Transcripts
1. Introduction: Hi, I'm Jake, and in this class, we will learn how to create a logo burn animation template, which does not require
any external plugins. You don't need to
have any experience working with a Dobe
after effects. You can even download
the pre trial version, and it will work fine. I'll explain each step we are going to take to
create this effect. You can use your logo text or any shape to
get a unique look. Provide you with all
needed knowledge, so you can understand
each setting and make adjustments
to make this effect, look exactly as you want. You can always write
your questions in discussion section under any of my classes to get help from me while creating cool effects. I'm excited to see your projects after completing this class. I think it's the
best way to learn new software while creating
interesting effects for fun, and to complete this class, our goal is to create your logo burn animation after
effect template. I'll be happy to
see in my class as also your result after
following all the steps. So let's get started.
2. Create Stylized Text: So I'm using Adobe
After eFax 2024, but you can use pretty
much any version of Adobe After effect.
It will work fine. If you cannot see some of
the panels on my screen, you can enable it from here, for example, a line, a line. Let's create our first
new composition. We can click here or go to
composition, new composition. L et's call it your logo here. Duration, let's
set to 15 seconds. It will be fus D, 1920 by 1080, and 30 frames per second. You can set it here.
And click Okay. As a logo, we can use
text or any shape. Let's use this
horizontal type tool. Left most click in it. And left most click
and drag to create this text box in which we
can just type our text. I'm going to type Ge You can change here in character panel to any font which you want. I'm going to use Monsat, and I'm going to
set to Extra bolt, but you can use any font which you like. It will work fine. Let me make it a bit bigger. With this election tool, we
can just move around here. Once again, if you cannot
see this character panel, you can go to window and
enable it here character. Also, we can use this align, to align horizontally
and vertically. It will be in the
middle of our screen. The next step which we can do is to apply some paper texture. For this, we need to create
new solid, go to layer, new solid, and we can just
call it paper texture. Make sure it's the same as
our comp size, which is fulD. You can just left mostly here, and the color here
doesn't matter, so you can pick
whichever you want. And click k. Just
make sure to place it above of our text,
logo, which you have. Then we need to change this, so it would be as
adjustment layer. You can just click here. By the way, if you
cannot see this icon, which allows us to enable
this solid as text layer, you can just simply
click here to enable this expand or collapse
layer switches, or just click here on Title
switches to see this icon. Now let's apply some effects, which will allow us
to make this logo, look more like a paper. So let's go to window and
enable eff presets panel, waited for it to load up, and let's just make
sure we can see it. By the way, you
can always drag by these little lines to adjust the visibility
of your panels, or just simply most slicken it and close the panels
which you don't need. In this effects
and presets panel, we can just simply type
effect called tint. Here under Cligration, tint, you can just left most slick and drag it on our paper
texture solid. Here we can choose the
color which we want. Let's go with something more like orangish and desaturated. Basically, you can choose
any color which you like. I'm going to go with this one. If you want to have
exactly the same color, you can just simply type
these three numbers, which is 40 27 and
59. I clear key. Next, we have a color, but we need to have
a bit of texture. Let's type here fractal noise. Let me just move
this panel here. By the way, you can
always go to window and change this workspace
to standard. In this case, we
should be having the similar panel layout as on my stream.
This is the plug in. I'm going to close it,
and here in the fx rests, we've typed our fractal noise. Let's left most click on it and drag it on this
paper texture solid. Drop it. Here we want
to change a few things. Let's go to transform and
make it scale a bit smaller. I will resemble a paper texture. Maybe something three
will work fine. Also, I want to change
this complexity to one, and also this opacity, we can reduce it to leg 21. We can see we now have some
texture on our logo or text. Next video, we are going to create this kind of transition. After effects would
know where this film burn effect will start.
See the next video.
