Transcripts
1. Introduction. What you will learn in this course. : Hello, and welcome to the course metaphor is
made simple. Hello, hi. And when you use
them, one thing, I am only teacher
freelancer at this than I am very happy that you have decided
to enroll this course. Let's get metals party started. In this course, you will
learn what is the leftovers, why it matters for the future? How to harness this power? There will be three parts. In the first part. So what is metal verse? We will discuss the topics and the sending of
the multiverse. Diverse looks today
and criticism and concerns in part to the
multiverse and the future. We will discuss matching technology and how
the multiverse will transform the future. In the part three, we will speak about how to use the metals and we'll discuss
how to medical school, hence the personal life, personalized work and education, and of course, investment. Also, I will dive deeper into each of these
mentioned chapters. So stay with me till the end. Recently, there has
been a lot of talks about metaphors with
technology companies, gurus, and business owners. Speaking above limitless power, it can give its supposed to
revolutionize the Internet and then bleeds quite a lot of excitement and worrying from
certain people and groups. With Facebook recently
rebranded itself into a company and redefining their commitment to
building their methods. This word is on people's
lives more than ever. However, the metamerism is an area that's surrounded
by confusion as well. What is it? Who owns it? What can you do with it? These are all the
questions that people are asking and asking in
much louder voices. Given the recent news. Thankfully, this course
will help you out. And we're going to lay out step-by-step one the
metal is and why exactly. You should care about it. We want to make
sure that you are armed with the answers to these hard to
answer the questions. And that my course can cut through misinformation about the complexities
or the Netherlands. So stay tuned. And by the end of this course, you will wonder what there was to be confused about
in the first place.
2. Part 1: What Is the Metaverse? Intro.: In this part, what
is the mathematics? We will be discussing
three chapters. Understanding the metaphors,
the multiverse today, and criticism and concerns. Understanding the metals, the desire and ability
to go into a video game, virtual world, or
even the internet itself hasn't been anything new. From Racket. Ralph Breaks the Internet
to Ready Player One. We have seen this in
countless fiction mediums. The idea that the Internet
is virtual world. In it of itself. One where people can
encounter one another, make interactions with
themselves and the world, and even affect the real-world with choices in
the digital world. So if you think of it as massively expanded
virtual world, where layers don't just throw avatars for screen with
the mouse and keyboard. Then you've got the right idea. Instead, the person accessing
the metamerism is there. And they can move around, speak, and travel the virtual world
as easily as they can. In the real-world. It will also connect the virtual world
and the real-world. Me. They're very closer
than even before. For example, have you ever seen in science fiction where
a character might, where Google's that give them some display of
their surroundings. So they can look into people and instantly gain access to the public and find out
information about them. Or do the same with
buildings or items. With metals. We might come that technology to the metal virus might
seem a little confusing, but with a little bit of open-mindedness
and understanding, you will know just
one displaces. So let's start with
the simple definition. Shall we?
3. Part 1: Chapter 1: Understanding the Metaverse: The definition that most people
can agree on is this one. The metamerism is a set of virtual spaces where
you can create and explore with other people who aren't in the same
physical space. You think of it like a
video game and all world. In games like Final Fantasy
or World of Warcraft. Players from all over the
world login to service. Their avatars are visible in the game and they can
interact with one another, participate in events, and
even drive the games economy. The metal is going
to be like that. Only. Instead of going
into a video game world, you will be logging into a
wallet similar to our own. The multiverse will be like one huge shopping mall where you can log into different servers that are owned by
different companies. Imagined logging into
Amazon's virtual world and ordering all your packages
with simple gestures. You need to take out your phone, but instead boards on a headset. Additionally, the
metal virus will be able to support
your thoughts. Whether you want to buy
real-life items to put in your virtual room or
just other than that, the X to your movements
and body language, your virtual manifestation
of your avatar, will be just as important to the metamerism as the
role you inhabit. So let's discuss the resistance. Finally, the last
major definition. One so important it needs
own subheading is the world. Resistance. Resistance in the
metal versus refers to the continuing t and sense of presence that you will
feel in the virtual world. So there will be several ways to connect to and experience the metals from your phone
or iPad or VR headset. And the creators of the metal versus one that
to make sure that you feel like you own your
avatar matter in both of them. Resistance, good
connections between the various worlds of the metals and is primarily
experience by avatars. For example, let's say your
avatar gets a new pair of glasses from a shop
in the virtual world. Then you hope on the
virtual world and gets into the Metabolists
on your phone. Your avatar have the
same glasses on. And no matter how you access the metal versus the
glasses, will remain on. This persistence or the
cosmetic item is an example of how persistence as a whole
will work in the methods. Basically, if your
avatar buys something, makes it change on the look or message on their
own personal world, those changes will show up no matter how you
access the methods. So while discussing
implementation, well, this all sounds
well and good. But how will it be implemented into the
everyday consumers? Much like how you need to buy a VR headset from
a certain company. Such as the Oculus Quest
or the niche P reserves. To experience something
games and features, you will probably need to buy. Headset or a system from the company's net will be
getting into the metals, including one from the
