Easy Animation in Procreate Dreams: Make Fun Video & Gifs | Isaiah Cardona | Skillshare

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Easy Animation in Procreate Dreams: Make Fun Video & Gifs

teacher avatar Isaiah Cardona, Art Director & Motion Designer

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:51

    • 2.

      Class Overview

      1:49

    • 3.

      Wiggle Animation

      2:55

    • 4.

      Morphing

      3:40

    • 5.

      Smear Effect

      2:37

    • 6.

      Liquid Wipe

      9:16

    • 7.

      Motion Paths

      4:07

    • 8.

      Animating Your Project

      7:24

    • 9.

      Applying Multiple Techniques

      15:07

    • 10.

      Exporting Your Animation

      2:15

    • 11.

      Final Thoughts

      1:05

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About This Class

Want to spice up your online presence and take your artwork beyond still images? Animation is the way to go, and it's pretty easy to make! In this class, you’ll learn 5 beginner-friendly animation techniques to create looping GIF & video animations using the Procreate Dreams app on iPad.

This class is great for illustrators, letterers, and anyone else who loves to draw and wants to add life to their art!

Through exercises and examples, you will learn:

  • How to create a wiggle animation
  • How to make a morphing animation
  • How to create a smear effect
  • How to use straight ahead animation with layer masks to create liquid reveal animations
  • How to use an animation guide to create motion paths
  • As well as how to combine techniques to make more advanced animations

What you’ll make:

By the end of this class, you will have animated a fun animation tailored to your style. As well as gaining some helpful animation skills, which you can apply to future animated projects.

What you’ll need to complete the class: 

All you need is your iPad, Apple Pencil, and the Procreate Dreams app. 

Other fun animation classes to check out:

Looking for more inspiration? Head here to discover more classes on 2D Animation.

Meet Your Teacher

Teacher Profile Image

Isaiah Cardona

Art Director & Motion Designer

Teacher

Hey! Welcome to my Skillshare community. I'm Isaiah Cardona, and I'm a senior art director, teacher, and content creator based in the United States. I have a traditional graphic design background, but I have always had a passion for motion. And throughout my career in advertising, I have been able to grow skills in motion design and animation. And have become known for incorporating quirky hand-drawn doodles and playful animation into my work.

And as a teacher, I enjoy breaking down my animation process for non-animators. You can find my classes here on Skillshare and tutorials on YouTube. If you're interested in exploring new creative skills, then follow me here on Skillshare.

