Transcripts
1. Realistic Baroque Drawing Course Vol 2: Human Body: Welcome back to the Realistic
Baroque Drawing course. This is the second level of the Realistic Baroque
Drawing series. Building on the foundations
of the first volume, we now move into working
directly from life, developing two complete figure drawing exercises
from life models. In this class, we will take
a very different approach. We are not going to
study human figure in the analytical
or constructed way. Instead, we will learn to
draw it directly as we see it in a more intuitive
and immediate manner. The goal here is to respond
to what is in front of us, allowing the drawing to develop naturally through
observation and gesture, rather than through
rigid structure or measured proportion. So we will go deeper
into a very special way of building a drawing,
an intuitive free, artistic and organic
approach to representing the human body closely aligned with how the old Baroque
master used to work. Throughout this course, we will complete two full
drawing exercises. And the first exercise, we will draw a female life model using pencil and sepia pastel, focusing on Yasser, observation
and tunnel construction. In the second exercise, we will draw a male life module in a fully colored approach, moving from pencil to color, exploring a richer and
more expressive use of tone and chromatic structure. So I will guide you step by step through both exercises from the very first lines
all the way to the final details that
bring each drawing to life. We'll be working
with life models, which will allow you to observe the human body in a more direct, sensitive, and expressive way. This class is designed
for those who want to learn how to draw the human
figure in a more free, intuitive manner, less
dependent on rigid formulas. It's important to
mention that in order to fully benefit
from this level, I highly recommend
you you have already taken the first realistic
Baroque drawing course. We are building directly
on that foundation. For this class, you will
only need a pencil, a large sheet of paper, and a sepia tone pencil
for the first exercise. For the second exercise, we will introduce color
materials, color pastels. As a course project,
I will invite you to complete both drawing
together with me. Using pencil, paper, and the
materials of your choice. It will be an opportunity not only to observe the process, but to truly experience
it yourself, building each drawing
step by step alongside. Now invites you to begin this new stage of
the drawing course. We drawing stops being
a formula and become a living experience of acceleration and construction.
I'll see you inside.
2. Female Drawing Begening: Preliminary study Sketch: We are ready to start
addressing the female body. But first of all, we
are going to know the format and the paper in
which we are going to work. I'm going to choose the background paper,
the largest one. It's particularly
beautiful because it has a slight shine that allows the graphite
to shine more than normal and adheres to
the paper more easily. As you can see, there are also other papers we work with
in the portrait By Atiler. See the difference between the colors and
remember that you can always use the color of the paper as if it were
part of the drawing. Everything depends
on the taste and the style of the drawing
that we want to do. In the case of the paper
we use for this drawing, it also allow us to make smaller details because it
has a much smaller grain. We are ready to tackle the body of the beautiful Dorothea, but first we are going to do a construction study to be able to understand through
this first method, how to build the
general shape of the body in a more
technical way. In this case, we are going
to draw Tor Thea from the three dimensional projection of the body on the ground. It's a smart way to build a body when lying
on a flat surface. You have to understand that
the human body is an object. There are no theories to build a table or theory
to build a three. So the same thing
should happen with the human body because not
all bodies are the same, despite the fact that
in the theorical part, we saw more or less how to approach the parts of the body. I only works as a general idea of how to
visualize the human body. For having tools that
make us better painters. But the truth is that
while we are drawing, we can constantly
break the rules. We will try to see the point of view to determine
the position of us. We can initially see that our
eyes are in her eye level, that is a good reference
point to do our study. Then we can start
to represent with a line the reference point
of the head of our eyes. Let's say they are
right in this place. Then from there, you have
to feel and perceive the two dimensional shape of the entire composition
that we want to make. In other words, find which
is the geometric figure that constitutes the most general
part of Dorothea's body. Then we can begin
to draw a triangle whose angles allow me to know more exactly the
proportion of the body, and the triangle also allows
me to position the head. We can also find out the geometric figure that is formed in the part
of the furniture. All this is part of the drawing. This method lets me know if the overall composition of my drawing will be large
enough for the format. Once we have the general fire, we must learn to position the
body parts on the ground. Why? Because as the parts of the body move away from
our point of view, they become the form. What do I mean? I mean that the objects that are at
the level of the torso are not the same point
of view as everything that is at the level of
the legs or the mask. This difference in perspective must be represented correctly, and it's not necessary to make a drawing
grid to achieve it. Knowing the general
position of the head, we can draw a line that
reaches the bottom to find out the size of the torso
with respect to the ground. After drawing that line, we must measure how many heads fit the distance between
the head and the hips. This measurement
will allow us to know where exactly the
ground is located. From there, we can draw
horizontal line that allow us to feel the ground and mark
exactly where it's located. Notice now how we can draw lines to discover the position
of the legs from the head. This position of the
legs allow us to know where the
ground is and so on, to try to build
the entire surface where Dorothea is located. All this from the
construction of the general scheme of Dorothea. We can continue making
geometric figures to find out the size of the
hips through the triangles. Little by little, we
are going to build Dora tail's entire body under a single exercise of
relating shapes and angles. Don't worry about the
accuracy in this exercise. It's just an example
to have a general idea of how to build the body from
a general geometric figure. Knowing this, we
are ready to move on to our work on German paper. Our final drawing that we will start doing
in the next class.
