3D Modeling for Beginners: Interior Design "The Cactus Room" in Nomad Sculpt | Dave Reed | Skillshare
Drawer
Search

Playback Speed


  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x

3D Modeling for Beginners: Interior Design "The Cactus Room" in Nomad Sculpt

teacher avatar Dave Reed, 2D & 3D Illustrator - Brooklyn, NY

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      The Cactus Room: Intro

      1:51

    • 2.

      Class Project

      1:13

    • 3.

      Table

      10:53

    • 4.

      Table Fancy

      3:11

    • 5.

      Cactus Pot

      8:30

    • 6.

      Cactus

      9:22

    • 7.

      Cactus 2

      5:50

    • 8.

      Pot Fill & Handle

      11:01

    • 9.

      Rug Room

      8:00

    • 10.

      Window

      10:22

    • 11.

      Bench

      9:48

    • 12.

      Wall Art Horn

      7:00

    • 13.

      Extra Decor

      4:15

    • 14.

      Color

      12:03

    • 15.

      Light Bulb

      8:27

    • 16.

      Neon Light

      6:01

    • 17.

      Lighting the Scene

      11:17

    • 18.

      Lighting the Scene 2

      6:03

    • 19.

      Housekeeping

      6:09

    • 20.

      Post Processing

      8:43

    • 21.

      Thank You!

      2:49

  • --
  • Beginner level
  • Intermediate level
  • Advanced level
  • All levels

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

504

Students

26

Projects

About This Class

Welcome! In this class you'll learn how easy it is to make a "Low Poly Isometric" style room in 3D! You'll learn how to make each element and creative ways to put them together in a scene. We'll cover basic shapes, sculpting, lathe and tube tools along with lighting and processing. If you have no experience with 3D modeling, take my original beginners course "3D Modeling for Beginners with Nomad Sculpt" to get a feel for the App and its tools.  I stepped out of my comfort zone for this class creating a background, but I'm glad I did: It's just what I need to bring my character sculpts to the next level. Also..I just find tiny rooms cute :)

Requirements

Ipad, Android, or Windows OS that runs Nomad Sculpt

Nomad Sculpt Application: One time purchase, around $15.00 USD

*I'll be using an Ipad Pro 2021 12.9in for this tutorial

Note: Please be sure to SAVE your work after EVERY lesson.

I am not affiliated with or make money from the sales of Nomad Sculpt! I just love it. 

Meet Your Teacher

Teacher Profile Image

Dave Reed

2D & 3D Illustrator - Brooklyn, NY

Top Teacher
Level: Beginner

Class Ratings

Expectations Met?
    Exceeded!
  • 0%
  • Yes
  • 0%
  • Somewhat
  • 0%
  • Not really
  • 0%

Why Join Skillshare?

Take award-winning Skillshare Original Classes

Each class has short lessons, hands-on projects

Your membership supports Skillshare teachers

Learn From Anywhere

Take classes on the go with the Skillshare app. Stream or download to watch on the plane, the subway, or wherever you learn best.