Youtube | Tiktok | Instagram

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Level: Beginner

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Transcripts

1. Introduction: Hey, I'm Isaiah Cardona, and I'm a multi hyphen creative that loves incorporating hand drawn animations into my projects using Procreate dreams. And if you know me from my animation tutorials on YouTube or my popular online classes, then you know I am passionate about making the world of animation accessible to non animators. In this class, you will create a fun and dynamic looping animation and procreate dreams while learning about traditional animation techniques. We will walk through the frame by frame animation process, how to morph one drawing into another, how to create a smear animation, as well as how to use straight ahead animation to create liquid animations. And we won't stop there. I will also walk you through how you can combine these techniques to create a more dynamic animation. Lastly, I'll show you how to export your animations for different uses so you can share them in any way you want. Adding animation to your illustrations is a lot easier than you think. You don't need any previous animation experience to take this class. I have designed this class to help illustrators and anyone else who loves drawing and wants to add some motion to their work. All you need is an iPad, Apple Pencil, and Procreate Dreams app. If you ya take your illustrations to the next level with animation, then let's get started. 2. Class Overview: Welcome to my class. I am so excited for you to join me. Your class project is to make a looping animation using one or more of the techniques from this class. It can be anything from a simple text animation to a fun character animation. Just make sure I have fun with it. And to help you create your personalized animation, I will walk you through five fun animation techniques, wiggle animation, morphing, smear effect, liquid wipe, and motion paths. And once you have those techniques down, I will walk you through an example so you can see my entire process for thinking through and animating a project. Next, we will take everything you learned a step further, and I'll walk you through how it combined multiple techniques to create a more advanced animation project. And then in the last lesson, I will walk you through exporting your animation as a video and a gift. And through this process, you will gain an understanding of the techniques as well as how to apply them to any application you want. The possibilities are unlimited. And if you get lost or need any help anytime throughout this class, feel free to leave questions in the discussion section of the class, and I'll be happy to help. You will also have access to my helpful animation guide and project files, which all can be found in the resources section of this class. And once you finish watching the lessons, I encourage you to share your class project so we can all see the cool animation you made. I'm so excited to see what you all make. So let's get started with our first animation technique and the next lesson. 3. Wiggle Animation: In this lesson, I will walk you through the wiggle animation technique. In the first example, I will walk you through how I apply wiggle animation to text. To start out, I have already drawn out the word that I want to animate. In order to turn an image into a looping wiggle animation, you will need to draw the image at least three times. This will create enough variation so that the frames can be looped without the viewers noticing it's only a few frames. To start out, I'll enter drawing mode by tapping the draw and paint icon. Next, I'm going to tap and drag the timeline downward to enter flipbook mode. Now I'll make sure I'm on the next blank frame. I'll start redrawing my text. I want a more exaggerate wiggle effect here. So instead of just retracing the lines perfectly, I'm actually going to draw the waviness of the strokes differently each time. Now I'll tap on the third frame and redraw my text a third time. Now that I've drawn my three frames, I will tap on the top right corner of the flipbook to exit flipbook mode. In order to loop the animation, enter the movie settings by tapping on the project title. Next, you will want to tap on timeline, and then in the playback mode, select Loop. And now when I tap the play button, the animation will loop. For our next example, I will apply this technique to a character. So just like the last time, I will redraw my original drawing two times. But this time, I'm going to try and make sure my lines match up to the previous frame as I want the animation to have a more subtle wiggle. Once done with the second frame, I'm going to tap on the first frame and hit the plus icon to add a brand new frame in between the existing frames. This way, I can align the new drawing to where the frames overlap, which will allow me to make sure that the lines are more consistent. And now I'll play back the animation. To recap, I just showed you how to create a looping wiggle animation by tracing a drawing or text two times. This is a super easy way to quickly bring motion to your drawings. And you were able to see how playing with the consistency of drawings can affect how subtle or expressive the movement will look when played back. And the next lesson, I will walk you through morphing and animation. 