Transcripts
1. Class Intro: Mock plus rp is an online UI UX design
and collaboration tool. And great thing about it is you don't have to download
it to your machine. You don't have to bother
your machine too much. Whatever machine you have
is going to work just fine because it's all working
inside of a browser. You can create interaction
rich designs and prototypes, share them with your clients
and developers for handoff. And it's always going to include the code
in the background, which is always handy
for their developers to use once you actually get
to that hand-off process. Hey designer, Alex
here and welcome to this Skillshare class about Mach plus rP from zero to hero, a digital products creator. And so far I have created or
500 digital design products. I'm also a course creator
and so far I have recorded over 40 different
UI UX design courses. And I have over 60,000 students enrolled
in those courses. In this mock plus rP course, we're going to cover what is the welcome screen and how
to navigate the interface, how to work with different pages and navigate between them. What are components and
built-in components inside of ma plus rP and
how to create your own. How to work with icons
in mock plus rP, how to create different
assets and sets of assets. How to work with
Properties panel and what it is and
how it changes. Different interactions you
can achieve in mod plus rP. How to work with nodes are ports and airports. And what
is the difference? What our templates, why use them and save time and how
to be more productive. How to choose a template from a vast variety of
them on my website. How to customize the
template, how to edit it, change the copy color
is layout and images. We're going to start working
with some flowcharts, then move on to
wireframes and use components to create
wireframes really quickly. Then turn those wireframes into a design by adding
different colors, images, and copy to
create our final design. At the end, we're going to add the different interactions
and bring our design to life. Finally, we are going
to preview, share, and use MC plus Cloud to work with other
members of our team, our clients, and our developers. And I'm going to explain
some collaboration features that mock plus rP has. Your class project for this class is to
follow along and to create a design using the tips and techniques
you'll learn from this class. There is a dedicated
Skillshare class video. Make sure to check
it out to learn more information about it. More plus rp is great because it's super easy to
get started and it's free to get started
so everybody can join UI UX design community. So I look forward to
see you in class and let's create some
awesome website design.
2. Class Project: Your class project
for this class is to create a website using some of these tips and
techniques of mock plus rP that you'll learn
throughout this class. You can either use
templates or you can create your own
design from scratch, following some tips
and techniques that you learn from this class, you can follow my structure or you can create
your own structure. Doesn't really matter.
It's all up to you. And what are you most
comfortable designing width and what are some approaches that
work for your design style? Make sure to have fun
and when you finish, make sure to export
as JPEG images or to make any sort of screenshots and upload them to your
class projects. I would love to see what you
guys can come up with and I would love to see your results
at the end of this class.
3. What is Mockplus RP: Mock plus rp is an
online UI UX design tool created for designers just like you because you
can work when it, wherever you are in the world, all you need to do is just use your browser that you already
have on your computer. Unlike some other tools, it doesn't require that you have some ultimate design machine, but you can use
any computer that you already have
because as I mentioned, it works inside of the
browser and it doesn't eat into your RAM memory and your cache memory
on your machine. You can collaborate with other
people using more plus rP using dare sharing function
and their team function. So you can create your own team when you're working
inside with the project. Or you can be invited to be
part of somebody else's team. And you can work
in real-time and collaborate in real-time with other people from their team. Or if you're just a freelancer, then you can work
all by yourself. You can create
complex interactions and animations inside
of mom plus rP. And then you can share
them with your clients or stakeholders for feedback
and put further improvement. And what's the best
thing of all is you can export that and
you can share it for hand-off for developers using more plus Cloud and
their seamless integration. It's completely free
to get started. And inside of your pre-plan, there are hundreds of
different components, pre-made components
which are already included in hundreds of
different templates which you can utilize in your
workflow by simply editing and opening them up
inside of more plus rP.
4. Welcome Screen: Like any other
software out there, mock plus rP has a
welcome screen and it's used to help you navigate the
beginnings of your project. So let me show you how it works. So here we are on the welcome
screen of mod plus rP. And what you can
see right here on your left-hand side
is all we chew, which is what you see on
the screen right now, which is all possible
options at the same time. Then below that, we
have recently edited. So these are the projects
that you recently edited. Obviously my favorites because you can add any
project to a ferret. Pretty simple clicking
this star right here. And you can work on several different projects
at the same time, but perhaps just some of
them are your favorites. Then we have created by me. And these are projects created
specifically by yourself. Because when you
create a project and when you create an
account for Mach plus rP, you can see that it's going
to display your handle. So however you created
your account, in my case, I use my name and it's going
to say team off than you. However you created
your account. What that means is you can
add different team members by clicking this button right
here to your particular team. Here what you can see is
the plan that you are on. You can either be on free or
an ultimate plan, I believe. So. This is where it's
going to display that. So if you are a
part of the team, is the one created by
yourself or somebody else invited you to
their team, like e.g. you're working either
as a freelancer for an agency or a
freelancer for a client, or if you're working
full-time for an agency, then you're going to see all the projects
created by yourself. I started by yourself, but you can always invite
other people to it. Then we have recycled, been in all the projects
that you deleted. Finally, we have
templates right here. We're going to touch upon
templates a little bit later. But basically, if you need
to use a quick template, you can simply click right here. And it's going to take you to the templates page below that
we have mock plus Cloud. When we see it says
Share projects, collect feedback and
handle specs and acids, which is really
important if you want to move outside of mock plus rP and you want to go
to the marketplace Cloud to do these things
which are just mentioned. You can do so by
clicking right here. And then we have plus d t, which is the best or online
collaborative UI design tool. Like no other, you can use
MC plus d t to open up files from different tools
such as Sketch, Figma. And you can create your files completely
from scratch there. Or you can also
use more plus RB, which we are doing
in this course. Then if I go back to all what we can see right here
is the new project, then we have new project folder, which is great if you want to add either different files to the same project folder or different starts off the
project to the project folder. So e.g. you might want to
create a mobile app or website, design a dashboard screen
all inside of one project. Then you can create a project
folder and put all of those projects that you create into that particular
project folder. Once again, I already
mentioned invite members, option and what it does. And now, as I said, plant is located right here. You can see your personal space
and you can see the team. So you can switch between the two if you so choose to work on the projects by yourself and nobody else from your team can be able to see them or
as part of the team, as I already mentioned, if you click your profile picture, you can edit your profile. You can check your
teams because you can be a part of multiple teams. Notifications and requests. You can see the help
right here and how you can get help about RP. And finally, you can log out. If you have multiple products, you can search them right here. And you can organize your projects by clicking right here. If you want to get
more details to see how the type of the project when it was
created and updated. And you can of course
delete it if you so choose, as I said, you can
favorite it right here. You can click right here
to preview, to clone, to duplicate it real
quickly, rename, move to another
project folder, e.g. share it with some
other team members. Add or remove team members
from that particular project or completely delete
the project over all. What I'm going to
do now is hit New. And I'm going to see you in the next video where
we're going to explain what this is and we're going to tackle
the interface. So I'll see you there.
