Learn Krita 5 with simple Exercises: Beginner Digital Art with Free Software | Duplo | Skillshare
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Learn Krita 5 with simple Exercises: Beginner Digital Art with Free Software

teacher avatar Duplo, Designer, Artist

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Welcome!

      2:08

    • 2.

      Installing Krita

      3:03

    • 3.

      The Basic Interface

      7:01

    • 4.

      The Basic Process

      2:46

    • 5.

      Basic Functions

      5:41

    • 6.

      Drawing & Painting

      9:35

    • 7.

      Krita's Brushes

      7:33

    • 8.

      Exercise: Tree

      3:36

    • 9.

      Tools for Shapes

      6:54

    • 10.

      Selections

      5:54

    • 11.

      Other Tools

      6:49

    • 12.

      Exercise: Abstract Artwork

      2:23

    • 13.

      Layers

      7:15

    • 14.

      Image Editing

      4:06

    • 15.

      Vectors & Layer Styles

      4:56

    • 16.

      Exercise: Continue Picture

      6:59

    • 17.

      Brushwork Exercises

      2:33

    • 18.

      Outro

      1:27

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About This Class

Welcome to the Krita 5.0 class!

If you want to get started with digital art, Krita is the perfect fit for you.
It's a completely free software, that's beginner-friendly and comes with everything you could possibly need as an artist:

- painting tools and countless brushes

- tools to create all kinds of shapes

- layers and selections

- filters and tools to edit images

... and much much more!

In this course you will learn all the basics of Krita quick and efficiently.

I will guide you through the installation process, the interface, the functions and actions, brushes, selections, layers, filters and the whole general process of creating your own artworks.

I believe that the best way to learn the basic functions of a drawing software is to create very simple artworks with it, because that allows you to test all the tools freely without having the pressure of creating something "natural" or "realistic".

So there are some fun and easy exercises awaiting you that you can do to get comfortable with Krita's functions!

Have fun with the course!

 

Download Krita:
https://krita.org/de/download/

Download my brush bundles:
https://www.mediafire.com/file/4brfn7tm9h6r3bm/Brush_Bundles.zip/file

Meet Your Teacher

Teacher Profile Image

Duplo

Designer, Artist

Teacher

Hi, I'm Duplo.

I am a passionate digital artist and graphics designer from Germany who likes to create unorthodox art and innovative systems for design, graphics and development processes.

Over the past years I've created many many designs and artworks that express my love for the matter, and worked on several big projects including games, courses, websites and classic art projects.

I especially enjoy landscape painting, abstract art, web design and teaching my skills to others!

Apart from that, I have become somewhat of a productivity expert and I've spent a lot of time figuring out how to manage time, how to break down big projects efficiently and how to optimize development processes.

