3D Printing: Print your First 3D Object as a Beginner using Fusion360 & Cura | Millennial Creatives ✅ | Skillshare
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3D Printing: Print your First 3D Object as a Beginner using Fusion360 & Cura

teacher avatar Millennial Creatives ✅, Learn Skills from the Future

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Welcome to 3D Printing for Beginners

      0:41

    • 2.

      3D Printing Software & Equipment Requried

      2:12

    • 3.

      Sketching Your Design In Fusion 360!

      3:57

    • 4.

      Sketch to 3D Model! (KEY!)

      2:21

    • 5.

      Sending 3D Model from Fusion 360 to Slicer

      4:32

    • 6.

      PRINTING!!

      2:34

    • 7.

      Bonus: Basic Fusion 360 Controls

      0:47

    • 8.

      Baileys 3D Printing Gallery

      1:33

    • 9.

      Class Project

      0:23

    • 10.

      Thank You!

      0:20

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About This Class

Learn how to 3D Printing In this brand new 3D Printing course for Beginners 2022! We teach you the software and equipment required to start 3D Printing, How to sketch your first design for printing, How to set up and use Fusion 360, and then how to use Cura (a slicer) to print your 3D Model. 

This Class Covers How you can go from being a complete beginner to Printing your First 3D Object using Fusion, Cura & a 3D Printer in 2022!

  • How to start 3D Printing as a Beginner!
  • How to become a 3d Printer
  • 3D Printing: From Beginner to Pro
  • How to print any object from a 3D Printer
  • How to Use Fusion 360 
  • 3D Printing using Fusion 360
  • 3d printing for beginners
  • how to use a 3d printer for beginners

Class 1 - Software and Equipment Required to start 3d Printing: Fusion 360, Cura, Printing Material, 

Class 2 - Sketching your Design in Fusion360

Class 3 - Design a Coat Hook

Class 4 - Design a Wrench

Class 5 - Printing your 3D Model

Bonus - Baileys Best 3D Prints

Bonus - Basic Fusion360 Controls

Outro - Thank you!

Background Music Used in Class: Track: Static — Land of Fire [Audio Library Release] Music provided by Audio Library Plus Watch: https://youtu.be/oROZqpCPvhA Free Download / Stream: https://alplus.io/static

Meet Your Teacher

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Millennial Creatives ✅

Learn Skills from the Future

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Hey, we are the Millennial Creatives. All the skills we have learned growing up with tech, from our university degrees and life experience will be shared in this platform.

A collective group of Millenial Teachers teaching you a wide variety of key skills.

