Photoshop for Lunch™ - Create HUD Rings - Repeat Transform, Filters & Textures | Helen Bradley | Skillshare

Photoshop for Lunch™ - Create HUD Rings - Repeat Transform, Filters & Textures

Helen Bradley, Graphic Design for Lunch™

Photoshop for Lunch™ - Create HUD Rings - Repeat Transform, Filters & Textures

Helen Bradley, Graphic Design for Lunch™

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7 Lessons (37m)
    • 1. Photoshop for Lunch™ - HUD Rings - Intro

    • 2. Photoshop for Lunch™ - HUD Rings - Part 1

    • 3. Photoshop for Lunch™ - HUD Rings - Part 2

    • 4. Photoshop for Lunch™ - HUD Rings - Part 3

    • 5. Photoshop for Lunch™ - HUD Rings - Part 4

    • 6. Photoshop for Lunch™ - HUD Rings - Part 5

    • 7. Photoshop for Lunch HUD Rings 6

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About This Class

Photoshop for Lunch™ is a series of short video courses you can study in bite size pieces such as at lunchtime. In this course you'll learn to make hi-tech HUD rings which is a fancy name for these awesome circular shapes. You will learn to make a starter design usign a repeat transform process, how to turn this into a HUD ring and then how to create a collage with your rings and texture it with a free texture. This is what we will make in the class:


More in the Photoshop for Lunch™ series:

10 Photoshop Pattern Tips and Techniques - A Photoshop for Lunch™ Class

Circle Patterns - Step by step seamless repeat patterns - A Photoshop for Lunch™ class

Creative Layer Styles in Photoshop - A Photoshop for Lunch™ Class

Make Patterns from Sketches & Digital Art - A Photoshop for Lunch™ Class

Photoshop for Lunch™ - 10 Blend Tips in 10 minutes 

Photoshop for Lunch™ - 10 in 10 - 10 Brush Tips in 10 Minutes or Less

Photoshop for Lunch™ - 10 in 10 - Ten Top Photoshop Tips in 10 minutes (or less)

Photoshop for Lunch™ - 10 Selection tips in 10 minutes (or less)

Photoshop for Lunch™ - 3 Exotic Patterns - Shapes, Paths, Patterns

Photoshop for Lunch™ - 4 Most Important File Formats - Choose & Save As: jpg, png, pdf, psd

Photoshop for Lunch™ - Abstract Glowing Backgrounds

Photoshop for Lunch™ - B&W, Tints & Isolated Color Effects - Adjustment Layers, Masks & Opacity

Photoshop for Lunch™ - Bend Objects with Puppet Warp

Photoshop for Lunch™ - Clean & Color Scanned Line Art

Photoshop for Lunch™ - Color a Scanned Sketch - Blends, Brushes, Layer Styles

Photoshop for Lunch™ - Color a Sketch with a Texture - Masks, Dodge/Burn, Hue/Saturation 

Photoshop for Lunch™ - Complex Pattern Swatches

Photoshop for Lunch™ - Complex Selections Made Easy - Master Refine Edge & Select and Mask

Photoshop for Lunch™ - Create a Color Scheme Graphic

Photoshop for Lunch™ - Create a Custom Character Font

Photoshop for Lunch™ - Create a Mandala - Template, Rotation, Texture, Gradients, Pen, and Shapes

Photoshop for Lunch™ - Create a Reusable Wreath Design

Photoshop for Lunch™ - Create an Award Badge and Ribbon - Shapes, Warp, Rotate  

Photoshop for Lunch™ - Create Backgrounds for Projects - Halftones, Sunburst, Patterns

Photoshop for Lunch™ - Create Complex Half Drop Repeating Patterns

Photoshop for Lunch™ - Create HiTech HUD Rings - Repeat transform, Filters & Textures

Photoshop for Lunch™ - Create Mockups to Use and Sell - Blends, Smart Objects, Effects

Photoshop for Lunch™ - Create Organic Patterns - Pen, Offset Filter, Free Transform and More

Photoshop for Lunch™ - Create Plaid (Tartan) Repeat Patterns

Photoshop for Lunch™ - Create Text on a Path - Paths, Type, Pen tool

Photoshop for Lunch™ - Create the Droste Effect with Photoshop and an Online Tool 

Photoshop for Lunch™ - Critters with Character - Pen Free, One Color Designs

Photoshop for Lunch™ - Curly Bracket Frames - Shapes, Paths, Strokes

Photoshop for Lunch™ - Cutout & Frame Photos - Clipping Mask, Layer Mask, Rotation, Shapes

