Music Production: Harmony Concepts Explained | Josh Cook | Skillshare

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Music Production: Harmony Concepts Explained

teacher avatar Josh Cook, A Sound Experience

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Intro

      2:30

    • 2.

      Class Project

      1:56

    • 3.

      Scale Mode & Generating Chords

      8:37

    • 4.

      Inversion Hack

      6:59

    • 5.

      Auto Filter

      9:48

    • 6.

      Arpeggiated Chords

      9:26

    • 7.

      Vocoder Harmonized

      10:51

    • 8.

      Bending Chords

      15:09

    • 9.

      Chord Stutters

      10:02

    • 10.

      Repeated Chord Trick

      10:08

    • 11.

      Chord Roll offs

      8:33

    • 12.

      Chord Tool

      11:25

    • 13.

      Fusing Ideas

      13:45

    • 14.

      Outro

      1:50

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About This Class

Music Production: Harmony Concepts Explained is a practical, modern approach to harmony for producers who want better chords, stronger movement, and more emotional impact—without getting buried in traditional music theory.

Instead of focusing on rules, this course breaks down real harmonic techniques used in modern productions and shows how to apply them directly inside Ableton Live. You’ll learn how harmony shows up in voicing, motion, rhythm, texture, and sound design—not just chord names.

You’ll explore tools like Ableton’s Scale Mode, Chord Tool, Auto-Filter, arpeggiators, vocoders, and MIDI techniques to create harmonic interest fast—even if theory has never clicked for you before. Each lesson introduces a concept, demonstrates it musically, and then shows how it can be bent, combined, or pushed further.

By the end of the course, you won’t just know more harmony—you’ll think harmonically as a producer, and you’ll know how to turn simple chords into compelling musical ideas.

Whether you’re building beats, writing songs, or designing sound, this course will change how you approach harmony inside your DAW. You’ll walk away with practical tools, creative confidence, and a clearer musical instinct you can apply to every track you make.

Of course, as usual, there will also be a class project, so be sure to check out the details within the class dedicated to your project!

So let's start nice and simple and dive right in!

Meet Your Teacher

Teacher Profile Image

Josh Cook

A Sound Experience

Teacher

Music has always been a constant in my life. It's a source of entertainment, relaxation, and a puzzle all of it's own. I hope my classes provided on SkillShare can offer you a deeper look into this amazingly fun artform. So, whether you want to brush up on Jazz improv, want to write a song in the French Romantic style, or funkify your keyboard parts, I got you covered!

Here is my teacher lineage, tracing back to Beethoven.

Also, here are a few examples of my compositional work, but if you'd like to learn/hear more visit my website by following the URL under my display picture.

