Transcripts
1. Intro: Hey, and welcome to my course on vocal processing in
music production. When I first started
as a producer, EQing, compressing and treating vocals properly was one of the things I found to be most difficult. I was working with a lot of
different types of singers, and every time I thought I
narrowed down a process, it would change
based on the speed of the singer or
rapper in some cases, the tone of the singer, and so many other factors that I thought it was
really important for me to start to narrow down
a foolproof process for how to process vocals. So we're going to be
covering things like EQ, compression DSing, saturation, dynamic E
Q, and so much more. And we're also going
to cover a few ways to set your vocals in the correct space so that they really sit within the
mix convincingly. Not only are they level in
terms of volume and tone, but also they just sit
properly in the mix, which can have its own
challenges altogether. Now, there is going
to be a class project within this course, so make sure that you
check out the class specifically designed to go
over all of those details. But in short, you're
going to be taking a raw vocal part that you've
recorded and try applying these techniques so that
you can see the before and after and really see how much your vocal
processing has improved. Personally, this was a
course that I wish was available to me when I first
started as a producer, but I'm very excited to be
able to share it with you so that you can see
all the techniques that I've learned
over the years, how I set them up in
a particular process to be able to get a consistent
vocal sound every time. So whether you're a
beginner producer or someone that's been
doing this for a while, but just not sure if
you're doing it right, I would love to share my process
with you so that you can have something to
take from it to improve yourself as a producer. I'm looking forward to
diving into this one. Can't wait to catch you
in the first class. I'm going to see you there.
2. Class Project: For this class project,
you're going to take a production that
you've already been working on that
has a vocal part. You're going to solo the
vocals and export those. You're going to solo
the song or a loop within the song that has
the vocals and export that. From there, you are
then going to apply the processing techniques
that I've given you and then repeat
that process. Once the vocals have
been reprocessed, you will export those soloed, as well as export it as
either the full song or the loop with those
vocals reprocessed. So I will have four files. I'll have the dry
or soloed vocals before the new processing and
after the new processing, as well as that same context
within the full production. I want you to take note of which production techniques improve
your vocals the most. Within the course description, I want you to write
about those techniques. Explain how you think they
improve the vocals and which techniques you are most likely to use moving forward. In other words, which
techniques you liked the most and you
feel might lend them towards your style
as a producer. So if after going through this process of these
different techniques, you find that saturation
and delay were the two effects that improved things the most,
then write about that. It's really about
being transparent with yourself about which
techniques you like, because you're not
going to use them in just a couple of projects. The techniques that
you like the most, you're going to
find yourself using in nearly every project. So to be able to identify early on which techniques you
like and which ones will most likely
find their way into your future projects is
really important so that you can hit the ground running
as a producer and not delay the process of you
finding your own style. Once you've exported
these files, preferably just as MP three, you're going to
supply a public link to me so that I can
access these files. This might look like four
links using SoundCloud, one link using Google Drive. Whatever you feel is
most appropriate, whatever medium you're
comfortable using, just make sure that
you're supplying to me a public link so that I
can access your material. From there, I can give
you feedback as to what you did best and
areas of improvement. But most importantly, opening up a discussion regarding those favorite techniques
that you have, and I might be able to help you take those techniques
to the next level, whether it be guiding you to a specific book or
newsletter or YouTube. At the end of the day, I
want to make sure that if you outline what your
favorite techniques are, I'm able to help you with the next steps to take that
technique even further. Now remember, you're not
submitting a masterpiece, but make sure that
you're taking your time before you submit this project if you have any
questions along the way, please feel free to reach out, and I'd be happy to
give you some feedback and answers as required. I hope you have fun
working on this project. I can't wait to see
what you submit. I'll catch you in
the next class.
3. Recording Space and Setup: No, I don't even know
to play for you. Alright, first things first,
let's get talking about your space and setup
for recording vocals. Now, right now, we don't
have to dive into Ableton. We're gonna have a little
bit of a pre chat about some recommendations for how you should set up the vocals, how you should make sure
that you're going about the process of getting
them into your DAW, whether it be Ableton
Logic, Cubase, Pro Tools Futops FL Studio, whatever we're calling
it, it doesn't matter. The process is going
to be the same. Now, first and foremost, I want to mention, I'm not
a stickler with this stuff. I do think that
it's okay to have a little bit of room
characteristic. I do think it's
okay if you don't have a shield behind
your microphone. In fact, the vocals that we're
going to be working with for this course were
recorded with an SM 57. That's the way that
they were given to me. The only main issue that I
had was dealing with Ss, which were really intense. But for the most
part, you can take a half decent vocal and
make it sound professional. If it's already
going into the DAW with perfect sound treatment, running in through
the best pre amps and compressors and EQs, then you don't really
have to touch it. Like a singer like
Lev, for example, way her engineer produces
things is he's barely touching any digital plug ins on her voice, maybe
just a couple. I am currently in the situation where most of what I do is digital as I roll over to a
more analog based studio. Having said all
that, I'll give you all the recommendations
that I think are important, some of which I follow, some of which I'm not as
much of a stickler for. The main reason I mentioned this is because I
don't want you to think that the barrier to
entry has to be really high. If you have a half decent
microphone, most importantly, a great singer in a decent room, then what you're able to do in your DAW should be
enough to fit your mix. So let's zoom out and
then slowly zoom in. So we're going to talk about
the big, which is your room. Is the room that
you're recording in relatively treated,
first reflections, second reflections, bass traps, cloud, all that kind of stuff? If so, then you might
be able to record the vocals within the
studio room itself. However, it's
recommended that you have a dedicated vocal booth. You will end up getting
a lot more control for noise and reflections
by doing it that way. Zooming in a little bit,
we now have the person. Is singing? Are they
a trained singer? Are they able to
control the amplitude, the volume of their voice? Do they know when they need
to pull back from a mic? These sort of things really play into what you're going
to end up having to do. If someone is belting and
they lean into the mic, you're going to have
a lot of distortion. But if they know, just like
a live singer will sing with the mic way off
to the side that they have to either angle their voice away from the microphone
and pull back a bit, or they can keep focused where their voice is pointed
at the microphone, but they may have to
lean back quite a bit. Next up, you want to
make sure that you have a decent microphone. What I'm using is pretty
entry level AKG C 214. The C 314 is another
great option. These are, and I'm
talking Canadian to s, but these are about
250, $300 microphones. They're great for
getting started with a decent versatile
condenser microphone. Of course, you can
work your way up to roads and then eventually
Neuman microphones, but you don't need
those to get started. And even still a
Neuman microphone might not sound great
with particular voices. I got the AKG C 214 because
it's very versatile. I've recorded male rappers, I've recorded female
balllad singer fast or slow, male or female, this mic does the trick for me, but I've also understood
over years how it's colored, and I do play around with
other microphone options depending on the person
that I'm recording. Now, the vocals that we're
going to be treating within this course were
sent to me as stems. So I got all the band parts that were recorded
professionally in a studio, but the vocals were
recorded at home, where she felt comfortable, where she was able to experiment
as much as she wanted. And there's something to
be said about the fact that the microphone
was a compromise, but recording at home allowed her to really feel
out the moment, take as many takes
as she wanted, and not feel like
there's a whole studio watching her while
she's performing. Now having said that,
this particular singer, Chloe Watkinson is fantastic. She performs live all the time. I'm sure like stage anxiety, studio anxiety is barely a thing she loves to get in there
and get recording vocals. But having said that, again, I think there's
something about having no pressure to take
as many takes, as many re recordings as you need so that it's an advantage to be able
to record at home. The disadvantage is
she used an SM 58, which is a microphone
that looks like this. This is, like, a really,
really old PV microphone. Like, I never use
this. But the style would be this sort of
dynamic microphone. I can't remember if
she used a 57 or 58. This is an SM 57, good for
recording amps and snares. I think she said she
recorded with a 58. The main issue I had was that there was this lack
of natural compression. Sometimes on a
condenser mic, there's, like, a little bit of
light compression, not literally compression, but this is a dynamic
mic for a reason. It's very dynamic in the volume fluctuation
that we can have based on our
proximity to this mic. But more than anything, the
Ss were just really harsh. I think I used,
like, three DSs at three different stages
to deal with the Ss. So we're going to go
through all the stages. I've taken all the
effects off the vocals. We're going to re some new
version of the effects. It's not going to
be exactly the same because there was a lot
of plug ins at the end, based on groupings
and everything else. But I'm going to try my best
to get as close as I can. In the very end of all this,
we're also going to go into the original session and see exactly what was happening
with the vocal processing. If anything, by using
this dynamic microphone, I'll be able to
show you that even if you're not using
the best mic, you can still get great results. The important thing is that
you have a singer that's trained and singing with passion in a comfortable
environment. They're singing in
a half decent room, and they have some half
decent microphone technique. In other words, pulling away as they're singing high notes or being sensitive to how Ss
work with that microphone. Like, when you think,
way back in the day, like the 1950s, shingers
would shing like this. They would soften the Ss. This sort of S would
sound terrible. So they would kind of
shing like this, S? So that's part of the
reason why they would have that approach with their
microphones. I digress. What I'm saying is, have a good singer,
have a decent room. The mic should be
good, but if it's not, you can still make
up your differences. In the end, these
vocals will sound good. You're gonna have to go
through all the steps with me to get it there. But that's kind of
where we're starting is in a semi professional
environment, but spending a lot of time
getting granular and working through all the layers of production to get those vocals to sound as good as possible. Another thing to consider
is gain staging. So first of all, on
your microphone, do you have a roll off or a pad? If so, for vocals, I generally recommend using it. Even if you have a relatively
properly treated studio, if a big semi truck is
going down the street near your house or your furnace
has this low hum to it, you want to make sure
that those frequencies below 40 hertz, 60 hertz are just rolled off. They're not part of the
human voice range anyway, so start with that pad turned on so that you're rolling off
those low frequencies. Make sure that as
you're going into your preamp that you're
not overloading things, that you still have headroom. In other words, get your singer to sing as loud
as they are going to sing and make
sure that you're not clipping or
going into the red. From there, if you're going into an audio card, same deal, set the gain stage
so that you're not clipping at their
loudest volume. From there, you're
going to be going into your DAW with a pretty
healthy signal. It's also recommended that you leave a bit of extra headroom. If you're trying to at
their very loudest volume, get right close to that zero. But what if in the moment
they do sing a bit louder? Well, now you're over
zero. You're clipping, you're distorting, and
that's not a good thing. So it might be a
good idea to leave about 6 decibels of headroom. That's just a general
recommendation. Also make sure that
the power that you're working with is as
clean as possible. You don't want any buzzes going in due to electrical
disturbances. So you can buy things
like power conditioners or something like Hum x, which is a little
thing you put into your outlet before
plugging in to that unit, and it's supposed to
get rid of any hums or buzzes that might be caused
from electrical interference. So some of the stuff in this
class is relatively obvious. Like, a better mic
is going to give better results, work
with a good singer. But I wanted to
make sure I covered all the main bases before I jump into some of
the technical details. And I also just wanted
to reassure you that if you're not working in $100,000 studio with a $10,000
microphone and a singer that's been trained for 25 years, it doesn't matter. You can still get
some great results. Does the music sound good? Does it speak to an audience? That's the main thing
you're focused on, and does it translate well
on a bunch of systems, so people camping
can listen to it on their Bluetooth speaker
or someone with their high fidelity
home system can really blast it and get
that full frequency range. So that's it for this
class. In our next class, we're going to talk
about gating and tuning. I'll see you there.
4. Tuning and Gating: No, I don't even know
to play for you. Alright, first
things first, let's talk about gaiting and tuning. Not necessarily in that order. We're actually going
to do a little bit of light auto tuning before
we go into our gate. What is a gate? We're
gonna talk about that. How do you auto tune? We're gonna talk about
that. Let's jump in. Now, something I want
to mention straight out the gate is when it
comes to auto tuning, you really want to consider
what genre are you producing. If it's going to be Te
Pane style hip hop, you want to go overboard
with your auto tuning. But I'd say 90% of the time, you want to be
subtle enough with your auto tuning that no one
even knows it's happening. That's what we're going to
go for in this rock song by Chloe Watkinson
called Unsettled. You can find her on
Spotify, Apple Music. I'd highly recommend
checking out this talented Trono
musician we're going to dive in and talk a little bit about working with her vocals. But first, I wanted to
show you generally how this song sounds.
So let's pop in. These are all the
individual stems. This is unmastered. The full version is mastered. But the stems I was able to work with were the
unmastered versions. So here we are. It sounds
something like this. Pre expect D reject Well So some things we're hearing straight off the bat is that there's lots of
harmonies happening, and there's quite a bit of grit and distortion in her voice. At times, there's a
lot of dynamic range. Now, these, again, are the vocal stems that
she had sent me. If you take a look here,
they are quite healthy. They're not ever clipping. Like we're never touching
the extreme edges of the tops or bottoms. The blobs, the wave information
that we're seeing here, are not jurassically
different most of the time. We can see here this would
be much louder than this. If we just listen
to this phrase, you'd be sat too. Ooh. Wow. Alright? So this is
more of an effect that she's kind of putting on
a little bit of a fry. But we could hear right out the gate there that we
had this lip separation. You can zap those
out automatically, so you could sort of highlight
this area, control E, to cut zero to deactivate it, or you could do some sort
of volume automation. We're actually going to use
a gate to deal with this, and the gate is going to come
second after auto tuning. So we're going to talk
about auto tuning first. Then we're going to
talk about the gate. Now, why don't I
put the gate first? I'm going to show you
how a gate can be set improperly. Give a listen. Up. So what's happening is when she's at
her very loudest, we're hearing her poke
out a little bit. This is kind of
what a gate does, but we can fine
tune it a bit more. Think of it this
way. The gate says, If you are below this volume, I do not open, no
one can hear you. But once you go
above this volume, I will open up, and now
your audience can hear you. So in this example, it was only the more extreme
loud sections where we were able
to hear her. It up. So let's say, I think that I
have my gait set properly, and 90% of the
song, that is true. But on one vocal phrase, it betrays me kind of like this. In your autotune software
like Meldine specifically, you're going to be sort of
recording the raw vocals into Meldin to be able to
work with them from there. So if your gaiting isn't proper, then you're recording that
improper signal into Meldin. So, first and foremost, record into Meldine
if you're using Ana's Autotune or whatever it might be, it
doesn't really matter. But I work with Meldine. It's pretty famous for
being a great auto tuner. We're going to go through,
and we're going to autotune not the whole thing. It's going to take
way too much time, but we'll auto tune some of it, and then we'll kind
of work within that section moving forward. So opening up Meldine, the first thing I would need to do is hit this little
transfer button, and when you hit that
transfer button, it's going to be
ready to listen. So once you find
your starting point, just before when
the vocals kick in, you hit transfer, and
then you just hit Play, and it's going to record
those vocals into Meldine. Unprepadd unexpected not rechecked Wk Let's let it roll for a bit. Conscience face too Excuse me, if I see La dream. Excuse me, if I see
you'd be sat too. Ooh. Wow. So we have one
verse and one course, and after I hit
Spacebar to stop it, you'll see it's pulled in all
of this note information. Now, there's three main ways that we can play around
with this pitch. And for the most part,
you're going to be working with this
little button here. You can also right
click to find it. And these are your pitch tools. So there's a pitch tool, there's a pitch modulation
tool and a pitch drift tool. Pitch tool is going to make your pitch higher or lower
so it's more in tune. Pitch modulation is
going to, for example, exaggerate vibrato or bring in the vibrato so
it sounds tighter. Or even if you really flatten
it, it sounds robotic. And then pitch drift is I started on pitch,
but then I fell flat. So the tail end
can be pulled up, or maybe I started flat, and then I pulled
into tune so then you could take the initial
part and pull that up. So it's really just doing
like a bit of a tilt. This drift can sort of
be leveled out a bit. So Pitch tool. Pitch modulation
tool is sort of how wide is that information
in terms of fluctuation, and then pitch drift is going to settle things out this way. Let's go through all
of this information here and do our best
to autotune it. I do a lot of it by I first, and then I'm going to go
through and listen to it and see if anything
else needs to be fixed. Straight out of the gate,
I can show you this here. Do you see the drift that's happening here and pulling up? That's something I
would probably address. Now, we're lucky that
Chloe has very good pitch. So we're going to go
through and just sort of zap some notes into place. You can drag around and you can see
that she's pretty close to this G sharp here. So we draw a little
square around. All I have to do is double
click because right now, we're set to that pitch tool. So here, this is tough. I think the note she's
going for is a C here. And some of these, you
can just double click, and it's going to pull them
into the closest pitch. Some of this Ooh, this one here, I'm going to have to listen
to that by ear because you can see that this one here I'm going to have to listen
to you can see she's moving up to about this F sharp, but kind of sharp on that pitch. I'm seeing an F sharp here. I'm seeing a bit of
an F sharp here. It might be in key. So what I'm going to do is
use the modulation tool. To pull this down a bit closer to the middle
of that note. We're moving through a bit more. This note here, again, it's like right in between
this B and C. Later, we're on a B. I'm going
to leave that for now. We're just going
to give a listen. Again, where we can
work with our eyes, we will, where we need to
work with our ears, we will. I'm going to narrow the vibrato a little
bit on this note. Not too much, so it's only
on the extreme edges of semitone above and
below. Same here. Pitch drift tool. Something like that.
Let's give a listen. I haven't touched
all the notes yet, but again, this is
like a rock song. She has a lot of
folk influences. And she told me,
like, she doesn't want her voice perfect. We didn't record it
perfect. We didn't try to make everything perfect, but we made it suited for the genre or perfect
for that genre. So we've done quite a bit
of work on this part. We also want to
scroll back a bit. There's still some of this
verse happening here. This looks even
cleaner, I would say. There's really not a lot do. I think that should be up there. It's really funny
when you get doing this auto tuning some of the
sounds you end up hearing, especially when it's
your own voice. It's the cringe factor when you're doing this with your own voice is pretty high, but it's just kind of comical when you're working with
someone else's voice. That's okay that
this drifts down. Like, sometimes bluesy vocalists
are going to bend notes. Like, you don't want
to perfect everything straight into place. This one hears Kan itself. Same here. I think this being a bit more
gestural is fine. Maybe I would take the
pitch drift down a bit. Mm. Let's modulation. I'm trying to narrow things
into that pitch there. This looks pretty good here. Let's give a listen.
Let's see how it sounds. Hello there m. Prepat. I think this could
be up a little bit. So it's a bit more
on that B flat. The om. Pre T. That little voice crack? I'm
not touching any of that. It's gonna sound weird
if I try her auto tune. Expected. So here we can see she
started on this F sharp, and she's like, right in the
middle with some vibrato. Here, she's starting
quite high, I would say. So the pitch drift
tool can help us, but only to an extent,
like you can see, it's not really addressing
that first little bump there. So, again, I'm just
going to tighten up the modulation
a little bit and then use the pitch
tool to pull up the average of what I'm
visually seeing here. So if we go through,
and right now we're gonna have to keep
listening from that same point, so let's move it here. Expect nick. I don't like that. We're
going to undo that. Un unexpected. Yeah, so here's the deal. She is not perfectly in
the middle of this note, but look where things average. She's on the top
part of this pitch, and then she's on the
bottom part of this pitch. I could maybe pull modulation in the slightest little bit. But I think it sounds fine. It doesn't feel like
it needs to be auto tuned. I'm going to
keep it like this. The average of the fluctuation
of the information is still kind of averaging out to the middle of that note.
