Into to Color Correction & Grading in Premiere Pro | Carson McKay | Skillshare
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Into to Color Correction & Grading in Premiere Pro

teacher avatar Carson McKay, Colorist & DP

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Intro

      1:06

    • 2.

      Final Project

      0:52

    • 3.

      Software & Tools

      23:55

    • 4.

      Color Correction

      7:54

    • 5.

      Color Grading with LUTs

      5:37

    • 6.

      Creating Your Own Film Look

      15:18

    • 7.

      Fixing Common Issues

      5:00

    • 8.

      Final Thoughts

      0:51

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About This Class

In this course, I will walk you through the color correction and color grading process in Adobe Premiere Pro. We'll start by looking at the interface of the software and becoming familiar with the tools and processes to fix common color correction problems and create cinematic film looks. Feel free to follow along with the practice footage provided!

Meet Your Teacher

Teacher Profile Image

Carson McKay

Colorist & DP

Teacher

Carson McKay is a colorist and DP based in Utah. His passion for filmmaking has led him to hone his craft by making videos for large organizations, non-profits, and universities. He has created video production training material for companies and he has led color grading and videography workshops for university students. Carson is passionate about teaching the techniques he's learned from over a decade of filmmaking.

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Level: Beginner

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Transcripts

1. Intro: He? Evan, I'm Carson with Studio Mckay and I have been working as a colorist and filmmaker for the last six years in the film industry. And in this course, I'm going to be sharing with you my tools and secrets that I use in Premiere Pro for color correction and color grading. I have been teaching color correction and color grading at a college level, and I train employees of major corporations to effectively use Premiere Pro in their workflow. And so in this course, I'm going to teach you the exact same skills and tools that I teach college students so that you can be effective in your color correction, in your color grading in Adobe Premiere Pro. And I'll be throwing in my personal color grading presets that I use on a daily basis. Throughout this course, there will be practice footage that you can use to follow along with the instructions in the modules. And in the final project, you will prove your skills by color correcting and color grading a project of your own, either using the footage provided or footage that you've shot. So if you're ready to take your color correction in your color grading to the next level in premiere pro, then this is the course for you. I'll see you inside. 2. Final Project: Now, before we start learning how to color correct and color grade, I want you to know what all this is leading up to the final project. Like I said, there will be practice footage that you can follow along on the tutorials with, but there will also be some footage in there that we simply won't touch. So that you can use that in your final project so that you can come up with a color grade that is realistic and consistent with the instructions provided. You can either use this footage or footage that you've shot. But the main point is to show your color correction and color grading process. Come up with a color correction that looks natural and a color grade that looks cinematic. I want you to come up with three different color grades for the same piece of footage. Show me a screenshot of each of the three color grades and explain your thought process behind it. All right, now that you know the final project, let's go ahead and get started with the first lesson. 3. Software & Tools: All right, welcome to this course on color correction and color grading in Adobe Premiere. Now first we're going to go ahead and take a look at the workspace and kind of the layout of the tools and what they're used for. And then we'll move on into the techniques and tools used for color correction and color grading. So first, when you open up premiere and you import your footage onto your timeline, this is the general layout that you're going to see. What we want to do is we want to jump into our color workspace. Currently we're in the editing workspace. To do this, you're going to go to the top of the screen and go to window. Within here you're going to find workspaces and then select color. Then once you're in the color workspace, you're going to see something like this. Now you've got your viewer right here for anything that your playhead is directly over. You've got your clips down here. Some of your edit tools right here. All of your lumitry color settings right here on the right side, and then over here to the left you have your lumitry scopes. Now sometimes this can take a minute or two to load up in premiere, it's just a little bit slow when it comes to loading these up. Sometimes just give it a second, wait for it to load up, and you should be fine. Let's go ahead and take a look at what everything here does. The things that are going to be focusing mostly on are going to be your scopes and your tools. Let's get started. First, we're going to go ahead and select a clip in our timeline. And now we can go ahead and use our tools before they were grade out because we didn't have anything selected. But now that we do, we can go ahead and start playing around with these. You've got all your basic adjustments that you'd find in most like photo editing programs. You know, things like exposure, contrast highlights, temperature tent, all of that are going to give you a lot of control over the way that your image looks, how bright it is, how contrasty it is, things like that. If we go ahead and reset that by double clicking on the little point right here, we can go ahead and look at our scopes over here. Now let's go ahead and dissect exactly what we're seeing. We're seeing our red, green, and blue information from our image laid out on a graph right here. Down here at the bottom you see it says zero, and up at the top it says 100. And then on the right side you go 0-255 This is what's called an IRE scale. It's basically a measurement of the luminous information in your image, wherever certain colors fall within a specific luminous range. This is going to give you information for that we can see in our shadows, we do have quite a bit of blue since that's the most predominant color here on this graph. And then up towards our midtones, you can see we've got a lot of warmer colors since we've got our reds and our greens peaking out through there. Then you can see towards the center here, we've got a good mix of color. It's compressed right there and you can see that we've got this pretty good mix of color in our subject here. You can see that this is actually laying out the color information that you're seeing on your viewer. Now let's go ahead and play with just some of these controls real quick. Just the exposure control, just to show you that as you bring your brightness and luminous information down, all of a sudden we're bringing down everything in our waveform as well. This is because we're making the information darker. Zero is pure black, 100 is pure white. Same thing with zero and 255. It's just measuring from pure black to pure white and everything in the middle, the brighter something is. The higher up on this waveform, it's going to be. The darker it is, the lower it's going to be. Now let's go ahead and drag our exposure back up here. You can see we're pulling a lot of information pretty far from zero and now we're not getting anything anywhere near zero on our way. Form, if you see a lot of information that's really squished up against the top of your wave form, you can guess that the image is pretty bright. If there's a lot of information squished against the bottom of the wave form, you can guess that's pretty dark. But if you see a lot of information spread out across your way