Create an Animated Character in Blender 2.9
Darrin Lile, Blender Foundation Certified Instructor
Create an Animated Character in Blender 2.9
Darrin Lile, Blender Foundation Certified Instructor
90 Lessons (14h 34m)
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1. Course Promo Video
2:04 -
2. Introduction
1:33 -
3. Importing Reference images
8:27 -
4. Beginning the Loop Mask
10:21 -
5. Completing the Loop Mask
7:47 -
6. Pulling the Face into 3D
11:27 -
7. Adjusting the Face and Adding the Eyes
14:44 -
8. Extruding the Forehead and Top of Head
9:47 -
9. Creating the Back and Side of the Head
9:46 -
10. Extruding the Neck
12:17 -
11. Creating the Ears
10:12 -
12. Creating the Inner Mouth
12:43 -
13. Adjusting the Lips and Extruding the Tongue
8:16 -
14. Beginning the Gums
10:50 -
15. Modeling the Top Teeth
12:07 -
16. Finishing the Teeth
11:06 -
17. Extruding the Torso
7:45 -
18. Modeling the Legs
10:45 -
19. Creating the Arms
8:34 -
20. Creating a Finger
10:10 -
21. Extruding the Hand
12:34 -
22. Connecting the Thumb
6:08 -
23. Extruding the Foot
8:56 -
24. Finishing the Feet
10:29 -
25. Creating the Shirt
8:29 -
26. Modeling the Shorts
9:33 -
27. Beginning the Shoes
8:34 -
28. Continuing the Shoes
10:12 -
29. Finishing the Shoe
7:42 -
30. Creating the Shoelaces
6:52 -
31. Sculpting the Socks
12:17 -
32. Preparing the Model for UV Mapping
5:59 -
33. UV Mapping the Shirt
8:27 -
34. UV Mapping the Clothes
9:16 -
35. UV Mapping the Legs and Arms
6:41 -
36. UV Mapping the Head
10:39 -
37. Organizing the UV Map
11:12 -
38. UV Mapping the Eyes and Teeth
8:55 -
39. Establishing the Materials
10:33 -
40. Beginning the Color Map
10:20 -
41. Working on the Color Map
9:38 -
42. Generating a Normal Map in Krita
10:28 -
43. Texturing the Eyes
6:23 -
44. Beginning to Texture Paint
8:36 -
45. Texture Painting the Skin Details
11:53 -
46. Painting the Freckles
8:13 -
47. Painting the Shirts Stripes
9:52 -
48. Beginning the Character's Hair
9:35 -
49. Texturing the Hair
8:21 -
50. Cutting and Combing the Hair
11:12 -
51. Creating the Eyebrows
9:42 -
52. Placing the Joints of the Rig
12:24 -
53. Adjusting the Finger Joints
8:46 -
54. Placing the Joints of the Face
10:07 -
55. Continuing the Face Joints
8:17 -
56. Modeling the Eyelids
9:46 -
57. Arranging the Joints of the Eyelids
6:23 -
58. Completing the MetaRig
3:45 -
59. Adjusting Alignment of the Rig
8:48 -
60. Rig Layers and Control Objects
7:49 -
61. Modifying the Control Objects
5:00 -
62. Binding the Character to the Rig
10:41 -
63. Parenting the Eyes, Hair, and Teeth
8:15 -
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