AD6 – Texture in Affinity Designer - Create, Import, Add Textures to Your Assets - Part 3 of Series | Delores Naskrent | Skillshare

Playback Speed


1.0x


  • 0.5x
  • 0.75x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 1.75x
  • 2x

AD6 – Texture in Affinity Designer - Create, Import, Add Textures to Your Assets - Part 3 of Series

teacher avatar Delores Naskrent, Creative Explorer

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Intro to Affinity Designer 6 – Texture in Affinity Designer

      2:22

    • 2.

      Lesson 1 Reviewing My Document for Ideas

      6:58

    • 3.

      Lesson 2 Importing My Textures and Adding More

      6:49

    • 4.

      Lesson 3 Applying Chosen Texture as a Layer

      8:04

    • 5.

      Lesson 4 Applying Texture asa a Bitmap Fill

      6:31

    • 6.

      Lesson 5 Gradients with Texture and Blend Modes

      7:20

    • 7.

      Lesson 6 Background and Effects Application

      13:08

    • 8.

      Lesson 7 v2 Conclusion and Wrap Up

      1:53

  • --
  • Beginner level
  • Intermediate level
  • Advanced level
  • All levels

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

326

Students

19

Projects

About This Class

Affinity Designer 6 – Texture in Affinity Designer, is the 3rd in a 3-part series by Delores Naskrent to introduce you to the Affinity Designer software (6th in sequential order of all DeloresArt AD classes). We created the butterfly (or whatever!) in the first 2 classes and this class is where we will add all kinds of texture. There are different methods, of course, and I want to show you a bunch. Naturally, I am going to tie in a lot of ideas that I implemented. I will even provide you with a texture pack I have created for you.At the end, you will have a finished illustration ready for printing and hanging, or selling on a POD site, if that is your desire.

In this class I’ll walk you through:

  • adding a bitmap fill with the fill tool
  • importing texture fills to add to assets library
  • applying textures as layers and using multiple layers for effects
  • using blend modes to apply textures
  • recoloring imported textures

Adding bitmap fills into vector documents is another import skill to learn, and my guidance will help you through the questions you may have. This class will benefit anyone looking to add more depth to their knowledge of vector illustrations.

The key concepts I will include:

  • layer management and efficiencies
  • why asset collections are imperative in Affinity Designer
  • finishing techniques like adding depth and dimension with effects

Learning to soften the look of vectors in Affinity Designer is a valuable skill. Adding to your knowledge of vector software workflows is ideal in our profession and important for you to learn. We will do it, step-by-step, and think of further applications in future classes.

Intro to Affinity Designer 6 – Texture in Affinity Designer

This short intro will give you an overview of the class.

Lesson 1: Reviewing My Document for ldeas

In this lesson I will show you a ton of inspiration. I explain ways in which I source textures and make suggestions for how you can create a texture pack of your own.

Lesson 2: lmporting My Texture and Finding More

In this lesson, I go show you the entire process of importing the assets I have supplied for you as a texture pack. I also encourage you to go out and shoot a few more or scan them. Either way, adding to your asset library is great preparation for the future.

Lesson 3: Applying Chosen Texture as a Layer

My goal for this lesson is to show you all the ways I can think of to affect the color of the textures we import. I show you with blending modes and with changing the underlying shape, as well as a few other pointers, like using the FX Studio.

Lesson 4: Applying Texture as Bitmap Fill

We will work through the fill tool settings in this lesson. There are some surprising controls for this tool. I will demonstrate as many as I can.

Lesson 5: Gradients with Texture and Blend Modes

This lesson is filled with a multitude of ideas to help you get exactly the fill and texture you want on each motif. We explore many different methods in combination with the use of blend modes to achieve many results.

Lesson 6: Background and Effects Application

In this lesson, I show you many alternate methods to add details. I place many of the assets I need to fill out my design, all the while explaining my rationale. I show you a few ideas I have. I also explain, in detail, about organization of your layers. The final step is in adding special effects; in this case it is drop shadows for all the relevant layers.

Lesson 7: Conclusion and Wrap Up

We will conclude everything about this stage of the design process in this lesson. I gift you a bit of a pep talk. I talk about what I think is so great about Affinity Designer and we end with a chat about next steps.

Concepts covered:

Concepts covered include but are not limited to the Affinity Designer Asset Studio, sourcing textures, Affinity Designer Vector Persona, Affinity Designer Raster Persona, layering, Affinity Designer Symbol Studio, Affinity Designer Transform Studio, Affinity Designer canvas settings, importing and applying textures, Affinity Designer composites, Affinity Designer Color Studio, Affinity Designer Transform Studio, Affinity Designer Texture and import of royalty free images, Affinity Designer FX studio, shapes, color swatches and importing colors, texture bitmap fills, and much more.

You will get the bonus of…

  • 54 minutes of direction from an instructor who has been in graphic design business and education for over 40 years
  • knowledge of multiple ways to solve each design challenge
  • a free mockup on which you can show your beautiful patterns

 

 

 

 

 

Meet Your Teacher

Teacher Profile Image

Delores Naskrent

Creative Explorer

Teacher


Hello, I'm Delores. I'm excited to be here, teaching what I love! I was an art educator for 30 years, teaching graphic design, fine art, theatrical design and video production. My education took place at college and university, in Manitoba, Canada, and has been honed through decades of graphic design experience and my work as a professional artist, which I have done for over 40 years (eeek!). In the last 15 years I have been involved in art licensing with contracts from Russ, Artwall, Studio El, Patton, Trends, Metaverse, Evergreen and more.