company Facebook has created appropriately
called metta. Otherwise, it should be like
any other online activity. You will need to create an
account, customized an avatar. And then you can explore
the world of your chosen. That technology goals, that the metal should be
quiet and limited. So once you get logged in, you won't have too
many limits on where you can go and
require technology. Despite there being
quite a lot of fences in the real and
the virtual reality. With the rise of headsets, vr, gaming, and outside creations, that technology to create a 100% immersive world in
digital just doesn't exist yet. Their technology that
we have access to, virtual reality is merely
the lightest scratch. On the surface of
what everyone hopes the meta-analysis might
become. Microsecond. Derek has said that he hopes of technology will come
out in 510 years while met them has given their estimates that
ten to 15 years, metta is already placing different logical
advancements in the pipeline that will help
them get to where the metals, as we understand, it's possible. That's still a long way. Who knows what
type of technology might be required to
create this road, or what type of people
are aiming to create it. It's certainly something
that will be worth watching, especially if you
have any interest in the technological
field of study.
4. Part 1: Chapter 2: The Metaverse Today: Since we've been comparing the
motivators to video games, that's a good place to start
this lesson by saying that virtual reality gaming
is the best way to give us a peek into what the metal virus is
going to look like. Video games and VR are
always been the beavers. Beavers and the more stores, the combination of digital
and physical worlds. But there are others items that will help us get
a better understanding. Make predictions towards
what the metaphors of several years into
the future would look like while discussing
the video games. Most of all, it's
massively depleted. Online. Video games such as fortnight,
Final Fantasy, roadblocks, and World of Warcraft are all examples of
millimeter versus. They are their assistant games
where the player controls and amateur and makes
them do certain things. And every player can connect and talk to every other player. Player scan socialized,
join clubs or guilds, attend events, and the main game payments
using in-game currency. Additionally,
several games allow you to fully customize
your character. You can design a completely
different character than, than yourself. Make. Non-food humanoid is design or create a character that
looks completely like you. The metamerism is going to be ablated with similar cast of characters as well many
people might want to create. Thank you, advertise
that, push the limits. Most of people will want diameter that will
look like them. So the metal virus might also hold the events
and that can bring thousands or millions
of players all to one spot or something. Or games are known for. This helps to foster a sense of community for
the gamers to play, as well as gives them something to look forward
to. Certain words. In the metamerism might force similar events or sales
to bring people together. But while MMOs are great, sneak peek into the world that the metadata
is hopes to create. There is something even more
tangible on the horizontal. And that's it. That is virtual reality gaming. So let's discuss
virtual reality. And before we dive
into the leftovers, uses for V, let's focus on
the gaming side of things. Virtual reality gaming allows, allows for a much
greater level of immersion that we
have seen so far in gaming as we are
able to actually move our bodies with our
character and in essence, see what they see. So if your character a sword or holds a blaster
or throws a bomb, we are making a similar
movement with our bodies. It can also be very
interesting to see nothing by the
virtual land around you. For example. The additional gaming simply has your eyes alluded to
what is in front of you. But with the virtual
reality headset, you can turn around and get a complete 360 degrees view of the role you're playing in. As you can see how
it looks like. If you want to be reminded
that the world isn't real, then you need to take the
head sets of virtual reality. Is the metals in reworking intensive allows us to
connect with our friends and virtual world
and also transforms our living rooms and offices into places of fantasy
and science fiction. We are able to move, interact, and play with confines
of the room we are in. The game, we're playing. The multiverse will
have no limits. You won't be loading
up just one game into your headset and playing
only that's setting game. But instead, you
will have access to every single growth and the ability to do
whatever you want. In each. You can look into Zhong
Guo from your headset, but feel like you are
sitting in your office. You can go into Amazon world and purchase whatever
you would like. Or you can walk in a
virtual bark and sit down, watch the world go by. It will be a virtual reality on steroids and it will open up
a lot of doors for people. Let's discuss crypto. If you ever played an all or even a
single-player video game, we can probably
notice that you don't pay for things with
dollars and cents. So whenever you are buying
the newest sold for their character or new
shirt for your avatar. In the shop. You are being in gold or bottle caps for order or something
made up specifically, or that game's world. Sure, you can buy the equivalent of the in-game currency
when the real money. But you are making your
payments in the game. Currency in the metal bars
while buying things with dollars and cents is the real thing that you
will be able to do. You also might be paying for more with cryptocurrency
that you might think. So crypto coins are going to be the virtual
currency of the metal. And you might be able to exchange your
daughters, one of them. So since the data
values is going to be the next step when it comes
to advent for technology. Lot of businesses are already getting in on the
ground floor of it. Even more. We'll be getting into it when it's a proven
business model. And that's when more and
more cryptocurrencies, I'm going to pop up as a way to pay for services rendered
in the virtual world. So thankfully,
krypton existed in. And it's fairly easy to
understand what it's about if you are willing to do some little bit of research, it's a form of money
that you can hold or C, but you can spend it at several stories that
you will take points. So with the metal
versus the number of vendors that will accept bitcoins and other forms of curious currency
is going to rise.
