Tinkercad 3D Modeling for Beginners: Create Your Designs! | Bazeer Ahamed Mohamed Nishad | Skillshare
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Tinkercad 3D Modeling for Beginners: Create Your Designs!

teacher avatar Bazeer Ahamed Mohamed Nishad, Design Engineer and Founder - Robototec

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Tinkercad 3D Modeling for Beginners Create Your Designs Promo Video

      1:16

    • 2.

      What is Tinkercad (Overview and Applications)

      2:02

    • 3.

      Setting Up an Account

      4:19

    • 4.

      Understanding Navigation (Zoom, Pan, Rotate)

      2:36

    • 5.

      Exploring the Interface

      7:35

    • 6.

      Working with Basic Shapes (Box, Cylinder, Sphere, etc

      5:51

    • 7.

      Mirror and Cruise Tools

      3:56

    • 8.

      Scaling, Rotating and Moving

      4:52

    • 9.

      Using the Workplane Tool

      4:05

    • 10.

      Importing 2D Images and Converting to 3D

      5:57

    • 11.

      Adding Text and Embellishments

      8:30

    • 12.

      Create a Custom Keychain

      5:32

    • 13.

      Exporting Files in STL and OBJ Formats

      5:51

    • 14.

      Basics of 3D Printing Slicing Software and Print Settings

      3:34

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About This Class

Master Tinkercad and learn 3D modeling step-by-step, create custom designs, and prepare them for 3D printing

Tinkercad 3D Modeling for Beginners: Create Your Designs!

Are you ready to Transform your ideas into 3D creations with this ultimate beginner-friendly Tinkercad 3D Modeling course! Designed for students, educators, hobbyists, and STEM enthusiasts, this comprehensive course will teach you step-by-step how to use Tinkercad a powerful and intuitive CAD tool to design stunning 3D models from scratch. Dive into essential 3D modeling techniques like shape manipulation, alignment, grouping, and customizing objects with text and imported images. Explore hands-on projects including creating keychains, pen holders, and simple architectural designs while learning to prepare your creations for 3D printing. Whether you're completely new to digital design, looking to enhance your creative skills, or eager to integrate STEM activities into your classroom, this course has everything you need to succeed. With downloadable resources, practical exercises, and clear, engaging lessons, you’ll master Tinkercad’s tools and unleash your creativity.

This course is perfect for tech enthusiasts looking to explore 3D design and printing. Learn to create custom models, develop essential CAD skills, and bring your designs to life with 3D printing. Whether you’re interested in prototyping, digital design, or just exploring a new hobby, this course offers a practical, hands-on introduction to 3D modeling.

Meet Your Teacher

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Bazeer Ahamed Mohamed Nishad

