Ultimate Perspective Drawing: Essential Perspective Skills | Amelie Braun | Skillshare

Playback Speed


1.0x


  • 0.5x
  • 0.75x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 1.75x
  • 2x

Ultimate Perspective Drawing: Essential Perspective Skills

teacher avatar Amelie Braun, Artist & Cartoonist

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:38

    • 2.

      Tools and Concept of Perspective

      9:21

    • 3.

      Drawing Curved Surfaces with Perspective

      14:39

    • 4.

      Drawing Streets in One-Point Perspective

      7:55

    • 5.

      The Concept of Two-Point Perspective

      6:08

    • 6.

      Drawing Buildings in Two-Point Perspective

      7:29

    • 7.

      Drawing Luxury Buildings in Two-Point Perspective

      12:12

    • 8.

      Drawing Letters with Two-Point Perspective

      9:09

    • 9.

      Drawing a Table in Two-Point Perspective

      5:54

    • 10.

      Drawing Stairs in Two-Point Perspective

      6:39

    • 11.

      The Concept of The Three Point Perspective

      10:14

    • 12.

      Drawing a Drawer Using Beyond Perspective Points

      10:04

    • 13.

      Drawing Geometric Objects Using Beyond Perspective Points

      19:30

    • 14.

      Drawing Piece of Molding Using Beyond Perspective Points

      20:33

  • --
  • Beginner level
  • Intermediate level
  • Advanced level
  • All levels

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

75

Students

--

Project

About This Class

Are you captivated by the enchanting world of perspective drawing? Immerse yourself in our transformative Perspective Drawing Class and unlock the secrets to creating stunning three-dimensional effects on paper.

Introduction to Perspective: Perspective drawing is a fundamental technique used by artists to infuse their artworks with depth and spatial realism. Whether you're a beginner seeking to refine your skills or an experienced artist looking to enhance your craft, understanding perspective is essential for bringing vitality to your creations.

Class Highlights:

One-Point Perspective: Master drawing with a single vanishing point, learning techniques to add compelling depth and scale to your compositions.

Two-Point Perspective: Explore deeper perspectives with dual vanishing points, allowing you to realistically depict complex scenes, architectural forms, and detailed elements like buildings, lettering, and staircases.

Three-Point Perspective: Develop advanced skills with three vanishing points, enabling dynamic angles and viewpoints that bring drama and realism to your artwork.

Beyond Perspective Points: Discover innovative techniques that go beyond traditional vanishing points, enriching your drawings with depth and dimension through creative approaches.

Class Format:

Each lesson in our Perspective Drawing Class is meticulously crafted through engaging video tutorials. From foundational principles to advanced applications, you'll receive step-by-step guidance. Whether you aspire to sketch landscapes, interiors, or bustling urban scenes, this class equips you with the tools to realize your artistic visions with precision and depth.

Join now and embark on a transformative journey to elevate your artwork with the magic of perspective!

Meet Your Teacher

Teacher Profile Image

Amelie Braun

Artist & Cartoonist

Teacher

Hello, I'm Amelie.

I started drawing with a pencil when I was sixteen, initially focusing on pencil drawing classes. During these early years, I developed a strong foundation in portrait drawing, figure drawing, and facial features design. I also honed my skills in working with colored pencils, ink pens, and watercolors. These diverse experiences have given me a comprehensive understanding of various techniques and styles.

As my interest grew, I discovered a passion for character design and animation, which led me to pursue professional character design classes. My university education in the field of animation further deepened my expertise. At the age of twenty-four, I began teaching character drawing with a pencil, combining my knowledge of traditional drawing techniques... See full profile

Level: Beginner

Class Ratings

Expectations Met?
    Exceeded!
  • 0%
  • Yes
  • 0%
  • Somewhat
  • 0%
  • Not really
  • 0%

Why Join Skillshare?

Take award-winning Skillshare Original Classes

Each class has short lessons, hands-on projects

Your membership supports Skillshare teachers

Learn From Anywhere

Take classes on the go with the Skillshare app. Stream or download to watch on the plane, the subway, or wherever you learn best.

