DaVinci Resolve: The Video Editing Workflow | Fred Trevino | Skillshare
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DaVinci Resolve: The Video Editing Workflow

teacher avatar Fred Trevino, Colorist & Top Teacher

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:58

    • 2.

      Getting to Know the Interface

      6:56

    • 3.

      Get Started with the Media Page

      8:15

    • 4.

      Begin Your Edit with the Basics

      11:53

    • 5.

      Advanced Tools in the Edit Page

      16:37

    • 6.

      Working with Sound

      7:45

    • 7.

      Mix Like a Pro in Fairlight

      8:50

    • 8.

      Let's Make Some Titles

      7:53

    • 9.

      A Quick Grade in the Color Page

      11:06

    • 10.

      Exporting from the Deliver Page

      9:27

    • 11.

      Final Thoughts - Congrats!

      0:54

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About This Class

Did you know Resolve does more than just color grading? In this class I'll show you the range of tools and features Resolve has beyond just color. This class is for anyone who creates any type of video production. From beginner to pro, if you've never used Resolve on one of your productions this class will take you from creating a project to delivery.

This class is for anyone wanting to learn what its like to take a project through Resolve from beginning to end and we'll cover:

  • The Interface
  • Handling Media
  • Editing Basics
  • More Advanced Editing Tools
  • Working with Sound
  • Mixing Audio
  • Creating Titles
  • The Color Page (of course)
  • Exporting and Delivering your Project!

After this class you'll have the confidence and knowledge to jump into your next project and efficiently start creating using Da Vinci Resolve!

About Your Teacher

Fred Trevino is a colorist with over 10 years experience.  He's graded over 50 feature films and hundreds of projects for high end clients such as HBO, Versace, ESPN, Under Armour and more. His narrative color work has screened at well known film festivals like Sundance, Cannes, and Slamdance. His goal is to use the experience and skills he's developed over his career to accelerate your learning in the field of color.

Meet Your Teacher

Teacher Profile Image

Fred Trevino

Colorist & Top Teacher

Top Teacher

Fred Trevino is a colorist at Beambox Studio and Top Teacher at Skillshare who has been grading projects for small, medium and large corporate clients, as well as filmmakers from all over the globe. He's graded over 60 feature films along with hundreds of music videos, short films, documentaries, commercials, web spots and more.

Some past corporate clients include HBO, ESPN, Shiseido, Under Armour, Sundance Channel, Tru TV, and Pepsi.

He's worked with countless talented DPs and directors and his color work has screened at several highly esteemed festivals such as Sundance, Cannes, and Slamdance. Along with grading he enjoys doing street photography in New York City where he lives.

As a first class he recommends Introduction with a Pro Colorist and then getting a few... See full profile

