Transcripts
1. Intro: Let me guess, you use Premiere, and you're thinking of
switching or you already have or you've been using
Resolve for a long time, and you've always wondered
what the cut page is. Well, honestly, if you're
not using the cut page, you're probably editing
way too slowly. When the cut page
first came out, and I'd already been
using Resolve for years and using the edit page, honestly, initially,
I hated the cut page. I jumped over to it. It was confusing.
I didn't get it. I didn't understand it. But then one day I decided
to give it a shot. Honestly, the more I used
it, the more I loved it, and now it's 100%
part of my workflow. In this class, you're
going to learn how to use the cut page to edit
faster and more efficiently. I'm going to go
over the interface, I'm going to go over
the edit tools, I'm going to let
you know what makes the cut page unique, and by the end, you'll be glad that you're
working in the cut page. I'm Fred Trevino,
and I have been a colorist for over 10 years, and I've worked with countless
companies from Gucci, to Prada, to Google, to ESPN and more. But I have also edited
a ton of projects, including four
feature-length films. I have worked in Adobe Premiere, I've worked in Final Cut Pro 7, I've worked in Final Cut Pro 10, and if course, I've worked in DaVinci Resolve as an editor. I'm here to let you know that
if you really want to edit really fast, really efficiently, then I would say, get started
with the cut page and learn to use the cut page and
the edit page together. After this class, not
only will you have a better understanding of
the cut page in Resolve, but you'll be a much
more efficient editor, which if you do
this for a living or you think about
doing it for a living, that will mean more money
and less time worked, and also as a bonus, a lot of what I
cover in this class actually translate
over to the edit page. Whether you're using the
edit page or the cut page, I think there's a ton of
benefit. Let's get started.
2. What is the Cut Page?: So before we jump
into the next lesson, I just wanted to go over, very briefly, what
the cut page is. So a big misconception
is that it's a edit page replacement
and they don't understand, if I have the edit page, why would I use a cut page
if they're both our editors? And if I'm using the cut page, why would I need the edit page? Well, the best way to understand
it is to realize that the cut page is an
accessory to the edit page. It does a lot of what
you do in the edit page, but it's designed more so for the beginning of a workflow and especially on a smaller screen. It's design more to
bring in footage, organize your footage, do your rough cut, your second cut, your third cut, and
then once you start needing those more
detailed polishing tools, that's when you move
over to the edit page. It may sound a little
weird at first, but once you actually
start using it, it's much more efficient. The way I explain it sometimes, if you're also a photographer, which a lot of filmmakers are, is like comparing
Photoshop and Lightroom. Photoshop can do everything
that Lightroom can do, but if you're a photographer, why would you use Photoshop
from beginning to end when Lightroom
has what you need, just those tools, it's faster, it's more efficient, you
don't have to mess with a lot of the extras
that Photoshop has. So imagine the cut page is more of something fast, efficient, and very fine tuned to very specific tasks
like Lightroom is, and then the edit page
is like where you can do a ton more and do
a lot more things. With that, the cut page is an accessory to the edit
page and they work together. So with that being said, let's jump into the next lesson. Just have that in mind. You're not replacing the
edit page with a cut page, you're basically combining
two great pages so that you become much faster and much
more efficient as an editor. Let's jump right into the next lesson.
I'll see you there.
3. The Interface (very important): Hey, what's up? So
in this lesson, I want to go over the
interface of the cut page. Now, I do want to bring up right away to ignore this
public beta thing. I just wanted to make this class a little
bit future-proof. As of this recording, actually at this point a few public betas
have been released, so the full version that's not beta should be
out any day now. But don't worry about
that, that should only really affect me. So let's jump in. Another thing I
wanted to mention is that you want to remember, especially if you are brand
new to DaVinci Resolve, or if you have been using DaVinci Resolve and you've
been using the edit page, keep in mind that the cut page is not a replacement
for the edit page. It's simply an accessory in it, and also keep in mind that it's designed for a lot
of people need, especially people in
the professional world and that is a way to cut quickly and efficiently
and that's what it is. It's also meant for smaller screens or it's not
meant for smaller screens. I guess I should
say, it has been optimized for smaller screens. This class, actually, I normally
would create my classes on my 27 inch monitor
that I have at my office. But for this class,
for the cup page, I'm actually doing
this on my 13 inch MacBook Pro just so I
can show you and have a more accurate
representation of what the page looks like on a
smaller screen because it is optimized to be on
a smaller screen and I think if I would have done this class on a 27 inch screen, this interface would
probably look pretty different than it actually
might in real life. With that being said, I think that's the
only little bit of preface I want to
get out of the way. Let's jump right in. Right away before
we do anything, let's just import some clips. So you have two
ways of doing that. I typically right-click, Import Media, or you
can just go up here, Import Media, or you can
go to Import Media folder, which is what I'm going
to do in this case. So I'm going to go here, I'm going to go to
my SkillShare drive, I'm going to go here and
I'm just going to do that. What that did, some of you may have
some editing experience, will pretty much understand that whatever hierarchy or system
I have on my hard drive, that's basically
what it brought in. So I had that adventure media
assets, my media files, my music right there, and then my voice over. So rather than going the slow way and going in
here and importing, and then going
here and importing a few clips or
selecting and then creating a folder and
then importing the music and then creating a voice over
folder and importing that, it's much easier to
just simply go here, Import Media folder if you have things organized on your hard
drive and do it that way. So now I can click in the
top left, go to media. Already you're seeing the
benefits of the cut page where all the most commonly
used features and functions are right
here at your fingertips. It's a very streamlined
interface where you don't have all the extras and that's one of the
things I love about it, and that's one of the
reasons why I use it. So let's jump in. Again, this is where
your bin list is, or otherwise known as folders in other programs.