3. General construction scheme: We're ready to start in
our luxury German paper. It's a very beautiful
paper, as I told you, because of its brightness
and its small grain. What is the first thing
we are going to do today? We have to observe the image that we are going to portray. Whether it's an aesthetic
image or a live model, we have to see the
image to learn how to occupy the entire space as
we did in the last exercise. And on the other hand, knowing if our composition or image has the
right balance or not. In the case of this image, it already has the
correct balance because I prepare it
that way for you. But I'm going to explain why. If we draw a vertical line that divides the image into
completely equal halves, we can see that Dorothea's face is not right in the middle. It's in the right half or
slightly to the right. This is due to the fact that
human vision is nocular. That is there are two eyes that are seen
at the same time. Therefore, our mind uses only one eye to focus attention and the other
eye as a compliment. The mind finds it much
more comfortable to contemplate an image that
facilitates this phenomenon. If we divide the image
into nine equal squares, we can find these four meeting points where
we could place the main element of the composition so that it
has the correct balance. If you look closely, Dorothy's face is close to the point of ve
and to the right. We are going to
apply then what we did in the last
study in the sketch, building a general
geometric figure that represents the composition
and fills the entire canvas. Remember again, to divide this
line in the measurement of the head to know how many heads fit up
to the hip position. This measurement will not only work to know
where the ground is, but also to relate it to the other elements
of the composition. It's a useful tool in the
construction process. From this point, you can try to build different
geometric figures that are formed between the different objects
of the composition. We can make as many figures
as possible to find the distance between the objects and the correct proportion. We can also draw other
vertical lines to continue finding out where the different parts of
the body are located. We can continue to draw Dota's
entire body in this way, but we could also help
ourselves by building the three dimensional
geometric figure that makes up the entire space where
Dorothea is sitting. It's a parallel pipero. It's not perfect, maybe
only the right side, but it's just to
show you that it can also be a construction
tool because that way, we can feel more the sense
of perspective of the image. We can see how
Dorothea's legs should look bigger into
drawing than her torso. We will continue to build on this initial outline
in the next class.
4. Body and left hand construction: We are going to continue building the body
from this technique. Note that I don't have to build general skin for each
part of the body, as we saw in the
theorical class. Simply continue
relating the angles. Something important to note
is the construction lines. We must try not to
be afraid of drawing several construction lines
because the brain will automatically choose the
one that most closely resembles the model at the
end of the construction. Obviously, we have to train our minds to have
that sensitivity, but that is the
function of the sketch. That is the function of
drawing several lines when we try to discover the shape
of a part of the body. The perspective must be felt above all in
the extremities. See, for example, the general shape of the hand with
respect to the head. It must be large
because the hand is closer to us than
the head, obviously. We must draw the general geometric figure
that constitutes the hand in the same way as we did the body
at the beginning, relating the angles always
to achieve precision. The same way it will
happen with the feet. The front part of
the foot should look bigger than the heel for the
feet of the perspective. This is a result of having done the perspective
outline correctly at the beginning of the drawing. On the other hand,
if we know that the toes are in contact
with the ground, we already have another
reference point to continue describing the surface in
which Dorothea is lying. Drawing across the angles is not only important for
building the body parts, but also for doing shadow
grading correctly. If we look carefully at the shadow that is
generated in the crutch, this shadow is the same that
is generated, for example, in the hair, and it's an
excellent point of reference to know if the
relationship between darkness and lightness is
correct in or drawing. We are going to
continue advancing in the construction of our body and the furniture next to it. Watch as I continue to
make lines to find out a tilt and its connection to the other elements
near Dor Thea. So I'm going to
correctly build a mask, the piece of furniture, and the fabric that
covers this furniture. To build the dimensions
of the gabinet, we only have to
measure the angle from the upper left corner
to the lower right. As long as we detect
the inclination well, we can correctly
this kind of box. To discover the correct
rounded shape of the muscles, we can make small lines with
small angles of inclination. It's easier to detect the
correct shape in this way. We must try to feel
the connection between the bones and the clavicle
and the shoulder. On the other hand,
we must begin to represent the shadow
gradient through the line. That is the amount of shadow and light must be
represented on the line, adding more or less graphite. Let's try to represent the
muscle of Dot's abdomen. We can draw her abs capturing the exact shape of
the edge of the body. Notice how the exact
edges allow us to capture the muscle of
the arms with precision. You have to be very precise
to get the right effect. See how the bones of the shoulder connect with
the bones of the clavicle. This must be, felt
and represented. In the same way, all these
bones connect to the neck. We can use the inclination
of these bones to have a reference points to add precision to the structure
of the upper torso. In the crutch, we can start rendering the
shadows to build the rounded feel of the leg and the specific
shape of its muscles. This would be a small
approximation to the gradient. This area of the leg is very useful because if
you look carefully, it contains almost all the range of shades that
appear on the body. We are now going to try to remember everything we saw
in the theoretical classes, not only in this volume, but also in the previous one. We are going to build a hand
from a general structure. From that general structure, we'll grow the
small structures of the fingers to feel the
general shape of the hand. From this reference points, we will build the curves that
form each finger itself. In Devaroq, the
cost of a portrait increased if you had to include the hands
in the portrait. We already have our hand built. However, we will continue to improve it as the
drawing progresses because the final
shape will not be ready until the
shadows are applied. It's important that the width of the hand is seen on
the skin of the leg. All these sensations will take a drawing to
the next level. We will continue working
in the next class.
5. Head and right hand : Et's continue with
the right hand. I believe that the best way to understand the construction of any element is to go from
the largest to smallest. In the case of this hand, build a general shape and then discover the specific shapes
of each of the fingers. We could apply this
not only to this hand, but to the same steel life
that is on the furniture. Let's try to fill
the draw in general, your shapes, your reliefs. We are going to move on
to drawing the feet. Remember that more
important than building the toes is that the sensation in the
distance is attractive. In our image, the feet
are partially shaded, so the details are
not that important. The interesting thing about this volume two is
that now we are going to refresh the knowledge of the Bay Attie Volume
one, the portrait. We will try to apply
the same relationship of angles to build this phase. We have to try to trace all the different surfaces that make up the
volume of the phase. If we mark each of the
shadows as a umetric figure, we will build a three
dimensionality of the phase. You have to be very patient
because in this case, it's a small space and the margin of error
is also quite small. We can also help ourselves by eventually drawing
vertical lines that help us discover
if the position of the different elements
of the phase is correct. Pay attention to this detail. If you look carefully at
the septum of the nose, the left line of the nasal septum
practically, doesn't exist. It doesn't exist because it's the fact of light from the point of view that
we are seeing it. If we were to make the line, this would mean that
the nose is different, or that the light has
a different intensity. This is an approximation to the final result
of the phase. Many details are missing, but we will continue addressing them in the
following classes.