My goal with my online courses is to share my knowledge ... See full profile

Level: Beginner

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Transcripts

1. Welcome!: If you want to make digital art, but don't know where to start, then you've come to the right place. Creer is a completely free image manipulation software that comes with lots of tools and functions to edit images and create artworks. I'm experienced artist and designer, and I've been using Creter for quite a few years now and well, kind of everything. From text repacks and game assets to flyers and thumbnails, sketches and drawings, and of course, countless paintings from characters to abstract artworks. To be honest, I've never really thought about committing to a paid for software like photoshop because everything I need is here. Critter is very simple and beginner friendly at its core, but it's still tricky to navigate it and find out what all of this stuff means if you open it up for the first time. I've created this course on Crea's basics to help you with exactly that. I will teach you how the interface works, how you can draw and paint using different brushes, how to create shapes and gradients, how to use layers and selections, and how to apply filters and added images. All the essentials that you absolutely need to get started with this awesome software. This is not a course where I explain the ins and outs of every tool for 10 minutes and flex nerdy knowledge of all the unnecessary extra options hidden deep inside the program that nobody uses anyways and you'll have forgotten by the time the course ends. No. Here, I will introduce you only to the important functions and precisely and efficiently explain how rea works and how you can use it to create things that look nice. Additionally, to get you some practice, I've prepared a few exercises that will get you as comfortable with the software as it gets. We will create very simple digital paintings that each highlight different tools and styles. So you can immediately put into action what you've learned and don't forget about it. Along the way, I'll give you a bunch of tips and tricks that I use to make my life as an artist easier regarding tools, but also the creation process of digital art. Yeah, have fun with the course. 2. Installing Krita: What is always the very first thing that you need to do if you want to learn and use a new software. Correct. You need to download it. That's what this lesson is about. In case you have Creta already installed on your PC and it's ready to use. You can move on to the next lesson where we explore the basic interface. But just so everything is complete here, I will take you through the installing process real quick. First of all, type in Creta in your browser and go to download re 5.2, it should appear right at the top. You can also find a link to this in the course resources. All right. Then you can find a few options here for what you want to download creer, like Mag Linux. I'm going to go with a standard Windows installer because that's my operating system. Click on it, and then it's downloading the Installer for Creta. Once it's done, you can open it up and click on. And then the setup is loading. This shouldn't take too long usually. Then you can select your language. I'm going to go with English because I'm not particularly familiar with the other two, and then click on. Okay, once again, I have Creer already on my PC. All right, then just click on next, and then you have this text, which, of course, you read completely like everybody does. Click on accept. Next next once again. Then also next. Of course, read everything and agree. Next, then you can choose if you want a desktop icon or not. I want one, and then just click on Install. Then it usually takes a few minutes until Creer is finished and ready to use on your PC. Okay. All right. Now it says Installation complete, so we can click on next and then finish. Crater either opens up automatically or you can search for it on your PC and just click on it. Then once it's done loading, we have crater right here, and, I already have my recent images here like this flower field that I painted yesterday. Doesn't matter right now. See the next lesson where we discuss all of the basic interface. Let's go. 3. The Basic Interface: Okay. The first thing that you see when you open up Creta is this. This is the new welcome screen that appears in the newest versions of Creta. You have your recently opened images and documents which you can click on and then you can continue working on them. But this is probably empty for you right now. Then you have some news about Creta on the right side about stuff like updates. But you can click on this thing right here and disable the news. Then there is less confusing stuff on your star screen. But pretty much all of this is completely unimportant because we just want to click on new image to make a new image. You have this little window where you can change all sorts of settings about the image that you will work on. Like, for example, the resolution, which is these numbers right here. Let's set it to something like 1,000 by 1,000 and then click on create vola this is the working interface of Creta. I know it looks a little bit confusing if you've never worked with Creta before, but it's actually quite simple, and I will take you through it step by step. First of all, very important. If any of this looks different for you, don't worry, it doesn't matter. You can change pretty much everything here, like the size of these icons, the arrangement of the dockers with these different symbols on them and the color selector and all that. I will show you how to do that in a minute. But first of all, the most important thing that you have to know is that this white box in the middle is your canvas. This is the place where you work, where you can place brusttrokes, where you can add images and all of that. If you're done and you want to save or export your file, then it will be this white box in the middle. You can zoom in and out and make it bigger or smaller if you scroll the scrolling wheel on your mouse. Alternatively, you can also press plus to make it bigger or minus to make it smaller on your keyboard. But I think using the mouse is way more useful, so I always have my mouse next to my drawing tablet. If you want to move it around, you can hold down the scrolling wheel and then as you move your mouse, you are moving this canvas around. Or you can also hold down space, then click and then move your mouse, and then you're also moving this canvas around. But I think just holding down the scrolling wheel is by far the most useful method. Then you can rotate this canvas by pressing four or six, and if you press five, it goes back to normal. Alternatively, you can also see that at the very bottom right, we have more options to do that. We can rotate the canvas with this little circle and we can soom in it out on this bar in case you want to do that. I'm going to press five to set it back to normal and that's how you navigate the canvas. I recommend you practice this a few times because navigating the canvas, moving it around, soming in it out. That's just something that you always have to do when you work on digital art, edit images, or whatever. Get comfortable with the method that you're choosing. Great. Now onto the interface. The elements that make up the interface, these boxes on the sides are called Dockers, and they are very flexible. In case you're panicking because this looks a little bit different for you and you wonder if you've downloaded the wrong version of crater, or this just looks really ugly to you. Don't worry. Here is how you can change it. For example, if I click on this color selector and I pull it in the middle, I have it as a separate window or I can pull it up here, which looks very weird, I think. But yeah, you can do this with any of these stalkers. You can make them bigger or smaller. You can make them separate windows. You can change where they are and all of that. You can also merge your dockers together by pulling one of them over the other, and then you have these different tabs where you can access the different dockers. This especially makes sense because you just want to access some tools fast, but there is not infinite space for all kinds of dockers on this interface. For example, I have the tool options and the undo history right next to my brushes as tabs. I can quickly access them without having them be a separate window on my screen, which would make it a little bit too much. If some of these dockers are missing for you, you can go to the settings and then dockers, and there you have a nice overview of what kinds of dockers there are in Creta you can activate or deactivate them. But the most important ones should be there by default. Those are the tools, the brushes, the layers, and the color selector. Those are the most important ones that everybody should have on their screen. Now, if you click on this icon up here, you can select different workspaces that are pre made with different arrangements of these dockers that are made for different situations like vectors or drawings or whatever. But I have mine saved here as duplex standard. I can always return to this thing. You can save your settings by typing a name in and then saving it. And yeah, I'm going to go back to duplex standard because I think that's the best one, and I would recommend you adjust your dockers they look something like this, and then you can, if you want, save it so you can always return. If you right click on the toolbar, you can also change the size of the icons of the tools, which is very useful if you want to make them more visible or you want to see more of them at once, depending on what you want. Yeah, that's also useful to know. You can also go to the settings and find a bunch of different themes to change the appearance of creter altogether. You can make it very bright, very dark, different colors. But I'm going to be honest, I pretty much only like Creta darker. That's what we're going to work with. Okay. That's pretty much everything I have to say about the basic interface. Now it's time for you to play around with this. Find your favorite theme, your best arrangement of dockers and save your settings up here if you click on this window. You can almost do whatever you want here, but you have to absolutely make sure that you have the most important doers, the toolbar, the brushes, the layers, and the color selector somewhere on your screen. That would be very useful for this course. Find out what works for you and see you in the next lesson. Okay. 4. The Basic Process: All right. One very quick lesson about the basic process of using creter. I think that's something that you should know before you start with the software. When you start Creta, you can either make a new image or you can open an image. You will see that crea supports all kinds of image files like PNG, JPEG, even vector files, so you can try opening up different things here, and I will probably work. Now, if you don't have Creta in full screen or you