Character Figure Drawing Class From Beginner to Advanced | Mila Keller | Skillshare
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Character Figure Drawing Class From Beginner to Advanced

teacher avatar Mila Keller, Drawing Artist and Cartoonist

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:32

    • 2.

      Figure Drawing by Linear Method

      9:39

    • 3.

      Drawing Thin and Fat Characters in a Linear Way

      14:53

    • 4.

      Figure Drawing Using Geometric Shapes.mp4

      14:24

    • 5.

      Robotic Human Body Drawing

      14:44

    • 6.

      Continuing the Drawing Of The Robotic Human Body

      16:35

    • 7.

      Cartoon Character Drawing Using Geometric Shapes

      11:47

    • 8.

      Continuing the Cartoon Character Drawing Using Geometric Shapes

      13:33

    • 9.

      Cartoon Little Girl Figure Drawing in Different Poses

      10:33

    • 10.

      Cartoon Little Boy Figure Drawing in Different Poses

      17:23

    • 11.

      Drawing of Three Female Figures in a Standing Position

      16:34

    • 12.

      Drawing a Woman's Figure Using Lines and Angles

      11:43

    • 13.

      Drawing Of The Figure Of Women in a Sitting Position

      10:37

    • 14.

      Continuation Of Drawing Of The Figure Of Women in a Sitting Position

      10:25

    • 15.

      Figure Drawing Of Three Female Characters With Different Bodies

      15:27

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About This Class

Step into the enchanting world of character drawing and embark on a creative journey that blends artistry with storytelling. Led by a seasoned professional illustrator, our comprehensive figure drawing class is tailored for those passionate about bringing characters to life using the simplicity of pencil and paper. Explore the intricacies of figure illustration, from anatomical precision to the whimsical charm of cartoon characters, and acquire the essential skills to master this captivating craft.

Class Highlights:

Diverse Figure Representation:

Learn the art of crafting male and female figures in various physical states, from robust to slender, employing diverse techniques rooted in anatomical principles.


Geometric Anatomy:

Delve into the fundamentals of figure drawing by creating simple human figures using geometric shapes, establishing a solid foundation for character representation.


Humanoid Robot Character drawing:

Unleash your creativity in the second chapter, where you'll explore the intricacies of drawing humanoid robot characters, seamlessly blending the human form with futuristic elements.


Cartoon Character Mastery:

Immerse yourself in the art of crafting captivating cartoon characters in the third section. Learn principled techniques for drawing characters that resonate with audiences, incorporating specialized methods for creating engaging and charming characters.


Linear and Angular Approaches:

Delve into the fifth chapter to refine your skills in designing human figures using linear and angular methods, adding dynamism and style to your creations.


Specialized Cartoon Character Design:

Beyond the basics, this class offers specialized guidance in the creation of cartoon characters. Elevate your skills and bring unique personalities to life through comprehensive cartoon character drawing tutorials.


Skills and Abilities Covered:

Anatomical Precision:
Master the intricacies of human anatomy to create figures with realistic proportions and lifelike details.
Geometric and Linear Techniques:
Acquire proficiency in using geometric and linear approaches to simplify complex figure designs and enhance visual appeal.


Character Storytelling:
Learn the art of expressing character personality and narrative through visual design, creating a deeper connection between your creations and the audience.
Join us on this artistic odyssey into the world of figure design and human anatomy. Elevate your artistic prowess, embrace newfound skills, and unveil the magic within the realm of figure illustration and character design.

Tools: Normal pencil, Normal Eraser, Etude Eraser, Paper or cardboard

Meet Your Teacher

Teacher Profile Image

Mila Keller

Drawing Artist and Cartoonist

Teacher

Greetings, I'm Mila Keller, born in the vibrant year of 1979. My artistic journey began at the age of 18 with a focus on pencil drawing. Over the years, I've passionately explored various design specialties, amassing a wealth of experience and expertise in the dynamic world of visual arts.

My educational background spans design, painting, illustration, and animation, providing me with a comprehensive understanding of the intricacies within the realm of creativity.

Since 2002, I've dedicated myself to teaching, sharing my knowledge with aspiring artists. Having guided over ten thousand art enthusiasts throughout my career, I'm excited to bring my extensive expertise to this platform. Whether you're a beginner or an experienced enthusiast, join me on this creative journey, w... See full profile