My work ranges through acrylic paint, ink, marker, collage, pastels, pencil crayon, watercolour, and digital illustration and provides many ready paths of self-expression. Once complete, I use this art for pattern design, greeting cards,... See full profile

Level: Intermediate

Class Ratings

Expectations Met?
    Exceeded!
  • 0%
  • Yes
  • 0%
  • Somewhat
  • 0%
  • Not really
  • 0%

Why Join Skillshare?

Take award-winning Skillshare Original Classes

Each class has short lessons, hands-on projects

Your membership supports Skillshare teachers

Learn From Anywhere

Take classes on the go with the Skillshare app. Stream or download to watch on the plane, the subway, or wherever you learn best.

Transcripts

1. Intro to Affinity Designer 6 – Texture in Affinity Designer : Hi guys and welcome to class number six in the Affinity Designer series. This will be the third in the series where we are creating a dimensional and reflected symmetrical layout. In this class, I'm going to show you all kinds of different techniques to add texture and interests to your motifs that you've drawn and add it to your assets folder. So you're using your assets, but you're gonna be doing so in such a way that they won't even look like the assets if you've used them in other documents. I know it's early yet, you probably haven't been using your assets much, but you'll find that as time goes along, you're gonna be wanting to reuse a lot of these elements. And adding texture is just one of the ways to make them look really different. There's some great techniques here. These are techniques for doing things like adding bitmaps and overlays, and adding gradients and all kinds of other dimensional textural finishes. So I think that moving forward, these are all great techniques. We'll just add to your ability to create designs that you visualize. So I'm excited for you because I really think that at the end of this class, you will have really added a lot of interests to that layout that you've been working on for two classes. The great thing is too, that once you have these techniques between creating the assets and the templates that you can reuse. I think that you're gonna be much more efficient at creating more and more of these pieces. And that will help you to create these efficiently so that you can start really making money at them. If that's your goal. If that isn't your goal, you're just producing the art for the sake of art. I think that you're still going to love all of these techniques because you will be able to apply them time and time again. Now, I've also included in this class a set of textures that you can import. These are free for you, and I will have them in the downloads so that you will be able to access them easily. Are you ready to get this show on the road? Alright, let's get to it. 2. Lesson 1 Reviewing My Document for Ideas: Hi guys, welcome to lesson one. Lesson one here, I want to give you an overview. And I'm going to show you the example of the finished piece that I created. It's not the piece that I'll be working on in class, but it'll give you a really good idea of all of the different things that we'll be able to do. Let's get started. I thought that a great way to start this class would be to show you one of my, what I would consider pretty much completely finished illustrations. I did some different layouts as far as the flowers go, because like I said, this is something that I could possibly use for art licensing. So I'm creating a series and you know, the one we were working on and then there was one that I had done originally. So we've got quite a few different ones going on here. This is the flat one, just with the flowers and really no texture added. I think this one with a gradient here and a couple of these flowers already had a little bit of detail in them. So this is the one that you and I were working on together, are completely different than the one on this particular butterfly. Chances are what LD even do is change colors on one of these so that two of them could be in a series and not be identical. But I thought opening up with this to show you all of the different little things that I've done. And mainly it's in adding the textures. So I've got all kinds of cool different textures going on here. Some of them I brought in from one of the royalty free sources here, Pixabay or Pexels. And I'm curious if you have Unsplash, just let me know. It's funny. I swear it was there before. So again, I got to go and figure out if I've changed some settings somewhere and now I'm not getting it. Nonetheless, I've found enough textures there, plus I imported a few of my own. So something like this one here is one that I imported, I created in Procreate, I think, and then imported it here. And like I said, a couple of the flowers already had some of this sort of detail on them. But this is really your end goal. This is what you want to try to do with your work that we've created in class together. So at this point in this class, it's going to be all about creating, saving, importing, adding all the different things to do with textures that I can think of. So you're going to have category here. I've got mine here called patterns. So we did this one or add a little bit to it in one of the first classes. And I've got a few other things that I've added that I could use in this final. And of course, throughout the class, we will create a few. So that's the plan for this class. I have given you a texture pack, and that texture pack contains a bunch that I have created myself. So for that, you could import and put them into your own Asset Library. I'm going to show you all the steps involved with that. And I would really like you to go a little bit of experimenting. And you could use Procreate, you can use Photoshop. You could even create textures that you photograph and import. This is an example of creating some textures that you can import yourself. For this, I just plopped down a little bit of acrylic paint. I spread it with a credit card So it was dry pretty much instantly. And then over top of that, I just did either brushstrokes or well, yeah, they're pretty much all brush strokes like this is with a really old house paint brush. And overall, I've created a bunch of different textures here I could use. These would be something that you could photograph with your smartphone or you could scan if you have a scanner and if you don't have anything like this or you don't have the supplies to do something like this, then full round the house and just look for textural items that you might want to bring in. Something like this, which is a basket that I have, could be scanned or photographed and would end up being actually a really great texture because it has a lot of contrast. If you're into art journaling and you have something that you can shoot from inside one of your journals. Stephen, a texture somewhat like this, which I also I think did with a smearing of a credit card. You could just go and buy one tube of black paint at your local dollar store and