Transcripts
1. Intro: Hello and welcome to this quick tips class
on making low comics. I've been making comics for the past year and have learned a lot of helpful tips that end up saving me a lot of time. So I'd like to share them with
you before we get started. Let me say that the comic
that I'm going to show you that I've learned from is
called sugar and store. It's something that I've
been making for awhile. And also that I have parakeets
with me in the room. So you may hear them
trip from time to time, but they just want to join
in on the conversation. So with that, let's get started.
2. Creating a comic stockpile : As you draw new episodes, you may end up having scenes that take place in
the same place. For me, my comic mainly takes
place in an adventure shop. So after I've drawn a
background, I like, I end up copying and placing
it into an asset document. What I want to have my
characters in the same place. Again, I look through this file to find a background that works. And if I can't find
it background that works for a specific
scene I have in mind. Then I will either
draw it from scratch or end up taking
assets or objects from this folder or files and stitch them together to make
a new background from it. This takes a lot of
time to build up. But as you draw and know
that your characters are going to come back
to a specific location. Then set those backgrounds
aside so you don't have to sift through multiple panels and episodes to find it again. The same goes for
your characters. I find drawn my
main character in the same angle often whenever
I have talking scenes. So I have a page full of
my favorite drawing of that character that
I can copy and paste into for new episodes. Now, if you've made a character reference sheet for
your character, then you can easily
reference that, which will help keep
the proportions and style the same
throughout the comic. But over time you can always add to it with different angles or expressions or
anything else that you feel that you're going to use
again for your character. Here is an example
of what I mean to have a document
full of backgrounds. Basically right here, these are all backgrounds I've used in previous episodes that I often will copy and paste
into new episodes. I've ended up making it a lot throughout the year
of creating it. And there's still a lot
more I can add to it. But if I ever wanted
to make a new scene, what I also like to do
is first let's just go to a new document
like right here. And I just want to
make a small scene with a background in it. So I'm just going to make
a simple background color. Course. I'm going to use whatever
background color this is. And then with these
pictures right here, I can stitch together
a new picture. Of course you want to
make sure you keep the position of all
these objects the same. Because I want to
keep the background because this in
with every panel. But if you're just making a quick little Month
up for something, and this would be a great
option to do. There you go. Now I just have this
similar background which I can place a
character right here. I find this to be a
great time-saver because I often draw these characters
in the same places. So since I already have
backgrounds to pull from, it makes creating
comics much quicker. As you can see for some of
these panels like right here, the backgrounds aren't
finished because usually I would have a
character standing right here. I can always copy and
paste these panels into new documents and then edit
them however I please. So it does take time to create a large stockpile of
background images. But as you make more
and more episodes, it gets more and more easier for backgrounds in the
same locations.
3. Using and making 3d models: If you don't have
enough drawings to work from with
previous episodes, then you can try
making 3D models. I know not everyone
knows how to do this. However, with the
help of Blender, a free 3D modeling program, you can experiment and
try it out yourself. You can also try using a
program called SketchUp, which is another 3D program, which focuses on interior
and exterior house modeling. If you want to make a
dynamic background or create a variety in a scene that's already been
established in the past. Using a 3D model
can help with that. Honestly, it doesn't even
have to be all that polished. You can simply block
out a few shapes, create your camera angle, and then take a
screenshot and trace over the lines for
the perspective. If you are using Clip
Studio Paint than I would highly recommend using
their built-in 3D models. Not only can you bring
in 3D models for people, you can also go to
their asset store and find polished wants to
please write in your scene. It may be confusing to
learn all this at first, but once you have
the basics down, it can be a great time-saver. If creating 3D models from scratch is a bit
too hard for you, then I would recommend
using 3D objects viewers. This is a great tool
to have when drawing characters or objects
in hard perspectives. An example of a site like
this is called Sketchfab. You can search for
whatever you need in a 3D object is available for it. However, keep in mind the
licensing and prices here, because many of these objects
here needs to be bought. If you have an important
item that keeps showing up, like maybe a sword or a
specific kind of cup, I guess. Investing in buying or even
making a 3D model of it will help speed up your
drawing time as well as keep a
consistent appearance. Here is an example of
a 3D model I've made. Ended up making
this in SketchUp. And it's for my comic, just for the interior
of the store. Now as you can see,
if I zoom out, not all of it is complete. I have lots of missing
windows and walls here, but that's okay because
all I really need to do is get the
perspective from this. So if I wanted to use
this for my comic, then I would find
an angle I like. Let's say if I wanted to
look through this window, zoom around, setup
how I like it, and then I would end up
screenshotting this, pasting it into
Photoshop and then tracing all the little
designs in details. This helps if you wanna
get a cool perspective shot for your comic or speed up the process of drawing
backgrounds to begin with does take time to learn, but it is very helpful. And with SketchUp, you
could also save some of your specific locations. Like let's say I have this
little scene right here. Or you can have different
angles state as well in case you want to
repeat something later.
