Transcripts
1. Welcome!: If you want to learn how to draw and paint trees
once and for all, you've come to the right place. Welcome to the master
class for drawing and painting any tree
with any medium. Yes, you heard that right. In this course, you will
learn how to create different trees from the
ground up from sketch to artwork with exercises for both drawing and painting,
digital or traditional. So you can ultimately create your own ones without
even using a reference. As artists, we always
encounter trees at some point, which is why they're both
a blessing and a curse. Trees can be a gorgeous
addition to a painting, or they can drive
you insane because you just can't make one
that fits your picture, even after erasing that
certain branch 20 times. We've all been there being totally confused by a dam tree. Luckily, there are
solutions. Hi, I'm Duple. I'm an experienced artist
and designer from Germany. I've always enjoyed drawing and painting all sorts of trees, even though I was pretty bad at it for a
long time because I didn't understand
anything about how they work or what
I should practice. I think it's fascinating that trees have an impossible
amount of detail, and they walk the
fine line between complete randomness and
beautiful patterns, which makes them a
super unique subject and very satisfying to
depict if it goes right. Over the years, I've
gotten behind it, and now I understand
trees very well, which makes creating them way more fun and
efficient for me, even if I need a tree to
perfectly fit in a composition. I see many options now, and I know how to
make them work. So because I haven't
found anything like it, I've created a
structured learning path for trees for this course. This will guide you
to a place where you never have to worry
about trees anymore. We're going to build
up your skills in very simple steps from understanding the structure and the creation process to
exercises for the basic shapes, tree trunks, foliage,
basic trees, and conifers, all the way to detailed artworks for both drawing
and then painting. But if you're only
interested in one of them, you can just watch the
according lessons and you will not miss
anything. No problem. You can follow this with
pen and paper, acrylics, oil paint, watercolors or a software like Creta,
photoshop or Procreate. This is not about how to create leaves with one
specific kind of brush, but the universal
concepts of creating trees and making sure
they don't suck. The principles and exercises of this course apply to any medium. Whether you're a comic artist,
impressionist painter, someone who just draws for fun, the ability to create any
tree you like will pay off. And in this course,
we got it covered. If you're interested but
not quite convinced, watch the next lesson where
I explain how this course works and how you can
participate. See you there.
2. About this course: Ladies and gentlemen, welcome
to the trees master class. I know the concept of this course sounds
really ambitious, how to draw and paint any
tree with any medium. I mean, come on. Is
that really possible? Well, I think it is,
and here is why. An online course is not
something that you can watch on, and then you have all the skills and the knowledge in your brain. This just doesn't
work, unfortunately, until we have, like,
brain chips or something. What this course does is, first, it contains lots
of knowledge and theory for how to create
trees that you can remember, write down or download as a PDF and look at it
whenever you want. Then it contains many
visual examples like images that you can look at
that support the theory, and it contains
many videos of me drawing and painting trees while I'm explaining
what I'm doing. And you can follow these
videos and pause them at any time to complete the same
step of the exercise as me. This is basically how it works. It's a structured learning path with theory and
practice that you can go through at your
own pace in order to build up your tree
creation skills. Wait, did someone say
theory? Don't worry. What you have to know about
trees is significantly less than if you want to draw a perfect
human, for example. You know, the anatomy of trees
is not that complicated. But nevertheless, there
are still rules that you have to follow if you want
to draw and paint trees. And because they are so subtle, people really like to
forget about them. That's why you often
see trees that look unnatural and weird
for no obvious reason. So I will explain how you can break down a reference and
create the illusion of detail what trees usually look like and how you can
construct your own ones and even how to make
them look natural in groups and where to place
them in compositions. So we will first talk
about some basic theory, then create the basic
shapes of trees, learn how to draw tree trunks
and branches, then foliage, then basic trees, followed
by basic conifers, and then we will create three detailed tree
drawings together. And then we will
do the same thing again, but for painting, starting with simple tree
trunks and then working our way toward five
detailed artworks. In the end, there is
some extra theory about creating trees in perspective and putting them in groups and in compositions. That's all I could think of, and I think all you need. Of course, we will cover a big variety of
different trees, ranging from oak trees and birches to palm
trees and conifers. We will also vary the style
of the trees a little bit and create some more realistic ones and some less realistic ones. So in the end, you will have a big toolkit and experience
with all kinds of trees. Alright. Now a few
words about the medium. As I've said, you can use any medium you like,
digital or traditional. You can follow these
exercises with Photoshop, procreate, a pencil, watercolors or acrylic
paint, for example. There are drawing lessons where, of course, you use a pencil, pen and ink or a drawing
software and painting lessons where you should
use a medium with which you can put
paint on the canvas. I personally will demonstrate
the exercises with Creta, which is a completely free
software because for me, that's the easiest and most flexible way to show
you what to do. But I will not use
stuff like layers or selections or anything that
you can't do traditionally, because this is a
general course about how to represent trees
with lines and shapes. My explanations will
be focused on that, like, which colors
should you use? How should you move
your brush or pencil? In which order do you draw what? In which direction should
your lines go, et cetera. It doesn't really
matter which brush or which method
you're using exactly. Drawings and especially
paintings that were created with different mediums
just look a bit different, but you can still make them work if you follow
my instructions. They are not specific to
one method of creation, but very specific in
terms of the process, the direction of your
brushstrokes and lines, the color selection,
and all that. And, of course, how to make
a tree look like a tree. I cannot generally explain
which brush you should use exactly to paint highlights
on a bundle of foliage, but I can explain when
you should add them, which color they should be, which shape they should have, how many highlights
you should add, and where you should add them, because this is the stuff
that's really important, and it's the same
for every medium. And that's why
this course works. However, in case you want to do it exactly the way
that I'm doing it, that's, of course,
also possible. You can just download Creta
here in the description. As I've said, it's
completely free. I'm not going to explain how it works because I have a
separate course on that, but generally, it's very simple. You can select your tools here, your brushes here,
and your colors here. When I'm drawing and painting, just look at the way I'm using lines and shapes
to create trees. All the stuff around here is pretty much completely
unimportant, except, of course,
you want to use Creta yourself and
do it like me. In that case, you can see
which brush I'm using here, how big the lines are there, and which colors I'm using here. Also, here are my brush bundles. Not every brush that I'm
using is increta by default, so you'll have to download them if you want
the same brushes, which you can, of course,
do in the description. For every lesson, I will create an image of
these dimensions, which is pretty big, so I can fit many
examples on one page. But if you work traditionally, you obviously don't have to fit your whole practice
of tree trunks, for example, on one page. Just recreate what I'm doing at an appropriate
size so you can fit in some detail and use a new piece of paper
whenever you need it. When we create basic trees, it makes sense to
make them smaller. And when we make the artworks, it makes sense to make them bigger and use a whole piece of paper or canvas
for them. Alright. This course doesn't just contain uncut videos of me
painting something. I am constantly explaining, giving you tips, or
showing techniques. I'll be skipping
over or speeding up repetitive tasks after I've explained them in order
to not waste your time. I recommend you
always watch a bit ahead and listen to
my explanation and look at what I'm doing and then pause the video and
complete the same step. You can hustle through this
whole course in one day, but honestly, I recommend
you take your time. Follow what I'm doing
in the lessons and only move on when you're comfortable with that particular step. That's how you get
the best results. Complete the practice at your own pace and return
to the next lesson when you have the time because trees are not something
that you want to rush. I know they sometimes
look a bit random, but you can still
tell whether or not someone took their time
when painting branches. It makes a huge difference
how much effort you invest. And only once you've mastered the basics and you've done
quite a bit of practice, you can also try getting faster. But one thing at a time.
That's our motto here. So that's all I had to say. I know it was quite a lot, but I just wanted to clear a few things up
before we get going. Now I hope you're as excited
for this course as I am. So when you're ready, see
you on the first lesson.
3. Theory - Trees with Reference: Alright, before we start, we have to cover a
little bit of theory. I know I know you
just want to draw or paint, but hear me out. We're going to practice a lot in this course. Don't worry. But first, we have
to make sure that we are all on the same
page with knowledge. There are a few
fundamentals that you have to understand about
drawing and painting trees. Otherwise, you might
end up making some of these completely unnecessary
beginner mistakes that I see way too often, and we don't want that. So that's why we got
these two theory lessons. First, we're going to talk
about how to draw and paint trees with reference and
how that generally works. And then we'll talk about
how to draw and paint trees without reference and what you have to look out
for if you do that. And yeah, these two lessons will save you a lot of
time and energy. That I can tell you already. So put all your materials, your pencil, your
drawing tablet, whatever aside, and invest your full attention into
the next two lessons. And just listen to me talking. Let's go. If you draw or
paint a tree from reference, you first need,
well, a reference. Let's take this image of
a super standard tree, and let's say we
want to draw this. How would we go about it? Well, we could start to draw everything exactly
how we see it. Just replicate every needle, every scrap, every point
of light and shadow, and every little branch here. Nice. It's just going to take a year and a half,
and we'll be done. Obviously, this is
not how it works. Now, there might be a
few hyperrealism artists who actually work like this, but I'm going to be honest, it's not very fun,
and for most of us, this just doesn't make sense. So if we want to draw or paint a tree, we need
to break it down, and we need to decide
in which style we want to depict it and
how much detail we want. It is very important
that you make these decisions about
style before you start. One of these styles could
be like comic style. So you only draw the outlines of this tree, how you see them, and the foliage or the needles as one big
shape, just like this. And maybe some scribbly lines that are supposed
to indicate detail. I know it's very simple, but this is a style. This is how you can do it.
We broke down the tree. We decided that we want to
depict it in a comic style, and we decided that we want
pretty much no detail at all. Then we could also do the
same thing, but with paint, just the tree trunk and a
few branches as one shape, and then the foliage
as another shape. And this is fine if you
just want to do that. But let's say we want to create more detail and make it a bit
more pleasing to look at. Obviously, we cannot replicate all the detail of the tree. Like we can't draw
every single leaf and needle without going completely insane or dying of
old age or something. So what do we do? We have to create the
illusion of detail. This is the move. Instead of drawing every single
leaf or needle, we'll make an
abstract texture that looks like it's made up of
many leaves or needles. This abstract texture can
be more dense if you want more detail or less dense if you want less detail.
Simple as that. And there are many
different ways to make an abstract texture that we will cover in this course intensely. You can create the illusion of detail by using a
big texture brush in a drawing software or literally by scribbling purposefully
with a pencil. Look at this right
here, for example. I didn't draw a single
actual leaf here, but it kind of looks like a bunch of leaves
because the lines somewhat represent the shapes and the chaos that
leaves produce. This is how you draw or
paint from reference. Because we cannot
replicate reality exactly, we have to capture
what we see with an abstract constellation
of lines and shapes, sometimes more abstract,
sometimes less. Even the most realistic
looking artworks are just an abstract collection of lines and shapes,
if you look closely. This is how art works, and this is especially true for trees because they naturally have lots of detail with all these small leaves and
the barks and everything. So we have to be
smart with that and always create a fitting
abstract texture. Alright, but if we just create a flat abstract texture
and put it on a tree, then it doesn't look
very realistic. I mean, sure, this can be
defined as another style, but we can do a lot better. So we need to break
down the reference into simple three dimensional
shapes and apply our abstract texture along with highlights and shadows
to those shapes. This is probably one of the most important core
concepts of this course. So here is a very rough
example for doing this. Let's start with a
tree trunk and create simple three dimensional
shapes and apply texture, highlights and shadow
to those shapes. It's very simple right here. But for the foliage, this is a bit more
tricky because there are many different ways to break it down into
individual shapes. First of all, we could
say that this is all one big shape that sits
on top of the tree trunk. So we can replicate the
shape, how we see it, and apply a shadow down here, a little bit of a texture and highlights on top. Here we go. Then we could divide
the tree into, like, five shapes, for example. So each of these shapes has its own highlights and shadows
and an abstract texture, and it does look a bit more three dimensional and
realistic that way. Then if we want a
bit more detail, we could divide it into ten or 20 shapes that each
have their own texture, highlights and shadows or 100. There are no rules here, and you always have the freedom to choose into how many shapes you want to break
down your reference. It simply depends
on how much detail you want your finished
drawing or painting to have. Smaller and more shapes
usually means more detail, and bigger and less
shapes means less detail. Simple as that, also, if you have more shapes, your tree will generally look bigger than if you
have less shapes. This is due to the fact
that bigger trees usually have way more individual leaf
bundles than smaller trees. So this is something
to keep in mind here. So look at your reference and break it down into
shapes in your head, depending on how much
detail you want. Draw these shapes very lightly, and then fill them with texture, highlights and
shadows and look at each individual
shape on the tree to find out where these
highlights and shadows are. This is the basic
process of drawing or painting a tree
from reference, and it applies to
any style in which you want to depict it.
And you know what? This process is also useful if you draw or paint trees
without reference. Create a tree trunk and then add shapes that you
fill with textures, highlights and
shadows. That's it. In this course, we
will create many, many trees, some more detailed and some
less detailed ones. So if this was a little bit confusing or a bit
too much for you, then you could just follow
me in the practical lessons, and you will understand
what I mean here. I just want you to know that
you have the freedom of choice if you draw or paint
trees from reference. There is a near infinite
amount of possibilities for different levels of
detail and different styles. By the way, for practice, I think it's very useful
if you just look at many different trees and try to break them down into these
shapes in your head. Look at the natural highlights and shadows that trees have and notice the individual shapes that make up the foliage. Try to first recognize bigger shapes and
then smaller shapes, and you can develop an
intuition for how you could depict a tree in
different styles and with different
levels of detail. This is an awesome
artistic exercise that will not only help
you draw or paint trees, but it will also improve your understanding of
highlights and shadows, which is crucial if you
want to create art. So here we go. That's
the theory for how to draw and paint
trees from reference. Remember that there
is a PDF file that you can download with
this summarized. So yeah, let's move on to the next lesson
and explore how to draw and paint trees without
reference. Let's go.
4. Theory - Trees without Reference: Okay, here we are. The second
part of our theory section. Now we will discuss rules
that you have to follow if you want to draw or paint
trees without reference, which is the ultimate
goal of this course. And in order to draw or paint
trees without reference, just from your memory,
you need two things. Number one, you need
practice. Obvious, right? You must have drawn
and painted a bunch of different trees and be quite comfortable with creating them. There is just no
way around this, and therefore, this is what the majority of this
course is about. Efficient practice of the
most important aspects of drawing and painting trees. But you also need number two, an understanding of how trees generally work
and how they grow, so you can make them
look realistic. And this is what we're going
to talk about now. Let's go. If you look up trees on the
Internet and click on images, you will find lots and
lots of different things. Trees that look big, small
with thick branches, thin branches,
straight branches, curved branches, dense leaves, sparse leaves, coniferous
trees, tropical trees. Like there are so many
different types of trees. It's actually insane. In fact, the estimated number
of tree species on Earth is about 73,000 and we don't
even know all of them yet. So there is probably a
few thousand more with unique looks and structures that are waiting
to be discovered. But nevertheless,
there are a few things that pretty much all of
them have in common, and if you know what they are, you can use that
to your advantage. With a little bit of practice
and artistic knowledge, you can then pretty
much draw and paint any tree from imagination. I mean that. First of all, let's look at the
skeleton of a tree, which is only the tree trunk and the branches
without any leaves. Here's what you'll notice
if you look at that. Basically, a tree grows from the ground and then
spreads out into the air. It starts with a
tree trunk that then splits up into first bigger and then smaller branches that spread out into all
sorts of directions. The way that these branches grow is very different
from tree to tree. Sometimes the branches split
up from the tree trunk very early and sometimes
only at the very top. Sometimes the branches
split up more consistently and
sometimes suddenly, so they look very dense. Sometimes the branches
get thinner very quickly and sometimes
they grow a bit further. Sometimes they grow more upward and sometimes more
sideways or circular. Sometimes there are bigger
gaps between the branches, and sometimes they are very,
very close to each other. And I could go on and on here with these different
structures of branches. There is a near infinite
amount of possibilities here, which is why there are so
many different looking trees, and I certainly
can't explain how to precisely draw each and
every single one of them. I can only teach you the
underlying concepts so you can understand them and construct your own trees
that still look realistic. So here is what's
true about all trees. The branches always get thinner
and thinner and split up. More often the further they
are away from the tree trunk. There are pretty much no trees that get thicker at some point. It just does make sense. And there are also
no trees that are more dense in the middle
where the tree trunk is. This is simply because the
point of branches is that they have leaves on their
end and leaves need light. So the thin branches where
the leaves grow will always be more on the
outside of the tree, further away from
the tree trunk. So tree trunks grow from the ground and then
dissolve into branches that get thinner and
thinner and split up more and more.
This is how it works. By the way, it's exactly
the same thing for bushes, but they just have
thinner branches and split up earlier
in the first place. I know it might seem very
obvious to some of you, but you really need
to ingrain this into your mind because I see people make this
mistake over and over again when they draw or
paint trees loosely. The branches get
thicker at some point. Just don't do this. No matter which type of tree you make or in which
style you depict it, always check that your branches don't get thicker at some point. This is a pretty much
universal truth of trees. Yes, in some special cases, there are these like knots where the tree suddenly
gets a bit thicker, but they are not the norm and more like a special
feature that you can include once in a while and not a part of their
general structure. If you always make branches grow thinner from
other branches, you are safe, I promise. And we're going to practice
this in the next lesson, which is about creating
good basic shapes. But I just wanted to
mention this here because it's such a
fundamental aspect of trees that people somehow really like to forget about. All right. What else is true about
pretty much any tree? Well, they are all consistent in the style of their structure. I know it sounds a bit
complicated and weird, but this is just
because this is not a known concept and I'm not
a native English speaker, so I had to make
up a word for it. But yeah, here is what it means. The style of structure of a tree describes in which way it grows. So a bit like these examples
that I gave you earlier. Does it generally have more
thick or thin branches? How dense are the branches? At which point do the branches split up from the tree trunk? How many smaller
branches are there? Are the branches more curved
or more straight, et cetera? Just look at the
difference in structure between a birch tree
and a palm tree. They just have totally
different styles in terms of how
their branches grow, where they grow out
of the tree trunk, how thick they are,
and everything. Every type of tree has its own structure
in its own style, but this style is consistent for the whole tree.
This is the point. An old oak tree with thick, rounded branches does not
suddenly have a straight, thin branch that grows
out from the tree trunk. See how stupid this looks. And a pine tree that has
branches that grows straight to the sides does not suddenly have a single branch that
circles around. This just doesn't
happen, you know? However, here comes
the interesting part. There are also trees that don't have a completely
homogenous style, but a small transition. Look at this, for example. The bigger branches grow
very straight and upward, but the smaller branches grow sideways and even fall
down a little bit. Or this tree which has very
thick and rounded branches, and then the smaller branches on their ends grow very
straight and upward. So these are also possibilities
for trees to grow, and it might seem a little bit random and unpredictable
what they can do now. But these trees are still
consistent in their style of structure because
the bigger branches are all rounded here, and the thin branches
are all straight here. There are no
structural outliers, no straight big branches here, and that's why it still
looks like a real tree. I think it's very useful to
think about it in levels. There are the level
one branches, the few really big ones that grow directly
from the tree trunk, and they should all be very similar in their
style of structure. So they should have
simular thickness, simular curvature,
and stuff like that. And then there are the Level
two branches that grow from the level one branches and are therefore a little bit smaller. And they can actually have a different style than
the level one branches, but the level two
branches should all be in that style without
any structural outliers. Now, how many levels
you add depends on how detailed you
want your tree to be. More levels obviously
means more detail. So you can technically make
a tree with level one curve, level two straight,
level three curved, level four straight or
something like this. But generally, I'd
say you shouldn't switch up the style too
many times on one tree. Like mostly once or twice, because most trees are actually quite consistent in their
style for the whole tree, like an oak tree, which usually has very curve, very rounded branches that grow chaotically to every side. And that style is consistent for pretty much the whole tree. The branches only get smaller
and smaller on every level, and they don't grow in a
particularly different way than the bigger branches. But you can do this if you want. You can vary the structure
and get very creative by using different styles for different levels
of the branches. All the branches
on the same level should have the same style, though. That's very important. This also applies to the foliage that grows out
of the small branches. Keep it in the same style
for the whole tree. Yes, I know it might seem
obvious to some of you, but you still see people make this mistake
over and over again. If the branches
suddenly get thicker, if they don't split up more often on the outside
of the tree, and if there are structural
inconsistencies in the tree, then it just looks
like something is off. So if you draw or
paint your own trees, you have lots of freedom and many options as long as
you follow these rules. Branches always get thinner
the further they grow, branches grow to the
light and spread out around the tree and therefore
split up more and more, and the style of
the tree has to be consistent for all
levels of branches. These are the very
important basics that I wanted to share with you, and that's it for the theory of drawing and painting trees. It's not that much,
but it's quite important that you remember
all of these points. So I recommend you
immediately download the PDF files where I have
summarized this theory. So with this information
about the structure, you can create
pretty crazy trees that still look like they
could exist somewhere. And because we're now
finally done with a theory, we're going to do exactly
that in the next lesson.
5. Drawing Basic Shapes: Okay, welcome to the practical
part of this course. In this lesson or two lessons, we're going to build the
basis for your ability to draw or paint any
tree from imagination, which is creating
good basic shapes. No matter which medium, whether you're drawing or
painting or doing it digitally, no matter how detailed
you want your tree to be, whether it's just supposed
to be very small in the background or very
detailed in the foreground, a tree must always have
good shapes at its core, which means pleasing
composition, a good flow, the right amount of branches, and the right thickness
of these branches. Luckily, this is
something that you can practice very well if
you put in the work. In pretty much any
drawing or painting, you start with a sketch, and there you already determine what it's going
to look like in the end. And for trees, this is especially important
because they basically only consist of basic lines and shapes with a little bit
of detail on top of that. So we have to practice this right here first
before we start with any drawing or
painting techniques that allow you to create
the illusion of detail. That comes later, I promise. But, yeah, now comes a very important first
step of practice. So right now, take a
big piece of paper or open up your favorite
drawing software. As I've said, I'm doing the
demonstrations in Creta, which is a completely
free software. I'm going to click
on New File and make a new image with high resolution so you can clearly
see what's going on, and I can put many,
many trees here. All right, we are first going to work with our pencil and
then with our brush. So first, take out
your pencil or select a pencil brush in your
drawing software. For sketching and Creta, I pretty much always use this
brush because it looks like a very traditional basic pencil that produces these
thin gray lines, and that's exactly
what we need here. And the first thing that
we're going to do here is actually just warming
up our brushwork. Just go to the top left
corner of your page and make a few parallel
lines very quickly, ideally in a few
different directions. Then some curved lines. And then some circles. Just do this for literally
one or 2 minutes here and try practicing flow and precision a little
bit to just get a bit of a better feeling for
your pencil or your brush. I often do a little
warm up like this. Whenever I draw or paint something, that
requires precision. But for trees, this is
actually especially useful because they are
organic structures, and if your lines are very smooth and
flowy and confident, they just look way better. So yeah, maybe just fill a little corner of
your page like this, and then it's
finally time to draw the first set of
trees in this course. Let's go. Start with a slightly curved dynamic line that you drag from the
bottom to the top. And then we're just going to add simular lines with
simular curvature that come out of the first one. For every new line that you
add, start on another one, follow its shape for
a very short moment, and then quickly go in a
different direction with a curve and release the pressure
of your pencil or brush. This is how you get these very
smooth and flowy branches that look connected
to each other. Let's just make a few of
these trees here so you can practice this process and
this type of brush work. Make your trees very
smooth and very organic and don't worry about
the thickness of the lines. Just remember what I told
you in the last lesson. The style of the structure has to be consistent
and the branches always split up more and more
on the outside of the tree. These are the only things that you have to worry about now. Other than that, just enjoy
the flow of it and maybe add a little bit of variation to the trees
that you create. Make one that is more white,
one that is more narrow, one that bends a
bit to the side, and one that has more
straight branches than the others, for example. Always make sure that your
trees are consistent, so you don't want any
part where there are significantly more
branches than in others. So I just made six
trees here that are all a little bit different and you can use them as orientation. But if you don't feel super
confident with this part yet, you can just practice more on another piece of paper
and draw more trees. I mean, this is the
point of the course, just a series of exercises that you can complete
at your own pace. So if you feel confident making these super basic
flowy trees here, then let's move on
to the next step, which is drawing more
interesting trees with different
levels of branches. First, let's make one with very curved level one branches that go to the sides
and are very rounded. Draw just a few of them and leave a little bit of
space between them. So something like this,
that's our solid tree basis. And then let's add the
level two branches in a slightly different style
because we can do that, as you've learned
in the last lesson. Let's make very short
upward pointing lines that come out of the ends
of the level one branches. Very fast, very dynamic, make them consistent
on the whole tree, and consider letting
them split up a few times because that's going to give us a little
bit more detail. All right. Now we're going to
do it the other way around, starting with upward
growing level one branches that just split up a few times. Then at the very top, let's add downward or
sideways growing level two branches to each side of each of these individual
level one branches. And as you can see,
this is certainly a very different tree structure than the one we've drawn before, but it still looks
pretty nice, I think, and there are certainly trees out there that look like this. By the way, don't worry if your level two branches
overlap at times. Trees are three
dimensional structures, and this is actually
supposed to happen. Later on, we will of course, do this more consciously and practice making the trees
more three dimensional. But right now just don't
worry and focus on good shapes and the principles
of the theory lessons. Nice. For the next
tree structure, we're going to start with long level one
branches that spread out in a circular
way, just like this. And then level two
branches that spread out around the level one branches
just a little bit shorter. Then when you're done, let's make something very
unique once again. We start with two very long upward growing
level one branches or we could also call
them tree trunks here, and then very short level
two branches on their sides. Once again, the point
of this is not to create super realistic,
super detailed trees, but simply to practice creating
different tree structures while still following all the principles
of the last lesson. It's very important that
you internalize them by just making a few admittedly
boring looking trees. It's going to do you
very good later on. And right now, I would say the guided part of
the practice is over because the
only thing I can do now is repeat what
I've already said. You should definitely draw a few more trees here
and try to come up with unique looks and structures like this one right
here, for example, that has level one branches that split up very early and grow upward and the level
two branches split up only at the very
top and grow sideways. So once again, we
have a combination of two different
styles on one tree, but it still looks
right because we apply them to the different
levels of branches. And now this looks like a
savanna tree or something. So you should definitely
experiment with a few different tree structures here to get a little
bit of practice in. And you can do pretty
much what you want here as long as you follow
the principles, of course. But before I forget, one
last thing is mandatory, and that is make a tree with
three levels of branches. You can do it just like me
with this tree right here, where I draw some very
normal level one and level two branches in the same style and then on each of the
level two branches, a few level three branches. Once again, very straight, nothing special here,
no, different styles. Just make a tree that's a bit more detailed
than the ones before, but still has a
consistent density and these different
levels of branches. That's going to be
excellent practice for later on because
whenever you make a sketch for a bigger
tree where you apply more texture to the bark and
the leaves and everything, you always start with
a skeleton like this. So we are officially done now, and we can move on to
the painting part. But feel free to draw a few more of these
tree structures to really make sure you got this part of the
process dialed in, and you feel very confident with this fundamental
step of practice. Have fun.