have a second monitor or something, you can also pull images and just drop them in creer it will open them up as a new document. You can always close a document if you click on this cross at the top right. If you've done something, then Creta will ask you if you want to save it, which is very nice. When you make a new file altogether, you have many options in this window. You can change how big the image is. As I've told you, you can change the background color, the amount of layers, and all of that stuff. There are also a few presets that you might want to check out, but I usually just make a new file depending on my needs. I find all these options pretty unnecessary because it just changes how the image looks, which is what you do when you edit images anyways. Yeah, let's just make a new file, so I can show you that you can edit multiple documents at once. For example, I can just click on file and new or file and open, and I can create or open a new document. Then you have these tabs with different documents that you can close or save depending on what you want. Also, you can pull an image from the outside into Creta, and then it will ask you how you want to insert it. You can add it as a new layer or open it up as a new document, for example. Very simple. When you're finished and you want to save or export your file. You can do this if you click on file and then save as or export. There you can type in the name of your image, so you can find it. You can select the file type. There are all kinds of file types here from which you can select, and you can choose where you want to save it. If you want to keep working on your image and you're not entirely done with it, I recommend you save it as a creer document, which is at the very top. That way, it will preserve your layers, which it doesn't do if you save it as a regular image like PNG. There is that. In the next lesson, let's finally explore what you can actually do with Creta. See you there. Okay. 5. Basic Functions: Ladies and gentlemen, it is time that I introduce you to the basic functions of Krita. What you can actually do with this awesome software. And well, it's a lot, but let's start with the most important and most fundamental action of digital art, which is, of course, drawing and painting. In order to draw or paint something in creer, you click on this brush icon here on the left side. Then you select your brush by clicking on it. There are many options here, which we will, of course, explore. Then as you drag your cursor over the screen, you are performing digital art. Great. You can change the size of your brush strokes up here and the opacity, how thick they are here, and how transparent they are up here. And of course, you can select the color with which you draw or paint on the color selector up here. You can change the hue on this color wheel, and then saturation and value in this triangle. Later on, we will go more in depth here on digital drawing and painting, and I will show you many, many options for what you can do with the brushes. But for now just notice, this is the brush tool, and this is how you draw or paint. Now back to the basic functions. If you don't like what you've done in creer, if you want to undo an action, you can click on this arrow that is pointing left up here. If you want to redo an action, you can click on the arrow next to it. Of course, there are also hot keys for this, which is more useful than clicking on these things all the time. The hot key for undoing an action is control and C and the hotkey for redoing an action is control shift and C. And you better remember that because these hot keys are super important in art and design. You are doing and redoing actions all the time. It's just so basic, so useful. In fact, I'm using the hot keys for undoing and redoing so much that I have mapped them to the big buttons on my drawing tablet. I highly recommend you do the same thing if you have a drawing tablet, which is quite useful if you want to draw and paint. So yeah, I'm telling you this right at the beginning because this is so fundamental. All right. You can also view your undo history in this docker right here, which you can activate or deactivate in the settings. In the undo history, you can jump back to a certain point in time. For example, if you paint five lines and you're like, Oh, well, I only like the first three lines, then you can either press undo until you arrive at that point where you have only those three lines, or you can just jump back to that point in the undo history, which is very useful. If you don't like what you've made altogether, then you can just press Delete and everything on the layer that you've selected disappears. Okay, what else can you do with crater? You can create perfectly straight lines with the line tool. Then you can create different shapes with these tools, and we will dive into that later on. You can transform and move around different layers. You can add gradients. You can select colors from the image. You can do some photo editing with these tools here, and you have different tools for selecting areas. You can only edit those areas and nothing else. That was a very quick overview of these tools, which we will of course explore more in depth later on. But here, those are the basic functions of creer. This is what you can do with it. If you want to work very precisely and you need some sort of orientation, you can activate a grid and edit it with this grid docker. Right here, grit and guides, and there you can type in the x spacing, the y spacing, and, you have a few different options here for making a grid, which may be very useful. You can activate or deactivate this grid here. Okay. So more interesting functions are these mirror lines that you can activate or deactivate up here on these symbols. When you have a mirror line activated like this vertical one, which you can of course move around here, then everything that you do is being mirrored on this line. This works with a vertical mirror line with a horizontal one or with both at once. You also have the option to activate wrap around mode with this icon up here. Rap around mode makes the image repeat infinitely, and if you draw or paint over the edge, then you come out on the other side. This is very useful if you want to make repeating patterns for textures or tiles. The hotkey for act or deactivating wrap around mode is shift and W. If you click on view and wrap around mode direction, then you can also make it wrap around horizontally or vertically if you want that. All right, now you have a nice overview of the basic functions of crater. So now let me introduce you to brushes and drawing more intensely because there are many options for what you can do. Okay. 6. Drawing & Painting: Before we move on and do anything else in Creta, let's talk about brushes. There are some really important basic functions that you use all the time in digital art like layers and selections. But at the end of the day, the core of it is still drawing and painting. So let's cover that right now. For this lesson, I highly recommend that you have crater open yourself and you do similar things that I'm doing because for brushes and drawing, it's very important that you get a feeling for the whole process and for how it works. Let's make a new document by the size 2000 by 2000. We have a big area where we can put some brush strokes. Okay. Very nice. Now, sum into the top left corner, which is where we will start playing around with the brushes. In order to draw or painting crater, you must have the brush tool selected, which you can do by clicking on this brush icon, or alternatively, you can also press B, which is the hotkey for the brush. If you have any other tool selected and you want to return to the brush and draw something, then just press B and there we go. Let's start by picking some basic brush like this one. Then let's just paint a few lines. As you draw on your drawing tablet, you immediately notice that the lines react differently depending on how much pressure you apply with your pen. Now, I'm assuming that most of you guys do have access to a drawing tablet as you've clicked on a course on digital painting because that's quite useful. I mean, you can try making digital paintings and drawings with your mouse, but that's just very difficult. In case you go for that, good luck. But yeah, varying the appearance of the lines that you make by varying the pressure on your drawing tablet is incredibly useful. As you can see, with the same brush, you can make very thin but also very thick lines. But this varies. If I select this brush and apply less pressure, then the brush stroke is less opaque. It's less dense and a bit more transparent. This is a little bit different for every single brush in cre. Some of them get bigger or smaller and some of them get more or less opaque, and some of them both, like this one, for example. You can always have a little preview how the lines will look if you look at the brush presets here and there is always a line below the brush, which is a little indication for what the line will look like with that brush. Nice. So of course, you can make adjustments to your brush. For example, you can change the opacity up here and the size up here. I think I've shown you that before. You can make all of your brushes very big, very small, very light, and very dense. Just how you like it. You can reload the original preset if you press this icon up here. If your brushes are really messed up with the opacity and size and you want to go back to normal, just click on here and it's fine. Furthermore, you can access some brush settings if you click on these downward pointing errors, next to size and opacity. They're both literally the same thing, and there you can also change opacity, flow, and size. Flow is, I think, almost the same thing as opacity. Just try it out. But you can also change the rotation of your brush, which comes in handy if you have a brush that has a certain direction like this one, as you can see, it's like a tall rectangle, and if I change its rotation, then this rectangle is tilted. It's a neat function and quite simple to understand, but I almost never use it because for most of the brushes, it's completely unnecessary. By the way, you can also change the size of your brush if you whole shift, click and then move your mouse. You don't always have to go up to the box to change the size of your brush. If you don't like what you've drawn or painted, then you can press Control C to undo it, or you can also use an eraser, and there are multiple options for using an eraser. On one hand, you can just click on one of these erasers, which are the first brushes up here, you can select any brush and then click on this eraser icon up here to activate eraser mode. When you're in eraser mode, then the brush that you've selected will maintain its original shape, but it acts like an eraser, so it removes paint from the canvas instead of adding it. You can activate already activate eraser mode by pressing on your keyboard. Then if you click on this transparency, I can up