The 3D Hot Dog Class with Nomad Sculpt | Dave Reed | Skillshare
Search

Playback Speed


1.0x


  • 0.5x
  • 0.75x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 1.75x
  • 2x

The 3D Hot Dog Class with Nomad Sculpt

teacher avatar Dave Reed, 2D & 3D Illustrator - Brooklyn, NY

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      The 3D Hot dog Class

      1:40

    • 2.

      Class Project

      1:30

    • 3.

      Getting Started

      6:01

    • 4.

      Merge & Bun

      6:57

    • 5.

      Toasted Buns

      9:06

    • 6.

      Hot Dog Details

      8:08

    • 7.

      Lighting

      10:37

    • 8.

      Post Process

      12:34

    • 9.

      Condiments

      9:46

    • 10.

      Final Touches

      8:06

    • 11.

      Thank You!

      2:59

  • --
  • Beginner level
  • Intermediate level
  • Advanced level
  • All levels

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

296

Students

22

Projects

About This Class

Welcome to the 3D Hot dog class! I do enjoy making 3D food, and it's what I started out sculpting when I began creating in 3D. You'll learn about symmetry, using primitive shapes and voxel merging, adding color with smooth gradients, adding textures using image alphas, and much more. It's a great beginner course for those with basic experience who are itching to get into more complex models and sculpts. 

I'll be using Nomad Sculpt on an iPad Pro 2021.

Meet Your Teacher

Teacher Profile Image

Dave Reed

2D & 3D Illustrator - Brooklyn, NY

Top Teacher
Level: Beginner

Class Ratings

Expectations Met?
    Exceeded!
  • 0%
  • Yes
  • 0%
  • Somewhat
  • 0%
  • Not really
  • 0%

Why Join Skillshare?

Take award-winning Skillshare Original Classes

Each class has short lessons, hands-on projects

Your membership supports Skillshare teachers

Learn From Anywhere

Take classes on the go with the Skillshare app. Stream or download to watch on the plane, the subway, or wherever you learn best.