5. Interface: Interface of a toll is
where you're going to spend most of your time
working in that tool. And same is true for Ma plus rP. So let's continue where we left off in the previous video. Let me give you the
tour of an interface, what it can do and where all
the options are located. So here we are back where we
left off the previous time. We open up this window. And what we're going to
do is give it a name. So we're going to
give our project a name. And let's call it e.g. our first project. And here what you can
see are all the presets. So these different presets can give you different
options, e.g. iPhone. What you
can see right here is for mobile devices, and if you click
this little arrow, it's going to open
up all the presets that mock plus rP team
has provided you. But if you don't
see your preset, you can write to them, if the device is popular, they are going to introduce it. Or you can always go
for custom size right here to learn about the Custom Size which
you want to use, you can visit the
manufacturer website and then see the design section. Or if you have a design
system themselves, then you can find
it inside of there. What sort of pixel
density to use, and what sort of
dimensions that they used. Next to that, we have iPad, which is obviously a tablet. And here you can see all the
popular tablets right here. Once again, if you don't
see your dimension, you can always
write to the team, they are going to add it. Then we have the web. And you can see some most
commonly used sizes. Of course there are
others out there, but if you want, as I said, you can
create a custom size. All of these sizes
are in pixels. So to get us started, I'm going to simply
select 1920 by 1080. And once again, you can access
free templates from here. You can do so from here or from here or inside of the
interface itself. So let's hit okay, and let me show
you the interface. So while this loads, I can go back to
here and you can see now that we
have created this, my first project, our
first project, sorry, a few seconds ago, I'm going to get rid of
this one, delete it, okay? And now I have just this project
because I don't want to confuse you
throughout this course. So our first project is
what we just created. Here is how it looks like. And if I hold my control and scroll wheel on my mouse or hit Control and one
on my keyboard, it's going to zoom
back into place. Let me hide myself so you
can see a little bit better. And this is how the
interface looks like. So on the left-hand side you can see all sorts of
different options. Here we have components,
we have icons, we have assets,
pages, and layers. And I'm going to
explain all of them in the next few videos. Then on top we have some
most commonly used options and we have sharing and
collaborating options right here. And then we have the
panel on the right, which can be either properties, which is going to be different for whatever you select the
inside of your art board, interactions, which is
used when you want to add animations and interactions
between different art boards. And then we have notes, if you want to add
a different nodes, which is really helpful
for your clients, e.g. or your teammates to explore. Let's get started from the top. If you hit this back, arrow is going to take you back to here, which
is the homepage. And you can see
recently edited and no such project found because this is our
first project obviously. Then if we click right here, you can see project. I can create new. I can
import the RPI file. I can save it to control S or command S on a Mac preferences. So when I click right there, I can change the
general options. So I can either change
these shortcuts, offset pasted color
Canvas colors so you can choose the
background of your canvas. So in this case, is this
sort of mid to dark gray, but you can also
change it and add your custom color
to this background. It can be completely black, it can be light gray, it can be white, red, whatever color you want. You can check and uncheck some
of these general options. Then we have layout settings, which is the layout
in a background, and you can see how that works. So we have two other columns, column width and gutter width. So let's see. Gutter on the outside
we have the rows, we have the visual. So let's say something like, I don't know, Column Width. Let's give it something like 86. So we get a little bit more narrower columns, gutter width. We can increase the
gutter width to 100 just so you can
see what it does. So it's this option right here, but let's change
back to 74, e.g. Then we have 12 columns. But if we switch
it back to eight, you didn't see how
that looks like, but let's go back to 12. And of course total width, you can narrow that down. So instead of 1920s, let's go over to 18, 20 e.g. and you can see that now we
have this space on this side, but let's go back to 1920 because that's how we set it up. There we go. And then you have the offset. So what you can do
with this offset is you can either turn it into a center or you can place the pixel value and
it's going to push it to that particular side. Then we have the rows. If we switch rows, you can see that the rows are these horizontal columns
which just appeared. Gutter width is the
width between the rows. Obviously seem like it is
between the columns and height. So let's call it ten, e.g. and you can see what that does. But let me get rid
of these arrows. Finally, we have the visuals. So full grid or stroke outline. You can see that looks
like and what it does. And you can change the
colors right here. Finally, once you're
happy with your settings, if you're using these
values all the time, you can switch them on to
make default settings. Why this is important is especially when you're
working either as a part of a team
or as a freelancer on monosomy for same
projects all over at a time. This is going to
save you a lot of time because you can
just click there default settings and the
next time you open up more plus rP D settings
are going to wait for you, right, where you left them off. Then we are going to move
on to the grid settings. Grid is basically
just these blocks of pixels all around
your art boards. And you can set them
however you want. So if I set him to 40, you can see that it
increased the size of these blocks because
it was 20 previously, seemed like we did previously. You can change the
color right here so you can change the direction
and change the locale. And once again, you can
make default settings. Then we have a measurement. You can have basic alignment. So when you move your objects
throughout your art board, they are going to
align top, bottom, left, right, and
center on each side. Even distribution and spacing
specs. That's basically it. So when I hit OK, We're going back to
the airport itself. Let me hide myself so you
can see a little bit better. Our board is basically the place where you put all
of your elements inside. Here I have all my
basic components. We're going to touch upon
them a little bit later. But if I drag and drop
an element inside, I can reposition and
reorganize it however I want. And it's located inside
of the art board itself. You can drag it outside
of the art board and you can see it's now
located just outside. But if you want to create designs inside of
your art board, just drag it and
place it inside. As I mentioned previously, this properties panel is
going to change for whatever you select on to put
on your art board. But we're going to deal with
that a little bit later. And what you can also do
is create some art boards, which we will tackle
a little bit later. But basically those are
ports are used, e.g. when you create an effect or scrolling effect left and right, let's say you're going
to put those different, either pages or
different sections of your page or mobile app or
whatever you so choose. It can be e.g. a pop-up, add a banner or
something like that. Maybe a flying form or something different than you can
use those sub airports and you can connect them with the main art board using the interactions
panel right here. So whatever user does inside of the main airport subpar
port is going to follow n is going to
be put into place. So if we go back to here
to rename your art board, you can simply double-click
right here and call it e.g. Home page, let's say. And for this, let's
just duplicate it. E.g. I want to have two of them. You can hit Control or Command D. To duplicate your art board, you can double-click
right here and say e.g. let's say Shoppe page. If we are creating this website and then all of
the elements which were in the homepage
are going to be translated into shop page, which you can also
do is move this around if you find
it annoying, e.g. and you can see the distances
between your art boards. So if you want to be
nice and tidy with them, you can just position
them however you want. So that's enough for
our ports right now because we are going to deal with them a little
bit later more, what I want to do is quickly explain all of these
elements on the top. So we tackled this panel
on the left-hand side. So here you have your pages, here you have your
layers, obviously. So the more layers you add, more of them are
going to appear. So if we duplicate this, you can see how that looks like. And if I double-click
and call it e.g. rectangle, there you go. Rectangle, there we go. And now I have three
different layers. This first option right
here is the Connect mode. But that's going
to do is allow you to connect these
interactions between either your airport
and subpar port or between different elements
inside of your RPA, e.g. you have the button and you
want to create a hover state for different
components which is located inside of the artboard. You're going to do that with
the interaction pattern. So it can be used both ways. Next to that, we have
creating a sub art board. So if I click my sub art board and drag and draw the
option right here, you can see that now
I have my sub R port, which is just what I mentioned. So let's say that this
is our pop-up window. And it's going to be triggered
when I click right here. Then we have this option
for the Connect mode. So when my users
click right there, it's going to be linked. So when they click, it's going to command
and show art board, which is this one,
position center. And we're going to tackle
this a little bit later. Just sued, not confused,
but basically, that's how these things work. Next to that, we have
the Pen tool, obviously, which is used if you want
to create all sorts of different objects which are
not located right here, and you can just click outside
of it to de-select it, and then you can move it. And we switched to Properties. You can see that you have some different properties
that you didn't have before. Next to that is a pencil
icon n for the pencil tool. Next to that is undo and redo. But you can see the
shortcuts right here. So Control Command Z or Control
Shift, Command Shift set. Then we have the group option. So if I select all of
my elements right here, I can hit this or hit Control G in order
for me to group them. Or I can hit Control
G One more time to ungroup them if I so choose. So you can do it right here. So I can go ahead and
select these from here, hit Control G to group them, double-click and call it e.g. rectangles because
that's what they are. Or if I don't want them
inside of a group, I can ungroup them. But you can also do is move
this up, move this down, do with it whatever you want, and then bring to front
and bring it to back. So to demonstrate the debt, I'm going to fill this object with red color just so
that you can see it. So it's now in front
of these rectangles. If I scale it by
holding the Shift key, you can see how that looks like. So when I click right
here, send to back, It's going to send it
behind these rectangles. And now if we want to
bring it to front, if I can select it, I can simply click right here. But if I cannot select it, I can click on the
item which is in front of that item
and send it to back. So that's how that works. And then what we have right
here are our port list. Currently we just have
one artboard, but e.g. if I go back and Control
D to duplicate that. And now when I click
this option here, we have two artboards. Now, it might sound a bit silly when you have
just two artboards. But these UI projects can sometimes have 200
words, 300 airports. Having an option like this is really important