See full profile

Level: Beginner

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Transcripts

1. Intro: Hey, and welcome to my course on Harmony in music Production. My hope in this course is to be able to give you a lot of unique approaches to harmonic concepts within the music production environment. So what this course is not is a course on chord progressions, arrangement for strings and orchestra. Instead, my hope is to give you some unique and niche production concepts that specifically relate to harmony. So for example, bending notes between chords, using things like auto filters, arpeggiating chords, doing chord stuttering effects, this sort of idea. The hope is that you already have some sort of foundation in terms of harmonic knowledge, and I'm hoping to give you some unique ways to be able to apply that knowledge within the music production environment. So if you're someone that already has a basic understanding of major and minor chords and how to arrange them within a chord progression, and you're hoping to take your music production one step further, then this course is for you. I would say that this course is an intermediate level course because I'm not giving you all of those fundamental concepts of how to build major and minor chords, how to build chord progressions. I've already done that in more piano based courses. So if you're hoping to supplement that theory, I have that available to you, but we're about to get a whole lot more granular on the music production side of things within this course. There is going to be a class project within this course, and it's relatively simple. You're going to take some sort of progression that you've already been working on, perhaps already within one of your own pieces, and you're going to apply two to three of the tricks available within this course to that progression. So maybe you're using the standard house cords, bending between them, and creating stutter effects to help elaborate the progression you've already been working with. But before I go into too many details on the class project, keep in mind, there is a full class dedicated to outlining all of the details for your project, so make sure you check it out. Many of the harmonic tricks within this course I use very frequently within my own productions. In fact, many of these techniques I had to kind of discover on my own or through very different sources on the Internet. So my hope is to compile them all together so that you have plenty of tricks to be able to work with yourself. There's going to be tons of fun nuggets of information within this course. I can't wait to share it with you, so you can start to apply it to your own productions, whether that be within hip hop, electronic music, pop, or whatever style you're working on. I truly believe that stylistically, these concepts are going to be able to bleed between any style fusion of styles as you see fit. So I'm looking forward to helping you on this music production journey through harmony. Let's jump into the first class. I'll see you there. 2. Class Project: For this project, you're going to take two to three of the harmonic tricks that I've given you within this course, and you're going to apply them within a small loop. This loop might be four to eight beats long or even four to 8 bars long. It's really, to some extent, stylistically dependent and also based on how long you want to make the loop and how comfortable you are as a producer already. Now, it would be great if you could try out all the techniques and then narrow things down to your favorite two or three. But even just having gone through this course, you might already have a pretty strong idea as to which techniques resonate most with you. That being said, I want you to also within the course description, write about the techniques that you've used, why you've used them, and what you like so much about them. It's, in essence, a sort of journal entry so that you can show yourself what you appreciated from this course and then apply those within your music production style moving forward. At the end of the day, it's very important for you to have your own style. And unless you start to ask yourself these questions of what do I like and why do I like it? In terms of production techniques, then you're going to have a harder time settling into your style as a producer. So that's why I want you to start to ask yourself these questions early on. Now, this doesn't have to be perfect. Just make sure that you're trying to apply some of the techniques that you like. We're not going for academy awards with this. It's just so that I can give you some feedback as to what I think you did best, as well as areas of improvement. Now once you've recorded your loop, you can upload it to platforms like SoundCloud or even Google Drive, anything where you can supply with me a public link so that I can easily access the material and then give you some feedback. Again, make sure that you're taking your time with this project. It's not about rushing it, but rather having some fun along the way. Of course, if you have any questions along the way, please feel free to reach out to me and ask. I'd be happy to give you some more feedback and information as you need it. So I hope you have fun with this class project, I'll catch you in the next class. 3. Scale Mode & Generating Chords: Alright, so before we start to dive into all the great details of what we can do as some fun harmonic tricks as producers, I want to first update you with what Ableton has accessible to people that aren't very familiar with the theory of harmony or even scales for that matter. So we're going to jump in. We're going to talk about Scale Mode and how you can automatically generate chords. Let's dive in. So one thing that you'll notice up at the top of Ableton in this area up here is that we have this Scale Mode that we can turn on. Hit the little sharp and flat button, and then you're going to tell it what key you're in. For now, let's go to F minor. F minor is not an easy key or scale to work with. It has four flats. To a beginner student, this might not be an easy key to work with. But let's say you want to create a song in F minor. Well, we're going to hit F. We're going to select minor from this incredibly huge list. You're going to mostly be working with major and minor. But if you know about jazz modes, those are available octatonic scales, pentatonic scales, harmonic minor, harmonic major, which doesn't get used very often, a bunch of different types of scales and modes. We're going to hit Minor. So we're in F minor. Next, I'm going to highlight a region. I have a Roads keyboard sound. If I hit Control Shift M, we're going to create a little mini clip. I'll pull this up a bit. And now, something to note over here is that there's all this purple information on the left side. This is showing me all the notes within the scale. So this A flat, this B flat, not the B natural, the C, the D flat, not the D. So anything that has purple, whether it be the tip of a black key or an entire white key, those are notes that are available. Now, if you don't want to see all these white notes, you would just hit scale so that all you're seeing are notes within the scale. So now, as I go through and play, There it is our F minor scale. I want to be able to see all the little chromatic notes in between. That's just the view that I'm used to working with. You can also hit fold. This is always going to be an option. Fold is just going to take the information that you have. If it's very spread all over the place, let's say we have this and this and this. It's going to just take the notes that you're working with and fold them into a very visually appealing view. But if you want to later add notes outside of the first view you selected, it can be quite limited. So what I'd recommend is I used to hit fold so that I could see the MIDI information a bit chunkier. Instead, go to the left side where the little magnifying glass is, click and then drag left or right, and you can zoom in it that way. So let's say Control A and delete for now. The next thing is this highlight scale. Like, if you don't have this turned on, what you'll notice is that you still have the purple on the keys showing you what the scale notes are. But with highlight scale, it runs all the way through the MIDI. So anything that's purple is going to be an appropriate note within that scale. Now when we want to create chords automatically, we can go down to this generate section down in the bottom left corner here. So first things first, we're going to set our root to something that we want to play around with. Generally, you start with the root chord of the key. So notice we're up in F minor. We set that before. Our first chord is going to be an F chord, and we're going to for now, actually, we can just create four by hitting this little plus sign, two, three, four, if we give a listen. We have four of these cords. I can now take the second chord. Let's zoom in a little bit and change the root, let's say to B flat, and then change the inversion so I'm reordering the notes so they stay close together. You'll notice that when the inversion was up here, everything just looks like it leaps from here up to here quite a bit. But we want to make sure that the notes stay close together, so I will invert down to second inversion. This third cord I don't even know or care. We're just going to go let's say D flat, bring down the inversion until it works. And then on our last chord, let's go Let's go C. Okay, so we have something now that sounds like this. Now, what you'll notice on the left side here is there's these little interesting patterns, and in this case, we've created four chords, so there's four of them. What gets kind of confusing, for example, is if I highlight one of these chords and change, for example, any one of these, it starts to split my cord up four different ways, which is a little bit confusing. So what I'm going to recommend you do is delete three of these, select any one of them, and then if you drag up and down, you will change the type of chord voicing, so they might get a little bit jazzier, they might just get a little bit more dense. So let's listen with these two chords randomly change the first and the third. It sounds like this. So there's lots of room to play around with this stuff. I would say really what you want to make sure of is that this inversion is set properly for each chord so you're not leaping around all over the place. I think one of the main reasons you would use something like this is to smooth out the way you approach Harmony, is to make sure that you don't sound like an amateur with your chord progressions. So go through, create your chord progression, and then make sure that you have the inversions set properly. Now, it's also important to note that up at the top, where I had set things to minor if I want to access certain chords, like, for example, in F minor, there's a C minor chord, but maybe I want C major. You need to understand a little bit of music theory because the C major chord is hidden within the harmonic minor scale. And even just changing it on the spot is going to change the chord progression we just played. It's going to have some E naturals now, which will set up some different chords. Give it a listen. Now, what you'll notice is that it did change the purple, the way that things look, but it doesn't actually change the chords. You would have to now go back into generate recreate some new chords, and it'll recreate it within this key. But, for example, the last chord C minor, you'll notice this E flat is not sitting on the purple note. So you could also just go through and adjust and make sure is everything sitting on a purple note? If it is, then I'm being true to F harmonic minor. So it ends up sounding like this. Okay, so that first ord kind of got ruined you might want to play around with that. But you'll notice that this is now something quite a bit different. We have this G, B flat, C and E flat. At best, this is like a rootless version of an F cord. You're going to get some really interesting results as you get playing around with these different shapes. But right now, you'll notice there's two patterns over here, right? We have two of these rectangles. So if I highlight a cord and slide one of these up, now it splits it into two cords, one based on this shape, one based on this shape, all fitting in that same amount of time. The long and short of this is that there's lots of room to experiment, but set the key up top based on what key you want your song to be in C major, F minor. Open up this generate menu once you've created a mini clip. Again, remember that's just going to be highlight area, Control Shift M, and you can also do a Control L to loop the area if you want to listen over and over. And then once you're in this area, you're going to generate the chords by setting a root and then setting an inversion. So really your options are to hit this generate button to then create the chord, or if you hit the plus button, you'll create two instances of that chord, each half the length. But again, you could extend this out up to three or four. So you're getting sort of faster durations of these chords. So those are the basics. You set the key, you open up generate after you've created an empty midi clip, you set the root, you generate that, and you set the inversion and make sure that your inversions are keeping the notes relatively close together. This is a foundational starting approach. It's not going to teach you a whole lot about music theory unless you're actively looking at what's happening and trying to decipher what's going on. I don't think for me this will ever replace my intuitive responses within harmony, having practice various chord progressions and wanting to move to certain things at the touch of the keys as opposed to penciling things in or using little dials to generate them. But I think for beginners, this is a very fantastic tool to get you started so you can start to build harmonic confidence. So for our next class, we're going to talk more about inversions. I'm going to give you a fun Inversion Hack, whether you're using this generate tool or playing around with the MIDI yourself. I think this next class and how we discuss inversions is going to be helpful, so I'll see you there. 