Photoshop for Lunch™ - Demystifying the Histogram - Understand & Correct images with it

Photoshop for Lunch™ - Double Exposure Effect - Masks, Blends, Styles

Photoshop for Lunch™ - Draw a Fantasy Map - Brushes, Patterns, Strokes & Masks

Photoshop for Lunch™ - Emboss and Deboss Text and Shapes

Photoshop for Lunch™ - Folded Photo Effect - Gradients, Guides, Stroke, Drop Shadow 

Photoshop for Lunch™ - From Ho Hum to WOW - Everyday Photo-editing Made Easy

Photoshop for Lunch™ - Get Your File Size Right Every Time - Size Images for Web & Print 

Photoshop for Lunch™ - Glitter Text, Shapes and Scrapbook Papers

Photoshop for Lunch™ - Grab Bag of Fun Text Effects - Fonts, Clipping Masks, Actions & More

Photoshop for Lunch™ - Grid Collage for Social Media - Clipping masks, Shapes & Layer Styles

Photoshop for Lunch™ - Hi-tech Mosaic Effect - Brushes, Patterns & Pixelization 

Photoshop for Lunch™ - In the Footsteps of Warhol - Create Awesome Animal Images

Photoshop for Lunch™ - Intro to Photoshop Actions

Photoshop for Lunch™ - Isometric Cube Patterns - Shapes, Repeat patterns, Smart Objects

Photoshop for Lunch™ - Layered Paper Collage Effect - Layers, Layer Styles, Gradients,

Photoshop for Lunch™ - Layers and Layer Masks 101 for photographs and photographers

Photoshop for Lunch™ - Make & Sell a Shapes Collection

Photoshop for Lunch™ - Make & Sell Photoshop Brushes - Brushes, Templates, Preset

Photoshop for Lunch™ - Make & Sell Scrapbook Designs - Formats, Files, Marketing Materials

Photoshop for Lunch™ - Make & Use Photo Brushes - Brushes, Masks, Watercolors

Photoshop for Lunch™ - Make a Photo Collage for Social Media - Masks, Selections & Patterns

Photoshop for Lunch™ - Make and Sell Geometric Overlays for Social Media - Shape, Transform, Fills

Photoshop for Lunch™ - Make Custom Shapes - Combine, Exclude, Intersect & Subtract

Photoshop for Lunch™ - Making Kaleidoscopes - Rotation, Reflection & Smart Objects

Photoshop for Lunch™ - Metaball Patterns - Structured and Organic

Photoshop for Lunch™ - More Patterns - Diagonal Stripes, Chevrons, Plaid, Colorful Polkadots 

Photoshop for Lunch™ - Overlapping and Random Circles Patterns

Photoshop for Lunch™ - Paint a Photo in Photoshop - Art History, Color, Texture

Photoshop for Lunch™ - Pattern Bombing Effect - Patterns, Selections, Mask, Warp, Vanishing Point

Photoshop for Lunch™ - Pattern Making - Seamless Repeating Patterns

Photoshop for Lunch™ - Patterns as Photo Overlays for Social Media 

Photoshop for Lunch™ - Photo Texture Collage - Gradient Map, Blending & Textures

Photoshop for Lunch™ - Photoshop Inking Techniques

Photoshop for Lunch™ - Preparing images for Social Media, Blogs and eBooks

Photoshop for Lunch™ - Recolor Objects without Making Selections - Master Color Change Tools

Photoshop for Lunch™ - Recolor Pattern Techniques

Photoshop for Lunch™ - Remove Unwanted Objects & Tourists from Photos

Photoshop for Lunch™ - Reusable Video Glitch Effect - Use Channels, Shear, Displacement Map & Noise

Photoshop for Lunch™ - Seamlessly Blend Two Images - Masks, Content Aware Fill

Photoshop for Lunch™ - Set up Colors, Tints and Shades for Working Smarter in Photoshop

Photoshop for Lunch™ - Sketches & Brushes to Whimsical Patterns

Photoshop for Lunch™ - Snapshot to Art - 3 Photo Effects - Faux Orton, Gradient Map, Tritone

Photoshop for Lunch™ - Surreal Collage Effect - Paths, Cloning, Warp, Blend 

Photoshop for Lunch™ - Text Over Image Effects - Type, Glyphs & Layers

Photoshop for Lunch™ - Turn a Photo into a Pattern - Selection, Filter, Pattern Swatch

Photoshop for Lunch™ - Upside Down Image Effect - Masks, Selections, Flip Images

Photoshop for Lunch™ - Using Illustrator Objects in Photoshop - Files, Smart Objects, Shapes

