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Tracking in Adobe After Effects | How and When to use Each Tracker

teacher avatar Big Vic Media, VFX Artist | YouTuber

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Intro

      0:39

    • 2.

      When to use Individual Trackers

      1:57

    • 3.

      Motion Track Position

      7:07

    • 4.

      Motion Track Position, Rotation, Scale

      4:27

    • 5.

      Stabilize Motion

      3:09

    • 6.

      Warp Stabilizer

      3:52

    • 7.

      3D Camera Tracker

      2:20

    • 8.

      Import 3D Camera Tracking Data into Cinema 4D

      4:56

    • 9.

      Challenge

      0:13

    • 10.

      Outro

      0:14

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About This Class

Being able to track an object, text, fire, or even a shark into your scene can easily elevate your videos and distinguish you as a pro editor.

In this class you will learn

  • When to use each individual tracker.
  • How to motion track position.
  • How to motion track position as well as rotation and scale.
  • How to use the stabilize motion tracker.
  • How to use the warp stabilizer and other tips I do to improve the warp stabilizers final look.
  • How to use the 3D camera tracker.
  • How to import the 3D camera tracker data into Cinema 4D so you can add 3D objects into your scene.

This class can open many doors to you as a VFX artist, bringing more projects your way because of the unique skills you'll learn. I've been making visual effects tutorials for over two years and have had more projects come my way because of my visual effects.

This class is for anyone looking to become a VFX artist, learn more about After Effects, and set themselves apart from a normal videographer.

You will receive the shots that I used to work on this effect so you can follow along as I teach or you can shoot your own footage and use that to work on.