Level: All Levels

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Transcripts

1. Introduction: All any filmmaker or creative wants to do is make something without obstacles. Making a film is hard, and when you find a single program that works for you, you want to keep using it. You may have heard of resolve and think it's only a color grading program, but for thousands of filmmakers, it's their go to post production software. In this class, I'm going to take you through the full post production workflow. You're going to see what it's like to create something from nothing and take it all the way to delivery. You'll learn what it's like to import, organize, edit, do sound, color, titles, and deliver using only resolve. I'm Fred Trevino, owner and operator of Bembox Studio in New York and a top teacher here at Skill Share. I've been grading projects for over ten years, and I've graded over 50 feature films and hundreds of short form projects for clients such as HBO, Versace, ESPN, and under armor to name a few. I'm going to take you through DaVinci Resolve and give you an introduction of what it's like to create a short project from start to finish. We're going to go through each page, and I'll show you enough to get started and feel confident making something of your own. This class is for everyone, regardless of your skill level. If you're a beginner who's looking for a program to get started in, then this class is for you. And if you're more advanced and just want to know what resolve has to offer, then you'll be glad you took this class when it's over. If there's one thing I'd like for you to get out of this class is how to make your own projects efficiently without having to jump through ten different programs. We're going to go over resolve, what it is. It's interface, importing media, the basics of editing video, some basic sound editing, the color page, titles, and exporting your final project. This class will teach you more than enough to jump in and start creating, and I'll even provide the media for you to follow along and create a project of your own. So let's get started. 2. Getting to Know the Interface: Okay, so this is just going to be a quick and short lesson to kind of show you the way that DaVinci Resolve is laid out and kind of the logic behind it. In a nutshell, DaVinci Resolve is more than just a color correction and grading program. It's a program where you can import footage, organize it, create dailyes, edit, do color, do visual effects, do sound design, and then export for basically any kind of deliverable or format you can think of from going to YouTube or the web or, you know, going to a movie theater for a national or worldwide distribution of a feature length film. So it's very simple. We simply have these pages here at the bottom. First, we have the media page, this in a nutshell, and I will go over into more detail later as we're using these. But basically, the media page is where we would bring clips in, where we would organize our footage, color code, create folders, create bins, that kind of thing. Similar to what you might see as a browser in another program, but really it's an entire page dedicated just for that so that you can see your footage. You can bring clips in, and you can get ready and prep your projects. Okay, so the next page is the CUT page, and we actually won't go over this page very much in this class because just for simplicity's sake, we're going to skip it because it can add confusion to things. It is a very new page in DaVinci Resolve. Honestly, not too many people use it, but it is something that is meant for editing, picture editing. And it's something that Black Magic Design created to try to create very fast edits, where it's meant to just kind of, you know, import all of your footage, drop it in here, do very quick edits, and then do an export very quickly, kind of, you know, think of a rough cut mentality or, you know, a rough assembly of a clip. Though you can get pretty fine tuned with this page. The primary focus of this page is speed and fast editing. But again, we won't go too deep into this because I think, you know, we have the cut page and then the edit page which is also for editing, and you can see how things could get a little confusing if we kind of cover two different editing pages, especially if you're new to DaVinci Resolve. So what we will cover on this page, however, is the Edit page. This, as the name states, is kind of like your typical editing program like Final Cut Pro or Abd or Adobe Premiere Pro. This is where all of our editing is done. So you would bring in your footage into the media page and organize and do everything you have to do there. And then your clips would show up here, and let me just show you something really quick. Let's say I just want to just so you can see what something looks like. I'm just going to kind of grab a chunk of clips, drop it down here, change frame right, yes, the way most programs ask you to. But then you can see clips here. And then this is where we would kind of go in. You know, if you've ever edited anything, this probably looks familiar. You pick an in and out point. Drop it in. And then this is kind of what we're looking at. This is like your typical two windows that you see where here we have what typically would be in the browser to select your footage. And then this is what the actual timeline is showing you. And that's kind of what this page is. In a nutshell, you can see we have meters. And for anyone, again, who's ever edited, this probably looks very familiar. It might look a little different, but it works like your typical editor like premiere or anything else. And then another page here, which, again, we won't go too into it for this class is fusion. And the reason for that is because this program is a massive, massive program similar to Adobe After Effects. It's a visual effects and compositing program that is used on big Hollywood productions. And this page alone would be, you know, several massive classes on its own. But basically, this is where you can, you know, have an edit if you need to do any sort of visual effects or compositing or green screen, everything from very basic green screen stuff to, you know, multi layered stuff that you might see on things like, you know, Star Wars or anything like that. That's what fusion is for. In most projects, you are basically going to bring things into the media page, jump straight into the edit page, and then the color page, of course, what DaVinci Resolve is known for. This is where we do our color correction. And then another page that we will go over a little bit is Fairlight. This is basically sound design mixing. This is where you have a lot of your audio effects. You can do a lot of this stuff in the edit page, just like any editing program. But this is basically, similar to the color page. It's just an entire page dedicated just for sound design and post production. There's a lot of great benefits to that. As you'll find out, there's a lot of cool functions. And we will go over a few things here that will just kind of make your mixing and audio editing much easier. And then, lastly, we have our deliverables page or deliver page. This as the name states again, is where we basically to put it simply export our projects once it's done. We have all of these different presets from YouTube, Vimeo, even Twitter here, drop down menus. They show you the different resolutions. Dropbox PRs, h264, h65, IMF files, you know, presets, even for Disney Netflix, like I said, Resolve is a very high end program, and they have basically anything you can think of to export that is done here, and we definitely will spend a little bit of time here, and I'll go over some of the more, you know, commonly used exports and things to watch out for and definitely some tips for when you're exporting to the web. And I think you'll really learn a lot about this Export page. And this was just a very quick run through of the DaVinci Resolve interface, the different rooms or pages, whatever you want to call them. In the next lesson, we will slow it down a little bit. I know this was just a quick crash course of the interface. We'll slow it down a little bit. We'll come back here into the media page, and I'll show you a lot of cool features that this has here before we jump into the main editing. I'll see you there. 3. Get Started with the Media Page: Okay, so here we are. The next lesson. We are now going to go over the media page. And so I went ahead and just deleted everything that was here and will kind of slow things down. And let me just go over what this page is for. So you open up Daventi Resolve, you create a new project, name it whatever you'd like to, and then you end up here. So what do I do next? When I'm starting an edit. So up here, what we see is this is where all of our hard drives are. You can see that I have this hard drive called skill share class Drive. So typically, I would just go up here, and then I want to, you know, open this folder here, which we have different views here, by the way. Right now I have it in icon view. I can also go to List View. But I will keep it here, and then I could simply double click and open this, and then I can see other folders here. This is kind of mirroring what we're seeing, so I could, you know, drop down menu, look at my media, look at my music, the voiceovers for this project. So I'm going to simply take this folder here to keep things a little bit organized. It will copy over whatever layout you have in your actual operating system of your computer. So I could select everything and just drop it in here, but we want to keep things organized. So I'm just going to go to media and drop it here to where it says master, and you can see it pops it in. And to go over a little bit of what this is, the master folder is simply, you know, quick answer to that. It means this is where all of your media is. That could easily just say all your media. That's what the master folder is. You could also, you know, take something, drop it in here, and then it's in the master folder. But what happens then is you basically end up with very disorganized files. You know, you have audio and pictures and video clips everywhere. So I would not recommend that. You always want to stay organized. So the best thing to do would be to either copy the organization