Transcripts

1. The Cactus Room: Intro: What's up, guys? Welcome. My name is Dave Reed, aka drug-free Dave, and I'm really excited to bring you this new 3D course. It's sort of interior design, which is something that I never really thought I'd have any interest in doing in 3D and on Skillshare, but I had a blast with this class. You can make almost anything just with simple shapes. So there's actually a lot of applications that are useful when you can do like interior designs because you can make your characters and things like that. Now you can actually make it in a space and lighting that space and creating a mood, all that stuff, Everything will make your 3D art work that much better. So I'm really glad that I actually made this class because I learned a lot from it. So we're going to build this room from scratch. We're going to create all the elements in it, the table, the cactus, we're gonna make the room itself. Nothing too complicated. It's just a lot of fun and it's very easy. It's actually very good for beginners because it teaches you how to take simple shapes, make individual objects, and this atom altogether, litem just went up looking awesome. I had a lot of fun with it, and I know you will too. Alright, so let's get right into it. The next video is gonna be the class project. I will see you there. 2. Class Project: Alright, welcome to the class project video. Exciting. As always, I know. And I'm sure you know what I'm already going to say. You can be as creative as you want, because you can be as creative as you want. There's so many things you can do that or differently. You can light it differently. You can make different furniture, you can add furniture. You can take furniture away. You can make a different sort of plant. You can make a different style cactus. You can make a huge cactus. You can make a baby cactus. You can do whatever you want to do. And you'll see where I'm going along. I kinda get carried away with things. But that's that's what makes it fun for me. So fortunately or unfortunately, that's what happens like with my classes when my tutorials I have ideas on, I have to flush those ideas out. And I want you to be able to know, like I want you to know that you were able to do that as well. Like there's no right or wrong. I want you to flesh things out if you think about something, throw it in there because I can't wait to see it. Alright, so let's get started. The next video, we're going to start from scratch, opening up nomad and Christina go from there. Alright. See you in the next video. Getting Started. No, it's not getting started. I think it's the table. The table. We're gonna start with. Dave. See you there. 3. Table: Alright, so let's go ahead and open up nomad scoped. And you should get a scene similar to this. And of course, you would just want to make the screen comfortable for you. You can always change the color by going here. You can change the color to anything that you like. I think the first thing we'll start out with is a table. And that's gonna be pretty simple. We're not gonna get too, too crazy with the table. We don't need this sphere. So I'm gonna go ahead and delete this sphere. So I'm gonna go to the sphere. I mean the, the Scene menu here. This so the second icon, and you'll see our spheres here. So you can just go ahead and delete that. Now on that same menu, on the bottom, Here's our shapes. And I'm going to make a cylindrical table. Of course, you could always make like a, a square table if you want to. But I'm just going to make it like a small little side table. We can put our cactus on. So I'm going to tap that. Let's save the project. I'm going to name mine Southwest vibes. I don't know why I'm even if vibes, I might go ahead. I might put a Z. Why not? It's Friday night. Okay, so now we have our cylinder there. It's very big, too big. So let's just use this green. You can see is we turn. You can see are our options here we have these main arrows. Those are the, those are what you really want to pay attention to. So there's the main arrows that way you can move it in different directions. We don't have to move it right now. We'll just keep it in the center. It'll make it easier. But this little cube here, this will help us to. So that's how we'll know we're in the front. And another thing that will make it easy, see how you can see the perspective right now. Let's change that. So I'm gonna go up here to where is it, I think as this little camera icon. I'm going to tap that and go to orthographic. So now we're in orthographic. You can see that grid is now just a white line because we're not seeing the perspective that will help us to keep everything level and things like that. So usually will start in orthographic and then at the end or later on we can change it to perspective. So I'm going to tap front. That way. It's perfectly, perfectly lined up with the grid. I'm going to use this green circle here and just bring it down like so. And you can see it's a little like shaded. And the reason why it does this is because it's, it's using the least amount of polygons, which means it's just, it's not really that well-defined. It's very, very primitive. So it's a very primitive shape. But I want it to look more like a table. So let's see. We'll go to this grid. Just tap on this grid and you tap on flat subdivision, right here, perimeter. And then post subdivision. We're just going to slide that too. Can we do one? We'll do two. So it will slide it to two. Like so. That looks pretty good. I'll bring it up a little bit. So I'll go ahead and validate that. So that's pretty much our tabletop. And we can note I have to color it now. So there, that's our tabletop. Simple. We might smooth it out later on, but that's the tabletop for now. Okay, so now let's make some legs for our table. So I'm going to hit front. So it's nice and perfect loops. Here we go. So now it's nice and perfect. So we're just going to make some regular legs. I'm not gonna go too crazy with the legs. So when I'm making these scenes, I just think about what shapes would work well for legs, of course, you can use a lot of different shapes, but I think we're gonna just gonna use a cylinder. So we'll use a cylinder, like so, same thing. And for this one, I'm just going to shrink it down like that. I'm going to hit mirror up here. And there's actually two ways to stretch it out. And you can stretch it out like this. It's a bit slow. But if you really want to, you want to, if it's too slow for you can hit Edit. And then you can take one of these little ends and you can pull it really fast. So let me just tap front again. You'll notice I do that a lot to sort of keep it, keep it nice and clean. So I'm just going to line that up. It doesn't have to be perfect. It just shouldn't be obviously popping through the table on top, but it doesn't have to be perfect right now. Okay. So remember we hit mirror. So now that we hit mirror, I'm going to take this arrow and slide it out like that. And obviously we don't want the two legs right in the middle. So let's turn it to the right. And then we'll just slide this back. Like so. Okay, so let's go ahead and validate our legs on the one side. So we'll just hit validate right here. Now we have our two legs and they're solid. So the next thing we wanna do is we want to we can just duplicate let me just duplicate the legs. So we'll go here to our scene. And just to, just to be thorough, let's name, let's label these layers. So this will be table top. This can hit the little I, if you want to make sure that you're on the right thing, will change that two legs. Okay. So now there's a few, let me uncheck these options. Sometimes I use snap. So I had actually snap. And if you want to know what Snap is, like, if you wanted to change, if you wanted to turn these Ninety degrees, you could hit Snap and then you can type in whatever degree you wanted. And you can take this red. You could flip it and it will just stick to that snap. I use that a lot and I use that when I was sort of going through this class before I started teaching and talking to you guys. I'll kinda went through and I did a bunch of stuff to make it easier. Okay. So now we have our back legs. So let's just duplicate them. And that's the easiest thing to do. Just duplicate. Just go to our shapes here, which is duplicate that. And then we can just drag it over. It doesn't have to be 100% perfect. That looks pretty good. I think that works for me. Like that and we can hit View, sort of see our table. I think that looks great. Our table does look a little remedy a little bit, so I can probably just smooth that out. So we'll use the Smooth tool and we'll keep symmetry on. That way. We don't have to do double the work. Just softly smooth it out, not to press too hard because my warp the am I work the shape a little bit. For example, if I press hard, it will warp it. So just be careful. If you do want to if you a way to get rid of that would be I can tap on the tabletop and let's see which one is it? Here we go. I could go to the grid again and then I could sub-divide it. So when you sub-divide it, see how it made it a little thinner. And it just makes the clay a little less soft, a little less malleable. Actually like it better like that. So I'll probably leave it. So all I did was I go back. All I did was make sure I tap on the table. You can see that you can see the layers here, or you can see the meshes. You can see each part here. So let's see, did I sub-divide? Okay, So basically here's the tabletop. It's 20 K, which isn't that, isn't that a dense, which has good overall when you're doing 3D stuff, you don't want it to be super superdense. You need it to be dense to do details. But you want to use that sparingly. And the more you do it, the more you'll figure out how to not make everything is so dense at first. But sometimes you need a little more, a little more, a little more detail. So I'm going to make sure that the table selected and I will go to the grid. And then I'll just do sub-divide. See now is 80 K, So now it's a little more, It's a little more sturdy. So we'll leave it at that for now. I think that works. I bring it to the front. Always like to sort of bring it back to the front. Just I don't know why. I don't have a good reason. 4. Table Fancy: And this is a little something extra, like if you want to don't be afraid to sort of play around with the legs and be more creative with these things. You can do. You can, you can sort of have fun with it. I'm just going to smooth this out a little bit. I don't like when you can when I can see those little like rivets ribs. So I'm just smoothing smoothing them out. Top looks pretty good. What I was saying is, for example, these legs, see, so we have symmetry on. So when we go to this gizmo and if your tools are like this, sometimes you might miss things that are on the bottom. You just tap on the tool thing and I'll make it smaller. I like using it like this. So you can tap on the gizmo for the legs. Which two legs are these? Those are those two legs. So let's say you wanted to bring them closer and you wanted to tilt them. Like so. Let's stretch them just to make sure they're going through the ground eventually we will make floor here. But say you want to do them like that. You could try to match it, but I would probably just delete this one. Then I would take this duplicate it. And I would. So there's two ways to do it, and you can do the snap method. So you can hit Snap. You can type in 90 degrees and then you can just twist it twice. You can go you go around twice and then bring it over. You could do I feel like they should be a little bit further in the middle. But I do sometimes I get in the weeds with stuff like this. But I think it's fun. Let me go off of snap. Is that table look better? So there's a lot of different ways that you can sort of play around with it. And That's where I find a lot. That's where I have a lot of fun just playing around with your table and things like that. You can kind of go on forever. But I'll leave it like this since, you know, since I spent some time on it. I also feel like I want to make the table a little a little thinner. So I'm on a table again, I'm just going to use this green to sort of just make it