4. Specialized brushes: Another helpful tip would be
to use specialized brushes. If you have places with
repeating textures like bricks on a wall or places
with a lot of foliage, then having brushes
that can make detailed areas in a
single stroke is amazing. Some brush pens that
I like to use are from Dylan Ellie
cruises brush pack. They are free on her gum road, but I would recommend checking out all the other stuff she has available because she has a lot of great resources to look from. If you have a more
painterly style, then these will work just great. If you have a more cartoony or anime style and let me show
you how to stylize them. Here we have a blank canvas. I'm just going to
make a new layer and bring up one of the brushes. Go to Bush, and then
I'm just gonna go to treat one on its own. Very nice brush. But if I wanted to
make an outline of it, then I will double-click
this layer, go into my strokes. And then what I like to
do is let's just make a dark blue or
maybe green color. Set it to multiply. Make sure the position
is on the outside, and then set the size
to a very small number. Now I'm going to click Okay, and then once I start drawing, it now has its own
built-in outline. And if I press this
button right here, to always use
pressure for opacity. When I draw it, it
draws on very dark. And the more pressure I put
on it, the lighter it gets. This is great if you
just want to throw in some quick background trees. But I would also
recommend going to the other brushes and will
be varying it up a bit. Adding a few here and there,
or just experimenting. Then if you wanted to make a, another outline on some
of this inner parts, than what I would do is
just make a new layer, add that same stroke on it. And then whatever I do here, make this a bit bigger,
has its own outline. As you can see that
it's a bit harsh. So what we can do is go back
into our layer settings, go to stroke, and we can
just decrease the opacity. So if you wanted to, you could
make layers on this tree. And then from here
may look a little sloppy or you may not want
to edit these lines anymore. So sometimes, but I like to do is just take all these
layers and merge them down. Now this will bake the outline into the drawing itself so it's
a bit destructive. However, if you just wanted
to make it quick tree and then blend some of
these areas around. Then you can easily do that. However, if you're doing a
lot of scenes that it may be easiest to keep those
outlines in place. Here are a few more
quick examples. I may just while experimenting, it's pretty easy
to make trees or brushes or any other sorts of foliage with quick outlines. If you can't find good brushes
that match your art style, I would recommend
making them yourself. Let me show you how I made this plant brush for
another comic I'm making. Here, I drew a single plant. I want to make a
big bush of this. So what I'm going to do is
first make a new canvas. And then we're just
going to make it around 500 by 500 pixels. I guess 300 resolution. It doesn't need to be
big at all because it's going to turn into a brush. So from here, I'm going to
copy my color layer over here. I don't want any of
those outlines anyway, so I'm just going to
copy the color itself, which has all the shading in it. Now, you can clean up these little lines if you want stuff. But for this demonstration,
I'm going to leave it as is from here. I'm going to add
a color gradients and just make it
black and white. And then adjust the colors so there's more black
and white showing, so it's more contrast. Now the darker it is, the less transparent
this brush is gonna be. So just keep that in mind that all the white areas are
gonna be transparent. That's good enough. Yeah, of course, I don't want the end of this to be cut off. So I'm also just going
to scale it down a bit. And then from here
I'm going to go to Edit, Define Brush Preset. And then you can add your
brush whatever you want. I'll just call this leaf brush. Now, if we were to go to a new canvas and then
try our brush out, it doesn't work quite well. You can stamp it, but it's
still isn't what we want. So to fix that, we're going
to go into the settings. Up here in the brush. You click this little folder which will bring up
our brush settings. So to begin with, I'm going to go to
brush tip shape and space it out a little bit. Then I'm going to add