4. Inversion Hack: For this class, we're going to keep things short. I'm going to give you a small inversion hack that you can try out. It is very simple. I'm starting with this because I think it's one of the most important things to start with straight out the gate. Inversions and voice leading are very important in harmony. We're going to talk about how you can easily achieve it using MIDI information. Let's jump in. Alright, so I'm up here now, so we have a little bit more space in our MIDI window. I'm going to create a chord progression, and let's say it's E flat minor, and then E flat minor with D flat in the base, E flat minor. With C in the bass, and then something like a B flat seven sus four. It doesn't matter if you're like, what the heck is he talking about? It's just a nice sounding progression. And I've turned down the velocity on each chord a little bit. It sounds like this. So here's the hack. Right now, by the time we consider these top notes and then these notes, you can see things have shifted down quite a bit. So one thing we can do is take some of the low hanging fruit here, highlight it and press Shift and then up. And that's going to raise things up into a slightly tighter area. Another thing you could do is highlight all these repeated notes as well, too. Shift up. This looks nice. Like, if you look at the range from here to here, our top note has never budged and our bottom note is down only one semiton. It's almost in an exact range all the way through. It should sound similar, but now all those bottom notes that we're moving are moving in the middle of the chord. Let's check it out. Now, the range is quite high. Control A, shift down is going to select and then move it down one octave. Now it might be a little bit on the low side. So what you'll notice is that there's this compromise of how high do I want the part to sound? How low do I want the part to sound? And what do I want the inversions or the reordering of the notes to be to achieve that? If one was too high and the other is too low, let's try this again where we take this information now and raise it up in octave. So we're in that middle area between the two. Okay, now we don't get that satisfying da, da dum, dum, moving down to the B flat, but it still sounds like it's in a nice tight range. Now, keep in mind what we're doing is inverting the chord, taking some notes from the bottom and moving them up an octave or taking notes from the top and bringing them down an octave until we have a reordering of the notes that makes sense based on voice leading. And voice leading is like this. Think about, like, a choir actual voices. And let's say, in the first chord, we have the note B flat. In the second chord, we have the note B flat. And this happens through all four chords. Look, we have a B flat in each of these four chords. So if you're singing B flat on the first chord, why should you change the note you're singing on the second chord? Let the other singers change their notes if they have to. There's a lot of repeated notes, though. This note here repeats three times. This note E flat here repeats four times. So really, it's this idea of taking singers or different voices and leading them to the next note properly. Voice leading, we are being smooth and efficient within the movement of those voices. Now, this example was a little bit cherry picked because there wasn't a lot happening. It was like E flat and then E flat with a D flat in the base, E flat with a C in the base. The movements weren't really big, but we could try to exaggerate those movements. Let's try this. We have E flat minor up to A flat minor, down to D flat major, down to C B flat major. Let's try this. It sounds okay, and to any beginners listening, you might say, The chords sound nice. But to anyone that's been playing or producing music for a while, you'll notice things feel leapy and we don't want these leaps happening too much. If my guitar is uptop and my keyboard is down below, but my keyboard keeps leaping up into this range of the guitar, things get a bit conflicted and it's harder to separate those instruments a bit more within their own space. So I would start by saying this. Which chord do you like the most in terms of its range? Maybe it's tonality. Is it smoother down low? Is it more bright and brittle uptop? Let's just give a listen one more time. I actually really like these last two chords. They're sitting in a nice smooth spot for this instrument. So why don't we take this chord here? We're going to bring the top note down an octave. This chord will take the whole thing down an octave. That's too low. Let's take the bottom note up in octave. And now we're in a nice tight range where notes aren't moving too much. Let's give a listen. I really like that, but again, when you highlight the whole thing, you can bring it up in octave with shift up. Or if we go back to where we were shift down, this will be too low. But that's the basic idea. This was not a super tough concept. The idea of taking a few notes and then shift up until you find a rearrangement of the notes that you like. Did you notice that when we had the chords leaping versus when we used inversions to smooth things out, it just sounded better. But not only does it sound better, it leaves more room for other instruments. So instead of trying to EQ things all the time, arrangement of notes is super important. And you might have heard at some point, it's more about the way the player plays or the way the song is arranged than digging into EQ and compression straightaway. There's a lot of truth to that, so this is a great example of how rearranging notes can save you from trying to do all these EQ things down the line. If I have this progression down here, and I say to myself, It sounds kind of muddy. Let's EQ some of that low end out. Well, maybe it's just that the notes are in the wrong spot. Bring them up. Now they're in a great spot, maybe arguably a bit too high. So you take some of those top notes, chop them down. Sounds quite nice. And again, you can create different sort of melodies based on what top notes are selected within this process. Is it a melody? No, but it's like a counter melody. It's some extra little tune kind of hidden within the song. So that's it for this Inversion Hack. It's pretty simple. It's very effective, and it's a great starting point. Notice I didn't touch the generative tool for this. We're not using stacks and inversions. It gets really confusing really quick because you will select your chord and you'll use the inversion button to change it. But the root is still set to a different chord, you get some really wacky results. So for now, I would say stick with either generative or with doing things more by hand or on the keys, you could probably find a hybrid approach, but I promise you, you'll be sort of swimming upstream a little bit, trying to accomplish that. So that's it for this class. In our next class, we're going to talk about bending cords. One of my favorite techniques. I'll see you there. 5. Auto Filter: Alright, let's get talking about how you can use Auto Filter on your harmony so that you're sort of bubble wrapping your percussion elements, almost creating a bit of harmonic percussion in its own right. It's going to make more sense as I dive into it, so let's jump in. So what I've done is set up the session. So we have drums, our MPE keys bending like they had before, and an octave higher version of the same keyboard part. The original keyboard part sounded like this. Up an octave sounds like this. And our drums sound like this. What I'm going to do is delegate the kick drum so that it affects the lower keyboard part and the snare so that it affects the upper keyboard part. And how I'm going to do that is I'm going to go over to Audio Effects, and I'm going to pull in the Auto Filter, which is right up near the top. Auto Filter will bring it onto both keyboard parts. I'm actually going to mute this top keyboard part for now, and I'm going to bring down the filter. So we're just hearing a muffled version of this part. So let's say around 230. You can bring up the resonance a little bit. It's going to kind of give a bit more of a whippi sound. I'll show you what I'm talking about once I've set this up. But the important thing here is that you click this little triangle to open up the external side chaining. So we have external, and our source is going to be from our drums. It is going to be specifically our kick. So every time the kick happens, something is going to happen with this auto filter and that something is determined by this envelope knob over here. Do I want the filter to pull down every time the kick happens? And how much do I want it to pull down? Or do I want it to pull up? In this case, pulling down is going to go from muffled to a non existent sound. Pulling up is going to open up those upper frequencies. So it sounds like this. Listen with the resonance up. You'll see what I mean with that whippi sound. We can take that same filter. I'm going to hold control and duplicate it over to the upper keyboard part, and I'm just going to change the input to the snare drum. So now it's maybe bring the frequency down a bit more. You don't have to open up the envelope all the way, either. You could have it just partial. So with the drums, you'll see that these harmonic elements are sort of highlighting the kick and highlighting the snare so that they have harmonic qualities. They're representing chords, but we're not hearing chords all the time. It sounds like this. Now, if you've ever heard my music as Cesar's Palace, you will recognize that this is a sound I use very frequently. We're bending between chords, and we're using this auto filter sort of like a gate where anytime the drums happen, we're hearing this sound, but it's gradual over time, and it's also working through a frequency spectrum. And speaking of gradual overtime, if you click around this envelope button, you'll see that there's attack and release. If I really open up that attack, Wow. Instead of bow, it's Wow. It kind of slowly opens up. We can do the same thing for this bass drum part here. Barrel, Bo. Barrel. Wow, wow, wow. Well ow and Wilson for you. So check it out. So it sounds better with a little bit of an attack, not like perfectly zero. Sort of playing around with that a little bit. Another thing you can do is you can flip the type of filter you're working with and start with it really high and have the envelope pull it lower. So now we have together. It just creates all this liquidy goodness. I always say it's kind of like bubble wrapping things a little bit. It feels like the kick and snare are sort of wrapped with this whoa around it, this little bubble wrap. That's just how I think about it. You can think about it however you want. But the idea is we're pulling in an Auto Filter. It is being triggered to some sort of a source, generally a kick drum or snare drum. You can do this to anything, though. You could have a synth being controlled by a vocal part. You can really get playing a in terms of control and hierarchy of instruments, we have side chain compression, which we haven't talked about in this course, but it's one way for an instrument to tell another instrument to get quieter. But this is kind of like the opposite where it's like, I have only high frequencies, and then when another instrument plays, this is joining in with some of those lower frequencies. So it's just a way to be able to tuck everything together and sort of smooth things out. But again, it sounds kind of liquid in the way that things move, especially as you play around with this resonance. Watch what happens when I really pull this up. Why. It's pretty substantial. So while this isn't me teaching you major and minor chords, it's a production course after all. Something you can do that's really fun with harmony is this. You can do it with melody, but it doesn't work as well, I promise you. It has to do with the range of the melody being quite often higher. And these really fun sounds that I like to play around with do need a bit of low content. Also, melodies move around a lot. So our filter might not always be affecting the melody the same way. So if the melody moves up really high, but I'm trying to pull down and sweep into low frequencies, that's not really going to change anything. But with chords, if you voice lead them properly and invert them properly, what you'll end up having is a pretty narrow range. So this auto filter is always working within that same relatively narrow frequency spectrum. Another thing that's fun on these newer auto filters is the drive. You can really pull that sound up so it's very present. And again, we can pull this down pretty low. Check this out. I love these sort of sounds, back with the drums. Now. Put that in our other synth. I'm going to pull it back. I prefer the low pass version. I'm going to pull it quite low, maybe some pretty high resonance. But we're still flipped for our envelope let's bring that back up. Now, these sound pretty similar. And at this point, I could just have the kick and snare, the full drum part, affecting one of these synths, and it would sound about the same. What I like about splitting this low and high version is that I can pull this up a bit, and now we have now two different elements working with one another. Lastly, let's get a little bit crazy. Let's bring in a high hat part and get a third keyboard part to be responding to the high hat. It's going to be a little bit of a quicker flick in terms of that tut tut that's happening. But if I go over to my splice sounds, pull in a high hat, I don't really care which one it is for now. We're not focused too much on perfecting the drums, having something that is functional. Wow. Okay, we have a basic part. Let's bring the keys in. This is the higher keyboard part. Another thing I could consider is just for some differences here, I could take the notes and do a bit of that inversion trick just so that there's a bit of a textural difference to these chords here, and they're working with different inversions. Again, the Auto Filter, in this case, is drums, but now it's set to the high hat. If we listen to it by itself, we can hear a bit more of that steady pulse. Maybe we want to try the high pass version. What's cool about the high pass version is now we're hearing the high end of the chord that's happening up around here consistently. So it is filling out the frequency spectrum a little bit more. Altogether, we have. It's already starting to feel like it's, like, a functional song. There isn't really a melody happening, but we have drums and all this stuff that's really hard to explain happening around the drums until you've kind of gone through step by step and used this approach. So Auto Filter and the way that it can work with harmony, I think is a seriously seriously seriously untapped resource. We got to stop every ten years thinking that pitching up vocals to chipmunk vocals and pitching them down to demonic sounding vocals is some new technique. Let's start using new techniques. Let's use MPE. Let's use Auto Filter, and let's create something like what happened with Dub Step, where we were just using LFOs all over the place Ben it was this new sound, and people went crazy. I'm not saying Dub step is the best genre ever. I'm just saying, at the time, it was quite unique. Whereas now I think these Auto filters, which I'm reluctant to even share this information because it's such a big part of my sound. I think these are up and coming, so get used to how these can work to benefit your sound. So that's it for this class on applying Auto Filter to your chords in our next class, we're going to talk about our peggiating notes. I'll see you there. 