be able to create a nice assortment of textures. Some of the textures I'm giving you, our textures like this that I've created. And then another idea would be to go out with your camera and just shoot a bunch of different textures in your yard. You can probably go right outside your front door and find 20 of them, just like the concrete on your steps, the siding on your wall, the texture on the floorboards and your house. All of these are different things that I have done to add to the texture pack. This is a flooring sample from Home Depot and you can pick these up, usually the front and the back are actually kind of interesting. This one has a nice texture, kind of a pattern, but this is a kind of thing you can take in. And you could do all of this Adobe Capture by the way. And you can either keep it as a raster image if you do it with a photograph or take it into capture and turn it into a vector. And there you could really work with the contrast, really bump it up so that there's really light areas and really dark areas which seemed to work the best when you're applying it in this sort of a project. Another thing you can consider doing is taking a picture of some kind of a printed example like this was an envelope from the merchant class that I was in. We got these before each module. They all came at the same time, but you weren't allowed to open it until he got to that module. So that was a really fun kind of a thing. So you can find textures really easily. Just look around your house, look in your closet, look on your shelves, look outside your front door. And I bet you, you could easily do 20 textures. I'd love to see you, you a little bit of experimenting like that to add to the variety of textures that we're going to use. Either through Pixabay Pexels, through the built-in textures that are here, the asset pack, the siesta textures also, this you can see is from a site called pixel Buddha. So that would be a spot that you could also go look and find textures. So I will challenge you, I'm gonna give you some, but I'm going to challenge you to create, let's say five or ten of your own. Alright, So I'll meet you in the next lesson. And there we're going to really talk about different things like importing the textures and preparing for the stage that you're going to be going through for finishing this gorgeous illustration that you've created. Alright, I'll see you in the next lesson. 3. Lesson 2 Importing My Textures and Adding More: Hi guys, welcome to lesson two. So I created a texture pack for you. And in this lesson, I'm gonna be showing you how to import it and use it. Let's get started. After you've downloaded the zip file for the texture pack, you're going to find it in your downloads folder and you're going to click on it, which will open it up and unpack it. So all of the textures will be available here in your downloads folder. You can move it right then and there if you wanted to or just leave it there. Then when you're in Affinity Designer, you can go to Place image import from cloud and locate it. Now, personally, I like moving whatever it is that I've just unpacked into a folder that makes sense. So I usually go to my iCloud and I've got the Affinity assets folder that I have created and I will just drop it there. Now I've already got one called raster textures here somewhere, so I'm not going to replace it. I'm going to keep both just so that I know. And so it'll be this raster texture is two. So then when I'm in Affinity Designer, it's easy for me to find because I just go to my Affinity assets and I find that folder raster textures to, and then I can import, and as soon as I import it, I can place it. And of course you're going to want to place it as large as possible because you're also going to be adding this to your assets. Now I created it at about 10 ", so I don't want to really enlarge it bigger than about 10 " and I know my document here was 12, so I would just have it about like that and then I'd go into my assets folder here. Personally, I like adding a new tech, new category. So I'm going to add the category and I'm going to immediately name it, rename it to whatever that makes sense to me. So in my case, I'm going to call it raster textures too, so that I remember that it's four that are from that folder roster textures to, and I'm gonna hit okay here. Now I can add a subcategory. I don't necessarily go in and change the name of that, but you could if you had a variety, most of these are just grunge textures like this. So in this case, I might rename this to grunge by Dolores or something so that I can remember that it's different than any other grunge textures that I import. And I know that I have at least one that isn't a texture. It's actually applied. And so that might be something that I would do. Another subcategory that would be raster, but it would be a plaid or a pattern of some sort. So here now I can just add asset. It's added here. Now when I created these, I didn't do them with a transparent background. So that's something that makes it show up a little bit better there. As opposed to those are to ones the artist to ones are vector textures. I think they have a transparent background or they're a PNG. So that's something to keep in mind as well. So I'm gonna go to Raster textures to, and I'm going to continue to add them sold six steps with the same every time Place image import from cloud. I'm going to go down the line here and go to my category here at Asset From Selection. And each time I do I can actually get rid of it. So it's not crowding out my document here. This one that I'm about to bring in is that plaid one that I talked about. So for that one, I might introduce a new sub-category here that is raster patterns. So just keep in mind that now that you've oh, shoot. Add that first. Now that you know that these assets are only about 10 " high, try to remember that because you don't want to be enlarging them when you're using them, chances are it will be reducing almost all of them. Because look how small most of our elements are here. I liked this one because it's like that salt texture. When you use salt on watercolor, when you're done here. And you've got ten textures that you've now added from the texture pack that I have provided for you. Now, you probably have your own images that you have either photographed or that you like and you'd like to add, and you will just have to go through and locate those textures. If they were photos, you can place your image right from your photos app so I could go in and find anything that was textural. Actually, this might seem a bit weird, but I bet you, I will use it and that's got some text. This was actually a picture of my grandson in the paper and I happen to take a picture of it because, believe it or not, that's the second year that he is in the paper with that picture. But the newsprint might be something that would be fun to have as a texture. So I could add that as a new category and call it that I do new category actually wanted to do a new subcategory. I'm