Level: All Levels

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Transcripts

1. Introduction: What a skills and abilities are required for an artist to sketch a character figure In this course, by using different techniques, you will be taught the anatomy and sketching of male and female figures in overweight, right weight, and slim physical states in a completely basic way. Also, this course includes drawing cartoon characters. This section allows you to draw and create different figures for attractive cartoon characters using special techniques. Join us and gain new skills in the art world or figure drawing and human anatomy. Don't miss out. Hello everyone, and welcome to our new course. In this course and in this episode, we are going to learn how we can create different figures for different characters. Before we start our work, I'm going to tell you about the tools you need for this course. You need an full paper or anything you'd like to work on. You need a normal pencil and a normal rubber. You don't need any other tools for this course. Let's move on. 2. Figure Drawing by Linear Method: Hello. Agenda. Welcome to a first episode of our tutorial course. In the first episode, I want to create deformed and big character body shapes. We're going to do that together. First of all, I'm going to start with my character's head. And just as usual, I start making my character. I want my character to be a soldier. I also consider a uniform for my soldier. Now when I want to get to the main part of the body, I'm going to tell you how you can create a big body part. You can show your soldier is huge. The shape of the body is in a circle. I want to show he is deformed and fat, or be, say, overweight. I want him to be standing in a three faces way. I create this line in the middle, then I start creating the body From here, I bring these lines toward inside in order to shape the chest area. Then with a bit of space, I try to create the rest of the stomach. He goes the stomach I consider here. All right, then. Now, based on the body shape that I've considered for my figure, I've created the circle and shaped it a bit. I also want to create an arm for him. One arm is going this way. I'm also creating big arms for him. But try to move a bit more freely. You shouldn't just get to attach to the size and everything else, because you are creating caricatures and characters. As you can see, the arms are very long, it's not normal. But I'd like to create it this way. Now I want to work on the other arm, on the other side, the left one. But as you can see, this other arm cannot be seen completely because he's standing in a three faces view. I only create a part of the arm that we can see from this angle. Then we've got here I am going to complete his outfit. He's an old time soldier or squire or something like that. I do not want to work on the character's face because our main point here is to learn how to create different body shapes and different figures for your character. I am going to move on and work on legs. First I've got to create the pelvis area, then I've got to come down creating two triangle shapes with around tips for his legs, just as you can see here. Then I also continue, as you can see as I brought it down, I made it thinner and smaller. This is something that can actually give your character some personality and it can make it different. See that? All right, now we are going to work on the next figure. On the contrary of F want this one to be in a square shape, I want it to be also taller. So this would be the head, that curved line made my shoulder, there was the placement of the shoulders here. I want the body to be shaped as a square, as I told you before then. I am considering a square here. This would be the center of the body. Therefore, I've got to create big arms. Because as you can see also, it's another big character. It is different in the body shape and figure. I've got big long arms on both sides. Here we go. Now, again, on the contrary of the previous character, I want him to have a smaller waist. I don't want him to have a bigger stomach. You can see I want him to be more fit. There goes the pelvis and I've got the legs over here. Again, thin legs here. They look like coin sticks. That would be the knees. And coming down again, these would be the boots he's wearing. This character can be in so many different shapes. For example, we can actually give it some sword or anything. It's like he's a knight is more fit. That's how he goes. This is our second character. And the third character I'm going to create, I want him to have a rectangle body shape. This time again, the head would be the same shape and it's the same character. I want the figure to be in a rectangle shape. As you can see, I put it like that. That would be the chest area. The ending part of the body would be here, the pelvis. The bottom. Also, don't forget about the arms, I never do. Sure, you are going to create it as well. Also work on the legs the same way, very easily, with him wearing some boots there. As you can see, this guy has bigger legs there. More proportion here. Therefore, considering different geometrical shapes, we can create different, many more different characters. And each of them would have a different backstory and characteristics, special personality. It's just the point that how you can get to this point of creativity with practicing and practicing over and over again, as I told you, try to increase your creativity while you're working on a character. All right, we are going to continue on the next episode then. 3. Drawing Thin and Fat Characters in a Linear Way: Hello that everyone. Here we are with a new episode of character tutorial. In this episode we are going to create a boy character in different figures and in different body shapes, just like the previous parts. I'm going to start with the head. I'd be working on the head, also even create some hair for him. But of course, I don't want to add too many details because I'm not going to work on the face too much, the ears, the neck, which would be actually a tato neck from his clothes. Then I go for his, I am going to consider a wide shoulder for him. I want his shoulders to be white and strong looking. I also want his body to be kind of a rectangle. I want the upper part to be wider. As it gets down, it would be more narrow. Say it's a rectangle there, very easily, I work on it. This would be the bottom part, the pelvis area. There it goes. The arm, I want his arm to go in his pocket. If this would be pocket on his trousers, I can place his hand like this. Over here, there goes the arm and the hand in the pocket. Just as easy as that, I could have created a beautiful figure that goes the Ts. Before I get to the other side of the leg, I'd have to work on the other arm. It's like the other arm is also coming all the way down here. It's like he is holding something like a pen or something like that, a pin, a brush. Then I want to create one of his legs straight, and the other one a bit bend. I want one of his knees to be bent over. I create this leg straight. Who goes the knee? And that would be the shoe now for this other one, the other leg, as I told you, I wanted not to be straight in to bend. So I want to show that the knees are on the same level, on the same line, if I have to create one. But there it goes right from here, comes toward behind it is bending his knee. All right. See, there goes the other foot. The other leg. Just as easy as that, I could actually create my character for the next figure. I want to have an old man there. I want my old man to be coined of overweight. He is an overweight, elderly. He's got round face, there goes the mouth area. I don't want to work too much details, I just want to show that he is old. There goes the neck area, again, creating a turtle neck for him. No the color of his clothes. There it goes. I also want to work on the body, and as I told you, I want him to be overweight. So he's got to have a big belly, big stomach. All right, Then this part of his body and the lower part of the clothes in the body goes the round shape of the stomach. There goes the legs. Also, I can easily bring down the arms again, putting one arm in the pocket of his trousers. Then I bring a sleeve down here, creating the other hand over here, not in the other pocket. One of them is in the pocket and the other one is fray. All right, then I work on this other leg of my old man. As you can see, this leg in this foot is a bit more in the back. It's further in the back comparing to the one in the front. I can also create kind of a perspective with this way of placing the legs. All right, then I'm trying to work on my figure a bit more, making just some more details. Here we go, it's all done. All right, for continuing this, I'm going to create a boy which is almost skinny and tall, here it goes. Can also have a hat here. Then I've got the neck, I designed a cap a little, then I've got a long neck for him. Because as I've told you, I want this character to be tall and skinny. Tall and thin. I consider the end of his body here, that will be his bottom. Then I try to shape it. I'm just going to do that so easily. I'm not going to emphasize or overthink any parts, just move your hand easily the way it goes. For example, I can have his waist very small and going down on the legs normally see just wearing boots. And the other leg is also, again, very normal wearing another boot. Here it goes. All right, then we can work on the arms and the hands coming down. I can have them like this. All right, just as easy, I've got my boys figure, let's move on to do some more then. This time I want to change it a bit and I want to create a Gus figure here. Of course, I start with the roundness of her face. That would be the head in the face, this would be the neck. Neck, I can consider shoulders going up in order to make it a bit more attractive. I bring the shoulder tip of the shoulders higher than usual, as you can see. Then I bring down the chest area and I consider a very small waist for her in order to make her attractive in the cartoon word. From here I come down, I bring it a bit toward inside, I bring arms from here toward outside mats. I just bring the arms down and extend them again for the bottom area. I'm going to go a little bit bigger comparing to the waist because I want my figure to be even more attractive. I consider my figures height up to here to this line that I've created at the bottom. Here goes the bottom and the legs. As you can see, she's got bigger thighs and bigger bot, then I bring it here. From here I can create her shoes. Also, I go for the other leg. I bring it out from here. I get the knee on the same level as you can see one leg. This leg is in another direction. It's like she is posing for something. Then for her hands and arms, I want to place her arm on her waist. Tiny, small waist. I want to bring the other arm down and leave it free. As you can see, she's also got very tall and long arms. I can now edit it a bit, maybe some hair, and make her even more attractive. Just as easy as that. We've created this one too. I hope you've enjoyed them as much as I did, but they're worried it's not over yet. Let's move into another episode. Let's see what we've got there. 