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Create a 3D Augmented Reality Project - Animated and Interactive

teacher avatar Studio Wander

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      0:52

    • 2.

      Choose Between different Formats

      3:13

    • 3.

      Create the First layers

      5:52

    • 4.

      Set colors and add more layers

      5:31

    • 5.

      Create Triangles

      7:08

    • 6.

      Add Circles

      6:05

    • 7.

      Make the radio waves

      4:32

    • 8.

      Add the Banner

      3:57

    • 9.

      Polygon Tool

      4:45

    • 10.

      Add Titles

      2:17

    • 11.

      Add Lightning Bolts

      3:26

    • 12.

      Add Photos

      1:55

    • 13.

      Apply Filters to the photos

      14:09

    • 14.

      Harmonize Filters

      4:56

    • 15.

      Organise Layers

      2:20

    • 16.

      Open Timeline

      2:05

    • 17.

      Timeline introduction

      10:35

    • 18.

      Animate triangle and frame

      5:52

    • 19.

      Animate circles

      5:33

    • 20.

      Animate Banner and Star

      4:07

    • 21.

      Animate Lightning Bolts

      5:23

    • 22.

      Animate Photos

      4:17

    • 23.

      Animate Text

      6:46

    • 24.

      Export Sequences and References

      9:23

    • 25.

      Introduction to Adobe Aero

      8:19

    • 26.

      Overview final project

      7:00

    • 27.

      Start AR project and Imports

      4:46

    • 28.

      Behaviour Builder actions

      10:41

    • 29.

      Export AR

      2:20

    • 30.

      Share AR Experience

      1:43

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About This Class

Animate for AR with Adobe Photoshop & Adobe Aero (Beginner Class)

I will guide you step-by-step from creating an animated poster in Adobe Photoshop's timeline and then importing them into Aero and building a final interactive AR project.

Learn how to create captivating animations in Adobe Photoshop and transform them into great Augmented Reality (AR) experiences using Adobe Aero.

In this class you will learn:

  • The fundamentals of AR and its potential
  • Animation basics in Photoshop using the Timeline
  • Essential techniques for creating animated content
  • Importing your animated elements into Aero
  • Building an AR experience  : import, navigation, interface, interactivity, behaviours...
  • Final export and publishing

By the end of the course you'lle be able to :

  • Create your first enganging animated experience in AR
  • Breathe life into your work with interactive features
  • Create a personnalised AR project - enterily your own !
  • Share it with others

Meet Your Teacher

I am a 3D Artist with more than 10 years experience in the field of Architecture and Design.

I'm very passionate about what I do professionally but I I always try to live a balanced life outside work. I'm always open to new sources of inspiration, that will enrich and elevate my art. I love museums, books, videos, cinema, friends and I try to take the best out of everyday life situations.

My passion and experience in the field of 3D Modelling, render, video, made me think about sharing and teaching about what I do.

That is what i'm trying to do. I hope you will enjoy my content and use it to create your own projects.