going to go back to my palette and add a subcategory that's just random. Delete that and I'll take a look if there's anything else now, I should have planned ahead and had a bunch of these right at the very end. But you'd be surprised when you look through your old stuff, what you can find, there could be textures like this, which were journal page that I had created. So within here, this could be a great asset that could be added. This could be the entire background of this illustration, e.g. I'm not going to use that one because I would go and crop it and do that sort of thing first. But go through and take a look at any of these old patterns that we created could work or even something like this tile texture of that. I've taken a picture of, I would have gone in and crop it first, of course, if I was using it, but you get the idea, so you just go to your place, image, import from photos, go to your photos gallery and scroll through until you find something that you think could possibly be useful. I think that one could be useful, so I will definitely include that in my random here. So that's basically how you build up this super usable asset studios. So I want to encourage you to go ahead and do that. Get a few of them in there before the next lesson. Alright, I will meet you there. 4. Lesson 3 Applying Chosen Texture as a Layer: Hi guys, welcome to lesson three. So this is the first technique I'm gonna be showing you, and that's to add the texture as a layer. The beauty of adding it as a layer is that you can use all kinds of layer effects on it. Let's get started. I'm gonna be showing you a variety of different ways to add texture. And I think the first one I wanted to do is kinda reminds me of this idea here where a texture, like a full texture is placed within a shape. So I've left this big flower there specifically for that purpose. And I think the one I want to work with first is this one. So first things first I want to insert it, then I'm going to roughly resize it to the scale that I think will work with that flower. Next, I want to locate that flower. So it's the bottom one here, and I'm gonna drag until it is directly above it. Then what I wanna do is clip it. To clip it, what I wanna do is drag it halfway down the word curve. So the title of whatever that asset is, I don't want to do it over the actual thumbnail because that's a different function altogether. I want to do it right about here. And you can see that upset immediately right to the shape. Now this is completely non-destructive. So you can see here that my asset is exactly the same as it was before. It was in there and you can easily be pulled out if I don't want it there, I could possibly duplicate it and use it elsewhere if I wanted. So again, you can continue to scale it and get it exactly the way you want it. Now the other thing is, I could work with the layer blending modes here to create different effects. So let me just move that over to the side so you can see, and you remember that my flower was actually a peach colors. So you could scroll through here. I'm going to make it about that size so that I can some of the other color here. And you could just quickly scroll through them to see if there's something that you might like now, I somewhat like that one because it works with some of the other colors. I have, that soft light and I sometimes, I'm not even looking when I'm choosing when I'm scrolling through. And I often end up with either soft light or overlay. So those are just, I don't kinda go to is I guess you could also affect the transparency here. So if you don't like that, It's that contrasty. You could change it to be a little bit less opaque. And the other thing is you could change the color of that original. So we could go all the way back and change, isolate it and change its color. So if I would have preferred to do something neutral like a cream color and then apply the texture in there. So you notice when I first moved out with moving the entire layer, which I don't want, I want to just move the patterns so make sure that you select the actual pattern itself. So now that that's the base color has changed, I could go back into the layer options here and scroll again. Now you don't have to scroll. You can go through by just clicking on these arrows here. I bet you anything, I still end up on something like soft light. I'm going to go back to it. And this one's a little bit light, but you could see that the base color really made a difference. So I personally preferred it at in that peach tones. So I'm gonna go back and change the color. And last time I showed you, I went and backtracked to change the color, but you can do it without taking the pattern overlay off of it. So you could just do a little bit of experimenting in this way as well and feeling like the rusty tones work nicely. And the reason I think I liked that so much is because that makes the butterfly stand out a little bit more. So that is one of the main methods that I use for adding texture. So while I'm at it, I'd probably go through and do that with more than one. So let's say grab this big flower here, and I'm going to locate it here first so I see where it is. Once I've selected it, I'm going to insert an asset. And I want to try another pattern on that one. So I'm gonna go to my patterns and insert this one. Now with this one, I only had the one repeats. So it might not be an ideal choice because I would have to duplicate it. So I'm going to get rid of that one, maybe add this one is dead. So this one has a lot more going on. I think it's a lot more interesting. Kind of roughly in position. And because I had selected that first, now my pattern is directly above it. Slide that in so that it's cropped. And then I'm going to go immediately to my layer options here and scroll through. And I find this faster than clicking the arrow personally. So I just wanted to show you both. Let's try overlay soft light. So something like that works nicely. And I think I would go in now with my color. So go back to the actual layer, click on the curve itself. And here, do a little bit of experimenting with whatever the background color is. What I'm looking at here is to have it maybe less contrasting, that I can have those small flowers showing up a little bit better in front of them. So this is the thing I like to really spend a lot of time on, and right now, I'm just demonstrating it to you. So I'm showing you some quick methods. I don't really like that now that I've finished it, so I think I would go and locate that in my layers palette and delete it and go back. And I think I am going to go to the new patterns that I've done and insert one of these textures instead. So this is a completely different thing because now we have a texture that has no color. I'm going to drag that in there. And again, I'm going to go apply a blending mode. And I'm thinking that what's going to happen is it's going to be a little bit too dark for my liking. So another thing you can do with the texture itself is colorize it. So