6. Shades and finishes: Hatching and first tones: We're going to tackle
the construction of the shadows of this fabric. To generate the
correct visual effect, we must observe that the
lightest point of the fabric is much less luminous than the lightest
point of the skin. What does this mean? We must fill the entire fabric with graphite so
that the range of shades of the fabric is less extensive than
that of the skin. That range of tones is the main characteristic of
this type of fabric, a velvet. Remember that more important
than being exact is true. It's more important
that it feels like velvet than the folds of
the fabric are exact. In the same way, it
happens with the mask. It's more important the
shine and the texture of the mask than to find
the exact shape of it. After making faces,
parts of the body, it will be child's place
to make this still life because the fruits are made up of more regular
geometric figures. Let's always try to
enjoy making still life. Perfect. Before
addressing the shadows of Doro Thea's body, it's better to relate the
shadows to each other. See each shadow of the body well and understand
that I said before, if the shadow that is
on the leg matches with that of the head or that of
the certain part of the arm, we must apply the same
amount of graphite in that place so that a more professional
general tone is felt. Now, we are going to add an extra material to generate
a more interesting finish. I'm going to use a
soft pastel chalk to add a sepia tone to the skin. You could choose the specific
ton of sepia that you want. In this case, I'm going to apply the ochre ton with
some cream ton, and I will also mix
it with some white. Once they are mixed, we must spread the fingers with the shock and apply
it on the skin, especially in the areas
of intermediate tones. You can apply as much
shalk as you like, but be careful not to destroy the shadows
made with the graphite. It's important to know that
this is not a color effect. The colors work
completely different, and we will see it in the
next drawing much later. The shock that we
are adding will work within the range
of this exercise, which in this case
is only two colors. You can experiment to get your drawing a more classic finish. We already have all
our shock distributed. This is not the final finish. It's simply applied to be
able to play with it later. From now on, we
will be able to use the eraser pencil to
create lights on the skin, using the color
and brightness of the paper itself as
part of the drawing. But we will see all
this in the next class.
7. Deep tones: We are going to start by working better on Dortea's skin color. To achieve that, we must try
to disappear the lines of the body or at least make
the fort to disappear them. This doesn't mean
that we are going to disappear the
hatching completely, but we do try to
blur it as much as possible to keep the
drawing more smoothness. The line itself
should not exist. The lines must be the
result of the difference between one object and another or between one
shadow and another. There is a very important detail when making those shadows, there are almost imperceptible. Depending on the surface,
where the shadow is, and even on the shape of the object to which we
are applying the shadows, we must try to draw it in
the direction of the object, trying to do a hatching that simulates the shape and
surface that we are drawing. This will help render the
surface effect correctly. Observe the evolution
of the drawing. You can already notice a much more three
dimensional aspect. We can even continue adding
a little more chalk in the intermediate areas to continue improving the
volume of the body. We are going to
improve the quality of the shadows of
the whole drawing, improving the shadows
of the legs and feet, and especially the
area of the fabric and the furniture to make
it look really good. Look how the velvet looks. Its range of tones is much
darker than the skin. And even if you
can see the detail of the mask reflection
on the leg, it's because this relationship
of texture is well done. We will now move on to the
construction of the mask, but we will do it
in the next class.
8. Final touches to the portrait: To address the shimmer
effect of this mask, it's important to
understand that the shimmers have
almost mid tone sounds. It's a set of very well
defined high contrast that generate the
effect of reflections. We are going to pay
attention to this part because not only here we
will see a shiny object. If you are also
going to take Volume three of the B Allen
in Baroque drawing, there we will also see a bright
object in a composition. H Notice how good the gloss on the mask
looks right now. We can keep improving it, but it's pretty good so far. If you realize it, try to see the most
illuminated point of the mask and try to look
anywhere in the drawing, the skin, or the fabric for a point that feels more
illuminated than that. That's the secret of
metallic glitter. We are now going to start
working on the face, adding details so
that the shadows reveal Dorea's face. Perfect. Look how we already feel
Dorothea on the paper. There are still many details missing like those
of the seal life, but we had advanced enough to feel the drawing of
the model quite well. It's very important
to be patient and try to generate your
own style in hatching. Hatching is the
artist's fingerprint. Don't eliminate it
completely because the painter's emotions are
transmitted through it. We will continue working on our drawing in the next class.
9. Building the background and the finishing touches: Before we move on to the still life and
another final details, we have something very
important to do the background. The background is
what will allow us to better perceive
the volume of the bot's body and give emotions to the body
portrait through lighting. A good body portrait is nothing without acute background
to make it stand out. We can be guided by the lines of the room to finish
building the surface where Dorothea is sitting and feel the dimensions
of the place. Remember that in our image, the light hits Dorothea more. So the background
should be darker, and this will make
the part where Dorothea is feel
more illuminated. You can even remember
the parallel pipet that we built at the beginning
as a reference point. Anything is useful at this
time to build a background. On the other hand, don't worry
about the small details. The most important thing in
this drawing is Dorothea. The frame lying
in the background is part of the environment. So just representing it creatively will be
more than enough. Look at how the
sensation of space around Dorothea can
already be seen. It's incredible how
important it is. Feeling the depth behind
Dorothea seems to help us feel even better
the volume of her body. We are going to try to
improve the borders. That is those borders between Dor Thea's body
and the background. We will improve the details
of the hands and feet, as well as the details and
shadows of the seal life. Now our drawing is
practically ready. We are finishing fine tuning the last details like
this delicate necklace. In the Baroque, lighting was
the most important thing. You can try it yourself, trying to draw people you love, people important to you. All of this will be reflected in the hatching and in the sensations unleashed
by your minds.