fin. Here we go. 5. Cactus Pot: Now let's make our little cactus pot and do that. We're going to use the laser tool, which is here, leaf. I remember when I was first playing around with the leaf, it was very confusing. It's not that confusing. You just have to get the hang of it. And it's actually very, very useful for things that would be very difficult if you didn't have the lake tool. So we'll use the curve. So we'll tap curve here. You see that nice line that shows up in the middle. You don't have to. I'm just putting it there just because I'm OCD. I think you don't have to put it in the middle, but it just kinda, it gives me the vision of where I want the the pot. So we have the curve and see, that's what happens. So what happens is accidentally hitting undo or redo or something. So this center line is everything's gonna be mirrored. So if you're doing any shape, you just wanna do it off to one side. So let's say you're doing like vase shape. You could just come up like this. Then you could come up and you could just do a shape like this. So now what you wanna do is not go back to the line. This is gonna be the inner wall. So you just make the outline of it. You make the shell of it. See that. So that's the shell of what we're making. Now this late tool is going to bring it all around. So it's almost gonna look at this is almost like a slice in-between. And the tool is going to do all the work. So now we have that, and this is, this is what we made. And of course you can play with these. You can change, you can really change the shape with these things. It's actually a really fun tool to play around with. And really quickly. You can move these if you see when they're red, that means they're going to, they're going to disappear. So that's just another way to edit your shapes. And let's see, maybe I don't want it. See you can sort of make like a little There's so much you can do with it. I think that looks pretty decent. So if you want to have more of an opening here, it all depends on how thickly you made the shell. See, how, see how small this this opening is. So you can actually bring the inside. She's sort of make it a little bit thinner. And it should start to open that up. Does affect the shape out here. So you just have to be cognizant of that. Still want my little I want that little shape there. But obviously this isn't a, this isn't a flowerpot. But I just wanted to show you kind of the fun things you can do with the late tool. But since we have this, let's just go ahead and validate it. And we'll just keep it for later. So let's call this vase, vase one. We'll keep this for later. We'll put it up on top. And what we hit the little eyeball. So, you know, it's so it's hidden. So now we can go back in and we can make our leaf with confidence. So let's see, late tool. We already have it selected curve. Now we have our line pops up. Perfect. Now let's make our little pot. Do I want it to around one or do I want to do? I don't know around what that might look nice, but I think I'll just do a traditional, traditional shape. I do have anxiety because there's just so many options. I want to do them all. So we'll bring it out or bring it up on an angle. And then usually puts have that little lip will make the little lip. It does take some getting used to sort of thinking about its shape, the way that, the way that a piece of the inside and outside would be. But once you just start using it, it kinda makes sense. It's kinda fun to do mugs to things like that. So you, of course, again, you can sort of edit this if you want it to be a little thinner. But as long as the outside looks good, that's all you really, that's all you really need to pay attention to. I think that looks pretty good. So I'm gonna go ahead and validate it. And I think that's a pretty good pot. And I'm not sure why it's not on World Center. Let me figure that out. Let me 1 second. I'm just gonna sort of figured this out, but I might as well just leave it in so you can so I can show you my thinking and why am why am doing certain things. I noticed that when I made the table and when I made the pot, it's not it's not centered. Like you would think that everything would be centered. And I'm not sure if I made the pot. Not in-world center. World center is when you make a shape. When you use this and I make a sphere, That's World Center. This is the very center. Anytime you make a new shape, It's going to show in the world center. You can see how it's perfectly in the middle of this. The legs are probably off because I think I I did move those around. But that's what World Center. Worlds center comes into play when you start messing with the symmetry and things like that. For example, this is the symmetry tool. This is the same thing here, symmetry. So when you tap that, you have some options here and it can be very confusing. I'm not gonna go into a lot of it, but World Center makes a big difference. You can see already that plane comes up. You have our planes. So those all come into play when you when you when you need to. Anyway, I'm getting in the weeds here. So I noticed the pot wasn't world center. So I'm in the gizmo. I think I can tap on the gizmo. And you see move origin. I think this will bring it to world center. There we go. So I'm gonna get rid of this sphere. I don't need it. So I'm going to delete it. So now our pot is in world center. And just let me put it in the middle again. Make sure that it's nice and kind of going into the table. You don't want it to be too high up because that would be like a little I mean, it's fine, but I like to like to put it into the table a little bit. Just a little bit. Okay. So now it's at now to World Center. We're good. 6. Cactus: Okay, so let's make our little cactus. And for the cactus, I think I'll use, we'll go up here. And could use a cylinder or a sphere. A sphere would be easier. So now we have our sphere. I'm going to bring it up. And I'll bring it smaller so it fits inside our little pot. And I'm going to use this green and I'm going to stretch it out, make it a little smaller, something like that. It feels good. And I want to I'm going to bring it fairly low. I'm gonna keep it long. I'm not going to put it up here because I don't think I don't think a cactus gets I don't think it tapers at the bottom. So I'm going to bring it down lower, somewhere about there. I think that's pretty good for now. Maybe I'll make it a little make it a little taller, something like that. So I'm going to go ahead and validate that shape. I'm going to label it cactus. Okay, and also this is the flowerpot. Let's label that pot. So now I'm going to tap on the cactus and I'm going to duplicate it. Now we have two gizmo. Bring this one out and up a little bit. Now I'm going to use the move tool to sort of give it that nice cactus arm kinda look. So the move tool up here, one of my favorite tools, I want to make it really big. And now I'm just going to sort of manipulate this by pushing. It can be kinda tricky sometimes. So I'm going to pull it up a little bit. I don't want it to get to misshapen, which he kinda kinda did, but that's okay. We'll make it work. So something like that is decent for an arm. I think decent. You can probably do better than this. So that'll be our arms. So let's go ahead and use our gizmo and we'll bring it back to, let's make it smaller. We'll bring it back to the cactus using our arrow. That looks crazy. So we're going to use see this blue line, this blue, these just rotate. So this will rotate our mesh. Now we can use this arrow to sort of put it in the right spot. Still pretty big. Let's bring it down some. Okay, that's not too bad. You can also use your move tool and just sort of you can stretch it if you need it. If you want it to be a little punchier. Like maybe you want your cactus arms to be a little bit punchier. Don't be afraid to do that. Another thing that I'm going to do is use a flattened tool. I really like the flattened tool as well. I'm just going to flatten out, I'm going to turn symmetry off. I'm going to turn flat on a flattened the top of it. Just so it's nice and more round. You don't want it to be I don't think they're very sharp at the top. I'm going to tap on the middle one and I'll do the same. Don't want to do it now. Yeah, I'll do it. I'll do it. When I did the test one, I made both of the arms and then I flatten them out. But that's okay. Okay. It looks more like a more like a cactus. So I'm gonna take this arm on a tap on this one. I'm going to duplicate that as well. Back to gizmo. And now we're going to make one on this side. But we want to make it smaller, maybe taller. We can still use these these kind of things. And maybe we'll just pull it out. So it's not, so we'll make it up a little higher. Over. And of course you can put these wherever you want. No real rhyme or reason, just whatever you think. Looks nice. This one. I always like to make it so it's a little bit asymmetrical when it's taken out very, very far. So I'm going to tap on that one and just bring it back in a little bit. Here's another quick tip, another fun little thing. If you don't really like the shape. Another way to kind of there's lots of tools to sort of get these shapes how you want them. Now of course we did, we did a lot with the move tool. You can tap on them and sort of move them like that. So there's a lot you can do there. I hear a raccoon outside. There's a lot you can do with the move tool, but you can also use the clay tool. You can hit subtract or add even. So I hit the little subtract here. So that comes up that takes clay away. So if you feel like it was a little too thick there, you can just sort of go over it, something like that. Or you can take the trim tool. So the trim tool here, you can use lasso. So Trim Tool, lasso. And then you can just draw like you would in a new drawing. And whatever is inside that circle gets deleted. And if you have this issue, if you see that I think that's caused from let's see. I think that's caused from hole filling. So these are the options for the trim tool and check hole filling. And now that shouldn't happen again, Let's see Let's see if I'm wrong or from right. Here we go. Yeah. Okay. So I just wanted to show you a couple a couple of little things. So once you have your cactus, how you like it. We can go ahead and we can simple merge these. So we have worked three cactus parts here. Simple merge, simple merges away. That you're not, you're not physically connecting them, you're just sort of organizing them. So it's sort of like they're in a folder. It's not as easy to two, It's not as easy as a folder because it's just one thing now. You can color the whole thing. But if you ever needed to, if you wanted to change something after use simple merge, which is this. You can go to separate. Then we have our three cactus parts again. So that's the benefit of simple merge. But what we wanna do is voxel merge them with voxel merge. That means that they're actually merged. And they're merged for good. So just make sure that you have it, how you like it. When you voxel merge. 