because you can simply jump to that
particular artboard by clicking on it and you
can see what it does. So you can just imagine that you are somewhere around here and I want to click on Homepage is going to take
me straight to it. Control command one to
snap back into position, get rid of this one. And that's why our
port list is so valuable and so important
next to it, what we have. If I hover, you can see all
sorts of different options, but this one is estate panel, now States is how the
element looks like when user does the interaction
with that element. So e.g. debt can be a default
state, a hover state, clicked state, Press state, disabled state,
and so much more. So depending on your project, you will have more or
less of these states. So to demonstrate that quickly, let's select a quick
button and let's type in something like
Read More right here. Click somewhere outside. And let's enlarge that button just so that you can see
it a little bit better. Let's change the fill
color to this blue. Let's change this
text color to white. Let's change this to, let's say Roboto
and something big like to whiny to maybe
something like that. So now we have our button. Let's get rid of this border and this button because
we dragged it from the component panel
right here where it says compost is the
default components. You can of course create
your own component and add it to assets right here. We're going to talk about
that a little bit later. So when you click right here, you have all of these
states who have disabled pressed focused mouse hover
selected and so much more. So right now we are
in the normal state. So when I change
it to mouse hover, and when I go and do something
with the fill color, e.g. something like that. And I go back to
the normal state and switch between
normal and mouse hover. You can see how it looks like, but how can you preview it? You can do a quick preview here. So as soon as it does, you can just hover and you can see what it does to your button. You can change the content
inside of your components, in this case the button on
any one of these states. So e.g. on hover, it should not say
Read More button, click now or whatever. You can change the
size of your button. You can change the color. You can include the gradient, so it can really be
creative with these dates. And you can see
you have bunch of these different pre-made States for all of these
pre-made components. And you can of course
create your own. You can click Add, state, name it however you want. So e.g. let's say disabled too because we
already have disabled. And now on this disabled, you can go ahead and edited
further and add new changes. You can rename it and you can do whatever
you want with it. So basically, these are
the states in a nutshell. Then we have Zoom
and Zoom option. You can simply click on these. Or if you have scroll
wheel on your mouse, you can use Control or Command and just use the scroll
wheel on your mouse. And as I said, Control Zero, control one control to, you can just play around
with those settings. Then you have published option, which is great if
you want to publish this as a prototype for others to check either from your team or from
some other team. Then once again, we
have members and you can click and invite
different members. You can change the project
type from private to team. And it's going to be
accessible to all members of the current team or all
members of this project, which is really
important because maybe you want to just
invite few designers, are few teammates to this particular
project before we make it public and available to the wider team
such as marketing, such as, I don't know, finance and stuff like that. You can invite members. Role, you can just
add it these roles, some member,
collaborator, guest. You can see what
each of them can do when the link expires and invite link so
you can copy and send them this link and they're
going to be able to join. And once they do, you
will see them right here. Next to that, what we
have is to download online prototype
presentation package, which is really useful
when you're trying to sell the NVP either to the investors or to the
higher members of your team, such as board directors,
stuff like that. So you can download
this prototype and you can share it
with them either in person to further explain what you're
trying to do right here, or if you don't want to
publish your project and you don't want to invite
board of directors, e.g. to view this project, then you can simply share
this project with them. They can open it on their own machine
and they're going to be able to see
everything that you did. And I'm going to show how that looks like a little bit later. Next to that we had
the preview option. So I'm going to
click right there. It's going to open
up a new window. Once it loads, you can see all
these options that we saw. And this is what your board
of directors, e.g. a. Will be able to see if they
download the prototype. So list of pages is going to be right here and they still
have the search option. They can navigate these pages, they can go up into full screen. They can hide these
panels right here. So hide left hydride
panel if they so choose full-screen and hit Escape
to go out of full-screen. And of course they can Zoom so they can fit to screen, e.g. go back to full screen
and now you have your full websites, say
presentation package. And it's great
because everything is explained right there. They can further shared
this preview link. Or you can set what
they can click and what they cannot click
always show link area. So that's going to show what, what's linked inside of
this particular page, Charlene carrier on mouse hover. So once they hover
over your link and what you actually made
clickable in this page, it's going to show
content outside are born, not markers and hide toolbar. This is where the notes
are going to live. So e.g. if you want to let them know what's going to be
in the next version, what's going to be
included later? What's here now? What they need to do if you
want to help them out with some aspects of that design, you can put that in
the notes right here. So that's how the
preview looks like. And Wednesday, once you
download it and share them, this is what they are
going to be able to see. If you click right here, you can either start from homepage or start
from current page, which is obviously
great if you've got multiple artboards and you want to switch What's homepage
for that particular project. And then here we have
enter fullscreen hide left panel, hydride panel. And now you can just focus your efforts on the full
design if you so choose. Now, you cannot show
them when you hover, you have to click
right here to show the left panel and show
the right panel, e.g. maybe you're using
just the shortcuts to search for
whatever you want and included inside of your project, then you are going to be able to simply hide this or
you don't need layers, you just need to create
something really quickly using these rectangles. So e.g. if I type R, it's going to show
me the rectangle. If I type all e.g. is going to show me the circle. If I take t is going to
take me to the Type tool. So sometimes you don't really need these layers
to distract you. And that's where this
option comes in handy. You can just hide
these two panels. And finally, as mentioned, but I want to mention once
again really quickly, this panel on the
right-hand side is going to change
whatever you select. So let me show you. If I go back and select, let's say the type tool, we have the type options and we have limited
options right here because those are the
options for the type itself. Then we have the circle. You can see that it's going
to change a little bit. Then we have the rectangle.
It's going to change. Once again, it's going to give me some additional options. And if we choose my custom shape which I previously created, then it's going to give me all these other options as well. But there is one
option which is really important and it's called pages. It's located right here. And I'm going to tell you
what it does and how you can use it in the next video.
So I'll see you there.
6. Pages: When you're working
on a project, you want to divide it. So it's easy for you to navigate and it's easy for your
teammates to navigate. That's where the pages
option comes in handy. Because inside of the pages
option you can do just that. So let's go back
to mode plus rP, me show how it works. So here we are where we
left off the previous time, and here are the pages
on the left-hand side. Now currently we just
have the homepage and this is what
you see right here. If I double-click right
here and change this to shop page e.g. and when I click to home, this is the actual homepage. But if we want to
create another page, click right there, it's
going to show me page one. So for the page one, it's going to still
create that our board, because we set it up
as our default ones. We created the one for
the homepage itself. But here what we can do is, let's see, let's see
what we did right here. So she'll page here. We can do something
like blog, e.g. so you can either do this. So when you switch between home, which is going to
be your shop page, and you can double-click
right you to rename it. So shop e.g. this can be blogged e.g. so you can easily switch between these pages
if you so choose. But that's not really
what I would use these pages without using them is something like flowcharts. And this is going to be
our flowcharts, e.g. then this is going
to be our wireframe. And let's give it a
name of a wireframe. Then when I click New, I am going to use
this one for design. And if I zoom and paste this, we're going to use
this one for design. And finally, to
create a new one, let's give it something like project brief or design brief. So I can easily
switch between these. Let me rename this
as well, my Excel. So as I said, they
can easily switch between these and I
can move them around. So inside of the flowcharts, I can include the design
brief if I so choose, or I can move it outside a bit. Just place it outside. Right-click and you can
see you can copy it. You can insert a
page or a group. You can clone a rename or
delete if you so choose. But what I want to do
actually is go back to it and just move
it outside, like so. If you want, you can
select multiple ones and just add page or add
them to a group. And you can see that
it added this group. But what you can also do is select them and create
a new group right here. And you can put whatever you
want in that group. So e.g. design files, because you can have multiple
pages in your project. And let's say design brief, I want to include in that group. And you can see
that it's included right here, let's say design. And it's going to
place that it shows number two because it
has two files inside. Obviously, if you have
multiple files is going to include
multiple files inside. Let's go back a few steps and I'm going to
select my folder, hit delete, and it's going to say I'm going to
delete this group. So basically, that's what I
would use these pages for. When you have your design
brief from your client, e.g. if you're going to read it and navigate it really
easy right here, then you're going to
move on to flowcharts. Create some quick flowcharts are awesome page charts or user
flows or whatever you want. And then once you're done with them and you have your
structure in place, and we're going to
move onto wireframes quickly designed some
basic wireframes. Draw some rectangles
on a page, e.g. or let's see some circles and place them wherever
you want on the page. So let's say something
like that to get some quick layouts
without any colors, maybe you can use some nice easy gray color just to differentiate
your elements. And then you can move from
those elements to design, where you will add some colors. You will add some clear
project copy clear topography. There are clear
divisions with icons, with images, with animations
and interactions. And then this design is what you are actually
going to either publish or download as a prototype to share
with your clients. In the next video, we're going
to talk about components because they are super
important part of mock plus rP. There are hundreds of
them and I'm going to show you what they actually do and how you can utilize them in your work using more plus rP. So I'll see you there.
