How to Draw Landscapes in Procreate - Utilizing Layers in your Process | Celine D. | Skillshare

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How to Draw Landscapes in Procreate - Utilizing Layers in your Process

teacher avatar Celine D., Digital Fantasy Artist

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:19

    • 2.

      Reference and Utilizing layers

      3:29

    • 3.

      Textured Brushes in Procreate

      1:11

    • 4.

      Blending Exercise

      2:50

    • 5.

      Sketching

      2:22

    • 6.

      Blocking in the Base Layers

      1:53

    • 7.

      Sky and Clouds

      2:28

    • 8.

      Mountains

      6:44

    • 9.

      Fields and Path

      5:58

    • 10.

      Flowers and Grass

      3:49

    • 11.

      Adjusting Values

      2:01

    • 12.

      Adding Textures

      3:34

    • 13.

      Finishing Details

      3:14

    • 14.

      Final Thoughts and Class Project

      1:02

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About This Class

If you’re new to Procreate or digital art and want to learn how to paint landscapes, while using layers to your advantage, this class is for you!

In this class you will learn:

- Basic use of layers such as alpha lock and clipping masks

- Simple ways to blend through an exercise

- How to break up a landscape into smaller digestible bits

- How add texture with basic Procreate brushes

- How keeping separate layers adds room for editing

In this class we’ll be going over the entire process of painting a landscape in Procreate, seeing how the different parts can come together, while working in different layers for each. We will use Procreate’s own texture brushes to bring life and interest to our drawing, while going over tips for using layers to their fullest.

You’ll be completing a blending exercise and hear the basics of layers to help prepare your to give an entire landscape a try. From sketching to adding the final details, it’s all demonstrated for you to follow along with. The exercise template, reference, and my favorite blending brush is available under resources.

Even if you are using a different drawing software or devise, you can learn from these exercises and methods, as they translate well to e.g. Photoshop and pc.

Although starting my digital art journey in Photoshop, once I got my first taste of Procreate I’ve never looked back. I use layers all the time in my work, as I create fantasy portraits and magical settings.

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Meet Your Teacher

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Celine D.