See full profile

Level: Beginner

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Transcripts

1. Introduction: Welcome to the class, Design and create an augmented reality experience. Ever wanted to see your designs come alive? Imagine creating captivating animations and then transforming them into interactive experience that you can hold in your hand and share. In this beginner course, I will teach you how to do exactly that with no prior augmented reality experience needed. I'll guide you step by step through the process. First, we will draw a static poster with different layers and then we will animate them through the use of Photoshop timeline. You learn the fundamentals of animation through the use of this tool. Then I will show you how to import your creation into Adopt Euro and build an interactive AR experience. Finally, we will export and share the AR experience. Have fun and I can't wait to see your own creations. 2. Choose Between different Formats: Before creating our Photoshop file, we have to think about the format that we are going to use. In my case, I want to use this video to be posted in my social media account, specifically Instagram, because it's the one I use the most. For that, I have to have already a specific idea of the format that I'm going to use to help you in your own projects. I create this image here that you can access where I explain the formats that you have at your disposal. You can do it depending on the social media platform that you want to use. You can do horizontal, square, vertical, or a vertical that is a mixture of the last one, mixture of the square and this vertical here, the one that I'm going to use for this project, will be a four by five. Below this four by five, you have these numbers here which are the pixel size to achieve this format here. Let's do this. I put this aside now. I will create a new, I can do it here, or I can create immediately a new file here. Photoshop will open you this new window where you can choose from different presents. It's easy way to right away choose a format for the thing that you are going to use. In my case, I want to do this project for social media platform to be shown on mobile or on web. I go to one of these categories. Here I can use Web. I look for a format that's close to the one I going to use. If I don't find specifically the format that I'm going to use, I can just like choose one of those here. In the right side, you have the width and the height. I just need to change these numbers here to the format that I'm going to do. So 1080 by 1,350 This is the width, and this is the height. First, the height, and then the width. Now I have my format that I'm going to create. Here. We have the format we are going to do to verify it corresponds to the four by five format vertical to be used on the Instagram. Now we are going to start heading our first layers. 3. Create the First layers: This project will be animated. The layers that we are going to do, most of them will be moving, will be having some effects. At some degree, it's very important when creating our layers, we have to think organization. You have to be well organized and well named here in this right side where you have layers, each time you create a layer or each time you end creating the layer, you give them the name that will allow you to identify quickly. What is that layer represents? What is that content has? The first layer that we are going to do, it will be the background. But before starting doing and heading our layers, let's do something very important that will help you position the elements in our scene in our canvas. We come here to view. And in guides we will create a new guide layout. As you see here, it automatically has the rulers and the guides that I want to use it in the project. But normally we'll have none here, none here. We just have to create the guides that we are going to use back again. I will want two by two. Immediately. I will have the guides that divides the space into in vertical and horizontal. It also adds the limits of my canvas. I'm going to show how this will help us to position our objects. Once it's created, I can give it a name if I want. In this case, I would leave it like this, and I click okay. Now I will add the first element, that it will be the background. I will choose this tool here, the rectangle tool. I can now position this element here. How I do do this, how I created, I specifically start from one point. I click here and then I drag to where I want. See that it, it snaps right away to the lines that I define in my guide layout. This is why it's ful to have the guide. Now I can, from one point to the other, create my background as easy as that. I can do it another way from here to the other side. It doesn't matter with this created now like I told you, organization back to my layer that was created here, rectangle one, I want to change this to another name. I clicked two times. Now I can change the name of my layer. I will call it background. Okay, with this tool that I just created, now you have access to different properties of this tool. Since it's a rectangle, I have the possibility to change its appearance and the stroke, the line around this shape. Also, I can change its size. The transform I will not touch because it corresponds exactly to the size of the canvas I just used. I will change the fill and the stroke. For example, the feel, I will use red and the stroke, I will use a white for example, or this color here, golden. I will change my stroke. Now I have a background with a stroke. One of the things I will also change is that because you see the rectangle now has its margins outside the canvas. That's because my stroke, the size of my stroke, goes outside. Because depending of the placement that you want to have your stroke, I want to have my stroke pointed inwards and now and not from both sides. I choose this option here. Now you see that the size that the total size that he has, it is all inside. Now I can change back again the size. I will change it to 34 and we save the file, file save S, give it a name, and then you can save. 4. Set colors and add more layers: I want to do specific colors that I chose before starting this project. For you to do the same, you can access the image that you have at your disposal, named colors. So we can, we can open it from Photoshop. Take it, put it here. Now, how we can change the colors in our rectangle? Simple. We go back to the layer background in the appearance parts here. I'm going to choose the feel. I want to do this color here. And the stroke, I want to do this color here. At the left, I choose Feel. I'm going here. I click here. Now you have the possibility to choose the color from this image here you have different colors. Or we can just, you see the peak appears here when I go outside this window. Now I can choose this one here. Automatically, you will discover that color in this wheel. Click Okay. Now for the stroke, I will use the same method. I click here. Now we have the rectangle with the colors as they should. All that taken from this image here, I want to create a new rectangle. One that will be inside and smaller than this one. This first I just created come here. I can do this once again, choose the tool and create a new rectangle. But I will take advantage of the one that I already created and I'll create a double of this one. Or you can do this to clone this. You have to choose it. You can slide it over. This, I can here. Now you have two background layers, two rectangles. I changed its name to rectangle rectangle center. Now I can change some of its properties. I want it to be smaller. I'm going to change its size to 950 and its side to 12, 37. I want to center this rectangle inside I also its the stroke something way smaller like this. And as you can see, I can position once again this rectangle with the help of my guides. A quicker way to do this and the exact way to do this, you choose the element that you want to align, the element that you want to align to with both selected. We now have access to this align buttons. I want to align the one that is over the background, the one that is selected. And I want to align it perfectly in the center, in the vertical part, right in the middle of the horizontal part. Now I have two rectangles, and this one here, I also change its color, the color of the stroke. I want to have the red one here. I still have both selected. I have to just choose one. Now, with that one selected, I will select this color here. I don't want it to have a. I want it to be transparent or inexistent. To do that, we just have to select here in the field, you have the option to have none. If I go back to this one and I did the same to this one, as you see, it will be completely transparent. All objects that come from the back of the rectangle will be visible. But I just want to do that to the rectangle one. The last one I created. This rectangle here will not have fed, say this. 5. Create Triangles: Let's continue adding some more layers using the same principles. This time I'm going to use the triangle tool to create a triangle. Once again, I choose a point and I drag, and I have the size of my triangle. This triangle I want to the field to be the red one I have here. As you can see, you have this option recently used colors. We can choose right away the color that you want. One of the ones I used before, the stroke. I don't want it to have a stroke. It's okay even though there's a number here that doesn't count because it doesn't have a stroke. As you can see here, I change it and it does nothing zero. I can change my width to something. Of course, I already know the numbers that I'm going to put here. But feel free to test and to do your own sizes just because I already done this. I know already the numbers. As for the width, I have 710 for the height. For the width, I have 864 for the height, 576. Now I want to transform this triangle. More specifically, I want to turn it upside down. How you can do this, you see when I select an object, it is highlighted, highlighted with the blue box. This box signifies, of course, the shape of the total size of your element, but also it allows you to transform it. I can pick one of these squares here. If I have these two harrows appearing, it means I can change its size. But if I want to change its size in a way not like this changing everything, I'm squeezing its shape. If I want to do it correctly, I click at the same time in the keyboard, the old key, and now I change its size without changing its shape back to the first size control, Z. If I want to turn it, I just have to see this icon appears. These two errors. In the curved errors, I just need to let this icon appears. Now I start turning. But if I press my old key again in my keyboard, now I can change it with fixed degrees. I will move it until it's upside down, like this. As you might notice, there's a tool