that you have, for example, here's music I could drop that in and then VoiceOver, and then I could drop that in. And again, I'm dropping it in where it says Master, so it has this nice clean layout. That's the best way, or you could always just select here, right click, go to NuBin create something else, and then here I'll put, for example, titles, for example, something like that. If I want to drop in, you know, graphics that I created and another program like Photoshop or Illustrator or, you know, you name it, you can just bring that stuff in here, and then you could just manually drop stuff in like that. Command Z to undo. Okay. So here we go. And then we end up basically with all of our footage here. And what we have next is that you can simply click on any of these shots, and you have the metadata tab open. If that's not open right now, you can just click on it to open it. And the metadata tab just shows you everything about this shot. It shows you, you know, the name, the location, the duration, the codec, the framewate, the resolution, the starting time code, you name it. You can go in here and see everything about this clip. And you can simply go through here. And see the metadata for all of these shots, okay? And then also, if it's important to you, you could open up this audio tab, and it has the meters, which will basically just kind of give you an overview of, I can double click here. And it just kind of tells you a little bit about the clip. You can see it's two channels of audio that you can see here. And then also the inspector here, if you just want to go through here and play with this clip, zoom in, rotate it. But I really wouldn't do that in this room because that's where we'll get to in the Edit page when we get to that. But you can see this is where you bring in your footage. And then from here, I'll just kind of go over a couple cool features that exist in DaVinci Resolve. And one of those is basically being able to color code things. So let's say that, again, I want to keep everything very neat and organized. Here we have what are called Smart Bins, which is basically creating a folder with specific attributes. For example, all of the footage that's four K or ultra HD or TDP, or 24 frames or 25 frames, that kind of thing, you can create a folder for basically any metadata or any attribute so that you can quickly go to that footage. So let's say you have a big project and you shot on five different cameras, and one of those is four K. One of them is ultraHD and then some of that stuff was shot maybe on drone footage, and then another one was shot on an iPhone and another one was shot on something else. Just to keep things organized, you can always create smart folders or SmartBns as they're called diventa resolve, so that you can very quickly see that footage. You could color code it. You could flag it, mark it, do all kinds of things to it, so that when you're editing, you can very quickly go to those clips because anyone with any sort of experience editing knows that as you're shooting with a ton of different cameras and a ton of different formats, you'll eventually have tech issues and you'll have to troubleshoot things. And I can't tell you how many times it saved me to where, you know, I create a Smart Bin, a Smart folder of something, kind of separating all of the footage, and then I realize, Oh, it's all of the drone footage that's creating an issue or it's all of this camera or that camera that are creating the issue. So I'll show you very quickly how to do something like that. Simply go down here, right click at SmartBN. So the first one I'm going to create is I'm just going to call this folder HD footage. And then media properties, I'm going to go to Resolution is 1920 by 1080 and create. Great. And so now I have this Smart Bin down here. This is all of my HD footage. I can further organize just select all of it, and then I'm going to right click. Let's say I just want to color code all of this stuff to be let's just say navy. Okay. And then I'll create another Smart Bn, and I'll call this ultra HD. And then I'll go. You can see here you have, you know, different things like duration, clip name, frames, resolution, framer, audio channels, bit depth. You have all of this stuff and more actually that you can use to create SmartBn. So I'm going to do this one, keep it easy, and I'm going to do ultra HD 38 40 by 21 60. Okay. And so these are the shots that are THD. And again, I'm going to right click on these, and I'm going to Let's make all of these. Let's say, teal. Okay? And you get the picture here, and then I can very easily and quickly go to these shots and keep that stuff organized in the media page. And so now anytime I drop any of these shots in, they will be color coded as such, and it'll be very easy to pick them out and isolate them. And in case, you know, I have any questions about any of the footage. Okay, so that's a overview of the media page. Again, we simply just imported this footage, and then we kind of created these different bins, and then we color coded, and we created Smart bins, which are super helpful. In the next page here that we'll jump to will be the Edit page, and we'll kind of start our editing here. So I will see you in this next lesson. 4. Begin Your Edit with the Basics: Okay, so here we are in this lesson, we're going to go over the Edit page, and we're just basically going to get started by going over the interface a little bit, and then a lot of the basic editing tools. If you've ever edited anything in any program, whether it's Final Cut Pro or Premiere Pro, as you know, a lot of the programs work the same, but at the same time, being a different program. Even though things are the same, they always tend to have something that's a little bit different. They work a little bit different way. They might have a slightly different name, and that's just kind of what we're going to cover here just so you get acquainted with everything and resolve as far as the Edit page goes. Okay, so before we get started, I'm just going to give a quick overview of the interface of the Edit page. And as you can see over here, this is where we have our media that we created. And again, we have our master bin here with all our folders. Media music, voiceover titles, which right now is empty. And in the Edit page, we can view this a little bit differently. We can either go here and view things as a list view like this where we can scroll over and see all the specs of the clip. As you can see, we can look at it in thumbnail view, which is probably the more popular view. And then we can also view this in kind of you can say hybrid view where it's a thumbnail, but it also shows some of the basic specs, such as, you know, the clip name and duration, that kind of thing. But for now, we'll just leave it in the thumbnail view. Okay. And then we can always resize the clips here. If you want to see a little bit more or less, so I'll just leave that like that. We can hide this folder view here to see more clips. We can also click on this drop down menu here to expand and see more clips. This is normally helpful if you're on a laptop, for example. Then we have the Effects tab, which is basically, where we have things like our video transitions like dissolves, your audio transitions as well, a lot of the pre made titles that you can go through, generators, such as bars, solid color, if you're creating any sort of backgrounds to anything. And then some of these effects here as well that you can kind of add in but typically you're just in the media pool. You're here. You have our canvas here, our inspector, which should be another very familiar thing that you've seen before. Basically, where you can go in here and, you know, zoom in and out of clips. Let's say, I go here. Of course, you've seen this basically any editor zooming and out, reposition clips, for example, rotating, all that kind of thing. Cropping composite modes or blend modes, as they're called, opacity of clips. All of that stuff is done here, as well as audio effects, transitions. All of the inspector attributes live under this menu, and then metadata, which is just exactly the same as what we saw in the media page, basically clicking on a clip, and you see all the specs here. And then, again, we have this little expand window in case you want to see more information about any clip then of course, we have our audio mixer. And as you get more audio tracks, this also expands out, which you'll see as we start putting something together here. So typically, you do want to have this on. Usually the inspectors on there as well. And so then as we move down here, you'll see the typical stuff as well, the stop play pause button forward. Same thing as hitting the space bar when you're typically playing a clip. Se Space Bar, Spacebar pauses as well. And then of course, the JK and Ll keys, which are used in every editor work as well. J is rewind. Space bar, K is to pause, and then L is to forward. And then, of course, if you tap it a couple of times, it speeds up. Tap it again. Now we're going two x, four x, eight x, for example. And then this is basically, again, what we typically use as a keyboard shortcut when we're editing something, I for in, Oh, for out. Okay. And let me clear that with option X. And then, of course, we have our viewer here, exact same controls. And so let's jump right in the other little tools here, we have to have clips for to see what's going on exactly. So the first thing I'm going to do actually is throw a little music in here. So I'm going to grab this guy. And then I can see that I just want to kind of make this about 30 seconds. And so I'm going to look up here because I want it to be about 30 seconds. And if you hit the arrow keys, right arrow and left arrow, we add one frame at a time. And then I will hit O, which is already marked, and then I'm just going to drop this in. There we go. And you can always expand To see a little bit more information, which I always like to do. And what's great about this, it will not only give you more information, but you can go in here, for example, and then title the tracks, music, lock the track here. Solo mute. It tells you how many clips are on this track, which is actually very useful once you start getting more complicated grades. And then, of course, you can see the waveform, which is