Photoshop for Lunch™ - Using the Scripted Patterns Tool in Photoshop

Photoshop for Lunch™ - Valentine's Day Inspired Hearts

Photoshop for Lunch™ - Vintage Image Cutout Effect - Selections, Drop Shadows, Transparency

Photoshop for Lunch™ - Whimsical Rotated Patterns 

Photoshop for Lunch™ - Whimsical Scrapbook Paper Designs using Displacement Maps

Photoshop for Lunch™ - Whimsical Textures for Drawings

Photoshop Type Basics - Tips Tricks and Techniques - a Photoshop for Lunch™ class

Using Textures in Photoshop - A Photoshop for Lunch™ class


Meet Your Teacher

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Helen Bradley

Graphic Design for Lunch™

Top Teacher

Helen teaches the popular Graphic Design for Lunch™ courses which focus on teaching Adobe® Photoshop®, Adobe® Illustrator®, Procreate®, and other graphic design and photo editing applications. Each course is short enough to take over a lunch break and is packed with useful and fun techniques. Class projects reinforce what is taught so they too can be easily completed over a lunch hour or two.

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1. Photoshop for Lunch™ - HUD Rings - Intro: Hello, I'm Helen Bradley. Welcome to this episode of Photoshop for lunch, HUD rings. Photoshop for Lunch is a series of Photoshop classes, everyone of which teaches one or two Photoshop techniques. You'll get plenty of opportunity to practice your new skills in the project that you'll create. Today we're making HUD rings. Now, HUD rings are technological rings that you might see on an electronic heads up display which is where they get their name. But I've also heard them called GEO rings. There are a lot of things that you could call them. Basically, I just think that they're really cool circular shapes, and they're fun to make in Photoshop, and you'll learn quite a few interesting techniques as you do so. You're going to learn how to make the pattern from which you'll make your HUD ring. Along the way, you'll also see how to fill a shape with a gradient and how to use textures in Photoshop. There are a whole lot of other Photoshop tips and tricks that you'll learn along the way. Now, as you're going through this video, please if you're enjoying it, give it a thumbs up. That's really helpful for other students because it tells them that this is a course that they may like to take. If you'd like to leave a comment with your thumbs up, that's even better, and I read every single one of your comments, and I very much appreciate the kind comments that you've been giving my Photoshop for Lunch classes. Let's get started with making these wonderful HUD rings in Photoshop. 2. Photoshop for Lunch™ - HUD Rings - Part 1: To get started with our HUD rings, it's going to create a brand new document such as File and then New. Now my document is 1,400 by 1,400 pixels in size. The only really important thing here is that you use the same width and height so you have a square document. That's going to be important to create these rings. I'm using RGB color mode, and I'm using a transparent background image. Click ''OK''. In the last panel here, you'll see if we have one layer and it's transparent background. Now the tools that you're going to use here are going to be the rectangular marquee tool and the elliptical marquee tool. You're also going to use this foreground color. I suggest you set it to black by pressing the letter D on your keyboard, and that just sets your default colors. Let's start with a rectangle. I'm just going to click and drag to draw it from one side to the other across the document. I'm going to fill it with a foreground color by pressing Alt Backspace, Option Delete on the Mac. Now let's go and do it again, but let's only take this rectangle part of the way across the document, and again fill it with Alt Backspace, Option Delete on the Mac. Now go to the move tool here, hover over the shape, and add the Alt or Option key until you get these two arrows. There should be a black arrowhead and a white arrowhead. That tells you you're about to move and copy this shape. Drag on it and create another shape further along the document. Now I've lined this up very carefully using the smart guides, I'm going to do that again. Just make sure that these line up neatly. If your smart guides aren't working and if you're using a recent version of Photoshop, go to the view menu, click, Show and make sure that you have smart guides turned on because that will help you line everything up. Next, we're going to add some small squares across the document. For this, I'm going to create a brand new layer. I'm going to the rectangle tool, and this time I'm going to just drag out a very small square. I'm doing that by holding the Shift key as I drag because that constrains the shape to a square. Again, I'm going to fill it Alt Backspace, Option Delete on the Mac. Now we'll copy this layer with Layer, New, Layer via Copy. We're going to move this shape and we'll do that using edit, free transform. Right now the center of this shape is at 15 pixels, so I'm just going to add 50 to that, and that will be 65 pixels. It's going to move it across the document. It's also moving at just 50 pixels, which will divide evenly into my 1,400 pixel-wide document. This is going to be nice and even across the page. I'll quickly check mark here. Now there are three key strokes I'm going to use. I'm going to hold Control Alt Shift on the PC, and that would be Command Option Shift on the Mac. You need three fingers for that, and then you're going to just press the letter T. That does what's called a repeat transform and it takes that shape that we moved, and it not only duplicates it, but it also takes it the exact same distance as the previous ones. We end up with a whole series of boxes across the document, and all we had to do was create one shape to