form from dark to bright, then you can tell that there's a lot of good contrast within that image. Sometimes there might be too much. If we really create a lot of contrast here, just like go crazy with this, then you can see we've got information way down here at the bottom, way up here at the top. And then look at the viewer, everything's just really crushed and overdone. Looking at your scopes gives you a much better idea of the information within your image. Let's go ahead and reset all of these controls real quick Now you can see, if we look at our highlights in our image, somewhere up here in the sky, there's really nothing that's actually peaking. There's nothing that's super, super bright. And you can see that's reflected up here in our way form, everything seems to fit just under that 100% or that 255 mark. Now why is this 0-255 Because on the left we can see 0% to 100% pretty easy to tell. But if we're looking at zero to 255, this is because we're looking at an eight bit scale. What this means is that when you're working within an eight bit color space, there are 255 shades from black to white. This is measuring those shades from black to white. This gives us a much better idea of where certain colors are going to be falling within that range. Now, this is not the only graph that we can see our color information with. If we go ahead and write Click somewhere in our waveform, you can see that we have other waveforms that we can select as well. Let's go ahead and select Vectorscope YUV. Now if the vector scope, we can see that we've got our green, cyan, blue, magenta, red and yellow. Then you've got this color right here in the middle. And then you've got this line. This line is our skin tone indicator. Any color that appears along this line is going to be an accurate representation of skin tones. All skin tones fall somewhere along this line. Because most skin tones share the same basic color. It might be a little biased towards yellow or red, but they share the same base color that falls right between the two with a little bit more bias towards red. And you can see that we've got colors here that are shifting towards the cyan range, which is also reflected in our viewer with his backpack. Let's go ahead and take a look at a few more graphs here. If we go ahead right click and select histogram, we can see that we've got our basic histogram here. You can tell that if we darken the image, a lot of the information is going towards the bottom of the histogram, brighten the image, a lot of the information is going towards the top and peaking. This is the same kind of a histogram that you would find in a camera just flipped on its side. And then we'll go ahead and select our RGB parade. This is very similar to our normal waveform, so I'm going to go ahead and deselect our vector scope and our histogram just so that we can look at our RGB parade and our normal waveform side by side. Basically we're seeing the same thing with our normal waveform. It's just combining all three of these red, green, and blue channels together to show us one composited waveform with all three of those layered on top of each other, giving us a good idea of the color information in the image. But with our RGB parade, it's just separated out into the individual channels. Now, I prefer to use the RGB parade a lot of the time just because I can see where the individual colors are falling, and you see basically the same waveform repeated three times, once for each channel. So, if we go ahead and de, select our normal waveform, you can see it's the exact same waveform across these three, but you can tell which of these colors are more prominent. If we go ahead and just shift our color balance a little bit, make it a little bit warmer, and then maybe add a little bit magenta. You can see we're starting to balance out the waveform, and we're starting to bring the colors a little bit closer together. But for now, we're just going to go back to our waveform, turn off our RGB parade, and here we are. Let's go ahead and reset all of our adjustments. And now that we've got the wave form out of the way, we will get to Lumitry color controls in just a second. But before I do, I want to show you two levels at which you can apply adjustments to your clips. The first level that you can apply adjustments to is on the clip itself. We can obviously use our lumitry color settings to brighten or darken this clip, but let's say we wanted to affect multiple clips at once. Then we can add what's called an adjustment layer. If I go ahead and drag this out just a little bit here to uncover this little sticky note icon, then I'm going to go ahead and click on that. Click on Adjustment Layer, and then press Okay. You can see we have an adjustment layer in our media. If we drag that on top of a clip, something like that, maybe make it a little bit longer so it covers the entire clip. Select the adjustment layer, and then let's just go ahead and take out the saturation. Then you can see that it takes out the saturation on that clip that's underneath it. But the adjustment layer also affects any clips that are underneath it, not just this one. If we drag this over multiple clips, then we can also affect the saturation on the clips around it. If we go ahead and just drag this over multiple clips, then we can grade multiple clips as a group. This is really useful because if you're starting to color correct and color grade one of the clips, but you want to apply the exact same settings to nearby clips or to other clips in the timeline. Then you can go ahead and do that with an adjustment layer, instead of having to recreate the exact same settings for each of the clips. Let's go ahead and delete the adjustment layer and focus just on one individual clip for now. All right, now that we've got that the way, let's go ahead and take a look at the controls and tools available within the Lumitry color panel in Premier Pro. When you first open the Lumitry panel, the first thing you're going to be greeted with is the Basic Corrections tab. Within Basic Corrections, you have your input let, which is where you can convert any footage from its camera color space to the display color space. Which we'll work on in a little bit. I'll explain what that is. And then you've also got this auto button, which will just kind of automatically correct anything that the program sees in the image. But usually I don't stick with auto just because it might mess some stuff up and the results aren't very predictable. So I just stay away from auto. And then we've got white balance. So there's a few ways we can adjust our white balance in the image. We can go ahead and use the little color picker icon to find something in the image that should be neutral. Like let's say this gray silver kind of bumper on this truck back here. Click on that and then it'll balance out all the other colors in the image. As you can see, it made it a little bit too blue, so we can go ahead and pull our temperature back then. We can also finesse our temperature and tint controls right here. To really pull the colors into the range that we're looking for. We can add more magenta, add more green. We can add more blue, add more warmth, something like that, into the image. And then we can also adjust our saturation levels as well. I'll go ahead and reset each of these. Then coming down to our lighting controls, we have our basic controls that we'd see in most photo editors, like our exposure contrast highlights shadows whites and blacks. Playing around with these controls, you can really affect the brightness and contrast of your image. And just really create a nice unique look that'll just get your image a lot closer to what you're looking for. It's just a really, really simple and easy way to do that. While these controls are simple and easy to use and are good in most cases, there are some cases where these won't work, where we need a bit more control, which will cover in some of these other tabs. For now, I'm going to go ahead and reset all of these adjustments. And then we'll go ahead close our basic Corrections tab and open up the Creative tab. Now in here