These are just folders. Importing media,
individual clips, folders and then this
here I will skip for now. Sync Clips has to do
with multi-cam editing, which we may cover
in a future lesson, probably a bonus lesson. Then re-link media is
just what it sounds like. You open resolve or maybe
you're sharing a project with someone and you open it up and there's things
that are unlinked. That's basically a quick and
easy way to re-link media. Then here is one of the bigger
features of the cut page. It's a different view modes. So what we're seeing now is
the media pool right up here. That's the folder that
we have selected. This is probably the more
common way that we see files, whether it's Final Cut Pro
or premier. Same thing here. Double-click. The file shows up here and then I can scroll
through just like that. Pick your end points, out points and again, just like every other program, you hit Spacebar to play space bar to pause
and then what I did was, I for marketing and end point, O for marketing and out point. That's getting a little
bit ahead of myself. But just so those of you that are really
curious at that point, that's basically how
you would do that, just like any other program. So now what I want to show you is these
different view modes. So this one here is called
Metadata View and what this will do is simply show you a clip with additional metadata. All of these are
the same right now, just because it's sort
stock footage thing. But if I take you to
say a different clip, let's say this shot here of
one of my other classes, you can see it'll
have just give you a bit more information
like the date, the starting timecode, the name of the file,
that sort of thing. This can be very useful
on bigger projects. Then here we have
the strip view, which is also similar. If I just simply, for example, double-click here, it has the metadata as well, filename, frame
rate, resolution. So here you can see
that you can just skim through to see clips, you can double-click
again, say on this one. This is a very quick and easy
way to watch through shots. Typically, you would have to,
it's a little bit slower, but part of editing and really
being fast and efficient is things like knowing keyboard shortcuts and
doing things in two clicks. Or one keyboard shortcut that typically would
involve, for example, double-clicking, scrolling
through to find something, marking an endpoint,
marking an outpoint and, for example, in this view, sometimes it's a
lot faster to just, I can maybe double-click on this shot here and then just go skim through to watch it and I can mark my in and
out points here. Again, just build on efficiency
and then the next one here is one that's pretty
familiar maybe ListView, no image, no icon. This one just has the most
metadata if you want to do that and look at clips that way and organize
them a certain way. Then of course, I'll
just switch back to this more common view and then of course you can also
just search here. If I'm looking for one called
mountain, search that way. Then I can organize here
by different media, right now it's by timecode. I can do it by date created, Clip Name, the different bins. So this is all optional, but just wanted to show you. Then ascending or descending
order, for example, if you do it in an
alphabetical order, ascending might be A at the top, descending might put
the Zs at the top. So all options you have there. When you start editing, I do want to spend
a good amount of time on this interface page. It may seem like just going over the interface might
be a little bit too much, but I'd say the core of
what makes the cut page, the cut page, is the interface. The fact that it's streamlined, that it's simplified and that all the more commonly used
tools are right there. So that's why I'm going to
spend a little bit more time than you might typically
spend on the cut page. Also because honestly
when people jump in, I know when I jumped in, one of the biggest
learning curves is basically looking at
this and being like, Okay, what is going on? What's this? What's that? Why does everything
look a little weird? Why does everything
look a certain way? So by spending a little
bit more time here, I think it will be
a good foundation for the actual editing. Because I think
once you understand the interface and we get
to the actual editing, that part is going to be a
much narrower learning curve, it's going to be much
quicker to pick up. That's where things
are going to start looking a little bit
more familiar again. So with that said,
let's keep going. So another great thing about this layout is let's say
we're ready to start editing. So right now we have
these three icons. We have this one here, which is just the source clip. In other words, the clip
that's right over here in the media bin and then we have source tape and then we have, as well as the timeline, which is literally just
the timeline down here. But one of the new functions is this old school
source tape option. So here's what this is. To understand this, it comes from back in the day when
you would go out and shoot, it wasn't digital, it was on a video
camera, for example. When you used to shoot
on video cameras, you shot on a cassette tape. Some of you may not even
know what a cassette tape is, depending on
how old you are. But you were shooting
on a cassette tape and you could not
just go through and easily look at all your clips and click on this one and
then click on that one. There's obviously a lot
of benefits to this, but there's actually also
some benefits to doing it the old school way where
if I click on this, what happens is it takes
all of my shots in my media pool and
it lays them all out right here as
one giant clip. Rather than having to
go here and then scrub through and watch through
your footage and pick the good bits which
a lot of editors do, and then go here, watch
through this one, scroll up, select the good bits. You see, all these extra clicks add up a lot of
extra wasted time. But this makes things
a lot easier so that you can just hit play. You can go through and
just as one clip finishes, it jumps over to the next clip. Sometimes there's going to
be a very quick and easy way to watch dailies, to watch your footage, to choose your selects and start bringing them down
and marking shots, favoriting things,
taking notes on them, rather than going
through and clicking on each shot one at a time. I would highly recommend
playing with that. Again, it just takes a little
bit of getting used to, but once you actually
start using it, I think you'll see
how many benefits it has and I think
you'll really like it. Now let's just cover a
few more things here. This is basically the
time-code, the duration, if I for example click here, it tells me the duration, that's all pretty basic stuff. Then, this we'll get
to in another lesson, it's how we handle proxies. Then here, we just
pick our resolution, by default this is
a 1080 timeline and then of course we have, if you want to mute the audio, and if you click on the clips, they have the little
music note there, those are the ones that
have audio attached. If I click on this
one, for example , obviously audio meters. Then these little three bars here is to resize the timeline, which again meant
for a small screen, so if you just grab these here, you can use it to resize it here in case you want to see
more of the timeline. Or if you want to see more
of the actual playback, you can make that bigger. To show you a comparison, let me just drop in a clip. I'm just going to
grab that and just pick any old random shot out. I'm just going to grab that, drop that in and
if I go over here, you can see how much
smaller the screen is. If I'm playing back, you can see how much smaller
it is by default and there's all these additional
windows, which is great. It's what a lot of people
are used to seeing, but a lot of this
stuff we don't use all of the time and it's
just taking up space, especially for a smaller screen. If I go back here, you can see how much
bigger this is. Then the other one, it was
basically about that size. I'm just going to actually
delete that for now and go back to my folder
here with my media, and I'm just
double-clicking on that. Then, just a few things
that I do want to cover. Most of these down here
on the lower half, I'm actually going to
cover in the next lesson where we start going over
some of the basic editing. But for now, just
a few things here. Then here we have our
different editing tools, which again, I'll go
over in the next lesson. But just so you
know what that is, obviously, here's the time-code. If I grab this, I'm
just going to grab this whole shot here and
just drop it in here. Obviously this is
the time code of your actual project, right here. Then over here we just have
a few more timeline options. Some that maybe I'll
go over now is simply, let's say if I grab that and then I'm going
to grab this then enhance a little bit of audio and
out, place that there. Here we have to
enlarge the track. If you want to see that
a little bit bigger, or we can click it
again to collapse it, and the same thing with this. Sometimes it's
helpful just to see a timeline a little bit
bigger to enlarge it. Like for example, there we
can see the audio locking, muting the track and then just disabling the track altogether if we don't want to see it. We click that, we turn it
off and then of course, it is labeled with
the V2 track or video two and audio two
and then V1 or video one. Then lastly, what I will
go over is the big stuff. Obviously right
now, like I said, we are in the media pool, we have the sync
bin, which again, this is related to connect it to this sync clips for
multi-cam editing, which we'll get to
in a future lesson. This is pretty easy transitions
where we can go through and just preview
transitions again, I'm not clicking anything just
like on the clips preview. I'm not clicking, I'm just
scrubbing my trackpad of my MacBook over and
it's just so you can preview transitions
and of course, if you want to drop them
in here and add them in. Same thing for titles, so you can just preview all of these different
titles that we have from very basic
stuff like lower thirds, very basic titles to these more animated titles
that we can check out here. Everything easy that you
can just grab and drop in. Everything just really here, right at our fingertips
and then of course, all these different
effects we have as well. In case you want to add, say I go here and grab that. You want to add these
different effects. There are glitch effect, there are tons of effects in
DaVinci Resolve that you can just very quickly and easily add in all these
different effects. Some are maybe a little cheesy,
but could it be useful. But you can have a lot of
fun just going through here and just testing them, going through what they all do. Then of course here, if you want to
ever see something in full screen as it says, click on that to watch your
project in full screen. Escape to exit or the other
keyboard shortcut for that, which you may know is
Command F. There we go. Then, another tool that every editor has
is the inspector. This is what we
would click on to go through and zoom in
and out of a shot, reframe a shot, do
all things to it. If you want to crop,
composite modes, opacity, stabilization, speed changes, all of these tools
here for audio and video using the inspector. Then there's also a
Quick Export option, which you do have your typical
deliver page where you go and export things with
a lot of fine detail. That's for a different class. Or you can check
out this class here if you want to know a
little bit more about that. But for now, we're just
what the Quick Export is. Again, having to do with speed. If you just need to quickly spit out a file, you can go in here, select what you want to
export or where you want to export it to and then just hit
Export and it's that easy. I think that is a
good introduction to the interface of the
[inaudible] page. In the next lesson, we are going to start covering
the basic editing tools. I'm going to go over a
few of these tools in more detail and I
will see you there.
4. Editing - The Basics: Here we are. In this
lesson we'll go over just the basic editing functions and continuing the interface, but for the actual editing, just because it makes
more sense once we actually start to
having clips in there. For those of you that have taken my staff pick class,
DaVinci resolve, the video editing workflow, some of this footage
may look familiar, and really for this class, we're going to create
a similar video. There's just new clips in here, a lot of new stuff
that we can play with. Let's get started. I'm
just going to treat this as I would typically
edit something. First things first, I
am going to go into the master page and I'm going to name my
timeline adventure spot. Let's just call it that.