So let's just keep it. Unexpected. I think this note here It is supposed to be a little more on this F, I
think. Let's try it. Unexpected. No rechecked Welco. That distortion, that's
something I was dealing with. So we leaned into the
saturated sort of sound. So there's almost always
a bit of distortion. And when she's really pushing, you can hear the distortion that was baked into
the recording. This was given to
me. This was not recorded at my home studio. So something to consider is I
cherry picked this example, this artist because
I didn't want to give you something
that was, like, recorded perfectly, and I
barely had to touch it, and it's like, now, you
just do the same at home. It's like, No, let's work
with some dirty vocals. Let's get them sounding
as good as possible. Unexpected. No prechected this
is interesting. Both here and here, she's kind of in
between the pitch. Lot. We want to kind of hear the separation of those notes, maybe a bit more. I'm gonna pull these down. I think she was a
bit sharp here. Unexpected. No rechecked. Welcome. That sounds fine to me. Conscience pas to f two. Now, Melodyne is
great, 'cause it tells us our BPM, which is 97. That might be just sort of
synced to the 97 of Ableton, but one way or another, it's
telling us it's in D major. If it can tell it's in D major, it can probably tell that
it's 97 beats per minute. So we want to be
finding notes that sort of confirm the key of D major. I'm just gonna go back,
Wow, one more time. And just double check that
Dmjor is looking like our key. I mean, this C should probably be a C
sharp. We could try that. Let's see how this
sounds. I mean, no, this is one of those areas where it could be
like a domini chord. This is very clearly up on a C. I'm gonna leave that
as a C. But again, that's where sometimes knowing this information can
kind of doom you a bit. You almost don't want
to know too much, but it's good to kind of
have the key and the BPM confirmed to sort of confirm some of the
ideas that you have. So we have this De probably wanting to be
back down a bit lower. This will bring up
this G. Bring this down to this A. Zap
these into place. This is probably
gonna want to be a B. You could take this Oops, this up a little bit, you. Up to here. A lot of what she's doing here
looks pretty well tuned. If we're in D, we're gonna
have more F sharps than Fs, but I'm not seeing her
sing a lot of F sharps. I'm curious if I pull this up. Let's see how that sounds.
Let's give it a listen. Conscience phase
two, three, two. This may be. I think it's
down here on the F sharp. Soon space too fat, so
that's the F sharp. That's our third of the key.
It's probably less sharp. Soon space, too fat Sounds good. Excuse me, asi. That's a nice solid root. One more time. Let's kind
of just move forward a bit. Excuse me, as La D Excuse me, fuzsy. Look how complex this
information is. She's bending. She's having some fun with it. She's doing textural
differences. I'm not really getting
granular here. I think I zapped a couple notes a little closer to their pitch, but only if it's
very transparent. This to me here looks like
it could be down on that D. We don't want to have a D sharp, especially
in this key. So we're gonna take
that down to the D just to make sure that
root is well supported. Excuse me, fuzzy dream Excuse me if I see. You'd be satle too. Oh. Wow. I'm not too concerned
with what pitch this is. It's just gestural. Say that ten times fast. So this is our Melodynee. We've auto tuned this section. For now, we're really
only concerned up to that point of
this, Wow, right? So we're going to kind
of just put a cut there. I'm even going to just
sort of let's do this. Let's duplicate the raw lead. Let's keep this
with the Melodynee. So we'll call this
raw lead Meldine. In case later I want to go
back and fix anything up. I'm going to turn that
off. You'll see up here, I've just sort of turned
that channel off. So this duplicated channel, I'm going to get rid of
the gate for a moment. This would be tuned
up to this point, right? All this stuff is tuned. This we're not even
concerned with. We're not going that far
into the song at this point. So what I want to
do is right click, raw lead, bounce track in place. And what it's going to do
is take all the auto tuning and bake it into the wave file. So let's bounce the
track in place. Might take a couple seconds, might even take a
minute or two if you're working with a slower
computer or a bigger file. But now, boom,
Melodynee is gone, and all that auto tuning we did is now baked
into this wayfle. Now, we're going to
bring back in the gate as the second half of
what we talk about here. Oh, I should also
have mentioned, if there's some timing issues, you can play around
with that as well, too. This is the pitch tool is the main one
you're going to use, but you can also use
this time tool here. And the time tool allows you to take beginnings
and ends of notes. I'm holding Alt so that things aren't
snapping into place. It's more sort of free I don't play around
with timing too too much unless I'm doing
harmony stacks. And even then, quite frankly, I use the warping within
Ableton because I can see all the wave files
and visually see how I'm warping them to line
up with each other. There's also software
like Vocaline where you can run a bunch of
different harmonies into it, and it'll square
up the rhythm of all the harmonies to
one main harmony. So you fix the
timing of one part and everything else gets
fixed down the line. I've always done it by hand, but I wanted to
mention it's a piece of software you might
want to look into. Timing issues, use
the time tool, pitch issues, use
the pitch tool. But for now, those are the two main tools that
you're going to want to focus on to get your timing
and your pitch in place. So back over to this raw lead
that we have auto tuned. We can see huge
volume fluctuations between a section like this
and a section like this. Now I want both parts
to come through. What I'm hoping to zap out are these little
sort of utterances, these little lip separations
or sometimes breaths. Sometimes you want
to keep breaths. Sometimes you want
to get rid of them. I usually talk to
the singer and ask, how many of the breaths
do you want me to keep? Do you want me to keep 100%? Do you want me to get
rid of the obvious ones, or do you want no breaths? And sometimes they'll
say, That's up to you, and sometimes they want
to have some input. We're going to use a
gate to get rid of this. That's not how I usually
do it, to be clear. I don't even really usually gate vocals just because I'd rather
go through, listen to it, be very well acquainted with everything that
I'm zapping out and everything that I'm keeping us sometimes those can be
intentional effects. So we'll bring in our gait. Here it is. First thing
we want to do is set our threshold so that everything above a
certain volume is heard, everything below a
certain volume is not. Let's loop this
little section here. Control L. And if I bring that threshold down all the way, we can hear that
little lip separation. Let's bring up the threshold. Until we can't quite hear it. Now, the other thing we
want to set is the return. And the return is
basically once the gate is turned on and we're letting
the signal through, when does the gate return close? When does it close
back off again? What I would recommend is that you take a dynamic section, something like
this where there's some clear differences
in volume. We have, like, a loud,
a medium, and a soft, and you're going to
adjust the return by ear so that it flows and it
sounds natural within this. It's sort of like release on a compressor in that it's
a bit of a feel thing. So we'll go through,
and we're playing with the return too. Oh. Ah. See. This got cut a bit short here. Ah. Ah. Right? So the return all the
way down sounds terrible. They're returning
all the way up. Weren to hear that whole thing. Oh. Oh, I want to make sure none
of that is being cut off, but as low as I can go here. Oh. Oh. That feels like it's being cut. Oh. Right around there
sounds pretty good. So just to make sure that
this is set properly, we've only used this
little part here, mostly because
it's very dynamic. But let's listen from
the beginning and see that the gait feels like
it's working properly. I'm not adjusting the attack. 3.5 milliseconds is fine. It's working fairly quickly. The hold and the release, you might want to change this,
depending on the phrase, you could even automate these. This is where things
get a little bit tough to dial in perfectly. It's going to depend on is
your vocalist singing quickly? Are they singing
slowly? Is it a rapper? Is it pitched? All this kind of stuff? Could make a difference. So I'm just going to keep it as the stock settings for now and change things if I need to. He, am. Un prepared. Okay, so some things
are being cut out here. Hello there om. He Hello, there, om. Unprepared. So I just dialed
the threshold down a bit in the return
up a little bit, just to err on the side
of caution and let a little bit more of
those phrases through. Hello, there, om. Un prepared. I'm gonna bring the
release up a little bit. If it's too low, it's gonna feel like it's
clamping quite a bit. I want it to feel
all very natural, so we're gonna bring up
the release a little. Hello, there, om. Unprepared. And then all this stuff, if there's any amp noise, if there's any background wind sounds or truck sounds
or whatever there is, you'll see this gate is clamping
down. Give a look again. Kid. Alright. Do you see it
here? This is when it's reducing Uh significant amount. Ooh, don't like
the sound of that. Okay, so let's listen to that. Oh, Nick. Let's play around the
attack a little bit here. Huh. Next. I'm going to dial
it down to one. I want it to be a little
bit more responsive. There's kind of this, as opposed to more glottal sort of sound, I think is
what you'd call it. But it sounds like this with
the attack down to one. Again, I'm gonna play around
this threshold a bit more. Expect unexpected Noh, unexpected Noctk Conscience face to fa Ah. So you can see
here the threshold is, like, significantly below. Any of this gray information. Gray information is the same
as this information up here. The main thing I'm trying
to do right now is in between phrases, create silence. I'm not trying to gate in
between all of her words. If you are trying to do that, that's where the attack hold and release are
going to be really important to dial in properly. Fast attack, fast released, and a relatively quick hold is going to get that a
bit more nimble between. But I want it to be kind of like this slow gelatinous
thing overtop where it's not really affecting the vocals so much as they're happening, just little mouth noises,
little utterances, and if there's any
silence between, we've made it from almost
silent to dead silent. So, again, I don't really
use gates for the most part. If I do, I'm very
light with them, and I'll pair that with
going through and listening to each phrase and zapping
things out by hand. Sometimes I'll also take a breath and just lower
the volume of the breath. Maybe I want it there
as a convincer. I mean, this is more and more important as we move towards AI. Because we want to
make sure that we're doing things that feel human, that feel like little
convincers in the mix. But maybe the breath is just too loud and it's distracting
from another instrument. So we just bring that breath
down a little bit in volume. So I like to have
a lot of control. With a gait, sure we can bring the volume of
the breath down. But what if the next breath is a different volume
and it's bringing it down 4 decibels the first time and let's say 4
decibels the second time, it's one of those things
where you won't have as much control on the
macro side of things, on the overall vocal part. But in this class, we are
going to keep the gate on, and I'm going to show you how I would just
sort of go through each phrase and zap out
certain things by hand. In fact, I would even probably start with
something kind of like this where I'm highlighting
this area and then doing a Control E to cut out
everything before and then, in this case, we can zap
that pretty close here. This is kind of redundant cause the gates are
already doing this. If I hit A, I can
go into my fades, and I would also do
a subtle fade on each side of this as
well, giving a listen. Hello there. Preparaked. Yeah, I'm not affecting
any of the tail here. You want to make sure that
you're not encroaching in territory that
is still musical. We just want to have a
bit of control here. So here we have unexpected no. So here's a breath right
here. But I think it's fine. It's not too loud.
It's not overpowered. We're okay there. I've
created another cut here. This breath? Cut. Cut. That's actually not making
it through the gate. Go. I'm okay with that,
but either way, we're actually
just gonna zap it. So again, kind of redundant,
but at the same time, I want to show you a few solid ways that you can go about this. We're here. I'm going to
give a listen to this spot. Yeah, the mouth separation. I'm not a fan of that, especially with my own voice. So I'm assuming singers
feel the same way. Breaths to me, are
a bit more musical. They're a bit more
forgiving. Again, we're just creating some simple fades. So continuing on, let's listen
to what's going on here. E. Now, the gates
getting rid of that. Excuse. It could be considered
a musical breath. Again, for the sake of control, for the sake of this course,
I'm gonna zap it out. But that is a breath that
I might decide to keep in. It's just a nice solid.
Especially if it's in time. If it's in time with the song, it almost creates these little white noise sort of sweeps, which I use a lot in
electronic music. So there's almost
something kind of musical about those
if they fall in time. Continuing on. You'd be unsafe. Now this got through the gate. You can see that for
us to zap this out, we were compromising
some other areas in terms of the way the gate
was turning on and off. Now, I'm not saying
that the gate can't be fine tuned perfectly
for this vocal part, but I don't like
fighting with gates. It's something that I've
come to very much dislike. So we're actually
just gonna zap this out. You have another fade here. Fuzzy. You'd be set up too. There's something wrong here. Yeah, the gate's
catching it, but again, I don't even want
the gate to have to do anything unless it
absolutely needs to. So again, slightly redundant. We're doing kind of the
gates work as well. But it might just sort
of tighten up some of those sections between words where we're not going
totally silent, but we're just sort
of controlling the sort of bounce, the pulse. Let's see what the gate
is actually doing. Let's listen from
this point here. Hi. And we're looking
to see when it's reducing volume, by the way. That's the orange bar that
you'll see down here. Give a listen, take a
look. Let's go for it. Hello there, m. Unprepad. Right here. I zapped out any little bit of almost
silence and made it silent. So Watch Tom. Right there. Boom. The om. Unprepad. Alright, doing its
job is expected. Hmm. Let's listen to that. Unexpected. That's fine. Preeck Welcome. Now, she has this at
the end of this phrase. Come. I might consider doing,
like, a long fade on that. Oh come. I probably want
to hear that with the context of the mix,
and we're not there yet. Quite often, mixing vocals with the context of the mix
is super important. You'll see a lot of videos
where people are like, Don't mix individual channels. Always mix in the
context of the song. We're going to mix the
individual channel, and then later we're going to
mix it more into the song. So we're kind of taking
a hybrid approach. But with something like vocals, where the whole song
is anchored around, I don't like mixing the vocals from step one in the entire mix. I'll polish, and
then I'll mix it into the mix from there,
if that makes sense. So you'll see some
videos that really fight this sort of approach of just starting with a track soloed. There's nothing
wrong with it, but you need to make sure
that you're not doing everything soloed and then just unsoloing and hoping it's
going to sound great. Some granular detail, some
soloing of tracks is fine, but you want to be
generally mixing in the context of the whole
mix, especially in Mono. I digress. Let's
listen to this again. What if I just zap
that out? Let's see. Welcome. Sounds a little artificial. Come. Welcome. That sounds fine
for now. I think I might just keep that sound. Come. No, there's a squeak in
there, too, if you listen. Wow. There's this
little squeak is, so we definitely want
to get rid of that. Maybe something like that. Yeah, I'm fine
with that for now. Conscience Phase two f two. So keeps doing a
little bit of stuff between some of these
words here and here. You can even see there's
something happening here. There's a little
bit of a waveform, so it's zapping that out. A D. I'm gonna cut this
'cause this is where our chorus starts, boom. And a bit of a longer fade here. Now, something worth mentioning
is I do tighter fades at the front end of a waveform
and longer at the end, because people are usually
coming in pretty abruptly, but they're coming
out of the phrase with a bit more of a tail. Maybe a breath,
maybe some sort of little vocal fry,
whatever it might be. Either way, I do longer fades on the back end and tighter
fades on the front end. Us. Excuse me, fuzzy. Dream Excuse me if I sing. You'd be sad too. Ah Alright, so actually, that sounds fun. Now Ooh, cool. So this part wasn't auto tuned. I didn't actually
mean to keep this in, but we'll keep it there. Let's listen how bluesy this is. Do you want to autotune a
blues vocal part? Not really. But in the moments when
it's a little less bluesy, a little more pop or rock, a little more straight ahead, not bending between notes and being affected in
fun bluesy ways, those are the sweet
spots that you want to autotune and
you won't sort of encroach in the territory of destroying the
rawness of the blues. So this class was kind
of a two for one. We talked about auto
tuning and gating. Along with gating, we also kind of talked about
just cleaning up or prep the vocal part by cutting out sections
between phrases. Let's listen to it in
the context of the mix. I promise you, it's
not there yet. There's a lot of processing
that still has to happen, but we're gonna be slowly
getting closer as we go. Turning off any other vocal
parts. It sounds like this. E prepe. Now, first of all,
it's quite loud. I'm going to turn it
down a few decibels. This isn't doing
any crazy mixing, just trying to blend
it in a bit more. No prechet well Excuse me. Excuse me. So, it's sounding right in terms of what
we've done so far. It's sounding muffled, though. There's times where
it's too quiet and other times
where it's too loud. It sounds like it's recorded
inside of a cardboard box. Like, we haven't put
it in a room yet. So there's a lot of stuff that we're gonna
have to do moving forward to get this
to fit into the mix. But that being said,
we're not hearing any unnecessary breaths
that we don't want, lip separations, things
are feeling tuned. We're ready to move
forward. In our next class, we're going to keep things much more simple, much more quick. We're going to be talking about cutting below the fundamental. What does that mean?
How do we achieve it? I'll see you in that next class.
5. Cut Below the Fundamental: Oh, I don't even know
to play for you. Alright, let's have a little
mini class this time, as opposed to the big double
class like the last one. We're gonna talk about
cutting below the fundamental with our
EQ, let's jump in. So after you've tuned the
vocals, if they need it, and you've done some
gaiting and treating so that you're getting rid
of any unwanted sounds, you're going to go
ahead and you're going to pull in an EQ. In Ableton, I'm going
to recommend EQ eight, but you can go with
something like a fab filter EQ or isotope EQ. If you have the extra
money, the extra plug ins. But for now, we're going
to go more simple. Let's listen to
these vocal phrases and watch the lower
end of our E Q. We want to see what
the lowest pitch is. Now, keep in mind,
I'm not doing this on the entire song right now. So you might even want to just listen to the whole
song and see, when does she hit
her lowest note. We want to find that
fundamental on the lowest note, and then we're going
to cut below it. So first, we're just listening. Excuse me but Hey. Excuse me. So she never really
gets below 250 hertz. I was kind of trying to
draw squares as we were seeing rectangles as we see
this fundamental pitch lower. If you weren't able to catch it, just take a look at
the lowest spike. I'll try to highlight it. He there, pop dream. Now, the second
harmonic of her voice, the second bump is much more
exaggerated than the first. That could be her
voice. That could be the microphone.
That could be room. But one way or another,
we're seeing the fundamental as
that lowest spike. I'm going to set a
cut off at 220 hertz. I'm playing it a little bit safe because it's going to start to roll off some
frequencies just above. I may even want to
consider bringing the up just a little
bit to compensate, but we're cutting
out all that little garbage information that
we were seeing before. Just take a look at how many big blobs there are down here. It's pretty it's pretty intense. So take a look. In pre you want to get more
surgical with it, feel free. You can do different types
of E Q settings so that your cut off of these
low frequencies can be more extreme
or more subtle. He prep. Some people will talk
about phase issues when you're doing
these more steep cuts. It's not something that generally you have
to worry about. There's full debunking videos on YouTube about these cutoffs
causing phase issues. It really has to do, I
think, if you're using a non linear phasy or something,
don't worry about it. It doesn't really
matter. These are all little micro hairs
of inconvenience. It's really still going to sound fine in the context of the mix. I've got a little
bit more steep, but I've also given
it a bit of a cue, a bit of a bump to compensate
a little bit for what we're missing down below
here because we are cutting out
information down below, and sometimes even though
it's a steep roll off, it'll roll off a little
bit of that low end. So we're just sort
of compensating to keep it a little bit flat or even slightly
exaggerated upwards. But it's all very subtle. Give a listen, and
more importantly, watch what's
happening down below, you're not going to see
much activity at all. He. Prep. It looks pretty
great. Now, this is a digital approach where
we've gone pretty surgical. If you're going
for a more sort of analog approach within
this digital environment, you might want to
consider something a little bit more like a shelf, where you're shelfing
things down below, not even fully getting
rid of that information. Like, I'll turn this EQ off. Watch what happens down here.
We' still gonna have info. Prep. So that's going to be
a bit more subtle. And then, even from there,
you could choose to sort of roll off the
extreme extreme lows. So you might have
something that looks a bit more like this if you're going for a more analog approach where everything isn't surgical. But if you're really
trying to go for control, which in some ways, I am and in some ways, I'm
not. It's a blue song. We don't want too
much control, but it wasn't recorded in a
perfect environment. So I need to sort
of unwind some of the issues that happened as a result of recording on NSM 58. Okay, so again, we have
something that looks like. Prep. Alright, so we've cut out
that low fundamental. You're probably
noticing here there's a lot more EQ activity.