Design Engineer and Founder - Robototec

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Level: Beginner

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Transcripts

1. Tinkercad 3D Modeling for Beginners Create Your Designs Promo Video: Welcome to the most exciting course in Tinkercad Tre D modeling for beginners. TinkerCAD is a platform that allows us to create three D designs for three D models for rapid prototyping or three D printing. This course is for beginners who wanted to learn three D modeling the easiest software in the world. So here we will be discussing how we can exactly create an account, how we can navigate in this platform. What are the tools available, how to create three D models by dragging and dropping into this particular platform, and how we can exactly manipulate them to create our own custom designs and how we can exactly upload them for different kinds of purposes like three D printing, prototyping, uploading for different kinds of platforms, and even selling them online and earn some kind of money. And here, this course is for beginners. So if you don't understand how to create three D models, what is all about it, and how you can exactly create an account, don't worry. I will teach you everything you wanted to learn as a beginner in this particular course. 2. What is Tinkercad (Overview and Applications): Why I choose TinkercaT for you to design and teach these kinds of three D modeling is very simple. The Tinkercat software is an open sourced one by Autodesk. It provides us an easy and better interface for us to learn the three D modeling and is very simple. We don't have to worry about installing it on our computer. It's a web browser based software so that we can directly open up any kind of browser and search for Tinkercat and then we can log into that particular platform, and then we can start designing them. And also, we can share those kinds of designs to different kinds of people, and we can export them for three different ding as well. The beauty of this Tinkercat software is dragging and dropping the components into our platform. That is the interesting thing in this particular software. Whatever the design we want, we can just simply drag and drop them and we can easily manipulate them. Of course, we can have four different kinds of manipulation tools. In this particular Tinkercad platform, and also they are improving their platform by adding some kind of additional tools in this particular platform. So it is the best that if you are a beginner in three D modeling, you can learn better things in this course for you to become a three D modeler. And if you wanted to start your three D printing business, you are at the right place at the right time. So here we will be learning about how we can exactly rack and drop three D models, how we can manipulate them, how we can navigate in this platform. All those comprehensive things will be discussed in this particular course. 3. Setting Up an Account: Now I'm going to show it to you how we can exactly log into this particular Tinkercad platform. It's very simple. We have to go to the Google and search for TinkerCAD from any kind of browser, from your computer, it supports on tablet or even supports with your smartphones as well. So I strongly suggest you to use these kind of things in your computer. So then it will be very interesting for you to design these kinds of things without any hassles. So here you can start with this Tinkercat platform. If you click there and it will ask you to sign in. So if you sign in, all of your three D models and your data will be stored on your particular account. So that is why we have to sign in. If you are new to this particular autodesk Tinkercat platform, you have to sign up firstly. And when we are signing up, if you are a learner, you can try to start with your personal account, or if you are a teacher, you have to start with this particular step. Educators start here because you will be able to monitor, students can provide them activities, homeworks, likewise, whatever you design on your account will be available on your students account as well. So if you are a teacher, you can go with this particular account. If you are a student, the teacher might provide you some class codes to you, then you can login by clicking them their link. But for now, if you are a hobbyist or if you are a DIY expert, you can start with creating a personal account. Here it will ask you to sign up with your email or sign up with your Google account or sign in with Apple account. Now I'm going to go with the sign up with email. Now I'm going to select my country over here. And my birthday, and I'm going to click next. Now here we have to insert our email account. Now I'm going to insert my email account in a password. After you have inserted your email account, this is the interface that you'll be having. Then if you want their emails to be received by you, you can click this one and click Done. And this is the platform after you have logged in. And here, if you are using it for the personal account, you can go to the classes, and if you want, you can join a class that is shared by different teachers. Or if you are a teacher, you should register it with an educational account. So then you'll be able to create different kinds of classrooms and then monitor your students activities in this particular platform. So now I'm going to go with the home button. If you don't see this particular dashboard, you can click this logo or icon here, and then you'll be having this particular dashboard. In this dashboard, what we have to do is we have to go to the homepage. Under the home, we can create three D designs, circuits, and code blocks. So in this particular course, we are only going to discuss about three D designs. If you are interested in learning about the circuits, try my profile and on my course, I'll do robotics with scratch language programming in Tinkercat course. You can visit that course and learn from them if you are interested in circuits. But now in this particular course, we are going to design three D models. Therefore, I have to click this particular icon. So then the platform will provide you the workspace for you to design your three D models over here. 4. Understanding Navigation (Zoom, Pan, Rotate): This is the interface after we have logged into the Tinkercat platform. And if we are going to create three D models, we have to click Create and click T D Design. And then it will allow us to design three D models on its platform. And here, you can notice that on this platform, this is their workspace, and here on the bottom, the work plane. And whatever the models, we are drag and drop it, and then it will be set onto that particular work plane. Like this. And here you can notice that on the top left hand corner is the project name. We wanted to name whatever the project name we wanted to name it and just name it as project number one. And then I can click some bls to edit that first of all, we have to understand about the navigation in this particular