6. Painting Basic Shapes: Now we're going to move
on to the next step, which is doing pretty much the same thing,
but with brushes. So if you're only
interested in drawing, that's a pity, but you can
move on to the next lesson. For the rest of you, pick up
brush and some black paint. Again, we're going to create some very basic tree
shapes, but this time, it's going to be more
interesting because we have to mind the thickness of the
tree trunk and the branches. And therefore, these trees will look a lot better already. In case you're
painting digitally, select a brush that varies in size depending on how
much pressure you apply. So one that looks
approximately like this, as you can see, if I apply lots of pressure, the line is very thick, and if I apply low pressure,
it's very thin. And this is very
useful for painting the basic shapes of
trees. So let's do that. I'm going to stay
on the same page where I've drawn the trees, but you can also take a new piece of paper or
open a new document. No problem. Because we're only painting the basic shapes
here, let's use black. So we can clearly see what's
going on with each branch. When you're ready and you
have everything set up, let's paint our
first simple tree. Start with a slightly curved
dynamic line that you drag from the bottom to the top and release the
pressure in the end. Then let's add a few more that
come out of the first one, just like in our drawing part. And you can already
see that I have to fix the bottom of my tree
because it's too thin. We now have to mind this for every single branch that we add. Every line gets thinner
and thinner the further it is away from
the basis of the tree, which you can achieve by going dynamically with your
brush and just releasing the pressure as you paint works digitally and traditionally
the same way. Here's a little summary
what we're doing so far. So let's just make a
very simple tree with a few branches that follow
all our principles. You don't have to
make it look three dimensional or
detailed or anything. Just make sure the branches
get thinner and thinner. They split up more and more, and the style of the
structure is consistent. Simply by following these rules, we are already creating a tree that actually looks pretty nice. If you find any error, try to fix it like this branch right here where I feel
like it's a bit too thick. So I'm just adding a
little bit of paint on the left side to make it
more fitting. All right. Once the level of detail is relatively consistent
for the whole tree, we can move on to the next one. This time, we're going
to make the branches more rounded and more three D, which simply means that
they overlap a little bit. Let's start with a thick
tree trunk just like this. And then at the top of it, let's add a few rounded branches that grow to all sorts
of directions, left, right, up, a little bit down, and let's add some nice
curvature to each of them. So this is going to be
a very classic tree. Paint these branches
dynamically. Let them overlap,
let them be chaotic, but make sure that each branch still follows our basic rules. It gets thinner and thinner, splits up more and more, and all the branches have
roughly the same style. Nice. Now we have
a healthy mixture of different directions in
which these branches grow, which makes this tree
look very chaotic. Now it's time to make
something very different. Once again, we're going
to make a big tree, so make sure you
have some space. Let's start with big level
one branches just like this. Make them split up early
and curvy and smooth. Make sure that your tree is
very thick at the bottom. And then some nice and
smooth level two branches on top of each of these
level one branches. Again, we're not trying to make anything too
complicated here, just a demonstration of
a unique tree structure. In this case, the
tree looks special because we have very
few level one branches, but on top of each of them, we have a very dense bundle
of level two branches. Alright, once you're happy and it looks
something like this, let's move on to the next
tree where we once again, mix up a few different styles for the different
levels of branches. Start with long thin lines
that bend to the sides at the top and make them
overlap a little bit. So it looks three dimensional. Then let's add level two
branches that grow to the sides and get more and more frequent at
the top of the tree. Make them grow both to the left and the right on each
level one branch. So we have some nice, three dimensional looking,
consistent tree structure. And then I think for the
first time in this course, let's add level three branches
that just point downward. So just like this,
a few lines that just fall down from each
of the level two branches. Paint them very, very lightly
with the thinnest brush that you can find or make your
digital brush very small. This is a very good example
for how you can use very simple steps to make a tree look actually
quite detailed. If you take your time
here and just add simple downward pointing lines to each of these
Level two branches, then the whole thing will look
pretty nice because we've set a good basis with the Level one and
Level two branches. Okay, once you've
got that, well done. I think you've now gotten
the point of the sole thing. So I'm going to move through the next few trees a bit
more quickly and just show you which kinds of tree
structures you can practice. So first, look at
me how I'm painting these trees and then do
it at your own pace. If you follow this exercise
and do what I'm doing, you will have a large toolkit of different tree structures that you can put in your artwork. All right, let's paint a tree trunk that goes
pretty much straight up. Then some slightly curved
level one branches that also grow upward but a
little bit at an angle. And then after that,
we're going to paint level two branches that
grow more sideways. So we have a transition in the direction that the
branches of this tree grow. Always notice that
the higher the level, the more frequent the branches. Nice. Now we're going to paint a different version
of this tree, also with a straight tree trunk and Level one and
Level two branches. Let's make the level
one branches split up very early and add
just a few of them. And then many, many
level two branches. But this time, they
all point upward. Okay, onto the next
one, two very thick, very rounded level one
branches or tree trunks, and then some level
two branches at the top that have
roughly the same shape. Make them round, curved and don't let them
split up too often. Then let's add one more
small branch down here. And yeah, this is a
super classic old tree. It's very simple to make those
if you have nice flow with your brush and add a
few curves. All right. Next one, this time, a bit
more three dimensional. Let's start with two thick, rounded and intertwined
tree trunks just like this. And then some level
one branches at the top that grow
more to the sides. Additionally, level two branches that fall down from these
level one branches. So we want quite a bit of
detail here at the top, and don't forget to
add a few of them in the middle because this is a
three dimensional structure. But don't make them too dense because this is supposed
to be an old tree. So just like this, we've created a really
unique looking tree that's kind of three dimensional and could be growing in
a swamp or something. Cool. Onto the next one. Now we're going to
create something that somewhat resembles
a birch tree. So we're going to start with
a straight tree trunk and some level one branches
that grow to the sides and upward like approximately
at a 45 degree angle, some smaller branches
that split up from them. And then on each
of these branches, simply downward pointing
lines just like that. Make sure that these
smaller branches have the same density
on the whole tree. So we have a consistent
style of structure. Also, don't forget to add
some branches in the middle. So it looks like
they are growing in front of or behind the tree. So we have a three dimensional
structure once again. Okay, solid work. Now, I encourage you to
fill the rest of the page or make a new page with your own ideas for trees. So try to come up with different styles for the
different levels of branches. Try to create very normal trees, very special trees, young trees, old trees, big
trees, small trees. As long as you follow the basic principles, it should work. So branches get
thinner and thinner. The style of the
structure is consistent, and the branches
split up more and more on the outside of the tree. In case you have absolutely
no idea what to make, you can also just look
at what I'm doing here and try to replicate
it. No problem. I think I've covered pretty much all the most important basic
shapes of trees like tall, thin, thick, curved, straight, and a few different
combinations of styles. So we already have a big
variety of trees here. In case your page is full or you just want to paint
your trees bigger, just grab another
piece of paper. This is practice, and
you should get a lot of volume in early on on
these basic tree structures. So take your time at
this step of practice. Make sure that you eradicate any bad habits of drawing
and painting trees here and make sure that yours look at least somewhat
similar to mine. Later on, when we paint
more detailed trees, you will realize that these
basic tree structures are so useful because you always
start with one of these. And the more of these
basic trees you make, the more confident your
brush strokes will get, which the viewers
of your artworks will definitely notice
in a positive way. So, look at this. That's a really nice basis
that we have right here. I hope you filled an
equally large page or multiple pages with trees, so we can move on to the
next lesson. Let's go.
7. Drawing Trees Trunks & Branches: Welcome to the next lesson. This one is about drawing
tree trunks and branches. We have now explored
the general structure of trees and how you
should build them up. So now let's get a bit more specific and talk
about how to apply detail to your tree trunks and branches and how to
make them look good. So this includes understanding and drawing highlights
and shadows, creating different textures
for the bark, and, of course, understanding how branches grow out
of a tree trunk. So you can create whatever
branches you like. Also, I should mention that the techniques and
methods that I'll be showing here are applicable to both pencil and pen
and ink drawings. So you can follow the exercises with your preferred
medium for drawing. All right, so let's first talk about the basics
of tree trunks. Tree trunks are pretty
much always based on a shape that we
know as a cylinder. So tree trunks and branches
are basically just many, many wacky cylinders combined. So you should always assume the cylinder shape as the basis for how to apply highlights and shadows to your tree
trunks and branches. When light hits a
cylinder from the left, it has a shadow on the right, and the transition
from darkness to brightness is relatively smooth because of the round shape. So the shadow somewhat
looks like a gradient, which means it's a smooth
colour transition. And if the light
comes from the front, it's a bit darker on both sides. Makes sense, right? Okay,
so when you draw a tree, you build it up with different cylinders and you make them look three dimensional by applying highlights and
shadows like I've shown you. I'd say, Let's practice
this for a moment. Take a piece of paper or open up a new document in your
favorite drawing software, and then draw two light
parallel lines just like this. So it somewhat
resembles a tree trunk. Then let's say the light
comes from the top left, so we will have a shadow
on the bottom right. So how do we make this
look three dimensional? Well, the simplest
way is to just make a smooth transition
from shadow to light. And we can easily do this
by scribbling lines that get lighter and lighter
on the left side. So release the pressure of your pencil as you
move to the left side and add less and less lines the further you move
to the light source. And boom, here we have it. This works with any medium. If you have a pencil, you just release
the pressure and make the lines
lighter and lighter. And if you work
with pen and ink, you just add less lines the further you are
on the light side. So very dense, many
lines in the shadow, and then less and less
lines as it gets lighter. And that's how you do it. Now, let's do this
for two branches. Let's draw the outlines of two branches very
lightly just like this. Again, let's say the light
comes from the top left side. So let's start indicating the strong shadows on the right edges of
both these branches. So now we know where
the shadows are, and then we make a color
transition by scribbling, starting on these shadows, and then just releasing the pressure as we
move to the light. Also, the branch on the right side is a
little bit further away from the light source than the one on the left
side, logically. So it's a little bit darker
on average, like this. Okay, once you got that, let's make one more very
simple example where a branch comes out of the
tree trunk like this. Let's add our scribbly
transition from shadow to light without
worrying about any detail. Light still comes
from the top left, so this branch has a little
shadow on the bottom, which we can indicate like this. Then let's say the light comes not only
from the top left, but also a little bit
from behind the tree. So we can add a shadow at an angle underneath our
branch just like this. And, yeah, that's a
very simple example for how it works with light and shadow on trees and
how you can make that work using very
simple color transitions. But something is still missing with these tree
trunks and branches, they feel empty, right? What they are lacking
is, of course, texture. The scribbling here is very useful to show you how
light and shadow work. But if we want to create some actually good
looking tree trunks, we need to give them
a nice bark texture, and there are many
different ways to do this. You can draw textures by
creating lines, circles, small boxes or other shapes, or you can draw
them very detailed. This, of course, depends
on the style in which you draw and the level of detail
that you want for your tree. So because there are so many
different bark textures, you can draw pretty much
anything for the bark. It just has to be consistent
for the whole tree, just like the style
of the branches. But if we just add these
textures on our tree shapes, they still look too flat, even if we add
highlights and shadows. That is, of course,
because trees are made up of many cylinders and those
are three dimensional. And when a texture is
applied to a cylinder, it bends around on the sides. It gets distorted
and more dense. Let's look at this
picture, for example. The texture of this
bark is pretty much defined by these
scribbly vertical lines. And the more on the
left side we are, which is where this tree ends, the more dense these lines become the closer they
are to each other. And this is the case
for any texture, whether it's circles,
lines or hyperalism. You always have to mind this if you apply texture
to a cylinder, which you essentially do if
you draw a bark on a tree. Okay, that's what
you have to know. Now, let's practice this. We're going to start
by just drawing a few simple textures that
would work well for a bark. So a small area with curved
lines just like this. And then a texture
that's made up of small circles like very minimalistic
comic style textures. Okay, that's enough.
Let's make a texture that's made up of more
organic shapes like this. When you create textures, it's very important that they look random but
still consistent. So add a little bit of variation to each
individual shape, but don't make them
too different. Like, they should
still all be in the same size category and
roughly follow the same style. And the density of the
texture should be consistent. So be careful that
your shapes do not suddenly get bigger
as you move to the right. That's very easy to
miss if it happens. Now let's actually add a little three dimensional
element to this texture by drawing a little
bit of a shadow on all the bottom right parts
of these individual shapes. And you can even scribble
around like I did it here to make the
bark look more organic. I recommend you practice this
with a few more textures. Just try to come up with
different variations and make some very simple ones and some that are more detailed
like this one. Okay, then let's move on
to the next level and add these textures
to simple cylinders. Now we're getting somewhere. Start with two parallel
lines. Not two parallel. I mean, it's a tree, but just enough so we
can fill it with a nice texture that's made up of lines like the first
one that we've drawn. So let's first fill
the whole thing with this consistent
curvy texture and then we can simply add more of these lines on the sides to make the whole thing
look three dimensional. So there is a small
transition in density with the least dense part
of this thing being in the middle and the most
dense parts being the sides. And just by doing
this for some time, you see that the sides of
the tree become darker, and it actually starts
looking three dimensional. Okay. Once you got that,
let's do a simular thing, but with a curve tree trunk, draw two rounded
lines like this. And then let's add this circle
texture that we've drawn, but first only in the middle of the tree trunk. Just
about like this. And now look at how I'm
doing it on the sides. I'm drawing these circles more
dense and more elliptical. So they are pretty much just
dark lines on the very side, and they get bigger and
more normal in the middle. So the circles get
more and more flat and follow the shape of the
tree trunk on the sides. This doesn't have to be a
super precise transition, but if you just follow
this principle on average, then you'll be surprised
how easy it is to actually make a three
dimensional looking tree trunk. And because this
is a nice basis, I'm actually making
the sides a bit more darker to indicate shadow, and I'm adding some random
detail in the middle. That's one of the best
things about drawing trees. If you got a rough
texture that's visible, you can add so
much random stuff, and it just looks
like organic detail. So yeah, in the end, I'm just adding a bit
more random detail to the sides by just scribbling. But you don't necessarily
have to do that. I just wanted to try it out, and, yeah, it kind of worked. Now, let's draw the
final simple tree trunk with a texture applied to it. And this time, let's make it
split into about halfway up. Build up the bark texture
with big irregular shapes. Again, start in the middle and then make the shapes thinner and thinner on the sides until you end up with pretty
much just lines. Let's say the light comes
from the left side, so we're going to intensify all the outlines of the
shapes on the right side. And if you got time,
you can even add a little individual
shadow to these shapes. So every shape gets a little transition
from light to dark, dark obviously being on the
right and light on the left. And after that, we're going to darken all the right
parts as well. We have a smooth transition
from dark to light. Also, on average, of course, the shapes on the right
side of the tree should be more densely filled
than the ones on the left, so they look darker. Yeah, this is pretty much it. You can apply this
exact process to an infinite amount
of tree trunks and branches with
different textures, different branches coming out of the tree and everything.
This is how it works. Let's do one more
exercise together. This time with a
more simple texture, but a more complex
tree structure. Draw the outlines of
a tree trunk that has two overlapping branches,
approximately like this. And then one small
branch up here, and then let's add
a simple texture of straight lines that somewhat follow the shape
of the tree trunk. Of course, as you
get more detail, these lines become more
dense on the edges. And let's say the light
comes from the top left, so we add even more
lines on the right side. And for the branches,
we do it exactly the same way, little
scribbly texture. And then we have to mind the
shadows that these branches cast on each other
like this small one has a shadow approximately here. And these other branches also have a shadow on
the bottom right, but no more on the tree trunk because there is no more
tree trunk beneath them. So, yeah, we could go more into perspective and
light and shadow here, but these are topics
on their own. For now, it's just really
important that you understand the process of how to apply
a texture to a tree trunk. Always treat tree trunks and branches like
irregular cylinders. You can use pretty
much anything for the texture from
detailed shapes with individual highlights
and shadows to literally just lines or circles or other
types of scribbling. As long as these
textures are consistent, get more and more
dense on the sides, and the highlights and
shadows are somewhat logical. Other than that,
there really isn't that much to drawing tree
trunks and branches. But still, of course, I recommend that you
practice this with different textures and
different structures of tree trunks and branches, just like the last one
that we've drawn here. Maybe you can come up with some more complex
shapes if you want to practice that or with more detailed
textures, if you want. This is what you have to know. If you practice that,
you're one step closer to being able to draw any
detailed tree you can imagine. But one big thing
is still missing, which is, of course,
the foliage. Let's see which
techniques we got there.
8. Drawing Foliage: Okay. Welcome to our lesson
on how to draw foliage. This is a thing
that people really like to completely mess up. So yeah, this lesson should fix that for
you once and for all. I personally believe
that it's not too hard to draw foliage once you
know what you're doing, but still it's probably
the thing that people struggle the most
with when they draw trees. So in this lesson,
I'm going to give you very good
techniques for how to consistently and confidently
draw foliage on anything, be it complex trees
or simple bushes. So let's talk about the basic
process of drawing foliage. First of all, I want you to remember our first
theory lesson. When drawing foliage, it doesn't make sense to draw
individual leaves. This would take way too long. But instead, we want to create an abstract texture that we apply to simple three
dimensional shapes. Yes, if you draw trees very close or like Bonsai
trees or something, you can draw individual leaves. But in that case, you don't
really need any technique. You can just draw these leaves with small ovals, and that's it. But if we want to draw big
complex trees that look nice, we need to build them up with
three dimensional shapes, depending on how
much detail we want. And then we apply texture, highlights and shadows
to those shapes. And this is true
for both drawing with reference and drawing
without reference. If you draw from reference, you try to break down the tree
into shapes in your mind, like I've told you in
the first theory lesson. But if you draw a tree
without reference, it also makes sense to
first build it up with very simple shapes
and light outlines and then applying
texture highlights and shadows to those shapes. So let's see how
you can do that. Take out or open up your
medium for practice. Let me present the
best techniques for creating an abstract
texture for foliage. Let's start by drawing a
bunch of circles or os. Literally, just scribble
with your pencil and make a texture that's made
up of many small os. Make them overlap a bit and give them slightly
different sizes. No, these circles are not supposed to represent
individual leaves, but by just putting
many of them together, we can create a really
nice illusion of detail. So try to build up an
organic abstract shape like this that
looks like a bush, and then let's add a
bit of randomness to the sites like a few circles
that go slightly outside, so this thing doesn't look too geometrical and artificial. Alright. And now on the
bottom right of this thing, let's draw even more
circles to make it more dense and create
the illusion of shadow. And this works with any medium, pen and ink, pencil, digital. Wherever you add more circles, this will look darker and
therefore like a shadow. And let's also add a few
random circles in the middle. So the whole thing
looks more organic, but most of the extra circles should still be on
the bottom right, so we know where the
light comes from. And just like that,
we've created our first simple leaf
texture. Here we go. Next up, let's create
a texture made up of small zigzag lines
like the letter M, and let's make
them spread out in a semi circular way like this. So add many, many s that
all point to the outside. Obviously, not every line has
to be a nicely written M, but you should use
this letter as orientation for creating
a consistent texture. Once you have a nice
little ball like this, let's add a shadow by
adding even more s on the bottom right and
making them less and less frequent as we
move to the top left. E Walla, this is another simple way to
draw a leaf texture. Then let's create a texture
by drawing the letter U, and at this point, it's
exactly the same thing. We first want to
span this letter, making it overlap many, many times and create
an organic shape, and then we add more in the
places where we want shadow. So mostly at the bottom and a few random
ones in the middle, because those make our texture more organic and
three dimensional. Okay, now we're going to draw a texture using the letter X. And I admit that drawing
an X many times might not be as comfortable as drawing
many O's or s or Us, but it still works if you
follow that same procedure. And this texture
looks a bit more spiky and needly if
that's even a word. But yeah, you know what I mean. Alright, looks pretty good. So last but not least, let's draw a texture using
the letter W. This time, let's make it a bit more
wild and let's make these Ws go very far to the
outside like this. Again, I really want you
to not focus too much on detail here and don't
take too much time. We literally just want to
understand these basic textures and practice adding highlights
and shadows efficiently. And that basically just means creating a consistent pattern of letters and making them more dense in the places
where we want shadow. And of course, a few
random ones everywhere, so the thing looks more organic. In this case, I've always
added the shadow on the bottom right to have
some consistency here. But this, of course, always
depends on your light source. The shadow can also be on top or on the left
side or whatever. And these are basically our very first leaf
bundles or bushes. Now, a little intervention
for understanding. Why is each of these leaf
textures made up of letters? Isn't that weird?