Transcripts

1. The 3D Hot dog Class: What's up, guys, Welcome, I'm back with a new Skillshare course. My name is Dave Reed, aka drug-free Dave, other than Brooklyn, New York, I do 2D and 3D and today I have a really exciting 3D class. We're gonna make a hot dog. Now. It's not all about just making a hot dog now the hot dog is cool. I think it looks great. I actually really enjoyed scoping a hot dog, but it's less about the hotdog and more about the steps it takes to get there. These are the steps you're going to take when you want to do more complex scopes, when you want to do characters and things like that. In this class, we're gonna go over using the symmetry tool, constructing the hot dog using a cylinder in two spheres. Just simple things that aren't so simple until you get the hang of it and sort of do it more and more often. As with anything with 3D, it can be complex, so I'm going to try my best to break it down, make it simple, and just teach you a lot of useful things that you can also carry on into your other scopes moving forward. So again, it's not just all about hot dogs, but it's all about using the tools and just finding a way to have a smooth workflow so that you can get through whatever you're thinking of sculpting in the shortest amount of time possible, in the most efficient way possible. I'm glad that you're here to join me to make this hot dog. With that being said, let's move on to the next video. That'll be the class projects. So thanks for. 2. Class Project: So for this class project, I just need you to make a hot dog. That's all. It seems fairly simple. Now, like I said in the first video, there's a lot we can do with the hot dog. Hot dogs are actually incredibly complex as with anything else doing 3D, because you can always go more and more towards the realistic side. I like to push it as far as I can on the realistic end. That way when I want to do a cartoony, I know I can go either direction and I'm confident with that. So for example, with the button, we do a little bit of details like extra details with the buttons that you don't really have to do. It all depends on what you're looking for and what type of 3D scope that you're going for. Add some toppings to it. I think that's a fun extra that you can do. Ketchup, mustard, relish, onions, grilled, grilled onions, not grilled onions. Onions. Where do they? Crispy onions, barbecue sauce. You can put sesame seeds on the robe. So there's a lot of places that you can go with the hotdog, a lot of creative ways that you can approach it. So that's what I want to see. You can just make a regular hotdog and follow along. Or you can add to it and do whatever you want. It's your hot dog, and I'm looking forward to seeing it. So just remember to upload it to the class projects so I can see it and so other people can see it because I love seeing your work. Let's move on to the next video. It'll be getting started. 3. Getting Started: A few things that we want to set up before we get started. So the first thing is, as you see the grid here, that's because we have perspective on, so we're going to turn perspective off. It'll just be easier to model and use the symmetry and things like that. So we're just gonna go to this little icon here, the camera. And we're going to turn on orthographic and see this. It'll snap cube, just tap front. And it should be a straight white line. That's how you know that you're in orthographic. Alright, the next thing you'll notice that my sphere is sort of like a brown color, brownish red color. And that's because I like to work in mid caps. Yours is probably in PBR. It might be white, but I think it's more beneficial to model in med cat because then you're ignoring all the lights. So you can just concentrate on the clay or the mesh, I like to call it play. So next, we just want to pull our picture in. If you want to use a picture, I really don't even want. I mean, I've eaten enough hot dogs to know. But if you want to pull the reference picture and just tap this little frame right here, you can go reference image. Then you can just tap the plus. Of course you have to save a picture of a hotdog or save the one I've included in this class. Then just go to photos. And then you can tap your Hot Dog and press Add. And let's see, let's go to transform. You can't see it. It's probably behind this panel, so we'll just go to Transform. There it is. Now you can move it around and maybe I'll just make it small here, but any hot dog will do. And also just in case you're wondering, my background is sort of like this pinkish color. You can do that here as well. I forgot to add, once you've placed your hot dog, just tap on the screen and it will solidify where you've placed your reference image. So you can just go here and this is where you can change your color. So you just go again, you just go here, and then you tap on the color and then you can change it to whatever you want, a gray or something like that. So we're going to turn reference image back on. Okay? So now we're going to delete this, this sphere because we don't need a sphere yet. We'll make our own sphere in a minute. So let's just delete this. So then we'll go back here and we'll do cylinder. And it's a pretty big cylinder. So we can go ahead and use this orange to just make it a little bit smaller. And now the next thing that we're going to do is go here and make sure you tap snap. And it should be on 90 degrees. If not, just tap on the number and just write in 90. And what Snap does is basically it allows you to move in increments. So if you want it to turn it, oops. I've also learned that if you want to do it, you have to do it on a color. Because if you do it, if it's not on a color, it'll just move normally. But here where there's a blue, the blue line, then you'll see that it won't move until it snaps until 90 degrees. Snap can be very useful if you just want to change things on a very set number instead of going like this and try to get it right it right, so it's vertical. So you can untap snap because we don't eat anymore right now. Okay, so let's make it a little smaller. And I'm going to turn off edit. So we haven't validated it yet. Validating is basically just being able to use all the other tools. Right now it's still in its psych processing form. So there's only very few things that we can do. We're going to turn off edit because we don't need to edit it too much. We're just going to stretch it using this red circle. So we'll just stretch it out. And we can make it smaller. Just stretch it out some more. Make it a little bigger. Something like that. It's actually make it bigger and smaller. There we go. Now you can move around, anything like that. The size really doesn't matter because we're