4. Figure Drawing Using Geometric Shapes.mp4: Hello there. Welcome to a new episode of Cta Tutorial with me. This time again, we're going to work on the figures there. This is a figure tutorial, basically. This time we want to create the figures much more easier with less lines. I'm going to tell you how. All right, first I start with the head. Of course, I want my model's head to look like this. Then goes the neck. A long neck. Almost a long neck. Then for the body, I try to create an upside down. See it looks like a U, it's just upside down. Then this would be the ending part of the sleeves. It's like my cat is wearing a T shirt. Therefore, I bring the arms up, then I bring my lines toward each other in the stomach area, and then I bring it down like this, again, making them further away. You see in the beginning, they are a bit far from each other. They come together, they come close to each other, and then again, they fall apart. And then for his legs, I want to have these. I want to have these funny looking legs and feet. There goes the arm and the hand. See, I've just created it too easy. You've got to do it. It's so fun and enjoyable. I can create the same figure in another direction. For example, I want to have him in a three faces view. Don't matter. I can easily do that too. He goes the three face, the neck there goes to body shape. This time I can consider his body shape a triangle. See, you should create your lines boldly. Don't be too scared of creating your lines. There goes the sleeve for the arm and the legs over here getting to each other. On the bottom, also some shoes for him. See how easily I have created that? I'm just not as scared of creating the lines I need. There goes the hand. So simple, I don't want to make it too complicated or too detailed. See in the next part, I want to work on another figure which is a bit more different. There goes the head. This time, I consider a bigger head comparing to the figure I want to create for him. You'll see I just created a very big head. Then I consider a shape over plus for his body shape from both sides. I try to create my lines and bring them down. It still looks like the upside down. It a bit deformed. There goes the shoulders and the arms also. From here goes the same thing, slave. In the arms here. All right, here goes my figures hand over here. It's like it's got something in his hand. The other hand would actually be facing down. Then I also work on the legs here. Very simply and easily. I create the legs, some shoes for him simply, my work is done here. The basic. Then I can also complete and work on the main lines for his body. Then I can of course, erase, make my extra lines lighter here or I can erase them completely. Totally. All right, let's make another one. I hope you're enjoying it. I want my figure to be so by overweight, you see the previous one was a fitness guy. He was, he was an athlete, probably. But this guy is just overweight. I don't want him to have any exercise. Looks like an egg. It totally looks like an egg with another egg on top as the head. This would be the head, the ear, and the body has a part of the sleeve on it so I can later at the arms, this would be his bottom starting the legs over here. Of course his legs are also going to be tan, fat. Say they are bigger. Of course. Then I'm going to complete the arms over here. And the hands, bringing them all the way down toward the bottom and toward beneath his stomach. Actually, it's like holding it because it's just too much. Just joking. Now, let's erase or make the extra lines lighter. My main work would show itself better. See, I've got this, you've got this. Don't worry. Don't be scared of moving your pencil in different directions and be creative. All right, let's start a new patch. What you say? Here we go. This time in this patch, again, I want to create a general shape of an egg. See, I'm going to create an egg. This would be my egg completely. It can also look like a drop of water. Say, clearly looks like a drop of water or an egg. Then I just brought two lines toward inside and I do not consider a separate head or neck for this model, it's actually this is the head, this is the face basically which is melting into the body. Which is melt into the body. And it's just the face and body, No neck, no separate head. Also the legs will be short. It's like it's a habit or something. These are more creative actors that you can use. It's not just you always have to create perfect human figure. It should contain all the parts of it. Sometimes you can merge the parts together. For example, here we merge the head with the body. All right, in the next model, again, I'm going to create a head. This time I want to consider a very long head and the long face for my model. What's the long face then? All right, after creating the head and the ear, I want to work on my fig body. For example, I want figures, bodies bottom to be here. I want to end the body over the line that I've created. I just connect these lines together There I've got the body. It's like I'm creating the, it's like a vampire. Anyway, I create the other arm, and also on the other side, I'll do the same thing, here it goes. Then in here, come all the way down and create his other hand again. He's got very long hand. Very long body. As I told you, it looks like a monster. Like a vampire or something. Fine. All right. Also long legs for him. A very long character, but in a very short time. All right, Next time I want to create a boy. A kid actually see how we can create a kid's figure. I want my model to be looking upward, so that would be the head in this direction. Then I create the shape of his body like this. You see it's just like a curved line, Another one in front of it. Now I've got to create my models figure in this area. Here would be the middle part of the body separating the upper body part and the lower one. This would be the collar, the neck, and the two sleeves here to be the jeans or Ts, going all the way to have the feet, basically the shoes, his legs are going to be only lines. Then there goes the arm and the hand. Again, just so linear and with some simple lines there. The ear, there goes the hair on his head. This is my kit, my bow K. This was another patch of figure tutorials and we've created some interesting figures together. So let's meet up again and do some more. 5. Robotic Human Body Drawing: Hello there again. Welcome to a new episode of figure creation. With me, you're doing figure sketching, and let's see what we've got this episode. This time we want to create some robotic figures. It's usually used for, as I said, robot characters. We've got robotic figures. First, I'm going to create it in the front view. First of all, I want to start with my models head. I'm going to create an oval here. All right. Then in this type of figure creation, divided parts are the divisions are basically so important. Then I've got the neck. Then for the body I'm going to create a curve facing downward. And then with a bit of space over here, I create a line which would be my robots waste. It would be here. All right. Then I connect these lines together then this would be my models waste. See, based on your creativity, your design can also be different. I'm just giving you a model, you can totally change it yourself. You don't have to say just I've got to do it exactly this way. No, if you use your imagination and your own creativity, that will even be better. All right, now let's do the lower body part, bringing these lines here. Okay, there goes the bottom that it comes up shaping the top of the legs, where the legs are connecting to the pelvis area. See, we've got to clearly show that in a robotic figure. Now I'm going to work on my main lines, make the darker, then I work on his arms. Considering the arms here, two arms, one on each side. See, now for the rest of the work I'm going to create the legs. I want my robot to be tall. Therefore, I consider the knees over here. See only the placement of the knees. I come all the way down up to here, basically, down to here. Sorry, my apologies. I got to this line and get my lines closer together and then I close the end of the leg or do the same thing on the other side. I close it in the end, making it round here. That would be the knee. All right. Then again, for the bad part of the legs, for the lower part of the legs, for the coals, I've got to consider the ending part of it, which would be here. That would be why let my feet not know what's got into me today. This would be the feet, the calves, and the feet. Also, I'll do it for the other leg. As I told you in the beginning, I want a very tall robot. Also, it looks like one of my legs in front of the other one. The left one here is in front. All right, then I've got to create the rest of the arms, bringing down all the way here and also all do the same thing for the other arm. As you can see, it's very tall, so it's got long arms and long legs. Then I work and emphasize on the shoulders. This is the basic figure for the robot. Say basic, but not much details. Let me tell you something else as well. When I say it's a robotic figure, it doesn't mean that you can't it in other characters you can use in any other character you like it to be. I'm just telling you it's the basis of a robot. Can use it for another character obviously. All right. I'm going to do another one again, starting with the head. This would be the head start to it. That would be the neck. This time I want to create it in an angle, in a different angle, again with a curve facing downward. I'm going to create the, I consider the ending part of the chest which would be here. I work it like this, it looks like a say. It's like a, That would be the ending part of the chest, also one line in the middle, in the center to keep the balance of the body, to keep the symmetry of the body, there goes the arm, the stomach area, and the pelvis. Here would be start of the Lex, see, I'll connect all of these parts together. All right. Then I'll continue my line, making it more prominent and bolder. Again, I want to make him and consider the height as much as the previous one, though I bring the legs down. Having the knees over here, exactly as I did for my previous one. This time I want to create this leg very straight. It goes like this. Behind the leg, I've got some bump in promontoriae all the way down and the foot. All right. Now the other leg, again, I want to place the other leg a bit more forward comparing to this one, exactly as I did for the other figure. I bring it down, he goes all the way down the side in front of it. I've got to create the foot as well. Here we go. Now I'm just going to complete my figure and add some details there. Let's do the arms now. I bring it over here again. I want him to have and very long, long arms. It's like the Iron Man bringing all the way down here. See it's got very big arms. Here it goes. Now I also want to create the same robotic figure, but this time I want to have it also chi and a bit more overt. It's like we've got a fat short robot. There it goes. Considering the head, the neck, then the body would be shaped like this. It looks like a circle. See from here, I