4. Morphing: In this lesson, I will walk you through morphing the cat animation from the last lesson into the letter C. But before we dive in, let's take a moment to understand how morphing works. Morphing is the effect that exaggerates the transformation from one image to another. Taking a look at my example, we first have our two key poses, which shows the cat form and then what it will transform into. Then we have our breakdown frame, which will explain how we get from one pose to the next. Next, we will create some anticipation by having the cat squashed down ahead of the morphing animation. Lastly, we will have an overshoot frame where the s extends out past the final position before snapping back into the second key pose. Now let's dive in by drawing the second key pose. I'll start by drawing the C within the same space as a cat. This is important as it will help make the morphing effect more seamless. And since I have wiggle animation with the first pose, I'm going to redraw the second key pose twice. H now I'm ready to draw the breakdown frame. To start out, I have the key poses three frames apart, and we'll make sure I'm on the middle frame using the onion skins, I'm going to draw the cat mid transformation so it looks like it's stretching out and becoming the C. I'm also going to draw the facial features in a way to communicate that they are disappearing. Now let's add some anticipation and overshoot frames. I'll start by tapping on the blank frame to the left and start redrawing the cat squash down. Once done with the anticipation frame, I will flip forward through the frames to the last empty frame, and I will draw the overshoot frame by drawing the C extended out past its final form. Now, I'll return to the timeline and we'll tap on the project title to pull up the settings and tap on Timeline to bring up the playback options. To create a true looping animation, we will need to actually switch our mode to ping pong. And now when it's played, it actually loops back and forth between the characters. To recap, we created a simplified morphing animation by drawing our two key poses and then adding frames in between to communicate anticipation, overshoot, and breakdown. And the next lesson, I will show you how to animate the smear effect. 5. Smear Effect: In this lesson, I will walk you through how I animate a smear effect, but what a smear and hand drawn animation, smears are created by stretching and distorting the shape of a character or object. Sometimes the animator draws multiple limbs or features to suggest motion blur. These exaggerated shapes are only visible for a few frames, but they create the illusion of a lot of extra frames being added. Now let's dive into the I'll start by drawing the smear frame. Similar to morphing, I will draw the smear frame in between my two key poses. Using the onion skins as a guide, I'll start by drawing the cone in a tipped over position. Next, I will draw the ice cream, stretch out as it's falling down. Then I will draw the eyes stretched out along the arc of the fall. Lastly, I will draw the mouth. Now I will draw the in between frames to help fill out the action. I will start by adding a new blank frame, and then I will use the onion skins to help guide me as I draw the cone and the ice cream in a new state that's in between the smear and the final pose. Once done, I will return to the timeline and I will group these frames and then shift them over one frame. I'll have an empty frame to draw the first in between frame. And now I'll ungroup them and return back to the flipbook mode. For this in between frame, I will start by drawing the ice cream with the tip in the opposite direction, and then I will have the cone starting to toward the left as it begins to tip over. I will also redraw the eyes slanting in the direction of the smear and then change the smile to a straight line to give the character a worried expression. And that's it. Now we have this fun falling down ice cream animation. To recount, we discussed how smear works by depicting one quick blur of motion in a single frame, which creates exaggeration and reduces the number of frames you have to draw. And then adding in some in between frames to smooth out the animation. And the next lesson, I will walk you through the liquid wipe technique. 6. Liquid Wipe: In this lesson, I will walk you through how to animate a liquid wipe animation. Step one is animating the liquid reveal. To start out, I have already set up my background in the S that I will use to apply the reveal animation to. I've also positioned the S a few frames back from the start of the timeline, so there's a brief delay before the reveal begins. Start out, I will add a new track above the S, and I'll go to the start of the S in inter flipbook mode. For the first frame, I will draw a little liquid over the S. Next, I'll go to the next frame and draw the liquid flowing down. And you may have noticed that this approach is different from the previous lessons where we would animate from one pose to the next, which is on purpose as I'm using the straight ahead animation approach to make the movement feel more liquid like. Strayhead animation is where you draw all your frames from start to finish, which will result in a more organic and spontaneous look. And so now that you have a little understanding of the technique behind this, let's move forward. Now I'll go to the next frame and redraw it going a little further down. In the next frame, I will redraw the liquid going much further down, show the animation is speeding up. Next, I will redraw the liquid continuing down. And then in the next frame, I will continue drawing the liquid flowing around the curb. But I'll start adding some liquid drops. And then in the next frame, I will add some liquid drops. And I'll also continue drawing the liquid flowing around the curb. In the next frame, I will continue drawing the drop smaller and going down, and then we redraw the full liquid blob. In the next frame, I will redraw the liquid progressing further along the S. And I will continue expanding the blob in the next frame. And I will redraw the liquid again as it flows around the second curve of the S. And after filling in the blob, I will add some liquid drops. In the next frame, I will redraw the drops a little smaller and moving down, and then I will redraw the liquid blob. Next frame, I'll redraw the liquid blob extending past the point of the liquid drops. In the next frame, I will draw the liquid moving further along the path of the S. And I'll repeat the process again in the next frame. In the next frame, I'll redraw the liquid as it gets close to the end of the S. For the next frame, I