going to make the been around the hot dog. So the size really isn't that important. You just want it to be longer, like a hot dog. I'm going to tap front makes I'd like to be right in the middle. So the next thing we'll do is we're going to add those spheres back, or a sphere back. So we'll go here. Who add a sphere? Then we're going to shrink it with this orange ring around the whole thing. So we're going to shrink it right until it's even with the rest of the hot dog. So something like that. So you just shrink it until it's pretty much even with the hot dog. And now we're going to tap mirror. So we've tapped mirror. And now we're just going to use this red arrow. We're going to move it out to the edge and you'll notice that the sphere is coming out on both ends. So right when you get it pretty flush, then we're good. So we can go ahead and validate. We can tap on the cylinder, validate. And then we have the basic shape of that dog. 4. Merge & Bun: So now that our hot dog is constructed, we can go ahead and merge this cylinder and spheres. So we'll go here to the scene, will highlight them both and we can box will merge them together at around 150. I think that's fine. So we'll box the merge them. Now you see that they are merged. So now we'll take our smooth brush. Symmetry is on. So that way it'll, you can see the little, the blue dye will be here and on the opposite side. And I have my intensity up around 70 and my brushes around 72. And I'm just going to smooth out the ends. So it's just like so it just looks like one complete smooth hot dog pressing too hard. I don't want it to get too distorted. So I do tend to smooth with a high-intensity. So I don't need to press that hard. Okay. So I'm gonna go back to front. I'm going to use this little cube. It's easier to get to the front that way. And I think that looks pretty good. Pretty good hot dog. So now we'll go ahead and make our hot dog bun. And we're going to use this general shape of the hotdog to make the bone. So firstly, we're going to use this sphere, which is our hot dog. And we're just going to tap the duplicate button right here. So we'll go to the top one and we'll name that dog. And then we can name this one bun with tap on that. And then we'll just name this one button. So we're still on the button. We can go to gizmo, can turn symmetry off. So we want to make it bigger. We want to use the red circle to just skinny it up or just shorten it up. Maybe a little bigger, something like that. And I actually want to stretch out stretch it out this way as well. Okay. So something like that, I think looks pretty good. Once you have your hot dog buns similar to this. Remember we're on left on the cube. So we're looking at the left side. So now we just want to trim it to make the opening, which is gonna be sort of a triangle here. And the way I like to do that is just use trim, trim tool and we'll use polygon. And just to note the symmetry option is on. Before we get started, we want to make sure that we have the right symmetry. So we're gonna go up here to the symmetry tool. And right now we have x. But what we need is actually a z and NOT x. And justice. Just to explain a little bit about symmetry, I know symmetry can be very confusing. But essentially, when we're doing x, let me tap show plane. You don't have to do this. This is just so you can see the explanation. So when I tap X, you see the plane here. So anything I do here would be mirrored on this side. Same thing for z. Anything I do here would be mirrored on this side. So this is why we're going to use this, because we're going to make a cut on this side. We want the cut to happen all along, all along the opposite plane. So if I was to make a V here, it cuts out the same V on this side. So we want x. Hopefully that makes it a little bit of sense. But if not, don't worry about it, just make sure that you have Z selected. And then we can just move on to our our trim tool. Once again, I'm going to hit left. No. Because you can't you can't snap to one if you're in the trim tool. So you just have to like go to gizmo, snap it and they go back into trim. So now we're going to use polygon. And we're just going to tap once syrup here a little bit lower attend bit lower than the middle. I guess we can just do the middle of the lower part of the button. So we'll make it that there will make a dot up here, something like that. And then we'll make another dots in the middle. And we're going to tap on these dots again. Just be sure not to tap on the green and to tap on the white dots. A little bit more, something like that. Then you can tap on the green. And you'll see that we have the opening of our BUN. So as I was saying before, the symmetry is very important. And we want to smooth down our button. You can see it's not very refined, so we want to smooth all this down. But since this part and this part or both mirrored, it's easier if we just smooth this part and everything that happens here happens here. So we're gonna go back to the symmetry option and we're going to tap X. So now we have Z and X. Oops, let me get out of the view just so you can see exactly what I'm doing. I'll just go to Gizmo. So now you see the blue plane and the red plane. So everything that I do here will happen here. And per the red plane, everything I do here will happen here. So now we can go to smooth. And it just makes the process easier because you're smoothing this side, but it's also some of the genocide. And symmetry does take a while to get used to. But once you do, it's very useful. And the more that you start sculpting things, the more that you will need to kind of understand symmetry. So it's good to just play around with it and try to figure it out on your own as well. Okay, That looks pretty smooth. 