10. Interlude sketch: This time, we're going to make a drawing using our imagination, using the technique of angles, using what we learned
in Dortea's portrait. And that reference of
the structural scheme, what we have in the
upper right corner. I must confess that I had the idea to do this
exercise before Dortea, but I think it's better now. We have already approached the female portrait
from a model, and now we are going to
make an imagined one. I think I said something about this exercise during
Dorothea's portrait. I don't remember exactly, but the thing is that it's better to see this
exercise at this moment. We're going to build a
female body lying on a bed. We are not only going to make the body but a space full of fabrics like the ones we
saw in Dorothea's exercise. These are the dimensions
of our canvas. It's quite small, but
it doesn't matter, unlike Dorothea's exercise, we are not going to build it
from a general figure. Remember that there are two
ways to make a drawing. The first is a general figure whose interior has the
specific shape of the object, whether this object is a
human body or anything. And the second way is what
we are going to do now. Build the entire body from a
specific area of the body. In this case, it will be the hips from where
our drawing will grow. From the technique of angles, I'm going to build
the hip space. Try to notice I'm drawing
a figure similar to the one in the image that
is avove and to the right. In this drawing, we are only going to concentrate
on the body, not on the details of
the hands, the feet, or the face, only the
structure of the body, the gradients, and the fabric. The idea of doing
this exercise is to understand that when we build drawings from
the imagination, we are always going to work with a scheme that we
already remembering. In this case, it's the scheme that we are
seeing in the corner. As a consequence, or drawing
will resemble that skim, and that skim or a similar one could be
used by another person. Therefore, or drawing
will not be as original. However, if we have
drawn many types of women that we select ourselves and we
remember them very well, when we go to make
an imaged body, those will be a reference, and that will give an
original touch to our work. If you see the image above, there is a well
defined valley area. It's my basic reference point from where everything
is growing. In the part of the breast, we could be a little creative. There are many types of bread, and even among themselves, they have different sizes. We can have as a
reference the work we did with Dortea to
experiment here. I think that a fundamental
aspect is that, regardless of the point of
view where we are seeing them, the weight should always be felt in the fall of the breast. Don't watch should also be felt. Another extremely
important element is to define the direction of light even before
making the drawing. In this case, the
light comes from left to right and slightly
from top to bottom, just like it should be
done in most cases, as we learned in Volume one. Remember that you
could use light differently to generate
other emotions. But this is a
classic way to apply it to make your
drawing look its best. Notice how the right
breast area should be darker to give us the feeling that the
arm is blocking light. All these details speak of
the direction of light. Sometimes it's not necessary to explicitly state the direction of light throughout the body. There are certain
important details that speak of the environment
where the object is, which in this case, could be a room with some light input. In the case of fabric, we can simply remember the folds and wrinkles
of the fabric, trying to make them freely because we don't
have a reference. I make this example
to show you how we make the fabrics from
an imagined exercise. Notice how important
it is to cross the hatching to generate
different specific gradients. There are many possibilities in this way, because in addition, to using this way, we can use the fingers or the blender to
smooth the hatching. To improve the
lights and gradings, we can use the blender
as in this case, and removing the graphite to
add lights to dt drawing. The most interesting thing is that depending on the
intensity that we apply, we can remove more
or less graphite according to our criteria. And there is our quick drawing. Notice the gradient. Notice the shape of the body and how with the
different shades of gravite we can make it feel like a fabric or
the skin itself. The hatching is important because it's not
completely blurred. And even so in the distance, it managed to have a
quite attractive effect. This hatching began to
be used in the Baroque, but then it transcendent the times and reached
the impressionims. Once the photographic
camera was invented, it will no longer be necessary to represent the reality
as the camera did, but through stains to
achieve this real effect. See you next class. Me
11. Male Dragon Beginning: Building legs and mantle.: Perfect. Now we
are going to work on this full size self portrait. This is our canvas, a medium thickness drawing paper that will allow us to
draw easily and smoothly. The format is quite large, which will allow us to
include all the elements that help us tell things
about this character. This is the most
important thing. So what is special about
this self portrait is that we are going to do it
from a creative point of view. We are going to be
inspired by Caravaggio. The great masters,
specifically in this work, since we are not going to limit ourselves to only
portraying the body, but also at elements around that tell us something
about this character. I will leave those elements
for the end because we want to concentrate for
now on building the body. Another interesting aspect of this self portrait
is that we are going to transfer
the language of graphite to the
language of dry pastel, quite similar to the
process in which a painter begins to
create a masterpiece. So let's look at the
model carefully to imagine how he should be
represented on paper. Perfect. This time
we are not going to make a general
outline of the body. Let's start with the hips, the shape of the hips. From here, our
drawing will grow. We're going to
relate the shapes, the size of the hips,
the size of the fabric, and the legs in order to have a quality reference
point and to be able to apply the technique
of angles properly. Let's start from
the hips because this area contains the
mantle and the legs. All these elements
will be small points of reference to build
the forms properly. If we can do this
part correctly, we will save a lot
of work for later. Remember that you
can make mistakes. This is the time to
do it. If you are going to put this
experience into practice, you must be willing to make mistakes and try
again and again. This is the genuine
process by which painters who work with oil
began to make their paintings. First, a dramming is made
with graphite or charcoal, and then the layers
of oil are applied. And observe how I'm applying the technique of angles in its most basic expression, the first thing we saw
in the first volume, put into practice to do a much more sophisticated
and fine work. This time, I'm going to skip the stool. We're going to draw the body. It's the only thing that
matters for this work. Remember that you
can make many lines. Our mind will choose the final lines as we