Transcripts

1. Introduction: Are you fascinated by the magic of perspective drawing, join our comprehensive perspective drawing course and unlock the techniques that will bring depth and realism to your artwork. Throughout this course, you will explore introduction to perspective, delve into the fundamentals of perspective drawing and learn how it enhances the depth of your creations. Master one point perspective, acquire the skills to create convincing depth using a single vanishing and viewpoint. Dive into two point perspective. Enhance your drawings with two vanishing points perfect for intricate scenes and architectural details. Master three point perspective. Discover advanced techniques using three vanishing points to capture dramatic angles and viewpoints. Discover beyond perspective points. Explore creative methods to enhance depth without relying on traditional vanishing and viewpoints. Each lesson features engaging video tutorials suitable for all skill levels, whether you're a novice or an experienced artist. This course will equip you with practical skills to elevate your drawings to new heights. Enroll today and witness the transformative power of perspective in your artwork. 2. Tools and Concept of Perspective: Hello, and welcome to a new episode of sketching and drawing with me. In this chapter, we are going to work on perspective together. First of all, I should tell you what is perspective. For creating that, what tools you'll be needing. Basically, giving dimension to objects by lines and one or several viewer points is called perspective, which actually the main focus of it is to create a good volume and third dimension. That in next episode, I will tell you about them more in detail. The things that you need are the normal pencil, normal eraser, and ed eraser, and B six, and B four pencils, you could have them too, but you don't need a sketching pencils that much. But sometimes we can use them. But the B six pencil is enough. I've already told you about the dar and I've told you about the normal pencil. That's it. That's all the tools that you need. If you have a ruler, that would be perfect, but if not, again, you can do it. Let's start our perspective together, let me tell you that. We are going to start with a one point perspective. This point that I'm telling you about, it's actually the viewer's point or viewpoint as I contract it. What is the viewer point? The viewpoint is the place that our viewer is looking at the point that our viewer is looking at that object. That's the placement of that viewer's view. Obviously. Another thing which is very important in perspective is the horizon line. Let me tell you a little about the horizon line. And maybe some of you don't know about it. Well, definitely, you've had the experience of standing on the beach. And when you are looking far away into the sea, you can see a line that is actually separating the sea and the sky, which is usually at the end of your view. That line which separates the sky from the sea is actually horizon line. That line is exactly on the same level of your eye. It's exactly in front of it and on the same level. Now, let's start working. For example, this is my horizon line. And this would be my view point, the viewers point. It means that I'm standing right here. If you can imagine cube, a square cube here, if I want to place it here, means that you can even try it with actually something square in your own life. For example, place a box of tissues in front of your eyes in front of your eyes. When you put it exactly in front of your eye, you only see the side which is in front of you. And that's it. From all of this is square, I can only see one side if it's right in front of me. But if with the same angle, I keep this box toward left. Let's see how I see it. It's on the same level, the same angle. It's still in front of me, but I'm moving it toward left. Let's see what I see now. I definitely see the front side, and then from its corners, I go back to the point. Then I can see also this side of it in this shape. In this angle, I only see two sides of my cube. Now, if I move it to the right side, let's see how it's seen. I create a rectangle here. Then again, from these corners, I go toward the point. Again, I still see two sides of it. I really recommend you that you try with a tissue box as well, placing it in front of you, moving it to the right and left to literally get this perspective idea in concept. Now, if I bring it higher than my if I bring it more above from the point that I'm looking at it. It would look like this. From all four corners of it, I bring it down to my viewers point, and these are the sides that I can see. I can only see again these two sides. I cannot see the sides which are in the back. Okay. Now, if I bring this cube above my horizon line above my V point and this time a little bit to the left. Again, let's see how it's done. Again, from all four corners of it, I take out a line toward my V point and this time, I see surfaces in three sides of it. One, two, and three. Did you get it by now? I hope so. Now, if I move the same one, it's the same cube toward the right this time and I place it above this view point. Let's see how much we can see this time. It's basically the one that we have on the left. It's just that I see the right side here. It's exactly the opposite for the other side. Again, I see three sides, one in front, one on the bottom and one on the side. Now, this time, I want to bring my cube below my viewpoint. It means that if I keep it below my eyes, how can I look at it and how can I see it? Again, from all four corners, I bring it to my V point, and I can still see only two sides. On the situation where it was above me, I could see the bottom side and the front side. This time, that it's below my V point, I can see the top side and the front side. Then I'll bring it to the right. How is it here? Again, I drag four lines toward the V point. It would look like this. Then in this position, again, I can see three surfaces the front, the side, and this time the top side. I'll do the same thing on the right side. I take it to my Vpoint Then again, I can see three sides. My dear friends, just as easily as that. You can actually create objects in perspectives in all different angles. Perspective is very easy. You have to practice over and over again to get more comfortable with it and I hope you'll do that fine. Let's follow in the next episode. 3. Drawing Curved Surfaces with Perspective: Hello again and welcome to another episode of sketching with me. This time, I want to tell you how you can actually use crooked or folded papers in different shapes with perspective. For example, I want to create a paper looking like this and I want to bring it into perspective. I can place my V point anywhere I like. I place it here, for example. This can be I don't know, a piece of paper or a ribbon or anything that can have a shape like this. How can I take it to perspective? First, I take a line, I drag a line from its out part, you see. This is the most outer part in my work, and I'll do it on both sides. Then from here, again, from the beginning point, I create another line to my V point. I can also take it from these parts, but because it's behind it cannot be seen. It's in the bottom. So I drag most of my lines from the top parts of my work. Okay? Now, first, I should consider a thickness for this paper. For example, I want the thickness to be this much. For example, 2 centimeters. You see? This two centimeter, the line that I create should be two centimeter in all of these parts. I mean that on all of these lines that I've created toward my viewpoint, I should create a two centimeter line, and then I should create the exact same curve on the other end of my lines. You see? The exact same shape. For example, if it's a bump, I don't create it like a curve. The shape of them should be totally like each other. Then again, from here, I consider 2 centimeters and here it goes, it's this bunch. If you want, you can also use a ruler, and again, I'll do the same exact shape on this other end of my lines. And then this side of my paper has gone below and it cannot be seen anymore. This would be a general shape of a paper in this folded or wrinkled shape. Okay. Now, I want to create another one. For example, I want to create a paper like this. This time, I place my V point over here. It's still on the top, but on the left side. As I told you before, from the outest part of each curve, I actually connect to my V point and from the bumps and from the beginning and the end. And also here again. From here, it goes to my view 0.2. And then from here, it goes to my V point again. I'll consider another measurement, for example, one