5. Part 1: Chapter 3: Criticisms and Concerns: Welcome to the lesson
criticism and 0.7. Of course, with every new change in the advent of
digital technology, there are a lot of
people who have some serious misgivings and
questions about the metal. Even though the
idea of metals and the homology that would make it possible are still
in their infancy. The criticism and concerns
raised by people or not. And they will only gets more
pronounced with the time. In order to make the metaphoric, we need to analyze these
as well, like privacy. So one of the biggest concerns with metal, There's
users privacy. We see that get released from social media
sites all the time. And Facebook has had
the two data breaches. Their personal data of their customers was
shared all over. With metal running. The show. A lot of people are raising
questions about just how private actions
on the metaphors are. Or if everything,
because they live, there can be leaked
with the metal. There's a lot of personal
information is going to be placed online
for all to see. You will even webcams
and Salesforce to analyze your face and your voice to create an online avatar that looks and sounds like you
as closely as possible. Additionally, people
will be using the metaphors to shop
at then the work, read e-mails and
connect with friends. There is a growing group
of people who are asking, poor can see all that
information and exactly how secure is this metadata is going to be. Other
thing that we need. It's addiction. Screens are addicting and the
billions of dollars I spent every single year to make sure that we stay on them
as long as possible. They provide a little
drips of dopamine and other chemicals that
insurer keep scrolling, liking and being like an
extent where it can be extremely hard to put the phone down wherever you
are, old or young. We all have some degree of
dependence on the Internet. And that poses a
problem for the metals. Internet. Addiction is something that affects everyone's
mental health. To some certain degree. You might be hooked
on your work email, your Facebook feed, video game, or stocking your eggs every
time they pose the picture. However, when the way
the internet is now, you can always turn it off and get back to the real-world. The metadata. This is something that you want just rows and scroll through. Also something that
you can live in. Your avatar will be able
to move and interact with. It might be much harder to pull yourself away from the answer. Fantasy it provides. Especially in that fantasy
is better than your reality. After all, why would
you try to go back to light that isn't as exciting as the road
inside the real-world. Nearly everyone involved in the metals has made
repeated claims and wants to stress that the metamerism is not real
at the end of the day. Because the fictional world
that attempts to connect to our view one not to
go about replacing it. And still, that's potentially a line
that people who are very addicted to screens
and wanted to scope out and escape aren't
going to be able to see. The Internet tends to have both positive and
negative effects on the mental health
of the users and the metal various goods
easily separate the impact the Internet
has on our brains, as well as routing, race of screen,
addiction, user safety. The Internet can be nasty. And aside from a
few calmer niches, you really can
scroll past anything without seeing someone
yelling at each other. Whether it's political
beliefs, social issues, difference, the differences
of opinions, celebrity drama, the Internet has tons
of new ways to make us feel like victims where the
entire world is against us. But while we've seen blue
ways to cyberbullying. And then people on the internet. What we haven't seen is an effective way to make the
internet safer for everyone. So moderators, let's say donors
and get people among us, can do their best to ensure that those who calls
the most trouble, or kicked out or prevented from seriously
harming someone. But that's only a month
to slap on the wrist and being personally attacked on the Internet for believed. You can put it. But at the end of the
day you can remove. I'm sending comments
and just walk away. I wonder in the metal, whereas you might have dozens
of advertised screaming at you and shaming into living or changing
your belief system in the world that you have
in the metal mirrors. Suddenly one feel as
safe as it once did. And that can be a real
problem for people since we don't have safety measures in place for monitoring everything, preventing smaller issues
from growing out of control, and also for punishing the
people who are as effectively. This raises some
concerns about how all people are going to feel
safe and secure on there. And finally, while governments
are welcome in the middle, they aren't in charge. Instead, my second bank
and his team are there. My signing gets really bad. There is not a lot of faith that the theme
of zeros in San, handle for some people. And they wouldn't rather
have a law enforcement or government or people who are actively being
toxic and spreading. Even though the metal
verse is in its infancy. This is still a really
important topic to discuss it because everyone should
feel safe on the platform. And sometimes the Internet
is anything but see. While discussing social issues. The multiverse could be a massive springboard
for social issues. But it was also leads to homogeneous groups creating
world all their own, where they are free
to express views that aren't in the CPS for
certain ethnic groups, religions, or other
types of people. Additionally, people
also see the metal is as great way for social issues to be
broadcast to the world. Instead of taking two, Twitter or another
online media platform. So connect. People who are who
have the same opinions about various
issues will be able to display it in
light or the other. On their profile. There are meetups
happen directly inside the metals on
this unneeded world. Or people who want to raise awareness for protect
the ability to meet one another without the hassle or actually in
driving to meet one another. This could connect videos
worldwide organizations, and groups all under