3. Burn Source: Okay, Let's create this
film burn transition, which will be the
source of our effect. Let's create new composition. We can create new composition
basically here or once again on composition,
new composition. Let's call it burn transition, and the settings, we
can leave it as is. Clicky. The core of this
effect is CC burn film. First of all, we need
to go to a layer, new solid, and
let's call it burn. Let's change this
to white and click K and also click a K to
create this new solid. Now we can go to effects
and press panel here and type here CC burn film. Let most click in
it and drag and drop onto our new solid. With this burn property, we can animate our
effect as you can see. As I'm changing this value, we can get this effect. Let's set this time cursor
here at the beginning. Let's set this value to 60. Here we are going to
create a new keyframe. To create a new
keyframe, you need to left most lick on
this stopwatch. Let's left most lick here
along this burn word, and then select your layer
and press U on keyboard. As you can see, I've pressed
and here our keyframe. What is key frame? Key frame basically is a point in time, which remembers the value
of certain property. In our key this keyframe, remembers this point in time, which is 0 seconds. It remembers this value, 60 of property burn,
which is this one. If I'm going to set this time
cursor here to 6 seconds, just set it here
and change to zero, you can see that it will
set a new key frame. Basically now effects
remembered two values of 60 here and of zero
here at 6 seconds. If I'm going to scroll through, you can see that we
have our animation. Basically, it goes if
you pay attention here 60-0 while this times goes. In our case, we want to have both transitions of operation of our text and dissolving here. Let's set here at 12 seconds. As you can see I'm exactly
at 12 seconds to 60 again. Now we will have
this animation of operation of our logo,
and then dissolving. If you don't like this pattern, you can just simply click
here on random seed and just using arrow keys on
keyboard, change the value. As you can see as
I'm changing here the value by
pressing up or down. It will change the pattern. In my case, I've
used pattern of 21, Let's go with this
one because it will look exactly as in
preview to this class. But feel free to change
to any other value and you'll get
unique transition. Next thing which I want to
add is fractal noise effect. Let's go to a layer new solid, and let's call it fractal. We would know what
this layer is. And click Okay. Here and
effects and presets. Let's also type
fractal noise and select it and drop it on
our fractal noise solid. This fractal noise effect, we will add some complexity
to our transition. As you can see with
this eyeball here, I can just enable or
disable the layers. We don't need really
to change much, just go to transform and let's make this scale a
lot bigger like 220. Also change the opacity
of this layer to 30. We can just simply
select this layer and press t on keyboard
to see the opacity. You can just simply click here and scroll it
down to transform, and here we can
see this opacity. We want to change to 30, so we will see also
our transition effect, which is below this one. To blend these both effects, we can just go to mold. Once again, you can
always click here to expand and see all
of these icons, and here under mode. Let's set it to overlay. As you can see it blended well, but we also need these
parts inside to be also black because we will use this burn transition
as a source, and logo will appear
only in bright spots, and other spots should be
completely dark black. Let's go to burn effect and
here N effects and presets. Let's type solid composite, and just jag and drop and make sure to
drop not on fractal, but on burn layer below. On this one, which has
this CC burn film. As you can see, I've dropped this effect under
here. Solid composite. Let's change this color
to black and click Ok. Now as you can see we've filled this part
with black color. Let's close this layer. Next thing which we
want to do is to create a harg transition so we
would see the edges better. Let's go to layer
adjustment layer. And let's go to effects and presets and type
here brightness. So we need to select
this color correction, brightness and contrast. Let most click in it and just drag and drop here on
this adjustment layer. Here we want to change
this contrast to 100 to get the hart edge. And we also need to
click on this checkbox, so it will work just like this. As you can see, we have
this really nice edges, which will resemble
a burn effect beta. Final thing which
we want to do with this burn transition
composition, we want to go to Project
panel to see your logo here, this composition, which we
created in previous video, and just simply
selected and drag and drop here just under
adjustment layer. Because we also
want to introduce our logo into this
burn transition. To mix it with our effect, we just need to add
a gasian blower, type here left mostly, drag and drop onto your
logo here composition. Let's add it to 35
to blur it out, and also let's apply
a tint effect. Also drag and drop
under gasian blower. Now as you can see, we've added
our effect into this mix, and to make sure it