platform. It's very simple. We can simply rotate our mouse wheel up to zoom in, down to zoom out. It's very simple if we are having our mouse cursor on wherever the place and if we rotate our mouse wheel up to zoom in on that particular cursor area, and then if I rotate mouse wheel downwards and then it will be zoomed out. So that is the zoom in and zoom out operation. If we are going to rotate this particular work plane or the work space, I can simply right click on that area wherever I wanted to rotate. I can simply right click it, and then I can move my mouse like this to rotate this particular area. Or I can simply use this particular cube to rotate the entire workspace like this. Then the third thing we have to understand is panning in this particular platform. Under the navigations, the panning operation is done by pressing the mouse middle button and moving our mouse cursor like this, then we can pan on this particular area. It's very important for us to learn about these kinds of navigations used in Tinkercad for us to learn about the advanced things if you are a beginner in Tinkercad or three D model. 5. Exploring the Interface: Here we are going to learn about these particular tools in TinkercatPlatform. First of all, if I click this particular object or the component, and if I press this one and then it will be copied. And if I press this button, and then the component will be pasted down like this, or can simply select a component and press Control plus C on my keyboard and press Control plus on my keyboard to paste that particular component. Copy and paste are very simple and straightforward, but this particular thing is not like that. It's a duplicate button. Let's say I wanted to have the same component to be repeated several times. So then that is why I have to use this particular duplicate and repeat option. So it's very simple. I can press this component, and then if I click that one, and then it will be duplicated onto that particular element. And now if I move that element like this, I'm just moving it in one direction so that I'm going to press Shift on my keyboard and drag and drop like this, moving 30 millimeters apart from that particular component and then without clicking anywhere else, I'm just going to press this button, then the same operation will be repeated. That is why we have the duplicate option so that the same operation will be repeated like this. So that is the duplicate option for you or we can simply press that component and Control plus B, then it will be duplicated and move it somewhere else wherever you wanted to place the component and press Control plus B again and again and again to repeat the components or the same process like this, then it will be patterned like this. Here, if you want some components to be deleted, first of all, we have to select a particular component. That is why the delete option is not available for us right now. And then for selecting, we have three different options for us to select a particular component or components. If I left click my mouse and then the component will be selected, or the second option is I can draw a rectangle like this. Then all the components that the rectangle touches be selected. Or the third option to select is I can simply press Shift on my keyboard and select whatever the component I wanted to select, and then those components will be selected. After selecting those components, I can simply delete to delete that particular component or components, or I can simply select a component and press delete key on my keyboard to delete that particular component. Likewise, you can simply select components and delete very quickly. Let's say you have done some mistakes on this particular platform and mistakenly, the component is deleted. You can simply recall them by clicking this undo button like this, or you can simply press Control plus Z on your keyboard to undo that particular thing. Or if you wanted to redo that same operation and then you can click this particular romarO you can simply press Control plus Y on your keyboard to redo that particular operation. You can notice that we have a cube like this. This cube, in particular, it is used to navigate in this particular work plane like this. We can change the camera of this particular workspace. Camera is like our screen facing on to this particular work plane like this. If we wanted to change its orientation of the camera and then we can simply click like this and then we can move our mouse like this to change its viewpoint. Or we can simply press this top button. So then it will be seen from the work plane. So then the top view will be appearing like this. Or we can simply press this button to be seen from this particular viewpoint. If you wanted to view it from different viewpoints, we can simply press the front view or right view to view this particular workspace onto different angles. And then here, these tools are very simple to understand. They are home button, and let's say you are lost on somewhere else by zooming in or zooming out, and then if you press that one, and then it will be set to the home view of this particular workspace. Then similarly, if you get lost on somewhere else and you wanted to see all the components in one view, you can simply press this one. So then it will be set to that particular view. Let's say you have the components like here and you get lost on this particular view, and then I can simply press this one. So then it will not going to set to the home view, but it will be set to fit all the components in one view. That is the fit all in view or you can simply press F on your keyboard and if you wanted to zoom in, of course, we can click this particular button to zoom in and if I click this button, and then it will be zoomed out as well. Here in the tools over here, we have a final tool called as switch to flat view or switch to perspective view. Right? So there are two different kinds of options available on this Tinkercad platform. It's like if I click this one and you can notice that this edge, this line, this edge, this particular line, both lines are parallel. That means they will not going to meet each other. They are converging each other. But if I click this turn on the perspective view, and then you can notice that this is under the perspective view. Right? You can notice that these two lines will be converging and then they will meet each other. Of course, they won't meet each other, but it looks like they will be meeting each other. So that is the perspective view. If you want, you can turn it on or turn it off based on your different three remodeling conditions. It can be done like that. 6. Working with Basic Shapes (Box, Cylinder, Sphere, etc: Now we are going to work with the basic shapes over here. So here we have a box shape. So here you can notice that if I select this particular component, if I click this particular point and I can be able to edit its width like this, so then I can click its width and adjust it to 40 and click Enter. So then it will be set to 40. So if I wanted