advance in the drowning. It's important to
make many lines that we can correctly apply
the technique and. It's important to take
into account that since we are going to work
with dry pastols later, we cannot add too much
graphite on the vapor. The graphite itself prevents that past shock from
addering to the paper. Therefore, we must
make smooth lines and an illuminated great scale
to avoid problems later. In the case, oil
is quite different because it's a liquid that
covers the graphite particles. As for the shape of the mantle, we have to learn to
interpret the cloth. The shape of the cloth doesn't have to be exact to
the one we are seeing, simply that it's approximate, and it will look real enough. Neither people nor we will focus our attention on it being the same as the
fabric of the model, it's very different
from portraying a face. In this case, we
are going to get quite close to the
shape we are seen, but always having
a creative point of view on the final
visual effect. Always remember to
relate the size of the elements of the body to
find the apropd proportions. For example, how many arms will fit between arm
and leg distance? How many arms will fit in
the width of the fabric. Today, we will not
only be able to build a good drawing but also to enjoy the
construction process. Remember that from time to time, we can stop and observe drawing. It's important to observe
very well what we are doing. For instance, here you
can see that the width of the hips is not completely
similar to that of the model. So we can correct it in the back to
approximate real size. The curvature of the
fabric on the back should generate the perspective
and depth of the drawing. You have to pay attention to these lines to cause
the proper effect. Perfect. We already have the outline and general shape
of the mantle and torso. They are the center of
the drawing, I believe, we can continue correcting
their shape as we progress, but it's a great reference point to build the rest
of the drawing. Remember that we are
applying the knowledge that we have already seen so
far in the other volume. But even if this is
your first time, just pay attention very well to the relationship of the
shape of the body parts. From now, we are going to move
on to the next class where we are going to build the rest
of the parts of the body.
12. Construction of face and hands.: And We will now move on to the
construction of the phase. And what is the most important? More important than capturing the original shape of the
model itself in the Baroque, it was even more important to capture the
spreadion of the model. Because a story had to be told. If you can notice
the face of model, there is a certain expression of protection as if you were seeing something
that could be a threat, then that is our
character, the protector. Let's imagine someone
who has noticed that a great danger is approaching and is seeing
it in the distance. Let's take a good
look at the face of our model for a few seconds, and let's reflect on
his shapes and lines. We are going to use the chest to build the correct head shape. If we already have the
upper part of the chest, correct or constructed, this reference point
is of a high quality. Therefore, it will
help us to know the exact position of
the chin and neck. Look at the triangle that is formed in the visibal
part of the chest. The more triangles we see, the more tools we will
have to build the drawing. If we draw lines that touch
different parts of the face, we can see not only the
inclination of the face, but where the
characteristics of the face itself are with
respect to that line. It's also a great tool
to relate distances. Mm. General lines, the eyes should be positioned
on the same line. However, it's
evident that due to the angle at which we
are looking at the face, this line will become
a curve because it must adapt to the
spherical shape of the head. Let's see this example. Here we have these eyes, and they should be aligned with a general line that joins
them, for instance. This can happen, and in fact, we saw it in the
portrait volume, but it's not a constant. This line will not always pass perfectly
through both eyes. Sometimes depending on the individual shape of
the model's eyes, this could change, actually, because the eyes could be
almond shaped upwards sometimes on a little dropping downwards as in the case of
people, for instance. It will not only depend on the individual characteristics
of the person, but on the expression itself. On the other hand, this happens exactly the same with the
position of the mouth. Many theorists will tell
you that the line of the mouth is exactly the
same line of the eyes. This is sometimes absolutely
wrong because most of us have one side of the
mouth positionate slightly up or down. The reason these theories exist is because at the time
of the Renaissance, the industrialization
process was beginning and it was necessary to find a theory that will help painters to quickly build faces, to reproduce them quickly. That is the reason what
most of the faces of angels and people in the
renaissance look alike. In Baroque, this begins
to change because more real faces began to be portrayed with real
defects and expressions. Here you can see much
better the spherical line in which the eyes
are positioned. Hair can also help us a lot to understand
the shape of the head, especially the areas where hair makes contact
with the face. One of the elements of the
face that help us express the emotion of concern or
alertness is the forehead. The frowning forehead is basic
to express this emotion. Learning to recognize
it will allow us to draw it correctly
between the eyes. Even playing with it to
exaggerate expression is a great skill that we can gain as we draw one drawing
after another. This must be taken
into account when we are going to apply
the pastel shock. In the forehead, there
are muscles that stand out when we have that
expression of concern, and it's also evident that each expression is
different in each model. Caravaggio drew hundreds of models and people
during his life, allowing him to have a backup of information in his mind to
use in his creative work. Remember that this is a sketch. The final shape will be
made with pastel shock. We will continue to see our model to get closer
to the final shape. Since we have an
idea of the face, how can be sure that the
head is the right size? We can see how many
heads fit between the distance between the head
and the hips, for instance. Now, we are going to move on
to the shape of the hand, but we are going to concentrate
on the general shape, not the shadows, just
the general shape to build its correct size
with respect to the arm. Let's look at the hand for a few seconds to
capture its shape. The other hand is
very important, too. We can use the general
geometric figure that outlines the hand to
determine its real shape. Remember, the
perspective must be felt that is the finger
that is farther away, must be seen to be smaller
than the closest one. To determine the
size of the foot, we can use as a reference the distance between the
mantle and the heel. Observing that distance well, we can build the
proportions properly. Remember that in the
case of the feet, the general size and the sensation that we
see in the distance is more important than concentrating on the
details of the little toes. We will go to the next class
to continue giving details.