here. You can only draw or paint on stuff that you've already drawn or painted. Sounds a bit weird, but you can see that if I change the color and want to make, for example, a blue line, I can add it nowhere except on lines that I have already added to the canvas. This is very useful if you want to add textures, highlights or shadows to objects because you don't have to worry about drawing over the edge. So that's very cool. Now, let's talk about colors. One of my favorite topics in art and design. As I've shown you, you can select any color you want from this color selector. You can change the hue on the wheel on the side, and value and saturation in the middle. As you can see, you have a very small but functional color history on the right side where you can access your recently used colors. You can clear it if you click here, if you click on this icon right next to the color selector, then you have a few options for it. For example, if you click on the image, you can change what type of color selector you have. Whether it's a square triangle or these different circular or rectangular value things. But here, I'm a big fan of classic triangle, that's what I have. And then there's some more advanced stuff here like the color model type, behavior, shade selector, color history, you have all kinds of settings here. You can check that out if you want, but I don't really regard it as necessary because the default settings in Creta are pretty good. You can also access color settings on this icon up here. There you have one more color selector, and you also have a bunch of pre selected colors. In case you're too lazy to find out what color you like. And you can also select your foreground and your background color and switch them around. This literally just means that you have one color saved, and you can always switch it in. I pretty much never use this. But now you know it's there. And if you click on the C right next to it, then you can make your own custom brushes, and you have many options for that. So you can dive a bit more into this if you want. I consider this advanced. And since there are so many different high quality brushes in Creta, I don't think it's necessary that you do that right now. And on the icon right next to it, you can select these brushes. It's literally the same thing as the brush preset docker. So yeah, you can also access your brushes here. Okay. All right. Now, let's finally find out what happens when you right click with our brush in crater. I'm pretty sure this has happened to you on accident by now. Let's clear up what this is useful for. If you click with a brush anywhere on the canvas, you have a quick access window where you can, for example, select different brushes and different colors. You can change the size of your brush here, the opacity here, and even the angle here. This is just another way to access brush settings. Furthermore, you can sum in and out on the canvas down here on this bar, and you can rotate the canvas quickly if you pull this little dog around. You can also mirror the canvas if you click here, and you can access Canvas only mode, where all your dockers and distractions disappear and you're only left with your art and the option to change stuff by right clicking. You can, of course, deactivate this again. But yeah, maybe you really like painting in this mode. Now you know where it is. By the way, the colors around this color selector and the right click function are your color history. You can select these colors, or you can clear the color history if you click on this icon down here. The selection of these brushes that are shown is also customizable. So if you click on this icon, you have different sets of brushes, like erasers, digital paint brushes, all kinds of stuff. But you can also customize these sets by assigning tags to your brushes. For example, you can right click on a brush and assign it to a tag like my favorites. And then if I select this tag when pressing right click, I have this brush right here. So you can customize a quick selection of brushes for yourself. In the next lesson, let's cover brushes more in depth. And let me show you what kinds of brushes there are and how you can install new ones. Okay. 7. Krita's Brushes: All right. In the last lesson, you've learned how to use brushes and how to draw and paint with them. So now I want to show you a bit more what these individual brushes do, what the best brushes are, in my opinion, and how you can add more. Let's go. First of all, at the very top, you have these erasers. They have different shapes and some of them are more defined, and some of them are more smooth, just a little bit different, but they all erase brush strokes. Then beneath them, you have these air brushes, and air brushes are very smooth, they apply paint softly and they are very big. These airbrushes are very useful for making smooth color transitions for backgrounds, for example. But also for adding highlights and shadows. Then you have many standard paint brushes that just apply paint in a very normal way to the canvas, like they vary in their size or their opacity, have slightly different shapes. And yeah, they are very common for digital painting. Beneath them, you have more paint brushes that are a little bit more textured and special. You can see if I paint with these brushes, then the lines look a little bit more unique and they have more texture in them. That's pretty cool. Then we have a few more of these texture brushes. You can just try them out. Then we have these sketching brushes. They produce very thin and precise lines like pencils, they are perfect for sketching. I really like this one. If you make it small, it's like the perfect pencil brush. Then we have this one, which is like multiple pencils at once, so you can make a pencil drawing with a bit more texture. Then we have these different ink brushes that are especially useful for writing stuff and making fancy letters and that kind of stuff. Then you have some more markers and erasers followed by the more interesting painting brushes that I use a lot like this one and that one. And yeah, you can make very text, very smooth brush strokes with them. And, they are very nice. After them, you have more interesting air brushes, and they kind of react very uniquely. You can test them out and just see what happens. And then you have some more painting brushes that are a bit more textured, and they are also very, very useful. Then you have some more random brushes and pure textures, and then we have the wet brushes which are very interesting. When you use wet brushes, it feels like the color is more liquid, and you can paint very smoothly. If you mix colors, it pretty much looks like water colors in real life. So that's very cool. And of course, you have a few different variations and different shapes for them. Then a few more ink pens and calligraphy brushes. Then we got these very specific watercolor brushes that are even more liquid than the white brushes, and they mix paint very smoothly. Yeah, you can try this out. It's quite interesting to do digital painting like this. Then you have a few more textured watercolor brushes. Then you have these white brushes that don't add paint to the canvas, but they manipulate the paint that's already there. For example, with this one, you can pull the paint like with a knife in real life, or you can make the paint look more smooth and manipulate the texture that it has. Check them out. I like using them for enhancing textures of my artworks after I'm done, and they can make a huge difference if you use them right. So then you have a few more air brushes and highlight brushes, and then many more paint brushes and especially texture brushes. There are very, very unique texture brushes here, like ones that produce pixel art stuff and cloudy textures like specific mountains and grass stars. There are lots of texture brushes in Creta. Okay. One thing that I have not mentioned yet, but I probably should is that you can select colors from the image by holding down control and then clicking on that color. If you want this one exact color right here, then just hold down control and click on it with the brush tool, and then you got it. Okay, now comes the interesting part because these brushes that I've introduced are not all the brushes that I'm currently using. In Creta, you can add more brushes by downloading and importing brush bundles. If you click on settings and manage resource libraries, you have an overview of your brush bundles and you can click on Import, and then you can select a brush bundle that you have downloaded and it will appear here. These are my brush bundles that I'm actively using and I've just deactivated them, so I can just show you the tfold brushes of Creta. But now I'm going to activate them again, by just clicking on activate then they should appear down here. If your newly imported and activated brush bundles don't show up in the brush docker immediately, then you may have to restart creer, and then they should appear. You can find a download link to my brush bundles in the course resources. I recommend you download and import them to test this feature, especially the RGBA and RGBA wet brushes, should not be missing in your crater. Like if I filter for these brushes, which I can do here in this window where there are the different tags and go on RGBA, then you have these very smooth, very traditional brushes that produce brush strokes that look like they are straight from real life, you're missing out on quite a lot if you don't have these brushes. All right. The last thing that I want to talk about quickly are blending modes. Blending modes are a little bit of an advanced feature, but they are still there and definitely interesting. Blending modes can be accessed by clicking on this bar. As you can see, by default, it's set to normal blending modes pretty much change like the way your colors are added. This gets especially interesting when you have overlapping brass strokes. I would recommend you just try them out. There are some interesting ones like darken where you can only add darker colors to an image or multiply and stuff like that. The colors just react differently if you have a different blending mode activated. All right, let's send it back to normal and do the first exercise in the next lesson. Okay. 8. Exercise: Tree: All right, ladies and gentlemen, before we move on and you forget everything that you've learned so far. Let's do a quick stop with an excise. You did not really think you could get away without doing anything, did you? Don't worry. It's very simple. I want you to paint a very simple tree using the basic drawing and painting tools that I've shown you so far. Open up crater, make a new image, and set the size to something like 1,000 by 1,000. Then just start painting a tree. You can check out different brushes first and see which ones you like, by just painting a few lines, and then erasing them, you just find the brushes that you like and start with a simple tree trunk and branches as you always do for trees. Of course, choose fitting colors from