you see that if you have that selected, so if you're in your layers palette here and you have it selected when you go to your color wheel, right now, it's got no color here. You can go through and apply a different color. That's good to note because that means that any of your black and white textures that you have maybe collected from other sources, maybe you bought them or you have access to some. You've either created yourself or are going to create for yourself. Now, you have those and you can take them and apply a blending mode. So here I can go into my layer options and scroll through and I haven't got that clicked or do I let me see? I don't have it clips, so I'm going to clip it. But now I can go through and go to my layer options and scroll through until I like art, until I find something that I like. There's so many different ways to affect this and to change what is happening as far as color. Because you can change the overlay, you can change the underlying color and just kinda keep playing with it until you find something that you like. I like Multiply because it shows through completely with what's underneath. So now I think that I can go into my layer itself and make some changes here that will be giving me more of the color that I want to have going on in my overall illustration. So there are other methods and one of them is going to be using our fill over here. So I'm going to be showing you that in the next lesson. I'll meet you there. 5. Lesson 4 Applying Texture asa a Bitmap Fill: Hi guys, welcome to lesson four. This is another technique that I'm going to show you for importing your bitmap textures. Let's get to it. So the next texture that I want to show you how to place our next method is to use this tool over here, which is the fill tool, and I don t think we've used that before. So the fill tool, remember you can always go to the question mark here in the lower right-hand corner to see the names of all of the tools. This is the one that you can use for things like gradients and whatnot. There are choices here. You see that that as soon as I switched to the fill tool, might context menu down here and change. So let's select a shape, which one should we do next? I'm going to close this Layers palette and I'm thinking, well, let's stick with these larger ones just so you can see the effect. So this is the one I want to do next. So double-clicking on it like that has selected it. Now I want to go down to the type of fill here, and you can do the gradients here. Maybe we could use this before because I think we did the gradient at one point. If not, I know some of you have discovered this because I've seen a lot of your flowers with gradients. I want to go until I hit bitmap. You see here it changed to bitmap. So that's what non-solid linear gradient. Obviously that's a gradient, that's a gradient, a gradient. But the last one was bitmap and that's why it's open this up. So here I would go into my Affinity assets and I would go into whatever, wherever I've actually got them saved. It could be in those raster patterns. This is my original raster folder, not the one that we just worked with. So I could and I think I've got these already because I've imported them previously, but that would be how I would go about inserting that. Now here you've got controls where you can change closer, you get to the bottom. So that bottom circle there, the closer you get these two that is, the smaller your pattern will be. And this is really neat because you can change the angle of it. Now we could have changed the angle on this as well. And that's something I didn't point out because it wasn't really relevant at the time. But to change the angle there, of course, you're going to need your Move Tool selected and you would change it, dragging it to whatever position you want it. But in this case, you can see that you can make the adjustments just by rolling through, changing it, by dragging it around, or enlarging or reducing it based on the position of that dot. So I'm thinking maybe something about there. So the one thing to note about this is that now it's on a white background because that was the color of my patterns. So what I would have done or would do, would be in this case, duplicate that shape. So I'm going to select it. You can see it's selected there and hit Duplicate. Now, I've got a solid here that I can change this to be solid color and change the color. And I could move it below and change the blending mode on that. Or I could leave it on top layer that you're trying to effect, makes sure that you're on that layer and set your blending mode. Now, I don't know what weirdness is happening. Oh, it's blending, of course, with this background or everything that's below it. So you might even have to do a third shape, will duplicate that again, bring it below and take the blending mode off, make it normal. And then you see what kind of an effect that you can have there. So I quite like this one too, as just an alternative, a different thing that you can do. And of course, remember that you can go in here and affect the color, change it to whatever you want. It's got a stroke on it right now, which I'll take off. But depending on what you have here. And remember I've got it on multiply, you can make, make it into a color that works with your design and thinking that's a bit too dark, but I'm going to leave it for now because I've got definitely other things I want to show you. One of the things that you can do with that bitmap fill. Let's go back to that. We're going to go to, It's a little bit unnerving when you get your scrolling through here and then you get to bitmap and it just kinda opens up without giving you any warning. I'm not sure if that's normal or if it's a bit of a glitch. But I just wanted to show you a couple of other things with this context menus. So I've got the ability to change the direction of it here, but you can also rotate it, reverse it. So that's kinda rotates it automatically reversing. The aspect ratio allows you to stretch it one way or the other. So in this case it's not something I would do because that is supposed to be a really symmetrical pattern. But that's just to show you that that's a possibility. And then one last thing I want to show you here is that if you brought in a bitmap, I'm going to put none for the moment and then go back to bitmap. If you port brought in a single flower like let's say this one right here. You could use your, I'm going to switch back to a regular aspect ratio. And I've only got one flower there. But if you want to, you can use this control to repeat and create a pattern just from a very simple and single image. This is something we're going to explore later at some point because I think this would be super fun to use when we are creating patterns. So we'll table it for now. We're not going to add it to this particular class, but I just wanted you to know that that's one of the possibilities. Now, I'm going to go through and add a bunch of other textures here, of course. But this is just to kinda give you an idea of the different things that you can do for textures in order to really start beefing up your illustration, why don't we look back at this other one so that you can see some of the things that I did do. So in the next class, next lesson, what I want to do is show you things like the gradients to and how they can be used when you're working with the textures to give you Effects like what I've got here. And I want to show you also how to add textures to the overall image. So I'll save that for the next lesson. Alright, I'll meet you there. 