bar that appears here, floating next to the layer I just selected. This is a contextual task bars maybe already know, but in the latest versions of Pop, this contextual task bars exist to help you with your workflow. In this case, I selected the layer. This contextual task bar is associated with this layer and with this function. Besides doing manually the rotation or the scale, he proposes to do a symmetry in the horizontal x or in the vertical x. Meaning that when I had the triangle this way, when I just draw it was in this way. Instead of using manually the rotation, I would just automatically, once this tool bar appears, choose this function here, flip vertical. And it will already turn into the correct opposite way. I just have to accept it done. Different contextual task bars appear depending on what you are doing in your scene. I will not now change the name, Triangle High. Now I can position it with the help of my guides, exactly in the middle or in the intersection of those two guides. Something changed here. I will once again change is width, which is 864. Now I can position it correctly, I can close this one. Now I can also do a copy of this triangle here, like I told you. Can do this, change its name to triangle low. I'll put it here with the help once again of the contextual task bar. I will flip this one also. Do I change its size? This one will be 100.73 and height ten. I wanted to align it to the stroke in the bottom of this rectangle so I can use the Align, also the align buttons for that. I need the object that I'm going to align with, the object reference to where I'm going to align to it. Now I'll put it exactly over it and centered and save. 6. Add Circles: Let's now use a new tool and create a new shape. So I come here, I select the ellipse tool, I want to create a perfect circle. If I click and drag, as you can see, I'm doing an ellipse. To do a perfect circle, you just press in the keyboard, the old key. At the same time that you drag. Now you have the perfect circle change. It's with an that have to have the same values to 460. Then you can select this option here. Every time you change a value, it changes both at the same time. Now I'm going to center this circle and I can do it using my guides. I will change the field, I can leave it red. And the stroke, I will change it to this one here, change its size to 36. Now I have the option also as you can see right next to the size, I can change the style, the stroke options. I'm going to do a stroke down here. We can change the type of, for example, if I put three and the gap. I can leave it too. I name it Circle Center. I can do a second one behind this one. I just need to copy change its name to Circle Behind Center. And also in the organization, we have to put it below the circle center. And I will change its size to 605. 605. I will change its feel to the darker brown here and change the stroke to the red one. And I think, yes, my dash, I will higher value with the gap one now I can manually put it at the center or just use a reference and center like that, you can save, I will have a small effect to the circle to, to distinguish it from the triangle that is just behind. And they are of the same color, I need something to distinguish both. I need, I select my circle here, down here have the effects. And I will choose drop shadow. I can leave it just like that, as you can see, have a small effect working that allows us to distinguish both shapes. Okay, I made a mistake with the dimension. I need to quickly change the dimensions of the two circles. This one it will 545 and I will align it. This and this one here needs to have 414 and also aligned with the background. Also the strokes, they will have 32. 32. Also save. I will create a last circle, a smaller one, so I can duplicate this one. Change its name. Small up. I will change the size, also the stroke to 18. Change to dotted the to one and the gap to one. This to inwards the end to square. Also the colors I will for the stroke, it will be red to the field will be dark brown. Now more or less here aligned. Yeah, here aligned with the vertical guide. For now it's good. Save this. 7. Make the radio waves: I also need to do a sequence of circles behind these two big ones in the center back again to a copy of this one. Those circles that I'm going to do will replicate or trying to emulate radio waves they will not have. Phil, I would change style and size of stroke. The size, overall size of the circle. I will put it a line like this, changes color to red and its opacity also to change the name, To be more precise, you see that this circle passes in front of all the others and I just want them to pass behind all these elements. They need to be way below the other layers. This opacity. I will change to 35. I will, because I will do several circles like this one separated by size. I will create all them inside of a new group where I have all these circles inside. So now I just need to drag and drop over this file. This is the first one I will do the second one. This one will be bigger 639. I need to center every time I can leave it with okay, I have to change its number also. This one was the first one. This one is the second one. It goes below. I need to copy another one. We'll call it three. This one here will be 687. Also align it. Another one will be the fourth change to 729. Keep the same opacity. This one here, 5,700.74 also a line, 61, 819. And the last one, seventh one, you can have a 864 also centered. Something's wrong over here, I think it's Yeah, this last one here. There you go. This one. I can put it back to 100. There you go. I think we are over with the circles and safe. 8. Add the Banner: Let's not create a banner with the text over it. Back to our tools. Drawing tools. I will choose a rectangle and I'll create something like this. Change my stroke to this color and the field to the darker brown. Change its size to 866, 219. I will align it transform. I want to make an effect in the edit transform path. Warp change from custom to bulge and change its size. Here the band to minus nine. I will accept it. I will put it over here. Lo change its name, banner. Now I will add a text in the banner. I choose this new tool, text horizontal type tool, with this new icon appears in my canvas. I just have to click whatever I want. Select all these and change the text to show my work, sorry. All in capital letters. I will position it here. I will change the type to impact regular. This can be 50. Now I need to align with the banner, so I'll just the banner there I have. I will do the same transformation that I did. Just change a little bit the size. There you go. And maybe transform also my text. It resembles a little bit the deformation that I have in the banner. Choose. Show my work once again. Transform warp bulge. I can do it manually. Now you have the banner with the text and we can change our texts later on if you want save. 9. Polygon Tool: Let's use a different tool to create a different shape. Once again, here I can choose the polygon tool. Works just like the others. Click and drag. Leave your out key in the keyboard pressed and now you have this shape. I can't change this into a star. For that, I will just get rid of the stroke to be, I will change this value here to 0.4 and this value here to 50. This will set up the percentage distance from this point here from the center, This five points here, from the center at a value. Now I have a star, change its color. Also change its size because I want to put it inside this circle, small circle. I'll put it 56. I will zoom in, I will do exactly like this. I will call it small red star. I will duplicate this one, and this one will be the white star at the bottom. I will change its size. First I will change its color and its size to 103. And I can leave it here centered. I can zoom in lower a little bit. I have my two stars. I also want to use this tool to create two looking turbines, one here and another one here. I can duplicate this one, so turbine left, I'll drag it to the left change also its size. I live at 70 and this value at 20 change, I will drastically and align it with both sides of the batter. This one here, I can lower a little bit. I wanted to to be behind the bender. And another turbine in this side, so turbine left, Duplicated turbine right, and in this side, safe. 10. Add Titles: I will now add the text back to this text tool. Click whatever you want. I will write for the first text, I will write your name. So center here and just change its size to 65. And duplicate this to change it to Designer. As you guess your name, you put your name. Designer depends on what you do as a profession. I just put designer where you can put whatever you want. It's below your name. Change its size to 43 and the color to gold. I don't have it here. Maybe I'll do. I will open the colors and now I will choose this one here and safe. So be sure it's centered. So I want to do it. Put it here, save it. 11. Add Lightning Bolts: I will now add the last element to the composition. For that I will create a new layer for this element which is the lightning. I did it by hand so we can use the Select polygono lesser tool by hand. We can do the lightning of course. And then you choose to fill option this one here with the color that you want. In this case it will be this yellow one. I will feel this. The select. I have my shape. If you have difficulties to do a perfect shape or your shape not really going well for you, I left, you can find it in the documents. So you have a lightning here. What you can do is open it, select the object. As you see, there's a new context bar, depending on what you are going to do. In this case, I have an image, I can select the subject, there's a background and a subject. I select the subject, I then choose to put this selection here in my canvas. But for that, I have to create a new layer. Now this new layer, I will feel the select. I can close this one here. I can erase the one I did by hand. This one. I did it also by hand, but I can't do the same two times. This one I will call it lightning. I want it to be behind these circles. For that we have to come here. Behind the two circles, we put it here. Now I want to copy this will be lightning, right? Then lightning left. This one here will be. I will flip it to put it on the other side. Now we have the poster with the lightning. Save this. 12. Add Photos: You will now add pictures of yourself, two different pictures, striking different poses to be used in the middle of this poster. And once we are in the animation mode, I will explain you how to pass from one picture to another. This way, it adds some dynamic field to the poster. To show you what we are going to do, I took two pictures of myself, like I said, doing two different poses. Try to the photos be taken by someone so you don't move and stay in the same positioning. It doesn't change, for example, not