6. Arpeggiated Chords: Alright, let's get talking about our peggiation something that works particularly well when we're talking about Harmony. Let's dive in and talk about a couple of different ways that you can achieve it. Alright, so we're going to continue where we left off, which sounded something like this. I'm just going to bring that high hat down a little bit, so it's a bit more subtle. Now, this isn't mixed. This isn't mastered, but it's got a pretty cool compositional starting point. Let's take one of these parts, maybe the high hat part, so we'll mute the kick and snare influenced keys, and only the high hat influenced keys are going to be heard. Sounds like this. Now, I chose this particular part because arpeggiating this low part here. Now. First of all, I like the way it sounds already, and I don't want to change it. But secondly, you're going to hear a little piece of an arpeggiators, and then it's all going to be gone in between those kiktrm hits because the high hat is more consistent, we're hearing a more consistent sound on this keys part down below. So what is arpeggiating? Basically, it's when you're holding a chord, we're moving up individually between the notes of that chord. We could have it do, do, do, do, do, do, do, do, do, arpeggiating higher, do, do, do, do, do, do, lower or do, do, do, do, do, do, do, do, do, up and down, down and up, randomized. There's lots of different versions. So one way that you can do this is by taking the MIDI information, and just doing it by hand. What's cool about this is you can do it exactly how you want. So I could have ascending, maybe up and down first, but then maybe purely ascending the second time. Now, I'm short one note here. I could also consider E flat was my first note, so I can go all the way up to that note here and just make sure that I'm keeping E flat, G flat and B flat as all my notes. You could even start to do some shift up shift down so things are really moving all over the place. I do a lot of sort of baroque, bach inspired harpsichord parts within my electronic music, and this is a fun way to kind of go about it so you can customize it. So it has a bit of a sort of baroque sort of sound. So let's do this for each chord, up, down, up a bit more. So on this chord here, I'm making sure that I have four squares here, like four little pieces of the grid. Fours work well in music. I know that I'm working with 16th notes. In that case. Boom, boom, boom. And then this note here, if we bring it up in octave, is here, this one's too low. I'm just going to cheat and bring this one over here, boom, boom, boom. I will delete that in a moment. And again, I'll bring this down to the bottom note and pop it up in octave. And then for our last chord, same deal, one, two, three, four, one, two, three, and then this last note here pops up in an octave. Sounds like this. You can see it gives a very different sound. This is actually too low. But you can see it gives a very different sort of sound. I want to play around a little bit more with the auto filter using this sound. Now that I've changed the part, I might want to kind of customize this experience, this effect a little bit more. So that's our harmony up top, right there. That's covering all of our high end information. This is covering quite a bit of that mid stuff. And then down here, we have the lows. So it's interesting that our harmony is rhythmic, but it's also sort of contained within low mid and high environments so that you're really filling out the spectrum. Let's give a listen. So there's quite a bit happening. If I turn off the Auto Filter, That is our customized arpeggiated part. But let's go back to where we were. This was up in octave. I think also technically it was inverted slightly. I took these down in octave. So this is where we had left off. I'm going to go over to the left side here, and I want to make sure you can all see this. But if you go up here, you'll notice that we have MIDI effects. You're going to select midi effects, arpeggiators and drag it onto whatever sort of MIDI information you want to arpeggiate. So, boom, we've dragged it on. And here is our arpeggiators. So right now it's set to eighth notes. You can see that down here, and it'll sound like Now, it's bending because that MPE is still in here. So I just want to take all that MPE information and delete it. And then once that's done, we're gonna give it another listen. Okay, so it sounds like this. If I said it's a 16th notes with this little rate knob down here, we'll get closer to the sound that we had before when we were customizing the 16th no grid. Now this sounds pretty nice. We can also set it to down as the main style. Now, I could set it to up down, which is similar to what we had. Or you could set it to up and down, which now repeats the top note. Something to keep in mind is that what makes this work so well right now is that each chord has the same number of notes. So you can see we have three notes, three notes, three notes, and three notes. If I have four notes on one of the chords, like, let's say this first one has an extra E flat. See how it changes the pattern quite a bit, one, two, three, four, one, two, 341, two, three, one, two, three, two, right? So it's going to create full strum through all the notes. So if there's four notes, it's doo doo, doo, toot. If there's three, it's do do toot and then doot back down to that bottom note. So all that is to say, I would recommend have all four notes, have all three notes, whatever it is, try to be consistent unless you're looking for some inconsistencies in the way that the arpeggiators sounds. Now, one kind of fun trick is to have, for example, your lower keyboard part. So I'm going to take this midi information, lower it down one octave. We could have this ascending with the arpeggiators. So this is going up. And then this one here, which is the higher part, we're going to have these notes coming down. Give a listen to these two together. Another thing you can do is play around with the gait, which is how long each sound is it doo doo, do, do, do, do, do do or dun tint, dun tun tun, dun tun. Is it taking just a little piece of that attack? So we can bring down the gait to, let's say, 20%. Let's go really low. Like, you can see, if I extend this out, everything's bleeding together, right down to 1% in this case. I think both might sound nice down at 1%. Auto filters. Maybe in this case, we could change one of the auto filters. I know this is a bit of the context of this class, but this stuff is just so much fun. So if we go here and we set this to Lopes And from here, you can just play around with the way the arpeggiators work with the Auto filters. This for me is a big part of my style as a producer. I'm not saying you have to produce like this, but I'm just showing you how these informed decisions of what is the range of my instrument. Do I want it as it is already quite high to repegiate up past that range? Probably not. I might want it to be a downward arpeggiation. I like to reegiate mostly by hand. It's rare that I use the arpeggiators tool. It is a great tool, but most of the time I'm going to arpeggiate by hand. Another thing to consider is that in Ableton, we also have this generate section, which is going to allow you to really play around with the shapes of cords, to play around with the way things are lineated. So whether you prefer to do it all by hand or if you want something very consistent and really easy to work with, you can play around with that arpeggiators tool. So it's not a particularly tough concept. It is an arpeggiators. On piano, when we play notes strumming up through the notes of a chord, we call this arpeggiating or arpeggiation. And our peggiator does that for us. So in our MIDI tools, we have our peggiator which will plunk before your instrument, and that way, the MIDI information going to the instrument will sort of strum up through or down or up and down through those notes. But again, I prefer to do it all by hand in case I want some variation, and I want to customize how that variation works. So that is our class. On our peggiating chords, our next class is going to be a Vocoder harmonized. This is a bit of an overlap between some vocal production and harmonic production, but I thought this would be a natural time to introduce vocoders as they are very harmonic based. I'll see you in that next class. 7. Vocoder Harmonized: Alright, next up, let's get talking about a Vocoder being harmonized so that your vocal part is wrapped in this rich harmony giving your vocals a much bigger sound. Let's dive in. So while this is a trick that could be put in a vocal production course, I think it also perfectly overlaps with harmony. So what I've done is created a very scratch vocal part. It sounds like this. A taste. All I've really done is add some really basic meldin, some auto tuning to it. There's no other effects outside of anything UAD straight into the system, so maybe a bit of compression, but nothing too crazy. So we're going to work with this, as well as the part we already had from before, which sounded like. Okay. So what I want to do for vocoding is have a simple synth sound to work with. We don't want anything for the most part, super complex. I like to work mostly with sawtooth waves, keeping it really simple, holding the chords similar to what you're seeing in the MIDI information up above, and outlining the main harmonic progression. In this case, our chord progression is in E flat minor. It's a 14 flat 75, E flat minor, A flat minor, D flat major, B flat major. So I need to keep those chords in mind. I'm going to go over into the instruments category up over here. I'm going to pull in analog. Analog is super simple, super easy. And I'm going to call this Vocoder, synth. We're going to have one oscillator set to a sawtooth wave. So as I play, it's a very simple sound. We're also going to make sure that any ADSR settings are very much when I press, it's on, when I let go, it's off. So this should work fine. Instead of copying this information down because there's some MPE bending information, I'm just going to replay out a part. Let's arm it, set our metronome. I'll even solo it. It sounds like this. Very clunky on that last chord. I'm working around this mic stand. So let's just pencil that in. Boom, boom, boom. That was the B flat. So there's our This is D B flat. We could throw in an A flat and an F. Okay, we don't have to make this one dominant. We can get rid of that. And I'm going to into the quantize setting, set it. So the end is also quantize, boom, boom. That's looking nice and square. So right now, I don't actually want to hear this synth part. What I want to do is duplicate my vocal part and put a Vocoder on it, which is under audio effects. So you go Audio effects, scroll down, and you'll see here we have Vocoder. I'm going to pull Vocoder onto my vocals. So I have the main vocal part, and then I have this vocoded vocal part, and it's going to get its pitch information from our keyboard part. So vocal synth down here is where we want that to be coming from. So we're going to set this to external, and then from here, we're going to find our keys part, which is labeled vocal synth. And now this keyboard part, we can mute. If I solo this vocded synth, we'll name it now as we're going. We have a basic vocodd vocal part. So, again, this is the layer that goes as. With the main vocal part. So some main things that I like to play around with would be the attack and release, mostly the release, and then also the bands. 20 bands is pretty clear. You see if I set it to, like, eight bands, we're getting no intelligibility. We're getting no clarity. So if I set it to, like, 36 or 40, It almost sounds too much like a real voice. So around that 24 28 sweet spot gives us a pretty standard Vocoder part. So this is where we can play with the release a little bit. See, when it's way up, everything blurs together. So the idea is when the release is set lower, the overall sound will be a little bit more intelligible. Now, I think this is off to a good start. It's a little bit sort of mid heavy. I might sort of scoop the mids and then compensate by cranking up the gain a little bit. I'm just going to pull in a utility and add even upward of maybe 10 decibels. S test. And you can play around with fitting the Vocoder part with the vocal part. But you can see this works really well because it's harmonic information. It's sort of wrapping a chord progression around the vocals, like creating a robotic choir of sorts so that the timing is exactly the same as the original vocal part, and we're following the main harmonic progression of the overall song. For the record, I usually collapse this non used vocal synth part. Let's listen to it in the context of everything else. I'm going to get rid of the main vocal part, and then I'll bring it in as we go through a couple loops. Sound. So from here, I would probably group these vocals, call it something like vocal group with the vocoded part and the regular part. Group. What is that? Let's get rid of that. And also, I haven't even really done any processing on the main vocal part, let alone the vocal scent. There's lots of room for EQ decisions, compression, but for now, just a really sort of quick and easy fix. We're going to put on a Q eight Bring up the air a little bit. There's some buildup around here. And then bring up the volume overall. But you can see it really starts to sort of wrap the sound of the vocals. So it's hard to tell sort of where the vocals end and where the synth begins. And there's all these other synths happening harmonically through this Auto Filter trick. So when you put it all together, it's a really fun sound. I like to quite often use a Vocoder on vocal parts, but I will also use ferment shifting and isotopes vocal synth and other layering approaches to get a really thick and almost overproduced vocal sound. That's what I like. It depends on the genre that I'm working on, though. If it's something like jazz or folk, you kind of want to steer clear of all this digital influence, but, hey, maybe that's your thing, and maybe that's something unique that you do. So with the other synth parts muted, we have text. Let's bring them in one by one. Text. So. Something I should have mentioned is this part here, this auto filtered part. When you have the resonance peaked up quite a bit and it's scanning through, the envelope is pushing it through the frequency spectrum, you can get a buildup of certain frequencies, especially in that zone. So if it's moving from 100 hertz to 500, you're going to notice that area is a bit built up. Now, the sound, that sort of bubble wrapped sound we like, but we may want to bring in something like a dynamic EQ to watch for these areas of buildup and then adjust accordingly. So we have right around this 250300 hertz, this feels really built up. We also don't need all this super low end information. So now things are a bit more controlled. We still have a nice rounded low end, but at the same time, we don't have this huge build up, and we still get the character of that wow, that sort of bubble wrapped sort of feel. Again, altogether, now we have sound So it's sounding pretty cool. I mean, the vocal part is really elementary. It's me singing, This is a test because this is a test. So that is how you harmonize a Vocoder part. You could try playing the synth as a melody with the same melody as the vocal part. It's not going to give you that classic sound that we so often have where the harmony is being sung by these robots almost behind the vocal part. And again, isolated, it sounds like this. Sz. Sand. By itself. Test. So you put it together, and it's a really rich sound. So you have a vocal part. You're going to duplicate it, and this is where you put your Vocoder. We want this to sound affected, but affected by what? Create a keyboard part that you're now going to send into the Vocoder. And again, where we sort of set that up is in the Vocoder itself. This little side section over here is set to external, and then you say what Synth or what instrumental part is influencing the Vocoder. In other words, the modulator signal. So what we're going to have at that point, is some note information being fed into the Vocoder so that the pitches I was singing, it no longer considers what those pitches are. It doesn't care. The only harmonic or pitched information this Vocoder is going to spit out comes from, in this case, our Vocoder synth. Once you've set up the Vocoder synth to outline the main progression with what I would call a safe sound, something like a sawtooth wave, not a lot of motion, not a lot of filtering, something that's very clear, you're then going to mute that vocal synth so that it's not heard by itself. If I unmute it, listen, so here it is right now with everything as is, yes. And then. Not only does it clutter the mix, but this synth, again, is not meant to be very musical. It's meant to just be very safe. It's meant to have a simple oscillator, a simple waveform that works well with the Vocoder. So by itself, this might sound okay, kind of moored fstang sort of sound, but it's not the sound that we want to hear because it's going to overlap with the Vocoder in a way that it will mask the Vocoder. So that's it. We've added a small vocal part to our little mini song, and we've vocoded it with the main chord progression from this section of this song. In our next class, we're going to talk about Chord Stutters. I'll see you there. 