Watch one more time. Here. And in the next
couple of classes, we're going to make some EQ decisions to
smooth things out to equalize the tone a little bit further. So
it's a simple concept. Cut below the fundamental. Listen to the entire
song or use Melodynee to see what that lowis note is and where it is within the song, and just cut below it. You can cut very gentle using
something like a shelf. You could also do something
like a relatively gentle, low cut or high pass filter, or you can get a little bit more aggressive like I have
within this session. Really, it's up to you how much you want to clean
things up and how gentle you want to
be with your effects overall during this process. In our next class,
we're going to equalize the tone
using an equalizer. We're going to continue
in this same environment, but I wanted to give
this particular EQ move its own class because
it's very important. I'll catch you in the next class where we equalize the tone.
6. Corrective EQ: I have energy to play for you. So let's get talking about
corrective EQ and how you can use it to improve the
tonal balance of your vocals. In this class, we're about to equalize the tone
of Chloe's voice. I'm not too concerned with
boosting at this point. I'm not trying to
colorize the tone yet. We're going to do
that more later. For now I want to
control the tone that's going to be running through
compression and saturation. Now, for the record,
you can start this process with
saturation pretty early on. You can put in saturation later. This is a hill that
some producers die on that a vocal chain has to
be set a very specific. Showing you the way that I like, but I also change it
up from song to song. Sometimes some of these
elements aren't needed, and sometimes the
genre is going to affect how you go
about this process. Putting a saturator
earlier in the chain means that these moments where
she's singing very loud, which right now
is not controlled is going to really
saturate the sound, and it's kind of already
happening with that mic. So by sort of equalizing
things out a little bit and putting a saturator which is basically light
distortion later on, there's a bit more
of a balanced tone going into that saturator. Anyway, I digress. I just wanted to mention you're going to see some things
online where people say a vocal chain has to go this way or has to go this way.
I'm showing you my way. It gives me good results,
so trust the process. Let's get focused on
some gentle cuts and maybe some boosts as we equalize the tone
of Chloe's voice. Let's jump in. So as I
mentioned in the last class, there's quite a bit
of buildup around this one K territory. What we want to do is sort
of smooth things out. So we're seeing things generally
around this zero line. You're going to see a
little bit more of a roll off happening here
towards the top end, and you're going to see a
little bit more activity happening down on
the bottom end. And this is even true
with how pink noise is going to look on an EQ. Let's bring in EQ eight
onto some pink noise. This might be a bit loud. It's negative 6 decibels.
It should be fine. Give a listen, make sure
you brace yourself. It might be a little
bit annoying sounding. Alright, so we're
seeing quite a bit of activity even up to
this six down here. There's sort of some grumbles happening up around,
like, 3 decibels. That sort of halfway
mark up around here. Things sort of balance out right around here so they're
right on the line, and then they roll down. I'm not saying our vocals have
to look exactly like this, but if pink noise is balanced, then our vocals can take some
tips from pink noise and how it looks on this particular
EQ. Watch one more time. It looks like this. Level,
subtle bump, big bump. Roll off gradually. So I'm going to use that as
a little bit of a guide to see where there might be some extremes happening
in her voice so far. Let's give a listen. Hello there um and prepare k. So I'm going to pull down a parametric band around here and another
one around here, just to start to kind of tame some of these
frequencies down a bit. Hello, the m. Un pre pad. Hello, um. Un pre pad. Hello, um, prepare n. That generally looks okay. There's still some spikes on certain words which we can
fix later with dynamic EQ. But you can see
there's quite a bit of mid buildup in her voice here. Hello there, Rom. Also, the roll off up top is
coming down quite steeply. I might want to consider
adding a bit of a boost. I'm going to add
more boosts later, but a bit of a boost to pull
that air up a little bit. Air is going to be
more way up here. Let's say air and high end. But again, there's quite
a bit of S happening. The sibilance is also
going to be exaggerated. So it's kind of like
fixing one thing to cause a problem in another
area, but that's okay. We're going to deal
with the Ss later. Let's give a listen. Hello. Ram and prepaden naked. Without the EQ. Hello there op. With hello there, om. So we have thinned out
her voice quite a bit. There's not as much
of that low sort of muffled pillow
effect over her voice. I'm not saying that we want
to thin out the voice, but we've thinned
it out, I think, enough that it feels
relatively balanced. One more time, let's
give it a listen. Hello, there, om tree. With the mix. He om. Are. So her voice lost
some of that low end, so it's sitting a bit
lower in the mix. I'm going to bring the
volume up a little bit. Let's give it a listen again. Hello. Pre. It's coming along.
So we were able to find some problem
frequencies. I was doing this
kind of visually. You could also do this
the old fashioned way where you're just really
listening deeply, but we could hear that pillowy
effect right out the gate. I mean, I could. I don't know if you
could, but it was all kind of like this a little bit. So after we cut out everything
below the fundamental, we were able to sort of
find where that issue was. Take a listen if I boost number four here,
this parametric band. He He. There's that buildup, right? Hello there, pump, prep take. Let's also consider that
we've brought this down, but this fundamental
frequency is still below the
secondary frequency. So we might also want to
consider doing a gentle boost. Hello, there, pump. Prep take. Just so that they're
a bit closer, this will smooth out as
we do more processing. But we're trying to make
sure that, even though this looks kind of wonky
and kind of extreme, there's quite a bit
going on with this EQ, but just watch what's happening
around this zero line. Hello there prep. Everything looks fine, except
for what's going on here. And if I bring
this down anymore, it's gonna suck the
life out of the vocals. So we need to use
some dynamic EQ to help us out a
little bit more. So, again, in this class, we were equalizing the
tone as much as we could. There were some
boosts only based on the fact that we were missing some frequencies
with the microphone. There were some cuts because
there were some buildups. It could be proximity
to the microphone. It could be the microphone
itself or the room she's in. But we only did boosts and cuts to try to
equalize the tone. We're not coloring it
too much at this point, but we're making
some gentle moves, and I think we're
that much closer. In the next class,
we're going to add a dynamic EQ. I'll
see you there.
7. Corrective Dynamic EQ: No, I don't even
have not to play. So let's get talking about
corrective dynamic EQ, making sure that those moments
that build up a little too much in the frequency spectrum get dealt with in that moment. Let's jump in. Now, there's a couple ways that
we could do this. I think some beginners
might be tempted to bring in something
like multiband dynamics, which is a multiband compressor, and it does allow us to see
these moments of build up. Like, if we just listen. Hello. There, pump. Pre Looking at this mid band
here, you can see it start. The Way up in this little sort
of rectangular area here, and then it kind
of floats around the bottom of this area. That also reflects what
we're seeing here in the EQ. Hello, there, pom. So it's up here, hello, there and it pulls down. Hello there, pom. Right? So we could
squash that down. He We're just
looking at the blue, not that little orange top part. The orange top part is showing
you what the volume was. The blue is showing you
how it spiril um, hundred. So to give you the
same visual of the EQ, if I throw one after, now take a look at what this multiband compressor is doing. Um, hundred pay.
So, you know what? For all intents and purposes, that seems to be
working pretty fine, but it might also be squashing some low or higher content that's still within
this wide range. It's probably, so it's 2.51 20, so it's a here to here. This is the area that it's
considering looking at and squashing when it
gets over built up. We're not being too
heavy handed with this, so sure, if you want, you can do a little bit of
light multi band compression, but I'm more focused
on using dynamic EQ. Let's keep this here
and just turn it off. We might bring it back later. I'm going to bring in the
ozone nine dynamic EQ. Now, I have ozone ten.
Ozone nine ozone ten. Dynamic EQs going to
work very similar. So giving a listen
here and watch it. There, um. There's that problem
frequency around 600 hertz. So let's pull things down a little bit wide
and not too wide. And we're gonna watch
this meter right here, and we're gonna want
to pull this threshold down so that the amount of this pulling down is sort of balancing out
what we're seeing visually and what we're hearing. Let's give a listen
and take a look. He there, um. Ta prete So there's times where up around one kilohert there is
too much buildup, but it's not as much as down
around this 800 Hertz area. So I'm gonna pull up to one K, and I'm also gonna
pull this down here. I mean, I might flip these. Let's keep the numbers in check. Three's down here. Fours
over here. Watching four. He prep. We had the gain reducing. We're just doing some
gentle gain reduction. And then here He there, pump. Pre fake. That's looking a
lot more balanced. Let's bring in your
standard EQ 81 more time and see what's happening
after all this dynamic EQ. He there, pump. Prep. I might go a little bit more. I don't Like this doesn't
have to be perfect. We're just trying to smooth
things out a little bit here, so our compressor and saturator later have a healthier
signal to deal with. Here. We might even want three areas, 'cause she comes in really
hot right around this area. Let's actually loop
this little area here. Just this really
small section here. Hit. Listen to her voice. Han hand hand hand hand he Let it run
through a little bit. There unprepared. Unexpected. No prechected Welcome. The only other thing
I might do here is it does feel a little clamped down. Like, I'm hearing some
of that compression. So I'm gonna click
this little triangle here and open up some of the attack and release settings and just open up the
attack a bit more. Like, let's go 18 milliseconds, letting a bit more of the
transients poke through. And I might even do
the same thing here. Let's bring that up to, like, 14 or so. Let's give it listen. Hello. There prepared. That's looking pretty balanced. And again, let's watch
it in the original sort of visual atmosphere. Acted prechet Welcome. Say that's looking a
whole lot healthier. We're going to be able to run this through some
other effects now that are getting a
nice balanced signal, relatively speaking, and that we're
going to be able to work with our compressors and our saturators and
our desers and all that kind of stuff
with a bit more accuracy. So speaking of desers, we're still in this sort of
corrective state of things. We're trying to correct
things so there's no garbage below that
fundamental frequency. We're trying to balance
out the tone generally, and we're trying to find
moments where that balance is disturbed and
then in that moment, using dynamic EQ or maybe
multiband dynamics, hold down those over
exaggerated moments. Now, the Ss still have
to be dealt with, so we're going to
do that using a DS. That's it for this class on corrective dynamic EQ,
but we're not done. We're going to work
with a DSR next, which in its own right is
basically a dynamic EQ specifically set to deal
with those intense Ss. So we're going to
talk about DSRs in the next class.
I'll see you there.
8. De Essers: No, I don't even know
to play for you. So in this class, we're
going to talk about DSRs, taking those harsh S sounds and bringing them down a bit so
they're not quite so intense. This, in its own right,
is sort of a form of dynamic EQ or multi
band compression. Sometimes they use
some AI technology to solve these sort of issues, but we're going to
jump in and see how we can use a basic DSR to help us tame those harsh
Ss recorded on this SM 58. Let's jump in. So
for the record, Ableton does have its
own built in DSR. Up in the search bar, I'm
just going to type in ESS, and you'll see here DSR pops up. We're going to pull that
in. I'm going to get rid of this multiband dynamics
that we saw before. And we're working with the basic compressor set up in a way where the side chain filter
is making it so that only the highest
frequencies are pulling in. In this case, everything above 6 kilohertz will be pulling
into this compressor. I don't DS using
this compressor. I'm sure it'll be fine,
but I tend to use something a bit more
high end like a UAD DSR. The reason for this is
that I find that you can use five different DSRs
on the same vocal part, and you get pretty wildly
different results based on how the algorithms and the
internal structure of that VST works. But for now, to
keep things simple, let's work with the Ableton DSR. This was not what I used
in the original recording, so just something I wanted to mention straight up the gate. So let's take a look
at what we have here. Let's find a moment where
the Ss get pretty harsh. Hello there Rom, and prepare it. Oh, she went through a
whole line with no S. Unexpected. Ooh. Expected. Spect. Now, I don't want to just
isolate the S all by itself, and then deal with
the S, 'cause there's no context of how it
sounds in a phrase. X. So let's take unexpected. Expected, expected. It's going to drive me crazy if that's not
kind of in time. Expected expected. Expected. Feels a little bit better.
Okay, so we want our attack, no matter what DSR you're using, to be pretty quick,
0.02 of a millisecond. As soon as that S
starts to be heard, it's going to start
to clamp down. The release, you could set that to something
like the BPM, where you do some math to figure out what release works best. This is ultimately going
to be something that you want to set sort of by feel. We're gonna start it
at 100 milliseconds and adjust it if we
feel it's necessary. How much do I want to squash the S once it
starts to be heard? This is saying it's
going to squash at a three to one ratio. So anything above
the threshold as the S gets loud enough to
go above the threshold, let's say, from
there, it usually goes up a full 3 decibels above. Now it only goes up
1 decibel above. It's squashing it at
a three to one ratio. It's like, here it
travels through air, and now it's traveling through
mud or like let's say, air, fog, water, mud. How thick of the resistance is there for that
thing, in this case, to travel or how
much ratio do we have as our sound goes
above that threshold. So the first thing you'll
notice here is that there's always some sort
of compression happening. Look at this sort of
goldish bar up here. Expected. I don't want there
to be compression all the time from this dieser. Now, you can see on the S acted. It's much more, but our threshold might not be
set at a very good spot. Let's try pulling up
our threshold a bit. Expected. An x, an x, an x, an x, unexpected. Okay, so now I'm
barely moving it, and then on the S, we're seeing
quite a bit of reduction. Now I'm going to bring
up the ratio a bit. We're still going to see. Barely anything here, but watch. Acted. The S is pulling down
even a bit more. Acted unexpected. Unexpected. X expect expect next expected. Now, the truth is
because it's using a side chain filter and it's using a bandpass filter
set to 6 kilohertz, it's actually not 6
kilohertz and above. It's sort of pointed
at 6 kilohertz, which is where these Ss
tend to be so harsh. So what that means is that
within the compressor, it's going to allow the full
signal to pass through, but it has this sort of bandpass pointed at 6 kilohertz
and it's saying, whenever that area feels
or sort of over built up, we're going to reduce the
overall volume a little bit. Not just in that area. Unfortunately, it's
going to bring down the overall volume
of that section. So let's say you have two
singers on one track, and I'm singing an S and
they're singing a vowel, my S will trigger
the compression, so even their vowel that they're singing
will get quieter. If you want to just trigger
the S all by itself, you could also do this
through some dynamic EQ. But generally, I find DSRs tend to work really well
for dealing with Ss. I mean, they're DSRs after all. So going through a little bit
more, let's give it listen. Expected expand expand
expected unexpected, unexpected na Now,
it is dealing with the S a little bit
better when it's also dealing with some of
these other frequencies. But at the end of the day, I think this is
about as close as we're going to get with
this particular DSR, and it's not even dealing
with the issue all that much. There's a lot of s going
on in this vocal part. Let's listen with and without.
Here's without the DSR. Expand, expect. Here's W. It. Even though it looks like
it's reducing quite a bit, I'm not hearing a
significant difference. And this was the issue I had. The biggest issue
and I mentioned that straight at the gate of dealing with this
vocal part is that the Ss were really harsh. So I'm going to use a bit
of a more powerful DSR. I'm going to bring
in the UAD DSR. And just to be clear, this is just to give some
more perspective. Seeing a couple DSRs, you're going to see
the common sort of parameters that
we're working with. Threshold, when do the Ss get
considered to be too loud, and when do we start
to clamp down on them? The frequency, again,
6.5 only a little bit higher than what Ableton's
DSR was working with. And then this idea of setting
things up as a band pass, you can kind of see the
shape there or a shelf. I like to air more towards
the side of band pass, but you can kind of amalgamate some shape in between
a band pass filter and also sort of a bit
of a lift so that you're being more sensitive to everything above this region, but also very sensitive
to the region. What I'm saying is 6.5 kilohertz is where
we're most sensitive, but we're also going to be
a bit sensitive above 6.5. So what's cool about
this is we can hit solo. First of all, I'm going
to have this set to fast. I want it to be quite reactive. And I'm going to pull down the threshold
until I see about maybe even upwards of
seven dB of DSing. Seven on a lot of
other vocal takes might sound very aggressive. On this one, there's
lots of S to tame. So we'll see. But
let's go into it. It sounds like this. Next acted. Sx acted. Let's exaggerate it. Acted. Sex. You can hear too
much compression happening. So let's
pull it back. Acted, ex acted,
exctedxcted exctedxcted. I could only get away with
about 3 decibels of reduction before we're hearing
things that are not Ss, also being reduced. So at this stage, I've
reduced 3 decibels off of that S. Again,
later, I might add, I probably will add more DSRs to retame that S with
little stages at a time, little reductions at a time. So if I hit the solo
button, give it listen. It's gonna let us hear
what it's reducing. So we can zone in to
that S right here. Six, x, x. I'm actually just
going to make it so it starts with the
S and I'm going to deactivate everything
after. So we're hearing. And if we go back into our DSR and hit this little solo button, this is the signal that
the DSR is hearing. We want it to be as
pronounced as possible. So if I move through
the frequency spectrum, let's see where it
sounds most pronounced. Ooh, actually,
closer to eight K, 7.6, we're hearing a
lot of that S. So that 66.5 default might be the average of where
most microphones have their S built up. But on this mic,
with this voice, it's a little bit higher up. If I turn off the solo, I haven't touched the
threshold or anything else. Let's see how much
we're reducing. It's still about
three. That's okay, but we know that
we're dealing more with the area where that S is. We're going to be reducing
the Ss bit by bit. Because, again,
right now, if I was to create more gain reduction, if I was to reduce
the S even more, it's kind of bleeding
into some other sounds. If I over exaggerate it, for example, let's
give a listen. Right, that's already
so compressed. So you might even want to
consider setting the threshold, not just so you're seeing
more activity on the Ss but to rather make
sure that you're not affecting the other vocal parts. So if I sort of loop this part, Right around there, it opens up. You can see there's
no gain reduction, anything below this point. We start to get gain reduction on something that is not an S. So this is the threshold
that I can set it to that's not gonna affect
this part of the vocal. This looks pretty loud,
probably about a loud as this. Any of the other parts
of these waveforms are not going to be touched, but
let's just give a listen. Versus. We're still getting
a bit of reduction there. I don't want reduction on
things that are not Sa. Okay, like 0.2 fine. So let's give a listen and make sure that we're still
reducing the S. Oh, the S happened, but
there's no reduction. So maybe this width is
what needs to be adjusted. Let's bring that up. I'm going to bring it up in stages here. Okay. I'm going. Yeah, I'm going to go kind of
heavy handed with that. We're getting about two dB of reduction,
which is not a lot, but we're not touching
anything else that isn't an S. Hopefully, let's
listen to the whole line. Pre check. Oh, okay. So yeah,
when she gets loudest. We're seeing more reduction
there than we are on the actual S. So
some other options that you have are just
automating the DSR on and off during
those moments of Ss. How annoying is that? So, DSing is one of the things that I
find to be most difficult. I already know that
we're gonna get a bit of a better sound if we're
not going with a shelf, because I want to make sure
I'm not touching any airy, really high end
quality of her voice. I'm gonna bring it back down to just closer to the band pass. And let's make sure if we are reducing other parts of the vocal in terms
of compression, it's not much because
we want to make sure the compressor that we use later is doing most
of the compression. We don't want to be
compressing too much with our DSR on things
that are not an S. Let's give a listen. Pretect Well. Well. Well. This already
sounds compressed on its own, even without the DSR. So that was kind of sort of
tricking my ear a little bit. Now, I also want
to mention, yes, I'm using a little Apple earbud. I'd usually be using
my focal headphones. But when I have
full headphones on, I end up talking too loud, and that disturbs the
flow of the videos. Also, I can't have my
speakers on cause then you're going to hear that coming
through the microphone. So this is a
calculated decision. I understand how it looks, but I can still make informed
decisions using this. I just wanted to say that
as a caveat on the side. So what we can tell
is that right now, we need to play around with
these three parameters so that we're affecting this S as much as
possible without affecting too much of
what's happening around it. So just give me a
moment, and I'll dial in these settings
the best that I can. Reject. Okay, so what I went with was a threshold very similar
to what we had frequency, again, very close,
kind of like 7.5. I did pull up a little bit more towards leaving the band pass filter and working
a bit more with a shelf. I'm seeing more reduction on that S. What I
would recommend for this phrase is that because we're getting
reduction on the back half, if you listen and watch
here, That's good. P check. And then we're getting all this reduction
on this area here. So let's just turn off.