point half centimeters, and I'll do the same thing on that line, and then I create the exact same shape on the other end. Exactly what I did for my previous shape. I have the same thing over here, but because it's behind that, it cannot be clearly seen. This would go behind my paper, that cannot be seen. Then from here, again, I should consider a thickness. So I consider 1.5 centimeters, and then I create the exact same shape over here. You see, my paper is being shaped easily. This is why I told you that perspective is so useful for creating a three D shape and three dimensional shape. Okay. We just continue the same way. Then again, 1.5 centimeters on each line and with the exact same shape, I connect the two lines together. You see, it's showing our folded paper, and it's gone into perspective. Now another shape. Now, I want to take this into perspective. This time, I put my viewpoint over here. Then again, from the most outside part of my work, and I already said that if it's hard for you to create your lines only by hand, you can easily use a ruler. But from the out parts of my work, I bring lines to my viewpoint there. The lower points don't matter that much because they're on the bottom and they cannot be seen. Maybe this one. But as I told you, I did not continue that because it's on the bottom and the rest of it cannot be seen. I think we've got them all. Every bump you see, you take it to your view point. Now, this time the thickness that I'm considering is again 2 centimeters. It's a big shape. I'll go it 2 centimeters and then I'll do the same thing on this line as well. Then I connect them with the exact same shape I can see here. You see? It's something like this. All right. Now here, we've got 2 centimeters, but it's underneath and it can also be seen. So we just leave it there. Again, we come back here. It's followed and it goes underneath. We don't work with it. But over here, what should we do? Again, as the same amount of two centims I'll go toward my Vpoint And then I'll do the exact same shape over here. I should have the exact same shape here. Maybe in the first look, it would seem a little bit hard for you, my dear friends. Maybe it is. But after a while, it will get too easy for you. It just needs practice and consistence. It's just mostly a practice for your mind to get the shapes correctly. Also from here, if I want to consider two centimres it would look like this. Then again, My paper has gone into perspective, just like that. Again, I'll do the same thing. I'll create several more for you, so it would be completely obvious for you. I place my line here. Then from the most outer parts, I move toward my V point. This time, as you can see, my V point is almost underneath my work. From here, from here, and here from all these outer parts, I go to my V point. Now I consider again, a thickness for my work. Again, I want to consider it 2 centimeters. Sorry, one point centimeters. And again, I create all of I create my 1.5 centimeters. I determine it on all of my lines that I've dragged toward my V point. If I want to get it from here, it goes underneath, so I don't create it anymore. So I come down and I create it just like that. Then This would be my fold and wrinkled paper. Let me just erase all of my extra lines, so you can see this wrinkle in this shape better. Okay. You see? When I do that, you can clearly see this wrinkled shape. Let's do one more example and then maybe we can move on. My, dear friends, all of these lines that we are creating as our primary shape of the paper can be totally imaginary. You don't have to create any specific line, you know. Again, my viewpoint is below it. So I create all of these shapes and then I bring the outer parts of my shape with a line toward my viewpoint. Then it's the same from here until all of it is connected. Okay. Now, I want to consider 1 centimeter for that. So the thickness of my paper is only 1 centimeter now. For example, I consider 1 centimeter here also here. And all the way down. Only one, and I get this 1 centimeter from all of these lines. Again, on this other end of my lines, I should connect my points and my lines to each other with the exact same shape I can see on the other end. Okay. Here it would look like this. Again over here, it comes like this. Okay. Then from here, we're going to do the same thing. It really looks like wrinkled or folded ribbon. It's a shaped ribbon. You can clearly see that comes down in every way and just like that over here. Again, I'm going to erase all these extra lines so you can see it more clearly. If you do. Okay. So just as easy as that, we could actually create different shapes of paper and bring them into perspective. My dear friends, it's a very easy job. It just needs your practice over and over again. And when you do that, you understand that you can get a hand of it and it's not that much of a hard thing. So I hope you've enjoyed this tutorial and definitely practice a lot and wait for my next tutorial. 4. Drawing Streets in One-Point Perspective: Hello and welcome to a new episode of Perspective tutorial with me. In this episode, we are going to learn how we can create work actually considering one viewpoint, we can create a street and it's buildings. This is what we're going to learn in this episode that how we can create a street and it's buildings and stuff with only a one point of view perspective. First of all, I place my viewpoint here. Then I try to create the shape of the street. Then I also place my horizon line because it's a street if we need a two lines. I just place lines here, so it would be more visible for you. For example, you see this is our street here. And now we want to work on its buildings. For example, I have a building over here on this corner. I place a vertical line and then my horizontal lines will go toward my V point. So this is my surface. Again, from here, it goes to the point and this would be my buildings rooftop, see? Now, I want to create the building next you see I come here and from here. Again, I create a vertical line, my vertical line is straight, and then I create my horizontal line toward my viewpoint. Again, I want to create another one, but this one is between these two. Sorry. So I'll just do the exact same thing for that. And just like that, we can actually increase the number of our buildings here. I go down. I go toward my viewpoint, and then I go down again. Okay. And it's also the same from this side. Now, my house can be seen this much, the roof top of my house. On this side, I'll do the same thing. I bring it here, I come down. I come all the way down just like that. And then from here, I go toward the point. And this would be my building. I want to create a bigger building or maybe we can say a thicker building here. So I can create my buildings in any size and in any height that I like here, so don't worry about it. It totally depends on your own. I'm just doing it like this right now. It's not really hard job. Okay. When it comes out. Again, over here, I want to have another building, another house, looking like this. And here we go. All right. This line should be on the same level and parallel to this one. Okay. Now together, we want to start creating doors and windows on our buildings. So the same way that we got our main building, each one of the windows and doors would be shaped like them because the whole building is in perspective, so the doors and the windows will also go into perspective. So if I want to place my line over here, my door over here, I create a vertical lines, but for my horizontal lines, I go toward my V point there. Okay. And this would be my buildings window. Then I can also erase the extra lines from my work. I'll do the same thing on this side. It's the same process, basically. I'll create three windows here. Then again, I bring it into perspective to create another set of three windows. Okay. And from for the door area, again, I'll do the exact same thing. Just be careful that our lines should be actually exactly parallel to each other. It would be much more easier if you work with a ruler and it would be, of course, neater. But because it actually gets the videos speed lower and I want to teach you faster and more, I'm doing it without a ruler. This was the way that we actually decorated and created buildings and a street here. Okay. In the next step, I'm going to teach you something very interesting. And in this next part, I want to tell you how we can create something in a two point of view perspective. Let's do it. 5. The Concept of Two-Point Perspective: Okay. In the first episode and first part, I told you how you can create the cubes in a perspective with one point of view. But this time, I want to teach you that how you