Meet Your Teacher

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Big Vic Media

VFX Artist | YouTuber

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Level: All Levels

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Transcripts

1. Intro: Hello everyone. My name is Victor Hughes and I'm a visual effects artists. You might recognize me from my YouTube channel where I teach V effects tutorials, posts, blogs and movie review podcasts. Today I'm gonna be teaching you when and how to motion track in after effects. More specifically, I'll be teaching you how to motion track position. Motion track position with the rotation and the scale. How to stabilize motion? Use the warp stabilizer as well as 3D camera track and how to bring that 3D tracking camera data into Cinema 4D to elevate your videos. I've also include the footage that I work on in this class down below. Now in the next episode, I'm going to teach you when to use each tracker. 2. When to use Individual Trackers: When I was first introduced to tracking and after effects, the most confusing thing to me was when to use which tracker and at what time. So that's why I'm gonna teach you right now. To me, the simplest form of tracking is motion tracking, the position of a specific object that's in frame. This is referred to as track motion in the after-effects tracker panel. And this motion tracker is normally used for basic movements. You'd use this for something that you'll be tracking in that will be facing the camera head-on the entire time. You can also tell that track motion tracker to not only track the position, but the scale and rotation as well. Whatever you're tracking into the scene is still facing the camera head on the entire time, but the rotation is changing, the position is changing and the scale is changing, not the orientation. The next form of tracking is stabilize motion. And you've probably seen this made famous in movies and music videos. The point is to create a focal point on an object and it creates super cool and interesting looks. Now I'd bet most of you probably have seen or used this tracker in Adobe Premiere, but it's called the warp stabilizer. The Warp Stabilizer is pretty similar in After Effects, but it's used to smooth out a shaky clip. I'll also be going over the things that I do to help the Warp Stabilizer out so that it doesn't completely ruined the clip, which warp stabilizer it can be known to do if it's overdone, the 3D camera tracker is likely the most daunting tracker for you if you're just getting started, it's referred to as track camera in the after-effects tracker panel, you would use the 3D camera tracker when your camera is making complex movements like an orbiting shot that would alter the orientation of whatever you're tracking into the scene. But on top of that, you can use the 3D camera tracker to bring that 3D camera tracking data into Cinema 4D to then add in any cool 3D object or animation to your actual footage. Now that you know when to use each individual tracker, what's jump into learning how to use them. 3. Motion Track Position: All right, let's get into motion tracking. So I got After Effects pulled up right now and then we're going to import the footage, create a new composition. And we'll go from there. Got my project files right here. These. And in this same folder I've got this moon image because we're going to track in a moon. And the place I got this moon image from was a website called Unsplash. Basically you can just go on there and they have a bunch of royalty-free photos that photographers will put up there for free use. And this is a really good way to get an image of a moon. I grabbed the clip. I want to create the composition of drag it down to this little box right here and drop it. And that will make a composition based on this clips setting. So it's 1920 by 108024 frames a second. More specifically, 23.976. If you go up to Composition and Composition Settings, you can see that all right here. Here we've got just this handheld shot of the ocean. It's in slow motion a little bit. And we got this boat out here. That'll be easy to track. If we want to track that, we could track some of these buoys. But basically we're going to add this moon image to the scene and habit tract into the background so you can see it's way too big right now. I'm just going to hit S on the keyboard to bring up scale and then scale it down. We can make this however big we want. We can make this super surreal looking image if we want. Alright, so I'm gonna hide this for right now. Just by eyeball icon width, the footage layer selected go over to track motion that is in the tracker panel. And if you are having trouble finding that you can go to Window, go down to tracker and then it should pop up. So hit Track Motion. And now we're going to select something in the background, just scaling these up and clicking and moving it over. And I'm going to track this building over here. Zoom in with the scroll wheel. This inside box is figuring out what needs to be tracked. And then the outside box is also looking at what is around the thing that you're tracking so it can figure out where it needs to stay. Now, we're going to move over to here and hit this little Play button to analyze forward. All right, it looks like it did a pretty good job at tracking. And now we're going to add all that tracking data to a null objects. So go to layer new null object. Then back over here in the tracker panel, you're going to hit Edit Target and then choose that null hit, Okay, and then apply. Okay, again. Now let's reveal this moon and we're going to isolate the moon. So let's grab the Ellipse tool because we're going to mask out that moon. The zoom in a little bit. Now click and drag down. And it's okay if you don't get it perfect because we can make adjustments to this just fine for right now, just change that mask mode to none so we can see what we're working with. Now grab this pen tool, double-click