Unlock the Power of Adobe After Effects: Stunning Animations Made Easy | Guillermo Ortega | Skillshare

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Unlock the Power of Adobe After Effects: Stunning Animations Made Easy

teacher avatar Guillermo Ortega, Creative Director

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Intro

      1:26

    • 2.

      Project

      0:46

    • 3.

      Preparing the Files

      2:14

    • 4.

      Adobe After Effects

      2:04

    • 5.

      Essential Tools

      1:46

    • 6.

      Track Mattes

      2:31

    • 7.

      Animating Textures

      3:13

    • 8.

      Tracking Text Animation

      2:33

    • 9.

      Dancing Text Animation

      2:48

    • 10.

      Track Matte Text Animation

      3:09

    • 11.

      Arm Animation

      2:56

    • 12.

      Character Animation. Part 1

      3:24

    • 13.

      Character Animation. Part 2

      2:54

    • 14.

      Render

      1:09

    • 15.

      Final Thoughts

      1:03

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About This Class

Create Incredible Motion Designs: Animation Made Easy with Adobe After Effects

Would you like to create amazing motion graphics in After Effects? Join me in this class and learn how to make it easily and quickly.

What you will learn?

You will start by organizing designs in Adobe Illustrator to work efficiently in After Effects. Then, we'll dive into the After Effects interface and explore its most important tools.

I will show you how to prepare all the elements to animate them easily. Once that's done, the most exciting part begins – bringing our illustrations to life!

You will learn how to create track mattes, animate textures, texts and characters, add expressions, effects, and, everything you need to start creating fun and professional animations.

Who is this class for?

This course is ideal for creative artists who want to learn how to make amazing motion graphics easily and in the shortest time possible.

Requirements:

To complete this course, you will need to have Adobe After Effects and Adobe Illustrator installed on your PC, and above all, a desire to learn.

Meet Your Teacher

Teacher Profile Image

Guillermo Ortega

Creative Director

Teacher

Hey! My name is Guillermo Ortega. I am the co-founder and creative director of Operary, a 2D animation studio with over 10 years of experience. Over the years, I have designed and animated hundreds of videos for companies worldwide such as Intel, Deloitte, Bayer, Porsche, Santander Bank and many more.

I love creating content and teaching animation, and I'm thrilled to share all my knowledge on Skillshare. If you're looking to quickly and easily learn how to make professional animations, you've come to the right place.

Here are some animated explainer videos I've worked on recently :)