can create these cubes with a perspective with two points of view. First of all, I need my horizon line, but at each end of my line, I create one point of view, and now I have a perspective with two points of views. Then I have a cube like here. As you can see in this cube, two sides of my cube goes toward my v points. This would be my cube here, created with two point to view perspective. This is from a front view. Now if I want to put my cube here above my horizon line, again, I create a line straight one, then I bring my lines toward my V points, and then again, I come up and they can see two sides in front of me that I can see. But also, I have an inner part here. From this point, I go to the opposite point of view, and from this one, I go to the opposite as well. On the lower corners I create my lines toward my opposite point of view, just as much as I come in, And from here, I connected to this side and over here, you see? This area is my inner part of my cube. S. It just has a hollow shape, almost a hollow shape. Okay. Now I want to create it on the lower part. If I look at this hollow cube from below my point of views and my V points, It would look like this. Again, I follow the same process. From the top corners this time, I go toward my opposite v points, and it would look like this. Again, from here, I can go to the opposite sides. I can connect these parts together. And here would be my cubes shape from a lower point of view. And this would be the bottom of actually the bottom of my cube. Okay. It's also ed and it's curved in, so Now, if I want to create several cubes, how we can do it, again, consider. Let me just again create my horizon line. And I place my cube over here. This would be one of the cubes that I have right in front of my. I have another cube. I want to have it here. Because my cube over here is above my horizon line, I can see the bottom of it. I create lines from its corners from its bottom corners to the opposite v points, and I can clearly see the bottom side of it as well. I'll do the same thing for another cube below my v points. As we did for the upper example, then very easily. You can create your cubes based on your v points. You can also have a small one over here. It would actually look cute and fun. Okay. Now for creating its top side, it goes on the opposite side goes toward the opposite side. So just as easy as that, my dear friends, you can create your cubes like this in a two point of view perspective style. Now, in the next step, I'm going to tell you how you can create a city or a street with a perspective of two points of view. 6. Drawing Buildings in Two-Point Perspective: Okay. Obviously, I have a horizon line, which is straight. Then two points. Now, I also have a building over here. I bring it down, I bring this line, I place it right up to here. Then from both ends of my line, I connect it to my V points from the top and from the bottom. Okay. Now over here. This would be the first building that I can see. Let me just go over the lines once more so you can see better. This is my first building. Now I want to create its next building. If I want to have one over here, again, I should create a vertical line as straight vertical line, and then Okay. And parallel to this one. Again, exactly, I bring it to the point, and I'll have my second building. All right. Now I want to create another building yet a little bit higher than the previous one, but not as high as the first one. Again, I'll do the exact same process, but over here, this side cannot be done with the same point of view, so I bring it to the opposite point of view. I continue this line, and this would be the side of my building side wall of building. Then for the next one, again, if I want to create it a bit higher, I'll do the exact same thing and I follow the same process. From here, I go to the left point of view. Again, we see only a part of the side wall, and all of the buildings are done exactly like this. Okay Okay. So it goes from here towards the point. It's just so easy. You just have to create enough of them so that you can be easier with them. Okay. Now let's start working on this side of the houses and buildings. Again, on this side, I have a line as well. So I start doing the same thing, but on this side, doesn't have that much of a difference. Okay. And from here, I move to this other one to this other line. So this would be the wall of my work. Again, for the side, I come to here, I go down and I go toward the other point of view. And this would be the side wall again, which got created by the point of view on the right side. Just like that, I work for all the parts. Now, how do we create the windows and doors? Let me start from here, again, I just dragged one line from one of my point of view, and that will be the door. If I want to create the windows, It would look like this. See? It's just been done like that. I want to create big windows for here. I want to consider big windows for here. And if I want to, I can also consider some several long windows, as you can see. And all of them should be based on the lines that go that go to my viewpoint. In all of the parts, we can do the same thing. S. All of the lines would go toward the point and then it would be created like this. I can create even some bricks over here as a side walk off my street. And over here, this would be sidewalk of my street. I can work on more and more windows. And also, I can place more doors. That totally depends on your own creativity and what you want to add to your city. You can even add some trees or any other details that you think it would look good in your work. For example, over here, I can create big and small windows. Let me just work on it as well. Just like that. Okay. This was about our city with our two point perspective. I hope you've enjoyed it and you use it. 7. Drawing Luxury Buildings in Two-Point Perspective: Hello again and welcome to another episode of Perspective tutorial with me. In this episode, we are going to create a very luxurious building with two point perspective. First of all, I create my horizon line, and of course, my two V points on it. One of them over here and another one over here. Then I start very generally, and when I want to create my building, first, I should get the main area of the building. Okay. Here looks like this. Okay. Now, I have a very general cube from my work. I'm going to turn this into a house. I want to create another cube on top of this one, exactly. First, I create the lines, obviously. Like this. And then from here I go to my V point on the same side. And from here, I go to V Point again. And I bring this to here. Then I come up. From here I go this side, basically, I finish it over here. Now, this would be my upper cube. And then I erase the extra lines, so you would clearly see that how my second cube is placed on my first one. I want it to be clear for you, that's why I've erased all the extra lines. Then I make my lines a bit more organized and neat. Then I start creating another cube for even above my second one. Basically, I would have third overall. Again, the process of making this cube is the same as the ones we've done before. Then in the continuous of this lower cube, we'll do this upper cube. Now, the inner parts are going to the opposite sides and they create a shape like this for us. Over here, I have some kind of front I so create that. First of all, I want to get this. And this is my front door. Then from here, I go to the opposite V point. So I can show that it's hollow, and it's a door. And it will be done like this. Then from here, I go toward the side. Here would be the front door of my building. And here would be the ceiling the ceiling inside of the house. I color it. I mean, I shade it so you can see it more clearly. Now, I want to create some kind of glass shape here so from here. I move to my V point. It looks like a very big window, basically. But it's a glass door. Okay. Now I want to work on this area over here. Again, I just shaded it so you can see the difference between each side and my work would actually be more dimensional. Okay. Now, I also want to have the same glass shape over here as well. Again, I want to create that there is something hollow over here, so I want to create the same shape. Therefore, I just create four sides of it at first. Just like that. Easy. And then from here, I move toward this side. And as you can see, I have created this hollow shape inside of it, because over here, we've got glass, we can see inside of the room. So that's why I've created it like a hollow shape. Now, this would be the glass shape of it work. This area again should be shaded and this would be the side part. I'm shading in different colors again so you