7. Cactus 2: I might use the clay tool, not subtract. So just regular. And I might make the top a little fatter, little rounder. So the clay tool just adds clay. So I just think this thing at the top can be a little little wider. So I'm just rotating and just adding some, you know, just adding some clay, adding some mass to it. Like so. Okay. And it looks we're now, but it won't look weird once we add some to this to see this is why this is the problem. When I tried to keep things simple, I started having fun with it. So hopefully you guys don't mind me kinda showing you these little these little tricks and things like that. Whole arm needs to be wider. So why not just going to make it a very wide I don't know how it got so flat. Okay. I think that it looks it looks weird now, but trust me, we'll fix it up. Yours definitely won't look this weird. I'm going to share it like me and you just want to like experiment. There's nothing wrong with that. Okay, so now let's take, let's select our cactus and we're going to voxel merged. So we use voxel merge. We're going to bring it to 200. So we're just going to slide this up to 200. So that'll, that'll solidify them together, that'll glue them together. But it'll still be 200 is not going to make it super high density. So the clay is still going to be soft. So I like to box emerge things at 200 before you have any detail. You don't wanna do that when you have a lot of detailed things. But right now when you're putting shapes together to hundreds of good bet. So let's voxel merge. Now these are one. So now we have one cactus smooth tool. We don't need symmetry on because it's not a symmetrical shape. And smooth can be on pretty strong. You can apply it fairly liberally and sub-divide our voxel remeshing it. 200 is nice. It keeps the clay nice and soft. So your cactus can be nice and pretty. Even though we made, we made those really ugly marks on it. See it's nice and soft. And if you find that, it's still a bit lumpy. One thing that you can do is so before we can voxel merge when we were doing the shapes, now you have to go to the grid and voxel. That can be kind of confusing when you're putting two shapes together. You can voxel merge them here. But if you just want to rematch this, like say you, you say, you want to add like we did before. Like you want to add clay, you want to add some more clay to it. And you're like, Oh, it just needs to be bigger here. Or it needs to be higher or something like that. There's two ways to do it. You can do that or you can do the move tool as well. But let's say you just wanted the cactus to be a little wider. But you made some marks. If you notice this is going to be grayed out. So just remember to go to the grid and then remember it doesn't sometimes it won't go back to where you had it. So you might be like, Oh, where was voxel? Where it was voxel. So just remember the grid. And then it's one step over. And then you can remember it back at 200 3D mesh. And then you can smooth it again until it's nice and smooth and professional-looking. And sometimes I'll take the flattened tool and I'll just sort of flatten out. Like if I want the top to be nice and round, I'll just use the flattened tool and I'll flatten it. There's any lumps or something like that. It's flatten it out. And then I'll use this move tool and just, just smooth it. Usually doing a combination of that works pretty well. I eventually get it smooth. And you see the little tip of the cactus coming down from the bottom. So make sure that your cactus is selected. And you can just do the trim tool. And you can do lasso or you can do rectangle. Let's go to the front again. See if you see this little tip here. And you can just, if I'm in a triangle or a square, I can just make a square till about there. And it's gone. That just, that just cut out the bottom of our cactus. But I think it looks pretty good. 8. Pot Fill & Handle: Now, I think I want to put maybe little pebbles or something in here. But we're going to have to sort of figure out a way to make it a little bit easier. So I think the first thing that I'm going to do is I'm not sure if I want to use a sphere or a cylinder, but let's hide the cactus for now. I'll tap on the pot. Maybe I'll try a cylinder or a sphere. So new sphere, move it up, make it small. Just sort of put it in our pot a little bit. So bring it up. Okay. So I'm just I just want to make it so it's right inside our pot. Okay, That's good. So the next thing is maybe will flatten it like this. I think that works. And actually move it up. Cylinder pi would have been pretty good, be honest with you. So now I'm looking at it at the top view and it needs to be a little bit bigger. Here we go, That's too big. So I just want to make sure that it's touching the sides. I think that's probably pretty good. So I'm going to go ahead and validate that. This can be like our base. So I can use flatten. Just sort of take it off symmetry and just sort of flatten this out. I'm not too worried about this looking really, really perfect because I think we'll come back and maybe put some pebbles. Like maybe we'll make a couple of spheres. And then we'll just duplicate them to make like a I think it would be like a rocky cactuses are usually in like a rocky environment. So I think something like that is just fine. Let's see how it looks with our cactus. I think that's fine. So you might need to do some maneuvering, but it's also good practice to get things to fit inside other shapes. So I would say that looks pretty good. It's pretty good for now. Looking good. So since we were talking about I'm mugs and stuff before. So if you want to make, if you want to use the Lasso tool to make something like that, like with a handle. Here's what you do. So late tool, curved. So let's see. I'll try to make one of those like so like a bootlegger container. I think. I don't know. I don't even I don't even drink alcohol. But let's say we want a container like this. Remove it so we can see it a little bit better. Um, I don't know if this would be the best. Yeah, something like this. So if you want to if you want something like this and you want a handle on it, whoops. Come into solar. And if you miss what I did, I just hit Solo down here. And my symmetry was off. My symmetry was a little bit off. It's wonky. Let me do that again with symmetry on. And let's just see, we did there just change? No, it didn't. Let me do the late tool again with symmetry on this time. So let's see. Maybe something like this. These look crazy. Let me solo this. Okay, So we have, we have our bottle here. And that's actually better with symmetry. So note to self, make sure the symmetries on because it looks better with symmetry on the mean. Okay? So now I'm gonna go ahead and validate our jug here. Now, you can just use something like it. Tourists. Bring it up. Bring it over. Remember we use snap before. So let's do snap just so we don't have to worry about it being perfectly 90 degrees. Now we know it's perfectly 90 degrees. So snap. So let's line it up with let's line it up. Now it looks too thin, so make it a little thicker. So I'm going to use this green is tricky. I'm not, I mean, I honestly, I don't really know what all of these like. I don't know what the pink one does. Oh, oh, that's what it does. So the pink is like, interesting. I actually never knew what that did. Let's see what the blue does. Oh, I feel like this might be I think this might be the inside. So if we were to cut it, So let, let's, let's do an experiment here. So I'm going to open this up with the pink one and the blue one. The blue expands that in the middle. 9. Rug Room: So now let's make a little cylinder rug type thing. So we'll just use will go here. We use cylinder and we'll stretch it way down like that. Make it bigger. Actually don't know how big I want. It. Will stretch it down again. And we'll bring it down with this green arrow, will bring it down to the floor. I'm going to do the same thing I did before. I'm going to go to the grid. And I'm gonna do flat subdivision. And then two is fine. Then I'm gonna go ahead and validate it. So now we have a little rug rug type thing. It maybe, maybe it wants to be like an oblong rug. Give it some little bit of personality. So now we have our little rook. Okay? And now let's make, I think we have enough to sort of make our room. Now we don't really need the grid anymore. So let's go to the Options here. This little cog. And let's just tap Grid. Get rid of that. We don't need we don't need a grid anymore, no grids. So next, we're going to make our room, but we're gonna make it open on one side. So what we need is a box. Box. Make it real big, larger than life. We can always, we can always make it and you can always edit it later. So I'm gonna do the same thing, grid, flat subdivision. And I'll do too. I think twos, okay. So we'll validate it. Okay, so we have our box. Now. Let's duplicate the box. And I'm going to name the top box wall. So we know we have wall box, they're essentially the same. But I want to go to box. And then I'm gonna go to my gizmo. And you see when I make it bigger, you can see it. Once I make it smaller than our other box, you can no longer see it. Right when you get to wear it, when it stops moving. Just want to bring it down a little bit. Not much. Then you then you want to pause. So you want to shrink it. So it's just a little bit inside our box. So it should be good. Here we go See like that. So now what we're gonna do is we're going to use that. We're going to use the box in the middle to hollow out this room. So we select both of them, the wall in the box. So both of our squares, both our boxes. But now I'm going to hit the little eyeball for the box in the middle for the smaller box. So once I hit that, I'm going to rematch them. I'm gonna go I'm gonna go crazy and remission at 300. Check keep sharp edges. So before I do this, I'm going to save. It's always safe to save. Hopefully you've been saving. I haven't been. So I'm going to save. So now we're good, now we have the box and now we can go back. And luckily our settings are still there so we can just foxhole merge did emerge. What happened? I think it froze on me. Oh, here we go. Woo, woo, catastrophic failure, system error. So we'll go back. Okay, so I did the same thing again. It might he got caught in-between like an autosave or something. I'm not sure. But that's okay. Got it. So now I'm just going to hit front, so it's nice and perfect. I'm going to use the trim tool. Now. I'm going to trim the sides. I'm going to trim this side. We can see inside. Now I'm going to turn it to the right and I'm going to trim this. So now we can see into our room. And our room is room is actually huge. So I'm going to make the room a little bit smaller. So you just tap on it. You can make it smaller like this. And it's still quite big, but we're getting there. I'll make it a little smaller. Like so. I think that works. And so now we have our room established and we can actually bring the room up to meet the cactus. Just hit front so we know it's nice and perfect. We just want to rest our rug. Here we go. Tap on this box again. We just want to rest it on the rug. Rug doesn't have to be that far off the ground. That's good. So something like that and you can position it wherever you like. If you want to move it up a little something or move the cactus deeper into the room. Things like that. Another fun thing that you can do is you can still use these stretches. So you can stretch the room out, some, something like that. So now we have a good little cutout room for our cactus. 