bring it down, it looks like a circle with some angles here. I come down, I've got crooked lines over here. Then goes the arms, the hands and the arms you say. It's got arms starting from here and finishing in this area with the hand pick, but chubby and fat hands also. I've got to do it on the other side. Another arm here, finishing here. Right before the legs start. Now for his legs, I want them to be up to here simply. I just create its legs. So simple and so normal there. See here we got a robot that is a bit fat and short, obviously. See in this part, we've just worked on the details, especially on the legs. Specifically on the legs, but when it got chobbier and it got overweight, we've just done it. So generally, therefore, it means that you don't need to create too much details for your character as much as I did. It depends on your own character and your own creativity. Just draw your lines very simply and easily. See, see you next episode with more of this. 6. Continuing the Drawing Of The Robotic Human Body: Hello again there and welcome to the new episode of a figure sketching with me. All right, we are going to continue our, our robotic figures together for this figure. Well, again, I want to create a fat robot, but I'm going to create a big fat robot. On the contrary, on the previous one that I've created, which was short, I want this one to be big and overweight at the same time. I'm going to start with the face and the head as always. I do that, then I try to create the neck. I just have to sharpen the tip of my pencil as well in the process. Then for its body, I'm going to create a big belly, very big stomach. I just create a big circle. Then from over here I bring a line down. Right from here, I come all the way down until I get to the stomach area which goes a bit more wider and bigger. Of course, this would be the stomach of my robot. All right, right now I do want to work on the arms yet. I'm just going to complete the body first. I'm going to create the pelvis area. I know where the stomach ends and the legs are going to be started. This is the general and basic shape of my character, looking like this. All right, Now I want to determine the placement of the legs as well. These would be the legs coming all the way down up to here. I'll do the same thing on both sides, one on the left, one on the right. Each got two lines connecting to each other. Then behind the calves, and then right down to the ankle. They've got no ankle, but I mean the placement of it then it gets straight to the feet. He goes the same way. All right. Now something that actually gives a good look to our figure and complicit is the arms as well. Right from here I create these lines in order to get them for the second part of the arm. I consider all of this area as it's all in one shape. I've got the hand in here like this, it got two separate parts for the arm. This would be the second part. And we've got a third part for the hand. I'm just going to do the same thing on the other side. Come all the way down here, I've got an elbow separating the two parts of the hand. Here I get a very big, prominent area, prominent shape. Then I've the hand. See it's too big. And then you make the body part separated as I did here. You can clearly claim the shape of a robot and say, this is a robot figure. I can also bring this part higher onto the side a bit. All right, this is my first big fat robot character that we've got it with our creativity, you can also alter any part you want. I just told you the basics. The rest lies in your own creativity. In your own imagination. Now I want to do the exact same thing, the exact same figure. But this time I want to create a female robot. Should be a female. This one. Therefore, you can also see the differences we are going to make. There goes the head and the neck. Coming down on the shoulders. That would be the end of the area placement of the eye of the arms that we're going to create later. Now here goes, the lower body part of my female robot comes from here. Over here I've got the pelvis. As you can see, she's got a bigger pelvis more than a bigger stomach, but it's still a big fat robot. Then also the legs can be a good way to emphasize that this female is an overweight one because I'm going to create big thighs for her. Coming all the way to the knees for females, we can express the overweight mostly on the pelvis area. And the thighs and the legs, that will be the knee coming all the way down to create defeat. There goes here. All right, then for the other leg, I'm just going to do the same thing exactly. Getting big legs and truby thighs coming to the knee, bringing it down to get the feet into the right place. Here we go again. This time I've decided to put one leg in front of the other, more forward. Now I've got to apply the arms and finish my figure. I stop the arm from here. Continuing down onto the second part, that would be an elbow. The second part of the arm comes from here, and over here I've got the hand. That's why I hadn't finished my thigh area. Other all right. See again, The arms are in two separate parts and the hand would be added there. All do the same thing on the other side, I create big hands. Of course, you cannot see them completely, but I tried to get them long and a bit more prominent to show. It's got big arms, even though you cannot see all of it. Just managing my lines, there are better. Making them more organized. There goes my female Beck robot. All right, then for the third figure, I want to create a short figure which is holding both of the arms upwards. As I told you, my third figure would be, sh, I'd be starting right from here to sketch it. This would be the it, because I want to tell you that you can even create bigger or smaller figures with the same basics. Something that can actually help you to progress in sketching and improve it. It's not only about character figures or my courses specifically, whatever you're working with, whatever sketching you're working with, try to create a sketch in a big size, a middle size, and small size. This is a practice that can help you so much to improve your sketching skills. I strongly advise you to do that. Creating one figure or one shape or anything that you are sketching in big size, a middle one and smaller one. All right. As you can see, I've got my shorter model. The pelvis area goes here. I've completed, I've already completed the chest, the waist, the purvis, and now I've got the legs which will come down all the way to the line standing on the same line, that will be the knees over here. Then I come all the way down there getting all these lines together, creating the whole leg down to the feet of as you know, you should do them for both sides. You can even put one leg in front of the other one or create them on the same level. All right? All right then we've got it as well. Now I've got to work on my model's arms. As I told you, I'm going to first determine the placement of the elbows. It's like it's going to bring the arms up right from here. I go in the opposite direction and I go back up. The first part of the arm is coming down until I hit the elbow area. Then from here I turn over and go up again. Both arms and hands are upwards. It's praying or saying I've got no idea. I don't know What's it about holding both hands and arms up here? See, we've got another one smaller but practically the same robotic figure. It was done so easily. I hope you got it as well. We've just created in smaller size, you can even created a smaller than this. All the figures, you can create them in different different shapes. Just giving you some models, Do not be afraid to go wild. And think out of the box. Here we go. Let's move on to the next part and learn some more. 7. Cartoon Character Drawing Using Geometric Shapes: Hello, everyone. Welcome to a new episode of Character and Figure Sketching with Me. In this episode, we are going to create figures which are a bit more cute. It doesn't have the proportions that we've got in the previous episodes. It means that we are going to deform them more than usual. For example, for the first figure I'm going to create a male figure. Let me just start over from the lower. I'm going to create the figure of my man with an upside down triangle. It looks like a diamond. I'm going to tell you how easy you can just sketch with this triangle. The upper line for my triangle would be my model's shoulder. Right from here I come up for the neck. It's like placing two triangles on top of each other. Looks like a diamond shape. Here I come all the way up, When I got here, I sketch a flat line and I bring it down again. This would be my character's head. See, it was so easy. I already told you about the shoulders. Now I've got to tell you about the body. See, my dear friends, right from here I'm going to create the body shape coming all the way down here on the left side, I've got a bit of curve in the prominent part. I close that lines at the end, I close those lines and then from each side I create some lines there. This is the shoulder and this will be the arm, basically. That will be the shoulder coming down. I've got the arms perfectly also. I'll do the same thing on the other side. I've got my both arms go. Big arms as you can see can also create the sleeve we've so far, let me just complete the T shirt as well. It's got the sleeves over here. He's wearing a T shirt. I make this line later that when I want to design the T shirt a bit, it doesn't just too much there. That would be the neck. Also, I've got the neck here, for example, although I want to create the color for his T shirt. See, I'll do it on both sides and make it a bit more folded. All right, I've got the T shirt, I've got the arms all the way to the waist. Now for the trousers, actually, I'm going to do it exactly opposite of what I did for the upper body part. It means that I want to create a very small lower body part for him. I just wear some shorts for him, very thin legs. There is just like two lines. This is your character, you sketch it the way you like it. No one is going to ask you why you did it this way your own. As you can see, I did on the contrary of the big upper body part, I've got the lower body part in the legs too small, It's basically tiny. We've also got two pockets for his shirt and shirt. Then I go and complete the head to maybe you can later complete the face by yourself. All right, let's create another one with a shape, something between square or a rectangle. It's something between a rectangle and square. As I told you, first I created as the body, then I start working on the head. For example, I want the head to be a rectangle as well. A bit of a rectangle, it's a bit rounder. That would be the head. I consider the neck coming all the way down to the collar of his shirt, of course, on both sides. Again, I want to create wide shoulders over here, I want to actually merge the upper body part and the lower body part. For example, for instance, this would be the belt. As I told you before, sometimes in character creation you can even merge different body parts together to get a whole new character. I want to place one of the arms in the pocket of the shorts. I'm going to erase this area with my