too close of the camera from one picture to another. And you stay exactly in the same position, but striking different poses. If for example this picture here, I will select only my subject, I can click here to select my subject. Or I can use the context task bar and select the object you will select and make the difference from the subject, from the background. Then if I drag and drop it here, you see that it doesn't blend well with the style of the poster. So we need to have some effects to make my image more like an illustration feel. And so this way it will blend better with this background. I will show you how you can create a sequence of effects that we can use then automatically, for both pictures. Let's do it. 13. Apply Filters to the photos: Let's now open our profile pictures for the class. I'm going to use my own. But feel free to take your own photos or ask somebody to take them for you because it's very important, the positioning of your photos. Try to take both photos having the same positioning, so that's why it's taken by somebody. Or if you have a tripod you can take yourself, but try to be both at the same size but also the same positioning in the photos. This way they will not change from a lot, from one photo to the other. Let's start by this one here, my photo. Yours will have maybe a different proportion or different size, but mine has two k size, a little more height than width. But he has 2,500 height and 2,200 by width. I will start to use this, use your first one. As you see, if we slide them over here, it's enormous. If you don't want to, I advise you to change before adding the effects that we are going to do this way. They will not be enormous in your poster file, but also the size in terms of the size that will take in your disk space and the resolution of the file. It will be too big, so it's best to change it right away. How we can do this, I right click over the image. You remember this one has a height of 1,350 I want the photo to be more or less here. I want to occupy the space here. It will be smaller in height than the 1,350 I put it here. I was going to put it at. Leave this on this way, it will affect both sizes. I will change it to 1,000 and click okay. Now I have my photo at a good size. Because if I now, if I slide them over here, it looks better. Sorry about this. Slide over here. Yeah, you have to organize it in front of everything for now, like this. Okay, It seems like a good size. I can delete it for now. Now, what we are going to do with the photo. Remember we have two photos each in the same position. So the first thing that I advise you to do is to transform, right click and convert this image to a smart object. This way when we are going to change the second one, we will use all the effects that we already used. For this one, we just have to change the picture that we are doing, the effects, converting it to smart object, you will see it will be a fastest way to have the results. I changed it. I click two times over the image here and I open a new window. I'm inside the picture now. I will use one of these tool bars. Like I told you before, he recognizes it's an image. And propose you an option like select object, select subject myself the character, or I've removed the background. And you will see that it's very useful automatically, you don't have background this way. When you put the image in over the poster, you right away we will see the poster behind the character. Now that I close this window and it will ask me if I want to save, and I say yes, and it will update the smart object. With that done, now I can start adding the effects. The first effect that we are going to do is a non sharp mask. I go to filter sharpen on sharp mask. I already have the values directly on my filter because I already done this before. But if you want to change, you just have to click in one of the spaces and add your number. The number that I found out that works well are for the amount 250, the radius six, and the threshold 15. Let's continue adding more filters now. I will have a stylized oil paint. I will have this at 2.5 You see this distorting a lot. But you will see by the next filters that I will add on over this, you will start to look more like I want. I give it okay? 2.52 0.50 point 1.0 Next one, you will see right away the effect in the filter gallery I will look for cut out. And you see right away this look of illustration. I can maybe 33.1 Now to end it, I will do a filter blur. Yeah, surface blur. Those soften the edges. Some are really sharpen and this way it will sharpen the edges. Okay, remember if you want to come back to the filters, you can do it. You just have to double click the filter. For example, oil paint, you have this window opening up. You say, okay. You will accentuate the defect that you want to do. For example, this one right away. It will update all the effects together. For example, I think this one could be better for what I want to do. I will keep it like this. If I check again the values, okay, I did a five. But with them all together, it looks good. I prefer this one. Now I will save this. Don't forget to save this as okay, can have the same name. But I would just like I put a use to know to distinguish from the photo with the picture done, you see that the ear, maybe it disappears. Some of the details if you want to go back again, maybe not this one, Maybe it's more like the cut out. Maybe? Yes. Yeah, exactly. If I change the cut out, I have more detail, more lines to it, but I'll leave it like this, you know. Okay, I'll save it again. And now I just have to drag and slide it over my poster. I just need to position it. Well, I want to be behind the bender. Here it is. Behind the bender. I just need to control Z. I just need to size it and done it changed a little bit, my effect. So what I need to do, maybe I will go to again, oil Panther. I have to. Yeah, have to lower it again. Yes. To finish this, I just want to do a ni light of my silhouette to have a look more cartoonish. More illustration. With that selected, I will select stroke. The color will be this one. Here. There you go. Because it isn't exactly like it is here. If you want to go back and do the same changes, it was in the oil paint, it has 2.5 like it was before. 2.5 and safe. You see the effect changes because since changing its size, it will adapt the values here because it's smaller. I can see the details in the here. This image doesn't keep exactly the same, but it keeps the filters and that's what we want. When are going to use the second photo? Save this now. I will open the second photo, photo B. What I have to do, I have to go inside. Double click my smart object. I will slide the picture. I need to change its size. Remember height 1,000 Now I slide it over here. I can change maybe the opacity to know exactly like this. Now this one will remove the background, I will hide this one can close the image, I hide the first one. Now this smart object inside the smart object, I can now I have the second photo that I will save. A photo B save. Now I have to do the same. I just need to select the picture and slide it over here. Also, change its size and added the highlights. Also, maybe I can change my olive paint, baby. Let's see. Yes. Yeah, I leave it like this. So now I have, I changed its names, pose one and pose two. I can save this, I can close, and now you have both poses. 14. Harmonize Filters: If somehow the colors in which you are in the photo, the clothes that you are in the photo, doesn't match very well with the background. Because now we have the style that matches a little bit more the style that I'm trying to achieve. But for example, imagine if I had a green shirt, maybe didn't match very well with the color palette that I have in the background. There's a trick for you to harmonize this, and the name of the filter is exactly harmonized. But before we do that, we need to have the flattened version of our poster. The filter can gather all this information one at a time. We have to transform to make a copy of all these layers that makes the poster into one flattened layer. How you do that, we want to now let's hide this one also. Now I can only see all the layers that make up the poster. To choose all the layers, you can control and select one by one. Or you can simply select the first one and shift, press Shift in the keyboard and select the last one. Then you just need to slide, duplicate everything over the plus. Okay, now you duplicate everything. And now we're going to transform all this into a flattened image. For that you select, you press in the keyboard control plus E. Now you have a flattened poster. I name it flattened poster. I'm going to put it under, for example, under this pose, I will turn it on. Select the pose. Now we're going here in the neural filters, also in the last versions of Photoshop, you have these options, neuro filters and the one that we are going to do to use its harmonization like the name says, you will try to harmonize the image that we, the layer that we chose. Layer of the pose with the background, with the other layer that we also will choose. We have to turn it on. Normally you have to download, I think the plug in, but I already have installed it, but we are going to select it. If it doesn't appear like this, it will ask you to install, but we will see the harmonization filter. Then we have to choose the flattened poster that we just did. Now, automatically, you see processing. It will try to match the colors, the colors of the poster or the look of the poster. As you see here, there's a lot more yellow in my picture. If I accentuate, rely 100% there's a lot more yellow. This filter, it automatically gathers the information of the layer that we want to harmonize with the layer that we chose. I will leave it at 75 for now. Now I can click. Okay. This is a quick way for you to harmonize the photos that you took, even if you are dressed in a way with a lot of colors that doesn't match pretty well with the poster. So this is a quick way to fix that right away in the best way I save this next chapter. 