to adjust its length, I can click this one, and then I can change it to 30, and then that length is adjusted like this. Of course, similarly, you can adjust the height so that if you are going to adjust the length and the width, you can select these four black dots on this particular shape. And if you wanted to adjust its height, you can click this particular white dot and then it will be available for you to edit the height and then I can set that height to 50 or whatever the height you wanted to set that up. Then after you can click this particular option to rotate this model and then once you have clicked that, and then you can drag and drop like this, how much is the angle you wanted to set that up, maybe -90 degrees or you can simply click over here and enter maybe plus or -90 degrees or whatever the angle you wanted to rotate let's say like 45 degrees and presenter and then it will be set to 40 degree angles of rotation. And then this particular option for the rotate belongs to the other plane, like I press this one and drag it like this. As you can notice that we can rotate on that particular plane. So I hope you have understood about those kinds of rotations in this Tinkercat platform. And then this conical shaped button is used to elevate that particular model from the workplane. That is why we can use that one. So you can notice that if you want to elevate that particular model from that particular workplane and then you can notice that it can be adjusted like this. And then you can notice that if I click this particular box and wreck it like this and then here, I can change the value, how much it should be elevated from the bottom plane or the work plane. Let's say, I'm going to insert it 25. Now you can notice that it is 25, and this one is showing the increment value of that from the previous state of that particular shape, likewise, now you can notice that here, I'm just decreasing the elevation by five units or the units are in millimeters. And if I click that and just elevating it, incrementing it by 5 millimeters. So that is what it is showing over here, and this one is the total elevation from the work plane, right? So hope you have understood about those things, and that is the box shape for you. And then if I dragon drop this particular one, and then you will be having different methods of changing its values, if I click this particular one, I can set it to whatever the dimension I want. And then if I click this particular one, I can change its dimension, whatever I like it. And then, of course, similar to the box shape, I can increase or decrease its height like this, and then of course, I can elevate by pressing this conical shape. Here, the third shape that we can learn is sphere. Spherical shapes can also be obtained and edited like this. I can click this one to edit its width like 30 and click its length, so then it can be changed to 30 like this. Now you can notice that the shape is manipulated like this, non linear spherical. So here we can change its value. So whatever the value you want, you can change it like a rugby bowl or something in a different shape oval shaped one. So we can change its values, and that is how we manipulate those kinds of shapes in the Tinker cat platform. Likewise, as an exercise, you can drag and drop all of the components into the Tinkercat then you have to do this practice. You have to dragon drop each and every component onto your work plane, and then you have to try and edit all the values that are available in Tinkercat platform. Let's say, this is the exercise, you have to dragon drop this particular component, then you have to edit this value and this value and this value. All the values should be manually edited by yourself. So that is the exercise and providing it to you. You have do that, and then you can take a screenshot of that one, and then you can submit it as an exercise for this particular lesson. So then you will understand how we can dragon drop and edit all the elements that are available in a Tinkercad platform. 7. Mirror and Cruise Tools: When we are modeling these kinds of three D models, what we have to do is we have to model only one side of that particular area, and then the rest of the sizes should be mirrored and obtained. That is the easy way to have these components like this. I'm just going to click this particular object and then I'm going to duplicate that particular object. Now you can notice that the duplicated object is selected. Now if I click this mirror option and then it will be having these three arrow marks. If I click this particular arrow mark, what will happen is that object, that the duplicated object will be mirrored along with this particular plane. So if I click this one and then it will be mirrored like this. So after you have mirrored those objects, you can manually press shift on your keyboard, and then you can adjust it to fit it onto that particular one. So then it should be -47.5 millimeters. Then it will be aligning together like this. And then I can select both of the components and click group, then this particular slot can be created easily. That is how we can create different kinds of objects in this particular platform by using this mirror option. And of course, if I want, I can click copy and paste the component, and then I can rotate this particular component 90 degrees and I can select these two components and then I can align them together like this. Right. So likewise, you can create different kinds of object and different kinds of things. I just throwing you some kinds of ideas, how we can exactly create different kinds of models and manipulate them. And you can learn from this, and you can try to practice creating different kinds of shames and manipulate them to get the three D models that you wanted to have it. Right? And then here you can notice that I have this option to be cruise option. You wanted to move this particular or this particular object on top of this particular one. So then you can click this object. Then you can click this object and click Cruise. So then it will be available where you want to cruise that, and then you can click it, and then you can paste it on here. So then it will be set to that particular point. So that is the cruise option. You can place dragon rope those components like this and then after you have done that and then after I need to click this object and this object, then I need to align it. Then it will be set in the center. Maybe I can edit its radius to 15, this one to 15 as well. Then again, I need to realign it with the center like this. I'm just going to remove the bewel then it will look like this. Right? So that is the cruise option. If you wanted to move some objects like this object, this object is to be moved. So then you can select where you wanted to cruise it maybe on this surface or on this surface or on this surface, wherever the surface you wanted to move that particular object in it, you can select that cruise option, right? So after you have done cruising that one, and then you can manually align