Programming Graphics I: Introduction to Generative Art Premium class

Joshua Davis, Artist, Designer, and Technologist

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
44 Videos (6h 35m)
    • Trailer

      1:34
    • Introduction: Environment Setup

      1:29
    • Downloading Processing

      4:19
    • Working with Sublime Text 2

      test1.zip
      18:20
    • Final Environment Setup Tips

      snippet.zip
      18:55
    • Introduction: Processing and HYPE

      1:26
    • Download HYPE

      3:49
    • Project Steps 2,3,4

      12:06
    • Java versus JavaScript

      2:39
    • HYPE AS3 / Project Step 5

      5:11
    • HYPE processing / Project Step 6

      13:13
    • Introduction: Drawing Visual Assets

      1:32
    • Drawing Visual Assets

      13:15
    • Drawing Abstraction

      1:40
    • Drawing Time-lapse

      1:43
    • Final Asset Prep

      mongo_1.zip
      18:24
    • Introduction: Painting to Screen

      1:06
    • Basics / Line and Rect

      basics.zip
      6:44
    • Basics / Rotation

      9:35
    • Basics / Matrix / push and pop

      matrix.zip
      15:41
    • Basics / Rotation and Color

      color.zip
      rotation.zip
      7:58
    • HYPE / Basics

      HYPE_basics.zip
      18:48
    • HYPE / Drawables

      HYPE_objects.zip
      20:53
    • Introduction: Working with Color

      3:11
    • The Color Thief's

      ColorPickingTool.zip
      15:32
    • Expanding Kuler

      8:48
    • HColorPool

      HColorPool.zip
      11:17
    • HPixelColorist

      HPixelColorist.zip
      13:08
    • HColorField

      HColorField.zip
      15:56
    • Introduction: HGridLayout

      2:00
    • HDrawablePool + HRect

      HDrawablePool.zip
      11:49
    • HDrawablePool + HShape 1

      8:13
    • HDrawablePool + HShape 2

      5:11
    • HGridLayout

      HGridLayout.zip
      19:44
    • Introduction: HShapeLayout

      1:57
    • HShapeLayout

      HShapeLayout.zip
      14:03
    • Introduction: Output Files

      1:27
    • letsRender / bad

      letsRender.zip
      5:21
    • letsRender / better

      9:57
    • letsRender / BEST

      7:00
    • letsRender / final edits

      12:13
    • Some Parting Words...

      2:33
    • hexGrid / Randy Steward

      hexGrid.zip
      10:30
    • hypnoWheel / Luke L

      hypnoWheel.zip
      14:40

About This Class

9c3f8e54

Generative art is all about using programming to generate artwork that is algorithmically defined and created. In this project-based class, you'll learn how to create your own series of patterns using generative art techniques and computer programming!

03aa88bf

What You'll Learn

  • How to setup your programming environment for making generative artwork.
  • An introduction to Processing and the HYPE Framework. With the HYPE Framework you'll be able to create work quicker and more effectively.
  • We'll start by drawing your shapes and preparing a bank of assets for you to use in your piece. These can be any sort of image that you have created.
  • Painting with HYPE using different variables to create and infinite range of possibilities. 
  • Adding and controlling color throughout.
  • Using HGridLayout and HShapeLayout to create your final piece. These will give you ability to create grids and shapes with your assets. 
  • How to output your files to Photoshop of Illustrator. You'll be able to manipulate and edit them to arrive at the final piece.

1b078be5

The Tools You'll Use

  • HYPE Framework is a collection of classes that performs heavy lifting tasks while using a minimal amount of code writing.
  • Processing is a programming language, development environment, and online community. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology.

93c016c5

Who Should Take This Class
This class is perfect for anyone looking to learn about making generative art and programming.

Even if you're already a master at Processing, you will get a new look at it by learning how to use the HYPE Framework to improve your workflow and the way you make art.

446 of 448 students recommendSee All

This class was awesome! Some really mind blowing possibilities and Josh is a super energized explosion of knowledge. Highly recommended
The instructor is pretty energetic and a little funny at times! Pretty engaging class. The content is easy to learn.
Love this course! massively inspiring. Thanks Heaps Joshua, definitely the best teacher ever.

5,586

Students

208

Projects

Joshua Davis

Artist, Designer, and Technologist

Joshua Davis is an award-winning designer, technologist, author and artist in new media, and is acclaimed for his role in designing the visualization of IBM’s Watson, the intelligent computer program capable of answering questions, for the quiz show Jeopardy.

Joshua’s work has been exhibited at the Tate Modern (London), the Ars Electronica (Austria), the Design Museum (London), le Centre Pompidou (France), the Institute of Contemporary Arts (London), PS.1 MoMA (New York), the Smithsonian’s Cooper-Hewitt, National Design Museum and more.