7. Components: Ui design work is generally
pretty repetitive. What that means is a
lot of the elements are repeating themselves
all over the time. So if you can save a bit of time without creating
those elements, every single time you
start on a new project, you're going to be good
because you're going to save a lot of time in your
project every single time. That's where the
components come in handy. And components can
be super simple, like a rectangle, e.g. or they can be really
complex components made out of several
different elements like navigation bar, e.g. or a slider, or a
shop page completed, or a checkout car or
something like that. Either way, components are super useful and I
really encourage you to start exploring components
and start using them. Because especially with buttons, Let's say they're going to repeat themselves
all over the time. And you don't want to waste your time creating them
every single time. So let's jump into more plus rP. Me show you some default
components which are included right from the get-go when you get started with block plus rP. So here we are inside of the interface where we left
off the previous time. And here we have the
design page selected. And below that we
have this compost, which is short for components. Below that we have
search option. So if I search e.g. a. Rectangle because I can see it, you can see the
rectangle right here. So it's, it's inside of the basic and inside of the shapes, basically the same
component right there. Let's get rid of it
and let's go back. So basic are the basic shapes
that you see right there. Let me switch to wireframe
is because it's going to be much simpler to
demonstrate there. So if I drag and drop a rectangle
like we did previously, as I mentioned previously, you have different options
for your rectangle. Right here. You can play around
with the fill color, with the boiler color. You can place where you
want your border to be. You can round your corners
by either separate corners. So when you hover, you can see and when
you change a lot, 50, you can see that this is top left corner because
that's what it updated. Or if you want to add
everything to 50, then you can do so right here. It's going to update, update every single corner. Then you can add
that by percentage, you can add it by shadow. Or great thing about components is when I select my components, you have these extensions. So you can show
them or hide them. And you have this shape option. Now these extensions
are going to be different for whatever you select on your page and
whatever components you choose. Same like the Properties
panel itself, depending on what
shape have you chosen, what component here we chose it. Obviously, you can add it to different options for
every single one of them. You can change the colors, you can change the
border color, e.g. then you can add a type
in every one of them. But for some of them, it's going to be really specific depending of the
component that you select it and depending on what that component is suppose to do. Here, what we have for this particular rectangle
is the shape option. So when I click on it, you can see all sorts of different shapes
appearing right here. So this is really useful because
you can easily switch it from this straight corners
to the rounded corners, e.g. so when I click outside of it, you can see that now we
have these rounded corners. And when I go back to here
and select my option, go back to my shape and
switch it to here or to here. You can see that now we
have these rounded corners. So if I extend it, you can play around
with it and I can adjust whatever I want
with these shapes. But if we go back
to my default one, you can see that now
I don't have them. So that's the option
with these shapes. And I really like using
them because you can quite easily switch
between those options. Then we have e.g. the line option, which is great
for line dividers between different sections and page
breaks, let's say text. You can drag and drop
it and type something. So let's, Let's type something. And what you can do with
type is you can extend the zone where the type is
going to fail to the left, right, top, and
bottom like this. If you want to create
a quick paragraph which is going to fill
this particular space, then you can rotate your
type by clicking right here. And once again, you can
link it for any sort of different interaction that you want with this particular link. So you can create, let's say, hover effect on it. Or you can link it to some
other parts of your design. Once again, extension has
different options for the type. So you can fix position
where it's crawling. You can add a tooltip
or external link. If you want this type to
add something else on line, you can use the Fill Color, Border color for the shape, or you can choose the
typography right here. At the moment, Google Fonts and Adobe fonts are not working, but we're going to work with
type in a separate lesson. So let's just move on from it. But these are your options
for the type next to it, you have your image, so you can scale this image, something like this. E.g. Or you can scale it to
something like this. So you can do whatever you want and you can
see when I move it, it's going to show me
different options. You can hold your
Shift key to select different elements and
move them together, e.g. so when I hold my shift
key and bottom arrow, it's going to move in
increments of ten, as you can see right here. And when I click and
hold my Alt key, you can see the
distances between all different elements
and all different edges. So to add a different image, what you can do is
selected and once again, under extension, because
this is an image, it's going to look a
little bit different. You have your upload options. So obviously you can upload from your computer and you
can use all sorts of different images
and upload them there. But basically, what you
can do as well is use some links and copy and paste
these images inside e.g. if we want to use online images, but I'll always recommend to store those images
on your machine. If something goes wrong, you cannot find it online. Your Internet doesn't work, whatever, then you
can just use it. Click Upload and it's
going to show you. So click to upload or
drag and drop it to here. You can keep the original size, but you can let more plus rP optimized death image for you. But I want to show is this, which is fantastic
option they have. So this is the default style, or you can switch it to
the wireframe style. So it's going to
show up like this, which I really love to see. You can switch between these and your clients can
easily tell, okay, so this is an image and you can see when you
start stretching it, it's going to take
different shapes. Let's say because this is 1920, let's position it
in the centers of deaths and let's extended, let's say that this
is a hero image. You can see how cool
it looks like and how formed our
design already is, and we just included
one element. Then we have the bottom, which is probably most
commonly used option on line and inside of
the UI UX space. So if I switch that
to 300 for the width, and let's see, 64 and a height. What I can do inside is changed the size of my font to 32 maybe. And you can see it's huge. Political back to
24 or even to 18. I think that one is good. So I can switch it to bold. Let's see. I can change the fill color to, let's say this nice blue color. Let's get rid of the border. And let's use something like a nice white color
for our texts. And you can double-click
to change it, to Click here, e.g. and once again, you can
take it to external link. You can use a tool tip. You can fix position
when scrolling. And what that does is when
you select your art board, you can stretch it around. And when you start scrolling, this element is
going to stay fixed, which is great usually for navigational items
such as Menus. Then below that we have input. As I said, it's basically
the same as button, but input is most widely
used inside of the forums. Then we have text area, which is great for paragraphs. We have containers. And first one is a panel. And panel is a component
that allows you to put all the elements you need into one place and use
them all at once. It's a nice component
that you can use to create designs like cards, e.g. or a scrollable sections
for your project. Next to that, we have
the content panel. And that is a component
that helps you to create the effect of a tab, e.g. for content switching. And you can easily use it with subpar ports to achieve
that effect if you want. And below that, finally, we have the web view, and that is a
component that helps you quickly design websites. And most importantly, it
allows you to directly enter a website URL to directly embed that website
into your interface. So when being previewed, you will be able
to interact with that embedded website as you actually do it directly online. Below that we have
common components, which I really liked to call
design system components. Because you're going to
find these components in the majority of design
systems out there. And once again,
they're going to be different for whichever
component you select. And they're going to give you different options on
the right-hand side. So let's say app navbar. You can see how it looks like in here we have some
different options. So we have icon, we
have selected colors. So when you click right there, you can see what that does when you select
the different option. So to swipe icon straight
to select an icon in the component and click the
icon you want in libraries, which is this one
which we're going to tackle in the next video. But basically this is how
this component works. And you have majority
of them right here. Then we have the charts,
obviously self-explanatory, whichever sort of chart
you want to include, you can just drag
it and drop it. Let's use this chart and you can play around with all of
these options right here. Then we have the markup, which is one of my
favorite options. Let's switch to flowcharts. And let's get rid of
some of these elements. Something like this. I'm delighted this. And when I want
to add something, I can double-click
on my elements. Or if I select and put them in a group, when I double-click. You can see it's