The reason why we do this instead of just
drawing random lines or dots is because when we draw a leaf texture that's supposed to look
somewhat realistic, it must be consistent. So the lines that
make up your texture must all follow a
certain pattern. And there are simply too
many possible patterns that you can create with
just lines and dots. So the texture will
most likely just go wrong at some point and
lose its consistency. But by building up a
texture with letters and just drawing the same letter over and over and over again, you can make sure that
the whole texture actually has the same style. Even if you just roughly
follow the shape of a letter with each
movement of your pencil, your texture will
have a consistent, let's say, energy or direction. This does a lot
for your foliage, and you don't even have to
draw these letters exactly. As you can see, not
every line that makes up this leaf bundle looks like a nicely written W. But when I draw a
texture like this, all of the movements of my pencil roughly follow
the shape of a W. So the whole texture has a little bit of variation
and looks natural, but it still has the same
style and consistency. And as you can see, if you
follow these principles, you can create these leaf
bundles very fast and very efficiently by just scribbling purposefully. And this is great. So you should always use letters as orientation to make
up your leaf bundles. And that's not because we're in some fancy fantasy forest where there are letters
instead of leaves, but simply because this is the most effective way to create leaf textures that are in the sweet spot between consistency and being organic and therefore natural
and realistic. So remember these
letters, O M, XW. These are, in my opinion,
the most useful and the most versatile letters for creating these
abstract textures. Of course, if you want, you
can also use other letters to create these textures
like G or Q or Y. But I'm going to be honest, most other letters
of the alphabet are just dead annoying
to repeatedly draw. So yeah, these five ones here are probably the most
practical ones you can find. Alright, I think it's
time for the next step, which is using these
basic textures to create actual structures of foliage that consist of
multiple leaf bundles. Start by drawing three
overlapping circles like this, very, very lightly because these
are just the indications for the basic shapes that we will fill with the
abstract texture. So in the end, you don't want to be able to see these circles. So let's fill them with a
basic texture made up of Os, as we've done before,
many, many small circles. First, let's fill the
shape on the top left. And because we are now drawing a three dimensional structure, we have to decide where
these shapes actually are. The shape that I'm drawing
right now, for example, is behind the shape
on the bottom, but in front of the
shape to the right. And let's say the light
comes from the top left, so let's add more Os on the
bottom right of this shape. And let's create a transition
into the light by making the texture less and less dense the further we
move to the top left, and don't forget to add a few
small random shadows too. Okay, and then we
can take care of the bottom shape where we literally just do
the same thing. So first, fill it with a texture and then add more shadow
on the bottom right. I'm just going to draw an arrow here to make sure where
the light comes from. You'll also notice
as I'm drawing these textures that
I'm only using the sketch circles as a rough orientation for
where to put the textures. So I'm always adding
a few random Os on the outside because if you follow your
sketch too precisely, then this will look way too
geometrical and unrealistic. So make sure you always add a little bit of randomness
when you draw foliage. Okay, and then we
do the same thing again for the third shape. And this time, we're going
to add even more shadow on the bottom right
because this shape is the furthest away
from the light source. In the end, I'm just adding a few more random shadows on the whole thing to make
it look more natural. And then we got our first
finished leaf bundle. Technically, you can
even draw branches or a tree trunk below this thing to make it look like
an actual tree. But you don't have to
do that right now. It's just an example for what you can do with
these leaf bundles. So let's draw the next one. This time, let's put a
bit more space between our shapes and draw a few smaller ones and
a few bigger ones. So different sizes here. Then let's fill them with a
texture consisting of Ms, and let's say the light
comes from the top right. So we will draw more s on the
bottom left of each shape, and all the shapes
that are more on the bottom left side on
average are even darker. So scribble your s, lots and lots of them, especially on the
bottom left side, and also don't be afraid to
draw a few that go outside of these individual shapes because that will make the tree
look more organic. And yeah, this is pretty good. You can now add branches
between these leaf bundles and a small tree trunk below it by also just scribbling
approximately like this, but you don't have to do
this if you don't want to. Basically, this is already it for how to draw
foliage on trees. You've now understood
the basic process and the principles that
you should follow. You just build up the
foliage with basic shapes, you fill these shapes with textures that
are made of letters, and you make these textures more dense in the places
where you want shadow. That's the opposite side of the light source and
a few random shadows on the whole thing
because we deal with three dimensional
structures. So now the only thing
that's left is practice. So here's what you should
do to get the hang of it. Draw structure that has flag shapes where the
light comes straight from the top and the texture
is made up of many axes. So this could be a
spiky savannah tree. Draw a leaf structure that has a texture that's made up of many uses that get less and
less dense on the right side. So it looks like it has high
contrast between highlights and shadows.
Something like this. Then make a structure that's a little bit bigger and consists of more shapes and has a
texture that's made up of many, many chaotic ws very big, very flat, and of course, lots of shadow on the opposite
side of the light source. After that, draw a few round
shapes that you fill with an O texture that
vary a lot in sizes. So you want a few ones that are very big and a few
that are very small. This is excellent practice for applying different
highlights and shadows. Also, don't forget to add many, many small organic shadows. After that, I want you to create a more complex
structure that's made up of many, many
individual shapes. Make it flat, fill every single shape with
a dense W texture, then decide where
the light comes from and fill each shape with highlights and shadows by making the texture more dense
in the correct place. For this thing right here, I think I took more
than 10 minutes. So you should really
take your time here and don't rush it. It might be a bit boring, but if you get a good routine
with adding these textures, highlights and shadows to
the basic shapes of foliage, then you will benefit from that later on because we
want to be very, very comfortable with creating foliage before we move
on to actual trees. And we're almost
there, actually. To finish off the practice, I want you to draw three more
structures of your choice. Choose your texture, choose
how many shapes you want, where the light comes from,
and then just draw it. For example, I made
one that's basically just two circles
with a U texture and lots of contrast between
high light and shadow. One that's formed like a star or something with an X texture. Looks a bit weird,
but it's all right. And for the last one that's
filled with an O texter, I decided that the light
comes a bit from the front. So in the places where
the highlights are, I don't even draw any
texter because these places are so light and I basically just draw a
little bit around them. So this is a bit more advanced, but it also works,
as you can see. So you can try to replicate
that if you want. There are many, many techniques and ways
you can draw foliage, and you should have a
very good overview now. And what can I say? This is also everything that you
need to draw a bush. So at this point, you can technically already draw any bush you can imagine. You can vary the amount of detail by adding
more or less shapes. You can create more or less contrast between
highlight and shadow by just making the difference in density
bigger or smaller. And you can vary the textures by adding
different letters. And for drawing
good looking trees, we actually just need to combine this with drawing tree
trunks and branches. So if you practiced all of this, then I think it's time
that we move on to the next lesson to draw some
actual trees. Let's go.
9. Drawing Basic Trees: In this lesson, we're
going to sketch our first set of actual trees. I mean, it's about
time that we do that. By now, we've covered all
the basics intensely from understanding the theory about the basic structure
to the basic shapes, drawing tree trunks and
branches and foliage. Now it's time to put
all of this together. In this lesson, we're
going to draw a variety of very different looking trees to practice the general
process of creating them. So we're still not going
to draw super detailed, super beautiful looking trees that still has to
wait a little bit. But first, we need to
get in some volume and make sure you are
very comfortable with the process of creating trees. Each sketch in
this lesson should take you less than 10 minutes, but you should still try to follow every rule that
we've talked about. So the style of
structure is consistent, the textures are consistent,
the branches get thinner, the lighting is correct, all that stuff that
we've talked about, you can just go back and rewash these lessons if
you don't know it. Okay, then take out your
medium for drawing. For the first tree, we're
going to start with, of course, the basic shapes. So let's draw a classic
skeleton of a tree with very curved and not too
many branches like this. Okay. Then let's draw the basic shapes for the
foliage on top of that. So draw some big
overlapping circles on the ends of the branches. For now, we're just
drawing circles, but you should already think about making this tree
look three dimensional. So some of these circles
should be in front of or behind branches
that are in the middle. Once you've created a nice and balanced structure
for the foliage, it's time to draw the outlines for the tree trunk
and the branches. Indicate these with
very light lines and make the branches grow, of course, thinner and thinner. Okay, let's say the light
comes from the top left. So this tree will
have shadows on all the bottom right parts
of these individual shapes, individual branches,
and the tree trunk. So let's start there
and scribble on all the bottom right parts of the tree trunk
and the branches. In this case, they
are very thin, so we don't need to add any specific texture to
tree trunk and branches. We can just scribble and make it look like it
has light and shadow, and that's already enough
for a tree like this. So just draw some
lines and release the pressure as you
move to the left side. Nice. Once you got that, it's time to draw foliage with an o texture inside of
these individual shapes. Make the os quite big so this tree doesn't
take you too much time. Just focus on making the texture consistent and adding shadows
in the correct place, which means on the bottom right. Also, make sure
that the shapes on the bottom right are generally darker than the ones
on the top left because they are further
away from the light source. Also because we are drawing
in the third dimension now, you have to imagine which
shapes are in front of or behind other shapes and therefore get more
or less light. For example, right here, I'm drawing a shadow that one shape casts
onto another shape. Also, the last shape
that I'm drawing here is covered by
pretty much everything, so almost no light
reaches there, so I make the texture
very dense here. Now it's time to make
some adjustments. For example, fixing
some shadows, making them more intense, or adding a few more
branches for detail. And here we go. This is the basic process of drawing a tree. Let's make another one. This time, let's make the
tree trunk very thick and let's make the
branches grow more upward. But let's not make too many
of them because we want to cover this tree with a very
dense layer of foliage. So we won't even be able to see most of the
branches at the top, and therefore, we can
just leave them out. Just create a big treetop
made up of many round shapes. And then we can draw the
outlines of the tree trunk and the branches that are not completely covered by foliage. And this time, let's actually
add some roots down here. Okay, let's fill these
shapes with an texture, and let's say the light comes
again from the top left. So we have a transition
in value both within the individual shapes
and the tree as a whole. And yes, it actually
doesn't matter at all whether you first
draw the texture for the foliage or the tree trunk. That's why I'm doing
it differently here. As long as everything is technically correct and
the textures look nice, it's okay, and you can
choose what you prefer. Luckily, drawing trees is
not a super rigid process, and there are many
ways you can make it work as long as you
follow our basic rules. Okay, then let's add a simple line texter
to our tree trunk that gets more dense on the left and the right because of
the cylindrical shape, but especially on the right
because of our light source. Quickly take care of the
branches and the roots as well, and then that's pretty much it. This is our second tree. After that, let's draw a tree that's a
little bit different. Make it split into big
curved level one branches, and then a few shorter
level two branches that grow more upward. Make the shapes for the
foliage quite flat and put them in little groups on top of these
level two branches. Then draw the outlines for the tree trunks and the branches and fill the shapes with
a simple W texture. Let's say the light comes
straight from the top. In order to make the
tree look more natural, make some of these ws go slightly outside the
shapes that you've drawn. Again, your outlines are not
boundaries for the texture, but indications for where
it approximately goes. So don't forget about
the randomness factor. This is a natural object, and you can add some ws
that don't follow any plan, as long as they're not too far outside the sketch floating
in the air or something. After scribbling
another basic texture for tree trunks and branches, I think that the foliage should have a little bit more
volume, actually. So I'm drawing a few very light Ws on top of the
individual foliage shapes. So the foliage looks more thick and there is
higher contrast. All right, onto the next one. Let's getch a vertical
tree that splits in two and has diagonal
level two branches. Let's add some simple round
circles for the foliage. This time, a bit smaller, and let's say the light
comes from the right side. Draw some outlines, of course, only to the parts of the tree trunk and the branches
that are not completely covered in foliage and then add a simple u
texter to the shapes. In this case, I'm actually switching back and
forth between drawing the texture for the
tree trunk and drawing the texture for the
leaves because why not? Okay. And when you're ready, we're going to draw another
version of this tree. This time with one tree trunk
that just goes straight up. And let's say it has
lots of foliage. So we don't even need to
draw any branches here. We just fill everything up
with these round shapes. This is also a possibility
for a tree to grow. So then fill these shapes
with a nice texture, and I'm going to go
with an texture, but you can also choose
something different if you like. So let's add individual
shadows to these shapes, some small branches, a
texture to the tree trunk. And in the end, I'm drawing lots of random spots on top
of the whole thing, just to give it a
bit more detail. This is one of the best parts about drawing and
painting trees. If you have nice texture, correct highlights and shadows, you can additionally add
so much random stuff, and it's just going to look
like nice organic detail. So yeah, for the next tree, let's make the
branches spread out in an almost circular way. And let's add many, many small shapes for the
foliage on top of them. Draw some simple outlines for the tree trunk
and the branches. You know how to do it by now, and then let's say
the light comes from the top and we add
our cording textures, highlights and shadows to
all of these small shapes. And then let's
actually for once, add a more interesting texture
to our tree trunk made of these horizontal
round lines that indicate the three dimensional shapes of this whole thing. In this case, I'm
first focusing on the texture to make it
consistent on the whole tree, and then I'm adding the
highlights and shadows. Also, let's once again
increase the volume of our foliage by drawing some
very light os on top of it. Okay, when you're done, your tree looks
something like this, we're going to move
on to something that's a little bit different, but also counts as a tree, which is a palm tree. So we start with a long, slightly curved line here, and then we add
very curved lines at the top, just like this. They should all bend a little bit down because of gravity, and they all come out of
the same point at the top. That's basically how
a palm tree works. And for the tree trunk, I
always like to build it up with small shapes like this
when I'm drawing a palm tree. That's a very safe and
easy method to get it right because you can just
follow your sketch line. And for the foliage, if you can call it that, I
think you can call it that. I just build it up with many straight lines
that all fall downward. Finally, the leaves
of a palm tree actually act like level one
and level two branches. You see, we got the
level one branches that come out of the same point and
are these downward curves, and then these straight level two branches that
come from them. I know there are still leaves, but it's the same
principle that I've taught you in the theory
lesson. So that's cool. As for the texture
of the tree trunk, I would just add a
small transition from light to shadow depending on where your light comes from. And here we go. That's a
solid and quick palm tree. Alright, for the
next three, let's make something a
bit more complex, starting with level one branches that grow upward
and then transition into sideways growing level
two branches, like this. And then we're going to
add some flat shapes. Then some outlines and then
some very dense texture. This tree should be quite
three dimensional in your case because this
also has to be practiced. So think about which branches
are in front of or behind other branches and how that affects the shapes that
grow out of their ends. So add a more dense texture, which means more shadow to the shapes that are blocked
off from the light source, like the ones on the inside of the tree, like, right here. Then let's add lots of shadow to the tree trunk and some random dead branches just for detail. And yeah, this is
also a solid tree. Now, I encourage you to try drawing trees in a
few different styles. Like, right here, I'm trying
to draw a comic tree with very defined outlines in this
very illustrated texture. And after that, I'm drawing
some simple trees without even any texter where I just practice placing these
shapes correctly. I highly recommend that you also do a few quick sketches and different styles here that
each takes you about 1 minute, and you only focus on coming
up with unique structures. Or of course, you
can also practice drawing more detailed trees
like this one right here where I have some very
scribbly angular branches and a bark texture that actually consists
of small circles. Find your flow, create
unique structures, add your textures,
highlights and shadows and random details. And that's exactly how
you should practice. Having created a variety of basic tree structures like
here will help you a lot later on when we draw more detailed trees because the process is basically
exactly the same, only that you just
take more time when you draw something
more detailed. Just draw the tree
bigger than here, you add more individual
shapes for the foliage, more individual branches, and more texture to the
bark, and that's it. If you follow this
lesson and you've drawn all these different
trees and maybe more, then I would say you have a
very good basis and you're ready to move on to the
next lesson. See you there.
10. Drawing Basic Conifers: Alright. In the last lesson, we've sketched a big
variety of different trees. But some of you may have
noticed that there is actually a whole category of trees that somehow we haven't
touched at all so far. And that is, of course, conifers or evergreens,
however you want to call them, you know, the ones with needles. And that is simply because
they just work a little bit different than the ones with
leaves or normal trees. Now, before you freak
out, new theory, new principles and
everything, actually, it's a lot more simple to
draw conifers, in my opinion. That's why I've
structured the lessons about building up trees with regular foliage and regular tree trunks
and branches. And I'm just going to use
this one lesson to show you some simple techniques for how you can build up needle trees. Just like in the last lesson, focus on understanding the tree and understanding the
process of creating it. And don't worry too
much about detail. You should take about 5 minutes for each of these trees
that we draw here. So yeah, take out your medium
for drawing, and let's go. We're going to make the
first one very simple. Just start with a
straight thin line for the tree trunk and
then go to the top and start scribbling downward
angled lines that get longer and longer as
you move to the bottom. Give the lines a little
bit of variety in terms of thickness and make sure they have all roughly
the same angle. Also very important, make
sure that the tree is more dense and darker in the middle where
the tree trunk is. Then at the bottom, draw a few lines that
just fall down like this and add a very
simple tree trunk with a shadow on one side. And yeah, this is pretty much it for
this type of conifer. You basically just have
to scribble correctly. And if you just create a few of these basic conifers
next to each other, you'll have a nice forest in a relatively short
amount of time, which may prove
very useful if you need something to put in the background of one
of your artworks. But of course, there are also other ways you can
create these conifers. So let's make one that has a
bit more light and shadow. Again, we're going to start with a simple line for
the tree trunk. It can be slightly
curved if you want. But then let's build
up this tree with small downward angle
shapes just like this. Make them up here in layers. The key to making this
tree look natural is to make the layers slightly random in terms of
how big they are, but they should still be getting bigger on average as
you move downward. And this is pretty much a timeless principle
for drawing evergreens. You have to find this
balance between creating a clear structure and adding a little bit
of variety as well. Right here, for
example, I'm making all of the branches
point downward, but they still have
slightly different angles. Also, we obviously
have these layers, but I'm also scribbling
a little bit randomly on top of the tree
to give it more detail. And it's actually not easy to find this balance if you've never drawn evergreens before. So this will take you a
bit of practice, probably. Right here, let's
actually add a bit of a tree trunk and
light and shadow. Let's say the light
comes from the top left, so let's scribble on all the right and bottom parts of these individual shapes
that we can see here. Of course, make sure you
release the pressure of your pencil as you
move toward the light, which is the left
side in this case, and on top of the shapes. In the end, I'm
making the tree trunk a little bit bigger
because it's way too thin. And here we go. This
is another evergreen. Next, let's switch up
the style once again. There are also conifers
where the branches don't all fall down
but grow upward. So let's start at the top with a few round upward
pointing lines, make them more dense in the middle and longer
as you move downward. So it should look
something like this. But one thing that's
interesting about this tree, we will also change the angle of the branches
as we move downward. You can observe this in nature on most
evergreens, actually. At the very top, the
branches grow upward, then a bit more sideways, and then as the
branches get longer, they start falling
down at the bottom, because the branches get longer and softer and can't
resist gravity, as well as the new branches
that grow out from the top. So we not only have a transition in the average
length of our branches, but also in the angle
at which they grow with the branches at the very bottom pretty much just
falling down like this. In the end, I'm adding
a short tree trunk and a bit more shadow
to the right side. And here we go. This is another way you can
draw evergreens. For the next tree, we're going
to start in a similar way, so a long line, and
then we're going to draw a few upward pointing
lines at the top. But then as we move down, let's make these lines
more thick and then transition into round
shapes like this. These round shapes
should work just like the angular shapes that
we've drawn earlier. So at the bottom, these
shapes should be very big. And then we can basically
treat this tree just the same way that we've treated the trees
in the last lesson. So we fill these shapes
with highlights and shadows depending on how
they're affected by the light. And this also works with
other types of shapes, as I'm going to show
with this next tree. We are going to
start the same way, but then we make
these small lines transition into angular shapes. So it looks like this. Just
like on the second tree, these shapes should
all drop down at a singular angle and
appear in small layers. Let's add a simple tree trunk, and then we can
fill these shapes with highlights and shadows, just as we've done it
countless times before now. Oh, and by the way,
I'm just using the light source from our second tree on all
of these trees, but you can also put your shadows on the
left side or something. I really don't care here. Just make sure
that on each tree, your lighting is consistent. That's the only
important thing here. So the tree trunk should have shadow on the same
side as the shapes. Right here, really just spend three to 5 minutes on
each of these trees. Okay, nice. Now I'm
going to demonstrate, once again, a very
different way to do it. Let's start with a line
that's a bit more curved. Then like in our third tree, we're going to draw these
branches with small lines. But this time, let's make
these branches up here in layers and let's put a bit more space
between these layers. But still, of
course, these layers get bigger and bigger
as you move down. Other than that, you have so many options to
draw a tree like this. You can put more or less
space between the layers. You can make the
trees cone shape, a bit more white or narrow. You can make the layers more dense or more light like here, and many more things. So I recommend that
you practice drawing a few more of these
basic conifers. Just practice the
different methods of creation that I've shown you and try to come up
with different structures. Like this tree that I'm
drawing right here is a very quick sketch
with almost no detail, but I'm simply practicing
creating this transition from upward pointing shapes
to downward pointing shapes. You can actually observe this transition so
often in nature, so I highly recommend
that you practice it. All right, so these
are basically our techniques for
creating conifers, drawing shapes or
lines, upward pointing, downward pointing,
drawing them more thick, more thin, putting
space between them. Sometimes you can
see the tree trunk through the branches,
sometimes not at all. Always depends on which
kind of tree you want. But these are the basic options and the principles that
you should follow. I think the only
thing that all of these trees have in
common is a cone shape. So yeah, you have
many options here. Last but not least, I shouldn't forget to mention that this is, of course, not the only way
that conifers can grow. There are also these pine trees that grow like regular trees, so they have a tree trunk, different levels of
branches and shapes, but they just have needles
instead of leaves. So we can just draw
a regular tree here, but I would definitely
recommend adding a spiky W M or X texter
for the foliage. So you should practice at
least one pine tree like this with a long tree trunk
and a few dead branches. So these are the techniques that I'm using for drawing conifers. Obviously, you can make each
of them more detailed by just adding more shapes with their individual
highlights and shadows, and that's how you make
better looking trees. These are just sketches.
Remember that. But I would say in
the next lesson, let's finally switch
that up and draw our first detailed
tree. Let's go.
