Transcripts
1. About this course: Did you ever wanted to create your own manga but got
worried about copyright? Or are you trying to
find out what you can and cannot do with references
and other influences. Then this course is for you. My name is Auger ageist
ski from Studio AutoAI. I have published manga
professional int. I have been in love with
Manga for many, many years. In this course, I want to
teach you my techniques. While I'm not a lawyer, I have worked at two law
firms and have taken a course in media law
during my university years. Knowing about copyright
helped me quite a lot in my work as a manga
and freelance illustrator. And while this course cannot replace a deep dive
into the topic, it will provide the basic
information for those who feel lost when they
hear the word copyright. In this course, I will
talk about copyright, about what can be
protected and whatnot. How long does the
copyright protection last? What the public domain is, where you can register
the copyright. What to do when
others want to use your work or want to hire
you to create their manga. I also will talk about what to do when you
work is stolen.
2. What is Copyright?: You might have heard about copyright on
different occasions. But what does it really mean without all that lawyer speak? Copyright is the ownership
of a work by its creator. Bit literary, artistic,
educational, or musical. It exists as soon as our work is created and it is not
required to be registered, but you can register it
for additional protection. The copyright gives the
owner the exclusive right to copy and distribute
the work or allowed to use it by somebody else
and anybody who tries to use of published it without your consent does so illegally. In order for our creative
work to be protected, it needs to have
an actual form for a literary work that this text for an artwork
that is a drawing. There are certain
standards whatever work has to fulfill in
order to be protected, such as originality or
its actual existence. The idea alone is not enough. There are differences between
the standards, however, based on the location
where work is published, which is why I would
suggest to look into the copyright law in your
country being formed. Knowing your rights protects
you from getting exploited. While there are differences
between the countries, it doesn't mean
that your work is not protected in
another country. That is what the Berne
Convention and the US is CR4. The Berne Convention
is also known as the Berne Convention for the protection of literary
and artistic works, is an international agreement
governing copyright. It was first accepted in the
Swiss city of burn in 1886. It was originally assigned
by a 179 member states. It syncs to that
Berne Convention that the copyright is assumed as existing as soon as
the burgers created, instead of requiring
separate registration, it also requires that
the other members recognize the copyright
of the other countries. The UCSC, also known as the Universal
Copyright Convention, was adopted in
another's was city, the city of Geneva in 1952. Along with the Berne Convention, it is one of the two
principal Conventions protecting the copyright. It was created as an alternative to the
Berne Convention for countries that disagreed with some aspects of the
Berne Convention, but still wanted international
copyright protection. Another Copyright Convention, the Buenos Aires Convention, was signed in 1910 and is a special agreement between the US and the Latin
American countries. Today, it is part of the Berne Convention,
and the US is c. And the US, for instance, has its own Copyright
Act of 1976. There's also the WIPO, which currently has
193 member states. It was created to promote and protect intellectual
property world-wide. At less but not least,
there's the DMCA, the Digital Millennium
Copyright Act of 1998, which manages the copyright
in digital domain. But I will talk
about that later. I know it's a lot
of different terms. So what does it mean for us? So let's say you create a novel and illustration
or a manga. You, as the creator own
the copyright to it. And only you can decide
what happens with it. Only you can make the choice
whether to publish it yourself or to work with a publisher who will
publish it on your behalf. For that, you need to give the publisher the license
to publish it. In some countries,
such as Germany, there's even a term for
it called lute song site. The right of use, the right of use of the
permission that you can give to a person or a company
to use your creation. Without it, they cannot do anything with your
creation legally. When working with a publisher, you sign a contract that
includes which writes you are giving to the publisher
for which amount of time. And it can be exclusive
or non-exclusive. Exclusive right of use
means that you are only giving it to a certain person or a company and nobody else. For instance, when
you sign a contract about manga creation
with a publisher, you are typically granting them an exclusive right of use. Non-exclusive right
of use means that you can grant it to different
people or companies. For instance, companies
independently might contact you and ask you for an existing
illustration to be used. Merchandise and
they're parallel. You can grant each of them the Non-exclusive right of use. Generally, exclusive right of
use should be paid better. Also, the right of use is not
permanent and can only be given to the users known at the time that the
contract is set. A publisher, for instance, cannot demand the right of
use for a technology or use the does not yet exist
in this unknown to them. But if you want, you can give
them that right as well. But you can also limit the
duration of the right of use that your grant to a publisher I accompany,
for instance, you can set it into the
contract that you are giving them an
exclusive right to distribute your work for a limited amount of
time, like five years. After this five years, the right of use
returns to you and they either have to
renegotiate and extension, setup a new contract and
pay additional fees. Or you can give the right of
use to a different publisher or person in the US instead of the right of use it as a
copyright transfer agreement or a copyright assignment
agreement in which the copyright is transferred from one party to another party. That way, For instance, in case of a game company, An artists can be hired for asset creation