focusing on one element, which is the one I'm
currently trying to edit. And it's going to focus
now on this element. So when you're finished,
you're editing, adding texts, changing colors, changing shapes, adding images, whatever you're
doing when you click outside is going
to go outside of the focused effect
and just allow you to move them around and
to select them obviously, to go back into that
focused mode for editing. But going back to the markup
where this is important, especially with flowcharts,
is using these arrows. So if we zoom a little bit more, you have two points and you can move these two points
however you want. You can see the Start
option right here. So let's say none. Or even better. Let's add it. Let's add it back how it was to, to, to, to, to say, let's say this option. There we go. Then my end point is
going to be none. So I'm going to use Control C, Control V to paste it around. And then I'm going to
hold my shift key. And then for this one, you can see it's
switched around. Start point. It
put it right here, but endpoint it put it none. So for this top point, I'm going to use this circle. Let's see what it is. There we go. I'm just going to nudge it up a little bit to
something like this. And now for my endpoint, I'm going to use the arrow. So you can see how
simple this is. Let's say that here we have
our rectangle component. Just drag and drop it
inside, something like this. Let's say copy and put it
right here and inside of that, I can put let's say Home
page, something like that. And I can obviously reduce the size to maybe ten
or something like that. And you can quite
easily stretched this and show to users how
to navigate your, your product or show
to the stakeholders, are your teammates, your ideas, and the best approaches
they can take. Obviously, this can expand widely and include various
different elements, but this is just in this presentation methods
that you can use. Now below that,
what we have inside of the markup is
a circle marker. You can use that in
conjunction with the arrow. You can use the sticky notes if you want to add quick notes inside of your design
or just outside of it, you can just place your
sticky note right here. So when your teammate jumps in, you can say to them
something like add different images that we spoke about yesterday
or something like that. So you can just play around with these sticky notes
and they're really useful once they are completed, you can just hit
Delete and get rid of them from the page
altogether and drop marker, obviously a great
component to have if you're creating maps. Then below that
we have all sorts of different shapes
which you can use. And the Mach plus rp is including all sorts of
different shapes from the very, very basic ones to the ones
which are complex like this. And this reminds
me of an icon and I consulted with we're going to talk about in the next video. So I'll see you there.
8. Icons: You know how they say a
picture says 1,000 words. That's what the icons are for. And in this video, I'm
going to show you icons, what they do and
what you can do with icons inside of more plus r p. So here we are back in one
pass rp where we left off. And here we have the icon. So I'm going to
click right here. You can see all sorts
of different options. So once again, we have
the search which is separate for the
icons themselves. So if I type in person e.g. you can see all sorts of
different person icons. And when I drag the icon here and zoom a
little bit closer, we have all of the options
which we already tackled. But the great thing
about this is when a drag and drop
the icon right here. As you can see, it's
just as quick as this, but you can change the style. So we have the tin and
we have the bolt style, we can change the color. So let's update it
to this color, e.g. we have the tooltip
and external link. And depending of how this
icon is going to prefer, we have the tune and
we have the bolt. So for all of them, sometimes it's going to change drastically, sometimes it's not. But basically you can
see how this looks like. Of course, you can also just place these icons
wherever you want. So e.g. if we choose this component, go back to the layers
and you can see that here we are on the
button component. If I try to drag it inside, it's just going
to place it here. So I actually would have
to group them like this to be able to see this icon
inside of this button. So of course you can create
the different button with the icon inside
of it if you want to. But now, when I start
moving them around, you can see that now they are inside of the
same component. When I tried to drag it, you can see that it reduces
the size of all of them. And if I hold my shift key, it's going to reduce
the size evenly. That's a great
thing about icons. You can switch them around,
you can change them. In. Here you can see we have
Office chart gesture and all sorts of
different categories that you can play
around with it. And you can see some of them are a little bit
different style. So we have the tin
style right here. And if we update it and
switch over to bold, you can see how that looks like. One final thing I want to note is this with the interaction. So if I click and drag my
interaction to here, e.g. you can change the triggers, you can switch the state. You can change the state
from normal to disabled, e.g. and stuff like that. But we are going to tackle this in one of
the future lessons. But for now, I'm just going
to leave you with this. So basically, these
are the icons and this is what you can do
with the icons themselves. And you can switch them, you can reposition them, you can reorder them, you can put them wherever you want and do with them
whatever you want. And the great thing
about it is all of these icons are pre included
inside of mock plus rP. So you don't have to waste
your time looking for these icons online and changing between
different icon packs. You can, of course,
a drag and drop your icons from
your computer, e.g. inside of our p.sit, they're going to work just fine. But for this particular example, I like using these icons because they are
already included in every single icon that you can think of is already right here. So why waste your time with searching for different
icons online. Next to that, we
have the assets and we're going to tackle
that in the next video. So I'll see you there.
9. Assets: Having all these default assets and items inside of
mob boss rp is great. But what if you want to create your own assets and you want to save them
out for further use, either by yourself or
with your teammates? Well, that's where the asset
option comes into play. And let's jump back
into my plus rP. Let me show you what that does and what you
can do with it. So here we are back where we
left off the previous video, and here we have
the acids option. So when I select
my assets option, you can see that we have
three different options. We have colors, text,
and components. So as I mentioned, you can create your own default
component from scratch. So let me show you
how that would work. And we're still on the layers, we're still inside of the
wireframes are bored. So let's do just that. Let's create a button, e.g. our, drag it to
something like this. So let's go with 50 maybe. And let's type in
something would say, read more. Let's see. I'm going to position
that text in the center of my button. I'm going to select it and use, let's say something like
ten for the corner radius. Let's get rid of this corner. And for the fill, Let's go with this color that we
chose right there. Then let's go with something different,
like little border e.g. and let's go with, I don't know, maybe maybe 16, just a little bit different
analysts call from center. And I'm going to go
with bolt on this case, and let's select it
to be white maybe. And then I'm going to
go back to my icons. And let's see, greed. I'm going to use this icon, e.g. place it right here. And I'm going to
change its color to this color or to the one we
just previously selected. Make sure that these
two are centered by clicking a select them
and clicking right here. And then you can select all of your elements and
center them like so. So I'm going to just
leave it right there. It's 18 from this side, it's 21 on this side. So let's go with
something like this. So maybe 20 on this
side and 19 undecided. I think it's going
to work just fine. So now we have these options. So let's call this BT and slash Biji to create our
own button for this. And I'm going to select
all three of them, hit Control G and
call it mean btn, e.g. for main button. And I'm going to switch over to assets inside of the components, I'm going to click this, add components to assets. It's going to show as main btn. So main button,
you can put it in a default group or
create another group, changes, auto sync
to all instances. An instance is basically to version of this
button latent online, we decided to create maybe wider button or taller
button or smaller button. That's just going to be a
version of this main button. So everything is going
to stay the same inside. So the content is
not going to change. Maybe the colors are
not going to change. Interactions are going
to stay the same. Just the size is going
to be different. So that's where the
instances come into play. And you can change. You can sync auto
changes by thinking this option across all of
your different instances. And that's where this
option is great. So I can simply hit, Okay. And you can see it's going
to pop in right here. So here we have our main button. Inside of our default group, we have our main button. And you can see how
that looks like. Now it's in the red color. And if I want, I can
simply switch over, go back to different
page, let's say design. Here you can see that
we have a blank page and I can simply put it
roughly around here. Now if I go back
to my wireframes and edit something, e.g. I can double-click inside. It's going to take me to the separate page where
I added my elements. So let's say that I want
to change something like maybe different
color to this color. Let's say hit Apply, go back. And you can see we are
in a wireframe is, but if we go back to design, It's still going to