13. Shading scheme, details and beginning of color.: Okay, let's start
marking the shadows. We have to try not to
reach the maximum level of darkness in the
strongest shadows. As I told you before, we
are going to work with pastel Shalklota and it
can cause us problems. However, this doesn't mean that we cannot have a
good gray gradient. Remember the hatching
of the drone. When you have mastered
the technique enough, you can do the hatching
in different directions. However, depending
on your taste, you could continue doing
it in one direction. Note the amount of great tones that I'm
doing on the face. We must use these tones as
a guide to work on later. We must make as many details as possible to fix above all, the expression of the face. We must be sure
in the drawing of what will be the final
expression of a character. Although it seems damn pressing hard on the pencil, it's not. It's the great effect that
causes that sensation. Perfect. We're
ready then to start applying the color.
What should we do then? We're going to take a good
look at our model and clearly understand the illumination in the illuminated
areas themselves. Where does the light come from? We can notice that the light
comes from left to right, illuminating the shoulder area, legs, the back of the mantle. This is more important than
you think because it will allow us to correctly distribute the pastel
on the canvas. Secondly, we must choose
a base color because pastel chalk works very much like oil painting.
What do I mean? Oil painting works in layers. There is a base layer
that is then mixed with other layers in order to have the specific color that we need. The pastel works the same. It's very small pigments
allow you to mix colors in a very similar way with the difference
that it's not liquid. But why work with pastel? The particularity of pastel is that it's difficult to make very small details due to the characteristics of
the bars and pencils. Therefore, our drawing
and decisions must be exact and precise
to have great results. So what are we going to do? First of all, choose a color
for the illuminated parts. We're going to apply
this color only in the illuminated parts without touching the shade
parts of the drawing. Can apply it in the shaded part, but in a very, very soft way. But I don't recommend it because unlike graphite or black
and white drawing, the different shades
of light and shadow in the color of drawing
have different colors. That is the color of shadows is not the darkest version
of the light areas. That is the difference with the previous exercise
of Dortea portrait. Here we are genuinely
with color. Therefore, those shadows
that are generated on the face have a completely
different color. After applying the color
of the illuminated areas, we will apply another
one for the shadows. Notice here how what I
mentioned before happens. I am choosing
different colors for different types of
shadows on the forehead. This range can even be creative. Of course, you have to
have an aesthetic sense, a good mix of colors
in a certain logic, but you can use creativity and generate a
completely real feeling. In the case of Carvaggio, he didn't always use
light color for the skin. Sometimes the lighting generated a projection of multiple
colors on the skin, whose ft could only be represented
with different colors. We must take into
account, above all, that we can choose the
most illuminated point of all on the skin where
light hits directly. We can use that
color of the paper to represent that
intensity of light. But I recommend that
unless there is no object more illuminated than the skin in
the composition, we never get to the
color of the paper. Let's reserve the
color of the paper for the brightest areas of
the entire drawing. Be careful with your hand. Don't rest your
hand on the paper because you can spoil the
drawing with your wrong hand. Unlike the graphite, Shalk doesn't adhere
as strongly to paper. So touching the paper
can destroy your work. Try to use something
to support the arm. In the Baroque, they
use a tool called tanto to support the
arm while painting. Oh Notice how I apply the color without
adding details, simply identifying
each shadow with specific color in
a bluer version of the drawing in general. As we add more definition, this will change and the
details will appear. We must have a general
vision of the color range to understand the language
of franes that we are doing. Remember that we are
making an exclusive range of work for the specific
colors that we have chosen. For example, understand
that the color I am seeing here is more or less similar to what we find
in this other place. Once we already have an
area of defined ranges, we can start applying
the details. To chip this, we can
use the color white, the color white to generate a better sensation and mix
between each of these colors. Not only the white color, but the eraser itself can be a great tool to
achieve this goal. The eraser can help us remove the excesses and even
get clarity to any part. The eraser can also
raise the shock. However, depending on the paper, we must use a soft eraser in case we want to erase
without damaging the paper. Also mix the colors
with the blender so that the transitions
are professional and real. It's likely that that's first. We think they are
sports or stains. But once we have generated
the correct transitions, we'll be able to see the skin. Look how the texture and surface of skin on the
back is generated. We will continue
working on this later, but we can now move on
to the next class where we will apply color
to the face and hair.