them 8. Scaling, Rotating and Moving: Together. Now we are going to learn about scaling, rotating and moving solid bodies in Tinkercad. It's very simple. Maybe we can have our solid bodies over here and if we wanted to scale it, it's very simple. We can click this particular dt and scale it like this. That is why we have white square shaped boxes like this and then we can drag it like this to scale them up. When we are scaling, if you press Shift key on your keyboard, and scale it. And then what will happen is it will uniformly scale. That means it will scale in all three directions. So then the body will be uniformly scaled. Likewise, if you reduce it, maybe if you press whatever the position, whatever the white dots and scale it up or down when you are pressing shift on your keyboard. Then it will be scaled up uniformly or scaled down uniformly. And here, if you don't want to uniformly scale up and down, and then you can do them without pressing the shift key on your keyboard. Likewise, we can set up the dimensions like this, and here and there, we can adjust it like this. Then the rotating function can be done by using this one, then we can click this particular icon, and then we can press and hold our mouse button, and we can rotate it wherever the position or wherever the angle we want. And then we can stop pressing our left mouse button. So then it will be stopped at its position. And here you can notice that this is for the rotation of this angle. That means in this particular plane, that means along with the front plane, it will be rotated. If I press this icon here you can notice that if I wanted to rotate along with the right plane, I can use this particular arrow and rotate it. Then it will be rotated like this. You are not attaining the precise amount of degree rotation, and then you can manually adjust it. You press Shift on your keyboard and then it will rotate on 45 degrees of angles each step. So if you don't want to achieve them, you can click this particular angle degree and then you can place it whatever the angle you wanted to set that up. After we have done rotating them, and then we can learn move option, it's very simple. We can select this particular object and move it wherever the position we wanted to move it and place it by dragging and dropping it wherever we want, or we can try to insert the dimension like -40 and here plus 40, then it will be set to its precise value wherever we wanted to move it. Or when we are moving, we can use the shift key on our keyboard. So then what will happen is it will move in only one axis, like it will move only on this axis. It won't move in two directions. It will only move in one direction. So if I wanted to move another direction like an L shaped direction. So what I can do is I can stop pressing the left mouse button, and again, I can press Shift on my keyboard, and again, I can do that one. So then what will happen is we can make that kind of path of this movement, right? So it's very simple. You can press Shift on your keyboard and move the object like this. If you want the precise movement, of course, you can try to insert the values over here, so then it will be precise. Right. So that is the scaling, rotating and moving of these elements or the objects in Tinkercad platform. And the very special key is shift key. If you are pressing the shift key, it will move only on one direction. If you are pressing the shift key while rotating, it will rotate 45 degrees of angle. And if you are pressing Shift key when you are scaling it, it will uniformly scale, right? So those are the three things we need to understand when we are doing these kinds of operations in Tinkercad. 9. Using the Workplane Tool: Now we are going to learn about the work plane, too. So the work plane you have currently over here, right? Let's say you are going to have a shape like this, right? And then you want to have another box on top of this particular box, right? In order to do that, we can have two different kinds of options, like let's say you are having this cylinder over here, and then you can select this cruise option and move that particular point and place it over here. So then what will happen is that particular cylinder is set on this particular surface or the plane over here, right? Or similarly, what you can do is you can click this work plane tool, and then you can set that work plane onto this particular phase, right? So if I click that, this is how it will become as you can notice that this plane was my previous plane and this new plane is my current workplne. Whatever the component I drag and drop, all those components will be inserted on this particular current workplane. Right? So that is the option of Work plane tool. Maybe that work plane can be set whatever the surface you wanted to place it. Or if you wanted to go back to that previous workplane, you can simply click this one and select your previous plane. So they need to be set to your old workplane. Or you can change your work plane like this. Then what will happen is now you can notice that the plane has been shift at 90 degrees rotation, and then whatever the components that you and drop, it will be set in this particular new plane. Then you can select multiple objects over here and then you can align them to be fitting in the middle like this. Now I'm going to click this one and set back to the older work plane, right? After you have setting up these kinds of things, and then you can mirror these kinds of objects or you can manipulate them whatever you want, you can have those things. And here, now you can notice that after I have made all those changes, and then those two components were crossing that particular work plane or maybe this ball on here is floating on the workspace. So now what I'm going to do is I'm going to select that object and press B on my keyboard, and then what will happen is the ball will be settled down onto that current work plane that I'm on. So here I'm going to group these two objects, Control plus G. And then after I have group that objects you can click this and press B on my keyboard. So then it will be settle down to the ground of this current work plane, right? That is how we can have different kinds of floating objects and settle down to the work plane like this. So if you are three D printing these objects, you have to do this one so if you didn't do them, and then you will be you'll be having to apply some kind of supports to make that three prints happen because if it is floating in the environment and then the three D printers cannot be able to print them. So we have to add supports when we are three printing. 