apply the change because this is an instance
of our main button. Even though it's
completely the same, it's just a copy inside of the design of what we have
inside of two wireframes. Now, because I use this color and I really
like this color, I can simply double-click
on it to apply. But let's say I want
to select my layer, go inside of here, call it main button,
that's fine. And I want to choose that color. So maybe because the color
is already been added, I can double-click right here
and open up the button Vg. What I can do is inside of my
assets at this as my color. So these can be different colors and I can
get rid of this one, e.g. or just select this one or I can double-click and
call it e.g. sum. Or this can be, let's say dark gray or
something like that. Switch over to sell
on, hit, Apply. And then when you
go back to here, you can see your colors
appearing right here. But if I want to double-click and I can select my
text right here. But I can do under
texts is just click. And here we have the rebuttal
version of this text. If you change the color e.g. or change it not to
be bold or change. Completely different
font, type or font size. In this case, you
can simply click plus and it's going to
add it to your texts. Just hit apply. When you go outside of it. Here, you can see what it does. And on great thing about it is, if I decide to choose
another texts, let's say this one, e.g. and I can change it to Roboto and you can see that it
updated in real-time, switch over to avoid using 16, which is what I told
it to do right here. Or if we select my button hit, someone is going to
apply that color. And you can see why these
options are great if I choose to change this
color to the dark gray, you can now see where
assets are coming in handy. You can of course, use assets in various
different options. E.g. you can create complete
components such as, let's say contact forms. And you're going to
reuse the contact form throughout your design. So having an asset of it, in terms of components, is going to be greatly beneficial for you because
you can simply drag and drop it into position and you can use and reuse
that component. And if you need to
update it, e.g. your client doesn't like
this style of icons. Maybe they don't want field, maybe they want outline. You can simply select that component to the
main instance of it. Apply that change to our
icon and it's going to auto sync across all of your instances and across
all of your components, no matter where they are
located inside of your design. So this is the
difference between your assets which you created
and these components. Because components
are really default options that you get
in more plus rP. But Assets are something which
is really personal to you and something that you created for every single project
that you'll work on. Now one final thing which I
want to mention is how you can actually share your
library with your teammates. So right here, when you hover
and click these three dots, you have this Share option. When you click it, it
says, I want to show, are you sure that
you want to share this asset library to the
culinary team, you say, okay, because you are part of
that team, remember, when you go to the homepage and there you will
be able to see it. Now we have this linked option
and we have this option. So when I click right
here, you can see library, our first project,
which is our library. And if you are a member of
some other teams, are e.g. in your team, there are some other libraries
that you are a part of. As a team member, you
will be able to see them right here so you can
easily switch between them. But because we only have
one which we just created, That's the only one which
is shown at the moment. But remember you can have unlimited libraries
right here. So e.g. in one library, Let's say
that your teammates have created a color palette
that you're going to use. Other library is e.g. graphical elements that
you're going to use for, let's say collateral or branding work or
something like that. Then in some other libraries, maybe there are some images that you're going to
use on your website. So this is a great
option to have because you can easily switch
between all those libraries. Take the elements that
you need from them. So when you click on them, the elements inside of those libraries will be
presented right here. You can easily drag and drop
them onto your page, e.g. if we have different components, Let's see different buttons or input forms or
something like that. Or if you want to use different text styles
or different colors, all of that will be
presented right here. And great option, as I said, is that shared
function which you can also unshare if, let's say e.g. library is not
finished at the moment and you're going to finish
it at some other time. And then you can reshare it once again
with your teammates, you the next video,
I'm going to show you a little bit more
information about Properties panel
and what it can do. So I'll see you there.
10. Properties Panel: We already tackled properties
panel in this course, but I'm going to tackle it a little bit more
and just show you some a bit more options that I didn't mention in
the previous videos. So let's jump in. So as I mentioned, Properties panel is right
here on the right-hand side. So no matter what you select, it's going to change and
update in real time. But what I didn't mention are these options right
here at the top. Here we have aligning
options so you can align your objects relative to the art board where
they sit inside. So e.g. if you take this object, put it outside, selected, obviously it won't know
where to align it for. So it's going to just tackle your art board and it's just going to aim for your art board so you can position it left to the center horizontally, right? Or you can position it to top. Line mode vertically or bottom, then you can spread
apart your items. So this is great. If you have multiple
options like these, e.g. then you have these. So you can distribute
horizontally. Watch what happens when I
click this is just going to make sure it has the same
spacing between my icons. Or you can distribute
them vertically. If they are located like this, you can select them
and you can click this option and it's just going
to place them right here. But if you want, you can click right here. And that's going to
organize them really neatly and position
them however you want. But let's go back
a few steps and let's position them how
they worked previously. Because I want to show you
this option so you can place them right here if
the icon is taller, e.g. it won't be with
these default ones, but if you're using your own, but you can do is simply
click right here. And then when you hover,
you have these options, which is great if you want to increase the spacing
between them. And obviously auto adjust between all sorts of
different options. Now, when you select ones, are, when you select
multiple ones, as you saw, it says three
components have been selected. Or let's say two components
have been selected. One, a default 11
which I created e.g. and then you have these options. So this is to hide it. So it's still here so
you can see what it is. But when you go to preview it, It's not going to be visible. This is to disable it. So it's not going to be able
for your users to click e.g. and then you can lock
it or unlock it, and then it's not going
to be able to move, they're not going to be able to select it and stuff like that. You have the smart layout. So when I select this
and go to smart layout, you can choose auto or manual. You can use fixed width, e.g. or fixed height. You can check or uncheck boat. So when I start dragging, it's just going to
keep the fixed height, but the width is going
to be different. Or you can go the
other way around. So you can see, I cannot
change the height anymore. Sorry, wait anymore, but I can change the height in this case. And you can choose where your items are
going to stick to. In this case, they're sticking
to the left-hand side, but you can switch it
to the right-hand side and you can see they're
moving to the right now. But in any case you can use auto and you can adjust
however you want and let mach plus rP do its
magic and applied from there. Here we have the width,
we have the height, x axis, y axis, and then we have the rotation. So e.g. 45 degrees, you can see what that does. And these are the
advanced options for horizontal space
and vertical spacing. So when I select these ones, you can see right here that
we have horizontal spacing, but if we flip them around, you can see that then we
will have vertical spacing. What we also have inside
the Properties panel for most of the
objects are shadows. So when I click shadow and
typing something like, I don't know, 6.10 or ten. You can see that now I have the background shallow
included here. I can change that
channel by clicking here and changing
its alpha value, which is basically
its opacity value. Here you can change
the colors so you can choose whichever
color you want. But I'll just go with the
default black in this case, maybe something like that. But alpha, obviously
it's just too strong. Maybe ten per cent, it's going to lower
that down just nicely. But because this is selected, I'm just going to uncheck
the shadow for it. And then when I
select everything, it's just going to work
like it previously was. So when I increase this to 20, and I have to select this and uncheck the shadow
once again on it. It just going to have the shadow on the background
of your elements. Fixed position one's crawling is great as I mentioned
previously, if we have e.g. navigation right
here at the top, you want to select the
entire navigation. Let's say that this is our entire navigation,
something like this. So when you use a start scrolling and your
art board expense, by doing this, it's
going to stay into that particular
position and it's not going to move at all. Once again, based on
whatever you selected, you're going to have
different options right here. And we already tackled
that in previous videos. So I'm not going to spend
too much time on it because I want to move on
to the next lesson, which is interactions. It's located right here, and I'll see you
in the next video.