will blend better, we need to change
this mode to overlay. Now, if I'm going to disable
and enable this layer, you can see that we already
have these edges of our text incorporated
with this animation, which will look a lot better
once we finish this effect. Also, let's go to file and save our project because after effects can crash
from time to time. This is a good idea
to go to file, save S, and save wherever
you want on your computer. I'm going to call it this
class and click save. On this video, we've created
this transition effect, and the next video,
we are going to apply this effect on our
logo, just like here. As also, we are going to add multiple effects one by
one to finish this effect. See in the next video,
4. Burn Transition: On this video, we
are going to use our burn animation and apply
it on our text itself. So let's create an
other composition. Just click here to create
new composition on this icon or go to
composition, new composition. Let's call this composition burn animation and click Okay. Here, we want to drop our logo. We would have as a base. Then we want to use
our burn transition, which we've created in previous
video and drop it here, and we want to hide it because we will use only as a source. This will be as a map, which we will apply
onto our logo. If we will select
this burn transition, and press control D, we can duplicate this layer or just go to edit, duplicate. As you can see, control D. Let's drop it this above. We can actually
rename this layer. You can just press
enter on keyboard, and let's call this darkening. Because we are going to
use this composition to darken the edges where
our transition will be. Let's select your
logo here effect, and let's apply set Mt effect. Select this one and drop it
on your logo composition. We're going to use
this darkening, which we just created this composition on top,
just selected here. Take mat from layer. Make sure to change from
Alpha channel to luminance, because we are going to use only the brightest part of this composition,
which we created. Now, if I'm going
to scroll through, as you can see, here, these darker parts
will drive dimation. Basically, it will reveal
our logo, just like this. Second thing which we want
to use is displacement map. Let's go to effects and presets, and let's type displacement map. Can choose this
displacement map and just drop onto our logo on
this second layer. Here we want to choose
this layer below, which is this one. The reason why we've
created two layers, and not just one,
because on this layer, we are going to
apply more effects. This displacement will work
a lot better than now. As you can see now it works off. So we will make sure that we not only taking this
displacement map layer, but also we are going to use effects and masks.
Select it here. Let's set these values to 2010. Now let's select this
layer from which this displacement map will
work and apply more effects, so this displacement
will work a lot better. First effect which
I want to apply is fast box blow under
effects and presets panel, left one slick and dragon
drop on this layer below. We can also call it map. So we would know
that we are using this displacement
map of this layer. Let's set this
radius to about 25. As you can see, just
with this box blower, we can actually blend this displacement of original
logo and displaced one. So the value of 25
should work fine. As you can see, we already have a lot of movement on our logo. Which will work great because
it will look a lot more realistic as our fire effect will burn through this texture. So as you can see, it
already looks pretty cool, but we can work on it to
make it a bit better. Let's go to effects in presets
and add invert effect. Let us slick and drop it
below this fast box blur. Next effect which I want to
apply is shift channels. In here on the channel, we can just select this effect
and drop it under invert. Let's also set not to
Alpha, but to luminans. Because as you remember, we
have this luminance map. As you can see, with this
combination of these effects, we are not just distorting
all the image, li here. We are distorting
only the edges. Let's apply this effect, enable here, as you can see, all the edges is distorted, which looks a lot
more believable. Now let's work on
this darkening part. We can just enable
this composition. Let's make sure that
we are changing this mode to linear burn here. Just let slick in it. As you can see it already
applies on top of our logo, which is exactly what we want. Now we want to add also
the fast box blow, left most lick and drop it
on darkening composition. Let's set it to maybe L
33 to blur this effect. As you can already see,
that on these edges, we have this darkening
of burned paper, which is exactly what we want, and we can even exaggerate
this effect by going to effects in presets
and type here levels. Select this levels effect and drop it under fast box bloer. Here we can just left most slick on this
middle triangle and move to the left
or to the right to apply more or less
of this darkening. But we can adjust
this value later. For now, let's
leave maybe at 43. Also let's go to
effects and presets and type here set Mt. With this effect, we want to