10. Importing 2D Images and Converting to 3D: Now we are going to learn about creating three D models from two D designs or two D images. Okay, this is my particular logo. So what I'm going to do is this particular logo is in PNG file. PNG files will not going to be supported on Clinical cat platform to be inserted as images. So what I'm going to do is vert this particular PNG file into an SVG file or maybe whatever the image file you have it, you have to convert to SVG file. So that I can go to the PNG file to SVG file Converter. I can Google it, then you can notice that conversio. This website offers you the free conversion. Then what I'm going to do is I'm going to choose my file for convert that image or the logo file into SVG file. So now I have selected my particular logo, PNG file, and then I'm going to convert it to SWGFle. You can notice that it has been selected as SWIGFle. Now what I'm going to do is I'm going to click Convert. So then that particular PNG file will be converted to SWGFle. Right? After it has been converted, what I can do is I can download this SVG file and insert that SVG file into the three D modeling TinkercaTPlatform. I'm going to click Download, so they need to be downloaded like this, and now I'm going to go to the TinkerCATPlatform, and then click Import three D files. We have to click this Import three D files, and here you can not that Tinkercat supports SDL OBG SVG files, SVG file is a two d file, we can insert it, and then we can extend it or extrude that one. Right? Here OBJ and STL files are three D model files. Maybe if you have already created three D model files in different softwares or different platforms, we can convert them as STL files or OBJ files, and then we can directly import them into the Tinkercat platform. That is a better option in Tinkercat for us to insert other platform three D models or other three D files into this particular platform. Now I'm going to click that SVG file, so I'm going to click Choose File. And I'm going to select that particular SVG file that I have downloaded from the Internet. So this is how the platform looks like when we are importing those two defiles into this particular platform, and it asks us how you wanted to center it art or artboard, right? So artboard means the entire outline of that image, like how much is the resolution of the image, right? So here, art is particularly art. That means only those kinds of lines, right? So how you wanted to insert them? What is the center of that, right? So here we can select based on your images. So now I'm going to select art and here it asks you to scale, how much is the scale that you want to apply, maybe you can scale it up, maybe increase it more than 100 or decrease it. So then what will happen is the image or the three D model file will be scaled up or down, and just going to set it to 20%. And here you can change these dimensions if you want, right? Or you can set these percentages like this. I'm just going to apply the dimensions, then it will be easy for us to three D print. So then I'm going to place it as 30 millimeters. So here I'm going to click Import, then what will happen is 30 millimeter length of that particular image will be inserted into this platform like this, right? So here you can notice that this is how we can easily import our logos or the texts or the two d images into this particular three D platform. And after we have inserted them, we can click that particular item and we scale it uniformly like pressing this one or scaling it down, or we can increase its height or the extrusion height up and down like this, right? So here I'm going to place it as 3 millimeters. So this is my logo. Here we can export this as an STL file. So then we can three D print these kinds of logos very simply, very easy. So here if you are running a business and you want to three D print your logos and supply it for your marketing purpose, of course, you can do this by using this particular platform. You have to obtain the PNG file of your logo, and then you can convert it as SVG file, and then that particular SVG file should be imported into this particular platform, and then you can adjust its scale how much is the length and the width you wanted to have it, and then you can directly import them into your platform, and then you can click Export to upload it for three D printing, right? So it's very simple and straightforward. We can simply upload our three D model. 11. Adding Text and Embellishments: Now we are going to insert text and embellishments onto the Tinkercat platform. Maybe if we are going to create some kind of texts that to be printed on our platform, maybe custom keychains, custom name boards, customized things, it's very simple and easy to forward. So here you can notice that I have created an object like this. Now we are going to insert text and emblishments on this particular model. It's very simple. What we are going to do is we have to insert this text box, and you can notice that if I drag and drop this text box and it will ask me to place where we have to place it, if I place it on here, and then it will be on the wordplay. If I place it over here, and then what will happen is the text will be on this particular surface. That means the top surface of this particular three D model over here, right? Now, what we have to do is we have to scale them like this. If I press Shift key on my keyboard and then it will be uniformly scaled up and down. But rather than uniformly scaling them up and down, we can simply select the dimensions, how much we wanted to have. I can click that text and then here I can change the text whatever I wanted to change it. I'm going to type it as Roboto tech, and here you can notice that it has been expanded like this. Now we have to reduce the dimension like this so that we have to click this particular item and we have to change it to 65. Then what will happen is it will be set to 65 millimeters of width like that. Now we can manually align them like this, click align like this. Center align. So now you can notice that those two objects are aligned like this, and then I can click this Roboto tech object, text, and then I can move it like 5 millimeters apart from that. So now you can notice that the text has been inserted like this, but it looks like annoying, so that I'm going to decrease the height of this particular text, maybe one millimeters like this. So now you can notice that I have created an emboss. Text like this, that means embossing means it has been set on top of that particular model, right over here. What I'm going to do is I'm going to select them all, and then I'm going to click group. So then it will be a single object, right? So the entire thing is a single object like this, right? Instead of that, I'm going to click this one and ungroup it. And here you can notice that this text is embossed. Now I'm going to debosit or engrave that on this particular theory model. To do that, what I'm going to do is I'm going to make it as a whole. After making it as a whole, I can press this conical shaped one and then I can decrease that size to minus one millimeters. So then what will happen is it will go inside of that particular three D model, and then it will cut down that surface if I group them down, right? So now I'm going to click group. So then you can notice that that has been engraved like laser cutting. So this is how we can create some kind of texts or maybe if you wanted to insert your text