11. Interactions: Having a static
designs is just fine, but when you add
interactions to them, it just brings a bit of
life to your designs. So that's where interactions
panel comes in handy and it has some great
options inside ma plus rP. So let's jump inside and let
me show you what you can do. Alright, so here is where we
left off the previous time. And let's now talk
about interactions. Now. Basically interactions
are located right here and it's what
happens between two elements or two airports or on a single element
where you want to add some sort of animation
just to show what will happen when the user interacts with that particular element, you can see what it
says right here. You can select a component
or art board and click Add interaction to add
different interactions. Or you can drink a link point of the components to any
target component or a page. Now, that link point is
what it says right here. So this is this red dots and basically you can
point it to self, you can point it
to other elements or you can point it
to other airports, even other pages if you
want it to interact between this particular
page or airport or some separate page or RPA. So basically when you want to
add different interactions, you can choose targets. So you can choose between components and you can
choose between the pages. And you can change it to e.g. self. And here you
have the triggers. Triggers is basically what will trigger it to have
that interaction. So what sort of trigger
that the user will do, will trigger this interaction to actually start and
to actually happen. What we have right here, our double-click,
right-click mouse down, mouse up, and all sorts of
these different triggers. Then we have commands. Once we actually have the
trigger, what will happen? So then we have the Move, zoom, rotate, Show,
Hide, scroll. So these are just
some basic commands, but we also have some more
advanced commands later. Then we have a relative value. So if ticked more
relative to the position, if untapped more to
the specific location. So if more to this
specific location, then you can use x and y values to position it to that
specific location. After that comes the easing. And that basically is how this interaction
is going to look like. Is it going to be strictly
from point a to point B? Or is it going to be a linear? Is it going to have
easing, easing out? What that means basically is, is it going to ease in a
nicely into the animation? Is going to easily nicely
out of the animation? Or is it just going
to be straight from point a to point B? During this interaction. After that, we have duration. So how long this interaction
is going to take place? And then we have the
delay at the end, delays basically what it says. So after I click this or after I give it some
sort of a command, doesn't have a delay or
does it happened instantly? So that's where the
delay comes in handy. So let's explore
our perfect example with a basic hover state. So here we have the button
that we previously created. And to explore this
button further, let's double-click on it, and let's jump inside of here. And let's select our button. And here what we have
is the state bowel. So here we have all of
the pre-made states that MC plus rP
wants us to include. Of course that's all. If we want to. If not, you can click Add a state like we already
explored previously, and then you can add a
custom state of your own. So here we have all
of the states that are usually used in
the UI UX design. So we have the normal, which is just this basic state without any sort of animation to
it, we have selected. So usually on selected states
you want your users to be focused that they understand that they have
selected some element. We have the disabled state, which is basically they cannot
select it at this point, usually because they
have to perform certain operations to
be able to select it. So that's where the
disabled comes in handy. We have the mass horror. So what happens when I hover
my mouse over? It isn't going to change. And this is especially
useful because we want our users to be
able to understand that they can do something. And mouse hover is
the perfect option for them to grab their
attention to be, to actually be able
to do a certain task. Finally, we have depressed. So what happens when they click the button,
when they press it? What's going to change? Let's go to the mouse hover. So when I click right here, it's going to edit this
mouse hover specifically. So let's change its color, e.g. let's switch over to Properties. Now let's select the
fill color and let's choose a little bit
of a darker color. So e.g. something like this. Because I like this color,
I'm going to add it. We are on the mouse hover state. So I'm just going to add it
to my colors right here. And I'm going to double-click
and call it e.g. hover, something like debt. And then you can go over to
interactions if you want to. And when I switch
over to normal, you can see that we
have this color. When I switched to mouse hover, then we have this column. So you can quite easily
switch between these. And you can hit apply
to apply that button. And to do a quick preview,
I can click right here. And when I hover, you can
see the changes, the color. To the hover color that we
actually created right now. Okay, so let's try to connect this to a separate
art board, e.g. so let's add a sub R part. And let's create it right here. So, oops, not that. Let's click the arrow
and zoom a little bit. And let's add a
different sub art board. Let's go to Properties. Ellen's go to 1920 by 1080. So it's selected to be the same. Or let's see, this one is
1080, Something like that. So we have the sub
R port right here. And when I click right here, it's going to link
to this art board. So it's going to show our port. You can position center, you can animate none. And let's say, let's say
slideUp are fading even better. You can show the mask
and the mask easing is going to ease in, out. So ease into the animation is
out to the animation click, Okay, now inside of
this sub R board, but I'm going to do is
switch over to Properties. Hit T for the text tool and
type in something like Here is your pop-up window, e.g. and obviously let's change that to something a
little bit darker, like maybe dark gray color. Let's switch it 16-45,
something really huge. And let's position
it to the center of our page,
something like that. So when I go back to here
and preview our prototype, so I unclick, it's
going to show, but as you can see when I click on it, nothing
really happens. So what to do in that case, I want to click to
close it basically. So what you can do is
go back right here. You can double-click,
and here you can see your options for edit. Under commands, you can
see these three dots. Hit Edit, alright, here, and here you can see Show
mask and click mask to close. Click Okay, go outside, hit refresh, and let's try that one and see if that works
and does the trick. Once it loads click there and it's going to show the mask. When I click on the mask,
it's going to hide it. So once again, click right
here is going to hide it. Once again, this is great, not just for the pop-ups, but let's say for the
subscription modules are for the e-mail modules
or Sunday like that. When you just want to
show a quick information, it doesn't have to
be full screen. Remember I created it to be the same size as this art board. It can be in the center. Those are interactions. You can see that you
can add interactions, two separate components,
or the entire airport. Or one thing I didn't
mention is you can even link these two separate
pages if you want. So you can just drag that little red handle to
the separate page that you want and you can link it to wherever you want,
something like this. So when users click on it, it's going to take
them to the design. You can see page jump. So you can jump to that
page, you can animate it. You can see wherever you
want and do with it. Same like we did an explored previously
with these options. So that's interactions and
that's what the useful for. In the next video, I'm
going to show notes. So I'll see you there.
12. Notes: Notes are great if
you want to add nodes either to your
teammates or to your clients, just to let them know
about the page they're looking at and what's
included inside. Okay, So here we are
back in our file and nodes are
located right here. And you're going to notice that my
wireframes is selected, so it says page notes and I
can add something like e.g. these are just wireframes. And when I hit Control S to
save it and hit preview, it's going to show me the
page note right here. Now if you have multiple nodes and let me show you
how that works. So e.g. if I select this and just make a few spaces below, paste, paste and pays e.g. hit Control S hit
preview one more time. It's going to show me
those multiple page notes. Now, you can clear all
the nodes right here. You can simply hit
Delete on your key, or you can simply
select it like this. Hit backspace and delete all the unnecessary
nodes that you want. Now, those are the page notes. You can also add notes to different elements of
your pages. So e.g. if I select this
button, this button, you can see that here we
have the component and here we have the group because
that's the group name. So if I select this
component, let's say e.g. do you like this icon maybe. And then I can select the texts. Let's say it says
something like, do you think that this size is too small
or something like that? So you can see how
this is really useful. So when I hit Control
S and preview it, once again, you can see that now we have
multiple elements, so we have the page notes. So this is the node
for the entire page. Then we have the main button. And when I hover, you can
see the number of one and here is the number one
are located right here. And then here we have
one for the type. And it's going to
show number two next to that type so that
your clients are teammates. Know what is this note about? So here we have the page
notes about the entire page. Here we have the main
button about this button. And finally, at the type about this type or located
in the wireframe. So when I switch over to
the design brief, e.g. you can see that it's blank and we don't have the notes because the nodes are related
to your pages. In the next video,
we're going to talk about our ports and airports. What is the difference and
what you can do with them. So I'll see you there.