also very helpful. And then the two point tells you what kind of track this is. So this is a stereo track. If you ever want to go in here and change this, you can simply right click you know, add a track or change track type two. But when you do add a track, you can add Mono stereo, 5.1 around 7.1 or the default, which is adaptive, which basically means that whenever you drop something in, resolve to text what that audio file is and it automatically sets it like it did in this situation, I knew this was a stereo track, so it just created a stereo audio track. Okay. So now let's go into the media tab here, and I will just start dropping a couple of clips in. So let's say we start off with maybe this guy here. And again, I for marking N O, and then we can simply either go to this window and insert overwrite all the different kinds of edits, and it drops that in. And then, let's see. Well, I'm not going to create a masterpiece by any means today. I'm just going to drop a couple of clips in. So let's say we go with this one next. I O, and then you can also just drop this in like this. Scroll back and spacebar to play. Okay. And then I can always back here, and I'm just gonna drop in a couple shots here. Let's say, now I go. I'm just going to drop that in. And again, I Oh. Oops. So in this situation, for example, these initial clips had no audio to them, so I just drop them in. But now that this clip has an audio track, we see these two different icons, video and audio. So if I want to drop this in, I can simply just grab this video icon and drop that in. Same. If I wanted to only bring in the audio, I could grab this and add that in. But all we want is the video track. And here we go. You can see as things are coming together. Okay, and then a couple of commonly used functions here are, of course, zooming in and out. So you can always either hit this here to zoom in and out, which is honestly a little it's not the easiest way to do it. You can also hit Command plus, Command minus. Or if you have a mouse with a scroll wheel or you're working on a laptop with a track pad, another useful function is to hit hold down the option key, and then you can use it to zoom in and out while holding down the option key and moving up and down on your track pad or scrolling up and down in your mouse wheel. And then another very useful tip is Shift Z shows you the entire timeline. So you might be like this. You know, it's completely zoomed out, Shift Z, you pop right in. Okay. And then, of course, grab this. I can make it a little bit longer. Then let's say I grab something like this in out. I can always apply it again, grab this here on the upper track. Let's watch through that. Okay. And if I want to delete that, I can select that and delete. Okay, so here we go let me add another shot here very quickly. Um, let's say I add this guy in. I Oh, drop that in. And then let's say I want to slow this down a little bit. Right click Change clip speed, and I'm just going to drop that down to 50% Space bar. And another really easy thing is, let me command. Plus, you can always easily add a fade in and fade out. If you zoom in and see these little icon here on the left, you can always grab that and drag it 15 frames, and that will create a fade in. And then the same thing on this end if we wanted to create a fade out, or we can just drag it right back. There we go. Let's say you wanted to start off with a fade in. And the same thing, by the way, exists with the audio. I can grab this to create a long fade in. Okay. So those were some of the very basic tools. Again, if you're coming from another editor or you've edited anything before, whether it's even I movie or Final Cut, Avid, premiere Pro, I'm sure a lot of this stuff looks familiar. In the next lesson, we're going to go a little bit deeper into it and cover a little bit more advanced editing functions that live in DaVinci Resolve. So I will see you there. 5. Advanced Tools in the Edit Page: Okay, so here we are. Welcome to the more advanced editing lesson. In the previous lesson, we basically just dropped stuff in here, you know, pretty randomly, and I showed you some of the very basic one oh one tools to use in the editor. Now we're just kind of kind of actually maybe finish this off quickly so you can see so that you can see some of the more commonly used editing tools. So hopefully, when you finish this class, you feel comfortable uh, importing clips, organizing them, dropping them into the timeline, start and edit, and actually use some of the more advanced tools so you can do nice polished, efficient editing. Okay, so let's just kind of watch this really quick. So that fades in. So the first thing I'm going to do is hold down the function key and then left arrow, jumps to the beginning of the timeline. Right arrow jumps to the end. So again, I'm going to go to the beginning and I'm going to remove this fade and on let's say we just want to replace this clip with something else. Maybe I'll replace it with this shot here. There we go. And then I just select this, grab it here and I'm going to say replace. Okay, so that's replace there. I'm actually going to let's just add a few more shots here. Again, I'm just kind of randomly adding a couple of these guys here. And again, I'm just going to go here over right. Let's get a little bit of that flare. Okay. And then as we watch through it here, so now we want to trim this a little bit, so I'm actually going to hit Command plus to zoom in. And then one of the more advanced editing tools, but it's commonly used is the trim tool. So if I hit the letter T, or I can click here, but the keyboard shortcut is T. I can then do a ripple edit where one thing to remember about this trim tool, it's that it works based on the location that you put the playhead. So if I put the playhead here, for example, it does one thing. We undo that. I put the playhead here at the bottom, it does something else. But in this case, I'm going to put it right on the edge here and I'm going to let's see. Let's say I want to trim this, ripple edit this down to that, I will then and it snaps to it. Then if I want to grab everything in the timeline, I can hit Option Y. It grabs everything to be exact. Option Y, grabs everything going forward. Or you can also go like this and actually want to move the whole timeline up a little bit. Okay. And then if we look here, there's that little bump. And I want to remove that. So now, again, I'm going to hit T, and I'm going to slip this, do a slip edit and just grab it. And this is just kind of keeping this exact same clip duration, but I'm just going to kind of you can see in the window here. You can see in the viewer there. The left side of the hand is the in point, the right side is the outpoint. And then, of course, the clips under it are the shot that comes before and after. So I'm just going to slip to somewhere where I know that that little bump doesn't exist. So let's say I just do this is fine. Okay, and then same thing here. Let's say we actually want to get her completely turning. I can simply I still have the trim tool selectus. I'm just gonna grab this. And because I know the right frame is the outpoint. I'm just going to adjust this till she's completely turned around and maybe even running forward a little bit. Okay. And now this shot, I'm actually going to delete. And if you do a ripple delete, you hold down Shift and then delete, it moves everything in place, which is a little bit faster than doing this and then grabbing this and sliding it over. Commands you to undo that. A ripple dele is simply selecting it, and then those collapse down to fit Again, I'm just kind of running through some of the more basic advanced tools, you could say, and let's just add a few more shots. Let's say I go to this one here. Aye. Oh, and then I'm going to drop that in, and then maybe I want to grab a totally different angle, let's say, up here. Okay, so now what I'm going to do is here, we have that little jump cut, but now I want to zoom in, so I'm going to go into the inspector and take notice that Oh, first of all, the typical color for a resolve clip is actually blue, and notice that these are turquois. So if you remember, the ultra HD stuff is turquois. So because of that, because I color coded them and arranged them, actually, I'm going to grab all of these. Select them all, which by the way, I did that by selecting the first clip, holding down the Shift key, and then clicking on the last clip. And then this, by the way, is the timeline. So you can always tell the timeline because it's got the little checkbox and then also the timeline icon here, and then of course, the title, which we'll name in a second. And then I'm going to hold down the command key and click on this one, deselect it. And I'm going to change the color of all the HD footage. You can always change it. I'm going to change this to something easier to see. Maybe I'll say yellow. And then I'm going to change the timeline name. Let's call this and venture. There we go. And here's our sequence name. And here's another really cool feature of the editing. It's got this kind of final Cup Pro ten style skimming function where all you have to do is run the mouse over a clip, just kind of skim through it. Okay. And if that is not happening for you, then you can go up here and turn on live media preview. And actually, I'll do this one, so I'm going to double click. There we go. And I'll just grab the video icon, drop it in. But you can see now that that clip is yellow, and we know that the yellow clips are the HD footage. And we know that the turquoise clips are the ultra HD footage. Jump cut. And now I know that's ultra HD, I can go into the inspector, and I know I have the room to pop in a little bit. So I'm going to go here and kind of reframe this shot like this. Okay. And notice that because I modified this shot here and made it and scaled it up a bit, it now changed the color of the shot so that we know visually that something was modified here, and now we have these icons here as well. I hit Shift C to see the whole clip. And so let's just watch through it again and kind of we'll keep going through a few more of the basic editing tools. And let's just say we want to do some sort of fancy edit here. I'll zoom in here. And then, of course, B is the Blade tool, or we can clip here, and then I can