cut off all unwanted parts, we would see only darkening
applied onto our logo. Select it and drive it here. Make sure to choose
your logo here later. And as you can see, we've
cut off the most of it. To cut off all unwanted parts. We need to change this from
source to effects and masks. It also will apply
all the effects, which we've set it here. Let's select this darkening
and here and source. Let's change the
effects and masks. Now as you can see, we cut
off all unwanted parts. Also, we can use and saturation. So let's type here. H. Select it, and let's drop it just before
set mat effect. Here we can just click on
this checkbox under colorize, as you can see, we already
colorized this edge. With this angle, we can change which kind
of color we want. We can just left most
lick hold and rag to the left or to the right and find the color which you like. In my case, I've used 30. If you want to have
exactly the same color, you can change here
to 30 and saturation, I'm going to set it to 15. So it will be not
that much saturated. Finally, if you will
take a look closer, you'll see these lines, which we can get rid of
with simple choker effect. But it's a bit tricky because we need to apply not
just to this layer, but also to our your logo here. Let's start with this layer
and let's type simple choker. And drop it to darkening and to illustrate how
this effect works. We want to drop this effect also on your logo here composition. Once again, take this
simple choker effect and drop it on your
logo composition. Here we want to change
to negative value, like maybe something like -17. As you can see we've just pushed our edge with this
line before and after, as you can see this line, we've out from our logo. With this same effect, simple choker on this
darkening composition, we can just simply cut it off. Here at simple choker, we can set it to five, and as you can see, we just cut it. You can always jump
to your logo here and reduce this value
to cut it off more. We would not see
any white edges. Now we've cut it off our edge. I'm going to set
my value to -25. By the way, to make sure that
you are working in full, because only in this mode, you can see the final
result of your video. Because if you are
working in quarter, it shows you a bad quality and not the exact effect which
we are getting at the end. Change to full. The next video, we are going to add to this
effect which we already got. We already have this
kind of darkening. We also will apply this
kind of fire effect. As you can see, we are going
to apply a bunch of them to make a lot more complex
effect. See your next video.
5. Burn Animation: Okay. So on this video,
we are going to add this fire edge effect. So to create this edge, we just need to select
this darkening part and just simply press control
d to duplicate this layer. Let's also press er
and call it fire edge. We can select all
of these layers, and just select our fire
edge, go to effect, and remove all because we are going to apply new
kind of effects. First of all, let's start
with invert effect. Here in effects in presets, let's type invert, selected
and and drop on fire edge. Then we want to use
turbulent displace. Also drop it under
this invert effect. Here we want to change
these values to 100 and this one to 2015. The amount, as you can guess, is how much of this
effect we want to apply. Let's set to 100
and with this size, it's how often
this repetition of this effect is occurring
on these edges. Basically, it's the
size of this effect. If you will crank up, you'll get really big
waves of displace. In our case, something
like 15 should work fine. Then we want to use
CC composite effect. Here and effects in prices, let's type CC composite. Selected and drag
and drop under here. We want to change this
transfer mode to multiply, select this multiply mode, and as you can see, now we
have a bunch of these lines. Basically, we want
to have these lines, these edges applied
only onto our text. But before we want to make
them a bit more detailed. Let's go to AFX and preset panel and type here
fractal noise, dragon drop under CC composite. Let's change this
contrast to 220. Brightness, let's set to -30. Also here in sub settings, we can change this influence,
which is pretty cool. Let's set it 220 as well. As you can see, we are getting
this really nice effect, which we actually want to apply only on the edges of our burn. This we can do with the
effect which called set mat in the
effect in pre panel, just a left most slick
and drag it just on top of our fire edge
composition and release it. Here, we want to change
this to your logo here, because we want to apply
all of this effect only onto our logo, selected. This fractal noise, we want
to apply only on the edges, and with this blend mode, if we will set to multiply,
we can do exactly this. Let's click, Multiply. Also make sure to change
this mode to add, because we want to use
only the brightest parts, and we want to change the
colors of this effect. Let's go to effects and
presets and type here tritone. This point, we want to change these highlights to something
more like a yellow color. Once again, if you want to have exactly the same color
as I've cited here, you can just simply
copy these values, 43, 49, and 100. And click a key.