you've got several different options. You've got your look right here, where you can select any of these looks that are built into Premier Pro, any of these presets. Or you can just go ahead and press these buttons to scroll through the different looks built in the different presets and things. If you like this, Fuji Eterna 250 D. And then you can go ahead and just click on the image right here. And it'll apply that preset to the image that you see in the viewer. And then you can change the intensity of that preset. Maybe make it a little bit more intense. You can add faded film, which is just going to bring up your shadows, bring down those highlights and make it a little bit more faded and make more milky blacks. You can sharpen it. You've got your vibrant through saturation shadow tint and highlight tint. If you wanted, you could take your shadow tint. Just drag that to whatever color you wanted. So you wanted some blue in those shadows, some orange in those highlights. You could totally do that if you wanted. Just drag that into the color range that you want to operate with. And then you've got your tint balance where you can bias this towards one of those two color wheels and maybe make one of them more intense. So we'll go ahead and reset that once more. And if you had any presets of your own that you wanted to use in Premiere, then you can click on this little drop down menu here. And then click on Browse. And then navigate to wherever your Let files are stored, which we'll work on in a little bit. So now we're going to go ahead and close out our creative tab and move on into the curve tab. This is where things get a little bit more complicated by promise. It's really not that scary. We'll work on it and I'll make sure that you understand what is going on in these different graphs. Down here at the bottom left with this basic RGB curves, down here at the bottom left, you have your black point. This is the darkest point in your image. And then up here at the far right and top, you have your white point. This is the brightest point in your image. Then everything in between is your highlights right here, mid tones around here, and your shadows down here. What this allows us to do is this allows us to click Create a Point anywhere on the graph and start brightening, say our mid tones, darkening them. Or say we wanted to darken just our shadows. We could pull down the shadow region of the curve and then bring up the highlight region of the curve to create contrast. Pushing our shadows down, bringing up our highlights, and really creating some nice contrast. This gives us a lot more control than the contrast lighter, because with the contrast lighter, all it's doing is it's just creating contrast. Like what you see here, it doesn't give us any more range to actually create more points. And then just like really adjust the color information and the luminous information in different tonal ranges, this gives us that control. Whereas the contrast lighter just gives us one dimension of control. Really, this gives us a lot more fine tuning ability in our image. To reset the curve, all you have to do is double click anywhere on the curve and it'll reset it now. In addition to our luminous tone curve, which pushes around our shadows, mid tones and highlights, we also have our red, green, and blue curves. Starting with red, we can go ahead and drag our red to introduce more red into the image by dragging it to the upper left. Or we can reduce the amount of red in our image and create more tealish green by bringing it down toward the bottom right. For instance, if you want to create more teal in the shadows, you could pull down the red in your shadow region. And then maybe increase the red in your highlights so that you could introduce more red in those highlights and introduce more of that greenish blue in those shadows. Let's go ahead and reset our red curve. And then same thing with our green curve. We can add more green by dragging to the upper left, or subtract green from the image by dragging down to the bottom right, creating a more magenta look. We'll reset that. And then come to our blue curve where we can add more blue into the image. You get the drill and then we drag out down to the right to create more yellow and subtract blue from the image. We can see in our waveform over here, what we are left with is mostly just greens and reds which create this yellow look. And there's a lot less blue in the image here. You can see we're starting to see what information means in the waveform and how that corresponds to an actual look on our viewer. Now let's go ahead and reset our curve here. Now scrolling down, we've got a few different curves now. Most of these don't impact the luminous information, mostly just the color information. Except for one curve, which we'll get to in a minute. Looking first at hue versus sat, this allows us to adjust the saturation of specific colors. You'll remember that in our primary basic corrections tab A, pure, our basic corrections. If we go ahead and increase saturation, we don't have control over which colors were saturating. We can decrease saturation as a whole in the image. Or we can increase saturation on every single color. But there's really no fine tuning ability within this control. If we collapse our basic corrections, come back down to our curves versus Sat allows us to figure out which colors we want to saturate. Say we want to saturate just the blue in his backpack. Then we'll go ahead and we'll create three points. We'll create one here, one here, and then one on. The color that we want to adjust. These two points right here are just making sure that all the other colors stay put and don't get affected. The central color right here between the two points just allows us to adjust the color that we're intending to. We'll go ahead and bring this out a little bit. We'll bring this one a little bit closer. And you can see that we can desaturate our backpack. Or we can make it really saturate and really pump color back into it. We'll go ahead and bring that back down. And then with our greens and yellows here in the tree, we can add more color into that, or we can desaturate that as well. As we drag any of these points down, we're desaturating. As we drag up, we're saturating with more color. And you can even use this little color picker icon here to adjust a specific color. Click and drag onto the color that you want. And it'll select that on your graph right here. Now, scrolling down to hue versus hue, this allows us to adjust specific hues within the image. For instance, if we wanted to take this backpack and make it more green, we would go ahead and create a couple of points here. Then we could just adjust the color of the backpack, make it really green, make it purple. Whatever we wanted to do, you can see that we're working with two different axes here. We've got our normal left to right horizontal axis, which represents the colors in our image. And then we've got our vertical axis, which will allow us to figure out which colors we're trying to drag our primary color to. You can see as we drag down to the purples here, you can see us reflect in the backpack. Can drag it down more towards those red ranges, or up towards green and yellow. Now moving on to hue versus Luma. This curve will affect the brightness information within your image. What this allows us to do is brighten specific hues or specific colors. What we can do is let's go ahead and create a couple more points to select the blue of the backpack and then just bring that down. You can see we're darkening the backpack or brightening it based on its color. Now, you don't want to push this too far because you can easily get some splotchy, pixelated color artifacts that just don't look good in your image. You'll be fine if you use this effect sparingly. Let's go ahead and reset it and move on to the next one. This is luminance versus saturation. This will allow us to adjust saturation based on the tonal ranges in our image. If you want to adjust the shadows and make those more saturated, you could do that by creating a point down toward the shadows. And