Transcripts
1. Hello and Welcome!: Hello and welcome to Procreate solid foundations
Part Two, beyond the basics. In part while we created
our first picture and we learned about workflow
plus using color, color theory and a
huge brush tutorial. Now, we're going to
go beyond the basics. I'll start off by
explaining what selections are and then
I have an image for you to follow along
with while I explained selections plus how
to transform them. Then we use the same
image to talk about the Liquify tool
inside Procreate, which is possibly the most powerful Liquify
tool I've ever seen. We will cover things
like assisted drawing, quick menus, quick draw
feature, a flood fill. You will follow along with an exercise where
I explain about alpha lock and clipping layers and explained
the difference. Then I have a hole in
detail exercise for you where we block in
some line artwork. Blocking in is one
of the core skills inside any digital art program. Then we will go on to
layer blend modes. Now layer blend mode, they
can confuse a lot of people, but I'm going to
explain to you what are two secrets with
layer blend modes? Or do you know the secrets? All of a sudden they get much, much simpler and it's the
same with layer masks. They can be very
confusing at first, but I'll take you through them. Demystify them, will
be practicing what we've learned with
exercises throughout. So if you are ready to
take your knowledge appropriate to that next
level sign-on for the course. And I will see you
in the next video.
2. Selections, the Basics: Okay, Let's talk
about selections. Okay, I should quickly
mention that most of the files for this course are
available in the downloads, but there are one or
two files that are just too big to
fit on Skillshare. In the download, there
is a Word document called part to
resource downloads, which gives you direct links to all the files which
appear on this course. And in the case of this file, Ronnie the robin, if you
want to follow along, you'll find the direct
link to the file in the part two resource
downloads Word file. But apart from this file, all the other files are
available as a direct download. A selection is
where you draw out an area using the selection
tools I want you to have. You can draw just in that area. So it's a way of masking off different parts
of your painting. There are a number of
different ways to do this. For example, the layers panel. You can click one
layer to another. You can lock a layer so
that you can only draw on the non-transparent pixels or you can use something
called masks. We talk about all of
them on this course, but for now, we're
talking about selections. And I suppose the
difference is you have an icon just in the top left
where I'm circling now. And if I tap on that, you have a number of different ways of
drawing out an area so that anything outside
that area is masked off. But look, I'll give
you an example. Welcome to the ellipse and
I will draw out like this. Can you see I get a little dotted line which
is moving those unknowns. You're marching ants. And if I liked go any area which is clear is
an area I can draw on any area which
has these looks like light diagonal
lines which are moving. They won't get drawn on. And sorry if I come
to my paintbrush, I'm using from the
painting brush set the timer or Tamar brush, a nice bright color as well. And I can draw
just in that area. That is the basic
principle of selections. But of course there's
so much more than that. And I'll come back to
my selection tool, tap it again to get
rid of that selection. Just a few things. I have two files for you. One is Robbie the robin, and the other one is
Robbie the robin small. I'm using Robbie the robin. And as you can see, it's got a whole load of
different layers. They will be useful for showing you a couple of
things that I really do want to show you what the
file itself is quite large. And so I've included
the other file, Robbie the robin small, which is smaller in dimensions and comes in
at half the file size. If you're having problems
loading up this one, maybe you have a
slightly older iPad, then choose Robbie
the robin small, just in case you want to follow along with the things
I'm telling you, you don't need to not for this
explanation, but if he do, like I said at the
beginning of the video, there is a Word file in
the resources section which contains links to all
the files on this course. And you can download
Ronnie robin, all Ronnie robin
small from there. Okay, So currently I'm on a layer which is called
empty because it's empty. But you can see I have a number of different layers here and I'll use them to demonstrate
quality principles. Let's come back to
our selections. You have four basic
selections on the top you have going from right
to left ellipse, right-angle, freehand
and automatic. So the first thing I'll do
is I'll come to ellipse. And underneath that you have various different ways of putting down the
ellipse, the rectangle, the freehand and the automatic, and also editing them
once you're down, Let's go to ellipse first because it is the
easiest one to do. And also if you notice our
circuit now I'm in add mode. So I will draw out an ellipse just on the breast of the robin. It can be fun and flat. It can be long or short. It can be somewhere in-between. If I hold down one
finger modifier, constraints to a perfect
circle like this. Okay, so that's my
basic selection. I'm in add mode, so I can draw out another ellipse and that gets added to my
existing selection. Now at the moment I'm hoping
you can see this because those lines around the outside of my selection
which are moving, they may not be that clear. I can do is come to my settings
and I want preferences. And down to the bottom you have something called selection
mask visibility. If I slide that up, you can see there is no
messing around there. You can definitely see what's selected on what's not selected. I will drop that down
a little bit for now to around about what,
fifty-five percent. I'll do this so you
can see more clearly what it is I'm doing
and come back to, Let's, I've added and
I'll add something again. If I come down to remove, I can still drag out an ellipse. But this time round, I take away that part
of the selection. Okay, So supposing I think
that selection is perfect, That's just what I want. I can come to my paintbrush now. The area is still selected, but all the controls at
the bottom disappear. And I can paint
just in that area. I can come to my eraser
tool, whatever that is, and I can erase in that area, the selection still in place. I can watch my
paintbrush tool and I will choose a darker color. That's what it just about there. Because I can also smear. You can see where
I'm smearing now. If I Smith, you can
see the smell goes as far as the edges of my
selection, but no further. So that's gonna be useful. And then when I decide, Okay, I'm done with this, I can tap on my selection
tool again and it disappears. So I can go off and
do other things. But then I think on
No, wait a minute, that selection was
perfect and I want to do a bit more work with
it. What am I gonna do? That is very easy. All we do is come back up
to the selection tool. But this time
instead of tapping, you tap and hold just
for a short while, your previous selection,
it comes back. But supposing I wanted
to start again, I can come right to the end of all my lower buttons and tap on Claire and I can start again. Okay, so what did
we actually do? I will just close my selection tool and
come to my layers panel. Everything I did was
on the empty laugh. And after having some
deep reflection on this, I've decided I don't particularly like
what I've done there. I'm not sure it fits in with
the rest of the painting. So I'll tap on my empty
layer and our choose clear. Before I go on and explain the various different
selection modes, there are a couple of things
I wanted to tell you about, because sometimes
they're not mentioned, but it is important. Okay, So supposing
at the moment, I'm on my empty layer, that is my current active layer. Welcome to my selection
tools, allow choose freehand. This lets me a draw out an
irregular shape like this. And I can tap on that
little circle on the end, but we will explain all that. The point of this is
that selection is not tied to any one layer. If I was to paint on it. Now, if I grab my paintbrush, I paint on painting
on my empty layer. I will clear pattern. Then I can come and tap
and hold on my selection again on the icon so I
get the selection back. This time when I
made my selection, I have the empty layer selected. But the fact of the matter is once you make your selection, you can come to any layer once, say for example, they took
layer and I can draw it there. And then I can come down to the Robbie layer whether Robin
and I can draw on there. If I zoom in on the thumbnails of the
twig on the Robbie layer, you can see where I've
put that green paint. That is something you
do have to be aware of. You have to be aware of which layer is
currently selected. Now that can be a
bit of a gotcha, but also it can be an
opportunity, for example, look, coming off stuff and doing
that because I really do not want those green marks all
over my lovely little Robin. But what I will do
is I will tap on Select again to get rid of it. I will make sure that say the
Robbie layer is selected. And if I want to select everything which
is on that layer, rather than going
through the selection tools which we're looking at, I can either tap on the icon and just second one down,
I've got select. But if I tap on it, all
the layers are selected. And if I come down to clay, which I'm certainly
now and I clear, and I call them my layer again, I can simply just hold two
fingers down on that layer. And if I do that,
it automatically selects everything
there is the fun bit. I can create a new layer which is directly
above my Robbie layer. I could then, for example, come to my freehand tool to select it I can
come to remove. If I draw out, say just
where this trigger is and draw out an
area around here. And you can see
I've nearly closed my selection shape a bit like
a half circle, I suppose. If I tap on Remove again, VRE up beyond the twig
is no longer selected. So if I came back to layer 13, I can make any changes there. And the changes would only appear inside that
selected area. Selections. Traditionally with any
image editing program, they're there to select part of an area or part of a layer. I'm gonna get rid of this
layer and come back to the empty layer and tap on my slides so I can't get
back to where I was. The other point I
wanted to mention, and this is an important point. Suppose, for example, I wanted to do something
with that wing. Will rob, is there
an inner what? I create a new layer again so that I can draw
over the top of it. And I will come to
my selection tool. And again, I'll choose Freehand. I'll make this larger.
I think great. Okay, Well, I'll trace
around the outside of my wing life is imagine you had the wing
and the background. We're all on the same layer. So I had to be fairly
careful about this. I'll just try and
ignore those little bit of feathers where I am now. I'll come around a little
bit of stuff around here, a little bit of
stuff around here, and come back to the circle, tap on the circle or
tap on, Add again. To make my selection, just for the sake of argument, I will choose a
nice bright color, not have tomorrow,
that's fine. And I will. Scribble that in. You might be thinking at this point, well, great, That's my selection, but there is a
problem with this. And if I turn off
my selection tools, that is all on layer 13. But if I zoom in very close, maybe you'll be able
to see the problem. That selection is too sharp to work with a natural
painting or a photograph. Touch won't do that
because I accidentally splurged down a
paint stroke there. What I will do is I will come to my spanner icon on
my wrench icon, and I've come to Canvas and
I'll turn on reference, make it bigger and take a look at that wall against the sky. Well, that's a hard stone
wall against the sky, so that should be very hard, but in fact it's not. You get these
transitional pixels in-between the wall at the sky. Now what about this statue
which is sharply in focus against the stone
wall in the background. Again, I'll finish this
section of the forehead. And as you close in, you can see in a
digital photograph, there is no such thing as a completely sharp
edge where you get one pixel which
is one color, and then another pixel, say in the background
of our stonewall, is completely another pixel. You'll always get
transitional pixels which are midway in color
and tone between, save a head on the wall
in the background. Let's get rid of my reference. But now you look at
something like this. This is just a
straight transition. You get a tiny bit of maybe one or two
pixels which are neither that harsh yellow or that softer brown background. Yeah, you get one or
two pixels there, but it's simply not enough. This selection is too sharp. That's where I'm
going with this. So I will undo that and I'll undo my paint strokes.
I'm back to where I was. But I will turn off Selection and then press and hold again, so I get my selection back. 1234 fifth along the bottom from the left you get
something called feather. That is your friend. If you're trying
to select areas, Let's come down to say
just the bottom Vaishali. They're tough on further. And you get the amounts at
the moment is set to none. But if I start further, can you see how
you're getting this weird graphic around the outside which is getting
bigger or smaller. That is showing a little bit beyond the border
of where we are. But if I come to have
that sharp border, but if I raise it by
tiny amount, say 2%. And I use that as my
paint brush again. Make sure I'm on clear layer. Now. I'll use snap
brush for this. I will you say a medium brush? 100%. It's fairly small so
I can see what I'm doing. There's my brush
effect. You know what? Let's make this hard. That's my brush. The
fairly Heart Age when I get to the border. Oh, look at that. I'm getting much softer. Edge. It is soft all the way
around my selected area. Which isn't ideal. Because sometimes you'll want your selected area to be pretty sharp in some areas
and software and others. That is just the
nature of photography. Definitely am painting,
yeah, the same. If I turn off my selection tool, can you see now, even with just 1% feathering, I'm getting an edge which
is much less harsh. It fits with a
picture much better. It's not always going to be 2%. Sometimes it might even be 1%, sometimes there might be more. That will depend on
how hard your edges on your painting in
the first place. It may also depend on
how big your file sizes. If you have a massive file with thousands of pixels along the side of thousands
of pixels going up, any sharp edges you
have may require more feathering because
the picture is bigger and so any hedge which
is supposed to be sharp, but actually isn't that sharp, will need more of those
transitional pixels from, for example, the dark
brown of the wing and the light speckles
tills of the background. You've got a very small file. There's less pixels that you'd need, less
feathering, okay, so you can make
your selections on one layer and then take the
selection to any other layer. That was the first thing
I wanted to mention. And the second thing was
this feathering issue. Let's move on and talk about the selection tools
in more detail.
3. Selections, More Advanced: Okay, Let's talk some more about the selection tools am I
going to need later 13? I don't think so. So I will tell you that and I'll come to my
empty layer just so that I don't
accidentally draw over bits that I don't
want to cover up. So let's come back
to selection icon. I'll do them from right to left again because it's
straightforward to do. So the ellipse we already saw, you drag out like that. That's just straighten up
my picture a little bit. And you can see I'm
in add mode and so I can add to it all at once. And if I hold on my finger, I get a circle rather
than an ellipse. The order of this
matters a little bit. If I start to drag out, then I put another
finger on my canvas, then it snaps to
a perfect circle. If I then decide, well, actually I wanted to
remove part of this, then I can just come
to my removal icon. I can remove parts of
my selection like this. If I then decide, well actually that
selection is beautiful. But I want it the
other way round. I want to be able to
draw on the outside of fat. Not a problem. You just come down to where
I'm circling now, invert. And if I tap that, the whole selection
becomes inverted, then if I decide
what was I thinking, I want the original
packet just come and press invert again. Are then if I come
to my senses and I realized that
selection is all full, I just come down to the bottom
where I'm circling now. I tap on clear. Okay. Now what about Color Fill? This is an on or
off toggle switch. If I turn it on and I've
got an ellipse selected, and of course I don't have anything selected at the moment. So I need to come back
to now when I drag out, my selection automatically
fills with my current color. If I change that to say
orange, it'll change the VAT. If I've come to add. If I change the color yet again, the whole selection changes not just the previous thing
that it's selected. If you look, you can see the marching ants are
going around both those ellipses plus a little bit in the middle
where they overlap. And so anything which has the
marching ants going around it will change it fill color. If I come to remove under
water removed part of this. Yeah. You can do that as well. Okay. Now, this isn't a
bit of an important thing. If I come back to
it and draw out, you'll keep on
getting this until you turn off Color
Fill, Color Fill. We'll just happily be on or
off and won't be affected by other things until you come
back in and turn it off. I don't really have much time
for colourful because I'd rather make my selection
like that, for example. Then after I've done that, then I draw the command. Choose. I choose a medium brush, make it a little bit larger than I'd rather command and just shade in certain
areas like this. I will undo that a few times. And instead of
pressing and holding the selection tool to get
my previous selection, I will just tap once and I get a clean canvas
to start again. That was the Ellipse
tool next to it you have the rectangle
tool virtual. Guess what? It works
in the same way. With this is with
removed by two. If I came back to remove
and I start dragging out, then I hold down my finger
somewhere else on the canvas. It doesn't constraint
to a square, which is a bit of a shame, but that's the
general principle. Now here's a nice thing. I've got all these
square shapes. I can now come back
to my ellipse tool, turn-on out, for example. And I can move between the individual selection
tools to create some very complicated
hybrid solutions which are mixed all
say the ellipse tool, the rectangle tool,
or the Freehand tool. Let's click on Add. And 300 sold draw
around like this. One. I want to close that area up. I can tap on that
little circle just at the start of my freehand
selection to get that. Or I can draw out
again, come to here. And then if I just tap on my add sign at the bottom again, it also closes up that way. And of course I can
do the usual thing. I can invert that. I can apply a little
bit of a feather to it. Supposing, I think, Oh, that is amazing, That's
exactly what I want. And you can come to here, you can come here to save
and load Vegas selections. And if I tap on plus,
I've got a solution. One, if I clear that
my 300 slighted, I can draw around. Let go with my pan and tap here. I'll tap here, then
I'll let go and type here by tapping
it pan down, you can have straight edges. Then if I decided I
wanted to tap and then drag around like
a regular pencil, I can get curves. Tap back on my circle. That is also furthered. I'll tell you about back
down switch sharp like that. I could save and load and I tap on the little
plus sign again, and I have selection
to now click, save and load the selection one. And then if I tap
on selection to that selection to this point, I'm hoping you're thinking, well, wait a second. If I draw up a series
of selections here, and if I kept a feather. Didn't I feather that for now, if I come to selection to that,
remembers the feathering, I do recommend you use farther, but the feathering
command is independent of these various different
selections that you make her look at the moment we
have selection tool selected. If we have selection one, it takes on whatever the
feathering is set to. That is something
to be aware of. And that might be a case
if you're doing something advanced and you're using
feathering for say, well this is selection one. It might be an idea to
create a new layer and write down selection one
feather of 8%. Then selection tool, you might want a different
father for that. You might want an amount of 1%. So if you do use multiple selections
which are really useful, make sure you write down what the feather amount you
want for each selection is. Just on a spare utility layer, which you create your
right down your details and then you keep it invisible
for the rest of the image. I'll tap on clear again
because the one we haven't spoken about
is the automatic. This is where procreate tries to help you choose a certain area. Now notice I've got my
empty layer selected. Come to my slideshow and
automatic is selected. Now supposing I want to choose some parts of that
Robin's red breast. So I'm going to put
my finger just in the red breast area
and I'm going to drag an, OH, what happened? This is a very common gotcha. I want to tap on Claire again. I count my Layers panel. I'm trying to
automatically select pixels from a
completely empty layer. It doesn't work because there's no pixels
that are selected. Now, if I come down to Robbie, where the actual
robin is stored, and I will come back to
my automatic selection. I'll do the same thing again. I will put my fingers
somewhere in the middle of his chest and drag to
the right slightly. You see what I'm getting at
the top selection threshold. If I drag to the left, you can
see I'm getting less stuff selected on my selection
threshold is going lower. If I drag again to the right, I'm getting more stuff selected. My selection
threshold is getting larger. What's going on there? Look, I'll look for a second. You put your finger down on a certain area and that
area has a certain color. In the case of this, I have kind of a
light orange color. What procreate is doing when
you drag from left to right, it goes looking for pixels which are similar to
the one you're resting your finger or your pen on top of that threshold
that's talking about. That's all about how different the
surrounding pixels are. Because if you imagine my
little selection tool is spreading outwards from the
place where I put my finger or a pen down and procreate
or show you what slighted by making the selected
area the opposite Hugh of what it's
sitting on top of. So in the case of the robin, it's got an orange pressed. The selected area shows up in the opposite color from the
color wheel, which is blue. Then it goes off searching
and I will happily select other pixels
which are close to it, providing they are
similar enough to it. Now at the moment, just
underneath the Robbins I, that little patch of slightly darker
orange pixels are two different for my automatic
selection tool to choose. But if I come here and I
raise my threshold again, just slightly going up and up and up and up and
up and up, like this. Eventually look
around about 2122%. It suddenly decides, oh, that little patch of slightly darker orange pixels just underneath the robin psi. But cursed, my threshold
is set higher. Yet all of a sudden I like them, so I'm going to select them. The threshold when
you drag around makes a huge difference into
what is selected. Now you can keep on going and keep on going and keep on going until eventually end
up selecting too much. I wanted to just
the orange areas selected, which is about there. That's not a problem. We are set to add mode. So if I come down to that, I'm circling it now just
in front of the Robins. I, I can make another
selection there and it gets added to my selection. There's a tiny little bit
of orange which I missed. But if I compare,
I can choose that. I can keep on putting down
my pen on my finger just in certain areas to really fine tune the bits I'm
selecting like this. That was too far. So I'll tap Undo just to get rid of that
one particular beds. That's okay. Thresholds 16.5. That's too much. 16.5. So I will drag it to my left to get rid of
that area and I'm getting something much more
how I want now I can keep on going at this point
and are nearly there with it. But with the automatic tool, there does come a certain
point where you're selecting again and
again and again again, all the different areas and
what used to be very useful. It jumps across certain
areas and gives you this nice complicated edge, can start to backfire, can start to be a bit of pain. The bump for you,
that's not a problem. I will just come to
the Freehand tool because you can swap between the two of them are deselected. And I can just come to these
little areas where I can see bits need to be selected which aren't and just draw a shape for my shape
around them like this. If I come to the beak. There are certain bits of
that peak which may be, I do want slightly,
maybe just around here. I don't want the
biggest selected. I want the bits of red selected. Who? There's another page just
around where the eye is. You can see SAP gets selected. There's a bit just underneath
the eye which also needs choosing because you will find as you
start to zoom in, you'll suddenly start to notice all these little areas which didn't show
when you assumed out, but now you're
zoomed in over here. You can see that this
a bit of that I, which I don't want selected just the undersides
welcome to remove. Just draw an area like this. This is what I find
the Freehand tool to be most useful for. It can work well, but I find
it works best when you use it in conjunction with
the automatic tool, which can quickly select
some very complicated areas. But as you can see, it does get a bit messy. So you use the freehand
tool to come in and clean up what the automatic
selection tool is selected. That is true of an art
program like this. It is definitely true of image editing programs
where you're dealing with photographs with a whole lot
of messy pixels around here. And now at this point
you can start to see, because in my preferences, I put my selection mask
visibility pretty high. It's getting quite
difficult to see the bits of the orange
that I need to select. So I think I need to lower my selected mask
visibility for that. Then I can come in at OER this
a little bit around here, which I do need to choose. There may be a bit up here. I'm starting to get a little bit too involved with the
work now I'm just here to demonstrate
this to you and hopefully show you some
of these principles and gotchas like those
tiny little bits around the eye which
shouldn't really be there. But they get selected with
the automatic selection tool. And once I've done
that, come on, I spent a lot of time with this. I think this really does deserve to come
to save and load. Selection three. I, once I've done that, bear in mind the feather
is independence. I might want to set
that to say 1%, just so got a bit of
feathering along those edges. Now if you think I'm
going to draw directly all over that Robin's chest. Think so, No, I'm gonna come and I'm going
to choose a new layer. And I'm going to
come to my color swatch on we've come under rag and flood the area
that's on layer 13. And of course I can come and
change the layer blend mode. Yes, I keep on saying
we're gonna talk about it, but I promise we will change
that to color Plan Mode, lower the opacity a
little bit like this. I don't need the
selections only mall, but now for example,
I can come to hue saturation and
brightness come to my layer. And I can change that
color to what ever I want. How about Robin, more
of a blue breast? Whatever you want. Basically, I am going to lose that layer because
it served its purpose. Just a couple of other
things I want to show you. If I come to Robbie and
I make them invisible, you can see his leg
is on the twig layer. I just supposing I want at least part of that liked
to belong to a Robbie. I come to the layer which
actually has his leg, that is the twig
layer, and select it. And I counted my selection tools and I'll choose
freehand for this. Let's zoom in so I can see
clearly what I'm doing. And I will draw out a
selection like this, just where his leg
meets the branch, tapping my little circle
which had at the start. Now if you take a look
at my layers panel, I have my twig lay-up and right above that I
have a layer called vignette that's just making the outsides might
pitch a darker, but there isn't
another layer there. I'll come back to my selections. And the one I haven't shown
you yet is copy and paste. I will copy and paste. Now, when I come to
my layers panel, you get this above
the twig layer. You get from selection. That's Robbie is like, look, if I made it took
invisible and I make from selection invisible. That came from the twig layer, but only the bit of the
twig layer isolated. Rob is like so far
that I can take that, drag it down to just above
Robbie and I if I tap on it, I can come to merge down. And now Rob, he's got a leg. The only thing about it now is Rob is like is also
on the twig layer. Robbie is confused. And so Mike, I don't like
it because the ages of Rob is lag like any other edge,
rarely is transparent. But when you have his leg on the twig layer plus haze
like on the Robbie layer. You can see the edges of
his like suddenly get more defined because you've got some
semi-transparent pixels, city on top of identical
semi-transparent pixels. So that less transparent. I'm getting that,
I need to get rid of robbers light
from the twig left. Not a problem. The twig layer is selected. I'll come back to
my selection icon, tap and hold until I
get my selection back. And from here, if I come to
the twig and I come to clear, it will clear the land, but only the selected bits. So now I have my twig layout. I have rub his leg where it
wants to be with Robbie. We are good to go. Okay. That is selections. Let's move on to the next video.