rubber and I get the arm down. See, he's got white, but it's got a merged body. Not really separated there. I want to get the other arm going up first. I create the sleeve right from here. As you can see, he turned the other arm upwards, bringing the other hand high, and raised his arm. Raised his hand. I want to create thin legs for him. See, he's got a good upper body, as you can see. Long, thin legs. So as easy as that, I wear some socks for him. My model would look more profound. Say I could just create a nice character with creating a rect or a square also. Hey, would be nice. I can also erase the extra lines. You can see it better. Now for the third figure, I want to create my character in completely square shape. This time I create a complete square, not a complete one, it's still a bit stretched out. I place the head over here. You see, this time my character would not have the neck. You see the neck is basically merged with the shoulders. And I'll continue all the body rod on the bottom. I've got one sleeve over here, another one on this side. Then I want to create almost a big open caller for him. See, then I would want to work on the legs there. Again, on the contrary of the very and fat upper body part, I can create thin and small lower body part for him. See small pelvis and thin legs. But again, increase my contrast with creating big shoes like that you see. Now you can simply get the long arms going down, you say has got very long arms there, almost hitting the ground there. I got the arms at near to the feet. All of this again, lies in your own creativity. You've got no limits in creating your different characters. They are yours. Don't be afraid to alternate them and to differ them. I hope you've enjoyed them as well. I'll see you in the next part. 8. Continuing the Cartoon Character Drawing Using Geometric Shapes: Hello there again. Welcome to a new episode of a figure sketching with me, of course, character figures. All right, In the continuous of our previous episodes that we were working with geometrical shapes to create our, this time I want to start off with a circle. First of all, I create a circle based on this. I'm going to create the rest of my figure. I want the head of my model to be over here. See, in this way it goes in this way and in this shape, creating the hair as well can also continue the circle up to the hair area. Basically, in this way, this would be the shape of the stomach. But I continue it all the way to the top. This way basically removing the neck area and merging the body with the head. From here, I straightly go to the shoulders, bringing it down, that would be the arm here. See how deformed it is? It doesn't have any proportions there. Deformed, as I told you many times before, you've got no limits. I just do it the way I like it. For example, I want this other arm raised here. It's got big arms there. Also hand here, a bit smaller comparing to the rest of the arm you see. But it's got no neck and lots of body parts. Then for example, I can even bring down the collar all the way down to here, almost near the end of the stomach area. It's a really open collar. There goes the shirt, the buttons on the shirt. All right. Now, how am I going to create the legs? Again, I want to create small legs for him. Small lower body parts. Small purves and thin, thin legs. Also going to place the legs over here and the feet facing this way. Because he is basically standing in a three faces view. See as much as I make my character. Deformed, still be attractive. Don't be afraid to deform your character. Just let your hand go free and make your imagination into sketches. See how pretty it will get, how attractive it will be. All right, now let's go for the other shape, another figure. This time I want to create my figure in a drop. It looks like a water drop or a tear drop. First of all, I'm going to place the head over here. Can also use to create an old person because they are basically curved. That will be the head. I'll continue the body over here in this area. I want to have the trousers. I'd bring it all the way down. And these are his two legs. All right. Then now from here, I can create the arms. You see The sign has got no, it's just like from the head it came to the neck. And the arm almost the neck. I brought the low and also the hand is really near the legs, the sleeve. All right. I want to bring down the collar, all the way down to the trousers, and also some pockets just to give it some character. Here we go. Bringing it up also another pocket over here. Again, as usual, very small and thin legs and feet, also tiny feet. Here it goes. This was another model that we could actually create our character figure. Again, I say you can create it in so many different ways. Let's see, for example, how would it look in this way? I would start my character from here. See again, I want to start off with my primary triangle shape. You remember that we started with a triangle, but this time this triangle would be a bit different. I've got the head over here, then I've got the neck going to the shoulders. From here I come all the way down for creating the waist again. But this time I make it into his lower body part. It was his arm here. See, I'll do it exactly the same way. I want to place one of his arms this way, and the other one would just be like this. All right, Then I get his trousers up to here, putting his belt on this area, getting the pockets even on his shirt. I want to open his collar up to here, to his stomach beneath his chest. He looks tough now for the feet in the legs. See what can we do there. Very slowly, I bring them down. Then I start with the feet. How easy that was, wasn't it? Here it goes, right, met. All right, then we are done with this model. Let's do our last character in this patch that I want to create it generally in this shape. That would be the shape of the head. See how easily, even with creating simple lines, you can get a character out of it, its body. From here I go, curved, coming down. I'll consider the trousers over here. Maybe they are jeans. Who knows they are shorts. Anyway, that would be the belt area under stomach. That would be the color as you can see. Goes from here up to this point. Just giving it much more character the very easily I create the arm and the hand also on this other side, I'll work on the other arm bringing it down. And as you can see, it's like he's got very long arms there. Even one of them is longer than the other. If you pay attention, then I consider very small part over here. That will be the trousers, the pockets, the buttons fill, do the clothing. The sleeves will also go here. Very small legs as you can clearly see. Then I erase all my extra lines there. Big smile we're having here. That will be the chin. All right, Then I've got to create his legs. Tall, long and thin, but still has got big feet. There it goes. It's like an octopus or starfish coming to life, merging with a human. Okay. All right. There goes a place for maybe his medals, maybe his military or something. Here it goes. We are done with it. We are finished. I hope you've enjoyed them. I hope that you could create them as well. Right. The following, the next episode. 9. Cartoon Little Girl Figure Drawing in Different Poses: Hello there again. Welcome to a new episode of a figure sketching. All right, now this time we are going to create a cartoony baby girl. First of all, I start with my character's head and its face. Obviously, I'm going to consider a face like this for her. I would also work on the hair. I can create her hair over here. All right, there goes the hair. Then I would have to create her neck over here like this. Then right from here, I would come down and I create a long dress for her. Then I put her arm behind her like she's hiding something. She is waiting for something or someone along from her long blouse. I also create shots for her, and then I create her tiny feet, She looks cute, blood. All right. Now for my actors hair, I will create some wavy lines to show that she's got wavy hair. All right, then again, for the second part, I'm going to create a similar shape for my actors head and some kind of hair for her. Then I move on to the neck, my actors body shape, her figure, which is the point of this course. Mostly moving on like this. Then I erase all the extra or mistaking lines. Again, she's putting her hands on her fast, so I'll do it on both sides and I create two very thin legs for her this time on the contrary of our previous child, she is a bit slimmer. These are very basic and general and simple shapes that you can use for creating so many different characters. Even you can use them to create characters from your own surroundings and people around you, for example. You can exaggerate some things while you are working on the people that you've got around you. For example, if they are artist, you can basically give them a big brush or a palette of color that's a new. Again, I'm going to create another one here with hair, which is mostly even. She's got some of her hair behind his ear, she's got shirt cute hair. Then again, I consider a very simple dress for her. Simple and easy. Now I work both of her hands and arms coming toward the front of her body, on her stomach. Basically, she's placing her hands in front of her. Then I'll erase the extra lines. I've got it this way. My model show itself much more and it would be much more attractive at the same time. All right, then I am going to work on her hair, making them prettier. Styling them a bit on the fourth model, I want to show that my baby girl is sitting somewhere. Probably first I'm going to complete her and her hair. Of course, she's got big hair. As you can see, you can do lots of things with the hair sin specifically. All right? Because my figure this time is sitting. Let me just edit this area a bit here. And there goes the face. All right, because my figure is sitting here. I will have a small curve over there. I'll place her sleeves on both sides of her body. Then I'll consider her dress for her and then I'll show the knees which are bend here. There goes her hand on the floor or underground. This other hand is actually placed on her leg. One hand is on the knees and the other is on the floor. She's sitting on the floor. See just as easy as that. You can also create simple eyes, mouth for them just to make them so cute. The part of a group guess. All right, now let's see for creating the same character. Let me show you here below them. Let me just edit these parts more and then we can move on to the next work of ours. Just editing these parts to make them look better. See also here goes all the way as you can clearly see that I am moving on the lines which I mainly need. I am going over them, emphasizing on them to show them more and better. Then even later, you can erase the rest of extra lines you've got here or anywhere in your sketches. Don't worry about them. Here they go. All right. I can even show that a part of her dress has been folded toward inside backwards. All right, here it is. Now, let's continue this in the next episode. 