will draw the liquid, almost completely filling the S shape. In the last frame, I will draw around the S and color drop to fill in the shape. Now I'll exit out of the flipbook mode and then tap on the last frame to bring up content options and tap on fill duration. This will extend the frame to the end of the timeline. Next, I'm going to tap on the timeline edit icon and then select all the liquid frames and tap on one of the frames and then tap group. Now we're ready to apply the mask to this group, which will create the reveal animation. To do that, I will tap on the group and then tap on mask. Next, I'll tap on layer mask. Now when I play the animation, the liquid wipe will fill in the S. The next step is to add a secondary liquid wipe. To start out, I'm going to add a new track above the layer mask, and I will move one frame back from the start of the reveal mask. This way, the secondary wipe will have a little delay and be behind in its movement from the first one. Since the secondary white will be on top, it's important to make sure you're using the final color. Now I'll repeat the previous step by redrawing a liquid blob that will fill up the S. As you can see, as I go, I'm making sure to draw the new blob smaller than the light blue blob, and I will continue this process until I fill up the S. Once done, I will extend the last frame and group all of these frames. And this time, I'm going to apply a clipping mask to this group, so the color only shows up on the S. So I'm going to tap on the group and then tap on mask. But this time, I'll tap on clipping mask. And now the secondary wipe is clip to the S shape. Now I'll play back the animation to review how everything's looking. The last step is to add the animated flourish at the end of the animation. I'll start by adding a new track on top and then I'll go to the frame where the S is completely filled up and then I'll enter flipbook mode. Now I'll draw two little drops starting to splash out of the shape and then I'll go to the next frame and redraw them moving outward. I'm going to add a third one in the middle. Now I'll go to the next frame and draw the drops moving out and getting smaller. And we'll continue drawing them smaller in the third frame. And then the last frame, I will just draw tiny dots. And that's it. To recap, I just walk you through using straight ahead animation with layer mask to create a liquid wipe. And lastly, we walk through how I add an animated flourish to accent your animation. And the next lesson, I will walk you through motion pass. 7. Motion Paths: In this lesson, I will walk you through how to use straight ahead animation on a motion path to create a liquid trail. The first step is to create a sketch of the path that will guide the animation. I'll add a new track in inner flipbook mode. Now I'm going to draw my path, and since this is just a guide, it's okay if it's not perfect. As you can see, from my path, I've added a loop and curviness to bring some interest and excitement to the animation. Once done, I will draw tick marks to determine the timing and spacing of the drawings and my animation. The ticks closer together are going to animate slower, while the ticks that are spread further apart will be the parts of the animation where the action speeds up. So with that in mind, I have set up my tick marks, so the animation starts out slower and then speeds up as it approaches the loop and then slows down as it goes through the loop and then speeds back up before it starts to slow down as it exits the frame. Now I will fill the duration of the frame. Then I'll rename the frame. And then I will lower the opase to around 30%, so it's easy to see my drawings underneath it. Now let's dive into the animation. So now that we have our guide and we planned out the movement of the animation, let's dive into animating. The first thing I'm going to do is change my brush color to blue, and we'll begin drawing my motion trail. And I'm just using the guide to help me know where and how far to draw my line. As you can see, the guide makes this part super easy as I just have to follow the guide. As I get to the third tick mark, you will notice that I draw the motion trail stretched out as it's moving faster. Then for the fourth frame, I will draw it shorter and wider as it's slowing down. I'm also going to add some drops trailing off as a liquid breaks off. For the next tick mark, it's speeding back up, so I will draw it stretched out. I will add some additional drops. And as with the previous technique, I will also redraw the original drops moving forward in the path and becoming smaller. In the next frame, I will start redrawing all the drops moving forward and getting smaller. And then I will draw the motion trail stretched out to the next tick mark, and then I'll add some additional dots. In the next frame, I will redraw all the remaining dots getting smaller, and then I will draw the motion trail moving to the next tick mark. And lastly, I'll add some new tiny dots trailing off. Going into the next frame, I want to start redrawing all the dots smaller. Then I'm drawing the motion trail moving forward. In the next frame, I'll be drawing to the next tick mark, and then I'll redraw a few tiny remaining dots. Now I will draw the last frame, which will show the motion trail exiting the frame. That's it. Now I will play back the animation. To recap, I just walk you through my process for creating a liquid trail using motion path. This technique is great for creating fun and organic animation elements that weave through an image. Motion trails also make great triggers for or animations and effects as they catch the user's eyes and leads them to a specific point. In our next lesson, I will walk you through my process for animating the class project. 