See full profile

Level: All Levels

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Transcripts

1. Intro: Step into the world of motion graphics and start crafting animations that go and engage. Hi. Anger Mortea, co founder of Operari, an animation studio where I work as a creative director. Over the past ten years, we have produced beautiful animated explainer videos for hundreds of companies worldwide, such as Intel, Deloit, Bjer, Persa, and many More. In this course, I will teach you how to create Amazing motion graphics quickly and easily with after effects, my favorite animation software. We will start by organizing designs in Illustrator to work efficiently in after effects. Then we'll dive into the after effects interface and explore its most important tools. Once that's done, the most exciting part begins, bringing our illustrations to life. You will learn how to create track mats, animate textures, texts, and characters at expressions, effects, and everything you need to start creating fun and professional animations. You'll be able to download all the vector files we'll use during the course, so you can follow the instructions in real time, making it much easier to apply what you're learning. This course is ideal for creative artists who want to learn how to make amazing motion graphics easily and in the shortest time possible. Unlock your potential, join now. 2. Project: Hi there. For the final project, you will create an animation from scratch, applying everything you have learned throughout the course. This is an easy to follow course. To complete this course, you will only need to have AOB after effects and AOB Illustrator installed on your PC and above all, a desire to learn. At the end of each lesson, I will provide some guidelines. I recommend following them to achieve the results from this course. I look forward to seeing your progress. Don't hesitate to upload your work to the course project gallery. If you have any questions, I'm here to help. I hope you enjoy it. 3. Preparing the Files: Hello. In this lesson, we will prepare our designs to animate them efficiently in after effects. I used Adobe Illustrator to create the design. Please download the Illustrator file from projects and resources to apply everything learned during the course in real time. The design is 1920 by 1080 pixels, the resolution commonly known as full HD in video. The organization is fundamental in animation. This will make our work and after effects more efficient and help us work faster. Based on this approach, let's see how to organize the layers in Adobe Illustrator. The idea is to separate all the elements we're going to animate into layers. If we open the Layers panel, we can see how we have separated our design. First, we have the cat. In another file, we've separated our cat into layers. Here, we're using it only as a reference to visualize the final result. Next, we have a scribbled texture. To create these textures, you can use the brush tool to make an abstract shape. As we scroll down, we come across the ball, the arm, and the hand. Next, I've arranged all the text layers. And once again, we see two more textures. It's important to place these textures entirely within the canvas to avoid them being cut off in after effects. Just position them inside for now, we'll set them in the right place later in after effects. Finally, we have the after effects logo and all the background rectangles. On the other hand, we have a separate file for the little cat. We've put it on a different file to avoid too many layers in one place, making it easier to work with. If you look closely, we've separated the tail, mouth, and right ear into layers. We've also separated the feet, head, body, and ground. When we start animating, you'll better understand why we need to organize the layers this way. 4. Adobe After Effects: Before we start animating the projects, let's get in touch with the after effects interface. The first step is to create a new composition. So we go to composition, New Composition. Open a new 1920 by ten AD composition at 24 frames, give it 6 seconds and name it. As a second step, we will import our Adobe Illustrator design to import a file, go to File, Import, file, and then select the desired file. When we import a layered file in the Import IS option, we must select composition retain layer sizes. As you can see, a composition and a folder with layers have been created. We're going to work on the composition. First, drag the imported composition into the main composition. Let's take a quick look at the after effects interface. The panel where you see the design is the view port. This panel shows the results of our designs and animations. At the bottom, we can see the timeline panel. This panel is where we will spend more time creating our animations. From here, we can easily modify the transformation properties of the layer. With the new after effects updates, when selecting a layer, a new panel called properties automatically appears. This panel allows us to work faster and more intuitively by accessing the different configurations of the layer from a single panel. If you have the latest updates installed and you can't see this panel, you can open it from Window properties. But don't worry, you don't need to have this panel to follow the course. It is just a plugin that allows you to save a little time but nothing more. If we look to the left, we can see the project panel where all the compositions we create and all the files we import will appear at the top, we can find the essential tools. 