and the rights of the assets are transferred to the game company and
set of licensing. So what is the
difference between a copyright assignment
and copyright licensing? In the case of an
assignment of copyright, no longer control
over how the rights are used by the person
or the company. In case of the license, you have ownership
of their rights, but allow the person or
the company to use some of the rights without fear
of copyright lawsuit. But in many countries you
cannot legally transfer the copyright from the creator to another person or company. So the corporate remains
with the Creator. While in the US, you can also, when an employer
hires an employee to create copyrightable work, that employer is by default
the owner of the copyright. But in many countries, since the copyright
cannot be transferred, only economic rights
are transferred. So make sure to check out which copyright
laws are applied in your country and which writes can and cannot
be transferred. Google Wikipedia, as well as the legal
publication regarding laws in your countries are your friends until
usually available online. Also, you might have come
upon the notion that because something has been
uploaded to the internet, it can be used by
anyone who wants it, but that is not true. In fact, most pictures on the
Internet that copyrighted, except for those
which are part of the public domain or
have been uploaded. That the Creative
Commons license, with the stated permissions
that people can use it, Everything else is not free to use and should not be
used without consent. Because technically, the copyright owner could sue
companies such as Facebook, reserve for them the Non-exclusive
right of use in order to be able to host and depict images on their platform at all. But that doesn't give permission to a random Facebook user to take content on the site and posted as if it was part
of the public domain. And I will explain the topic of the public domain in Creative
Commons license later.
3. What is protected and for how long?: In order for work
to be copyrighted, it needs to be
creative and original. Theoretically, even the drawing created by a child is
protected by copyright, but not everything
can be protected. For instance, an idea
cannot be protected, but the execution
of that idea can, let's say two artists
draw the same house. In the first case, artist a drove that house
and artists be copies. The drawing, the work of artist a is protected
by copyright. While the work of
artists B cannot. And they just committed
copyright infringement by copying the work of artists
a in the second instance, are just a, an artist be, draw the house from
live independently. While the idea, the object, is the same, both works
enjoy copyright protection. Same can be said
if the artists had drawn the same
person or a story. Let's say two or more artists draw a manga with
the same premise. By the way, our premise
is a short description of a story that can be
told in one sentence. It describes the situation
that drives the plot. So two artists follow the
same premise in their manga. Do each of them manga enjoy
copyright protection? Yes, because the premise
is the idea of a story. And while the idea of the
story might be the same, just by the virtue of their
different experiences, choices of characters, designs, dialogue, scenes and endings. The stories will
turn out different. For example, Pocahontas and Avatar follow a similar premise, but are very different stories. And I cannot count the number of Cinderella type
stories out there. The same can be
said about designs. The idea of a character
design cannot be protected, but the execution
can, for instance, creating a copy of a seller moon design is
copyright infringement. But if you were to draw
a different type of school uniform and combine it with a different
style of JRR, then it would enjoy its own protection unless
you copy the story as well. However, if you create your own magical
Goliath story that has its own world and
storyline and design, then it is not
copyright infringement, but didn't peach such a case. They also have GRS and outfits akin to sell our uniforms
from Sailor Moon, but they are different enough
to be considered original. You have to be
careful when drawing a line between
inspiration and copy. If the works have too many similarities and the source is clearly
recognizable, then it becomes a copy and your risk committing
copyright infringement. But if the derivative
work is different from the work that
it was inspired by, then it enjoys its own level of originality and
thus protection. Like with the design of weapons, It is said that this sort
of gods from Bismarck popularized the use
of oversized weapons, which are now common in
manga, anemia, and games. If you copy the sort design, it is copyright infringement. If you take the idea of oversized weapons and
applied to your own sorts, guns, kitchen knives, whatever. It is original and enjoys its
own copyright protection. With images. It depends on the
level of originality. For example, if you combine different elements
from different images, the outcome becomes
its own unique blend that can enjoy
copyright protection. And I'm not talking
about tracing. This is also
applicable to styles. When you're starting out and are experimenting with styles, you could combine
different style elements from different artists and create a new style that looks different from the style
that inspired to you. Use it long enough and it
becomes your own style. So how long does
the corporate last? The copyright has
an expiration date, but don't worry, it happens long after
the creditors debt. The amount of time that has to pass depends on the
country of creation. In some countries, it
is 50 years, in others, at the 70 years in Mexico, at this even 100 years. That means before
that time has passed, the corporate still
belongs to the creator or their estate represented by
their spouses or descendants. You cannot do anything with their works without
their permission. So what happens when these 50 or 70 or a
100 years are up? Then the work becomes part
of the public domain. That works in the public
domain have no more exclusive intellectual
property rights. This is why there are so many different editions and translations published
of classics. But there is typically only one edition published
by one publisher from the modern writers that this unless derived
us which publishers, and they are now two
editions out there, published before and
after the switch.