8. Animating Your Project: In this lesson, I will walk you through my process for creating the class project. The first step is to decide what you want to animate. For my example, I will be animating the foam finger. The next step is to set up your file. I'm planning on turning mine into a gift, so I'm going to keep it small and use 720 by 720. Next, animate your subject using one or more techniques. For my example, I will be using the wiggle animation technique. And lastly, export your animation as a video or gift. To start out, tap the plus icon to create a new project. Here we are able to slide up and down to toggle through the different format options. I'm going to go with the square option. Tapping on the resolution will give you a drop down with all available presets. Next, you can tap on the three dot to bring up additional options. You can tap on frames per second to view all the preset options, as well as the ability input a custom value. And since I'm planning on turning this into a gift, I'm going to go with a lower frames per second and just use six. Next, you have the duration, which is how long the video or animation will be. And you can change it by tapping on the time and typing in a new value. I'm going to keep it at 3 seconds. Now that I'm satisfied with my options, I will tap on empty to open my new file. Next, I'm going to bring in my sketch by tapping the plus icon, and then I'll tap on photos. Next, I will tap on my sketch image and then tap ad. Now I will zoom out on the canvas and then click on one of the corner dots and drag it inwards until the image is scaled down to fit the frame. Next, I'm going to go into the drawing mode and tap on the layers icon and reduce the opacity of my image. I'm going to tap on the plus icon and then tap track to add a brand new track. When first starting out, I recommend focusing on animating the outline of your subject first to get the animation right and then going in and adding colors and details last. So for the first frame, I'm going to just trace over my sketch. Once done, I will move to the next frame and begin retracing my first drawing. To help me better align my drawings, I'm going to turn off my sketch. Now I will go back and finish redrawing the image. And then I'll go the third frame and redraw the image a third time. Now I'm ready to add the color and details. I'll start by adding a new track below the outline and then switching my color to Sim. And then I will start drawing around the outline and then use the color drop to fill in the color. Next, I'm going to go in and touch up any areas that were missed. Once satisfied, I'm going to tap on the frame and hit Duplicate. And now I can just touch on the second frame for spots where the outline shifted and the color needs to be filled in. Next, I will duplicate this frame, and once again, I will fill in the missing color area. Now I'll return to the timeline and add a new track above the color track. Tip, keeping different color elements on separate tracks will make it easier to update the colors later. Next, I'm going to change the color to pale blue and we'll enter flipbook mode. Now I'll draw a little highlight at the top of the finger three times. Now I'm going to select all of the frames and then group them. Next, I'll tap on the group and hit Duplicate and I'll repeat this step until I've filled the whole duration. Now I will group all of these groups and rename the new group finger. And now that I have the foam finger done, I'm going to animate the sparkles and add the background. To start out, I will tap in the empty frame below the finger, and then I'll go and use the color drop to fill in the full frame. Next, I'll tap on the frame and hit fill duration. Next, I will drag the background track below the sketch, and then I will toggle back on the sketch image. Now I'll tap on the empty track that's above the finger. Next, I will go into flipbook mode and trace over the sparkle and then fill it in. And since I want the sparkle to scale up and down, and the next frame, I will redraw the sparkle a little smaller. And then I will tap on the next frame and redraw the sparkle at normal size. Now I can exit flipbook mode, and then I will group my frames and duplicate the group until it fills the full duration. And then I will group all the groups into a new group. In order to create the second sparkle, I'm going to tap on the sparkle group and hit copy in the Options overlay. Next, I'll tap on the blank track and hit paste. Now all I need to do is move the sparkle into the top right corner. And then the last step is to turn off the sketch and play back to review the whole composition and then make any refinements that are needed. And that's it. To recap the process, we started by selecting something to animate, then started our animation by just drawing the outlines and then getting the animation right before adding in the colors and details last. And the next lesson, I will walk you through an example of a project that uses multiple techniques. 9. Applying Multiple Techniques: In this lesson, I will walk you through a more complex animation that uses multiple techniques at once. Just start out. Let's break down the different elements of the animation. The first part is the initials animating into place from different areas using the motion path and morphing techniques. Next, we have the wiggle technique which is used on the initials as well as the star burst around them. Then we have secondary animations around the corners of the frame, which also use the motion paths technique. Since the last project example focused solely on the wiggle technique. I'm going to focus this lesson mainly on the main initials animation and then the secondary animations. So now that we've broken down the animation, let's dive into animating the initials. If you'd like to follow along, you can download the starter file in the resources section. To get started, I have already set my file with the animation guide and two wiggle animation sequences on separate tracks. Now I'll start working on the entrance animation for the character just like in the motion paths lesson, I'll start by drawing a blob around the first tick mark in the frame. And as I draw, I'm trying to keep the size similar to its final form. Next, I'll