I'm going to go back into my media page and I'm just going to start
dropping some stuff in. Usually I would probably go in here and just
start watching through footage and selecting
the good stuff here that I like or
scrubbing through it. You can see as I'm
scrubbing through, it's also updating it over here. But if you've ever
edited anything before, you know that doing this
sometimes when you just want to watch all the footage
can take hours. I'm just going to maybe start
us off here. Let's see. We'll just start off
with this mountain shot and I am going to hit "I" and "O." Then I'm just going
to simply take this clip and drop it down here, and boom, there you have it. Then I'm going to
cut to this shot. Here what we're going to do, we're going to start looking
at the different types of editing and how the timeline
things in the cut page, which is a little bit
different than how I would think in
a typical editor. If you're in Final Cut Pro 10, or if you've used that, it may seem a little bit
more familiar than someone that say coming from
Premier. But here we go. What I'm going to do next is, what we have is a smart insert. Then we also have a append, which means that it's going
to add it to the end. That's what we're
going to do now, this option here is
probably going to be the more commonly used function when you're doing
your first cut. Notice where the playhead is, it's just the
beginning right now, but I'm just going
to go like that. You can see it didn't matter
where the playhead was. That's one of the things
that confuses people at first when you're used
to, in a typical editor, always having the playhead where you want the clip to
go, which makes sense. But there's some
smart functions in the cut page and resolve
or you don't have to do that and just in not going
through that extra step of maneuvering the playhead and putting it exactly
where you want, you'll see it saves
a lot of time. By the way, the
way I'm scrolling there is on my trackpad. You can do it with your
mouse if you have this, you can also do it on a
track pad if you have it. I'm just basically
scrubbing left and right to move the
playhead left and right. But let's do another clip and I'll show you
how this works. I am now going to click on
this one and I am going to I, O, N same thing. I'm going to append, boom, append to the end, is literally what that's called. You can see it's adding it in. As we're building our edit, let's go over more
interface stuff, so you can see that there's two timelines here
which is released, you could call zoomed
in timeline here, and then we have the bird's
eye view timeline here. All we have is
three shots so far. You can see that these mirror each other as I'm
scrubbing through them. Our first shot, our second
shot, our third shot. You can see the same thing
is happening up here. I can either scrub through
to jump through my timeline, or a quicker way if I want to
just jump all the way here, I can just click and it
jumps straight there. If I want to go here,
I can jump it there. If I want to jump all
the way to the end or just through the
entire sequence. As we edit more and more, you're going to
see this is going to be more and more useful, so you can jump around
wherever you'd like. I'm just going to go all
the way to the end again. We're going to
keep adding shots. I'm going to just go here. We're not making a
masterpiece by any means. I'm just grabbed a lot of great footage that is
connected thematically. I'm going to go there. One thing about the
cut page is that it's very aware of where exactly
you're placing your playhead. If I just do this
and drop it there, it places it there. if I grab this and just put it up there
so that it does that, it places it there. Again, if I grab it and
just drop it on there, notice two things happen. If I drop it on
there, and notice how this clip here is going to become a
little bit highlighted. If I just drop it
on there, boom. You see how it's
getting highlighted. If I do that, it replaces
that shot. Want to undo that. But if I bring this
same shot down, hold it there for a little bit. It does not do the
replace function. Then I can just slide
this through wherever I want and place it
wherever I want. That's another big tip
where your mouse arrow is exactly will affect how the
edit is going to happen, and it helps save a lot of time. We're going to do that for now. Then I'm just going
to add one more shot, perhaps this shot here. I'm just going to
go with these here, add that to the end. Right now we're
just adding clips. Want to add the music
and voice-over now. I am going to go
to the voice-over. Here's what I'm
going to do to make this easier on myself. I'm going to grab the music and I'm just going to
drop the whole thing in. You can see that it's easier
if I want to add this to the whole timeline because it just works
better that way, I'm just going to drop it in on this larger timeline.
There we have it. The whole playhead,
there we have it. The entire voice-over is there. Now I'm going to go
over here and go to music and grab that same thing. I'm going to go here and
I'm going to add the music, that add it there. Let's move it over.
Let's play through that. Both of these together. Rolling. Adventure. You guys can see that it
sounds pretty horrible. Now what I want to do
is I'm going to go here and I'm just going
to expand this just so I can see the audio
a little bit better. That was just by clicking
on this little icon. Here, I can see that what
I'm basically saying is rolling this is
before the actual edit. Of course typically you
would probably edit it. Do the editing up here first. But I'm just wanting to
show you how you would do some of these
functions to blow it up. I'm just scrubbing through. It looks like that's
the first line. Now I'm just going to go there and here again is
one of the tools, pretty common, I can
either hit "Split" here or I can hit "Command B." Then I can delete that. I'm just going to slide this
all the way over Oregon. Easier way is moving up here. Make that a little bit quicker. Then now again, I'm
just going to time it and I'm going to
collapse that again. I'm going to actually slide it over so we hear
the music come in first. Adventure. Great. It's just a very
simple edit like that. Again, we can view
up here to see that, or do the zoomed
in function there. Then let's just keep editing. Here's this edit so far. Adventure. It's a word
that always has a story. You can see, you can't
really hear my voice. Again, this is just going to be a rough adjustments
of the audio. Now what I'm going to do is, go up into the inspector. I have the audio selected here. I'm just going to increase
that a little bit more. You can see those
adjustments there. We're going to rewind. Adventure. It's a word
that always has a story. Then I'm going to
take this one here. I'm just going to
drop that down, say, negative four points. Adventure. It's a word that
always has a story. Adventure makes us stronger. Adventure terrifies us. That's it. I just wanted to make a quick rough
adjustment so that we can actually do our editing here and show you
more of these tools. Let's just move
forward a little bit. Now that we are actually
building something, let's go back to the media
page again. Let's see. Let's add another nice shot. It's maybe this guy here; in, out, append. There we go. Now that we have a
good amount of shots, I'm going to go over
a few of these icons here for what these are. This first one
here is ripple on. What is a ripple edit? It's the first thing
you have to know to understand what this means. Let's say this little shot here, I want to make it a
little bit longer because it's very quick. I'm going to expand this. As I expand this, also keep your eye
here so you can see how the timeline behaves. I'm going to go here and
then just expand it out. I'm seeing how much I'm adding
to this shot with the plus 18 and then the bottom is the total duration
of that clip now. Let's just say I want to
make it in even two seconds. What a ripple edit does is, as you're stretching
something out or expanding a shot or making
it longer or shorter, the rest of the
timeline goes with it. If you look at this
larger timeline here as I'm adjusting it, you can see everything else is rippling with it and
expanding with it. Usually, in an editor, if I were to go say here, which is the shortcut to it or even if I was here
and turn that off, and I make an adjustment
of some sort, in most editors, that happens. Or if I tried to do that same
thing here, that happens. You end up with a gap there. That's basically
something that's similar to Final Cut Pro 10. It just makes editing a little bit quicker,
a little bit faster. For example, if I were
to say trim this, then I have to select
that and delete it. Then that ripples and connects to the shot previous
right next to it. It's just a way of saving time, having your ripple tool on. Sometimes you want it off, but a lot of times it is
helpful just to have that on. In most cases, I do have it on. So I'm going to leave that on. Then trim to audio
is basically a way. Actually, to see
this, what I'm going to do is I'm just going to add in a shot here that
makes no sense for this. But this one has
this little clip from one of my previous classes. I'm just going to grab this, and I'm just going
to drop it in here. Now, what we're seeing in the
timeline is I'm going to, again, expand this, the audio. Again, what we're
talking about now is the trim to audio function. What that does is that if I want to now adjust
this shot here, it converts the
entire shot to audio so I can clearly
see what I'm doing. In most cases, you might click here and you can very easily see what you're
adjusting audio wise. If I want to make sure that this line starts right
at the perfect place, I can see it very clearly. If I don't have that on, this is what we'll see. I'm going to go back in here. I'm going to turn
off trim to audio, and if I want to
make an adjustment that's similar to that, I would see that. You see it's very small. The name of the file covers up. It's really hard to
see what I'm doing. I can't see what
I'm doing at all. I would always suggest keep
that on. It's very helpful. That way when you're
making an adjustment, even if this is collapsed, it still makes it quite
a bit easier to just be able to make a fine, precise adjustment like that. Pushes us forward. That's just basically what
that trim to audio does. I'm going to delete