then if you want to desaturate the highlights, you can make a point on the other side of the curve toward the right and then bring that down. You can see that we've adjusted the saturation in our shadows by pumping it up. And then we've decreased the saturation in any of the brighter areas within the image. I use this curve a ton, but for now we're going to go ahead and reset it. Then finally, in our curves, we have saturation versus saturation. Or sat versus sat. In here, you can adjust the saturation based on the saturation within the image. What this means is that if you have areas in the image that are less saturated than other areas, then you can saturate those areas more. If you have something that's very colorful and another aspect of the image that's very dull, you can bring those to canvas. Similar level, what we can do is we can go ahead and saturate some of the desaturated areas in the image, and then maybe bring down some of the more highly saturated areas. Then we'll just bring this back down just a little bit and you can see if we turn them off and back on, we've saturated some of those less saturated areas while maintaining a similar, a tone in the sky which didn't have much color to begin with. One more time off and back on. Let's go ahead and reset this curve. Those are your controls within your curves. They're pretty simple and intuitive once you start using them. As we go on into color correction, color grading, we'll be using these a lot more and you should be more comfortable by the end of this course. Let's go ahead and claps our curves panel and come into color wheels and match. Now for these controls, I'm going to go to a different clip where we can see the talents face more easily. Something like this, one should be good. We've got a few different controls here. First we're going to start with the most obvious ones are shadows, mid tones, and highlights. Now the Shadows Color Wheel allows us to inject specific colors within the shadows If we want to adjust more blue in there or add more yellow or magenta, whatever we were feeling like adding. We can do that in our color wheels and match. We can also adjust the luminance of that range within the image. Drag up on the slider or down to brighten or darken. Go ahead and reset that by double clicking it. Then same thing with the midtones. You can brighten or darken and add whatever color you want into that range within the image. Something pretty simple and easy. Then again, same thing in our highlights, exact same as we were looking at before. Now we also have this option that you see called Face Detection. This just allows Premier Pro to automatically analyze your footage and look for faces so that it can prioritize the color of skin and faces and make your images look a little bit more natural. Most of the time, since I like to control the color myself, I disable this option. Just so I don't need to worry about Premier Pro changing the colors without me knowing. Next, we're looking at HSL secondary. Under HSL secondary, we can do what's called keying, where we select a specific total range or color within the image and make adjustments to that range. For instance, we could click on our Set Color picker and then drag over to the range that we want to select. And then click on this little box, this is color gray. And then this will show us the color range that we're selecting in the image. Then we can use these little parameters out here to adjust the range of color that we're selecting. So we can adjust our range of hue, our range of saturation, and our range of lumins until we get just the range that we're looking for. Then to make the selection a lot more smooth, we can use noise and blur to just smoothen out those edges so that we select a skin and not much else. And just blur the gradation from the selection to the other parts of the image. Now the options that we have to control the color within this part of the image are down here under correction. We've got this main corrector wheel right here, where we can inject whatever color we want into that range in the image, or we can adjust it with more fine tune controls. Clicking these three wheels right here, we get our shadows, mid tones and highlights. For just this specific range in the image, everything else that's gray will remain unaffected. We can also adjust our temperature and tint as well as our contrast sharpening and saturation. For now, we'll go ahead and reset this. We'll collapse our HSL secondary panel and then come down to vignette, which is pretty straightforward. It's your basic vignette controls at a bright vignette or a darker vignette. Control your midpoint roundness, feathering, anything like that. It's pretty simple and straightforward to use. All right. Those are your color controls available to you in Premier Pro within the lumetry color panel. Now we're going to go ahead and move on into more specific color correction and color grading techniques to make your images stand out. 4. Color Correction: All right, so the first step in the coloring process is the color correction stage. Now in here, we're first looking to make images look natural. If there's white balance problems, color balance problems, or if the image is too bright, too dark, things like that. That's the first thing that we're tackling is any issues within the image that need to be taken care of immediately. Once we take care of these steps, then we can move on into the color grading and creating a look. But before we do that, we really need to correct the image to get it to look natural and to a place where we can start color grading it. In this first module, we're going to be looking at some basic color correction issues that you're going to encounter as a colorist or an editor that you're going to need to know how to fix. First we're going to look at color space conversion. Now this shot right here was shot in what's called log. It's a camera profile setting that decreases contrast so that you can retain information in your highlights and shadows. It doesn't have much contrast built into it, and we need to convert this into a standard color profile that has more contrast and is better optimized for color grading. To do this in premiere, there are two primary ways. Number one, we can come under our basic corrections tab and adjust our black point to bring some misinformation down just until it barely hits that black point. And then adjust our shadows, highlights, and whites to really create the contrast that we're looking for in the image. Now, this is not always the best way, since some log profiles are easier to work with than others. This is a cannon log profile that we're using right here. This is fairly easy to work with, but others may give you more issues If you try this approach. More experienced colorists will typically use the curves to figure this out. Or we'll bring down our black point. And we'll start adjusting contrasts in specific tonal regions within the image and create a very specific conversion for this image and create very specific contrast. But the easiest way to do this is with a let profile from either the cameras manufacturer or someone who's specifically a preset designed for this log profile. We're going to go ahead and reset our curves real quick, and then we'll come back to our basic corrections. And we're going to go ahead and select Input. Let this is going to be the preset that we use to convert this log profile into something that looks a lot more natural. I'm going to go ahead and browse for a custom one. Here we are. This is a custom cannon log to rec seven oh nine color profile that I've built for this camera. And you can see it is a little bit contrasty. What we can do now is we can start playing around with the shadows, maybe pull some information back out of there, bring some of those highlights down, or maybe bring them up a little bit. Anything that we need to do just to correct the exposure and contrast within the image. Now, this image has been color corrected to a point where we can start color grading. But this was a really easy fix. All we did was convert the color space from cannon log