Digital Fantasy Artist

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Level: All Levels

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Transcripts

1. Introduction: Hi, my name is Selene, the digital fantasy artist based in Denmark. During this class, you'll be learning how to utilize layers in Procreate while painting a landscape. Layers, or one of the major advantages in the digital medium and can really help take away some of the fear failure when attempting an intricate motive like nature scenes. In this class, you'll be completing a blending exercise to prepare for the process of painting a landscape in Procreate, which I'll demonstrate in smaller detestable sections. Through this project, will cover how to adjust layers according to each other and how to add texture and detail with the brushes procreate has to offer. This class is meant for all levels. But if you're new to digital painting or painting in general, you can benefit from also taking my class on color mixing in Procreate. Here I go over the most basic color theory and how to mix and pick colors digitally. But without further ado, let's get on with it. So grab your iPad, viral procreate, and let's get started. 2. Reference and Utilizing layers: Reference is always good for learning, even if you don't plan on following it to a T, that's the thing. You can follow a reference to whatever degree want. I like having one, if not multiple to help me with direction and how to shade things. Yet my result is never meant to look exactly like either of them. In essence, don't be scared to use reference and think you have to be able to produce something that looks just like it. Today we will be using this one, featuring a landscape with a stone path as a focal point and flowers in the foreground. Figuring out how to approach a landscape and where to even start can make it a little daunting. But that's when utilizing layers can make it all the more accessible. For instance, in traditional art, we have to be mindful or what is the furthest in the background and what will overlap with what when we start to paint. Otherwise, you might struggle getting things to stand out in the foreground unless you're working in a completely opaque medium. But digitally, we can work on the foreground, middle ground, and background interchangeably, since we can keep it on different layers and anything can be undone. If you're new to digital art. Layers would like transparent film on top of each other, where you can paint on one layer and only affect that layer. This also means that you can delete or alter one layer without affecting the rest, which is a major advantage, are working digitally. You can also move layers around if you want to change the order and change which layer overlaps, what? Layers can also be merged together and become one if you want to simplify things. But keep in mind, once merged, you can't separate them again. Layers also has some useful settings like Aflac and clipping mask. By alpha locking your layer, you'd look in the pixels already in that layer and now cannot paint outside of those. This means that you don't have to worry about painting outside the lines, which takeaways on with the pressure and allows you to spend that energy elsewhere. Clipping mask layers that stick to the layer underneath and function the same as alpha lock in the sense that you cannot paint outside of the pixels of the base layer. Clipping masks have an advantage over the simple epilogue because you can go back into the base layer and edit the color or shape of that layer while still keeping what you've done in the clipping masks. You can add as many clipping masks to a layer as you want and change up the order them as you go. As a whole, they are a great tool to split up the work into smaller sections. So you can work on bits of a painting at a time without fear of messing up anything. Now that you have some basic knowledge of how layers work and how I propose you use them, we can move on to the next few points before we dive into the landscape painting. 3. Textured Brushes in Procreate: Procreate comes with a lot of different textured brushes by default, for us, a lot of options for you to play around with. I do find that I prefer to use a blended base of color before you shouldn't textures, since it can get a little busy. If I go in with textures right from the start. This project, I use a variety of brushes, all standard, and I encourage you to play around with all the options. And finally, once that gives you the look that sushi style, for instance, I use a brush pens for drawing hair to do strands of grass. So there's a lot of potential just waiting to be found. The base layer, I'll be using my custom blending brush, which will be in the resources if you want to use it. 4. Blending Exercise: Before we get started on the landscape, I'm going to go over the most basic ways of blending that I will be using in my painting process for this class. In the resource section, you'll find these exercise template that I made for you to play with. Import the PNG file into a blank canvas in Procreate and alpha lock the template layer. This way we won't have to worry about painting outside of the lines. The three types of blending we'll be practicing here. Blurring, smudging and pen pressure. Starting from the left foot blurring. Pick a color and then use the selection tool to mark the circle and color Durbin. Then select part of the circle and drop another color. Now a circle has two pillars with a defined edge, which we're going to blur. Stolen the template layer, go to adjustments and press Gaussian blur. Now you can adjust how much you want to blur by dragging the pen from left to right. Going overboard will make both colors flow together, but somewhere in the middle would give a smooth blend. Downside to this type of blending is loss of detail. Now onto smudging. Filled-in circle with two corners of your choice before going to the Smudge tool set to a large, precise. You can easily smudge the lines between the colors and blend the transition. You can also drag lines back and forth for different look, but smudging following the direction of the edge will give you a very nice even blend. This method is better if you only wanted to an area and not entire layer. Finally, we're going to blend with pen pressure. For this, you'll need a brush with pen pressure sensitivity enabled, like my blending brush. Fill the circle with one color, picking another to gradually blend in from on-site. You can do circular or diagonal strokes, but start with light pressure and gradually apply more to get capacity. Go back and forth between the colors and blend them together with a light hand until you hadn't with the transition. I will use these three types of bending interchangeably throughout the project. So go ahead and download the template and complete the exercise for yourself. 