4. Transform your Work: Okay, you can follow along by downloading this
file if you want. It is called
transform 01 because we are going to talk about the transform tool. Now
let's show you this. If I come to my layers panel, I have my background
color plus two layers, the boiler and the dinosaur
layer called Fido. Let's just stay on the boil
F and now shall we are. And let's maybe zoom
in just a little bit. We spoke about the select tools, more of a select tools
work very nicely in conjunction with
the transform tool. Now the transform tool, I'm circling right now, It's that little icon at
the top left of the screen. And if I turn it on and just
retweet my positioning, everything on the boy
layer automatically get selected and I can
start to do things with it. At the bottom you
can see you have four different
things you can do, plus a whole lot of
settings at the bottom, which can affect your transform. And we will talk about that. Just for I do though, I will turn off the transform tool by
tapping on it again. Let's take a look
at our picture. When you are working
out a composition, you will often want to
do a sketch beforehand. That's what this is. And you can see, especially
if I look at the boy, you can see various
different sketch lines plus areas where
I've rubbed out and drawn over the top again
because I'm trying to work out what the shape
of the boy will be, what the overall
positioning is going to be, how big his hands
or head or feet are going to be and what
angle they're going to be at when you are in the sketching process where
you're working out ideas. Traditionally where
the pencil and paper mate some light lines when you might rub them
out or whatever. But we've already seen
you can rub outlines completely so you can get
some cleaner surfaces. You can add an extra layer to draw on top of
your sketch layer, but you get an extra layer of flexibility when you
use the transform tool. It is great for helping
you hammer out your ideas. So that's why we have
our initial sketch here. But let's take a look
at the boy again and show you some of
the simpler moves. Our tap on my selection tool, everything on that
layer gets selected. And you can see a box going around the
outside of the boy. If I make fido invisible, I tap on selection again. You can see that box, well, that's known
as a bounding box. That is the smallest bulks with horizontal and vertical
sides that will fit every single pixel
which is in this layer. If I zoom out and I'll make fido visible on the boy invisible. Now if I come to Transform, you can see the bounding
box around Fido, and it is the smallest
box that will fit completely around fido, right? Let's put both things
on at the same time, I would choose The boy again, come to my Transform. And I have four different
ways I can transform the boy at the moment,
uniform is selected. Well, that's pretty
straightforward. Look, if I drag a corner around, the ball gets bigger or smaller, which might be
useful if I want to make dinosaur page be bigger. I can put my finger or my pen on the inside of that box
and drag the boy around. Or I can put my finger
or a pen anywhere on the outside of the box
to drag them around. If I put my finger or a pen or one of those
little blue nodes, than I make him
bigger or smaller. We're in uniform
mode at the moment, I was dragging using that
top right blue node. If I come to the node
just below it in the middle of my
bounding box and drag, my image gets bigger or smaller, but it doesn't stretch. So it gets tall and
thin or short and wide. And while we're here, if I tap on one of those blue notes, you can see the
dimensions because we're in uniform mode,
things are locked. And you can see that if I circle that little chain in-between
those two fields, at the moment, the boys
won 477 pixels wide. But supposing I
wanted to make him just a little bit bigger. I can type in 1600
and he resizes. And because we were
in uniform mode, the height will increase or decrease by the same percentage. So you keep the ratio
of width to height, Our top of weight to
lose the numeric entry because there are a couple
of other nodes here. And if I move the boy at
the top and the bottom, I have a green node
and the yellow node. The green node rotates and you get a little
numeric readout. If I stretch the green node
away from my bounding box. So now we get a longer
green line and I move, you can see I can move by much more precise or
slower amounts right away. And you got verifying control over what
angle the boys at. Okay. That's nice. But sometimes you want that surrounding box or
the bounding box, which means the
smallest box which surrounds all the pixels
you're dealing with. You might want that to be
horizontal and vertical rather than at an angle
that is not a problem, come to the yellow
node at the bottom, which is square, which maybe gives you an
idea of what it does. If I tap on that and move, you can see the boy
isn't rotating but The bounding boxes. And you can see I can get some pretty
precise measurements, fair? And I can move it background. If I drag away, I get
more control over it. The zeros. So now the bounding box is reset and I can move it
around again like this. Okay, so that's the basics of
the blue nodes are resize. The green node rotates, and the yellow node underneath
rotates the bounding box. That's in uniform load. Now what about if I come
over to free form and mode? The only difference between
this and uniform mode is that the middle node
on the right-hand side? And now if I move, you can see I can squash or stretch whatever is
inside my bounding box. Similarly, if I come to save the top left blue node
and move that around, I can move the width and height independently of
each other so I can change the aspect ratio
that is going to be useful, especially if I want to
squash or stretch things. Okay, So let me the
subtle little bit. So he's looking a little
bit more how he was originally because now let's
take a look at distort. Again, you get the same
square bounding box. But now if I drag the
top right blue node, now the entire box distorts. If I come to the bottom,
I can distort that. This is going to
be very useful if, say you have something squared, but you'd like it
to appear more in perspective because this
box that I'm drawing now, that looks a little bit like, say the side of a house, but in perspective, and if
I move the middle node, I can move the entire side of my boundary box and
everything follows along. I can also slide up
and down so I can share what I'm doing. I will press reset for this just to get things
back to where they were. That's what I
originally had because now I want to show you warp. This is the final mode. You get a four nodes on each
corner of my bounding box. And if I drag that around
instead of it being straight, you can see how it's
curvy like this. You can even fold it back
on itself like this. Even more interestingly,
you see two lines going vertically and two lines
going horizontally, well, where they cross to
these 1234 areas, those are pinning the little bit of my drawing where
they intersect. And if I move, say the
one I'm circling now, you can see the bit
underneath it follows it. I can warp my
illustration like this. Now if you're doing something
like a gestural study, this can be very useful because if I come down to the bottom
one, I can move this up. And you can see I can
squash and stretch my image in all
different kinds of ways. It doesn't have to be where the lines into site I can
come to any part of the line. Just say that bottom most, I am circling it now. If I put my pen there,
move that around. You can see the whole
line moves up and down. So I can get some
very expressive, swoopy looking
curves to my figure. And of course I can
always come back to uniform and take what
I've already distorted, make the whole thing
smaller like this. Okay, So supposing I wanted
that, I think brilliance. All I need to do now is come
back to my selection tool, tap on it again, and those
changes are committed. But then I suddenly decided, you know what, That's awful. I hate it. I hate it at fine. I press on do I get back
to where I started?
5. Transform in Use: If I'm working, one of the
things I will do is I will come to my layers panel and I will duplicate the boy layer. Make the bottom most
layer invisible. So I can work just on this layer and if I
like it, I'll keep it. If I don't, I always have the
invisible Boiler as backup. Rarely, the transform
tool comes into its own when you use it in conjunction
with the select tools, which we took a look at. So I will come to my Slope tool. I have freehand selected. Alright, well, let's take
a look at this hand. I'll select just that. Then I'll come to
my transform tool. And supposing I wanted to make the hand bigger, not a problem. Uniform mode is selected and hand gets bigger and
I can move it around either by putting
my pen or finger on the inside or the outside
and drying is around. Maybe I want that hand to be a little bit more cop
to one side like this, which I kind of prefer. I can put that down there. And if I decide I
like that, great, I will tap on another tool, say my paint tool
to commit to that. And then I decide, well
actually if I'm gonna do that, then I want this hand to be
bigger as well. Don't I? Come to my Transform tool
this time I'll come to free form because I
might want it to be a little bit taller than wider, but I want both to
be a bit bigger. So maybe I'll do that. I don't really want
the angle change, so I will just position it
and I can tap either on another tool or you
can tap back on my transform tool
to commit to that. Now this is an example of why I think this is really
good when you are sketching out your ideas
and you're working on proportions and angles and
what gestures you want. Because I think I prefer
him with a bigger hands. But if you take a look
a little bit closely, well, it was already a sketch, but if I can write in, I'm realizing that for
a sketch, that is okay. But if it was a line drawing that would need cleaning
up a little bit because I'm getting this
area here on this area here, which has some stray lines
after I did the transform. So I may, for example, come to my erase
tool and just rub out that line there and
maybe this line here, it's still a sketch. I don't need the lines
to look perfect. I just need an idea of
where I'm supposed to put my more finished
lines when I might come and choose another layer here and choose,
Let's try syrup. Make that smaller. Now, I've got my
sketch in place. I can concentrate just
on the lines underneath. And just concentrate on getting a nice quality of line because I'm just tracing over the top of where my
construction lines are. And if I make the
boy layer invisible, That's how you would
go about doing it. You use the Select
Plus transform tools to get your sketch
exactly how you want it. Then do another layer on top, maybe faithful layer underneath so you can just about see it. Then you draw your
nice neat character for lines over the top. Anyway, let's delete
that because there's still some more things to say
about the transform tool. So supposing, I just want to
select the whole boy again. We've already done
Freeform Uniform Distort, blah, blah, blah. If we take a look underneath, we have some simple buttons. We have flip horizontal. Flip vertical. We have
rotated 45 degrees, that will take you
clockwise like this. I will zoom out because the
next one is fit to screen. Okay, so I'll tap
on fit to screen. And what happens is everything
inside the bounding box. That's the box that goes around the outside of all the pixels on this layer gets as big as it can when it meets
an edge, it stops. In fact, what I will do is
I will come to reset and I will make the dinosaurs
invisible just for a second. So you can see this more
clearly fit to screen. But if I come to reset and
then I'll turn to a snapping, I'm going to turn on Magnetics. And I'm gonna do the
same thing again. I'm going to fit the screen
with magnetics turned on that bottom link box
just stretched until it found the maximum edge
it installed at the top, at the bottom, it
stopped at either side. I'm starting to lose
some of the boy. That's not really what I want. So welcome to reset on
our turn off magnetics. Just for a second. I'm going to duplicate
the layer again. You can see just this layer because there's suddenly
I wanted to show you, I will choose a uniform, going to make the boy very, very small like this. Then I'll come to
any other tool, say my drawing tool. And there you go. There's
my boy looking very small. Then I'll turn on the
boy which is underneath, and I'll come to
Transform again, uniform is selected
and I'm gonna make this boy a certain, pretty much lines up
exactly with where it was. Then come back to
my layers panel. I'll turn off the
boy underneath. Take a look at that. That is the boy which
I scrunched down. So it is very small
and then made it. Baker again, and you
can see when you compare it with the
original layer, there's a whole
load of detail in the original layer which got
completely messed up and scrunched down while I made
the boys smaller and then bigger because procreate is
a pixel based paint program. And when you use
the transform tool and you do your various changes and you're resizing and then you come out of
your transform tool, procreate will work
out the new size and the new angle of
everything you've transformed and stamp it down. And when it does,
things will be changed. And in this case, a lot
of the detail was lost. So the point here is that
resizing is going to change the pixels of your layer. Let's get rid of that.
Turn the other one arm. Because if I come
to my Transform, Again, you have something
called bi-linear. If I tap on bi-linear, you can see that you actually get three different options. By linear is the default. Think about it in order
from top to bottom. Nearest neighbor is sharp. Bi-linear is middle and by cubic is smooth because weren't procreate or any other
image editing or art program resizes
a clump of pixels. It has to interpellate. And that can mean it deciding what pixels It's either going to throw away from the original
to get things smaller, or what kind of
pixels it's going to add to the original if you're
making things a bigger, generally speaking,
if you're sketching, like I'm sketching now annual going to make
it say smaller. You might go for
nearest neighbor that keeps things crisp. However, that just
when I'm sketching and I'm not that bothered about
the quality of the line. I'm much more worried
about position of the various different elements
of my boy in this case, I will undo that and come
here again, bi-linear. That is a happy
medium if you like, because the top one
nearest neighbor, that can give a sharp
and accurate result, but also can leave
the image with slightly jagged edges by
cubic on the other hand, that is good when you have
a more finished piece with some smooth gradations in color in the area that
you're transforming. It gives you the smoothest interpolation out
of all of them. But if you make the image
much larger, for example, you may get a slightly
soft look to your image. That's just the price you pay if you want to do some
resizing by cubic takes every pixel and looked up a four-by-four area of all
the surrounding pixels. That's why it gives
a smooth finish by linear looks at a
pixel and also looks at a two-by-two area of pixels surrounding the pixel it's
looking at at the moment. Bi-linear as default,
that has a happy medium. If you want things Sharp, go for nearest neighbor, choose by cubic if you're
going to increase something, especially if it has
some smoother areas of tone or color inside the
array you are transforming. But even with those in mind, just bear in mind if
you make things a lot smaller than a lot bigger, you can see that problem we
saw a few minutes ago where your nice sketch
suddenly it looks like it's made out of Lego bricks. All right, I'll
make some changes to this just for the
look of a thing. I'll come to warp, do this, and maybe come back to uniform. But now I'm gonna
come to snapping. And I have two things here. I have magnetics and snapping, and I will turn on magnetics. Now when I rotate, I'm snapping to 15
degree increments, which I'm kind of glad about because well, rotate 45 degrees. That's a little bit crude. I need a little
bit more control. And 15 degrees is kind
of a standard that you see in any image editing program because you get 15 degrees, you get 30 degrees,
you get 45 degrees. You had a lot of
flexibility there. That's useful. Also if
I'm everything's around, can you see I'm getting a
little blue line that's keeping my image sliding smoothly along a
horizontal line. If I take it directly up, it's going smoothly up and down. It's not wavering
from side to side because the magnetics turned on. It can also mean you can move at 45 degrees or 30 degrees, 15 degrees. That's useful. Now you do find the closer
you get to your origin point, the more it starts
to get a little bit all critique and see it's
moving around very fast. With this. Do yourself a favor, move away and then you get
more sensible snapping line. That is very useful if you
want to move something along horizontally without moving
it slightly up or down. So I do like that. Okay,
so I'll tap my brush, come to my layers panel and
you know what, what did I do? I did some warping on it. I moved it around, I made a few changes to it. But being faecal, I've decided that I'm not
too happy about that, so I will just two-finger tap. And all the changes I made in that previous
transform are all God. And while I'm here, I wanted
to turn on Fridays or have another layer to look at because I wanted to do
transfer once more. But just before I do, I'm gonna come to my ranch. And you can see I have various
different things here. Not the end, I have
help and I'm gonna come down to Advanced Settings. It feels like I've gone out
of Procreate for a second, but these are some of the iOS system things that
Procreate is giving me. This one here, which I'm
certainly now simplified undoes. What that is doing is
lumping all the changes I make inside my transform
tool into one Undo. I will turn that off. Welcome to the top right. Come back to Procreate, and once more, I will
come to my Transform. Now snapping is turned on. I'm going to tap on that again. I'm going to turn
off magnetics and instead I'm going to
turn on Snapping. Now, if I come and I
move my boy around, you can start to
see I'm starting to get these little lines. What they're doing
is they're letting you know, for example, if the bounding box where
the boy is just touching, where the bounding box of
the dinosaur would be. I get that little blue
snapping line like that. If I move him over. Now he's pretty much midway height-wise against the
bounding box of the dinosaur. I got that little yellow line. And if I move around
a little bit, you can see I hit various different snapping
lines which let me know where my boy is in relation to things
on other layers. Or if I come to the
side, oh, look, I got a little yellow lines and let me know that that boy is right up against the
side of my working area. Welcome to the top. The same thing again. A little yellow or
is it ambulance? The snapping is just letting me know where my object
is in relation to other things in
my composition or other layers or the side of the screen that can
be very useful. But what I will do is I'll move him up a little
bit like this. I'll turn off snapping. I will come to the
stores or make them a little bit
bigger like this. Maybe I'll come to warp and drop this bit down here
and drop this bit here. While I'm here. You may notice that in the warp mode I get
this little thing down the bottom which says
Advanced Mesh that on. And you can see
various different control handles for your warp, I get more nodes and a little dotted line
which lets you know which bit of this little cage of 16 crossover points
and no pillows too. Then I said, You know
what, I really liked that. But I just want the whole
thing just to be a little bit smaller like this, then I think, Perfect. I choose another tool. Then, because I simply
can't make up my mind, I decide I want to undo some of the steps, but not all of them. I told a step backwards. Well, that's not a
problem because I use my two fingers and I tap because I did
that thing where I went to the Preferences and I turned off simplified undo. I can now come back in and
step backwards through all the changes I made and supposing I like
that point there, then choose any
other tool or just tap on my Transform tool again. Because I turned
off simplified and do I have the option of stepping backwards through
the various changes I made with my last transform. I'll carry that is selections. Let's move onto another
equally useful thing, and that is the Liquify tool.
6. The Wonderful Liquify Tool: I want to show you
what I think is the secret weapon of
the digital artist. I think for this, I will come to my fido layer and I'll duplicate that bottom
layer invisible. I'll work on the dinosaur
they are instead, because look, if I come, I sketching my peppermint
and I come and I choose the same color. If there's something in here
which I'm not quite happy about and I want to adjust it
cell-like back of her head. I wanted to make it longer. Well, in the old days you'd have to draw something new here, maybe or about that bit. And there comes a certain point where you get a bit of a mess of eraser marks plus the sketch lines in
that particular area. Altogether, it doesn't
work very nicely. So I will double-tap
a few times to get rid of that instead. Well, we've already
seen how we can use the transform tool to warp or distort or increase or decrease various different
areas of your picture when you used in conjunction
with the Select tool. But I think this
is kind of hidden away and I think it should be
in a more prominent place. If you come to your
adjustments icon, that's where I'm circling now. In the top-left, I like tap. I'm hiding away practically
the bottom of the list, minding its own business is the liquefy adjustments up on that. And I get a whole lot
of buttons and sliders, a bottom, and you have seven different ways to
alter your paycheck. Let's take the one you're
probably going to use the most, the one I'm circling
now that is push. And I can adjust the
size of my brush. Pressure set to max, distortion of certain non
momentum has certain NADH. Now if I come to that area of the back of her head which
is sketching earlier. And I started pushing. You can see the
size of my brush. It is big, but look, it's taken the bathroom, the dinosaurs head and
it stretched things out. And then if I want to make my
brush a little bit smaller, maybe I want to
push the front of the snout forward a
little bit like this. Maybe I want to make
that horn bigger but it's raising some of
the surrounding areas. So I'll make my brush a
little bit smaller and just drag up the
tip of the whole. And so now instead
of me having to really sketch in certain
areas and arrays other areas, I can now take my
existing sketch lines or my finished lines and just
pull them around like this. This is amazing. This is a really, really
useful thing to have. And along with a
few other things which I've said in Procreate, you get liquefy in various different image
editing programs. And our programs, I think the Liquify tool within
procreate is one of the best, if not the best that
I've seen others. Onedrive a good reason for that. And that is in a lot of other programs because this
is a powerful function, requires a lot of
processing power. You get a separate window with just the way you're looking
at and to adjust it. So that can make things
a bit difficult to adjust one layer relative
to another layer, both procreate and you see all the layers and you just get the Liquify tool popping up and doing what
you wanted to do. Okay, so I will
come to reset just on the end where I'm circling and everything goes
back to normal. Let's take a look at
some of these tools. First of all, I'll
start off with a couple of golden
workflow rules. First thing is you
start off big, then you get smaller for the final adjustments like supposing I want that to
be a little bit nobly, I'll make it even smaller. My final adjustments like this make it really small to get the individual novels
and what have you, which maybe I want there,
an autopilot reset. The reason being is if I start off small and start to nurture, nurture, nurture like this. I'm getting some very
wobbly lines there. And then if I think,
well, actually I wanted it to be big on, I'll make it bigger than
those novels get dragged out. It is far better to
start off as large as is reasonably practical like this. And then go in and do things smaller and smaller and smaller. The other golden rule is if
you're going to use this, the bigger the dimensions
of your picture, the better the end
result is going to be. This image is fairly small. Let me just check. Welcome to reset.