to rex seven oh nine, and then adjusted our exposure and brought out some more of those shadows. Let's take a look at this clip right here. In this clip we can see we've got good contrast going on and everything, but the colors are shifting a little bit towards blue a little too much. And we want to make sure that we can balance out those skin tones. So we'll go ahead and take our temperature slider, drag that to the right, and you can see we've already balanced this out a ton. This was quite blue, and now we've brought it more to that warmer side. And those greens are looking natural. Skin tones are looking natural. If we needed, we could add some more magenta to correct those skin tones, or some more green if the skin tones were a little too red. But this is looking pretty good, somewhere right around there. And then play through the clip. Just drag your play head through and look and see if there's any other issues. Maybe add a little bit of contrast to this clip here. Bring up those highlights and that's looking pretty good. But not all color correction tasks are this easy. This was a fairly simple white balance issue, but let's say we face a more significant one on this clip here. This white balance is far too blue. The colors are just really overcast with this giant blue tone. That's just like really messing up everything else in the image. What we can try to do is we can try to bring our temperature to the right. That does correct it a little bit, but you'll see that the colors are still messed up. And we're getting this weird wash in the sky here. The sky is overblown and we still have this purple green cast everywhere else in the image, and it just doesn't look right. What we can do is we can go ahead and reset this. And we'll come to our curves. All right, We'll come into our curves and then we can start playing around with the different colors. What we want to do is we want to get rid of a lot of this blue. I'm going to start with my black point and white point and start just pulling things back somewhere right around there. I'm going to switch my waveform over here to the RGB parade, just so that I get a little bit more information right here. What I'm going to try to do is I'm going to try to balance out each of these waveforms so that they look pretty identical. I'll start with my blues, something like that. Come to my greens, and I'm looking at my waveforms here, not really, looking much at the image. Maybe adjust those greens up a little bit. Bring some of those down in those shadows just a little bit, not too much. Bring that black point down a little bit, coming to my red curve and try to bring those reds up. Bring that black point of the red down a little bit, something like that. Bring those reds up in the highlights just a bit more to balance out those blues, come back to our blue curve and start pulling those colors back down. Just a little bit from those highlights. Pulling out of those shadows a little bit. Coming back into our greens. Pulling some blue out of those shadows. Something like that. You can see now that we look at our waveforms right here, they look a lot more. Even if we turn off our curve, you can see we've got this nasty blue cast all over everything. Then we balanced out our scopes, which also gave us a much better color balance in the image. Definitely not perfect, but much closer to a usable image than we had before. Now I'm going to go ahead and come to my normal tone curve. Then just add a little bit of contrast here, make it look a little bit more natural. Now we are to a point where we can start coming back to our basic corrections and start maybe adding some warmth into the image. And now we're to a much more neutral, natural place that we can start color grading. Now there's more we could do to this image. We could try to balance out some of the color in the sky here. But if we wanted to color grade it and give it a warm look, then we might use that a little bit later. But for now, this is a much better color balance than we had before. That's confirmed by the information that we're seeing in our RGB parade. There we have it several ways from converting log footage into a normal standard color space and then how you can take poorly shot footage or footage that just had bad white balance and make it look a lot more natural. 5. Color Grading with LUTs: All right, now let's focus on color grading. And in this video we'll be specifically looking at how to color grade with lets and presets, Ones that are built into Premier Pro, and ones that you can download from the course resources and use in Premiere Pro as well. Go ahead and select a clip on the timeline that you want to color correct or color grade. Then we're going to go ahead and come down into our Creative tab under the Luma Try Color panel. Now we've got several options built into Premiere. We can go ahead and scroll through these options using these left and right arrows on the side of our viewer. Right here, we can find one that we like, something like the city space 23, 83 from Adobe. Come back to our basic corrections and then just start playing around with our options in here. So that we can really fine tune our contrast and get things looking right somewhere right around there. Maybe have a little bit more contrast, something like that. Bring down those shadows or highlights a little bit up. Those shadows increase that contrast and we're looking pretty good right about there. This is a super simple workflows to use, is to just come to the creative panel, pick a preset built into Adobe Premiere. Use some of these controls right here to really fine tune it. Maybe add some tint into those shadows to make it a little bit more teal. Warm up those highlights a little bit, something like that, looks pretty good. And then use the basic corrections tab to really fine tune your exposure and things like that to just add a bit more pop to your image. You can also use our temperature slider here to really control how much warmth we want in the image. In this case, I think a lot of warmth looks pretty good in here. This is super, super simple and easy to use as long as you just use these two tabs. Now if you want to use some of the presets that you can download as part of this course, then you can come over to the Look right here and drop down this little menu. Scroll to the top, and you'll see an option called Browse under here. You can go ahead and look through any of the lots that are provided in this course. Let's just go ahead and take a look at Kodiak. Now this one is fairly low contrast, you because we reduced a lot of the contrast in our basic correction panel. We can go ahead and just reset all these parameters here just to get back to a nice neutral spot. Then we can start pumping up those shadows a little bit, maybe increasing that contrast. Yeah, something like that looks pretty good. And then maybe even warming up the image just a little bit. Like that looks pretty good. Reduce that saturation just a little bit. And then you can go ahead and scroll through some of the other lots and presets that I've included. Just to give you an idea of what you can do in Premier Pro without having to do anything really manually. Mostly just focusing on the controls, built in, and using presets to quickly grade your images. Now, this does bring up a question, because now we're using the Creative tab and the Basic Corrections tab. Let's see, color corrected this image using the basic corrections. And you don't want to mess up these settings in here that you've used, but you still want to color grade it and you want more control than you get with the creative tab. There's an easy way to solve this. This is something that we covered a little bit earlier in the course and that's to use an adjustment layer. I'm going to go ahead and either create a new adjustment layer by pressing on the new item button down here on the bottom left, Clicking that and selecting adjustment layer. Or just drag the adjustment layer that we created earlier over from our media pool onto our timeline. Then we're going to go ahead and select our clip real quick. Let's go ahead and reset