Creating Webcomics: Webcomic/Graphic Novel Panel Layout and Composition for Beginners | Matthew Dewey | Skillshare

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Creating Webcomics: Webcomic/Graphic Novel Panel Layout and Composition for Beginners

teacher avatar Matthew Dewey

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction to Panels and Composition for Webcomics

      1:40

    • 2.

      Purpose Behind Panels

      6:48

    • 3.

      Different Panel Shapes and Their Benefits

      9:42

    • 4.

      Gutters and Spacing

      4:58

    • 5.

      Panel Balance and Visual Interest

      5:03

    • 6.

      Final Project and What Next?

      2:25

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About This Class

Hello Comic Creator!

Welcome to the course where I show you webcomic layout and composition fundamentals! Don't make the same mistakes that so many novice webcomic artists make and create a webcomic to be proud of!

My name is Matthew Dewey and I am a writer. It is hard to say when my passion for writing began, but if I can recall it all started back in primary school. A small child with not much to say, but plenty to write, or in early cases, scribble across a page. I went on to write my first book at 19 years old, publishing several more, and then started teaching other writers through courses, YouTube videos, and coaching.

Enough monologue, it is time to tell you what this course is worth to you. First, this course was created with the express intention of teaching the fundamentals of panel layout and composition, creating clarity and visual interest. After completing my first webcomic, I went on to work with other styles and started another webcomic series, and then a third after that. I dabbled with different styles and genres, learning as I went. After all this time, I learned what I did wrong and what I did right.

In this course, I will show you the benefits of different panel layouts, why composition matters, and how to create clarity while painting visual interest!

I will show you the following:

  • How to find a purpose for your panels
  • The Different Panel Shapes and Benefits of Each
  • How to Properly Space Your Panels
  • How to Create Balance and Visual Interest
  • AND many tips to help you develop your own style!

Welcome to "Panel Layout and Composition for Webcomics for Beginners!" It is this course that will help you create webcomic layouts with ease!

"A comic is a combination of art and story. The two work together to create something amazing!"