4. Creative Commons License: Does that mean that all works have copyright and
you have to wait long after the grantor has
died in order to use the work. Now, which is where the Creative Commons
license comes into play. Basically, it is a
license issued by the copyright owner
in which they waive their copyright and allow
anyone in the world to use their work in any manner that is consistent
with the license. Creative Commons license,
also known as CC Zero, allows the work to enter the
public domain and be used without crediting for commercial
or noncommercial use. There are other licenses
available there, seven, and some require attribution. Others prohibit commercial use, so you have to be careful to
use only materials that has been explicitly uploaded under the Creative Commons license. Or as in the case of the
attribution license, credit the Creator when
they use their work. What type of license applies is usually stated in description of the work online and do
not use Google images. Just because Google displace you images does not mean that
they are free of copyright. You cite that specifically
have content that is uploaded under the Creative Commons
license that just pixels. People uploaded
the photos there, which can be used for free for personal and commercial
purposes without attribution. But of course, you can also
buy a license to a photo on such platforms as I
stock or from the Creator. People and companies
sell image and acid parks for all
sorts of purposes, where you obtain the license
through your purchase.
5. Cease and Desist Letter: A cease and desist letter
is a document which warns an individual or a company to stop performing
a certain activity, such as using your work
without your permission. Basically, it's a
warning that unless an activity stopped by that
line said in the letter, actions will be taken, such as suing or issuing
a DMCA takedown. You can use a cease
and desist letter to threaten a lawsuit, or you can make a
licensing offered. That means if the
person or a company want to continue
to use your work, they have to get the
license agreement with you and pay your fee. Cease and desist letters are often the first
step to a lawsuit. So if you discover that a person or company is using your work
without permission, it often makes sense to send a cease and desist letter before taking other actions, provided. You have an actual address
where you can send it to, which is not always
the case on line. As I mentioned before, a cease and desist letter give somebody performing
an illegal activity, a warning that should they
not stop what they're doing, there might get into trouble. And you will consent a
cease and desist letter. It does help to have the advice of an attorney about whether the cease and desist letter have married and what rights
have been violated. A ground for sending cease
and desist letter is, for example, copyright
infringement, which is useful to know
for artists like us. But if you cannot
afford an attorney, you can find cease and
desist letter templates online which are applicable
for your specific needs.
6. DMCA Takedown: The DMC, or Digital
Millennium Copyright Act, regulates the copyright
online for creators lack us. The MCA's is really useful. Not only does it offer
protection of our works, but it also offers us a
so-called DMCA takedown. Very can issue a takedown
of images, text, videos, audios, or products online when you work has been used
without your permission. Some services, they offer a
free some come with a fee. However, DMCA is a lot
cheaper than hiring a lawyer, and it also works a lot faster. They do it by going to
the service providers of the infringing parties and are bringing the hammer
down from the top. Typically, service
providers have a close in that terms
of services or the TOS that prohibits
criminal activity and copyright infringement
is such a criminal activity. So if an online shop uses your art on merchandise
without your permission, DMCA take-down is likely not only going to remove the
items from the shop, it this likelihood that the shop itself also gets removed as well for violation of terms of services due to
copyright infringement. Dmca takedown can be issued when the person or
the company that you sent a cease and
desist letter did not react or when you
don't know who they are, or if the person or
company not only ignored your requests to have
your work removed from the side or their shop
for whatever reason, you will be surprised
how many people are completely clueless
about copyright. And think that finding
an image on Google or Facebook give them the right to do whatever
they want with it. They have this notion that because you publish
something on line, makes it free to use for others, which is not the case, unless you explicitly
published it under the Creative
Commons license. If they are on reasonable, you can make DMCA
takedown reason it for you with the service
providers that they use. However, I'm not saying
not to hire a lawyer. Dmca protection and DMCA take-down is just a
cheap solution for when you want to go after
copyright infringement quickly without paying
thousands of dollars. Because a lawsuit can be a
lengthy and costly endeavor. And I would recommend only to take the road if it's really
financially sensible.