5. Sketching: The good thing about painting something organic is that you don't have to follow the exact lines of the reference photo to look natural. So start lightly sketching out where I want each component of the landscape, in this case the mountains, fields, path and flowers to go. First, try to get the placement down so you can get the proportions you're looking for. Then you make a new layer on top and lower the opacity of the button one and make them more confidence sketch. But still it's just inch. And when drawing nature, I find myself making losers sketches that when I draw people, don't feel any pressure to make it very strict detailed sketch. The most detail I put into my sketch was the rocks on the path in the foreground, a social and I have to have to find. I wouldn't suggest you spend anytime sketching out every single flower or grasp patch, since that would just chloride the sketch and also make the undertaking so much greater. Art should be fun after all. When you no longer need the initial sketch layer, you can turn it off and in order to avoid clutter I just deleted. Now we're ready to start adding color. 6. Blocking in the Base Layers: Normally, I don't bother naming any of my layers, but I did for the sake of this class. So you can see my starting port labeled the mountains as the middle ground, which is technically not right. But that doesn't really matter. The important thing is that we have layers for each of the big components of the landscape. So we can start blocking in the colors. You can color drop mark with the selection tool or simply painting colors according to this, It's like I did. The reason you should laid out all of these base colors is that it's much easier to see them in context when they're not just sitting against a white background. You don't have to be precise at this point, as long as you get the colors in the right areas. Once you have each layer filled with the chosen color, you can make adjustments like moving them slightly, which we couldn't do if everything was in the same layer or even working traditionally. Now, we can move on and focus on the layers individually. 7. Sky and Clouds: Since this guy is the background layer, we can make this sketch invisible and jump right into shading. I use light pen pressure to lay down darker blues and ROC curve for the clouds before using the smudge tool to lightly blend it together. This guy just around the edge of the mountains is a little lighter, which makes the mountain stand out. So I made sure to leave that area lighter. Make sure you blend in the right direction. Even when using this much torque, I said helps keep the right flow. Don't go overboard on the blending since we still want the class to stand out a bit. This guy's portion of this picture is so small, That's not too much to paint. And we can now move on to the mountains. 8. Mountains: Firstly, we need to define the tops of the mountains so they clearly stand out from the sky. Select the appropriate layer and color, pick the base color. Now you can make the sketch visible again if you want. But I chose to look at my reference and just draw the very tops from that. I alternate between the brush and the eraser to make the shapes stand out. Because thing about drawing nature and organic shapes is that you don't have to follow the reference strictly in order to get a convincing result. Just paint peaks that looks good to you. Then we can move on to shading. But before we do, I'm going to adjust the color of the base mountain layer by going into adjustments and press hue, saturation and brightness. This function does exactly what you'd assume. Here. We can trick the hue saturation and value. Again, if these terms are unfamiliar to you, have a look at my previous class though, to help you out. You can continue to work in this layer and put it into alpha lock to stay within the already present pixels. Or you can work in layers on top of that, that you said two clipping masks? I worked in multiple clipping mask layers so I can go back and forth adjusting as I go. Now I tend to sketch back on in order to have a few guidelines are what the different sections of rock overlap each other and create shadows. Since the mountains are mostly covered in snow, I go in with a medium great to roughly lay down the shaded areas and a very light gray for the highlighted snow. At this point, we're still just getting down the right color and values. So don't worry about blending just yet. Juices mana area of rock to focus on, to like getting overwhelmed and start laying down shadows in a dark brown. At this point, I made a new clipping mask on top of the mountain layer. Adjustments can still be made to the snow we put down before. Look at your reference to see appropriate places for the shadows to go to help give shape. Along the way, you can always turn the sketch on and off, which I tend to do as soon as a half the basic structure down. Then pick a color that is lighter than the base and start adding a bit of highlights to the mountains still in the same clipping mask. You can also make a new mask that's up to you. That's the glory of it. You can have as many or as few layers as you want. I went back to the snow mosque, too dark, gray on the shadow side of the peak to have a sense of shade. Returning to the top mask, I continue shading is also kept very rough only with a natural blend I get from the pen pressure of my blending brush. The objective of the very first shadow past is just to get the basic sense of shape down because we can always return and refine things. I decided to blend the edges of the snow mask. You shouldn't blur to make it a little softer. So select the snow layer and go into adjustments. Then hit Gaussian Blur and