And I'll come to my wrench icon and I'll tap on my Canvas icon crop and resize. Let's take a look
at my settings. Yet this is 5 thousand pixels, y by 2854 pixels up. That is large file size. And so I've got lots
of different pixels, just saying this area here
to make my distortions. Or if you have a
much smaller file, you've got less pixels. And so because you're pushing
and pulling them around and stretching things out in
compressing things in. Pretty soon, you're going
to start off with a rather blocky, unpleasant
looking effect. So if you're doing
something like construction, yeah, it's great. Look, let's come
against liquefy. In my slides, a certain
size ambiguous, it's a sketch, it
doesn't really matter. I'm getting a good line because this is a
large file size, but it doesn't really matter about the quality of that line. Let's tap on reset. But if I create a new layer and I will come to inking and
supposing I've got syrup. And let's choose something dark. It's not gonna be yeah. There you can see I've
got my fine line. Come to look at fine. Now. I started to push it around. Let's make it a
little bit smaller to look him a certain point
where it look at that. Once you push it beyond
a certain point, you're gonna get
certain distortions. That is not going to look nice if you have that
finished line layer, which I did in the
previous video where you draw over the top of your construction lines to create a nice character lines. So I think liquify, yes, you can use it on
more finished work, but if you do be careful of any crisp outlines
that you've got smoother areas of color which gradually transition
into each other. That's gonna be
less of a problem, the larger the file size
for lesser problem. But if you have a
fairly small file where not many pixels along the bottom and
going up the side. And you've got a lot
of crispy artwork and the Liquify tool may end up
giving you some problems. I will, it's up somewhere else and I will get rid
of that layer and come back to my fido layer,
zoom-out, come back. So I liquefied tool. Now at the moment, I'm
using the Push tool. That's probably the told you
we're going to use the most. Like it a little bit bigger. Let's take the end
of that tail and drag it up a little
bit like this. Now at the moment my
pressure is set to max, so I'll undo that and I'll make a light brush stroke and it gets a little bit of movement. If I come on, use my pencil, but this time I
press much harder, things get dragged out much
more. I will undo that. If I take my
pressure throughout, say well thirty-five percent, I'll make a similarly
hard brush stroke. Because the pressure
was set lower, even though I made a hard approach stroke
with more pressure, the whole thing moves much less. Personally. I find with that, I'll just normally leave it on max and just press
really lightly. If I want a little
bit of movement, then suddenly press
a lot harder. If I want more movements, distortion, I'll
leave just for now, but instead, I'll
come to momentum. That's a max. What that does is once you take
your pencil off, the momentum will carry
the brushstroke forward. So with the same area, Let's make it a bit bigger. I'm pressing harder and let go. Did you say carries on going a little bit beyond
I'll do that again. Pressure on, uh,
let go and let go. It starts to give the
brush a life of its own. And so once you tell
your pencil off, it'll carry on going
depending upon how much momentum
you have set that. I think, well, it's not that much useful what
we're doing now, it starts to become more useful when you're using things
like the twirl tools, which we'll take a look
at because I'll take the momentum down and
now I will choose, Let's try twirl, right? And I'll make my brush bigger. And I'll praise my brush just about where I'm
certainly now where those two little spikes that
he had at the tail join the tail and I'll take my
distortion down to none. Then. We'll look at that. The whole tail starts
twirling to the right. I'll tap on reset. And if I 12 volt left. Now, see if you can
guess what happens now. It 12 to the left. I will double tap to undo that and come back to 12, right? But this time I want to add
some distortion when I do it. Okay, So distortion, just crank it right to the top so you can see what's happening. I'm going to press light so it gradually applies the effect. You can see as it's twirling, it's also putting in various
different distortions. And if ever you've seen
a modeling exercise done in Procreate anything. Well, how did they do that? This is how they're doing it, is the distortion slider
in the Liquify tool. Let's tap to undo that. Let's take the distortion down a little bit more, quite a bit. And I'll do the
same thing again. So now we're getting
it twirling, but I'm just getting some
very light distortion added to the overall
twirl to the right. It's a case of riding these different sliders to
get the effect you want. Now if I wanted to get
really silly look, I'll take momentum right
over the distortion write-up and I'll say stop when I let go. Stop. You can see it's got a
life of its own and it's doing all kinds of weird
and wonderful things. Let's take momentum down
and distortion down. Tap to undo it again. Just very quickly. If I come to push, make my brush size a
bit smaller as well. You can see as I start to pull, I got a little bit
of distortion. Just pushing and pulling the
lines around the distortion. While it tends to have
a bit more effect when you're not
using the Push tool, when you're using
one of the others. So 12 right to the left, we've done pinch to unless
take distortion momentum, so they are off. So we just see the effect
pinches gonna be quite obvious. One, I made my brush
if I come to the eye and I just rested my
pencil against my iPad. And you can see it pulling everything in so
everything gets smaller. Tap to undo. Now, welcome to expand. And no, you're not gonna
get a price or guessing what happens next because
I'll come to the same area. And this time
everything gets bigger. Distortion is set for
this particular slider, which I didn't check, so I
will take that down. Then. Everything starts
to bulge outwards, which is giving my dinosaur bit more of a puppy dog
look, which are quite light. So I'll keep it. Alright, crystals,
There's no distortion. The moments by size
make it fairly large. Let's just try a random part of the diastolic is take his thigh and just draw along there. Can you see how I'm getting? Kind of crystalline type effect? Let's zoom in. That's quite nice, but
I'll tap to undo that. That's up the distortion a little bit and see what
happens with it now. Oh, now I'm starting to
get some nice effects. Not so much for
construction here, but if you wanted to create an interesting texture than
this is a nice way to do it. In fact, whoopee, unhappy. So I'm going to do
some more around here. Then I'd slide, you know what I like in some areas but I
don't like it in others. So rather than coming
to undo, look, I've got a little brush here and reconstruct brush distortion. Certain known momentum
is set to none. That's what I want
because I want control with this brush. My size, I'll make it
a little bit smaller. And now if I come to that whole
area which I've affected, and I'll start off just
around the friends. Let's make it a bit smaller. The reconstruct just takes the area that you're
brushing back to its original state before you called up the Liquify
brush in the first place. Need I say how useful this is? Because come on with
something like this, as well as being able to
push the lines around, which is a huge help for
construction drawing, sticking a bit of chaos in
with a twirl or the crystals. Why didn't you? Some
interesting effects. And so it's nice to be bold, but take for example that lead. Suppose you don't
want just the lead. Be unaffected. Well, I can just draw around where the lead is, a takeaway, the distortion just
from that area, which I think is pretty useful. Okay, I will reset it again because the one I haven't
taken a look at is edge. Let's make that a
little bit bigger. Now supposing I wanted parts of the world
to be much thinner, I'm going to come to that
languages at the back. I'll circle it now. And I'm going to draw
up and down with this. Can you see how it's pulling the two edges into
each other like this. If I undo that and
come slight aside, it's not really working. You have to draw along
the area where you want to pull the
edges in like this. And if I wanted to
come to the other leg, which is going more
horizontally but slightly down. You just want, You can see
what my brush is doing is just pulling things in as I draw
along the two parallel lines. But now I suppose
that's way too strong. Well, the brush I
haven't shown you is adjust and you get an amount slider at the
mode is set to max. Watch what happens to that leg when I take this slider
down from maximum. That was before I apply
the brush stroke. Now I can progressively apply for last
brushstrokes that I made. Anywhere between wherever
the top like this, nothing at all or anything
in-between, maybe like that. Then when you decide well, okay, That is absolutely fabulous. Just come to any other tool and you're ready to
start working again. When you are doing
what I was doing here, where you're
sketching out ideas, layers, your first friend, because you can put things
on different layers. You can duplicate a layer and work it up some
more and see if you like it so you can be bold and not worry about
messing things up. Selecting parts of
your layer like this, you can just
concentrate on those. That is also your friend. The transform tool
is going to help you some more like this. But then of equal
value for him to push. The Liquify tool is
your other friend. And just because it's tucked
away down in some menu, do not disregard it. Just be aware that it can
start to distort lines. But when it comes to working out the details of whatever
it is you're doing. This is a sketching revolution. If you are sketching
things out like this to construct or to work
out a composition. Please, please, please
use these tools. You are going to find
them so useful and it's going to transform
the way you work. All right, let's move
on to the next video.
7. Draw Assist: Drawing guides, procreate
has a number of different ways to
help you when you're drawing out a big one
is the Drawing Guide. Let's show you the basic
principle behind it. I have a very simple
file here it is. I think a standard
Procreate A4 preset. And I have background color and I have a layer one
with nothing in it. I'm using the peppermint sketch or from the sketching
brush sets. And I've got blue and
there's my brushstroke. So two-finger tap to undo that. We come up to the top left, we come to our wrench
icon and second icon along we have a toggle button
here called Drawing Guide. I will turn it on. Let me get a whole load
of little squares. These do not show up
in your final image. It's just a grid help
you position things. Or if you want to draw some horizontal and
vertical lines, it can help you as a guide. And so I can draw up here
and you'll notice I'm, and also I can try a
horizontal line as well. And again, my drawing skills
are not very good today, but the guide is
that, uh, help me. And I must admit I'm
being a little bit disingenuous because there is so much more you can do
with drawing guides. For example, if adult app twice to get rid of my
paint strokes are now, I'll come to my layers panel. I'm drawing on by a one, which is the only layer
I have to draw because you can't draw on the
background color layer. And I will tap and three up from the bottom I have something
called Drawing Assist. This is a toggle button. I can talk about on
or can toggle it off, our toggle that on. Now, I will do the same thing. I will draw a vertical line. Amazingly, my drawing skills
who have got much better. What's happening is that with
Drawing Assist turned on procreate is
constraining my lines so that when I do
draw a vertical line, it is absolutely vertical. I can only draw
completely vertically. Or if I draw a
horizontal line, yeah, I can get a perfectly
straight horizontal line because now my brushstrokes will only go either
vertical or horizontal in the direction of
the two grid lines. If I try and draw a squiggly line like you saw
me do a few seconds ago. Oh, it won't do it. I'll try that again. Squiggly
line and I can't do it. I have to draw horizontally
and vertically. Now, here's a little
bit more information. When I was drawing my
horizontal and vertical lines, I was drawing on the
lines themselves. But there's nothing to
stop me from drawing in-between like I'm doing now. I'm drawing a
vertical line which falls in-between the
lines of the grid. Those lines you see they're
just a visual guide for you to show you which direction your lines are guaranteed
go in when you draw. The reason I mentioned
this is because sometimes people think
that when you see this, you're going to have to draw directly where you
can see the grid. That's not true. Okay, supposing I'd slide, I've had enough of
those beautiful vertical and horizontal lines. Just tap again and turn off drawing assist by
tapping on the name. And sure enough, I can do my squiggly lines all I want
or I can do angled lines. Let's come and clear the layer and I'll turn
on drawing assist. But this time, look at
the name layer one. When I turn on drawing assist, you get something though
he says assisted. Alright, so let's show
you a little bit more. If I come back to
my drawing guide, I can have it on or off. It's a toggle switch, but things start to get more interesting when I tap
the text underneath, which says Edit Drawing Guide. Alright, so now I can
zoom in a little bit. This is my drawing area
and I can see my grid. First thing to note, if I come down to grid
size at the bottom, I can make it bigger or smaller. That is useful because
once you get used to the idea that you can draw
in-between the grid lines. Like I was saying,
having fewer grid lines like this gets just a
little bit less busy. You feel like
you're getting just a little bit more space to draw with or without a whole
load of grid lines there. Also, you have too little nodes are blue and the green one. If I derive the blue node around the entire
grid, moves every bit. As interestingly, if I come to the green one and I drag that around an animal grid
now that will be useful. But supposing I don't like that, I can just tap on the green
node and come to reset. Same with the blue node. I can tap on that and
come to research. So now about to
where we started, at the moment, the greatest
kind of almost black color. But I have kind of
a rainbow effect at the top with a little node. And if I drag that note, I can change the color of
micro to whatever I want. That can be useful because sometimes you'll be
doing adopt drawing. And so a dark wood against a dark background,
that's not gonna work. So you can change to
whatever color you want. You can increase the
thickness of your grid. You can make it very
thin or thicker. You can alter the opacity. So it's very strong, very subtle like this. Let's just move it around. Let's do an angle like this. And just down the bottom right you can see
assisted drawing. This is letting me
know that once I tap on Done in the top right, the currently active layer
will be assisted by this grid. But the fact of the matter
is you can turn drawing assist on or off inside
the layers panel. So this little button down
the bottom assisted drawing, I find it a little
bit redundant. I don't need it. Look if I turn it off
and then come to done, you can see it's the
same toggle switch that I have, my Layers panel. Now I can draw
anywhere I want here. I'm getting my lines
running either on the grid or off to one side
of the grid I can see. But all my lines are going in the direction liquid
is telling me to go. Okay, So supposing I add a new layer and you can see
the new layer doesn't have drawings this turned on
because you don't see that little Assisted
underneath the layer two, I will change to a red pen. If I draw on my layer, you can see there's no grid. I can draw what I want. So I'll double-tap
to get rid of that. But if I come to layer two, it also has drawing
assist so I can turn on assisted
layer like that. And now all my layer too, I'm getting my red lines. If you make tartan
pattern is for a living, Look at this point I'm
making is at any one time, you get one way of
assisting your drawing. Now at the moment
I'm using grid. There are other Drawing Assist
which we will talk about. But even though you get one drawing assist
at any one time, you can have it on
any way you want. You can have it on
all the layers. All you have to
remember to do is turn on drawing assist for
that particular layer. Like I now have layer three
and it's on and it's off. That might sound like a bit of an obvious thing to say and
maybe a bit unnecessary. But the fact of the matter is it can be very tricky to figure out what's happening
with your drawing assist until you open
your layers panel. And then just look underneath field name of the layer and see whether it's assisted
or not assisted. And if you want to turn it off, just turn off drawing assist. That is very nice. Let's show you a practical application of the grid method. Before we go on to
talk about other ones, I'll talk to my gallery. And I have this image here. I got this image
off the internet. Could I suggest if
you're following along, can you just get a picture
of someone you like? It could be you, it
could be somebody else. And just import that picture via the photos app or
whatever into procreate. And what we're going to
do is we're going to set up a grid on this picture to help us with a drawing of this face in case you don't
know what the grid method is. It a very, very common and longstanding way of helping
you to draw things. You take a photo or another
drawing or whatever, and you put a grid on top of it. And then you come to
a new piece of paper, for example, and you
draw a similar grade. It could be bigger,
it could be small, it could be the same size. And you use the
various different reference points on the grid in your original picture to help
you draw your new picture, I will show you this in
action and why there's one or two advantages to
doing it in Procreate. Okay, so come to my spanner icon and I'll
turn on drawing guide. I get my grid. Then come
to Edit Drawing Guide. I'll make this a bit bigger
because with your grid, well, it's procreate so
you have flexibility. I will take my blue
dot and I will drag it so that I mean, more or less the
middle of her face. I will zoom out a little
bit because what I want is that little green dot. Because now with green dot, I can analyse round because her face is it a slight angle? It's not straight up
and straight down, but because I'm using Procreate, I argue my grid to fit her face much more
smoothly now trying to get it so it's going
down the center of her face and I've got
it pretty close there. Now the next thing,
my grid size, I want to make my
grid size or larger because the grid
method is very useful. But when you have load of tiny little squares like
this, it feels safe. I've got lots of
different squares, so that'll be a lot of different reference points that
are gonna help me. But when you come to try and do your drawing, based off this, you've got so many
squares there that it becomes almost impossible
to do anything decent. Say you want to find a balance. The more confident you are, the biggest squares
are gonna be. Like if you're feeling
very confidence, you might have a
square of that size. If you're feeling a little
bit less confident, you might have
squares that size. I will go with
around about there. Now what I'm doing this, I'm looking at various
points on her face. And the bit I was looking at was the corners of her mouth. If I draw just a couple
of little circles now, you can see I've got the
grid intersection line just fairly close to where
the corners of her mouth are. But more than that,
what about the eyes? Because the eyes are always the most important
thing of any portraits. I'm just wondering if I can make this a little bit bigger. Maybe move this up a little bit. And so I get it. Now that's
something I do prefer. My center line is going down
the center of her face, but look where her pupils are. I've managed to get
it so that I've got two lines intersecting
on each of her pupils. That is probably going
to help me very much. I still also got a line going pretty much exactly
where her mouth is. The main features, the
eyes and the mouth. They're taken care of with
this grid. That's great. I will make the opacity
a bit stronger. Do I want that color grid? Yes, I'm okay with that color because I'm gonna come to done. And you know what,
while I'm here, I'm gonna come back and I'm
still in my Canvas tab. I'm gonna come to crop and resize and welcome to the side. And I will drag in
like this, like this. That's looking a bit too
square for my likings. I want a more of a portrait
aspect ratio to my drawing. And I'm doing that
thing that people do where we would look
up at the bottom of her shoulders
are not allowed to go beyond there because
that's a shoulders. Now come on, get real. You can quite happily go beyond. I'll go with that. That's a little bit
more portraits. And I'll tap on Done. That picture is now filling my frame, which is what I want. Because now this may vary depending upon your
particular model of iPad. I'm using an iPad Pro, I think about 2018 or 2019. I think on the opposite
side of my charger, I have my two volume buttons plus my Is it my home button? I want to press my
volume up button, press my home button. At the same time
I want I do that. I take a screenshot of
whatever's on my iPad. You can see in the bottom out. So now what I'm gonna do is make that layer invisible
and create a new layer. And then I'm gonna come
back to my wrench icon. And I'm going to come
down to reference. I'll tap on Image, import image. The very first picture
I get in the top left of my photos album
is the screenshot. I can put that make it bigger. You can see there my grid lines, the exact same grid
lines I have here. So now just for example, I don't want to assist it. All I want is just the grid there so that I can draw freely. I will choose a blue color. My apartment sketch
was selected. Okay, so now I've zoomed out on my reference picture so I
can just see the sides. Now I stopped
counting squares from the bottom and ignoring
partial squares. I've got 12345 up
from the bottom. That's where the center
of her lips are. What about to the side? And that's a bit more
difficult to see. I've got 1234 and from the side, again, not counting partial
squares, I've got 1234. And from the slide is that we are making a cross
and that was what, five up from the bottom. 12345. Yeah. That little
x marks the spot. That's where the center
of her lips are. And now I've got that. I can start building outwards like the bottom of her face, that's one square plus how many? Four tenths down the next
grid lines we're about there. That's bottom of her face, but also looking at the side, I've got a couple
of extra points here which I can anchor, and that's the left side
of her chin as I'm looking at her going up for
next grid line, just here, That's what
eight-tenths of the way along that square from the left. So about there, do you
see what I'm doing? I'm using the grid of
the original to put in my various different points
on my actual drawing. This is a very old technique, but you see what I'm doing here? Once I do this, I can just
join the dots like this. Okay, I'm speeding this
up a little bit now, but I want to talk over the top because I now editing the video, I think I might have
made a mistake. I think of my discounted why the center of our ellipse
is relative to the picture. I think this square
is off by one, but I thought I'll leave the mistake in there
for two reasons. One is that if it
happens to you, we've already looked
at the transform tool, we can move this picture
around to wherever we want it. And the other point is getting your initial
landmark points like the standoff her lips can be quite a difficult thing to do because you're counting squares. If I have a fairly large
grid size like I have now, that's quite easy to do
because this last squares, if you do much smaller squares, because you want to feel more secure in what you're doing. There's also a chance
that you're going to make these off-by-one errors. I'm pretty soon you can
end up with something that you think will
lyse it not working. I've counted the
squares and just one off by one square error can be very difficult to pick
up when you have lots of little squares to try and
get the balance right. Care the squares
as big as you can. And as you get more practice, you can make this grows
bigger and bigger until eventually you
don't need them. And then you're drawing
without squares. And that is a perfectly valid
way to learn how to draw. I don't want to do more
than that because I wanted to show you the
general principle here. If you've not seen
this method before, then it is a good way to
practice your drawing because you're still do what you would do if you weren't using a grid. You're measuring distances,
you're measuring angles. If you are familiar
with the grid method, then you can see just how
using assisted drawing, even in its most basic form, you can see how it can help
you get up and running with the grid method very
quickly, very easily. Okay, let's go on and talk about some other kinds of
assisted drawing.
8. Draw Assist Part 2 - Iso, Mirror & Radial: Okay, So we looked at the
basics of the drawing assist. I have a new file created. It's the same A4 preset that I use the previous time.