do it. Now I'm going back down here, I'm just going to work out which of these layers contains the original square. I think it's probably going to be layer 3, which it is. I have clicked on the topmost layer. Now I'm going to make sure layer 3 is visible and Shift click on it. I have all the layers that contain all of these little squares selected. I'll right-click and choose ''Merge Layers''. That just puts all of them on a single layer, which is a little more convenient. It's convenient in a couple of ways because not only is this on a separate layer so I could, for example, move them altogether, which I'm going to, but also because I can make a duplicate of it. I'm just going to drag it onto the new layer icon. Now I have a duplicate of this layer. Let's go and drag it away, and let's shrink it up. I'm just looking for my move tool to go into the stretch mode. I've made a copy of it and shrunk it. Now I'm going to Alt drag some duplicates away. I'm just going to space this unevenly across the document but make sure that they're all lined up. These are on separate layers. Again, I can select those layers, right-click, and choose ''Merge Layers''. Because that gives me yet another layer that I can use. Again, to make some shapes, I'm going to drag it on to the new layer icon to duplicate it, going to drag it away here. What if I turn this into tiny little squares? What if I make it shrunk down a little bit, and now I can just move it elsewhere in the document. I'm going to click the check mark. Now I might make a copy of this so I can stretch it all the way across. I have that pattern going across the document. Now before I go much further, I'm going to add a new layer at the bottom of this document by Control or Command clicking on the new layer icon when I have the bottom most layer selected. I'm going to fill it with white which is my background color, Control Backspace, Command Delete on the Mac. I just want to have a look and explain what we're doing here, now that we've got something to look at. What we're going to do in a minute is we're going to rotate this shape around so that this side is going to join up with this side. We want to make sure that things are on the same plane here because when they join up, we don't want there to be a same. Here, if this line were at a different height in the document to this line, we would have an obvious same. Occasionally, that's okay, but if it happens all the time, you're going to see a same through your final ring. You want to try and make sure that these elements are on the same line. The other thing is that because these two sides are going to join, if there is a missing piece here, if you stop these designs short of either of these sides of the document, again, you're going to get a same. Again, it's not going to matter if you have a couple of these lines that don't make it all the way to the other side, but you do want most of them to get there so that you end up with solid lines around your HUD ring. Now we've got our HUD ring pattern started. In the next video, we're going to finish this pattern and get started on making the rings themselves. 3. Photoshop for Lunch™ - HUD Rings - Part 2: To continue with our basic pattern, I'm going to click on the "Topmost Layer" in the image. Again, we're working on these layers. I'm going to add a new layer and we're going to add some circular elements. I'm going here to the Elliptical Marquee Tool. Now if I just draw a circle, what's going to happen when we make the HUD Ring is that this cycle is no longer going to be circular. It's going to be stretched or pushed. Either it will be pulled so it's wider and flatter or it'll be stretched higher. So don't expect circles to end up looking like circles, but they still end up being interesting shapes. So I encourage you to use them in your HUD Rings. I'm just going to Zoom In here for a minute so we can say where we're working. We've got this shape on its own layer. I'm just going to position it over here on the edge of the document. We're going to do the same thing as we did with these rectangles. Layer New, Layer Via Copy. Edit, Free Transform. It's an 18.5 pixels. Well, this one, I'm going to move in larger steps. So I'm just going to add 100 to this. I'm going to make it a 118 and a half pixels. I'm going to click the "Check Mark". I'm going to Zoom Out. I'm going to press "Control Alt Shift T", Command Option Shift T on the Mac to make my circles. They've gone all the way across the document. Again, I'm going to click on the "Topmost Layer". I'm going to go and find the layer that has my first circle on it, which is this one. Shift click on it to select all the layers that have these circles on them, right click and choose "Merge Layers". This merges it into a single layer which I can deal with independently of the others. The first thing I'm going to do is make a duplicate of it. I'm going to take the duplicate and just move it away using the Move Tool. I'm going to squash it up and perhaps make it smaller as well. I'm going to put this in this area of the document. If you find because of the grid that you've got working, that the shapes want to jump to the grid underneath, you can just put them down and nudge them using the up and down arrow keys on your keyboard. Now that I've got it in place, I'm going to Alt, drag on it. I'm just going to put it all the way across the document here. Now, I'm going to continue to build up a few more elements for my HUD Ring, and you want to do just this, is build up some additional shapes. So you coming down probably around about a third of the document. The more elements you have, the more interesting it's going to be. I'm going to stop talking and just go ahead and do it. Now, I've pretty much finished with my HUD Rings, except for one thing that I want to show you as an option that you