10. Cartoon Little Boy Figure Drawing in Different Poses: Hello there again. Welcome to the new episode of Figures Catching. And in this episode we are going to create different babies together, different. That will be cute. I've got eight circles here which basically shows the heads. So we've got eight baby heads here, and I want to create them all in the front view, I create a small neck, a body like this. It looks like corctangle, but it's not completely that though. Then from here I'll bring it down and I create shots for him or her. Here we've got the arms and the hands, and also on the other side I've got the other arm of this other arm goes like this. All right, then for the legs, I create two straight lines on the sides. I'll go more prominent and more curved to show that they're a bit here. It looks like it's standing on the tip of toes, tiptoeing, basically. All right. Then I also erase my extra lines from the, well, this is a normal shape of my character. This is a basic and a normal shape for a baby character. But I'm going to also create it in other different shapes. First I'm going to do it on the side view. That will be the ear, the neck, and again the front part would be the stomach, and this would be the back, which is more flat. From here I come like this. Therefore, I can create my baby's bottom. Then from here, I'll get my character's leg. From the side, my leg looks like bowling pin upside down. It should be wider on the top. On bottom there goes my cat's arms. They come down and they would be placed here. That would be his hand and his arm. This is my character side view, right? The hands would go like this for my character. All right. Now the next one that I want to do for you is by placing the legs in a cross shape. Again, my baby is in the front view. I work on the neck. And now, like the previous models, just like my previous models, I work on the shoulders. All right. Now I will come down in this way, who we are. As you can see, I'll give it a very slight step here. I'll go corner ways. I don't make it too straight. Then I would create the arm over here in the hand. Of course, as you can see, the arm is raised as well. I will create this one in this way. It's like my character is dancing here. Just as cute as this. Now, the legs, I want to show that the legs are crossed. I bring the left leg toward the right side. I'll do the other leg in the opposite side. Therefore, you can see the cross shape in the legs. All right. In cactus sketching, especially when you are creating babies, most of the times I can see, not always, but most of the time, the head of your characters or bigger than the body, you should pay attention to that as well. All right, for the next character that I want to work in my patch, let me see what variety I can give it this time. For example, I can create a cranky baby or a picky one. I'll create the ear for my chatter again. I'll do the neck, the shoulders, and the height of its upper body. All right, then I work on his lower body which will pay the pelvis for my baby. Then I'll bring the arms to the side of the body. See bring him in here. And then from this area, or bring it underneath my other arm. This time the arms are crossed and this shows our baby is not getting along well. It's like something making the arms crossed. I erase the extra lines. Therefore, the main parts of the character would be seen better. Of course, on the contrary of the arms which are crossed, when I want to show has got an attitude. I've got to place the legs a bit far apart from each other, bit wide. See that? Right? Let's do for the rest of our character. For which or left. This time I want to create a charming baby. The one which is being cute and charming. The basics are practically the same. The ears, the neck, the shoulders, and the height of the body. Then from here, you can say that basically created the body and the legs together. Then I walked away in between the legs and completed them. Here again, the crossed legs or being placed in order to show as posing. Probably. Then I'll bring it all the way up. Continue that from here. I'll bring the arm down first. This arm comes right in front of the body toward the other side. Now you've got to erase the extra lines. Therefore, you can just connect the two hands together. It's being really all right. Then for the next part, I want my character to be dancing again. But dancing can be a bit different. We can create it in different ways. Even the head is a bit tilted. I want the hands and the arms to be in the shape of this horizontal, coming from both sides to the center. Then I come from here. Again, I say to the center. And then all can create the rest of the body from beneath the arms. That will be the ending of the body. One leg goes out like this and the other one will be a bit more bed, See, it's like he's saying or something. All right, then for the next character, what can we assume? Maybe this time my character is standing and he turned his back on us. Say basically we are looking at our character from behind. That will be the circle of his head, the ear. And then obviously I would do the body. If this is my character's body, that would be the front part of his body and this would be his back, basically. Therefore, even my character's arm is a bit tilted to back, the bomb would be the other hand. Then over here I've got my character's bottom here. I've got to create one leg which is standing. Then the other one would be here, this would be the other leg. It's like he's turning over to turn his back on us. Or maybe he's walking somewhere. Let me show this arm a bit better than just the bump. You can always add it to your work. Don't be afraid of it. All right, the last one I want to create both hands crossed and both legs crossed as well. Hands and legs or cross. The first of all, I complete the head, creating the two ears, one higher than the other. Obviously, I create the neck. I want to create crossed. Therefore, I consider a triangle shape here for the upper body part. Then I can create the arms crossing each other. Then I would go and work on his waist. Then I'll create another triangle. Both of my triangles were upside down as well. Don't forget that, then if I continue on this triangle too, I can easily get my second crossing on the legs this time. Let's see, for the other leg, the same way we've got it, Be careful about the shape of the feet, it can really form your character. I've just got to edit this upper part of bit and erasing the extra lines from my work. See now it's good. Easily, we could actually create this figure as well. I hope you've enjoyed them and you can get the most of it and use it in your own work. Let's continue in the next parts. 11. Drawing of Three Female Figures in a Standing Position: Hello that, welcome to new episode of Figure Sketching with Me. This time, we want to work on some figures which are more realistic and more human. First of all, I'm going to do a female humanistic figure for you. First of all, again, I start with the head created as a circle, almost a circle. Then I work on the neck. Now from here I can create a V shape in order to get color bones like this. Then I move toward the shoulders, then I create a curved line to show the direction of the body. This is basically my symmetric line for my figure. All right, then up to this area of my figure, there are chests and breasts of this curved line that I've created on the bottom will be actually the ending part of the chest. Now from here I come down, I come from both sides and connect it to the upside down v. Then from here down, I'll continue creating the waist there. I've got the stomach. All right, Then here I've got the ending part of my body. I've got the pelvis area. From here I would go out a bit more because women usually have wider pelvis, that means bigger one. Then from here I've got her thighs that right now I should start working on the arms. And of course more details for my character. First of all, I place the breasts here. I should place the breasts over here, creating it as I go up, I do not forget that they are connected to the armpits. Then from here, all connected to this area. Later I can add the arm. See, I easily create the rest of the arm until I get to the hands. We should work on the lines a bit more. Our figure would not look too thick. It's a woman's figure. It's a female's figure. It should be more delicate. Now this other arm comes up to here. Then I'll continue it from elbow down. Now I complete the hands there. All right. Now I want to complete my character's legs. I want the legs to be right next to each other. The line in between them would be a straight line. I determined that I want my knees over here, Then based on that, I come down toward my model's knees. Then from here again, I come down, I go out a bit, coming down toward inside again, it's like I've got a curved area over here under calves and a bit gap here. Because this leg is placed more forward, I place it first and make it bigger. The other foot would be placed more behind and more in the back. Id Now I've got this shape in between the lex, the stomach area. That would be basically the center of the stomach belly button. Probably there. I've completed the waist. See now this is a complete human figure, humanly and it's very proportionate. I just consider some more details, I can show them better. It would look better, just as that I could create a very simple female human figure. All right, then let's move on to work on the second figure. Again, I want to create another female figure, but this time I want to create it in another shape. First of all, I create my figures face in this way, in an angle, not a straight this time. Then you see my dear friends, the angle is very important when the face is this way, the neck would be in this position and the shoulders would be placed like this. Basically, it's a little in the opposite direction and the opposite angle of the line that I've had for the face. Then I'll start working. I want to create my body based on this shape. First, I start with the shoulders there, then I'd come down toward the chest. The ending part of the chest will be like a curve or a semicircle, but for forming the stomach after that, I can create it almost as a water drop going upside down. That would be the waist stomach. Then this would be the ending part of her pelvis or beginning of the legs, obviously. Here we go. Now we've got to do the arms, one of them going behind and the other one in this way coming a bit out. Not stock exactly next to the body. Now we want to see the position of the legs. All right, from here I've got the knees over there. And from here I've got to create my lines until I hit the knee. All right, now in the same direction, I just come down over here, I've got my ankles. All right, let's see which direction this leg would be. Again, this one would be a bit longer because as you can see, it's far from the one that we've got on this side and the legs are open a bit. It also comes from here then with a bit of a curve or a prominent part, but say goes down all the way to the feet. We also, now we can work on the details there. The ending part of the chest here, The placement of the breasts, of course. And then obviously, Color bones. All right, now this was our second figure. Now we want to create a third one together. Say