11. Drawing a Tree with Reference: Ladies and gentlemen,
it is time that we draw our first detailed tree and invest a little bit more
effort into a single drawing. We're going to do this together and with the help
of a reference. Now, drawing from reference might not be what you're
ultimately after, but if you want to actually understand trees and
be able to draw them, there is no way around this
crucial step of practice. We have covered the theory of drawing trees from reference
a few lessons ago, so you should have a rough idea of what the process looks like. And you also have all the skills that you need to draw trees, and you've hopefully
practice them. So yeah, for this lesson, I have selected two
very nice images of trees that I found on the Internet that
we're going to use as reference for two
beautiful tree drawings. They both depict very
different trees and they each highlight different
aspects of drawing them. I've added links to these
images in the descriptions, so you can look at them or
download them if you like. Let's start with this
tree that I have selected for not only one,
but multiple reasons. First of all, it's a
very clear picture. There is pretty much
nothing in the background, so you know exactly what you're supposed to
draw and what not. Just this tree right here. But this tree also lets us practice a few different things. We can see the tree trunk, which has a little bit of a
texture and many branches. And also, we got
this little hole right here, which
is a nice detail. Also, we have parts where the foliage is very
dense, like up here. So we can add a lot of texture, but we also have parts where
the foliage is less dense, like down here, where we pretty
much only have branches. So we are pretty much practicing multiple different styles
with this one tree, which is absolutely
perfect for this course. So shout out to the person
who made this photo. To start off, I'm going
to adjust and move the reference right next to where I want
to draw the tree, but you can do it
however you like. You can print the reference out, you can open it up
in your browser, open it up on your phone or you can also just look
at mine right here. As long as you're able
to see this tree, while you're drawing, it's okay. Let's go. We are of course starting by drawing the basic
shapes and the outlines. To get going, I'm just
drawing some very rough lines to indicate where the tree trunk and the branches will go. Do this with very light lines. After that, it's time to indicate the general
shape of the tree, the outlines with very light
and very sketchy lines to try to get the shape
of the tree right. Also, you can see that I'm
indicating the edge between the dense part and
the not so dense part with this line right here. So we have a good overview
of what the proportions are. And yeah, proportions
is pretty much everything that this initial
sketching process is about, very light lines to establish the main shapes and their correct relationships
to each other. So we later on know where we're supposed to put all that
detail in the textures. I would say this is actually the hardest and
most important part about drawing from reference. Creating the leaf and
the bark texture will be quite routine for you if you participated in the
earlier lessons. But establishing where that
detail is supposed to go is actually a quite precise task if you do it with a reference. So feel free to take your time here to get
the basic shapes right. And the reason why you
should be doing this with very light lines is so you can erase them in case they're
not completely right. Like, right here, I'm
redrawing some parts of the branches at the bottom because they just didn't work. I'm obviously at an
advantage here because I'm drawing digitally and I
can erase whatever I like. But if you draw in real life, then I would really
make these lines very, very light, so you can
erase them. All right. Before we start with
the foliage, of course, we also have to draw
these smaller branches that are predominantly
on the bottom left side. Okay, so at this point, I'm going to start to
indicate the shapes of the foliage that we've
talked about so often. The lines that I'm
drawing to indicate the shapes might look a
little bit random to you. But actually, I'm trying to
recreate the shapes from the reference by looking at the differences of
light and shadow. Also, I'm indicating some of the smaller shapes on the sides to know
where the tree ends, and your so called shapes can literally just consist
of lines or dots. As long as you know
in the end where everything is supposed to go and where to put your textures, highlights and
shadows, it's fine. Okay, at this point,
I quite like it, but I'm going to make
a few more adjustments to these branches down here. And then this is a solid
and usable sketch. Now we know where
everything goes and what the proportions
of the tree are like, so we can add a texture to the tree trunk
and the branches. If we look at the reference, then we can see it's pretty dark and there is
almost no texture. So if we just filled it with
very dense brush strokes, it would probably
look quite realistic. But come on, we've practiced
creating textures. So we got to use
our skills here. First, I'm indicating where this branch hole is because that's an outstanding element. And it's a very nice feature of this tree that we definitely
don't want to leave out. I'm just drawing the hole
and the shadow beneath it. And then let's draw the
texture for which I'm going with very simple
diagonal lines just like this. But before we move on to
adding highlights and shadows, we have to look at where
the light comes from. So I'm drawing a
little arrow here. I mean, actually, this is not necessary when drawing
from reference, but I'd say it's not bad if
you just develop the habit of thinking about this during your process of creating a tree. So now we can add our according shadows working
from the bottom to the top. So let's slowly
and carefully add shadows that somewhat follow the texture in
terms of direction. Just look at the reference. Why is it dark,
where is it light, and then slightly
exaggerate that by just leaving out brush strokes in the places where
the tree is light. And this is precisely how we work until the
texture is done. Also, let's start drawing some
of these smaller branches. Then let's look at if the
shapes are actually correct. Sometimes you can only tell that once you've
added texture because then it has more contrast to the background and errors
stand out more clearly to you. So right here, I'm using the eraser to just make
some of these shapes look a bit more clean. Nice. So now we can move on to the biggest task of
creating this tree, which is drawing the foliage. Let's go with a classic
O texture here. And let's draw this texture everywhere where we see foliage. Many, many, many, many os. I'm starting at the bottom, and I'm drawing these
os everywhere where I see single leaves
or groups of leaves. Remember to apply
more pressure and add more density to all the parts where the foliage is darker. And this is pretty much your
only important task here, the only thing that
you have to think about. Look at the reference. Where is the foliage darker? Where is it lighter
and vary the pressure and the density in your
drawing depending on that. So apply all the principles
from our foliage lesson and simply look at the reference to determine where to
put the shadows. And the thing is, as you
add more and more foliage, you notice more and more where the small branches
and the small details are because the
precise proportions of the tree start to manifest themselves as you
add more texture. So at this point, it actually makes sense to switch back and forth between drawing the small branches and drawing
the foliage. So whenever you arrive
at a point where you notice that next to the foliage shape that
you've just drawn, there is a small branch, then just draw that small branch. You don't have to exclusively focus on one aspect
of this drawing now. Just find your flow,
don't rush it and use your sketch as a
rough orientation for where to put everything. So stay patient, work
your way through, and focus on each
individual shape to give you the correct
highlights and shadows. As you can see, as I'm
expanding the texture, I'm getting to more and
more parts where there are small branches that
then I add, of course, but I'm also getting to parts where there are
holes in the tree, which I also draw by
just leaving them empty. So yeah, this is actually pretty much everything
that I can say here. Just follow through on the
explanations that I gave you and look at what I'm doing here and do the same thing. I'm taking a lot of time here, staying patient and
not rushing it. And yeah, in the end, this will definitely pay off. In the end, I'm erasing
parts of the sketch that went a little
bit too far outside. Nothing wrong with that. That's why we've
drawn it so lightly. But I'm also doing
a quick check, and I'm looking at the whole thing in terms
of highlights and shadows, and I'm noticing that
I should probably add a bit more darkness
to the dark parts. So I'm just drawing a few
more O's on top of them to make these dark parts more dense and increase the contrast. If you can find a way to add more contrast to one
of your drawings, then you should pretty
much always do it. Just makes it more
clear what's going on and also more interesting
to the viewers. So yeah, now I think this
tree looks pretty solid. In the end, I'm adding a bit more grass
on the bottom just to make the thing look more complete and to give
it a bit of context. I know it's not
part of the course, and we didn't have
an extra lesson on how to draw good
looking grass, but come on, some
chaotic vertical lines. I'm pretty sure you
guys can manage that. So yeah, here we
go. And that's it. This is our finished tree, and I think it's actually a pretty nice representation of what we can see
in the reference. Obviously, it's not exactly
like the reference. I mean, we got a bit
more texture here, and some of these highlights and shadows are a bit different, but that's not the point. We got a nice and realistic
looking tree, and that's it. The cool thing
about drawing from reference was that we
didn't have to think at all about where exactly to
place these highlights and shadows and how the shapes connect in a three
dimensional world. We just looked at the reference and we drew it how we saw it. That's why drawing from
reference is very, very good. And if we draw without
reference later on, we'll have to think a bit
more actively on our own. But, yeah, I think this is a very nice introduction for
how to draw Detail tree. So in the next lesson,
we can take care of the next reference. Let's go.
12. Drawing a Conifer with Reference: Okay. Welcome to our
second detailed drawing. This time, we're going to
use this image as reference, and it depicts a very different
tree than the one before. In case you're wondering
which one it is, this one right here
in the middle. We're just going to draw this
tree and nothing around it. So what's different here? First of all, of course,
we have a background. So sometimes it's not easy to see what belongs to
the tree and what not. So we'll have to use
logic to figure that out. This actually happens more often than you think when
drawing from reference. And the second thing
that's different is it's a coniferous tree. It has needles, so it
has a little bit of a different structure than the tree that we've drawn before. So without further ado,
let's draw this thing. First of all, I am once again adjusting the reference
a little bit. I just want to see
this tree very clearly when I draw right
next to the reference. But as I've told you
in the last lesson, how you handle your reference is completely up to you as
long as you can see it. So let's start by sketching the tree trunk and indicating
it with a very thin line. But actually, as you can
see, if you look closely, we have two tree trunks here as the tree splits up
at the very bottom. So make sure you include
this one as well. So just sketch and scribble the rough shapes of
these tree trunks, but draw them very
lightly because we want to put a lot of
detail on top of them. And once the shapes look
about right to you, it's time to add a few smaller
branches on the sides. So just draw some thin lines in the places where you can see
branches in the reference. And as you can see, at
the very top of the tree, these branches grow more upward than in the middle more
sideways and longer, and at the bottom,
they fall down, as it's typical for
these evergreens. And then I'm drawing some
very basic round shapes for the foliage
also very lightly. These shapes don't have to be exactly like
in the reference, but they should definitely represent the correct
proportions of this tree. So make sure you
get those right. These shapes are supposed to be indicators for where you're
going to put the detail, and they are supposed to
show you where to look in the reference at any point
in your drawing process. Alright, so now this is a
solid and usable sketch. Now I'm drawing this arrow to show where the
light comes from, which is not really necessary when drawing
from reference, but I still like
to do that because when there are parts
where I'm confused, I can use this arrow
as orientation. But, yeah, you don't have to do this if you don't want to. Now it's time to
draw the details, starting at the
bottom, and then we're going to work our
way to the top. So I'm starting with a
little bit of grass, and then I'm adding a
color transition to the tree trunk that indicates
highlights and shadows. And I'm also drawing some of the smaller branches that are lit up at the bottom right here. And while I'm at it, I'm also drawing some
of the parts of the tree trunk that
we can see through the foliage just to know
where this tree is going. And then for the foliage, we're going to use a W texture. I really like to use a W
texture for needle trees because Ws are very nice shapes
and they look very spiky, which is exactly what we
want to represent needles. And yeah, adding this foliage is basically something that we've done many times before now, that we make the texture a bit smaller and more
detailed this time. But the process is
still exactly the same. You add this texture
to every shape, and then you make it more dense where there is more
shadow. That's it. You can just use the reference to figure out whether it is. Right here at the
bottom, I'm adding many, many Ws because the
texture is very dark, but you still have to be
careful where you put these Ws, because as you can
see in the reference, both these tree trunks are lit
by light on the left side, so you want to leave
those lit up places completely empty and
not put any Ws there. Just make the right side
of these tree trunks very dark at the foliage
where it belongs, and you will have very
nice contrast in the end. So that's the process. I'm just slowly
working my way up, adding shades where
the tree trunk is, adding ws where the foliage is, and adding some small
lines for the branches. Right here where the
foliage is very bright, I'm adding a texture of very, very light w and lines that
you almost can't even see. And on the right side where
the trees are a bit darker, it's actually a bit tricky because if we look
at the reference, then the tree merges
with the background. We can't really see exactly where the tree ends and
where the background begins. But luckily, we can
use our brains and logic to figure that out
because this is an evergreen, we can assume that it's at
least somewhat symmetrical, we're just going to make
it roughly as white on the right side as it is on the left side at
any given point. That way, we can make sure it
looks realistic in the end, even though we can't exactly copy the right side
from the reference. As you move further and
further to the top, you might actually notice some mistakes that you
made at the bottom. So fix them if you notice them. As you can see, the
tree is always very dark on the right side
next to the tree trunk. And sometimes the foliage
goes over the tree trunk. So I don't even draw
any tree trunk there, just for the texture, like right here in the
middle or up here. On average, I would say you should pay even
more attention to the bright parts of the tree because you should
make them very, very bright and not add
that many Ws there. It's always easier
to make the texture darker in the end than it
is to make it brighter, which you can pretty much
only do by using an eraser. And as we all know,
using an eraser on a beautiful drawing usually
doesn't answer well. So I recommend make this
tree a bit lighter than you think and add more dark parts in the end where you need them, because the other way around, it's going to be very difficult. For example, right here, I'm adding a few more
horizontal branches everywhere on the tree because now I'm actually confident
that they fit. As you arrive at the very top, you'll notice that the
reference is actually cut off a little bit.
Is this a problem? Of course not because we know how this tree is most
likely going to end. It's a classic evergreen with a transition in the
direction of the branches. So at the very top,
they just grow upward, very thin and have a few needles around them, just like this. And yeah, this is
pretty much it. You can now make a
few adjustments to your tree if there is anything
that you want to improve. For example, I'm adding a few more small
branches everywhere than a few more shadows on
the second tree trunk and because why not a bit
more grass at the bottom. So this is done, and I would say this tree actually
looks pretty nice. Nothing too crazy or
too hyperrealistic, but still good work. This is the basic process of drawing trees from reference, and you can apply it
to any tree out there. You just do it
exactly like we've done it here and in
the last lesson. I hope this helps you and
you like your drawings. So if you participated in both these lessons
and you feel good, then I would say you're
ready for the next level, which is drawing a detailed
tree without reference.
13. Drawing a Tree without Reference: So, welcome to the last detailed
drawing of this course. And actually, this
is pretty much the final test for the
whole drawing segment. In case you have not yet succeeded in creating
something that looks nice, now's your time to shine. You have lots of options here to draw it in a way that
suits your style, your personal preference, whatever, because
in this lesson, we're going to create
a good drawing of a tree without
following a reference. Drawing without reference
is hard, admittedly, but I think it's possible at this point with all the
practice that we've done. So, take out or open up
your medium for drawing, and let's start by
sketching a basic tree, just as we've done it in
the first shapes lesson. Some nice rounded
lines that split up more and more and have a
consistent style of structure. The thing is, you don't
have to follow me and you can actually draw
whatever tree you like here. Your only task for
this lesson is to create a detailed tree without
the help of a reference. But if you don't feel
super secure yet or you have absolutely
no idea what to create, you can also just follow
me as I draw this tree. I made sure that
it covers, again, different aspects than the
trees we've drawn before. For example, I'm giving it
a very thick bottom part, so we can add lots of
bark texture there, which we couldn't really do
for the two trees before. So make sure your tree is very thick and rounded
and has some nice, bake level branches that we
can fill with a texture. Make sure they overlap
in at least one place so we can practice the three
dimensional aspect of trees. Also, let's add a
few nice big roots at the bottom that make it
look like a very old tree. And then some straight, thin level two branches
at the very top. Remember that you
can always switch up the style if you go to
another level of branches. So your level two branches
could also be pointing downward or grow very far to the sides or
whatever you like. You just have to
follow the basic rules that we've talked about
so often in this course. Okay, and then it's time to add the shapes for the foliage, some lightly drawn, very simple shapes on top of these
level two branches. Make sure you add lots of individual shapes so we can have a lot of detail in the end. Actually, I think
for the composition, it would be better if there is another small branch down here. So I'm just repeating the
process, sketching it, drawing a thick
level one branch, and then some thin straight
level two branches and the shapes for the foliage. Just the same thing once again. Just a few more shapes and
more individual branches. And yeah, this is a
very nice sketch. Now it's time to determine
where the light comes from. So we can add correct
highlights and shadows in every
place of this tree. So let's just say
it comes from here. So from the right side and a little bit from behind
the tree, as well. So it's going to be darker
in the middle on average. Then let's add our texture
to the tree trunk. I'm drawing some angular shapes like this to fill
the whole tree. I'm trying to not
make them too small, so we have some
empty space inside where we can add individual
highlights and shadows. So in the end, we'll have
lots of detail here. Notice how the shapes follow the direction of the tree trunk, the branches, and the roots,
depending on where they are. So in the middle
on the tree trunk, they are very vertical. On the roots, they
are pretty much horizontal and on the branches,
they are on an angle. This is completely logical,
if you think about it, but as a beginner of
drawing tree textures, it's very helpful to actively
become aware of this. The texture doesn't look
the same on the whole tree, but it obviously follows the shape of the bigger
object that it's on, like a branch, root
or the tree trunk. Also, you should, of course,
mind the points from the tree trunks and
branches lesson. So make the texture more dense
on the sides to indicate the cylindrical shapes
until you end up with pretty much just lines on
the edges of the tree. Nice. Now I fill the whole
tree with a texture, so it's time to add a
bit more detail to it. Look at your light
source and fill every single shape on this tree with correct
highlights and shadows. So in this case, I'm
scribbling a lot and I'm making the front
side of the tree very dark because I have
determined that the light comes a little
bit from behind the tree. So I'm adding a small
colour transition from dark to bright on
every single shape. This root in the middle is
very dark because it's pretty much completely covered from the light by the
rest of the tree, and this root on the right side is a little bit brighter on top. As well as, of course, the right side of
the tree trunk, because that's where
the light comes from. And the root on the left and
the left side are very dark, so I pretty much just scribbled over the whole thing,
except, of course, the very edge of the tree on
the left side and the top of the left root because
a little bit of light just gets around here because
of the cylindrical shape. The smaller branch here is, of course, also very
dark at the bottom. And as I'm drawing
the texture to it, I'm also using the
opportunity to add a few smaller branches to
create a bit more detail. Alright, and we pretty much just continue like
this for every branch, every shape, the
whole tree trunk. And I know this seems like a daunting task because you have to think in
three dimensions, where does the
light, hit the tree, and add a texture to every
single small shape here. But that's just what
you have to do. If you want a great result, you just have to
put in some time. The good thing is that if
you follow my instructions, then this invested time will
definitely be worth it, as we will create a very, very nice looking texture here by doing actually
pretty simple things. Alright. Now it looks pretty solid. Guess what's left now. Of course, adding a
texture for the foliage. I'm going with a fine and
spiky X texture here. Notice that this is probably the hardest texture to draw out of the ones
that we've covered. So if you want, you can
also choose another one, like a simple O
texture or W texture. But still, I would
say it definitely makes sense to practice a different texture now than
the ones we've added before. Like, I think the first tree was an O texture and the
second one a W texture. So now if you want to get the
most out of this practice, choose a different one
like this X texture. And yeah, I think
I don't have to say that much about
the process of adding this foliage texture now because we've done
it many times before, and it's literally
the same procedure. You just have to be aware
of the light source, keep a consistent
level of detail, and add according highlights and shadows to every single shape. Also, you can, of course, add more smaller branches
wherever they are needed. So take your time and take
care of the whole tree. Additionally, I'm
adding some very, very light lines
that are almost not even recognizable as axis on the top right parts
of the shapes just to give the foliage
a bit more volume. I think we've explored
this technique in our basic trees
lesson before, so I'm also making
use of it here. All right. And in the end, let's look at the
whole thing and decide if we need a bit more contrast, which I think we do. I'm adding a bit more texture
to all the shadow parts. So on the bottom left of
each individual shape, take your time to make your final adjustments because this is the last
drawing of this course. And yeah, now it's done. I'm pretty sure that if you followed all the
exercises so far, you know what you're doing
when you draw a tree, no matter if it's with
or without reference. We've explored quite
a bit of theory. We've sketched lots
of different things, and we've created these three
pretty solid tree drawings. If you don't feel
super confident yet, then I recommend you just repeat the exercises
that I've shown you. This course is not just about what exactly you
should practice, but also how you can
practice on your own and what you should
think about during each step of the
creation process. If you need more practice, just look at all these different things that we've made here and add more iterations
of them or repeat them. I'm not going to lie to you and say that you
automatically become a master of foliage if you
draw these ten leaf bundles. But these are options, and this is how you practice
creating these leaf bundles. So if you just do exactly these things
that we've done in this course repeatedly, then you will inevitably
become a master. That's the principle
that we follow here. So if your detailed
tree drawings look absolutely
horrendous right now, then you probably
just need to spend a bit more time on one of
the steps before that. So this is how you learn to draw trees and the exercises
that I highly recommend. Now let's move on
to the thing that I personally prefer overdrawing. When you're ready, I
invite you to move on to the next big section
of this course, which is all about painting.
14. Painting Info: Welcome to the painting
part of this course. We are going to
start with painting, tree trunks and branches. But before that, I
have to give you a quick info and say
a few things because, well, painting is very
different than drawing. In the drawing section, it
was pretty easy to follow me, no matter which medium
you were working with. When I said, draw a line here, then you could draw a line here, no matter if it's pen and ink, a pencil or digital. But now in painting,
it's a little bit more complex because you have
way more options here. You can follow these
lessons with watercolor, oil paint, acrylic, digital
art with different softwares. You probably already know what
your medium of choice is. For me, this is still
the free software crea, because that's just
the easiest and most effective way to
show you what to do. So what's my point here? Don't worry if your paintings don't look exactly like mine. Paintings that were created with different mediums
just look different. I'm not here to show
you exactly what your paintings should look like, but what you should
practice to build up to being able to paint
good looking trees. When I say make this part of the tree trunk brighter and
add this color there, then you hopefully
know how to do that with your medium
because I cannot cover every single brush or color mixing technique in
traditional and digital art. With some mediums, you
may have to wait for the paint to dry before you can add another
layer on top of it. But this doesn't
matter in this course. This is about the
technical aspects of trees. How do they work? How can you build them
up with simple shapes? Which exercises should you complete to be able
to create them? This is why you can follow these exercises with any medium. You just need to know a
little bit about your medium, like how to create color transitions and how to make clean shapes
and stuff like that, which shouldn't be
too complicated. All the rest, how to use these shapes and
colour transitions to create awesome looking trees will be covered right here. So don't worry if
your brush strokes don't look 100% like mine, and just follow my instructions. It's going to be excellent
practice. So let's go.
15. Painting Tree Trunks & Branches: In this lesson,
you will learn how to paint tree trunks
and branches. This is the second step that you have to complete
if you want to be able to paint complete
trees. Why the second step? Well, painting the basic
shapes was the first step, and we've done that
quite a few lessons ago. So you hopefully
know how to do that. So now let's find out how
you can apply texture, highlights and shadows to these basic shapes to make them look like tree
trunks and branches. The first thing that we have
to talk about here is color. So tell me what color does
our tree trunk usually have? If you said anything
else in brown, then stop watching this course immediately. You
need to go outside. But let's assume you know that when we paint tree
trunks and branches, we usually work with
different shades and tones of brown.
That's the easy part. But which shades and tones
should we use exactly? Well, let's have a look. First of all, the
thing with brown is that it's basically just a dark, desaturated version of
yellow, orange or red. So if we look at
the color wheel, there are browns
that are more on the yellow side and browns that are more on the red side
and anything in between. Also, of course, there
are darker browns and lighter browns and more
or less saturated ones. You can use pretty much all of them to paint tree
trunks and branches. It just depends on what
the lighting is like and what kind of tree you work
with. So far so good. But you know by now that
tree trunks and branches are three dimensional shapes
that are based on a cylinder with
highlights and shadows. And unfortunately, it's not as simple as bright brown
versus dark brown here. At least not if you want
to do it correctly. Take out your medium
for painting, and let's create a
simple color transition so I can show you how it works. Let's start with very
dark and saturated brown. And let's create, like, a little box that could be
a part of a tree trunk. Make your brown be
based on orange. So if you work traditionally, just mix yellow, red and black, just so it looks
something like this. Alright, for adding highlights, I not only make my brown a little bit brighter, of course, but I also shift the hue a
little bit toward yellow, a few degrees on
the color selector. But traditionally,
you can also just mix in a little bit more yellow. Then I'm adding a
smooth color transition on one side of the tree trunk. And then for the
even brighter parts, I shift the hue toward
yellow even more. And you should do
this every time you add a brighter layer
of brown paint here. Now the good thing is that
how much you shift your hue toward yellow in the highlights is not that important, actually. It shouldn't be too
much because otherwise, the image will look
very impressionistic unless you like that, of course. But in general, there is
no exact formula for this. If you just add a slight
shift toward yellow in the highlights and toward
red in the shadows, then your tree will look
way more realistic. But not only that, but you
often also have a little bit of reflective lights on the shadow side of
your tree trunk. So on the very right
side of this tree trunk, I'm adding just a
little bit of blue, but not too saturated. This doesn't always occur, and mostly on flat surfaces where light is reflected a lot. But this often helps to make your tree trunks look a bit more exciting in terms of color
without looking unrealistic. So this right here
is an example for a good color transition
on a tree trunk. Yes, it might be
a little bit more saturated and colorful than
it usually appears in nature, but that way, you can see way
better how the colors work, because it's very
important that you internalize these principles
and really understand them. So create one basic
color transition for a tree trunk like this
without any texture. Just focus on using
the correct use and the correct values
and make them flow into each other smoothly to make it look
three dimensional. Okay, and this is our basis. You can basically just
work like this if you paint any tree that's
a little bit further away. Simply add this
colour transition to the tree trunk
and the branches, and it's going to
look very good. But if we look a bit closer or we just want to give
our trees more detail, then we have to combine this colored transition
with a texture. So, to make sure we
get everything right, let's first isolate
that skill and paint a few different textures just as we've done
it for drawing. One way to paint a bark
texture is to start with very dark brown and then putting lighter brush
strokes on top of it. You can make these
br strokes follow a certain pattern or you can
make them completely random, like I'm doing it right here. What always looks good is
working with different layers. So right here on these
bright brush strokes, I'm putting some even smaller, even brighter brush strokes. So we have a little transition. This is a very simple
and effective way to give a bark texture a
three dimensional aspect. You can repeat this
and create three, four or even more
different layers. So yeah, this usually
works very well. What you can also
do is start with dark brown and then put
lighter circles on top of it. Let's add some highlights
to these circles by putting just one or two brighter
br strokes on the top left and you can create
even more detail if you put even smaller circles
in the gaps between them. You can give them a
different version of brown, but you don't
necessarily have to. If your tree texture is very close up and
it's well visible, then it makes sense to give
all the individual elements, like in this case, the circles an individual
highlight and shadow. These highlights and shadows
obviously don't have to be super detailed
and sophisticated. But if they are just there
and roughly follow the shape of the element that they're
on like circles in this case, then they already
contribute a lot. Next up, let's
practice a texture that is a little bit
more common in nature, and that is adding vertical curved lines to the base color. For different levels of detail, you can make some thinner lines and thicker lines
and vary their size, and you can vary the color and mix darker with
brighter brush strokes. It's very efficient
and comfortable to add a whole texture
like this to a tree. Another interesting way to
paint a texture is to build it up with differently colored
shapes in the first place. So it looks something like this. You can combine two colors
like I'm doing it here, but also three or four if you really feel like
adding a lot of detail. Remember, once again, that
if your texture is up close, it makes sense to add
individual highlights and shadows to each
individual shape, very simple ones, but they will look very good
if you do them right. And if you're having
a very good day and feel like adding
lots of detail, then you can also add
individual random spots to these shapes just like this. You can even give them
different colors. You can add lots of variation and lots of different stuff to your bark textures
as long as they are consistent and don't suddenly
move in any direction, like the shapes get bigger
or brighter or change angle. So yeah, that's probably the most important point here that I wanted to get across. So now it's time for you to practice creating a few
more different textures, and you can use mine
here as inspiration. For example, right
here, I'm painting a texture where I combine
different versions of brown, like, more or less
saturated ones. And then I'm creating a more
cartoon like texture with different angular shapes that have individual outlines
and highlights. Then one texture
that consists of very simple lines and is a
little bit more saturated, which also works for trees. One texture with big
oval shapes that each have quite strong individual
highlights and shadows. Then I'm creating a texture
with thin brush strokes and very high contrast that's very desaturated and actually
looks quite realistic. And one final one with
small round shaves. I would say create ten
different textures in total, that should be a good basis. And if you give them all a slightly different
style like right here, then you should get comfortable
with this very fast. Nice. So once you got that, let's move on to the
next step and apply these textures to actual three dimensional tree
trunks and branches. Let's start very simple. Paint the silhouette
of a dark tree trunk that has a small branch on
the side just like this. Let's say light comes
from the right side. So let's create a smooth
colour transition from light brown on the right
to dark brown on the left. For an easy start, let's
not worry about the hues too much and just make it a little bit brighter
on the right side. Okay, let's add a little bit of light brown on top
of the branch too. And then we can add a texture
with dark vertical lines. Make them a little bit
chaotic but consistent, just as we've talked about.