could use. This could turn this background layer off because it's pretty important that you say, that we're going to be doing this with Transparency. I'm going back to the Rectangular Marquee Tool. I'm going to make sure that I'm on a new layer that has nothing on it, which this one doesn't. I'm just going to select that layer, I'm going to drag out a small square. What I'm looking to do is to cut this shape out of this line here, because this line is a little bit too solid. So I'll press "Alt Backspace", option Delayed on the Mac. I'm going to choose Layer, New, Layer Via Copy. I'm going to do my Edit, Free Transform, and this is 14 pixels, so I'm just going to add 50 to it. So I'm going to 64 pixels then I'll click the "Check Mark". Now, I'm just going to repeat that all the way across with my Control Alt Shift T Command, option Shift T on the Mac. Now, that I've got it all the way across there, I'm just going to merge these layers together. So we have a layer now at the top of the last stack that has this line of little squares on it. But what I want to do is I want to cut this out of this shape here. So I'm going to Control or Command click on this "Layer", I'm now. What I get is a selection. Now, I need to move my selections. So I'm going up to Select, Transform Selection, and this allows me to transform the selection. I'm just going to move it up here. Now you can see that I'm not taking the shapes with me, I'm just taking the selection with me. I'm going to position that where I want it to be. Now, I'm just nudging it with the upper. I'm just looking at it in position and I'll just click the "Check Mark". So now my selection is on top of this black filled element. What I want to do is to cut those squares out of it. So I need to go back and find the layer that has this on it. Since it was the first layer that I did, it's probably way down here at the bottom. When I check with this Eyeball icon, you can say that that is the layer. It's got other things on it as well, but it does have that big black strip. Now that I've got this layer selected, the one I want to take it out off. I'm just going to select it. I'm going to press "Delete". When I do that, I'm actually poking holes in that. So I'm not filling it with white which would be something completely different and something basically undesirable in this, you really don't want to use white as a film when you can actually remove and display Transparency, because that's going to give you more options later on. Now I'm going to deselect the Selection by pressing "Control or Command D" to deselect that selection. Now when we look at the white layer behind it, you can say that we have that pattern and it's looking a little bit better because it's not quite so dark. That was another one of the possible options I just wanted to show you. Now this line here, that we just created those boxes, they're not exactly where I want them to be. So I'm just going to select the "Layer", select the "Move Tool". Since they are all on a layer together, I can just move them a little bit further up the document and I might just squash them up a little bit. Let's call this done. Let's say that this is the pattern that we want to use to create our HUD Ring. Well, we're going to click to select on the "Topmost Layer", and we're going to select the bottom most of these transparent layers, we do not want to select that white layer because we don't want to merge anything with that. We're going to right click and choose "Merge Layers". This takes this shape down to a single layer so now we can begin to work with it and make it into a HUD Ring. 4. Photoshop for Lunch™ - HUD Rings - Part 3: Now, I've gone to a lot of effort to create this shape, and because I've done a lot of work on it, I'm going to save it as a PSD file. So I've just called this HUD ring starter PSD. Now by saving it, that means I can come back and use it over and over again. If I want to make multiple HUD rings, I'll still have the shape that I could still incorporate into another one later on. The other thing I'm going to do is to crop this. Because you can see when I have this top layer selected with the Move tool, you'll see that there are some elements out here and out here. The selection is larger than the document itself, and that's going to foul up my HUD rings when I come to create them, so what I have to do is crop this excess away. I'm going to click on my white field layer and I'm going to click on the Crop tool. In earlier versions of Photoshop you can drag to create your selection, in more recent versions of Photoshop, you just get these handles all the way around the document. The way to crop it is to press the Enter or Return key and that brings up this crop overlay. What Photoshop's saying to us is you've got all this stuff out here and out here and I'm about to crop it away. Without moving anything, you just go, yes, thank you, that's exactly what I came here to do. We're back to our 1400 by 1400 pixel document but this time when I click on this top most layer, you'll see that the transformation handles are right on the edge of the document. There's nothing outside here, it's all disappeared. Now if you are working in a lighter version of Photoshop, you'll want to make sure that when you do that cropping that you have this Delete Cropped Pixels option selected. Because if you don't, the crop pixels aren't going to be deleted and again that's going to bite you in a minute when we go to create HUD rings. Let's turn off the white field layer, let's go and get our layer and I'm just going to drag the contents further down the document. I want it to be around the middle of the documents. I'm just going to position it neatly there. The other thing I want to do is I want to make a copy of this. Again, I've gone to all the effort of creating this, let's go and tuck