15. Organise Layers: Before we pass to the animation of all our layers. Like I told you in the beginning of the tutorial, it's very important to organize very well your layers. If you want to show the layers, you just have to drag it from here. Put it way up this way we can see more layers. Try to organize it this way. The way that you position the layers one over the other or under the other. You have to keep this really well like I did here. Then we can pick one by one, the ones that we are going to animate in relation to the ones that are over it and the ones that don't move. It's very important to name that in a way that you can find right away what you're looking for. Even this, I can transform it to a group. For example, your name. Oh, okay, sorry, I forgot to hide the flattened poster. You can delete it for now. Will keep it here. Now I have my group of text. I can changed its name to text, so that allows me to organize better. Okay, it looks good. Naming exactly like I wanted to look. It seems good. Seems okay. And I'm ready to start animating all my layers of my poster, but forget to save. 16. Open Timeline: Let's now work in our animation. We are going to animate each layer, or the layer that we choose to animate independently. To do this, we have to go to window and select timeline. Now you have a new window here that you can move or you can position it where you want. I advise you to put it lower on the image. You can change its size. You can put it around here. You can also minimize it. You can position it here. You see it's highlighted. You can put it down here, for example, in the bottom. Maybe it's better to put it here in the Barto like this, stay fixed, it doesn't move. You just have to pick it up if you want to see all the timelines that you are heading to your animation. Before I explain to you how this works, I advise you to create a backup of your poster just in case something wrong happens and you don't lose everything that we did until now. I advise you to save a copy and name it poster back up. Okay, this way we have a backup of this poster here we continue working in the poster, in the final poster where we're going to have the animation. 17. Timeline introduction: Now we're here, the first thing we are going to do is create a video time line. You have another option that we are not going to use for our project, which is create frame animation. For example, if I want to my images to start at the left and stops at the center of the poster, it will be easier to do it with a video timeline instead of the frame animation which I had to do. First frame, it will be here, second frame here, three frame. It's best if you want to animate like for example, real animation character animation. I suggest you to use create frame animation. But for this example, we will create video timeline. Don't worry if it takes some time to process because it's gathering all the information in all layers. That's normal. If you have a window popping up, you just see it. Okay. Now we have a very simple looking new window. This window has very few options because it's very straightforward the way we are going to work here, very intuitive. It will be easy. The worst part is really you have to keep up with organizing your layers and think ahead how you are going to animate them. For now, I open this window and I have the tools so I can pre visualize what I'm doing here in this timeline. I have my play. I go to next frame. I can go back to previous frames here. This one I go to the first frame of my timeline. I can also cut and control transitions. I also have already two layers here inside the timeline. The first one corresponds to the art part. If you look here in the right art part, it has all our layers inside here, exactly the same thing. I click here and I access all my frames For now, it looks like everything is at the same time, appearing at the same time. Exactly how we have prepared in the layers poster image. First thing that I'm going to do first is I want to extend this so I can visual exactly how long does this timeline takes for now. I just need to go here. It is a way to navigate in your project. For example, if you have a very long duration, you just play with this. It's just visual, really not changing the timeline, we're just changing the way it looks for you to work. And you see that inside we have all the layers, the layers that correspond to my final project. It's here that we are going to use them in a way so we can create an animated animation. For example, if I change it in my timeline, see that when it starts to play, for example, I will take the star. See at the beginning, the star is not there. And then it will appear. Everything appears, depending the way I want to animate. I put them very far and I will create a very short animation, so I don't need all this long. Again, if I play, and now I have myself appears, this is very abrupt. If you see my image appears very quickly. I want to do, like I said at the beginning, it's a video time line. I want to do smooth transitions between the elements. Another way though, I'm showing you how each layer appears again. For now, as you see, I have access to each folder exactly like it was made in the poster, but now I have modifiers in it. For example, in the text, your name, I can transform how I do that. Let me we are working with your name. I selected. I wanted to create an animation or a sequence of this layer where the name is invisible and then it's visible. How I do that here the clocks here. If you click this, you enable the key frame animation. This will be the first frame, the first key frame where it will be invisible. Then I'll decide at, at the right time here like half a second, I have created another. The clock will activate the key frames and then you will click, you add or remove a key frame depending of your need. The second frame, you will be completely 100% opaque and he will be transparent in visible. How I do that, I click here, I change what I want to do. For example, this is the transform. I'm working in the transform and not in the opacity. I erase them. You just have to click one by one and suppress raise back again opacity. At first I click in the first frame of the opacity, This one I want to have zero. This one I wanted to 100% same for the other modifiers, the principle stays the same. You select one key frame that starts in a certain way, and you select another key frame that will change its position, its size, its opacity. You have several possibilities of changing your layer one. I would like to tell you that a way to go right to the key frame that you want, It's to press shift key with the cursor. It right away automatically goes the blocks in the key frame that you are sliding over. In this case, this one for example, if I did another one here, if I was here in the timeline, and I want to stop exactly at this point, I just click Shift with my keyboard, and automatically it will attach to the key frame. I can delete this one and I can come them over here again, I save. As for the duration of your animation, you have down here a timer that says to you, in what time are you in your timeline right now, My time line has around 4 seconds and a half. If you want to change the duration of your timeline, you just need to extend your layer. For example, if I grab the edge of this layer here and drag to the right, you can see that now my duration has 24 seconds. It's easy to, to change the duration of your timeline. Also if I have a bigger timeline. But I want to reduce the time that the sequence will be exported. Meaning my timeline duration has 20 seconds. But if I want my film to stop at, for example, eight, I can put this element here exactly where I want it to end. Now, the timeline. If I play my movie, even though see it stopped, even though it continues further from here, you will, you will stop here. Because this indicates the ending of my film this way. When you export, you export the film until it arrives. At this point, if I want to put it all until here, I just had to put it here. If I want to stop the film there, it would stop the film there. Going back, control z. One last thing, before the beginning of the animation of each layer. I will just change the frame per second for a format considered standard in the business. I will change my set timeline frame rate, the three dots here. Set timeline frame rate to 24. We have several at your disposal. And I will choose 24 and click Okay. Now we're ready. 18. Animate triangle and frame: I will start by first sliding this over here. If I pick this here, I'm picking all the art board with all the layers that it has inside. I put it around here, I want to do an animation of it will be a very short, you can extend it after if you want. But for now it's enough for what we are trying to do here in our animation poster, animation I have here. I'm now going to start with the first layer. The first layer will be my background. This, I will put it here from the start. This element will be static, meaning that it's what we see at the beginning of the animation already. We have the background. The second thing that I want to see appears in our animation. It will be moving. It's the hero. You remember the triangle, The very large triangle that we have in the upper part. I want it to be also the first animated element to appear in my scene. One thing to have in consideration when using heart parts, you remember this is a night art board, is when you are animating an object and you want the object to start from outside the out part, you have to lock it. This option here, you need to use it. If not, when you will position your triangle outside of the art part. For example, if I change its vector mask position outside the art part, it will position the triangle outside the art part in the layer stack position. And we don't want that control Z. To avoid that, I want it to stay in the same layer position stack. I will block it. You came here in this lock. In front you have this icon here. You click this for the triangle or for any other element that you're going to start with the beginning of its position outside of the canvas. You have to do this when using art parts. Of course. Now my first position I'm going to do the second layer, second key frame. So it will be at six. This one is correct because I want the sequence of the animation of triangle to finish here. But I wanted to start outside. I select that key frame, now position my triangle outside my artboard. When I click play here, I have my animation done. I can uncheck this. I'm not going to need it from the second frame. I want to, my frame appears, coming back here, I want this rectangle that does the frame of our poster also appears. I have to choose rectangle center, it will start to appear exactly here. I just have to slide it also with the shift key if you want to be quicker to grab this reference here. This one. I also want to do an opacity turn my key friends on first frame. Second frame can be here at ten. I had a new one. Now the first one I wanted to be invisible, I just need to choose opacity, lower that number. Now we have the two animations, The triangle and then to end the rectangle. Don't forget to save. 19. Animate circles: Let's now work on the circles. So I want the first circle to appears when the triangle finishes its sequence circle center Here, I will have to transform this into a smart object. So I can access modifier. The transform modifier, because you can see it's not accessible here. I will transform it to a smart object. Now I have a trans modifier. I will end my sequence at yeah, 13. And I want to turn it, this one will be at the end the opacity. Also, I want it to appears when the triangle stops here, it will be zero there. It appears at the same time as the frame. I also wanted to move like a wheel. I wanted to move, I already create the transform, now I just need to done, there you go. For the second circle, the one just behind this one. I will do the same, transform it into a smart object. Back to transform, this one will be till the end. And I will the other way. This one I will not use opacity. I want it to quickly, it appears. Okay. Now safe my radio waves. I want them to appear also at 13. Here they are. I can grab the group. Put it here. Unfold. Now I want them to appear in two by waves, one by one with two frames of difference. 