tap on the frame, and I'll hit the plus icon to add a new frame. And then I'll draw the blob going to the next tick mark. Now I'll add a new frame and draw the blob going to the third tick mark, and I'll start showing the taper end of the blob. The next frame, I will draw the blob, move down to the next tick mark. I'm going to add some drops coming off of the blob. And then I will fill in the blob. Now in the next new frame, I will draw the blob to the last tick mark. And just like with the motion trail lesson, I will redraw the drops moving down and getting smaller. In the next frame, I'm going to redraw the final shape a little squash down so I will make the sides wider, and then I will redraw the drops getting smaller. And then I will fill in the blob. And now in the new frame, I'm going to redraw the dots for the final time, and then redraw the final shape Now I'm going to play back the animation to review how it's looking. It's important to review your animation in chunks so you can catch issues early on. Now I'm going to draw a couple of frames to show the facial features animating in. To start, I'm going to tap on the wiggle animation group and reduce its opacity to make it easier to draw over. Now I'm going to switch to the color of the eyes and reduce my brush stroke to match the original line thickness. I'm going to just draw the start of the smile and then I'm going to draw the start of the lines here. Next, I'll tap on the next blank frame, and this time, I will draw the lines longer and a horizontal line to communicate that the eyes are closed. Next, I will draw a longer portion of the smile. Once satisfied, I will move the frames over to the last frames of the entrance animation, and I will return the opasie to 100% for the animation sequence. Next, I'll duplicate the group several times to fill out the animation. So now I'll repeat the process to animate in the C shaped pencil. Just like with the previous subject, I will draw a blob along the guide using the tick marks. Once I get the fifth tick mark, I'm going to start adding some drops coming off the blob. In the next frame, I will redraw the blob, and then I'll start redrawing the drops smaller and we'll add some new ones. And then fill in the blob. For the next frame, since I will reach the final tick mark, I will use the onion skin as a guide to start morphing the blob into the C shape. And since this is just the starting of the morph, I'm going to keep the overall shape blob like, and I will continue to draw the drops getting smaller and then fill in the blob. Now I'll add a new frame, and this time, I'm going to loosely redraw the C and I will draw the blob bottom and continue to redraw the drop smaller and moving along the path. In the next frame, I'm going to trace over the s and try to match up closer to the final form. Now I'm going to return to the timeline, and I will duplicate the wiggle animation sequence to fill out the duration of the animation. Now I'm going to animate in the details. So like with the character, I'm going to lower the opacity for the first group, and then I will tap into the empty track above and then enter flipbook mode. I'll start by drawing the top half of the pencil point lines, and then I'll draw a small portion of the lines for the pencil eraser. Now I'm going to return to the timeline and shift the frame back, and I will delete the opacity keyframe on the animation group so it goes back to 100%. Next, I will tap on the frame before my drawing and I'll return to flipbook mode. And this time, I'm just going to draw the zigzag line. Once done, I'll return to the timeline, and I will group all the C drawings into one group. I will also group all the I drawings into one group, and then I'm going to clean up the timeline by deleting extra empty track. And since I want the I and the C to come in at different times, I'm going to shift the C group back a little in the timeline, and then I'll play back the animation to review how that looks. Now I'm going to work on animating the exit. I'll start by tapping and dragging the edge of the C group to the left to aligns with the end of the I group. Then I will go to a couple frames in from the end of the group, and I will add an opacity keyframe. Next, I will add a new keyframe at the end of the group. And actually, I think I'm going to move the first keyframe forward one frame. And now I'll reduce the opacity of the last keyframe. Now I'm going to just repeat this process and add key frames to the other group, so both initials will have a nice fade out. And once again, I will play back the animation to review how it looks. Next, I'm going to create a starburst animation. I'm going to follow a similar approach to sparkle animation from the previous lesson by just drawing the frames from one side of the starburst and then duplicating the animation for the other side. Now I will tap in the blank track above the initial groups and enter flipbook mode. I'll start by drawing the left side of the burst. Then I will redraw the zig zag line twice to create a wiggle animation. Next, I'm going to flip backwards in the flip book to get the first blank frame before the first drawing, and I'm going to draw a smaller burst. By adding this half step, the star burst will look like it's expanding out into place. Next, I'm going to group the three wiggle frames and I will duplicate them to fill the duration. Next, I'm going to duplicate the first frame. Then I'm going to the last group and I will delete it. Now I'll paste that first frame into the empty spot. This will create a similar effect to the start of the animation, but make the starburst look like it's scaling down until it disappears. Next, I'll group all the starburst content into one group. With that side done, now all I need to do is duplicate the track, and then I will tap on the new starburst and tap on horizontal flip, and then I'll just make some adjustments to the position and rotation to get it to the right position how I want it. That's it. Now I'll review the