either blade or an even easier way to do it is scrolling to where you want to go. And now, if you hit Command B, what that will do is make a slice all the way through all the different tracks, okay? But I'm going to delete that, or you can hit just simply hit B and then make a cut wherever you'd like. But let's say you want to do something like this, make a cut here, and then I can hit the A key to go back. And then let's say on this shot, I want to maybe I was just Zoom in a touch. I'm just going to just something so you can see a change in how to use that tool. So I made a blade there so I can add a little jump cut in there. And then, lastly, I'll show you these few other little tools that are very helpful. And basically, it's markers, which they're great because you can always go through, and let's say you want to go here and add a note, maybe right on this clip here, and I can either click on this marker or hit the letter M, and you have all these different colored markers. But let's just say I hit M twice. Okay. And then I can name this here and say, say gimble shot. And if you want to do reminders or leave notes for someone, I'll say, you know, reset this back to normal Zoom level. Done. And then you will have a marker there, and let's just say I add something else here. And I'm going to maybe I'm just going to add a quick one, add jump cut. There we go. And then a quick way This is a very simple timeline here. A quick way to see your markers in case, let's say you had a two hour movie with hundreds of markers for whatever reason, you could actually go into the viewer and then go to markers, and then the list of markers will go here and you can simply jump to whichever one you want. And then I could always go here, B, add that note, add little cut in there, and then I'll add a little jump cut. Very slight jump cut, but you can see it. And then you also have something called a flag. Now, the difference between a flag and a marker is markers. You add a marker just to this specific location. So if you literally just want to add a marker to this time code and say, Gimble shot, reset this back to normal, click here to set, here we go. And then, you know, here that adds it to that specific location. Or if I have something on a specific clip here, I can add a marker to that specific spot on this clip, so that will travel with that clip. But then these here, it doesn't matter what I do if I slide it around, those are attached to the timeline. And what a flag does, let's use this one as an example again, if I select this clip here and add, say, a flag, and I'll just do a different color. Okay? Now, a flag is attached to this clip, so it doesn't matter where it kind of moves with it. And also notice that even though these were split in half, I added a green flag to this clip, and it'll add it to any location where this clip exists. So you could have, say, a two hour long movie. And if this clip here, let's say, a documentary and you have the same, you know, interview spread throughout the documentary, and you want to always be able to easily locate that shot, you can flag that shot there, and then it makes things very easy to break those down. So you could always say, for example, and then you can say go to timeline and then say select clips with green flag, and it selects all of those shots here. Or to jump ahead a little bit, if you're in, say, the color page, you can always go into the light box. And we'll get to the color page later. But then you can go here and then say, You know what? I just want to look at the green flags. And it'll isolate those so you can say, Okay, I can see all the green flags. Maybe you want to apply the same grade to all the green flags, or maybe you just want to be able to, like, jump through all the shots for whatever reason. Flags are very useful. Markers are very useful, and it's something that I would definitely use frequently just to mark things and to organize things. Because there's a lot of situations where when you're editing, you'll be very happy that you've color coded things and you've added flags and you've added markers so that you can very quickly replace a shot, replace a camera, or export certain things, for example. If you want to select those to export them, it's something that's very great to know how to use. And so I highly recommend that. Okay, and lastly, I'll just add a few things, you know, for example, transitions, maybe you want to add something like if I want to add something like a cross dissolve, I can just drop those in and then select it, and then the inspector, I can modify these things, these different parameters, adjust the size of a transition. Se like that, also delete it. And you can see the large options of effects that we have. You also have your different OFX filters here. So if you want to, for example, I don't know, add something like Gaussian blur here, which you can also do this stuff in the color page, but it's just great that you can always go in here. And now that we added that, in the inspector, we have effects and we can modify that here in the inspector, as well. And if I want to turn this off, I can simply click here and turn that off. Okay, so I think that gives you a good idea of the Edit page. You know, we went over a lot of the more commonly used tools in the Edit page. So hopefully now you feel a little bit more comfortable bringing in shots and starting your basic edit, modifying them with the inspector, adding effects, in transitions. You know, fading things in and out here or adding a quick fade in and out for the video files, keyboard shortcuts with zooming in and out and seeing the whole sequence in the timeline, resizing the different tracks here, which is very helpful, adding a blade tool, for example, ripple edits. Okay, so in the next lesson, what we're going to do is jump into some basic audio editing in the inspector window. So I will see you there and we'll keep this edit moving. 6. Working with Sound: In this lesson, we are going to go over some of the basic audio editing tools in the edit page. Now, all I've done here, I didn't do too much. All I've done is add a couple of extra clips just to finish off the timeline and then I just added a fade-out here at the very end. If you are following along, feel free to just drop in some clips. It doesn't have to be perfect and look amazing, Oscar-caliber in any way whatsoever. This is just the learning tools so we can see our shots, the music, and so we can learn how to use the editing tools and then some of the tools in the next lessons such as color for example. I'll just play through this to show you what I mean. [MUSIC] All of this stuff you've seen already, except for maybe the last six or seven shots. You can see that's all I did. If you want to reproduce something like that, that would be great or you can just follow along here. I'm going to hit ''Function'' left arrow to jump to the beginning and then I'm going to go into the voice-over track here, double-click, and then I'm just going to drop this down. Let's see. [BACKGROUND] There we are. I'm going to make a marker there and drop this down because this will have a voice-over to it. Again, I'm going to expand this so I can see it. Then I can also grab this border here. You can slide it up and down to see more or less of the audio or video tracks. For now, I'm going to bump it up a little bit just to see this voice-over a little bit better. There we go. Now let's play through it and you'll see that you won't be able to hear anything because we've done zero audio edits. Adventure. [MUSIC] It's a word that always has a story. Adventure makes us stronger. Adventure terrifies us. Adventure. Then looking over here at the audio meters, you can see the difference between, let me name this voice-over between the music and the voice-over. Basically, some of the basic editing tools here is I'm going to first select the voice-over, right-click, I want to normalize it because I want to hear this and I'm all set this to negative one is fine and then normalize. Then just with that alone. Adventure, it's a word that maybe I was a bit too high so I'm going to keep that to negative three. Adventure. It's a word that always has a story. Adventure makes us stronger. Adventure terrifies us. I'm going to actually turn down adventure pushes us the music just to touch. Adventure is a hero's journey, but too because when I look [OVERLAPPING] Okay, so now let's backup here and let's do it again. Adventure. [MUSIC] It's a word that always has a story. Adventure makes us stronger. Adventure terrifies us. Now here's something to keep in mind. If I click on the track, this will lower the volume on the entire track. Sometimes you want to do that, sometimes you don't. If you had, say 50 or 60 audio clips here, and I only wanted to turn down this one bit of the music, then I would click on the clip itself and then I could turn this down and it would only turn on that one shot and that one clip. In this case, it's the only thing on the track, so they're both the same thing. I'm actually just going to turn down the track. I can do it here, or I can do it up here so I'm going to turn this down now just say like two decimals. It's a word [MUSIC] that always has a story. I'm going to turn down adventure, make the voice-over a little better. Adventure terrifies us. There we go. Adventure. Then we have the meters here for the music and the meters here for the voice-over and you can see it's getting a little bit better. We basically just normalize this. I'm actually going to take this and drop this down even more. Adventure. It's [MUSIC] a word that always has a story [OVERLAPPING] or as I'm listening to it, adventure makes us stronger. Adventure terrifies us. Now, we are going to finesse this a little bit later, but for now, I think that's a good starting point. Just basically wanted to show you those initial tools. Another more manual useful tool that you can do is you can always add keyframes by simply going to, this is the line here which you can use to adjust the volume of this track. But you could also once again create a fade-in going here or if you hold down the option key and click, it creates keyframes. You can also do something like this. Adventure. [MUSIC] It's a word that always has. If I wanted to say just that word, to be not so loud, I could tweak that a little bit. Adventure. Or if I wanted to come in a little bit later, I could always blade it. Adventure. It's a word [MUSIC] that always has a story. Adventure makes us stronger. Adventure terrifies us. Adventure pushes us forward. Adventure is a hero's journey. Because when we look back on our adventures, we realize we had it in us all along. Once you've conquered one journey, the next one is always on the horizon. Explore the wilderness. Those are some of the more very basic tools in the edit page for audio. In the next lesson, we're actually going to jump into Fairlight, which is the more advanced audio editing interface in Da Vinci Resolve and we're going to continue doing a little bit more detailed mixing and detailed audio adjustments, which is what this page is for. There are some really cool things that this page can do. I'll see you in the next lesson. 