13, 15, 17. For? For the third. No. 15, Yes. 17, 1921, 2031. Okay. And I wanted to stop at 1 second 14, so I can put them all right here. Since I want to do this several times until the end of the sequence, I just need to duplicate this group position in one after the other third one. There you go. 20. Animate Banner and Star: Let's now animate the banner. I wanted to start, I wanted to start at one. Once the first sequence of the circles waves are settled. Now I'm going to search for my banner. I wanted to stop here. What I will do, I will key frame here with a vector mask position. I will give it a like seven. And the first frame I want it to be outside this. Don't forget to also lock this. There you go. It doesn't get out of the hard part. Now, the first key frame, I want it to be out now to stop it here. Once this one stops, I also make my triangle the one at the bottom to appears this one here. Also lock it. They go and my star also to appear. There you go, can save it. I will also add the small turning wheel here, the circle here, from a line with the banner. Maybe a little bit earlier, like 22 here, my circle. Put it there, since I want to spin it, I want to access different attributes. Convert it to Smart object. This layer first key frame here, another one near of this one. I will then move it later, transform this one. And I will just move it here, Enter. It was spinning. And now I can put my key frame here, change it, this, now I have this spinning wheel. I can also have the small star at the middle of this circle, more or less at two, I will find my star. There you go. And I can put it around here. Everything stops here. This one too, and this one, also aligning every element till the end of the sequence. There you go, we can save it. 21. Animate Lightning Bolts: I will now have the lighting lighting bolts over here, so I want them to start. The first one to start at the left, maybe so at 1114. Yeah, around here. So this is the first. There you go, this is the first to appear. And a couple of moments later I will have this one appears here. What I will do now, it's play. So as you see, if I click Play, they will appear. But I want this to last for a while. This effect, I wanted to treble, to tremble, to make it appear disappear very fast. To make this, that is lighting going on. For that, I will play with the opacity. Starting with this one in the left, I will add my key frame for the opacity. I will then add another key frame around here, and another one, just one frame after. It stays on until here. Then in this frame, it will disappear. For that, we have our layer selected. And now it will disappear. I put the opacity to zero. I want to do this over and over along the sequence. What can I do? I copy this, two key frames. Then right click copy. I put the marker exactly when I want to put my copy to two. For example, right click again over them and I'll do paste. Okay, now I have my sequence, and I have to do this along the timeline. I will choose where to position it, ten, it can be at 02:10 Once again, paste the other 1218, paste 33, paste, and to the end, paste. There you go. Now I have the first sequence for the lightning just at the left. You save this. That's too exactly the same for the other. I selected my key frame, it's here. My opacity keyframe there. I will put it around here. Yes, another key frame, 100. Just one frame after I will put another key frame at zero, and I will do the same. So I copy and paste it at 22. Paste the other one at 02:10 Paste the other 1218, Paste 33, paste. And around here, Paste. So that you go, you have, so they are blinking at the same time, and I wanted to have the different timings, so I'll put it around here like this. There you go. Save it. 22. Animate Photos: As for the images of myself, I want them to first appear from behind. The first one to appear behind the banner, like popping up the image that it will be first that I will use as my first. I think this pose here will be the one that I will use. I will start it at 17, exactly here. I will shorten this, I have to turn it on. I will do a first key frame here with my first pose, a transform, and another key frame, because this one will be the one that will be Eden behind the banner. And the second one will stay exactly as it is like this. Before I will transform anything, I will already have a key frame. This key frame will be at 01:15 The second one is this one that I'm going to transform control. This message says that it will temporarily turn the effect off on my filter, cartoonish filter. Don't worry. Once we finish the action to transform, it will stay. It will come back to the same state. Now with my shift, I will press Shift. While they do this, I will hide it behind the banner. The first frame, I will click Enter, and you will now have this effect of appearing behind the banner. As you see, we have our effect, our filter again over our image. My first image at some point will disappear. So then it gives place to the second image. This sequence for this image will stop at at 02:15 and the other one starts at 02:10 There we go. This one will start with opacity from here to 14. The first frame will be at zero. It will appear over the other one exactly here at 02:10 This one also will start to disappear and finish here. Just a little one frame after, we will start with full on and here will disappear. There you go, and this one will stop here. 23. Animate Text: Let's now work on the text. I will start by the banner. I want to appear to show my work. First I select a time where we will appear. 115. Good, show my work here. It will last four, I don't know, like 23. I want to use the banner as a button for our augmented reality poster. I know that when I want to warn the visitor or the person that's seeing this animation, that he can click on the poster to start opening it up to show my work. For that, I have to have another text saying click here, for example. I can duplicate this. I just do control C, control V. This one I'll say click here. I can move it now here, put it inside. But this time I will change to click all in capital letters. Click here. I just centered around here. So as you see, Show my work. Click here. Okay. This one goes until the end. Show my work. Click here. Since I want to draw the intention to click here, I will make it appear and disappear a couple of times. I can put around 213. I will have a key frame in the opacity, and this key frame just after it will disappear. So it will be at zero. I can go to 3.1 add another key frame just after, add another key frame, and once again it will appear until the end of the sequence. You click, click here, save this. I can now work on the other text. So this will be straightforward, I won't give any effect. So name and aligned with this one here, your name hits at 100% Say this. I see that. Almost finished. So I'm just going to put this here exactly. This one also here. Now I have two other elements. The turbine, that I will put in both corners here. Around here. I will make them spin. I want to make it appear. Yeah, just before the banner around one. It's okay. So the first one to appears is the one in the left and then the one in the right. Just a couple of frames and it will appear. So I want them to spin. So I will transform this convert object key frame here, stay exactly in the same position. Key frame here, Control. And I have enter and I'll do the same for the right convert to smart objects, access the attributes key frame here, and another key frame there, Control and then enter again. And now I finish my sequence with all my elements. 24. Export Sequences and References: Let's also save for reference an image of the poster. Try to stop it. During this click here part. Try to have all the elements visible. It must be at this spot here. Click here in the manner all the elements visible. And this photo here. Now I just need to save a copy. I will say it will be J pack. And I will have this image ready to be used. I will now export all my sequence, all I did in my time line, I can use it after to do that. I personally prefer to export it save for web legacy. Here we have in this side, the preview of our animated poster. I will change my format. Then down here you see you have animation looping options. We leave it at forever. You can have a preview of the animation. If you click Play that you have the animation you choose. Now you select the place where you're going to save this and save now you have an independent file that you can check. It's here. We can open it and see the results. This sequence, sequence, complete sequence, will be used at the beginning of our augmented reality project. At some point, it will stop exactly with this text. Click here. This will have an action that will take us to a second part of our project, meaning that this is the video. And then we click here. We will show some of our work. In this case, for this tutorial, I will use three D objects. When I click here, it will appear this object, but I can elements of this sequence that I use the same graphic elements to create another poster that will reference this three object. Instead of having your name here, you will have the name of the object. We will not need any character or photo, we will not need any banner. It will be a simplified version, still animated but simplified just to introduce this object that make part of your work. Let's do this. I will save this to be sure I will not lose it. Then I will save again with another name. But this one I will call it reference robot. Okay, like I said, some things I don't need for this animation. I will not need the images of myself. I can just erase. Choose the ones and erase. I don't need the turbine. I don't need the banner. I will keep the radio waves, the circles, So what else? Yes, this I don't need I don't need the banner. I don't need the text, and I don't need a small circle. I don't need the lighting. Maybe I don't I don't need the circle, the center. Yes, the waves. I also erase it. I also erase the triangle. The low triangle. And I'll keep it simple. White star bottom also. We could these layers and just take it from the file, but I prefer to do a copy so I can play around as I want to do, not be afraid to lose information or elements along the way. Now, I have this animation. There are still waves. Yes. Can you erase? Can erase this. There you have a mistake. I raise the text and I shouldn't. Not all the texts exactly. Once again, center, small up circle behind this lightning triangle low. Yet that I can erase. It's show my work. Click here. Small star, white star at the bottom. And the waves they go. So I will change the names. I will put, I will write robots. This is just for the sake of the tutorial. Of course, if you have another type of object to show, you will write a different thing here. I will put version one, version one, this animation. I want my text to come earlier. This time we don't need to wait for other elements. So my animation comes. There you go. Maybe even earlier. I can stop it earlier too. There you go. Save it. So I have now this animation that's presenting my project, in this case a robot. I will also export it. Save for legacy. Same attributes, that less time. Okay, save it and save. Okay, now we have to animated sequence. The first one completed, and this second one the reference. 