one banner and allow them to do far more
than they could alone. While the metaphors will allow different groups
define themselves and connected to share
your interests and bring about social change. The type of people who might find themselves
inside the metal, various other issue
and weighting them, the issue of wealth. So now we should
raise the question, how much will cost? So with headsets running
anywhere between three hundred, four hundred dollars, the
bar to get into the ER, it can be a little high
for some families. And the multiverse could
be even more expensive. Even though mega metric has stated that they want to
sell the electronics add scores and ensure that the metatarsal
means valid option for everyone to get into. Some people just might not
have the money needed to make and maintain their
connection to the metals. So if only the very wealthy
can get into the retrovirus, then what will not allow
everyone else to do? Especially if the
metal is owned and run by the companies
and billionaires that are seeking to make a profit of what
everyone is purchasing. This would be a very large
use of money for most people. And for those who can't
afford to get into metals, it would be a large
opportunity that they end up missing until they
can afford the extra cost.
6. Part 2: The Metaverse and the Future. Intro: So welcome to the
park, to the metals. And the future. Discourse.
Was the stated before. The metal is still very, very young and while stakes are being made towards
it becoming reality, there are a lot of future advancements
that needs to happen in the technology
sector in order to make metal there's
a real possibility. And additionally, the
metaphors is going to change every single aspect of the lives of the people
who end up using it. So they have that to look forward to as the future
grows even closer. So let's take a look
at what is going to happen as the Metrodorus gets even closer
and closer to us. And how it will affect the
lives of the people involved. And as well as what needs to happen before the
metal versus reality. In this part, metals
and the future. I will dive deeper into managing technology and how the method various will
transform the future. So let's go to the first
lesson of this second part.
7. Part 2: Chapter 4: Emerging Technology: As we have stated many
times through this course, the technology for metamerism
is still many years away. But that doesn't mean that technology isn't coming
faster than we think. The technology that will
make the multiverse possible is already making
some massive strides. And this chapter is
going to look at some of the trends and advances, advances in our
technology that will lead to the foundation
of the metals. Let's discuss extended
reality technologies. The definition, all Extended
Reality Technology is a term that encompasses
several aspects. All the technology industry. Specifically, it's
the technology, technology that melds
the virtual world and the physical world. So you might be able to buy
a house without even leaving your couch while virtually going inside the house and the
examining everything. Of course, extended
reality technology encompasses augmented reality, virtual reality, and
mixed realities. Let's take a look at each of these technologies
in greater details. So what means augmented reality? And augmented reality is the
whirling of the real world, where virtual images to
enhance the real world. For example, your phone is
a way to augmented reality, such as popular video
game, more than gold, for example, takes real-world
locations and then populate them with the bottom
one that you can catch. And indirect. Filters and other items that digital objects on you from
your face are also the same. So in augmented reality, you can see all the real-world and isolated from the
people around you. You can look away
from the screen. Froze application,
grows the filter, and then again pack into the real-world and the
people around you. Or virtual reality. And virtual reality is
the typical headset where you're fully immersed in a digital environment
and you can get 360-degree view of the
world around herself. This is typically
done for gaming, and it's one of the core
components of the metal. So the entire purpose
of VR system is to the user's brain
into thinking that they are someplace else. And the metal is, is going to do the same thing. And virtual reality is being
adopted into all sorts of industries to help
train people in different jobs before letting them go into the real world. So VR is relatively new, but there is no doubt that
the world is going to grow around it and the
technology is going to improve. And the last one is
MR, or mixed reality. And finally, another
core component of what the various will be is, as I said, Mixed Reality. Mixed Reality is digital
and Real-world items and objects will be able to
interact with one another. And from a Hybrid Reality, Mixed Reality is what would the headsets
and they allow you to place objects from the digital world in
the physical world. And then you have the
ability to interact with it. And mixed reality easy,
younger technology. But it's used in various
technologies and businesses. For example, some
furniture outlets lets you use your phone to place
objects inside your home. Some glossing companies will
allow you to virtually try on vases or less is before
making the purchase. And you can do all this from
the comfort of your home. And one more is AI, or artificial intelligence
for branding the gap between our world and the virtual world is going to take a
lot of brainpower. But for everything you
and your mentors and programmers need to do to
make the metamerism real. The load will also
need to be shouldered. By artificial intelligence that makes the metaphors as well. So one of the first issues
that will be solved by artificial intelligence is the facial recognition software. In order to make sure that
your avatar are like you. And that any other non
human avatars that you met, our realistic as possible,
you need technology. Facial and voice recognition. Software is going
to need to be used to ensure that your