a copy of it away for a number of reasons which you're going to see in a minute. I'm just going to click on this layer and drag and drop it on the new layer icon. That gives me a duplicate of this pattern. I'm just going to hide the bottom one and we're going to work on this one, and we're going to create our first HUD ring. We do that by clicking on this layer and choose Filter, Distort, Polar Coordinates. Now, there are two options for this polar coordinates filter, and one is rectangular to polar and that gives us these beautiful HUD rings. The other one is polar to rectangular, and that does not give us beautiful HUD rings. If you're confused about which one to use, just test each one of them and just size your image a little bit down and you'll see which one you really want to be using, and it's rectangular to polar. I'm going to click "Okay". Here's the first of our HUD rings, and let's turn on the background layer so you can see how wonderful it looks. These are really fun things to make. Let's go and just turn that one off for a minute, and let's turn the ring itself off. Let's turn our pattern back on. Let's go and make a copy of it just so that we have a duplicate tucked away in case we want to use it. Now, with this one selected with the Move tool, let's rotate it around 180 degrees. I'm just holding Shift as I rotate it. Now, let's go and turn this into a HUD ring. Filter, Distort, Polar Coordinates. We already know we want rectangular to polar, so I'll click "Okay". If you have a look at these two rings independently of each other, you will discover that they're actually completely different because we flipped it, different elements are in the center. Here, you can see that that last element that we created, just those squashed up squares are on the inside but in the pattern that we created, they were at the very top because we flipped it. In our original shape, this same shapes are on the outside and they were at the bottom of the pattern when we created it. So what's at the bottom of the pattern goes to the outside, what's at the top of the pattern goes to the inside. Because we rotated the thing by a 180 degrees, we've got a totally different ring made from exactly the same pieces. That's one of the reasons why we went to the trouble of duplicating this shape because it gave us a possibility of getting two different HUD rings. Now this one at the top, I'm going to duplicate it. I'm just going tuck one of these duplicates away, just where I can't see it right now. I'm going to turn on the visibility of the topmost one. When you layer two rings on top of each other, you get a really interesting effect, but you also get the potential for doing something like this and resizing the topmost ring to fit inside the bottom one, or even a little bit over the bottom one, so you blend the two together. Now when I'm resizing this, I'm doing so with the Alt and Shift keys selected, so it's resizing in proportion. I'm just going to click the check mark. Now you may find that your rings are a little bit squashed up. Depending on where you started to create those rings, you may find that they're not perfectly circular. Well, in the next video, I'm going to show you how you can just make them circular. We're just going to reshape them, but do it very accurately. 5. Photoshop for Lunch™ - HUD Rings - Part 4: In the last video, I suggested that there was a chance that your HUD rings might not be perfectly circular. Let's just test this one. I have this last selected and I'm going to Control or Command click on the layer thumbnail. What that does is selects all the detail on this layer, and now I'm going to the info panel. I haven't opened there, but let's just go and see where you'd find it, you choose Window and then Info. When you click the info panel down here, it tells you the width and height of the currently selected object, and since it's supposed to be a circle, these two values should be the same. Now, if your height is greater than your width, and I'm just going to make my height greater than my width. You're going to have something like this, a stretched HUD ring, and this value for height is going to be greater than the value for width. Well, all you do is grab the bottom handle here and just move it up, keeping an eye on these values here and stopping when the two are the same. I'm just taking this back to the same value, which is for me 12.792, and that's back to exactly what it should be, and I'll click the check mark here. Now, I can check my other ring while I'm here. I'm just going to turn this one off because I know it's correct. Turn this one on. I'll control click on the thumbnail so that I have it selected and let's check it in the info panel. Well, here the numbers are slightly different. The width is a little bit smaller than the height. I'm just going to get the height here and just drag it up until it is the same value, or at least really, really close to the width value, and that's exactly the same. I'm just going to click the check mark. You will probably want to come in and double-check that your HUD rings really are circles, so that when we do things like put them inside each other, they're going to nest inside each other really well. I'm going to need to go ahead and fix this one too, which I'm just going to do it quickly now. Now my HUD rings are fine, they're all perfectly circular. Now before we leave off working with the polar coordinates filter, I want to show you something else that it can do. I'm going to go back to my original pattern layer and I'm going to make a duplicate of it because again, there may be some reason that we want to use it later on. On this layer, I'm going to stretch it. I'm going to stretch it so it takes up the whole of the document, and now I'm going to rotate it, and I'm going to rotate it around 90 degrees. Here