5. Toasted Buns: So now we're just going to voxel Ramesh our button. And then we're going to just smooth it to get rid of all these, these little bumps and things will go to the grid here. And instead of multi-rate, we're going to go to voxel. Then we're going to mesh it at 150. We're going to go back to smooth at about 70 intensity and about 70 radius. You can probably go a little bit bigger for the radius. And just to note, our symmetry is still these two planes, x and z. And then just smooth out your bone a little bit more. Just get it nice and smooth. Especially around these edges because you want it to be nice and round. And you also want it to be nice and round. Down here. I'm gonna get rid of this grid. So I'm gonna go to this little cog here and then just hit grid. The grid is out of the way. I want to make sure that this is nice and round here as well. You might notice these ribs. So I'm just going to smooth over them as well. Okay. That looks better. Okay, so the next thing we'll do is I just want to add a bit of a bend in the hot dog. So we'll make sure we'll tap on her hot dog. We use the gizmo and we'll just bring it up. And maybe I'll make it a tad longer hoops. If you get anything like this, that issue just turn off symmetry. And you should be able to stretch it fine. So now I'm going to use the move tool and I'm going to make it really big. And then I'm just going to softly just sort of add, just sort of make a little bend in the hotdog. Like so. Now we'll go back to our gizmo and we'll just move it down into the bun. I think that looks perfect. Got to have that little bend in there. I think we can start coloring our hot dog. So we don't need it to be on orthographic anymore. So we'll tap the little camera and then we'll just hit perspective. And of course, if you feel your hot dog is a little bit too big or too thick, you can always take the gizmo and you can make it smaller. Then you can stretch it out using the red circle, something like that. So just adjust it until you're happy. So now we'll go to see which one is it, will go to the shading window and run make capsule will just change it to PBR and then it'll be white. So let's color our hot dog. Let's clear the button first. And here I'll just click on this little sphere over here on the left. And for the BUN, think we won't like a lighter brown. It's definitely want to turn the roughness up. So it's a bit softer. Maybe it'll make it a little bit more yellow. Something like this. Maybe something like here. So just a very light brown because the inside is going to be more white. The inside is always, always lighter than the outside. I think something like this is a good color. So we'll just do pain all. Just a very light beige. And for the hotdog, hotdog will go back here to our color. And I think we want a little bit more reddish. Bring it down. So maybe, maybe a little bit more reddish, ten bit more reddish. Something like that will bring the roughness down. Move this over so you can see it will bring the roughness down. Maybe something like this. Alright, and it looks funny, but we'll add more color to the side of the button. Now we want to add a darker brown around the outside of our button. So I'm going to tap on the button. And I'm going to add a layer. And I'm going to call it toasty. Now we're going to use the paint tool. We're just going to go to like a darker, more urban type color like that. And I'm just going to turn the paint all the way up. Now. I'm just going to color on here, but I'm just going to leave a line of code that n. And we're just going to leave a line here. I'll just do a little bit of a lighter color like that. So it's darker, but then on the inside, it's it's lighter. It can be a little bit thinner, I think, on top. Okay. So now I'm going to use the smooth. Now I made a new brush. So this is something really cool that you can do as you can tap on a brush and you can do clone. And that's what I've done here. So you can tap on smooth and then hit Clone and it'll make another smooth thing. But what I did with this brush, as I keep the intensity all the way down. So I still have the, have the radius, but the intensities all the way down. So now it will just smooth out the color. Won't mess with the actual mesh. Now you can smooth out that color nicely, which is what we want. So just kinda been that in nice and smooth. You can also just do it with the regular smooth tool. You don't have to make an extra tool. But I use this a lot. Another thing you can do is take smudge. If you wanted to like kinda just smooth it, make make the line a little bit closer. Just sort of spread the Colorado little bit more. You can do that with smudge. But I like to use smooth again with no intensity. And just, just smooth this out again. It's looking good. And if you think the inside is a little white, you can go to the base. You can grab the color that we made. You can grab the color that we made, the really, really white color. I should probably made it a little bit more yellow. So I'll just bring it down so it's a little bit more yellow. Here we go. So now which sits so it's not as, not as white. We can actually make another layer if we want and call it lighter. Then if you want to add a little more white to it, you can just use the paintbrush. And to sort of paint it in like that. Then the same thing. Just use smooth and just smooth out those edges. 6. Hot Dog Details: So let's add some more details to our hot dog. This is something I do with all of my scopes, pretty much. So I'm going to color grab this pink color. And I'm just going to make it a little darker. I'm just going to drag it darker. Like so. So let's paint the bottom of the hot dogs. I'm going to tap on the hot dog and hit Solo. So now that we have the solo hot dog, so let's tap the bottom. And I'm just going to color the bottom of that dog. Compel you to go a little bit darker, actually. Looks pretty good. I'll do a little bit lighter on the sides. It's nominees that smooth again with 0 intensity. And I'm just going to smooth out that darker color. I like to do this with all of my scopes. I'll bring out tap solo again so we can bring back the bun. It just kinda gives a little bit more shadows. Unlike I don't like to rely on the post-processing for all my shadows and things like that. So that's all that is. But I do like to I'll just take smudge and just just kinda bring that color up a little bit. There we go. Say for example, here you can kinda see how it gradients kinda harshly. So I'm just using, I'm just using smudge is sort of just drags up a little bit of a color. And then I'll use my smooth with 0 intensity to just like just smooth it out. So I think that looks pretty good. Also, if you're wondering why your hot dog might look a little bit different than mine. So for my for my lighting setup, I don't have any lights on it yet. But if you tap this little shading window down here and I'm using, what is it called? Piazza Martine luteal? The one I'm using. Now I'm using yes, that's the one I'm using, Piazza Martin. But you can these all have very different looks. So you might be able to find one that you like better. But for now we'll just use will stick to that one. The next thing is hot dogs usually have some little marks on the end. So let's take a crease and let's see how this looks. We might have to okay, So our hot dog is 16 k. If we use crease on it to make some creases like this, Let's see how they look. It's actually not bad. Actually not bad at all. But it's a bit hard to see. So I think I might changed the lighting a little bit. So I'm gonna go back here and we'll just change the exposure, put the exposure up, and I'll just change the rotation. There we go. So now I can see the end of that dog. Alright. So usually these creases sort of come off from the middle. 