everything on the clip. Maybe we'll go ahead and give it a quick color correction. Maybe boost up that exposure, increase that contrast, warm up the image a little bit, something like that. And then we want to start color grading it, but we want some of these controls available to us as well. Then we can go ahead and start color grading on the new adjustment layer. And then now we have a fresh palette of controls to use. That way, we can have full control over the color grade in our image whenever I'm color correcting and color grading in Premier Pro. This is the workflow that I typically use as I'll color correct individual clips, and then I'll go ahead and color grade using an adjustment layer so that I can just organize my edits a little bit more. In this case, I've got the adjustment layer selected. I'll go ahead and find one of these presets that I like. Something like the Fuji Eterna 250 D, looks pretty good built into Adobe Premiere. Might go to my basic corrections a little bit. Increase that contrast. Bump up those shadows so I can see a little bit of what's going on there. Maybe bring down those highlights, and then that looks pretty good. I might even come back to the creative tab, add a little bit more teal into those shadows. That generally gives a pretty filmic look. Warm up those highlights just a little bit more. Bring my balance a little bit to the left to really bias it towards those warmer tones. And then increase faded film just a little bit to raise those black points and make it look more milky blacks and not so hard, digital blacks. And then from here, you could easily use this look for the rest of your project. Looking at this clip that we color corrected earlier, if we just go ahead and extend our adjustment layer over the two clips and you can see if we turn this off and back on, we've got a solid look just using the basic controls in the basic corrections and creative tabs. And then using some of the presets built in to premiere and some of the ones that you can download as a part of this course that I've developed for you. It's really a super simple and easy workflow to get a quick filmic look depending on the project that you're going for. 6. Creating Your Own Film Look: '. All right, so now let's talk about how to create your own custom film look without using presets. This is a manual way to do it that is honestly, really important to know so that you can create any look that a client asks for. First what we're going to do is we're going to make sure we have our adjustment layer selected and we're going to go ahead and reset our lumitry color panel. Something like that. Perfect. Now you'll remember that on this clip below our adjustment layer, we corrected it in one of our earlier videos. So if we go ahead and turn off our lumitry color panel, we can see we started out with kind of this really cool image. A lot more blue tones in it, and then we were able to warm it up a lot. Really just bring out some of the color that was in the image. Now this is a neutral spot where we can start color grading it. What we're going to do is we're going to go ahead and select our adjustment layer. Let's just isolate this adjustment layer to just this clip. So we just brought it in a little bit, trimmed up the adjustment layer. Now let's go ahead and focus on what we can do to actually color grade it. Say we want a warm look and we want these greens to stand out, but we don't really want the colors to be competing in the image. What we could do is we could come to our basic corrections and just start playing around in here just up that temperature up, that contrast, things like that. But this isn't going to get us very far. What we want to do is we want to collapse our basic corrections and use first our curves and our color wheels and match. Now you can do this in either order, but I prefer to start with my color wheels and match. Just to start pushing around the colors and see what colors I can inject into the image and see what looks good. Start by dragging your shadows a little bit toward tal, midtones, more towards orange. And then again with your highlights a bit towards orange as well. Something like that. Just to see what colors might look Okay. In your image. Okay. Now I've got an idea of that. I'm going to go ahead and reset my lumetry panel again. I'm going to come to my curves and I'm going to start playing around in here. First thing I want to do is I want to add some contrast. Because while this is an appropriate amount of contrast, this isn't really the look that I'm going for. If I want something that's nice and punchy, I'm going to go ahead and bring my shadows down on my RGB curves, something like that, not too much. And maybe increase those highlights just a little bit. We're doing this just enough to add a little bit of pop, but not so much that we're actually losing information in the shadows or highlights. Next, I might come to my red curve and then just pull a little bit of my red out of the shadows and then bring it back in with the midtones. Then with my blue, I might pull that out of the high lights to really warm it up and then bring it back in toward those shadows a little bit. Then with my green, I might pull that a little bit out of my lower highlights or upper mid tones just to really make sure that the skin doesn't look too yellow. Then I'll play around with the green in the shadows just to see what looks good. Come back to my blue curve, might pull a little bit more out of those midtones. Something just like that. Now let's go ahead and turn off our RGB curves. Turn back on, you can see we've added some contrast. Add a little bit more green and teal into those shadows, and made the skin tones a little bit warmer. Now what I might try doing is looking at his skin tone and trying to unify some of these colors. Because when we start pushing colors around like this, sometimes the skin tones can look red and yellow at the same time, and it looks a little bit splotchy. When that happens, what we want to do is we want to start using our hue versus hue curves to really even out some of those colors. I might bring those reds a little bit towards green and bring those greens a little bit more towards red, something like that. Then with our blues, just bring that a little bit more towards blue, something just like that. Now we're looking a lot more. Even if we turn this off and back on, you can see there is an evening out of those colors in the skin tones. And you can see that that's even reflected right here in our RGB parade, and before and after, those skin tones are just a bit more unified. We can also use hue versus saturation if we want to maybe desaturate those greens and add more color just back into those skin tones. Something like that works pretty well. Then we can scroll down over to our luma versus sat curve so that we can add more saturation into the darker regions of the image and then take out some saturation in those brighter regions. This adds a unique effect called a bleach bypass Look where you have more color in the darker regions than in the brighter regions, giving a really nice soft quality to the image. And this can also help bring your skin tones into balance as well. And then with saturation versus saturation, I might just play around with this curve just a little bit here just to start playing around with it and see what looks good, what doesn't, things like that. Now that's looking pretty good. I'm liking what we're seeing here. This is just a very subtle adjustment. But so far, I'm really liking the color grade that we've created. Now I might just come back into my color wheels and match here and just start adding a bit more teal into those shadows, warming up those mid tones just a little bit more. Then with those highlights, I'm just going to go ahead and play around with it a little bit here just to see what colors would look good. To inject into those highlights. I'm thinking maybe somewhere along these warmer tones here, it would look pretty good. Somewhere right around there. Still fairly close to the center of the circle. Then you can even play with the levels of those different