any of these points. Now you can drag down, zoom in with the scroll wheel, drag down, alright, now switch it back to Add and see how it looks. So we've got little issues. So if you want, you can, then you could just move this stuff in a little bit more or you can add more points. I'm just going to move it in a tad bit more. We got black gaps right here. Again, double-click, double-click, and no one will be none the wiser because they still see a circular moon. Now we're going to move our moons so you can hit P on the keyboard to bring up the position, move it over. Then S on the keyboard to bring up the scale. Scale it down, scale it up, whatever you want to do. And then we're going to parent it to that null so that it will be tracked in parented to null for iron. I'm actually going to reposition the moon and we're gonna try and make it look like it's behind these clouds up here. So what we're going to do is duplicate our footage while it's selected by holding down command and pressing D. Then moving that duplicate above the moon, hitting T on the keyboard to bring up the opacity. Lower that down a little bit so we can see where we're going to be masking. Then make a mask around these clouds. So we're not going to see a ton of the Moon, but we're gonna feather these clouds out a little bit. So make a mask. Alright, and then hit M F on the keyboard to bring up the mask feather will boost that up a little bit. Try 15 first and then hit T on the keyboard again to bring up that opacity. Raise it up all the way. There we go. It looks a little bit better. So you can still see that we've got some clouds over here, so wealth and make some adjustments to this mask. Now that moon looks really white and all this color is orange, pink, and blue. So we can do a little coloring to that moon. So search for the tint effect. Add it onto our moon layer, hold H on the keyboard to use a hand tool click and drag with the mouse and then you can let go of each once you're done, now it's changed the map white to color. Grab this little eyedropper and we're going to grab a color that looks a little bit better. We can lower that amount down and then we'll change the map black to maybe the darkest purple we can find right there. Boom, look at that. That looks pretty sweet. So now if we play this forward, you can see that mask is moving. So we need to trim this up to this one frame. So go page down from the very first frame, click on that duplicate layer, hold Command Shift and D to split that clip, delete the excess, right-click on what is left and then go to time freeze frame. Drag that out. And then we're going to parent that to the null as well. Now those clouds stick to where they should stick. In the next episode, we're going to track the position, rotation, and scale. So you can see that as well. 4. Motion Track Position, Rotation, Scale: Now let's do the other motion tracking for the position, rotation, and scale. So you can see that as well. I'm just going to grab the next clip and pull it down into the creative composition. And something I forgot to say on the last one is always good practice to save it immediately if this is the way that you're starting a new project because it would normally say untitled right there. If you followed my steps, I've already saved edges, forgot to show you. So go ahead and save it, replace. Otherwise if your after-effects crashes, it's not going to save anything for you, that will suck. All right, so what we're going to track into this shot right here is the after-effects logo. So grab the After Effects logo. Hit S on the keyboard. Let's go maybe 25. All right, now you can go ahead and hide that logo with this clip selected. Let's go down to the tracker and then hit Track Motion. What's turn on, rotation and scale. This might be a little tough because we've got some motion blur going on in here. So this could, this could be a little difficult to track. So I'm going to track this eye and then I'll also try to track the other eye. Fingers crossed. Let's analyze forward. All right, That did not work. So let's back up to where it started falling off. Hit the drop-down arrow on your clip and then the dropdown arrow on motion tracker Tracker one track 0.1 and track point to that way we can get rid of the wrong key frames that have been made. The H on the keyboard click and drag to move down. Let's scrub forward and find where we're losing it. Right there. We're going to delete all of this, reposition it to where it needs to be. Now we're just going to hit the page down arrow and we're going to manually do this until I got to change the other one. Until gets a little more clear. This left eye or his right eye looks pretty clear, but this other eye right here is a little blurry. We're just going to hand do this. And sometimes this is just the nature of the beast when you're tracking is having to do it manually. So hold this up a little bit. The motion blur is not kind. But this will be a good way to demonstrate because we are moving position, we are rotating and we're moving our position backwards. So the scale should change in relevance with the camera. All right, and I'll check back in once I'm done with this. All right, Now that we have done that, let's go and create a new null. So layer new null object. And again go back to the tracker, edit the target to be this null. So null five, hit OK and Apply. So we're just going to have this After Effects logo cover his face. I'm just going to go back to the very beginning of the clip position and hit R to rotate from here. Parent that After Effects logo to the null and play it through. All right, and there we go. It's trapped onto his face. And if you want to make it look a little bit more realistic, then let's turn on the motion blur because this is all motion blurry, so it would fit a little better. So now we've got a little bit of distortion going on there. A little bit of fake motion blur, cool, but you can see that it's rotating, it's scaling and it's staying right above his face. He's looking like an After Effects Batman or something like that. And that is how simple motion tracking is. Then the next episode I'm going to show you stabilize motion. 