We're going to automate. So if I hit A for automation, hit the little on off button, I'm going to have the DSR just turned on for this first part and then turned off here. You don't have to, like, turn it on specifically for that S. You could. You could get really
granular with this stuff. But I'm going to recommend
that you pair your DSR with a bit of automation if you
feel like you're in a pickle. Let's give a listen
and watch here. Pre jack well. So this might bring up this
idea of why don't I just bring down the volume
every time I see an S? Just like automate the
volume down a bit. But you can see this isn't just automating volume broadband. It's considering, am I automating the volume
based on a band pass, based on a shelf, based on
a hybrid between the two? Where is it most sensitive? So are there certain
parts of the S or S related sounds that are more
harsh and need to be tamed? All of this stuff is considered. And you can even use
DSRs to help tame hard Ts and other very plosive sounds that
might be similar to S's. So again, for now,
the way I would probably approach this
is just have this turned on for this
whole section and then turned off where
there's no Ss here, especially because
of this part here, where things get built
up considerably. You could bring down the volume of this section a
little bit more, so that way it's
going into the dieser in a way that it's not
being affected so much. But if we listen pretect She wants to be belting
a bit more there, so I don't want to
squash her too much. A compressor will do a bit
of that more gently later. So giving a listen and
watching and let's sort of refuse these back together,
it sounds like this. Prechet Well. It's not perfect,
but for this stage of things, it's getting closer. You may want to consider putting
two desers back to back. That's another thing
you could try out. I like to put the desers spaced out a little bit
more within the chain. But if we duplicate
this, for example, Even this second dieser still picking up quite a bit
of S. What about a third? Now we're kind of starting
to get into that territory of everything is
being compressed. Like see that little bit of
compression happening there? Bring up the threshold a bit. But we're not even
really touching the Ss. So maybe two here is the most I could apply to
bring down those Ss. So duplicating might
give us a better result. But ultimately, if you
want the most control, stick with one and the automation that you
have turning on and off, have it turning on
only during the S. So it would turn
off here and here. And then you can get a
bit more aggressive with the threshold setting
from there. So we have. Now we're up to that like five to 7 decibels of reduction, and we're not reducing
anything else around it. So this is a bit of
a more separated S. It's a bit easier to
automate the DSR on and off. It's not always going
to be that way. Let's go through the rest
of the phrases and try a similar approach and make sure that we're not
being too heavy handed. I think we're okay
right now with the amount of reduction
that we have, so let's move forward. Was fats. There's an S right
here, so again, we'll turn things
on giving a listen. Big B. B. That's like 10 decibels. That's gonna be too much. I'm
gonna take it down a bit. Even before when it
was five to seven, doesn't have to be that much. We can add another
dieser down the line. Big. B. That's hitting
around negative eight. Still again a little
bit on the high end. B. B. And let's listen
back here again. That's like 3 decibels, and then this other
one's about seven. That's the range that I like. Bio There's a little
S at the end. It's a little bit
harsh, not too crazy, but we can take our automation
and apply that here. Ah. Again, it's a little
bit on the high end. Ah. Excuse. Lots of S's in this phrase. The other thing, too,
is you can get a little bit surgical with your DSR, because it's not just volume
that we want to effect. Sometimes it's tone. So
let's give a little listen. Ah, right here, there's a very
pointed sort of frequency. Excuse. Excuse. That helps a little bit,
but to give you an idea, like, when I was working
with this vocal part, I was doing a lot of dynamic
EQ and DSRs at all stages. Like, even when I
was grouping vocals, I was reapplying
it more and more. I can show you right
now. I ended up sounding something like this. Excuse me, fuzzy. And that's about as
much as I could deal with those Ses before things got too extreme and started
to affect other areas. But in the context of
the mix, if you listen. Excuse fuzzy. It
sounds quite nice. Again, I would have
probably recommended that we use a different
microphone to record, but sometimes you're stuck
with the files that you get, and you have to treat
them as much as you can. So our last stage here
is just automating the DSR on during the areas
where the Ss are more harsh. You won't always
have to do this. It really depends case by
case how extreme the Ss are, how balanced the
tone is going in. If someone goes
into a compressor at the earliest
stages of recording, then the Ss and the vowels will be closer to
the same volume. So it's all circumstantial, but let's go through and
automate as required. Excuse. Alright, so
we're here and here. Excuse gotten. And here tEcusetEcuse. Alright, so at this
stage of things, this is about as close as we're gonna get it with this diester. Excuse. Excuse. So again, we're
between negative three and negative seven
dB of reduction. More than negative seven, you're going to get a sort
of lisp sort of sound. Less than three, you're
barely affecting the Ss. So if you have only a little
bit too much of an S, maybe you want negative 1.5
or negative 2 decibels. But I find generally negative
three to negative seven is the sweet spot for sort of reducing these Ss
using your DSR. Fit up. One more phrase to go. Is this the S here? Where's the Yep. Now, do you want to hear the lip sound that I
was talking about? Let's go back to
this first S here. PPP P. You can barely
hear the S at all, so it feels like a bit of
a lisp if we go forward. Again, just seeing
where it sort of happens more next
here, in this case. Use. Cute? It sounds like there's like a tongue
getting in the way. So, again, you don't
want to overdo the DS. You have to make sure
that you're setting your threshold to
the right amount. There's a lot of moving
pieces happening here. Something that you want
to consider is that you might have to use
more than one DSR, and you might have to
automate your DSR on and off. I wish someone had told me this because I always
thought one DSR would perfectly tame all the Ss on every project if I got
the settings just right. Sometimes you need
more than one, and sometimes it shouldn't
even be on all the time. So for now, we've DSed to
the best of our ability. We can pop in with more DSRs and way to tame these
Ss down the line. Our next two classes are going to be two stages of compression. One, we're smoothing
things out so there's not too much variation
between louds and softs. And the second, we're
going to create a bit of punch and character
to the sound. So I'll see you in that
next class where we start to shape the sound
using a compressor. I'll see you there.
9. Compression Stage 1 (Smoothing): No, I don't even have
not to play for you. Up next, let's talk about the first stage of
compression on your vocals. What we're trying to do
at this stage is make the larger waveforms and the smaller waveforms a bit
closer to the same size. It doesn't have to be exact. After all, expression in singing is going
to change volume. We just don't want that volume
change to be too extreme. So let's dive in and talk about that first stage of compression. Now, lucky for you,
this is not going to be a super long drawn
out class with tons of detail because
the settings that you're going to apply are going
to be generally the same. I'm going to use the approach
of the 11 76 into the LAA, which are two famous compressors usually put in that order, and I'm going to explain kind of what those
two compressors do and how you can achieve the
same sound within Ableton. If you want to learn more
about those compressors, check out the 11 76 and the LAA. Also, as a side note, if you do like this approach and
you ever want to buy some hardware that
emulates the 11 76 and LAA look into audio scape
and SAM audio STAM, they have a long wait time, but their product is phenomenal. Now, you've probably
seen these compressors before in different tutorial
videos, maybe on YouTube. If you haven't, these are the two compressors
that we're going to use as a bit of a model for our
two stages of compression. Now, this bottom one, the LAA, we're not worried
about for the sake of this class, so I'll close it. I'll turn it off. What we're
focused on is this 11 76. It has a very fast attack time. It's down to microseconds. The range varies from
20 microseconds, all the way up to
800 microseconds. So it's a very fast compressor, and that's what
it's meant to do. It's meant to say, Okay, as
soon as a signal hits me, I want to clamp down on it, but if something
isn't loud enough, I will leave it untouched. As a result, the
larger blobs get squashed down a bit
and the smaller blobs, waveforms, don't
get touched at all. Now, when we raise both
of those up together, amplitude of the larger waveform
is back to where it was, and the smaller one
seems a bit more loud. Now, usually, all the way
to the left is going to be the fastest attack that you would have
on a compressor, and all the way to the
right would be the slowest. It's the opposite
on this compressor. A fast attack time is
going to be on the right, as well as a fast release time. Slow release and slow attack
will be on the left side. So kind of backwards from usual, but try to watch out
for this sort of reversed polarity
of these knobs. Generally on vocals, we want a relatively fast attack and
a relatively slow release. I say relatively because all of this is in a pretty
quick environment. So I set my release to
ten, my attack to two, and I'm going to go
for about three to 10 decibels of compression. I'm going to go for a little bit more because as you can see, there's some great
variance in some of these different waveforms
from the louds to the softs. Now, what we can also do is
create another audio track. So what we're going to do
is on this new audio track, we're going to record enable it and make sure that
it's set to resampling, and we're going to
solo our lead vocal. Now we're going to be able to see the compression happening on this bottom chain
because the information from our raw lead
is going to be put down into or resampled into
this other audio track. Let's take a look,
two, three, four. He prepared. So you can already see the difference of this
to this in terms of waveforms versus this to this
is significantly closer. So if we also take a look at what's happening
on the compressor itself, m and preparen. Up to about maybe negative
6 decibels of compression, I could maybe even go more
heavy handed with it. I think I will just a
little bit because it's not sounding too
compressed at this point. There might be more wiggle room. Now, I forgot to
mention your ratio, you're generally going
to want to keep at four. You can play around with
eight if you're going for a more aggressive sound like on maybe certain
genres of hip hop, but I would keep it
at four for now. And if you want more
or less compression, you need to make sure
that you're pushing this input into all
of these settings. So it's not like a threshold that you can pull
down like usual. It's a matter of pulling up the input and then pulling
down the output to compensate. So let's see if we
can get a little bit more compression on
this vocal part here. Look there, Rom. Prepend So then what
we might want to do is turn on the 11 76 and off and make sure that
our level is about the same. Our vocal part is
over here, raw lead. So let's just take a look.
Here's without the 11 76. There um. Prepad. So around negative
12 with it on. The Rom. Un prepad Dad. We're still sitting at
around that negative 12. So the good news is our volume is about the same
before and after. Now, listen, when she
really gets screaming, you'll see that there isn't this huge difference in
volume now. Give it a listen. The Rom. Prepa It sounds
nice and cushioned. It doesn't sound overcompressed, but it's pulled in nicely. And part of the
reason it doesn't sound overcompressed is because we balanced our signal before we ran it through
this compressor. So generally, fast attack, slow release, four to one ratio, and about maybe, in this case, five to 10 decibels
of compression, which is a bit more heavy
handed than you might expect. But again, it depends
on the vocal part. I pull in Ableton'sompressor
and turn off our 11 76, let's try to achieve
the same sound. We have our four to one ratio. The best guess I have for the attack because
it's a knob that doesn't have exact values is somewhere around
one millisecond. We want it to be quite quick. Release will set to
maybe five milliseconds. So that should get us pretty
close to what we had in terms of the same
settings on the 11 76. And then we reduce until our meter tells us it's
about seven to 10 decibels. Sit there, Rom, and prepaed. So there's Ableton's compressor? There, um, prepend it. So once you have your output, making up some of
that difference, in this case, about 7 decibels, you'll notice when we turn
on the Ableton compressor. The Rom. I'm at about
negative 12 decibels when I turn on the 11 76. There, Rom. It sounds very similar, and
it's at the same volume. So I'm going to
delete the 11 76. We've achieved something very similar using
Ableton'sompressor, and we might even
want to go ahead and call this something
like smoothing. So we're smoothing out the
dynamic range a little bit. So we're going quick
with our attack at about one millisecond,
slow with our release, maybe five to eight
milliseconds, and our ratio is at four to one, which is pretty
classic for vocals. So here's an analogy
I want to give you. Imagine you are to sculpt
a statue of a human. And you are given this
stone that is a cube. It's, let's say, a
rectangular cube, and it has all these blemishes, these little sort of like
notches out around the outside, sort of permeating
off of the rock. Step one for us is to file
away all those blemishes. That's all the corrective EQ and meldine and all
that stuff that we did. We wanted this nice
rectangular cube to be as smooth as possible
because step two is we're now going to use
tools to carve out stone in the general shape of a human,
like, really generalized. And that is what this
first compressor is doing. It is sort of shaving things
down into the general blob. But next, we're going
to start to chisel away so that we get the image of a human statue
kind of coming out of this initial blob
that we've created. So we've done all the cleaning up of the rectangular cube. We've shaved it down into the
general shape of a human. Our next compressor
is about detailing. We're going to shape the sound. We're going to create punch and attack using that compressor. Again, we're going to
use something like the LAA as an example for how we're going
to achieve that, but we're going to
then also do it with an AB of Ableton's compressor, and we will then AB it with Ableton's compressor
to show you that you can do this same
thing with stock plugins. So let's just go through and
listen to a little bit more of the vocals that we have now and then we'll
wrap things up. Now, we don't need this
other audio track. It was just to show you
that things are being smoothed out really well in
these differences of volumes. So let's go ahead and delete
that and give a listen. It sounds something like
a there Rom prepared. Unexpected. No rechecked Welk Conscience pas two Excuse me, Fuzzy Okay, and it goes on like this
where it's very controlled. We're almost always
compressing some amount, and as she's singing louder, you can see the gain
reduction pulling up more. Watch this area
versus this area. So we're watching
the small waveform here versus the
bigger waveform here. Take a look at the
gain reduction, which will be down
here. Here we go. Two. So is that about
here, and then it pushes down to about this spot? So we're always
compressing a little bit. We're smoothing
things out, and that is stage one of our compression. As I mentioned, stage two of compression is going to
be more about detailing, and we'll talk all about that in the next class.
I'll see you there.
10. Compression Stage 2 (Shaping): No, I don't even know I
know you apply for you. Here we are going into
compression stage two. At this point, we're
going to be working more on the shape of the sound. We're going to be
creating more attack or potentially less attack, but we're going to
really work with the transients to dial things in so your vocals sound nice and punchy, but also controlled. Let's dive in. Now, as
I mentioned before, we had the 11 76 style
compression to smooth things out. Now we're using an LA a style compression
to create some punch. Now, this is an optical
style compressor which uses optics
or in this case, light to determine when the compression is
going to kick in. I want you to consider
the release setting to be relatively automatic in
terms of how it's returning, but the attack is going to be
at about ten milliseconds. All LAA units should
be about the same, and you'll notice there's no
attack or release settings. So straightaway, attack
about ten milliseconds. Release is pretty much auto. And then, again, for ratio, consider four to one to
be a good starting point, even down to three to one. However, if you're using
this as a limiter, I would recommend ten
to one or higher. We're going to be using
it as a compressor, but I will also say
that quite often, the limiter function
can sound great on vocals if you're trying to
compress a little bit harder. So again, let's record
our audio to a new track, and we're going to
compare before and after. Now, right away, I wanted to
get back to where we were. I actually shouldn't
have deleted it in the last class just visually, I think this is going
to really help. So let's get back to
where we left off. It was something like
this where we had a much more controlled
unexpected Nojet Welcome. Okay, so that's what
we had left off with. Now let's go ahead and compare
that with another track. I'm creating a new audio track arming the recording to
go to this and again, setting it to resampling. And in this case, we're going to now turn on our LA two A with all the
basic sort of metering. I do want to make
sure that again, I'm working 3-10
decibels of compression. So your threshold now is
basically this peak reduction. You're going to be
turning this up to add more compression. We're going to watch our
meter. Let's give it a shot. Unexpected. No rechected Welcome. Okay, so around three
or 4 decibels to me, sounded like the right
amount of compression. When I went too much past that, it ended up sounding
very overcompressed. So listen to this. Unexpected. No pre check, we. When I turned up the
gain, it did help. I mean, I don't know
that we have to limit ourselves to exactly four, but it just started to
sound overcompressed. So let's go for a moderate
amount of compression. Unexpected. No pre check, dad weme. So let's say 5 decibels
of compression. It's sounding really
smoothed out, but let's see how it
looks different from the only 11 76 style
compression from before. Let's give it a go. It
sounds something like this. Unexpected. No pre check, dad we the first thing
we're going to notice is that things look
very similar to before. But there's one key indicator here that things are a
little bit different, and that's right at
the beginning here. Do you see that we have
a little bit more attack happening on this LA a
version of the recording? It's easier to see when
you're zoomed out. But look at this
initial little punch here versus this
little guy over here. Now, when a word is more
rounded like this one, we're not going to see
that punch quite as much. But let's see if we can hear it. I'm going to go
between this version, 11 76 only and this version 11 76 style into LA two style.
So it sounds like this. Unexpected. Verses Unexpected. No it's just a
little bit punchier. It's really subtle, but everything is just
really glued together. And this is a classic tail as old as time version of
serial compression, one compressor
leading to another. They're both doing
different tasks. The first one is
going to be more focused on smoothing things out. The second one is a bit
more focused on shaping. Speaking of shaping, let's
try out the limiter, as opposed to
compressor setting and see if that gives us much
of a different result. We'll record it in
again. Here we go. Unexpected. No pre checked. Welcome. I'd say that's even punchier. I don't know that
I'm seeing much of a difference from what we had
on the compression setting. But again, we can
see from here to here there's a bit more
of that punch happening. In other areas
like here to here, things actually look a
little bit more controlled. So we've gained more
control and more punch. I actually like the limiter
setting on her voice. I think in the initial
production of this, I use the compressor setting, but maybe in the
future on her voice, I would use this
limitter setting. Let's give a listen
one more time. Unexpected, not
rechecked. Welcome. On second thought, I
think the limiter setting is a bit too much on this voice. I'm just hearing that
attack being too separated. It feels like this on off happening of there's this
transient or attack, and then it's more compressed, and then
there's a transient. I want things to feel
more smoothed out. Like I'm talking to someone that has a really controlled voice. So for now, I would keep
this set to compress, which means that
when we're doing this with the Ableton limiter, we'd want to be
at, like, three to one ratio or a
four to one ratio. So, speaking of
which, let's go ahead and duplicate our
compressor from before. We're going to call this shaping our ratio, we can keep at four. Our attack, we're
going to set to ten, and our release, we're
going to set to auto. We want about the same
amount of gain reduction, which I think we had
about 5 decibels. So let's see if we
can achieve that. It would sound
something like this. Unexpected noche welcome. Unexpected. No, check. So there's always some
compression happening Unexpected. Noche we. I don't think I would do
more compression than that. We're at about three to 4
decibels of gain reduction, which we can see down over here. But these two compressors, if I turn them off, so I'll
do a control G to group them. I'll turn them off.
Give a listen before and after the two
compressors. Here's without. Unexpected. No pre check, Dad. Here's W. Unexpected. No pre check, dad weme. It sounds good. It's
very controlled. There's some good punch. I
think it's a bit aggressive. So I'm going to set
this to a three to one ratio as opposed
to four to one. And let's keep it listen
and see how that sounds. Unexpected. No pre check, dad, welcome. Let's listen to it back in the mix and see how it fits in. Let's go for it. Something like? Unexpected. No pre check. Welcome. Now it's sounding like
it's always kind of sitting at the level of the
mix or a little bit above. It's not that some words are
poking out way too loud, and other words are
getting too quiet. It also doesn't feel so muffled
now like it did before. So our EQ decisions are
getting us in the right spot, as well as the smoothing
and shaping compressors. One more way of validating
what we've been doing is let's group
everything together, turn all the effects off and give a listen
before and after. Here's without the effects. Prechet Welcome. I'm hearing a muffled sound. I'm hearing a hard S.
Listen again to that S. Next taped. It's loud. And everything is not balanced in
terms of volume. There's not much
punch to the voice. You turn on all these effects so far and you get something. At Nojected. Well. It's all sounding
pretty great that S is still louder than
I would like it to be, but we can tame that
more down the line. So there it is our two
stages of compression. We're smoothing
and we're shaping. The first one is meant
to make sure that the louds and softs
are closer together. The second one is to make
sure that the sound is a bit more punchy and has
a bit more bite. Next up, one of my favorite
effects is saturation. We're going to be
adding saturation, which will add subtly, a little bit more compression, but more so slight distortion. Very, very slight, just adding a little bit of
fuzz to the vocals. So we're going to
talk about saturation in the next class.