how it's done in our third figure, we want to work on the more attractive one. First of all, again, I work on the head, obviously, then I work on my model's neck. So far so good, ain't it? Then let me just make the color bones a bit more prominent. After sharpening my pencil over here, I've got to create a perfect shape to make her more attractive there. Again, over here I've got the ending part of the chest area. I've got the stomach area, obviously the bottom area, which is very important for female characters. All right, from here, first of all, I would work on the breast. I create the breast with plavage a bit of it. Then I would work on the shoulders like this. Then I would work on the waist, of course. And the stomach area that I've told you before. There goes the waist in the pelvis area which contains the bottom. This will be the ending part of the pelvis. All right. Now the arms would be placed like this. Again, I say you can always alternate. You can just see it as basic as a reference for yourself. The other arm will also go down the same way. And getting the hands there. Now I want to work on the legs in the continuous of this curved that I've got here. I'll continue my lines. Therefore, the shape of that female body will be attractive and pretty say it looks so attractive, even right now. Then again, I've got some curve on the lower part of the leg, you can clearly see that. Then this other leg completely comes behind this other one. The knees would be placed together, one of them is behind the other. Then I'll continue all the way down. She's crossing her legs there. Then I would erase the extra lines, making even some of my lines more delicate. With that, we'll be finishing our models figure. There goes that. As I told you before, the third one would be much more attractive. This could be a good reference for you and a good basic model for a female person. Right, Let me work under arms and on the hands a bit more. Just as easily as that, we created a beautiful model altogether. I hope you've enjoyed this episode as well as the others. See you in the next one or more of them. 12. Drawing a Woman's Figure Using Lines and Angles: Hello there again. Welcome to a new episode of Figure Sketching What May, right? This time I want to tell you how easier you can create figures. This time I want to tell you how you can create figures. Now, we were using lines and angles to create our figures. I mean, that before that we worked on the linear, we worked on the angular technique. But this time I want to tell you how you can do it. We only lines and it's a linear technique. First of all, I want to create a circle as the head. And then I consider the direction I want my figure to be worked in. For example, I want my figure to be toward this side. I also consider the shoulders, for example. I want his shoulders to be placed in this angle there. I've got the line for the shoulders, then I create the upper body part with the shape of an oval. That's going to be it. Then for the lower body part I work a sammy oval, you see like that. All right. Then I create it again the direction that I want it to be. There goes the pelvis area. Then also want to create the legs in the direction that I want them to be. All right. Now what can I do next? I can make it more precise. That will be the head and the neck. That would be work for us. It would be too easy. Then I will start working on the body. See, for example, here looks like this and I've got it here. It would go around to make the shoulders. Here are the breasts. Of course, I would work on the breasts a bit more. It's still female figure but just in a linear technique. Then from here I come down or try to get the stomach area. That will be the end of the chest and start of the abdomen with a small wait, we've got it up to here. Then we will also work on her thighs and I'll just continue the pelvis line coming down to make the thighs. All right. Now in this area, with a bit of a space, I come down, it also comes down this way. Now, I want to make it even more precise. First, let's work on the hand. I just forgot about the arms in the hands. You shouldn't do that. Just try to remember everything. Then from here I come down again. Here it goes. Then I got this part going to behind, and you can just see a part of the arm on this side. Now I want to make it even more precise. How can I do that? I can erase all the extra lines of my work. First of all, I use my pencil to go over my main lines of the character. Therefore, I would know which of these lines or the main lines, I could only work on them. And I'll erase the extra ones. All right, then I've got to erase all of these. Lines and you can see how easily they are made and how beautifully it will be shaped. Just as easy as that, the hand goes there. I would work on this one a bit more, giving it some more details there. Then I've got the central part of her body also on the abdomen, stomach. You also erase this area, therefore your figure would look better and more beautiful. Prettier. You can easily do that. You've just got to practice a bit in order to know where each of the things will go. Right then I work on the legs more precisely then we could actually make our figure in a linear and angular way. You can do them both, it doesn't matter. The only thing that matters is the way you want to do it again. For the next figure, I create a head with a bit of an angle. I create the shoulders, then I'll create the rest of the body. I place my figure in a three faces view. It's like the front part of the chest is facing forward and the lower body part is facing backwards. She's a bit turned and twisted. It's just like that here it goes in here, if you've got it. All right. Now I would want to work on some more details on my figure. Again, I would start working on the neck. I work on the shoulders. Here would be the placement of the breast, on the chest, of course, there I've got the shoulder again. Here I come down, then that would be the the rest of the waist. And here I've got to the pelvis area, making it more round with a bit of curve, I come upwards, I get the prominent area for the chest, basically for her breasts, especially the one which is on the side. All right, then now for the second time, I come over here and I'll bring it down to make the arms all come down this way. And making all the way through the hands, this was my mother's thigh. I'm going to create it the same way, just a bit more curved comparing to the other parts of the body. It's a bit more bigger. All right. Now in this area, I bring this curve up a little bit more higher. Right from here I'll create my thigh there. I'll just make it now I will erase all the extra lines of my work to make my work actually show better. Then I've got it more precise. Say I'm just getting it more precise. There goes behind her body, back of her body there. That's her hand connecting to the arm. That would be the other arm, basically, the placement of it. There goes the second figure that we've created. I hope you've enjoyed this as well. Let's continue in next. 13. Drawing Of The Figure Of Women in a Sitting Position: Hello there again. Welcome to a new episode of character creation. This time we are going to work on sitting figure together. First of all, we are going to start from the figures head. I want my models head to have this angle. Therefore, I created in this angle. After that, I want to determine the direction of my bodies figure. I want the shoulders to be in this angle. I want the ending part of the body to be in this way. Basically, I want it to have this shape there. All right. First of all, I create the shoulders like this. Basically this goes on until the end of the chest, the stomach area, abdomens, and of course the pelvis area or the lower body part. Now based on these parts that I've done my sketching, I should start working on my figure and making it with more details. Over here, we've got the breasts as you can clearly see. I place them in their own placement and position. Then from the sides I attach it to the shoulders and I also attach it to the stomach area, which would be the beginning of the waist and the pelvis. It's also the same for here. Over here we have also a twist. The this would be the ending part of my pelvis or basically the beginning of the legs on both sides. I create a curved line to finish the upper body part completely. All right. One of the legs would be more bent than the other one and would come on top of the other one. Basically, I continue this line at first, I'll bring it down. Then I consider the knees. I continue until I can finish it later. This would be the ending part of the leg, but I don't want to work on it right now. First I should create the other leg again. I'll continue, I'll, I'll continue my lines and I come down. Now from here, create the back of the leg, the back of the carve. Actually see over here. I've got the back leg. This other leg actually comes on top of this one. Say as I told you, one of them is on top of the other. Then I would be creating the arms as well. They would be coming from here and they are actually being placed on the ground or flow doesn't matter. Let me just complete and edit the shape of the breast bit now from here. I am bringing down the arms, placing them on the floor. I'll continue that till the floor. Then I'll do the same thing right up from the shoulder and bringing it down over here on the floor. I create the hand, this would be the shape of my model's. I want to bring the other one towards here, behind the body almost. That would be she's sitting on the floor and placing her hands there with one leg on top of the other one and a bit more in front and her arms and hands on the floor. Just as easy as that, we've created a figure which is sitting there. Now I'm going to create another one which is much more attractive, in my own opinion. First of all, I do my model's head again. Then I want the shoulders to be closer to each other and the arms will be actually right next to each other. They are gripped in the center of the body. Now I want to create the so much higher. Basically there is a very little distance between the body and the head. It's like she's talking her neck in. That will be the ending part of the chest. As you can see, the body part has been drag little. And then the stomach area admin the pelvis area. The bottom part. Right. Now, based on the parts that I've already created, I start adding some details. First of all, her breasts, my model's breasts would be placed here. Her body is tightened, therefore the breasts or closer to each other. Because she's tightening her body now from the shoulders, I'll bring the arms down and even a bit of it is beneath the breast. Then they come to the waist. This is the ending part of the body. The arms should be finished over there. I bring both arms to the center of the body and the ending part of it at the same time. And of course, I give it a bit of prominent shape to show that her arms have some prominent areas. They're not just two straight lines there. After I've erased my extra lines, I can shape it easier over here. I can have the legs. I'm opening the legs. As you can see, it's like she's placing her hands between