Procreate: How to Draw Noses - From Sketch to Finished Digital Painting | Celine D. | Skillshare
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Procreate: How to Draw Noses - From Sketch to Finished Digital Painting

teacher avatar Celine D., Digital Fantasy Artist

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      0:58

    • 2.

      Reference and Sketch

      2:53

    • 3.

      Color and Shading

      4:19

    • 4.

      Finishing Details and Adjustments

      1:45

    • 5.

      Final Thoughts and Class Project

      0:51

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About This Class

If you’re new to Procreate or digital art and want to learn how to paint noses, this class is for you!

In this class you will learn:

- How to draw and paint a nose from start to finish

- How to make layers work to your advantage with clipping masks and blend modes

- Small tips to add realism to your work

In this class we’ll be going over the entire process of painting a nose in Procreate, going through everything from sketching to details.

We will be going over reference and brush choice, sketching, values and shading, all with tips and advice for you to follow along. The references used for the art, along with the sketch and my favorite blending brush is available under resources.

If you want to learn how to paint skin in 5 effective steps, check out this class:

Even if you are using a different drawing software or devise, you can learn from these tips, as they translate well to e.g. Photoshop and pc.

Although starting my digital art journey in Photoshop, once I got my first taste of Procreate I’ve never looked back. I draw inspiration from multiple sources all the time in my work, as I create fantasy portraits and magical settings.

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Meet Your Teacher

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Celine D.

Digital Fantasy Artist

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Level: All Levels

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Transcripts

1. Introduction: Hi, my name is Lee and I'm a digital fantasy artists from Denmark. In this class, I'm going to teach you how I draw noses in Procreate. You can use these techniques for doing individual studies will help you work your way towards painting a full face of portraits. My style is somewhere in-between realism and fantasy. So I'll be going somewhat realistic. But you can stop at whatever point suits your style and make it your own. I have all the classes that compliment this one, like color mixing, how to paint grayscale portraits, and painting skin with blend modes. These will go into more detail about the individual topics. So stop by my profile to have a look. So get out your iPad file, procreate, and let's get started. 2. Reference and Sketch: For this class, we'll be using this reference, which I got by zooming into a picture of a whole phase. Therefore, please excuse that it isn't high definition since crisp feature references are hard to come by. Really focusing on only the notes for this project, which makes it all a little more digestible, especially for beginners on those new to portraits. Lagging mother projects. Are you mostly use one brush, this blending brush I made myself, which you can find in the resources. But you can use any simple round brush or a textured brush as long as it uses precious sensitivity, It's all about finding or suits you and your style. I use the app, this href, to hold my reference and have it up simultaneously with procreate. So nothing overlaps with my canvas. Like Procreate's own reference feature does. Now, let's look at the basic shapes we're working with. The front, the nose can be broken down into three circles. A big one for the tip of the nose and a smaller one on each side for the nostrils. Next, draw a line on the bottom of the middle circle and extended to each side. The nostrils outline both of the smallest circles to finish them off. Do some lines to indicate the tip going into the bridge of the nose. And there you have. It is simple enough. Sketch. Erase the initial circles and adjusted proportions if needed. My sketch was a little too wide, so a squared together a little before going back over some lines and thinning others with the eraser. Finally, I set the layer to alpha lock and painted the sketch brown as I like to sketch in Gray initially. Let's recap how to sketch your nose for all three overlapping circles. A big one in the middle and a smaller on either side. Draw nine from under the middle circle going into the bottom of the others. Outlined the two smaller circles and make lines to indicate the nose bridge. Erase the circles and make any needed adjustments. 3. Color and Shading: Making a layer under the sketch for the base skin color and fill in a square. I choose a yellow tone, but study a reference to see the undertones of the skin will be working in clipping mask on top of this layer. So we stay within the area. Because we work in digitally, we can work in reverse order and do the highlights first if we want. This reference has a very prominent highlight on the nose tip and bridge. So at those, to help get the lightest value established, I like to have a palette layer on the very top with swatches of the colors I'm using, so I can easily pick them again. Now on to shading Megan layer onto the highlight and set it to multiply, pick a dark reddish brown and use this to shape the nose. I use a mixture of pressure sensitivity and the smudge tool to blend. When shading, refer to the reference to see how the shadows fall. The side of the nose bridge has a shadow, since the nose sticks out like a triangle from the face and therefore prevents that I'm passing. The bottom of the nose isn't shadow as well. And the nose also cast a shadow on the skin below, but the lips. Finally, each of the circles we had in the sketch will also need to be shaded spheres, although they merge together. If the sketch advocates a new way, you can erase or smudge pots of it. You can remove it altogether. When you have the basic shading down, make a new layer set to normal. When did the shading usual reddish tone to add variety to the skin according to the reference. One of the great perks of working digitally is how easily you can jump between the layers and move them according to each other. Since the shading layer is set to multiply, it will now affect the brush layer we've been working in making the plasmid integrated with what we've already done. Now we're going to deepen some of the shadows in a new layer on top of the initial shading layer, also set to multiply. Use a dark blue to go over the shadows that needs to be darker and cooler, like butter the nostrils. This darker value in some areas will have a dimension. Now that we have a good range in values, it's easier to see what the skin looks flat and need some more work. So go back to the first shading layer and use the same brown easily picked from the palette layer and add additional shading. Although we're not focusing on eyes of cheeks in this class, you can see the beginning of both in the reference. So I shade accordingly. Going back to the highlight layer, I use the same highlight color to light up the skin when needed. Let's recap how to color and shade and make a base layer and film skin color. In a new layer, make the permanent highlights shade with brown and a multiply layer. In the layer on the shading. Deepen shadows with blue in the numerator bi-layer. Go back and work in shading and highlights layer if needed. 4. Finishing Details and Adjustments: Take a step back and look at what we've done so far. If anything looks off, now's the time to make our final adjustments. I went to the shading layer and use the liquefy tool to push the shadows by the tip a little before adding subtle additional shading. In the reference, the highlight also has a cool purplish tone to them. So I'll make a new layer and work that in. Sometimes you don't even need to change the value of something just to make it stand out. Finally, I added a lighter value of what was already present around the nostrils were light, refract in the shadows from the surroundings. Let's recap this section. Use Liquify to make any adjustments if needed. Additional sudden shading and a cool tone to the highlights. And make small vibrations to values of the shadows. 5. Final Thoughts and Class Project: Now we've been through how I paint noses. So now it's your turn. A class project for today is do your own no study based on the steps I've shown you. If you'd like my sketch to work with, it is available for you in the resource section along with the reference and abandon brush. Don't forget to check out the other classes on my page if you need more classes on Procreate or digital painting. Thank you so much for taking this class. I hope it was helpful to you. If you want to see more of my personal, you can follow me on Instagram. That's it into detail. On grading and bye for now.