swipe from left to right it until you have a soft lint. You're happy with magenta the shading mask, and finish up shedding the rest of the mountains bit by bit. The downside of using blue to blend is the loss of definition. Once the mountains were all basically shaded, I go back into the snow mosque and use a slightly darker gray to help bring back definition to the shadow side. Some edges need to be lift Harsha in order to give shape. So look at your reference and see you online should be softly blended versus when they should be harsher. Help make it look more 3D. I used a light gray, nearly white to help highlight the snow where the light hits it. Be careful about adding highlights that a straight-up bite though, since we haven't shaded the rest of the landscape. And you might want the option to brighten this area of later. Zooming out to get a look at the illustration as a whole is a good tool along the way, is it allows us to see how well everything registers from U4. Finally, he is in three layers. We have for this section, month for the very base shape for the mountains, one for the snow, and 1 third the rock shading. Now we will move on to the next section so we can get a basic shuttle pass down all over before returning to a texture and finer details to the mountains later. 9. Fields and Path: Go into what is technically the middle ground. We got to make a new layer on top of the field and set it to clipping mask. Then we can start working in shades of yellow, orange, and green. You shouldn't curved horizontal strokes to give the feel of hills in the landscape. Sketch helps give a sense of where the small hilltop should be. So we can add the night as Carlos there. Use a smudge tool to blend the stokes together. We can add another clipping mask to the final landscape further. Now we have a sense of the hilltops. We can add a darker shade to the lower points to emphasize it. When you have the basic fields down, we can move on to the stone path. Make a new layer on top of the previous field layers, but they'll make it a clipping mask. This layer will be the base layer of the path. So we can start by filling in the shape with the sun at color. Make a clipping mask on top of the path and start filling in the shadow between each stone with a dark brown. The sketch is very helpful here to get the initial placements of the stone style. Further in the distance, I stopped focusing on each one and just let everything merged together in order to keep the focus on the foreground. Keep in mind that shadows will look flat if they are a single color. So adding a slightly lighter tone for variation can really lift the image. To look on the surface of the stones. Make a clipping mask under the first, directly over the base layer, which will allow us to paint underneath the shadows, would just put down. Adding darker and lighter tones to the flat tops will make the Rock rules more natural and textured. Adding the variety in colors help bring life to the Stones. Since rocks in real life can have many different hues, I added both a yellow and a colder blue tone. Making another clipping mask on top. I will start now. I can go in with an even darker brown to really carve out each stone. This will sharpen things up and bring another level of dimension, referred to as the reference and see whether should be sharp lines and where darker shadow should fade out. Making things look real is sometimes getting the rag inch between blending and not blending. Using a brush with pen pressure means that you can use the same dark color too. I cracks often varying value to the Stones by adjusting how much pressure you use. The cracks will help break up the large surface of the stones and bring more interest to the eye. How much detail you add at this point it's up to you, but you can always return and add more later. When you're happy with the state of the path, you can move on to the flowers and the grass of the foreground. 10. Flowers and Grass: The further to the front of the image we get, the further to the top of our pile of layers. You want to work for the flowers and grass off the foreground. The layer needs to be on top of the path layer since we want the foliage to overlap the path. Previously, I used to sketch as a guide to lay down a base color before turning it off again. Bringing the grass color slightly over the edge of the path in-between the rocks to make the path look more integrated into the landscape. For the sections that are covered in flowers, I use a dark reddish brown as a base. Since this is foreground and meant to overlap what is behind it. I didn't lay down a basic shape with a clipping mask. Instead, I lay down the colors in the base layer, since I know I'll be putting multiple different layers on top of later. When ready to add the flower color, I make a new layer on top, still just a regular layer, so it can still overlap what is beneath and make the edges look random and natural. Painting every single flower bud would have been daunting. So instead focus on getting corner down in the areas of dense flowers. To start with. Returning to the previous layer, I can add the stem color of the flowers in any areas that was forgotten, like in-between the rocks of the path. In a fresh layer authored in this section, we go in and define the clusters of flowers. I do this with the same blending brush, set of variance, smaller sizes, and gently dabbing and stroking in the right areas. This is meant to look rough drill and I just want to add a bit of definition and I'll make a layer in-between the two flower layers and use a darker color to help define the flower clusters. Select the top flower layer and set it to alpha lock. This is a neat trick, as we can now call in and change the colors of the flowers without affecting the layers underneath. I work in different tones, pinks and corals to make the flowers look lively. I believe the flowers like this for now and return to add some texture later. In a new layer on the very top, we can start editing some grass strands. I'm still using the same brand new brush at a very small size and instructs in the right direction according to the reference. It's nice that we can focus on some details in the foreground before actually having finished the rest of the picture for a few reasons. It's nice to get some details in where we wanted them to be for sure because then it's easier to figure out how much detail is needed as everywhere else. Also, I just find it uplifting that I can jump between sections. Should I just want to work on something else for awhile? You want these strands to overlap everything else and stand out. Focus on the one in the foreground for now, since we'll be adding more texture and details shortly. 