I'll see you there.
11. Saturation: No, I don't even know I
know to apply for you. Okay, let's talk
about saturation, how we're going
to be able to add a slight fuzz to the vocals, but also smooth out the
dynamics even more very subtly. It's a very subtle unit, but you can push it quite a
bit, as well, too. It's saturation.
Let's talk about it. So, admittedly, I like to use Fab filters Saturn as
my saturation tool. It's aptly named Saturn, as a lot of these plugins do when you go to
type in saturation, you type in S, A, T, and boom, there's Saturn. It's sort of like transit by
Baby Audio and Andrew Huang, where you type in trans as
you're going to type in transition and transit pops up to help you with
your transitions. So anyway, Saturn is
what I usually use. We're going to try
that first, and then we're going
to try to achieve the same sound with
the Ableton saturator. Now, here's where we left off. And I want to mention
I've taken the ratio of the second compressor
and put it back to four, and I've lowered the
threshold a little bit. I do think that in the mix, we were able to get away with a bit more of a compressed sound. So I did change those back. Not huge changes, but just wanted to mention
that. So we have. Next step ject Welcome. So it's sounding
pretty smoothed out. Let's bring in Saturn
by fab filter, and we're going to not saturate
the lower frequencies. So we're just going to
watch this for a moment. Expected. Now, if I create a
band right here, what I've done is separated the fundamental frequency I was seeing here and the
upper frequencies. This is at 577 Hertz. I might want to take
it a bit lower, but let's take a look to see
why I separated right here. Expected Nojet Welcome. So that fundamental
will not be touched. If I solo just this low
end, give a listen. We have this nice smooth
and warm low end. I've taken the drive, which was automatically set up
to about I don't know, 20%, and I just brought
it right down to nothing. For the upper end, we're
going to solo this, and we're going
to add warm tape, which I generally keep at
either warm tape or clean tube. We're gonna keep warm tape, and we're going to slowly add saturation from my experience, up around this ten to 2:00
area tends to be best. Generally, up around
ten is where I tend to sit my saturator
most of the time. It sounds like
this starting with no saturation up to 100%, so you can hear the extremes. Next to check. Next stop check. Sounds like a megaphone
distorting, right? So let's pull it down from here until we're happy with
the amount of saturation. Next. C Store jet
expected noche. That megaphone effect is
lost right around here, so I know that I'm
adding some saturation, but not so much that it's
greatly affecting her voice. Now, some singers
really like this sort of sound like Matthew
Bellamy from Muse. Sounds great with that
amount of saturation. Chloe already puts quite a bit of distortion on her voice. She has a nice thick voice. I don't need to do
too much saturation just enough to give it that
little bit of retro sound. So, together with the low
end, it now sounds like this. Expected So pet. Welcome. Sounding a bit more retro. Let's take Ableton's saturator. Put that next, and
we will A B the two. Now, the way I'm going to
do this is a Control G on this saturator and I'm going
to create a second chain. This is going to be
our clean chain, and it's going to
be the low end, and our saturator will
be the saturator chain, and it'll be affecting
the high end. If I go to Audio Effects
and pull in the EQ, let's say EQ eight,
we'll put this on clean. We're going to set a pretty
aggressive low pass filter down at what was the
frequency I chose before? Five something, 577. We'll just keep it the same
so the AB is a bit more fair. I'm going to pull
this EQ over into the saturator section prior to the saturator and I'm going to flip this so it's high pass. So now we have the low end,
which will sound like this. Now, let's just make sure
the low end by itself sounds similar to the
low end on both units, the Ableton saturator and
Saturn. Here's Saturn? Here's Abletons. I don't hear a difference.
So that's good. That means our low
end is being treated about the same between the two. If I now turn on the EQ ate and saturator
for the high end, it sounds like this by itself. Recheck. Welcome. Analog clip is usually
where I would put this. As you can see, there
isn't a warm tape setting. So already, these are going
to be a little bit different. There's, like, digital
clip and waveshaper. You can get pretty
extreme with this. I wouldn't recommend it
generally for voice, but let's do the same
thing where we turn up the drive way too
much and then turn it down until we're not hearing the effect basically as much, it'll feel like the
effect vanishes, but you'll notice there's still quite a bit being applied. That's the amount of subtlety I think
we're going for here. Now, we'll try it with
the drive all the way up, but 36 decibels is huge. It doesn't quite add
saturation the same way as saturn where it really
does add a lot of volume. So let's bring our
output down about the same amount and try it
in a few different stages. So up all the way,
it sounds like. Stop check. Very overdone. Let's bring the
drive down, the output up. Reject. Well. I actually really like
that. It's just touching upon some of the louder
parts a bit more, but it's overall
slightly saturated. I want to mention this is actually something that a lot of people are going to bring
up on YouTube videos, and this is their sort of
I will die on this rock, sort of the saturator has
to come early in the chain, or the saturator has to
come later in the chain. Here's what I want
you to consider. If you put the saturator
earlier in the chain, when you have those big
volume differences, the saturator will
feel more distorted on the louder parts and less
distorted on the quieter parts. That is always going to be true. What we've done by compressing is the louder parts are now a bit quieter and closer to the volume of those
quieter parts. So saturation is
being more gentle and gradually affected throughout
these volume changes. I like to use the
saturator later on, so it's kind of
everything's a bit fuzzy, but the odd word that's
a bit more extreme pokes out with a little bit
more of that saturation. Kind of similar to a
vocalist back in the 60s, 70s, when they be in a studio, and when they do sing louder, they're pushing that
analog circuitry to distort just a little bit. We're recreating that
with saturation. So when someone tells
you it gives you that analog fuzz or warmth. I don't know that it's
actually adding more warmth. Technically, we're not
touching that low end. Remember, that is
unaffected, but totally, we are adding a bit
of fuzz and a bit of that analog feel to the top end. Saturation when applied to the overall signal can apply
a little bit more warmth, and it's also going to smooth out the high end a little bit. Maybe that'll help us slightly
with our DSing issue, but ultimately, I think
we're gonna have to add a bit more down the line. So now let's give an
AB. Here's Saturn? Nectic. Here's our Ableton saturator. Next pact. One more time. Saturn. Act. Ableton saturator?ha. They sound pretty close. I think the Ableton one feels a bit warmer to me if we
listen one more time. Expected. Hectic. It does sound a
bit more muffled. To me, Saturn feels like it has a little bit more clarity
in the upper mids. So I would probably
opt to use Saturn. But for this course, we're trying to stick with Ableton stuff as much as we can. So maybe to tame that, we could take the clean
signal and cut out some mud just to sort of get rid of some of that
sort of pillowiness, that muddiness that
we're hearing. So let's listen to
that on its own. Feels a bit better.
Upper end sounds like. Unexpected. The cool thing is, too, now,
we can also go through and push sounds into the saturator more if we want to
do it this way. But we can also say, Okay, post saturation, are there any frequencies that
I want to get rid of? So if we listen unexpected. No. I don't know that it sounds
like it needs much fixing. Right around here, there
might be a bit of a buildup. Unexpected. Checed Welcome. Unexpected. J. It's really subtle. I don't
even know that it needs this, but I'm going to keep
it there just to keep things a little bit
more under control. The low end and the
high end together, we end up getting unexpected. No prechected Welcome. Alright, and then if we want, after that whole signal, we can then reapply
a little bit of EQ. Eight, to not just sort of focus on the lows or highs separately, but just to see the
overall signal and to make sure that we're dealing with any new buildups that
might be happening. The lows still feel a
bit sort of exaggerated. If I listen before and
after the saturation, give a listen. Here's before. Unexpected. Here's after. Unexpected. Having some sort
of compression in those low mids or just
some sort of a buildup. So I'm gonna go ahead and just try to deal with that suddenly. Unexpected. No checked. Welcome. That feels a whole lot better
to me. So there it is. There is saturation, a
light fuzz that we add to the sound that gets amplified
as the sound amplifies. You want more fuzz, push more
signal through the unit. It also does some very
subtle compression, and it's going to add
potentially some warmth to the low end and warmth
to the high end. Really, it's going to tame those higher harmonics, those
higher frequencies. So it's not quite so harsh, especially if you use the
warm tape setting in Saturn. Just for fun, let's see how
our new waveform is looking. As we set this to resample. We're going to do the
same thing as before, where we record to take a look at how our effects
look when printed. Let's give it a listen. Unexpected. No p checked. Welcome. So we can see our
punchy compressor working a little bit more
with that higher ratio. Things are feeling punchy. Things definitely
look controlled. Overall, the waveform could
be a little bit bigger. Later, we're probably
going to add a little bit amplitude to get that backup. But look at the
difference. Look at this punch compared to before. And we can also, if
this is too much, we can trim off those
peaks but still keep it sounding punchy with things
like clippers and limiters. All that is to say things are
looking nice and healthy, so we're ready to move forward. Now is the time that we can
add EQ to color the sound. We have the dynamics controlled. We have the saturation to put it in whatever time
frame we're looking for. Does it sound like it's
from the 50s, the 70s? Is it crisp and modern? Now that we have
all of that shaped, we can add some colorized EQ. If that's coming up
in the next class. I'll see you there.
12. Color EQ: No, I don't even know play for. Alright, now we're going
to make some EQ decisions where we're coloring the EQ. This is where we
start to get into that more boosted territory. We're going to be listening to the vocals in relation
to the rest of the band. We may also go back and
make a few small tweaks, whether it be to
compression or saturation, but we're now kind of
really zooming out, listening to the overall
vocal with the entire band. This class is mostly about
colorized EQ decisions. Let's jump in. So I'm
going to be using the Ableton EQ in this video. To be honest, I would rather use something straight analog or analog emulating just because of the style that
we're working within. Sometimes coloring EQ with
analog gear or analog emulating VSTs is
just more forgiving. There's not as much
harshness up on the top end. There can be a little
bit more rounded warmth when boosts are created in the low end rather
than a muddiness. But just to let you
know, I will use the Ableton eight EQ just so we're sort of staying in
that Ableton environment. But if you are mixing rock
or blues or folk vocals, consider exploring
different EQs, as they're all colored a
little bit differently. So I'm actually going
to use the last EQ eight where I was just sort of slowly sweeping out some of this low end just to
balance things a bit. The fab filter EQs
have this tilt setting where you can set a node and
then basically create tilt. And that's kind of
what we're doing here. It's this sort of gradual
tilt about halfway through, so there's nothing too extreme. But now we get to add some air, some color, some bite.
So let's go through. And one other thing I'll mention is that I
will be doing some of the EQing before the
saturator and some after. Listen to the
difference. If I run a hotter signal
into the saturator, it will respond more to boost
or to that frequency boost. Whereas if I put the
boost afterwards, it'll sound more
clean and digital. So even though we're using
the digital Ableton EQ, we can get more of
an analog feel by pushing into the
saturator a little bit. Let's start here just to create some sort of
tonal variation. And then here we're
going to clean things up in terms of clarity. So let's give a listen
where we left off. And again, with the context of the band, Excuse me. Excuse me. God Conscience. Excuse Excuses God be sad too. Ooh. Conscious space. Do. Excuse. So adding a boost around
this 3 kilohertz region, a little usually
goes a long way. Like if on the digital
end, I add something here, like a boost around 3 kilohertz, you'll see it adds
quite a bit of earbte so to speak.
Give it listen. Space. Do. Whereas, if I do that before the saturator give
a listen here. Conto space. Do. It's more forgiving. It's
like it's running into the saturator which is sort of squashing down those
frequencies a bit. So this is where informed
decisions are really important. When people are like,
I wouldn't boost around three K more
than a few decibels. You can if you're
running into a saturator or a particular type of
tube compression, maybe. I'm gonna run this
a little bit hot, and I just want to
play around with this area a little bit here. Canto space. Do spade, tube. Consu space. And I'm trying to pull
down right below the point where her voice is
really distorted. I want a little bit
of that distortion. I'm also pushing a little bit of these higher frequencies in. Again, it's more forgiving
going into the saturator. And then I'm trying
to pull this air band up on the high end, like 16 kilohertz, way up above where these Ss
were giving us issues. Also, there wasn't a lot of super high end recorded into
something like an SM 58. So the microphone
plays into this. I might even go
more extreme here. Let's listen again. Cons space. Bao Excuse. B. Excuse. Fantastic. Now, something
else to mention is a nbton these little
headphones here. If you click that
and then move around a parametric band or a
shelf or whatever it is, you can hear just
that frequency range. I want to find where her
voice feels most present and potentially give a small boost that's really wide in that area. I want you to think of boosting more like wide brush strokes. And when we're cutting, it's
more about being surgical. Most of the time, it depends if a microphone
is really unbalanced. You might want to sort of scoop out an area that is built up. But generally boost a little bit more wide and cut a
little bit more narrow. And if adaptive cue
is saying anything, it's also telling us that
as we get more extreme, we might want to consider narrowing that
band a little bit, although, I'll be
honest, sometimes I do some boosts that
look pretty crazy. It all depends on
the source material. So let's give a listen
and take off adapt cue. I'm not a fan of it.
Let's give a listen. B. Ah, so this is a great
area for her voice, but it's just disappearing
on certain words. So in this case, what I would do is bring in a dynamic EQ. I know I'm going outside
of Ableton stuff right now that's
kind of necessary. Ableton does have some
dynamic EQs with, like, Max for Live, but
I'm just gonna use this. It's nice and easy PZ. We're going to boost this area, so all of it is louder. Now, I was saying that sometimes it's poking out as
being very present. So I actually want to
pull those moments down. So the whole area is boosted. In other words, the quiet
moments are lifted. But now the loud
moments are too loud, so we'll squash them down when this area gets built up.
Let's give a listen. You Hey. Hey. Excuse. Is. Good. Alright, and now things
don't feel like they have so much low end buildup because we've done little boost
on the high end here, as well as here, as well
as using this dynamic EQ. If I'm being honest, the Ss are still
going to bug me, so I'm going to pull
in another DSR. So it might be worth considering
trying a different DSR, but for now, I'm just
going to use the UAD DSR. Again, it's one that
I'm quite familiar. And usually one will
do the trick upwards of three spaced out in a vocal
chain on different layers. Keep in mind that
if something like the backup harmonies also
have slightly harsh Ss, then maybe you want to deser
on the overall vocal group. Everything runs
through this just for some extra light dSing
in the later stages. Let's solo this and double
check where these Ss are, but we know it's around 7.5. Now, that was not on NS.
It was on the word dream. We saw about 7 decibels
of reduction on that D. But again, Ts, Ds, certain plosive consonants
might also work well with a little bit of DSing just to sort of take away some
of their harshness. Let's start this
one on the shelf rather than the bandpass
filter and see how that feels. Base. Ba. So this is why I don't
like Ableton's EQ. We've increased this air
band up here at, like, 16 kilohertz, but it's still adding so much more in
this area down here. There's something about
the high end boosts on Ableton's EQs that to me, just feel a bit digitally harsh. I would love to tap into
a different EQ right now. I'm going to create a little
bit more of a tilt here just to sort of get out of
the way of these frequencies. Z. Pay. Go. I want that air band up, but right now it's only
causing more of an issue. So what I'm going to do
is just keep this flat. It still sounds fine. She's very intelligible. You can
hear what she's saying. I do, like, a little
bit of an airy vocal from time to time when
I can get away with it. But I think with the
mic used and these Ss, I'm probably just gonna
have to kind of cut the difference and go for
a bit of a warmer tone, which works well in
this genre anyway. Gas. Bay us. Okay, so when she says
rise, I want you to watch. Right here. So we're watching
this spot right here. There's a really harsh
frequency right here. What frequency is that? That is, like, eight
point something. Let's see if pointing
or dieser in that area might give us
a bit more precision. And I'm also going
to move it more towards bandpass because it was a very particular sort
of bump in that area. It's not just overly built
up from that area upward. So we'll solo our frequency. And let's just take
this area and loop it. Loop. Now, watch what happens as I scroll through
the frequencies. You'll notice that sometimes
it's triggering more of that compression on the S. That's sort of the sweet spot. So I'll sort of go from this, like, 9:00 to 3:00
sort of dial here. And let's see where we
can get the most activity for gain reduction. Interesting. Yeah, right up around that 8.7. And that's what we were
seeing also visually on our EQ. Let's give a listen. Yes. Yes. It's still
pretty intense. Yes. Like, if I really
go extreme with it. Now she has a list.
Let's pull it off until she just
doesn't have a list. S. S. It's just so we're taming, we're bringing down that S, but it's the quality of the S. It's very harsh and
pointed in that area. So this is why the right mic in the right room with
the right treatment, all that stuff is
very important. Admittedly, this mic
sounds great on her voice. It's just the Ss that
are a bit of a nuisance. So let's go through
and just literally zap that out with a bit of an
EQ and a bit of dynamic EQ. Let's get kind of extreme. We're trying to
deal with these Ss. Has has, has, has, has, has, has, has, has,
has, has, has. Okay, so I'm going to take the
threshold up a little bit, in this case, so we're not
reducing quite so much. And again, we've got rid of
this point for the most part. Yes. But now things
from here to here, we're still seeing a
pretty good buildup. So this is where we might
even want one more DSR. And this time we're
going to put it over to the shelf so that we're
dealing a bit more broadband. So we're not having
a lisp sound, like it still sounds
pretty pointed. Let's give a listen. Yes. This, you can see this S is
just so hard to deal with. This is why I was
working with, like, three or four DSRs before, but for now, we might just
have to kind of call it. I'm gonna add a little
bit more dynamic EQ, see if we can have
a bit more control. But part of it is that we're
stuck with the quality of those Ss coming in.
Let's give a listen. Excuse. Excuse Thank Okay, so we're
about as close as we can get. I'm going to do one other thing here that I think might help. I'm going to pull in
Fab filters Saturn, and I'm going to take down
the saturation all the way. I'm going to sort of isolate
where those Ss are in the top band and try saturating them to see if we can just
get a bit of a thicker, warmer version of that S because I think
it's a tonal thing, and the DSR isn't going
to change the tone. It's just gonna bring down
the volume of those Ss. But if it sounds really intense, it's not going to
change that tone. So let's give a listen. Let's do another
little loop here. Press press press,
please, please, please press press press, please, please, please, please, press press press press pasts, press please, please, please, press As, Pat I mean, that's sounding better to me. It's still not gonna be perfect. But at this stage of things, we've done all this coloring of the EQ only to find
out that we were limited with what
we could add to the top because of
something like these Ss. But ultimately, I'm pretty happy with the tone of
her voice overall. Just give a listen
to it by itself. ContonsPasT theat. Maybe bring down that drive a little bit on the saturator. ContonsPas ContonsPasT
thet Yeah, and you can see all these diesters are
just doing a little bit. We have fab filter Saturn, doing a little bit
of saturation up top to sort of warm up
the top end a bit. So one EQ I might
recommend you try out is the Siq by sound toys. This is very often free, and it might still be free. But what's cool is it has
this little drive feature, and as you push
certain frequencies, it will saturate them this is a coloring EQ that I really like to use because
it's quite simple. Let's go through just
Lupa section and see if we can add a little
bit more colorization. So we're going to
work with this EQ, because it does emulate
a sort of analog, musical sort of
characteristic to EQing, where you can get away
with quite a bit, and it usually doesn't
destroy the sound, really wide boosts, wide cuts. And again, this is an
EQ that would be great for colorizing in
the later stages. So, listening, it sounds
something like this. She fade Excuse me fade Excuse me fade Excuse me. Two. Excuse. So I've brought up a couple
DB around 1.5 kilohertz, just to bring out
those mids a bit more, as well as the highs and
added a little bit of drive. Watch what happens when I
add a lot of drive on this. Cancun space To spade It doesn't
add a ton of distortion. Like, it feels more like a
clean tube sort of setting. This feels too loud now, but again, it thickened
her voice a bit. So let's just take the overall
channel volume down a bit. Concospace Sounds pretty good. Again, these Ss will
drive me crazy, but I think we're
getting pretty close. Conti pace fa gosh. Excused. One thing I would
consider doing, too, is just sort of cutting out some of these extreme highs a bit, sacrificing the
air of her voice, and a little bit of that
sort of digital crispness. In this case, I might
consider boosting one of the other instrument
areas, like maybe drums. So they are the star
of the show up here, and then just sort
of dealing with those s in a bit more of an extreme way with
all the subtle DSRs, but also rolling off some of that high end. Let's
kip it listen. Constace Thank Excuse. Thank. Maybe something a
bit more pointed like this. Let's give this trance. Z. BTEcusePEcuse. Pay to. So, this does deal with it
quite a bit more extremely, and then we were losing just generally some high
end to her voice. So I brought out a
little bit more of that 3 kilohertz sort of really present
area of the voice. Let's listen back
with the entire mix one more time and make any other subtle adjustments
before we wrap up this section on colorizing
the EQ. Let's give it listen. Conscience B Excuse me Bao Excuse me. B. At Sonny pretty good
for the most part, I think we're pretty darn close. We can start to affect C AtiExcuse pH. Alright, I think
we're pretty close. The Ss are mostly dealt with. Her voice is sounding present. It has a nice sort of drive when she's really
pushing her voice. I think we are colored in a way that works really
well for this song, but she's not placed
properly in the mix yet. A couple classes from now,
we're gonna make sure she sounds like she's in the
right room with the band. But the next class, we're gonna get a little
bit more creative. In the next class,
we're going to talk about layering artistic effects, like something like a vocoder
or isotope vocal synth. A few different things that I often pull into my sessions. They're not Ableton plug ins. I'm going to sort of give you the caveat of that right now. But these are some
of the best of the best artistic plug ins when it comes to playing
around with vocals. I'll catch you in
that next class.