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Level: Beginner

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Transcripts

1. Welcome to 3D Printing for Beginners: Welcome back to the creative millennial Skillshare channel. Today, we are going to be teaching you how you can print your first 3D object from scratch, even if you have no prior experience in 3D printing. I've got a good friend of mine, Bailey, who's a systems engineer and an avid 3D printer, and he's going to be taken today's class. So without further ado, I'm going to pass you on to him. Hello, my name is Bailey. I spent four years studying Systems Engineering at the University of Sheffield. Since then, I've delved into the rabbit holders 3D printing today I'm going to share with you some of the knowledge I wish I had when I first started printing and take you for your very first print, even if he had no experience printing before, by the end of this class, you would have made your own object and design your own effusion free 60 file. So let's jump into class one. 2. 3D Printing Software & Equipment Requried: Welcome this in class one. In this class we'll be going through the software and the equipment required to start 3D printing. First of all, let's go for the equipment needed. So the rule materials are just a type of filament, for example, like this. This is PLA, however, there are other types of filaments for the software. The 3D printer requires a program called a slicer. So this will just take your model and then split it into individual slices. There are many slices out there. The one that I personally use is called Cura. Usually 3D printing files will come in and STL format. Now this STL file is directly openable in your slicer and which it will then just slice it into 2D cross-sections. The slicer will then convert this into a G-code file that the printer can then read and then produce your friends. This is what you need to start printing yourself. You can find STL files online and download them into your slicer to then print on your machine at home, however, if you'd like to design your own files, you'll need a, some sort of CAD software. The software that I use is Fusion 360. I think this is one of the more advanced softwares and it's free. It's also extremely good for beginners because it's quite simple to use and it's quite intuitive. I feel, especially coming from an engineering background. Now we're going to download fusion, come here and just go on Fusion 360. Take a seat, Autodesk website. Now, once we're here, we can see that the price is actually freedoms and 29 a year, however, we don't want to pay that. So we're gonna go on the free trial. It gives you some options here that you can be a business user, a student or teacher. I'm a hobbyist users, so I'm going to click on this. I believe this gives you a free trial for a year as a hobbyist user, but you can at least get a year for free, so that's good. So on this page, if we scroll down to the bottom, see it gets started the details. Then once you've entered your information, it's an x. And here we go, download. Now, that's downloading up here. We just want to open that it's an executable file because I've already got fusion is stored. It's going to prompt me with this, this stage. You should just continue to install it and you just go through the wizard and it will be fine once you using is stored. This is the page you shall see. This is what fusion it looks like when you first open it. Right now, we're gonna get into sketching our very first model. This is Donald fusion. So let's jump into class too. 3. Sketching Your Design In Fusion 360!: Welcome to class. In this class we shall be going through sketching a very simple design. This is another shall be sketching issues across, usually for more complicated design I actually saw on pen and paper. Just get a rough sketch of air and then translate it over on diffusion. However, for this design, as it's quite simple, we can start straight infusion. You see we've come up to this top tab here. There's the sketch. If we click on that, we can choose a plane in which to create a sketch. We were the x, y, z y, and z x plane. I'm going to pick the bottom plane. Once we're here, we can see we have new tools at the top to us and we are in the sketch as we are creating across. The first thing that we're going to need is a rectangle. This can be found here. First, we need to think how laws we want to get across. Let's start by just giving it a very general shape, 40 millimeters wide and 130 long. Now let's do another one. In order to counsel the current operation neuron, you can right-click and then cancel. Now I can drag these boxes around. The perimeters of these shapes are blue. This means that they are in freespace and they an unconstrained. If you wanted to constrain them, we can use some other tools up here. The first tool I'm going to go over is the sketch dimension. If I click on this and then click a line, we can define the length of this line. For example, let's make this 150, because it's a rectangle. It will keep top and bottom the same. Let's do the same for this one. Let's just make this 20. Keep on going. Let's keep it square. So we will make this on 50. Let's keep this as 40 bit thicker. You can drag these dimensions to make them a bit neater. I'm going to drag them onto the top and off to the right. So this process that we have at the minute isn't looking very good or square. We might need to do a little bit of maths to work out how to make it look better. For example, this side piece would like to be centered in the middle of this. In order to do this, we need to move this over to the left. So we could just do this by dragging and dropping, or we could use a line. If we click on the line, then over here we get a sketch palette. We can make a construction line. I know that this, the length of this rectangle is 150. If I start in the middle and go out 7550 over two. We can see where this line is supposed to start. Now using this constraint tool set up here, we can line these up. So if I click on the coincident constraint, I can click on this line. And then the point where once it speed, there we go. Now they have lined up. I still think this is too high. So let's take another line and just do exactly the same as we did. We can see that this line is a 150 long, so I think this cross would look slightly better at 1 third of the way down. So at 50 millimeter, and as we can see, our