that because that makes no sense with the piece. Then this is common
sense display clip name. If I turn that off, we don't see the
clip names anymore. Display clip status, that has to do with proxies
and other things there. Then snapping function too. This actually relates to what we were doing
in a little bit. A lot of people may
know what snapping is. It's basically when you're, say I'd just drop in. We'll go to this shot here. Let me show you
what snapping is. Let's say I want to go in here and place this somewhere
specific. Snapping is on. As I get closer to that
edit point right there, it just snaps on its own. It can get really
annoying really quick. If I want to place this
in a very specific spot, that's where you would
turn off snapping or the keyboard shortcut
is also N, like that. I'll leave it off. Now,
if I want to place this in a very specific place, see that snapping isn't attaching itself magnetically
and just snapping to it. I can place this very
precisely where I want. In this case, I'm just
going to actually hit N to turn it on because
I do want it to snap. I'm just going to
actually delete that one there and delete
that there as well. Let's go back in
here very quickly. We're not dealing with subtitles
now, so I'll skip that. I'm going to leave snapping
on fixed play head. Here is a big one. What is happening now
is this is something. Especially if you're used
to a typical editor, it may just be very confusing. If I hit play, the play head is
right in the middle. It's fixed in the middle. It's always in the middle
no matter what I do. If I scrub, it's
always in the middle. If I want to click over here and have the
play head jump over here, and I click once,
nothing happens. I have to double-click
for it to jump there. That is how a fixed
play head functions, which can be very useful
when you're editing quickly. But again, that's just something
that may be too much of a learning curve for some people or it may just be that
you don't like it. Personally, depending on how I'm editing and
what I'm editing, I turn it on and I turn it off. I'm going to turn off. Then it becomes a more
traditional play head, where you click it
and drag it around. Right now if I scrub on my
track pad, for example, if you have a mouse
on your mouse wheel, what will happen is rather
than me moving the play head, I'm just scrubbing through the timeline and that's
how most editors work. That usually is a big moment
where people are like, I want to turn that off
or no, I like it on. It's just like a typical
editor you scrub. You can grab the play head. If I want it to jump
here, I click there. Up to you if you want to go
with the fixed play head or I guess you would call
traditional play head. Just because that's
default on the cut page, I'm just going to
leave it on because I've honestly gotten used to it, but that's just a quick
thing about that. Then more functions here. I'll go over these
a little bit quick. Again, if you're
dealing with subtitles, which we are not, you
can create tracks here. This one, I'll skip over because it's for a different
type of workflow. In a nutshell, it basically will take a finished movie and cut it up for you and tell
you where all the cuts are in case you need that. Then of course, just
to add video tracks, add an additional audio
track, add subtitle track. That's where you would
find all this stuff. Then of course, markers, which there's shortcut for
every editing program. It's the same thing,
M, to add a marker. You can see that
you can do that. Double-clicking, you can
go through that marker, change the color and titles. Add your notes here. That's basically what that is. You can click here, or if you right-click on it, you can specify a marker. But that's just
another way to do it, but we have those
shortcuts here. Those are, again,
more of the basics with more of the
interface showing you these things
as those clips are actually in the timeline so
that things make more sense. In the next lesson,
we're going to dive a little bit deeper. Keep editing, keep
polishing this down. But now that you are familiar with everything,
the buttons here. In the next lesson, we're going to keep editing and we're going to cover what all of these different types
of editing tools do. For example, what
is a smart insert? What is a ripple overwrite? Close-ups. All of this cool
stuff here. Plays on top. I'll go over what
all this stuff in the next lesson.
I'll see you there.
5. Editing - Deep Dive: In this lesson,
we're just going to continue the editing, polishing things down
a little bit more, and showing you more of the
tools just so you can get a good handle of the cut page
and how everything works. Let's watch through this again. Adventure. It's a word
that always has a story. Adventure makes us stronger. Adventure terrifies us. Adventure pushes us forward. Let's start just polishing
that down as we go. Let's see here. Let's cover some of these different tools. First, is the smart insert, so as we're going notice this. As I'm scrubbing through, there's always going to be this little arrow here that's just going to
be floating around. A lot of people
wonder what that is. That is pertaining
to the smart insert. You see that and then
you see how a part of the edit point here is
highlighted in green. That is a smart edit point. I'm just going to
scroll through here. Let's say and it's always whatever's closest
to the play-head. If I'm closer to this side, see so there we go.
What does that mean? That means that again if I go here to the smart Insert and
I just grab another shot, let's say these words here and I'm just going
to scroll through, mark that as I, O. Now I don't have to do that much because like
I mentioned before, where the play-head
is doesn't matter. Just with the fact that that
little arrow is pointing down and that's flashing green tells me that when
I hit smart insert, it's going to stick
that in there. That was a smart
Insert and you can see that the audio
also broke up. How do we avoid that? Just
like any other editor, I'm just going to
lock the audio. Now, if I go through and
go to the well-shot again, and then I do my smart
insert. That's it. We're going to add
another smart clip here. We're going, let's say I go through and I want to
add something else there. I don't even have
to go to that spot, I'm just going to go here, in out, smart insert. Notice how it's
highlighted again and that sticks
that right there. That's a smart insert. Again, we've covered append, but just to show
you what it is, I, O and some Some these I'm making
are a little too short or too long on purpose, by the way, so I can
show you other tools. Again, appendage means, again, doesn't matter where the
play head is to play. It could be way
at the beginning, doesn't matter,
it could be here. Append will just drop this shot here all
the way to the end. Again, let's talk about
what an overwrite is. Overwrite is basically
replacing something. If I want to replace this
shot here with something. It's a very long shot it's fine. But let's say I want
to replace that shot with let's say I want
to do this shot here, and I'm going to pick a
small portion of that. There we go. Now overwrite basically means that you're
going to replace a shot. If I do an overwrite
of this clip, this clip will go away and
this clip will replace it. If I go here and do
ripple overwrite, boom, I did exactly that. Another way to do that
we've covered earlier, which is going here
and dropping it on. I'll do that again,
just grabbing it here. Remember it highlights
it, dropping it on. If I just want to cut that in half because
it's too long, I can go here and hold, and then I can place
this wherever I want. Let's say I just want to
stick it right in the middle. That's just a different
type of edit, but just so you know again, how the cap page works dependent on where your mouse arrow is. I'll do one more quick
replace a [inaudible]. Let's say maybe this
longer shot here. I'm going to just grab
this and I'm going to in, out, overwrite, that's a little
quicker sometimes. There we go, we're just
replacing those shots there. Close-up is this. This is another shot,
let's do a shot of me here. There we go. I'm going to take this
opportunity to show you a few other
little things here. These are pretty basic too if I only want to drop in,
I have audio there, I have things I'm saying, but if I only want to do video
only and ignore my audio, I can turn that on. Then I'm just going to
manually drop that in there. Then close-up tab mainly works when you already have
something in the timeline. If I go through and I want to
jump into a close-up here. I can go to close-up, and it's the smart AI function is just going to make a
close-up out of that shot. Shot on 4K by the way, and you see it just punched into a close-up and place the
exact same shot on top, but it's just a little closer. I could do that
and there you go. That's a really cool
way to just very quickly punch in
and add a close-up. Close-up is a very useful tool, especially if you shoot in
4K and you do interviews. It's great to just punch in
very easily. Place on top. Just another thing, just
exactly as it sounds. If I want to, let's say I'll start
bringing in this car here. I'll do this here. I'll mark that IN,
OUT place on top. Then place it on top
right there on track too. Another way I could
have done that, of course, is if I grab that, I can also just drop that in
wherever I want, like that. Then this source overwrite
is something dealing with, again, a multi-camera editing, so we'll skip that for now. Then these other tools here are, this is a common sense one. What that does is let's say I
go here and then I just add Dissolve there and
notice what happened. Again, you very quickly
start to think in terms of this smart icon here. Smart inserts and smart edits. I don't even care
I don't even think about where my play head
is a lot of times when I'm doing the cap
page because I know that if I click on
this dissolved button, it's going to place
it right there. There we go. Then this is additional types
of transitions. I can click here,
edge wipe smooth. If I go to edge wipe here, and then I click on that, pushes us forward, see that
and I'm going to undo that. Then again, oddly enough, what cut means if I select this or I don't even
have to select it. If I go to or just as cut. I just want to cut
there, I don't want to dissolve or of any kind. I can just do that.