5. Essential Tools: Hello. In this lesson, we'll look at the most important tools we'll use during the course. Let's double click to enter the motion design composition, and I'll show you how the different tools work. The selection tool allows us to select and move elements and resize them. If we hold down the Shift key while adjusting the size, it will maintain the proportions intact. The hand tool allows us to navigate within the composition panel. With the Zoom tool, we can zoom in or out of the image. Clicking we'll zoom in and holding down the old key while clicking we'll zoom out. The rotation tool allows us to rotate the selected objects around their anchor point. We can change the anchor points location using the pan behind or anchor point tool. Notice that the rotation will behave differently depending on where the anchor point is located. Now let's see how to access the main tools with the touch of a key. Press V for the selection tool. Hold space for the hand tool, Z for the Zoom tool, W for the rotation tool, and Y for the pan behind tool. Before we continue, let's save our project. Go to File, Save and simply save your project in the desired location. 6. Track Mattes: Uh huh. In this lesson, we will learn a technique that we will use frequently in after effects, Track mats. Track mats work similarly to layer masks but with completely separate layers, allowing us to create more interesting animations. I'll show you how it works so you can understand it quickly. I want the text to only be visible inside the rectangle. To do this, click Toggle Switches until you see the track Match option. Now select Track Mat for the motion layer and choose the light blue rectangle layer. You can also drag from the spiral icon and drag it to the light blue rectangle layers. Notice that when we apply the track mat, the layer we used for the track mat becomes invisible. Just reactivate it and Voila. If we move the text, it disappears. If you click here, you can create an inverted track mat, where the text is only visible when it's outside the rectangle. But we don't want that, so we'll leave it as it is. Now, let's do the same with texture one. We want it to take the shape of the ball, so we drag from the spiral to the ball layer and reactivate the ball layer. We'll repeat this process with the other two textures. But first, let's position them where we want them. Following the same process we've Jain, select texture two and choose the yellow square layer in the drop down menu. Again, the square layer becomes invisible, so we'll reactivate it. We'll do the same with texture three and apply a track matte with the orange rectangle. Then reactivate the orange rectangle. Pretty easy, right? To finish, let's do the same with the arm. We want the arm to be visible only when it is inside this white rectangle. So we'll go to the arm layer, apply a trach mate with the white rectangle layer, and reactivate the white rectangle layer. Now it's your turn. 7. Animating Textures: In this lesson, we'll learn to animate textures easily and quickly with Adobe after effects. We'll start with texture one, the one inside the bowl. Open the position and rotation setting for texture one, then create a keyframe for each property by clicking the stopwatch icon. Move forward by four frames and adjust the position and rotation. You can see the time counter here. The goal is to set keyframes by changing the position and rotation every four frames. After setting four keyframes, move forward to four other frames, select the first keyframes, copy them with Control C, and paste them with Control B. Select all the keyframes. Right click and choose toggle hold keyframe. Next, click on the Stopwatch while holding down the old key to add an expression. Type the expression you see on the screen. Right, click on position, copy the expression, select rotation, and paste it with Control fee. Press zero on the numeric keypad to preview. Thanks to this expression, the animation loops infinitely. Now let's do the same process for texture two. Place the playhead at the start of the timeline and create a keyframe for position and rotation. Adjust the position and rotation every four frames. After setting four keyframes, move forward by four more frames. Copy the first keyframes with Qt C and paste them with CotV. Select all the keyframes, right click toggle hold keyframe. Click on the Stopwatch while holding Alt to apply the loop out expression. Right click, copy the expression and paste it into the rotation setting with Control fee. Let's preview. Perfect. Now just one more texture remains. We've reviewed the process, so let's go a bit faster to keep things interesting. Again, create keyframes every four frames. Then copy and paste the initial keyframes. Right click and select toggle hold keyframe. To save time, copy the loopot expression from texture two and paste it into rotation and position. Now, all our textures are animated. And 8. Tracking Text Animation: In this lesson, we'll start animating the text for our project. Let's take a look at the final animation. We'll begin by animating the design text in the top right corner. Right now, our text is an Adobe Illustrator layer, which doesn't have all the features of a text layer in after effects. To make the text editable, we can create it directly in after effects or copy it from Illustrator. We'll copy it from Illustrator. Open your Illustrator file, select the text with a text tool and copy it using Control C or Command C on Mac. Next, go back to After Effects. Select the text tool, click the composition panel, and paste the text using Control V or Command V on Mac. Position the text where you want it. For better organization, drag the new text layer next to the Illustrator text layer and hide the Illustrator layer. Now, let's start animating. Open the layer properties and click the play icon next to the word animate. You'll see a list of text properties you can animate. We'll animate the tracking of the text. Move to the beginning of the timeline. Create a keyframe for tracking amount, and set the value to 25. Move forward by 1 second and set the value back to zero. Select both keyframes and press F nine to apply es Es, which smooths the acceleration and deceleration of the animation. Preview your work using the zero key on the numeric keypad, move to the four second mark and add another keyframe with the same value as the last one by clicking the little diamond icon. Move 1 second ahead, copy the first keyframe using Control C, and paste it with Control V to make the animation loop seamlessly. Preview the animation again, and now you have your looping text animation. 