Character Design: creating volume and form in an imaginary sea creature with watercolours | Dion Hamill | Skillshare

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Character Design: creating volume and form in an imaginary sea creature with watercolours

teacher avatar Dion Hamill, Artist, illustrator, author

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      0:54

    • 2.

      Tools of the Trade

      1:18

    • 3.

      Transferring the sketch to watercolour paper

      2:36

    • 4.

      Covering the illustration in the base colour

      2:28

    • 5.

      Creating the volume in layers

      5:25

    • 6.

      Colouring the branch features

      1:28

    • 7.

      Shading to create form

      2:42

    • 8.

      Branch details shadows and forms

      5:19

    • 9.

      Transparent effects

      3:39

    • 10.

      Ears eyes mouth and barnacles

      3:50

    • 11.

      Outlines adding black to create definition

      3:34

    • 12.

      Adding highlights

      3:24

    • 13.

      Conclusion

      1:23

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About This Class

In this class I’ll be demonstrating how to create form and volume using watercolour pencils to make the art look more 3 dimensional.

Through a series of basic techniques I'll demonstrate how simple layering of colour and tones can create convincing 3 dimensional forms for a realistic result to your character designs

I’ll be using one of my current projects as an example.  I’ll begin by transferring my preliminary pencil sketch to watercolour paper.  Then using water colour pencils to build the colours and shadows to create volume and form.

Meet Your Teacher

Teacher Profile Image

Dion Hamill

Artist, illustrator, author

Teacher

Hi, I'm Dion Hamill.  I love to create images for comics, games and story books.  I've illustrated numerous children's picture books and written 3 of my own such as Amazeing Ruins, The Pegasus Quest and The Twelve Tasks of Hercules.

I also love sequential art and have a webcomic called Nina Peligro.

I'm a father and husband and lucky to work in an industry that brings me great joy and grateful that I can do what I do for a living.  I've had the opportunity to do this for a while and would like to impart some of the skills I've learnt to others.