avatar is what you need. If other digital humans, those not controlled by a human, think of them like, and this is, exists
in the world. Then they will be
built entirely by AI. Will need at official
daily intelligence to make themselves
dynamic in the metals. And additionally,
we'll be able to scan different two-dimensional
and three-dimensional items for the real-world and then
place them inside the metal. We'll also be able to turn English language
into machine code, which is then turned back into English ones, the EIA response. So with the high levels of
artificial intelligence, you will be able
to realistically positions in the metadata. The field of artificial
intelligence is growing even more as many companies and
businesses take advantage of the benefits of AI. And the metamerism only have artificial
intelligence running everything in front of the
users and behind the scenes. What is brain-computer
interfaces? Finally, one of the largest
pieces of technology that will come into
the metaphors. And this is where the electrical data from
your brain is attached to a computer and allows
you to analyze what should be
happening in the game. And this is the
losses that we are getting in the metaphase
because the ideas of screens and such are going to be removed with the
brain-computer interfaces. Some of these technologies that interlink your brain and
body for the virtual body, but others requires surgery to implant devices
directly into your brain. So dated technology of the
brain-computer interfaces are something that will be
integral to the multiverse. And given the growing
field of connecting, the digital technology
will certainly advanced.
8. Part 2: Chapter 5: How the Metaverse Will Transform the Future: Welcome to Jonas and how
the metal very small, transforming the
future they use and the implementation
of the metal virus is going to transform lives. And the way that
our world works. Even with how little we know
about the metal itself. We know that if
it is implemented in even a fraction of the ways that
people say it will be. The things aren't
going to be the same. Here are some of the ways that our future
will be transformed once we get into the metal that we need
to discuss is work. One of the biggest benefits
that the multiverse has for us is the ability of communication and connection to people in different areas of the world will be
able to get into same room and feel
like they're there. Additionally, their own, they will feel like
your room itself. For example, instead of all 1212 employees of the
company and getting in one singular wrong
the real-world to have a meeting like
many companies do. The multiverse will allow for a completely,
completely virtual meeting. Only, instead of going on zoom and staring at one another
is through the screens. They will be able to sit in the literature meeting room and communicates
as their habitats. Meanwhile, all 12
employees will be in the 12 different
areas of the world, all logged into the
metal virus and sitting in the rules while their avatars
are in the meeting. This will transform when and
how we all going to work. Because people are
one needs to go to offices and see one
another in person. Instead, they can simply log in and see one another's virtually. The other thing that
would need to discuss. It's remote work, but
with the metal is nearly every single job will
have some virtual options, making most jobs locations independent and
able to be done by, to be done by freelancers. For example, you might be, you might live in Georgia and work in Canada for the company. Except you want me to
move there because all your work is in the metals. The other aspect that we need to discuss is
health and defence. So what VR systems are already used to train active
duty soldiers in the combat scenarios
without the expensive and time-consuming like
fire exercises. Sets allow and will allow
soldiers in the combat zone to see therein from the BOE or their enemies or
from themselves. Rather than having
huddled over the battle. Or inspect crudely
done the combat zone. So this will allow for soldiers to train in scenarios or around four missions and realistically as possible without
having to risk of harming themselves
by the accidents with the metal versus
the ability of soldiers to place themselves
into the combat zone without harming themselves
will be greatly increased. And the medical industry is also using the technology
to train surgeons on complicated medical
procedures and even to perform operations
with the surgeons who are far away
from their patients. If a patient needs open
heart surgery in New York, the most qualified doctor
is five states away. The doctor can use VR
to me, the surgery, with his actions being monitored by medical robots
that are on-site. The other aspect that
we need to discuss is how things are built and tested. Finally, since the metamerism is going to be extremely realistic, it allows manufacturers
and companies to test new concepts without the risk of wasting hardware
or harming people. Where the faulty technology. They can build and
test everything they need or make plans. And once everything is
confirmed in the metatarsals, then the item can be
built in the real-world, nearly everything
about how we work will either change, if not, be completely overlooks hold by introduction of the metals. And it will be very interesting
to see what opportunities arise while discussing
also the personal lives. Probably remember how the world changed with the introduction
of the smartphone. And then with the
introduction of the ER, well, the metal various, we'll
add another chance to call how people
spend their free time. You will be able to climb
mountains, women the legs, walk cities all around the world and talk to people
from everywhere. And you will be able to
feel like you are there. Metal virus doesn't
just want you to see the world that you
are working in. But it once to engage your
other senses as well. You will be able to smell, hear, touch, and even taste the
item C1 to interact with. You will need smart clothing. The body suit, the same type of sensors worn in most of movies. And of course hits it. But there is no limit to how real the world of