14. Color: face, legs, and hair: We're going to continue blending the colors that we apply
to the face last class. You have to be very
patient in this process. It's much slower than
working with graphite. Remember that you must apply a specific
color for each tone. It's the only way to generate the visual effect of the
different skin tones. Notice how I use as a reference, the way to apply the shock on the arm to give the
color to the face. Let's see the details. The darkest areas are a kind
of red colour, the lightest, the cream color, and the intermedd tone is a
kind of gray or blue. This mix of colors only
makes sense because it's applied correctly and creates the visual
effect for us. This happens because we must have the sensitivity to capture the different colors within the same color in order to identify them and
represent them correctly. Later, we will add another layer of color
to add more depth. I Look how our skin looks already. Notice how they are apparently different
colors from the model, but the relationship between the colors is what makes
them look similar, but from a more
interesting point of view. This is the magic of color. Reference points are
a way of making art. In the same way we use
them to build shapes. We can use them to create color. This is the secret
of visual language. The first thing we are going
to do to find the color of the hair is to choose within the drawing a reference
points of light, a color that can match the
shades and tones of the hair. For instance, we can
see the colors that we have used to build the
light color of the back, the illuminated
part of the back. The idea is that the
range that we use throughout the drawing has
a logical relationship, and that it allow us to create an aesthetic atmosphere
within the drawing. In a certain way, it's the same procedure to build
the rest of the body parts. But in the hair, we're going to add a base color that can be that light color and then add the rest of the shadows as
we progress into drawing. A very important
advice when using hard and soft shock pastels
is that to fill large spaces, it's better to use the soft
one for two main reasons. First, it will be much faster, and second, we will damage
the paper much less. The hard pastel
shock in pencils, scratches the paper much more, creating grooves on it. Another important reason
is that it's very annoying to have to sharpen
the pencil all the time. The tip breaks easily, and they also wear
out much faster. Let's try to use the pastel shall pencils for
the small details. Something important to keep in mind in the hair
is that you have to feel your reading of the movement and the
shape of the hair. Actually, in the distance, it's difficult to perceive the specific shape of the hair. But if we get closer
to the model, we can see in detail
how the hair moves, and that movement and shape, we can portray more easily. Hair works a lot like fabric. It doesn't have to
be exactly the same. Simply by portraying the type of hair and hairstyle correctly, we will achieve a good result. Remember that you must do each
strand of hair one by one. In the case of pastel pencils, we must have a lot of patients
and sharpen the tip of the pencils carefully
to preserve the sharpness of the tip
as long as possible. The eraser pencil is also very useful in
these cases because it allow us to remove the shock in the same way as if
it work or fights. Notice how incredible the
sensation felt in the hair. It's as if you could put
your hand through the hair. While we make smaller
details in the hair, it will look much better. The hair strands should not
only be in the light parts, but also in the dark parts. It's vital to do so to cause
the correct visual effect. We are going to continue adding details to it as we
progress into drawing. For now, we're going to
move on to the next class where we will address the
colors and shade of the mantle. Yes
15. Color: The Mantle: We are going to
work on the mantle in the same way as
we did in skin. We're going to choose one
ton for the light parts, and another for the dark parts. We're going to cover
the high contrast. Just those two parts without paying too much attention
to the details for now. In the case of fabrics, it's much easier
to work with than skin because the fabric
is made up of lines. These lines mark the
difference between one ton and another
in most cases. This doesn't happen on the skin. The gradient is much
more complicated. On the other hand,
fabrics are very important in the Baroque
because the painters took advantage of how incredible
they look in painting to give their work extra value and take it to the next level. See how just by adding
the tones were talon, without even adding the details, we can get a really good
feel for the mantle. Even after the Baroque, many painters appreciated
this effect of creating stains that build up entire paintings
in the distance. This is part of the magic
of drawing and painting. Pay attention to this detail
that is extremely important. The shadow generated by
the mantle on the leg has a specific color that comes from the color
of the mantle itself. In the same way, the
color of the skin is reflected in the part of the mantle that is
closest to the leg. This is the secret of light. It's there where we
understand that there are thousands of colors in things that we believe
only have one. Here, we can see the
image up close to notice this effect of the skin
reflection on the fabric. We are going to give more
details to the mantle and build the three dimensional
effect that we want. Notice the usefulness of this blue color that
I'm adding here. The illuminated
areas of the fabric cannot be the same as the
illuminated areas of the skin. Therefore, we must
use different colors, interpret the lights of the fabric of the
mantle differently. Obviously, the mantle is of
another color and texture. If we see the gray color of the mantle, which is, in fact, a color between gray and green, we can understand why
blue is appropriate, is suitable in this case. The blue tone is
within the gray tones. It's gray with green. Therefore, representing
the light with this color is more
than convenient. Notice now how you
can even detect what kind of fabric
it is a velvet. There is no strong shin on
the surface of the fabric. The outline of colors
is appropriate, is suitable and has very
real effects on the drawing. This should be practiced
a lot with many types of fabrics to get used to
each style of material. Perspective is also very
important on the mantle. Filling the depths of the forts, filling every real
groove is part of the strategy that makes
the pattern really good. We will keep moving
to the next class to go over more details.
16. Color: Preparing the background and details: We have already advanced
of drawing, the body, the partial tone of the skin, the mantle, the face. I have added other
creative elements for you to which we are also
going to fill with color. The reason for these elements is to tell a story through
this character. Remember that this work
is inspired by caravaco. You can see that I have turned this character into an angel, and that there is a child
levitating in the air. Like a holy angel, we are going to finish
making the wings. Notice the details of each feather and the
wings as a whole, as well as each of the
background details. Thank you. Something important to take into account to create
dark background is to pay attention
to the amount of basil shock that
we are applying. It's not enough to add a
single layer of shock. It's necessary to add
several layers to cover all the grooves of the paper in the shock when it makes
contact with the paper. It's very important
for the background to look consistent in one color. Of course, depending on
the style of the drawing, the hatching can be more
or less noticeable. But in general, we
must mix and add as many layers as necessary
to cheap the mate color. In the same way, if we
are using several colors, we can add the darkest
color s and then take that color to the tone of the color that we
will add later. We are now going to work
this fabric in motion. Notice from now on how unlike
fabrics we made before, the colour transitions
are elongated with long lines to capture that this fabric is spinning
or floating in the air. Notice how we are
advancing in our fabric. Notice that I am doing the
same as in the mental. First, adding the general tones, and then I will proceed
to details later. Note that the perspective
is also seen in the part of the fabric that
crosses behind our character. The most important thing is that we can already feel
the drawing alive, a story beginning to be
told within the drawing. And that is more important than portraying reality itself. It's what I have learned all my life from the
master of the Baroque and what motivates me to teach
them to you at this time. Regarding the
background, is that Es color is not uniform. That is, it's not
completely black. There are different tones
playing with dark tones in order to highlight the elements there are in the composition. Notice that the direction of light is also shown
in the background. The left side seems lighter
than the right side. And also in different areas, it's darker and lighter to
highlight certain parts and to generate
the visual effect of depth in the composition. You can even feel the
three dimensionality of all the elements much more just by adding the
background correctly. Observe, in this case, the detail of the fabric traveling towards
the background. The only way to do
this effect is that the rest of the background
into drawing is not so dark. This creates the feeling that the greatest darkness is in that deep place where
the fabric is hidden. The background also
allow us to find out if the shadows we had applied
to the body are correct. Notice the shadow
of the back leg. That color represents the
shadow generated in that place. Therefore, if we go a little higher on the torso
and see the abdomen, we realize that more
darkness is needed in that place to match with
the correct shadow. The same goes for the
hands and the arm. This is the reason why as we progress in the
totality of our work, we can modify and
improve the colors with intention of making it
look better integrated. The same thing happens
with the face. The right side of the
face should also be darker to match the
lighting of the place. When we have already
improved all those details, then we will be able
to approach the color of the baby with much
greater precision and an incredible reference point because we will already know what the correct lighting is for the place where the
child is floating. My yes. This yellow I'm
adding to the skin allows me to create a better
three dimensional effect. If the lighting of the
place is not so light, the skin itself doesn't
have to look so light. Even the skin of the model
itself is not so light, and this help us to represent it with more three
dimensionality. If we use the eraser pencil, we can generate areas that are more white in color and thus be able to represent
those total brightness produced by the reflection
of direct light. Oh Look at how the lighting already
looks in the body. Notice how incredible the
hand looks under the fabric. The effect in the distance is quite good because
the blue color reflected by the fabric is projected onto
the hand itself. I think it's time to build this mysterious boy to know
the secret of our history. I'll see you in the next class.