See full profile

Level: Intermediate

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Transcripts

1. Introduction: Hi, my name is Dan hammer. In today's class, I'll be demonstrating how to correct form and volume using watercolor pencils. That will make your Outlook more three-dimensional. Tenure up from something like this. I'll show you what I've learned over the years as an illustrator. And you'll see how easy it really is to improve your character designs. I'll be using one of my current projects as an example. I'll begin by transferring my preliminary pencil sketch to watercolor paper. Then using watercolor pencils to build the colors and shadows to create volume and form. Then for the class project, we're going to implement some of the techniques you've seen in the class and create your own project to help you improve your skills are creating volume and phone. 2. Tools of the Trade: For this demonstration, I'll be using watercolor pencils. I'm using Faber Castell, outbreak dura water-soluble pencils. You can use any brand of watercolor pencils. The following colors for this project. Our light green, earth green, cold gray for black, warm gray, three, NuGet, light, sepia, light ocher, terracotta. The million, cinnamon, beige red light phthalo blue, topic multiline minor, 0.3 sepia, and a Copic nylon brush pin, 0.5 mechanical pencil to lead typewriter eraser with brush to remove residue when erasing. And a plastic eraser. Nylon brushes. 19 millimeter flat. Number four, round, number six round. Long head size 0 brush for details. The surface. A4 watercolor paper, hot press, 300 GSM. 3. Transferring the sketch to watercolour paper: The first step in the painting process for the sea creature is to transfer my pencil drawing to watercolor paper. I do that by using a lightbox and placing my watercolor paper over the sketch, holding it in place with some type. The watercolor paper is thin enough to allow light to shine through from beneath. I can see the outline of my sketch. Now you don't need to own unlike box to do this. You can use a clear glass window to get the same effect. Here I'm using an alcohol based multiline a pin. The benefit of using an alcohol base pin of a water-based is that it is less likely to bleed when we start to use any water on the image. I have also chosen to use a sepia colored pen rather than black, so that my outlines are not too strong at this stage. In case I want to make any changes as our progress. 4. Covering the illustration in the base colour: The next stage of the illustration process is to cover the image in a light green color. The creature will have a dark green flesh tone, but even dark objects or reflect sunlight, creating the appearance of lighter areas. This lighter base color will represent those areas that are reflecting more light. When working with watercolor pencils, it's best to work from light to dark, building colors gradually, rather than filling areas with two darker color and then trying to lighten them as the pigments are quite transparent. This base tone I'm using now will represent the lightest color within the craters skin. At this stage, I'm not too concerned about how neat my coloring is. I can go outside the line work and some areas might even be slightly darker than others. My pencil strokes are in different directions, which will add to the more natural aspect that nothing is perfect in nature. The main focus is to cover all parts of the illustration in the base color. Once I feel that the image is completely covered, I'll use the 19 millimeter flat brush, dipping it into a jar of water. I always have at the ready to begin smoothing out the green pencil strokes, filling in any gaps that maybe weren't reached with the dry pencil. Again, I'm not too concerned if I go outside of the line work, this can be fixed later. In fact, it's better go over the edges to guarantee I have completely covered the illustration. I'm not leaving any white of the page. 5. Creating the volume in layers: Now I'm using the earth grain to begin creating volume to create the cylindrical form of the legs and body. The body shapes are not flat or hard-edged by darkening the outer edges of each body part and leaving the light green at the center. It gives the illusion that these are three-dimensional shapes. I'm using a shade of white paper under my hand so I can rest my hand against the artwork without smudging any of the completed drawing underneath. This stage, I'm going to lightly build up the color to create the volume. Again, it is not too important if I go over the edges of my lineup. The objective is to create the form and the focus is not on the detail. Now I've made a first pass over my entire image with the earth green. I've got a good idea of where the shape of the animal is catching more light and those areas that are in a more shadow. I can make another pass with the same color again to build the color more and slowly start to define features on the body. Once that second layer is added, I'm going to use the size full brush, a little bit of water to begin smoothing and blending the earth green color. I don't want to moisten the page too much as this leads to areas that won't dry as quick. I can also start to displace the pigment. Too much water is something I wanted to avoid. I also tend not to stretch my water paper before painting. Referring to just dive in. Too much water may cause the pipe tobacco a little, which is something I wanted to avoid. Again, if I go over the lines a little, that is fine. What I'm trying to avoid is pushing too much of that darker pigment into lighter areas and reducing that round, cylindrical look. I want the edges to be darker and where the light is catching and reflecting back to us. I want those areas to remain lighter. Let's up my first pass with the wet brush. And I can see how things look with the first layer of earth green smoothed out. I can go over it again, repeating the process with the dry pencil color first, and then using the wet brush again to blend and smooth out areas. I'm also starting to note where the details are going and taking note of where the skinfold will be and other areas of the skin that will stretch. To emphasize areas that are more stretched and taught like the side of the body or shoulder. These will reflect back more light. Therefore, it's important to darken the surroundings of these points to make them stand out. The area is not so stretched with skin begins to fold, will be more shaded such as around the NIC and the inside of the elbow. And needs to also emphasize that the creatures up upon it is closer to us than the tile doc in the flesh tone as the illustration moves to the back of the body. This gives it a more three-dimensional quality and draws the viewer's eyes to the upper body first. 6. Colouring the branch features: Next, using the colored pencil new UGA publication layering the branch like areas. In a similar way to how I colored the body. I'm going over the branches with the new go and then I'll go over it with a wet brush using the number four round. I'm also adding some of that same Newegg or color to the inside of the ears, around the mouth and eyes, and the hairy feature at the end of the tail. This is a nonexistent animal that I want to create a sense of realism. So I'm thinking about real animals in Niger and how colors and patterns in those animals can be spread around the body as a means of camouflage, decoration. It also feels more realistic if the colors blend into one another, rather than just a very hard edge transition from one color to the next. This is the beauty of working with these pencils. I can wet and blend them again and again without worrying about a variation in color is I'm always blending the same Collins. 