9. Dancing Text Animation: In this lesson, we'll continue animating that to the animation text. As we did in the previous lesson, copy the text from Adobe Illustrator. Paste it into after effects and position it using the selection tool. You can now hide the Illustrator text layer. To create the bouncing text animation, go into the text settings, select animate, and choose position. Go back in and select rotation as well. Now we've set the text to animate this position and rotation. Next, click at then selector and choose Wiggly. With the Wiggly Selector, we can create fun random animations automatically without needing to set individual keyframes. In the Wiggle selector options, we can adjust the settings. We want to animate each letter individually, so leave based on set two characters. Adjust the position value to 16 on the Y axis, so the text moves vertically only. Set rotation to four, allowing the text to rotate randomly within a four degree range. Keep in mind, the higher the values the more exaggerated the animation will be. Let's preview the animation. Looks great. You can also adjust the animation speed using the wiggles per second option. In this case, I leave it at two, but feel free to experiment with different speeds to suit your style. To make the animation more visually appealing, we'll duplicate the layer. But first, to ensure the duplicate matches the original movement exactly, we need to precompose the layer. Right click the layer, select precompose, and click Okay. Now, with a precomposed layer selected, duplicate it using Control D or Command D on Mac. Select the bottom layer and apply the fill effect. Pick any color you like. I'll use this tool to sample an orange color. Finally, select the top layer and move it slightly upward. Let's preview Voila. Your animated text is complete. 10. Track Matte Text Animation: In this lesson, we'll continue with a third text animation for our project. As we discussed in Lesson six, we learned how to create track mats. Using the trach matte we created earlier, we can animate this text very easily. But first, let's create another text layer. Disable the motion layer, then use the text tool to type the word creative and place it inside the blue rectangle. For this example, I'm using the Poppins black font, white color, and the size of 120 pixels. Let's organize everything a bit. Now, we want the text to only appear when it's inside the blue rectangle. As we learned in Lesson six, we'll apply a track mat using the light blue rectangle layer. Remember, if you find it easier, you can also apply the track mat from this drop down menu here. Now we can reactivate the motion layer. Move it above the rectangle and place it outside the visible area. Next, we need to link the movement of the motion layer to the new text layer we just created. To do this, click the Pick Whip spiral icon on the motion layer and drag it to the new text layer. Alternatively, you can select the text layer from this drop down menu. Now, if you move the text layer, the motion layer will follow its movement. Perfect. Let's create an animation. Move to the start of the timeline and create a keyframe for the position of the text layer. Go forward by 1 second and adjust its vertical position. So it disappears below the rectangle, leaving the word motion in the center of the light blue rectangle. Select both keyframes and press F nine to smooth the acceleration and deceleration. Let's preview. Looks great. The goal is to synchronize this animation with the animation of the word design. To do that, select the design layer and press to see where its keyframes are located. Go to the location of the keyframes, then copy the keyframes we just created using Control C and paste them with Control V to ensure the animation looks perfectly. We need a first keyframe to match the last. To do this, select the keyframes. You just pasted. Right click, go to Keyframe Assistant and choose time reverse keyframes. Let's preview again. File. 11. Arm Animation: In this lesson, we will learn how to animate the hand balance in the ball. To animate our arm, we first need to link the layers that make up the arm just as we did in the previous lesson. Right now, if we move the arm, it moves independently, but we want the hand and the ball to follow its movement. To do this, we link the ball to the hand and the hand to the arm we also need to link texture one to the ball now moving the arm, the hand, and the ball will follow its motion. Great. Let's start with the simplest animation. We'll create an animation that aligns in time with the animations we've already created for the text in previous lessons. Go to the 1 second mark and create a keyframe for the position property. Then go to the beginning of the timeline and move the arm downward so we can see the design text when it's fully expanded. Select the keyframes and press F nine to smooth out the acceleration and deceleration. Next, move to the four second mark and copy and paste the keyframes you just created. Now we want the first keyframe to become the last one to create a perfect loop. To do this, select the keyframes, right click and go to keyframe assistant time reverse keyframes. Let's take a look. And there you go. The first part is done. Next, we want to create the effect of the balancing to prevent the ball from falling to the ground. For this, we'll use a more advanced version of an expression you might already know, the wiggle expression. Open the rotation property of the m, hold down Alt, and click on the Stopwatch icon. Then paste the expression you see on the screen. Don't worry. I've provided a file with the expression so you can copy it easily. You can adjust the frequency and amplitude values to your liking. With this expression, we can create random animations with a very natural feel and the best part is that we can loop them. All you need to do is define the duration of your composition. In this case, the composition lasts 6 seconds, so we set 6 seconds in the second to loop parameter. To speed things up, right click, copy the expression, and paste it onto the hand. Now, let's preview it. We've created an amazing animation in record time thanks to expressions. 