the multiverse can feel. Additionally, you could even
take on different forms. Remember, pretending
to be a monkey in the backyard when
you were a kid. And the backyard was large
jungle in your imagination. So well in the metal virus, you can take on the
form or the linking and swim and swing from
the tree tops. Or you could play virtual
games and virtual sports, not as yourself, but as
your favorite sports star. Also, we need to discuss
about talking and learning. So you could meet up
with long-lost friends, communicate with experts, and
even learn from the grades. In the middle. It wouldn't just be about
physical experiences, but you could learn a lot of
room mental side of things. From going to great libraries
to attending classes, to joining events
in the multiverse about your favorite topic. You could learn
whatever you wanted. Also imagine finding
the avatar of someone you never thought you would
ever see again in the metals. Wouldn't that be great? Because even if you
and your friends are halfway around the
world from one another, physically, the
metals would allow you to connect as easily
as you were neighbors.
9. Part 3: How to Use the Metaverse. Intro: Welcome to the pipe dream. How to use the metals. Once the metal has
come into being, then how exactly
would you use it? Once you're bored? All the
technology that you need, signed up all the accounts, and figure it out. What exactly you
want to do for you. Then. How exactly would you use a metal
catalyst for yourself? So in this part of the course, I'm going to let you know about some of the opportunities that the mathematics is
going to give you when it comes to advance in
your personal life. Also, as well as some of
the best ways to ensure that you make the most
out of the access inside the advancement
of technology. In this part, we're going to discuss lessons like in Haines, personal life, personalized work and
indication, and the investments. And for sure, it will be wider discussed on each
of these lessons.
10. Part 3: Chapter 6: Enhance personal life: Welcome to the lesson,
enhance personal life. The Internet. Internet has massively
improve the quality of life for most of the
people who use it. From new jobs, new
friendships, to personal name. And advent of the Internet has changed quite
a lot of times. The vector v, This
is going to do exact same thing on
a much bigger scale. So people will have access to
a lot of different things, including new ways to
game, learn, travel, and shared their
viewpoint with the world. So why we speak
about the gaming? One of the biggest uses that
most people want to get out of the multiverse is
how gaming works with it. So I'm all games and
VR headsets allow for some idea of what the
metal that is would be like. Science fiction movies
such as Ready Player. One also shared the idea of thousands of Alberta
initiating a game world. I think one another, participating in events and stimulating a game's
world and economy. So more likely, they will make you feel like
you are in a video game. For example, if you stand on a mountaintop in the Arctic
game like skydiving, for example, you will be able to see the mountains, mountains. But that's about it. With the metal virus, you
will be actually feel like the biting cold and smell. The smell of the allow them to. Wherever you die in the
game or the sun damage, your character might react and you will see your
health bar drop. Hubbard. However, in the multiverse
you might feel some type of job or impacts
wherever you get hit. The name of the game
with a metal virus. And gaming with it is
going to be immersion. So you need to feel like
you are in the game world. Gaming is going to feel
like a second way of life. And if you love gaming and playing with the
friends together right now, the multiverse is going to
take that even more pronounced and immersive while discussing enhance their social lives. And so social, social
opportunities in the metro areas
will be much more pronounced than in
the real world. For example, you will be able to find friends and connect with them no matter
where they are. So we have all got at least one online friends
or group of friends. And while connecting
with them over Discord or Zoom or some
other platform is fun. You are still looking at your friends through
a mobile device. In the multiverse, you will be able to sit in
various locations, even do activities such
as playing a game, watching movie, or skiing
down the amount of time. You will be able to see and even touch their
avatars as well. Even dating will be heavily
enhanced in the metals where you can find your soulmate and take them anywhere
to get to know them. So instead of the standard Thursdays and offered
pick-up lines, you can instead
take the object of your affection to walk along
the beach or have a pointer. Decision in intimate cafe
will allow you to get to know the real person and
not just they are telling you about
themselves for screen. Additionally, if you've got
something that you want to share with an
audience of people, you will easily find your
platform in the metro virus. Can become a teacher
for people as well. This would be a second wave, just like social media was. And if you can get
into it early, you will be able to build a large following and
built a business. Finally, you will be
able to unwind from personal troubles
and just unwind in the metals wherever you want
to sit on the beach and relax up with a book in a rainy cabin or relaxed
with a loved one. Besides if I am, you will be able to get
away from the real-world. That's what the majority of the people are probably going
to use the metatarsals. Just like how most people use video games or
social media to get some stress relief escaped from the problems of the world. So well-discussed in the
required technologies. If you want to experience the full experience that
metadata has to offer, you will need some of the above-mentioned
pieces of the technology. While the things you need
are inset in store just yet, you will need haptic suits, headsets and Internet connection and probably some accounts
for the various areas. Or you went to get into.