Another way to do it is just the hit delete as well. Earlier we were covering the inspector which has all of the tools,
transform tools. If I grab this and
I want to zoom in and do whatever
I need to do and all these other
tools that were used to speed changes and
things like that. Well, you could call
this here called tools. It's a mini inspector or a lot of commonly
used tools live here. Same exact thing like transform, which is basically
if I want to go through here and
zoom into that shot, I can just grab it there
or I can reset it here. If I want to crop
this shot here, I can crop it to crop
the right side as well. It's just an easy
way to do things. Now, if I turn that off again, you can see that
shot is cropped. Adventure, I can go back here and I'm actually
going to reset that. You have a Dynamic Zoom. We have composite modes if you're doing that
speed adjustments, stabilization, and we have shaky footage, lens corrections. If you have say something like an extreme wide-angle lens, that will help correct
things like that. Then also, I wouldn't recommend
using this, of course, but if you just want
to do an auto color and I just made it a
little bit more saturated. I'm going to reset that because you don't
want to do that. If you have any
audio adjustments, of course, just to raise and lower the audio here as well. Again, I call it
a mini Inspector, but they just call it Tools but it's just a quick
way to do things. One that I do want to show you, however, so now we
added this longer shot. But what I want to show
you as far as this goes, is if we click here, I'm going to show you
what Dynamic Zoom does. This visual way here of
showing you is a lot easier than the inspector where we just hit a switch and you just
don't know what happened. If I go into the Dynamic Zoom, this is basically
just a digital zoom. The green box here is where you start and the red
box is where you finish. If I want to do a digital zoom, I just place my box there, and maybe just to give
you an extreme example, I'm going to start like that. Turn this off, see
it started there. It bases the speed of that zoom or re-frame based
on the run-time, the duration of the shot. If I go through, digital zoom, awesome, so I do that. Let's say I want to, there we go and I go back here. Then let's say I can adjust or maybe I'll make
it a little less obvious. I'll do something like this. Then off course we have
additional options here, like here we want
to reverse these. I can reverse it so that it starts wide,
goes and tighter. Then off course how you want it easy in
right now it's linear. But if you want something a
little more natural organic, maybe I'll do an ease in or
you can do ease in and out, I'll try that as well. Then I'll turn that off
here and then adventure is here on this journey
because of digital zoom. That's a very cool way of
using these tools here. That's mainly the
one I wanted to show you because these
other ones here, I think you'll just
naturally know what to do with, for example, cropping, and if you just
want to do a basic punch in, you can do that as well. But I'll leave that as is, and I'll remove that shot. Now that we have gone through and I've shown you
the interface, I've shown you all the tools and the organization and all these different
types of edits here, we're going to
continue our lesson. But in the next one, you'll see things
definitely speed up a little bit and we'll
just start editing away, trimming this away, and I'll just leave you with
where we are now. With that, I'll see you
in the next lesson.
6. Editing - Putting it All Together: Now here we are. In this lesson, I want to show you the speed of the Cut Page because
right now we have a little bit of a mess with
all of these random shots. Let's just watch
through it so we can see how bad it's looking. Then I'm just going
to go through and cut this down to say a 20-30 seconds spot with the voice-over and the music and just to show
you how everything moves in a real-time edit as I'm explaining
what I'm doing. Let's see what we have now. Adventure, it's a word
that always has a story. Adventure makes us stronger. Adventure terrifies us. Adventure pushes us forward. Adventure is a hero's journey because when we look back
on our adventures we- What we're going to do
first is I'm just going to scrub through up here. That's the end of
the voice-over. I'm just going to
trim that down here to make it easier and
I'm going to Command B. That's going to be the
end of the project. It'll be about 36
seconds, or so. We'll jump all the
way to the beginning. Adventure. Then what I'm going to do
now is I'm just going to move this shot
here to flip them. Take this here, and
I'm going to do that. I just flip them. Adventure. I want to make that a
little bit shorter, so I'm going to take
the mouse arrow here. Again, notice where it
is and I'm going to ripple it down so that shot is a little shorter and notice
how it snaps. Let's go back. Adventure. It's a
word that always. Then I'm going to trim that
down too and snap it there. It's a word that
always has a story. I'm going to remove this. Select that and delete it. It's a word that always
has a story. Adventure. That's also too long. Always has a story. I'm going to cut there. Again, we use a lot of these
tools over and over again. This is the a ripple tool here. Let's go back. Adventure makes us strong. Then let's see this. Adventure makes us stronger. For this whale, let's do a new type of edit. Notice this little icon
in the middle here. We have been doing ripple edits where you just simply make something
shorter, or longer. We do that. Now we're going to
do a slip edit. Now what a slip edit does
is notice this whale. We want to go one
frame at a time. Now notice this whale,
what it's doing, it's just coming out
of the water here. Stronger. Let's say we do like this shot, we do like the duration, we don't want to mess
up the duration, but we just want to see a
different part of this shot. With a slip edit, you
simply go in here, you click on the middle, before we've been clicking on the sides to do
something like this. This time what we're going
to do is going to click in the middle and notice
as I click and hold, see how there's that white
bounding box on the left side. We see this stuff going on here. That's basically telling you
what that entire shot is. If I took the entire whale shot, it's showing me how long it is on the left side
and on the right side. If I drag to the left, I want you to notice two things. One, keep your
eyes at the bottom where that white box is moving. That's showing me
that I'm literally slipping this shot of the
whale left and right. Then if you look up here
as I'm slipping it, the image on the left
is the end point, or where the shots starts and then the image on the right is where that shot
is going to end. I'm just scrubbing through. Let's say I want
to end this shot as the whale goes under, and I'm looking at the
right image there. I want to end it right
there for a precise edit. Boom. Then I go back
and I hit play. Adventure makes us stronger. See that. Now I want to make that shot a little bit longer. I'm going to actually
show you that again. Adventure makes us stronger. See how it ends exactly
where I wanted it. But now I actually
want to make this shot a little bit longer
at the beginning, so I'm going to grab this
edit and ripple it and it's showing me again in the top right there where I'm
starting the shot. I'm going to go back. Adventure makes us stronger. Adventure terrifies us. Adventure pushes us. Now, this one is a less
commonly used one, but I just do want to show
it to you just in case. Whereas the first one, again, it's all about the
arrow placement. The first one, the slip here, I actually clicked and held
on this little icon here. That's what lets me slip it. Let's actually slip this guy. We will start with his foot up. I'm looking at the top-left
image, we'll start it there. But let's say I'm watching this. Adventure pushes us forward. Again, this tool here, it relates to the fact
that usually you would use this if you don't want
to change the run time. Let's say you're editing
a 30 second commercial and you were told by
the broadcast company, it can't be a frame
over 30 seconds. You don't have the luxury of
going through here and oh, I'll just make this
longer, or shorter. We got to keep this tight 30
seconds no more, no less. Now what I'm going to
do, before we were clicking on this icon there. But if I hold down the Shift key and this is a hidden tool too
that I'm showing you. If I hold down the Shift key, that new tool appears and that's what's
called a slide edit. As I said, the slide
edit, 30 seconds, we have to stay within
and we're just making this a little bit longer then I will hold down Shift
and then I'm just literally moving that
shot to the left. Notice the frame counter there. I'm going to add 10
frames to that shot. I'm moving it and everything else is
adjusting accordingly, so that the total
run-time doesn't change. Because as I'm sliding
this to the left, it's making this shot
a little bit longer and making this shot
a little bit shorter. Now if I go back
and play through. Adventure, pushes us
forward. Adventure. Then I can go through
and make this. See if I do a ripple. Notice the ripple if
I'm looking up here, it makes the entire project
longer by doing that. Now what I'm going to do
is another type of edit, which is called a roll edit, where I want to again make
this shot of the hand longer but I don't want to change the total
run time of the project. If I now click right on the edit point here and
notice how the icon changes. We have this for a ripple, which is what makes it
longer, or shorter. But if I click on
right in the middle, it turns to that icon. Now I can actually
drag to the right. Again, you're always
