Unreal Engine: Intro to Game Design
Greg Wondra, Unreal Authorized Instructor
Watch this class and thousands more
Watch this class and thousands more
Lessons in This Class
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1.
Project Preview
1:30
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2.
Project Primer
2:37
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3.
Download and Install
6:24
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4.
Project Creation
7:11
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5.
Project Organization
4:41
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6.
Game Design Overview
6:50
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7.
Player Metrics #1
3:39
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8.
Player Metrics #2
11:23
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9.
Geometry Overview
5:03
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10.
Additive and Subtractive Brushes
5:50
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11.
Geometry Brush Settings
10:01
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12.
Geometry Editing
10:27
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13.
Building to the Grid
8:13
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14.
Building Efficiency Tips
7:37
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15.
Level Layout #1
13:10
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16.
Level Layout #2
10:09
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17.
Level Layout #3
5:26
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18.
Level Layout #4
10:16
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19.
Import Marketplace Assets
3:41
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20.
Materials
15:35
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21.
Static Meshes
9:32
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22.
Particles
6:28
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23.
Sound
8:48
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24.
Lighting
14:54
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25.
Day Night Scene
4:09
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26.
Blueprint Overview
6:36
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27.
BP Construction - Moving Platform
4:53
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28.
BP Construction - Door
7:18
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29.
BP Construction - Steam Jet
7:57
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30.
BP Construction - Fan
9:07
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31.
BP Construction - Health Pickup
6:42
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32.
BP Construction - Parent Target
9:57
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33.
BP Construction - Point Targets
8:25
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34.
BP Construction - Special Targets
4:29
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35.
BP Construction - Target Spawner
7:48
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36.
BP Construction - Level Complete
4:21
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37.
BP Scripting - Moving Platform
16:58
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38.
BP Scripting - Door
17:08
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39.
BP Scripting - Character Health
13:49
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40.
BP Scripting - Steam Jet
6:56
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41.
BP Scripting - Fan
8:24
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42.
BP Scripting - Health Pickup
6:22
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43.
BP Scripting - Parent Target #1
5:47
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44.
BP Scripting - Parent Target #2
15:58
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45.
BP Scripting - Parent Target #3
10:12
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46.
BP Scripting - +Speed Target
17:29
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47.
BP Scripting - Target Spawner #1
15:38
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48.
BP Scripting - Target Spawner #2
5:22
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49.
Widget Blueprint Overview
14:47
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50.
Layout - HUD
16:30
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51.
Layout - Start Menu
12:32
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52.
Layout - Level Complete Menu
16:35
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53.
Layout - Game Over Menu
2:15
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54.
Layout - Pause Menu
2:08
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55.
Framework Blueprints
4:58
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56.
Start Menu
12:05
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57.
Game HUD
6:01
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58.
HUD Bindings
10:57
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59.
Game Music
4:28
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60.
Game Score
8:24
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61.
Game Instance Blueprint
5:33
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62.
Game Timer #1
10:37
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63.
Game Timer #2
5:08
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64.
BP Scripting - +Time Target
6:30
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65.
Player Respawn
17:59
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66.
Level Complete Menu #1
12:38
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67.
Level Complete Menu #2
12:53
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68.
Game Over Menu #1
6:35
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69.
Game Over Menu #2
6:00
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70.
Pause Menu #1
14:18
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71.
Pause Menu #2
7:43
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72.
Troubleshooting
9:32
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73.
Project Postmortem
10:40
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74.
Packaging a Project
11:06
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75.
Making It Rain
8:28
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76.
Customized Projectile
9:22
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About This Class
In this introductory game design course, I will be guiding you step-by-step through the construction of a simple shooting gallery game using Unreal Engine 4: THE premier free to download gaming engine! (AND the SAME engine used to build "Fortnite").
The course contains over 65 fun-to-follow video lessons taught by 12 year gaming industry veteran and full time game design instructor Greg Wondra.
Things learned in this course include:
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How to setup and create a project in Unreal Engine 4
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How to navigate and use essential tools available in Unreal Engine 4
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How to create a basic game design document
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How to create a graybox (rough draft) level
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How to dress up (make pretty!) levels using static meshes, materials, particles, sounds, and lights.
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How to create interactive objects using Blueprint Scripting (NO CODING KNOWLEDGE REQUIRED!)
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How to create interactive menus and a game HUD
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And more!
With the knowledge gained in these video lessons, you will be armed with the necessary skills to start building your OWN gaming creations (WITHOUT any programming knowledge needed!)
Meet Your Teacher
Hello! I'm Greg but most of my students know me as "Mr. Wondra." I'm an active game designer and Unreal Engine Authorized Instructor.
As a kid growing up in rural Wisconsin I dreamed of leaving the corn fields and cow pastures to one day become a video game designer. For 12 years I LIVED that dream! I've designed titles for 2K Sports, KingsIsle Entertainment, and Nickelodeon and have had rare lifetime opportunities such as directing LeBron James and Derek Jeter in motion capture sessions.
My design credits include:
- Wizard 101 (PC)
- Lost Planet 3 (360, PS3, PC)
- MonkeyQuest (PC)
- Sports Champions (PS3)
- Major League Baseball 2K5, 2K6, 2K7, 2K8 (various consoles)
- SpongeBob Moves In (Mobile)
- Grub ... See full profile
Hands-on Class Project
Note that the project "ends" after the project has been packaged! HOWEVER, there ARE bonus videos to keep you going. Consider the following bonus videos once you've completed the course:
- Making it Rain
- Customized Projectile
Class Ratings
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