11. Part 3: Chapter 7: Personalize Work and Education: Welcome to the lesson seven, personalized work and education. Of course, the metro areas isn't just going to be fun and games, but it will also be for
education and work as well. If you want to focus on building how work
your work and learn, the extreme customizability of the metals will
allow you to do so. The sky is going to be the
limit for these things. So don't be afraid to hope and
enjoy all it has to offer. The Internet changed quite a lot of how people work and
learn in the world. And the metals are going to increase the
opportunity that you get while discussing a
virtual spaces, workspaces. So have you ever been denied
a job because the workplace was on site and it was in the place you
didn't or couldn't move. So have you ever found
that's your dream job was wrecked by your
commute to and from work, do you spend too
much time in the car and not enough in your office? So the metal virus might
hold some answers for you. So the metals will allow you to work wherever and
whenever you want. And you won't have to
worry about commute times. Just your Internet connection. If you want to go to
work in Hong Kong while living in New York,
then you can, your avatar will
simply be connected to the virtual workspace in Hong Kong while you
sit on your couch. Or you can set up meetings with your coworkers or
project managers. But instead of having to carve the time out
of your busy schedule, you can simply
pull their avatars into the metal servers
and have a communication. So additionally, you
will be sitting in a virtual LAN that looks exactly like your
traditional office. So even though
everyone else might be on their couches
or in their homes, the virtual environment
will be one of work. So this will keep the productivity
of your workers high. Because anyone working from home can tell you that working alone can be a bit
of distractions. However, if you are sitting
in the virtual office, most people will
work a lot faster. And one B, as distracted, you can have a job. Any job you want. In the metadata is because
every single job is going to be at least influenced
by this technology. You won't be limited by
location or by anything else. Only the technology had. You have accessed online, critical limbs and
virtual classrooms. When discussing this. When it comes to education, you might not find that traditional education
exist in the matters. Rather than applying
for colleges. Critical ohms in the real-world, you might find various ways to educate yourself
in the metals. For example, teachers and
those who want to teach. And she had the
knowledge either for free or by being paid, well able to do so. The reach of education
is going to be more generalized and available
than ever before. And you might be able
to learn more than you could ever want to
without a massive prices. The idea itself of online education can be very
powerful if done right. And the metals could
allow people to learn everything they
could ever want to bless. You might not be learning
about the subjects, but also experiencing them. Just imagine if you want to
learn all about carpentry, teacher in a virtual classroom, could teach and talk to you all about how our
company carpentry works. But after a few minutes, every single student
would get the same tools, the same files upward, then you will virtually get your hands dirty
with some tools. Work as you try and build. This one, just be
education that you learn about through
lectures and voices, but through actually
going back into simulations of the best and seeing what life
was really like. So it's a form of education, the virtual time travel
and could be very important for both the young and all students
who want to learn. After all, this could be a massive form of
active learning. That also helps the students engaged to keep
students engaged, and also wanting to ensure
that they learn more. Using the metaphors
for all sorts of education could be very interesting and also couldn't be very socially active as well, bringing students together
to help fully learned. Let's discuss technology
which is required. With education and
virtual learning being a key components
of the metal virus. Most companies are
more than likely going to try to lower the
barrier to entry and ensure that most people are going to be able to access the education that
they need and how other you will still
likely need a headset. And some accounts to ensure that you can
access the multiverse.