or customized things, maybe birthday gifts, wedding gifts, we can try these kinds of three D models and maybe we can sell them online as well. I'm going to click group, and here I'm going to click this particular text. And here you can notice that the font we have in TinkerCAD is limited, maybe SAS and SAS Mono and Sheriff. So these are the fonts that we are currently having in TinkerCAD. I don't know if they might include more fonts in future. If the font is not good in Tinkercad, what you can do is you can open Canva or different kinds of softwares, and then you can type whatever the customized typing maybe you branding or maybe your namings, and then you can make them as PNG files. You can download them as PNG file. Or you can download if you are using Canva, you can directly download them as SVG files, and then those SVG files can be inserted into this particular platform as two D models, and then they can be converted to the three D models, and then those kinds of things can be inserted onto this platform as well. You can try my profile, and then I have graphic designing course in Canva. So then that course will be useful for you to learn about these kinds of graphic designing works can be learned from that particular course. That's a separate thing. If you want, you can try check out my profile. So that is the text option for you. It's very simple. So then we can have this kind of thing and we can group it. And then another option that is available in here is emblishment means scribble option like here. So here, if I click this one and dragon drop it like this, I can draw some kinds of designs whatever the thoughts I have in my mind, I can draw it, and then that can be three demdeled. If I draw a tree or maybe we can say it as a doodles, maybe these kinds of trees can be three demdeled. So here these are the tools. If you don't like any strokes, you can click Undo and then if you want, again, you can click redo, and this is the pencil mark, and here you can take it for drawing operations. And here if you wanted to delete something, you can click this one, then it will be deleted. And here, this one, this star is used to design some kind of designs like this. So they need to be designed like this. If you don't want them or if you want to delete them, you can use this eras with shape option. So then all those things will be deleted like this. So those are the options available for this scribble option in Tinkercad. After you have done editing this particular sketch or the doodling, you can click Done, and then that particular one can be inserted into this particular platform, and then after that, we can increase the height, whatever we wanted to adjust it, right? So that is the doodle or scribble option you can try with your tablets. Roving with your mouse will be hard for you to do these kinds of doodles. Maybe you can try your tablet and throw some kinds of drawings. Right. Of course, after we have drawn this particular one, if you wanted to insert it on whatever the surface you wanted to, if you wanted to move it, you can click this and click this particular cruise option, and then you can move this one up to this surface, right? So then what will happen is that particular design or the doodle will be applied onto this particular surface like this, right? So then here you can play around with these kinds of things. It's very simple and easy to learn. If you have any question, do not hesitate to ask it to me. I will always help my students. So if you have any question or any clarifications, you can put a question on the sections below, and then I will try to answer your questions as soon as possible. 12. Create a Custom Keychain: Now we are going to create a custom key chain as a hands on practice session. This is the interface. I'm going to name it as custom key chain. And here in this key chain, I'm going to insert a box like this and I'm going to expand that particular box for three D printing operation. Then what I can do is I can insert the dimensions like maybe 80 millimeters by 30 millimeters. Here I'm going to make it as 4 millimeters of thickness, and I'm going to insert this particular cylinder like this. I'm going to mark the dimensions like 30 30. That means 30 millimeters of diameter. And then I'm going to group them before that. I'm going to align them like this. After aligning them, I'm going to make it as apart from 65 millimeters, then it will be like this. Now I'm going to mark this dimension 4 millimeters. Now I'm going to insert the whole by adding this particular hole like cylinder and then I'm going to make these custom dimensions like 20 by 20. Then the diameter will be 20. Now I'm going to align these two things together like this. The center. So it's already in the center. Since those two dots, this dot is in gray color. That means that's already in the center aligned. Now I'm going to move this part by pressing the shift on my keyboard and moving it from 70 millimeters apart from that particular edge. Then this is how it will look like. Now I'm going to make these two parts together. Then it will be added with the whole like this. Now what I'm going to do is I'm going to insert a custom keychain. That's the name of this. Now I'm going to insert a text box on top of that, and now I'm going to place it on top of this particular keychain. Then it will be Roboto tech. I'm going to ungroup it, and now I'm going to edit this text box. It should be in capital letters. I wanted to make the 65 millimeters. Move this apart 2.5 millimeters. Now again, I'm going to combine them. Now our kitchen is ready. This is how we can create these kinds of kitchens or smaller designs. Maybe you can try different kinds of items. Maybe you can try with this one as well. This is a hollow cylinder, you can try with this one as well, maybe four MM of height. Then after you can add some designs like whatever the design like maybe this one. Here it's very simple. We can add this kind of key chains very simply. This is another method that we can create. Whatever the design you do, we have to align them, that is the proper way to do them like this and then after I have to click this one, it should be the same 20 by 20, you have to be aware about the dimensions like this, it should be 20, and then you have to align them. Like this. Then after you have to move that particular part. I'm going to reduce the height of this part and increase the height of this part. Likewise, I can manipulate them, so I can move this part. 52 millimeters. Need to move it 1 millimeter apart. Now I can reduce it height like this and now I can combine them together. Likewise, you can create different kinds of key chains, maybe whatever the design you like it, you can create different kinds of key chains. 