Meet Your Teacher

Level: Beginner

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Transcripts

1. Introduction to Panels and Composition for Webcomics: Hello and welcome to your course on panel layouts and composition, whole web comics. My name is Matthew Dewey and I'll be your instructor for this course. I'm a writer and of course we've come in create. I'm currently working on to web comics now. One is called malice and the other cryptic pons, which you can find on web tunes. Now this is a basic course talking about how to create panels for your web comics. And I'm talking about the traditional comic style, the one that is used in superhero comics like Marvel and DC, as well as graphic novels. And paneling can be a difficult aspect of creating comics, which is why I'll be talking about the fundamentals, as well as providing you with a template. If you are really new to web comic creation, as we go through the fundamentals, you'll be able to ask questions along the way. We'll submit any progress work as well as our m and active instructor, and we'll be able to respond to your questions or review work as soon as possible. Now of course, this is of course directed at beginner web comic creators. But if you are new to creating web comics in the style of comics and graphic novels. This is also a course that you can find useful. This is not the only course that I teach or web comic creation. I have a course on creating your first web comic and publishing it. I have a course on creating quick and easy backgrounds for your web comic panels, as well as a course on dialogue and ballooning in your web comics. And with that, I welcome you to this course on panel layout and composition for web comics. I'll see you in the very first lesson. Bye for now. 2. Purpose Behind Panels: Hello and welcome to the very first lesson in your course on creating panels for your web comics. Now, as I stated in the introduction for this course, at all, does depend on the top of comic you want to create. Today's format of web comics often is based on vertical panels. So if you want to work with web comics purely, your panels will be separated vertically. This is because you want each panel to flow into the next. So that way you can tell the story in a sequence that reads well, on a phone or tablet, not just a desktop. Now, there isn't much to panel in when it comes to that sort of format. The same thing applies when you are working with a comic strip. The same sort of format applies to comic strips. As you can see from this example. Comic strip that I made earlier in my webcam in Korean are based purely on classic comic strips, which are square panels one after the other. There isn't much when it comes to the purpose of the panels in these cases, as you are simply telling a story in a set format. However, web comics that are styled of the physical Comics, such as superhero comics like Spiderman, an X-Men, etc. These are comics that tend to have different panels depending on the type of story that wanted to tell. It depends on each page and the purpose of each page. So I'll be going through different examples that I typically work with when I'm creating my comics. I'd like to show some other comics off as well. But unfortunately, I'm not allowed to use other people's work in my courses. So with that in mind, you'll simply have to take note of the methods that I'm talking about, not just the examples. You'll find that if you pick up your favorite comics, the same would apply to them as well. With that said, I also want to say that I'm going to be giving you a template that I often use when creating web comics. As you can see, it's a basic what page? It's resolution is 3,440, 800, and it has a simple black border here in the center. Now are able to give you the creator format because some of you might not be using creature as your web comic program. But I'll be able to give you the image itself and you can take it and use it if you wish. With that said, I created this format to give me a little space here at the bottom, bigger than that at the top. So that way I can include details such as the page number and link to my patriot and the title of the web comic and so on. I've also created a black border to have centered here that I can adjust depending on the page without a month. Let's have a look at one of the web comics examples. Now on this page I want to show an interaction between two characters and a larger shocked. To do this, I want you to create a more dynamic feeling for this dialogue. I didn't want to simple back-and-forth on a single panel. I also don't want to have vertical panels because I wanted to add to the emotion of the character. As you can see, the character is hitting something with flash-lag. In order to show this a bit more dynamically, I use the dynamic shape of a triangle. As for the other half of the page, I haven't separated into many panels, just one certain way I could show more of a landscape scene with the character they, however, this isn't the case all the time. There's a lot going on here, but nothing that so much that the reader needs to pay attention to. However, in the next example, I've split the page in half. The reason being is because I want to larger establishing shots. The reason I do this is because the characters examining something they've picked up, and I needed closer to the reader's eye so that way they can understand what has been picked up. In order to show this off. I can't have it in a small panel. Also feel it's not important enough to be in one large panel and it takes up the whole page. And this example here, I have split the page into four panels. This gives me a lot less room to work with, but at the same time, it still gives me an opportunity to tell the story. Now whenever you have sequential panels like this, you want to do this because you have some dialogue back and forth that you want to show. Or in this case, I wanted to show the passage of town. But I could have just as easily use this format for having a dialogue like I did in this example. This example, I want you to have a back-and-forth dialogue between a group of characters. These three particularly. So to do that, I separated the panels so that way I can show each character but closer without having to include any major background elements. This way I could spend most of the page on the dialogue which is here centered in the middle. I don't have any details or back on elements that will add to the scene at all. So I decide to make the purpose of this page purely about the dialogue. So here I am having a dialogue between two characters and I'm using that full panel format. And I used over again. And finally, there'll be times where you don't even need to separate the templates into panels. And that doesn't have to be the case all the time. Sometimes you just want to establish the setting and characters and show them often a cool way. And sometimes you need more than just a few panels