8. Bending Chords: Alright, let's get talking about bending chords, a technique that I first heard aditat use, and I hadn't really heard too many people using this technique before. I think Danny Alfman sometimes will take a chord on violins and have it sort of wind down. He also does this with choirs, but as someone who loves Danny Alfman as someone who loves aditat, there's something about this harmonic bend that really speaks to me, and I'd love to share that technique with you. There's two ways we're going to approach it. Let's jump in. Alright, so I think for now, I'm going to stay up here because this is going to be a very midi based class where I'm working ti quite a bit, and to condense things down into this range is going to be pretty tough. So we're going to keep things opened up a little bit more. So let's say I want to bend my chords. I have this chord progression from the last class where we inverted things to this point. Let's just listen and see where we left off. Okay, it's a nice little progression. If MPE was available, we would be able to select a note and bend our pitches between different chords, but not every CIT is going to have this available. Notice there's no bend sound on this particular road's keyboard. So what we're going to do is switch over to a sound that is MPE compatible so that we can start bending between our different pitches. So I've switched over to drift. This Syth is native to Ableton 12, and it's one of those sounds where right out the gate the default is a pretty aggressive sound, so I turned it down a little bit. But you'll see when I go to MPE now, I click a note have these little black bars. From the halfway point of the note, I'm going to bend it up to that next note. And you'll notice I'm playing with it. It's like, two point something, one point something. Just hold Alt. It'll snap it right to where you need it to be. This note here, starting from here, we would go up to that note. And then from this top note we are down to here from this middle note, we are down to here, and then from this note, the third note, we are down to here. Now, I talked before about voice leading and how a choir would have someone singing a note, and then if the note is in the next chord, they would keep singing it. But think about what our options are. If this continues through, then this note here is going to have to go all the way down to this note here. And that's just like a really big bend around this middle note. It's an option. You can do it. But I'm just having all the sort of notes bend down to the next appropriate note. At the bottom here, our note is repeated, but these two move up. This is more of an example where I could keep the bottom note repeated, but move these two up to the appropriate notes. Let's give a listen and see how all these bends sound. It sounds quite nice. I would maybe consider making the bends a little bit quicker. So taking this and moving it maybe over to here. Again, holding Alt is your friend here. It snaps it to the time grid. It snaps it to the pitch grid. It's just going to keep things nice and squared up. So we're creating a bit of a faster bend a little bit later in each note. This one is the one not moving so we should be good. Let's give it listen. Sounds pretty cool. And it's relatively simple if you're using MPE and a synth that is MPE compatible, like the new serums, some of the newer native instrument stuff, and a lot of the stuff that comes integrated into the newer versions of Ableton. Now, let's say you don't have MPE and you want to be able to create this sort of sound. It's going to take a bit longer. It's going to take a little bit more knowledge of music theory, but we're going to give it a try. Let's go. Let's say I bring in a synth like serum and let's say it's not MPE compatible. So the other approach we could have is to use the pitch bend wheel and consider the range of the pitch bend up and pitch bend down so that we're achieving all these bends through multiple lanes that create one cord. So, in other words, if I create an open midi clip here, duplicate duplicate. This will be our top notes, and any bending they need. These will be the middle notes, and these will be the bottom. So instead of consolidating it all nicely, like within one little mini clip, we're going to separate it because right now, if I pitch bend from this chord, for example, all those notes will bend equally. But remember, sometimes we want one note to hold, and then we might want another note to bend. So I need some of this individual separation. I'm really showing you this approach, even though it's much clunkier, just in case you don't have access to MPE. If it makes you feel any better, this is what I did in the early days for many years when I was trying to create that sort of at attat or Danny Elfman sound. This is what I was doing. So using a bit of music theory is going to help. This isn't a course on music theory, so I'm going to kind of assume that you understand a bit about chords, but let's go with some really basic chords. This is not going to be the most flattering sounding example. Let's say we have C major to start and it holds. And then let's say our next chord is F major, which still has a C in it, so we'll keep it there. My next chord is going to be G major. Let's say I bend down to a B. So I'll be bending down a semitone to achieve that sound. And let's say our last chord is another G major. I'm going to bend from this C up a tone to D. So the root of C major, the fifth of F major, bend C down a semitone, bend C, up a tone. So down a semitone up a tone. Let's take a look at our range over here. We want it to be down one semitone and up one tone. Now when I go back, I hit envelopes, which is here, and then I'm going to be looking down over in this area. So I hit envelopes, select MIDI Control and pitch Ben's already selected. Out of this list, it's at the very, very top. So just watch out for that. I know you can't see it because of my video, but it's at the top of the list. So we said it's C, C, down a semitone. Which again, the full range of the pitch wheel down is what we want. And then from here, it's going to be up a tone. Now, there's a bit of an issue that popped up. Once I have all this set, you'll notice it does some squirly stuff around this pitch here and around this new pitch here. Every time that note re triggers, it's like it's resetting the pitch bend wheel. And we can actually see that in serum. Watch here. It's like, all over the place, and it keeps resetting very much outside of what we're seeing here. So what I would do here is just extend this note C, all the way through, and then So we could even just have this note holding the whole time. So it holds, it holds, it bends down, it bends up. Let's give a listen. If you do want each note to impact individually, you're going to have to kind of trick the pitch band wheel a bit. So if we have something like this, you would do something like this, where it's sort of resetting really quickly the pitch. And then up here, you would do the same thing, something almost not even noticeable. You can get really granular with this, but you just have to re trigger it so that as it resets, it bumps back down to the extreme range of that pitch bend wheel. So this sounds better to me with the impact of each chord. But keep in mind, if you're getting these weird resets, I don't think Serum used to do that, but now it is anyway, and that's all that matters. Maybe not every Synth will do this, but if you are getting this weird little reset every time the note re triggers, just do a little quick sort of up down on the pitch band wheel to sort of reset it, again, represented over here and up here. Now, for this second part, I'm going to set my first note to E, and it's going to move up to F and then up to G and then up to G again. Now, I should also mention you could just use, like, portamento or glide and then overlap the notes. That's another very possible way of doing things. To show you what that would be like, it's just harder to have more control. I consider it more of like a performance thing if I want to play a keyboard part with bends. But if I go in here and overlap my notes just a little bit, the last one here isn't going to work because it's the same note. You can't bend to the same note. We're going to set our portamento section to always and turn up the portamento. So you'd have to actually figure out how far in front of this second note, you would need to re trigger it. So, you would actually bring the second note here so that by the time the glide finishes or the portmanteu finishes, now the pitch is established from this point. It gets kind of messy. But for now, what we're going to do is take our E and duplicate a few times. Again, the notes that we're going for are E F, G, G. It'll complement the notes that we had from before. So I'm going to keep this as EEE E. So I need to bend this up a semitone, and then this up three semitones. I can automate the pitch bend wheel so that it's one and then it's three. But that's not going to fix this because once I've pitch bend up one, I'd have to, like, reset it back so you feel the bend up three. It's kind of confusing. It's not even worth going through all the trouble to show you because at this point it's the wrong solution. So here's what you'd want to do. We want to be bending up to this F. So I'm actually going to do something kind of sneaky. I'm going to take this E and pull it up to an F, and I'm going to pull the pitch bend wheel down all the way. So it's down one semitone. So it'll sound like it's on E. Now, as it returns back to the normal position, it'll sound like it's on an F. So first, let's just deal with that first little pitch. So my pitch bend wheel is down negative one, as I go over here, once I go into my envelopes, again, I'm going to set MIDI control. I'm going to set pitch bend. I'm going to start it down 100%, and then bend it up. So this sounds like an E, and when it bends up, this is going to bend up to an F. So for my second note, I'll set it to F so that as my pitch bend wheel returns to flat, we're hearing just the straight solid F. And then from F to G, we need to bend up two semitones. And we're already set to two. Now the reason why I did it this way is because I can't pitch bend up and then pitch bend up again unless I'm doing like partial pitch bends, and then the math gets really. So we're starting from a negative point, bending up to a neutral point, and then bending up further from there. So this is up to semitones. If we go back to envelopes, from here to here, our F becomes a G. Now, again, we're getting some of that squirreliness. So right out the gate, I'm going to sort of trick it a little bit by the tiniest little pitch bend. And it's doing it again here, so we will just do these tiny little corrections. And again, it wants to flip down there, so we'll do that here as well, too. Boom. And they're pretty unnoticeable. If you drag them down like a really nominal amount, it's pretty unnoticeable. So it sounds like this. You can see how it's starting to pull together. We have one more part that we need. We started this on C. We started this on E. Let's start this one here on G. So we're going to play a couple of Gs, G, G, G, G, So we had E up to F. C stays C. So G is going to go up to A. I'm just trying to fill in the notes for what we don't have in our chords. Our first chord didn't have a G, like our C major chord, and our second chord, F major didn't have an A. So I'm going to pitch bend G up two semitones to A. And then on our last chord, G major, we already had Gs. So we actually need Bs. So, same thing. I need to pitch bend up two and then pitch bend up another two. I could go up four and then cut the difference 50%, try to find the exact pitch, and then up another 50%. But I think starting negative two, pulling up to neutral, and then from there pulling up another two is going to make the result a little bit more easy. So we're back into serum. We are opening it up so that we have negative two plus two. Perfect. We're going back in two envelopes. I'm going to start things off down here. And again, we're going to get ahead of this and do this little tricky thing here just to reset that note. So this is holding, and then we are going up from a up another two semitones. Again, we need to re trigger that here, and then again one more time here. Let's make sure it sounds like it's moving up a tone, up a tone. I don't love that we have to kind of finagle these little pitches here. I probably just need them to be a little bit shorter. So now it sounds something like this. The little tiny bends that, like, recorrect, you can make those more subtle, but for now, I'm just going to play the three parts. Together, actually, those little things sound kind of nice. So check it out. It's like a little attack almost. One thing I forgot to mention, actually, is I should start this on an A and not a G the pitch bend wheel is set to negative two, right? So we have this negative. So this is going to sound like a G. It's pitch bending up to this neutral no pitch bend. So A, it's the note that is represented. And then up tone from here brings us up to B. That's where we're pitch bending last. So let's give it a listen with those three all combined. Let's check it out. It sounds good, but it took about ten times the amount of work and time. It's very customizable, but you can see, you have to start thinking of, like, negative values pulling to neutral and neutral values pulling up. It gets pretty confusing, and that's just with pitch bends up. You can also bend notes down. It works either way. Really, it's up to you. But those are the two main ways I would go about pitch bending chords. You're not always pitch bending an entire chord. It can sound okay. But we want to consider what are the notes in my first chord? What are the notes in my second chord, and which notes want to bend to which notes? It's not going to be always the case that a C major chord can bend up all notes equally to a minor chord. In fact, it can't happen. You could have a C major chord and bend all the notes up to F major, but again, you have this leapy feeling. So how can we use inversions between our chord and bend the pitches, these would be the approaches. So use your MPE or split up things and do pitch bend wheel automation for each individual voice. That's it for this class on pitch bending chords. The next class, we're going to talk about using an Auto Filter on chords. Bending chords and using Auto filters is a huge part of my sound as an electronic music producer. This is really the stuff that I like to dive into. So I'm giving you the secret sauce straight out the gate. That being said, there's going to be a few things you can do with this Auto Filter trick. I'll see you in that next class. 