The second color, we can also change to more a reddish color to
compliment this yellow light. And once again, 148874, if you want to have
this same color, but you can pretty
much experiment and change to whereever
color you like most. Let's click. At this point, we want to have a bit of glow, so it will look more realistic. Let's go to ex and presets
and type here glow. And drop it on our fire edge. Globe radius, we want to
set to something like 55 and intensity maybe
to something like three. Now as you can see, we
have this kind of globe. Just make sure that
here in project panel, we are working in 16 bits. You can hold old
key on keyboard, as you can see I'm holding old. Left most lick in here to change how much bits per
channel we are working. As you can see in each
of these channels, we can get a bit
different result. In my case, we want to change to 16 bits to get this
accurate representation. Let's go back to
effect controls. Now we have our globe, and finally, let's add a
displacement map effect. Let's type here and effects
in press, displacement map. And also apply to
this fire edge. Here we want to
change to this map, which we already have,
let's add it to this map. We want to use effects
on this layer also. So let's add this effect masks. Let's change also to same
values, which is 2010. Basically, this effect
is making sure that this fire edge stays exactly at the edge of our
transition effect. For example, here, I can just disable this
displacement map. As you can see, it just moved
a bit away from the edge. W this displacement map, we can make sure that it
stays exactly at our logo. But you can disable
it if you want. Let's make a quick recap how we've built this
fire edge effect. Basically, I'm going to select all of these
effects and disable them. Let's quickly run through them. We had this source, then we inverted because
we would want to have only brightest parts on
the edges of our logo, then with this
turbulent displace. We're making sure to
make this edge not as precise and exactly as it was
on this part of the effect. It would look a bit more
random like a fire. Then we've applied CC
composite effect, Basically, as you can see with this effect, we just making sure
that we are getting only the edge of our logo. As you can guess with
this set met effect, we've cut it off
all unwded parts. With fractal noise,
we've added a bit of texture of the fire here inside. Finally, we've add color
with tritone effect, and add a globe. So it would look a
bit more realistic. Here, by the way, you can change the intensity to higher
value if you want. But in my case, I want to set 23 because I'm
going to duplicate this fire edge to get more interesting fires on
different parts of this effect. This placement map,
as you remember, we've used to make sure that it stays exactly on the edge, which is not that important, so it's up to you if
you want to use it. To make this effect
more complex, can just simply select this
fire edge and press control D. As you can see we
already added a new copy, which also added a bit of glow, and to add a bit of
randomization to this effect, we can just simply go to turbulent displace and
change the size to 20. As you can see, with this copy, we've added fire parts on
different parts of our effect. Also, it's pretty easy
to manipulate where you want to have these fiery parts. On this layer, let's set it to 20 to get a random
placement of this effect, and let's duplicate
one more time. So select this fire edge and press control D to duplicate. On this one, instead
of changing this size, we can actually
move and basically offset this effect
on different part. By moving this on
right, as you can see, I'm changing these fiery parts, where I want to place them. Also, I can change
it vertically. If you pay attention here, we can select where we
want to place our fire. Basically, just play round with this first and second value to make sure to add more
fire parts to our effect. You can always duplicate these layers more if you
want to add a lot of fire. But in my case, I'll live as
it is because in next video, we are going to add some sparks. We already have the fi effects, so it would look
something like this, which adds a bit more realistic
look. See you next video.