7. Lighting: So let's add some lights to our hot dog here. I'm gonna get rid of this reference image by going to the little picture here and then just turning that off. We might bring it back later if I put some mustard or something on it. But for now let's just concentrate on the lighting. So we're gonna go to this little sun icon. And let's actually turn the environment off for now. So now I just have a black shadow. So now we go to add light. And we have our nice-looking light here. Let's just go to go to the right. It doesn't really matter. I like to bring my light a bit off to the side. So this is, this is just a directional light. And there's two ways to mess around with the lights. I'm not going to try to get to in details with the lights because then I'll just start taking forever. But this is directional light. And we'll just go with, we'll just go with white. Maybe a little cooler for this one. And this is just a regular or irregular directional light. So nothing too crazy. The only thing that'll, that'll change it is if you spin these rings, you spin them like that. So this is just where you figure out where you want some of the main lights to go. So maybe just something like this where one side is illuminated and there's some some some harsh shadows on the other side. So let's just take two, something like that. First. So now let's add another light. So add another light and we'll just tap on the color of the light. And let's make this one. Let's go up with the color and we'll make it a little more warm. So something like this. And with this light. So that's this slide. This is the light that we were just editing. And you can tell, Let's see if I can go to View. So you can tell which light it is. See this one is a little bit lighter, blue, this one is a little bit more yellow. So that's how you can tell which is which. So I'm going to tap on that light and then I'm just gonna use the blue too. You know what, we'll just put it underneath. It doesn't matter where these lights go. I'm just going to put them near each other so they're easier to manage. It doesn't matter if they're far away from each other either. But they can get kinda confusing. So that's why it's good to sort of change the color. Because then you can say, oh, this is the warm light, this is the cooler light. So for this slide, the warmer light, the more yellowish light. I'm going to spin it and just try to get Let's see, maybe something like this. Just so it's kinda lighting up that shadow side because we don't want too much shadows on our hotdog. I think that looks pretty good. Now let's choose, let's make, let's make another light. I think when we will just stick to three lights, this light will tap on the color and maybe we'll just go to white. So let's bring this light up. And let's try to, try to shine it directly down. Maybe. Again, it doesn't matter if it's directly on top of it because the light can be anywhere. The only thing that changes is if you change these. But I just wanted to directly down on the hot dog. And maybe we will just maybe we'll lighten it up and just turn down the intensity on that light. So it looks nicely lit. I think that looks nice. So I think that's pretty decent lighting. I'm not gonna go too crazy. But now that I say that, I always get a lot of, a lot of more examples and extras. So I think we are going to add another light. Why not? I mean, we have it, right? You should add it. So let's add it. Let's, let's change this light to a, let's make it a spotlight. Let's go crazy. So we'll make it a spotlight. I'm going to move it down here. Spotlight. It does matter where you place the light. See how see this cone that is pointing out. Over Yonder, it's not pointing out our hot dogs, so let's turn it around on the hot dog. Now you can see it's on the hot dog. Might even look nicer than the directional light from above. It's kinda nice. Let's make it, let's make it white. And see if we wanted a little warmer. I think I like it white. So we'll leave it white. It's got a nice light coming over. Now let's see if we take away this late. Let's just go back to our lights here. And let's see what happens if we take away. This is something that I actually just have fun doing, is experimenting with the lights. If we turn that off, now, it looks better with that on. Actually. Looks better with that on. I like to just check the lights and just see what they're doing. Keep them all honest. So I think that's good, a good lighting setup. And I think the hot dog is actually looking pretty good. Let's take a look at these. Let's go to our hot dog. So we want to keep these. I mean, they don't like them. I don't know. A hide them again for now. Grill lines. I might have to do them again, but, but I think maybe I'll do them all along the hotdog. That might be better. So let's go back to, let's go back to crease. Actually maybe crease might be a little. Let's do let's do clay. Intensity can be 50%. Radius can be See. I don't even see my will keep, will put radius at 50% too. Let's do sub. So it's now it's going to take away clay. Let's color grab. So let's just tap on paint and then hold their finger on the hot dog. And then we'll make it a lot darker. Almost, almost just very char, charred colored chart color. Let's see how this Let's see how this looks. Whoops. I'm not seeing anything. Let's go to add a layer. And let's call it grill lines, grid lines to get crazy with it. So let's make the radius smaller. And let's make the intensity more and make the radius even smaller. Like that. Doesn't look like it took any out of the oh, you know what? I think I'm on pain. I'm on paint. That was dumb. I forgot to go back to Clay. Like a dumb, dumb. I'm just to keep that in because I do I do, I do stuff like that. Sometimes. There we go. Let's make this smaller. Now you can see that there's an indentation. We can actually make it a little deeper, I think. Okay, so let's see if we can just make these lines and that's really thick. Something like that. It's not bad. It's not bad. So I'm gonna go to the smooth with 0 intensity. Let's see if, let's see how it looks. If I smooth, smooth out the grid lines, I think that looks better. Smooth them out. It looks a little bit more natural. I think these grid lines look a little bit, a little bit better. Since we did it on a separate layer. You can take that layer and you can lower the opacity. If you think it's too dark, you can actually bring it up. I think I like them. I think I like it dark. Maybe I'll just lower the opacity. A smudge. Something like that means a pretty good looking at a dog. So that's just another option that you can do. But I like how high these grid lines as well. I think I just like the plane I talk. Okay, So I think this is good for now. I think next we'll come back and play around with post-process. 