her legs. If the knees would be here, I can create them like this. Then I place the hands on the floor between the legs and close to each other. Then it's like she is sitting in a frog situation. In a frog pose, she's also bent her knees and you can see feet behind her. Actually could have created this figure very easily for creating figures. You just need to get connection with a linear way or angular way. Or even creating your figures with geometrical shapes that's on you. It depends which way and which technique. You are better and you are easier to do it. You feel easier to do it. Here it is. I hope you've enjoyed it, and let's continue in the next part. 14. Continuation Of Drawing Of The Figure Of Women in a Sitting Position: Hello there mates. Welcome to a new episode of figure is Sketching. What may again, today we are going to work on another position of sitting figure. This time my figure is sitting on the knees. And both of the knees. I want to show you how it's done. First of all, obviously I create my model's head in this angle. All right, then I get the neck, shoulders. Obviously these would be depress breasts. And then of course stomach. Then there goes the stomach and then the bottom. First of all, with single and with simple and easy lines, I am just going to work on some shapes and edit my work. For example, I'm going to edit the breasts and then creating the rest of the body. For instance, the shoulders can be work done some more. The chest area, the waist area, all of them. The arms which goes to the elbows here. Then over here I should have the pelvis area, the bottom. That actually gets into one with the thighs. If your knees would be placed here, over there, I've got the rest of the leg until here. That goes the foot. The second knee goes from here, coming up and here we go. All right, I get my arms to the area between the legs. The arms and the hands are between the legs. I erase the extra lines of my work and she's just sitting on the knees. You can see that just as easily as that she is sitting on the knees so easily. Working on the head, on the neck. Just working on the basic shapes a bit more. All right, let's edit it a bit. You can always do that. Don't worry about it, especially in the beginning. Let's move on to our second figure. All right, then again, obviously I'll be starting with my head. This time she is in the front view, I create head neck. I want one shoulder to go higher than the other. See, that's why I've created this shape. It's an open V, that will be the shoulders, then I'd be working on the breasts, then goes the ending part of the chest. But before that, I should create this curved line as a symmetry line for my figure. Therefore, I do not forget. The curve on the whole body, through the whole body. Basically that would be the stomach area, the pelvis area to the bottom. All right. Then pay attention to here. From beneath the breast, I come down from the upper part of the breast. I go up, basically I am shaping the breast. Then I come toward the inside of the body, the stomach, and then I get to prominent shape of the hips. After I've created the hips, I come to the other side. See, because I've got a very strong twist, the strong curve there. It's like our hip and our waist got a 90 degree between them. She is line down. If we consider the knees over here, my legs would go from here to there. So easily they are just going to attach the knees. Then from here again, I'll continue my legs. This would be the ending part of the body, basically the end of the pelvis and starts of the legs. Then I've got it here again to the knees. This will also create the de, then why finish my first leg with the foot? The other leg goes exactly behind this first one. Say there goes the knee area and there comes the thigh. She's lying down. Then obviously erase the extra lines there. I edit this line as well. I'll continue erasing the rest of them. All right, then I start catching the arms. The arms should exactly come to the floor and be on the floor on the parallel and on the same level of the feet and the legs straight. Bring the arms down, especially this one. I come from this shoulder which has gotten up a bit. I'll bring it all the way down to the floor. Here it goes. The other shoulder goes behind the body and you can just see a part of the hand on the hip. You cannot see most of the other arm there. There goes the pelvis. After that, again, I erase all the extra lines of my work in order to show it better. See, wasn't too hard, was it? You just have to pay attention to the specific lines, the specific shapes there. You've got your figure so easily in any position and in any way that you want it to be. Just as easy as that. Also work under head as well. I hope you've enjoyed it as well. Let's see you in the next part. 15. Figure Drawing Of Three Female Characters With Different Bodies: Hello everyone. Welcome to the last part of our character figure sketching together. This time I'm going to create three different weights. Nova weight, slim figure, and a thin figure. All right, obviously as usual, I'm starting with my figures head. I place it, I want my figure to be standing, All right? I work on the neck. The shoulders are going to be wider because my figure is a bit more overweight. These are the breasts. And there goes the end of the area which connects it to the stomach. And the stomach connects the upper body part to the pelvis in the hips. All right. First I start with the breasts, because the shoulders are wider. I bring these lines out a bit so I can make the breasts also wider. They are a bit more down than usual because when the person gets overweight, that's normal. All right, here it is. This will be the summer area. If it was a slim figure, we would have created a curved line toward outside. But this time I'm going to create the curve facing inside of the body. Then I connect it to the pelvis. Here would be the knees. All right? So I create the stomach, right from the stomach, I go straight down to the knees. I don't cut my lines in between, it's just one line right from underneath the press to the knees. All right. Then I also create this curve here, this prominent part show her waist is also wider. Say this is the stomach belly button. From here I want to bring one of the knees in front of the other. All right, from here I'll bring the lines down. As you can see, also her legs are bigger. Her thighs are bigger. And right from here, even below the knees, I've got to create the rest of the leg bigger than usual. After that, the foot, the other leg will be done the same way. Here we've got the knees and it comes down straight on. There goes the foot. All right, then again, I want to work on the upper part of the figure a bit more edited. The shoulders and the arms need to be done. Of course. I'm also going to create bigger arms for her, comparing to her body. It should have a symmetry. There goes the arm, and that is my model's hand. I'll do the same thing for this other arm. I'll bring it down. There goes the other hand. All right then I'm almost done with my first body figure. Let me just work on the neck. And of course do not forget about the head. It's one of the most important parts of the body. All right, there it is. There's my first figure which is overweight. A bit overweight, fat. You can put any name you want on it. All right. Now I want to create my second fire, which is basically something between an overweight figure and the thin one. You can call it average weight. I've got the head, the, the stomach area, and the pelvis area. Here we go. Then there goes the breasts. I work on the breasts a bit more. I'll come up to here, I'll go higher, completing this area a bit more, shaping her breasts. As I told you before, be careful, this is an average weight figure. When I want to create her waist, I pay attention that it wouldn't be too thin, too small, or too big. Her waist is almost medium sized, but her hips and her pelvis is bigger than usual. That would be the ending part of the pelvis. There goes this, her underwear shorts. Right from here I can start my legs, right? I'll continue the waist line so I can create the thighs. I want to create my model's legs. In this level, there goes the knees. Right from here, I come down from both sides to the circle as the knee. Then I go lower to create the rest of the leg, there will be the ending part of the whole body. And by that I mean the foot, the foot goes there, all do the same thing for the knee, for the other leg, bring it down, here goes the knee and there goes below the knee, the calves. All right, there it goes. Here we are, the only part left. Here are the arms, which start with the shoulders. I go over the neck once more. I create the shoulders, then I bring down my model's arm. It's not as big as my first figure, but it's still not very thin. Either bring it down and all the way down one of the arms or next to the body, and the other one is placed behind the waist. Now let's work on our third figure, the thin figure. Before that I just go over the head once more. I forgot about that. Now I'm moving to my third figure. Obviously I place the head. In its placement. This time I want to create a thin character, a slim one. All right? This time I want my shoulders to be on different levels. One side would be higher, definitely because the, the shoulders are not on the same level and one of them is higher. There goes the breasts, and also one of the breasts would be higher than the other. Then I move onto the stomach, the pelvis, or the hips as you wish. Now let's make some more details into our work. First, I create the shoulders, up to some point I work on them. Then from here I go down to create the breasts. I place them here. I told you one of them would be higher than the other. I try to keep that position correctly during my work. There goes a figure, Then right from here, it brings down to the waist. And her waist would be completely small because she's so thin. So I'll do it on both sides. I make a very big curve on both sides to show a small waist. Then I get to her stomach and then to the pelvis area. That would be the ending part of it, of course. Then from here I can continue my lines to create the thighs. These would be the knees. I know I connect this area to the knees down here. Another one goes on the other side. Of course I'll bring down the thighs to the knees. Then from below the knees, I'll create the rest of the leg all the way to the feet, one over here and one on the other side. Just as I did for my previous figures, there's not much difference in the basics of creating them. I'm just playing with the sizes and measurements. As you can say, the basics are the same. Pretty much the same. Also darkening this area, belly button, and even some lines. Then I go to work on the arms, all the way to the hands also on this other side. I create the other arm. See, this would be my elbow. I want this other arm to come toward the body and on the hips. All right, This is my third figure. As I told you, the basics are the same. You just have to play with the sizes and measurements a bit to get a hold on it. I hope that you've enjoyed this episode as much as you wish to be. See you on the next parts.