6. Finalizing the Effect: Okay, so now we want to
add this kind of sparks or burnt paper effect
into our animation. What we want to do is to
duplicate another time this fire edge just selected and press control
D to duplicate it. Let's press enter
to call it sparks, so it would be
easier to navigate. Let's click here to
slow this layer, so we would see only this
layer on which we work in on. Basically, we want to duplicate
this layer one more time. Because at this point,
as you can see, we have this our
logo and this part. And to create our sparks. We want to make sure
to create only on these boarding edges and not
from the logo altogether. So for this, we want to duplicate this
sparks layer again, and we want to set a luma met. If you are using more older
version of the software, you would want to choose
here a luma mat of the layer above
and in rsion 2024. We just want to select
this track met, pick whip and connect
it to this layer above. Also click here to change
from Alpha met to lumat. In older version, you can just simply change here to lumat. Now as you can see, we
only getting these edges. Now after effects, we know from where we want to
generate our sparks. But this is too
little information, so we want to choose this sparks layer above and apply
effect called minimax. Selected and drag and drop
here on this layer above. And change this radius to six. Now you can see we are given a bit more information where we want to create
our sparks from. Now we just want to select these bolt layers and go
to a layer precompose. Just make sure to have
move all attributes. Let's call it Sparks
source and click a key. If we will open
this composition, you can see that
pterfacts automatically brought these layers
into this composition, so we will work fine. If you are getting a
bit different results, it may be because you are using an older version of dBA effects. In this case, you
can just simply select these three layers, Empress can show C to copy, and open Spark source, Empress can sow V to paste. Basically, you would relink
all of these effects. Set the Set MT to your logo
and displacement map to Map. You'll get exactly
the same result. But once again, if you are
using DOB After Phase 2024, you will not get this problem. You'll just simply precompose, and it will work fine. Now when we precompose
our layers, We can apply CC particle system. Here in effects and presets, we can just type CC
particle system, select it, and drop it here
onto our Sparks source. Let's also disable
this Alpha channel, so we would see it better. Let's also go to particles. We could straightaway generate some particles only
from our source. Click here on this
checkbox to make sure to create these
particles only from source. It doesn't look like
it created from source because actually
here in the producer, we want to spread
out these particles. Maybe let's uncheck this button, so you will see better
what we are doing. Basically, as you can
see, we want to spread this producer just across
all of our screen. It will generate
particles everywhere. We can increase this birth rate, so it will basically
cover all of our screen. Like something like
100 and longevity, we can tweak it later, but for now, let's
set it to 3 seconds. Here exact number which
I've used is 120. To spread out even
more and radius Y, I've set to 77. As you can see now it
covers all of our screen. Now if I'm going to
use this source Alpha, it would be a bit
more visible that it generates only from
these points here. To see it better, we want to
change this particle type from line to textured
tri polygon. So I'm going to change this
particle from birth size, something like really
small 0.1 would work fine. And depth size of these particles I'm
going to set to zero. As you can see at this point, we cannot see anything, so we just want to go
to physics and change from explosive just like
this to a fire preset. To make sure that we are
seeing this effect beta, we can go to effects and
presets and type here curves, under color correction curves, select this effect and set this type channel
from RGB to Alpha And just let mo
slip on the curve and drag it just
here on this corner. As you can see, it already
increase the visibility. The second thing
which we want to do is to change
this mode to add. Also, we want to add
some tint effect. With this tent effect, we will be able to change the colors. Basically, it will be also this reddish color and yellow
color which we used before. Finally, we would want to use some blow effect and
drop it below this tent. Here, let's set the threshold to 82 and intensity
to lake three. Now it's a bit easier to
see that we are generate these particles just
from these points here. If I'm going to enable
some of these fire ages, and maybe the logo itself. You can clearly see
that we are creating these effects from these edges. With this darken effect, it will work even better. But let's tweak it further, so it would look a bit more realistic because
as you can see now, it looks more like a triangles. To fix this issue, we can just simply add