7. Mix Like a Pro in Fairlight: Okay, so now we are in the more advanced editing interface of Fairlight. A little bit about falte. Basically, this used to be a standalone full blown post production sound mixing program. And then DaVinci Resolve purchased it and stuck it in to DaVinci Resolve. And so now you basically have the power of a full blown audio mixing and editing program like ProTools or logic, anything like that within DaVinci Resolve. It's a thing where kind of the sky is the limit when it comes to this program, but I'm just going to go over some of the, again, more commonly used functions. But if anything, once you have a project that gets a little bit complex, it's always nice to have an entire interface that's dedicated just to sound design compared to only having this layout and this little box here and these little meters here, I mean, just a comparison, you can see right away that you have a lot more to work with. Okay? So we're just going to do something very simple here. Again, everything that you did in the previous page, you can do here. I just might be a little bit easier because of the layout, for example, you can add your effects. If I go back, you can see that you can easily see all of your different meters, except this one divides it into left and right, left and right because they are set up as stereo tracks. Whereas here we see something a little simpler. It's just one track. There we go. One track. Adventure. Here you can see both and here you can see both left and right channels. And it's all laid out up here as well, and all your different loudness meters. Always has a story. Usually, the first thing I do is just, here we have our tools and I can just go here and you can start there we go. Expanding this, and this is to Zoom in and out. But you can see it all revolves around just simply the audio part of things. But one of the main things that I wanted to show you here. And actually, I want to turn off the effects here now so I can see the full timeline. Basically, it's a really great page to mix your audio. So now I'm going to mix the music with the voiceover, okay? And a very easy way to do this is basically turning on the automation. So go here. And then what do we want to automate? Well, we actually want to automate the faders, so I turn this on. And then you can see that we have the Fader icon here and then also one here. And that way, we're activating these to tell it, Okay, we want to actually record. We actually want to record as we're making adjustments on the fly down here. Okay? So let's just listen through it, and I'm actually going to adjust the music. Adventure. It's a word that always has a story. Adventure makes us stronger. Adventure terrifies us. Adventure pushes us forward. Adventure is a hero's journey because when we look back on our adventures, we realize we had it in us all along. And once you've conquered one journey, the next one is always on the horizon. Explore the wilderness. Okay. And so that has been recorded. And actually, if we go here to where it says none, and we turn on fader levels, and we turn on fader level here, and then we turn on fader levels on the music. You can see that it shows us what we've done exactly. You can see that it makes this very easy to on the fly, just make all the different adjustments. And basically, the automation is something that some people like having on all of the time. Doing this here is kind of like a one off thing where if I just want to make one quick adjustment, I can turn this on. And then as soon as I make that adjustment, this will reset so that if I go through again and Whatever I do, it actually was not recorded because this was not on. But if I do want that to stay on, if I'm going to be doing multiple rounds of mixing and adjusting the different tracks, then you can turn on SNAP. Explore it a little bit. You see? And then that'll record that. And so you don't actually have to turn this on. So that's just kind of an optional thing for you. Depending if you want to do a just one off adjustment, you can turn this on just for that one adjustment, but then you have to remember to turn it back on for the next adjustment, or you can just keep it on Snap. And then as you're making these multiple adjustments, it'll record all of them. Okay. So now if I go back and then on this one, I'll go through and I'll go through and mix just the voiceover, Adventure, it's a word that always has a story. Adventure makes us stronger. Adventure terrifies us. Adventure pushes us forward. Adventure is a hero's journey because when we look back on our adventures, we realize we had it in us all along. And once you've conquered one journey, the next one is always on the horizon. Explored the wilderness. And there we go. You can see that it's much easier. Now, this is obviously a very kind of simple example, but you can see that in situations where we have a lot of tracks and things like that, a lot of times editors will work in something like this and just make a ton of different keyframes and drag things up and down and do different stuff like that. But that's part of the power of Fairlight in the Fairlight window is that you can go through and just have the full interface to make adjustments like this and also just cool things like mixing your project in Fairlight will just make it look a little bit more polished, a little bit more professional. And it'll honestly make things much, much easier and move along much faster. So now you can actually watch it. Here's your playback window. You can also just break this out if you want, resize it. But I'll just leave it there. Adventure, it's a word that always has a story. Adventure makes us stronger. Adventure terrifies us. Adventure pushes us forward. Adventure is a hero's journey because when we look back on our adventures, we realize we had it in us all along. And once you've conquered one journey, the next one is always on the horizon. Explore the wilderness. There you go. And so that is a very quick introduction to Fairlight. More than anything, again, this whole window alone could be, you know, a ten hour course on its own. It's similar to the color window or the Fairlight window. You could simply spend hours and hours here going every single little tool because they are full blown post production editing tools for sound and for color and for VFX, for example. But really, I just wanted to introduce you to it so you're not afraid of it, so you can see the power that it has. And so that at the very least, you can jump in here, use this as your window to apply your different effects that we have here and modify those. And also go in here and start mixing your audio using automation, which saves a lot of time and makes your sound design and sound mixing sound way, way better. Okay, so in the next lesson, we are actually going to go back into the edit page, and we are going to work with title. So now that we have this project here, we've mixed it. We've done a basic, you know, we've found our picture lock, so to speak. Now we're going to add a couple titles and start, you know, polishing things further. So I will see you there. 8. Let's Make Some Titles: Okay, so here we are. We're kind of getting a little bit towards the end. And this will be a short lesson because I'm basically just going to go over how to create titles. It's pretty easy here, and it's a pretty basic tool that's simple to use. So let's just go. We're just going to make a couple easy ones here. But I'll show you the interface is basically in the effects window, and your options are either something simple, such as taking a title here and just dropping it in, doing something like this. And let's say, I do something like that. And then, of course, here we can go through and pick a font. Okay, so let's just say I pick something like this, for example, and then, you know, you can go through and change it like that. And it can be something as simple as just dropping this in. And then, let's say we grab a generator here. Let me zoom in here. Say a background color. Clicking in the inspector. And then, you know, you can go through and let's say, you know, something very simple like this, or you could always remove this here, and, you know, you have all these different lower thirds, middle third, right, lower third, scrolling. And then you have what are the fusion titles, which these are just a little bit, you know, kind of pre animated callous center reveal. And here you can have a lot of fun just going through all of these different titles. You know, let's say you just drop something like that in. This little line here basically means that it sort of has to render out, which is what the blue line means. It basically means that it has been rendered. So because fusion is such a and this little icon here, the little kind of three stars means it's a fusion clip or title. And because fusion is so, like, processor intensive, a lot of times when you use these, you will have to, you know, let the program create that blue line, meaning you're ready to go. But you can see these are all kind of pre animated, but you can always skim through them like this and you have a ton that you can look at. And then of course, if you do bring them in, like, let's say, I do maybe something like this. Let's say I bring that in You, of course, have all the editing tools as well that you can go here and, you know, type in whatever you want, font color, make all the adjustments to the bar. You know, a lot of power in all of these. Here's