looking up here to see what your new out point
and in point are. If I click, there's
the hand on the left, there's the couple on the right and I'm just going to
drag to the right. Notice that all I'm
doing right now is I'm making the hand
shot a little bit longer and I'm making the shot
of the couple of shorter, but the total running
time is not changing. I'm going to undo that and see that's how much
I had adjusted. I'm going to again, drag. You can see that it's showing you how much you're actually adjusting something by
the frame counter there. I'm going to actually make
that a little bit long. I'm just going to really make it longer so you can
see what I'm doing. I made the hand shot longer. You can see all of these edits, pretty complicated
edits that we've done fairly quickly and actually a little
bit longer just because I was talking
you through them, but in a real-world situation, it would have just been
a very quick sliding and slipping and
moving these over. Terrifies us. Adventure
pushes us forward. Adventure is a hero. You see. I'm going to jump over to the edit page
just to give you an example of how a lot of people might do that in a
typical editing program. If they want to do
all that stuff, they would do something like, they would move this up, make it longer, move
this, move it here, then move it down again, and then maybe do this and
expand that out and do that and then grab these and move them over and then do this. They do all these crazy edits when you could very
easily just do this. You can do that in a
lot of editors too, these are tools that a lot of people don't even know about. You can do the exact
same thing here, but in the cut page, it's just right
there, like I said, at your fingertips or we can
go through and start rolling this shot here or shift,
sliding it around. Different stuff like that or do the typical ripple edit if you want to do
something like that. Let's go back again and
let's just watch from here. Adventure terrifies us. Adventure pushes us forward. It's okay. Now I'm
going to go through and maybe I'll just
add this cut here. I want to add her
pouring coffee. Just do a short sequence. Let me just lock this again. Let me just do a smart insert. Then for that edit here, I'm just going to hit Command F to go to
full screen forward. Adventure is the hero's journey. Then here I'm going to then add another shot because
that one's pretty long. Let's get this guy kneeling and I'm going to
just place that on top. Now we have coffee, eating. Then see these aspect
ratios and fittings, so I'm going to go here, go here, and just make that fit. Zoom in a little and
then turn that off. Then I'm going to go
here and I'm going to jump cut to this here and I'll place
that on top there. The same thing here. I'm just going to click
on that and expand it out , move that down. I'll cut through this
here and I'll do that. Again, I just want
to place it here. Here we go and you can see
it created a third track. We realize we had
it in us all along. I'm going to slip that because
maybe I have to expand that out so that I can
see the tool there. Maybe soon after we cut to it, I want her eyes to
open a little bit. Again, you can also
look up here to see how it's cutting
shot to shot. We realize we had
it in us all along. Now, reduce that down, and then I'll just
trim that down here, snap it to the play ahead. Now, I'm going to
add this shot here. I'm just going to
add that to the end. Now, I'm just going through
and doing some edits. I'm going to keep just
adding it to the end. Then if you want to
bring these down, you can just grab those down and slide them straight
down to the first track. Then I'm going to
grab this guy again. Notice that right
now V3 is selected, which is why it's placing
some clips there. I'm going to go
back to V1 which is the Standard 1. Do that. Again, smart edit. There we go. If you want to collapse
anything down, you can always go there, bring it straight down
and it'll do that. Once you've conquered
one journey, the next one is always
on the horizon. Then I'll just go ahead and
add maybe this one here. Again, I can just go straight to Smart Insert adds that in. The next one is always
on the horizon. Explore the wilderness. That's just a very
quick basic edit. Let's just watch through it. We're going to keep
polishing this down. In the next lessons, we'll start covering things like titles and transitions effects as we are getting closer to
the end of the class. But let's just watch
what we just did in a pretty quick way
with all these tools. I'll actually put
this in full screen, so again, Command F. Adventure, it's a word
that always has a story. Adventure makes us stronger. Adventure terrifies us. Adventure pushes us forward. Adventure is a hero's journey because when we look
back on our adventures, we realize we had
it in us all along. Once you've conquered
one journey, the next one is always
on the horizon. Explore the wilderness. We're not trying to win any
editing awards with that, but that just gives you a
good idea of the shots. There's a few weird
edits in there. If I were just to go through
and replace a few things, just to show you really quickly. Maybe if I wanted to replace
this first waterfall shot, I might just go with
this one here like that. It really doesn't
matter the length because I'm just going
to replace this. I would just drop it in
here and you can see it ripples. There we go. Then maybe if I want to swap out a coffee shot
here is a little odd, so I'll just go ahead
and add this here. Again, I'm just
going to do that, replace that and just have
a few new shots there. Let's just do this, like that. Click on that. If I want to
replace that shot quickly, I'll just go here. Actually, let it snap there. That's just a quick
way to replace some of those slightly
weird shots there. There we go. In the next one, we'll keep polishing this
up a little bit more. Also, we're going
to just basically cover as we're getting
towards the end of the class, cover things like the
transitions, the titles, just go over effects quickly and we'll keep moving forward. I'll see you in the next lesson.
7. Titles & Transitions: Now in this lesson,
we're basically going to wrap this up. We're just going to
push down a little bit more really just add titles, go over a few of the transitions and effects
just to review that. Let's watch through this again. Adventure. It's a word
that always has a story. Adventure makes us stronger. Adventure terrifies us. Adventure pushes us forward. Adventure is a hero's journey. Because when we look
back on our adventures, we realize we had
it in us all along. Once you've conquered
one journey, the next one is always
on the horizon. Explore the wilderness. Right now, this project, a question that I always get is, so if the Cut page
is an accessory to the Edit page and the
workflow tends to be that you begin with the Cut
page and it's meant to as a 2-3 pass edits and then you move into the Edit page to start polishing things even more. I feel like it's getting to that point where we
would naturally move over to the Edit page and start doing certain
things, for example, here at the end, if I want to add just
a very quick fade out, what I would probably
do is switch over here and go to this. Already you're seeing
how many extra clicks you have. Expand that. In the Edit page, you can
simply grab this here and just add a fade out. That's something I'm
actually surprised is not in the Cut page yet. But now we just simply
added a little fade out. We're going to do that and
then we're just going to start adding a few
titles here at the end. Let's say right around
there I'll add. Again, we have all of these titles here
that you can preview, but I'm just going to
keep it pretty simple. I'm just going to drag
this here, there we go. This I wanted to basically
last the duration of that. Then I'm going to go here into the inspector
and just type in, explore the wilderness. I'm just going to select whatever font looks
good at first. Let's just say I select that and then I'm going to make
that a little bit bigger. I'm just going to change
the color, clicking here. Let's say I just do that. Then I'm going to
reposition this here, does that and again it's a case where I would probably
at that point switch over and Command Plus to zoom in here and this
is just a little easier, just add a quick fade-in. I'm just going to do
something like this. You can see we're hitting that place where the example is, it's just an accessory, it's just an extra page
to make your life faster, easier, your editing
more efficient. But I'm starting to dip into the Edit page to
do certain things. In the next lesson, you'll start learning at what point you really go full-blown back to the Edit page to keep
your edit going. Because Da Vinci Resolve is a full post-production
software. We have the Media page, we have the Cut page, then you jumped
to the Edit page. If you do visual effects fusion, but typically people
jump to the Color page. Then also all of my sound
edits so far have been just very basic rough just
to temp sounds, so to speak. The fair page is where you will really start polishing sound. Again, if you have not
taken my other course, Da Vinci Resolve the
video editing workflow, I would suggest that because that's where I do go
a little bit more in-depth into the Media page, the Edit page, color, and the Fusion's page, especially if you want to mix the sound a little
bit more precisely, which is not what the
Cut page is meant for. It's not like you would in the Edit page doing all
these fine-tuning edits. It's for fast, efficient
first cut, second cut, maybe on the third
cut of your project, you would start moving
over to the Edit page. But let's just
watch through this. Now what I'm going to do
basically just ripple that out and make that front longer. Let's watch through it.