the color selector. The best brushes for painting branches are certainly the ones that vary in size, not opacity. Because as you paint dynamic branches, you can just release the pressure on your drawing tablet and then the branches always have a thin end, which is very nice. Here's the important thing. Your tree does not have to look at all like my tree. Just make a tree, start with a tree trunk and the branches, and then put foliage on it. You should just get comfortable with the process of creating a digital painting. Don't be ashamed to use undo and redo, erasers, different brushes, painting over it once again, varying the size and opacity and all the stuff that I've shown you. This is just practice, get used to the process and get comfortable with these awesome tools. You can use the right click function for your quick access window or not. Now's the time to find out what works best for you. That's why we're painting a tree because you can do pretty random things with the foliage and it still looks fine in most cases. I would recommend that for the foliage, you use at least three to four different types of brushes. As you can see, I'm using very basic paint brushes for the darker parts of the foliage. Then for the brighter parts, I'm using down scaled texture brushes. Use a few different brushes and slightly different shades of green to make it look interesting. I'm even experimenting with different blending modes like lighting right here, and you can do the same thing. Then for adding the texture to the tree trunk of the branches, I'm using a little trick that I've shown you, which is locking the alpha on this transparency, I can appear. I cannot paint over the edge. This makes the process of adding highlights and shadows to the tree trunk of the branches very easy. I can just use different brushes, see how they react and just paint over it. Again, try using a few different brushes here. You get in some practice. Remember that this tree does not have to look realistic and you just want to practice the different tools. When you make a series digital painting, it makes sense to not use too many different brushes so you have a defined style. Right here, just use different brushes to see what they do, get comfortable with the process. Then once you're done, you can save your image on your PC somewhere as a P and G five, for example, then you can move on to the next lesson. So complete this exercise right now and paint a simple tree. 9. Tools for Shapes: Now that you know everything about drawing and painting in Creta, you can go out there and draw whatever you want. Perfect lines and perfect geometric shapes. Yeah, it's not going to happen. But luckily, Critter has provided us with very effective tools with which you can do that. Let's talk about the tools for creating shapes. First of all, we have the line tool. With the line tool, you can create perfectly straight lines with the brush that you have currently selected. You just click, you drag your cursor, and then you release, and then you have a line. If I select this brush and make a line, it doesn't really look like a line, but if I scale the brush down, then it does. This works with any brush and of course, with any color, and also with erasers. The interesting thing is that these lines react to the pressure on your drawing tablet. If you have a size varying brush selected like this one, and I start with low pressure and then make it more, then this is represented in the line. This also works with opacity. If you hold down shift while dragging a line, then you'll see that you can only select from a few angles, which lets you create perfectly vertical, horizontal and parallel lines, which is quite useful. Then we got the rectangle tool, which lets you create rectangles that again, look like the brush that you have selected. If you hold down shift, while dragging your rectangle, you can create perfect squares. Very nice. If you hold on control and while dragging it, you can rotate this rectangle. Now, if you go to the tool options, which is a docker that you should have somewhere, then you have a few settings that you can change about this rectangle. First of all, you can choose if you want it to be filled. For that, you can select your foreground color, so it looks like this. But you can also choose your background color or a pattern. Patterns can be accessed at this symbol up here. There you have a selection of different patterns, and whatever you have selected here will be filled if you have fill with pattern selected. In the tool options, you can also change a few things about this pattern, like how it's rotated and the scale of the pattern. If I make this very small, then the pattern is very dense, and if I make this very big, then it's not dense at all. Then you have a few options for the outline of your shape. By default, it should be set to brush, so your brush is the outline, but you can also choose your brush with the background color or no outline at all. You could of course combine the fill with the outline settings to get very different looking rectangles. For example, if I set it to not filled and no outline, then I have no rectangle at all. Very cool. All right. Then you have a few more settings where you can fix the size of your rectangle. For example, if I type something in at width, then it's automatically locked, but you can manually lock or unlock it. Then if you create rectangles, they always have the same width, and this is the same thing for height. If you make width and height locked, then you are always creating the same rectangle, which is very useful for quickly creating a abs straight artwork or something. You can also lock the ratio of your rectangle. If the ratio is set to one, then you're always creating a perfect square, which you can, of course, also do by just holding down shift, as I've told you. But, you can also lock other types of rectangles here like 1.5, then you always have these 1.5 ratio rectangles. And, it's pretty cool. Then you can make the corners of your rectangle rounded by typing in something at the round X and round y things here. Also something that you can consider. Then next up, we got the ellipse tool, which creates guess what circles and ellipses. It works pretty much the same way as the rectangle tool. It takes your brush, your color, and you have a few options about having it filled with foreground color background color pattern and the outlines. If you hold down shift, while dragging your cursor with this tool, you are creating a perfect circle. And you can also fix the width, the height and the ratio, depending on what you want. After that, we've got the polygon tool with which you can click to create the corners of a custom angular shape. Just like this. You always have to click on the first corner to finish it off. And of course, you also have settings about having it filled or having different outlines. Then we have the Polyline tool, which at first glance works the same way as a polygon tool, but you don't have to finish the shape off. You can just hold shift and click and then it's done. If you set it to fill with foreground color, then it reacts in a very interesting way. But, you can try it out. Then we have the basia curve tool, which creates these very smooth basi curves. Kind of a mathematical thing, if I recall correctly. I don't really use this tool, and then we got the free hand path tool, which smoothens out the lines that you create, which is really interesting. This is very useful for creating vector graphics, but we'll come to that later. For now, we just got these two tools left. We have the dynamic brush tool where you can change the mass and the drag of your brush and you can draw and paint with it. But you can't really explain this. It just changes the way your brush feels. I'd say just try this out yourself. It's very weird, but cool. And then last but least, we have the multi brush tool. With this tool, you can draw and paint based on a point symmetry. You can show this symmetric point, the origin, move it around and you have quite a few settings here, like how many times your brush is being mirrored, the rotation, and that kind of stuff. All right. I think the best way to learn about these tooth for shapes is to just play around with them and see them in action. But before we can do that, we have to explore another fundamental part of digital art, which is selections. 10. Selections: Okay. Let's talk about selections. Selections are an incredibly useful tool in digital art and design softwares. Basically, they allow you to mark a certain area, and then you can only edit this area. For example, if I take this rectangular selection tool and I make a rectangle, then I can only draw end paint within this rectangle. And if I want to make shapes, that's also only possible in this rectangle. In order to undo a selection, press control shift and A, and then it's gone and you can edit the whole canvas again. When you have a selection and you try to make another one, then by default, your selection gets replaced by the new selection. However, you can change that in the tool options. Here, you can dit how new selections are being added. You can set it to intersect, and then the intersection of two selections is the new selection. You can set it to add and then you're just adding new selections. You can set it to subtract, and then you're pretty much just unselecting areas. Or you can set it to symmetric difference, and then it reacts like this. I would recommend that by default, you set it to either replace or add. But no matter which option you have selected, you can always unselect by pressing control shift A, and you can always add a new selection by holding down shift while making it. I recommend you practices a few times to get used to the hotkeys and the process. Just make a few selections, add more selections and unselect a few times, and then you should be fine. As you can see, in the tool options, you have simular settings as for the rectangle tool, that this time you have a selection instead of a drawing, it's the same thing for the elliptical selection tool and the polygonal selection tool. They work just like their drawing and painting counterparts, just that they make a selection instead of a shape. Then you also have the freehand selection tool with which you can manually draw an area that you want to be selected. When you have a selection and you press right click, then you have a bunch of options and an overview for different hot keys. For example, you can select the whole image by pressing Control A. Then you can deselect, re select and you can also invert your selection. Inverting it means that everything is being selected except the thing that you had originally selected. This is very useful. If you want to edit the whole picture except one or a few very small parts, then you can just select these parts and invert the selection. You can also go to transform and grow or shrink selection, and there you can type in some pixels by which you want to grow or shrink your selection. These are the most important transformations. You can