11. Adjusting Values: The trick for checking how the values of an image work together is to go into actions and hit Copy Canvas, which takes a snapshot of every visible layer. Then paste it on top of all of our layers and go into adjustments and remove the saturation. We're then left with a grayscale image of a current artwork and can better see how different components work together. I also desaturate the reference image to compare the two and get an idea of where can focus on more attention. Let's make some adjustments. Mainly darkening some layers that have too light of a value. I do with this in two ways. The first one is to go and manually in the different layers and choose a similar but darker color and work those in with my blending brush. The second way is to select a layer and go into adjustments and play with the brightness and hue to get closer to the look you want. This way you can tweak the entire layer at once if that's what we need. This is yet another advantage of having elements in different layers centered leaves so much room for editing along the way. Now we can move on to Edison visual interests through textures. 12. Adding Textures: To add some texture, I'm going to use some of the default brushes that Procreate comes with starting with concrete block under industrial torque on the mountains and make a new clipping mask on the top of the others and use a dark brown to add some texture to the dark areas. The brush does most of the work. You use a light hand and varying brush sizes. It's not a huge difference, but it interest on otherwise smooth looking mountain. Next, let's work on the path using the brush grunge textures. Make a new clipping mask to the section and move it under the two top ones. So we only affect a tub of the rocks and not the shading in-between. Brush on both, a lighter shade for the highlighted areas and the darker one for the shaded ones. If you ever lose track or which layer is what? If you forget to name them? Like me, you can always flip him on and off and see what they contain. Make a new layer under the alpha locked flower layer and find the brush called fine hair. On the push-ups. I found that this brush is good for making grass patches without having to paint every single strand. So a go-around using various shades of green and chanting the brush size to break up the flat base layer mixture to have grass hanging over the path to make it look overgrown. To add some texture to the flowers, make a new layer under the logged flower layer and find the brush aurora on the autistic. This makes a splash, it dotted texture that helps fill out the illusions of the fields. Having tons of individual flowers mixture to change up the colors a little so everything doesn't blend together. You don't have to use the textures of the brushes as they are. You can also use the smudge tool to skin the texture of a different look. Return to the top mountain Clipping Mask and use an almost white great That's on pottery snow, using the crunch and textures. When you've worked your way around the whole image and the textures you felt like we can move on to the final details to bring it altogether. 13. Finishing Details: This part is about going back and forth between the different layers and add the last few details that you feel will elevate the piece. This can be both in layers or masks underneath each other or on the very top of the layer. I add some variation in color and value to the kras to help the texture we added previously stand out more before going on to Item individual strokes. When doing individual strokes for grass or whatever it might be to use a color that stands out a little because otherwise the effect won't be much. This is the time where you determine where you're painting could benefit from a little more detail to have the, I wonder the direction you want it to. The right side of the foreground has a lot of grass going on. But I find that as long as you have the right colors in your base, you can get away with only occasional single-strand to sell the effect. The left foreground has some single-strand of golden wheat or grasp that really helps bring out that final bit of detail. The single strokes are just done with my blending brush, so nothing special. The great thing about keeping so many layers separate is that we still have access to everything and can jump back and forth to a hawks content. If you feel you have too many layers and it gets a little confusing, you can always merge some of them. I added a new layer to the flowers and use the same texture brushes before to add highlights with a lighter color and a smaller brush size. Like a lot of people, I really enjoy adding highlights, GAS. It's just one of the most satisfying boards. In a new layer on top of the path. I used the same brush to add some green foliage between the stepping stones. The reference photo has a bit of mist at the bottom of the mountains on the fields. So made a new layer on top of everything and use the cloud brush on the elements to suck the paint that in. Whenever you're happy with the amount of detail in your painting. And we can call it a day and admire artwork. 14. Final Thoughts and Class Project: Now we've been over the use of layers and a demonstration of using them to paint a whole landscape. So now it's your turn. The class project for today is to complete the blending exercise and play around with layers. Even making an Italian landscape if you offer it. The reference and exercise template, along with my branding is available in the resource section for you. Thank you so much for taking this class. I still recommend my color glass as a supplement to this one. But I also have other classes on Procreate you might like on my page. If you want to see more of my personal ad, you can find me on Instagram at saline that data out. I'll have a look in my Etsy shop. Have fun creating and bye for now.