Explore the wilderness. That's where you would
add the dissolves. We just added a
quick title there at the beginning to
see how these work. I doubt we'll add any
of these effects, but let's say you wanted to add something here and this is where you can
just go through, play with these if
you want to do that. These, by the way,
additional ones here are for when you have
the full version of resolve, but that's just where
those effects are. When I go back to
the Media page. You can see how we made this
edit here in the Cut page. We've brought in the clips. You know how to view
and organize it. Things to remember is to play head position with
the smart edits, the append edits, the
ripple overrides, easy way is just to grab. You can wait for
that highlight and it does replace that shot, which I'll undo that. Let's watch through
this one more time here and in the next lessons
I'm going to start wrapping things up a little bit
and also further discuss when you start bringing in
these other pages as well. Let's see what we've done
here and go into full screen. Adventure. It's a word
that always has a story. Adventure makes us stronger. Adventure terrifies us. Adventure pushes us forward. Adventure is a hero's journey. Because when we look
back on our adventures, we realize we had
it in us all along. Once you've conquered
one journey, the next one is always
on the horizon. Explore the wilderness.
In the next lesson, I am going to cover when does the Edit page
come into play? I will see you there.
8. When Do I use the Edit Page?: In this lesson now
that we've gotten a little further
along in the edit, I want to start
talking a little bit about when does the
Edit Page come in. We've been using the Cut Page. When do I start
using the Edit Page? Well, what you'll find
in a real-world project, especially if you do understand the Edit Page and you've been
using that is it really, you'll be at the beginning
doing maybe 100% on the cut page and
then as your cut starts evolving and
getting more polished, you'll find yourself
slowly switching over to edit to do a
little thing here. Then you'll switch back and
then you'll do Cut Page. As the cut moves forward, you'll find yourself slowly switching over to the Edit Page. In my experience, typically
after about the third cut, maybe the fourth cut is when
I'll just switch over to the Edit Page and I'll continue my edit there until I
get the picture lock. Then naturally from there, I'll do the sound
design and then I'll switch to the color page and do the color correction
and grading. That should hopefully give you a good idea of when
you would switch over. But with that being said, if I'm ever doing a very
simple short project, I do everything in the
Cut Page. It's that easy. Really there's no right
or wrong or when I think just when you
naturally start using it, you'll start learning both of the different rooms both of the different pages the
edit and the Cut Page. You'll just start naturally start switching back and forth between them and that's
what will make you faster. Hopefully, this is helpful and I'll see you in
the next lesson.
9. Quick Export: This is going to be
a super fast class. I'm just going to
basically cover the quick export setting. Now you're done. Again, you don't
necessarily need all of the precise export settings
that are in the deliver page. If you just basically
want to say send this out to
show to someone, show to a client or just to export it to see what it looks like on your phone
or something else, they have the very quick and
easy export setting here, which you can just
simply go through here. Select H265, for example, it automatically
names it whatever your timeline name is and then you just
simply hit Export. Or if you have, say,
a YouTube account, you would sign in
here and it would export it and place it there. If I do this, then just simply it asked me
where do I want to save it. Let's say I save it
here. I hit "Save" and it starts exporting
it right away. There we go, we're done. Go to wherever you
saved it, open it up. Adventure. There we go. Very quick and easy
short lesson there. In the next lessons,
I'm just going to cover a little bit
of bonus material, things like the proxy
workflow, multi-cam editing. Definitely check those out
and I'll see you there.
10. Final Thoughts: That's the class
you got through it. Hopefully, at this point, you are very comfortable with the Cut page or you're going to download the footage
that I provide. Do the project, upload it, and make sure you
provide a YouTube link so that I can watch
through whatever you do. Ask away in the
discussions page below. Also, if you're going
to post to YouTube, check out my YouTube
channel right here. I'm always posting all
different things about DaVinci Resolve or
just editing or filmmaking-oriented
and other things. Feel free to subscribe there. Also, check out
my other classes. The one I would recommend
is this one here, which goes a little bit more into the overall workflow
of DaVinci Resolve. We focused on the Cut page, but if you watch that, you'll notice the
workflow overall. With that being said,
thank you again, leave a review and I'll
see you all next time.
11. Bonus: What are Proxies?: Okay, so in this bonus lesson, I want to go over proxies. A lot of people don't
know what they are, especially if you're
new to editing. But they're a very
common part of the production process over
the post-production process. Simply put, a proxy is taking your big
camera's original file, making a smaller copy of it so that when you edit on your computer which
may be slower, it plays back smoothly. You can edit with no problems, there's no delay of any kind. Then when you're finished with
your project, you export, resolve automatically will
select the full quality files. Then you have the best
of both worlds you can shoot in 4K, you can edit in a lower quality just to edit smoothly
and quickly. Then when you export at the end, you have your 4K files
again. It's win-win. You get all the quality
your camera can do because a lot of people spend a lot of
money on a camera. Their computer is too
slow and then they shoot at a much lower
resolution than the camera can
actually do because their computer is
too slow and they basically wasted all that money. Enough talk. Let's jump
into the next lesson. Where I'll show you this proxy workflow and you'll
be shocked how easy it is. Let's jump right over
12. Bonus: Blackmagic Proxy Generator: In this bonus lesson, I'm just going to cover the
proxy generator workflow. Again, proxies are needed whenever your
computer is too slow and can't playback footage or maybe your hard drives
are too slow too. Let's say you have a clip for example here that I dropped in. This is a clip. If I go here you'll
see the specs. It's a 5K clip shut on the red so it may be a bit too much for this computer to handle and this hard drive to handle. If I go through and play back, you'll see that it's very
choppy and slow. Very choppy. It almost seems like it jump cuts or something at some point. Very choppy. How
would you fix that? If your system cannot playback footage like
this or it may just be that you have an
older machine and you might not be working
with red footage. It may be that maybe your
computer just can't even handle 4K footage from whatever camera
you're shooting on. Resolve has a
function, a workflow, that's a proxy workflow
and the way you would do that is you would first open, they have a program that comes
with it called black magic proxy generator and so if
I open this program up, this program basically
trans codes everything to these formats that are much easier for a
system to handle. The default you can see is H264, eight bit 42010 ADP. Don't worry if you don't
know what all that means. That basically just
means that it's going to be lower-quality, something that's very
manageable for your system. If you have a very slow system, you might have to go to
something even lower, but that tends to be good for most systems. It's very easy. All you simply do is you add your folder with
your media down here. Or maybe if it's just
a handful of clips, you add those down
here and you start the process and like
magic resolved, knows what's going on. It knows that you have a full quality file and that you created proxies and
it automatically, it will place those
and swap them out. If you remember
earlier in the class, I mentioned that we would
go over what this is here with all the
different proxy functions. That's where this comes into
play and you select what you prefer proxies or prefer
camera originals. Let's do that very quickly
for this one shot. I'm going to switch over
to here and I'm going to add a file, so there we go. I added that clip there. It's in this folder and again, it's just for the
car clip there. All you do is you say you can either add an
entire folder with media or you can add specific clips and you
hit the start button. It then goes through and
creates proxies for that media. That's really bugging down your system and the files
end up being very small. Then once it's done, it says complete, so now I can close down the
black magic and notice what, I don't know if you saw that, but notice that things switch. Now there's this little
icon in the bottom left telling you
that you are using a proxy and because the default selection
here is prefer proxies, then, now if I scroll
back and try to play through that, see
the difference? Much smoother and I'll even
go back to full screen. Plays back much smoother
and the files are much smaller and now pretty much any computer can
probably handle that file. If I go back and
say, you know what, I prefer camera originals, that icon is gone. It's not there anymore. Now if I play through
this clip again, can see right away
how choppy and how much it bogs down the system. But by default prefer
proxies is on. I can even go full speed, full screen and it plays
everything back normally. That is a proxy workflow so that's something to
think about if you ever have footage that's really stressing out your system
and bogging it down. Get the proxy generator, create your project, drop your clips in there
and then there you go. Resolve is smart enough to
know that when you export, when you do an export, say even from here or let's even if you're
in the liver page, it will know to use
the full quality file so that you have a great quality export so
that's the proxy generator. Hopefully it helps you out. Hopefully it makes you
edit a little bit better, a little bit smoother and so yeah, I hope
that was helpful.