25. Introduction to Adobe Aero: Now we are going to use all these that we created, these animations that we created in Photoshop, and create an augmented reality experience through the use of Adulp Arrow, this software that allows you to create augmented reality experience. You can find it through Creative Cloud Desktop. If you have an account here at the left, three D and E, R, you can find it here. You need to download it, I already did. And then you open it. You can also get the software directly from the add up site, and you can download it for free. When we launch Adobo, we arrive at this home screen. Here you have a quick access to the files that you created before you have deleted or you can create a new file. Let's start by exploring this by clicking in Open. Find the file that you have at your disposal here for discourse. As you can see here, the file real, this is the adobal extension. We are going to open it. This scene has only one element, a robot. If you click on the robot, it will highlight it and you can control to center the robot on your viewport. Let's now explore the workspace to understand how to work with arrow. This button here, home will take you back to the Home screen. Here you have added and preview here in edit mode. It's where we create our scene, we add our elements, we compose everything that we are going to do for our project. Now you have the preview mode. It's a way to experience the scene as a viewer, so we can see how everything works together. The behaviors, the interactivity, the sounds, the animation. So it's like we are the viewer. It allows us to see how it will be at the end. Similar like a play button. So we are always, when working in arrow, we always go from edit to preview to see how everything interacts and it will be in the real world. Back to edit here at the center. It's the name of the file of your scene that you are creating here at the right, the under button. Then we have the shared button. It's here where we are going to share this augmented reality experience to the others. Once you click it, you can create a link or you can generate a QR code. Some possibilities. We can also change, for example, you can change the thumbnail, the title, and the author of the project. Back to this left side menu, we have the Import button. If I click it, I have access to several files that I want to import, The files available. The extensions that you can import are here. It comes from Jpeg object three D, several types of files. Just beneath we have the Select tool we're already using. Select my object. We move right away. We have the axis where you can move your character in all three axes. I control C to come back to this first position. If I click on the middle of the axis, I can move my object wherever I want. Below that, we have rotate. Also we have this gizmo that appears with all three axes, we can move in any direction desired. We have our scale. Once again, the same principle. Choose an x, x, you just have to move, slide your mouse. Now, the three last commands that you see here affect the way we see the object in our Viewpart. If this ones affect the objects that we have in our added mode in our Viewport, this one is the way you look to them on your scene, for example, this one orbit. If you push your mouse button, you can see you can orbit around your object. If you select the move, you can see from side to side. If select the dolly, you can distance yourself from the objects or get close to it. If somehow you get lost in this movement, you can always go back to camera and you have to frame. All right, away you get back to the point of view that you were before. Down here we have our behavioral builder. Just click here to have access to it. It's here where we are going to construct all our interactivity. And the way where we want our objects in our components to behave and to be seen in our project. If you don't see it, you just have to click right here. Back here to the left. Here are all the assets that come with the software. You can use it in your scene, For example, this robot is one of these assets. You can find different ones in each category. Abstract shapes, directable characters, animation, letters, et cetera. In this right side, we have our scene graphic. Here we have all the objects that we've been heading to our scene. In our case, for this scene, we only have the robot character and we can select it here. Imagine if I have several other objects. I could select one by one if I want. I can also change visibility, I can hide them, or I can lock them, so I can't change them. In the Viewport down here, we have the actions that will affect the elements of these objects that we have here in a sine graph. For example, I can delete it. I can duplicate it. I can group a selection of several objects. I can stick it to the ground. For example, if I move here and I want to quickly stick it to the ground, I just have to do this. This is the automatic rescale, so we put it back to the original scale here, revert to the original size. Here we can replace the selected object to a new one quickly. You can replace this, keeping the position, with a new object down here. Here we use it if you want to add more control over your object selected. For example, I can select it and change its rotation specific to specific number, the scale, also all the properties in the object. 26. Overview final project: So before starting the project from zero, I wanted to give you an overview of the final project. This way you understand the thought process before starting a project in adopt ero in this case, for this project, what I did, I created a new project. I imported all the elements I created beforehand. I imported the references that I did, the static image, the JP that I did, the final animation. And the animation that will present the object that I'm going to show in this case is this robot. So everything is already visible in the viewport. It's then up to us to decide how they will going to appear one by one or at the same time that we control everything. All these actions and interactivity here in the behavior builder. For now maybe you don't understand right away, but I'm just going to explain this process, what I'm showing on my project. I'm going to put preview. Maybe it's better for you to realize what is happening. If I go to preview, I have the first animation that appears. It appears in the specific way, then I'm repeating the final part of the animation. Then it stops right here in my reference. It stops right at that point, what it says click here. When you click over the poster, you will then start a new animation with this new sequence that shows the name of what we are going to show, in this case the robot. Back to edit mode. Here I have everything put together hidden. If you see here the high, okay, I chose not to show these two elements. Do not confuse myself while I'm working. But it's here that I'm dictating all the actions, starting with the first animation as you see in the preview. It will show in this way. First action, it will show. Then it will play. The robot is already here. But it's even, so I hide it. This is understood by the program, by the software as the first things that will launch. Then after all this is finished, you will pass to the same animation that I have here. But in this time, I will say that the animation starts just from the point that I want. Meaning that once that first part is played, now I want it to start one more time from the banner already in place. It will then stop with the poster. And this is my reference to click to pass to the second animation. Because if I used the animation as the click the trigger, it will have some problems. Once this first part is finished, Everything in this first part as it's shown, stops with the poster. That is, that will serve as our trigger. Everything stop and is waiting for me to click over here to trigger. The second part is this second part that shows that in the second part. I don't want to show the animation. You will understand when we will start doing this from zero that you need to have this understanding. You have to always think about showing and hiding what's already in the view part. Don't forget that the poster will disappear also now because I trigger this sequence. Now I'm showing, this new sequence is showing, I'm choosing how to show it. And then I'm saying that, okay, play it now, once this is finished, then we launch the robot element. It will also show the robot if I come here preview, first thing, then I click here and down my robot appears. Something is missing here. The robot animated sequence. I want to show it, but now I also want to show it's animation. How I can do it. I've come here animation. But this time I will. The subject is the robot. When I now do the preview, waiting until it comes to that part, I click here, Now the animation has the robot. But moving, remember that at the beginning I have show animation. But that animation as I need to show the object. But then that object has an animation. So I have to give them, give it that order if this seems really complex. But you will understand, I just wanted to show you the entire project. We are going to work around it. Another thing that's very important before we start this from zero, it's that for this project, I decided the anchor to be a horizontal one. Meaning that I want to show this augmented reality experience in a flat surface, a table or a desktop. But you can decide, let's for example, if you wanted to make a frame and the viewer to seize your experience in the wall, we would have to change this anchor type to a vertical surface. If you wanted to trigger through the use of an image, we would use an image type of anchor. But for the sake of this tutoral, I will not talk about all these types of anchors. We will do the one that is most used in the majority of the cases which is the horizontal one. And it's the one we are going to choose to this project. 