9. Chord Stutters: Up next, let's talk about Chord Stutters as a fun way to add a rhythmic element to your chord progressions. Let's jump in. Now, at this point, we've added a lot of different vocal effects. We have arpeggiators and auto filters and vocoders. For me to add this stutter effect could be overdoing it. I'm going to try it out on a group. I've taken the four main keyboard parts, and after hitting Control G, they've been grouped into what I've called all keys. We'll set it at a different colors so it's a bit easier to see the group. A chord stutter is essentially just kind of playing the chord but chopping it up in terms of the audio turning on and off. An easy way to do this is through automation. I'm going to start off by showing you an automated approach, and then I'll show you how Autopan can give us a similar approach. So right now, these four keyboard parts sound like this. One thing we can do is automate this on off switch of the group. So as soon as I click that on and off, you'll notice that it says Mixer, speaker on. This is what it's about to automate. Let's say it's on for two, off for two. I can highlight this area, control D, D, D, D, D, and if I just hold D, it'll take me all the way through to the end. Now we have something like this. Now, this chord stutter is so fast, and it's so frantic that we're having a hard time hearing the arpeggiators. We're having a hard time hearing any of the auto filter effect that's happening. What if we just sort of make it a little bit less fast? Let's try it like this. And then we'll duplicate this automation, and now it sounds like this. Sounds right, but I'm not sure that this is the part that we actually want to stutter. I'll show you a little bit more about how we can make the cutter happen. Then we'll apply it to a synth that might make a little bit more sense. So this on off switch up here was a great starting point. We can also add a utility which can go to negative infinity. In other words, it can go all the way down to volume or up to 35 decibels, a pretty significant amount to the upside. Now what we're going to do is we're going to automate the gain, which is ready to automate because I've clicked this gain knob, and we're going to do the same thing where we pull down the volume duplicate it and get that stutter effect, trying it this way. Sounds like this. Antast Nothing too crazy. But what's cool about this, even though it does the same thing in terms of turning this button on and off, basically. Also, I'm going to get rid of this little node here. Is that we can ramp things up a little bit. So it's not just on and off, but rather sort of on and then off fading back in. You can fade out. You can fade in. You can start to customize how you turn on and off these cord stutters. Sounds like this. Okay, not our best piece of work. Let's try it the other way where we are now automating downward on that second half. So sort of a on and then fade out. That works fairly well. But again, I don't think this is the part we want to be doing this too. So all keys is going to be muted. Let's take this really simple Vocoder synth. Let's just call it Synth test. And we're going to try it out with this more simple sounding synthesizer. Starting off with the on off switch for that channel. Let's go really wide with this. This isn't so much of a stutter, but just to show you, like, you can really get chunky with this. That works really well because it kind of accents the vocal part quite a bit. But I could also double up the speed. Just Again, I'm just automating this button. You can see it turning on and off as well, too. If you look here, just take a look. Let's delete all of this. We're going to keep it on, and we're going to do the same thing with the gain knob. Trying it this way. Again, with our little fade, there's no reason to use this gain knob if you're just going to be on and off. Automate the button, I would say. The gain knob works really well if you want to fade out, fade in, these sort of things. A We can even just fully ramp down for that whole duration, which would sound something like this, duplicating it over. Here we go. The By itself. And look what this knob over here is doing. Like, it's working overtime to give us this sort of sound. So this was all done through automation, but what's really cool is we don't actually need to automate. We can go into audio effects, and we're going to pull in our Auto pan. And as I pull that in, Autopan is going to move between the speakers. It's going to make a sound, sound like it's in the left speaker and then the right speaker and maybe only a little bit or maybe very wide. The way it does that is by increasing the volume of one speaker and then decreasing. And as this is decreasing, the other one is increasing. So the phase is sort of out of phase, right? One speakers up as the others down. The other is now up as the original one is down. But what if I could sync the phase, so they're both oscillating up and down at the same time. That's where this phase knob here, if we set it to zero, you can see it's not sort of doing this blue goes up as orange goes down, right? Orange being right and blue being left, but rather with the phase, either at 360 or at zero, it doesn't matter. It's going to sync them both, so they go up and down at the same time. Now it's more like a volume sort of automation. And if we listen to it, it sounds like this. This is actually pleasantly surprising because it kind of works with the swelling of the vocals. You almost can't even hear it because the vocoders a bit Synthi and this is the same synth part. But listen again. By itself. Now, right now, it's set to Hertz at 1,000 Hertz. Let's hit this little note button down here, which will set it to a note value either 16th. You can go eighths. You can go triplets. There's lots of different ways that you can approach this. I like to set it to eighths or 16th usually, and then you can also change the type of waveform. Right now, it's a sine wave, but we could have a pop sort of sawtooth wave where it's impacting each beat or quarter beat or whatever it might be, which would sound like this. Do you recognize it? Do you recognize the shape of this? This looks like when we were automating the gain knob to sort of ramp down and fade out over time. So this sort of chord stutter effect, the sawtooth I really like was 16th notes. I set the amount all the way up to 100. As you pull it to zero, you get the full sound, so you can choose how much of that pulse is added to the original sound. You could also automate it. So, for example, you might have let's try something like this. You might have a A section where the cord is holding, and then in the B section, you're going to have that stutter effect. So we take the amount. We're going to automate it over time so that it starts at zero, and by this point, it's up all the way. And maybe we have no drums and that's where the drums kick in. So really elementary, but here's how it sounds. So you can really play around with these cord setters. They can represent different sort of textures for different sections. You can automate them over time. You can play around. So we have sine waves, sawtooth waves, triangles, which I haven't shown you, that would sound like this. Or triangles, which I haven't shown you, that would sound like this. Kind of similar to the sine waves, but a little bit more pointed, a little bit more sort of aggressive on each of those peaks. At the end of the day, though, if you want more customization, you can, again, automate the gain of a utility or if you want a really basic function of just on and off, you can automate the on off switch for that particular channel. Now, if you have a sound that you like with the autopan, for example, if I hold control and drag that up to my vocal group, I can apply this to numerous things. It doesn't have to just be a harmonic trick, but it works really well with chords, which is why it's in this course. But check it out if I apply it on the chords and the vocals, it sounds like this. Now, you would want other elements coming in and to really beef up that second section. But whether you're going from a solid sound to a stuttered sound or stuttered to a solid sound, you can do this through automation suddenly or gradually over time. So those are the main ways that I would create chord stutters. Again, you can play around a little bit with the generate section for the MIDI information. I think the rhythm setting can give some pretty cool results, but to me, it still doesn't feel as controlled. What I've already shown you. So it's really about how much do you want control over things or how much do you want to just sort of play around experiment and see what pops out. Now, the next class I've named the repeated Cord trick. It's very similar to this, but I approach it a little bit different mentally, and we're going to bring in a harps chord sound to show you that. One of my most listened to songs is called a dominant Tonic Stirred. Uses this trick, and I'm pretty sure because it's a kind of unique sound, it's part of the reason that song did so well. So I want to share it with you so that you have that trick available as well. I'll catch you in the next class. 10. Repeated Chord Trick: Let's talk about the repeated chord trick. We're going to bring in a harpsichord sound to show you this one. It's a simple trick, but it gives some great results. Let's jump in. Alright, so let's work with a sound that has some pretty punchy attack harpsichord, being a plucked string instrument has some solid attack to it. This is the sound that I most often use this trick with, but a lot of synth sounds that have a solid attack like plucks or just general keys sort of categories for presets is a great place to check out. So let's open up our MIDI information. And remembering that our chord progression was E flat minor, let's start with one of those. I think here it turned to a flat minor. I'm just going root position. For now, we can always invert the chords later as needed. And then it was a D flat major, boom, boom, boom, boom. And then at the end, we had a B flat major, boom, boom, boom. Oh. So these are chords. I've made them four note versions of the chords, but this is basically what we're working with here. I'm going to extend each chord out, and let's just make sure that the basic version of this chord sounds okay with the rest of our song. So it ends up sounding something like this. S. Okay, so here's the way I approach this. So first of all, again, we probably want to make sure that our range isn't quite so wide on these chords. A pretty simple fix would be to bring this note down an octave. If I bring this down an octave, it's actually going to be this note here. So you'd want to bring it down to the next note available in the chord, in this case, E flat. And for this note here, I'm going to make it a dominant seventh chord. Actually, no, let's do this. Let's bring this up to D and this up to B flat. So it's a first inversion B flat major chord. This looks much more consolidated in terms of range. So here's how I would do this now that we have our inversions. Set. And let's listen to the range one more time. It doesn't sound too high, it doesn't sound too low, so it's doing fine. So I kind of think of this ta ta ta ta ta ta, ta ta, eight sort of subdivided beats or eight 16th notes as the pulse when I'm making rhythmic decisions. So it's da DTT D that that. Da, da, da, da, da, da, da, da, da, da. So it's kind of hard to explain this approach, but I'm thinking like, da, da, da, da, da, in slow motion, kind of working through what I want that rhythm to be. And then when it speeds up, you get something that's much more musical. Now, this isn't now that I've heard it, a rhythm that I actually want to commit to. So let's kind of play around with it a little bit. And the other thing worth mentioning is shortening these gives a great result. Actually, that sounds much better. Let's work with that. So we have this ta ta ta ta ta. We're going to do that on each chord, two, one, two, one, two. Honestly, I could just take this and just kind of duplicate it over all the notes. Boom, boom, boom, boom. Oops. And then highlight all this and make our short notes pretty similar. So now it's ing. Now, you can achieve this with the automation of turning on and off your channel. You can achieve this with gain, but it's not quite the same because it's going to turn on and off the sound no matter where it is within that sample. So harpsichord, when I play it gets quieter over time. So I'd be turning on and off that little fade out by replaying the chord. You're able to get punch on each of those that is equal to the last chord stab. So it's these really punchy sounding chords that give a whole lot of rhythmic quality to your track, and we're doing this through the use of harmony. So I really like integrating rhythmic and harmonic qualities together. So, sort of the same idea with that auto filter, finding ways to take the chords and giving them a bit more motion or rhythm, as opposed to just holding some string parts that float around. That can sound great, but to always approach harmony like that can be quite boring. So unless you're playing a keyboard part that you really like, what are some fun production techniques to really get some rhythmic qualities attached to your harmony. Auto Filter is a great start. But these repeated chords, to me, are another great alternative. Let's try one other rhythm. We're going to try the same thing here. I'm going to undo quite a bit, just so that way we can kind of get back to these basic chords here. We're going to play around with this rhythm and then superimpose that over these other three chords. I'm going to pull down the midi information a bit so you can see the whole thing a bit better. The same thing applies. It's the rhythm applied to all the notes. So whether you just saw the bottom ones or all of them, it's just a little bit more visually open for you at this point. So let's start with one this time, one, one, two, one, two, one, one, two, So that that all these little that's sort of me extending the note in my head. So that da, da, da, da, doesn't really show all the main beats. That that that's just the way I do it doesn't really matter. It's kind of corny. But we're going to shorten these same way we did before. I don't know exactly how this is going to sound with all the shortened notes, but I know it's a rhythm that I'm going to be pretty happy with. Here, we can just duplicate these over a bit of a process, but that's okay. Overall, it's actually still quite quick. So I'm just holding control as I move these note groups around. Command, if you're on a Mc, whatever it is. So here goes. Sounds like this. Space. Tax. So what can sound really cool is sort of fusing the long full part with this more rhythmic part. If I was to go and pull in a utility, we could have this sort of down all the way, so it's text. We probably want it to start a bit earlier to get a bit louder. Text. So it's almost like a little, like, ramp up. If you have other things like risers and white noise and all this stuff happening, you can bring in this little rhythmic sort of chord flick or chord repetition into the held section or into the full section minus any of that extra automation. So now we have Oops. So now we would have a So I like to use, whether it's the cord stutter technique or the repeated chord technique. I like to use these as little fade ins, even just on a tit tit. I can sound really great if you have, like, a snare part going. I tick, tick, tick, chick, i, i into some drop or into some chorus. You can have that same rhythm with your chords. And that would sound something like I'm going to give you a really basic example here. But let's say we have something like 234, five, six, seven, eight, I think that should be long enough, just in case it's not, we'll do it on this chord as well, too, 234, five, six, seven, eight. And then I'm going to really quickly create another drum part that is not the main drum beat, but we're going to pull in a different snare sound. Snares. Yeah, something small. This works pretty well. I'm just going to delete the other sounds. We don't need those. And from this point here forward, two, three, four, I just have to make sure that this rhythm makes sense. I think it does. I think it should line up. One more thing we have to do here is pull in a utility so that we can gradually increase this over time. I'm not doing a huge fancy production here. I'm not adding reverb and delays and automating, all this stuff. We're just going basic for now. So it sounds like this. Oh, so I have to move that over here, and it looks like it's only this half. And yeah, I got it wrong. So what we're gonna do is we're going to divide by two. That divided into a weird spot, so we're going to move that over poo poo, boom. Now it's over here. So you can just see visually that this stuff here looks pretty similar to how it's chopped up here. So it sounds like this. Tast So we have this happening with It's like creating harmony with the snare drum almost. The harpsichord has so much percussive quality to it that it really does complement that snare sound. Again, altogether, we would have something like this. Sz test. Maybe the drums don't kick in until later, but this is the basic idea. And then maybe the harpsichord here, I think we could bring that down and No, no, not down an octave. Definitely not. Te Okay, so this is how you're going to be able to repeat chords to either build transitions into sections or to create tons of rhythmic interest within the chords that you're playing. Just make sure that the sound that you select, whether it be harpsichord or a plucked synth sound, has some good attack to it, because the whole reason we're doing this approach and not just turning on and off a channel or automating some gain or something like that is because we want to re trigger the sample each time. And this is a great way to go about. So that's it for this class on the repeated Chord trick. Super easy trick. You're just thinking about replaying every note of the chord over and over to a rhythm that you enjoy or alternatively doing that same trick as part of a transition to help you smooth out one section going to another. In the next class, we're going to talk about a simple concept called rolling off. We're going to roll off low frequencies. We're going to roll off high frequencies. Chord Roll offs is our next topic, and I'll see you in that next class. 