one called Superhero Movie. But, yeah, you can spend a lot of time going through here and looking at all these. For now, though, I think what most people use, though, is, I'm just going to let's see. I'm just going to drop in something like this. And then I'm going to, let's say, add an effect. I'm just going to keep it a little simple, do that under effects. And the inspector, I'm just going to really really blur that something like that. And then just do a basic title, lay it here. Okay. I'm actually going to select both of those. And if you hit Shift, hold down shift, and then drag down, that will let you drop a clip down without shifting it left or right. That way you don't kind of mess up your edits. I'm holding down Shift, dropping it down. Okay, and then I'm just going to do that. And let's see. I'll go back. I'll just do this. I'll make that black. And you can make all these different adjustments there. So I'll just do that, and I'll actually just make this a little bit bigger. You'll just adjust the tracking Okay. And I'll just do something kind of simple like this. Y'all do a quick fade in. Okay, so there we go. So let's just say I hit play. Adventure. Okay, and I'm just going to kind of zoom in like this. And I'm actually going to select everything, maybe just slide it over about 1 second, which you can see, and then I will zoom in, and there's just seem to be a little bit longer. So I'm basically adding a second there and a second here. Adventure. It's a word that always has a story. Adventure makes us stronger. Adventure terrifies us. Adventure, push it. Okay. And then at the end, if you want to just simply kind of repeat a similar title scheme, I can select these two, copy it, paste. And then, let's say, I just kind of expand that out. And I'll zoom in. Maybe I'll make this a 1 second fade in. Then he says Explore the wilderness, so maybe I will change this to say Maybe I'll just make this white. And for this last one, maybe I'll go in. I selected that, and I'll just lower the opacity a tiny bit. And I can do this. I can also adjust the line spacing. Again, I'm not trying to win any graphic design awards, but I'll just kind of make some small adjustments there. And then, let's see. I don't want the fade in there. So now at the end, we're just simply going to have a simple cut. Explore the wilderness. And then maybe I will extend that out and do a 1 second fade out. Shift Z to see the whole timeline, and I'll just back up to here. The next one is always on the horizon. Explore the wilderness. And maybe I'll transition there. I'll do video, and I'll say dip to color here. Select the transition color. I'll do dip to white. I also like this transition extended Conquered one journey. The next one is always on the horizon. Explore the wilderness. So basically, titles are that easy. You can also create something in another program like, you know, Photoshop or anywhere else and drop in JPEGs or tips or anything like that. So you can see this project is kind of coming together. We have the titles, and we have the sound mixing, everything. And so in the next lesson, we are actually going to jump into color and give this a little bit of a look to kind of keep bringing everything together, keep it cohesive. So I will see you there. 9. A Quick Grade in the Color Page: Okay, so here we are now in the color page. I obviously have a ton of lessons and classes that you can take for color. So I'll go over this one briefly, mainly go over the interface, and then we'll apply a quick look to the whole project before we move on to the next lesson. So here, once you've gone through and you've been in the media page and brought everything in and then edited things together, done sound work, gone to Fairlight, down a little sound mixing, maybe add effects, or whatever other filters you need for your footage, now you can do your quick color correction here. And the way this is basically laid out, here is the timeline, the thumbnails of all the different clips. And then here we have a kind of mini timeline that shows you all the individual shots. And in this timeline, you can see, obviously the markers that we have. We can see the color coded and flagged clips that we have. You can see the format of the footage, the codec. You can see which ones had effects on them and what the effect is, for example, we can see our titles. We can see a lot of information and then here, we have the different tabs within the color page. And so by default, it opens up to the primaries color wheels, where we have our lift or shadows, Gamma and gain or highlights and contrast tint. So all the basic primary adjustments are here. We could also go into if you were shooting Raw, for example, all the camera raw settings here, if you shot on a chip chart, that's where you would go to balance your footage using a chip chart and the HDR wheels here for high dynamic range. This is your RGB mixer, if you simply want to go through and increase the red, the greens, a lot of stuff that you can do here. Then some of the more advanced tools, such as the noise reduction, which Denture is always known for, does a great job if you have very noisy or underexposed footage. But again, we're just mainly going to do a basic grade here and stay in the primary corrections. Here we have the more secondary adjustments, for example, curves, this kind of spider web color warper if we want to modify colors, DaVinci Resolve, like I mentioned before, with Fairlight and also fusion. It's one of those programs, you know, kind of like in my case, you can make hours and hours and hours, of course, it's just on this program because the possibilities are endless. It goes in very very complicated, very minute adjustments. And that's why it's the industry standard, and that's why, you know, a lot of big budget studios have been using it to color grade big blockbuster movies because it's such a powerful program. But again, here's all the secondaries, for example, if you want to do a key, and then here we have, you know, different windows, if you want to draw windows around things to make focused adjustments, of course, like if I just want to make an adjustment to this little area here, that's what the windows are for. Okay. And let's reset all of this stuff. Windows, tracking window. So if you're wanting to, for example, you know, follow this person here, you could draw window on them and track them as they're moving. Also, this very cool new feature called magic mask, which is kind of like a rotoscoping thing. So if you wanted to for example, here, draw a window just around her. As she's running and moving, that window would only stay on her as she's moving, which is great. Blur here, which is something that we've done using effects, but there's actually just like a built in blur and sharpener within DaVinci Resolve. And then keying here, which is basically an adjustment, for example, if I make an adjustment like this, I can kind of reduce the intensity of that adjustment. So here's where it was or kind of turn it off completely. Okay, and then I'll just reset all this stuff here. And then in this window is resolves kind of optical quality resizing in case you want to pen or zoom in. This is another feature that is resolve is very well known for. And then, of course, we have our main viewer here unless you have an external monitor. You have nodes, which DaVinci Resolve is a node based program, which basically means think of nodes is similar to adjustment layers. You know, you make an adjustment to the first one here, and then maybe add a node and make another adjustment to this and then another node. And make an adjustment to that, et cetera. That's basically the way DaVinci Resolve works, and they're very powerful because you have different types of nodes based on the situation, and that's what you control here is the different nodes as you're doing complex grades. And then our gallery still, this is basically just saving still. So let's say you wanted to make an adjustment here like this. You could always right click, grab a still, save that, export it out. To show someone, for example, or to compare this to other clips, it's a very useful thing to have. And then, of course, you have your media pool, if you want to go back here. So you can see, you know, the rationale behind all the windows in resolve is pretty similar. You have your different windows, different louts here, if you want to apply that, and a cool thing too is, you know, you could always go through and just by again, hovering over a lot, it kind of gives you a preview of that. And I'll go back here. And then here if you wanted to turn any of this stuff off, which I really wouldn't recommend you can turn off the timeline, the clips or by clicking on here, you see you have kind of one of the reasons why you can apply flags, and you can have it show you, for example, just the green marker clips, which can be very useful to, you know, grade quickly. And I'll have it show me all the clips and also the effects similar to the other pages that we've gone through. And then this very cool feature called Lightbox, which kind of just shows you all of your clips, bird's eye view. This makes it very easy to jump through if you want to jump to a specific shot. Here it's kind of easy, but, for example, a longer project, like a feature might have 1,000 or 2000 shots. And obviously, finding the shot here, scrolling and scrolling and scrolling or trying to jump through it takes a while. But if you have the light box, you can very easily just jump straight to it. And again, if you want to go deeper into color correction, you can check out a ton of my classes that I have now from intro to intermediate to advanced. So here, I'm basically just kind of, you know, keep the course of this class and show you the workflow and what it's like taking a project from the very beginning, importing and editing sound design, and now to color. So I'm just going to, you know, give this a very quick, cool look. To kind of keep things consistent, so I'm just going to, you know, do a very quick grade. So I'll do this, and I'm just going to kind of cool things down. And I'm just go to kind of go through and speed this up a little. Okay, so that was just a quick time lapse of me grading this. Definitely a speed grade. Just really, I was just kind of giving it a cooler bluer look, which