7. Copyright Registration: In most countries, you own the copyright by
creating an artwork, and it is not necessary
for you to register it. However, you have the option
to register your work with the electronic
copyright office on the website of the Library
of Congress in the US. After your application
has been examined, they will send you a
certificate of registration. This can be useful because it creates a public record, right? And if somebody infringes on your work and the case
goes to court and you when you can collect statutory damages
and attorney's fees, you do not even need
to live in the US to register your work with
the US Copyright Office. And the work is also
protected not only in the US, but also in countries that have copyright agreements and
treaties with the US, such as the Berne Convention and the copyright protection
after registration, less after your
death for 70 years, or in case you publish your
work on the soil or new, or it does some work for hire. It lasts for 95 years after
the publication date, 120 years after its creation. Some people in the past when
in a different direction in order to create a
physical proof of copyright. For instance, they
make a copy of the work and then mail
it to themselves. Then they store the envelope
away without opening it. That way, the postal
stamp provides a proof of when approximately
the work has been created. Nowadays, digital
files of our work have information about
when the work was created or when it was edited. However, mailing a
physical copy to yourself, as well as registering the copyright with
the corporate office might still be recommendable as an additional
layer of protection. In case of a lawsuit, these are important
proof that you are, in effect, the
copyright holder as a predates the use of
the infringing party. Plus in case of
traditional works, you also have the
original physical work to prove your claim.
8. Use of your work by others: When somebody wants
to use your work, you have to decide whether
you want it or not. Ask them what they
want to use it for. Whether the US will be personal or commercial or non-profit. In case of commercial use, it is important to
know whether they want an exclusive
license or not, but that the US
will be limited to a certain time period and how wide the
distribution will be. Basically, I use on a
magazine cover that test millions of
subscribers or buyers will be priced differently
then on the cover of a menu at a local restaurant or whatever
they use and its details, it has to be written down
and colored by a contract. In just because somebody
license or work for private use doesn't mean that they can use it for
commercial products, or that when somebody license
of work to be used on their website doesn't
give them the permission, the printed on T-Shirts, unless the contract that you
set up with them covers it. And of course, as the
copyright holder, we have the right to
refuse work over them.
9. Advance Payment VS Royalties: When you discuss terms
with that person or company that wants
to use your work, you have to determine
whether you want to have an
advanced payment, royalty percentage or both. So what's the difference? In case of an advanced payment? You are paid a
flat fee of money, sometimes in several pieces based on the milestone delivery said in the contract and displayed to you before
the project is published. In case of royalty payments, you get a percentage
from the sales. Art licensing usually has a royalty range between
three to 10 percent. In some cases it is
up to 15 percent. Personally, as a manga artist, I would recommend to opt
for the advanced payment or advanced payment plus royalties instead of pure
royalty payments. That way, you get paid for
the project while you are working on it at not after
you have completed it. I mean, you have got to eat. And also there is the issue of trust and the ability
to have insight into the sales thing is when working for
publishers or our company, it is really difficult
to get insights into their books and see how many
products were actually sold. I had a friend who create designs for a company
without a contract. She was supposed to
pay it and royalties. The company produce
merchandise and did not give insight
into the sales of merchandise that
they produced of the three years of
begging them to pay her, they pay tear 50 Euro, which is around 56 US dollar. And she was just
too poor to hire a lawyer to get insight
into their books. Many manga publishers work with advanced payments and some
at royalty payments on top. This was the case with the publishers that
I've worked with. Common method is also royalty
with advanced upfront. Meaning you will get an
advance upfront which will later get deducted
from the future royalties. Also, there is the
option of GM AR, which means guaranteed minimum
annual royalty payment. Read the company you are working
with promises to pay you a certain amount at
the beginning of the year regardless of how well, it says during the year, the earnings exceeded what
was paid in the beginning, that difference will be paid
at the end of the year. Although personally,
I wouldn't get into royalties without
having a lawyer who looks over the contract. Royalties involve a lot of
different specifics and uses. You really need a legal expert to navigate that legal jargon. It is much easier to work with. Advanced payment. Alloy can also help you arrange all audits of the
royalty income so that you or your
representative have insights into the books of the company you
are working with. They can also help
set and writing what will happen if an audit
uncovers an error. For instance, that
the company that only has to pay the
different but also covered the cost of
the audit and cover legal fees in case of a lawsuit. So how much money you can earn with your work
depends on you. Just be aware that commercial illustration
prices can range between 500.3500 or more. You can ask for less, of course. But I really wouldn't
recommend to go below $100 phone illustration. In case of manga, I have seen patriots anywhere between 30 and 100 and 50
or more dollars per page, depending on the artist. And as I have already said, I would not recommend to opt for royalty payment exclusively. I know there are a lot of
writers looking for artists to draw their manga and promise
a cut of 15 percent, 25 percent, or 50 percent in case the project
ever makes money. But that is just unreliable, particularly when it's
the first project. And 50 percent of 0 US
dollars, it's still 0. And you might end up spending a year or more working for free.