to do so, you need the entire page. So in this example here, that's exactly what I do. I show the shape of the characters and create a larger piece for the reader to enjoy. At this point, I don't even need to include dialogue, but sometimes I can. As in this example here, I use an entire page to show off these two new characters and are still include dialogue here as well. So your project for this lesson is to figure out the purpose for your page. You don't have to decide what panels you plan to use or the composition just yet. We'll be talking about the different types of panels in the next lesson and composition and balance later on. But it's an important step in storytelling to figure out exactly what you want to tell the reader. If you have any questions about deciding the purpose of your page, let me know in the comments below. As an active instructor, you will receive an answer as soon as I see your question. With that, let's jump straight into the next lesson where we will be talking about the different panels that you can use to create an interesting comic. 3. Different Panel Shapes and Their Benefits: Hello, and welcome back to course on panels in web comics. Now, in this lesson, I'm going to be talking about the different types of panels and the shapes and what purpose they may serve in your wave coming. Now, I already touched upon some of this in the previous lesson, but I'm gonna be talking about it a bit more in depth. Now this does cover some art theory basics, but I'm gonna be talking about my experience when it comes to drawing web comics and what panels and shapes that I use for particular scenes. So to start, I'm gonna be taking the template that I've shown you earlier. And in this template, I'm gonna be breaking it down into different panels. So that way you have a better idea of what I'm talking about. Now, the most basic format is one of the first format cells used in western comics. The reason this was used in the old co-exist because there wasn't that much attention to detail. Moving on from comic strips into something that was a bit grander. Because they want to recreate more annual releases of their comic strips. And they wanted to make sure they expanded upon those comics into full-blown comics. That means multiple panels, that meant a longer story. That mean to put more jokes and a bit more opportunity to show one's art. Now this is still format that is used in web, comics and comics and graphic novels, does not every page. Their advantage of using such a simple layout is that each panel is the same size and it's easier to follow the sequence of thought, e.g. they will start here in the first panel, second, third, fourth, fifth, and sixth. So the reader can follow the story as you write it, as if they're reading a book. Each square has plenty of space to include figures, dialogue, or in some cases, show off a scene. If you're more experienced drawing comic strips, so you're very new and inexperienced when it comes to drawing comics. This is not a bad way to start and get into comics and graphic novels with a basic square shaped panel. Next we have vertical panels. So let's just draw a line here straight down the middle. We have two major vertical panels. Now this shape is mainly used for accentuating verticality. In a picture. If you have a lot of buildings in your scene and a small road down here. Here's some old buildings and you want to show that vertical perspective. So here's a car. Here's the moon, so not seen stars. You get the idea. This helps to match the vertical feeling and direction that is created by the buildings in this scene. Sometimes that isn't the case. Sometimes you just want to have a line of figures. So let's just do a quick background here. And let's just real basic stick man, figure, walking. And you want to have a lot of dialogue, baby. And you want to throw that into the next. If you've seen has a lot of vertical elements or you want to do something different from our previous page. This is a great shape to work with. Of course, that does bring us to horizontal panels. And luck with vertical panels helping to emphasize verticality in an image. Horizontal ones while of course, emphasize the horizontal feeling in that same. So if you've got a landscape, then our horizontal panel would work well for closed Sharp block that horizontal panels are often used in web comics because not only do they help emphasize this landscape scene that you might be wanting to create. But also it gives you plenty of space to include several figures standing next to each other. Like so. Having a dialogue. You also need to remember that looking through these panels is like a reader looking through a window. They are seeing something strange and unusual. They seen something interesting. And you want to present it in a way that helps them feel a bit more most. So when it comes to your landscape, a landscape shaped panel or work very well when it comes to a conversation between several characters. At helps to also include the reader as if they're standing or sitting there with the characters. Now, you don't have to use a triangle shaped handle to present all your dynamic actions. This is just one way of doing things, but you can use the torso. Make a more interesting scene, as I said earlier, sometimes they don't even have to be as complex as that one. You can have a simple one like this. It has you include a large scene here. You can have perhaps a character. Emphasizing emotion is perhaps the karate kicking, something like so that you can have a simple one like this that helps you emphasize and action of a character. E.g. this one sort of matches the flow of this character's karate kick. Things like that work very well. When it comes to more dynamic shaped panels, you can present your triangles in a vertical format like this also help you present vertical elements. E.g. you can have a scene like this. We have the two figures here presented in these two panels, one here and two. And the third panel, you have a background of them sitting by the fire, forest in the background, stars in the sky. Having a dialogue. It's an interesting way to present a scene. And the vertical dynamic lands here helped to accentuate the dynamic figures. And of course, it works well with the trees in the background because it's kinda the shape of the tree. The tall vertical triangle. So that pretty much covers the vertical shaped panels that you most commonly encounter. Whether it'd be more of a rhombus shape, whether it be a set of triangles or whether it be square or rectangular, vertical or horizontal, that covers most of them. And the shapes that you could use, the pros of using each one. But of course, you can create more interesting panels whenever you wish. You don't have to stick to this format. E.g. you can have a circle shaped panel to help you include something very interesting. Sometimes the panels are a clash of so many different shapes to really add to the