10. Window: Okay, so let's put a window in. So there's a couple of ways we can do it. We can do trim the rectangle and we can just trim out, trimming out from the wall. Like say we wanted to do something like this. And we can trim it out from the wall. And it looks okay. It's a little, little, little weird, but possible. You can also do what's called the Boule, the Boolean way, which is the same way we did the, what did we do that way? We did the room that way. So I'm gonna hit front. I'm gonna go here and I'm gonna add two boxes. So the boxes are going to play our Windows tab edit, so I don't have those extra controls. So I'm going to turn sideways just so I can make sure that it's going through the wall. Doesn't have to be that thick. Looks like an air conditioner. So now you can sort of make your window bigger or smaller. You can just kinda stretch it. And you can have a pretty good idea. If seeing where your window is gonna go. Depending on where you want your window to be. I'm thinking maybe like here. I don't know if I want It's so big. We want something like this. Let's take a look at the front view. I think I want something like that. Maybe a window in the middle of the room. You can do to Windows. So since I'm going to use this square root cut out the window, I wanted, I want this square to be of a higher, of higher detail or this, this box. So I'm gonna go here. Should I validate it? Let me go ahead and validate the box. Now, right now that the box is 4,762. I'm just going to sub-divide it. Also divided again 76 K. Okay, so now we're looking good. And so we have our, where's our, where's our wall? So we have our wall here, we have our box. So again, you just select the wall and the box and then you click the little eyeball. And then you can, you can. Box will merge, will box emerge, it will moocs emerge at 200. Let's see what that looks like. It looks pretty good. So voxel merged at 200. That works. So now you have your window. But I do want to show you something a little bit extra that I was thinking about doing. So I'm going to undo that. And I'm just going to go back, go back a step so I can actually see it. I kinda wanna make a window frame. So I'm gonna make this, I'm going to duplicate this box. So let's duplicate it. And this one can be framed. Okay, So for the, for the frame, I'm going to make it a little bigger. And I don't want to just take out really that far. Now it's going to stay here. So I do want to pay attention to how thick it is. So I'm just kind of skinny skinny using it up so that it maybe sticks out on the, on both sides a little bit. Tap, right? I can get an inaccurate view. Okay, so that's our frame. That's looking pretty good. Here's our window cut out. You can see here the box. So that's gonna be our window cutout. And actually, I can probably make this smaller. And just make sure that it's makes sure this is thick because this needs to go through both. And this can be a little skinnier this way. I think that makes sense to me. It looks like a window. So since I think I might want to color this frame, I don't want to connect it to the wall just yet. And hopefully this doesn't get too confusing. So essentially, I'm gonna, I'm gonna, I'm gonna make a T-shirt that says almond. I say that so much. So I'm going to take this, but I'm going to take this box and duplicate it. So now we have two. So one of them. So this one, I'm going to select the wall in the box. So the box is the window cutout, which we have two of So now I'm going to hit the little eyeball and I'm gonna re mesh at did I really miss it to 50 or 200? I don't remember. I have the box and the wall and I unchecked little eyeball for the box. Now I'm going to voxel merge those two. I'm just going to save it just in case, just to be on the safe side. So now I'm going to take the second box and the frame. So I'm going to select those two and I'm gonna do the same thing, uncheck the eyeball. Then I'm going to voxel merge them at the same number to 50. Keep sharp edges. I'm going to voxel merge those two now. So hopefully that made sense. Now we have a decent little frame, decent window frame. And I think this is, this might be a little bit of the wall showing through. So I should be able to just click on the frame and then make it a little bit smaller. And let's see if that goes away. Yeah, let's make it a little smaller than that one right away. So we're good. So the only thing left to do with this window now is to make the the x, you know, the, the cross beams. So we can just make, we can do that pretty easily. Which is go ahead and use we'll do box. Bring it up in the middle, fairly close. Then we'll just make it flat. We'll make this flat. Make it a little thicker here. Okay, I think that looks good. Okay, I'm gonna do edit so I can just pull these up quickly. I'll just kinda bring it in. Like so I hit front so I can just make sure it's in the middle. I'll just eyeball it, isn't it to be super perfect, super perfect. Snap. I still have snap. So I've been going back and I've been I've been duplicating this. But there's actually another way that you can do it. Just make sure you're on the right thing. There's actually another way you can do it. You can just hit Clone. Now. You can see I still have snap, so I'm just going to snap the clone. And once you move it or transform it, then your other one will show here. I can, I can invalidate both of these. They if they've done their their part. But this one is taken out very far, so I'm just going to shrink it. Just so it's in the window frames. Here. The one looks pretty good. See how it looks from the outside. It looks pretty good. The only thing I see is that this one's a little further back. We want them to be sort of in the middle of the frame. I'll just move them back like this. That's a pretty decent window. And of course, using the various methods that I've showed you, you can make like the little accoutrements. You can make like the little thing that goes above. You can make like a little ledge here. There's tons of things you can do just using the shapes. So feel free to do those and experiment with those. Before we jump into the next video. 11. Bench: So I think it might be nice to make a little bench over here. So let's see. Let's use make a box. I wasn't actually planning on this, but I just have a lot of fun making these things. So I'm just using a square. I mean, I feel like I don't really have to explain too much of what I'm doing now because I'm keeping it very, very, very, very simple. You can do one long. Maybe I'll do. I don't think I want to make for them. There's just a lot of space here and I think I think a bench would work. Bench can be kinda low. Make it a little thinner. Move it away from the wall and doesn't actually have to span the whole wall. I don't think that's a good that's a good plank. I'm going to clone it. And then I'm going to drag it over. So we have two, so we have a bench like that. I kinda wanna do three though. Now. Now I kinda wanna do three. I think two is good. I'm getting, I'm getting too crazy, too crazy. So these, I'm going to simple merge them together. And let's call this bench. Now we have these other boxes here. Let's take a look at what those are. I think these are just the cross beams. So these are just the cross beams. So we have the frame and the cross beams I think would all be white. So I'm going to simple merge those together. I'm just going to call that frame. Okay. So now back to the bench. My fiance would probably be upset and if I didn't have matching furniture. So let's clone one of our legs here. Bring it over. We'll slide it down to the end. Let's bring it down. Something like that and maybe we can just shrink it. Bring it up, shrink it a little bit more. Okay. So something like that, it looks actually not bad. Make it a little bit perfect or more perfect. I don't think perfect, there's a word. So let's clone, will clone that one. And then we'll spin it 90 degrees, once, 90 degrees again. And then we'll take the blue and we'll bring it down to the other the other side. We don't really see it that well, so I'm just going to trust that that's in the right position. Now we have a little bench. And I think I want to make a little frame two, to go on the wall. So let's add box. We'll bring it over to the wall. We're bringing it up, make it bigger. And since this is more horizontal, Let's make this a little bit more vertical. Bring it up a little higher. And it's quite high. It's so funny with the shadow. It makes, it looks like it's not. It makes it look wrong. Anyway. So let's do this subdivision type thing again. So flat subdivision to validate it. So we can skinny this up. Now let's go ahead. And how many? So this is 129 K. Okay, so now we have our frame. Let's duplicate it. Let's make it a little smaller here. And then we'll use the arrow to bring it out from the wall. So then we can kinda see, we can see where it's at. We can actually stretch this. We can actually stretch it. So that's a good size frame. It can be one of those frames that we can maybe put stuff in later if we want. I think that's pretty good. But we want it to go all the way to the wall. So we want to make sure Let's stretch this. Okay, so that's good. So now we have our frame, it looks like a good shape. We're gonna do the same thing that we did before. We're going to highlight both. But we're going to take the smaller one and click the eyeball. 200. Keep sharp edges. Save. And then we'll go back and voxel merge. So now we have a nice frame on the wall. I can put stuff in. And while we're here, how about we go back to our shapes? Let's go to vars one. And maybe we want, maybe we want to stretch it a little bit and put it on the bench. Slide it down to the end. So if you have other shapes and stuff you can, you can put them in. I think I'll just play around and maybe add these other faces. Vases like this one is not straight. Might have to do this one again. I'd like to put put one on the floor. But I might do this one again because it doesn't feel like it's right. I'll just delete that one. Little syrup jar. And this one might actually be cute. If I make it small. I'm still on me, take it off snap so I can move it freely. So this one might actually be cute up here. Might be a little too, maybe a little too big. I think I like it, so I don't want to make it that small. So let's make it a little bigger. And let's just add it to our little collection down here, our little home jug collection. So we'll put it a little bit closer to the wall. I think I want to make a big one over here on the floor. I think. You can also put I don't know what they're called, but they're like a bottom like a white thing that goes along the ground. There's so much that there's so much that you can do. But I think this is good for now. 12. Wall Art Horn: So you definitely don't have to make this, but I think I want to make like a like a horn on a pedestal or something in there. Like a horn shape doesn't have to be. It could be like ceramic or something, but just like a horn shape, I think would be kinda cool to go in that space. So I think, let me save. I think I'd like to use cone. So we use a cone first, bring it up, stretch it. And I think we can, I think I can go ahead and validate it. So now I'm gonna, I'm gonna, I'm gonna slice off the top. I don't want it to be that sharp at the top. Now I'll just smooth. That made it look weird. So when it looks weird like that, I'm going to go ahead and box will merge it to 200 remission. And I'm going to actually chop a little bit more off. So trim me, take it off symmetry, we don't really need symmetry. Okay, that might be good. So now let's smooth. Okay, that's better. Because the horns, I don't want it. I just really didn't want it to be super, super sharp. So now I'm just smoothing it out. Okay, that's great. So now I'm going to use the Move tool and do the same thing we did with the cactus. Make it really big. And then I'm just going to push it and pull it a little bit. Like so. That looks good. Now I think I want to trim what do I want to do? They're going to trim the bottom street. You bring it up a little bit more. And it's gonna be on that wall. So I'm gonna go ahead and I'm gonna do snap, turn it once and turn it once again. I think I want it sort of like this. I'm going to smooth this out. I can still see a bunch of artifacts. So let's see if this 3D mesh helps to 100. Ramesh should allow me to smooth it out a little bit more. Okay, Yeah, I think it looks great. The only problem is it's a little fat for that. Let's see if we can make it work. So now I'm going to drag it down into our space. Make it smaller. Skinny it up some. I think it looks okay. I feel like it needs more of a bend. I just want to make sure it's not into the wall. Oh, no, it's not until the wall. That's good. That's great. So something like that. Maybe it will tilt it a little bit. I'll take it off snapping. Want it in the middle. And two, hold it. I think. I'll do a small cylindrical platform. Really gone off the walls here. I'm so sorry. Really gone off the off the wall. But this is all like this is all such simple such simple things. And let you know when, when you're doing, when you're doing 3D stuff, it can feel a bit daunting, but you just have to think about it in terms of like okay, like I just have to do one thing and then onto the next and onto the next and onto the next. It looks like it's in the middle, pretty much. So we'll do that and then we'll do another cylinder. And then I'll just be like the poll that holds it up. Just like a thin just a thin pool that kinda like holds it up. I feel like that makes sense. We'll just put it in the middle. I'm bringing this up. Notice I keep tapping, right. So I can make sure that it's, everything is perfect. And we'll validate. So kind of interesting, kind of weird. I'll probably take it out later, but that's okay. Okay. Nice. 13. Extra Decor: So I'm just going to make a couple more things to go in this room. I want to use the laser tool. Validate that. Okay. Don't want it in the wall. You