tonal ranges in your image. Bringing down those mid tones looks pretty good. If we wanted to, we could come into our HSL secondary to select a specific color that we want to operate on. You can even just select these colors down here. With these presets, I might select the blue here. Check on the color gray button. That way we can see the color that we're selecting. And then just blur out my selection quite a bit, just so I'm mostly selecting the backpack from here, unchecked color and gray. And then just start playing around with these controls. Maybe I want to add a lot more color into that backpack. Or maybe I just want to decrease that saturation and make it look a little bit more muted. Something a bit calmer. And then maybe even inject some color into that backpack as well. Then as a final touch, I might just play with the vignette here in Premier Pro. I'm not going to go crazy with it. I'm just going to add just enough, just a slight vignette, something really subtle, just to add some focus into the center of the image. And really draw the eye toward that center, brighter portion and away from these corners and edges. Now let's go ahead and turn off our lumatry color. And turn it back on to see the difference that we've made. Now I'm going to come down to the clip. I'm going to turn off lumetry color again. This is the image that we started with. Then we went ahead and we corrected our white balance and we warmed up the image. Then on our adjustment layer, we made our color grade. And then really create a unique look, this teal and orange look that really works well with this clip. Nice and warm summary. A feeling without it being too vintage or too clean and modern. So let's go ahead and see how this color grade translates to other clips. In this case, we've got another clip right here with the same guy wearing the same backpack at Sunset in this little town in the middle of nowhere. So we're going to go ahead and extend our adjustment clip over our other clip. And you can see if we turn off our lumitry color and back on. It just creates that nice warm teal and orange look that we've been going for. And it just really works and it's really cohesive. Looking at these greens and the trees back there, we can see we've created this nice golden color where the greens and the yellows really stand out, but they don't call too much attention to themselves. Skin tones are nice and even, and overall, this is a very pleasing look. And all we had to do was add a little bit more teal into those shadows. Pull some of the blue out of those mid tones, out of those highlights, and just really balance out the colors. User hue versus sat to really fine tune the skin tones, added some more saturation into those shadows, and then used a slight curve on saturation versus saturation. Then we went to our color wheels and match really fine tune that a little bit more and then our vignette and H cell secondary. All right, now let's go ahead and look at another clip. With this clip and my friend walking along the sidewalk here, we can see we've got some challenging lighting situations going on. We've got a lot of well exposed areas of him. Nothing's too dark, nothing's too bright, except for when he starts to walk in the sun. Then there's these hot spots right on his bright shirt right around here, where we lose a ton of information. There are ways that we can tackle this so that it's a lot less noticeable. And I'm going to go ahead and show you guys how to do that and create a really solid color grade. Let's go ahead and drag another adjustment layer onto our time line right above this clip. And then select our adjustment layer. And then the first thing I'm going to do is I'm going to go to my curves. And just using my luminance curve, I'm going to pull down my white point. The idea here is to reduce the distance between our highlights and our white point. If we go ahead and drag up our highlights and pull down that white point, and you can see we've gotten a bit closer to just making a smoother gradation between the white point and the highlight. This can make issues like clipping a lot less noticeable. And so now what I'm going to do is I'm going to go ahead and bring down our shadows just a little bit more to maintain nice, good, even contrast in his face. Bring up those highlights just a little bit more. Bring down that white point a little bit, and now we don't see such a harsh gradation in those tones before where we could see all of these white spots that just look very unnatural. And now he looks pretty naturally exposed right in the shot. This also works with skin as well, because if we turn it back off and then come to another spot where he's got a bit more of a hot spot right here on his arm. This looks fairly unnatural turn on our effect. And then there's a lot less of a harsh gradation there. Now for this shot, what I'm envisioning is a nice warm color grade. I'm going to go to my blue curve here. Pull out some of this blue from these mid tones, and we're getting quite a bit of yellow. What we're going to do is we're going to come into our greens and I'm going to pull out a little bit of this green to just maintain a slight pinkish hue to the skin tones. And then I'm going to come to my red curve, pull out some red from those shadows. Maybe add it back in in those highlights. And then come down to my hue versus saturation. These greens are standing out a little bit too much. So I'm going to go ahead and pull down in that green yellow region, somewhere right about there. And then bring the rest of my colors back up to a nice neutral point. I can also use my hue versus hue to shift those tones a little bit in those greens. Bring back my skin tones right to where they should be right about there. Maybe even out those skin tones just a little bit more here. And then maybe decrease the saturation of those reds. Just a little bit from here. We can use our luminous versus saturation trick again, to pull some of that saturation out of the highlights and add it back in in the shadows. Or we could even do the exact opposite. Pull some saturation out of the shadows and inject some color back into those highlights. You can really do a lot with this curve. In this case, I think I'm going to go ahead and leave that one alone. And then I'm going to come straight to my color wheels and match from here. I'm going to drag some teal into these shadows just a little bit, something like that. Warm up those mid tones a good bit. Bring that color back in, and then take our highlights and warm those up again as well. And maybe just cool off those shadows just a little bit more. Then I can also finesse the contrast using these little sliders here to the side of the wheels. Bring down some of those mid tones a little bit. And then just drag our playhead through the clip. Make sure that the colors are where we want them. Turn off our effects button and back on. And you can see we've created a nice, natural warm look. You might want to create a cooler look depending on what you're going for. But in this case, for this ad, I think this warm look would be pretty good. And now we're going to go ahead and color grade one more clip. Right here, we've got this interview of this basketball player. So we're going to go ahead and come to our curves tab. We'll add a new adjustment layer and then just extend it over the clip here. Then we'll just go ahead and add some contrast. Now before we get to that, the look that we're going for with this clip is just a clean, neutral, a look we've already gotten pretty close based on how this footage was shot. But what I want to do is I want to go ahead and just see how much information I can recover from those highlights. An easy way to do that is to use our curves and just drag our highlights way down. We can see there is a lot of clipping going on in those highlights, not a ton of information there. I'm going to go ahead and reset this then. I'm just going to go ahead and add some gentle contrast into this clip. Pull down those shadows just a bit and then increase those highlights a little bit as well. Something like that is looking pretty good. You