a roughen edges effect. Go to effects and presets
and type here roughen edges. Add it just before
course effect. Make sure that you are
placed it just below the particle system and
above curse effect. Here we want to change
this type to spike. Basically, it will create a bit of rough edges of our particles. The border we can
set it to zero. We would see our
particles better. Edge sharpness, we
can set it to zero, border to one, and
scale, let's set to 54. So now as you can see,
we had a triangles, and with this effect, we are cutting these triangles a bit. So it would look
more like a sparks. And let's tag it further this particle system effect
to get a better animation. Because as you can see,
now it moves way too fast and it goes
out of our screen. So in physics, I just want
to reduce this velocity, so it would not
have so much speed. Gravity. I also want to change
to lower number like 0.2, it would not fly away so fast. As you can see, now we have
this kind of animation. Finally, I want to add a bit of resistance to this effect, so it will still not
fly away so fast. Resistance, I'm
going to set to 20, and as you can see it's
not pushing so fast, but we'll still have
this kind of tar effect. And to reduce this tarliness, we can just change this
extra of this fire preset to 0.6 Now as you can see we're getting a lot
more cleaner effect. With this longevity,
we can always change how much you want
to see it on a screen. For example, if I'm
going to set to four, you will see a bit longer. In my case, I want
to set it to three. This is how you can control
this effect even better. Just keep in mind that
with this bird size, you can increase or
decrease this spark size. This is a good property, which you would
want to change to make your effect a
bit more valuable. In my case, it will
stay at 0.2 or 0.1, so it would be a lot more
visible on your screen. Also make sure to
change the globe, if you want to have it more and change the color to give the colors which
you like the most. Maybe you would want to make
it a bit more saturated. Also, it's a good idea to
change this globe threshold. If you want to have some
settings on the globe itself. With this radius, we can
spread out bit more. So these are settings
which you would want to play around to get the
exact look which you want. Let's unsolve this
layer to see how it looks with all of
our other layers, and it will take a
while to render, but you will get really complex
and nice looking effect. Final thing which we want to add is a bit of camera movement. Let's create a new composition. Let's rename it to render, because this composition we will render is a final
effect and click a K, drag and drop our
burn animation, which our entire effect, and let's scroll through
to see our effect. We can also go to
layer new solid, set it maybe to black, and let's call it
background or BG. In click K, here we want
to apply gradient ramp. Let's type it here ramp and drop it on our G. Let's
set it to radial ramp, swap the colors, change
this one to black, and this one to reddish. It will resemble the
heat of our fire. We can change this position
of the center to our center, and this position a bit
spread out to get this glow. With this blend with
original value, we can just reduce it
this amount to get the exact amount of
this globe as you like and set it below
and let's set it to 50. Finally, we want to change
this burn animation mode to add to get a bit more glob or to screen if you don't
want to see too much glob. Ms is fine. As you remember, our animation
starts 0-6 seconds. Let's press S on keyboard
and create a keyframe here. Here at the beginning, we
can set the scale to 80. Basically, as it will
appear on a screen, we will have the slight
camera movement. Here at 12, we can even move it further in and
change this to 115. After this operation,
it will disappear, and camera will still move in. We can just both keyframes
and press F nine, which means that
this animation will start slower than a bit faster, than slower here,
and once again, slower and faster
towards the end. And to render this video, basically to save your video, you want to go to
competition add to render Q and change here wherever you
want to save your video. Click Save and click Render. Feel free to follow me
here on Skillshare. As you can see, I have a
bunch of classes on VFX. Inside of Adobe After effX, you can click here on CMR. We see more classes once again, and once again, As you can see, I have a lot of classes on VFX. Also, I have a classes
on free AI tools. Here are section of new
classes this month, fundamentals of
Ofts, complex VAFXs, log animation, Da vinci
result classes, and more. I recommend you to watch
this really short class, which only takes 12 minutes and you'll get really powerful
result at the end. Can also submit to your project, and I'll give you
feedback on your effect. If you'll have any issues, you can always hear in
discussion section, ask for help or ask any
questions which you might have. Feel free to follow me
here on Skillshare. I post classes every week.
Thank you for watching.