also view these options. If you just click on select at the top. When you have something selected, you can access these options. Nice. Now, in order to introduce the following tools, I'm going to open up an image. This Autumn tree painting that I made with Creta some time ago. If you click on this contingent selection tool, then you can select areas based on color. For example, I can click on this tree stem and then the whole area that has this color is being selected and I can edit it. If I select the tool next to it, the simular color selection tool, then not only the one connected area of the tree trunk is being selected, but everything that has the color of the tree trunk, which is also these branches that are not directly connected, but have a very simular color. So these two tools are really useful. By the way, you can adjust their sensitivity by changing the threshold in the tool options. If you make the threshold very small, then only this one exact color is being selected. If you make it very big, then colors that are even just very remotely similar to your color are also selected. You can play around with this. I think by default is something 10-20, you can adjust this depending on what you need. And you can also grow or shrink your selection here in the grow option. You still have the same basis based on the threshold, but the selection in general is just bigger or smaller depending on what you have here. You can also play around with the father selection option, which makes the edges more smooth or something. You can also choose for both of these tools if you want the colors to be selected from only the layer that you're on or from all the layers. But yeah, layers are something that we will cover later on. All right. Then you have the Basier selection tool, which lets you make the smooth basier curves and the magnetic selection tool, which creates these dots and yeah I almost never use this. These are the basic selection tools and how you can select areas in creer. As you've seen, there are many, many different options for what you can do. Practice is once again, the best way to figure this out. But before we can do that, let me introduce you to a few other tools that you have in CRT 11. Other Tools: All right. Before we move on to the next exercise, let me show you a few more useful tools and functions that you have in Krita. First of all, when you have a selection, there are interesting things that you can do with it, not just draw and paint. For example, when you have a picture or a drawing and you select something and you press delete, then only the things inside the selection are being deleted, not the whole picture. That's neat. If you have a selection and you want to fill it with a color, but you're too lazy to draw all over it, then you can just select this fill bucket tool. When you click with this tool, then your whole selection is being filled with the color that you have. And by the way, you can move around your selection. If you click on the edge, there you see you got these arrows, and when you then click, you can move around your selection. I forgot to mention this in the selections lesson. So apologies. All right. But you can also use the fill bucket to when you have nothing selected. Then it either fills your whole canvas with a color, or you can set it to fill a contingous region or all regions of a certain color in the tool options. This works basically the same way as for these selection tools. You can see you've got the same options like the threshold and stuff like that here. But you can also choose to fill something not with your foreground color or background color, which is also an option, but also with a pattern. I've shown you patterns before. You can access them up here. And you also have options for them in the tool options of the fill bucket tool. Then you can also add gradients to your pictures. The gradient tool is this one right here. With the gradient tool, you can pull a line and then you have a gradient that follows the direction of your line. You can adapt it depending on how long your line is. If you make the line very small, then the gradient tool is very small, when you make it very big, then the gradient is very big. The gradient always has the color that you have selected except you choose a different gradient up here in the gradient options. You have a bunch of different patterns that you can check out. Okay. But by default, it's this color to transparency thing, and it's very useful for shading. You can, for example, make a selection and then add a gradient to add a little bit of highlight or shadow to that selection. So that's a cool function. Next to the gradient tool, you also have this color picker tool with which you can manually pick colors from your image. But as I've told you, you can also just hold down control and click with your brush, and then you have that color as well. I think that's way more simple than selecting this tool all the time. But now you know it's there. Then we got some more tools for navigating the canvas like this Som tool with which you can click to sum in or hold control and click to sum out. You can select an area with it and then it sooms into that area. Then you also got the pan tool with which you can move around the canvas. But you should know very well how to navigate the canvas by now by using hotkeys and buttons, which in my opinion, is way more practical than selecting these tools, which is why I've told you how to do that at the beginning of the course. But, these tools are also there. Now, you can click on Edit and sample screen color. Then you can pick colors from anywhere on your screen, not just from the canvas. For example, I can press control and click to select the background color. Then if I fill the whole canvas with the fill bucket tool, then you can't see the canvas anymore because it's the exact background color of creer. Why is that useful? Because you can also select colors from outside creer. You can make Creta small window. Then click on Edit and sample screen color. Then if you hold control and click on your desktop background, you can select the color from your desktop background. This is really useful if you want to sample exact colors from your reference images and you don't want to open them up in creer directly. Then you have a few more tools that you don't really use too often like this perspective grid, which you can edit or hide or move around. But, I would recommend you just learn how to draw and paint in perspective instead of having this grid all the time because it's a weird function, but it's there and you can use it if you want. And then you have this tool with which you can measure the distance between two points. You can also measure angles. As you can see, you've got the small box on the top left, and you can also see this in the tool options. This is if you want to work very precisely and you need to measure something. Then you have the close and fill to which lets you enclose lines and shapes, and then they are filled with a certain color that you have selected. This is also a very weird tool that I don't use super often. As you can see, you have many options for how you want to enclose it with what shape you can play around with this. Then on the other hand, one thing that I use all the time is pressing control u to open up this color editing window. You can addit the hue value and saturation of the colors on your current layer or your current selection when you have a selection. You can slide around here, change the hue, the saturation of something, and the value or lightness. This is so useful because when you have a picture done, you can always go in here, press control, and see how it looks with slightly different colors. Maybe your picture looks a little bit better if you lower the saturation, and it's not as striking anymore or you slightly shift the hues, it's always interesting to see what happens when you make adjustments with this window. You can open up your last use setting so you have the same thing once again. Or you can also click on colorized when you have something that's black and white and you want to give it colors, you can just increase the saturation and then you have it colored, that's very nice. I love this function. All right. Ladies and gentlemen, I think it's time for another exercise. See you in the next lesson. 12. Exercise: Abstract Artwork: Okay. Time for the next exercise. And for this one, the standards are really low, so don't be afraid to participate. We're going to practice the new features that I've shown you, which is mainly selections and creating shapes. And what type of artwork are you making when you just add shapes? Well, an abstract artwork. So let's go. Let's make a new file by the size, 1,000 by 1,000 and start adding some shapes. I'm starting off with a polygonal tool and I'm setting the film mode two pattern. And, this is a quite weird pattern. It's like contingus and stretches all over the screen. But yeah, it's certainly interesting. I just want to try out these different functions like different sizes for the outlines, different film modes, and all of that stuff. But don't forget to use selections as well as I'm doing here with these circles. Just select a few areas, maybe fill them with a color, add a gradient, all these different things that I've shown you. Use at least three different shape tools here, and try to experiment with the tool options. As I've shown you, there are many possibilities for creating shapes and selecting areas. So there are many possibilities for creating an abstract artwork with them, even if the tools seem very simple. I'm also playing around with the colors by pressing control you to open up this color window, and I'm colorizing the whole thing to give it more unity. Maybe you can come up with a more interesting abstract artwork than me. But here, I wanted to not overwhelm anybody here. Just add some random shapes to the screen, so you know that you can also do that. As I've told you, these exercises are just designed to get you comfortable with the tools and the process of using them. So make a simple abstract artwork, save it as a dot PNG file, and then move on to the next lesson, where we explore our next big topic. 