27. Start AR project and Imports: Let's open a arrow and create a new experience. I click here, new file, I will name it R poster. I click okay. First thing that I'm going to do is to import each element into my viewport and my scene graph file. Import I have my timeline. Don't worry, it will take some time to load it. I have my timeline in my scene. I'm just going to frame all. Okay. Now what I want to do, I don't want it to be in this position because disposition would be perfect if I wanted to have an anchor, a vertical anchor. And I will model and position everything in my scene in constraint to this option. But I want to do a horizontal mode. Just going to put a little back. Yes, horizontal mode, I have to rotate it before rotating. I'm just saying that I'm changing the pivot right now. The pivot is like a line at the bottom of the animation. I want it to be at the center. Change this at the center. I will rotate it, 270. I want it to be stick to the ground. My position is already in the 000 axis. First one, it's okay. Now I'm going to import my second animation. The second part animation. This one also. I can, I leave it here. I can leave it center pivot. I will change the rotation. Also, stick it to the ground and it's already well positioned. I can hide it for now from the viewport. Now, I need to import my poster. The poster is bigger than all my reference, all the other elements, but I want it to be exactly the same size. For that, I will just change its rotation. Also, I will first see the size of another reference. This one is 28. I just need this one because it's locked the constraints. When I choose this one, I need to have the same size here, control. Now I have the same size, now I just need to stick it to the ground. It will have the same positioning that everything else. This one. I'll also hide it. The other element that I want to add to my scene, it's the robot. To have the robot. This element, I just came here in this library that you have at your disposal for free. I put the robot, but I could also put another element. It's your choice if you want to do, to put another element, in this case a three D element, you search in your computer. What you're going to do, just be careful to have something with this extension. For example, if you have a three D, another three D object, you have to be BG or FBX or GL B. Be careful to exactly what the format that you have at your disposal. I want to click here, it's really big. I want something smaller, robot character. I'm going to choose maybe 0.2 in scale. Now I put it back to the center, Now you have it. I have everything in my scene and I'm ready to start my behaviors. 28. Behaviour Builder actions: For now. When I press Preview, nothing happens except showing everything that is in the scene that I imported. There's no interactivity, there's no animation, there's nothing. That's just the elements that I chose to put in my scene. Still, I'm not showing everything because I to hide the two elements because they are one over the other. It was important for me to hide them and to decide them to appear only when I'm deciding here in the behavior, what we're going to do first. The first thing that we are going to do is to show this first object appears and then say that we want the animation to roll here, this button trigger. We are going to decide. We're going to say that, okay, I want to start, I'm going to start with showing the time line animation. I want to tell you that if you choose something here, you are giving an action. Here in the behavioral, you will add to the action the element that you chose. Here. In this case, I've chosen the timeline and is already adding that to my action. I can access some properties in this effect of showing. For example, I will say that will last 2 seconds. It will have an effect of dimension, scale it out. Let's see how it will appears in my preview. As you see, it will show in this way, but we're not seeing any animation to start animation. At the same time, I will add another action. I will say play images because we have a sequences of images to show in this animation, I will choose the same timeline. I will say play images. There it goes. I can leave it as it is, 15 frames per second. Now when I click Preview, I also have the animation. We can hide the robot because we don't want it to appear. We don't want the robot to appear in the first sequence. Back to edit mode, I will say that the robot, I will choose it here in the Seno graph. I will say that he will hide the robot. Back to preview, no robot is shown. For now. My animation stops here. But I wanted to repeat again this final part. Once all these actions that will start the sequence, they are finished right after this. I will say that I want to play again the images. Sorry, I forgot to choose here. I will say play images this time I wanted to play from the second part. You can have a preview like this. See, I wanted to start from around here. Keep the same frame per second. Let's just see how if it's working good. It will appear, finish the sequence. Restart again one more time. The second part of the sequence, and it will stop here. To access my second part of my experience, I want to add a new action. This time I want to use one of the reference that I made in Photoshop, the poster stop to be a trigger for the second sequence. I can't use the same timeline as a trigger because it will all the time repeat this, this animation. And also because of the size, I prefer to use an image as a trigger instead of the animation itself. With the poster stop chosen, I will give an action saying that it will show at the end of all the sequence, it will show the poster. Let's see the preview. I don't want to poster to appear with an effect. So I want to take it, this out. It's okay for now. I don't want to scale. I wanted to fade, but with the duration at zero, it will just appears. And that's what we want. Now, with all the first sequence done, I want to already pass to the second one. All the first sequence is made and it's finished with the poster waiting for the trigger which will be the trigger. It will be to tap over this image to start a second sequence. I will say that my trigger will be to tap the poster. The poster is already chosen here. I'm saying that when I tap the poster, or this reference that I leave at the end, he will start a second sequence. In this second sequence, I can say this timeline will disappear. I will hide it. I will also say that the poster will also disappear. The poster hide. Now I have a second animation. This animation, I will say that it will show, I can leave it with this effect. It will also play images. I can also say that the robot, after the start of the second sequence will appear. Let's use the robot first. It will appear. It will also its animation. Because remember this robot that is part of the library of Adoburu? He has an animation incorporated. Besides showing it, I will also want to show the animation. I will say animation now, when I had to do a preview of everything play in the second sequence. Now it's stopped. Let's see now if everything is okay, I'm going to click and it's now working. Why is now working? This is because my reference, the one that works as a button where I'm going to tap, has to be a little bit higher than the animation for now. They are all stacked one over the other. I want it to be just a little bit over. For example, if I put 0.2 for example. Let's see if it's not too much. I elevate a little bit the poster over the other elements, so they're not stacked one over the other, we don't see. Now I click and I have my animation simple. If they are all one over the other, there's no space between them. They will not work well. The trigger, we need to separate them even if it's just a little bit so that the trigger work. There's a little error that we can correct. In my preview, I see that at the beginning the robot is already in the scene and disappears like this very quickly. But it's not good. It's because in this action here where I say the robot, there's an effect. There's still some fractions of seconds that's disappearing. So I need to put this to zero. Now that I do the previews, not in the scene. There you go. There you go. This is a simple example also. I mean simple and complex at the same time. But you have to understand how everything works. It's always straightforward, meaning that import everything, everything will be visible. But be careful in the way that you make them appear in the viewport. Because, for example, if I leave this on and I leave the preview, you see everything is one over the other. For me, it's better to hide some of the objects to be easier to preview and think about how I'm going to organize my timeline in this AR experience. 29. Export AR: Once you finish with your project, you can export it if you want to work with it in another computer. Or if you want to share with somebody that's working with you, you can give it a name and save it where you want. Now it's time to share our experience. I want this to be enjoyed by other people. For that, we can here in the Share button, I have my estimated project size. Always try to balance and do not very heavy project. Because remember, people will be seen this normally from the telephone, from their smartphone. If you have a very heavy experience, it will take time to load, it will take time to be shown. Now I will, I will change, for example, the image. I can change this portfolio, for example, I leave my name in it. So now you just have to create your link. It will give you a link that you can copy and share whoever you want by mail, by message, or you can, and this is the one I'm going to use. I'm going to print this ker code and put it over a top desktop or table. We will see how we will work with our phone. I will download it and I will save it. 30. Share AR Experience: I printed the Ker code generated for my project. As you can see, I then glue it to a piece of cardboard. I will put it here centered. I will then use my smartphone, or in this case the tablet. I will point to the care code and you see it recognizes the care code and it gives you a link. Don't forget to install it before using your tablet or smartphone. Or you have to install it after it will open the project. As you can see here, it recognizes the project with the thumbnail that I chose before, the title that I had, the author of this project. I continue then you will search for a flat surface. You just go from side to side so it will be easier for the software to identify. You will found it now I just need to accept it. Okay, Now I see my animation. The first part. It will stop at some point. I tap it. Now I have the second one. Now you are free to circle around this project. You can see your augmentedality experience from any side.