Start in the middle. On the left side, you don't
even have to paint any of these lines because the tree is so dark that you
can't see them. But on the right side, we
have to mind something, and that is the cylindrical
shape of the tree trunk. As you remember, textures that
are put on a cylinder get compressed and therefore more dense the closer they
are to the edge. So make your lines thinner
and put them closer together, the further you move
to the right side. And, of course, on the top
edge of the branch, too. On the bottom edge,
it's once again so dark that you
can't see anything. Nice. Once we got that, we can even add
some brighter lines to create a bit more
contrast and detail. Treat them just the way you
treated the dark lines. Very thin, very bright on the
right side in the middle, make them a bit bigger and on the left side
where the shadow is, you add none of these lines. All right, that's how it works. Next up, let's go a bit
more three dimensional and create a tree trunk that has
some roots at the bottom. Let's start with a dark
brown block like this, and then we can add four roots at the bottom
that get thinner and thinner and spread out
around this block. Perfect. Now, let's say the light comes from the right
side once again. So let's block in the areas where there would
be highlights on this tree. So that's approximately
the area right here, and then it extends down on
top of this root down here, and of course, a little bit
on top of this root as well. Use very bright brown for this. And after that, let's add mid tones in between the
highlight and shadow areas. So in the middle
of the tree trunk and just a bit below
the highlights on the roots and a little bit on this root on the
left side as well. When dealing with three
dimensional detailed objects like this tree trunk with four roots that go in
different directions, it definitely makes sense to first block in the highlight, mid tone and shadow areas. So you have some clarity
before you start applying more complex textures and highlights and shadows. So now let's do that and apply a very simple texture
with some thin lines, light lines in the bright areas and dark lines in
the dark areas. Make these lines follow the shapes of the roots
and the tree trunk. Just look at the
highlight, midtone, and shadow areas
that you've already created and divide them
into smaller segments, and they will start to merge together and create
an organic structure. This happens automatically as you add more and more
differently colored lines. Simply follow the shapes
that you've already created and mind the light source to
give them correct colors. All right, looks pretty good. Now, let's make something more complex and more
detailed as well. Start with two dark, curved and overlapping branches. And let's add a
texture to them with small circles that
are a bit brighter. But first, only paint
them in the middle of these branches and leave a little bit of
space on the sides. After that, you can add smaller, more oval circles to the sides. So our branches look nice
and three dimensional. As you can see on the very edge, these circles are
pretty much just lines. Nice. Now, we're going to add individual highlights and
shadows to all the circles, starting with the highlights. Let's say light comes
from the top left, we add a small curve with very light brown on all the top
left edges of the circles. But don't add any highlights to the circles on the bottom
right edges of this tree. Now, this is very good, but you have many options to continue adding
more detail here. So I'm going to show
you some of them. So you can add touches of different browns
inside these circles. You can add even more shadow that the branches
cast onto each other, and you can even add some blue reflective lights on the very bottom right
edges of these branches. Once you've determined where the highlight and shadow
areas are and you've added a
consistent texture to tree trunks and branches, you actually have lots of freedom what you
can do with them. You can add more highlights
or more shadows for contrast, and you can even add small
random brush strokes on top, and often it will look
like nice detail. As long as the texture
still dominates, of course, you don't want to
make it invisible with too much random detail, but it's possible to add some. So once you've painted 23 dimensional overlapping
branches like this, I would say you're
doing pretty good. So let me just show you a few more options for
what you can practice. For example, I'm painting a tree trunk that
actually shifts its hue towards yellow in the light parts and has
some reflective lights. So it's a bit more
impressionistic. And for the texture,
I'm combining lines with rough brush strokes here
because this also works. And you can keep going on and on with all the options
that we have now. You can make a tree trunk that is less detailed in
terms of texture, and you just practice adding correct highlight
and shadow areas. You can make one with a
very detailed texture, some reflective lights and everything and see
how that works. And yeah, you should
definitely include a few different styles like
this in your practice. What's also a clever thing to do is create a few
taller tree trunks, so you can specifically practice being consistent
with your textures, which is also very important. Make sure you make each texture
a little bit different. Right here, I'm trying out quite unique things like
these horizontal lines on the first tree trunk or this moss on the
second tree trunk. And on this next tree trunk, I'm creating some very
interesting contrasts by starting with a flowy transition
from highlight to shadow area and then adding these dark angular
lines on top of it. I'm definitely a big fan of combining different
styles like this because it's a very
easy and efficient way to create something
that looks unique. On this last tree trunk, I'm adding very chaotic
and dynamic lines, and I'm using very
saturated colors. So it has intense highlights, shadows and reflective lights. So yeah, because these
four tree trunks for a little bit more
rough and experimental, I'm going to conclude
this lesson with one more classic
detailed bark texture. For this one, start with some neutral brown as
the base color and then sketch some
angular detailed shapes on top of it with very
light brush strokes. Of course, these shapes get
thinner and thinner and are pretty much just
lines on the very edges. I'm pretty sure you know how
that works at this point. And then we add highlights
and shadows with careful brush strokes to
each individual shape. In this case, I'm even
adding a few midtons with more saturated brown and just a little bit of light blue as reflective lights
on the right side. Take your time to complete this last tree trunk
because after that, you'll have all the
tools and all the skills that you need to move
on to the next lesson. And that one is about
painting foliage. I think this is going
to be interesting.
16. Painting Foliage: Welcome to painting foliage. This is a very big and very interesting subtopic
of painting trees, and it's probably also
the part where people are generally the most
confused about what to do. And the reason for
that is very simple. There are just so many different
ways to paint foliage. Enjoying it definitely
makes sense to follow the approach with the letters
because with a pencil, we can pretty much
only create lines, and we need to make them look like a consistent
abstract texture. But in painting,
the main difference is that we can create big shapes with even a texture directly by just putting
our brush on the canvas, which is very useful
and very cool, but also a bit overwhelming because there are just
too many options now. You can see artists
like Bob Ross who literally press
their brush on the canvas three times and it already looks like a
detailed layer of foliage. Then there are artists that use fine brush strokes to
create many, many, many, many individual shapes that almost represent the
individual leaves, like I did it in this
painting right here, and there is
anything in between. So when we talk about
painting foliage, we first have to establish
that there are many options. So don't look at one
artist and ask yourself, why do they paint
foliage like this? Am I doing it all wrong? Don't worry, not necessarily. You follow a few
basic principles, you have all the freedom in
the world with your brushes. So let's first talk about which basics hold
true for foliage, and then we can practice
different styles and techniques to unlock the full
potential of our brushes, no matter which
medium, let's go. The first thing that you have to understand about painting foliage is how to
handle the colors. Take out or open up your
medium for practice, and let's create a
simple color transition for a bundle of foliage. Let's start with very dark, normal green that is
saturated and just put a few bake brush
strokes on our canvas. Create a simple round
organic shape like this. This is our basis for
a bundle of foliage. Then for adding highlights, we have to make this
green, of course, a little bit brighter like this, but we also have to shift the hue a little
bit toward yellow. This is very important. Then fill approximately the top left half of your shape with this new color and let the two greens fade a
little bit into each other. And then we do the
same thing again, make the green a bit brighter, little bit toward yellow, and fill out a smaller
part of the top left side. And you can add as many
layers as you like here, depending on how much detail and how much contrast you want. You just always have to
shift the hue a little bit towards yellow for every
new layer of highlights, or you mix in a little bit more yellow paint traditionally. Just like with tree trunks, we also have a color
transition on our foliage. The right it gets, the more the green is
on the yellow side, and the darker it gets, the more it is on the blue side. Once again, there is no exact formula for
this and you don't have to vary your hues massively every time
you paint a tree. But at least a slight
shift in the hues between highlight and
shadow areas always occurs, and if you include it, it makes your foliage look awesome. So just like this, add a few more layers to your leaf bundle until
it looks smooth. Just do it like me and add a few big chaotic brush strokes that follow the
colour transition. All right, I would say
this is a solid basis. So now let's create a few bundles of foliage
with more detail. Pick very dark green. Then paint a small
organic shape with big brush strokes that go
in different directions. Then let's paint another shape like this behind it so they overlap and then paint another
small shape to the left. Now we have a classic
structure of leaf bundles. But of course, they
need some highlights. So let's make the
green a bit brighter and shift the hue a
little bit toward yellow. So now we can paint them. When painting
highlights on foliage, I like to divide my main
shapes into smaller shapes. So I'm not only creating a transition from light to
shadow in terms of value, but I'm also adding my highlights
a little bit randomly. So we have a more
organic structure. But of course, on the top
left side of each shape, these highlights should be the most frequent because
in this case, that's where the
light comes from. And you do this for every layer of highlights that you add. You make your brush
strokes smaller, you make the green brighter, you shift the hue a
little bit toward yellow, and then you paint smaller
and smaller highlights, especially on the side
where the light comes from, but also a little bit randomly, so you have a more
organic structure. This is the formula for making simple brush strokes
look like foliage. You don't even have to paint
any individual leaves. It's all about the shapes and the colors, like in this case, where it's just small
chaotic brush strokes, but it looks like a
layer of foliage. It's actually a simple principle
once you understand it, and then it's only practice. Right here, let's add
a few more shadows. But of course, we not only
make our green darker, but we also shift the hue
a little bit toward blue. And then we're good
to go and we can add a few brush strokes in the shadow parts to make
them look more detailed. Alright, maybe a few more
highlights with a very bright yellowish green.
And then that's it. We can theoretically create
a whole tree just like this. So on one hand, we could just paint a tree trunk and some
branches below this thing, and it would be a cartoony tree, or we could add just
more leaf bundles like this to build up
a whole detail tree. That's the funny thing. There is really not that much of
a difference between a cartoony comic style tree and a completely
realistic looking tree. It just depends on how many of these exact leaf bundles you
add and how big they appear. But let me show you
another technique. This time, let's create
something more smooth. Pak dark green and then create a large organic shape with
a few bumps like this. Then make the green darker and shift the hue
a bit toward blue. Then we can divide
our shape into smaller shapes by painting
some dark shadows. Make them very smooth
and very round and put them on the bottom right of each shape that
you're creating. Then let's make
the green brighter and shift the hue toward yellow, more so than the first
green that we've used. And then we can paint
some highlights on, of course, the opposite
side of the shadows, which is the top left. For this, paint downward curves that all point in the
same direction like this. Paint many, many, many
of these curves to create smaller shapes and make a smooth transition
from light to shadow. It should look
something like this. Then we can make our green very bright and shift the
hue toward yellow, and then we can create
very small and thin curves that represent our highlights. Only add these curves
in the highlight areas and make sure that they all
point in the same direction, so we have a consistent texture. You can add one or two
more layers if you like, each time making
the green brighter, shifting the hue toward yellow, and making the
brush strokes more thin and appear more frequently
on the top left side. This time, let's not
add any detail to the shadows because oftentimes you don't see anything there. In the light, you can see more. So if you paint foliage, you can oftentimes
just leave out detail in the shadows and
it will look realistic. You don't always
have to do this, but if you have lots of contrast and extreme
light conditions, then this is oftentimes
a good idea because, well, it's not unrealistic
and it just saves you time. This is one thing that I wanted you to learn from
this leaf bundle. The other thing is
that if you have a texture with directional
brush strokes, make them all go in
the same direction, and it doesn't matter
which direction it is. In this case, we
used small curves, but you can also
build up your foliage with letters like we've
done it for drawing. So you technically already know a bunch of different techniques
for painting foliage. You just have to include
the right colors. But whether you're painting with letters or
curves or whatever, your brush strokes always
have to be consistent, and there should be no
structural outliers. Alright, onto the next
style and technique. And this time, let's make
it a bit more simple. We'll work with big
brush strokes here. So pick the biggest
brush you can find or select a
big texture brush. And then let's paint a
large organic shape, starting with dark green. Then let's make the green
even darker and of course, shift the hue a bit toward blue. And let's add a
layer of shadows, especially on the
bottom right side. I always recommend
that you start with darker green and
then at the highlights. In this case, let's create
the highlights by just touching the canvas very
lightly with our brush, or if you work digitally,
clicking on it. For that, your brush
has to be very big, but as you work your way toward the highlights and it gets
more and more detailed, you can also make your
brush a little bit smaller or apply less
pressure on the canvas. However that works for you. The important thing is just
once again that we divide our bigger shapes into smaller and smaller shapes by adding more and
more highlights. In the end, I'm actually
doing something interesting. I'm making the green very bright and I'm shifting the hue
a lot towards yellow, and then I'm taking
a different brush that produces a
different texture, and I'm just touching the canvas very lightly with it in
the highlight areas. If you don't overdo it, combining different
types of brushes, either traditionally
or digitally is a really nice way to
make your foliage look more interesting
and more detailed. But I would pretty much
always start with a nice, consistent texture, and
then just in the end, consider if you want
something more special. It doesn't always have to be. So that's also a method. At this point, we have covered pretty much everything that you need to know theoretically, and it was quite a lot, so let me summarize it. So we have a little checkpoint here and we're all
on the same page. When painting foliage,
you have many options. You can use very big brush
strokes that look like a texture or build it up with
many small brush strokes. Build up your foliage
with organic shapes that are determined by
highlight and shadow areas. The more shapes you have, the more detailed your
tree will look. Start with dark green and add highlights on top to create
more and more shapes. The hue of green that you use should be more
on the yellow side in the highlights and more on the blue
side in the shadows. Your brush strokes should
either all be chaotic or follow the same direction because you want a
consistent texture. And in the very
dark shadow areas, you can often leave out detail because there you can see less. Alright, I think this
sounds pretty good. So now let's practice
these concepts by creating a few bundles of
foliage in different styles, just so you cannot
possibly forget this. First, let's build a bundle of foliage with small
brush strokes. Very simple, very classic style. Create four individual
overlapping shapes like this and then add different
layers of highlights, midtones and shadows with short brush strokes
just like this. Make sure that they're
all either dots or follow the same direction. Let's make them a bit smaller
in the highlight areas, so it looks like there is
more detail and of course, a bit more yellow. Then let's add a few
bigger brush strokes with darker and more bluish
green to the shadow areas. By the way, for these leaf bundles that we'll practice now, it doesn't really matter
where your light comes from because we're not painting a whole picture with
one clear light source. The lighting should just be consistent on one
bundle of foliage. In this case, obviously, we have light on the top left and shadows on
the bottom right. I would say this right
here is probably one of the most common ways to paint foliage with many, many short, chaotic brushstrokes that
look like they represent individual bundles of leaves or maybe even leaves themselves, depending on how close up you define this
bundle of foliage. Now let's practice something
totally different. We'll start with
something that actually should be part of
most tree paintings, and that is a sketch. Especially if you want to add a tree to a big composition, it definitely makes
sense to first sketch it to know where everything
goes and if it fits. So take out your pencil and draw a few round overlapping shapes of different sizes,
something like this. Then let's fill them with slightly different
tones of green. And then create a smooth
colour transition to apply some soft highlights. Just pick some brighter
green that is a bit more on the yellow side and smoothly
apply your brush strokes. I'm also adding some random
highlights in the middle, so it looks a bit more detailed. But generally, this bundle of foliage is going to
be pretty stylized. To make it interesting,
I'm first adding many dark chaotic
brush strokes in the shadows and some very bright chaotic brush strokes for
the highlights. Just make sure that these
highlights and shadows somewhat follow the three
dimensional shapes thereon, and you'll end up with a quite unique looking
bundle of foliage. Okay, onto the next one. Let's paint a very
dynamic bundle of foliage that looks like
an explosion like this. Then another smaller
one right next to it. Then paints smaller and smaller and brighter and brighter
layers of highlights, following the principles
that we've talked about. So you shift the hue more toward yellow, the
brighter it gets, you add more of
these bras strokes on the light side and you make your brush strokes thinner
the more in the highlights they are to make it look
like there is more detail. The principle that your
brushstrokes should go in the same direction
also applies here, not that the brusserokes go in exactly the same direction, but they follow
the same pattern. So like a star
shape, in this case. Maybe I should have formulated that principle differently. Like, they should
follow the same pattern and not the same direction. But yeah, you hopefully
get it by now. There should be no
structural outliers. Alright, so finish this one
and move on to the next. For that one, let's once again start with a pencil sketch. Draw a few round
overlapping shapes that point upward,
like a little bush. Then fill them with dense
green bras strokes. And these bruss strokes should follow the
shape that they're on, so they should go upward and
a little bit to the outside. Determine your light
source and add a few layers of highlights and shadows following
the same pattern. Analyze which shape
would get the most and which would
get the least light, and think of this bush as a
three dimensional structure. Your individual brush strokes can be very big and very rough. As long as they follow the
shape that they're on, it's going to look
good in the end. Alright, let's move on. I'm going to move through these last few bundles
of foliage a bit more quickly and just give you instructions for what
you could practice. Create a bundle of foliage
with huge brush strokes. Make the brush strokes
very horizontal on average and use bright versions of green to create
lots of contrast. Place short brush strokes
with a big brush to develop a feeling for how you can add highlights and
shadows like this. After that, create a more
detailed bundle of foliage with small circular
scribbles of your brush. Add lots of detail and
contrast to this one and make sure your brush strokes are consistently chaotic. You can vary the size of
your brush strokes by varying the amount of
pressure that you apply. I really enjoy painting
this style because it's an easy way to create lots of detail in a
short amount of time. Lots of contrasting colors and small chaotic brush strokes
of different sizes, and it's very simple. Then let's create
a small brush with long directional brush strokes that all point upward like this. Make a smooth transition between highlight and shadow area by
applying different versions of green here and
focus on creating a good three dimensional
shape with lots of contrast. After that, create a
bundle of foliage that is a little bit less
dense with many, many small brush strokes. Create lots of contrast between highlight and shadow areas using different
versions of green. I'm creating smaller and smaller
and more detailed shapes with the highlights
and midtones. And in the end, I'm adding lots of dark br strokes underneath the individual
bundles of foliage to give it more contrast
and more volume. This looks really
nice, actually. Okay, in the end, I would say you should practice at least one more
bundle of foliage with a big texter brush and one with smaller brush strokes where you combine different
types of brushes. I would say these are the two main ways to create foliage. So yeah, as you can see, there are many, many
methods of creation. So to make it more
detailed, less detailed, more contrast, less contrast, different sizes of the
brush strokes, et cetera. You have a good overview now and you know what to
practice so you can either continue practicing or you take the next
step and move to the next lesson where
we combine it all and paint some actual basic
trees. See you there.