strangeness. You can have triangles, you can have circles. You can have a basic square panel that cuts to images of different scenes. Perhaps you have a character of the arms stretch to match the flow of this one. Perhaps you have a character who has a roundish face that fits into here pretty well. And perhaps you have a ticking time bomb over here that has only 5 s left on the clock. And in this major panel over here, you will have some grand seen that includes all these figures. Breaking it up with dialogues here and there to create this chaotic scene with so many elements will read it to enjoy. Maybe a bit of a challenge for the artists to campus so many dynamic angles and to include it in a way that's coherent. So that way the reader can follow the dialogue 1-2 to three to four, etc. But if you can pull this off, it'll be a fantastic and unique comic page for the reader to enjoin. Of course, it never has to be that complex. You can have a curved panel on to squarish panels over here, 12. And a simple scene like this. Wrap the rolling hills to match the shape of the curve there. Moon, some other round objects that will all work. You can have a massive portrait of a character, or even the vertical buildings that I've mentioned before. You can include in a scene that pretty much covers all the panels that you'll most likely work with annual comic creation Korea. There are so many ways that you can present them so many sizes and combinations. But in doing so, one thing I do want you to keep in mind is try to find a panel that works best with the image that you have in mind. Sometimes if you are comic creator and you just want to set out the panels and then forgot the Images folder. That is just fine as well. Another method is both easier or more difficult for certain comic creators. So you just simply pick the one that works best for you. Your project for this lesson is to look at your web comic creation so far. Or look at the next page that you plan on creating and decide which panels are best suited for each scene. And see if you can adjust or create a pedal that will best suit that page and a story in it that you want to tell. In the next lesson, we'll be talking about the importance of gutters and spacing. I will see you then. Bye for now. 4. Gutters and Spacing: Hello and welcome back to your course on panel layout and composition for web comics. In this lesson, I'm going to be talking about gutters and spacing. Now this refers to the spaces between our panels. Now this isn't the case for every top comic when it comes to web comics nowadays, a lot of the comics are being told in a vertical format without really any separations. It's normally a long strip that flows from one panel into the next. And if you are using this format and there really isn't any need for balance and composition because each panel flows into the next. So you're telling the sequence almost like a novel. We read from left to right and downwards. But when it comes to comics, you can jump between panels and look at different images here and B. But when it comes to this format, you have to follow the sequence 1234. When it comes to other comics, the format tends to be different. E.g. in traditional comics, you will have different panels. The composition will be different. The shapes of the panels will be different. And you have to follow the sequence of events as they present themselves. But at the same time it's a little more complex than just working downwards. If I was to bring up the format that I typically use, you'll notice that I have large spaces here on the sides of the main panel. This main panel, as I mentioned earlier in this course, can be divided into other panels. But for now, let's just say it's one panel. Now there are two reasons that there are these spaces around the central panel. The first reason is that these spaces were created with a practical reason in mind. Comics were of course, physically printed and not rape digitally at first. Which meant that we needed to have a space where to include page numbers, which would be down here. And they needed a space on either side because you'd have your fingers on these spaces when you are turning the pages. So that is one of the reasons these spaces were created. The second reason these spaces are being used and still used in digital comics, such as these, is that it's an excellent way to frame the picture. Framing when it comes to comics like these is important. The spaces and gutters are all about separating one image from the next. This isn't something that are understood to well, when I first started creating comics, understood that each panel needed to be separated for the reader to understand what is going on. But at the same time, I do not understand the thickness of these spaces and gutters. So as you can see in one of the first pages that are created, the spaces on either side at the top and bottom are a bit too thin and especially the gutters in-between the panels are way too thin. This was made worse by the fact that this is a limited palette. Having such them lands made it so easy for one image to cross over to the next if you weren't looking at it carefully. So pause to take a more recent image. You'll notice now I use a thicker space at the top and bottom and sides, as well as the thickest space to separate the panels. The same applies to model web comic, where I have a very clear space between panels in order to separate the scenes. And if you are working for comic strip, the same applies. There's a space between each panel that I have here. With that said, I can give you some practical advice if you are using the template which I provided to you in this course. If you're planning to separate your panels on each page, then I recommend a separation of 50 to 75 pixels in length. So if I was to select my normal brush and hours to select, let's say 73 and draw a line here. You'll see that that separation is thick enough for each panel. You can then adjust it as necessary, but I feel that this is thick enough to separate each panel if you're not using the template that I provided you for this course and you're using your own web comic template. That's perfectly fine. Now you need to figure out who your template, which separation based suits your web comic. As with panels, you can have a lot of fun with this. Create an interesting separation. You can create one that's very, you can create one that has a strange space in-between, whichever best suits the scene that you're trying to create. Your project for this lesson is to just experiment with the different spaces if you are still creating a format, this is a great time to figure out the spaces as well on other side, and then we can add that to this later on. In the next lesson, we'll be talking about how to balance the panels on your page, as well as how to create an interesting and varied layout that your readers can enjoy. I will see you then. Bye for now. 5. Panel Balance and Visual