can see the difference better. Now over here, I've got some windows, so I create them like that. Okay. Let me I should create these straight more straight. Just be careful that you won't create them sideways. It should be created totally vertical and straight. So this is the side of our vila over here because I've got a bottom area here, I definitely shade it, so I can give it a volume and a dimension that this area is on the bottom. Okay. Okay. Here it goes. Okay. Okay. Now, I create another building or another structure right next to our Villa. So just like the previous one, again, first of all, I'm going to create its skeleton. Just like that. And then from here, I move to the other side goes again to the other side. And I'll just consider a size like this for it. Okay. Here we go. Then from here, I go toward this point and my cube will continue up to here. Now, if I want to divide this cube into two parts, for example, from here, I want to divide it into two parts. I'm actually separating this upper cube from the lower one. I'll create another line. And from here, I go to the opposite viewpoint, like that. And then I erase the line between them, so I can clearly show that they are separated. I also consider a line shape over here. Okay, now over here, I've got another front door. So I created. For getting its dimension. I'll just do it. And this is my front door again. Then in this between area would be darkened and blackened. So is this? Okay. Then I also consider a very general shade for all of my work for all of my structures and buildings. Just to make them look better. And just as easy as that. It will be done. So very easily with only two kinds of perspectives, you can create all kinds of different buildings and structures. I hope you've enjoyed it, and it was useful for you. 8. Drawing Letters with Two-Point Perspective: Hello again, and welcome to a new episode of Perspective Tutorial with me. Now, in this part, we are going to work on English alphabet and create them with densios in the perspective. I'm going to use my two point of view or two point perspective for this one. First of all, I create the lines for myself. Let me just make it or straight. And I place my two points of perspective in their own placement. Now, I want to create the time word. I need the alphabet for that. First of all, I consider the height of my letters so that the height of all of my letters would be the same. It means that I want to place a time word over here. So first of all, I come here and I place the T the T letter, sorry. Let me just erase the tip of my pencil as well. So we can work on the smaller parts easier. Now, this would be the t. It goes toward the point and the vertical part of the work would be done like this. See? Very easily just like that. Now, this is my T shape, the word t. Now for the next letter, I should use the the letter. Let me determine the line below it as well. Then on the same level of this t line, this would be the I come down. It should be totally parallel and on the same level. So I come down, and again, just like that, I come up to here. This is the I. The next one is the M. Of course. We're working on time. The next one definitely would be. Over here, as you can see, I have a shape. Then I come down. And over here, I keep the V shape again. And it would go like this. Now, the last letter that I should create is E. I come towards here in order to create my E. It's really easy. So don't worry too much about it. Also over here, I create another line. And from each one of these parts, again, I move toward the point. See, it would be over here. Okay. We've got the front side of all of our letters. Now, with the point that we've got on the right side, we want to make volume and dimensions for our letters. So I use it. I drag it to this point, see, like this. Like that. Also from here, I'll do the same thing. And like this. Okay. Now, the lower parts of them come from here and from this point, I drag another line towards the opposite point, and this would be the ending of my letter. Okay. As you can clearly see, it's perfectly on my horizontal line, so the bottom of it and the top of it would not be seen, but the center of it and the middle of it can be seen. This is my letter. For the, I'll do the same thing. It's easier. I just connect my points to my parts of the letter on the opposite side mostly. And I'll do the exact same thing for all of them. S goes to the point and it connects from here. I also comes down. Okay. The t letter also goes to the point and it will be worked like this. Just that easy, we could actually create the time world in perspective. Now, if I also want to write a two after it, we want to see how it's going to be done. First of all, I just place the t then I come down. I've got the O here. We will have it like this. Okay. Now, if I want to get some dimension for this and I want to volumize it, I should go toward the other point from this side. I go toward the left side. This would be one side of my t. It goes from here. This would be the T. The T leather. And the O is also placed. So that easy, we could create actually the word time and two, we could place them in perspective and give it a three dimensional shape. I hope you've enjoyed this tutorial and you've learned how to create letters each of the letters in your perspective. S later. 9. Drawing a Table in Two-Point Perspective: Hello, everyone, and welcome to a new episode of Perspective tutorial with me. In this episode, we are going to well, create a table based on the principles and rules that we've learned in the past episodes for two point perspective. Okay. First of all, obviously, I'll place my two points on both ends of my horizon line. I've got two V points viewpoints. Well, the first table or desk that I want to create is actually here on my horizon line. See? And then over here, it looks like this. This is actually the top surface of my table. And over here, these would be the stands of my table. These are the stands of these are the legs of my table, and I just place it as the same as I've considered for my cube. Of course, the one in the back is placed here and it won't be seen. Then I create another table on top of it over here, above it, basically, And then from here toward the side. All right, then. Again, I see the size of my table is like that. And then of course, I should have the surface of my table. So from the corners of here, I just connect them to their opposite v points. And because my table is actually above my perspective line, I can definitely see the bottom part or under my top surface. So I can clearly see that. Now, I also give a small volume to this table just as well. And from here, I take it to the opposite side again. You see? It would look like this now. Okay. Yeah. For the legs of my table, again, I'll do the exact same thing as I did for my previous one vertical lines and placing them on the horizon. Actually, parallel to horizon, I mean. Okay. No. If I want to bring this leg toward this side toward the left, the height of this leg, the height of this leg would be this much, and just as easy as that, we could actually create our table above our horizon or perspective line. Now, in the next shape that I'm going to create for you, my table would be below my horizon line. Again, I create one line and then I connect them to the V points as I did before, And when I got the general size of my table. This would be the surface of my table that over here, I can clearly see my table from the top and I can see its surface completely. Okay. So I consider a thickness for the surface and these would be the legs of my table. Now, I from this line, I go to the opposite view point, this would be my fourth leg, but because I cannot see it and actually it's behind the top surface, I do not create it at all. So just as easy as that, we could actually create anything that you like with two perspective point. 