17. Painting Basic Trees: Painting basic trees. Now it's all coming together. In this lesson, we're going
to combine the skills of the last few lessons and
paint complete trees. Finally, but one
quick disclaimer, not super detailed ones yet. That has to wait a little bit. Because before we can do that, we have to focus on
creating good basic trees, focusing on the process, painting the basic shapes, painting tree trunks
and branches, and painting the foliage. We need everything
now and explore in which order we should
combine these aspects. So we're going to
create a bunch of basic trees in different styles. So not super good looking, but perfect if you
need something to put in the background
of your artworks. You know, it's always
good if you know how to create a variety of
different basic trees. So here is how you do that. First of all, before you start painting a tree, you
have the choice. Do you want a sketch or not? Both is possible. If you just want to chill and create a
tree for fun, then sure, go ahead, start with a
tree trunk, some branches, and add some foliage to
it and see how it goes. There's nothing wrong
with that and you can definitely create
great looking trees like this if you just practice a bit and apply the principles
that I've taught you. But if you want to go a bit
more detailed or you maybe already have an
existing composition where you want to add a tree, then it makes sense
to first start with a pencil sketch to plan where everything
of your tree goes. That way, you can make sure the proportions are right
and your tree actually fills the composition because it's
definitely easier to adjust a pencil sketch than a painted
tree trunk with branches. So there is no absolute
perfect process that every artist uses. Some of them always start with a sketch, and some
of them never. It just depends on how you
work and what you prefer. In this lesson, we're going
to practice both methods, some basic trees with a
sketch, and some without. In the end, you'll
know how to do both and you can choose
what you like better. Now, one last thing that I
have to mention before we get going because we are now combining foliage
with tree trunks, we have to make
sure that we don't give them completely
different styles. If you paint a super
detailed tree trunk, but you just drop a few
brush strokes for foliage, it just doesn't look good. Same thing if it's
the other way around. You must keep the
level of detail relatively consistent
for the whole tree. Other than that, you
have lots of freedom. I hope you're ready because
now it's time to open up or take out your
medium for painting. Let's start our first
basic tree with a sketch. Draw a very basic
tree structure with a few upward pointing
level one branches like this. Slightly curved. Make it spread out a little bit, make the style of
structure consistent. Let the branches split
up more and more. You know how it works by now. Once you're done, you can
indicate the thickness of the tree trunk and
the bigger branches like I'm doing it here. Then let's add the shapes for the foliage with
very light lines. Remember that the more
individual shapes you add here, the more detailed
your tree will look. So don't add too many of them. Just a few round shapes of different sizes everywhere
where the branches end. So far, it's actually the
same process as for drawing. But now let's switch
over to painting. So take a brush very dark brown, and let's start painting the
tree trunk and the branches, starting at the bottom and
working our way upward. Now it's very important that the branches always get
thinner and thinner, split up more and more, and you cover every part of
your sketch equally. Also, let's add some very
simplistic roots at the bottom. Okay, that looks solid. Now it's time to
add the foliage. Let's start with very dark green and quite big
brush strokes first. Move your brush in
a circular way to fill these individual
shapes with paint. You should end up with a dark and dense layer of
foliage like this, then it's time to add
some simple highlights. Make your green
brighter and shift the hue a little
bit toward yellow. Let's say the light
comes from the top left. Let's add smaller shapes with this new green on
the top left side of each individual shape and make them less frequent as we
move to the bottom right. It's very important that you stick with circular
brush strokes, so the style of the
tree is consistent, and that's pretty much it. Once you've got that, let's
do the same thing again, but with smaller
brush strokes that are brighter and a little
bit more on the yellow side, circular brush strokes to
divide the bigger shapes into smaller ones and add more and more detail
to this tree. Let's add two more
layers of foliage here. The last one being very bright and very much on
the top left side. Okay, that's our foliage. Very simple but effective. Now, let's add a few
more detailed branches. Switch back to the brown with which you had painted
the tree trunk and add smaller branches underneath these
shapes at the bottom. Make your lines very thin, so apply low pressure
with your brush. Also, let's add a few
short branches like this at the top and in the middle that you can see
through the foliage. Nice. Now our tree looks
already pretty detailed, so it's time for the
final step and add a more detailed texture to the tree trunk and
the bigger branches. Let's make it very simple and
start by shifting the hue a bit toward yellow and
making the brown brighter. Add a layer of highlights
to the left side of this tree trunk and some
of these bigger branches. Just a little colour
transition from light to dark. Feel free to add a few vertical lines in the
middle for detail, both brighter and darker ones. As long as, of course, you still mostly
have highlights on the left side and shadows
on the right side. Actually, let's add
a little bit of reflective lights here with
very thin blue brass strokes. And last but not least, let's add a few
random dark spots to make the texture
look more detailed. This pretty much always works on trees to make it
look like they have a more detailed texture without putting in much effort,
which is great. All right, and that's it. I think we've created a
very solid basic tree that covers pretty much everything that
we've talked about. Now let's create one in a
slightly different style. This time, let's start
without a sketch and just create a few brush strokes that get thinner and thinner. Make them very dark brown. A few thick, overlapping level one branches that split
up kind of early. Then let's add level
two branches to their ends that are
obviously way thinner, but they also bend to the
sides a little bit more. So it should look like this. You should end up with a quite three
dimensional structure here that has some branches in front of and behind the tree. Okay, let's immediately add foliage with a big
texture brush. Big shapes with
light brush strokes on top of your
level two branches. Start with a tone of green that is a lot on the blue side. All right, then some
highlights that are more on the yellow side with
smaller brush strokes. Let's say the light
comes from the top left. Also very chaotic short
brush strokes here. Then to add more contrast, let's add some very dark
shadows on the bottom right. Generally, I would
recommend you start with the shadows and start
with dark brush strokes, and then you make them
lighter and lighter. But if you need
some extra shadows, it's always fine if
you add them later on. Now let's add one more
layer of highlights and then I think this
is solid foliage. Add some rough highlights to the left side of the tree
trunk and the branches. If you touch the canvas
very lightly with a brush, it pretty much automatically
generates detail, which works in both digital
and traditional art. Now, it might take
you a little bit of practice to find out how
much pressure you need to apply with this exact brush because that's always different. But the more you paint,
the faster you will find it out for new brushes,
which is very rewarding. Right here, in the
end, let's add a few more detailed
smaller branches with very dark and thin
brush strokes and just a few more spots of light paint on the left
side of the tree trunk, so we can get a
really nice texture. So complete this basic tree
and move on to the next. Let's make this
one split up very early and grow vertically, some long straight
branches with dark brown. Then switch to
dark green and add very small chaotic brush
strokes for the foliage. Let's create long
vertical shapes on top of these branches that are made of many
individual brush strokes that go in different directions. So it looks something like this. And then we can add
some highlights in the same style with
some brighter green. That is, of course, more
on the yellow side, but only on the left side of these individual
shapes and in general, more frequent on the
left side of the tree. So on the right side, there are pretty much just one
or two brush strokes, and the left side
is full with them. After that, let's
add another layer of highlights with very fine
and thin brush strokes, green, of course, brighter
and more on the yellow side. And then let's add a few more
detailed defined branches with very thin brush
strokes and dark brown. Move your brush quickly and with low pressure to create
these dynamic lines. I think that's what
usually works best for this additional
layer of branches on top of the foliage that
we often add on trees. After that, add a
simple texture of your choice to the tree
trunk and the branches. I'm just going with some
light vertical lines here. It really doesn't
have to be much here. Just make sure that
you're able to tell where the highlights
and shadows are. So I think let's add another layer of highlights
for even more contrast, very bright, very
yellowish green and small brush strokes just
on the left side here. Regarding the process, it might seem a little bit
chaotic at this point, but this is basically
what it is. You can switch back and
forth between adding more foliage or a texture to the tree trunk or more
detailed branches. There is no exact order in which you should
complete these tasks. The only things
that I recommend is that you start with
the tree trunk, then add the darker, bigger shapes of the foliage, and then go brighter and
smaller, at some point, you can throw in the
texture for the tree trunk, some smaller branches and
different layers of foliage. You can, of course,
always switch it up a little bit
and make adjustments like add some darker
shadows in the end like I'm doing it here or adding
even more smaller branches. Switching back and forth between adding layers of
foliage and layers of branches actually makes sense because that way your tree will look more
three dimensional. Okay, I think it's finally time to move on
to the next tree. I've kind of talked
too much here. So let's paint a savannah tree. Once again, branches split up
very early, but this time, make the tree a
bit more wide and these branches a bit more
horizontal before they grow up. And at the top, let's add small level two branches
that grow more upward. So you should end up with a
few groups of branches here. All right. For the foliage, let's go with big brush strokes that go in different directions. This time we can start
a little bit more on the yellow side because that's usually good for savannah trees. So let's create some
flat horizontal shapes on top of these level two
branches, just like this. Then of course, some highlights with smaller brush strokes and green that is brighter
and more on the yellow side. Add a few layers until it
looks something like this. Then let's actually add a more defined texture
to the tree trunk. Paint some very thin, very dark lines that follow the
shapes of the branches. Then let's make every branch a little bit brighter
on the left side. Of course, with a tone of brown that is more on the yellow side. So paint a simple savannah
tree like this and don't make it too detailed and don't spend
too much time on it. If you find yourself
spending too much time on these trees longer than
ten to 15 minutes, then you should scale
them down a little bit and paint them like they
are a bit further away. Let's switch up the
style once again. Start with a sketch
of a very simple, very normal tree with
branches and these shapes for the foliage and add simple tree trunk and branches just the way we've
done it before. Then define the foliage with very round shapes and mid tones. Then we can add the details
like the highlights and shadows with
directional brush strokes. In this case, a
little u shape for the shadows and for the different layers
of highlights as well. Always the same shape, so we
have a consistent texture. This gives our tree a
very distinct style. Add as many layers as you like, as long as you follow that
style with the u shape, I'm adding some very
bright reflecting sunlight on the very top of the tree. After that, we can add more detailed branches and a simple texture
to the tree trunk. And Alright. After that, let's practice a very
different tree once again. We're going to make a very old like Mediterranean type of tree. So give it big branches with
many curves that overlap. Let's make them
smaller and smaller and point a little
bit to the left side. And then for the foliage, let's add many brush strokes of different sizes with
lots of contrast. Let's add chaotic brush
strokes that go in different directions with very bright and very dark green. Then add a very
natural texture with random spots to the tree
trunk and the branches, also with slightly
different tones of brown. Followed by some reflective
lights with very, very thin desaturated
blue brush strokes. That looks very good
once in a while, and here it's a
really nice contrast to the warm colors of the tree. Very typical for impressionism. So once you've completed
this nice small tree, let's move on to one that is a little bit bigger
and further away. Let's make it very tall with
thin vertical brush strokes, and then some even thinner
level two branches that grow to the sides
at the very top. This is a very typical structure for beech trees, for example. A let's add the
foliage with many, many brush strokes
a little bit like pointillism on top of
the level two branches. Make the shapes of the
foliage also quite horizontal because it should pretty much always follow the
level two branches. Then two more levels
of highlights, more frequently, of course, on top of the tree. Make the last layer very bright, so we have lots
of contrast here. Then let's add a texture
to the tree trunk, making it lighter
on the left side, but still very desaturated. First add very bright and then dark brush strokes for
detail like little spots. In the end, I'm
giving the foliage a little bit more volume by adding a few
more layers to it. As you can see, you have lots of freedom when it
comes to the process of creating basic trees as long as you follow just
a few rules, of course. We've created quite a few
different trees here, all with a little bit
of a different process, style, and different techniques. So now you should
have a good overview of what you can potentially do. I think now it's
time for me to stop giving you annoyingly
precise instructions, and let's do some
freestyle practice. You are more than ready for it if you participated so far. So I would say create ten more basic trees before you move on
to the next lesson, maybe even more if you need it. But don't worry, they can be
very small and very quick. Just try out a few
different styles, processes, and techniques. Just follow the rules
and concepts that we've talked about and try to be original with your
tree structures and not make the same
tree over and over again. Right here, for example, I'm experimenting with a
unique tree that has very vertical
growing branches and very horizontal foliage and highlights only at the very top. Then I'm painting some very
small, very basic trees, just trying to come up with different structures
for the branches, and of course, giving
them unique foliage as well by trying out
different brushes. Or this tree with very
directional branches and foliage that looks like
wind is blowing through it. Feel free to combine different
colors and different types of brush strokes like I'm doing it on this autumn
tree right here. For autumn trees, shift the hue of the foliage more
toward the yellow side, the brighter it is, and more towards red in
the shadow parts. This is pretty much the
same as for tree trunks, only that tree
trunks are way more desaturated and dark than
the foliage of autumn trees. Tree trunks and branches appear brown and not yellow,
orange and red. In the end, I'm creating
a few very small trees. Pretty much no detail. I'm just trying out different techniques with
different brushes. But these trees still follow the rules that we've talked
about. This is the point. So that's how you can
create basic trees. I hope this lesson
was useful to you. If not, then I think you
just need to practice more. And you'll be surprised by how fast you can
get better at this. I've shown you tons of
examples for how you can practice and different styles
that you can check out. If you follow through on
this and you keep creating basic trees every once
in a while, you will, with time, develop
a huge toolkit and a large repertoire that you
can apply in your paintings. Once you internalize
these basics, you can create any
tree you like. Except, of course, this one type of tree that we've
completely left out here. Conifers. So let's take care
of them in the next lesson.
18. Painting Basic Conifers: Okay, ladies and gentlemen, welcome to painting
basic conifers or evergreens however
you want to call them. Let's just say
trees with needles. Just as for drawing, they have
a little extra lesson here because they just
work a little bit different than trees
with regular leaves. But, luckily, evergreens are definitely not more complicated. So I think we can get
this done quite quickly, especially as we're
still painting basic trees and nothing
too hyperrealistic. So in this lesson, we will simply practice the
process of creating basic evergreens with brushes and explore a variety
of different styles. So you can manifest the
basics. Pretty simple. So let's go. One thing
that's a little bit different about evergreens is their form and their structure. We have basically
already covered this in the lesson
about drawing conifers, but I'm pretty sure not
everybody has seen this lesson, so I'm just going to repeat it. Generally, conifers
grow in a cone shape, which means they get wider and wider on the bottom and thinner
and thinner on the top. On average, this is
the important part. Not every single
branch of a conifer is longer than the ones above it and shorter than
the ones below it. We have a little
bit of variation and randomness because, well, this is nature, but on average, an evergreen still
has a cone shape. All right. Also, this cone
shape dictates that a conifer is pretty much always
more dense in the middle and less dense
on the outside. This unique structure
of conifers results in a different process that we have to follow if we
want to paint them. For normal trees, we start with a sketch of the
basic structure, add some round shapes
for the foliage, and then we fill everything with texture, highlights and shadows. You know that by now, hopefully. But for a conifer, we pretty much always start with the silhouette and then
we apply textures, highlights and shadows on
top of the silhouette. So I would say the best thing we can do right now is start painting a bunch of basic
silhouettes for conifers. You will need silhouettes
all the time. So take out or open up your medium for
painting. Let's go. I'm going to paint these
silhouettes straight black, but you can also take dark green or dark blue or whatever. It's not about the colors,
it's about the shapes. Paint a line with a
thin brush stroke that indicates where
the tree trunk is. So this line will
be the basis of our tree in terms of
height and angle. So let's just make it
straight like this. And then let's start painting the tree working from
the top to the bottom. Just many slightly angled lines that all fall down like this. Start with a fine brush so you can apply thin brush
strokes at the top, and then at the bottom, apply more pressure so your
brush strokes get bigger. As you can see, I'm
painting very dynamically, making the branches longer
and longer on average the further down I go because the tree gets wider
at the bottom. Make sure the tree
is very dense in the middle and you don't
have any gaps there. And at the very bottom, add some downward
pointing lines, so we have a round finish. And that's pretty much it. This is how you create
a basic shape for a conifer. Let's
make another one. Again, let's start with a line approximately the same height, and then we can add
the foliage with downward pointing
angular brush strokes. Wait, can you call it foliage
for conifers? I don't know. You know what I mean? This time, put your brush strokes in small layers. So it
looks like this. This is also a very typical
structure for evergreens with these layers that get
wider and wider at the bottom. Ideally, there should always be a few completely random
branches for detail, but on average, they are bundled together
in these layers. So practice one basic silhouette like this and don't spend
too much time on it. After that, let's explore
another type of conifer, starting with a slightly
curved line this time. And then let's add upward
growing branches at the top. Make them very thin at the
top and add many of them. As you move to the bottom, apply more pressure with your brush so the
branches get thicker. But also, you should change the angle of the
branches a little bit, make them fall more downward and make them be more flat the
further you move down. So this is another
basic conifer. For the next tree, also start
with upward going branches, and the further down you go,
the more they fall down. But this time, add a
little bit more space between the individual layers. So we have little
gaps in this tree. So we have a nice
pattern here and a transition in the
direction of the branches, pointing more upward at the top and more downward
the longer they are. Nice. At this point, I would say we have the
most important basics of conifers covered. We have one that's
very dense and chaotic, one with layers, one with upward
growing branches, and one with a transition in the direction and small
gaps between the layers. You can basically combine different aspects of these
trees however you like. Let's practice a few more
silhouettes before we move on. Create one tree that's
a bit thinner that has very wild and chaotic branches that still grow in
little layers like this. Then create one with
very straight branches that is pretty wide.
This also works. Then create one where you first sketch
individual branches, and then you add smaller downward pointing
branches to them, which is more of a gimmick and not a very
efficient process, but I think it's a fun practice. And if you create a
more detailed conifer, this can also work. After that, let's create
the silhouette of a tree that is a little
bit more bent over. So the branches
also fall down on that side where
it bends a little bit more, and it
looks like this. If a tree heavily leans
to one direction, then you also have to
keep gravity in mind. And I think this
looks pretty good. And finally, let's create another tree that
is a little bit bend with round shapes for
the foliage or needles. You can also make
round shapes like this if you follow the
basic structure of a conifer with a cone shape.
And there we have it. These are the basic shapes of conifers that you should
definitely practice. At this point, you
can, of course, practice way more
individual silhouettes if you don't feel
comfortable yet. Just create the same
ones over and over again to get a bit
more practicing or try to come up with new ones by combining different aspects
of these silhouettes. I've shown you everything
that you need, so let's move on to basic
conifers with colors. Let's start with the
one that I think is the most basic
and the most common. Paint a basic, chaotic silhouette of a conifer
like the first one, but this time with dark green. So you start with a basic line, and then you put
branches on top of it. Great. Then make the green a bit brighter and you guessed it, shift the hue a little
bit toward yellow. Yes, this is not different here. Let's say the light
comes from the left. So add your highlights with
very smooth brass strokes. Put these brass strokes
on the top left of all the individual
branches that you can see, and also create new branches in the middle of the tree
using your brighter green. So in the middle, just create small oval shapes like this and make them less
frequent on the left side. Then for another
layer of highlights, we can do the same thing again, make the green brighter,
shift the hue towards yellow, and make your brush strokes a little bit smaller
for more detail, then we can add
these highlights on the top left of each
individual shape. Notice that conifers are generally less
saturated on average. But in this lesson, I really
want to showcase the colors, so I'm exaggerating
a little bit here. Here, I'm just adding
another layer of highlights following
the same principles. I'm adding these
final highlights with very low pressure because we
don't want too many of them. In the end, I'm adding a
little bit more shadow and contrast with very dark
green bra strokes that are, of course, more
on the blue side. And here we have our very
first basic conifer in color. Well done. Now, let's
see what else we can do. For the next
conifer, let's start with a thin line and add many, many layers with
fine bra strokes. And then for the highlights, let's add many downward
falling brush strokes that follow these layers. Make them more dense and more frequent on the side where
the light comes from. So you have a little
transition on every layer. In this case, let's say
light comes from the left. When you arrive at the bottom and you have a nice pattern, you can add a few random
brush strokes for detail. Then let's just
add another layer of highlights following
the same pattern. In the end, if you need them, just add a few more shadows underneath the
individual layers, just like I'm doing it here. Maybe another layer
of highlights with very thin brush strokes,
and here we go. This is another conifer. As I've said, don't
spend too much time here and just try out the techniques that I'm showing you. Now, let's make a conifer that
is a little bit different. This time we're actually
going to start with a sketch. Now you may be wondering
why because I've said that you don't really
need a sketch for a conifer, but this one is just
a bit different. Have a look, sketch a tree that splits up at the bottom and has these horizontal branches with lots of space between them. Like this, just draw a
few horizontal lines. And then because we have a lot of space
between our layers, we can see the tree trunk, so we have to paint it. Let's make a very
simple one with just a few lines for
highlights on the left side. And then we can add
layers of foliage, starting with very dark green
on these individual lines. For these, I'm moving my
brush in a circular way. Make them nice and
smooth and more dense in the middle because this is a
three dimensional structure. And then of course, some
highlights on the top left of each individual shape
with a green that is a bit brighter and
more on the yellow side. Then another layer very lightly. This is also a way you
can paint conifers. Definitely something different, but I think it
looks really good. Now let's go back to
a more regular one. Let's start with very dark green and with rough
brush strokes, let's paint a small conifer with downward pointing
branches like this. Let's make the edges
very chaotic so we don't have any
clearly defined layers. Then let's use some
highlights to create smaller individual shapes
in the middle of the tree. Let's make these ones
also very chaotic. After that, let's add another layer of
highlights on top of it, obviously with a bit
smaller brush strokes. And you can see, I'm pretty
much just scribbling here on the left side of
each individual shape. Now, we could say this is done because this is also a
way to pin conifers, but let's actually add some reflective lights on the right side with
desaturated blue. And actually, let's create another layer of highlights
just for more detail. In the end, I'm just adding a few more random dark shadows in the middle for contrast. And yeah, this is a conifer with a really
nice color transition. You can also paint evergreens very chaotically if you just follow the basic principles
and use nice colors. So I would say it's time for freestyle practice because you basically know how
it works by now. Let me give you a few examples
for what you can practice. Right here, I'm creating a conifer with not
a lot of detail at all and very
horizontal branches that are pretty much just lines. Then I'm painting
one that's a bit more detailed and has
these really long, very chaotic brush strokes. For these highlights
and shadows, I'm using a little bit of an X pattern to make the
branches look very dynamic. Also a few reflective lights to make this a very
impressionist tree. Then I'm creating a tree
that's very freestyle with pretty much small
individual conifers as the bundles for foliage. I'm basically combining
the process of painting a normal tree and painting a conifer here because why not? There are definitely conifers in real life that actually
grow like this. After that, I'm creating a
more basic conifer with many, many individual brush strokes and upward pointing branches, and I'm adding lots of
individual layers with many, many horizontal lines
here. This also works. Moving on, I'm painting a tree
that's a bit more complex, so I'm first making a sketch. Nice layered branches
that fall to the side because this
tree is a bit bent over. I'm adding these
branches on top of the tree trunk very dynamically
with a big textura brush. It kind of looks like wind is
blowing through this tree. I definitely recommend you
experiment a bit to replicate these dynamic brush strokes here because they work really
nicely for conifers, but you don't have to
because there is also a way more simple way to create a conifer
with a texture brush. And that is, find a way and the correct
brush that you can just press on the canvas to create individual
layers of foliage. It might feel weird
and it might take you some time to find
the correct pressure, the correct brush
and everything. But once you got
it, you've unlocked a very efficient way
to create conifers. I think this is how Bob Ross
paints most of the time, and I have to say it works
very well for conifers. But for details like the
highlights in this case, I still think it's
better to work with smaller brush strokes just to have that extra
bit of precision. Alright, in the end, I'm even adding a tree trunk very carefully
between these layers. Generally, it's, of
course, better if you first paint a tree
trunk if you want it. But in the end, it's
also fine if you don't cover too much of the foliage with it, and you're
very careful. You often have to
add another layer of foliage on top of
the tree trunk then. So as you can see, there are many ways you can
create basic conifers. Keep practicing and you can get better at painting basic
conifers very fast, and you might even
discover ways to create them that I've
not showcased here. These are just the ones that
I like and I recommend. Do this and you'll always
have something fancy and flexible to put in the
background of your artworks.
19. Extras on Trees: Let's talk about putting
extras on trees. With extras, I mean
stuff like fruit, flowers, moss or nots. You know, everything
that's not on every tree but can
be part of a tree. I've dedicated a
little extra lesson to this because I
believe it's way more important to focus on the basics like creating
good shapes and textures. So you can create any
tree confidently. But nevertheless, there
are just trees that have more stuff like
an apple tree with apples or a very
old tree with lots of nods and moss and
plants growing on it. With time, it will become boring to only
paint basic trees, at some point you want to
add extra stuff like fruit, flowers, moss or nots, ideally, you want
to be able to add that stuff without the
help of a reference. So you have to know how
it fundamentally works, and that is precisely why we got this little extra lesson. We will talk about how fruit flowers, moss
and knots work, how much or how many of
them you should add, and when you should add these extras in your
painting or drawing process. And of course, we will
practice everything. So let's go. Let's
first talk about fruit. When you add fruit
or nuts to a tree, be aware that it
always hangs down. Things like walnuts or apples are just
heavier than leaves, so they always fall down
beneath the branches there on. Plus, they usually grow on the smallest branches on the
very outside of the tree. So what this means for
your drawing or painting, you have to place
fruit underneath the individual shapes for
the foliage, like this. If you draw or paint an
apple above the foliage, then it looks like we're on a planet with very low gravity, which doesn't look
very natural to us. So always place fruit underneath the
individual shapes for the foliage and ideally
in small groups. It always looks
better if you put your fruit in small
groups of two, three, or four instead of just adding them individually. All right. Now let's talk about flowers. Flowers also look
best when they are placed in small groups
and not individually. However, flowers usually grow on top of the individual
shapes for the foliage because flowers are as
light or even lighter than leaves and they need
light in order to blossom. So they grow on the outside of a tree and on top
of the foliage. Alright, then what you also
have to know about fruit and flowers is that they are
consistent on the whole tree, just like everything else
that we've talked about here. There are no big outliers. The flowers and fruits
stay the same size on the whole tree with
only small variations. And they also don't
appear more or less frequently on
one side of the tree. They have to be consistent. So always keep track of
the whole picture so you know that you're still drawing or painting in the same style. This is very
important. Unless of course you're creating
something very special like a tree that has
already been harvested on one side and you can see people carrying away
the fruit or something, in that case, obviously, only draw the fruit
on the other side. But, you know, that's
a very special case, and you'll know
how to handle it. In general, your fruit
and flowers should always be consistent for the
whole tree. Here we go. Now let's talk about moss. Moss is usually handled
best as a simple, two dimensional layer of
chaotic green brush strokes. You can make it more
or less detailed depending on how big or small
your brush strokes are. But in general, I would always go with a very simple texture. The deciding factor for moss is the positioning because
moss likes moisture, so it always grows
in the place of a tree that is the
most wet or moist. And that is usually the site
that gets the least light. You can actually observe that in the northern
hemisphere of the world, moss usually grows on the north or northwest
side of a tree trunk. Now, I'm not telling you that you have to define
where north and south are in every picture that you draw or paint. Tn vary. But if you make a composition
with multiple trees, it makes sense to think about where the moss
would grow on them. So if you draw or paint moss on the shadow
side of your trees, then you're usually safe. Ideally, when you have
multiple trees in a picture, give them all moss
on the same side. That way, it will look
really good. All right. The last extra that I
want to talk about here are knots or these little
bumps that some trees have. I define them as an extra
because you can very easily add them to any tree after you've already
finished it. And we're going to
do that later on. Luckily, these knots don't have any specific
rules like they only appear in groups or they only grow on the
east side of a tree. There is none of that here. Some trees just have one or multiple little
bumps on them, usually very old trees. And in order to add such a knot, you just extend the tree trunk in terms of color and texture. Just make a round shape and give it correct
highlights and shadows, and that's pretty much it. So that's what you have to know. Now let's begin with our
practice, starting with drawing. Have a close look at the process because for drawing,
this is very important. I thought it's a cool idea
if we draw one tree where we have all our extras
represented like fruit, flowers, moss, and knots, so it doesn't take
us too much time. So let's go. Let's draw a tree. I hope you still
remember how this works. We need the sketch
of a tree that has four main branches like this that may be split
up once or twice. Add a few round shapes
for the foliage and indicate the thickness of
the tree. Very simple. You can also add roots like me, but that's not necessary. Now it's time to determine
our light source, and let's say it comes
from the top right. If you want to add light
flowers to a tree like this, now's the time to start. Let's create a few very
simple flower like shapes. Remember, they grow on
the outside of the tree in small groups and on top of
the shapes for the foliage. For example, like this, keep them very simple and don't add too many
lines to them. Maybe just a very simple
pattern like this, and then we can draw in the darker texture for the foliage. Once you've added a
classic layer of foliage, you can draw over
these flowers once again to make them
stand out a bit more. For example, by
intensifying the edges. The important thing that
you should learn here is just if you add bright
flowers to a tree, it makes sense to
add them before the foliage and then you draw
the foliage around them. But here is another
way you can do it if you want darker flowers. You can just start with
foliage like this. Let's make a simple o texture here with just a few
highlights and shadows, and then we can add darker spots on top that are
supposed to be flowers. This is also a possibility,
but as you can see, you don't have as much freedom anymore because
you've already added a dense texture and you can't add anything
brighter to it. All these flowers can pretty
much just be dark shapes. But if you put
your dark spots in small groups and predominantly on the outside of the shape, then they will most likely
still look like flowers. So you have two options. Create your flowers
first, plant them, and then draw the
foliage around them, or add very simple
flowers later on. Now, let's turn to fruit. Draw a few apples underneath the leaf bundles for one
of our main branches. So just some circles of
approximately the same size underneath these shapes and put them in small
groups of two or three. Then add some shadows to them to make them look somewhat
three dimensional. After that, you can add a texture of your choice
to the foliage and your apples will still
be visible because they have a different texture
and a different brightness. That's one option.