17. Shading the baby: S If we see closely at the child's body, we can see that it's very similar to that of an adult with the only difference being that the amount of body
fat is more evident. If we forget at least the size of the head in
relation to the body, it's as if he were an adult
person with excess weight. What are those parts
where fat accumulates? Well, we can see that under
the legs, for example, in the abdomen and especially
in the lower back, under the arms, and this is
what happens in the child. Look at everything
that happens in his extremities and in his back. In the back, there is no arc, and in the part of the
legs and buttocks, there is also
obviously more fat. This exercise is very
important because it's the same exercise
for the adult body. Obviously, the size of
the head is much larger. In general, the size of the child's body is
four to five heads. However, remember that each
body has a particularity. Sometimes in the Baroque, the painters made children
with more adult bodies, but keeping the angelic faces
to give a specific message. Generally, the
heads of babies are much more spherical
than those of adults. It's evident that
it's also due to fat. But in any of the cases, it's important to know these
details to portray the child with greater precision or as
in the case of this work, to build it from
the imagination. I'm going to try to feel
the shape of the body to trace the possible
shadows that go on legs. To build a hand, we can use
our own hand as a reference. We see the position in
which the child is, and we try to represent it
by adding a little more fat. We already have a first outline
of the child's shadows. This outline is the result of the general light structure
of the entire drawing. That is very important. It's a common mistake in
both painters and draftsmen. In many cases, painters add characters to
the same painting, and these characters
have different lighting. This doesn't make any sense
because it's the same light that must be projected on all characters that
are within the work. In this painting, the light
comes from left to right. Therefore, the child
must also have the same light and
not only that, but the light must hit the main character
more strongly than the child because
this main character is closer of light
than the child. Now look at how we can see the gradient of
graphite in the child. This is a good
example to notice how clear the drawing is
prior to a painting. Notice that the dark parts
of the drawing are not too dark precisely so that we can later fill the
drawing with chalk. It's a great reference
to choose which are those possible colours that will represent shadows on
the child's body. We will continue working on
this child in the next class.
18. Color: The baby: We are going to dress the the
color of the child's skin. We have to start from the
fact that his color is going to be a little lighter than that of the
other character. However, we can use the
same adult character to have a reference point of how it could be that
skin of the child. For instance, if we focus on the lightest areas
of our adult angle, we could have more
or less a reference of what lighter skin
could look like. There are several
illuminated areas that we can use as a reference. We have very well mapped
the shadows in the child. It's just how you should do it before creating
an oil painting, especially in large formats. Let's pay attention to those illuminated areas with the white color of the paper. Those are going to be the areas where the lightest
skin tone will be. Notice how after applying
that yellow color, I start to change
the tone of the skin with other colors like
dark brown and white. This exercise of
fixing colors using basil shock is an extraordinary
approach to oil painting. I must confess to
you at an early age, although I loved painting, I hated the feeling of oil
on my hands and it smell. Especially after long
hours working on the farm. Once I tried the basil shocks, I lost my fear and everything, and I ended up falling in love with paintings
forever, too. I don't know if you have noticed that I'm using a
pencil extender. I had already mentioned
to you that it takes days for a courier to
get here on horseback. I need this extender so I can extend the life of my
pencils as long as possible. This particular
one I ordered from a great Northern firm owned
by the honorable Sir Amazon. Notice how the light
that is projected on the fabric is also projected
on the child's back. This is important to give an organic sense to the drawing. Light always contains
color because generally what hits objects
is the reflection of flight, which comes from object. On the other hand, this
child lacks a detail, a detail that will tell
us something about him. The true fallen
angel is this child, and we must add a
distinctive element that identifies him as such. Remember that the
most important thing is to tell something
through drawing. The reason why this
other angel is saving this newborn demon is because the child is not guilty
of being born like this. The child was the result of an unholy relationship between an angel and a
beautiful demon woman. Perhaps this adult angel is the father of the child.
We will never know. The only thing we know
is that some wardens of heaven threw the child from heaven and this baby is
falling towards hell, and this protective angel
is trying to save him. Now, we are going to
use as a reference all the work we have done on the body to apply the
color to the face. We already have the tone of the light areas
and the dark areas also with the lighting of the
fabric. We should not fail. The reason why I always start
with the body is because we must be precise in the construction of
the character's faces. The color itself is nothing
without studio light. We must experiment and master the black
and white gradient. A good pencil drawing
is the result of that ability to capture the
different colors around us. And there it is. We could continue to work
on the quality of the upper wing and the fabric above so that they look like
their counterparts below. But it doesn't matter. Our body work is good enough to understand our study of
the body and fabrics. This work is the fallen angel, and I hope you have
enjoyed it a lot.