5. Stabilize Motion: Let's go ahead and create a new composition out of the next clip for the stabilize motion. Pull it down into that, create a new composition. Now, we are going to stabilize this clip as you've probably seen in music videos and so on. Again, the thing about this is that we are creating a focal point. So I'm going to create that point, her nose because it is the center of her face. So in that tracker panel, click stabilize motion. And now this track point should look familiar. Now we're going to put it right on her nose. All right. I am going to put this box right around her nostrils. And let's hit Play. So far so good. This is always a scary part because I don't know if your lifestyle to get lot harder when you have to hand adjust all of these instead of letting it analyze forward. So that did a pretty good job. So now it's as simple as just hitting apply. And you will probably see black edges pop up all around here as this moves just like that. But look at this. Now looks like she has a camera that is mounted from her waist or something like that because it's just staying perfectly around her head. So what I like to do from here now is let's just bring up the transform properties. So let's look for the spot that has the biggest black gaps, like right around here. Now let's crank up that scale. I like to shoot in for k If I ever plan on doing this because you don't want to lose a lot of detail. This file will be 1920 by 1080 for you guys in the folder, but it was originally shot in for k, So it does already look a little bit better. And so now I will also change the position. I personally like to keep the person centered on the frame. And you could just put the nose in the middle of the frame. That would make an interesting look. But again, you're gonna have this issue going on here. So you can also key frame the position and scale so it changes over time, so you don't have to scale a bunch. But what I'm going to do is just keep a frame like it was and see if I need to make adjustments. So right there, it's scale up just a little bit more. This creates a very interesting effect. It almost looks like she's about to have a heat stroke or she's tripping out or something just based on how distorted everything feels and how it's in slow motion creates an awesome effect. Now in the next episode we're going to go over warp stabilizer because as I'm sure you could see, this shot here was bouncy and it was hand-held. So we're going to just do the warp stabilizer. So before we move on, I'm just going to delete this stabilized motion off of here and reset it because this is what we're going to use to practice the warp stabilizer. 6. Warp Stabilizer: All right, let's do the warp stabilizer. Basically the Warp Stabilizer is just to stabilize your footage. It's not create a focal point or anything, but you have to be careful with the Warp Stabilizer, especially where the shot this bouncy because it's probably going to be turning the sides to Jell-O and you don't want to overdo this. And it can look really ugly and almost nauseated if you go overboard with this, I like to use it sparingly. So click on our footage and we're in the tracker panel, go to Warp Stabilizer. Click on that and wait for it to analyze. You can go over to the effects controls up here. And now you will see that it is initializing and it's doing smooth motion. A good rule of thumb for me is always change it from 50%. That is way too much. I must start with ten. Alright? Now you can see it immediately cropped in. You can see right here the framing is Stabilize crop and autoscale. So it's doing what it has to, to make sure that there are no black edges showing. So let's play this through and see how it looks. This is now where it comes to your personal preference. It is a little shaky. Looks like it's on a boat. But do you like this more or less than the handheld look and something else that you can also do. It's definitely not my go-to, but if I absolutely have to. So you can see the framing of this. Like we're, we're now looking more off to the left and then we're back into the middle. What's key frame the position and the scale, and sometimes the rotation to if the horizon changes too much. But this isn't too bad for me. It's more of just where the camera's looking. She's in the middle right now, That's good, but we're going to have to start scaled up so you won't notice any scaling happening. Now, turn on the position key frames and we're just going to make sure she is in frame. So let's go to where it first starts to change framing right about here. Add another key frame because we didn't make any adjustments. We don't need it to move until right now. And now it's at its furthest over this way. So now it's change her be about right there, the middle. And then it goes back to about right here. Shift back, make an another adjustment and we can change the y-axis to, so she's not all the way down here. And then right here, maybe just shift her back right here. Forgot to move her up. Now let's play it back. For me. This is still too much warp stabilizer, so we're just going to change it to 5%. Now let's watch. This looks better to me. This still looks handheld, but it's not so much like we're on a boat crews in QI getting sea sick. That is warp stabilizer. In a nutshell, it works best when you're not having crazy walking handheld movements like this. If you are just doing slight movements that are handheld, it works great. So please don't overdo the warp stabilizer. Now in the next episode, we're going to start covering the 3D camera tracker, which is probably everyone's least favorite thing because it seems so daunting, but don't worry, it shouldn't be that difficult because now you know when to use it and I'm gonna show you how to use it. 7. 