11. Chord Roll offs: Alright, so let's dive into what is most likely the most simple class within this course, which is talking about chord roll offs. We're going to use some EQ to make space for other instruments within our track. Let's jump in. So at this point, we have a lot of parts. We have our vocal part, which is also vocoded. We have a stuttery harpsichord part, and then we have all of these sort of auto filtered rhythmic chord parts. And we want to start to think about how we can fit all of this stuff together. Out of the lows and highs of the auto filtered part, I would assume the lows are going to sound better. But let's pull in an EQ eight and try out a little test. Having it soloed, if we go down to one kilohert about one way down the EQ spectrum here, we're going to give a listen. I realized that when I chopped something up earlier, this midi information went crazy. So let's give a listen to this all keys part with a filter. Let's say down around 500 Hertz, we're going to keep it a little bit muffled, so it would sound like this. That's the low end. Let's try switching our filter just to listen to the high end. I much prefer the low end. It is quite muddy. I'd probably want to balance it out a little bit more, but for now, this should be fine. It gives us some good low content. So the important thing to note here is that I'm using these high pass and low pass filters, sometimes called low cut and high cut. Am I letting the lows pass through or the highs pass through? Am I cutting the lows or cutting the highs? So this one here, you can see I'm cutting out the highs or I'm letting the lows all of this information pass through. This one is a low cut filter. I'm cutting out the lows or letting the highs pass through, hence high pass or low cut. So, whether or not I've done any extra EQing, just rolling out the low end, leaving more space for the bass, and rolling out the high end, leaving more space for the vocals and the other chord parts, this is a great starting point. The vocals, I'm not really going to touch right now they are our main element. We want them to shine through. And the harps chord part, I would want to get rid of some of the more low content, leaving room for it to shine up above. But again, if I play it solo, I can already tell you the high end is going to sound sweeter. Here's the highs. Here's the lows. We already have enough low end, muffled information. It's not muffled, but it's occupying quite a bit of the base territory that I would want to sort of have the harpsichord covering the high end and the other keyboard parts covering the low end. Now, it's safe to say that the harpsichord part and the vocal part will probably overlap a little bit. You can use things like dynamic EQ or something like sooth or track spacer to make it so that when the vocals happen, the harpsichord gets scooped out of whatever main frequencies are being used by that vocal. I'll show you quickly, it's a little out of context for this class, but at the same time, I think it might be important to see. So I like to use track spacer. It works fine for this sort of purpose. We are going to have track spacer side chained to the main vocal group. And if we take a look, now, first, I'm going to go in. I know that they usually set the attack a little bit slower than I would like. Let's go, one millisecond. And it's going to sound something like this. Most of this low end information is untouched. Anyway, I might leave some of this high end shrill sort of airiness Shrill is a bad word. I'd say more airiness of the harpsichord uptop untouched. So all this middle stuff is what's being influenced by track spacer. You'll really notice when I crank this up all the way or bring it down all the way, what track spacer is doing. Give a listen. Sneeze sneeze. And you can still hear that tiny little top end of the harpsichord, but you're not hearing much else from that harpsichord whenever the vocals are happening. So another thing to mention, like, if I was to duplicate the harpsichord, but not the vocals. Watch what happens. So text. And then nothing, 'cause there's no vocals happening here. So the full harpsichord can now ring out. So this is a great way to sort of manage the hierarchy of different instruments or in this case, the vocals. Vocals need to be upfront in the mix. They need to be intelligible. They are the storytelling element of the track. But if anything else is conflicted in the same range, you can use a bit of track spacer. This is incredibly heavy handed. I would bring it down considerably, something like this. So text. Now we have the harpsichord up top, the auto filtered sinth down low, and we did that using these high passes and low pass filters. Altogether, it sounds like this. So you can see that with this basic vocal part and three different harmonic approaches, Auto filters, Vocoder, and some sort of studdtered synth, we have something that's layered enough to really feel like it's thick enough to be a full production. It's not long enough. We haven't created different sections. It's not mixed or mastered. But as a starting point compositionally, there's quite a bit happening here. Alternatively, just for the sake of testing, we can flip things so that the harp chord is only playing the low end and that we're only getting the high end content from the Auto filtered synth. Soundst. To me, that buries the vocals quite a bit more. One, because I'm not track spacing this set of autofiltered synths, but there's just a whole lot of high end kind of dancing around and it's distracting from the vocals. Now, when we had this flip, it was a bit different because there's not quite as much arpeggiation kind of distracting us. There's not as much high end content sort of sustaining throughout based on those Auto filters. I think it's this one here that's pretty sustained. And if I just turn off this EQ here, that's always happening up above. But when I have the EQ set this way, so we're mostly hearing low frequencies, the role of these synths is slightly percussive, but just filling out warmth on the low end and giving a little bit of rhythmic interest. So we have this low end mixed with this high end. We'll turn it down a bit, and then we have the vocals that are also going to be high end and telling this harpsichord to squash down a little bit, just the frequencies that are conflicting while the vocal parts happening. Put them together. This. So it's a little bit too full right now. There still needs to be quite a bit more balance, but I wanted to show you that if you're working with multiple chord sort of ideas or chord layers, consider rolling off high end or low end frequencies so that they sort of fit together like a bit of a puzzle. For example, if you're creating a trap beat and you want the high hats to be incredibly present, you might not want a whole lot of harmonic content to be happening up in that area. If you do have some harmony sort of sizzling up in that top area, just roll it off so you can't hear it leaving more space for those high hats. The main point here is you can start to combine tons of different harmonic approaches as long as you're puzzle piecing everything together so that they fit within the frequency spectrum. So like I said, it was a simple class, but it's something I felt I had to go over because I've given you so many different techniques that if you start to stack these, it's not going to benefit you. It's not going to sound twice as good every time you add a new layer. At some point, it gets too complex, too over layered. So what I would say test some of the different layers just hearing the low frequencies, and then only hearing the high frequencies, and then kind of see which one sounds better. You might get lucky in that sweet spot of, well, this one sounds better, low and this one sounds better high, so those are the roles. Sometimes this synth might sound good with the low frequencies, and this one might as well, too. So now you have to start to carve out specific frequencies so that they're able to work with one another. So that's it for this class. The next class, we're going to talk about one of the most classic house music chord tricks, the rootless minor nine chord. We're going to get using that chord tool in Ableton. Can't wait to show you that trick. I'll see you in that next class. 12. Chord Tool: Okay, we have a lot of layers that we've been working with. I'm going to really pare things down to show you this last trick. It is the house music chord trick. We're going to work with some rootless chords. Very jazzy sounding. You don't need to be a jazz pianist to make it work. I'm going to give you the shortcut. Let's dive in. Okay, so at this time, I'm going to consolidate everything into thin little layers and just mute them all. We can even group all these groups and just say, old stuff, in case we want to bring some of it back, but visually, now that is all tucked away. What I'm going to do is bring in a synth sound, and it doesn't really have to be anything too specific, as long as it doesn't already have multiple notes within it. So sometimes you'll get a synth that when you play a C, you're actually hearing a C and a G or maybe a full chord CE GB, which is essentially kind of what we're going to be doing. You want to make sure it's just single notes and generally not too thick or muddy sounding. I'm going to use an instance of electric, which is native within Ableton. We're going to listen to a couple of sounds and pull one in Dan piano. Alright, it sounds terrible, but we're going to use it. For the sake of what we're doing here, this will sound fine. So when I hit different notes. Hearing the individual notes being played. We're going to go over to MIDI effect, which in this case, is just above my video here. You're going to select it, and you're going to bring in the Chord Tool. And this is going to go in front of anything else that you have within this bottom little rack space here, and you have six different ways to be able to shift your note. The type of chord we're going to be playing is a rootless minor nine with the seven assumed. Uh, sounds super fancy. Let me explain. Let's say I have an A minor chord, A, C and E. I'm going to get rid of the A, which makes it rootless, and I'm going to play one note up, which is the nine and one note down, which is the minor seven, a tone above the A and a tone below the A. This gives us four out of the six notes available, and then we're going to play A and E a fifth down below, bringing that root back in. When I said the seventh is assumed, what I meant is generally in jazz harmony, if you're playing a nine on a chord, any of the lower extensions can be assumed. So if you have one, three, five, that's your major chord or minor chord, you add the nine, you can also choose to add the seven. It's very much something that is available to you. So we have, instead of ACE, we have AE GBCE. So from this bottom A, we are down 12 semitones from where our chord initially started. So we're going to set this first shift to negative 12. Second shift, the second note or the second lowest note was down five semitones. Then we're down two semitones, up two, up three, and up seven. Wow. So that is the AEGBCE that set of notes, but now I only have to play one note to achieve that sound. This phaser is intense. Let's turn that off. So it kind of has that house or even some drum and bass or UK garage, like disclosure sort of sound. It sounds really cool when you do octave jumps and also pitch bends. So you get parts that sound like this. So between the pitch bend and me jumping octaves using my thumb and pinky, you can get some really cool sounds. If we take our drum beat and just duplicate it over here, I'm going to play a little sort of housey part with it, and then I'll show you one more trick afterward. So it sounds like this. One, two, three, four. Okay, so that's our basic part. It's not my favorite part in the world. It's passable. It works. But what's cool is if you duplicate this, we're going to call it base, and we're gonna pull in some sort of a base sound. Let's go with serum. Good old serum. And we're just going to pick a basic bass sound. We now have a foundation that follows this harmonic movement just as single notes. Now, it's important to mention that I duplicated it. We actually don't want the chord tool on the duplicated version. You could also just create a new midi track and just duplicate the MIDI information down. But let's say we have something like fuzz base, pretty simple base to get started. And I'm actually going to set it so it's a more simple low pass filter. We're going to bring that down, so it's quite smooth and bring the volume down and blended in. So some subtle issues with the pitch bending, but at the end of the day, this still sounds pretty awesome. I could even just get rid of the pitch bending altogether and just sort of move between the notes. But it might just be a matter of either using the pitch bend through the MIDI control in Ableton or through the pitch bend automation specifically within serum itself. Lastly, you also want to bring that down in octave so it sounds like a base. That's gonna bug me. So let's go in and let's solve that. When we go envelopes, MIDI control, this pitch bend, again, it does some weird things when notes re trigger, but that's okay. It's easy to fix. Boom, boom. Each time these notes re trigger, we just kind of do like a little palette cleanser for it. It sounds like this. You could maybe even go an octave lower. Let's see how low we can go. And what's cool about this is you started with a chord using the Cord tool. I'm jumping around to almost nonsensical notes. I don't even really need to stay in key. This sounds good no matter what you hit. You can be as chromatic as you want, and it tends to work quite well. Duplicate the MIDI information down into a bass part and then lower down the notes, and you end up getting something that with the right type of beat, I don't think this is the right type of beat. But if you have the right type of drum beat, then you get something quite passable for house or UK garage, and then you throw some vocals over top and you're set. Now, to be clear, you don't have to use this exact chord. It's just used a lot. You could go with a major version. So instead of, and I would consider writing these numbers down, negative 12, negative five, negative two, two, three, seven, you would go negative 12, negative five minus one, and then you would go up to up four, up seven. That would sound like this. Now these are the major equivalent of what we had before. They are major nine cords, rootless. And again, this seven is assumed. You could even go more basic. You could go down 12, up five, and zero, so that's root fifth octave, and then you can build up four, seven, and 11. So it's a root fifth octave, and then third fifth seventh of a major seven chord. That would sound like this. That, to me, almost sounds a bit more video gamey, but it works. So you can play around with not even using all of these different sort of knobs. You could have zero and four and seven, a basic major chord. Or 03 and seven, a basic minor chord. But it's going to sound better with these jazzier chords. Think about this. You're listening to an old record and there's a chord you've never played before. It sounds great. Maybe it's that minor nine chord. And you take that little sample and you bring it into your sampler. Now, any pitch that you play on your sampler is that chord moved around? It's not diatonic. It's not considering what key are we in? When should this chord be major? When should it be minor? It's just always that quality. It's always minor nine, and you're moving it around. That's part of what gives this drum and bass house and UK garage sort of sound is