10. Drawing Stairs in Two-Point Perspective: Hello again and welcome to the new part of our perspective tutorial. In this part, I want to tell you how you can create stairs with a two points perspective. Creating a stairs is actually one of the most challenging parts of learning and creating it in perspective. But if you pay attention, this would be super easy for you, don't worry about it. First of all, I create a horizon line. Then I consider two points obviously for my V points. Then I want to create my stairs below my horizon line. How S. I've got a cube over here from here. I connected to my Vpoints from the top and from the bottom. First of all, I get the general cube shape that I need. First I'll create it here. And then from here, I move to the other side. And from here, I come to the left side. Okay. Maybe it's just better if I take this line a little bit more further, so it would be easier for you. I mean, that the workplace that we want to create ours would be bigger, so it would be easier for you to see and to do for the first time. Okay. Now, I will divide my stairs into two equal parts. And then also from here, I go toward the V point. After that, I will actually create the second cube, and I consider a sideway lines for my second cube. Now, what do I want to do with it? First, I create several lines for it. For example, I want to have four lines over here. One, two, three, and four. These are the lines that I create for my second cube. Just consider that these lines are basically our stairs. Now, I bring this line over here. Then I'll create the rest of them all the way up to here. Now, I think it was actually clear for you up to here, and my dear friends. Then from between them, I create vertical lines. You see? If I just continue these lines, they should hit the bottom line. I just create these vertical lines in between my horizontal lines. Now, I work on each one of these very small cubes that I've got over here, each one of them would be one step of my stairs. Now, how it can get its thickness and its volume. You see? From here from this line, again, I create a line toward my V point. Over here, I create another straight line again from the one below it, it brings down and I connect this point to my right Vpoint it would look like this. Again, from here, I bring all of my lines toward these v points on the left, then I create the vertical lines and I connect them to the right V point. I'll just repeat the same thing over and over again for each step. You see, just as easy as that. You can actually create stairs. Again, it goes back to the V point and the process continues. As you can see, our stairs are coming together. Again, from here, it goes toward the V points. And the ending part of the stairs, again, I should do the same thing. Okay. Okay. S. Like this. No. I make the main parts of my work bolder and then I would erase all the extra lines from my work. You can have a better view of it. Just as easy as that, you can actually create even stairs for the buildings that you're creating. I hope you've enjoyed it as well and you can use it. 11. The Concept of The Three Point Perspective: Hello, and welcome to a new part of perspective tutorial with me. In this part, we are going to work on the three points perspective. We worked on the one point and second point perspective, and now we've got to the most attractive one, the third point. Now, obviously, we need three view points in order to create our objects in this perspective. So I just create a horizon line, one point of view, two of them. And if I place my third point of view on the top, It means that I'm looking at my objects and my buildings from below. It means that the top of them would be smaller and the bottom of them would be bigger. If I do it on the bottom part on below my line, it means that I'm looking at my objects from sky. I see the top part of them bigger and the bottom part of them smaller. Okay. First, I've just placed my third point of view on the above actually above horizon line. Let's see what should we do. First of all, if I want to create a cube, I'll create a line from here. Another one from here. Let me just erase it. And then all of my vertical points and my horizontal points should actually go there. This third point is actually my main point. I want to have a building over here, so I place my V point over there, and I create my vertical lines moving toward my third point. How can I get the rest of my building? Well, from each horizontal line that I create, I move toward my side points. Again, for creating and making this square complete, I would actually do the same process that I did for my second perspective, which means two points perspective. That will be the rooftop of my building. Then when I continue it down, I'll get my building completely. Now, for getting the bottom part of my work, I'll do the exact same thing. I come a little bit lower and below my horizontal line. And then from each point, I go to the opposite V point. Say it's really easy. You just have to focus on that and do not lose your point of view. Okay. Now, this is the bottom of our cube. Now, if I want to create another cube over here or here, let's see how that is done. First, I create a straight line from the top and then I create another one over here, see? Now, I get the horizon line with this point. Then I will get it like this. I get this surface like this. Then again, from here, I move toward this side. Again, for its lower surface, again, I do this, and then I created based on my third point. Then just as easy as that, I could have created one cube over here. I want to create a third cube. For example, I want my third cue to be right here. This line comes over there, another one would come over here. Again, I would have a horizontal line like this. Again, I create another vertical line, bringing it straight down, and then from these areas, I connect to the site V points. S? Just like that. I've got two surfaces, and for the bottom surface, it would look like this. Now, I want to place another cube over here. Again, I place a line here, and as you can see, my cube is very stretched and long. And I do it like this. Again, I just do it. And as you can see, the bottom part of my cube is longer and more stretched as it goes into perspective. Okay. Now I bring it a bit more below my horizontal line as I told you before, and from each side, I attach my points to the opposite side. This would be our fourth cube. Now, I also want to create some cubes on the other side. It's exactly like the ones that we did on the left side. First of all, I'll do it for getting one side. Then I'll do it for getting the other one. Again, I get it. Okay. Like that, I get one side, one surface. Then again, I come down. From here, I should just bring my lines down again. For this lower part. It will go like this. Just as easy as that. You see, perspective is really like playing just with the lines and points. When you get a handle of this, you can easily work on it. And it's really attractive. I personally love it. It's just the fact that you should really practice it and work on it. It goes to the point again to the side point. The process is the same, you should pay attention to the different directions and angles, and that's it. You've got your work done. So just as easy. You can create the shapes with three view points. I just erase some of my extra lines. Therefore, you can see all of it better. Okay. Of, I only do one side of it. And so easily and beautifully. I'll just do it. S. There is nothing more to it. It's just the way you play with your lines. So I hope that you've understood this principles, and it will be nice for you. 12. Drawing a Drawer Using Beyond Perspective Points: Hello. Welcome to this episode of Perspective Tutorial. In this part, we are going to create a closet together with the help of perspective. But the perspective that we are going to work right now doesn't have any points. We should consider the points on a very far away part, place, and just the cube that you're creating imagine it in a perspective. All of your angles and directions and lines should be parallel to each other, and it should look like that it's in a perspective, but we do not actually create the horizontal line and the points anymore. Because now we are going to work more advanced. The lower line definitely should be parallel to the upper line. Then again, this line should be parallel to the right line, the one which is in front of it. I'm trying to create my cube in a perspective, and again, parallel to the front line, I create one in the back, and also another one over here, very slowly, Without any V points or horizontal lines, I could actually create my cube. That's really important to do. It shows that you are advanced now. Now, up to here, I've created a que. Now, I want to turn it into a closet. Now, I just point out all four corners of its top surface top side, like this. Here we go. And then after that, I create the rest of the lines a bit more toward inside, do you see? Okay. Now, for my own closet, I want to also consider several drawers. The number of drawers that you want to have for your closet or your drawer depends totally on you. So you can have it less than me or more. Then parallel to this line, I create my drawers. I divide this area into two, then another line over here. Three lines and two more on the bottom. Now, I've got six different drawers, six separate drawers. So I work on each one of the drawers very neatly and organized. Just like you see. Like this. Okay. Now, I also