3D Camera Tracker: Now let's grab the last clip that I have for you guys, for the 3D tracker, drag it down, make a new composition. So here we've got this slow-mo shots from an alley in Paris. And there's a good amount going on here. We're looking up or move in. I thought this would be a good clip to show off how a 3D camera tracker works, because the orientation is going to change. Basically, we're going to do two different things. Gonna do 3D texts and then I'm gonna show you how to put it into 3D software. Here we go. Let's track that camera. Let me go over to the effects controls for it. And then you can see that 3D camera tracker was auto-generated. So if you can't see your track points from the 3D camera tracker, go to the track point size and just adjust it and then they'll pop up a son now kind of looks like a Christmas tree because there are a bunch of 3D camera track points that we can now select. You can see as we zoom in here, it is trying to triangulate between three points. And that's what we're going to want to do. I'm just going to move through this and figure out what point I want. So I'm going to right-click right there. And now we're going to do create text and camera. Now the text layer went right up here. So our texts layers right here, open up the transform properties and then we can change that anchor point to come down a little bit. Now let's change that scale. We can 0 out the orientation two so it's facing us perfectly. Now let's change it to say Paris, and then we can change the Z position as well. Let's try 10 thousand. There we go. We'll put it right here as if she's already walked pass it now as we play through, it's 3D tracked in, so it's getting closer. And it looks like it was a part of the scene. We could to just to demonstrate a little bit better, rotate this a little bit, change the orientation. Now we're moving past Paris in 3D space. All right, the next episode I'm gonna show you how to take that 3D camera information and import it into Cinema 4D. 8. Import 3D Camera Tracking Data into Cinema 4D: I'm going to delete this Paris text. And then the 3D camera tracker that we have right now. And I'm going to select a new tracking spot to basically what I want to do is edit a UFO right up in here, increase that track point size again, I'm, I use this right here. Triangulate that the reason I'm doing that is because this is a consistent point throughout is this lamp here, right-click, create solid and camera. We're gonna move this stuff over into Cinema 4D. But first, I want to know where to put the UFO. So I'm going to reposition this solid. So once we're editing it, I know where to put it, bring up the transform properties. Position. Going to change the orientation as the UFO would be floating in the air. Now let's play through and just make sure imagining if this were a UFO, that that's how it's going to look. That looks good to me. So we're going to go to File Export, Maxon Cinema 4D exporter. Now I just have to save it. And then I can open it up in cinema 4D. So let's change the name to UFO Paris and save that. We're going to export our footage as a JPEG sequence so that we can see it in cinema 4D. So I'll go to File export, Add to Render Queue, go to lossless, and then we're going to change it to JPEG sequence right there. And we'll create a new folder, first and foremost, Paris. Okay? Create, and now we'll name it UFO track. Save, render. It work. Now we can close this down. All right, Now I'm going to locate that file that I just created, UFO Paris C4D. Alright, so here we go. We've got that solid right up there. Now let's go ahead and create a background. Background. And then just double-click down here to create a new material. Throw that onto our background. Now, open up this material real quick and we're going to go to Color. Click right here. Now let's locate our JPEG sequence. Pair is JPEG Skillshare footage. Now you just select that first photo and then hit Open and click No here, and then we click here on that photo. Go to animation. Then calculate. Now, go down to viewport, Animate Preview. Now we should be able to play this through. There we go. Now there doesn't have to be guesswork. Our little trick from Clinton Jones also goes by punisher. So shout out to him. All right, now let's bring in our UFO. I downloaded a free UFO 3D model from CG trader. They've got plenty of free 3D assets on there for you to choose from. All right, so we're going to go to File Merge Objects. Grab our flying saucer. Where did it go? Here we go. Here's our flying saucer. Now let's create a null, create, know. Now let's put everything from this flying saucer into that null object. We can rename that UFO and I just double-clicked on that null object. Now let's copy the coordinates of this track solid Command C to copy. And then Command V. Command C. Command C, command V. There we go. We've got the UFO about in the same spot right now. Now we can get rid of this track solid. Now, got it where we want it. And now this is not a Cinema 4D class, so here is where I'll leave you. I don't have nearly enough time in this class to go over all of the Cinema 4D stuff. But there are plenty of great classes out there for you to do. I just wanted to show you how you could get that 3D camera data into Cinema 4D. 9. Challenge: Now it's time to put these new skills to the test. I challenge you to take one of my shots or even one of your own and take at least one of those camera trackers and use it to alter your shot once you're done editing that shot posted down below because I'd love to see what you create. 10. Outro: Thank you so much for watching this video. If you want to learn or see more from me, you can find me at big Vic media on YouTube and Instagram. And I have another class here on Skillshare as well. Also, if you liked this class and learn something, please let me review down below. Thanks again, and I'll see you in the next one.