I have one layer. Let's come to drawing
guide again, turn it on. I have my grid, but there are different kinds of
drawing guides. I will come to Edit
Drawing Guide. We've seen the 2D grid and the various things
you can do with it, like change its color, its size, its angle. But you actually have four
different kinds who assisted drawing next to 2D grid,
you have isometric. And I really could
have done with this 2530 years ago because just before I did Roller
Coaster Tycoon with Chris soya, we did a game before that
called transport tycoon, an old graphics for that, we're also isometric, but
they were all hand drawn. I didn't use a 3D package
to render them out. So this could have been
very useful for me. Okay, So what I'll
do is I'll make my grid size a bit bigger. I won't bother changing the
ankles or anything like that. Instead, I'll just show
you the general principle. So there's my grid. And isometric is a way of showing things in a
kind of perspective. And what I mean by that is if I come to layer
one and I turn on drawing assist because
I didn't turn it on when I was setting
up my isometric grid. I'll turn on Drawing Assist. Now I can draw in one of
three different ways. I can draw a line
going up like this. I can draw a line
going up like this, or I can draw a line going
straight up like this, just to carry that on. If I draw a line like
this and I draw a line, another line here, can
you see how, for example, I'm getting something that
looks a bit like a cube, but it looks like maybe it's
going back into the picture. It's nearly obeying the
laws of perspective. And the way it works is imagine
this is part of a house, for example, any vertical lines like the walls of the
house going straight up. Well, they carry on
going straight up, as you can see with this
line here, this line here. But any horizontal lines, instead of drawing them
flat or horizontal, you draw them at a slight angle. That angle is around about 30 degrees going
up on either side. That can vary depending
upon the program. It could be 29 something else, depending upon the aspect ratio of your pixels and
blah, blah, blah. There's a complete
course just doing this, I'm sure, which I might take
a look at in the future. But for now, general principles. So supposing those are
the walls of my house. What about if I wanted to
draw roof on the house? Well, let's pretend that's
the end of my house. I can see I have another
isometric line going up. So if I just draw
a line like this, like a sketch line, and I'll
make a point say about here. What I want is a line
going from that point there down to the two corners
which I'm circling now. Well, that's not
so easy to do at first glance because my
lines are being constrained. I can't draw a line
going straight down because it just obeys
the isometric lines. It's locked in there. Unless, look, if I just draw
a line and I'll just wait. I'm holding my pen on the
iPad for a few seconds. I get something like this. It's like an elastic band, which I can use to
take the hint of this. When I let go, I get something at the top called Edit shape. We will be talking about this, but not right now. Instead, I'll just do the
same thing on the other side. I'll come to my start point, drag a line out, wait a couple of seconds and
I get this elastic band, which you can put it. Then I can draw the roof of the house going back like this. And now I've got a
bit of a problem because I want a line going from the end of the roof down to that corner point
which I'm circling there, but that line needs to be parallel to the line
I'm highlighting now, that's not so easy to do, but one thing I
will do is I will come and I'll add a new layer. And I will come and just do what I did before,
create an inelastic. And I will make that elastic band lie
directly over the line. I needed to be parallel,
so now it's parallel, but it's needs to
be somewhere else. Not a problem. I come to my transform tool. I can just move it to
wherever I want it to go. I will move it so
that the bottom bit lines up with the top
corner of the house. And if I put that there
and then touch like, oh, there's my parallel line, then I can just come to my
lead two and I can merge down. Now it's part of my
house from there. It's pretty straightforward. I can just draw in lines
wherever I want lines and I can very quickly build
up a little isometric house. Let's do windows, just lightly. Sketch in the windows
wherever I want them. And then I can come
back in and add slightly heavier lines or different color lines or use a different layer or
what ever I want to do. Oops, there you go. I can zoom in a little bit more. I can add depth to
those like this. I'm working pretty fast here, but this would have been
early, rarely useful. A few years ago. Actually. I might do a little
mini course on isometric drawing because there is more of this
things like ellipses. There's irregular shapes, there's trees and what have you. In this animation, but for now, there's my animation
assist using isometric kind of
pseudo perspective. And I will clear that and
I will turn off assisted. Because I say
pseudo perspective. There's also proper perspective. And again, this could be a
complete course all by itself, but this works using
perspective point and you can have 12
or 3 perspective. Let me show you the
very basic one. Let's just tap to
create a point and I get perspective point there. Oh, come on, logic, turn
on assisted drawing. What's happened is
if you take a look at my little rainbow
slider at the top, it's almost at the
very right-hand side. Maybe what happened there
is one I tapped on down, I accidentally not the
point on the slider, so it became very light. Look, I'll take it
down like that. So now we get a clear idea
of what we're looking at. A whole lot of lines radiating outwards from a
point in the center. So I'll tap on Done for that. I have Assisted turned on and the classic one which
everyone seemed to learn, I think first of all is, okay, I've got my pencil there. Layer is assisted. And imagine you've got a railway track going off
into the distance like this. And the lines converge more
as you go into the distance. But also you can draw horizontal lines that
represents the sleepers. Control the horizontal lines and draw the sleepers like this. That would be a little
bit thinner, wouldn't it? Because the more you
go into the distance, the narrow those horizontal
lines are going to pay. I'm working at very
fast speed with this. Just show the general principle. Things get smaller as they
go off into the distance. I can also draw
vertical lines as well, which is nice to give the
sleep is a bit of thickness. Then supposing I have a
telegraph pole running to the side of the
railway tracks. Well, everything's going off to that point on the horizon. On the horizon in any perspective drawing is
your eye level if you align on the grounds that
vanishing point on the horizon would be very low in the picture and everything
would appear to go upwards. If you are on top
of a tall building looking down on
the railway track, that little dot on the horizon or the vanishing point
will be very high in your picture and all
those radiating lines would go downwards. But for this, the top of the telegraph pole is going
to be above my eye level. So I draw a line like this that just represents
the telegraph line. And the telegraph
poles are gonna be by the side of
the track like this. Let's give it a little
bit of thickness. You're going to get
what the horizontal ball's going across like this. Couple of those. Then
typically what you do is a little faint
guideline there. To use the guide for words. Next telegraph, paul
might be lucky. It might be where for example, with a bar going like this, bar going across,
going like this, and with a little bit of
thickness, of course, it would go down as far as point there and then you'd
have another target pool there, another one there. As they go off
into the distance, they get close together. That is one-point perspective. I explained very simply
and omitting a few rules. I will clear this layer and I will come back to
edit drawing guide. Because at the moment
I have 1 now I can tap on it to select it,
or I can delete it. Now, I'll tap a point
here and a point here. Now I have 2 perspective. I'll come to dance. So now what happens is
this is a little bit like the isometric drawing we were doing earlier, but
the difference is, instead of those
lines going up at 30 degrees and the lines stay parallel as the governs the
distance in the case of this, aligns get close together
as they scale off into the distance towards
those two vanishing points. And as before, if I want
to draw out a line, I draw an edge, just hold until I get
the elastic pants. There's my roof and
do the same again, hold until they get an elastic
band and there's my roof. And that top bit is going to go back towards the
horizon like this. And let's do a door. A door is going to be
taller than me out hope the top of the
door is going to be above the horizon
line like this. This is the basic
principle and that's to couple of windows like
this little tip for you. If you are doing
perspective drawings, you always draw your lines from the bit which
is closest to you. In the case of those Windows, AD start off with a bit
which is closest to me and I'd draw
towards the distance. If you draw from the
distance towards you, it's a bit harder to judge the relative heights of
things to each other. So start off close, go
into the background. But the very nice thing I
like about Procreate as opposed to when I
learned all this stuff using pencil and paper school, is that when you use a
pencil on paper at school, you only have the edges of the paper to really help
you the perspective. And if I make this
more exaggerated, I'll prove the point to you. Edit drawing guide. Just drag in the perspective
points like this, like we used to have to do. And clear this layer and make sure that drawing
assist is turned on. Well, okay, closest part
of White House is hair. But now when I go off
into the distance, I'm getting these really,
really sharp angles. It's like I've used an
extremely wide angle lens to take a photograph of something and then I'm trying to draw it. Everything looks really
kind of two angled. So I will clear this, come back into Edit
Drawing Guide. And this is so nice. I can zoom out all I want and
move my perspective lines. Whoops, I don't want
to delete that. I want to select it like this. Now instead of getting rarely
crammed up close together pharmacy points which you can
have at any angle you want. I'm getting a much more
natural perspective effect if I do that, for example. Now when I come to done
and I draw my line, well, things are going off into the distance as
they were before. But at much more of
a natural angle. This looks much more
like the kind of thing you'd expect to
see if you're looking at it just with your
own eyes rather than a wide angle lens on a camera. Elastic band. The elastic band down to all of a sudden life
is getting a lot easier. And incidentally, if
we can declare it, we've done 1.2 perspective. You can also have
three-point perspective. I think for that,
that could really do with going up quite a bit. So I don't get such extreme
angles when I do my drawing. Now, extreme angles can be good. It can be fun. If you're drawing
something which looks atmospheric in dynamic. But in general, the further
away those lines are, the more natural effect
you're going to get. Now in the case of
this, when I draw, you can see my vertical lines are now falling into
perspective as well, which looks a little
bit strange on that outcome to clear out
onto my edit drawing guide. And I can either just
drag that complete down like this or get rid
of it altogether. It doesn't matter. But for this, you can see I'm
changing the color there and maybe make it a
little bit less opaque. Tap on done. And so all kinds of weird and wonderful effects
to be happy with this. That three-point perspective. As I said, when you're doing stuff like this, zoom right out. Unless you're going
through some really quite interesting dynamic
shapes in your picture. The further away. These lines are easier time
you're going to have it. That's isometric perspective. Now what about symmetry? And it's easiest is just a line going down the middle
of your drawing. I clear everything here, etc, using my pencil. Let's come to inking. Let's try something with a
little bit of thick and thin. Let's try syrup. Let's try changing the color. You have a line going
down in the middle. Let's make my brush a
little bit thicker. Now, I'm gonna draw on the
right-hand side of my picture. I get two lines because I'm using the
Mirror Drawing Assist. It gets married on
the other side. If I crossover, crossover, I can move it around like this
so I can draw at an angle. Let's reset that. But
also, I have options. The moment it's
vertical, horizontal, well, you can guess what
that's going to do. Quadrants. Now, I draw on one side and I get it in
four separate places. But for that, I will come to my Edit Drawing Guide,
come to options. And at the moment rotational
symmetry is turned off. Our turn that on, come to done. I'll choose another color. Let's choose fairly
live with green. And now, can you see
how that's different? I didn't do previously, I had a mirror effect. If you take a look at
say, this point here, I draw a point and it was like I had a mirror horizontally. And similarly at the bottom,
mirror things vertically. But now when I draw, basically it's radial like this. Clear that come to
Edit Drawing Guide. We also have radial
scenario can have rotational symmetry on or off. But now instead of four, I get different
shapes like this. If ever you like
doing things like Mandelbrot drawings
and what have you. This is going to
make you very happy. Okay, very last thing
with assisted drawing, I've called up another file and if I turn on drawing guide, I get the default grid as turn that off because
I don't need it. Now I'll come back to my gallery and that's what I
was working on. And you can see the assisted
layer has remembered that particular kind of drawing guide I was
using for this. But supposing I turn off drawing assist so
it's no longer there. I also, I turn off
Drawing Guide. Alright, well, let's
come to mark gallery. Load at the picture I
had just a minute ago. Drawing guide is still the grid. Come to Untitled
Artwork now will it remember it's previous setting drawing guide and
what he now, yes, it does. That has gotta be useful. Especially if you're doing something like an evolved
perspective drawing. Because trying to set up two or three points
of perspective, that would be pretty hard to do. Luckily, you don't have
to because procreate remembers your previous drawing
guide settings are right. I think it's time we moved onto something else and
I'll see you there.
9. Quick Menu: One of the things I
really like about Procreate is the fact
that it is portable. I can take it anywhere
with my iPad, but also it's elegant. The interface is elegant. I have a lot of power
at my fingertips. But as with any paint program, you get to a certain
point where you're in the zone where
you like to paint a nothing takes you out of that zone than having to
start searching through various different menus
to find the things that you learned about
a couple of months ago, but you're not sure where
they are or even if you do know where they
are in the act of tapping on my
Layers panel and then maybe adding a new layer
so I can paint on that. It takes me out of
where I want to be, which is with a paintbrush
or smudge tool or an eraser and my hand making
marks on my iPad. So to that end there
is something inside Procreate which is useful
and that is the quick menu. To find it come to wrench icon and you want
gesture controls. Now there's a lot of different
gesture controls here, but the one we're interested
now is quick menu. At the moment I have it setup, so it's a three-finger
swipe down on, off. These are all toggle switches. If I come to done. And I'll do that three-finger swipe down. And I get this quick menu 01 in the middle with six
different things I can do around the outside. Like for example, if I wanted to come and flip horizontally, the whole canvas
flips horizontally. Another three-finger swipe
down and flip horizontally. Again. This quick menu with lots
of different options around the outside
is very useful. It means I don't have to go searching for flip horizontally. Wherever is it, converse. Flip Canvas Horizontally. Isn't that quicker? Now, this is very useful. But everyone's got their own
different way of working. And so you might want them different commands, setup here. What you can do that
if I tap and hold, but you can see I
get a whole load of different actions that I can
choose from. Like filters. I can do a filter on
a layer or a pencil, or I can do flip
vertically or whatever. Can I make a recommendation? Leave, flip horizontally where it is and leave quick menu one, as it is, don't change
it for two reasons. One is that I enjoy
learning new programs. But one thing I've learned
to be a little bit wary of is when someone like
me comes along and says, right, change your
default setup, it works better like this. And so I change
my default setup. In the case of this, what's around these six
different positions and what commands they do. And then six months
down the line, I'm doing a tutorial from
another tutor and they say, well, go-to, for example, the quick menu and choose
flip horizontally, but by which time I've changed my defaults and I
don't know where I am because I can't remember doing the tutorial
from six months ago. Instead, let's add to it. You have quick menu one, but if I tap on it, you can see I got
a plus sign here. If I do that, I get
quick menu too, and I can come and
I can rename it, I'll call it my menu. 01. Well, let's call it
02, so we definitely know that that's the
manual I've created. And there it is. If I choose that, you can see I have six, no action buttons. Last, not a problem,
just tap and hold. And let's do
something, let's try. I've got plenty of things
to choose from. Let's try. Copy. This next one down. Oops, let's call it up again, my menu 0 to tap and hold, and I'll come to paste, son I have copy and paste. Let's try this one down here. Let's tap and hold. I might want to open the Layers panel with that
one for the one at the top, tap and hold and let's try what new layer I'm
always going to my Layers panel and
creating a new lab. Or what about this one? I'm often merging
down there so I can merge down my
layers like this. So now I've got my menu 0 to, well, I think my last
panel and I can pull up, Let's get rid of that. Let's get rid of that. But now I'm drawing away and I decided
I want a new layer, swipe down and new layer. New layer. There's my two new layers. Now suppose the hotter
merge down my layer, rather than having to
open my layers panel, I came to merge down and
the layer is merged down. This speeds up your workflow. And also it keeps you in the mindset you want to be
where you are creating, rather than having to go
to different menus or different parts of your screen to access various
different functions because there is something
about doing this and then just tapping that keeps you in the right zone much more so than having to come up to
the Layers panel. And I'm going to tap there. And then going back to
where you were working, It's like you keep your eye on the painting rather
than having to go away and choose a new paintbrush from a drawer or
something like that. Last thing, we have
my menu 0 to there. If I tap on that, you have
the original quick menu. My menu 0 to whatever
is highlighted. When you tap away is gonna be the next
thing that comes up. Like I have my menu 0 to there. If I was to choose quick
menu 01 and tap away, the next time I swipe down
quick menu one is there. If I decide I don't want
that manual anymore, I can always slide across
and come to delete it, but I don't want to do that
because I like my menu 02. Okay. Those are the quick menus. It a little workflow thing, but it can really
speed up things for you and keep you
where you want to be, which is painting, rather
than searching through menus.
10. Quick Shapes: There is no point in me learning a program like
Procreate because I can't even draw a straight
line or a circle to save my own life if you've ever
said anything like that, well, I got some
good news for you. There is a feature within
procreate called quick trial, and this is how it works. I have my peppermint
sketch pencil selected, and I've just got
a standard blue and I have one
layer. That's all. That's my pencil stroke
and two-finger tap. To undo that. Now I'm
gonna do the same thing. I want to draw a stroke, but this time I want to
try and draw it straight. Nearly. All right, Now, I'm gonna
do the same thing again, but this time when I
finished my pencil stroke, I'm going to hold my pencil
on the surface of my iPad. Bit wobbly. And you
see that all you do is hold your pen on the end of your brush stroke
on the surface of the iPad. And now I get this, it's like an elastic band and it
is completely straight. And there you go,
one straight line. Now here's another
thing. I'll draw another brushstroke hold
until I get my elastic band. And this time I'm going to use a one finger modifier.
Now look at that. It's constraining the
angle of my line to 01530456075 at 90 degrees,
15 degree increments. This is the quick draw function
in action and it is very, very useful, but
it's not just lines. You get different
shapes as well. Let's take, for example, say a circle or an
ellipse or I will look, there you go,
There's an ellipse. I get an ellipse. If I move my pen around, I can make it bigger or
smaller or rotate it. I wonder if I do a
one finger modifier. Yeah, it's suddenly constraints
to a perfect circle. Let go again, and I'm
back to an ellipse. But supposing I have
it to about say there at the top I
get this Edit Shape. And if I tap on that, we have seen these little
blue nodes before. I, whenever you see a
node, you can drag it. Now watch, See you there. I'm dragging just
this little blue node here to drag out my lips. I can also make my ellipse
narrower like this or wider. If I drag on the inside, I can move it around or if
I drag from the outside, I can also move it
around like that. I tend to prefer dragging
from the outside because if I make my ellipse
very small like this, and then I try dragging
on the inside. I ended up driving a node, which I don't want to do. There's no lips tapped.
Commit to that. If I want to undo
low two-finger tap, I get the quick shape again. And if I tap again, it go through the various different things that I did with my ellipse until eventually I get to my original
badly drawn an ellipse. There's more than just a line
or a circle or an ellipse. Procreate has a number of
built-in different shapes. When you make a
brush stroke and you hold your pen at the end
of the brush stroke, procreate will call up
either the shape it thinks best suits the
brushstroke you made, or it'll give you some options. Like say, I do this polyline
created edit shape. In this case I get a
polyline like this. But if say I do something which
is vaguely square-shaped, quadrilateral
created edit shape. Yeah, look at that. I get a whole load of
different options. Quadrilateral, four-sided. Actually, I can't remember all my geometric
terms and school, but quadrilateral
rectangle, square, regular squared, that's
useful or a polyline where I can draw out the various different
shapes like this. But if I take it back to
something like a square, all the notes snap back
to a square shape. And I can make it
bigger or smaller and rotate it. What have you? The other one I want to show
you is if I do that on hold, I get an arc Edit Shape. I can move my arc
around like this. This can be very
useful for building up a series of sweeping curves. And that can be very useful for building up a series of curves. Like if I commit to that. And then I draw
another curve here. Edit Shape. I can connect the different
shapes to each other. Like this. This is a bit like having your own set of
built-in French curves. You know, French curves
which people use to help draw sweeping lines. Okay, so let's give you
a practical example. I will clear my layer. And something which a lot of people like to do
is to draw an eye. The thing which people
often find very difficult is having
to simply draw two circles which are concentric for the iris and
the actual pupil. They have a problem
drawing a perfect circle, and also they have a
problem trying to make the circles match up
nicely with each other. That is not a problem
as long as you understand the power
of quick shape. So for example, I
will draw a line, wait until it goes straight, wanting a modifier, and now
I have a vertical line. I will do the same thing with
a horizontal line modifier. That is now my crosshairs. And so now I want to draw a
couple of circles, will look. There's a circle. Tap and hold. I'm I saying tap and hold. You don't tap and
hold, you just hold. Then Edit Shape. And I want a circle. These little nodes appear at equal distances around my circle and I can use that
to my advantage. Look, I can move and resize the circle by grabbing the outermost part
of it like this. Then I can move it to
where I want to go. You see that those notes are now lying where the lines are. I know that the center of that circle is going to be
where the lines meet up, tap away, and then I'll
do the same thing again. I'll make another circle. As before, our mood
around like this. What I tend to do
in a situation like this is to make
the circle almost the same size as the other circle so that I can match it up more easily like this now can see
that's pretty much lie on the same axis as
the largest circle and then just push in to make it as small or as big as I want. I can have it very small
for a mean looking eye, or I can make it very large
for nice big puppy dog eyes. So I'll go with a
medium around that tap. There are my concentric circles. I can use that to
draw an eye on top of it by creating a new layer, taking this layer
borrowing capacity. And on my top layer, I can draw over the top
of that to create an I. So the next time you say, I can't even draw
a straight line. Well now you can't, I
can't draw a circle. Well, I did hear that
with Leonardo da Vinci. If you wanted to be a painter
working in his studio, you have to do one thing. And that was turnip and
draw a perfect circle. Well now, thanks to
procreate Leonardo, can I work in your studio? I make it really
good cup of tea.
11. Flood Fill: When you work with layers in any image editing
or art program, the ability to
flood an area with a color starts to become
more and more important. Well, you can do that within
Procreate. It's very simple. I have three circles here. One has got a very hard edge, one has a slightly smoky edge, and one has a very
textured brush stroke. Alright, so let's take a look at the one
with the hard edge. I will come to the
very top right. And I have the same
color selected as I drew the strokes with. And if I just tap and
drag and hold that, eventually that area
floods with color. I will talk to undo that. I don't need to float
with the same color. Let's choose different color. Let's try red and tap and drag. And I can float with Andy color. I want, let's tap to undo that. Tap and hold until eventually
I get my original color. That's the basic process. That was with a very sharp edge. Look, if you take
a look at that, I have a very hard
edge to that circle. Now what about something
down here where I have a slightly
more smoky edge? Well, okay, let's tap drag
and oh, what happened there? Well, what happened
there is that I have a slightly smoky edge or a
rough edge to that circle. It's not smooth
like the first one. The way any fluid-filled tool works in any program
is you drop a point of colored down and then it spreads outwards until it finds a
border and then it stops. But the golden question is, how much of a border do you
need for the floater decide, okay, it's now time to
stop flooding outwards. Or another way of putting
it is what threshold do the flooding pixels have for
pixels that are like them? If you have a very low threshold as soon as they meet a pixel, which is a toll
different from them, they'll stop flooding outwards. Whereas if you have
a high threshold, the pixels which are floating it outwards are much more likely to say that pixels a
bit different from me. I don't care. I'll still keep going and you can control
the threshold as you go. So if I double tap to undo, and I'll do the
same thing again, I will flood. See a top. I have a color drop threshold. And the higher I make it, the more area gets flooded. Look if I make it very low, you can see a large
areas which are plotted. But if I slide my
finger to the right, the threshold gets higher
so the flooding pixels become more tolerant of
pickles which are different, and so you get a
stronger flood effect. But here's my problem. I've run out of iPad screen. That is not a problem because procreate will remember what the last threshold
was if I just tap to undo and redo the
whole thing again. It remembered the
previous threshold. Now if I take it up, oh dear, I've run out of space again, but my threshold was up
to something like 60%. So if I do that again, you tend to find you
have this problem more with objects which are on
the right-hand side of your screen because
there's less space between that point
and that point there. Then if I had a shape on the
left side of the screen, so I have more space
between there and there. Let's try it once
more and take it up until eventually nearly. Let's take it at flood, then move up to see that
color drop threshold of 100%. The threshold is
now so high that the flooding pixels
will flood everything. The trick with flooding is to take it up so it floods
out like this and then just take it back ever
so slightly until you just get to the point where it's
not flooding everything. And if you take a
look at that circle now, it's completely flooded. All okay, let's take a
look at this one here. Let's do the same thing again. Flood add all my goodness. Everything's been floated. I want to have to drop
my threshold down by quite a bit until eventually. Can you see that? Because I have a whole lot of blue and white in the
actual brushstroke. I'm getting a rather
curious effect here. The thing about the
flood, if lonely flood with a solid color, it won't flood with a pattern. I end up with that
rather strange effect. Okay, let's just undo a
couple of times of K. So now I have a fairly
hard brush selected. I will make an area like this. And our flood that no
matter what threshold, it would flip
everything because you can see I have a
little gap there. You need a closed area. Also, under normal
circumstances, the flood will work
on the layer which is currently active because
I have two layers here. I have layer-2 with all
my circles on and-a-half, layer one which has nothing on. And so with that, if I was to come to this
area here thinking, Oh, I'm gonna flood it out. The whole area got flooded because on this
particular layer, there's no brushstrokes, which
means there's no borders. So even though you think
you're flooding to a border, that circle which I tried to float two is on
the layer above, and so the whole
area gets flooded. Incidentally, you can see I have a bright red color there, but I flooded too. Pale pink. In case you're wondering
what's happening there is because layer one is not set to a 100% opaque. If I raise the opacity up to maximum that you can
see where I floated. Alright, so that's the
basics of flooding. But I do want to stick with this because there's a couple
of practical things that I want to show you this
and also to demonstrate a being able to afford
things within an art program can
be very useful. That's coming up
in the next video.