13. Exporting Files in STL and OBJ Formats: Now we are going to learn how we can exactly export these kind of three D models for three D printing. If we are going to three D printed, we have to export them as STL files. Most of the printers are supporting STL files. Then what we have to do is we have to obtain STL files from this Tinkercat platform, and then we have to upload those STL files into our three printers, and then the three printers will generate G codes and then based on those codes, it will three D print. So here, I'm going to delete this particular design, and I'm going to have only one item over here, and then this item I wanted to print it, as you can notice that. So here, if you are going to export this particular design, I'm going to click Export. And then this is the interface that is available for us to download this particular design. And here you can choose which file you wanted to download, maybe in OBJ file or STL file or GLTFFle. Or if you are going to laser cated, you can choose SVG file. So here, if we are going to three D print this particular design, I'm going to click this dot STL file. So then what will happen is that particular STL file will be downloaded. If I click that and then it will be opened on my three D viewer like this. So this is the design of the three model that I have created in Tinkrocat in STL file format. And if you want, you can click Export again and click Download OBGFles as well. So these kind of files will be supported on different kinds of platforms or different kinds of applications. So if you want that particular file, you can also choose that file as well. And now, if you wanted to share these kind of designs to others, of course, you can click Send to and if you wanted to take a screenshot of your design, you can click Download locally. So then what will happen is it will generate a PNG file of this particular design, what is showing in the screen. It will take a screenshot of your three D model that you are currently in. Maybe if you wanted to take it on different kinds of orientations, like maybe in top view, you can choose that one and click this orthographic view turned on or turned off, and then you can click Send two and you can click this one. So then the image PNG image will be downloaded like that. You can generate different kinds of screenshots for your three D models if you wanted to have them. Other options like it has sent to Google. So if you want, you can send this particular design to your Google Drive. So then if I click that, and then it will ask me to continue to the site, and then if I click Continue to the site, and then if I open up my email and sign in, and then as you can notice that it has been uploaded to my drive. So here I can select which file format I wanted to upload it to my Google Drive. So here, if I click that STL file and send it, and then that particular STL file will be sent to my Google Drive. You can go to the Google Drive and share them directly on there. It's very simple. So I'm not going to go to my Google Drive. I'm just going to click Close. Or you can have other different kinds of options like share to your Google classroom. If you are a teacher, you wanted to share your designs with your students. Of course, we can do that as well. And most interesting thing here is we can upload these kind of designs directly to the three D printable platforms like those platforms are accepting SDL or three D model three D printable files. To be submitted on their platform. So if we submit them onto their platform, and if those items or the models sell, and then they will pay us some kind of money. So therefore, if you are interested in doing that, we can directly upload them to the printables, thinggiors, radical, mi manufactory, et cetera, some platforms require money to be entered into their platform. Some platforms are not selling their platforms for a money only free moas can be sold on their platform. And here, if you want, you can invite more people onto this particular platform as well. So these are the options available for us if we wanted to share what we have designed in this particular Tinkercat platform. And here in Export, we have three D print option as well. We can directly go to these three D printing manufacturing platforms. And if we want, we can get a quote from them and we can get those kinds of three D models printed and delivered to our doorsteps. So if we wanted to make those kinds of things, if you don't have the three printer with you, you can order them online by contacting these kinds of platforms. 14. Basics of 3D Printing Slicing Software and Print Settings: Now we are going to learn how we can exactly three D print those items after we have opened the STL files. So here, you can download and install this particular three D slicing software. I'm just using Reality print. Since I'm using a Reality version of three D printer, you can download different kinds of softwares like Qa. So here I'm just going with Reality print. So this is their interface of the software here you can notice that this is the three D printers bed. And if I want, what I need to do is I need to click Open File, and then I need to import that particular STL file, which I have downloaded from Tinkercat software. So now I'm just going to open that so this is the custom key chain I have designed on TinkercatPlatform. This is the STL file. But three D printers, if you wanted to operate three D printers, we need to provide them G codes. Those G codes are used for these kinds of operations. So therefore, we can drag and rob these kinds of component like this, right? After we have drag, rob that one, we can simply select the profile of the three D print over here, so high quality one or normal quality one. We can edit these kinds of things as well. So I'm just covering the basics in here. I'm going to go deeper in this particular course. And here you can select or edit these kinds of qualities and the speed of the three D printer and set the profile up after we have set up that profile, then we can add supports. If the model is floating in the AR, we have to add some kind of supports. Those supports can be added automatically or manually. So here, this model doesn't require any supports. So here I'm going to select the material. I'm going to select PLA. Since I'm using PLA filament, I can click slice. So then the design will be sliced and as you can notice that the printing time will be around 30 minutes, and this is how much grams that the three D printer would take 6.9 grams and 2.3 meters of length of that filament. And here, this is how the design looks like. So this is how the G code will be. So here, if you want, you can try different kinds of settings in three D printing. So we will discuss that in a different course. After we have done slicing that particular STL file, we can click and printing or Export to Local. If your printer supports Wi Fi connection, you can click and printing or you can generate the Gcde file for this particular slice to three d model. Then if I click Export to Local, and then I can choose the path and save that. So then what will happen is the code file will be created. So this is the code file. So this G code file can be sent to the three D printer, and then the three D printer will take care of this design and take care of the three D printing process.