13. Bonus: Resolve on iPad: Here's another bonus lesson, and this again will
be super-fast. I just want to let
you know that you can also get Resolve on the iPad. It's very easy to travel with. You can do a proxy workflow
like I've gone over. Then put those tiny files on your iPad's hard drive or on an external USB-C hard drive, if you have an iPad that has a USB-C port, either way works. You can put them on your iPad, Google Drive, Dropbox, on an external hard drive. Take your iPad with you, edit, you can connect
your iPad to a keyboard, to a mouse, and it's honestly not that different from
editing on a laptop. I've used it, I love it, it's shockingly fast,
shockingly smooth. You would think it's slow
and weird and clunky. It also works with
an Apple Pencil. If you don't know that, I'd say go to the App Store, they have a free download because DaVinci Resolve is free. They have a free
download you can check out and play
with and use it, and if you like traveling with
your iPad a lot like I do, it can be very easy to do. Look through footage, do a
rough assembly on your iPad. I probably wouldn't go
so far as to say you'll be doing some very
nitty-gritty in-depth editing, but it's just another
very awesome tool that you have that's portable, and we all know we love
things that are portable, so you can watch your footage. That's it. Check out the app, download it, and I think
you'll be glad you did.
14. Bonus: Speed Editor: Hey, what's up? I
just wanted to do a quick bonus
lesson here to talk about this little
guy right here, which is known as
the speed editor. It was pretty much built
to work with the cut page, and it really just helps, where if the cut page makes
you much faster at editing, this guy here makes
you even faster, and it's really all about having that tactile feel
on the keyboard. I would compare it
something similar to the color grading
control panel, or maybe like an audio
mixer, things like that, where all of those functions
that are in the cut page, things like the smart insert, the append insert, multi-cam. But you can see
here, for example, you have the close-up button, a very easy in and out button, and then the jog wheel here, which helps you scroll
through the timeline. It really just makes
your life a lot easier. Now you don't
absolutely need that. It's just something that I feel like I would be doing a
little bit of de-service by not bringing it up just
because it was built for the cut page and it just
work so well with it, especially if you're
doing multi-cam editing. Just being able to hit the keys, the number 1 for Camera 1, number 2 for Camera 2, and going back and
forth between the two. Let me just show
you really quick how this might work in action. I'm just going to
go over it quickly. It won't be an in-depth
lesson on the speed editor, but just a quick overview
just so you know about it, so that you know if you
have the cut page going, you also have this additional
tool which you can use. Anyway, let me just
show you how it works. Let's jump right
in. Here we are. I'm just going to show
you the speed editor in action really quick. As you can see, I
have the scroll wheel here and I can just go through, this is the same video
that we worked on before. You can see that
that makes it very easy to scroll through. Let's pretend we want to make
a few different changes, so I can always hit
the Source button. You can see that what
happens is right here, it shows the source tape mode, and then what I can
do is simply just go through and scroll
through all the shots. Just like that. You can
see, and if I want to go even faster because
it's a lot of clips, then I can hit this scroll here. Then normally my eyes
are here and this is where we just go through
all the different shots, so then if I want to scroll
through, for example, let's say I want to put
in this shot again. Let me go back to jog and now I'm scrolling
through that shot. There I go in, out, and then again, pay attention to where
the edit point is here. Then what I'm going to
do is actually I usually always want to have
the audio locked. Again, I'm just going to hit
this Smart Insert and you can see and I hit Timeline, and you can see it
placed that right there. Then if I want to
edit this clip here, for example, where her eyes
are open the whole time, you can team up all the
tools here for editing, so I'm going to do
slip source here and then you can see it's showing me the in and out
point at the top, and we're just going to do that. Then I can scroll back, go back, play, and there's the clip
there, just like that. Then if I want to go
back to the source clip, I can keep scrubbing
through shots. Then let's say we just want to put this shot here at the end, I'll say maybe in, out. Again, it doesn't matter where my play head is in the timeline, I'm just going to hit
the Append key here, and it adds that shot
to the very end. Timeline, and I added that
shot to the very end there, and then I can keep
scrolling through. I'll show you a few more edits. Let's say here we go. Then I'm going to do
a back to source, and I'm going to go to
scroll because I want to get through the clips
a little bit quicker, and here's a shot of me. Let's say I just want
to put it in this shot here of myself, so I'm just going to go here. I'm going to go in. That's it. Then this time I'm
going to do place on top. You can see the timeline. Go back to jog, and I place that clip. [BACKGROUND] Now if I
want to trim this shot a little bit, right now, that shot is on track number 3, which I'm seeing by seeing
this here, it's on Track 3. Now I hit three here. Scroll. Always pay attention to where
the smart point is there. Then I'm going to do trim in. Actually, I'm going
to make it shorter, so I'm going to go to
trim out over here, hold this down, and
then I can trim that to wherever I want and
I want it to snap to there, and that's what I want. Because when we look
back on our adventures, we realize we had
[inaudible] all along. There we go. Then
I'm just going to do a little bit, again, this is not a full course
on the speed editor. I just want to show
you what it can do. Again, now I'm just going to do a very quick ripple overwrite. I'm just going to
go back to source. Again, this I'm just
going to scrub through. And maybe let's
just say I want to put in this shot here, in, out, and I'm going to do
ripple overwrite. Again, paying attention to
where the edit point is, and it's over this clip there. For ripple overwrites,
that does matter, and it replaced that shot. Now notice that it put it on Track 3 because I have
Track 3 selected. Now I'm going to undo that just to make my time a little bit cleaner, I'm going to hit one. Notice that it jumped
to number 1 here, and now I'm going to
basically do the same thing. This time I'm just going to
make it a little bit quicker. Go back to source, and I'm going to do
ripple overwrite and see it swap that out. At one shot there,
it swapped it out. If I want to trim that again, last thing I'll show
you here is just, I'll say trim out, hold this down and I can make an adjustment
here however I want. Make it a short or
long as I want. There you go. Again, we have a lot of different
functionality here. That was just a very quick tour of what can be done
with the speed editor. It just makes things a
lot quicker to go in, hit the keys very quickly and
it makes things way easier. I hope you enjoyed that. I hope you got
something out of that. I'll see you in the next lesson.