could also put like flowers or plants in this thing. Like if you want to just spend the time to really, to really make the rooms special, you can just spend some time and make some other things that go along with it. I recording, yes. I get nervous. Sometimes they start talking and I'm like, wait a minute, did I hit record? Because sometimes I can I can just sort of forget. Next thing, you know, 15 minutes goes by and I've been talking to nobody, wouldn't be the first time. Let's make it a little smaller. Okay. Okay. I thought it's something, I think we just need a little piece of art here. I'm just going to use a cylinder. Do the same thing. Just lasso division two is fine. Validate. I feel like it should be on the wall. I wasn't sure if I wanted it. There are in this wall over here is better. If you really wanted to give detailed, you can put a little thing with how it's hanging or something like that. But I think that's good for now. I think it's good. Just a little something to just offset it a little bit. Okay. 14. Color: So now let's do like a color scheme and then it might help to actually just Google like south-west desert, like kinda colors. I kinda have a color scheme that I think I like. The color things. You just tap on them. We tap on whatever it is and you can just color here. I think I like actually not bad. I kinda want like a light sandy for the room. Might change. My change until like a pale could change until like a pale pale orange could change into like a pale orange. That feels, that feels right. The cactus, obviously greenish. Put a little bit, a little bit muted. I think that looks like a good cactus color. Now the part, go back here and I have some hypothetical is fairly close. Something like this. Looks pretty good. And I think these are usually pretty they're not usually shiny at all. So we'll make sure that that's nice and rough. If you notice when I do the paint, I play with the roughness. So the Tableau. I feel like that can be, it could be white. The only problem with weight is sometimes it's not. But should that match the bench? Not isn't really have to match the bench. Do like a little bit of gloss on the tabletop. For these legs. Do we want like we won't like a, like a light sort of wood ish color. I want to pair both of these legs. So let's go to the legs. I'm going to simple merge these McCulloch table legs. Let's make sure I didn't. There we go. Table legs paint all. Because we could also do something crazy and do like a nice sort of brushed brass sort of feel. Turn the roughness up a little bit. Fiance has encouraged her a little more brown. Could do something like that. It's a little too, is that to modern maybe. I mean, this place is kinda modern. So I'll take the other legs. Make sure I have the right ones. A simple merge those bench legs. And we will do the same color. So now for this bench, I feel like this bench would be does it have to be white? I feel like I don't really want it to be white. I wanted to be a little more of a whitish color. But maybe I want the roughness to be down a little bit. Frames. I was originally thinking white. But what if there were like What if they were like a bold and more bold color? Maybe that's nice. Maybe an off-white is nice. Okay. So now we have the rug actually grays and bad. But I feel like I want a warm make it a little lighter. Now for these guys. Let's push you a little bit more towards the wall. Let's stretch you out a little bit. There's two here and there's two here. So let's switch that up. And clone. Let's just move this c. I can know I'm here making more details. If the code is, I feel like a similar color to the you go to the paint here, hold your finger down and you can sort of get the same color. This can be a little bit of a different color, I think. What color, what would this be? Maybe we'll make this a refraction. So let's go up here to this little sphere. And let's make it a fraction. Bring the index of refraction down. Pink glossy. So then it sort of looks like it's clear, you know, just to add a little something different in there. But if you want, of course, you can just make it a color. Whoops. If you want, you can just make it a color by just going back here and back to opaque. And then you can make it whatever color you'd like. Maybe this is a glossy white. Instead. I like the glossy white for the frame. I feel like the frame would be sort of brown and maybe even the same color as this. Let's see. I feel like I wanted it to be its own color. Feel like I want it to be a brownish color. I think I want to be kind of dark, darker color. This can be a kind of a darker color as well. Just really switching it up. It's all it is. So for the cone will do like an off-white like that. I think that looks pretty good. For this. Maybe like a maybe like a different color, something that's just not really in the rest of the room. Maybe like an orange. There is a decent amount of orange in there. Guess it would help if I can actually see it. We'll do this color for now and we can always paint that. Excuse me. I think that looks pretty good. We want the floor of the same color as the wall. So that's a different story. And I will think about it and get back to you. 15. Light Bulb: Okay, so I always like to add a little bit of light to a scene. We're going to light this pretty soon. So we're going to have a light outside of it, sort of like a world light sort of like the sun is going to be coming down. We'll have some light coming through the window. Because why not? And we'll do some other lights. But I like to make a light source inside and we can do we'll do a safe, we'll do a safe type light. We can do that pretty easily. Let's use the cone. So this will be the safe light. C-flat. We play air, safe flight. We place so upset I had to get a how do you get a chip in my window fixed the other day? Well, this is like maybe last year. I know maybe it was this year, earlier this year. I'm not sure. Annoying. Okay. So we have a let's make it a little bit squatter and wider. So I'll validate that. So just a regular cone. And I think I like, I like to make it my lights a little fancy. So we have our cone here. I'm going to, I'm going to sub-divide it. So I'm gonna hit the grid, the grid, I'm going to sub-divide it because right now it's at 4,933. I'm just going to sub-divide it once. So let's now it's 19.8. And then I'm gonna go here. And I'm going to duplicate this. So the bottom cone, I'm going to bring down and maybe bring it in a little bit. Something like that. I'll just move both of them up so you can see them better. There we go. So we have the two cones. I'll make the other one a little omic, the bottom one a little bigger because we don't need that much room. Something like that. Okay, So now we're gonna do the same thing. We're just going to hold this. We're going to remove the shape. So we'll select both cones, and then we'll uncheck the bottom one. And we'll do a simple merge at 200. We'll do keep sharp edges. Voxel marriage. It would go. And we can make this light. Color will make it will make it the same color as well. Make it the same color as the abused the rug. We'll make it glossy. I feel like it should be glossy. So I'll just tap the paint. I'm going to turn the roughness down so it's glossy. Paint. There we go. Now I'll just drag it down with the gizmo. Will make it small. And where would it be? We'll put it on this side of the room maybe or maybe just in the middle of the room? I don't know. I can't I can't decide. So you can position it wherever you want. Ruby like, and then I'll add a tube with maybe with a darker color. So we have our little lamp there. I'll add a tube, cylinder, a cylinder. And I'll just make it really small. Just because I want it to be like hanging from something, you know. So we'll make it really small. And we'll color it like a darker color, like a dark brown. And I'm going to, I want to just select those two. So I'm gonna select the cone and the cylinder. And then I'm gonna hit Solo down here. Just so I can only see these two things. I want to make sure that this is right on the top. So I'm going to tap, tap up here. That will give me the very, very top. So now we're going to have to touch the peace, make it a little bigger so we can see it. Now it's directly on top. Just so it can be hanging. And I think that's pretty good. So now let's do some, let's validate that. And let's simple merge these two. Simple merge and we'll name this lamp. Her no, not lamp. Lamp is good. Cone lamp. Lamp. So I'm going to hit Solo again, so everything comes back. And then we can just move it kinda where we want it. Okay, so now we have a little lamp in there. And of course, if you want to be if you want to be proper, you can add another cylinder. Add another cylinder will make it really small. Flatten it. We'll make this one wider. Then let's clone it. Or bring the clone low and then bring this one is smaller in the middle. Bring it up some, a little bit bigger, something like that. Then let's just go ahead and simple merge these two. Now let's bring it up to the ceiling. Slide it over. Sometimes it's a little tricky to sort of find your get your bearings, but that, that'll just come with time. Here we go. We could just have it hanging on to the ceiling, but it just doesn't feel. I get I get I get I get locked into the details. That looks pretty much like it's in the middle. Let's hit the view. That's pretty good. Game doesn't have to be perfect. It'll make it a little flush up against the ceiling. Let's color it white, glossy white. And I also want to add another light. So this is more of a fun light. See, I made this artwork before. This is just a cylinder that I put on the wall. But I'd like to, I'd like to add a more fun light. So in the next video, we'll, we'll go ahead and use the tube tool and we'll make our light. 16. Neon Light: Okay, So this next part is just some little extra funding that I want to do. I want to add a neon light. Think it'd be fun. We can make it glow. And why not? So we'll use the tube tool and curve. So I'm just going to use this, this kind of circular art that I put on the wall. And I'm going to try to make like a cactus. I'm just going to do like a sort of cactus shape. So what if I start here? And we'll do one arm of the cactus. Again. Another arm of the cactus. So something like this. And I'm going to leave this because I want it to look like neon, those neon signs. I like that. If you want, you can go ahead and and you can show to straighten out your cactus. Like I feel like I feel like the cactus is a little bit too. I think it looks nice when you, if you get rid of some of these little dots, just by these little nodes, if you bring them together, they turn red and then they will disappear. Like if we want to just put couldn't make the curve a little bit cleaner. And I like this, but this is just a little bit too close. So I'm just going to move, I'm just going to sort of systematically move this over. I think something like that looks good. Just like an interesting kind of neon light. So I'm gonna go ahead and validate it. I think I'm going to validate it. And I'm just going to make sure that it's a wanted against against it, but not not too much against it. It looks good. I'm just sort of center it a little bit. You can also make it bigger if you want it, but I think like fairly small. So something like that. Now if we want to make it glow, I'm going to do like sunlight. It's gonna be daytime, but I just like making stuff glow. So we'll see if we can work this in later bit later. So for now, we have our tube, I'm going to nickname, I'm gonna change that to glow cactus. So let's glow cactus. And let's go ahead and change this to add additive. So essentially, we ever go cactus, we're gonna go to this little sphere here. And we're going to change it to additive. And always unlit. We can sort of pump that up a little bit. Okay, so you can see it's bright white now. We'll add some color to it. Maybe a light, kinda yellowish. I don't really need much roughness but we'll just do pain all. So we've made it that color. Now let's duplicate it. Duplicate, we'll name the top one. Glow cactus. Add. In the bottom one will go back to this fear and we'll just put it back to opaque. And