can see we do have some nasty clipping going on in the sky here. I'm going to go ahead and bring down my white point somewhere right about there. Bring our highlights back up just a little bit. Maybe increase our shadows just a little bit more. Just barely finesse them just a little bit. Something like that. Looks pretty good. All we've done so far is add contrast. If we turn off our effects and back on, you can see if add some nice pop into the image. And then in this case I might just leave the curves alone for a minute. Come back to my color wheels and match again. See if there's any teal we want to add into those shadows. What I'm really looking at here is the greens in the background. What I want to do is I want to see if I can add some teal into those shadows. Just make them look a little bit more natural, a little bit more filmic. Warm up those mid tones just a little bit here. Maybe add a little bit red because I know his skin is going to be in those midtones and I want to make sure that I'm maintaining good colors in his skin, something like that. And now we want to be careful with our highlights because he's wearing this white hoodie here. I can try to drag those highlights to green or magenta or something crazy, but you'll see that it's really going to impact his white hoodie. And we want to make sure that we keep natural colors in every area of the image for this interview. I might warm up those highlights just a little bit, something like that. And you can see we've created a natural look, very minimal color grading in this case, if we turn it off and back on, there's quite a difference in what you see, but it's just still a very nice natural look. And we've really done a lot to bring this image in and make it a lot more cinematic. Color grading can be as complicated as using all of our curves and color wheels to really finest the colors and bring them into the range that we want. Or it can be as simple as just adding a little bit of contrast and then using a couple of basic wheels here to just finest the colors a little bit more. 7. Fixing Common Issues: All right, now let's talk about fixing common problems with color grades. When you're color grading, there's going to be a couple of issues that you may face now in this color grade right here. This is a little bit different than the one that we created in the previous video. This one has a couple of issues with it. If you look at it, you might tell that something feels a little off. Some of the colors just don't feel realistic. This is a good grade. There's just one problem that's in the darkest parts of the image. If we look at his hair here, we know that his hair should not have this little teal tint to it. We know that his hair is black and we want to maintain that accurate color here. And then you can see like this shadow on his neck here from his hoodie. Again, that's a little bit too teal. You can see over here in these darker areas of the bushes. Again, it's very, very teal. The issue here, we can see in our lumitry scopes is that we've got a lot more green and blue in the shadows than red. Which just means that these shadows are really, really unbalanced. And it affects his skin tones and his eyes, and his hair and everything in the image just looks a little bit off. The main thing here is to really nail the black point on your image. Because if you can balance this out, all the other colors will fall into place. And I'll show you what I mean. If we come to our curves here, what we can do is we can come into our blue and green and red curves. In this case, I'm going to come to my red curve and I'm just going to go ahead and play around with this. If I pull red out, you can see what I'm talking about. We're injecting a lot more blue and teal into that black point. But if we drag our red up here, something just like that, you can see we're balancing out those colors in the shadows. But let's pull this back down, and let's focus on our green and blue curves. What I want to do with this is I want to go ahead and pull some of this green out of our shadows, somewhere right about there. Then I'll come to my blue curve. At the black point, I'll pull some blue out by dragging to the right. Just drag to the right a little bit more, somewhere right about there. Come to our red curve and then just drag a little bit of red into those shadows. Pull some red out of those midtones. You can see we've already gotten to a much more natural place than we were before. Turn it off and back on. We've really balanced out those colors in the shadows. This is one of the things that is going to really make or break your color grades is the darkest part of your image. Because if there's some area that should be a neutral color and should not have a ton of blue or green or whatever injected into it. You want to make sure that you can balance that out and really make sure that the skin tones look normal. Make sure that the hair is an accurate color, because if any of the colors of the subject feel off, then the audience is going to know something's not right. You want to make sure that the skin tones feel accurate, the hair feels accurate. Anything that the audience is going to pay a lot of attention to. Then you also want to make sure that the shadows in our bushes and anything in the image is just believable as you're color grading footage. You may come across clips that have colors that start to distort and there may be some color artifacting a lot of the clips that we've been working with in this course. We don't run into those issues just because we've color graded it properly. But if you do come across a lot of noise in your images, one thing you can do is add film grain. What we're going to do is we're going to go ahead and create a new adjustment layer. In this case, I'm just going to go ahead and put it over everything in the timeline just because this is really just going to make a more cohesive look and hide some imperfections in any of our color grades. Then on this adjustment layer, make sure it's selected. I'm going to come to our effects panel. Within effects, if you type in noise under noise grain, you can drag noise onto the adjustment layer. Then you can come into your effects controls and then just insert the amount of noise that you want. You can see that as we increase the noise, we're getting this really nasty color noise. I'm going to uncheck the box is used color Noise. Uncheck that thing and then pull the grain back. Somewhere around 13% Usually works pretty well. Then you can see that you've got this nice natural film grain. If we play through the clip here, you might want to decrease that film grain just a little bit more, maybe even 5% And you can see that adds a nice natural film grain that will hide a lot of the color imperfections in your image if there's any sort of noise or artifacting going on. So those are my top two tips for making sure that your color grades look clean and simple. Each time, make sure that you balance out your image so that anything in your image that is dark or super bright looks neutral and balanced, while everything else in your image can have a more stylized look. And then over on shots where you have more noise, you can just add film grain and that will blend in and really hide a lot of that noise for you. 8. Final Thoughts: All right, congratulations you guys for making it this far and completing the course. Make sure that you complete that final project so that you can practice those skills really fine tune them and allow me an opportunity to see what you guys have done, what you have created. I'm really excited to see what you guys make. And then I'd love to just take a look at it, give you guys some feedback so that you can improve your skills by moving forward. If you guys have any questions, go ahead and let me know. That's really what I'm here for, is to help and support you guys in your video production journey. So if there's topics you need clarification on or things you have questions about, or if there are future courses that you would like to see, go ahead and let me know. I'll see what I can do and I will see you guys in the next course.