animation. The last step is to animate the repeating animations. The first thing I will do is turn back on the guide. Next, I will enter drawing mode, and I will change the color to the same green color I'm using in the initials. Now I'll enter flipbook mode, and I will start to draw the rectangle entering the screen. Next, I will tap on the next blank frame, and I will draw the rectangle moving further along the path. Next, I will go to the third frame, and I'll redraw the rectangle moving further. And I'll continue to repeat this process for the next couple of frames until the rectangle fully exits the bottom of the screen. Once done, I'll return to the timeline, and I will group all of the frames. Next, I'll animate the moving line element. I'll start by adding a new track and returning to the flipbook mode. And I'll start by drawing a curved line similar to the guide, but I'll have it just be just below it, so it'll look almost like two parallel lines. Now I'll go to the next frame, and I'll redraw two thirds of the line so it looks like the line is moving out of the frame. And then in the next frame, I'll draw a small portion at the bottom of the line. Now I'm going to swipe back to the first blank frame, and I will draw about a third of the line, and I'll add a new frame. And in this frame, I will redraw two thirds of the line. So I'm essentially doing the opposite of what I did at the end. And this way, it'll show the line is moving into place. And now that I've drawn the frames to show the line moving into place, I will exit flipbook mode and group all the frames. Now I'll play back the animation to review how it's looking. To add some variation, I will move the line animation back. So the group aligns with the end of the rectangle animation. This way, there'll be some variation in when the animation start and stop. And now I will duplicate the rectangle track, and I will offset the animation by aligning the group with the start of the line animation group. Next, I'm going to tap on the rectangle in the canvas and drag it down below the line animation. And I will have to move it over, and I'm going to play around with the positioning so its path will flow well with the other elements and won't end up crossing over onto them. And once I'm satisfied with the positioning, I'm going to go and review the whole animation. And I'm satisfied with how it's all looking. So I'm going to now duplicate the repeating elements for the er corner. So I'll group all the elements then I'll delete the unneeded tracks. Now I'll duplicate the group to fill the duration of the animation and then group all of them into one group. Now I'm going to add a brand new track, and I'll paste that group into the new track. Now all I need to do is tap on the rotation curve, and I will drag the elements over to the top right corner like this. And now I can play back to see how the whole animation looks, and that's looking great. To recap, I walked you through my process for creating a more complex animation, which included planning out the different parts of your animation, as well as how you will use different techniques. And just a reminder, you're not required to create a complex animation for your student project. You can totally use just one technique like the first animation project I showed you. And the next lesson, I will walk you through how to export your animation. 10. Exporting Your Animation: Hey, in this lesson, I will show you how you can export an animation as a gift in a video. Exporting as a video. First thing you will do is tap on the project title to Open your movie setting. Next tap on timeline and make sure playback is set to the appropriate mode. Next tap on share and then tap on video. Next, you will get an overlay with options to share or save your video. I'm going to tap Save video to save the Photos app on my iPad. Exporting gifts. Currently, Procreate Dreams doesn't support exporting gifts. So I'm going to show you a workaround using Procreate. To start out, you will need to open the Procreate and then you will tap on photo in the top right corner. And then in the Photos overlay, I will choose the video that I just exported from Procreate Dreams. Before we export the gift, I'm going to show you how to resize your animation to reduce the gift. It's important to note that Skillshare only allows you to upload gifts that are 8.5 megabytes or smaller. So if you're having a hard time uploading your gift to your class project, you may need to scale it down. So first tap on the wrench icon, then tap on crop and resize. Now click on settings and toggle on resample Canvas. And here, I'm going to change the width to a smaller size. And the program will automatically reduce the height accordingly. Now we're ready to export. I'll tap back on the wrench icon and then tap on share to get export options, and then I'll tap on animated gift, and then this will bring up a screen with a preview of the animation, and I will tap on Export and then Save Image, and that's it. To recap, in this lesson, you learned how to export your animation as a video and as an animated gift. And the next lesson, we will wrap up this class. 11. Final Thoughts: Congratulations on completing this class. I hope you create a project that you're excited to share with the world. I hope this class has shown you how fun and easy animation can be and has inspired you to apply these skills to future projects. I'm very excited to see what you've created, so be sure to post your work to the project section of this class. Sharing your project with a Skillshare community is a great way to help inspire each other and continue growing. And if you would like more classes to help you learn animation, then follow me on Skillshare and check out some of my other classes. And if you enjoy this class and have found the lessons useful, please take a moment to leave a review. Positive reviews like yours helps other students find the class. Thanks again for taking this class, and I hope to see you in a future one soon. Bye for now.