we'll uncheck Always unlit. So now we have two cactuses. One that's additive and always unlit, that was the other one. And now we have the regular glow cactus That's just opaque, not always unlit. That might be a little confusing. Just remember that there's two of the same mesh. And one needs to be an additive and the sphere. And one needs to be always unlit. The additive is always unlit. So hopefully that makes sense. Add the equals unlit. Okay, So that looks pretty good. Let me make something just changed the other one that the same color. So I think I'm on the glow cactus. I'm gonna make that one the same color panel. I think I might have already done that, but just in case I forgot. Which wouldn't be surprising. Okay, so now look at our little room. I think it looks great so far. And we can start to add some lights into the scene and maybe change the color of the background and things like that. But so far, I'm liking it. I think it's cute. And we can, we might actually, if I don't add anything else, we might be able to hit this camera button and change it to perspective. And then we really get to feel it a little bit. But I think that looks good so far. We're at one million thirty-two, which isn't that's not too bad at all. 17. Lighting the Scene: Okay, so now let's light our scene where my favorite things to do is play with lighting. Especially because it means that you've done all the hard work and you're finally up to this point. So first what I'd like to do is go to this little icon here. It looks like a little sun. And I turn off the environment. Everything should be black. And that's how it's supposed to be. If you want, you can go to this little background thing. You can change this. I don't know what exactly what color I want to change it, but I know I want to make it warm. So maybe we'll start with Let's start with something like this. We'll just start with like a kind of an orange, light, yellowish orange. I think that looks pretty cool. Actually. I like that. So now that we have our environment off, we can add some lights. So this light, we'll make this our sort of bicarb sun. You can see it kind of comes in. Now it's coming in through here. It doesn't matter where you position this right. So when you tap on it and you see you can position it anywhere. But I like to bring it up over. But it doesn't really matter where you position this light because it's like a world light. So it's like the sun. So it doesn't make it, it doesn't really make a difference. As you can see. I bring it down a little bit, so keep it in frame. So we have our scene here. And you can see as I bring the sun in different positions of the world light. You can see that it makes a big difference. Now you can see the window. You can see the shadow. Really, really fun stuff. You can change the direction of it, something like that. I actually think that looks really nice. I originally wanted to wanted dislike to be coming through the window, but actually it looks nice. Let's see. So we want to be able to see our, wanna go to see our cactus. So we might use another light, will see, yeah, we'll see how we want to play it. Because we might use a, you can also use a spotlight for this. But for now, we'll leave this light like it is. You can tap on this little options here. There's two ways to mess with the lights. So obviously we have our light here. You can go back here and then you can tap on this. And this brings up a little menu. You can see it's a directional light. Your intensity is here. Which obviously if you bump that up and it gets a lot brighter. And here's the color of the lights. That's very, very important. And I'm going to make it the same color as the background. Just to kinda keep everything the same. Temperature, maybe a little, maybe lighter. I don't want it to be too too yellow. Although I do like I do like the yellow though. Okay. So maybe something like that. And I think that looks pretty good. It looks pretty natural. It looks like the light is coming in from outside. I think that looks great. So that's one light. So next, let's add a light. Let's add a light inside. So you can see it's pretty dark in there, but we put that we put that bulb. Actually, I forgot to I forgot to make a bulb. I did. Let's see what's the most easiest way to do that. Maybe a leaf. I forgot to make a bulb. So let's do that really quick. Let me turn on the environment just so we can make this, this bulb. Let's use leaf. I'm going to hit it so it's perfectly front. I'm gonna go back to, no, I don't have to go back to orthographic. So leaf, attempt front to make sure that it's perfectly aligned. To curve. And think, let's just try to make a bulb. A light bulb. I think that's pretty good. You know, I just sort of made the shape. I didn't make the inside. I just sort of made the shape will make it just like an old-fashioned round bulb, something like that. So I think that works. I'm happy with it. So let's just flip it upside down. But the gizmo, and then we'll slide it into its home here in the light fixture. Actually, I don't mind it being kind of big, something like that and it looks pretty good. I like it. I don't really like this, this little bit at the end. So maybe I can just smooth it. Just smooth that out a little bit. Good. So I'm going to make this I'll make it yellow. Paint yellow. And actually, I guess it shouldn't be like I guess it should be it should be like an acolyte. Kind of a, just a lighter color. And I'm actually going to, Does this feel off? Now that feels straight. Okay. Sometimes in perspective things don't look, might not look. Who it is, look like it's a little off. Let's go back into orthographic. So I'm going to choose this little camera here and go back into orthographic. And let's do front. That looks now it looks perfect. So it should look perfect inside. Okay? Okay, that looks good enough. So now let's do the same thing that we did with the neon light. Let's make this one glowing. Kinda have a glow as well. So we'll name this light. And I'm gonna, I'm gonna try to do this less confusing than the other one. So this is light. Now I'm going to duplicate it. So we have two lights. The top one, I'm going to rename light. So I'm going to take the add one, go to this little sphere here. Materials additive, always unlit. I'll go back to the grid, go back to this one. And we'll just, we'll just leave it as is. I can color it the same color just by going to this little pink thing and hitting paint all. And I think that's fine. So we have our little light in there. Let's go back to perspective because it looks a lot better. And also remember that things are going to change once we go into post-process, we'll do this later. But I just want to give you a sneak peek. At post-process. It always makes things look really nice, but we'll do that a little bit later. So we have our light in there. And now we can turn the environment backlog. So let's go to this little sun will turn the environment backoff. Also want to note if you're not doing this on an iPad Pro, you might not be able to turn the environment off. So I can't remember. I think it might stay on. If that's the case, you can just turn the exposure all the way down. I had someone in another class have that issue. And I think that's how we resolved it. So instead of turning the environment off, which wasn't an option, you can just turn the exposure all the way down. So it's the same type of thing where I had the exposure. I think it was like ten. Okay. So back to what we were doing. Son environmental off. So now we have one light and now let's make this light back to the sun. Add light. Now this light will, will make kind of white X. Well, let's make it a little warmer. So it will just make it a little warm. And let's make it a point light. So we tapped point now we just have to find it here it is. So we tap on it. And it's very, very bright. Let's tap on this little option here to bring up the menu and we'll turn the intensity down. Now let's bring it right into this light socket. Although I do see that it looks like it might be shining through the the ceiling or through the lamp shade. We turn it down. So I really wanted that bright. It looks like it's shining through. Let's try to position it as close as we can. Underneath this. May have to make it a little lower, maybe even lower the intensity a little bit more. I don't want it that bright. I just want it to be very low. So maybe something like this. So we might, again, we might change this. I might change this to a spotlight. That way we don't have this on the ceiling. I should probably change it now. And we will have wanted to show you guys that. I wanted to use the point light as well. But I don't like that. It's changed. That shows through here. 18. Lighting the Scene 2: But I don't like that. It's shines that it shows through here. So let's use spotlight. Spotlight is different because with the spotlight, you can adjust the angle of the light like this. So what we'll do is we'll make it sort of straight down. We'll start with it straight down. And then we'll go into this little options window. And there's some other options here. So make sure you kinda play with all those. But the main thing we want is let's make the cone angle wide. So it's sort of we want the light to sort of come off to look like it's coming through here. So let me tap that again and just turn up the intensity. Like this. Okay, so now it's right under this light. Sort of looks like the light is coming from that bulb. And I think that's pretty good for now. I did like the other light but I just didn't like that it was shining on the ceiling. But you can choose which light you want, you prefer. Okay, so now let's add, let's see if we can add a, another light. Let's make it light. That's trying to make it a point light. So I'm going to tap on this little gray box here. I'm going to make point. We're going to try point again. And we'll make it green. So we'll make it like a light green. Very bright. So now we have one light here, one light here, and then this is our new light, the green light. So now we'll just push this in to sort of where we want it. We want it to be coming from this neon. So obviously we need to turn it down, turn the intensity down to just like a nice glow, and we'll move it away. See you, I can see the reflection of the light in the wall. I mean, in this yellow thing here, I don't want that. So I've tapped on that cylinder and I'm going to change the color. So let's go to paint. So I'm gonna hold down on this color. And I'm going to bring up the roughness. You see as I bring up the roughness, that that pop of color goes away. So I'm going to bring up the roughness paint all so it's the same color, we just don't get that reflection. This will look more natural, like the light is coming from the glow. So I'm just gonna, I'm just gonna make it a little brighter because it kinda looked better. A little bit brighter. I couldn't like that. Okay, so we have three lights. And we want to add let's add another Let's add another spotlight outside. And we'll sort of pointed inside the window. So let's add our last light. Oops. Add light. Now we'll tap this box. We want to make it again the same, sort of similar temperature to outside of this color, even though we might, we might change it. I don't know. Spotlight. So now this is the new spotlight. So just use these little nice to sort of to position it. Of course, let's bring it back. Bring it back maybe up. Like it's coming in on an angle back. And you'll get used to these these controls once you use them. But I, i they're pretty easy to control it. Just give yourself some time to get used. So I think that looks pretty good. I'm just going to scroll to the inside angle so I can sort of see what's happening. I'm going to tap on this and then I'm going to have the light go away and then come back. Go away and come back. So it is a pretty big difference. Let's turn the intensity up. And let's make the cone angle bigger. I'm going to change the color to make it a little orange and a little more subtle integrated. I want it to be like, I want it to be a warm color coming in. I think it looks great. So the only thing that I am, I might go back on is this light here. I might change this, but for now, tweak the lights. And if you want to get rid of them, Here's a good way to end this video. Just hit the COG and then hit lights. And then tap on your screen and you can see what they look like. You can see what your scene looks like without the light icons. 