6. Lesson 5 Gradients with Texture and Blend Modes: Hi guys, welcome to lesson five. In this lesson, I want to show you how to use a gradient in conjunction with your textures. Let's get to it. For this lesson here I want to show you the technique I use to give the wing this sort of a look. So it involves both a gradient and the overlay of a texture. So let's go back to my flat looking document here and let's work on that a little bit. So I selected the fill tool and then went to a gradient, which is a linear gradient. With the linear gradient control helps you to position and angle the gradient the way you want it. And it also allows you to change the colors so each of these nodes can then be changed. So this one here I want to have actually very deep and this one quite light. And you can even click to add additional points in the middle. So let's say you wanted to go to a different sort of a tone, maybe a blue or blue or just something to make it different. You can do that. And of course, it can be moved around to control where you get that light and shadow. And I'm trying to do it so that I'm eventually creating a shadow around the body to help make it look like there's depth. So that's my intent with kinda dragging them out a little bit closer in this direction. And then that kinda gives a highlight there, which then makes it look like it's a little bit closer. So that's just the first step, That's just adding or having a gradient as a background. Now let's go back here and you can see that I've got two layers here. This layer here, or this layer could be filled with a texture. I want to fill this one, I think so. I'm going to actually duplicate that one. So you're going to your edit menu here and duplicate. It's currently the exact same. But what I wanna do now is added texture and in this case, just for something different, let's go into our stock images here and I'm going to type in or write in the word texture and hit search down here. And of course, all those textures come up again. I'm scrolling here and trying to find something that kinda goes from light to dark to really reinforce that goal that I have of making it look three-dimensional. This one kinda works kind of like this one because it's got a lot of actual texture to it. So I'm going to insert that one. So just remember, a long hold will bring it in and I want to clip it to that shapes. So I'm going to drag it right over it so that I see that line that's going to clip it. And now I can move it around. So grab your move tool, make sure you're on that shape. And I'm going to change the angle and the size of it. So I kinda like that. I mean, that's without any blending modes or anything. And you can see that definitely goes from light to dark. So at this point, that layer itself, we can either colorize or we could try a blending mode without even changing the color. So I think I'll do that first. So I'll grab blending mode that I know is going to show through. And I mean, luckily, it's just by a fluke, but it is actually a pretty decent color for this particular application. I don't mind it. I also want to show you what we can do as far as changing its color. So as long as you have that layer selected. So I want to make sure that I'm on the image here, not on the curve itself, but the image I can now go in and affect its color by moving around here on my color wheel. So I think I need to be into the bluer tones. And here I can lighten or darken it. And I'm still getting that gradient a look because of the image itself going from light to dark. So that's kinda what my goal was. I quite like that. You can also definitely go in here and change the percentage, like the opacity of it so that it's lighter, it's showing me be a little bit less texture. I kinda like it really grungy like that really gnarly. I want to go through and do that on all of my different motifs. So there's tons of them here. I'm definitely going to have a challenge. It's going to take a little bit of time to do this, but hey, that's what it's all about, right? So at this point, I've showed you different methods for adding your texture. There was just having it as an overlay for this one and this one using multiply to blend or whatever blend mode works. This wine we used bitmap fill, and then this one we used a bitmap overlay as well, but with a gradient underneath, you can still go to your underneath layer. So that's this one here. And you could make changes to it. And it's also possible for you to take and put that one on top and make changes to it. So different blending modes might affect it differently when it's actually the topmost layer. So try things like multiply works great, but definitely darkens it. So you might want to go into one of these categories, which is more like an overlay. These are all kind of overlays like that one's not bad. And then remember that you can still go in and effect that gradient if you wanted to change things up a little bit now, you might want to take this one and really darken it. You can see the difference that, that can make. I know I'm giving you so many ideas, it's probably going to be really hard to focus on one, but I want you to try all of them so that you have a really good idea of each of the things that you can do to add dimension. I'm going to be going through and adding all my textures to this and we'll take a look at it in the last lesson. But before I do that, I want to also show you another way that you can add dimension. And this is gonna be overall dimensions. So that's going to be in e.g. creating a drop shadow on this part on the butterfly so that it stands out. Let's go back to this document so that I can show you that. I don't know. I didn't point it out, so I don't know if you noticed it, but you see here I've got a drop shadow on the wings so that now the whole butterfly looks like it's really standing in front of, or flying in front of these images in the background. Then I also went through and I put smaller drop shadows on some of these others to also give them dimension. I haven't even gone through and added texture to all of these. That's something that you might want to ask yourself if you want to do or not. So in the next lesson, I want to show you adding the texture to the background and then adding some of these watermarked images that are here. Okay, So I would say take the time now to add textures to all of these foreground items. I'm going to show you the background. So you might want to do