On the other hand, you can of course also draw
the foliage first and then add some very dark fruits still underneath the individual
shapes for the foliage. Again, you don't
have many options for the texture of your fruit anymore because they
have to be darker than the foliage if the hair
is supposed to be visible. So your basic two options
for fruit and flowers are plan them first and draw
the foliage around them, or accept the fact
that you have to make something very
simple and dark. This process is the same for any type of tree or amount of
leaf bundles that you have. Now, the reason why we
don't have any texture on the tree trunk yet is
because we want some moss, ideally, you also have to plan and sketch that before
you add any texture. So let's do it. Let's add a few random organic shapes on the opposite side
of the light source. And then let's add a texture
with simple dots to them. That way it already looks
a little bit like moss. And once you're
done, then you can add the texture to
the tree trunk. In this case, let's go
with straight lines. So we have lots of contrast between the moss
and the tree trunk, and we can see the moss clearly. Okay, the last extra we
will add is some knots, because we can always add them after we've finished
everything else. So just add a few bumps
to the tree trunk and extend the texture
to these bumps. Then give them some according
shadows if you need them. Alright, this is a
very simple example for how to add extras
to a tree drawing. This works for any level of detail or types of
fruit or flowers. This example here was very simplistic because
it's not the point of the course to show
you how to draw good bananas or cherry blossoms. But I hope that you understood the principles that are
behind these extras on trees, when you should add them and
how they generally work. So yeah, draw one
tree like this and then move on to our
practice for painting. The nice thing about
painting is that we can pretty much always
add something brighter, at least if the paint is dry. So we can just take out already existing tree paintings of ours and add extras to those. Search for your file or your papers where you have
practiced the basic trees, and then search for this
old tree right here. Or if you skipped it, then that's a pity because it's one of my favorites
from this lesson. But yeah,
alternatively, just use the one that looks the
most similar to this one. Let's add some
oranges to this tree. And what color do
oranges usually have? Of course, pink. No,
I'm just kidding. You know what, paint your
oranges with this orange color. Put them in small
groups underneath the individual shapes
for the foliage. Just like this. Then add according highlights and shadows to make them look more
three dimensional. Obviously, highlights
on the same side where you find them on the
tree trunk and the foliage. But also look where
your oranges are. Some of them are covered by more foliage and
therefore get less light. That's especially the ones
on the right side here. I'm not adding any
highlights to those, but some of these oranges
in the very bright light have a little reflective light on them because there
is so much sun, add different layers
of highlights or shadows to your oranges
until they look right. Once you got that, it's
time to add another layer of foliage to cover
some of these oranges, obviously in the same style
as the rest of the foliage. This is so that the oranges
are not all on top of the foliage and it looks
more three dimensional. I'm first using very bright
green for the oranges and the highlights and very dark green for the ones
in the shadows. So, yeah, now I think this looks pretty good. But you know what? Let's add a little bit of reflective lights to the
oranges because remember, this was supposed to be
an impressionist tree. Because oranges are
very flat surfaces, they reflect lots of light. So let's add a little
bit of blue on the bottom right side of some of these oranges
in the shadows. In case you've added too
much reflective lights to one of these oranges, just paint more orange
on top. No problem. Now, once you got the oranges
and you're happy with them, let's actually add a few knots on some of these
bigger branches. Just paint some round bumps on your tree and give them
according highlights and shadows and
reflective lights in case they're necessary,
like right here. You'll see this is
definitely quite simple. Now we've created a really
nice old orange tree with a bit of an
impressionist style. I really like this one, and
I hope you like yours too. Now let's practice
creating some flowers. And for this, we're going to use this bushy tree
structure right here. Let's transform it
into a lilac bush. So start with very
dark purple and add these triangular lilac
flowers to the whole thing. Make them all point away from the tree
and to the outside. Just look how I'm doing it here. Once you've added your
lilac to the whole thing, add some thin scribbly highlights
to every single flower. Of course, more to the ones that are in the highlight
areas of the tree. Pro tip, as you make your purple brighter for different
layers of highlights, also shift the hue a
little bit toward pink, so it is warmer in
the highlight areas. All right, looks pretty good. Now let's add some
more leaves on top. So it looks like
these lilac flowers are covered by some of them, and it's more three dimensional. But of course, only cover
the bottom parts of your lilac flowers because they stick out from
this tree or bush. And then, here we go. This is a pretty solid
lilac bush, I would say. Now you should
have a really good understanding of the process of adding fruit or flowers and knots, which
are really simple. The only thing that's
missing is painting moss. So let's pick a tree where
this would be fitting. I'm just going to
go with this one. And then let's start with dark green and just scribble moss in the shadow parts of this tree trunk and some
of the bigger branches. Then let's add some
brighter spots just on the left side where
the light comes from, and then some more
very dark shadows. Moss is really simple if you
just get the colors right, and you can always add
it in the very end. All right, this is how you
draw or paint extras on trees. You can apply these processes for whatever extras you have, whether you're dealing
with cherry blossoms or pineapples or whatever. You should have a good overview now and a little
bit of practice, which results in a
flexible toolkit when it comes to extras on trees. I
20. Artwork - Oak Tree: Okay, ladies and
gentlemen, here we are. Welcome to the artwork
section of this course. At this point, we've
covered everything that you need to know in
order to create trees. So now it's finally time
to actually do that. No more sketching,
no more practicing, no more building up to something
or exploring a concept. Now I'm going to take you
through the whole process of creating actual
tree artworks. And, in fact, five of them. That's more than in
drawing where we've only created three artworks
because in painting, there are just more options, and I want to give you a good overview for what
you can do by showcasing my creation of
different trees in different styles that you
can follow with any medium. So the following few
lessons will be less of me talking because I've been
talking for 3 hours now, and I don't need to explain
everything in depth anymore. You know all the theory,
all the concepts, and all the tactics for each individual part of
the tree creation process. So now just watch and follow as I'm putting
everything together. Of course, I'm still going
to talk and give you some instructions so you can always watch ahead a little bit, then pause and then
do it yourself. But I won't repeat everything that we've covered in
this course so often. So let's go. Take out your art supplies or open
up your painting software. We're going to start with
a basic painting style and paint an absolute classic, a big old oak tree. Let's start with a sketch. Take a pencil and
sketch a large tree with a short thick tree
trunk and long branches. These branches should
spread out around the tree in a circular way as it's
typical for an oak tree. Make the branches overlap for the three
dimensional aspect, but don't make them
too detailed yet. Then indicate the thickness
of the tree trunk, the roots, and the big branches. Then give your tree
a consistent layer with the shapes for the foliage, all being very round and
on top of the branches. Once you have a big
usable sketch like this, it's time to fill
the tree trunk and the branches with very
dark brown paint. At this point, you can add some more detailed branches and some more knots or
roots, if you want. By the way, you
don't have to add that many individual branches to the middle of the tree
because this part will be covered with
lots of foliage. If this were a winter
tree without foliage, we would have to paint way
more individual branches in the middle because of the
three dimensional structure. But right here, we can save
a bit of time like this. So now let's add the
foliage to our tree. Using very dark green, fill every single
individual shape with chaotic brush strokes that
go in different directions. Make them smooth and
consistent and take your time. A once you're done and your tree looks
something like this, it's time to determine
where the light comes from. In this case, let's
say the light comes from the top right. That's where we paint individual highlights
to every single shape, of course, with a brighter green that is more on the yellow side. Still, let's use relatively
big and chaotic brushstrokes. Obviously, we make
these highlights more frequent on the top right,
where the light comes from. Then let's add another layer of highlights with a green that is even brighter and of course, more on the yellow side. And at this point, it should slowly start looking
like an actual tree. So take your time
and don't rush it. Now, let's add some more detailed highlights
using even brighter green that is more
than the yellow side and smaller brush strokes. We only paint them on
the very top right of the individual shapes and always a few random
spots for detail. I'm also painting some of these highlights on the
shapes right here at the bottom left because some light reaches there
from behind the tree. Now I'm adding a
few more mitons to make the transition between highlights and
shadows more smooth, but also to make the
middle of the tree denser. After that, it's time
to add some small, more detailed shadows with very small chaotic
dark brass strokes. I'm adding them on the bottom left of each individual shape, and I'm also creating
more shapes using them. As you can see, the smaller brush strokes
make the edges of the tree more natural and they are very
good for contrast. I'm also adding some of these smaller shadows
in the highlight area. Then I'm once again
giving the tree a bit more volume using mitons. All right. Now it's time
for more detailed branches. Switch back to your
dark brown and extend the branches that you can
still see through the foliage. So that's not all of them, but on every big branch, you should have a few places
where you can see through the foliage and you add some of these
smaller branches there. Also paint many thin
lines on top of the foliage for some detailed branches that
you can see through. And yeah, you can add them
pretty randomly, actually. Just apply very low
pressure to make your lines thin and let them split
up every once in a while. No. Nice. Now, let's take care of the tree
trunk and the branches. I'm selecting a lighter brown that is more on the yellow side, and then I'm first blocking in the areas where there
would be highlights. So that's especially on the
right side of the tree, a little bit in the middle on top of these roots
on the right side, of course, and just a little
bit on the branches as well. So here on the right side of the branches that
you can see through, I'm just scribbling
a little bit. And then I'm creating
a more defined texture by crosshatching with my brush. This is actually not that easy, so add many layers until it looks good with fitting
tones of brown. Also, for a bit of detail, I'm creating this little branch
hole here in the middle. And then as the texture gets more and more
detailed, of course, I use thinner and
thinner brush strokes, but I'm always cross hatching to give the tree a
consistent texture. For this artwork,
it actually took me quite some time to get the texture of the
tree trunk right, and I had to add many layers of cross hatches to
make it look good. But that's fine as
long as you don't paint outside the tree
and completely ruin it. It's just important that
the highlights and shadows make sense and the
texture is consistent. Also, don't add too many highlights to
your branches because this tree has lots of foliage and therefore blocks
out most of the sunlight. So most of the branches
at the top are very dark and there should be
just a few places where you can see through. Okay, now we've created a
nice smooth looking texture, and I think it's time to add another layer of leaves to
create a bit more contrast. For this, we will
use very bright, very yellowish green and
small brush strokes. At this point, your tree should start looking really
nice and have lots of contrast as you're creating smaller and
more detailed shapes. And then I'm painting some almost white brush
strokes at the very top right. They represent some of
the sunlight that is being reflected in the
many leaves of this tree. At this point, you can add a few more layers of highlights, mitons or shadows in places where they are needed
because after that, we are done with the
foliage, finish it off. Alright, if you like, you can add just a
few reflective lights on the left side of this tree. I think they are kind
of fitting here. So I'm adding just a few
smooth blue bras strokes. Then one more thing,
I just noticed that this tree trunk is
just a bit too bright, so I'm adding more shadow on the left side with
very dark brown. Then a few more details
until it looks really good. And then it's time for the last part of our creation here, which is adding some
moss to the tree trunk. I mean, in the last lesson, we've talked about this, so we have to practice it
at least once here. I'm creating the shapes
of this moss with very dark cross
hedged green first. And then I'm adding
some more highlights to it with smaller
brush strokes. Many individual dots will
look quite good here because they match with the
texture of the tree trunk. Ebola, here we have a very
classic oak tree artwork. This is how you do it. So paint one oak tree like this and then move on to the next lesson.
21. Artwork - Birch Tree: Alright, artwork number two. Now we're going to make
something very different. In fact, a birch tree. I actually think we
haven't drawn or painted a single birch
tree in this course, even though they
are quite common. But birch trees are just
kind of unique because well, first of all, they don't
have a brown tree trunk, which is very special and this pattern
with the dark spots, but they also have a
quite unique structure of the foliage, if
you look at them. So, yeah, I think this is
going to be interesting. Let's build up our birch
tree without a sketch. Take a brush and pick some
dark gray, not brown, please, and then create the basic
shapes of a birch tree, following the
principles that we've talked about in the
basic shapes lesson. Make it split up
quite a few times, starting with very long and relatively straight level
one branches that grow upward and some
level two branches that are angled a bit
more to the sides. Once your tree looks
something like this, it's time to add another
layer of branches that grow even more to the sides and are
very small like this. Let them fall down a bit to the left and the right
side of each branch. Really take your time and add these curve branches
everywhere on this tree. Okay. And because we're now in the detailed artwork section, let's add another
level of branches, this time falling
straight down from the other branches and being very thin and
very close together. So you should add many, many, many of these individual level four branches on the ends of
your level three branches. That's how you make it
look like a birch tree. Okay, these are the basic shapes of a typical birch
tree. Well done. Now, let's continue with the
texture of the tree trunk. For this, use very light gray, so almost white and
a very smooth brush. Let's say, in this case, the light comes
from the left side. So I'm not adding this
light gray everywhere, but I'm leaving a bit space on the right side
where the shadow is. So smoothly and patiently, add your light gray
to the left side of every beggar
branch of this tree. You can leave out
these small branches. No Okay, that's a solid basis. Make sure ob tree looks something like
this before you move on. When you're ready,
it's time to add the first layer of foliage, and this is going to
be a bit different. First of all, pick very
dark and desaturated green. Let's add our foliage following these small downward
falling branches. Create the foliage with many, many individual
jittry brush strokes and make it thinner
as it falls down. So the foliage is very thick and dense where it grows
out of these branches, and then at the bottom, add some long lines made up
of individual dots like this. To find out where to put
your foliage exactly, just look at your
level four branches. That's where it goes. These leaf strings also count
as shapes for the foliage. Make them nice and long, more transparent as they fall down and make them consistent
on the whole tree. Okay, once you got that, let's go a bit brighter with our green but still desaturated. And then add another
layer of foliage on top, especially on the left side because that's where
the light comes from. So these highlights get
less and less frequent the further you are on the
right side of this tree. By doing this, your
tree will start to look more dense and
more realistic. Paint over some of these
branches and dodge others. So you have a three
dimensional structure, and imagine which
parts of the foliage would get the most and
which the least light. All right, then I'm adding
another layer of foliage, this time a bit more saturated. And after that, a layer of mitons to give the thing
a bit more volume. This time, a bit less saturated. Okay, this foliage
looks pretty alright, but let's make it
more interesting by giving it even more contrast. For this, I'm taking
very dark green, almost black, and I'm adding a few more defined
brush strokes. So I'm applying more pressure, and I'm using a more
dense brush that's a bit less watery and has more
thickness of the paint. And just like that, I'm adding some scribbly downward
falling lines to all parts of this tree. I recommend using a very
thin brush for this. After that, let's
do the same thing, but with a very bright
green this time. So we're adding
these brighter lines predominantly on the
left side of the tree. Depending on what you need, you can add a few more mid tones, shadows or highlights, or you can say that you like your
foliage and you're done. But I'm adding just one
or two more layers here because I think that mine
is not quite dense enough. By using slightly
different greens for different levels
of the foliage, you can create a really nice combination of
colors in the end. But still, on average, this
tree should be way less saturated than the last one because that's just
how birch trees work. They're a bit more light and not super intense in terms of color. Once you're content
with your foliage, we can move on to the next step. To turn this into an actual credible
birch tree, we need to, of course, add this
typical birch tree texture to the tree trunk
and the branches. So let's switch to black or very dark gray and start
applying this texture. First of all, make the whole
bottom part of the tree very dark because this often
happens for birch trees. And then add a layer of these horizontal dark
spots for the texture. Make them relatively random and make them more thin and more short on the sides of the tree trunk because of
the cylindrical shape. And just like that, scribble
your way upward until you've covered the whole tree with a nice texture like this. By the way, on the
smaller branches, you don't have to
go that detailed and create individual spots. Just scribble a little bit
with dark gray or black, and it's going to look
like a birch tree. Okay. After that, we're
going to add a bit more white on the left
side for contrast. You can scribble a little bit randomly in the middle
of the tree trunk, but in general, this
white should be way less frequent
on the right side. After that, let's add a few
more shadows with black, especially up on the
branches because they are covered by lots of foliage and not much light
reaches there. And maybe a few more thin horizontal lines
for detail here. Okay, I would say this looks pretty much
like a birch tree. Now, let's go over
the foliage once more with another layer
of bright highlights. As you can probably tell by now how many layers
of foliage you add is kind of dependent on your feelings and how
you want your tree to look. But in general, the more detail you want
your tree to look, the more layers of foliage
you should probably add. Alright, in the very end, let's add just a few more
reflective lights on the right side of the tree trunk and the individual branches. Just some very thin
blue brush strokes. Then let's add a few more
knots or cut off branches. Simply extend the tree
trunk a little bit and give these things correct
highlights and shadows. This one on the
bottom right also has a little bit of
reflective lights. Okay, now it's already time
for the final adjustments. I'm just painting over the
tree trunk a little bit, adding a few more branches. And then I'm adding some
roots at the bottom, because I feel like they
would actually do well here. Of course, they should follow the same light and shadow
structure of the tree. So light on the left side, dark on the right side, and a little bit of
reflective lights. And here we have it a
solid birch tree painting, a little bit of a
different painting style, but it still looks quite
realistic because we capture the typical structure and the colors of a birch tree. So once you got that, move on to the next lesson where we switch
up the style once again.
22. Artwork - Snowy Pine Tree: Artwork number
three. Here we go. It's time that we cover
a coniferous tree. I've shown you how to
create basic ones, so we have to dedicate at least one lesson to
painting a detailed conifer. But so it doesn't get boring, there will be a little
bit of a twist, and you'll see what I mean. Without further ado, take out your art supplies or open
up your painting software. I think sketches are usually not that necessary
for conifers because they pretty much always
have the same structure and you just know
where they will go. So let's just start
by indicating the height of our
conifer with a straight, dark green line like this. Alternatively, you can also
do this with a pencil, just, you know, create
a vertical line. All right, and then we can start creating the basic
shapes working from the top to the bottom
with very dark green, almost black and very
thin brush strokes, just as we've done it in
the basic conifers lesson. Make the branches at the top grow upward in the middle more sideways and then transition into downward falling
branches at the bottom. Also, make your brush strokes thicker and bigger the
further you move down. But still, you
should create many, many layers so we can have a nice and detailed
conifer in the end. By making this tree very slim, so the branches don't
get longer quickly. So, and right here
at the bottom, we'll just paint some classic downward pointing branches
to finish it off. You should know how
this works by now. Okay, that's a pretty
good silhouette. Now it's time to make
this tree look more three dimensional by adding
some highlights. Make your green
brighter and shift the hue just a little
bit toward yellow. Let's say the light comes
from the left side, so that's where we make our
highlights more frequent. Apply precise and
thin brush strokes to create transitions on
the individual branches. And using these highlights, you should also create
new branches in the middle of the tree that
just fall down a little bit, just as we've done it
before, only more detailed. So you just add more
of these branches. Notice, as you move downward, your branches become longer
and the highlights bigger. In the end, I'm
painting a few thin, completely random
lines for detail. This easily works if you have a solid set of basic
shapes as we have it here. Nice. So now let's add another layer of
highlights for which we make the green brighter
and shift the hue a bit toward yellow,
just as always. And then just add
one or two lines of these highlights on every
branch on the left side. Maybe a few in the middle and none of these highlights
on the right side, please. A Nice. So this is already a pretty
solid coniferous tree, and we could say that
we're done here. However, that would be
a bit too easy, right? So it's time for
our little twist. We're going to add snow to this tree. Yes, you
have that right. And it's actually quite simple. Select a deep, desaturated blue like dark blue mixed
with light gray. This is going to be the
base color of our snow and what it will look
like in the shadows. So we're going to start adding this base color to
our whole tree, left and right side equally, so you don't have to think
about light and shadow here. The only thing that's
important is that obviously this snow only lies on
top of these branches. So look at your
individual layers and just put the snow on
top of the branches. Also, make it fall down on the ends of the
branches a little bit. So you have a little
downward curve on every end of a branch. If you want more detail, you can also add more of these downward curves
everywhere on the tree. That way, you can make it
look like this tree has many, many individual small branches
on which the snow rests. So we are pretty much painting the smaller branches by not
painting them directly, but by painting the
snow on top of them. And just like that, patiently
work your way downward. It might take you some time, but you'll find that this process is actually
quite relaxing. On the bottom, these
downward curves on top of the branches should also get longer because the smaller
branches get longer there. Okay, here we go. Once again, I'm adding a few
thin random lines for detail this time with blue. Once your conifer looks
something like this, it's time to add
another layer of snow and this time with the
more typical snow color, which is, well, white. But as you know, white
is a very bright color. So it only appears in the
parts that are lit by light, which in this case, is the
left side of this tree. So add these white bra strokes on top of these blue bra strokes on the left side of
the tree and make them less frequent the further
you move to the right. Other than that,
you can pretty much do the same thing as
for the blue snow. Just make sure you don't
cover it completely because otherwise it would have been a waste of
time to paint it. Just a little bit of white on top to create these
nice highlights. And this step might
also take you some time depending on how big and
detailed you've made your tree. But if you're a patient, it will definitely
pay off because these very simple
looking brush strokes will look very detailed
and very nice in the end. Okay, now I'd finally say
it looks pretty good. Now we can add many, many thin random lines on
the left side of this tree. Well, not completely random. Most of them should still
follow the direction of the branches and therefore
fall down mostly. But you can also add a few
completely random ones because we have a very solid basis for this tree structure. Nice. Look at this.
That's an actual conifer. Now, let's go with
some light blue and add a few light
blue lines as well, just for a bit more detail and a more interesting
color combination. This time, let's add these lines predominantly on the right side. They could represent a little
bit of reflective lights. So this is it. An artwork
with a snowy pine tree. So we have the conifers
covered as well. I hope you enjoyed this one. I know painting
conifers like this may be a little bit more
boring than painting regular trees because these
ones are just a bit more homogenous and don't have any super interesting branches
or something like that. But that also means that there are no tricks
and shortcuts here. How good your tree looks simply depends on how much time
you invest into it. So yeah, do it well and
move on to the next lesson.
23. Artwork - Savanna Tree: Artwork number four. Now we will paint
a savanna tree. Those often have very
unique structures, so they are perfect to play around with different
levels of branches. We're going to paint
this savannah tree a bit more abstract and freestyle to practice applying
the skills that we've learned in this course
in a flexible way. You don't only have to paint trees that are super realistic, but you can also have
a little bit of fun. So right here,
let's paint a tree that has wild branches and a really fancy texture for
the tree trunk. Let's go. For this savannah tree, let's start with a sketch. Long level one branches that grow upward and then
bend to the sides. Make them split up more and more and make them
overlap a little bit. Maybe a round one and
a few smaller ones. So you should end up with approximately three to four
main groups of branches here. You don't need to sketch
all the smaller branches. You just have to establish
the main shapes of the tree. Now let's put some flat shapes for the foliage on top of them. These very classic
savannah tree shapes. Alright, then it's time to indicate the thickness
of the tree trunk. Let's make it slim and elegant, but not too thin, so we can put lots of texture
on it later on. Just some thin lines
with a pencil. Also, let's add some curly
roots at the bottom. Okay. This is our
finished sketch that we're going to
use for this tree. Make sure that yours looks somewhat similar and
once you got it, it's time to add some color to the tree trunk
and the branches. First, fill the big
tree trunk, the roots, and the level one branches
with thick paint. Very simple. Some dark,
semi saturated brown. I then paint some thin level two branches that grow a little
bit more curved and wild. Make sure that as they split up from the
level one branches, they first grow to the sides, and then in the end, they
all go upward again. And they're all very chaotic, overlapping and split up more and more the
further they grow. And, of course, always watch out that they get
thinner and thinner. So create a classic, basic tree structure like
this, but with many, many individual
branches at the top, so it looks detailed. Okay, I guess this works. Now it's time to add the foliage
with a big textar brush. We're going to start, of course, with very dark green that is a bit more on
the yellow side. So it's savanna green, which seems like a solid
choice for a savannah tree. So fill your shapes
for the foliage with small chaotic brush strokes that go in different directions. Just touch the canvas very lightly and many times
with your brush. Fill every single shape like
this and don't brush it. Okay, then let's say the light
comes from the top left. So let's add a layer
of mid tones to the top left side and the
middle of our foliage. Once again, create lots of texture with light
brush strokes. Also, I'm trying to paint
a little bit around these branches that appear in front of some of the foliage, but we can also fix
them later on because I want this bundle of foliage to appear behind the branches. Nice. Then we can add
another layer of foliage, just doing the same thing, but with a little bit
brighter green. That is, of course, more
on the yellow side. I really hope this is natural
for you at this point. And then, same
thing, once again, brighter green, more
on the yellow side, and very small
brush strokes this time because this is going
to be the very detailed, very lit up foliage. And, of course, only at the
very top of these shapes. Now, I'm going to leave
the decision to you as a now competent tree painter if you want even
more highlights, mid tones, or shadows. Just add more layers of foliage
until you really like it. So once you're content
with the foliage, as I am right now, let's turn back to the
branches for a minute. Because we have to fix some of these branches that now
appear behind the foliage. So I'm just painting over
some of these branches. When you have complex three dimensional structures
like this one, then you often have to switch
back and forth between painting the foliage and painting the tree
trunk and branches. Or if you paint digitally, you can also just use
different layers, but it would be kind of unfair to the
traditional painters. If I demonstrated it
with layers here. So yeah, I think now it's good. After that, I'm adding
a few more dark, very thin branches for detail, some of them on top
of the foliage, so you can see them through. Just a few ones like this. And then we are ready to add
a texture to the tree trunk. Let's first indicate
approximately where the highlights and shadows
are with a big texture brush. Then let's add a texture with
round spots on top of it. First, very bright
and desaturated ones. And in the shadow areas on
the right side, of course, these spots get a bit darker and they get
thinner and thinner until they are just lines on the very outside of the
tree on these edges. I'm making these spots very light on the
thinner branches, and I'm pretty much
just scribbling little circles with
my brush there. On this tree, add
multiple layers with intense highlights and shadows and different versions of brown. I'm taking a long time for this tree trunk and
these branches here, and I'm giving them a
very detailed texture with many, many
overlapping circles. Make your texture consistent
on the whole tree, from the roots to the branches. Also, keep in mind the three dimensional aspect of your tree. So watch out which branches
would cast a shadow onto other branches and how the shapes on top
affect the lighting. So in the very end, I'm adding
a lot more darkness to, especially the top
parts of the tree because the foliage just doesn't let that
much light through, as we've made it very dense. But you don't have to
calculate super precisely, just a few more shadows where
it would approximately make sense will already make
this tree look pretty good. And I'm also making a
few more adjustments to the tree trunk of my tree
by adding a few very small, very bright circles
for contrast. Then also some darker ones. As you can see, painting trees is a quite flexible
process where you can generally
switch back and forth between
different parts of it. In the end, we have a
quite detailed texture and a unique structure. So yeah, I would say this
counts as a solid savanna tree. It's maybe a bit
too saturated to be 100% realistic, but I like it. So paint a savanna tree like
this and then move on to the next lesson where we create the last artwork
of this course. And let me tell you that one's
going to be really good.