shape has snaps to where we want it to be. It's important to note here that the constraints are maintained. So if I change the length of this to 30, you can see that the rectangle is moved back up. I think this actually looks like a better Cross than the one before. So I'm gonna leave this at 30. Now we have finished our design. We can click Finish Sketch and come out one more important note. As you can see, we've actually created four distinct shapes here when actually we just want one. In order to remedy this, we go into this Modifier Tab and trip, which is trim the lines that we don't want. You may get a warning to say that the constraints was removed, but as long as this is your final iteration for the shape, it doesn't matter. Now we should have one shape. We can finish our sketch. Here's our first sketch. If we click the Home tab, it will take us to the home view where we can see there is a 2D cross-section. To take this 2D sketch into a 3D shape, we need to use the tool in the Create tab called Extrude. 4. Sketch to 3D Model! (KEY!): Welcome to class three. In this clause, we'll be turning our 2D sketch into a 3D object. To do this, we take our 2D sketch and we extrude it. Now this extrude feature is under the Create tab up at the top. If I just click on it here, click my shape and I can tell how thick to make the shape. For example, let's go to ten millimeters and Enter. There we go. Now we have fifth 2A2, the image. Okay, so now we have our 3D object. This course is looking okay, but it's still not looking great. I feel like these ends could be pushed in slightly. I couldn't just go back into the sketch and edit the length of this rectangle, which would also work wherever. If I wanted to do posts editing, there is another way. So let me pan around again. To pan you hold the Shift and click on the mouse will say if I select this face, scroll down to the other side, control and select this face. I can use this function in the Modify tab to press all poof. So this works very similarly to the extrude function, which is extend your model. However, we want to actually shrink our model slightly more like that. I think that's the thing more acceptable. That's quite simple just to extrude and make it even and uniform. However, if I wanted this top surface to be smaller than the bottom surface, I can go back and and extrude it in a different way. At the bottom here it shows a timeline of your project and every operation that you have done in your projects. So it's not double-click on this extrude. You'd say it takes me back and now I can edit thickness of it. So now let's say I want it 20. Furthermore, we get this little feature palette that pops up on the right-hand side where we get several options. Now most of these options are gonna be too complicated. Foot stays class. However, this taper angle is very interesting. We can taper angle and negative to make the top surface smaller. If we make this minus ten, you can see that across is actually smaller than the top. Now, I think 20 millimeters is a little bit too thick for this purpose. I'm going to take that back down to ten, whatever. I'm going to increase the taper angle 30. Click Okay, so as we can see now, it looks a bit nicer. Now we have a model that we would like to print. The next slash I'll lead us into the printing of this and how to get it from here into our slicer and then onto our 3D printer. 5. Sending 3D Model from Fusion 360 to Slicer: In this class we will be taking or 3D model from fusion, putting it into our slicer, and then sending it off to the printer. To start this process, we want to go up here and find the utilities tab. Once you have found this, we go over to make 3D print. Now this little option box will pop up. The first thing says select, so we want to select our model. The second option is the format. Now as I mentioned previously, the most common format is STL. So we're gonna leave this alone. You didn't millimeter. Yes, preview mesh know all of the defaults here are usually good, so I'm not going to mess with these. If we come down to the output, we have got this box checked. Send a 3D print utility. We do not want this checked. Uncheck this, and as you can see, we can now click Okay, now we can just save it anywhere. I'm going to save it as fusion example. Now, let's navigate to where we've saved the example. Now, because I've got multiple slices, I need to be careful watch when I open it with over we can see here the little c sign for cure. And that's the one that I want to send out here has opened. This is where I shall look like the navigating about Kiara will be slightly different from fusion, for example, to rotate, It's a right-click and hold and pan. It's the middle score we'll cure is a free slicer. And in order to download it, you just go to the official website and download it for free. When you first opening Cura it went looked like this as I have already configured it for my specific printer. However, this is quite a simple process, as our recall is just simply finding your print off from a list. I've got five plus up here, which is why it says it. And then you select what nozzle size you have most stock nozzles on no 0.4 millimeters. I have since operated to null 0.6, but this is not necessary. You will get fine prints otherwise. But yeah, there there are plenty of videos out there on how to do that and it will not be covering it here. So from this point on, we can see all across those tapered in the center straightaway. We can see that we've got some options over here. Cure works with what are known as profiles. So if we click on this little drop down, we have got the standard quality profile, low-quality draft quality, and I've got my own custom one, my quality. The little number next we're at determines the layer height. The layer height is often associated with a detail of the print. However, it will significantly increase printing time. For this example, would draft quality is good enough as there is no complex shapes? Choose some changes I've made to the default class, but I'm going to discard them because it is not a complex shape is just straight lines and edges, layers being stacked on top of each other. We don't need that much detail. As you can see down here in the bottom right. By the way, I haven't changed any of these settings. These are all the default costume profile settings on draft quality. Down here on the bottom right, you can see this blue button saying it's