I'm just tipping it on its side, and now let's apply the polar coordinates filter to this, with filter, distort, polar coordinates. This time, instead of these elements being wrapped all the way around the circle, they become little arcs of the circle. Let's just click "OK", and say, now that is another interesting effect. It's not the same as the HUD rings, but when we were putting HUD rings together in an illustration, it might make a really good background. It is another element that I would keep from working with these polar coordinates, not only our HUD rings and the possibility of nesting them inside each other, but also the possibility of using this as an element underneath an image that was comprised say of the HUD rings. Now let's go ahead and put all of these together in a very simple illustration, and we're going to texture it using a texture as well. 6. Photoshop for Lunch™ - HUD Rings - Part 5: Now we're ready to go ahead and to put these elements into a final illustration. Now before you do that, firstly, I recommend that you save this image. Again, I've just saved this as my HUD ring starter, so I have everything here saved away. Because I might want to come back and use these elements again, I'm actually going to make a duplicate of this file and I'm going to do that by choosing Image, and then Duplicate, and then just click "Okay". This will create a copy of the HUD ring starter. I'm not actually using the original, but I've just made an exact copy of it. I still got the original file and all its bits and paces here, which I'm actually going to close. I'm going to drag this layer all the way down the layer stack and sit it just above my white element here because I think this would make a good background. But what I want to do is to make it less black and a little bit more interesting. I'm going to fill its opacity at a very lower value. It blends in to the layer below. That's one of the things that I can do with this layer. The other thing that I can do is to lock the pixels on that layer by just clicking a layer and clicking this little lock icon and that locks the pixels on the layer. Now for now I'm just going to take its opacity back to 100 percent because I want to show you what I'm about to do. I'm going to go and get a gradient. I think up the gradient here and I'm just going to click here on this drop-down list to see the gradients that I have. Since no the gradient here that you want to use, you can click here on the gear icon and go and get some other gradients. Now I know I've already got metals in there but you might want to do something like special effects or spectrums or color harmonies. Just click on it to select it, and then click a pen. You're adding it to the end of your gradient selection. Well, it looks like I had that selection in there already, but let's just select this one. I'm going to say, "Well this is a gradient I want to use. It's called silver." I can click on it here to open the gradient editor, so I can make changes to gradient if I want to by adding extra points or moving these along or doing anything that I want, I could even change a color here, this is white. I could go in here, click on this and select a different color, for example. I could just select something that has a red in it to add a little bit of color into my gradient. For now, I'm just going to click "Okay." Now I've got my gradient selected here. I think I might start with a linear gradient and just see how that looks. I'm just going to click and drag across my document, and that's apply this gradient to the shape. If I don't like it, I can try something else, take it in from a different angle. If I don't like the gradient, I can go back and change it. I'm not really happy with that white bit so I might just go and change the gradient. Just click on the Gradient Editor. Pick up this pace that I'm not really happy with. Click here, and let's add a darker red color to it. I think that's going to look better. Click "Okay" and come back and do that again, much better. That's another thing that you can do with this layer is just fill them with a gradient or something a little bit more interesting. Now I'm going to deselect the lock icon here, and I'm also going to just do crystal opacity on this layer just to blend it in to the white underneath, but now it has a little bit of color in it. I can bring back my HUD rings, so I'm going to bring this one back and I'm actually going to move this one. I'm going to select it here with the Move tool and I'm just going to drag it into the top corner here and probably enlarge it a little bit, I'll just move it back in, so it becomes a little bit more of a background pace. Again, I'll probably want to blend that into the layers below by reducing its opacity. I'm going to bring back my layered elements. I'm just going to click on the visibility icons for this too. If I want it to be a little bit bigger, I'm going to select both layers and just stretch it out a little bit. Technically, we shouldn't be stretching things out too much in Photoshop, but this is a digital illustration and stretching it a little bit won't make too much of a difference to it. Now, I'm actually going to borrow this layer because I think it's an interesting element. I'm just going to click on it and I'm going to rotate it. I'm going to move it out of the way. This has the possibility of being an element in my collage. Of course, that was just the pace that we used to make the actual HUD ring from. Now what I'm going to do with this layer again is to blend it in. I'm just going to reduce its opacity quite a bit. Now before I get a texture to texturize this, I want to suggest that this is actually a reflected shape. I'm going to select the two elements that go to make the central shape which are these two here, and I'm going to duplicate them. I'm just going to drag and drop them onto the New Layer icon here. I've got a second set of these, now I can merge these together because I'm only going to use some of that as a reflection. I'll merge these layers. Now what I'm going to do is I'm going to free transform this. I'll choose Edit, Free Transform. What I want to do is I want to drag this top-page all the way down here, so I'm effectively just flipping it over. What I can do is once I start at moving, I can just click in here and change the height to minus 100 percent. When I do that, I get an exact flip of that shape. Now what I'm going to do is just move it down here so it aligns perfectly and you can see that all of these objects are where they would be if this were a reflection. Now that I've got this shape, I can just reduce its opacity a little bit. It does look like a reflection. 