24. Artwork - Autumn Tree: All right. Ladies and gentlemen, welcome to the fifth
and final artwork of this course. It's
been a long ride. There will be a few more lessons where I talk a little bit, but consider this the final test of the skills
that you've acquired. For this one, I thought, let's make something special. Well, I think I've said this for almost every artwork so far, but it is what it is, and this time, I really mean it. Because we're going to paint an autumn tree in a very
impressionist style, which means we're going
to use many colors, lots of reflective lights, and lots of contrast. So let's go open up or take
out your medium for painting. For this final artwork,
we got to do it well. So let's start with a sketch. Start with a line
that bends heavily to the side like this and
has a few nice curves. And then let's immediately indicate the thickness
of the tree trunk, which should start very thick but get thinner
very quickly. Draw some big upward
growing branches that slightly overlap. It should look like an
old tree in the end that has not too many branches
and bends to the side. Also, give it some
roots at the bottom. So approximately like this. Then we can continue by filling the tree trunk and the branches
with dark brown paint. Carefully complete
this step by painting smaller and smaller branches by releasing the
pressure on your brush. The branches should all be
very curly and overlap, so it looks like a three
dimensional structure. Don't forget about the
very thin smaller branches as well that should
follow the same style. And then let's actually
contrast that by adding a few thin straight
branches for detail. So the style of the
structure is consistent. We have to add these branches everywhere on the tree where
there are smaller branches. Okay, now we can
paint some foliage. This time we're not going
to start with dark green, but because this is an autumn
tree with dark orange. So paint your
foliage lightly with small chaotic brush strokes
on top of the small branches. This time we didn't
sketch any shapes for the foliage because it's
not always necessary. We can just put this foliage where the smaller branches are, and we'll be fine here. This also works, especially for trees that are not super
big and have many, many individual
bundles of foliage, but maybe just a few
ones like this one. So let's make this foliage
consistent on the whole tree, and let's not make it too dense yet because we're going to
add a few more layers to it. I would say this
looks pretty good. So let's add a layer of
highlights with the color yellow. Let's say the light
comes from the top left, so you know what to do. Place your highlights
on the top left side of each individual
shape, or in this case, group of brass strokes and make these highlights less and less frequent the further you
are on the bottom right. So now our foliage has
become a lot more dense. Now let's add a layer of
highlights using white. So we have some reflecting
lights in these leaves, and therefore, lots of contrast. Just a little bit on the
top left of these shapes. Then a little bit more yellow. And then a layer with
very dark orange, so almost red to give this tree a few more
detailed shadows. Notice, however,
that you don't have to follow my exact process here. I'm just looking at the whole
thing, and I think, Okay, maybe we need some highlights here and some shadows there, and I'm adding more and more
layers until I like it. Maybe you already have lots
of contrast and you don't need another layer of
red or yellow or white. Your task here is simply to
create foliage that you like, and that looks
approximately like mine in terms of
structure and colors. And you know very well how
to create foliage by now, at least if you paid
attention. All right. Once your foliage looks nice and maybe
something like this, it's time to add a little
extra to this tree. And by that, I mean a
collection of small fruit. Now, in order to make our fruit visible in this very
chaotic layer of foliage, we will use one of the most classic art tricks in history, which is using a
complimentary color. So let's take some very, very dark blue and
start painting a few. Well, which fruit is blue? Of course, plums. So let's paint many,
many plums here. This is, by the way, how you
make good decisions in art. You know, red apples would
add pretty much nothing to our tree painting because they have the same
color as the foliage, and you wouldn't really be
able to see these apples. But plums, you know,
blue and orange, that's pretty good.
So here we go. Paint many small oval plums underneath the individual
shapes for the foliage. Ideally, put them in small
groups. You know how it works. And then we can add
some highlights with a little bit brighter blue. But of course, only
on the left side of the plums and only on the
plums that are lit by light. So all the ones on the bottom right side of this tree don't need
any highlights, and also the ones that would be covered by lots of foliage. Nice. Now I'm adding a few more yellow leaves to
cover up some of these plums, but also to give the
tree a bit more volume. And then as I've expanded
far outside the tree, we need a little bit more
red there for contrast. All right. Now it's time to add a few more detailed branches on top using very thin
brush strokes. Move your brush very quickly to create these dynamic
small branches. And let's add many of them
just because they look nice. After that, it's time to add a texture to the tree
trunk and the branches. I'm basically creating
a texture with individual organic
shapes that are a little bit vertical and follow the shape of the tree trunk, and I'm using a few slightly different colors
to make it interesting. Remember that this tree will be quite impressionist
in its style, so you can actually go crazy
with the colours and add very saturated browns or
even yellow or red here. Just try to stay
on the warm side of the color wheel, and
you should be fine. At least if you follow all the rules that
we've talked about. I'm adding many layers of different colours
here until I like it. And then let's add lots
of reflective lights. This should never be missing
in an impressionist artwork. And then I'm adding a
few more darker and brighter brush strokes on
the tree trunk for contrast. And of course, as it
gets more detailed, I make my brush strokes
smaller and smaller. And at this point,
you could actually say that the tree is
done if you like it. I'm just adding a bit more
detail to the tree trunk, a few more layers of foliage, and that's pretty much it. Now, if you are
very bold like me, then you can actually add some reflective lights
to the foliage. So some blue brush strokes
in the shadow parts. And because this
is impressionism, you can even try out some very saturated blue like
I'm doing it here. It's very risky because
that's an intense color and you don't want to overdo
these reflective lights. But if you do it well, it
would look really awesome because of the high tension between the blue
and orange parts. To make it consistent,
I'm even adding some of the saturated dark blue to
parts of the tree trunk. Impressionism is a
really nice excuse to go crazy with the colors. In the end, I'm adding a
layer of very dark red to the shadows to make them
look more detailed and yeah, this is a very intense
looking foliage. We wouldn't really find
this exact tree in nature, but it still looks
like a tree because we followed all the
principles of this course. They're saying how you first
have to master the basics of something and then you can play around with it and
do crazy things. I like to think that this
tree is an example for this. Anyways, we've
done good work and created five very different
looking detailed trees. They all differ in terms of
structure in terms of color, in terms of detail and even
the artistoric movement, we got some impressionism, realism, pointism,
some comic style. So yeah, we know how
to paint trees by now. That's the point of
it all. So yeah, do your practice and
follow the projects. I can't say it enough, and you'll arrive at a
point where you're very comfortable living out
any creative ideas for trees in any style. So this is it for the
practical part of this course. You know precisely what
you should practice if you want to be able to
draw or paint any tree. I made sure we got
it all covered. In the next two lessons, I got a little bit more theory
for you regarding how to put your trees in perspective and how to add them
to compositions. I think this is going
to be interesting.
25. Trees in Perspective: All right. In this course, we've created many, many, many, many different trees, but they all have
something in common, and that's that we've depicted
them all from the side. But this is, of course, not
how we always see trees. Very often, for example, if you go outside
once in a while, you stand below a tree
and you look upward, and then it looks
very different than the things that we've
created in this course. So trees in special perspectives is something that we have
not really covered here. And it may seem like this is
a totally different thing, and you're now unable to paint a tree from any perspective
than from the site. So in this lesson, I
want to talk about this. I'm going to explain
why we have not created any trees in
special perspectives, why that's no problem
for the most part, and how you can create trees in special perspectives anyways. So let's go. In this course, we've looked intensely
at the anatomy of trees. We've broken down what they usually look like
and how you can use simple lines and shapes to create something that
looks like a tree, and we've practiced
all that immensely. You should know very well what a tree usually looks
like and how it grows. Now, when you have a tree
in an unusual perspective, it may look very different
at first glance, but you know that it still
has the same anatomy. You still know that the branches get
thinner and thinner and they split up more on the
outside of the tree, et cetera. Even if a tree is
very foreshortened or it appears in a very
weird perspective, it still follows the
rules that we've talked about because
it's still a tree. This course was about
understanding and creating trees. So you have lots of skills and knowledge related to
trees specifically. At least if you participated in the exercises
that I've shown you. Perspective, however, is a
totally different skill. Just as for trees,
there are many, many different exercises
and concepts that you can explore and practice to learn how to draw and
paint in perspective. So this topic is simply too
big to cover here as well. If you want to learn how to draw something from any perspective, you have to study perspective and practice it in particular. The topic is simply too complex. There are too many different
options to develop any specific theories for
trees in perspective. They just work the same as other three
dimensional objects. In this course, obviously, we focused on trees
specifically, and we've depicted them in
the perspective that we find them by far the most often,
which is from the side. Now to the important
question that you've probably been
asking yourself. Does this mean our
skills are useless? If you want to depict a tree, for example, from below? The answer is, of course not. They are still very useful. You just need to combine
your tree skills with your perspective
skills that you've either already acquired
or you will learn later. It's quite simple. If you look at tree from an
unusual perspective, you can observe that
it follows the rules of perspective and
the rules of trees. This tree right
here, for example, has very curly branches
that grow to vortas. So these branches get
thinner and thinner because, well, they are branches, but not as quickly as
branches that grow in another direction
like these ones because of foreshortening, which is a rule of perspective. Or look at this interesting
picture of a tree. It may not look like a lot of the trees that we've
created in this course, but it still follows
the same rules. For example, the one with
different levels of branches. You see, we got the
level one branches that grow straight
from the tree, and then we got the very
thin level two branches that split up more and more
and are a bit more chaotic. It's still the same thing, only that the level one
branches spread out around the tree
in a circular way because we look from below. The tree trunk right here is also a great example for this. You see, we got
this texture with a dark spots that is, of course, consistent and bends around
on the sides because of the cylindrical shape of the tree trunk, just
as we've talked about. But it also follows
foreshortening from perspective, so it gets very dense very
quickly as we move up. You have to combine
the skills of creating trees and using
perspective case by case. This topic is very
complex and there are no specific rules that I can
give you, unfortunately. You have to become a master of trees and a master
of perspective. If you really want
to be able to draw and paint any tree
from any perspective, it's often very hard to predict what happens
in perspective. Right here, for example,
we have this branch that follows the rule
of well being a branch, and therefore it gets
thinner and thinner. But it also follows the rule of foreshortening
from perspective, so it gets bigger as
it grows toward us. And in this case, these two
rules cancel each other out. So it looks like the branch has the same thickness
all the way. So you always have to
take all the aspects from trees and from
perspective into account, and that's the only
way you can make it work if you want to make
something that looks realistic. Now, before I let you go with a depressing conclusion that you have to study perspective, let me give you a tool that you can use to work around this a little bit and still be able to create trees
in perspective. And that is, of course,
using a reference. If you use a reference,
you have no problems. You can just sit
back, analyze and recreate what you see
without thinking too much. And we've covered how to use a reference for a tree
at the very beginning. You can easily apply this
to trees in perspective. But here's an
additional special tip for that that I
find very useful. And that is, use a
reference just for the perspective and get creative with the
rest of the tree. You don't have to
replicate a tree that you use as
reference exactly. You can just recreate
the structure and sketch it to get
the perspective right, and then you add whatever
texture to the bark you like, or whatever foliage you like. Just look at your reference
to find out where to put all that stuff and how it
reacts to the perspective. For example, the bark texture is foreshortened and gets smaller
and denser as we move up, and the foliage spreads out around the tree because
we look from below it. So you can get creative with the things that I've
shown you in this course, and you don't have to understand a damn thing about perspective. Well, it's still useful to
fill in some gaps with logic, but if you look closely,
you can't really go wrong. So if you want to draw or
paint a tree with perspective, look for a reference with
this exact perspective. It doesn't need to have anything else in common with your tree like texture or types of leaves or curvature
of the branches. You just use the perspective of the reference for the structure and composition of your tree, and then you fill in the rest with the skills
from this course. I hope this makes sense to you. So this is how I would go about drawing and painting
trees in perspective. A little bit of a
special lesson here, but I just wanted to
say that because, yes, it's definitely
possible to apply the skills from this
course to create trees in special perspectives by either using reference or
learning perspective. All right. In the next lesson, let's talk about
trees in composition and how to make them
look good in groups. That's also a skill,
see you there.
26. Trees in Compositions: Ladies and gentlemen, welcome. You've made it to the final
lesson of this course. Can you believe it? Right here, I just got a little bit
of extra theory for you. That's very helpful, just
like in the last lesson. We are still
completely done with drawing and painting trees.
You know how it works. You know what to practice,
but there are still a few important things
that you should definitely know about if
you draw and paint trees. And that is how to
arrange your trees and where to put them
in your compositions. Yeah, composition is a big topic that I certainly can't
cover in this lesson alone. But regarding trees,
there are actually just a few things that I
want to share with you, and it would be a shame
to leave them out after talking about trees for such
a long time. So let's go. First of all, let's talk
about a tree that is the single focus
point of your image, like, for example, the artworks
from our artwork section. You know, a big detailed tree that you want
to showcase on a canvas or piece of paper or whatever without
anything else, really, like people
or something. When you have a
singular focus point, make it stand out
using contrast, which means it must be different
from its surroundings. This difference can
be in terms of size, brightness, hue, shape,
or other factors. There are many different
ways to create contrast, and that's a separate topic. But notice that trees usually
have high levels of detail, so their immediate surroundings should not have high
levels of detail. You know, there is a
lot happening on trees. We have different
textures for the foliage, different colors on
the tree trunk and the individual branches and highlights and shadows
and everything. So from the perspective
of composition, you can say that a
tree appears like an intense collection of different patterns to the
viewers of your artwork, and you need to be
aware of that when you add other stuff
to your artwork. Now, in this course,
we've placed our trees only on
white backgrounds because we just wanted
to specifically focus on trees and not
worry about anything else. So we had no issues
with this topic. But when you make
an actual artwork that has a tree in it
and you, for example, start by painting a sky, then you wait until it dries, and then you place
a tree on top of it, then you have to mind this. Your tree is a
detailed focus point and you want to make it
stand out using contrast. So you don't want much detail in the background around the
tree. This is the point here. Make a very simplistic sky with a subtle color transition and just a few clouds that are
not too high in contrast, if you want the viewers to
actually look at your tree, or you can paint very distant
desaturated mountains. The important thing is
just don't put lots of contrast and
detail like a pattern behind a tree that
you want to be visible because
trees have detail themselves and they
just don't look good if there is even more detail in the background behind them. This is, of course,
also the case if you add a background layer
to a digital artwork. Just in traditional art, you have to think
about this first because there you usually
start with the background. Make your backgrounds
very subtle, make the clouds very smooth. Don't add lots of
contrast patterns and detail behind your trees. This also applies
if your tree is maybe not necessarily
the main subject, but just part of the foreground. It often just looks
best if there is not much stuff
behind your tree. I mean, you can make a
tree stand out against a detailed background
using other types of contrast like hue or value, but it's very hard and
usually not the best idea. In general, the contrast of detail thing is a
pretty big one. And the arrangement
of the areas with highest detail is a defining factor for
good compositions. So if you just make
your tree stand out with very
simplistic backgrounds, you're always on the safe
side. Remember this. Alright. Now let's talk about
putting trees in groups. If you draw or paint multiple
trees in an artwork, don't just focus on making the trees look
good individually. You can follow every
single rule of this course and still make
your trees look bad in practice because you
don't know how to arrange them and your trees have no relationship
between each other. So here's what you should do, starting with the basics. When you put multiple
trees next to each other, give them a little
bit of variation, and don't draw or paint the same tree over
and over again. This should be a no
brainer at this point, but I still wanted
to mention it here because I actually see beginner artists do this once in a while. They just know how to
paint exactly one tree. But for you, after
watching this course, this is totally unacceptable. After all these lessons
about how to build up trees, you should be able
to come up with a slight variation for
every new one that you add, even if it's the
same type of tree. Like, make some trees with
more or less branches, some taller ones,
some wider ones, with longer or shorter branches, there are so many different
things you can do, and you should do them if you place multiple trees of
yours in a composition. Do not tell me that
you can't come up with ten slightly different conifers for the background of
one of your artworks. Just give them
different heights and slightly different shading,
and you should be fine. I mean, this is literally what this whole course is about, being able to create
a huge variety of different trees and still making sure that they look
good and realistic. So make use of all
that practice and don't paint the same tree
over and over again. Even if it's just
in the background, add a little bit of variation, and it will look way better. But just adding variation to your trees is not enough to make them
look good in groups. The way that your trees are
grouped together and how they relate to each other also has to be natural and authentic. I can't believe that I
actually have to say this, but I do see from time
to time people that group their trees together when they're supposed
to be in a forest, like it's a fricking alley. Just don't put the exact same
space between your trees. Make them overlap, group
some of them together, make some of them stand
out or something. Just look at the space between your trees and make sure
it's not all the same. Alright, then what
else do we have? Obviously, different
levels of contrast for trees that are in different
parts of the picture. For example, you should add less contrast and less detail to the trees in the background than to the trees in your foreground. That's just a classic rule of composition that doesn't
make an exception for trees. However, here's another
interesting thing about trees specifically that you can use to make them look more
natural in groups. And that is look
where a tree gets the most light to determine where most of its branches are. Remember when I told you that branches always
grow to the light. This is true, and this is interesting effects when
trees appear in groups. For example, when trees
appear in very large groups, which we call a forest, then they get very little
light from the sides. So they usually
grow more tall and upward because that's the only way they can
get to the light. Just go outside and you can
observe this everywhere. You don't really find
trees like this one in a forest because
they don't get enough light to develop this spherical shape with branches that grow
all around the tree. This can pretty much
only happen to a tree that is free standing on
a field or something. Even oak trees that
we usually know as these curly white trees with branches that grow in all
directions around the tree, they are actually pretty slim and tall if they
grow in a forest. Now, I don't want this
to be a biology lesson, but this is useful
to know if you paint trees in large
groups like a forest. But now it gets
really interesting. When you have trees that are
on the side of a big group, like on the edge of a clearing
or right next to a road, then these trees have
branches that pretty much exclusively grow
to that light part where there are no more trees. They grow away from the
group and toward the light. This is very important
to understand. Look at this, for example, this big tree here has pretty much only branches that grow to the right side
and not the other. Because where we stand in
this photo behind the trees, there are probably
way more trees and light pretty much never
comes from this direction. The branches of this tree think, well, it's not really
worth it growing there. Now, this doesn't happen
on every single road in every clearing because it also takes time
for trees to grow. If you cut a new clearing, then the branches of the trees don't immediately fall
over to one side. It does take the branches
some time to readjust, but it happens at some point. So when you create
a group of trees, don't only watch out that
they have a little bit of variation and different
spacing between them, but also give the trees on the edge branches that grow
away from the group and tub of the light and
let the trees in the middle of the group
grow more tall and upward. This will pretty much
always result in a more realistic
composition of your trees, and they just look
better that way. You can of course
practice this by putting simple trees in groups
like I'm doing it here. But at the very
least, you should remember this principle
until you need it. So these were my tips
for how to make trees look more natural and
just better together. Now a few words about using trees for framing
in compositions. This is where it gets really professional because trees are not just something
that is nice to have with a few
patterns and detail, but they can actually enhance a composition immensely
if they are used well. And in my opinion,
this is pretty much the best reason for why
you should learn to paint any tree without a reference because then
you can always create a tree that absolutely
perfectly fits your composition and does stuff like framing the
character, for example. You can use branches or tree trunks to
authentically frame a focus point to make it appear even more important
and direct attention. Trees are a perfect, flexible tool to not
only fill a picture, but purposefully fill a picture and enhance the composition. Now, how trees and branches can be used to interact with
a focus point and how they can frame stuff is
too big of a topic to cover here because that goes
into composition itself. But just try to see trees
as a flexible tool. They're not like a house
that always looks the same, but you can add so much
variation to them that they always perfectly fit your
picture in terms of color, composition, shape language,
and stuff like that. This is why you should practice everything
in this course, so you have the
complete toolkit, and then you can
experiment with it. Finally, there is one more specific tip that I
want to give you, and that is that big
detail trees are usually an eye catcher because they have many patterns
and lots of contrast. So when you make an
artwork and you have a detailed tree somewhere
in the foreground, but you also want the viewer to look at something
else in the tree, then you have to make that
something else stand out too. For example, by using this tree to frame it and
putting a bit of space between it and the tree or by giving that focus point
even more contrast. For example, by using a complimentary
color. So this is it. I hope this lesson was
at least a little bit helpful to you and not too
abstract and theoretical. I mean, the main point of
this course was still to just get you some practice on drawing and painting
different trees, and what you ultimately do
with them is up to you. But I still wanted to give you some tips and
tricks for what works and what not
according to my experience.
27. Outro: Alright, ladies and
gentlemen, that's it. This was how to draw
and paint any tree. I hope you enjoyed the course. This took me a very long
time to put together. So I'd be grateful to see
feedback of any kind. Leave a review and tell
me whether I wasted your time or not. I'd
really like to know. Was this course helpful to you? Did you participate
in the exercises? Did you learn how to draw and paint trees
from the ground up, or are you perhaps a
more experienced artist and just wanted to learn a few more specific
things about trees, where you may be only interested
in drawing or painting. Did you enjoy the artworks or are you perhaps disappointed? Do you think we've
covered a good variety of trees or do you think we're
liking something important? Was the theory helpful or did I maybe talk a bit too
much or too little? Did you enjoy the style
in which I taught, or would you have wished
for more fast paced editing or maybe more uncut sections of me just drawing or painting? And do you plan on repeating
some of the exercises? Would be super awesome
if you could answer at least some of these questions when
you leave your review. I can always add another
lesson in case many people report the same thing and wish for something that's
missing this course. So tell me if there
is something. Other than that, thank you so much for being here and
sharing interest in this topic that I've spent such a long time on researching,
practicing, planning, breaking the whole thing down, and making it digestible with
my mediocre English skills and also developing some of these new concepts
and principles and trying to explain them, because there are
quite a few things in this course that I couldn't
find anywhere else, but they just make sense to me, and I use them in my drawing
and painting process, like the thing with different
levels of branches, for example, so, yeah, there is a lot of stuff here, and I hope it didn't feel too overwhelming, but
still structured. Feel free to share your
work and upload it to the website because I'm very interested to see
what you got there. So, absolutely,
make sure you leave a review and share your
results would be awesome. Also, I want to give a big
shouter to pixels.com and pixabay.com for
the stock footage that I've used in this course. I mean, I would have
taken a long time and had to travel very far if I were to collect all
these images and videos of trees in
different angles myself. So yeah, these websites
saved me a lot of time, and I can recommend them if you need a reference for your
drawing and painting. So this is it for the course. Keep practicing, keep improving. If something doesn't
feel good yet or you're not super
comfortable with one step, then I'm pretty sure
you just need to repeat some of these exercises
more intensely. And yeah, that's the way to go. There is no quick
fix, no shortcuts. You watch this course once
you're a master of trees, but this is how you do it. This is the process that
you need to go through if you want to build up
this specific skill. So that's everything
I have to say. Thank you for your patience. I hope you have a very
good day and have fun creating any tree
you like. Cheers.