that before you add the texture to these. It's all up to you. You can do this in whatever order that you'd like. You could stop right now. Don't do anything to the background. Just add your textures to your butterfly and your flowers. Or you can wait and do that after you've added the texture and these light images in the background. So let's meet in the next lesson where I'll show you how to do that. 7. Lesson 6 Background and Effects Application: Hi guys, welcome to lesson 66. Here is all about the background. I want to show you a little bit of organization and we'll import some textures to be used on this independent layer. Let's get to it. I thought it start this lesson by showing you my structure here in my layers so that you understand how all of this is work together. So the group that you see here is the one that contains the symbol that gave us the reflection on the butterfly itself. I've got a bunch of separate pieces here that are actually part of the background. So this whole grouping here, I would probably select all of this, including the background. And I would group them together so that here in my layers, it looks really easy to understand. This is a great lesson for you because I remember working when I was working with animation and I had to pass my artwork onto someone else to work with, to add backgrounds or whatever it was that they were doing. And I was chastised for not having a organized structure in my layers because the next person that then has to go and work with it, it has to figure out what the heck you're doing. What, what did you have in mind when you were doing this? This makes no sense. So it's something you just learned to do. It's something that you have to do, especially if you're working with a team. So I want to bring this grouping now I just kinda group this outside stuff and I want it to be under the butterfly, but I don't want to put it right down here to the bottom or below this one because it makes no sense. So if somebody is looking at this, they would have no idea what it was that I was trying to do. But now it's organized. This could go in there as well. I'm just going to move it there for now and then open this group and put it in there and do the same thing with this one here. So I know that this is looks or can be very confusing when you're looking at it. But what you want is to have it so that when you have everything blows up, it makes sense. So we've got our butterfly here. This could be labeled foreground. You could do a separate folder that's midground and then you can have your background. So whatever we just try to be organized. Now, I want to the reason I did all that was to be able to isolate and turn off all of this other stuff here so that you can look at my folder that makes up my background. So having all of those, we're in the same layer, it would make it easier because then I'm only having to close off one layer or two layers instead of 50 different layers if you get what I mean. So get in there you, There we go. So now when you look at this one more, I've got that off. And what that's doing is just allowing me to show you what's left in the background. So I've just done that all on camera for you so that you would get it. So here are the different pieces that make up my background. And the reason that they're on a separate layer is because we don't want any reflection happening. So if they were in the butterfly group or anywhere else, it wouldn't work. This is what you want, is just one flat background layer. It makes it a lot easier to work with. What I did here is a rectangle, that rectangle i filled with an image that gave me the texture. And these are different assets that I've brought in and recolored and possibly change the blending mode on. I think this one is a group because I've got all these different parts here to make up that shape. I have these all separate so that I can use them separately. And you'll see that in the other document that I have done that. Now we've got a really tidy document here to work with and we're not using it. We're gonna go into this one. So just take the time to organize your gonna be really glad that you did. So now, here in my background are different things that I've placed. So I've got, I'm going to turn off my butterfly layer and I'm going to turn off these. And so all I'm left with is the two things that I currently have here or my background. So the first thing I wanna do is add a texture to this. I think I'm gonna do that here as well. So we're going to go and look at the textures again. Make sure you hit the search bar here and you're going to get all of the textures from these companies. So there's Pexels and pixels and Pixabay, and I don't know what your look is that you're after. So you will have two experiments, something like this might be kind of a neat one. So I'm going to just tap and hold and this could give me a really handmade look. That would be one possibility how that's on a separate layer so I can go in and I can just leave that there temporarily. Let me drag it down closer to the background. And what we can do is right now select these three and make that group and we could even rename it, which is something I would suggest that you do. I don't do very often, but you could rename that. That's up to you. So I'm going to just Turn that one off and let's take a look again at possible ideas for texture. I don't have to type that in again, it's remained there. And I think what I wanna do is somewhat what I did in the other ones. So I'm going to look for a Canvas, texture, hit search. And here we've got all kinds of really nice weaves. It's really hard, I think, to fully be able to decide because the little thumbnails are so small and I think that one's way too big, so I'm not even going to bother with that one. I'm going to look for one that has a finer texture. So maybe something like this. No, I don't like that either. And it's got some kind of a tie on it which I don't want. Maybe this one, that one's not bad. So here I'm going to reposition it, resize it. And now we can think about adding that in, either blending this one in or adding, or putting the texture or color on top. So I'm putting it right into my group here. Let's go into the blending modes and try something like screen. And actually that's quite nice. So screen, light and usually these in this grouping work best for that. So I liked the screen, the bass, I like that. It's just a really subtle. Now with this image here, then I could decide whether I would like to blend it. So right now, it's got no blending mode. It's a group, but I can still apply a blending mode to it. And I might also go to something in that category lightened. No, that's not going to work. And the advantage of adding a blending mode is that then it shows through the texture. Without that, it didn't show the texture. It's just a flat image. So I like that. I think the position is probably good. I shouldn't even change it because I think I'd already positioned it the way I like it, and then now we can add