some shape dynamics. I would recommend
messing around with these settings and find
ones that you like. You can change the
diameter of it, the angle that is going to show all those sorts of things. Then with that, try
testing it out here, which looks more like I wanted to a whole bunch of
bundle up leaves. Now we could also add some color dynamics just so
it's not all one flat color. Again, you can just
like mess around with these settings and find
ones that you like. It's bringing the hue and
saturation up a little bit, see how that looks. It's subtle, but creates
more color variation. Before doing anything else, I'm going to right-click. Go and press this
little plus button and save this as a new brush. Because if it were to click on a different brush right now, it won't save our settings. So I'm just going to click Okay, and then right here at
the bottom, we have it. Now if we wanted to do that same trick that we did earlier, where we make an outline
with their brush. You can double-click
are transparent layer. Add a stroke. Press. Okay? And then if we were
to try to draw on it, we now have a new brush. Honestly, I'd
recommend just playing around with this
and making a whole bunch of brushes yourself, depending on what you need. Then to keep from having
a repetitive pattern, I would recommend making many different variations
of this type of leaf so you can place
it in however you like. One thing to keep
in mind that is, if we zoom in, these
lines are very jagged. That's because in our original
lose shape that we made, I wasn't very specific
with how these lines ended and they're kinda
messy and sloppy. So it ended with our final
lines being sloppy as well. So just keep that in mind. If we're making a simple
background brush that won't be seen at large sizes,
then you're good to go.
5. color swatches: When drawing comics, you're
going to have to color a lot of repeating
characters and places. So I would recommend
using color swatches. It's probably has
a different name depending on what
program you're using. But it's a place that has all the colors you use
on a regular basis. Here in Photoshop, I made color swatches of my
characters, color scheme. I put the little tab right
here and I labeled it Rachel, which is the name
of my characters. We have some browns for
her hair, skin color, clothes for her clothes, as well as a few shading colors, which I could write here. This makes it so much easier to keep up with
the consistency of characters having to flip
from one picture or another. Because it's all right
here in the same document. If you have a lot of
repetitive characters, I would recommend making their own swatches and
cooking them as well.
6. Simplifying backgrounds: If you are looking for some more simple comic tips,
then here's one. Not every panel
needs a background. If you establish
early on in the scene where the character
is our than having a few blink backgrounds
where the characters are just talking won't
distract the reader. They are pretty good at
connecting the dots and know that a character is still in the last environment they saw. So give yourself a break
and maybe just make a flat color or a few simple
shapes in the background. If you have a long
scene that takes place, then be sure to bring
that background back every now and then, which will remind the readers
where the characters are. Some simple background ideas. It could be a flat
color, gradient. A few simple background
objects like branches of a tree or rectangles to represent like
buildings or bricks. You can even copy
a small section of your main background image and place it in a smaller panel. Maybe even blur it a bit to
keep the characters in focus. If your backgrounds are
a little too detailed. You can even opt to have
no background at all. I've seen panels of
characters with nothing behind them and it
works just as fine. At the end of the day it feel free to draw whatever you want. Let your backgrounds
be as detailed as you want or none at all. It's up to you.
7. Outro: That concludes our quick
tips class on making comics. I hope you guys learned
something new in this class and are able to speed up your
comic making progress. If you're curious about the
columns that I was showing, again, is called sugar in
Swords over on web tins. I'll put a link down
below in the description. And I hope you have a great
day and make lots of comics. Bye-bye.