12. Alpha Lock and Clipping: Hello, This file is
called clipping flowers. It is available for you to
follow along if you want. Because in this video, I want to talk to you about something which I've
mentioned before, but let's do its own video. I want to talk to
you about clipping layers and also alpha lock, because one of the
big advantages of using any art
program is that you get different layers
where you can have different things
on different layers. Like I have my outlines
on one layer and I have a series of blocked in flowers on another layer
called bad clipping. And also I have some
colors in the background. You can separate out the layers. And the big advantage of
that is being able to make some nice free
brushstrokes using this wonderful
Prussia engine that you get with procreate. And also you can
come back in and edit the individual
layers afterwards, which gives you loads
of flexibility. In the previous video, we were talking about using
fluid-filled to create efficient layer so
you can efficiently work and be
efficiently efficient. But before I give
you an exercise, I just want to mention
things like Alpha Lock, clipping layers and some of the differences between the two. Let's start off with this
layer called Alpha Lock, which if I make the
other layers invisible, is just a series of blocked
in colors with green in the background and an outline
sitting on top of it. Here's the thing I
want to paint onto those layers and I don't want to affect the background greens, I just want the
flowers painted in. Well, let's see what I've got. I'm using the
sketching brush set and I've got Bonobo
Chalk selected, and I have a red color. Instantly, there is a top layer
which is called swatches. These are just a series of
colors which I took from various golden age of
illustration images, the kind of illustrations of L's at various and
stuff like that which you used to get in the early part of
the 20th century. So about a 100 years ago, around about that time. Let's choose a color from here. Choose fairly light
red or fairly intense. Richard, I say Add a, make sure I've got the right
layer selected Alpha Lock. And then I started
to paint like this. It's quite a bright color, but you can see the problem. The brush I'm using. What's called a
nice textured edge. But the textured edge is going beyond the
edge of the petals. I do not want that. So I will come to my
alpha lock layer, tap on the thumbnail
and I get my options, our body and now
I have an option called Alpha Lock turned on. When I do, do you notice
on the thumbnail I get some mid gray and lighter gray
squares in the background that is just about any image editing or art
programs way of letting you know that all the
transparent pixels on that layer and are locked. Because when you see
the word Alpha in an art program that's talking
about the transparency, transparent pixels or
the alpha layer pixels. They're all locked, which
means I can't paint on them. So now if I come back in and I'm making Hopefully you
can see, you know what? I'll make that a
little bit lighter so you can see more clearly. Look at that. You can see I'm
making some pretty free and easy brushstrokes. But I can only make
the brushstrokes where there are already
pixels on this layer. In the case of this fat
kind of brackish red color. Now what about the
dark brown area? Yeah, that's on the same list. So here, alpha lock means I can only paint on the bits of this layer which
already have pixels. Now already you can
see that's going to be very useful
because it means I can make my free and easy
brush strokes like this. They don't go beyond
the edge of the flower. Let's tap undo a few
times to get rid of that. Tapped wants to many soy turn off alpha lock and suppose you, I didn't realize that
mistaken, I think. Okay, Great. Oh no, what happened? That could happen to
you quite easily. So let's include
it in this video. That's alpha lock. You can see it's
quick, it's easy. It has its advantages, but it's not very flexible
because for example, supposing I come to this
area here and I turn on Alpha Lock and make sure I
have the right color selected. I will choose a lighter
version outcome just around the area like this. Paint in those areas. I'll maybe choose a
much brighter color just for the tip of flowers. Straightaway properly, you can see one of
the disadvantages. Look, see that brown
flour in the background. Well, that's part of
the same layered store belongs on the alpha lock layer. And so I'm painting over that area even though
I don't want to. This is working
for anything which is set against that green
background, but other flowers. I want to have the same problem. If I make a big
long brushstroke, it cuts right the way
through everything, which is all that layer, whether a pixels undo that. The other disadvantage
is that one look. One of the great things about digital artists flexibility, you can go back in and
alter what you did. So supposing I come back to
this in a month time and my artistic genius as developed
to a point where I say, you know what, I want to turn down those very
bright highlight. I don't want them as bright. Or you've got a client who says the same thing because
they're an idiot, will look. I can choose the color. I've got. The less brighter highlights, but everything's
on the same layer. So it's very difficult to affect those lighter highlights without affecting the entire layer. So it's not very flexible, works in certain circumstances. And actually I'll give you
a good example of that. Take the outlines. For example, if you've got an outline layer and you want
to alter the color of it. It's a very simple thing to duplicate the layer so
you have a safe backup. Then if he come to
the outlines layer and turn on Alpha lock for that, well, let's choose a color. I'll make a deeper
version of it. I will come to my airbrush, soft airbrush, make
it not quite 100%. And that you can see I'm painting in the
stems of the flowers and I can do this very
quickly and very easily. First, outlines because
they're thin and because there's a lot of space in-between the individual lines, I don't have that problem. If I don't have as much of a problem of painting
in one particular area. And then it straight
into another area where I don't want my new
brush strokes to go. If you have something
like this with key lines or outlines, Danielle, alpha lock is great because it only uses one layer. Anyway. I will delete that and turn
on my original outlines. I will turn off alpha lock and I will turn on bad clipping. And I'm going to use a
different approach with this. I'm going to clip layers to
this bad clipping layer. And then I'll explain
why it's called bad clipping in the first place. My back clipping
layer is selected. You can see it's just a
series of blocked in flowers. They're all the same
color, that's fine. And I will add a new layer. There it is, lay a turn. I will tap on the
thumbnail to get my options and I will
come to clipping mask. Watch what happens just to
the left of that thumbnail. When I do this,
you see that I get a little arrow that
points downwards towards the bad clipping layer. That means that layer is clipped to the
back clipping layer. And if I choose a
color, darker version, now what brush am I using again, let's try something else. Let's try chocolate. Let's try willow chart now, let's try vine charcoal from the charcoals process that
comes with Procreate. Make it fairly big. As before. Make sure you are on layer turn which is clipped to the
pub, clipping layer. I'm just going to make
some darker brushstrokes, just around some darker
brush strokes around, some darker ones around here
and so on and so forth. But then I'm going to resample my layer and choose
a lighter color. Now when it came to the edges, as with alpha lock, you can see I don't go beyond
the border of the flower, so I still have
that flexibility. Still not paint on
the background. So far it may be looking
at me doing this. You may be thinking,
well, okay, great, Well, what's the difference? I'll show you one
difference right now. I'll open up my layers
panel and our counter, my bad clipping layer. I will choose my eraser. Come to justice section here. Let's make my
eraser small what I got from my eraser,
well, hard air brush. Know what I'll do is I'll
come to charcoals and I'll use the same
vine charcoal brush. Opacity is set high as well. I'll turn outlines off. Make sure I'm on the
back clipping layer. And I'm going to erase part of the clipping layer like this. Make my brush a
little bit bigger. I'm getting a more
pleasing edge. That flower like this. Supposing I'll come around to
this bit here and I'll make a huge brushstroke because I'm erasing parts of
my bad clipping layer. But when I do the brushstrokes I made on layer turn are
also disappearing. Because with clipping layers, layer is clipped to the
pipe clipping layer. That means that you'll only see the brushstrokes
on layer tone, whether a brushstrokes on the bad clipping layer if
you'd like its parent layer. But, and this is an
important point. That doesn't mean that
the brushstrokes I made in layer turn-off
also being a raised, they haven't,
that's still there. And if I come to my
back clipping layer again and I'll choose my brush. I made sure I just paint in the same color that I've
used for the piping lab. When I brush my stroke back in, you can see all
those brushstrokes I made on layer ten
are coming back. I'll show you something
else as well. You saw how, say in this bit of the picture
which I'm circling now, I made some nice free
and easy brushstrokes in that lighter pink will look. I'm on the board clipping layer. If I come here and I
add a brush stroke. To the edge of that flower, I'm getting my nice soft, slightly textured edge there, but I'm also getting some of the brushstrokes that I
painted in that lighter pink, Let's see, mindful
little bit and rarely makes it very bold brush
strokes like this. What is happening there? Look, I added those
extra brush strokes to the bad clipping layer. But Malaya ten brushstrokes, even though I painted
beyond the age of the parent layer
and you couldn't see the brush strokes
I was making on layer turn are still
making the brushstrokes. And in fact, I will show you
this if I close my layers, zoom out a little bit. I'm on layer turn
the Walmart made all the nice chalky different
colored brushstrokes. And if I come to Transform, and I move it around,
look at this. There's a whole load of
brushstrokes which you never saw me make because they were all hidden because layer is clipped to the
layer underneath, but I still made
the brushstrokes. And if I undo that, so it goes back to where
it was and come out. Once you realize that, then you realize you can come
to your bath clipping layer and you can edit the
outline of these roses, for example, let's
just turn on outlines. Clipping layer is selected. I will start erasing that
outline which I did there. Because I know there's
brushstrokes are sitting there which are
hidden by this layer. I can come back in and edit
my flower anyway I want, and in the case of
that, I'm taking away. If I change my mind, I can come back in
and I can add and the brushstrokes I made all my clipped layer
I stole there. Let me show you something else. If I create another layer
and I'll do the same thing, I will turn this into a clipping layer by choosing clipping mask that I'm gonna, I'm gonna choose
my color ANCA to make a very, very light color. And I'm going to come
right to the edge of this particular flower
and just add in some very light colors
around the edge. That's great, anti, wonderful. And then because I'm
an artistic genius. Now, supposing you decide
because you are a genius or your client decides because
they're your clients. Those highlights with just
a little bit too bright. The same problem we had
just a few minutes ago. Well, rather than having to go in onto this particular layer and having to try and paint down those highlights
by painting on them. All I can do is just come to, for example, my opacity. Just lower the opacity. I can take it all the way
down to 0 and gradually dial in the amount of highlight
I want on that layer. And if I decide that's enough, where are my 72% opaque for
this one particular layer? Or I should come to the layer underneath and I can alter
the opacity of that. I could also alter the
layer blend mode if I want. So you can get all kinds of rather strange and wonderful
effects like this. This particular case. I'm getting some
rather weird effects rather than useful effects. But the fact of the matter is, as well as changing the opacity. You can change the
layer blend mode. So you have that
built-in auditability. Auditability, you get flexibility and that
is something you really want from edit digital program and clipping
masks give you that. But I do have a problem and it's the same problem I
had with alpha lock. Look if I come to
my layers and I decide I want to have, say, a little bit of
shading just around the edge of Wildflower
against the other or great. I'm not getting a problem with the edge of the flower
against the background. But I am getting
the same problem with the edge of the flower I'm doing now against the edge
of the flower in front. And in fact, with that, I
knew that was gonna happen, so I was being more careful
with my brush strokes. If I just undo that
a few times and I try and do what I
was doing beforehand. Nice big brush and make some nice big expressive brush strokes in
different areas. But when I come to the
border of these two flowers, if I try and make the same
expressive brush strokes, I've got that problem by
the brushstrokes affect the flower behind
the flower in front. That is why this layer
is called bad clipping. It's because I have a series of flowers here somewhere
in the background, some further forward
and many of them are overlapping and so great I
can use clipping layers, layer turn on layer 11 with all the advantages
they give me. But what I'm not getting
is the ability to color those flowers independently
of each other. I can only color them
in nice and freely against the background
and the outline as well, because that's on a separate
layer, isn't digital. Wonderful, you have layers. So what I need now is a way of painting onto those
different flowers or not have my nice
free brushstrokes interfere with the different
flowers that I have.
13. Alpha Lock & Clipping, Part 2: If I turn off bad clipping, I have a group here
called separate clips. If I turn this on,
you can now see I have three separate layers here where I've
blocked in a flowers, but on separate layers
I have rare clip, that's the deeply flowers. I have mid clip, which are those
garish pink flowers, and I have front clip, which is way too bright yellow. Why did I call the flowers? It's such an unnatural tone. That is to help me when I'm
planning out my painting. Because if you use
this blocking in technique where you block
in different areas, so you can paint
freely in those areas. You need to be a
little bit analytical. You need to look at those
flowers and say, Well, which flowers I've got borders
with which other flowers. If you take this center section, for example, you
can see my clip. Those are a set of blue flowers. And if you notice, none of those flowers are
touching each other. They're touching a pink flowers and they touching
the yellow flower, but they're not
touching each other. That means when I
paint on those layers, I don't have to worry as much about my free brush
strokes because those free brush
strokes won't stray into the bordering flowers. What about the middle clip? Again? Those pink flowers all
touching each other. They're touching other flowers. And in some places they're
quite close to each other, but there are no common border between those pink flowers. The front clip, that's
my yellow flower. That's only a wildflower. So I don't have to
worry about that. Three different layers
where I've blocked in the different flowers
with no borders. So look if I come to my clip
and add a clipping layer, clipping mask, Let's choose
a color for this showy. Let's call up our swatches. And let's choose, choose
a fairly bright pink. It's not screaming
in your face paint, but it's it's bright. Make my swatches invisible. For this layer, I
don't want to use a nice texture brush to
worry about textured effect, I'm gonna come to
say airbrushing. And I'll choose hard air
brush which has a hard edge. It's on maximum size,
maximum past tea. And I'm just going to block
in those colors like this. Now, my Luftwaffe was clipped to the rear clip layer which
had those dark blue flowers, but now it's completely hidden. What about mid clip?
Let's try that. Let's add a layer
and clip it to that. I'll do the same thing again. I'll block in solid
color so I can't see any of that bright pink and the construction layer
and also front clip. That's one way to
describe these layers, either a construction
line or a utility layer. It's useful and it's
used for construction. But it's not seen in the
actual painting itself. Clip to that. Now they're all colored in. Now I can come back
to what was I using? Charcoals, vine charcoal. Okay. I will go with that
again, but this time. All right. Well, that's come to Rick clip. I will slightly at 12 outcome two plus to create a new layer, an alternate into a clipping
layer, color selected. Let's try a deeper
version of that. Shall we do about that? Or am I pushing a slightly
darker central area like this? Also in this area here. When you're doing this,
you'll probably forget which layer you're supposed
to be painting on. So if that happens,
just scribble out those little AS undo. And so now I remember
that was that layer. There is also this layer here. Now I want some even deeper
colors just for the freight, deeper, deeper,
deeper area there. And also I want a little bit of shade with that one peeping
way in the background. Those are my darker areas. I'm working very fast here. I haven't done things like following the petals
of the flowers like this because I'm here to
demonstrate a technique rather than I spent a lot of time
doing a finished painting. But now I'm going to
create another layer. And again to clip
that the same area. This time, I'm going to
choose a much lighter color. Maybe dropped my opacity down a bit so we can gradually build up some lighter edges like this. Because I have three
separate layers, all with clipping masks
attached to them. I can build it the flexibility, use as free brush strokes as I want and I'm not having to worry about the
surrounding flowers. This is really freeing
up my hand to make artistic brushstrokes be a little bit free and
a little bit easy. Now let's try
something with this. I've got the dark layer
selected neutral blend mode. I wanted to put it into multiply another lower
the opacity a little bit. I'll take. One with a lighter
brush strokes. Let's change that to screen. Because now supposing
I counted my layer 12, which has the base
pink put on top. I didn't want to come to my hue saturation
and brightness. And I'm going to adjust
this entire layer when it came to my hue slider and we're gonna
change the color. Can you see how the
flowers are changing, curl up when I do that? That is because
I'm changing that. What is it? That kind of salmon pink color. But because I set the blend
modes of the layers above to a dark and blend
mode and then the layer above that
to align blend mode, they are following the
hue that I'm changing. So you can change things
very quickly like this. And then I can always
try experimenting. I said that to screen did I? Let's change it back to
normal so I get some of the original pink back or you can take it Practice
Screen or color thought, which has given me a
much lighter color. And I can vary with
the opacity on that. So I'm getting all
the flexibility that I want from a
digital art program. And I'm getting it
where I want it, which is just on those
particular flowers. Without everything's splashing over onto the other layers. I will tap onto a few
times with this so I can take it back
to where it was. Okay, so I've done that
with my rear clip layer. And if I make just
that invisible, all the layers which Eclipse to it and get made
invisible as well. So now I have my mid clip and I have my front clip
and I can do them. But right here is
where you start running into a little
bit of an issue. It is great having clipping layers and how you
can stack them one on top of each other to get all kinds
of interesting effects. But look at this for
those 1234 flowers. I have my base layer where
I blocked everything in. Then I've got 123
layers on top of that, which has given me the final
look of those flowers, be able to That's
the thing though. I have my mid clipped layer on my front clip layer
that's ongoing to need 123 layers on top of each of those decorate
the same effect. And so we'll look. Alpha lock. I was quite limited in what I
could do with it. I got much more successful and I used alpha lock on
the outlines layer. But for the actual flowers, I was limited what I could do, but it was only one layer
for my bad clipping layer. Or the problem
with that was that I had a load of common borders, so I couldn't be very free
with my brush strokes because one brush stroke would go from one flower to another. But I had what, three
layers would give me the same effect
as I'm doing now. But in my separate clips I
have 123 different layers. And it's great. I've got all this flexibility, but each of those
lasers going to need 123 layers on top of
that to get the effect. I want the alpha lock. That was one layer for these separate layers
which I'm using now while I've got
the original plus three on top and
the three of them, so three times 412 layers to
get all this flexibility. That is the downside of
using clipping layers. They pretty soon start
to add up and stack up. I just wanted to ask
you should do as well because I want to
show you fine charcoal. If I came in on a site, I want to raise just part
of this flower layer. At any layer which is clipped to this base layer is also
going to be made invisible. So now I can make the
highlighted layer invisible and the dark layer. I can make that
invisible as well. Yes, I'll end up with 12 layers. But I still have all this
flexibility of being able to take all of these layers
which are sitting on top of my clip layer. And I can take up bits or Abbott to them as
much as I wanted. Everything will be affected, which is clipped
to the clip lamp that said 12 layers
to do the flowers. And from that, it follows that
the fewer layers you have, which are these
blocking in layers, the less clipping layers
you're going to end up with by the end
of your projects. And being able to figure
out which layers to create which don't share common
borders with each other. So you can use them
to clip layers on top of that is a
little bit of a skill. And so in the next video
we're going to do just that will take a simple
piece of line artwork. I'll put in these
blocking in layers. Like they may clip, like array, clip
like the front clip. And again, you can
follow along with that and get some
experience from that. So that's coming up
in the next video, and I will see you there.