less. So let's give it a click and see what it does. Is saying that this model will take an hour and 29 minutes, print US 42 grams of material. If we click on the preview button, it will give us a layer by layer view with this scroller on the right-hand side. This will take 31 layer is to print and if we scroll down for it to them layers. Furthermore, if we wish to see the order in which you will print the layers, we can use this little Start button. It's going to phosphorylate a little bit. And it will show you the exact fruit that you will nozzle will take while printing. Now let's cancel some settings. If I scroll up four layers or five layers, you can see up to four layers. All of the layers of solid, completely filled in on the fifth layer. See we have this crisscross pattern. This is known as infill and can save a lot of material during your prints. If ads print this completely full, it would use a lot more than 42 grams. Info is one of the settings here. And a minute is at 20%. If I bought this or a 100 module, we'll print completely filled in 100% solid and uses 89 grams and takes three hours and 18 minutes. This will be stronger. However, info is not the primary source of strength. The main source of Trump comes from your number of rules, which is this option. Here we've got tools, which is good enough for this. I've taken this back to the default 20%, and now let's just print the model. 6. PRINTING!!: In this class I'll be showing you how to take the model from Cura and put it onto your 3D printers printing. Now to setup of each 3D printer will be a bit different. In order to find the information on your specific setup. I'm sure YouTube will have plenty of videos. Most printers come with an SD card and SD card reader. Just plug in the SD card and the adapter plugged in the SD card appears as a USB drive or my screen. Now if we look at a button down here, it says Save to remove will drive. So let's just click this and now it's saved it as t e phi p fusion sampled thought, gee, code. To change the name. You can go down here. And what you want. I'm gonna leave that for now. Let's check that. Let's go over to the print off. All my printer is quite simple. We should click Print. Now opens minus D chord and I can see the folder, the file, why that I want to print. Just click on it. Click Print. And now I preheated my, my printer. So it's already, by the way there, but it's not apply at the right temperature. So let me just adjust that. Again. This is specific to my printer. Your printer will be slightly different to do this. Now we've got 220 degrees for the nozzle and 60 degrees for the bed. Now we're all set and she's waiting for its heat up. Then I'll stop printing. I buy it is giving me the honor as if I'm taking up the cross that we've made today and it's crazy how realistic is the model we looked at it? So let's keep it up by this garden again, that was a bit toasty. Like a chef. My man, look at that. And that is hopefully what you'll have made something similar in today's class, but you can see the details we've modeled. It is exactly the same. On the princess. We've got what? The slightly thicker bottom base. Going in with the top base. A nice sort of like baking. It's actually like, yeah, I don't know, like an awful yes, pretty satisfying. It's really satisfying. 7. Bonus: Basic Fusion 360 Controls: To navigate through fusion, we have got many different features to help us to scroll left them right, you holding the mouse will and scroll left and right. Now we don't have anything on our screen, so it isn't useful at the minute to rotate around an object. We hold down Shift and the middle score wheel. And as you can see, this little green point creates a pivot in which we rotate. You can see little view cube and the top-right rotating hasn't seen this, speaking of which this view cube is a very easy way to navigate our model. So let me open modal. Say if I want to rotate around this model, I would hold Shift, middle score will and rotate. But let's say if I want it perfectly aligned on the top and I can't quite get there. I can't just use the view cube. Left-click and then boom, you want to be on the quarter. Left-click takes me there. I want to go to the Home view, which you can set it to be NAD wish each click the little home up here. 8. Baileys 3D Printing Gallery: Let me walk you through some of the stuff that I've made previously. One of my first ever prints and one that I'm really excited about was this squid game mask is actually a low poly face masks, so it doesn't get rid of it off. The printing time was about 12 hours on this dream. But yeah, I was really like this one in the, in the filament that is printed in as well. Just looks really nice. It's really nice and glossy. Print, an older one from Harry Potter. Of course. I printed this in a wood filament, so it gives it a nice body granny sort of vibe. Printing time on this was 350 minutes. Printing firm on the other one was about 12 hours Chrome River. If I said that Mother's Day was recently and instead of going out and buying something, I figured, let's print it. I printed my mom this nice, this nice picture frame with some mm and then words on that. Last but not least, I made this little gear cube. I found the file for this online and it rotates. I'm not too sure how it works, but yeah, it's definitely definitely good frame, brain teaser full of them previous prints, I had found the firewall online somewhere and just downloaded it and printed it. However, this one I designed myself. This is a phone older, designed to hold. My phone. Slips into there like this. And then I've got another adapter which this slips onto my car and it just holds my phone like this while I'm driving along with me about 1015 pounds out on Blank and info and color holder. 9. Class Project: Welcome to class project. In this section, I would like you to make your own model using the skills that we've learned here today. This can be anything from a simple geometric shape to a pyramid, just something simple and someone that we've covered. If you get stuck at any point, feel free to re-watch class or if that still doesn't help comment below. Once you've made the shape, feel free to comment below and we will give you feedback on how to improve it. 10. Thank You!: Thank you for watching today's class and well done. I hope you learned loss and if there's anything else you'd like to see us explain or give a walk-through for let us know below.