13. Layers: Ladies and gentlemen, we have to talk about layers. Layers are an incredibly useful and pretty much essential tool if you work with digital art. They allow you to be very tactical in your process and do many, many tricks that make your life as a digital artist easier. But at the beginning, they can be tricky to understand and a little bit overwhelming. Let's clear up everything that you have to understand about layers. Layers are a little bit like different overlapping work spaces that make up your picture. When you work in creer, when you add bras strokes, you make selections, shapes, all of that, this is all happening on paint layer one, as you can see on the right at the layer docker. We have paint layer one selected. This is what we're working on. If you make a new document in creer, then by default, you have a paint layer one, which is what you're working with most of the time, and you have the background layer, which is simply filled with white. So when you work with paint layer one, you cannot erase the background. It's always filled with white no matter what. But you can select the background layer by clicking on it here, and then you will find out that it's locked, but you can unlock it by clicking on this log, and then you can do stuff on the background layer. You can show your layers or make them invisible by clicking on this next to them. So when I make the background layer invisible, then there is nothing and it's transparent, which is indicated by this transparency pattern. And you can change the opacity of a layer by sliding around here, then everything on your selected layer gets more or less opaque. All right. If you want to make a new layer, click on this plus icon down here. Whenever you add a new layer, then this layer will be above the layer that you had selected. So if you want to make a layer underneath your paint layer one, then click on the background layer and then on the plus. But you can also just move your layers around by dragging them. You can also rename your layers by double clicking on them and then you can type something in. You know what your layers are for. For example, sketch layer, a paint layer, and stuff like that. As you can see, the things on a layer always up here on top of the things of the layer beneath it. When I go to a layer underneath my paint layer one and I paint something, then all of the stuff is behind the stuff on the paint layer one. This is basically what layers are most useful for to just have different layers of workspace that don't interfere with each other. For example, if you press delete, then just everything on your current layer is deleted. If you press control to added the colors, then only the colors of your current layer are being changed. Then we have these two transformation tools that also only apply to the layer that you have currently selected. First of all, this move around tool, which just lets you move around the layer, and then this transformation tool, which lets you do a bit more like scaling a layer, moving it around, and rotating it. You can just click here on the sides of it and see what happens. And this is also what layers are very useful for. If you make an object, but you have not decided how this object should look exactly, then just add it on a new layer, and then you can independently edit this object alone without changing anything else in your picture. That's really cool. If you want to do that with objects that are already on a layer that's also filled with other stuff, you can select this object like that with the selection tools, and then you can press control C and control V. Then your thing is on a new layer and you can edit it. But when you have a selection, you can also press right click and there you find a bunch of options. You can, for example, directly access the transformation tool and just transform something and it's not on a separate layer, or you can cut it to a new layer and then you can edit it. You can also right click on your layers, and you also have a bunch of options like copying and pasting them. And yeah, there are many things you can do with layers. One really important hot key is merging a layer with the one below by pressing Control E. For example, when you select something, you copy and paste it, then that something is on a new layer, and you can edit it. And then you can press Control E and it's back to where it came from. You can also click on this transparency icon to only be able to draw and paint on the stuff that's already there. And this just works the same way as the icon that I've already shown you, which is up here. What's relatively new in creer is that you can add multiple layers at once by pressing control and then clicking on another layer. Then you have both these layers selected, and if you take the transformation tool, you are transforming both of these layers at once, which is pretty interesting. But you can also make group layers. If you click on plus, you have the option to make a group layer, and then you can add layers to this group layer, and then if you, for example, click on this icon, then all of the layers in your group are disappearing. And you can also move them around and transform them together, even though they are different layers. You can click on a layer and there you also have a bunch of options. Many of them are a bit more advanced, and you can also view many of these options if you just click on layer up here. If you click on here, you can also activate different blending modes for your layers, and by the way, if you click on this icon, you can change the size of your thumbn like how big the layer icons are here. You can also do that for the brushes. This is basically how layers work and what they are most useful for. You can separate stuff off your images by putting it on different layers, and then you can edit these things manually and move them around. For example, I often use layers to make a sketch, like I draw something on one layer, and then when I paint, I do that on a separate layer. When I'm done, I can just remove my sketch and it doesn't interfere with the painting. You can do stuff like move your sketch layer above the paint layer to see if everything is in the right place, and, there are many options for layers and they are really useful. 14. Image Editing: Let's explore a few money things that you can do with image editing in Creta, because that's also possible. Let's make a new document, and let's pull this photo in here and insert it as a new layer. First of all, let's transform it a little bit. So it fits our canvas. If you don't want to distort your image while using the transformation tool, you can just hold down shift and you're fine. Then the relation between the sides is always the same. Okay. If you click on image, you have a bunch of options. You can click on properties, and there you have a little overview with, for example, the dimensions and the color space, you can click on Gray scale here, and then your image is black and white, which is neat. There are a few things that you can look at. You can also rotate your image or mirror it in different directions. You can also resize your canvas and then your image gets cut or extended to a certain size. Or you can change the resolution if you're not happy with it here by typing in a new number. Okay. You can also crop your image by clicking on this crop tool, selecting an area, and pressing enter, and then this area is your new image. All right, then we have the smart patch tool, which is very useful for image editing. You can select this tool, and then you can draw. You can adjust your brush to a fitting size, like you draw over some part, and then creer tries to patch this part out and merge it with the colors around it. It usually loads a little bit when you use this because this tool has to calculate what it wants to do exactly. But it's quite interesting because you can actually patch out things that you don't like without having to select fitting colors and drawing and painting over them. But at the end of the day, the smart patch tool is not that smart, you're better off using it first and then fine tuning your edit by using brushes. This tool definitely works better when you patch out small objects and not complex ones, because then it gets a little bit confused. All right. What you can also do with your images is applying filters and changing the colors by clicking on filter, and there you have many, many options. You can click on adjust and there you have these different color adjustment windows with which you can play around. Then you have the artistic filters and the oil paint filter, which I really like. You can adjust the brush size, then how smooth it is and click on. And then it usually loads a little bit because creer likes to do its job well. But then you have this oil paint texture that is applied to your whole image. And this often looks really nice. You can see the difference of I press undo and redo a few times. And yeah, this can make your images look pretty awesome if you apply it correctly. Then you have a few filters to make it look blurry, then a few color options and edge detection, which makes it look very weird. And yeah, a few more with which you can play around. After you're done making an artwork or editing an image, you can always press control you to adjust the colors or check out what it looks like with different filters. And sometimes it really makes a difference and makes the whole thing look much better. All right. That's it for image editing, and it's almost it for the course. In the next lesson, we're going to explore the last big topic here, which is vectors and layer styles. See you there. Okay. 15. Vectors & Layer Styles: I. The last big topic in Creta that's missing and you should know about is vectors. Wait. What even is a vector? Let me explain. A vector is an independently scalable graphic that's made up of very primitive elements like lines, shapes, and curves. Vectors are not tied to a specific resolution, but they can be made bigger and smaller and always look the same. Let me show you an example. If I draw this normal line and in at the sides, you can see that it has this edge, and if I scale it up, then this edge becomes very blurry. If I draw a line with this calligraphy tool, then that line is being projected onto a new vector layer as you can see here. If I scale up this line, then you can see the edge is exactly the same. This is also the case if I scale it down and I heavily distorted. This is because vectors are based on a mathematical formula and not on colored pixels to determine what something looks like. And you cannot draw or paint on a vector layer if you try that out. You can only create vector lines and very simple shapes. Vectors are not for drawings and paintings, but for stuff like logos that you want to scale up or down when you're done. The closest thing to a drawing tool that you have on a vector layer is this free hand path tool, which makes your lines very smooth and transforms them into vector lines. You can edit your lines and shapes by using this added shapes tool, and then you can click on your lines and shapes and you can move around these dots to adjust how they look. These are the nodes of your vectors. You can fill your shapes with your foreground color or background color, but not a pattern. As you can see, it just doesn't work when I'm on a vector layer. If I go to the pain layer, then we got this pattern, but not on the vector layer. So, you can play around with this and find out what you can do to create very clean logos in creer. And what you can also do is add text with this text to. You can mark an area where you want a text, and then that text is being projected onto a new vector layer, which you can independently scale up and down. You get this text window where you can type in your text, and you have all the basic text editing things that you may know from other programs, like adjusting the