19. Housekeeping: So we're gonna do more with the environment, but there are a few details that I forgot to do. So like the inside of this cactus. So I'm going to tap on that mesh and I'm just going to change it to sort of like a dusty color. Any color you can use, any color that you want really, I don't think I want it to be too glossy paint all. So now you can either leave it that way or if you want to. Let's just, let's grab our, let's see which one is this called? This is the sphere. There we go. So our sphere, we'll call this sand. So we have our cactus or sand are pot. Let's grab those and then hit Solo. Wait a minute. Yeah. Okay. So now I'm just going to tap on the sand, just just makes sure that the sand is what's selected and you can do a couple of different things. I think I'm just going to use the inflate tool. Intensity really high. Make the the radius fairly low. And I'm just going to pull up some on this just to kind of give it some life and amount. You can see I'm not too worried about making it too perfect. I just want to give it some, some pebbles. Something like that. You can always change the color of this as well if you want it to be. Let's go to Paint. Make sure we're on that color. You know, you can always make the color a little darker. So let's hit Solo again, bring it back. Whoops. Hate when I do that. Just so it has a little something in there. The next thing I wanted to do was go to the lighting again, the shading menu. And now, so there's all these different environments. This is the environment that I use, which is, you can see it's very, very bright. But you have all these environments. What I like to do is bring the exposure way down. You see how you've lived it, because you've already lit the scene. But this can just fill it can feel certain things because you have a lot of options. So make sure you go through like maybe you want it really, really warm and then bring this one down really low. And then bring it up a little bit just so you can see what it's actually doing. Because you don't want it really, really bright is just going to ruin your scene unless you want your scene to look like that. So it all depends on how bright you want your scene. We have a lot of different options, a lot of different color tones. So just go through, go through these and just figure out one that you like. You can see like these, some of these changes a whole lot. They really have a certain look and feel. And this is just one that I made. I'll include this in the class. This is just one that I made in Procreate. And I usually use it for my, for my scenes. Mostly for like characters when I do eyes and stuff like that. But it still gives that ambient light. So it looks good. But I think I might even like something warm. I think I like this warmer, warmer tone. You can see it just kinda makes it a little bit lighter. So you can sort of see more of what you've done in your little room. That looks good. So next up, we'll just do I might mess with the lights a little bit more. Next I will do I do like it. I can so I could so torn with these really, really do. It's so hard to choose one that I like. Because I went up just wondering, I just wanted to experiment with all of them. Bring them light up a little bit. That's pretty good. Megan, meet this, make this light a little brighter. So let's go back to light ad. We'll go back to the circle. Just see if we can make this a little brighter. Didn't really show that it's that it got brighter. So a lot of that when we do post, post-process right here, this will affect it a lot. So this will be the next thing we will get into post-processed in the next video. But I'm really liking this. I think it looks really cool. I'm gonna do the four finger tap to get rid of everything. Just so you can kinda just see the room. I love it. I think it looks good. 20. Post Processing: Okay, so now let's just do the last thing. We'll do some post-production, which is one of my favorite bits. So we've made everything, it's lit. Now once you hit post-process, it, really, putting everything to work really makes the scene real. I always do max samples for resolution, reflections, things like that. Go through all of these and this one. I don't really know what that does. I'm not really sure something to do with it, reflections, but we don't have a lot of glossy materials. So it's not really going to affect us that much. Ambient occlusion. You can just play with and things that I noticed where that makes a difference. So let's see if we go and close. Let's see if we can turn it up. Turn it down. I can see a little bit. It's kinda hard to see, but it does affect things like corners. I see the dark around the corners. See it kind of goes away. It just affects like the shadows and things like that, their size. So there's all these different things that you can sort of play around with. Just get them to where you like it. Really the scene is good to have a lot like it, like dark and moody. That's ambient occlusion, experiment, depth of field. Obviously we turn that off. Everything is clear. When you turn it on, then you have that nice depth of field. See you have the beginning. And with depth of field, obviously far blur. Things farther away are gonna be more blurry. Near blur. You can get rid of that. You can make it very, very blurry. So you can play around with that. Do it how you like it. Bloom. I'll turn the intensity up and bloom. See that really makes it like a blowout. So all of our lights will get very bright with bloom. So just be careful and cognizant of that. Because it will make everything softer. That's the only issue. It will make your whole scene a little bit softer. You can sort of just play with, play with the options. Tone mapping. You know that you can adjust all the exposure contrast, things like that. You can adjust all of that. Color grading. Obviously, you can adjust the hues of your scene if you want them to look a certain way, that might be nice. If I do like a night scene, that's beautiful, I love it. Might have to come back to that curvature. We don't really need, you can play around with it. It just kind of a lot of these things are just, if I want it to be like a nice like TV like vapor wave type look. Vignette. Obviously. I do like vignettes. Yet might actually work well for this scene. Grain. Obviously you've got some green there. So That's pretty much that I'm not going to use, not going to do too much of that for this scene. I think it looks good as it is. I'm liking it. And of course, if you want to add views like if you have a view you like, like if you have a hero view, like this might be a hero view. Let me turn the, let me turn the front. Let's see post-process depth of field. For the near blur, I'm just going to turn it down. It's a little too blurry for me. So I'm just going to turn that down some. I'm going to tap on the cactus, That's the main draw. This will be like my hero pose. So I'm going to add view, the little camera at view. And you can name it if you want to, if you want to name it. Pull seen. Maybe you want to do one that's like cropped in. I can do the four finger swipe to the forefinger just to kinda get an idea. So maybe this is like crop to crop seen. So we'll add view. Cropped whole scene. You can, you can look from different angles. You can look in side view. Now. You can go in and you can get like floor angles and things like that. All sorts of different. Let's make more Let's make it more of a near blur. Since we're in close here. And don't forget, you can always reposition some of the, some of the things inside too. You can get some real, real cool angles and views and things like that. Maybe this view like a side view. I could always change the cactus if I didn't like the cactus. And that angle, let me take it off snap. Wanted to change the angle to that. I kinda like that angle is kind of a nice view a little bit and everything like this view. This is pretty much that's pretty much it. This is like one of my first scenes. I did a play around with a couple of scenes, but nothing really too, too serious. I really liked this one. It's really, really fun. And there's so many different options you can do for lighting and things like that. So I'm probably just going to experiment with more involved this extra information. But I hope you guys had fun. I hope this was very useful. I really enjoyed. This was a fun one for me and it's just something that I don't normally do. So this is how I learn. I really like doing new things and expanding. And this is really easy, like his whole really easy elements that you just sort of put together in a thoughtful way. So hopefully this, hopefully this inspires you to make different types of rooms look up different themes, colors and things like that. You can even make like an, like an outside. You can add another bench outside or something like that. I might play around with it, but I think for now, this is good. I don't wanna go too far in the weeds. But yeah, I think I think I'm going to call it a day. 21. Thank You!: Alright, welcome back guys. I hope you had a good time with this class. I can't wait to see what you've created and feel free to go back and adjusting. So you're free to go back, change things, switch things up, play with, play around with the lighting because that's what I did a lot. And as you saw in the end of the last video, I had to play around with the lights and stuff to get the thumbnail. So I just wanted to show you some of those as well. The there's so much you can do with it, even just with lighting. Like now's the time you've done all the hard work. Just play, just continue to play with it, continued to go on. And speaking of which is set right, so we can have which over on YouTube I actually made some videos where I go further with this. I'll show you how to put textures in on the rug. I play with the lighting a little bit, but there are extras to this class, but I, I can't add everything because otherwise the class we'll just go on forever. And I want to do that to you guys. But if you're interested in seeing more of what I'm doing with this room. And you want to learn how to put in some textures because I put it in a cool rug and this was that all I did. I think that was the one main thing, but I might do some other things too. So just keep posted with me on YouTube because I do a lot. I'll probably go back into the scene and work on it even more. I already did one. So I'll probably do some more, especially if people are interested in that and you want to see more or you want to see something different, then let me know because I'm happy to do that. And especially how I'll do it on a live video too. So be sure to check me out on YouTube because I go live a lot and the 3D stuff I do there is really fun. I also do other tutorials on YouTube as well. Make sure you follow me on TikTok. Tiktoks, like the latest thing that I'm really, really enjoying. It's really fun. All of this video stuff. And I do a lot of time lapses, the fun time lapses and things like that. Instagram is cool. You can follow me on Instagram, junk food aid, drug create, 3D. That's where all my 3D stuff is. But TikTok, I'm really focusing a lot on posting a lot on TikTok. Yeah. I think that's about it. I appreciate it. I appreciate you. Make sure you take out check out my other videos. I have a lot of 2D videos and I have some other 3D videos, including a really, really from the beginning scratch nomads, sculpt beginners video as well. So make sure you post it to the class. I can't wait to see. As always, it's such a pleasure working with you guys and watching you work cut. I mean, not like watching you work, That's creepy, but seeing what you guys produce, I love it and it means a lot to me. And you guys mean a lot to me. So as always, keep drawing, keep sculpting, and I will catch you all in the next video. I feel like I had to stop doing that. I don't know. Like I don't like it's just like a I don't know. We'll see.