14. Exercise Time! Blocking in: Okay, let's do something
practical with some of the previous
lessons that we've done. I'm gonna come to
import and I have a file on my system
called Wu Zu 01. I will tap on that. This is available for
you as a download. There's a line drawing that
I did so I can demonstrate the process of blocking
in artwork because yes, I should explain
the tools and how they work with the appropriate, but using them as part of a practical workflow along with one or two
gotchas along the way. And you will see one or
two gotchas along the way. That is every bit as important. So anyway, here's my artwork. And one thing I do want
to say, all right, from the start before
anybody writes to me and says that
symbol in the background, the Taiichi symbol, it should
be up and down rather than side-to-side to which I would apply or you're
absolutely right. And furthermore, the symbol in this picture is not
only round 90 degrees, but it's also mirrored. And also the Taiichi
symbols doesn't have a non concentric
circles surrounding it either because the
symbol and this picture is not intended to be
the tie cheese symbol. I put it round on its side. So the fingers and the face of suit lineup with
the two little I's. Also later on I will be covering
in part of this simple, given the original symbol
on which this is based, his well-respected
by many people, it is not my place to put the
original into this artwork, and I have no desire to offend anybody by painting over
the original symbol. I wrote down the name of the
brush I used, DC technical. I also wrote down the sizes are used to create these
different lines. Because if you notice
the important lines, the key lines, they're thicker. They were done in size
of 60 Around Sue, around some other areas. And they used a pen size of 20 for some of the final lines. And if he come in
on some of these, you can see I varied the width, little bit of thick and thin, which always makes life a
little bit more interesting. But I do not need that pen
information on my list, so I will come to
my select tool. Freehand is selected. So I will draw
around the name of the pan and tap on my little circle so that
everything is selected. Then, if you remember
a few videos ago, I set up the quick
menu so I can swipe down with three fingers
and I get my menu. I have this setup on my menu 02, and I'm gonna come down to copy. That selection is now copied. I will swipe down with three fingers and I
will come to paste. I get this. And that is on a new layer
called Inserted Image. Thing is though, if
I make it invisible, I still have the name of
the pen on this layer, so I will come to my Erase tool. What eraser to a
half hard air brush. I'm sure that will be fine. The size is good as well. And I will just erase that little bit of
handwritten text. Now I have inserted
image and layer one. That's where all my artwork is. Okay, I'm going to
practice what I preach and I will
rename this layer to linework and for
Inserted Image, how renamed that as well. Let's call this brush names. Okay, so what I want to do is what I explained in
the previous video. I want to divide this image up into blocks of various
different colors, and each color is
on its own layer. So I can add layers on top of
them and clip those layers to the blockchain colors so I can build up my
artwork efficiently. Alright, well, to do
that and we're going to need later on we saw as a layer, I'll call this block the 01. Let's choose a
color. Let's choose a slightly fleshy tone. Let's start off with putting
in some of the skin areas. My layer is selected and
here's the first mistake. You may, you go down
to the skin layer and you'd like go at
everything, just floods out. The reason being is there's no pixels on
the block one layer. If you're going to flood areas, you need a border of
pixels surrounding the flooding area so that the flooding knows when to stop. We'll look at
totally what here's the bad old way to do it. I will zoom in on the hands. I need a solid area
pan to do this width. So let's come down to Yep, brushing a selected
hard air brush. And let's check. It must be a 100% opaque. I don't need any transparency
in this burst size. Let's make it about that big. I will put my block want underneath my line work
by dragging it down. So that when I put my area
in like I'm doing now, I can see where the
paint that I'm putting down is disappearing
behind the artwork. I don't need to go and beyond that fake board, which
makes it a hand. Okay, so there's my
outline and then when I come to my float
tool, drag it down. Habits filled in
that pits filled in. And so now all I have
to do is go around every single area
of this picture, drawing the color in
underneath the outline. Let's come to this bit
here and start drawing. I'll go right the way round
and flood everything in. And then I'm good
to go and that is going to take absolutely ages. So here is a much
quicker way of doing it. I will come to my blocks 01
layer and I will clear it. Then this is the important bit. Come to your linework layer, select it, tap on the thumbnail and you
can see something here. He says reference, tap
on reference and you get a little bit
of text underneath the layer name which
has referenced, that is what you want. Now I'm going to do
what I did before. I'm going to come to an area, let's say her face and I'm
going to flood the area. What happened there? It didn't completely flood even though that block
one layer is empty. There is no pixels
for that is because I made the linework layer
a reference layer. So when it comes to flooding
things, afloat tool, what we'll look at blocked
01 or any other layer, the owner layer it's
going to look at is linework because the line
work is the reference layer, the Flood tool is referring to the layer
called line work. So let's put in a few
more areas. Fair? And where else are we
here? That's good. And how much quicker
is this than having to paint route
all the individual areas like I did a couple of minutes
ago and then flooding in. So if you take nothing
else from this lesson, remember the reference
command and use it on your line work layer
and used on the layer you want the Flood tool
to take any notice of. Okay, so I'm going to clear
this layer again because there is another more
refined way of doing this. Everything is done as before. Block on a selected my line work layer as
a reference layer. And I will come as
before and float in an area I want to do
you see color drop threshold or the top that will stay there
for as long as you hold your finger or your pen on the area where
you've just flooded? I want to slide to the right. Rarely as far as I can
take it because I want the flooded area to bite into the lines I've drawn
on my line art layer. Let me try and show you
what happens from I don't, I've just two-finger
tap to undo. I'm gonna come down. Then I will drag my color
drop threshold back. And you can see I got
to a certain point there where the
threshold got so low. And we have spoken about
the threshold before that certain bits of my
image didn't get flooded. So what you have to do
is write a threshold. But now even with the
area flooded like this, if I come to certain areas
like down here for example, you can see there's some hard to get areas where the
flood tool couldn't get to these little areas I'm circling now which
didn't quite make the cut where
Procreate was flooding because maybe the threshold
of such a bit too low. What I want to do is clear my layer again and I
will come to flood. What I want is the threshold
set as high as I can get it. That is too high because
now it's flooding too much. And so now I dragged back just until the clothes she's wearing odd flooded and that's
the point where I let go. Now, let's take a look. If I come down to those
areas I showed you before, they have flooded in much more successfully because the
threshold was set higher. But if I circle in one or
two areas here and here, for example, there's still some areas there which
haven't quite made it. One thing I am going to have to do and I'm sorry to
have to tell you it has come back
in after I've done my flooding with
a brush on color, all the areas in
which I didn't quite get the first time round
with the flood tool. Let's zoom out a
little bit because there's also another
refinement with this. The first thing is I'm
gonna take my block 01 and I'm going to drag
it above my line work. Did you see what happened
when I did that? In fact, I will do that again. I'll drag it below. There's all my linework and
then I'll drag it above. Because my block one layer is sitting up above my line work. I am getting a more
of a clear idea of what's actually
flooded because I can see the entire block one layer because it's sitting on top
of the line work layer. Now I can still flood. Look, if I come
here, I can flood. If I come to the hand, I can still flip that. But because the
layer I'm flooding is sitting on top
of my line work. I can see exactly how far the flooded area is cutting
into the line surrounding it. It doesn't look very pretty, but that doesn't matter who cares what it looks
like right now, because we have a job to do and this way is
more efficient. Now I'm going to really
annoy you allow, I'm gonna clear this again
because there is also an extra level of efficiency which we can
add on top of this, I will flood the head area. Then I get this
thing at the top, continue filling with re-color, which just disappeared
because I was explaining it. So I will undo again. I can drop. And then continue
filling with re-color. And I am glad that happened. It looks like I've accidentally flooded that
area in the background, which is something I
don't want to do because the whole point of me
blocking things in is that I have a
series of layers of different colors which
don't have common borders. Now the back of that
yin-yang symbol is bordering her
face or this is bad. But I do have a little crosshair
which I'm circling now. What have to do is put my
pen or my finger right on that crosshair and dragging across to the area
I want flooded. In the case of this,
I've got the hand. Now, do you remember
that threshold where I dragged from left to
right while I was flooding? Well, at the bottom I have a little slider
which sounds flood. This does the same thing. And if I raise it, can you see? I'm glad it's working
out like this. If I take the float lower, you can start to see I'm getting various different
areas of the hand which are being covered
last successfully. I do not want that. I want the flood set as
high as I can get it. The flood threshold to what? Take it up to a 100%, the entire layer gets flooded, but I wanted to draw it
just back a little bit. I've got it on what,
ninety-six percent. That is pretty high, but you can see the entire area has been flooded
very successfully. And if I come down
to the thumb and I just tap the crosshair
move to the thumb area. And so that gets done. Then if I tap on the arm, the arm is getting done. All this a little bit just here, which I won't flooded. And this is starting to work much more efficiently for me. Now let's come to
this area here. I can start to flood
in these areas, all that is too high. So take the threshold
back a little bit and then tap in
various different areas. I can quickly start
to flood areas. There will come a
certain point where you can see there's two
little bits around the ear, which look, I can flip that but
it's getting so fine in detail that at
this point it starts to become more realistic
to come back in afterwards with a brush and
just draw over those areas? The eyebrow, yes,
I can do those. Top lip, yes. The nostril? Yes. And let me show you something which can
happen so easily. Let's come to this
hand to demonstrate. So I tap because I still
have my fluid-filled tool selected and down
here and hit O. What happened? Let me zoom out. What
I've done there is instead of flooding in just that little white
area which I'm circling, I position my little
crosshair a little bit wrong, just off to the side. And if you're not working, zoomed in like I am, that's all too easy to do. What I need to do is move
my crosshair by dragging it until it goes to the little area which
I wanted selected. And even there I'm looking at
it and realizing, Oh dear, I floated into my so I take down the flood slider until they get the
look I wanted oh, I mustn't forget
the arm as well. You can see I'm flooding
in things a lot faster. I will create another layer. But this time I want to drag
it underneath the line work. I'll make my block was 01
layer invisible for a second. I supposing layer for supposing
this is what I'm using to block in various different
areas, drag-and-drop. And yes, I'll continue
filling with re-color. All my little cursor is in
the middle of my screen. I do not need that
area blocked in, so I dragged my cursor
over like this. This is all very well,
thank you very much. And I carry on like this
and drag and drop there. That's wrong. I need to go back a little bit and I'm having a great time. But the problem I've got now
is I think I'm doing okay, but because I'm in the
middle of the workflow or maybe I was zoomed out
a little bit too far, but I haven't realized
is that one I was busy using the flood fill. Thank you very much, which
is doing a great job because layer four is
underneath the line work. If I make the low
Mach invisible, I floated in just about the entire layer
with my blocking in color. Because the line workers, fair, I might not notice that. It looks obvious now when you're close up and
personal because well, you can see it like fat, but it has happened to me before where I think
I'm doing okay. And I go way down the line
blocking everything in. And it's only when it
gets to this point here that I realized all my linework has got a
fleshy toned halo around it. And if that happens to you, the only thing you can
really do is come in with your eraser and start rubbing out the key lines
where you don't want them, which just means a huge
amount of wasted time. That is the other
reason why I always suggest when you're working the layers that
you're flooding in, put them above your
reference layer just while you're blocking
everything in that way, you can see how far
into your line work. And also you don't end up with an awful situation where
you're just trying to flood in a small area and then you realize
half an hour down the line that you flooded every single part of
your line work layer. That is not a happy surprise. Okay, I will stop
for now and I will pick this up in the next video.
15. Refine our Line Drawing: Okay, let's pick up
where we left off. I have block one selected. You've seen me flood in the
various different areas. And wouldn't it be lovely
if I could just move on to the next layer and
start flooding that in. So I have a whole load of separate layers with blocked in colors that I can work with. Well know two things about that. If I come in, It's
only when you zoom in, you start to realize there's various different bits on this
layer which you've missed. If I leave it like that, the no matter what I do
on my block 01 layer, I still have these transparent
areas around the hair, around the ears, around the eye, the corner of the mouth. So I need to block those in. Not using the fill tool
because I've already used that about as well
as you can use it. So I come I got hard air brush selected
from my airbrushing. I come in and I start
drawing over those areas. You might panic and think, Oh no, losing all my
linework when I do this. It doesn't matter at all. In fact, it's a good idea to
go over all these areas with all these little
corners and crevices on your line work and
target those areas. Because that way, you know, as long as I don't go beyond the outer
parts of that line, in fact, come into play, save, I'm gonna make my brush
a little bit smaller. Do that. I don't want to
see if it's here. And now when I come back, if I put my line work at the top where it will end up eventually. There you go. A beautifully
flooded in area, which is a combination of flooding using the
linework layer as a reference plus the flood fill tool and then coming back
in and paint it by hand, There's various different areas. You may think this is a bit time-consuming and yet
you're right, it is. But if you want to create
a really nice drawing, you need to put down some
really nice foundations first. The other thing as well as, okay, so I've got
my block one layer, Let's put it back up
top because I'm still constructing with it by
dragging it up and letting go. At this point, I
think all great. I've used my plot one light
put in all the skin tones. Let's go and create a new layer for the shallow
in suit that she's wearing at the moment as
another new layer for that yin-yang symbol
in the background. But don't do that. Do you remember when
we were talking about blocking in a couple
of videos ago, we can end up with loads
of different block layers. We're going to be adding layers, possibly multiple layers
on top of each of the block layers to create the
effects we want to create. And so what I need
to do is get as much blocking in information
on this layer as I can. If I just think of this as the skin layer and
then the next layer as the address layer. I'm doing myself a
bit of a disservice. I need to think
of as blocking in layer as just areas of color and forget about what the areas of color is supposed
to represent. Once I do that, I made my life a
little bit easier. For example, if I come and
I flood in this area here, as long as it doesn't
share a common border with any other area of
color on the same layer. I'm good to go. So now
it's a case of playing, hunt the areas
which I think would be good candidates
for flood again, for example, that aerobe
coming down off her thigh. I want that to be a different
color to the actual suits. So I'll come in a
flood in that area and continue filling with re-color
that robe on the top? Well, actually, yes,
I would like that to be the same color as the
bid I've just flooded in. So my little crosshair,
my little crosshair, it's fine where it is, but
I must remember to float that area, that area. And I did it again. Zoom in, drag my cursor here, so I don't make the
exact same mistake I was telling you about
in the previous video. Let's try this little area here. I think this area here
that's not working. Can I I can't do I take the flood write
down when that happens, you start playing, hunt the gap where the
flooding went through. If I circle just this
little area here, if I know, I'll zoom in. Can you see there's a
gap in the line artwork. And so to deal with that, I take the flood tolerance
down, but when I do, I realize I'm getting
his MS slight fringing of the color that
I'm putting down against the blue outline. But the problem there is
if I take the flood up like this so that I
cut into that area, I start flooding the
whole rest of the suit. So rarely with this, I can't when I'm not working as efficiently
as I would like because I need to cut
into the outline areas. But if I do that, then I'm flooding too much. So if I take it down until
I don't get that problem, I've got the fringing problem. This is something that
you can do about it. I'll start my paintbrush
on, double-tap, double-tap a couple
of times until I get to this point
here because up until this point
I was doing okay. This is what I do. I come to my line work
layer and duplicate it. And then I'm going to
rename it line work. Closed. Now I want this layer to
be my reference layer. So now if I come, I tap on reference. Can you see how the name
reference jumped up from the linework layer to
the linework closed layer. That is because
you can only have one reference layer
at any one time. I will make my linework
layer invisible. Then where was it? It was down here, wasn't it? I will come and I will
select, Let's try inking. Let's try fine tip for this. And I'm going to select the same color that I'm
using for my line artwork. Is that gonna be
big enough for me? No, I need something a
bit bigger than this. Let's try technical pen. What kind of a
stroke that's given me the kind of the
strike I won't, but I wanted to be
opaque and thin. And then I'm gonna
come in just to close up that gap where I want
the flood lines to go. Okay, so now my block
01 layer is slighted. It's sitting on
top of everything. And my linework closed layer
is my new reference layer. Without annoying
little gap closed up. So now when I come in, it floods and I don't have that little
fringing problem I had against the line work
without a habit for but because I put that little
block a line in there, I can flood this area
much more efficiently. Let's choose a few more areas. That's where the
threshold taken down. And so you work
around like this. You use your linework closed
layer as a reference layer. And if I have the same situation where the scenario that
I really want flooded, but it won't flood properly. I can just come back in and add any guidance lines to my
line work closed layer. And in fact, I can even
take that further. It depends on how
complicated the job is. Like if I come to this
scarf here, for example, you can see I've got lots
of different areas there, which are going to be
rather fiddly when it comes to actually
flooding in the area. But if I can draw
the line work closed layer and my hardware
brush is selected, I'm gonna get a hotline. I can just rub out
that these areas here that when I came
to flood the area, I'm not going to
have to worry about all those little final
lines right up here. These fine lines will
no longer give me a problem when it came
to flood in the area. As long as I don't go beyond the border of
where I want to actually feel like if I was to cut
across the key line like that. Now, not a good way to work, but look at these little
fine areas down here. I can get rid of those
and do pretty much what I wanted this area because
it will be flooded. And then once I've finished, I can discard this layer, leaving only my original
line artwork layer, which has all these
lines. Anyway. Let's say I've covered
all of the areas here and I'll choose my
old layer four layer. I will drag it above our
rename it to block 0 to. Now this is important. I want to choose a
different color for this, and for now, I want it to
be a very different color. I don't care how loud or garage or bad
taste the calories. In fact, that can
work better because what I want from this is to see without any possibility of misunderstanding what colors
belong on which lamb. So now if I come
to this area here, continue filling
with the re-color. Move my little
crosshair up like this, and tap this area here. This area here. Play around with a
flood threshold, take it as high as it will go, then drop it back
just a little bit. And now I want to have to
come in and fill this area. We can do that just in
one or two little areas. I wanted to do my final artwork. I can either hide or just get rid of that
layer and put on my property line work
layer like this, drag it above my blocks. That whole area is filled in nice and efficiently above
monitor areas which I forgot. Like these little areas here, block two, fill in. These are just the
areas that I forgot to erase a few minutes ago. But you can see areas
which I'm circling now. These bits have been
filled in very nicely. Thank you very much. For the most part. The more careful or job I do, my light work closed layer, the easiest time I'm
going to have when it comes to doing what
I'm doing now. But actually there's a much
easier way to do this. I imported a PNG file with all the detail on one layer because while it's a PNG file, it doesn't support layers, but we've got Procreate,
procreate support layers. And so what you do is you
put all your big detail on one layer and then on
a layer on top of that, if you put in all
the fine detail. So you have a big
outline layer and then a fine detail layer
sitting on top of that. And then you use your
big detail layer as your reference layer and do all your flooding using the fine detail there
doesn't matter. That means you don't
have to go through the whole business of having to edit out all the fine detail like I did just a
short while ago. What I'm presenting here are a whole load of
problems you may find. But if you just have two layers, what were the big
shapes and then the little detail on another layer. Life is gonna be so
much easier and faster. My linework layer,
my final, you know, what? Final line work. So I can look at
my legs and know exactly what's
supposed to be doing, what my final line
work is at the top. It's invisible for now, my linework closed is
my reference layer that is underneath my block
one block two layers. Now I've got a
little job for you. I want you to carry
on with this. I want you to create
some new layers called blogs 0102030 or four, however many you think
you need to use. I want you to block
in this artwork. Now the first thing to say, I will do this behind the
scenes and in the next video, the blocked in line
welcome will be available in case
you don't want to do this exercise that
I recommend you give it a try because
it's only by doing what you've learned
that you really get to grips with the
ideas and concepts. Now the challenge here
is to try and create as few layers as possible
with everything covered. The two little dots in
the Yin Yang symbols, I'm going to leave
those transparent, but everything
else needs to have some color from one of
the blocking in layers. So see how you get on if you don't want
to do it, as I say, there will be a file waiting
for you in the next video, but good luck and I
will speak to you soon.
16. Start to Paint: Okay. How did you get on if he found this exercise
difficult? I'm sorry. Before I started this, I thought about doing
something much simpler, but I had already explained the principles in
previous videos. I wanted to give you a
real-world example because giving you a simple exercise
to do is often a good idea. But then what happens
is you start trying to apply the same principles to a more complicated piece
of work and you run into problems because you
have no experience of it. Instead, I gave you
something a bit more complicated with me
talking you through it. Okay. So this is Wu Siew 02
with everything blocked in. It is available as a download. And I found this to be
a mixture of flooding using both bits of line
work as referenced layers, and then painting in areas
which didn't quite work. And going searching into
all the fine areas, try to fill in all fine cracks. Were times when I was
thinking what idiot drew this thing in the first place and then I realized it was me. And so I'll say to you, if you are an artistic genius, sometimes you still
have to put in the hours blocking
in things carefully. Okay, so I got to
five block layers. If you did it in more, it doesn't matter if
you did it in less. Good for you, as long
as you can paint confidently on this
without worrying about borders and
stuff like that. A couple of things to note. Block one with all
my skin tones plus extras on flooded
into the hair area. But then when I did block for I just painted over the
top so you can see block one, there was still lines
there but we've blocked for it covers over those lines. That is okay. As long as you don't start messing around with the
order of the blocks. Like if I take block
one and then I decided I wanted to drag
it above block floor. I get this kind of effect
which is not a good look. And also can you see
there when I was using my flood fill and I wonder if you did
the same thing. I suddenly flooded in parts of the tuning because when the
fluid-filled kicked in, the cursor four goes into
the middle of the screen, which is right
where the tunic is. Let me show you what I mean. Block want to select it. I come and I choose a that
bit there and I flood it an account to continue
filling with re-color and look, my crosshair goes right into
the middle of my screen. And then for some reason
you don't realize that you forget about it and you don't drag it off to where
you want it to go, you end up filling in that bit. And rather than going
in and correcting it, I thought I'd leave
it there for you. So you can see that mistake. So I will undo a few
times with that. And also Allan do it once more. Input block one back where it should be there in my blocks. Well, the first thing
I'm gonna do is select all of them and I'm
going to group them and I'll call my group blocks. The next thing I'm gonna come to all my blocks and I'm
going to Alpha lock them because I'm confident
now that I'm not going to change the borders of
those blocking in areas. And so we'll put on alpha lock so that I
don't accidentally do so. I want to keep this safe. Okay, so now I have
five block layers, and I colored them in old and pretty
bright garish colors so that when I was
coloring in things, there was no mistake in my mind as to what layer on
what color I was using. Now that I've done that, I know I don't really
want to change the border of the blocks
or anything like that. I can kind of take a
hybrid approach where instead of just using these
in their original form, maybe I can start using
the blocks themselves to do some painting with and then
add stuff on top of that. And that will save
me a few layers. And so really what I
want to do now is look, let's take Block
one and I'll take the color that I most
wanted to change and that's probably
the skin color. And I'll come up
to my adjustments or outcome to hue
saturation, brightness. And I will select a
layer because I want to select the entire layer. I can play around with the
hue a little bit like this. Maybe make it a little bit red, a little bit less saturated. I think. Brightness or darkness. Just play around until I get
a color that I quite like. Yeah, okay. I can do with that. So just tap on another tool
just to set that in stone. And I'll do the same with the other layers just
so I get something just a little bit
more like I'd like to see as a starting point. Tunic. Okay. So I filled in the
various different areas. It worked for the most part, but I did run into a problem. Take for example, the
layer block 0 for, well, I use that for the bottom
part of the yin-yang symbol, which I think should
be a light color, but I also use the same
length or her hair. I want that to be darker. That is not a problem because everything's on its own layer. The Alpha Lock is
selected anyway, just to make things
extra safe so I can come to my selection tool, 300s slighted, and
I'm in add mode. I can zoom into this area. Be careful I don't get that part of a tunic
which has the buttons on. That once I've done that, I didn't come to
hue saturation and brightness because I've
selected only that area, only that part be
affected like this. So I can change that to
whatever color I want. Answered with that in mind, now I can go through to the various other areas
and do the same thing. So I can have more
localized color. Actually, I haven't
covered adjustments yet, but this is far too good. A real-world opportunity
to show you something. I'll make sure I have a
fairly solid brush selected, hard air brush, that's
a no nonsense brush. And I will come back into hue,
saturation and brightness. But instead of tapping on layer, I'm going to tap on pencil. Now I get the hue sliders, but also if I circled it, my brush has suddenly
gone blue with a couple of little spot goals
there, which is very nice. And so supposing I come to that scarf which is
on her front hand, and I start drawing on that. I'll make my brush
bigger like this. And I can alter
the brightness of this plus the hue plus the
saturation to anything I want. But I can carry on painting. Just all that area. Whoops, I got it wrong there. I cut in to the outer part
of that yin-yang symbol. Not a problem. I'll come to my eraser and it's still
got blue sparkles. And it can also erase that bit, make it a bit bigger Xiaowei, and erase that particular bit. Come back to my brush
and carry on painting. Just the areas I wanted to be affected by my hue,
saturation and brightness. I want to finish making changes. I can just tap on my little adjustments symbol
in the top-left again. Well, let's carry on
doing that because I liked the way that worked.