consider an area over here a very thin and narrow area for my drawer again. I erase this extra line from here, making it. And I create lines from here like this. Very small lines would be placed there. Now. Over here, I should have the handles for my drawers, so I should create them as well. Well, the shape of it again depends on your own taste. You can consider a very simple shape for them or a complicated one, a designed one. Now, I want to pull one of the drawers out. For example, this one, and the parallel to this line, I create another line, you see, as the size of my drawer, and I bring it outside. Then I create this shape. And then parallel to this line. I connect my lines together. Okay. And here it is. I erase this lower area, this would be my main area, and this is the drawer which has been pulled out. It also can have two handles over here. It's easy, see? And this is also the inner part of the drawer that we do not want to work anything on it. So we just leave it. Now, these parts are also the handles for the lower drawer. And just like that. I also want to add an area below my drawer set and my closet. Okay Okay. Here we go. We've got it and it's almost done here. So I make my work and neat. Then I erase this line from here. Now I can also have a clock over here, an alarm clock maybe that if I want to even show this clock dimension, I should create it like this. It doesn't matter what you create. You can always make it three D in perspective. So as I told you, it's an alarm clock and it's going to be so cool on top of this night stand or drawer or whatever you like. And this is my alarm clock and I also want to create a book right over here, Looking like this. So I hope you've enjoyed this tutorial as well, and you can create so many different things with it. So enjoy and see you later. 13. Drawing Geometric Objects Using Beyond Perspective Points: Hello, and welcome to a new episode of Perspective tutorial with me. As in the previous episode, we've created a drawer without any V points. Now I want to create some geometrical shapes like cones or cubes, rectangle cubes, pipes, and so many other things with volume in three D shape, and I want to put them on top of each other without having any V points. Let's see how we do it. First of all, I start with a square cube or a normal cube. I just place it over here based on the process that I've taught you in the previous episode, Considering the directions and angles, you can easily create a normal cube in perspective, but without creating the horizontal line or the V points. We just consider them far far away from our work. Now. See? One of my lines over here is not as straight, so it means that it's wrong. If I create my lower line with that angle, the upper line should be with the exact same angle. So I cannot just create two different things with different angles. Now if I have it over here, if I have this line over here, again, this should be parallel to this line. All of my lines should be parallel here. It's very important. It's then that we can say our perspective is done correctly without any flaws. All right. So just like that, I have created a normal cube. Now, in the next step, I want to create a very stretched rectangle cube, and from here I want to create it inside of it. See? I start from this point. Bring it a little bit higher. I place my line here. And parallel to this line, I create another line, placing my very stretched and thin rectangle cube here. And parallel to this one, I created slide. Okay. Over here. Okay, what about underneath my work. You see, parallel to this line, I create this one, and from the top, I compare it to the bottom and create a parallel line again. This would be my tangle cube, which is very thin and narrow, and it's like it's coming out of my cube or maybe going into it. Now, my dear friend, you see right from here, which is the ending part of the cube. From here, I come up and from here, I go toward left. And then I go up again. I'm basically cutting this part. You see? Now, it looks like my rectangle cube has gone into my normal cube like this, and it's been cut, as you can see. So I erase the extra lines in order to show the part that this cube has gone in. Now, for the next part, let's see. I want to create a cone from this side, and I want to take it up. Obviously, I have kind of an oval shape on the bottom of my cone. So I create this oval. I create two lines for it. And then from these lines, I go up. I go really high. And when I've got the height of my cone, I just attach it to the sides. Okay. Here we go. So this would be my cons shape. And then exactly like that, I come from this side of my cube, and I erase this quarter of my oval. And I also era this part of my cube. So it looks like my cone is also jammed into this cube. They're all jammed together. After that, again, I erase all the extra lines. You should create your primary lines very lightly. I just create them darker so you can see better. But you should create them light so. You can erase them easier. Now, over here, I want to create a cylinder. Okay. So cylinder is created from two circles, one on the bottom and one on the top. Let me just determine the height of my cylinder. And maybe it's thickness. Okay. See. This bottom part of my cylinder exactly is as the shape of my con's bottom. You see? I've got an oval over here. It's the bottom of the cylinder, as well as the bottom of the cone. All right. Now, then I bring it all up. And I bring this line down and I create the exact same shape on top. Over here. But as you can see, I've only created one side of it. Okay. Now, if I want to bring my cube out, how would it look like? I continue from here. From here, I cut it again. So this part would be cut because it actually has gone into the cube. From here, also because my cylinder is curved and round, I'm going to cut in the same shape of my cylinder and it would be curved, see? I just work on this area like this. I can show the surface is still round, but it's jammed in something else. Just like that, I also jammed my cylinder into one corner of my cube. Just put it there. Now, if I want to create a pyramid inverted pyramid here from here and I want to jam it inside of my cylinder, what should I do? First of all, I should have a surface. On the parallel to this top line of my square, I consider a line in order to have a surface. So I consider it like that here. Then I'll complete this surface here. Just like that. And then I create the dividing lines connecting all four corners together now. Right from here, I bring a straight line down from the center of work. I bring a straight line down and I come all the way up to here. This would be the height of pyramid. And from this other corner, I just go over my lines once more. So I work on each surface that I want to create now from this corner, I connect to the tip of my triangle, and I'll do the same thing on the other side. Then from here. This was my cube, right from here, I also come up. See? This is a pyramid and this was the height that we've considered. So it would look like this and inverted an upside down pyramid on our cylinder. All right. Now, if I want to show that this pyramid is inside of my cylinder, what should I do? I'm going to show you right now. It's pretty easy, see? The only thing that I do is that I erase the extra lines from my cylinder because my pyramid is actually in front of cylinder, not the other way around. So she the extra lines of the cylinder. Okay. Now, what do I do in this part? I just want to jam this pyramid into the cylinder. A part of it, of course, see? The cylinder was moving like this. Again, I just make this area around. In order to show that, it's jammed into a round thing. You want to still show the surface was round. In this way, it really looks like that it has gone into my cylinder like this. Okay. So one corner of my pyramid has gone into my cylinder. Again, I erase all these extra lines to show this upside down pyramid jammed into the cylinder. You cannot see the parts behind it. All right. Now, in the next step, I want to place my cylinder on a normal cube again. So what am I going to do? Well, I place my normal cube, my square cube over here. So over here on the top area. Again, as you can see, I'm creating even this line parallel to the line above it. If it's still too hard for you, you can use your horizontal line and your V points, but it's better to remove them little by little from your practices until you can create even complex shape like this without having a horizontal line or points. That's when you know you are totally You have totally got this subject. So don't forget to practice it. Okay. This would be the bottom side of my square cube. All right. Now, how