10. Lawsuits and Legal disputes: I thought that that might be an interesting topic
for you to look into some recent and less recent copyright lawsuits in disputes. Once that recent case in Wolff, the Berlin artist Jonas your
DKA and Aaron Carta. Yes. That Aaron caught that
the younger brother of Nick Carter from
Backstreet Boys. So what happened? Unesco decay, also called Jojo greater than illustration
titled brotherhood, depicting two lions in
January of 2020, aaron Carta, use that illustration to
promote his foodies on social media without
permission from your nose and
without attribution. And after Jonah's
reached out via social media to Aaron and quite politely pointed out that his work was used
without permission. The reaction from Aaron
Burr's quiet, nasty. In the end, you just
took Aaron to court. And after 1.5 years, Aaron ended up paying $12,500
as part of a settlement. So where did Aaron
Carta go wrong? First, he did not ask permission from
the university or DKA. Second, he did not credit
him as the artist. Cert team did not take
the image down of debt, was brought up to his
attention that he used it without
permission forth. He did not try to reach an
agreement with the artist. 5, insulting and taunting the artists for month of our various social
media channels. Another interesting case is
the Da Vinci Code trial. You have probably heard about the Da Vinci Code by Dan Brown, be it through the book
or the movie or both. But few probably
remember that there was a copyright lawsuit
involving it. In 2006. The right AS Michael
Bay agent and Richard Lee had
sued Random House, the publisher of The Da
Vinci Code in the UK. They alleged that
the Da Vinci Code infringed upon their book, Holy Blood, Holy Grail, which deals with
a similar topic, namely that the Holy
Grail is a person, namely the descendants of
Jesus and Maria Magdalena. In the end, the lawsuit failed. But why did it fail? First is the topic of
idea versus execution. It was proven that Dan Brown used and
reference Holy Blood, Holy Grail in his book. But Holy Blood, Holy Grail
was not a book of fiction. It was a book of nonfiction. Also. Some referred to it as
pseudoscientific for good reason, and it just followed
the same idea. Basically then Brown
took the agir of a nonfiction book and then
wrote a fiction book, but with a different execution. Second, then Brown never tried to hide the source
of the information. In the fact, Holy Blood, Holy Grail is mentioned in
the Da Vinci Code even more, the name lead teaming is a
reference to the authors, with D being, being an
underground for beige and 3. The content of the
keeping lectures by the book Holy Blood, Holy Grail is mentioned and praised in the tipping lectures. The term that refers to the
conversation between Robert lengthen and lead teaming about
the history of the Grail. A lot of the content is not taken from Holy
Blood, Holy Grail. For example, the
opposite day as valid the da Vinci themes are
not from Holy Blood, Holy Grail, nor is the name of the daughter of Maria Magdalena mentioned anywhere in the book. In the end, Dan Brown used
an idea for his book. And as mentioned before, an idea cannot be protected
only the execution can. In 2005, the Japanese
manga artists UK sued sue, went on hiatus after it was proven that to appear serious, they're subject to plagiarism, has serious flower
of Eden or Eden? No, Hannah was removed from the stores and taking
out of print y here, serious silver was canceled after she was found
guilty of tracing. She published an
apology and resumed her career two years later
and she actually better to herself and her next
work to haha foo went on to win manga award and received live action films and
an anime adaptation. So where did she go wrong? Reference versus
copper versus tracing. It is one thing where you
reference the idea of an image. The idea cannot be
protected like a pulse. If there's another way
you copy an image, a copy stays very
close to the original, albeit with small variations in then there's
outright tracing. In case of tracing, you can
actually lay over the images. And unless you own
the source material, for example, because it is
based on your own drawings, are photos that you shot or images that you have licensed, or images that have Creative Commons license
than tracing is a big no-no, at least in terms
of commercial use. Some people trace for private use and for
training purposes, but that does not concern
the public or the law. It is an irony that
slam dunk got into the spotlight for plagiarism
just after UK sued Suger, got in trouble for plagiarizing the basketball a
theme in Aden no, Hannah from slam dunk. The issue was that
the cortico noir used photos of NBA players
for slam dunk. While you cannot
copyright poses, photo still enjoy a
copyright and copying them, or probably tracing
them as problematic. And while there was no legal fall out for