7. Shading to create form: Now using the cold gray number for pencil, I'll begin adding shadows. Whereas for the darkening of the skin tone, I'd use the earth green to add volume. The column grind number four, we'll add shadow, increasing the volume and adding definition to the form. As with the other colors, It's about slowly building the shadows. Starting off lightly that smoothing the color out with a wet brush, going over the smooth down areas with the dry pencil again, repeating with a wet brush. I continue this process. I'm gauging which areas need more shadow because they won't receive as much light, such as under the chin. The title. These techniques will all help to increase the realism. 8. Branch details shadows and forms: Now let's return to the branch like features on the creature's back. I'm again using the color new guy, going over the areas wherever established each branch, moving the pencil in the direction of the branch to give it texture. I'm pressing a little harder with my pencil lines at this stage to create more texture. Now I'll use the number four round brush to smooth out the lines. But I'm not losing the texture entirely. As I had applying a bit more pressure to the pencil, making the marks darker. I wanted to define each branch and give it form. I'll use a darker brown. This time, the light sepia. By using the light sepia on the edge of each branch on the shaded side, it will give volume to our branches and selling that idea of three-dimensions. The idea is that this particular creature swims like a crocodile, submerged in water near a riverbank. It's branch like appendages sticking out of the water. From references I've sourced. Most trees and root systems on the edge of the water tend to have this grey washed outlook using the pencil warm gray three. I'm now going to go over the brown colors. I don't want it to look completely brown or gray, but I want that natural look that you see with branches where colors blend into one another, depending on the shape or the discoloration in the texture surface. For darker areas that appear in shadow. I'll use the cold gray for again. Then areas where I feel a really dark, I'll use the black. Then I'll go over the branches with the final long head size 0 brush, blending all four colors into one another, giving the appearance that the branch is a twisting and turning and adding to that wooden wrinkled texture. 9. Transparent effects: Now I'm adding color to the finance. I'd set my sights on orange colored fins as I thought it would look interesting. And I could imagine that a creature like this might use them like an attractive plumage, like birds, or even as a defense from prejudice if it spread its arms out. The fins also helped the creature swim through the water, like fins of fish. They needed to be semi-transparent. This is where it was a huge advantage using watercolor. As I can lie on the colors over the top of the existing areas of the creature already drawn and still retain the drawing underneath. It gives the impression that the fins are made of a thinner material. I begin with the light ocher. Covering the entire area with a fins will be placed that included the toes and the end of the title. Then with the fins attached to the body, I darken the area using the pencil Terracotta. This gives the impression that the skin of the fins becomes thicker as it darkens. Just as you would see on the fins of fish or on the wings of a bat. Using the wet brush, I smooth out the lines and blend the colors together. Finally, adding a layer of a million around the edges with a FIN touches the body to emphasize the thickness of the skin at these points, followed by smoothing and blending the cones with a wet brush. 10. Ears eyes mouth and barnacles: As the illustration progresses, the details start to become the main focus. In this section, I'll focus on the features of the face. Was also a request that the creature have barnacles attached to its face, like you would see on awhile. Blend the new guy and terracotta into areas where I felt that the flesh would be thinner, such as the ease and around the eyes. I also want the eyes to have the same color as the wings. Inside the mouth. I blend a combination of cinnamon and beige red with black or really dark or shaded areas. The teeth. I'll use the warm gray three, continuously going back over these areas with the final wet brush to blend the colors. The barnacles, I'm using a combination of beige, red, and new guy as the underside of the barnacles. I don't need to be too detailed when it comes to drawing the bond calls. I just need to create a representation of the barnacles. They will appear quite small in the final illustration. 11. Outlines adding black to create definition: Now using the black pencil and the nylon brush pen, I'm adding a black outline, two edges that are the deepest parts of the shadows, especially around the folds of the neck, face and limb joints. Really anywhere I feel would not be facing the viewer and therefore not reflecting the light. This enhances the forms of the creature getting parts more definition. I can safely use a wet brush on areas with a black pen has been used as it is resistant to water. I want Ronald bleed. This helps to create very hard ages to the outside of the drawing by limiting the black outline to areas where the shadows are more extreme. This keeps a sense of realism by creating a three-dimensional form to the image. 12. Adding highlights: This next part, I'm using a white acrylic ink. And I will apply around the outside edges of the illustration to define a hard edge. Removing any of the colors that would've bled outside of the initial line. Fat brush for larger areas allows me to quickly apply the opaque paint covering up the areas where I no longer need color. A thinner brush allows me to get in-between the areas where I painted the branches. Finally, I'll add white highlights to the areas of the face and body where light would be reflecting back to the viewer. It's important to not go too far with these highlights, but they're a nice touch and keep the surface to the creature and leathery skin appearance, accentuating ripples and bumps in skin surface. The final stage of this illustration is adding the light blue stripes to the NIC, arms and legs with a light photo blue pencil going over the dry pigment with a slightly wet brush to blend in those colors. Once again. 13. Conclusion: From this lesson, you've seen techniques to improve your ability to create volume in a drawing by building the colors from light to dark a time. Then adding light and shadow to that phone to increase the three-dimensionality of the phone. The big takeaway from this is I want you to see just how simple it is to create realistic forms with the simple and enjoyable techniques. Now I'd really like to see what you've created. Upload to the project section, something that you've been working on where you feel most proud of your ability to capture the form, Shofar skills to others or come up with something new that you feel best represents the creation of form and volume. Using some of the techniques delivered in this video, try creating a simple creature using a few colors. You can create something from your imagination or you can use reference of an existing animal. Remember, don't focus on the details in the beginning. The objective will be to focus on building the form and volume to make it look three-dimensional. Leave your examples in the project section for this class and please feel free to ask me any questions or leave me a suggestion for a future class you would like to see is I will be more than happy to help. Thanks again for watching. See you next time.