17. Adding Dark and Light: Okay, I've loaded up another file for you
called a Wu Siew 03, which is what we're
looking at now. But blocks are colored
in different colors. But just before I go, I wanted to show you
a little technique. I have my final linework layer
at the top, it's selected. I'm going to duplicate it. Then for this, I'm gonna come to my adjustments and I'm going
to come to Gaussian Blur, Gaussian Blur, Gaussian Blur, however you want
to pronounce it. I've heard lots of different
ways and are selected. And I want to select the
entire layer, tap on layer. I put my pencil or my
finger at the top of my screen and I stopped a
slide from the top-left. Tools. Alright, and I
get a little blue bar. When I do that, you can see I'm getting a blurred effect
on that entire layer. I'll say that to about, say, 20% around about there.
It doesn't matter. But the point is that entire
light is now blurred. And if I just tap on either
my adjustment icon again or on another icon like
my layers panel that gets fixed and look at our
rename it blurry lines. Now because my blurry
lines layer is sitting on top of
my final art work. I'm still getting that
sharp, crisp outline, but I'm also getting
a blurred effect. I'm gonna make that
blurred effect even stronger by
duplicating my layer. I have two layers, both
doing the same job and the whole effect
gets much stronger. And you can see how I'm getting a slightly hazy outline around my various
different images. I can always merge it down so they too blurry lines
layers become one layer. And I can also adjust
the opacity of this anywhere from
no effect at all, right, way up to full on in
your face kind of effect. But there is so much
more I can do with this. I'm going to duplicate
that layer, again. Make the bottom layer invisible. That will just be a layer
stored in case I want it. Because what I'm gonna do with this new duplicated layer is I'm going to drag it down to, for example, block 02. So tap and hold, drag it so it's just above
block 02 and let go. And I'm going to use
clipping mask to make sure that blurry lines layer
is clipped to block 02. So now you can see I'm only getting the blurred effect where there is paint
on the block to layer, which makes the
whole thing much, much easier to control. Next thing I'm going to
do is turn on Alpha Lock. So now let's show
you for my brushes. I want my soft air
brush selected. I want it fairly large and I'll have it on full
opacity. That's good. Let's come to this top bit of the Yang symbol where
you can see the effect. I'll select the basic
color that I've got there. I'm going to make a much
lighter version of it. Now. I'll take my opacity down so I can gradually
build up the effect. But if I draw here, remember, we've got alpha lock on
so I can only put down brushstrokes where there's
already that blurry light, but you can you see that? Can you see how I'm
gradually building up a halo Around Sue? And if I make it even brighter, made my personalize
a bit smaller, I can build quite a
sharp halo around her. But I'm going to
leave the paint acids original color because
I like that deep red where the top part of
the yin-yang symbol is. Okay, well that's working
and what else is on here? I'll come up to my blurry
lines again, duplicate it, and I'll drag it down to block 0 for a could do with being
visible, couldn't it? But now I will clip
that to block 04, so it's only showing
up in that area. And as before, alpha
lock, in fact, let's make the master layer
alpha lock as well so that I don't have to keep on doing it and possibly forget to do it. So my blurry lines
layer is on block 0 for it's affecting the look of that lower part
of the yin-yang. But I don't like the
look very much at all. That blue is a wrong
color for that. So let's try something else
and maybe what I'll do, I'll come to hue
saturation and brightness. Counting my pencil and
our color in that area. Just because it's
clipped to that layer, I can cover the whole
area very quickly. Now, what color do
I want for that? I'll go with that. So that scarf in
front stands out a little bit more once I'm
happy with that type of way. And so I can just
keep repeating this. Duplicate my blurry lines layer, drag it down to what
say block number one, make it visible and clip
it to the block one layer. For that particular layer, there's a lot of
skin artwork and think it's overwhelming
the skin color a little bit too much, but let's let's choose a color. What about more of a deeper
red skin tone for that? Compare. Actually, that's quite
a nice skin tone. But the thing is with this, there's a lot of
fine detail here. I'm not entirely happy with it. What I might be
tempted to do would be to come back to my
final linework. Do the same thing again, but this time have a less
blurry layer and use that on block one so I can do more of a finer detail with
those skin tones. Just while I'm here, I wonder
what happened if I was to take something
approaching her skin tone but make it a lighter, maybe reduce my brush size. I can kind of work as well. I can get a lighter areas
wherever I want it. What I'm showing you here
is a very simple technique. It a trick if you like. You know what, while I'm here, I would crank up the opacity, come to Hue Saturation,
Brightness. My pencil again. I'm gonna come to
these areas here, which are suddenly got
a little bit murky because it's the wrong color
sitting on top of them. But I can come in and I can adjust that to
whatever I want like. That might be a
little bit nicer. But by using these techniques, I can put in shading. That's what I'm
doing at the moment. I'm putting in shading in various parts of my
image just by blurring all that line artwork
and then re-coloring it in and using it as a clipping
layer wherever I want it. Come on. Let's do it once more. Duplicate, drag it
down to block 03, which is where the
main Geurnica make it visible and then
clip it to block 03. And I think it's only the tunic which is affected by this. Or I can come back
to hue, saturation, brightness and in
fact the entire layer and get that to more of
a color that I want. I quite like that blue effect. What about making
something very different? Just while I'm doing this,
It's worth just playing with the sliders to your heart's
content. That's what it was. The brightness. Wondering if I can get
a slight iridescence, look to her tunic. Little bit like silk. And if I decide I like that, my paintbrush choose
my basic color, make it a much lighter
version like this, and maybe make it just a little bit more greenish in turn. Opacity down, press size up. And is this going
to work just on the highlighted
areas of a tunic? I'm just doing the
top of her arm there. What about bit smaller? Top of her arm. All I'm doing is making decisions about what color
I want to see there. And because I already
have that Gaussian Blur, Gaussian gaussian Blur, which
is clipped to that layer. Because I know how to
do this in procreate. Lot of complicated shading
work is being done. For me. Maybe just a little bit. For example, if want to
make it even brighter, I can do that. I think it's because
I spent all this time showing you how to
block in something. We'd go on and use this
production technique just to show you the kind
of things that you can do, I will leave it that you experiment with
this all you want. And don't forget
this while you've got conventional techniques, like just add another layer on top clip that the tunic layer, just paint whatever you want. We will see you in
the next video.
18. LayerMasks, the Concept: Okay, so we've been looking at various different
ways you can draw on layers and making it so you can only draw on parts
of your layer. We have seen alpha lock and we've seen how to clip
one layer to another, but there is another
way and that is something called layer masks. Now layer masks are
a little bit more confusing to
understand at first, but try and stick
with it because layer masks off your level of complexity and flexibility
that the other two just don't. Okay, so I've got my file here. It is very simple and it
consists of two layers. Layer two is just a blob of red on the layer
underneath that layer one is a blue blob with some yellow streaks
of paint over it. So I will make lead
to visible again. I'll make sure it's
the selected layer. Also notice that
the color I have right in the top-right corner
is a kind of a blue color. Okay, just to very quickly go over what we were doing before. If I turn on Alpha
lock for layer-2 and I choose a pen hard air
brush yet, That's fine. I can only draw on this layer where they're already pixels. That's an awful lot for you. So two-finger tap to undo that. And then you have clipping lamp. If I turn off alpha lock and
I turn on clipping mask. With a clipping layer, you only get to see the
pixels on layer two, where there are already
pixels on layer one. We've done a whole
tutorial about this. So I will turn off
Clipping Mask button. Now, I'm going to turn on mask. Watch what happens to my layer two when I do and
also look at what happens to that
little blue swatch in the top right-hand corner. So I'll turn on mask now. And above layer two you get
something called Layer Mask. And if you look
at the thumbnail, it just looks white. But I also have black
selected in my color palette. Now I'm going to come
back to my layer, make sure the layer
mask is selected. I'm going to draw on the layer mask or to
what happens when I do see that all of
a sudden that layer with a blue and yellow
stripes is now visible. Because what a layer mask
does is let you paint on it in black or white
or any shade of gray. And where the mask is white, you see the top red layer. But where the mask is black, the top red layer
becomes invisible. And you can see layer one underneath with the blue
and yellow stripes. That is the basic principle. The layer mask is just
a collection of black, white, or gray pixels, but you don't see it as fat. Instead, the layer
mask is controlling the visibility of layer to
whatever layer mask is white, you see the red splotch and where the layer mac is
painted on in black and only where
it's painted on in black layer to where the red
splotch becomes invisible. So far you might
be thinking, well, I can do the same
thing just by rubbing out the red paint
on layer two or no. Look if I come to my colors
and instead of black, I'm now going to choose white. And I'll do the same thing. I'll draw on this layer. I can paint the visibility
of the red blob layer, layer two back in again. And if I decide I
don't like that, I can come to black. Make this layer
invisible, come to white. Make it visible
wherever I'm painting. And I can repeat this
all day because with a layer mask this various
different ways to remember it. I have a couple
of favorite ways. When it comes to a layer mask, think about what it's doing
to the layer it's on. In this case, layer
to my red blob layer. Black conceals, white reveals, and that's how you remember it. The other way I remember it, if you're into space
at all, is black hole. Wherever I'm painting in black, I'm getting a hole
in the red layer. And if I choose to
paint it white, well, white gives light, which means the top layer is
revealed like this. Now I'm using a
hard airbrush here. I don't have to use
a hard air brush. Maybe I'll use a soft airbrush and I'll change back
to black again. And I will paint and get
a soft edge like this. Or if I wanted, let's come to something a
bit more artistic, shall we? Let's come to while artistic. That's try hearts. Let's try that. I'm still painting in black. See that we can use any brush to create any
edge I want an immediately, I'm getting some more
interesting textures. Let's try that with
something else. Let's try it with SASA for us. Nice name. Bit bigger there. If ever you wanted
to reveal one layer. It doesn't have to
be a hard edge. It can be any edge you want
like this. There's even more. Look, if I come to my Layer Mask and tap on the thumbnail, I will come to clear that
gets rid of all the marks and reset it back to its
default, everything in white. So everything is visible status because there is more to this. Look, if I counted my opacity
and take my opacity down, my brush a bit bigger
and I start to draw. Now. You can see I can
start to gradually build up my black brush strokes. Now part of this layer
is now completely invisible and part of it
is partially visible. And if I come to my Layer
Mask, look at the thumbnail. You can see the marks I've
made where I've done black. You see all of the
layer underneath, but where I do that
semitransparent black like this, you get just a little bit of the last showing up and
you can build this up, which is exactly
what I'm doing now. Similarly, if I come
to clear again, I'll take my opacity
up to a 100%. But what I will do is instead of painting in black will
look, I'll tell you what. I'll make a black brush stroke. There you go. Then
I will come and make a dark gray brushstroke. I'm still seeing
the layer below, but now there's still a bit
of a layer above remaining. If I come and paint
in a lighter gray, I'm seeing even less
of the layer below. And if I paint in
a very light gray, I'm seeing hardly anything. And if I paint in just
a slightly off-white, just a tiny bit of a layer
below is peeping through. Because a layer mask is just
a black and white layer, which is put directly over
layer to my red blobby layer. But instead of showing
just black and white, it shows visibility. Instead of those black
and white pixels just being a series of black
and white strokes. It's a special kind
of bitmap layer where the visibility of layer-2, my red blobby layer
is controlled by how dark the brushstrokes
are on my layer mask. You can see it working right? Okay, so what are the
differences all look. I will clear it again. I'll make this entire layer invisible and I'll come
down to layer one. If I make that alpha lock
Allow, choose another color. Let's try an orange color
because it's not bright enough. Well, all I can do
with an alpha lock is make my brush
strokes like this. And if needs be or
you can come to my Erase tool, rub
out those bits. Those bits are
gone. They're gone. I can't bring them back again. Well, I can't, but all I can
really do is undo like this. Let's turn the Alpha
Lock off for that. What I'll do is look, I will get rid of my layer
mask just for now. I will turn on my layer so
you can see all of my layer. Then if I turn all
clipping mask, it works how you would
expect it to work. And again, if I
come to my eraser, I'll come down to layer one. I can get rid of those
areas on the bottom layer, which means the top
layer still only shows whether a pixels
all my bottom layer, which okay, that's great. Now supposing I want to
add some bits that well, I cannot my brush strokes, but as with the Alpha Lock, it doesn't remember where my
original brush strokes were. If I had decided at some point I wanted what I wanted
to go lobby layers. You can see in order
to get back to that, I had to undo plenty of times. And so as with Alpha Lock, once I start erasing brushstrokes,
they'd gone for good. I can add extra ones, but the original
ones won't be there. But with a Layer Mask, let's just undo that
with a layer mask. And let's choose
a black for this again, I can erase that. I can paint it back in and I get exactly what I started with. And that is one of the main
advantages of layer mask.
19. Layer Masks in Practice: This is a file called
Wu Zu masking. You're probably recognize this
from the previous videos, but I thought I'd have
another go at it. And let me show
you what I've got. Okay, Look, let's lose
blocks 01 on block 02. By the way, this
is available for you as a download if you
want to follow along. Now, the one way we're
interested in is this block 0 to build up that has a whole lot of clipping
layers attached to it. If I just make them invisible, I'm not just take a look at the top part of the
yin-yang symbol. I've got several layers
which are clipped to this. I have clipped 01,
which gives me some lighter highlights
I have clipped to, which really starts to emphasize those highlights
in certain areas. I have clipped 03. Well, that's something we
did in the previous videos. It's a blurry version
of the line work. And on top of that
I have clip for, which is basically a
paper texture effect, which has given me a nice
finish to that top Yang side. Now underneath all those, I have a simple layer
called black back, while actually it's
a very deep purple because I'm gonna go
off to see my clients. They're a little
bit anxious about how the design is going on. So they want options, which okay, that's fair enough. And so what I'll do is
I present this to them. And of course there's a few
of them, so it's a committee. So I'm going to get a
fair few suggestions. The first suggestion they
come up with is we'll look this layer here, clip 02. We like a highlight, but not in all places. As well as being
a clipping layer, I can also add a mask to it. So I have a layer mask there. And I was choose black and I
will choose my airbrushing, soft air brush, my
size about the same. Maybe they want that
highlight just at the top of the symbol Tony down a
bit in certain areas. Or I can do that because I
have my layer mask selected. I'm drawing in black on it. So there. How about that? Let's take a look at
it. Before and after. Great, Okay, That's looking
a lot better they say, but not quite as harsh as that. Maybe a little bit more there. Okay, not a problem that's
come and choose white again. Maybe I'll lower my
opacity a little bit and maybe make my brush
size a bit smaller. So now I can paint back in
wherever they want. Like that. Yeah, yeah, we're
really liked that, but what about making it hard
edge just in certain areas? Short, not a problem. Let's choose black
again on our choose my heart airbrush and make
it a little bit smaller. Where do they want it hard, maybe along that top edge. So there you go. What about that? You know what, I don't like that we'd
like the bit underneath, but we don't like
the bit on top, so I can either undo it or if they come back to
this in ten minutes time, Layer Mask is selected. Choose my white, Let's
choose my soft air. Brush it again, bring
it up and I can paint that area back in like that. Okay. They say, Yeah, we
like that, we prefer that. But looking at some
of these things, can we have it lighter
behind the back of her head but just at
the back of her head? Yeah. Not a problem. No problem at all. Turn on mask for hats. Now this is where things
start to get a bit confusing because you want to make
that area behind lighter. In your head, you're thinking, well, I need a darker color. No, you don't because
with this lab, the darker color is being
supplied by the layer. The layers underneath a lighter. So I need to make the darker
layer on top invisible. So the lighter layer
below shows yes, I think I got that right. So in this case, I need black. Make my brush a bit bigger. Yeah, that worked.
And so you see, I can have my layer mask on
various different layers. It doesn't matter
if they're clipped. And the clients just turned around and said, Well,
actually, you know, with that bit being elided, can we make the top highlights a little bit
brighter more how it was? No problem at all. Yeah, sure. The
clients there you go. There it is nice and bright. And there is one thing as well. Can we make the bit in-between the two
highlights a bit darker? Yes, of course you can. Yes. But without
the texture either? Yeah. Yeah. That
texture on the top, just in the middle area. We want no texture there and definitely don't want
any of those highlights. All we want is a little bit of that darker
background, that bit. Now the point I'm making
here is that I've applied layer masks to various
individual layers. But with other art programs, you can apply a layer
mask to a group. Or when you do that, every layer that is sitting inside that
group is made invisible. At the same time, I'm sure you are
realized just how useful that is to take a
whole load of layers, all of which make up one effect. This effect with all the different colors
and all the highlights and all the shadowy areas and make everything invisible.
The same time. Yeah, that's really useful. But you can't do that within Procreate because at the moment, you can't apply a
layer mask to a group. Maybe I should
double-check that. Let's select all my layers like this, and I will group it. Now if I come here, no,
I can flatten things. I can merge things down. I can combine things down while
no, that's no good to me. But there is a bit of a
workaround and that is, I come down to the layer
where everything is clipped to that is blocked
the 0 to build up. And you can see that
is my base layer. Without it, none of
the above layers work. But the thing about it is I can apply a mask to this layer. I'll choose black. Because black conceals white reveals my hair brush is soft. I'll take the opacity
down so I can gradually make everything this area
where I'm painting visible. Notice what I'm doing
that I'm starting to reveal that deep purple color underneath all these layers. Not only am I getting
rid of the colors, I'm also getting rid of
that texture in that area. If they decide they
want the whole thing extending downwards, Let's make it a bit bigger
and I can paint in this area. Now, those highlighted areas are also being made
in visible light. This we love it but not quite
as intense in the top area. Yeah. No problem at all. I get completely where
you're coming from. There you go. Is that
how you like it? Maybe just a little bit of the lighter bits
around her face. Of course, no problem at all. There you go. We really like that. But we were wondering if
instead of that we can have the name of our
glorious founder written there instead
his name is Brad. Yeah, of course, yeah, I would love to do that. Okay. So tap on clear for that. Let's choose black. That's come to our
hard airbrush. Make it a little bit more of the right size
and let you go. Brett, there's his name. Sorry. Brett's only spoke with one
T. Right? No problem at all. Let's make it white
and get rid of that T. There's an
accent on the a. Okay. So his name is Ray. Die. You go. Oh, could we try that out with everything candlelight
reversed around. What you think you mean? If you tap and tap
on invert like that. Yeah. Absolutely love it. Carrying out a little bit more of a halo around the bread. Yeah, you absolutely can. And whatever I'd have
to what do I have? Soft airbrush. Make it nice and big. Breaths. Yet we absolutely
think it's wonderful. Can we go back and start again? Yes, you can. Now, here's the
mistake you will make. You will notice
that my layer mask for this layer is selected. And I want to make things
invisible. So I choose black. But somehow I managed to select the blog CO2
build-up layer instead. And I come in here
and think right, I'm gonna make parts of
it invisible and I will happily start painting
away and painting away. I'm thinking it's not the
effect I was expecting, but I'll carry on doing it. Okay. That's not a problem. But look in the top right-hand corner, I have kind of a
gold color selected. What I've done is I think I'm
drawing on the layer mask, but I'm actually
drawing on the layer itself because it's not the
one which is highlighted. Let's undo that. A couple of times. You need the Layer
Mask highlighted. I know it looks semi highlighted because
it's all pale blue, but you want the deeper blue
showing on the layer mask. When I do that, that
little yellow swatch turns to black or
a shade of gray. And then when you do
it, then you know, you getting the effect you want, which is not very nice anyway, so I'll stop doing
fats that layer masks. You can have it on an
individual layer or you can put it on a layer which has
clipping masks touch to it. And it will hide all of
those clipping layers. And it will only make
that layer invisible. If you paint in black, it will make the same
layer visible again, if you paint in white
and it will make your layer partially visible. If he painting Grey. If you lower the opacity of your brush, you can gradually build up the invisibility or bringing
visibility back again. And you can use any brush
you want to get the effect. And it's only making my block 0 to build up layer
visible or invisible. It never destroys the pixels. So you can come back in any point and just
paint out or paint in whatever bit
of your layer you want just by painting
on the layer mask. That is why they are
hugely powerful. That is why they're
used all the time. As I said before,
they are a little bit difficult sometimes to
get your head around. Like when I was painting
in this it here just behind the back of her
head on this layer mask. Even though I was painting
in black, it was dark. Things became lighter and
now I painted white again. Things become darker because it's controlling the visibility, not the actual tone of the
layer it's attached to. That's layer masks, very useful. Have a play around with them. You will end up at some point, I think you're painting
on your layer mask, but you're actually painting on the layer that you want to hide, but stick with them because they provide the ultimate amount of flexibility over
blending a layer with whatever is underneath. Okay, let's move on
to the next video.