Interest: Hello and welcome back to your course on panel layout and composition for web comics. In this lesson, we'll be talking about how to balance your panels, as well as keep your readers interested in the layout. Now when it comes to balancing panels, there are several factors that you need to keep in mind. Balancing panels is all about making sure that the information you're giving the reader is clear in this format that I provided to you on notice that when it comes to many of my panels, I tend to have a certain size that allows me the opportunity to provide an image, but also speech bubble with some information. With this in mind, this does limit the size and variety that I can use. Now there are a lot of comic artists out there which create these amazing dynamic images. Ones where they have strange and odd panels here. And they to include bigger and more dynamic images that can even cross over into different panels. Yet when I keep all these factors in mind are typically structured my panels in a simple fashion. Typically, I'll try to make sure that I don't have anything smaller than a third of the page, if I can avoid it. There have been times where I've divided the page into 67 with a vertical line down the middle and something like that. But having larger panels gives me an opportunity to present a lot of information or a cool-looking image. And of course, having larger panels than that does the same thing with its two horizontal panels are two vertical panels like these. The last thing you wanna do is create a clash between panels that make it a lot more difficult for the reader to read. E.g. if I had two largest panels at the top here, but then I divided the panels in an interesting way at the bottom here. But the panels are too small to actually include any information. This can cause some problems. Of course, there'll be a lot worse if I did the same thing for the entire page as is where there's a lot of small and difficult to understand panels that are better off just being filled and actually used. If you're working, if the template I've provided you are working with a similar one, keep those two factors in mind. We want to create an image that the reader can understand. Or you want to make sure you have enough space to include the information you want to convey. It can be very difficult to condense all your information into one page, which is why it's sometimes better to realize that if you have to go a page further, that's perfectly fine. Nothing wrong with that, especially in the web comic industry, year-and-a-half to have a set amount of pages to tell you a story in each chapter. Don't force every page to be perfect. Simply focus on creating the art and telling the story. As long as you keep these things clear to the reader, the balance of your panels should be alright. Of course, that brings me to my next point here, and that's creating a visual interest in your paneling. So having a set size is okay, but at the same time you need to make sure there is some variety in order to keep it interesting. This is why when I'm working with my webcam x that I'll make sure that each page has a different panel layout, at least a little different. So that way it remains interesting. By keeping this in mind, it becomes a lot easier to create interesting panels for the reader to enjoy. And at the same time gives them a lot of variety in interest. Even if this does mean reusing the same layouts that I've used before and just using them in a random fashion as will help create a visual interest in my webcam x. Of course, if you are working at comic strips instead of comics or graphic novels, you don't need to pay attention to this information because you have a set format, whether it'd be three or four panels that you just have in sequence, one after the other, with all the saved. How are you going to keep your readers interested is with your art and with your dialogue. This is enough to keep them going. But when it comes to working with panels, variety is important as well. If you're creating a traditional comic book or graphic novel. This is something to keep in mind with that said, that brings us to the end of this lesson. Now your project for this lesson is of course, to have a look at your planning for your comic book and see if you have enough variety in your panel shapes and sizes in order to create some subconscious interests in your web comic. Of course, your artwork and dialogue comes first. So this is really something that should be low on your list of priorities. Now in the next lesson, we'll be discussing the final project for this course and where to go from here. I'll see you then. Bye for now. 6. Final Project and What Next?: Hello and welcome back to your course on panel layouts and composition for web comics. You've made it to the final video, which means it's time for your final project. Your project for this course is simply to take all the information that I've given you, choose which best suits your webcam x. Create a layout for your first web comic page. Now as they are a lot of factors to keep in mind. If you're unsure about the layout that you're working with. You can show it off in the comments or the project section and receive a critique if you want it as inactive instructor, I'll be able to answer any questions you have or review any work you submit in good time when it comes to the layout of your first page, one thing I do recommend is keep it simple at first. What you wanna do is establish your scene or introduce a character so you will have a larger panel included. This should make it easier for you to present your art style as well. Once you have finished that layout, you can show it off in the project section. Now the next question is where to go from here? Well, this is not my first course on creating web comics. This is a small cost to talk about the panels and the layouts. But I have courses on establishing dialogue and speech bubbles in your web comics. I have a course on creating quick and easy backgrounds for your panels and of course on creating your very first web comic and waited posted. So if you are new to web comics, so you want to take your web comic further, I recommend checking out those courses because I not only provide you with a lot of information on those subjects, but each course has its own web comic community, communities where you can ask questions pertaining to each cause or submit your work. So that way you can get more readers. I certainly encourage all of my students to show off any of the work and perhaps even promoted through the discussions or the project section. With that, Amanda, I really do hope that this course has made it a bit easier for you to set up a layout for your web comics. And if you have any extra questions, be sure to leave them in the discussions panel. I do hope you enjoyed this course and I wish you luck on your web comic creation Korea with that. Good day, good naught, and happy drawing.