it comes inside of my cylinder again, so easy. As you can see clearly, it has gone into my cylinder and over here, this part be erased as you can see over here. And then from here, let me just find my pencil and from here. It's been erased. I should also erase this part. See? And if I connect these two parts like this, It can totally show the shape, so easy. You just have to pay attention to the angles and to the parts where they are jammed in and the details of their broken parts. Up to now, we've worked six cubes together in so many different shapes. All of them are in three D, and they are from the cue geometrical shapes. Again, over here, I want to create another cube. Again, I'm going to place it over here. Just like that. Here we go. I just create my cube very lightly so that later I can erase most of it because I'm just placing it into this other previous one. Now, this is the front side of my rectangle cube that I can clearly see, so it's okay up to here. Now, in this area, this cube comes right until here. You see, again, with the parallel level, it will be cut like this and also it will cut like this again, still on the same level and parallel to the lines below them. Then this cube of wine will continue its like this. It's a little like the drawer that we pulled out of that drawer. It's basically the same principles and the same process. I just erase my extra lines so you can understand it better. If you create your lines lighter, that would be better for you. Even if you shade, that will be awesome. That's totally on you. I hope that you actually learned this process pretty well. Without even creating any v points, we could create three D shapes beautifully. I hope you've used it in enjoyed it. 14. Drawing Piece of Molding Using Beyond Perspective Points: Hello again, and welcome to a new episode of Perspective tutorial with me. Okay. Now in this part, we are going to create kind of a molding, for example, on a wall on a ceiling or anywhere in a house. So first of all, I'm going to create a cube. This is the most basic shape, and usually it's easier to work with this. Okay. Okay. And then after I've came down from the top, again, I create two parallel lines to my top lines with the same angle. Okay. You see. Over here, I have a twist here, a turn. Means that it comes inside of here, it just twirls and twists. Again here, it, it comes down from here, Okay. You can actually create your twists and twirls and round shapes in any design that you like. This is my design. You can create a totally different one that's really on you. Don't worry about it. It's a corns or molding on the wall. Okay. I've got a shape like this. Now I should bring it into perspective. We consider it as a kind of cylinder. So just like a cylinder, I continue and I create it like this. Then again, on the bottom, I'll do the same thing. I'll continue. It should come over here from here. In this area, I've got a shape like this. This is basically my main line. My twist and turn would be placed here. You see over here? I just design a surface like this. On this area, create the exact same shape until I get to the top. You see? The shapes are totally symmetrical. Okay. Now, parallel to this side. I create another line like this. I connect these two lines together, and I come down from here and bringing everything into perspective. Don't forget about any parts. See, this is a cores for example, it's on a wall or something. Now let's start working on the main parts of our work. These were just the primary steps. Yeah. This would be one of the main parts. In my twirl and twist. In this round shape. Over here, it will also do the same thing in the front. I'll do this turn on the top as well. It has one circle over here. Another one on the bottom. It's like there are holes in there or something. Maybe they're hollow, maybe they're not. Haven't decided yet. So I have the exact same shape over here. I mean, I'm just trying to create a surface for here. And it would be so easy. Now, for all of these turns, I should use some details over here. For example, I want to design it a bit like this. In this part. I have a shape like this, and I add it into my work. These are the designs I'm having on my urns. And I'll do the exact same thing for here. Over here, I'll just continue this. Then with my eraser, I erase this part. Okay. Okay. Now, from here, I go like this. Again, creating more designs into my corns and wall. I've got to design like that. Okay. Now, in the middle of my work, I want to also create something. I don't just want to leave it simple. So I create all of these shapes here. So, here they are. I just shade this area like that. Then I also try to work on the designed areas. Now, with a bit of distance with a bit of space, I work on these parts and I'm them or shading them. It's the way I do it. And then all around my shape all around my ernes. I just create this shaded or hatched color. I also consider this designed area on the bottom. It's not simple and it's not. It has some designs, and I'm trying to show them just to make it, you know. Here we go. And I also shade this area once more in the opposite direction that I've shaded before. Okay. So I just keep shading. Till I get it. Like that. Okay, then I get my and then from the sides, I just shade like this. I era the side of the edge of work, better say. And also, I'll do the same thing over here. Okay. I also create several lines in these parts. So I just add a bit of beautiful shadings into my work. I always makes your work more unique and prettier, of course. Here it goes and we'll continue. All the way. Okay. Now, we do not actually forget about these middle parts as well. They should be worked on too. We shouldn't just leave them and only work on some parts. And I'll just do some designing for here as well. Okay. Here it is. And this front side should obviously be lighter because it's in the front and it's getting more light into it. Now, we also consider kind of a shade for these parts as well. No. It's looking really good. Beautiful, pretty. It has everything. It has our volume, it has our beauty. It's got everything. Now we can move on to the next, for example, for here in here actually. With a bit of distance, Okay. From the inner parts. I apply my dark shade because these parts are really curved in and obviously, they don't get as much light as the other parts. That's why these are going to be darker. And as you can see, we've also got a bump over here, so we also shade it too. It's just getting darker and lighter in some parts and the other ones. You see? The ones which are more prominent and more in front are lighter and the parts which are behind other parts or more in the back or curved in are obviously darker. The hind here is just to control your shades based on your work. Okay. So I should actually edit this part. And don't worry to edit your work while you're creating it. As your work moves forward, actually the errors will show themselves better and more. So you should always edit your work until the end. Always check your work. Okay. I should just darken the middle part a bit more. Just to Ted. And here we go. Okay. It goes. So I erase this area with my to eraser, so I can just give a separation into that area. Okay. I'm still working here. Shading in different directions and angles. And it's coming all together. And it was just so easy. You just have to pay attention to the principles of perspective, creating, you know, the volumes correctly, the angles and shapes correctly. And the next step is for you to shape properly. Okay. Now, for the top part of my work, I start from here, the edge on here. I'm applying some darkness and I'm dragging it down with actually, I'm dragging these darkness down, considering the shape of this area, which is very round. And while I shade, I should keep that in mind, so I shade in the same direction. I don't want to shade flat in a place that I know is rounded. It will take away the volume we were talking about. So don't ever make that mistake. And here it goes. Okay. We also work on this twist here. This prominent part. Just like that. This area, which is underneath and it's under the shape is totally dark, so I'm going to shade it totally dark. It's under and behind. So it will be dark. Here it goes. All right. Everything seems so fine. It's just normal shading on a very well volumed work. So very easily and very attractively, we could actually create some kind of molding and Stuff like that, I also add some more details in order to make my work even prettier. Again, I insist it was easy. You should just pay attention to the points I've already told you. Okay. Here it goes. I hope that you've enjoyed it very well, and I'll see you in the next tutorials.