font, the colors, the size, making it fed, cursive, and all of that stuff. Texting crea is also a vectrographic, and you can make it bigger or smaller with the transformation tool. If you want to edit your text, just select the text tool and double click on it. And then you have your text window again. Perfect. Here is something important. If you make a vectographic and just save it as a normal image like dot PNG, then you don't have scalable vectors anymore. So when you want to save a vectographic, always make sure you save it as a vector file like dot SVG. All right. Now I think it's a good time to introduce you to layer styles, which is also an interesting functioning crater. You can right click on your layer and go to layer style or to layer layer style. There you have this window where you can activate these different effects for your layers. For instance, you can make a drop shadow, and then everything on your layer has this drop shadow. There are always options for your layer styles here, I can change the opacity of the shadow, I can change the angle, I can change the distance that it has from the layer and the size. This is different for every layer style. We got outer glow, inner glow, bevel and emboss, or even stuff like an overlay pattern where you can just make a pattern overlay, and this is on your whole layer. If I make a paint layer and I activate this, and then I draw something then everything has this pattern automatically. I think layer styles are especially useful for text and vector graphics. In normal drawing and painting, they are not really necessary, but still it's a neat function that you can certainly make use of. All right, and that's it for the main tools and functions of crater and pretty much everything that you need to know to get going as an artist or designer. In the next lesson, let's do the final exercise. 16. Exercise: Continue Picture: Ladies and gentlemen, welcome to the third and final exercise of this course, and this time, we're going to make something for real. First of all, I want you to go to the course resources and download the file Exercise three preset, which is a picture with mountains. Then make a new file in Creta by the precise resolution of 1920 by 1080. Standard HD. This is so you can pull this preset image into Creta and it occupies precisely the left half of your image. If you insert it as a new layer. And here's the mission. We're going to continue this picture by painting on the right side. It of course doesn't have to be photo realistic like this photo, but you want to capture the style and the colors that we have, and just continue this picture. First of all, go below your preset layer on paint layer one and rename it to sketch. Then take your sketching brush. As I've said, I really like this one, and draw your picture with very light lines. Just try to imagine how this landscape could continue on the right side. I think there would be some more mountains like this, some trees in the background, the grass in the foreground obviously continues, and I'm planning in some lake in the middle, which is marked by this empty area here. You don't have to do it exactly like me. You don't necessarily need a lake there, but you can use it as orientation if you want. Remember that for sketching, you don't want to fill out any shapes. Just add lines so you later know where you want to paint what? All right. Once you have a good composition for your landscape, make a new layer below the sketch layer and call it sky. I'm selecting colors from the photo and adding gradients to make it look approximately like that sky. Then it's time to find out with which brush you want to paint. I'm going with this colored pencil texture brush, but you can choose whatever you like here, whatever you think is fitting. Just pick a brush that you can actually stick with because you want to have a consistent style here. Then it's time to paint in those clouds with very smooth bright brush strokes. I'm doing these contrails using the line tool, and I'm adding the clouds very lightly. Okay, looks pretty good. Then it's time for the grass for which I will make a new layer also below the sketch layer because we want to see where everything goes and remove the sketch layer in the end. So scribble around with different shades and tones of green that you select from the left side or from the color selector to make some grass that looks nice and somewhat varied have a few flowers and spots. Okay. Once you've got that, make a new layer between the sky and the grass layer and call it mountains there just select colors from the left side and continue your mountain landscape. You can from time to time deactivate your sketch to see what your image actually looks like, and if the edges look nice. Feel free to take your time here to really capture the style of the photo. It doesn't have to be as detailed, but try to use the correct colors and a similar composition. After having painted the mountains and trees all on the same layer. I'm actually doing something interesting. Because there is a lake, we have some reflections of all that stuff, and I don't want to paint all those reflections manually because that sucks. I'm copying and pasting the mountain layer, so I have it twice, and then I'm using the transformation tool to slightly distort and mirror my layer. It looks like a reflection. If you want, you can rename that layer to lake because that's basically what it is. I'm painting over it a little bit with this green bluish lake color. It actually has some texture. And there we go. That's actually a nice artwork. Make sure that when you're at this point, you deactivate your sketch layer or remove it entirely because you don't need it anymore. I'm just going to add a few more of these clouds on top of the mountains because that's what happens in the photo and then I'm done. This is the painting. I'm pretty sure that you can produce something that looks simular using all those awesome functions of creer. You've got a really nice overview of what the digital painting process usually looks like. Then let's complete our practice by adding something with vectors, a small text that says creer digital art. Put it in the middle at the top, like a title for your image, and then try using a few different layer styles to adjust it like a drop shadow to make it more visible and increase the contrast, play around with this. I'm also manually adding an underline underneath the text and editing it using the added shapes tool. So we got some simple vector practice. And I'm adding the creer vector logo in order to honor the people who made this program, but also to cover up the clouds in the middle that I messed up. All right. Then you can play around with a few more layer styles like I'm adding an overlay gradient just for the sake of it. And then I'm merging all my paint layers so I can apply a filter to them. I'm going to go with my favorite, the oil pan filter just a little bit to make the texture more smooth and homogeneous. And here, now we got everything covered that you actually need to know about Creta we got some practice for all the different functions. You can save your image as dot PNG file and upload it to the website to share it with others. I'm excited to see how successful you are applying the lessons from this course. 17. Brushwork Exercises: All right. Last but at least, let me give you a few tips for how you can practice and warm up your brush work. I know it sounds a little bit weird if you come from traditional art, why would you warm up drawing and painting? You just make a picture, right? This makes sense because in traditional art, you don't really warm up because you always need a new piece of paper for whatever you make. But in digital art where you can make whatever you want. It makes sense to switch your mindset and actually see drawing and painting as something that you need to warm up for because you can actually improve by doing that. What I like to do before starting a new drawing or painting is drawing a few parallel lines in different directions. Try to draw them fast and dynamically. You get a good feeling for how your brush works and how good your focus is. You can prepare for the artwork and make your lines more confidently. Another thing that I'd like to do is drawing perfect circles. And yeah, this is pretty damn art, like I don't get perfect circles ever, and perfectly perfect circles are humanly impossible. But still, if you try to approach that, then your shapes will be better when you actually make an artwork. You can just draw a few lines and circles and always delete the so you have more clarity, you just keep going like this until you feel very comfortable with digital art. For me, usually, this doesn't take more than a minute, but when you're a beginner, then it makes sense to practice this a bit longer. What I also like to do sometimes is drawing a few dots just like this, maybe like five to eight and then connecting every dot with every dot with fast and confident lines. This is a really good exercise to improve your precision and accuracy. When you make digital art, you can, of course, always undo and redo your lines until they are perfect. But if you're able to make fast confident lines between precise points like this, then it just speeds up your process and makes it more enjoyable. Especially when you're a beginner and you don't feel super confident with digital art yet. I recommend you try out these exercises for some time. They can definitely improve the relationship that you have with your drawing tablet. So try them out. 18. Outro: And that's about it for the Creta basics. I hope you enjoyed the course. And I especially hope that you understood everything, and you're able to use Creta now. If not, then you probably just need to participate in the exercises. Because let's be honest, we literally got every main function covered in these exercises that you could possibly need in critter. Of course, there are way more functions and hidden details in Creta that you can figure out yourself. But honestly, most artists never use anything that extends beyond these basics, like using brush as well, applying layer, selecting something, and sometimes using a simple color adjustment of filter. And that's pretty much it. The amount of stuff that you can create using these functions alone is already enormous, so you should get really comfortable with these things. And I hope that my exercises could help you with that. So thank you so much for being here, and thank you so much to Krita for existing. The people who are working on the software are really doing an awesome job. So you can visit their website and leave a donation. Make sure you leave a review for this course and tell me what you liked or maybe didn't like. So I can improve it. And of course, feel free to ask questions if you have any. I'm here to help you. With that being said, I hope you have a good day. If you want to level up your digital art skills, you can check out my other courses. For example, on a color theory or how to draw and paint any tree you like. So see you. Okay.