12. Character Animation. Part 1: Let's start by importing the CAT file. To import a file, double click on the project panel and select the desired file. When importing a layered file, make sure to choose composition retain layer sizes in the import as option. All right. Now let's double click to enter the CAT composition. First, as we saw in earlier lessons, we link the movements of the ear and mouth to the head. Then we'll set the anchor points for the ear, the body, and the head. Anchor points are the reference points around which we want a layer to rotate or scale. Right now, if we rotate the ear, it rotates from the center of the layer. If we use the anchor point tool and place it at the point where the ear connects to the head, the rotation will look much more natural. The same applies to scaling a layer, for example, the head. By default, it scales from the center of the layer. However, if we move the anchor point of the head to its base, the movement becomes more natural because the head is resting on the ground. Finally, we'll place the anchor point for the body at its base for the same reason. All right, we're ready to start animating. We don't need to parent any additional layers since the body won't change position. Let's start with the mouth, open its scale property, and create a keyframe at the beginning of the timeline. Move forward 1.5 seconds and reduce its scale to 20%. Select the keyframes and press F nine to smooth out the animation. Al plus click on the Stopwatch icon and type the following expression. Loop out ping pong. This creates an infinite loop that alternates between the two keyframes. Let's take a look. Great. Next, we'll animate the head. Open the scale property for the head. Click on this symbol here to disable constrained proportions so we can modify only the vertical axis. Create a keyframe at the beginning of the timeline, move forward 1 second and 12 frames, then reduce the vertical scale to 90%. You can check the time counter here for accuracy. Again, select the key frames and press F nine for smooth transitions. To save time, right click, copy the loop out and paste it onto the head scale property. Let's see how it looks. Perfect. Now, to save even more time, we'll reuse the head animation for the body. We go to the beginning of the timeline, select the body layer, once again, deactivate the constrained proportions option, so we can animate only the Y axis and paste the animation using control V or command via Mac. Adjust the second keyframe by moving to its position and reducing the vertical scale to 80%. Let's see how it turned out. Perfect. In the next lesson, we'll continue animating our little cat. 13. Character Animation. Part 2: Let's continue animating the cat's ear. Move forward to 2 seconds and 12 frames in the timeline and start rotating the ear from side to side every five frames. We'll create four key frames. Next, move forward about 1 second and copy and paste the initial keyframe so that the animation ends the same way it started. Once again, apply EZ Es with F nine to the keyframes. Let's take a look at how it looks. Perfect. To finish, let's animate the tail. Select the tail layer and apply the wave warp effect. Set the direction downward, matching the direction we want the tail animation to follow. In the pinning option, select top edge. Now, let's adjust the wave width value. I'm going to increase it quite a bit to around 200. I'll leave the wave height as it is, but feel free to experiment with different values. Let's take a look. Okay, it looks a bit strange. To fix this, we'll apply the grow bounds effect and place it above wave warp. Grow bounds solves many visual issues that the wave warp effect can cause. Let's preview it again. Much better. If you still encounter any issues, you can increase the pixel's value until it's fixed. I will lower the wave speed slightly to create a more organic animation. Let's take another look. Much better now. To finish, return to the main composition. Deactivate the cat layer we were using as a reference and drag the cat composition into place. Position it where you want. Now let's preview Valla Our wonderful animation is ready to be exported and shared with the world. 14. Render: Now that we have our projects ready, we can export them. For this, we go to Composition and select Add to Adobe Media Encoda. Media Encoda helps us export projects more efficiently. First, we choose the codec. In this case, we will use h264. It exports the video in MP four, the most used format for the web. Regarding the output resolution, we can choose the match source, high or medium bit rate option to avoid mistakes and export it in the same size, we have worked on the project. Finally, we choose the location where we will export the video and give the file a name. To finish, click on the Play button here. And with this, everything will be ready. Once the process has finished, you can open your video and start sharing it on your social networks. 15. Final Thoughts: I want to congratulate you for completing this course. Throughout these lessons, you have learned a lot of things. Prepare your designs in Adobe Illustrator, how the after effects interface works. The most important tools, how track mats works, animate characters, textures and text. Apply expressions and effects, and some tips to speed up your work process. And all this in just over 30 minutes of the course. Now is the perfect time to apply everything you have learned during the course by creating an animation from scratch. You can use the course files or animate your designs. It's up to you. Go ahead and upload your projects to the course Project Gallery and tag me in your Instagram post. I'll be happy to review them and give you feedback. I value your opinion very much. If you like the course, please leave me a review. I'll be very grateful. Happy learning.