8. Post Process: Okay, so now we get to the really fun stuff. We'll just mess around with post-process. So we'll tap this little shutter button and hit post-process. Now it starts to look like everything just looks really pretty with post-process. Let's go in and first off, let's turn the far blur down. Just so you can see little more of it. I like it to be blurred at the end, but I want you to be able to see more of a hotdog. So something like that I think is nice. I'm actually going to set a view, a few that I really like. Like I think that's a good view of the hot dog. So I'm just gonna go into this little camera here and just hit Add view. And I'll just put, let's put main for now. That's so if I want to come back to that view, like if I turn it, Let's say we want to make another view like this. Then I can add view, something like that. And I can always go back to the view. Just tap on it so that's clear. Alright, so now let's go back into our post-process options. All of these looks pretty good. I mean, honestly, the hot dog looks pretty good. You can play around with some of these, but I'm not really seeing that much of differences. To be honest with you. Turn that up a little bit. Bloom, you can turn off and on. There's not really any lights, they're hitting it like it'll just make this a little more gloomy. You see, you can see that there. But it doesn't really need to be that intense. Okay. We don't really need too much of these other ones. I think the hot dog is actually looking pretty good without it. But I did want to go back to the lighting. So when I go back into the lighting, remember we turned the environment off. I'm going to turn it back on. So this is quite bright and it's a little bright for me. I like a little bit more dramatic lighting. But you can go to the bottom and you can turn the exposure down. I'd like to turn it all the way off. That way you're seeing your hot dog however you want it, and, oops, go back here. And then I like to just bring the light up just enough to where it's where I want it. So I just want to have more control over it. So maybe even something like that just to sort of fill in the dark spots a little bit. But you can also go through, you might see something else that you like, something more realistic for your hot dog. I have some that I've already made, but I'll go back to the regular one that we used. I think this was it, right. I think that was it. I think I might want to add I think I might want to brighten up. Maybe this one a little bit, make that a little bit brighter. And maybe maybe even this one a little bit brighter. I think I like that. Okay, So I kinda do want the hot dog would just be floating. Remember you can change the background color to anything you want here. You just tap on here and you can change the background color. But I want to do this. So I'm going to take the hot dog and I'm going to duplicate it and then duplicate the button. So I'm going to take these two simple merge them. Now these are simple merged. And let's read it. It's rename it HD two. Okay, so now we can take this one. We'll take the gizmo. Let's make sure we're on HT2. So we'll take the gizmo tool, make sure you're on HT2 and you can move it out. And let's go back to our view, our main view. See what we see. Okay, So let's move it out. And this maybe let's move it back. Maybe we'll turn it a little bit. Let me get it off. Snap there. Maybe we'll turn it a little bit. Make it up a little higher. Let's go back to our view. So we'll bring it down and then maybe we'll we'll make it smaller so it looks like it's further away. Like that. Maybe I'll I'll duplicate that again and call this one HT3. Oops. H s3. And we'll go back to our gizmo. We're on HT3. Now we can just sort of maybe we'll have another hotdog back here. Main view. Anyone have another hot dog down here? Maybe even I'm going to clone this time. So I'm going to tap clone. And then I'm just going to move a clone. Let's see where it goes to eat. Maybe we'll make it really small. I'll turn it. I feel like I want this one to be more. You can really do this anyway that you want to. I'm just having fun with it. So something like that. So maybe there's just some other hot dogs in the background. Why not? But I think it's I think it's kinda fun. I do want to make a new way to make a clone, another clone of this hot dog. Drag it way back, make it smaller. Maybe. I just want to get them like sort of in-frame. Let's make some more. Let's turn off post-process. First of all, we'll turn off for post-process, will make sure that we're on our original been. So this is the bun on top. And let's go to the grid right next. Almost said right next door, right next to it. And let's subdivide it once. And I think let's see how that looks. So I want to put some texture on the bread. So I'm going to put a brush. So once you're in brush, go to your, go to the little option here. It might be, it'll probably be like this. So just tap on it and then go to the brush Alpha. And that's the brush off for that I included I'm actually not sure which one I'm going to include. So let's try this 1 first. Let me figure out which one I want to include upper right back. Okay. So I know the one that I'm going to include, this one, I think it looks pretty good. So we've subdivided the button once. So the bun is 193 K. That's pretty big for urban. But we need the details. Now you can actually subdivide it more. You can sub-divide it again. And that makes it really big. That makes it 775 K. So I'm going to leave it there, but you don't have to subdivide it twice. You can always just leave it at 193 and you can still do the effect. That's still looks cool. But if you do want to sub-divide it, That's what I'm gonna do. You know why not? I'm just going to save. And you should save. Because it's good to save. Okay, so now we're on our brush. We have chosen the Alpha, the bread, bread sort of textured alpha. And the intensity is down to like three. The size is up like one ninety two hundred pretty big. Pretty big. When it makes her I'm on my button. So the other options that we need is, let's go up here, so we're on our brush. Let's go to these brush options. And the falloff is probably something like this. So just tap on it and then go to the straight line. And all of these should be the same. You might have to switch it to Screen project. But hopefully all of these are the same as mine. But I'll just leave it here for a second so you can make sure that everything is the same. So now that we have that, let's just make a