vehicle Illinois, many people were still
really disappointed. Nixon wins, the son of Gene
Simmons from the band Kiss, got into trouble in 2010
regarding his comic incarnate, which was accused of having plagiarized character designs,
expressions, poses, plots, segments, and fight scenes
from bleach as well as from other professional
and amateur Artists. Ultimately, the publisher was forced to stop production due to vegetarianism allegations
and where quite massive. Just see for yourself. There is quite a
history of using fashioned illustrations
as references for manga, such as by now good The QCI, Yukihiro Takahashi,
or by Hirohito Iraqi, whether one gets into
trouble is often decided by where you draw the
line with images. Copyright protection
is dependent on a level of originality. But sometimes the
question where to draw the lines
between inspiration, reference, or copying this
ad debate for the courts. And sometimes it's
also a matter of luck. My suggestion will be, if you think about copying
art from other artists for commercial
purposes, don't do it. It's just not worth it. At best, people will
be disappointed in you than the Meta comes out to light as it's usually does. At first, you get your career ended and your
projects canceled, or even you get sued. If you need to use references, don't blatantly trace images
that you have no rights to. But if you shoot photos of
yourself or by asset packs, then you can use them
without worries. Also, many kids and 3D models
are fine to use as well. So why take the risk and
possibly up and your career.
11. Contracts: Do you really need a contract
or can you just have an oral agreement or an email from what I have seen during my time working at law firms, having even a simple contract was better than, for example, having screenshots of e-mails or a statement of
an oral agreement. So I really would
suggest for you to have at least a simple contract. Publishers and companies
typically have their own contract that
they can give you. But when they don't, it's good to at least
have you own it, this uninsurance for both sides. So y, for one, it will filter all its cameras because those are typically allergic to contract and do not want to sign
anything binding. When somebody who
pretends to work with you refuses to sign
any kind of contract, Then that is a major red flag. Also taps you to have written down description of
what the project is, about, what the terms
of the project are, what the deadlines are, how the payment is handled, what the work is
going to be used for, which rides you are passing on, what happens if the
contract is terminated? Of course, it named the Pardis and provides
contact information. And that way you
have a record of what has been discussed and the contract doesn't need to be complicated or have a
lot of lawyer speak. There are many free
contract templates available online for
all sorts of uses, but that will include a template that they use in
their attachments. You can expand it or adapted if you are
commissioned work demands it.
12. Invoices: Before payment, many
companies demand invoices and it is good
if you can send one. The invoice provides you
and your client with a record of sale and
offers a verification. In some countries, invoices are needed for tax purposes, boss, for that client and for
the person they are contracting to perform
a certain task. In practice, using invoices increases the speed with
which you get paid. So I really suggest
for you to use them, I will add that template
for an invoice and the attachments which you
can adjust to your needs. But you can find invoice
template online. You might want to look into the invoice template that are
applicable to your country, since there might be specific rules which do
not apply elsewhere. Also, in many countries, in order to be legally
allowed to send invoices, you need that text
number which you will have to request from
the Tax Office.
13. Class Project: For the class project, I want you to check the copyright law which
applies a new country, as I mentioned before, knowing your rights helps to protect yourself from
being exploited. And it is also helpful to
know what pitfalls to avoid, which are specific
to your country, such as what do you need to
be able to issue invoices? Do you need to register yourself and what
other things might be relevant in your country that
are not relevant elsewhere. Typically, this
information is available online as well as
at the tax office. So good luck.
14. Conclusion: I hope that I was
able to give you an overview or the
topic of copyright and provide you with a map
so that you can navigate the jungle of the rights
and legal pitfalls. Never forget that you are secreted a half
Friday and that you can decide to negotiate what is to be done
with your work, particularly when you are partnering up with
companies or publishers. So good luck on your journey.