13. Artistic FX: Oh, I don't even have
not to play for you. Alright, let's get adding some artistic layers
to Chloe's voice. We're gonna be working
with a Vocoder, Isotopes vocal synth, as well as Microshift
and Little Altar Boy by soundtys. Let's jump in. And I want to also mention this is not
something I would be applying to folk or rock
or blues most of the time, but I want to make sure I cover lots of bases
within this course. So let's get experimenting. Let's get artistic.
Let's jump in. What I've done is I've
duplicated Chloe's vocal part, and you can see we have
all these effects here. I've duplicated it,
but then I also right clicked and went
bounce track in place, which took all of those effects and baked it into the wayfle. You can see the wayfles do look a bit different
from one another, the thickness happening
here versus up here. So this is all of our
compression and EQ decisions. There are still some
rogue peaks that I would probably deal with through a
bit of clipping or limiting. We can do that a
little bit later, but right now we are
in a good ballpark. So I've duplicated and I've
bounced track in place. I've also created a synth part. So Control Shift T to
create a mini track, and then you're going to
bring in analog by Ableton. So if you go into instruments, you're going to be able to
find analog right at the top. What you're going
to do is turn off oscillator two, so
it's not yellow. You're going to make sure
you're set to a sawtooth wave. You can play around
with that, but I like sawtooth for Vocode click in this gray area here and then square up any sort
of ADSR setting, so you just have a nice
sort of part of a square. And same thing over
here. Initially, it's going to look something
kind of like this, maybe with a little tail. Just drag that in,
bring that up. And now when I play the synth, it's going to immediately
start and then when I like, Oh, it will immediately stop. Alright, so this
is a really clear electronic sort of sound. I have this and
then I'm muting it. Unless I'm trying
to figure out what the key is and what the
chord progression is, in this chorus, I
think it's D major. G major, C major D major. So it's kind of in
the key of D major, but the C major chord
is a little out of key, but we hear it all the
time in rock music even back to the Beatles. So I'm going to mute
that keyboard part, and now I'm going to
add my vocoder under audio effects to my
duplicated vocal part. I'm going to set the
carrier to external, and then you're going to set
the audio from to your keys. Voc keys. Here they are. Let's give a listen
just to this by itself. I'm going to solo the
duplicated vocal part. Scars Okay, and at this point, I'll bring in the backup
vocals, as well, too. I've done the same thing.
I've duplicated them. I didn't actually
consolidate it. I didn't bounce track in place because there
was no audio effect. So listen to these backup
vocals. Little, unset up. I've added very light autotune. I did no timing correction. They're not in the
right room right now. Like, I need to put
in the right reverb. But even if I just sort
of throw something on, like Little, set up. Sound great. These girls
harmonize so well. So I haven't done
much to this track. No consolidating needed. I just duplicated
it and threw on a vocoder with all
the same settings. It's still taking information
from the vocal keys. And in this case, you might want to duplicate the keys if you want multiple things happening
with different vocoders. But this outlines the
main progression. It's just as though
the backup singers are finishing the line for Chloe.
So now it sounds like this. Fascinating. Then when we add that back
with the original vocal parts, it sounds like Excuse me. I see. A little unsettled. This is interesting. It's so subtle on the backup
focus. List, set up. Little, set up. Because they're
already harmonizing such a big stack of notes, adding another stack of
notes isn't as noticeable. When you put it on a
melody line and add this harmonic stack of the vocoder behind it,
it's more noticeable. But, man, does that
ever thicken up? Little, set up. And just really bring the tuning into place for those
backup vocals. They weren't out of
tune, but we're adding the precision of tuning
from a synthesizer. It just thickens up that sound. Let's listen in the
context of the band. The vocoder is gonna be
a little bit subtle, but we don't want to
overdo it either. Sounds like this. Excuse. X. Okay, so let's keep working
in this little area here. I'm going to loop that section. Next thing we might
want to do is add a vocal synth by Isotope. I use this quite a bit, and it can give some really
interesting results. This is not something native
to Ableton, unfortunately, but we're going to bring it in and play around
with it because it's something that one day
you might want to try out. I think there might be a
newer version of this. It's all kind of the same stuff. It's always going to change. But either way,
we're working with these four main section polvox, Vocoder, compuvox and talk Box. I'm not going to go through every single setting
of all these, but I just want to show you some other ways that you
can affect the voice. What's important
about this is that I do a Control G or Command G, if you're on Mac
to create a group so that when I open up this
little list right here, the chain, I can
create another chain. So one of these is clean. Muske. And I'll
rename that clean. I'll put up at the
top. And then we're going to call this Effects
one. Sounds like this. Excuse me. It. So very much like speak and spell. I'm going
to go through. This is the compu vax setting. Let me go through the basic
settings in this area. The bottom area is effects, distortion, filter,
transform, shred, and delay. Feel free to play around
with those, but there's too many possibilities of how
these can all be combined. Pitch correction I usually keep off polvox. Let's
start with that. It's gonna be a formant shifter, similar to what you would get with little Altar
Boy by sound toys. So you can get the chipmunk or the demon from the
formant shift. So let's give a listen. Excuse. Excuse. Fast. If I'm being honest,
character and humanized. Sound like they
barely do anything. Forman is really the most powerful effect
within this unit. I'm just going to show you I'm gonna take character
and humanize and go to extremes and show you
it's not doing a whole lot. So foreman all the way
down skis, a chance. Scholars, F a chance. Whatever's happen. Whatever's happening
there is very subtle. So form a demon. C. Chipmunk. You can also go a
little to one side or a little to the
other to be subtle. You're gonna get a little bit of a bigger sound if
you're down low and a little bit more of like a
little girl sort of sound if you go up top,
something like this. Excuse me. Excuse me. That's Poly vox. The vocoder is going to emulate the
sound of a vocoder, but without all that harmonic
information coming in, I'd much rather just
use a proper vocoder. But it sounds
something like this. And I should mention
you also want to watch these
little levels here. Right now, Vocoder was
turned down all the way. Let's turn it up all the way
so we can really hear it. Sky no. So shift is working
very similar to fan. Let's try the contour knob. S fascinating. SkyscinPretty subtle. Scale. Sky So we're kind of in another one of
these units where it's like, the first knob does a lot, and these are so subtle. It's kind of remarkable. But you can go through
some different presets as well and just kind of trust that they've balanced everything out as a
nice starting point. Excuse me. Face. I like that one. That
one sounds pretty nice. We could turn back on
Polvax and dial in these two knobs here and even
some of the dry signals. So let's say we start with dry all the way up. It
would sound like this. Excuse me, fussy. Excuse me, fase. So you can really
hear her dry vocals, but then I'm also dialing
in these different effects. Now, I already have a dry
vocal happening over here. Remember, we had this
clean version speaker is just turned off right now as we play around in this unit, but I don't really need
to use this dry slider here. You can choose to. I prefer to do it where I have different effects underneath
one clean signal, and then I can effect
a clean signal even more with different
effects if I so choose. Moving through, as I mentioned, compu vox is more
like speaking spell. This is my favorite
one, quite honestly. Sounds like this. You
can really bit crush it. There's also something
called bats. Bats is really funny.
So bites and bats. These actually do make a
pretty significant difference. Let's give a listen. So you So you're just causing more like
digital distortion. Bats seems to add these
little flicks of, like, almost white noise, and bites is just causing a little bit more disturbance in the smoothness of the sound. So I like playing around with the presets and then sort of dialing things in a
bit more from there. I also wanted to mention that
in Vocoder and in Compuvox, you have three
different modes that are definitely worth
playing around with. Going back to Vocoder
for a moment, let's try smooth versus vintage versus hard.
Starting smooth. Vintage? And hard. A lot of
effect on hard. We're barely hearing the words. We know what the
words are, but you can see it gets a bit more
extreme as you move up. For comp uvax, we have
Read, spell, and math. Spell is gonna be
speak and spell. Read and math. Let's
give a listen to those. Here's Read. Well,
that's terrifying. And spell Dante. And then math. Dante. It seems to me that the read
setting is actually more a white noise happening with the vocals. So if
we listen again. There's this sort of baked into all of it. So
this is really common. Like, if you were to use white
noise through a vocoder, you get a very similar
sort of sound. Math seems like a combination
of spell and read together. We're hearing a bit
of that white noise, but we're hearing a bit of
that speaking spell as well. And then finally,
we have talk box. A three settings, dark,
classic and bright. So we'll turn up our slider, and we're going to
start with dark. Sounds like this. And I'll play around with these three knobs, as we're going through
the different settings. I'll just let it play
through and feel free to watch around this area
here. Sounds like this. We pE we poem I really like the classic
sound with the formant down. You're hearing these sort
of gritty thick sort of chunks of sound kind of poking through.
Give it listen again. E. You can really feel
that sort of, like, pulse of the effect
on the vocals, which sounds really cool. So again, instead
of going through every single possible effect, this isn't a product
video on this. But usually, what I'll
do is I'll turn on comp uvox. I'll set it to spell. I'll make sure bites and
bats are relatively low. I don't want to destroy
the sound too much, and I'll play around with bits until things are sounding
right. Sounds like this. Mm. Now, there's, like, a
really hard buzz to that. And if I pair that with the
vote coder, check this out. Tomato, Blossom excess. So when I put the two
together, check this out. Tomato, Blossom excuse. Let's bring back
in the raw vocals and then blend those
two effects with it. So here's our clean
vocals again. Remember this little speaker
button was turned off. Excuse me, fuzzy
Excuse me, fuzzy. Okay, it's sounding pretty good. And then, lastly, I
want to just bring in two sound toys effects
that are pretty common. One is Little Altar Boy, and I use this one quite a bit. And then the other
one is micro shift. I'm just going to show
you what they do, and then we're going
to apply them. Bring that one over
here as well, too. Okay, so starting with
Little Altar Boy, which is the one that I
would use more often, this one's much more simple. So if we listen to
what it's doing, and I'm going to turn off
this effect here, actually, what we would want
to do is bring these in as extra chains as well that we can then turn on and off and
effect individually. So right now we have
just the clean vx. You can see we have only
the one speaker on, and I can sort of cue
in other effects in different sections really
easily using this method. So little Altar Boy, turning off our clean vocals,
it would sound like this. Excuse, man. I. So you can bring it
down a full octaverU. Excuse. And then you can
also play with the formant. Echa people. So what's really neat is you can bring down the
pitch considerably, but then also make it like
a chipmunk singing low. Or you can bring the pitch
up with the formant down. There's lots of possibilities. My favorite is to
turn the formant down a bit and then turn the pitch down negative 12
and just add a bit of drive. Again, we're just adding
a little bit of fuzz, nothing too crazy. It
would sound like this. Excuse me. Posing. And then what I do, and I
think I got this from either listening to pentatonics
or Ed Sheeran, I just sort of reverse
engineered what they were doing. If you sort of filter out
all the high frequencies, We get this really
nice, low rich harmony that can accompany the
regular vocal part. Excuse me, fuzzy. It just feels like a nice,
low sub scyth almost, maybe not sub, but a bass synth sitting down below
that vocal part. Bring back in these
vocal effects. Excuse me, fuzzy. Bring back in our vocoder. Excuse me, fuzzy. It's getting pretty
extreme at this point. But again, you can rebalance
things to go even more extreme or choose to be
really subtle with it. And lastly, we had microshift. I realize I brought in
little micro shift, which is like more affordable
and simple version. Let's bring in the full
version of micro shift and just go through a couple presets to show
you what this thing does, because the styles are
a little bit ambiguous, but generally we're working
with this focus and detune. Let's go through a couple
presets and give a listen. And this is basically
just going to be like a vocal doubler or thickener, where it's playing
around with little tiny micro shifts to make it sound almost like you double
tracked or triple tracked your vocals. So
it might sound like this. Excuse me. Fuzz. Double fat wide pads. Excuse me, fuzzy. Pretty similar heavy shift. Excuse me, fuzzy. So what's the theme
we're picking up here? Everything is pretty similar. So what I would do is listen in context with the
rest of the band, scroll through the presets, and usually you hit
one magical preset where things just
fit really well. For now, we're just
going to go with double. Excuse me, fuzz. Which is like a slap delay. We're hearing something
like excuse, right? You can really hear the
individual slaps of those sounds. Vocally hears everything
together. It sounds like this. Excuse me, fuzzy. My favorite part is that sort of filtered little altar boy. It sounds so great
with that octave down. If I only had one
effect that I could use pretty broadly
on a lot of albums, I would consider using
that either heavy handed or very light,
depending on the genre. Um, again, in a style like this, I would probably just
avoid it altogether, but I produce a lot of
electronic music and hip hop, and it can sound fantastic
in those settings. With the rest of the
band, we have Excuse me, Pats Sounding good. And then the back
Excuse me, Platz. So, there it is. So fantastic artistic
effects that you can add. These are not Ableton
stock plugins, but I'd recommend experimenting. You might be able to
find some stock plugins that you really enjoy using, I would recommend
starting with redux, which is going to bit
crush your sound, overdrive, and something simple like chorus ensemble, as well. So, sadly, I will be taking
off those artistic effects. They don't necessarily
fit this particular song, but I wanted to
make sure there was a class that outlined things that are a little
bit more outside of the ordinary reverbs, delays, compression, EQ,
those sort of effects. Speaking of which,
we're going to dive into reverbs and delays in the next class where we
talk about spatial effects. These are very much used
all the time on vocals, very safe in any style. Let's get talking about them. I'll see you in that next class.
14. Spatial FX: No, I don't even know. I
know you to apply for you. All right, let's get talking
about spatial effects, reverbs and delays.
Let's jump in. Now, of the effects that I
added in the last class, we're going to get
rid of the duplicated voice with the vocoder, the duplicated backup
vocals with the vocoder. We're going to get
rid of that low sort of muffled sound of
little altar boy, the speaking spell from
Vocalsynth by Isotope. But we're going to
keep micro shift as our slap delay
because after all, we're talking about
spatial effects. Reverb being a room sound, millions of little delays
that you're hearing to create a tail sort of like when
you shout off of a cliff, but you're also going to
hear some delay, some echo. But this slap delay where
you're hearing data, Data, right after the
impact of a sound, a duplicate of that sound, but no more is also
really common, especially in old,
like, hair metal. If you're doing,
like, 80s metal, slap delay is gonna be really important to
play around with. So let's listen to
Microshift with the clean vocals just
by itself for a moment. Excuse me, fuzzy. Was heavy handed. I'm going
to really bring that down. Excuse me, fuzzy. So we're just thickening up her voice a little bit to start. Now, I don't want this
on the backup vocals. It's going to make the
intelligibility of the backup vocals
really tough to understand because
they're already so thick. So in this case, I would
add something like a slap delay in this
sort of chain setting. But we also need to talk
about these guys over here. I have all these
reverbs and delays already set up in every
session when I open them. Now, something you should
consider is that when I double click one of these and
hover over little plate, take a look below it in
this area down here. You're going to see the
latency that is created. So 32 samples,
0.73 milliseconds, a very small delay. This one here is zero samples. Good job, RC, Valhalla,
zero samples. And now, as I go through, these three here are all
zero millisecond delay, as well as the ping pong delay. This slap delay has a
0.73 millisecond delay, as well as this plate reverb. It's not a significant delay, but when I'm playing
in keyboard parts, that delay is going to be there. It's baked in latency
when you end up choosing these sort of
higher quality effect units, whether it be reverb or
delay or whatever it is. So just something to
consider if you're getting this latency from your session and you can't figure out where, I found that as you scroll
over these plug ins, the fact that they will tell you the latency down at the bottom is super beneficial to find out where that
latency is coming from. There are other ways to
achieve that, as well, too, but we're just going to
try to stay focused here. We are working with plenty
of different delays. I have a plate
reverb, medium haul, vintage, shimmer,
which is more for, like, really huge effects, a slap delay, which we've already done with
our micro shift, and a ping pong delay
where the delay is moving back and forth
between the speakers. We're going to be working
with plate delay, and this is really
common with vocals. I'm using something called
Little plate by sound toys. It was free when I got it. It's constantly free throughout the year. So keep an
eye out for this. The plate play is going to give a great sound to your vocals. Now, the presets
would definitely be the place to start on vocals. I like the 1 second warm up the sort of basic version
that they start with, but you can also try out some of the Abbey Road settings and play around and see what works for you. Let's give a listen. The way we're going
to do this is you see these six little boxes. Here, these represent dialing
in a separate signal, reduplicating the
signal, and sending it to these other buses or sends. Sometimes people call them
returns or sends or buses. There's all these
different names for it. All you need to know
is that for now, this is where you will dial
in that sound and make sure that your reverbs
are all set 100% wet. We already have our dry
signal as our main signal, so we only want to be adding
a fully reverberated sound. So you'll see here the
mix is set 100% wet. And also, I've gotten rid of a little bit of mud and
some sub frequencies. It's very often that
I will EQ something similar to this after
my reverbs and delays. You can even be more
heavy handed with it. You can even get rid
of some of the highs. There's lots of ways you
can play around with it. But if you get anything from
this class, anything at all. E Q your reverbs. They will sit in your
mix so much better. Back to our scheduled program. So we're going to go through a couple presets and
just give a listen. We're going to dial things in. I think a lot of
people prefer to see it in this sort of
view where you're seeing the sends in this sort of knob fashion as opposed to those
little squares. So let's play around
in this area here. So our plate reverb was A, so I'm going to send in to A, and we're going to hear
that reverb get added as we go.et's give a listen.
Actually, it's this one here. So here we go. Excuse me, fuzzy. La Excuse me. So let's go pretty extreme
and go through the presets. Excuse me. That's huge. Excuse me, facet. Excuse me, face so what's interesting
is the 1 second warm up. If you look to see where the low cut is,
it's cutting out. Does it tell us? It
doesn't really tell us, but it's cutting out, like,
some significant low end. If we go over to the Abbey
setting one, it's the same. It's 1 second decay, but now they're cutting out
even more of that low end. So the vocal Abby setting
might be a little bit safe. It's essentially kind of like they're doing
something like this, but I think we're
being redundant here one way or another. I would recommend vocal Abbey one or maybe something
like the 1 second warm up. I think Vocal Abbey
one sounds better on this particular vocal
part. Let's give a listen. Excuse me, fuzzy. Le dream. That's sounding pretty good.