12. Part 3: Chapter 8: Investment: So welcome to the lesson eight. When we talk about investment. So finally, the metal is going
to have its own economy. As discussed in the previous
lessons of this course. Much like how video games are run by their own
currencies and the economies. The multiverse, would
likely be connected to cryptocurrency once it's
fully up and running. However, for those who want to invest in these
growing technology, while there is still
time to do so. And the metal virus is
still in its infancy. You have some options from investing in
cryptocurrency itself. So making sure that you are able to buy your shares
on the metal bars. Here are some of
the best ways to ensure that you can
invest in the metro bus. The first one is
Smith versus stocks. There is a lot of
speculations of what companies will invest
in their metaphors and what companies will try to get shareholders
positions in the metal. And so how other, here are some good thoughts for places for you to
invest or stock. For example, the
company like Nike already cast the night
gland in the video game, roadblocks, where players can purchase and throwing
their avatars with Nike brand shoes, shirts, hats, and other agir. Also additionally, Nike is
focusing on making sure that one of the biggest names selling virtual
sneakers in the metals. So buying stock in, in them is quite a
good option that companies are perfect places to invest in and
purchase stock for. The metals. Along with technology being a large part of what is
solved within middlewares. It will also be needed
outside the metals as well to the next generation
technology in that form, make sure the metaphors is going to be updated
and accessible. This also says nothing of the cloud which is
going to be in the, the thing that is
going to provide their computing power
for the metals. Companies like
Amazon, Microsoft, and another, that Cloud-based companies are going to be very lucrative. Or if people want to buy stocks in their
work in the metals. The second thing that we need to discuss, it's NFP investments. With a massive focus of NFT is which means if someone does
know non-fungible tokens, it's all but common knowledge that they will be a part of the economy of the Netherlands. And NFT markets and the
blockchains that they are part of are going to be the backbone of what the
metal is turns into. The tokens are digital assets
that are able to show of ownership and they can easily be transported into
your avatar's. Since inequities are able to go anywhere and can be
used for grades. Many things in FTEs. The perfect way to move assets
around the various faults and devices that will
encompass the metals. Plus, they focus on ownership. Unlike in the video
game where you buy an asset and it
remains in the game and can be taken away with an F deans and
the fees you own it. You can buy a hat from video game store and then
place that had on your, our data in your Instagram feed. You might even be
able to buy and own your own piece
of metals as well. I'm kinda like how you can buy player homes in video games that belong to your character. Since then, if this looked like the backbone of the
metal of errors, making an investment in the token could be very
lucrative down the line. So the third thing
that we need to discuss is virtual estates. And speaking of owning
land in the metals, there is already a virtual
or real estate or in the fall predetermined lens that will exist in the metals. These lands are
the central land. And for governments to interact. The sandbox world from virtual video game
development and crypto, walk cells, virtual world, and some namespace and
other virtual world. All of these places are like large plots of land where you
can do whatever you want. Think about the video
game, Minecraft. At the start. All you have are
some basic tools and an empty world where you
can do whatever you want. So well, these
virtual real estates, our lifeblood of the
lens where consumers and companies can build
whatever they would like. The idea of investing
in virtual estates, especially this
early in the metals, can be either a risk or
also an opportunity. That does depend on
what you think though, what you think through. And it might be a good
investment to consider. After all, it might be very
handsomely in the long run. But I'm not a financial advisor. And you shouldn't take this one as financial advice. You should. It is Chick, how you
can let your money.
13. Conclusion & Thank You: You've finished full
course about Methodist. Welcome to this conclusion. So the metal virus is very exciting and
sometimes confusing area over the world that
is going to come. No matter what.
Hopefully, this course has made the idea of the metal. There's a little less confusing and much more
applicable for you. While you might not invested in the right way or prepare
for this arrival. At least you know, the
possibilities that this new way of accessing
the internet can give you. The multiverse probably
isn't going to be here for at least
a few decades. Even with all the
technology advances in the world that my tab and still, no one can deny
that it's coming. And we're certainly
seeing the birth of the metal metals in VR systems and other
areas of the life. And I think it's going
to be very interesting, even if you don't care
about the metals. And one simply use it, says casual user
weekend denied that. Once it comes, everything
is going to change from your from our work
lives to how we learn, how we gather and communicate and what
is important to us. The metal variance
is going to be a massive change in the world. Wherever you want to play in the metals or work
in the multiverse. Be even one of the
people who helped me with the multiverse
is a reality. We hope is, I hope this course has given you some directions about
how to get started. So now the hardest
part is going to be waiting for the
metal to arrive. So thank you so much
for attending to these scores and ideally hope
that you got some ideas. And the basic understanding
about the metal mirrors. And you feel about
more confident. Thank you so much for
taking this course, and I hope to see you
in my next courses.