20. Gesture Control: This file is Dobbins 01. It is available as a download
and I've just got to the stage now where I've blocked in some colors are now at start. Like to using a mixture
of my paintbrush plus my smudge tool to start working in a
bit more detail. If I come to my layers, are my colors, you are
to head that layer. You know what? In
case I start to get nervous and a bit
timid with my work, I will duplicate the layer, make my original
layer invisible. So now I can be a lot happier. Now I've got a backup, so I can be a bit more
confident when I work. So let's zoom in just only the white area above
the eye paintbrush tool. I've got medium airbrush. And if I sample a
color by holding my finger down just
in this area here, my pastor set
fairly low swiping, gradually build up
my color like that. But my smudge tool, I'm in the touch ups brush
set on the 101 is short hair. Opacity is on full. My size is around, around 40%. But now when I start
dragging, can you see about, I can start at emulate
little bits of fur. But in order to go
back to my paintbrush, I have to select
my paint brush and add a little bit more
of detail there. And I have to keep
swapping between my brush, my smudge tool, one click, I know, but it's taking me away from the area where I'm working. I'd like a slightly easier
way to work with this. Well, that is a whole lot of preamble because I
want to introduce you to the Actions panel or the wrench icon,
go to Preferences. And just under halfway down we have this gesture controls. And you can see I
have a whole load of different categories
here where I can customize how my
interface works. In a previous video, we
spoke about the quick menu, where you activate the
three-finger swipe to bring up your quick menu, customize it. That's all nice. But the fact of the matter is
for a lot of the things you do like Smudge eraser
assisted drawing, you're gonna see a
lot of this tap, officially known as
the Modify button. But I always think of it as a little square thing
with the round corners. And then if I turn that on, I would have tapping the
little square thing with rounded corners will toggle Drawing Assist on
the current layer. Well, let's take a
look at where that is. They are talking about
this little button. What I'm certainly now in-between the brush size
and the brush opacity. And now I have this setup for a right-hand side because
I'm right-handed, although I could
swap that over if my son is using my iPad
because he's left-handed. But what I want to do is come to smudge the one at the bottom, little round square
thing Plus Apple pencil. I'm going to turn it
on and tap on, Done. Now my brush is selected
and I can add bits of white and maybe have a little bit more of that brown
to this area here. But now, while I'm painting, I'm just going to rest my
thumb on the Modify button. And I'll also put a red circle on the
screen so that you know, when you see the red ring
over the Modify button, that's what I'm holding
my thumb on it. So on it am painting
with my brush at that hold down and I get
my smudge tool, even though top-right, my
paintbrush symbol is selected. I'm actually smudging using
my current smudge brush. Then I'll let go
and I can paint the whole down again and I can
watch that go and I can paint. I know getting repetitive but
hold out and I can smudge. That saves me having to go
up to my brush symbol or my smudge symbol and tap on it just so I can come back
to what I'm working on. It streamlines the way I work and anything which keeps
me in the creative zone, instead of me having to navigate the interface has got
to be a good thing. That really is Gesture
controls in a nutshell, a couple of things
to mention though. For almost every category,
if you take a look, I keep on getting my little square thing Plus Apple pencil. If I can do assisted drawing, little square thing
Plus Apple pencil. Or the moment I have that little symbol plus
Apple pencil turned on. But supposing I came
to erase anode side. Well, actually I prefer to
have that erased on there. When I did that, did you see a little yellow exclamation
mark next to smudge? Well, if I come to smudge, you can see that's
now turned off. The reason for that
is because there can be only one thing that happens. You go enough to things
going on at the same time that would just be a bit
messy and confusing. And so if you try and make
it do two things at once, procreate will take away the previous thing
that you have active. I don't want to erase with my pencil while I'm
holding down my symbols. So I will come back to
smudge and turn it on. Watch what happens next? Two arrays. One, I do my little
exclamation mark again, and if I come through
arrays, it's turned off. So the other thing
I would say is I'm mentioning the gesture
controls fairly late in this course because
hopefully now you're getting a feel for what Procreate
can do and how to use it. I think that is the right
time to start customizing any interface because I
like learning new software. And sometimes if I'm
following a course, sono say right at the beginning, customize your
interface this way. By the time it gets to
the end of the course, I forgotten how
I've customized it, and then I might go off
and do a YouTube tutorial. And the interface
works differently to my interface because
I've customized mine. I can't remember how, I can't remember how to get
it back to what it was. So Gesture controls, well,
yeah, they're useful. You've seen it can be
useful right here. It can really smooth out
my workflow quite nicely. But at the same time, I waited until a new
Procreate a little bit better before I went in and started customizing my gesture controls. Because by that time I'm more confident with
the interface. And also I've developed a personal style of
working within procreate. I know what I wanted to
do, I know my style. I want you to know
what your style is. Well, the good news is you have plenty of different places where you can customize
your interface. So it works how you want, okay, That is it for this video.
21. Working with Text: Hello and welcome to the video. This image is
available for you to download it as
called tulip text, but rarely It's just
a placeholder image. While I talk to you about the wonderful world of
text within procreate, I have a couple of layers here. I have my background color, I have my image layer. But if I come to my wrench
icon in the top left and tap, the app panelists lighted. And right there you
can see add text. I tap and now I have
what do you know? Text. Let's add
some text in there. Let's call this Tulip Mania. And there's my text. But I realized that
I got that wrong. I won't be m of the mania
to be in capital letters. So I tap with my pan or my finger and you can
see my cursor blinking. I'll press backspace
and Shift M. You go Tulip Mania, which incidentally, there was
a thing called Tulip Mania. You can Google it if you want. It's an interesting read. And even though it happened
quite a few years ago, It does feel
disturbingly familiar. There you go. I hope I've peachy
curiosity now, but anyway, that's the basics. But of course I want to have a little bit more
control over this. So I come to the right side of my screen just where I'm circling to that
little sign with two a's and I tap
on it and I come to the various things
that you can do in Procreate with text. If you've used a word processor and I'm assuming you have, a lot of these controls
will be pretty familiar, but we'll go through them. First thing, let's increase the size and nothing happened. All right, well,
let's change the font and nothing happened again. That is because I have to select the text before
I can work on it. To do that, let's come
to where it says mania. And I will double-tap. I get my keyboard at the bottom, I get a couple of
controls over the top, the word mania has
been highlighted. And it's highlighted because
it's surrounded by blue, which can be a bit
distracting sometimes. But I also have a
little blue node just to the top left of the word and a little blue node just to the bottom
right of the word. I have found with these
that moving the bottom one, I can move that
around just fine, just by tapping
and dragging while that little blue
dot is the top one, it can be a little bit glitchy. Sometimes. It worked that
time, that's fine. If it doesn't work for you, you can always just tap
in the middle of that M just where I'm circling and
drag it around like that. So now everything is selected. I want to change the fonts. I've got some
controls at the top, and I can do a couple of things with that little
mini many appearing just above the tags
like copying and pasting and selecting
all and what have you. Personally, I'd rather get all the controls in workplace by tapping again on
my little symbol just at the side where it says, a, great, Let's go through
some of these things. Marker felt, well, that's okay, but I'd rather another font. I'm quite founder optima. Some of the fonts you see here, you may have in your
system or you may not, because some programs
install extra fonts. If you don't have all
the same programs as me, you may not have all
the same fonts as me. But either way I'm gonna go with optimal because I like it. Let's make it a little
bit bigger by coming to that middle panel
where it says to design, and I'll come to my size
slider and make it bigger. If I make it much bigger, you can see there's a little
blue box surrounding my text with a little dot on the left side and a little
dot on the right size. And if I make my
text and he Beggar, you find it wraps over
because the text is too big to fit on one line
inside my text box. That is not a problem. Come to with a
little dot just on the right side and
drag it outwards. And also the same
on the left side. Once you make your
text box big enough, everything clicks back onto one line and I can move
it around all I want. And I've chosen optimal, but I have a number of different
styles within the fonts. I have regular chosen. I can choose italic, bold, bold, italic, extra
black, which I don't like. I prefer the original regular. I think it's got
a nice open field to it and it's not too formal. Now the next two ones down
kerning and tracking, these can be a bit confusing. I will start off with
tracking and I'll make my box or a little bit wider. Because when I
increase the tracking, you can see all the
letters increase until eventually they flip
over because there's so much space in-between all the letters that the
whole lines got very wide. So I will reduce subtle
little bit like this. This can be nice when
you are getting a little bit fancy with text. Generally speaking, you
don't want to do this when you're writing
a paragraph of text. But when you're doing a
title or someone's name, or you want to get a little bit graphic and a little bit
playful with the letters, then yeah, Sticking space
in-between them can work. Let's compare that with curving. Same thing happened.
What's the difference? Well, when it comes to
procreate in practice, there's not a lot of difference, but I'll explain it to you. Tracking first one we saw that puts an equal distance
in-between all the letters. Kerning has to do with how
a fault looks on the page. It is optical in nature
rather than mathematical, which means that some
professionals who are very used to
working with fonts, I've comment and
made various changes to a font and I'll
show you what I mean. Take a look at the word mania. Take a look at the two
letters on the right side, the I and the a. Look at the distance
in between them. There's a certain gap there. Now take a look at
the two letters on the left between the
capital M and the a, look at the space between it's
much less What's going on. Well, for hundreds of years,
professional typographers, I've been obsessing
about how text looks on a page if you lay text out. So there was an equal amount of space in-between
every single letter. Well, yeah, that sounds simple, but it doesn't look right. In the case of this, the letter I on the right-hand side is going straight up
and straight down. And it's a thin
letter so you can get a certain spacing got looks right between the I and the a. Now take a look at the M, the assignment on the M that
straight lines sticking up is slanted inputs and so it's
leaning away from the a. If you were to put the same
space in-between the m and the a as you have
between the I and the a, that would now
look too far away. And so we're the good font with a good typesetter or good
photographer behind it. We'll look at all the letters, all the numbers,
all the symbols, and figure out what is the best set of spacing
in-between all the numbers, although that is all the
symbols and every other letter, number or symbol, which as
I'm sure you can appreciate, is a big task. And so tracking has to do with the overall space
between vulva letters. Kerning has to do with a space in-between
individual letters, and it is quite a precise art. I will come on mouse
choose just my m, and then I'll come
to counting on that. Can you see when I
increase the kerning, it's only happening
in-between the m and the a. So if there was something
about the font, I didn't quite like, I might be tempted to change it. Or here's another example. Suppose you, I'll
make that bigger. If I was to do that, then I
might decide, well, actually, maybe I need to alter the
kerning there so it sits separately or I was to
alter the baseline. The baseline that
will raise or lower a letter compared with all the unselected
letters on the same line. And if I was to do something
like that, then yeah, I might want to alter the
kerning so it optically, it fits a little bit better. And can you see how
that blue highlight around that M can be
rather distracting. Calcium very happy about that. Anyway, that is Kerning and why it's different
to tracking it. Okay, so we've covered most of this stuff now, what
about baseline? Yes, We already covered that. Let's choose everything again. Zoom out a little bit. I will make things much bigger. Let's make it so we can actually see two lines of text there. Because letting,
all letting does, is increase the space
in-between two different lines. If you come over to attributes, there is something
here called TT. And if I press my
little button there, everything becomes capital
letters or uppercase letters. Capital letters are
uppercase letters and the small letters are
lowercase letters. But I've noticed that
when you do pressure little TT button and make
everything capitals, unfortunately, it turns
everything small again like this, which I'm not too happy about. So if I tap, get rid, shift and there, and there, then tap on my little aa symbol against take us back into where we were. We're not only that, let's just, let's select all by tapping the little icon at the
top and come back in. Because really the
last things that you must know this stuff and
more word processor or the moment the tulip
and the mania are two separate lines which
are spaced evenly. If I come to this icon which
I'm circling and I tap it, I get justified left, which means the text lines
up on the left-hand side. If I come to this icon, it right justified, which means it's lines up on
the right-hand side. And if I come to the icon
to the right of that, that is justified both sides. And if I tap on it, you get
a not very nice effect. So be wary of that. I'm gonna come back
to center justified. And if I came to the U, that underlines all the text, if I come to the o, that turns all the
text into outline. And if I come to the
button on the end, something strange will happen. But if I make the size smaller, you can see what actually happened is that it's
converted the tax, so instead of being
horizontal, it vertical. But let's turn that off,
Please make my text bigger. Move it around. I'll
move it to there. I've got a nice big text. Now finally I will come
to where it says Done. And there's my layer of texts. Couple of things to note
because they are important. Now you can see my text layer
called Tulip Mania because the tech says Tulip Mania and the icon instead of
a little bitmap, you've got the letter a that
lets you know that you have a text layer and you can come back in and you can
edit that layer. If you just tap on the
thumbnail, there you go. Edit text. Come to my AA sign. And I can go through the
whole thing all over again. Click on Done. There is another command
though called rasterize. Let me explain some things you really do need to
know to explain that. I will come on our slide left
and our duplicate my layer. I'll use my transform
tool to drop it down a little bit like this. Just tap anywhere else on my
Layer icon just to reset. In fact, now what I
will do is I will come to my transform icon. It's set to uniform, and I'm going to make this
text very small. Tap away. And then I'm gonna
come back again. I want to make it very
big again and tap away. And I still have some
lovely crisp text. That is because a text
layer is different from any other layer in
procreate in that it is a vector based layer. What you're seeing
there is not just a collection of
pixels all clumped together to make up
the words Tulip Mania. It's vector-based. You're getting instead series of points which are
connected by lines. And this is all done
mathematically. What that means is, no matter how close you zoom in, you're always gonna get
a crisp looking text. No matter how small you make
it or how large you make it, you're always gonna
get some crisp text. But now I will come here and there's a command
called rasterize. When I press rasterized, the layer I have selected
will get converted so that instead of being a
vector-based layer with a series of
points in lines, in spaces or mathematical, it will get converted
into a bitmap layer, which some people
call raster layers. Now, bitmap layers,
That's what we've been dealing with throughout
this entire course. How clump a little pixels
altogether to create some lovely artistic
effects. So I will do that. I will come to rasterize. Texts, layers rasterized. And you can see instead of my little icon with a
black eye on there, you can see a
little thumbnail of what's actually on that
pixel layer around it. So I will zoom out a little bit. I will come and do
what I did before. I will resize this, I will take it right out
like this and tab away. And now I'll repeat, I will come to Transform and I'll bring it back to
its original size. My word what happened? But what happened
was I converted the whole light into a
load of pixels and then I made the whole thing much smaller while I made
it smaller and etc. The settings then, because
it's not a vector layer, it's a bitmap layer. Procreate did what any other
image editing program does. It has to cram the words Tulip Mania into a
much smaller set of pixel. So it does what it's
told to do by you. In order to do that,
it throws away a whole load of information
about how hard the edges are, what the curves are, and they want to make it bigger again, will all you're doing is taking a few small pixels and dragging them up to
where they were before, but a whole load of information
has been lost and you're left with that, a blocky mess. That is why it is a
very nice thing to keep your text as a text layer.
And can I do something? Can I just slide to the left and get rid
of that awful layer? Because I'm going
to duplicate again. I'll come to my Transform. And just in case
you want to get a little bit creative
and start playing around with the shapes of the text itself
will look if I come to free form and I
dragged down like this, everything got stretched and
then I tap away to accept. That will still stay as a vector-based layer
because with text, you can stretch it
vertically and you can stretch it horizontally.
So that's great. I'll just tap to undo
that a couple of times until eventually, come on. Now, I'll do something similar, but instead of free form, I will come to distort. Do something like this. I'm getting a little
bit perspective effect. Then I will tap away
and watch what happens. Text layers rasterized. That is because with a font, you can stretch it up and
down or side to side, but you can't distort it in
the way that I just did. And once you do
something with text that you can't do under
normal circumstances, it just gets converted
into a bitmap. Let's get rid of that. Answer. My advice to you is, yes, you can start getting
creative and start adding and taking away an altering
the look of texts. But before you do, what I suggest you do
is you can duplicate, comes transform under uniform, make it as big as
you can, like that, or maybe created on
another file which has a lot more pixels
to it and import, but there That works. Then you can do all your
spelling and stuff like that. And then if you
want to come back and say you want to warp
the texts like this, getting this kind of an effect and maybe drag that
down like this. I'm basically just playing
around with the text. Once I accept that,
we'll get rasterized. And then if I come back, come to uniform, supposing I wanted that Tulip Mania just down in the bottom
right like that. I will make my
taxes because I can make my changes to
it and then it gets rasterized and then
I take it down there so that it
remains crisp rather than some small
text distorted play games with it because I have
less pixels to play with. When I do that, it takes
big do you changes, do what he creative work, then bring it down to size. Alright, let's get rid of
that because there are just a couple of extra things
that I want to show you. Leave that duplicate my lab. I will take the
layer underneath. No, no. I'm gonna move it
down a little bit like this, then comment, edit the
text. Make it black. Most of all I wanted
to do with it. But then what I'll do is
come to my adjustments. We use Gaussian Blur and
just slide along until I get the softness that I want. This has been converted now, so it's not vector-based
anymore, it's now bitmap. It didn't tell you that. But if I come to my layers
panel there you can see the layer underneath
is now a bitmap. Incidentally that was black, but I would change that from normal to multiply
because you do get a slightly nicer effect with the shading
in the background. And you can see I
still get crisp text, but now I have a
drop shadow there. And if I decide
that I can always lower or raise the opacity
to whatever I want. Very final thing,
I'll add a layer and I will make this
layer clipping mask. What brush do I have? Soft air brush that's fine. Low opacity, large size. And choose a color at random. Because I'm painting
on that layer. Clipping mask. I can paint in wherever I want the text
to be a certain color. All right, that is taxed
pretty straightforward. Just be aware of the
differences between a vector layer
where you can edit the font and a bitmap layer, which is like everything else
we've covered in Procreate, where you can't edit the text and you
can't edit the font, but you can do some
nice bitmap or face because the very
final thing to say is I've got my vector layer selected that's come
to my smudge tool. I can't use my brushes, all my smudges on my erasers directly on
a vector-based layer. It's saying, Do I
want to rasterize the layer to convert it
into a bitmap layer? No, I don't. Because then I lose
all the flexibility that our text layer
has to offer me. Let's move on.
22. Working with PDFs: A new feature in 5.2 is the
ability to work on PDFs. So if you want to bring a PDF into procreate from the gallery, choose import in the top right. What do I have?
Hip blend mode 01. This is a PDF I produced for
the Affinity Photo course. But if you take a look at it, you can see the various
different pages of the PDF. I can scroll through
the pages with a page assist
feature which is at the bottom or like this. The reason I chose this
particular PDF is because yes, it's written for Affinity Photo, but it does go through the various different
layer blend modes. And I haven't checked, but I'm pretty certain Procreate has the exact same
layer blend mode. They may not all be called
by the exact same name, but the plant modes within procreate other blend modes you find in just about any
image editing programs. So this may be useful
for you over and above. Explaining the page assist. Now you can do various
different things like if you take a look
in the bottom right, this is page nine,
but I can take page nine and I can drag it beyond. So now I have pages 810911. In this particular
case, not so useful, but it can be useful
for you if you are setting up a PDF because yes, you can export a PDF. You can't do things
like edit the text directly that's been
converted to bitmaps. And I will under the page order. But one thing you
can do if I come to say the first page and I
send it off to the editor. And by using Procreate as well, they can do mark upon
it like for example, if they decide that word before should rarely be in
bold, they can always write. Well, the only problem
with doing that is because I've drawn
directly onto my layer. I don't want to do that, so I will two-finger tap
to undo and undo and undo. I keep on doing until I
get back to where I was. Well, okay, let's come
to the last panel. I'm on layer one, and let's add an extra
layer to edit that. The only problem with that is now when I come to
my page assist, I've got page one, my new blank layer,
then page two, that's not quite working for me, but that is very
easy to sort out. Come back to our layers panel
and comfortable layer one, swipe right to select the
layer two and group them. And it will be sensible
to rename this to one. Now it reads correctly, and if I come to my new
layer and I type in bold, now when I come to
my page assist, it all reads as his shirt. Incidentally, all
of these layers, you can see the
little tick marks going all the way up
the left-hand side. All of these layers are visible, but under normal circumstances, you'd only see the
very last page because it's highly
all the others. But with page assist, you
see whichever layer is active and it's not hidden
by everything on top of it. That's a useful feature
they've thought through. Just on the bottom
you can see I can add a new page instead of going
via the layers panel, and I can drag that to
different places if I want. I don't need that
page, so I will swipe left and delete that. Now the editor wants to
send this back to me, and so I can always come to my wrench icon, count my share. And sure enough you have an
option here now for PDF. And you get choose PDF
quality good, better best. Now, I would imagine the PDF
quality good, better best, that we'll refer to things
to how many dots per inch if you're far gets
exported out to us. And also how much
compression you can get on your
various Devin images. Couple of things
to say about this. When it came in, it converts
to all my texts bitmaps. So unless I'm missing
something when you export, it will also go out
as bitmap artwork. So you won't have the ability
to do things like edit text that does limit
its usefulness. I wouldn't recommend this
as a fully featured PDF, but that's not really the point. The point is, this
is going to be useful for people who are maybe doing things like comics or for people who don't
procreate tutorials, we want to export PDFs
directly from within procreate about things like
brushes and how the different brushes
work that will be useful. If you have prepared a comic, then all you have to
make sure that you do. If Allie, one-page is made
up of more than one layer, make sure you group the layers like I've done with page one. Then when you export, things should read just fine. So that is another useful
addition to procreate. So yet another well-done
to the makers of the app.