going to old disco and Soul Records, finding that chord, and just simply re pitching it. And the Cord tool is a great way in Ableton to be able to achieve that. One thing I'll also mention that's really cool is I've reset everything back to that minor nine sound. The strum can be really fun to play around with instead of you end up getting something like. You can really overdo it. But chaotically, it kind of works. Now, you can also strum the notes up, which is to the right or down, which has even more of a video gamey sort of sound. You can crescendo into each strum. So it's getting louder as the strum progresses. Now, tension works with strum. So instead of just strumming down or up through notes, you can determine how fast or slow the strum sounds. And then, again, crescendo is how loud you progress over time within that strum. So here's tension sat negative 100. Moving up. Almost no strum at all. So when we're at zero, that feels appropriate, but a little bit higher up, but a little bit lower down. We get a faster strum and a little bit higher up. We get a more separated sounding strum. So feel free to play around with all the little settings within the chord tool, but the main thing I wanted to show you is how to create some fun jazzy chords and then just plunk around, like, just to show you just to truly prove this, if I was to just move over some midi information here, I'm going to open it up, and I'm going to play a random part. So, E, I don't even care what the notes are. This is probably a bad, no choice, same with this, same with these. But hey, we're just literally trying to create something really simple. And then let's maybe do two of those just so we have a nice even section. I don't know how this is going to sound. We're gonna go for it. I'm gonna turn off strum. It sounds like this. Okay, so yes, it sounds bad, but in the context of a beat and supporting it with a baseline so it feels like a more intentional part, we end up getting this. Okay, so it's this little Didop that sounds kind of weird. Maybe we just move these over a bit. I don't know if this is going to remedy things straight away, but it could help. Let's give it a try. So you make some small adjustments from what was a random starting point. I would still adjust from here, but you can see there's not a lot of adjustment needed. You can hear what still sounds off, but it's a very forgiving approach. So that's it for using the Cord tool in Ableton. It gives a fantastic resampled sort of sound like you've stole a sound or a chord from an old disco record, and you're re pitching it within your house production. In the next class, we're going to talk about combining different ideas, which we have done throughout, but a bit of a summarization of what we've talked about within the course and combining these different ideas that I've given you along the way. I'll see you in that class. 13. Fusing Ideas: All of the stuff that I've shown you within this course was meant to be combined. Why don't we start something fresh? I'll explain a couple of ways that I'm combining ideas. It'll be very similar to what we've already talked about, but again, a bit more of a summarization and a slightly different approach. Let's jump in. So I think what I might do this time is I'm going to use the Auto Filter approach, but with a drum loop. So I'm not sending just a kick drum or just a snare drum to trigger the Auto Filter, but rather filtering the signal going into the Auto Filter so that we can play around with only high elements or low elements. If that's confusing, don't worry. I'm about to show you. So I'm going to delete everything we've done so far. I'm going to create drum loop as a new audio track. Again, I'm deleting everything. You get to see start to finish what we're doing here. Over on the left side, you can't quite see this because of where my picture is. It doesn't matter. Even in Ableton, you won't be able to hear what I'm previewing. It's just a weird thing with OBS, the screen recorder that I'm using. But I'm going to go into drum loops. We're going to pull in something pretty basic. Th should work. So we have something like this and it's probably going to be quite loud. So let's lower it like 10 decibels. Okay, not the most fantastic beat, but for the sake of what we're doing, it will work. I like to make my beats yellow and then assign track color to clips, so the clips are all yellow as well, too. We're going to pull in two synth sounds. So let's go over into serum. We're going to pull in those. And I'm also going to bring in an instance of contact for my harpsichord. Now, in serum, I'm going to find a basic keys or sort of plucked sound. I like some of these plucked sounds, let's go through and try out a couple so we have. This one here is not polyphonic. You can see it's set to mono. But it sounds quite nice. It's almost what I want. I think polyphonic is gonna be too thick. So we're gonna go with this sound PL down picture, and then we're gonna pick out one more serum sound. Maybe this one will be intended to be a little bit higher up. So I'll put my keyboard up one octave. Again, we can go over to pluck Check out a few sounds. Hmm. I don't mind that. And then for Contact seven, we have a harp chord sound. So we'll get playing around with that. So first, why don't we create a chord progression? It doesn't really matter. Let's say we're in D minor, so we have. This is a really interesting sound. Now, you notice when I just play it by itself. That pulling down is a little bit off putting. But if I go and play it quite quickly. It doesn't have too much time to go all the way down through that pitch modulation, just a little bit to give it a bit of character. Now, the same way with the harpsichord, we can play this that that that that that da and create some sort of rhythm by repeating the full chord. I'm going to do that, but I'm going to change the top note as I go. So watch the little mini keyboard just below me. It would be something like You can see that top note moving around. So we're going to play around with something like that. So this is using that chord repeated technique. So let's go for it in, one, two, three, four. The rhythm is a little bit sloppy, partially due to latency, but we're going to go in and clean it up with some quantization. Okay, I want to make sure that they're all the same length for now. There's only a couple that got elongated, and then we're going to highlight everything and shorten it up even more. That might also sound really good on the harpsichord. Let's try that. So we have this really rhythmic element happening with the harmony. This is all on D minor, so something to consider is that I'm not really creating a chord progression, but more so a little counter melody up above our chord. Our next sound, this one, maybe this one. You know what? Actually, let's try this. We're going to have this same rhythm on all three tracks. We're gonna use this as our top end information. So this guy and this guy we'll do that trick. I've already sort of just cut my losses with this low part. It sounds fine. But for the sake of combining different ideas, maybe this is where I would want to duplicate this and create a bit more of a progression with the lower sounding harmony with this sort of repeated if or Ostinato or whatever you want to call it happening up above. So organizing things just a bit as we go, it would sound something like this. Oh, and one more thing is, I want to make sure that I'm actually changing this sound probably to more of, like, a keys sound or a pad sound, something pretty simple. This champion Bass, by the way, is amazing, this I love that sound. We're gonna try to play around with that one. It might be a little bit too abrasive, but let's go for it. Okay, so that was super loud apologies. We're gonna take that down like ten inch decibels, just for the sake of getting it nice and low for now. So I'm going to quantize things, just make sure that everything is nice and tidy in terms of the midi information, and we are going to be auto filtering this longer synth part. So let's go into our audio effects. We're going to go up to Auto Filter and drag that over to what I will call held chords. You know I mean chords. We're going to pull our filter down. We're going to open up her envelope for now all the way. We're going to also side chain things. Here's where it gets interesting. We're going to side chain things to the drums. But right now, the kick, the snare, the high, everything is side chaining this particular sound. So if I hit side chain Filter, I'm going to just for now, solo the held chords track. And if I hit this little headphone button, give a listen. This is the signal going into the Auto Filter and watch what happens when I change this frequency here. So I can also change the filter type so that only the kick drum is channeling the Auto Filter or only the high end information if I flip the filter. Let's try out both and see what works. So starting with sounds right. That kick drum is giving a lot more motion. Let's keep it nice and low, at least sort of filtering and keeping the low sort of smooth end of the track in place mixed with. And and finally, so looking at this cord information, it is a bit widespread, where towards the end, we have this extra low note. It's just a duplicate of this note G. You could maybe replace that with the fifth. So another note in the chord is the lowest note. But when you're creating your baseline, which we haven't done right now, you'd want to probably try to remember that that low note there was the G. And now, something else that's kind of crazy that I haven't shown you is that if we set on the Auto Filter, the harpsichord, in this case, labeled Harpsi as the input, now the filter goes, Wawa, it's going to follow that same rhythm, but with a bit of this sort of flicking motion of the filter moving. It would sound something like this. Now, you'll notice it's not moving very much, even though this envelope is cranked up all the way. So this SC gain, the side chain gain, we're going to push more signal into the auto filter so that it's more sensitive and responsive. Check it out. That feels right, right around there. Again, some EQing needs to be done based on this resonance peak here. Sounds great, but it's creating a buildup around this 300 Hertz sort of area. Altogether, we could also flip the high pass. It's hard to hear, but what it sounds like is this. So you can hear it scooping through these frequencies being influenced by the drums or being influenced by another keyboard part. We're considering these sort of variations of what I've shown you, which is like, for example, using the Auto Filter in different ways or even not really being too concerned with a chord progression with these repeated chords, but instead moving the top note around. And then you can even stutter more finite if I did something like this and sort of pulled in each so they're not fully long. So again. And sometimes it's fun just to take a few randomly or almost randomly and just sort of double them up like this, something like this. And then right at the end, maybe we'll do another sort of roll of sorts, two, three, four. Oh. Extend that out a bit, two, three, four, grab those, shorten them a bit, and now we get. What's cool about this is that we're hearing when I add all these extra little notes, the filter, I don't have to change anything. That filter is getting information from the harpsichord. So when I change the harps chord information, my filter is going to respond accordingly. Lastly, just to show you one more time, I could get rid of all this information except for, let's say, the harpsichord, I'm going to delete all the upper end information. Again, this isn't a chord progression. It's just one chord anyways. We're going to go over to MIDI effects. We're going to pull in the Cord tool. And again, one more time, we will take the cord tool and we're going to set it to negative 12, negative five. Negative two plus two plus three and plus seven. And now we already have our rhythm set, but I'm going to bring it up one octave. And another thing I might want to do is just sort of take off the reverb, which is, in the case of this sort of repeated part, it's happening so fast. There's going to be a lot of overlap with reverb. You could pull it down. I'm just going to turn it off entirely, and it sounds like this. And then you can play around with it. Let's say I want this to be down two and this to be, like, up to a G. So those little glitches sound really cool with this chord tool and everything else that's sort of being put together. So really, this class is all about you feeling free to combine these ideas in new and unique ways. I bet if you found even one or two unique ways to fuse these ideas together, you would start to acquire a sound all of your own that would be quite separate from a lot of other producers. Everyone seems to be following the same formula these think outside the box, use some techniques that other people are not using as much. There's a lot I could have shown you in this course on harmony and harmony within production, but I wanted to show you some of these sort of golden nuggets that I found over the years that sort of make my style stand out a little bit, but at the same time, something that you can play around with that's going to sound fresh and not overly done. Also, my hope is to give you some information that might be a little bit harder to find on something like YouTube or in other courses, something a bit more niche. So that's it for this class on combining many of the different ideas together that I've shown you within this course. I hope you had a fun time within the course next in our wrap up video, we're going to talk about some proper next steps, give you a proper congratulations and farewell. I'll see you there. 14. Outro: Thank you for taking this course on music production focused around harmonic tricks. By now, you can really see what I was talking about in terms of this not being a course on how to make chords, chord progressions, and then arrange them for strings and orchestra. This is really more on the digital forefront of tricks that you're going to be able to apply to modernize the productions that you're working on. These tricks aren't going anywhere anytime soon, so make sure that you study them in great detail so that you can apply them in the days, months, or even years to come. Now don't forget there is a class project for this course. So do be sure to go back and check out the class where I've outlined all of the details for this class project. Submit it to me so that I can give you some feedback and so that you have a pretty good understanding of what tricks resonated with you the most. After all, identifying those tricks that you liked the most and applying that within your project is really going to be a great way for you to see how your style is evolving as a modern music producer. Don't forget to apply these techniques to a bunch of your productions so that they become second nature. Even if you decide to apply some of them just to see how they work within a production, the idea of applying the trick, applying the trick, applying the trick over and over, is going to make it second nature to you, so that way you really understand when and where you want to use it within your own productions. That being said, I feel pretty confident that a lot of these tricks are going to find their way into your productions to stay. So feel free to sift through the courses that I've created see if any others resonate with you and then slowly improve those building blocks that'll help you stand out as a musician. So thank you so much for taking this course. I hope you had a great time. Congratulations on finishing it. If you're taking this course, that means you're taking your music production very seriously. I can't wait to create some more music production based courses for an audience like yourself. Please let me know if you have any feedback or any future courses you would like to see. It's been a pleasure teaching you in this course, and I'll catch you in the next one.