other assets. So I had flower, kind of a large flower from my own hand-drawn flowers you've seen before, and you probably have a few, this one here, this collection. So I would go in and maybe grab one of these really nice outlines. I like this one, so I'm going to insert it. Now. Remember, I made all of my assets kind of a cream color, but you can go in here and you could change the colors so I could make it pure white if I wanted to, or I could use a blending mode. At this point, you might want to turn on your other layers so that you have a better idea of the positioning of all of these items. And that curve came in above that layer, so I got to drag it down. And so at this point, everything that you're doing is going to be very subtle. It's going to be in the background. No, I've got it too low. I'm going above that, but it's still enhances. It really adds to it to add those extra little things in the background. So that would be, your next move would be adding those additional motifs or anything that you think might work nicely in the background. And here's a couple of other things. I have them in the wrong layer at the moment, but those were things that I had originally added. I will delete that one. There's part of that same sort of skeleton or the mask pattern that I have is just one part of it. And that was one of the assets I had that I added in. And then I have this grouping of flowers. And I know it's super subtle. You probably can barely even see it here on my screen, but I think it really adds to it. And it's really good for, let's say Philly, in an area like this. So you see how it's just there, but it's really subtle. And then you're adding, you can add any of your other little motifs that you had there just to help add interests. I also told you I was going to show you how to add dimension to your overall shapes that I would do using the, I'm going to use this motif here because you will be able to see it really well when I'm doing it. I want to go into the effects studio. If you're not sure which one it is, It's here with the FX. Or you can hold down your question mark here and find it. So I want to use the layer effects. And on this you could add a shadow. So I've got that on and as soon as I put it on, I have to click on it. But then I get this context menu at the bottom. So this menu, it's already got multiplies a blending mode, which I think is probably pretty good. You could change the color of it, but let's just move it a little bit so you can see it. So as you drag, you can make it bigger or smaller based on dragging upwards for bigger and downwards for smaller. So I'm gonna go just a little bit and then I'm going to offset it so you can see it. So that's out about 50% opacity. You can make it more opaque or less opaque, and you can change the color of it. So if block has a little bit too harsh, you might want to go in and change it to something like neutral brownish, I know TO poor beige color. That might work better with your background. And then just decide on how much of an offset you want. So the further the offset is, the further away that it looks from the background. So personally, I did just a little bit on all the background items, but on the butterfly wings themselves, I went a little bit bigger. So let's offset it first so that you can see it as I'm working on it and you can see that it applies to both sides. But the cool thing is, I've got it on this side so that it looks like the light is coming from here and it's doing it correctly on the reflection. So that's kinda neat. Then you can feather it a little bit more so softened it up. But the further you have it away, the closer it's going to appear to you. So that gives it more adapt. It stands out a bit more against the background. And even though these do have a shadow, is definitely looks like it's closer. It's casting a deeper shadow onto the background. So then decide on which of your motifs that you want to do that with. You might not want to do it on all of them. And the neat thing about this kind of a drop shadow here is that it's non-destructive. So in other words, it hasn't changed anything about your layer. If you don't like it, you can just simply turn it off, turn it back on, brings it back. There's a lot of other really great ones here that I know through time. We will eventually work through and learn how to use. If you were creating shadows from the solid image like we do in Procreate, the Gaussian Blur would be what you'd want to use. But right now, this is simple, it works. So that's the one I would definitely go and use. So I think I have covered everything that you need to know in order to finish up your illustration here, I'm going to take some time now off-camera to add everything that I want to with this artwork. So to finish this artwork so that I've got a completely different piece than this one. So it's gonna be kinda cool to compare the two afterwards. I think, especially that they basically are the exact same artwork and I think they're going to look quite different. I actually drew these little bits of grass there. If you're wondering how those came about, I don't have them as one of my assets and that I did really easily just with my pencil tool. So if you wanted to add something like that, you definitely could. I didn't find that I needed it for this one. Who knows, I may end up adding it anyways, but I feel like this one looks so different from the other one. I will meet you in that next lesson and I can't wait to see what you guys have done with yours. 8. Lesson 7 v2 Conclusion and Wrap Up : So we're at the end of class, and this is the wrap up. I hope you've really learned a lot from these three classes. I can see that moving forward, you're going to be able to use most of the techniques that we've reviewed here to add lots and lots of interests to any of the illustrations that you create. Vector programs had a bad rap for not allowing for a lot of texture. But Affinity Designer has blown it out of the water here with all the different possibilities and techniques you can use to add that touch that makes it looks so much like a raster based program. We didn't even touch on brushes. That's going to be something that I will cover at some point. But I wanted to show you all of these what I would consider simpler methods. I really hope that you'll take a look at some of the illustrations that you have and consider adding some texture to them to make them more interesting. Or even just take some of the assets that you have and individually add textures to those and then reload them into your Asset Studio for use in the future. I'm sure that 1 million different ways you can apply all of these different techniques that you've used. So I hope you've learned a lot from these classes and you'll continue to follow and learn along with me. In Affinity Designer. This is such a robust program. You're gonna be surprised after a few classes, the kind of illustrations that you can produce. So I guess this is Bye for now, and I will see you in the next one.