new layer on the button. So I've tapped our layers, new layer. I usually call this layer texts for texture. Okay, So now we're ready to go symmetries on. I think that's fine. Now, really lightly. I'm just going to go over our bread and you see, you start to see that texture there. So I'm going to really softly kinda go over the bread of overt long ways, especially on the inside. Okay? It looks like, it looks like it's symmetries, put it on this side as well. So I think it's looking pretty good. Make it bigger. Just softly go over, whoops, there must have been on the hotdog. Just softly go over the rest of the bun. Try to do this really, really lightly because it really, it really affects it a lot. That's why I put the intensity down so low. You have to just do a really light with it. Otherwise, it can be a bit weird. Okay? So I think this looks pretty good for our main hotdog. We have a little bit of texture in there. And if we go back to our main view, I think it looks pretty good. Let's turn on post-process. So post-process is now on. And I think, I think this is pretty good. I don't wanna go too, too deep. Second, go crazy with details. But I think I really like this for now. I do. I do want to add mustered though. I think I'm gonna do one more video where I add mustered, maybe another topping. But I think this is good for now. But I'll come back and I'll, I'll do mustard. Because hot dog is really isn't the same without any sort of condiment on it. So let's take a break, get a snack, and come back and we'll do some mustard. 9. Condiments: Alright, so I've decided to bring back the grill marks. So I'm going to tap on the dog. And let's just bring back these grill marks. But let's, let's make them really light. Let's make them lighter. Something like that. I think I think I like them there but just lighter. So I'm going to stick with that for now. I also two things. I also want to add some texture to the hot dog now. So I'm going to add, so let's choose our other are other texture. So we're still in brush. I think our brush settings should all be the same. Except we're going to switch to the little one that looks like little droplets will switch to that one. So let's do Add Layer texts, same as we did for the bread or x, I guess for now let's go text, texts k. So now we're back with the brush. We have our texture. The intensity is really low or brushes really big. And let's just see how this looks. Because I liked it. I like to toast my hot dogs, so they get like a little like bubbly and toasted. That's personally what I that's what I like. I think that it looks I think that looks pretty good. Of course you don't have to do. You don't have to add the texture in. But I just wanted to show you just in case you do. We'll leave it clean for now. I'm gonna make a new layer underneath because this is another thing that I wanted to do. So I've made a new layer and let's call this one darker than I already named something darker. I didn't. Okay. So let's let's use the little arrow thing and let's bring it down. We can bring it down underneath the grid lines. I just want to I just wanted to make these creases a little darker because it looks a little fake. So I'm gonna go to crease. Then I'm going to grab this color. I'm going to go darker. And now I'm going to use the crease just to just to sort of add some, some color to those creases. So something like that. We can take smooth and just make sure that my paint is off. When I use this, when I use the crease tool, we wanted to use the paint, but I don't want to use it for the smooth. So just make sure it just tap the circle and then just tap here. And that'll turn the paint off for the different tool. Just smudge this a little bit. Okay, I think it looks a little bit better. Just gives it a little more detail. Okay, four minutes in for this video, it was not supposed to be that long. But let's see if I can get this mustard and, or ketchup. So let's use the tube tool. So let's choose the tube tool. And we have post-process on. We can turn it off. It'll just make everything a little bit quicker. So let's use the tube tool for this. We'll go to path. And I think we'll just start here. And let's just do like a nice zigzag. Can you hear this cat? And it's like, I can't catch a break. So once you have a line doesn't have to be perfect, but you can kinda make it perfect if you, if you want it to be. You can add new nodes and different things like that. So you can just make it as perfect as you want it to be. I don't really need mine to be too perfect. Something like that. And once you have your squeals, remember you can't move. You can't move. Once you start doing this, you can't move it. But that's okay. So now we'll hit the green. And now we have this sort of thing. Now we'll just tap on it. And let's see edit here. So we go to Edit, and now we can edit our tube. So let's bring these down. So they're touching. I don't think I wouldn't be able to get this done in one more video. We will see I can only record so much because then the size gets too big. And classes can only be under two gigabytes. That's why sometimes they break up a lot of after break up my classes. Okay. So we'll just bring everything down. I probably could have just dragged the whole thing down. There probably would've been the smarter thing to do. But that's okay. We'll just bring all the points down until they're you know, they're making contact with your hot dog. And I think spline might help. Supplying gets everything nice and curvy. Which I love. Even the bends are nice and curvy. So that's good. I might need to add some more points. See if I add a point here. I might need to add, you might need to add some points in the middle. Just to. For example, if I add a point here, then I can bring this up and I can bring this down. Because you really want to be resting. What do I have two points here? You really want this to be resting on the hot dog, for example, here it's a little too far. So I'm going to raise this up. Maybe raise this a little to this end point. I'm going to push that down because you really want it to be settled on into your hot dog. As weird thing to say. Here, I'll do the same thing. I'm going to add a point that I can bring up. So to bring that point up, and then I can bring this down a little bit. Bring this down a little bit at a point here, bring it up. Add a point here, and just bring this up a little bit. So hopefully that makes sense. But yeah, that's an easy way to use the tube tool with edit and Spline. Spline really is a big help because it really smooths out the curves. So once we have our, Once you have your your little squiggles like this, and we can honestly go ahead and just validate. It will validate once you have something you like. And then we can color it. Let's make it yellow. So something like that. But we'll make it a little glossy. Make it pretty glossy, glossier than the hot dog. So now for the ends will just take smooth. And we'll just sort of smooth out the ends. Like so. We can smooth out the other end. So I think I want the grill marks to be a little darker. So let's just go to our layer and just make them a little darker. 