7. Photoshop for Lunch HUD Rings 6: Now we're ready to go ahead and grab a texture, and I really like this texture site, so I'm going to give you the link to it. Just be careful because the link is case sensitive. You all need to type it in exactly as shown. It's the Flickr site of a person called Skeletalmess, and he offers free textures and they're available for not only personal use, but also for commercial use, which is one of the reasons why I really like his textures, because you can use them commercially if you want to. Now, I'm particularly interested in looking for a texture that has some color in it and also some interesting bits and pieces. I think that this one probably just fits the bill. It's called FreakyWood Not Me. To get it, you'll click on the "Texture" to open it in a new window. Then look for the download link here, click and then click on the size image that you want. I'm taking it down at the original size, and then just wait a few seconds while it downloads. I'm now going to click to show it in my downloads folder, and here it is. So I'm just going to drag and drop it into my Photoshop document. It comes in as a new layer. Now, it's a rectangular document and we're working with a square one. But since this is a texture, it doesn't really matter because nobody is going to tell you that your texture has been stretched, because how could anybody have known what your texture even looked like in the first place? I'm just going to click the check mark here, now that I've stretched it. I'm going to put it at the very top of the last stack. I'm going to move it up above everything else. Anything that's at the top of the last stack that is fully opaque as this image is, is going to block out everything below it. So what we need to do now is to blend this in. So we're going to the blend modes, and I'm just going to select the first blend mode which is dissolve. On the PC, I can now navigate down the blend modes by just pressing the down arrow or the up arrow key,and that takes me down or up the blend mode list. On the Mac, things are a little bit different. You will need to make sure that you don't have anything selected here that uses a brush tool. The safest thing to do is to select either the marquee tool or the move [inaudible] work just fine. Then you can press "Shift plus" or "Shift minus" to navigate through the blend modes. You have to start it off though by selecting a blend mode and then press "Shift plus" or "Shift minus" again on the PC, I'm just using the up and down arrow. I'm just working through these to see what is there and what takes my fancy. Every time that you have a texture on an image, you really going to have to run through these blend modes because although you know what the blend modes are going to do, what they're supposed to do, you really want know what impact it's going to have on an image that has so many layers as this one. You can see that they're all very, very different. As I'm going through for my personal use, I really like this one, but I'm not going to use it, it's exclusion. So it will turn things into negative look, as will difference. Pin Light is interesting. Headlight looks pretty good. Soft light's a little disappointing as is Overlay. Overlay is one of my go-to blend modes, but here it's really not doing anything much. Darker color's fine, but it's really only picking up the central element and just a few bits of the texture underneath. But if you decrease the opacity there, you might get an interesting effect. So combining something like darker color with a lower opacity might save that, but it's probably not what I'll use. I think I'm going for one of these like Linear Burn or Multiply. Multiply is always a good blend mode for bringing detail out from layers below. I'm going to use multiply mode, and at this stage I'm going to call this image done because you've now got the techniques that you would need to use to create an image like this. You know how to create the element from which you're going to make your HUD ring. You know how to make the HUD rings and how to re-size them so that they're going to be perfectly square if they come out looking a little bit oblong in shape. You also know how to apply a gradient to a shape, and you know how to go and get a texture and to blend a texture into an image. Your project for this class is going to be to go and create a HUD ring yourself. You can make it as detailed or as simple as you like. You can finish your element off with a mini collage as I've done here, or just post your HUD ring for us to see. If you enjoyed this episode of Photoshop for Lunch, please give it a thumbs up. The thumbs up a really important because it helps other people see that this is a class that they may want to take. If you want to add a comment to your thumbs up, please do so. I read every single one of your comments and I really enjoy hearing what you like about Photoshop for Lunch. Look out for more future episodes of Photoshop for Lunch.