And the cool thing about doing things through
sens is that I can also send the
exact same reverb into the backup vocals. I can now say, Okay, they're a little further away
than our lead singer, so let's add a little bit more. If that adds more
volume overall, just compensate by
bringing the volume down a bit on the
actual channel fader. Sounds like this. Together? Excuse me. I see little set up. La dream. So that's sounding pretty
good in terms of the reverb. And again, the reason why I
didn't bring the reverb into this chain is because if I do want it on other parts
like the backup vocals, it makes more sense
based on CPU and workflow to do things
through a bus or a send. Also, it just so happens that my Ableton template has that available as soon as
I open up Ableton, because I know I'm
using it all the time, I want it to always
be available. Now, another thing
that can be really fun to add is delay. I don't want to add delay, in this case, to the backup vocals. Let's say I just want it as a fun effect on the
main vocal part. Let's go ahead and
bring in delay, which is a standard sort
of plug in within Ableton. And I'm not setting it
just on the micro shift. I could put it just on
the clean or I could put it after everything so that it's affecting the entire vocal part. I'm going to set it after
everything because we're going to do something
kind of particular in terms of side chaining. Allow me to explain.
So right out the gate, we can see that there's
a bit of an E Q that we can add by
sliding this around. Let's give a listen to the
delay. It sounds like this. Skill, skill I
see, I see. I see. That's so chaotic. So something we want
to consider is that we want to dry down all the way. And then as I want to
accent certain words, I can turn up the delay. And this is going
to have an issue, and I'll show you in a moment. But it would be something
sort of like this. Excuse me, fuzzy Let's
keep it listen by itself. Excuse me, fussy. Now, the problem here is I've started this automation
on the word Sm, but we're hearing
this II even though I didn't start to turn up
the wet dry until after. So I would automate
on and off the delay. So by turning it off,
we can now automate. So it's only on from here
to the next word she sings. That would sound like
this. Fuzzy Now, it's just echoing the word Seam. Now, you have to play around
with this wet dry because if I'm 100% wet, watch
what happens. Fase There's this delay, right? Because keep in mind, there's
usually a regular signal, a dry signal, and then this delay signal starts after
a certain amount of time. So if all we're hearing
is the delayed signal, then we're going
to hear that gap. In this case, you
can set it 100% wet, but pull it back
into your chain, and then you can just play
around with the on and off of the delay automation.
Sounds like this. Excuse me. Face Okay, so now we have the clean version and the delayed version only coming in on certain words
when we want to. So keep it fully wet. In this case, you can also, like I said, play
around with wet dry as a starting point, but you're going to be
echoing some words from before the point that you've caused your
automation to happen. Like when I was trying to apply
the echo to the word Sam, but that if I was coming in, sometimes that can
be something you want and sometimes it's
something you want to control. Okay, so we're
making some headway, but something else
I wanted to mention is that you may just
want to leave the delay on all the time and side
chain the delay to the vocal. Now, you can't really
do that as easily in this sort of chained
version that we have here. So what I would recommend
doing there is having something like a send that
you would then side chain. You could also duplicate the vocal part and then
send that to the delay. So there's a couple
ways we can do it. I'm just going to do
it through the sends. So let's go slap delay, we're just going to call delay. We're going to
bring in the delay that we had on our vocal part. Boom. And we're gonna bring
that onto the delay track. We're gonna get rid of
anything else I had before, maybe outside of the EQ. And now, when I dial in E, which you can see is the letter assigned to this particular bus, then we're going to be
able to hear that delay on whatever we are
dialing into that E, send return, whatever
you want to call it. One other quick thing is we want to make sure
we're getting rid of any of that automation we
had and just leave it on, in this case, all the time. So dialing back into E, it's going to sound
sort of like this. Fuzzy L there's so much echo
happening all the time. But what if I was to
go into Audio Effects, pull in a compressor, after everything else, open
up a external side chain. We've clicked this little
triangle right here. Once it's opened up, you make sure you're set to external, so there is some external source compressing your delayed signal. And that external
source is going to be our raw lead vocals. Now, whenever she is singing, the delay is pushed down, and when she stops singing,
it returns back up. So let's give a
listen. I've pulled the threshold way down.
It's gonna sound like this. Fuzzy. La Excuse me, fussy. So do you hear what's
happening there? When she's not sing, the delay
gets brought up in volume. Now, the delay is a
little bit chaotic. You might want to thin
it out a bit using EQ, maybe even play around with
what the delay time is. Is it 16th notes
or eighth notes? Let's play around the couple and see if one sounds better. Faci. That was pretty quick.
This is better. Fuzzy. That sounds terrible. Fas So, I don't know that any of these
sound particularly great. Three was the best. You can play around with this
using ping pong delay, which I find has some
slightly better results. But again, what's
cool is you can keep this delay off and
then only turn it on. You can even automate it in this ascend return environment. Only turn it on
on certain words. Now, it's a bit of a self defeating
purpose at that point, because if you turn on the
delay only on certain words, then why are we compressing
all the other stuff? So you have to ask
yourself, do you want the delay to sound
quiet when they're singing and then
loud when they're not or no delay when
they're singing, and then it's present
when they're not. If you're using this automation
on your delay on off, then you're going to hear
nothing when they're singing, except for the tails that
you're going to pick up. And then when you use this
sidechain compression version, you're always going
to hear a little bit of delay when
they're singing, but then when they're
not, it pulls up. You can control how fast
it pulls up using release, and you can control how quickly things clamp down
using your attack. So I would maybe recommend
setting your release to auto and keep your attack
at around one millisecond. Play around with a
ratio that's not too extreme somewhere between, like 12:00 and maybe 4:00. Like, you don't want
to go infinity to one. It's gonna sound really
extreme, sort of like this. Fuzzy. It's just all the way
up out of nowhere. And then your ratio and your
threshold together are going to determine how much of that delay you hear
when she is singing. So if we turn the ratio down to around two to one,
let's give a listen. Fussy. So we're hearing
quite a bit of delay. If I pull the threshold
up, same idea. Fussy. We're hearing so
much of that delay. So we want to control
it, clamp down on it. Threshold is down. Ratio is up. Fussy asi. I'm hearing just the
tiniest bit of that delay. Now, I don't love
the auto release setting on this
particular release. Like, it's not
sounding quite right, so I would probably
dial it in and just play around with that release
until it sounds right. For now, we'll keep it
Auto. It's close enough. But that being
said, I don't want these huge delays on
her voice in this song. So all I have to
do is dial back E, so it's all the
way down, and now we're not hearing
any of that delay. Fossi. Only delay we're hearing is the slap delay that we
added from that micro shift. So we have micro shift,
adding slap delay. This is also going to increase
the volume of the vocal, so you have to consider
you can shift, click these and sort of drag the volumes up and
down together. So if at any point,
the tone sounds right, the effects and the
balance sound right, but you've added
too much volume, just shift, click this
little list here. So you click the top
one, hold shift, click the bottom one, and then adjust the volume as needed. Let's get the balance right and then put
it back in the mix. If I see. Something passe. Fuzzy. Now, the last thing is, we
can also start to compress the vocals and the delay
and the reverb altogether. If you want that sound of the reverb and the clean vocals to be compressed together, then you wouldn't
do this ascend to another reverb channel
because then you have to send it back to some
other, like, vocal group. It gets really complex.
So if that's the case, just bring a reverb into this little chain selector
here and do it this way, the same way we did with
all the other effects. I promise you that if your
computer's half decent, you'll be able to get away
with adding a few reverbs to your session without
bogging down your CPU. You don't always have to
use, send in returns. It's just really handy if you want to improve your workflow. But in terms of CPU, it's not a massive difference
unless you're using the top top top end gear that might be more
CPU intensive. I'm not going to
compress the clean and the reverberated sound, but I do want to play
around a little bit more with some compression
and clipping just to make sure that we're not
getting huge spikes and control the overall volume balance of our voice with a little bit
of glue right at the end. Maybe we can actually pull in something kind of unique like a solid bus compressor
by native instruments, emulates the solid state
logic bus compressor. We're going to set the
attack either to ten or 30. I'm probably going
to keep it at 30. We're going to let a lot
of the transient through. Ratio is going to be at three. We're going to play
around the threshold and keep our release at Auto for
now. Let's give a listen. He something better. Excuse me. Now, I want to control
the peaks just a little bit more at
this final stage of things and just make sure
that things are feeling balanced with any effects
we might have added, with any extra colorizing or saturation that
we might have done, a little compression at
the end couldn't hurt. Just make sure that you're not being too heavy handed with it. There are some times
where some of the clos of sounds like Ps and
Bs or glottos, that sort of sound is a little bit too much.
Like, let's listen here. Excuse. Do you hear her really
poking out on the excuse? So let's use a compressor here with a pretty
quick attack time. One millisecond might be great. I'm gonna go even
a little quicker. We're gonna set the
release to Auto, and we're just going
to try to pull down to clamp down on
the initial glotto. Eh. Let's give Alissa Excuse
Excuse, excuse. Excuse. See, Sassy. The auto release is gluing
things a bit too much. I'm gonna play around
with it by hand. Excuse. Sassy. Excuse. Excuse.
Bringing the ratios to really clamp
down on the sound. Let's take one more
other view to this. I'm also going to
bring the knee down, so it's a little
bit more of a harsh clamping on that sound. Esc excuse. Excuse. Ice. Excuse. Fast e. Goody, S. Excuse. The other thing
is, this was set to RMS, which is going to take the
average sound and compress it. I want to just be
compressing the peaks. So I'm gonna set
that the peak. Esc. Excuse me, faste. That feels more controlled
on that. One more time. Excuse. Excuse. That feels fine to me now. Let's give a listen
back a bit further. A Something. Excuse me, paste. Good, too. Oh. Wow. Now, I could start to
wrap up the class here, but I'm going to show you
something that I do very frequently that I think is
just a broader mixed tip. I'm going to go over to the main channel
that I have here, and I have these
two auto filters. One is set at 200 Hertz, so I'm not hearing
anything below 200 ish, considering that
there is roll off or anything above 5,000 hertz. I turn both of these
on, and then the group. So if you shift, click these,
and then go Control G, you can group them so you can turn them on
and off together. I want to just hear there's still a bit of a balance
issue with her voice, and I want to hear
exactly where it is. So let's isolate the mids, the lows, and highs and
see what's happening. Remember, the music
is in the mids, so I'm most focused on starting with what's
happening in the mids. Ainge. At. There was still a big buildup
around this 800 900 Hertz. I thought it was down
around like, five, six, but I'm actually
getting a better result. Just listening to these mids
as their own little mix. I'm hearing a better result by being closer to this
800 Hertz range. Shay tree. And you remember that's
where we were getting build up before. So it
kind of makes sense. Let's go a little bit more
just through each unit and make sure that
we're doing some fine tweaks so it sounds nice. Something better. And He Something better. Something better. I'm actually going
to bring this final compressor on the clean track, so it's not affecting that slap because the
slap is getting like two transients and the attack time kind of gets a little
bit has to be more broad. Like, you have to really open up that attack time to let
both slaps through. So I'm just gonna pull it
straight onto the clean track. The now, I almost made the mistake of adjusting this
high setting here. Remember, we're only in the mid, so don't make any adjustments
in the highs or the lows. We're not hearing
those right now. You can do some shelves
and be gradual, but keep in mind
that they have to encroach into that
middle territory. And then later, when you're listening to the highs and lows, you might have to adjust
things back a little bit, maybe with some roll
offs or maybe with some extra little
parametric adjustments. And when I say parametric,
I'm just talking about the circular bump
that we get in EQs. Something better. S. I think I'm actually
going to add a little more saturation to all these lower frequencies. Oh. Something better. Okay, that's getting
pretty close. Let's listen back to the
full mix again. Okay. Something better. The only thing I'm hearing
is that I might want to go back right to the very
beginning and just make sure that my
first two compressors are not sounding too
over compressed, because of the
saturation we've added, all subtle versions
of compression and the light little peak reduction that we
have at the end, I think now things feel
maybe a little built up. So we're just going
to listen one more time using these
two compressors. They're both set to RMS. We're trying to be more
broad. Let's give a listen. G. Something better. Fantastic. I mean, that's sounding pretty
good to me right now as a sort of basic mix for the
sake of these tutorials. But you can see, like this vocal chain
has gotten pretty long. Sometimes you're going
to find these plugins that have an all in
one sort of solution, but I want to make sure that if you do end up getting
one of those, you kind of understand how they're thinking about routing. And it's not always
the same. If you look at an SSL strip, gaiting comes at
a different time, DSing comes a
little bit earlier. It's really going to depend on what sort of style
you're mixing and what your preferences for the tone and the shaping
of your vocal part. So this was a bit
of a longer class. I did digress a
little bit outside of the basic spatial effects
that we were adding, but I wanted to make
sure that you had some context for how I would go about listening just to the mids to do some more mixing. We did not flip it to listen
to the highs and the lows, but the class was
getting a bit long, and the issue that
we were hearing or I was hearing was
mostly in the mids, and we were able to
address it by really narrowing what I would call like a sub mix, listening in Mono, listening only to
side information, listening to mids
separately or highs or lows separately are
like little submixes. It's kind of the same reason
we bring our mixes to the car and listen on
headphones and whatever else. We're trying to make sure
that we're giving our mix many dimensions in terms
of how we're hearing it. So I like doing these
submixes quite a bit, Mono being my favorite, but also just listening to the mids and then
just listening to the mids in Mono super powerful. If you can ace the sound
in that environment, your mids are going
to bloom when you open up those highs and
low frequencies again. So I was going to
do a class called final polish after this class. I actually just kind of ended up fusing the two
together by adding that little compressor at
the end to deal with some of those little glottal
or plosive syllables. We also went back and made
some small adjustments. That was the main
thing I was going to show you in the next class, but now we have to jump over to creating space and
essentially creating the hierarchy between the instrument relationships
with your vocals. If that doesn't make
sense, don't worry. I'm going to make sense of it in the next class.
Let's talk about it.
15. Creating Space: No, I don't even have
andy to play for you. Oh. Alright, let's have a bit
of a shorter class here. We're going to talk about
creating space for the vocals. The big thing here is we
want to ask ourselves, are any other instruments happening at the same time
that the voice is happening? And is it making it hard and distracting to hear what
the voice is doing? If so, we either want to do some side chain compression
or use something like sooth or track spacer to take a more spectral approach
and only bring down certain bands and
frequencies when those frequencies are
conflicting with the voice. Let's talk about how to
achieve that. Let's jump in. So what I'm going to do is solo the lead vocal part here,
and I'm going to go through, and on the master channel here, I'm going to a band
pass filter at 33%. So the tip of it is sort of
right along this zero line. I'm going to scroll through,
and we're going to ask, where does her voice really
sit with the most presence? Let's give a listen. Excuse me, fuzzy. Good. Right around there, we're really hearing
all the consonants, all the plosive sounds, everything, lip sounds, a
bit of airiness almost. We're just hearing a
good summarization of her voice, 2.23. Let's listen to the
whole mix now and see if any other instruments feel
built up in this area. Alright, so the guitar is very much in this area, as
well as the drums. But the drums are
occasional smacks. So those little quick transients aren't too distracting
to the voice, and we don't want to say, Okay, every time the
voice is happening, the snare comes
down a little bit. That's going to really weaken
the main part of your beat. Now, if you're like Haley
Williams from Paramore, for example, and you have a
pretty bright high range, you'll hear in their
recordings that they bring down the high hats a
little bit when she sings, but only those overhead symbols like crashes and high hats, kick and snare
remain unaffected. So we're going to focus
mostly on bringing the guitar down when
she is singing. So we're going to take
off this filter here. And we're going to bring in a compressor onto
our guitar and keys. We're going to open up
this little side triangle, set it to external, and then make sure that raw lead is the signal that we're
sending into this compressor. So now, every time she
sings, the guitar, in this case, guitar and keys will come down a little bit. We want to be subtle with this, so make sure that you're
not being too heavy handed. Let's just solo those two
together. Let's give a listen. Let so we can go
extreme with it. Like, here's extreme. L Dre. It just vanishes.
When she sings, it's like the guitarist
just mutes their guitar. So let's bring up the threshold until the balance
feels pretty right. Ler Excuse me. It's I see. Alright, so we want our
attack to be pretty quick. I don't mind this release
of 30 milliseconds. You could try setting it to
auto or play around with it, but you just don't want
anything too extreme. You want the compressor to be basically working as soon
as that guitar hits, and then pretty quickly
returning back to full volume. Ratio of four to one is fine. I might even go more subtle with three to one. Let's
give it a listen. Excuse me, Sassy. So we're only taking
off about 1.7 decibels. I think this is going
to create just a little bit more space
in the mix just to help her voice sort of have a bit more command over what we're hearing from those
other instruments. Let's give a listen in context. Excuse me, asi. Me, tasty. I'm gonna push I'm gonna push these mid highs
up a little bit more. I think she could
still be poking through a bit more in this mix. Me, tasty. A medium. Yeah, we're still
keeping a lot of that warm low end of her voice, but she's more
intelligible now, as well. Now, I want to show you how you can get more surgical with this. Instead of using a
compressor and side chaining so that all
the guitar and keys, in this case, get quieter
when the voice happens. What if I want to keep
the base of the guitar? What if the base of
the guitar is not conflicting with her voice because the ranges
don't overlap? Well, I don't want to bring down the base of the guitar
when she's singing. I want to only bring down
a certain frequency range. So also, you'll remember we cut out some pretty
extreme highs. So my guitar can sit up in that area, and
it will be fine. The vocal was cut
from that spot. She also doesn't have a voice that goes as low as a guitar. So we can keep some of the
extreme highs and the lows and only side chain
the middle section. And what I use for
this is track spacer. You can also use sooth. There's probably
tons of options. I can't give you
every single one, but here is track spacer. We are going to turn on the
side chain here so that it is affected by the raw lead vocals. And then I'm going to set the low cut so that
this unit is not touching anything below about
170 hertz and the high cut. So it's not touching
anything above 10 kilohertz. From there, we're
going to dial this in. And again, I'll start extreme
and then dial it back. But this unit, you
only need a little bit for it to do some pretty
significant work. We're going to check it out
starting all the way up with just the guitar slash
keys and lead vocals. Excuse me, if I see. Still hear a little bit of
that low end of that guitar. I might pull this up
a little bit more. Excuse me, as. Excuse me, has. You can see it's
really the low part of her voice that's conflicting
the most with the guitar. So watch the action that's happening right around
this area here. Excuse me, is. Goodis. So it's really subtle,
but we're still creating that effect of the side chain just in those mid frequencies. Let's listen to it in
the rest of the mix. Excuse me, sassy. Alright, so things are sounding pretty good in terms
of that hierarchy. There's not too much
conflicting with her voice, but we brought just the
right frequencies of the guitar down just the right amount
only when she's singing. And when she's not singing,
the full guitar part resumes. Now, I also want to
go through and talk a little bit more
about submixing because I showed you
before how quite often I will take these filters and just
listen to the mids. I didn't actually end up
flipping to the lows and highs, so we'll do that in this class. And then I'm also going to
show you how I might use a band pass filter to see if there's any other frequency
issues within the mix. Let's give a listen.