again, you can see here in the overhead view, it kind of has a little bit more of a cohesive look to it. Not perfect, but again, we're just kind of worrying more about the overall workflow right now. Okay. And so let's just kind of watch through it. Kind of we've had I'm going to go into full screen. Adventure. It's a word that always has a story. Adventure makes us stronger. Adventure terrifies us. Adventure pushes us forward. Adventure is a hero's journey because when we look back on our adventures, we realize we had it in us all along. And once you've conquered one journey, the next one is always on the horizon. Explore the wilderness. Okay, so there you go. You know, definitely some shots. I would love to tweak as a colorist and also as an editor. But I think we just have to kind of keep our focus. And remember, here, we're just kind of wanting to learn the full post workflow in DavintRsolve. And I think we've definitely covered all of these different tools. We have gone over a lot of stuff from the media page to the edit room, basic tools, advanced tools. Sound editing tools in the Fairlight window to do some sound mixing and adding effects. And again, going through basic tools to advanced tools, and now we're in the color page. So really, we've taken this project through what most projects go through from beginning to end, from the import, organize, edit, color, sound, et cetera, now that we have this thing completed, picture locked, color graded, sound designed and mixed, the next lesson we are going to go into is the Deliver page where we will go over what this page does exactly. It's for exporting and just kind of go over some of the settings and commonly used settings for exporting your projects at the highest quality. Okay, so we're almost to the end. Keep going, and I'll see you in the next lesson. 10. Exporting from the Deliver Page: Okay, so here we are in the Deliver page. So this is basically pretty simple. It's laid out similar to the color page where we have all of our tracks here, also our timeline here, and we have all of our settings, presets here. You can see you have YouTube, Vimeo, Twitter, Dropbox, PRs, H two, 64, 65, et cetera. Final Cut Pro. If you're round tripping back to an editor, for example, like Final Cup Pro ten or Premiere Avid Pro Tools, or if you want to do the audio only, and you can also create presets. So that's how this is kind of laid out. We have our viewer here if we want to see it as well, and we can choose to render out the entire timeline. Or we can set in and out points. So if I want to just render out this clip to this clip, I can mark in and O on the keyboard to do that, but I'm just going to set it to the entire timeline, obviously. And then here, once we add a job to render out, that will show up here. So basically, delivering and exporting can be as simple as you want. Or as complex as you want. If you are rendering out for Vimeo, for example, you can say, Okay, I want to render out in ten ADP or ultra HD or 720. You could make it as easy as clicking on this preset here. So you could always name your file here. So maybe I'll call this adventure for Vimeo. Like that. And then select where you want to save it too. So maybe I'll go here. There we go. And then here you can simply customize your settings if you want to tweak what's already been selected as the default, you know, resolution frame rate, what format, QuickTime MPEC four, you know, which one of the audio tracks you want to export, whether you want stereo, timeline tracks, all the timeline tracks. Here you have all of those different options. What specific codec. But you can see you have a lot of options here. So let's say you wanted to export one for Vmeo and you just want to use the presets, then you would select at to render Q. Something I always like to do is click on these three dots here and say show job details, so you can kind of confirm how it's exporting out. And you can see the runtime, frame rate, the codec, all the tech details are here as well. And so maybe we want to do one for Vimeo. Then we want to do a PRs master. So alsolect this. And all do the same thing adventure, ProRes master. The selection, the location is already selected, so nothing to do there. I could select to do this all as one single clip or export all the clips individually in ProRes, but I really I'm just going to export a master file, archival quality ProRes file. So I'm going to do a single clip, QuickTime PRs. Let's say I want to do four, four, four, and then I want to do this one though in ultra HD. I'm just selecting this as an example, of course, this has a lot of mixed media. Typically, obviously, if you shot something in four K, you would export in four K. If you shot something in HD, there really would be no reason to export and uprez your file to four K because then you'd be losing quality. So it just takes as an example. If you want to switch the resolution to anything you want, obviously the frame rate would say the same as well, and you can ask it to export an Alpha if you'd want to do that. And then under advanced settings, you can see that you have a lot of options. 99% of the time, you really will touch very little of all of these advanced features, pixel aspect ratio. No reason to change it. Basically, unless you know exactly what you're doing and what this stuff is, I would keep it as is. Okay. So you can see all of these options. Also, data burning, for example, this is another thing. If you're sending a clip to a client, for example, I would definitely go into a workspace, data burn in, and you can see you have all of these different things that you can burn in the time code, so they can give notes, source time code of all the individual clips as they're coming on. Or you can do even something like say, custom text. And let me put this here, and I can say first pass. You know, you can name it whatever you'd like. You can even put in a logo, watermark. You can put a lot of information, and this is a very cool thing that you can do. So I will actually turn these off. And basically, that's what that refers to data burning, same as project, or do you want to do none or just the time code, you know, basically meaning all of the stuff, you know, the logos, the text, that kind of thing. But same as project. Basically leaves it as is. So I don't have anything on, so we're good to go. And I won't get too much into this stuff here because like I said, it's a very complex program. We didn't kind of get into this stuff earlier, so it really wouldn't make sense. But just just kind of involves, you know, if you created proxy media or optimized media or work files, for example, you can use those to export quicker or use the master full quality raw files, for example. Yeah. And then, of course, if you have any sort of subtitles, this is where you would choose to export subtitles as a separate file, burned in, et cetera, you have a lot of control here. So now we have basically a vimeo format, and then we have a PRs master. I'm going to go into the audio tab. And yes, I do want this to be linear PCM, which is the highest quality. But I'm going to maybe switch this to 24 bit. Here's a cool thing about it. This is popping up. You know, it says, Add high resolution renders. The selected render resolution is higher than the timeline resolution. Rendered images will be upscaled from the timeline resolution to the selected resolution. This may result in reduced image quality. So this is basically very cool that resolve tells you, Hey, your timeline is not a four K timeline. So why are you exporting in four K? And it's telling you if you do that, it's going to be lower quality. So that's why it's telling us that. I'm just going to go ahead and say add. Because it's just an example. So now we have both of these different files that we're exporting, and I'm going to do one more custom one. Let's say, I'm going to do a h264. Maybe you have a place client or someone who needs things in the same specs every single time. You could always go here and say, h264 Master. I'm going to say adventure for client. And maybe they always want you to do h264 HD data rate. They always want it to be 50,000 kilobytes/second. Maybe they always want you to force the sizing to the highest quality, for example. Let me drop this down. And then for audio, they want you to always do 16 bit. And then from here, if this is something you use all the time, you can then go here and you can save as a new preset. And let's say, I'm going to name this Venture preset. Okay. And then you will have all of your presets right here. So anytime you're doing this, you can always select your preset just like that. And this is where you can save as new preset, delete the current preset, update the preset, or you can do a quick export as well and select one of your presets. Okay. So I'm now going to also add this. And now you can see you can just kind of batch a lot of different files, and then I hit Render A. And there we go. You can see it's rendering. It shows you up here how fast it's rendering. And then the progress here, and it's telling you the estimated completion time. Okay, so now it's all totally done, and it renders out to the location that you selected here. And so, basically, that's it for the deliver page. Pretty simple. You can create your presets. You can use some of the existing presets, change all of the quality settings here, and then you will be good to go. Okay, so I will see you all in the next and final lesson. See you then. 11. Final Thoughts - Congrats!: Okay, so that's it. You finished the class. Congratulations. Thank you so much for taking it. I would love to hear what you think. So if you have any questions, please post them to the discussions page. If you love the class, please do give me a review. I love to always hear what you have to say. And if you created your own project, please post it to the projects page so that we can all check it out. So if you're wondering what's next after this, then I would say, if you want to dive right in and start learning color correction, take an absolute beginner's crash course, or if you want to dive deeper and really learn what makes up an image and how a colorist thinks, then I would say take an introduction with a pro colors. So again, thank you so much for taking the class. I hope you learned a lot, and I'll see you next time.