10. Final Touches: Okay, So one thing I'm noticing from this side is I, I still need to bring these up a little bit. So okay, so I still need to bring these bits up a little bit. So I'm just going to use, Let's bring back my tools. I'm solo now. Let's use the move tool. So I'll just make the move tool pretty small. I'm just going to drag, Let's make it a little bigger. Let's make it big enough so you can just kinda drag any bits up that kinda don't look, that looked to deepen the hot dog. If that makes sense. And also, you don't really think you want these creases so we can smooth those out as well. I don't think it gets creases when you put it on a hotdog. So let's get rid of them. Okay. I think that looks pretty good. So I'd also like to this is another detail thing, but on the hot dog, I'm going to make a new layer. And this will be the mustard, mustard shadow. You can actually spoke the way it's supposed to be. Most artists. Shadow. Now on the hot dog, we'll just make a shadow to go like around this, this mustard. And this is a little tiny detail, but I think I'm going to use drag. And we go back to the mustard. Want to drag this up as though it, it makes sense. Because if someone like squeezed it out of the binky, feel like that feels more realistic. Okay, so let's go back to the hot dog. And I'm going to tag this color. So I'm gonna grab this color of the hotdog and just make it a little bit darker as we make it a lot darker. And we'll take we'll make it a little rougher. Actually. It doesn't need to be that rough. So make sure we're on our mustard shadow layer. Make sure we're on paint. It's okay if the intensity is quite high because we'll, we'll do the smooth later. But now just go or along the outside of your mustard can even go a little darker. And I noticed that sometimes for some reason certain things just I just want the shadows to look a little more uneven, natural, but sometimes it's just, sometimes you just have to take these extra steps to make things look even more realistic or at least believable. Sometimes the artistry of something might supersede the technical, you know, what, what it's supposed to look like. But I always have, I always do these kind of extra shadows. I just think that they really make a big difference. And I will just use smooth. And we'll just sort of smooth, smooth them out. Okay? So now it has a little bit of a bitter shadow. Even now I feel like it looks it looks a little better. All right, So let's turn post-process on and see how our mustard looks. I think it looks, I think it looks great. Let's go to our main view. Main views, okay, but I feel like I want to see more of the hotdog like this. So I'm going to add this view as well. But I think that's pretty good. I think I'm gonna leave it there. If you can do a nice turntable. All these extra hot dogs in there. But I think I'm gonna leave it there. I just wanted to add that up, that extra detail because I think it's important to kinda make it as realistic as you can. And the great thing about this is, there we go. The great thing about this is you can always just take the tube. Let's actually, let's actually bring it out to our hotdog and rename it mustard. But let's say you wanted to do ketchup. You can duplicate it. Bring this one up to, you can turn one off. And that's the coldest ketchup. And then you can just change the color to catch up. And you can mess around and put some other stuff on it to totally up to you, have fun with it. That's actually a decent view right here. I was looking for that perfect. Perfectly safe this view as well. Let's turn the lights off. Now we have our hot dog. So hope you guys enjoyed it. Make sure you save it. I'll see you guys in the next video. 11. Thank You!: So thanks so much for joining me for this class. I hope you enjoyed it. I hope you made a hot dog that you're proud of and I hope you post it to the class because I really like seeing your work and I want to see what you come up with. Feel free to keep working on this. You can add some, like we said before, some onions, some relish. I don't even know how you would do that, but, you know, experimenting is always fun. Barbecue sauce, ketchup, mustard. I really love to see what you've done. And again, I hope you learn some tricks from doing this hot dog because yes, it's just a hot dog, but you learn so much that you can use moving forward. I'm also going to do some more characters. A few people asked me to do a Pokemon character, which I think it'll be fun. I just wanted to make sure that I had some simple scopes. Even though they're not really simple once you get into them. But characters are really, really complex. And there's so much that you can do with them and there's so much that you need to know before you get into doing characters. That I just want to try to do everything a little bit more well-rounded before I start doing a lot more characters. But I'm gonna do them because I really loved doing characters. Be sure to follow me on YouTube. I'll probably do some extras to this hot dog and I'll probably work on it. So look out for that live video or just any video connected to my Skillshare classes. I also have a list with all of my Skillshare related classes and things like that. So there's some extras. There might be some for classes that you've already done. I might have done some YouTube videos connected to that, so make sure you check that out. Youtube.com slash drug-free day. Also Instagram. Instagram.com slash drug-free day. You can check me out there. If you're into procreate. I have a Facebook procreate tutorials group is called procreate tutorials and guidance. So that's on Facebook. You can find me there. Tiktok as well. Tiktoks, really fun, so be careful. It's very addicting, but I'm on TikTok as well. But I really appreciate you guys joining me. It's been a pleasure. Be sure to reach out, let me know what kind of classes you want, what kind of scopes you wanna do, and just different ideas because I do take those ideas on board. And that's why I come up with things that I learned myself and then teach from my classes. So it's always a pleasure with you guys. I'm so happy that you're joining me for another class. I can't wait to see your work. Alright, keep drawing, keep sculpting. I will catch you all in the next video. Lash out.