There's a bit of muddiness maybe in
the bass or the guitar. I'm not going to deal with
the full mix right now, but her voice sounds
fine down there. I might be able to add a little bit more low end to her voice, but I think it's
sounding fine as is. Here's the high end
of the mix. So she's a bit weak up in this top end. I would like to hear
a little bit of sustained vocals all
the time up there. But again, we were
dealing with this S that on that mic just did
not sound great. So this is the art of compromise
at the end of the day. We boosted up the mids for
her a little bit more, especially the high mids,
so that on every system, she will still translate well. There's no system that I know of that only plays like
eight K and above, so we're not too
worried about that. We sacrificed some air and leaned a little bit more
towards the vintage sound, which wouldn't have had
a lot of air anyway. Listen to an old Ella
Fitzgerald record. You're not going to hear tons
of air on those old mics. So we kind of just
pivoted and leaned into that more retro
or vintage sound. Let's listen to the MIDS again. But this time, I'm going
to scroll through. Again, I like to set
my resonance at 14% as the basic version when I'm doing something that
sort of looks like this. But I'm going to set it to 33% when I'm doing the
band pass version. So, the other thing
to mention is, I like the legacy version of this auto filter all
the auto filter modes are really easy to see. You could do this just the
same with the newer filter, and just to quickly demonstrate, I'll pull it in. So
here's the new one. Works the same way,
but everything is contained in
this little list. I don't prefer
that, to be honest, but high pass set to 200 Hertz
with a resonance of 14%. That gives you the same
sort of thing that we had here where we had 214%. But again, when I'm doing
the band pass filter, these ones here, I like to set the resonance a little
bit higher to 33%. So it sits pretty close
to this middle line here. You can also just
do this by hand in terms of resonance and then set it and
forget it and then just slide around the frequency. But for now, 33% let's give a listen to different parts of the mix and see if
anything stands out. Vocally, that's mostly what we're listening
for right now. This 400 Hertz on that oh that she's singing is
a little bit built up. It's really poking through. So again, I might go
back into my dynamic EQ, look around 400 Ihrtz which is here and just
do a little reduction. Let's watch as we're
listening here. Okay, so we're just going for small adjustments at this point, moving through a bit more. This area here feels a little
bit weird on the guitar. There's a little
bit of this sort of nasaliness to the
guitar. Like, listen. Right around there,
I'm just gonna pull that down a little bit. Also, her voice was
really built up here, so it's definitely a big part of the natural
range of her voice. I can actually get away
with cutting quite a bit of the guitar there.
Sounding nice. Moving up. Psi. I might take some of the symbols down a
little bit in this area. And again, I am adjusting
other instruments right now, but it's all in relation to her voice. So let's
give a listen. Fantasie Right around there, there's kind of
an annoying ring, and the high hats are
really washed out here. Now, I might want
to consider using dynamic EQ so we're not
touching the snare too much, but for now, I'm not
going to go too extreme, so this should work just
fine. Let's give a listen. FantastiRight around there, so we're going to zap some of that out, continue moving up. As This area here, I feel like her voice could be a little more consistent
in terms of volume. So again, we're going to add a little something to the end. In this case, I'm going to add the multiband dynamics and
really zone in to that range. So right now we were
at 2.6 kilohertz. This is actually already
splitting 2.5 and above. So let's say, like three and above is going to be untouched, and we're going up
to, let's say, 1.6. So we're kind of treating this
mid band as being 3-1 0.6. So we're just going
to solo those mids. We're going to pull things
down and squash a bit. Let's push a bit more volume in. Bit more volume out. It up. Let's see how that sounds in
the context of the mix with this off. It up. And then without
the filters up Ooh. That was kind of
magical. At least for my listening environment, it really feels like
her voice is forward, and all of that rich sort of
sensitive part of her voice around that sort of
2 kilohertz region is really pulled forward. So in this case, the multiband dynamics
worked out really well, similar to dynamic EQ, but we were kind of
being a little more broad with the area
we were affecting. Let's continue to
scroll through. That feels good. And then
anything above here, we're going to start to really
roll off because we cut off quite a bit of those
highs on her voice. Again, in the entire mix, we end up getting something
that sounds like this. Here. Sounding pretty good.
So if I turn off all these old vocals and
bring in the treated vocals, these are the stems of the
actual treated vocals. Here's what we had in
the original recorded. Boom. Prep. I mean,
we got pretty close. These vocals were using
multiple sets of bonitors. I was using the car and headphones and all these
things to double check. And I also had
multiple days to go through with a fresh
ear and adjust. But when you compare
these original vocals Em. Treat First is the vocals that
we treated in this course. Hello, there, um. Prep. They both
work really well. Admittedly, I thinned out her voice quite a bit more
for the original recording, just based on the
balance with the band. And in the original, there was more of these track spacers and side chain compression
and really working out all the instruments
to fit together. But we got pretty close. I think the only thing
we might want to do is maybe bring down
the low end a little bit, but things are sounding
similar in terms of that vintage tone.
Here it is now. Hello, there, um. And here it was
before? There ram. So we have a little bit more it. We have a little bit
more reverb on there. Hi. Compression sounds
pretty similar, but again, the main difference
is just in the low end, but they're both passable as just different variations of this voice and what could
work within this mix. There's not one exact solution, but both of these versions
work in the overall mix, and all the things we
did in this course got us pretty darn close. To wrap up this course,
I'm going to open up the original session
file show you just how much processing there was to get all of
this to sit in place, I'm going to sort of go
through the backup vocals a little bit more so you can
see how those were treated. I was pretty subtle
because, again, the backup vocals
did sound great. But if you want to see what the overall session file looked like and explore that
environment a little bit, then we're going to jump
into that session file. So in our last class, we're going to go
through any extra notes in that original session
file. I'll see you there.
16. Final Notes: No, I don't even know but
I know you apply for you. So to wrap things up,
we're going to talk about some extra notes in the original session
file for this song. I did have to consolidate
the drums, bass, guitar, and keys so that all
those effects weren't happening as I'm using OBS
to record this course. Otherwise, there might
be some CPU issues. So I consolidated some
of the instruments down, but all the vocal effects, all the ways the
vocals were grouped, everything is still intact. So let's dive in and
let's take a look. So the first thing
you'll notice in this session is that there are a lot of different lanes for all of these backup vocals. If we start to listen to
Briana Gale and Kate, the backup singers separately, they sound sort of
like can stop, f, Breaking Can't
stop MF, breaking. Can't stop, from, breaking. Together? Can stop,
from breaking. And Chloe is also singing some harmonies
with the girls, as well, which sort of ties
in the sound of her lead voice and
the backup vocals in a fun textural way, where the texture of
her voice, the grit, and that sort of
deep punch that she has is always permeating
in the vocal parts. With her parts, they sound something like this separately. Stop Break. Can stop breaking. Can't stop breaking. Can't stop breaking. If we take a look at each
of these individually, I'm not really using
any effects down here. If I did, it would have
only been Meldine. And there's a chance on Chloe's
vocals that I Meldne or auto tuned her slightly and
then just consolidated. In other words, right click,
bounce track in place. But I'm not doing much in
terms of effects individually. Now, I do have these harmonies within a backup phrases group, and I'm just using some
light compression. I do have a pretty
significant boost in the EQ and cutting out some lows just so that
they're cutting through. Radiator, this is
a tube compressor that's meant to
be kind of dirty. You can even literally
turn it to noisy mode, so there's a little
bit of extra noise happening all the
time, which I did not. But radiators great if
you're looking for a sort of tube style compressor
also by sound toys. And then there is some
side chain compression to the lead vocal part. So anytime there's an overlap of the lead and the backup vocals, the backup vocals are ducking
down in volume just a bit. Together, they sound like this. So big. Wow, take me to church. That sounds great.
Like, it's one of those things where I didn't
have to do very much. I just did some light
backup group processing. As we move higher,
we'll see that later. There are some
other backup parts. This is a group backup
that was recorded. I think all the girls were at the microphone
at the same time. Little unset. So that's working in conjunction with some
of these individual. A little set up. Put it all together. A little set up. Super beefy. So again, we have those backup
phrases in a group, and then that goes into an
all BG vox background vocals. And then, again, there's
more processing for the Three girls plus Chloe's
stacks happening together. We have some treated EQ, again, mostly corrective
on the low end, sweeping out some build ups. Although I'm also cutting out
quite a bit of the highs, probably trying to deal
with those crazy Ss, but at the same time going for a retro sound that isn't
too high fidelity. Side chain compressor, a glue
style compressor, a dieser. We have the PSP E 27, which is my favorite
EQ for adding air. So 17 kilohertz, we're
adding some really, really high end back in even after we've got
rid of most of it, just to sort of pull some
of it back into the mix, but in a more controlled,
extreme high environment. We have the solid
bus compressor. Again, this compressor
is not so much for glue. The 30 millisecond attack time tells me I was trying to let
some transients through. I was probably trying to
get a little bit more punch or bite onto the sound. From there, we have a dynamic
EQ that's just dealing with certain built up frequencies in different bands. Let's
give a listen here. On setup. You can see how nice
and even the tone looks just visually.
One more time? A little alone, set. Sounds great. Moving forward, we had that dynamic EQ. Then we have another compressor with an extremely
quick attack time, probably trying to clamp down a little bit on some of the
punch that we added from earlier while
keeping the tone of the punch but dealing
with the signal, so it works well later in the final stages of trying
to get things nice and loud. Then we have two
compressors at the end. This one here is
basically taking the lead vocal and telling the backup
vocals to crush down. Originally, this was set
to the lead vox group. So any of the lead vocals, for some reason right now, as I play it, It's not responding
properly to that group. So of these last
two compressors, I'm not certain what
this last one is doing. Now, the truth is it's not doing anything
if you take a look. These you all, baby butted So it's like I had the intention of doing some
sidechain compression, but maybe I decided in the
end that I didn't want it. Instead of deleting
the compressor, I just sort of
unwound the settings. Anyway, I digress. The second last compressor, and we'll just close
this one up is set to side chain from
the lead vocal group. Any lead vocals are telling any background
vocals to get quieter. So the volume of the
background vocal group is being determined by
the lead vocal group. You put it all together,
and this is what you have. Something excuse me, fuzzy. A little unset up. You'd be unsettled, too. So not a lot of reduction, like 1.5 to two DB. Now, you'll notice that
I had a lead vocal part here that is turned off. I believe this was a non
auto tuned version in case I wanted to go back
and make any changes later. So I'm just going to
consolidate that. The main lead
vocals are up here. So those background vocals, as well as this
muted lead vocal, all went into an
all vox channel. So these backup vocals, as well as this
muted lead vocal, all go into an all ox channel. And I have two of these. I have an A vox group and
another A vox. This one you can think of
as more backup vocals. This one you can think
of as more lead vocals. At some point, I had them
all in this all ox group. But I think due to DSing and some other things where the lead needed a bit more control, I ended up separating things. Sure, from here, I could
shift click Control G, and then do a truly
all Vox and then do some sort of batch
processing like compression at the end,
but it didn't need it. This didn't need to
be an incredibly overcompressed or
overprocessed sort of song. So it worked fine
having those separated. But for now, you can
think of, again, this would be like all
background vocals, and this would be all
lead vocals or Vox. So for lead vocals,
you'll see there's too many effects to
go through right now. Lead vocal group, this was templated from another
song where she would occasionally have lead vocals interjecting with each
other or layered, but they weren't
necessarily harmonies. Now, even though there's only
one lead part this time, just to keep the same texture, I kept all the same effects
on the lead vocal group, just to template out this
album that we were working on. So her voice always sounded
relatively the same. And then, again, from
there, it's going into this all lead vox group. I'm going to go through
it kind of quickly, but not with tons of detail, but just to show you kind of the process that I took here. So a corrective EQ, DS
Compressor for a bit of punch. I'm not shaping
yet at this point. Again, you can mix and match the order of things.
In this course. I have a recommended order, but feel free to
play around with it. Slight EQ bump and
a little bit of control below the
fundamental frequencies. Ozone, we have a little bit of corrective dynamic
EQ and sibilance, which is yet again
another type of DSR. Here's where we have some of the magic happening
with Echo Boy. So if I listen to it
solo, just the effect. Ah. Cross to do. Ah who saves that. So I went more delay than
reverb for her voice. It was just a sound that suited her voice a little bit better. I'm not saying there's
no reverb on her voice, but the delay just worked so well using this echo Boy unit. Again, the same way
that I EQ after reverb, I'm EQing and treating
the delayed signal. Here we have an EQ,
mostly corrective. Again, we have another EQ. This one's adding a bit
of low end warmth at 300 and taking a
little bit off of 2.5, probably a bit too much
bite in that area. Another EQ. This one,
again, is dynamic. Another EQ that's corrective. Thing I'll mention right now
it's kind of bad to have this habit of having
this many plug ins. The mic used required a
bit of extra correction, and I went about
these songs over many days of constantly
coming back, re listening with fresh ears. And at some points,
I don't mind having more EQs because visually,
I can see what's happening. Do you see how this
is starting to pull down over here based
on the EQ that I have? It's a little bit
harder to tell if I'm taking down two DBs here, because from this point of
zero up where it's leveled, twoDBs looks like this. But from here, it's natural
0.2 DBs looks like this. So I have multiple EQs
not out of necessity, but just to help visually confirm what I'm doing
a little bit more. So I don't have one super
complex looking EQ in the end. And then we finish it all off with a little bit of reverb. We're using little
plate just like I showed you in the course
and check it out. Vocal Abby one.
There's that preset. Ah. To by itself? So I'm putting
the reverb after the delay. So even the delays even the echos have a bit
of this reverb on them. Ah. Then from there, it goes
into the lead vocal group, another dieser,
another compressor. This is an upward and downward
compressor that I highly recommend you check out a bit out of context
of this course, but just pulling
up the low sounds, pulling down the high sounds. That was actually something
we had a little bit of trouble with when we
first started mixing her vocals within
this course is that there was a really
wide dynamic range. This isn't going
to create punch. It's not going to do
anything like that. It's not going to
add a lot of color. It's just meant to clamp
down on the highs and bring up the lows so the
dynamic range is more narrow. Then I go into a manly vox box. This is getting a
little bit saturated with, like, tube compression. I wanted a more vintage sound, so I was finding a few
different ways to achieve that. Now, something to note is that this isn't actually compressing. I mostly just used
it for the EQ. I liked the color of
the EQ on her voice. More than anything, I was
taking down around 300 hertz. We added some earlier, but this was just giving a
different characteristic, and I was bringing down a
mid dip at 1.5 kilohertz. From there, again, I'm doing
some subtractive EQ and a bit more of a colored EQ,
in this case, dynamic. And then into another PSP. This one's flat. I probably
just forgot to delete it. We could delete it,
but it's one of those sometimes as you're
correcting as you go, something gets flat
lined back out, and then you just might
forget to delete it. So full transparency, that
one is not really doing much. And then these utilities,
at the end, also useless. At some point, I probably
just forgot to delete them. We're going up to
the all lead vox to finish supercharge your GT. This is a compressor that also adds a little bit
of tube saturation. I love this thing.
It doesn't look great and usually
native instruments doesn't give me the retrosund
that I'm going for, but this thing is
decevingly great. This character knob over here, being able to add some
warmth is fantastic, and a little bit of
saturation they fought you. About four DBs of compression. We have Oxford inflator. This is just pulling her
voice forward in the mix. Something we had a little
bit of an issue with. You might remember I used
the multiband dynamics to squeeze those
mid frequencies. Oxford Inflator is doing that
in a much more simple way. There's not nearly as many
parameters available, but it's doing a fantastic job at bringing things forward. From there, a couple of EQs. We can take a look at
them, Fab filter with some extreme S correction, even at the very end
stage of things. Look, there's also
more dynamic EQ here. I was really doing everything I could to deal with those Ss. And then we finished with a DSR. Like, it's I had to do
a lot to tame those Ss. So that's the lead vocal running
into a lead vocal group. Not as relevant for this song, but if there was
multiple lead vocals, it would go there before
going into an all lead vx. What I would recommend
is that you have your backup vocals going
into a backup vocal group, your lead vocals going
into a lead vocal group, and then those two
groups getting grouped into an
all vocals group. That's what I had at one point, but this is like, I
think, a 12 track album. And there was
differences between the songs and what vocal
layers I was given. So some of this looks needless. It has to do with the fact
that it's coming from a template from the
first song that I mixed, which is, I think it
was There Is Still J. But I'd have to double check. So I would recommend check out Chloe Watkinson on
Spotify on YouTube. I was thankful in that I got to mix and
master that album. She did a fantastic job. Chloe, if you ever see
this, I hope we use a different microphone
because those Ss were crazy, but your voice is so crazy. It made up all the difference. Things were really
sounding awesome. And you can see that no matter what vocal part
you're working with, there's probably going to be
something that you have to troubleshoot a little bit
more than some other areas. In this case, it was
the Ss but, man, am I ever thankful that Chloe just has a naturally
great voice. I didn't have to do much
to make her sound great. It might have looked like I
was doing a lot of effects, but they're all really gradual.
Nothing is too extreme. If I had to get her voice
to sound as good as possible in four effects,
I could probably do it. But bouncing between
all the sessions, constantly readjusting
this template, just made things a
little bit bloated. But you can see I'm still using all the same things that
I showed you compression, EQ, spatial effects,
DSing, saturation. It's all and what I want to show you is that I've given you an order that
will work well, but feel free to
break the rules. Experiment. Don't worry if you have a couple
of extra plugins. If your computer can handle it, at the end of the day,
what's most important? The sound, the finished product. So do whatever you have
to to achieve that sound. I am going to give
you a proper goodbye, but I just wanted to say thank you for
taking this course. I hope you learned lots from it. Do review it as many times as you need to, and there it is. There's the session
file for Unsettled. Feel free to check out the
rest of the album on Spotify, on Apple Music, whatever music
distributor you listen to. The album is called Skin Writer You can check it out
wherever you see fit. So you can check out some of the mixing and mastering
that I've done, as well as some of
the fantastic work from her backup vocalists, her other instrumentalists.
It's all there. Check it out. A great band. This has been a pleasure. I'll catch you in
the rap up video.
17. Outro: Congratulations on
finishing this course on vocal processing
and music production. By now, you should have
a pretty good idea as to what steps
you need to take to make sure that
your raw vocals sound as professional
as possible. From the right setup to
tuning to compression to EQ, saturation, dynamic EQ, final
polish, spatial effects, all that stuff, my
hope is that you now have a bit of a library of videos that you can
come back to in case any one of these areas
is giving you trouble. If you start to find that
an area is feeling foggy, how am I supposed to
compress these vocals again? How should I treat
the equalization? You have these videos to
be able to fall back on. Now, ultimately, this set of processes works
really well for me. And you're going
to find sometimes on the Internet some
contradictions. Some people like to
saturate earlier, some people like
to saturate later. Some people like quite
a bit of Autotune, some people like very little. It's going to come down
to your own preferences, but I do think that in terms of the modules that I've
laid out for you, setting them in that
order is almost always going to give
you a fantastic sound. And over time, you can ask yourself based on other
resources on the Internet, do I want to make any changes to the way this is set up and why? But this course is
really meant to give you a foundation of understanding that you can build
upon moving forward. Now, don't forget
there is a class project for this course. So check out the
class that outlines all of the details
for that project. Make sure you're
submitting it to me so that I can give
you some feedback. And again, this is
also going to give you a really solid understanding of what you've learned
from this course, taking raw vocals, applying all the techniques
I've given you, and really seeing the A
and B in terms of how much you've improved these raw vocals into a very professional, finalized and polished sound. So I want to congratulate you
on finishing this course. It wasn't necessarily easy, and there was a lot of
theory along the way, but it really goes
to show that you're taking yourself as
a music producer seriously enough to make sure that there's no
rock left unturned. If you want to learn
vocal processing, congrats. You've
taken this course. But there's plenty
of other courses available on drum processing, bass processing, and much more
to come down the pipeline. So give yourself a
big pad on the back for taking your music
production seriously enough that you're not flying solo and blind and hoping to find
out things along the way, but rather investing into your future as a music producer. So feel free to sift through the courses that I've created, see if any others resonate with you and then slowly improve those building blocks that'll help you stand out
as a musician. And one more time, thank
you for taking this course. It was a pleasure being able to share all these
techniques with you, and I hope to catch you in another course in the
future. I'll see you there.