13. Artboards And Sub Artboards: We already covered so much about art boards and subpar
ports in this class. But I just wanted to show you one other example now
with the mobile app, because this class is primarily targeted towards websites
and those kinds of sizes. So I just want to
show you this one as well and what you
can do in this case. So here we are back in a mole plus and I opened up to Joe, Joe go UI kit, which is this UI kit. And to open it up templates, you can simply open up, hit, Edit, save, and
then choose which team or personal space
you want to save it at. And it's going to open up
like this so you can switch between all of these
different pages right here. I'm currently at the login page, and I quickly created
this sub art board by once again clicking
this button right here. Now, I already
showed this example, so I'm not going to go
into too much details, but when you click right
here and connect it, you can click, show our port. You can position it
where you want to solve, let's say bottom in this case, slide up or fade in or zoom
in or whatever you want. You can click must-do close. Same like I explained in
one of the previous videos. And I just placed a bit of a
longer easing in this case. So this is how it looks like
when you click the button, it's going to show it
when you click outside, it's not going to show it some. This is great for
prototyping for obvious reasons because
you can show to your clients what you want to show with these
error messages, e.g. and stuff like that or with your teammates to explore
it a little bit more. But different here is, we now have the device mock-up and we have the
device frame in this case. So you can quite easily
show this to your clients. And it's iPhone
because this size of the artboard is
the iPhone size. If you choose some other size, then it's going to show us that different size for
that particular project. But every single
page is in debt, iPhone size, whatever
I tried to preview, it's going to show
me in that size. One other thing which I
wanted to show you is when you select your
art board, once again, you can set the smart
layout, background color, and stuff like that, but
you can also flip it. So if I choose to position this just a little bit further up, and then select this artboard
and flip its position. You can see that you
can quite easily change it from portrait
to landscape mode. Just by clicking this button is going to retain
the same dimensions, is just going to flip them
for the width and the height. So that's basically
all which I wanted to show you about our
boards and sub airports. And that's the only
thing I figured that we didn't touch upon an already, I showed you how to use
these free templates. Once again, if you want
to access the templates, you can simply click right
here, click templates. And it's going to take
you to this page with the templates that
you can edit any one of these templates and
adjust them however you want. You can see how many pages and elements they have,
how many colors, and you can go ahead
and change and update those as you choose. In the next video, I'm going to show you some type options and how to work with type
inside of mock plus rP. So I'll see you there.
14. Working With Typography: Typography is a crucial element of any UI design out there. So knowing how to
work with type, especially mock plus rp
is really important. So in this video, we're going to tackle some basic type setups and basic elements. How you can work with
type and how you can work with it inside
of our p.ball. Let's get started. So here we are back in our
trusty old wireframes. And when I select this
type or I can delete it, hit T on my keyboard
click and it's going to place that type
something place holder. Because already created this, I can apply that to my type and you can see that
it changes the color. And I can switch
that fill color to something like dark
black or something. I can always go back
and click here. And now it's going to give me those different options so
I can switch between light and dark by a click of a button and it's going
to retain the same setup, same positioning like that. So you can also go to
Components and drag and drop the Type option right
there if you so choose or just hit D
has already explained, and then you can play
around with to type. So what are your actual options? So here we have the font family. So these are font families
currently included, but I'm speaking with the
team in the future updates, they are going to add Google Fonts and Adobe
Fonts hopefully. So you're going to have much a bigger variety of your fonts. And the custom upload of your custom fonts
option is going to be down in the future as well, but these are your
options for now. So when you select
your font family, you can select various
different sizes from these predetermined sizes. Or you can change it by simply
typing whatever you want, whichever size you want. Then we already
covered the color and how color works
in more parser p. Here we have the bold option here we have the Italic option. Here we have the
underlying option. If you want to add
the underlying, we have the strikethrough, and here we have
character spacing. So it's just the spacing
between the characters. So if Rights Act 20, you
can see what that does. Here. What we have is, if I increase this to, let's say 80, nothing
really happens because that's the space
in-between two lines. So if I type something, placed that on a new line
and bring it back to 56, you can see how that works. And if we bring it back to 36, you can see how squashed
our type actually is. Below that, we have
alignment options. So we have aligned a left align, center, align, right align, justify, which means that
both sides are going to have the same values
and the same width. In this case, this top value
is going to be different. Guatemala going to be different, but if you justify them, they are going to be
exactly the same. Here. Uppercase. So everything's
will be uppercase, lowercase, or title case. So every single word is going
to be a just like that. And if you don't
want, you can just click and it's going
to de-select it. Here we have text indent, which is great for paragraphs. Obviously. Here we have vertical
text indent. Here we have numbered list, and here we have bulleted list. Once again, click
to deselect it. What we have right
here is auto width, which is the width of
your text included. Here we have auto height, basically the same thing,
and here we have fixed size. So when you check that, it's not going to go
outside of that fixed size. So let me go with auto width. So whatever I'm typing, I can adjust it and type
something new on the page. You can see that because it's a width is going to
scale automatically. But if it is a
fixed weight, e.g. like that, something
new on the page which you can see
it's placing it on the new line in place,
something like that. So I'm going to go with auto width and I'm
going to get rid of this text from here
on out like that. And I want to show you some additional options so you can have the fill
and watercolors. You can add border
around your text. You can add separate fill
color if you so choose. And you can just curve these
corner edges if you want to, but I'm not going to
recommend you do that. For the extensions, we have fixed position with
crawling as always, we have the tooltips when you hover you can see what it is. And finally we have
external links. So when I add that, Let's say google.com, e.g. hit. Okay, and you can see
that it added a link. So when I hit preview
really quickly and then go back and
see type something, when I hover over it, you can see that now we have
the link when you click, it's going to take me
to the google.com. So that's basically the
type in a nutshell. What I want to show
you finally is, let's get rid of
this external link. When I hit Control D to
duplicate it a few times, you can see that the
spacing option appears, it's 19 at a moment, but let's say I want to go
with something like turbine T. Maybe there we go. Here we are. And now when I hover right here, you can see that
now we are at 20. Also wanting, I
want to show you is these options would work exactly the same for
shapes as for the text. So when you want to switch
them apart, you can do so. You can position them
however you want. You can space them
out, distribute them with them,
whatever you want. So I'll show you how that works if I can grab
and select all three, something like this click here. So basically the same
thing as with the shapes. You can hold the Shift key
and it's going to show you the same spacing
between your elements. So that's the type. Basically, in the next video we're going to
tackle premium mode. And I'm going to give you just a little bit more information about it than it did previously. So I'll see you there.
15. Preview Mode: Preview mode is where you see your prototypes and
how others from your team or people who you invite to view
them can see them. So it's really important part
of more plus r p. So let me show you how it works in a little bit more detail
than I did so far. So if we go back to here, Here it is, our preview mode. So once again, you can
click and start from homepage or start
from current page. Homepage in our case
is flowcharts because that's the first
page in the list. Or you can start
from current page. You can choose that by
hitting Control Command P. Now, when it launches,
as you can see, it loads because it has all
sorts of different options. And it started from this page. We already explained
the page notes. And here you can have the
Zoom so fit the width, fit to screen,
something like that. And here you can have
the full-screen, you can exit it as I
already explained. And you can hide these
panels if you so, choose. When you hit Share, you
have show Control Panel. You have all of these options. So when you actually share this preview link with
somebody else from your team, you can actually choose
what you want them to see. And this is really important
for one simple reason. When you're sharing this
with some user testers, you want to be able, for them to be able to
test your prototype, but not give away
too many options. And nuts, basically hold their hand while they're
doing this because you want them to
figure out things by themselves where they need to click, where they need to show. If you're timing
these interactions, you want to be able for
them not to get any help, but to manage on themselves. That way you're going to be able to measure what they're doing. And for that, this settings is really important part of it because you can show or
hide control panels. So when I click right
there and click copy e.g. and open up a new tab, hit Control V,
paste it in inside. This is our new tab, and you can see that
they don't see anything. So they will have to
manage for themselves because we purposely
closed it from right here. So she'll control panel. You can show link area on mouse hover or don't
figure out for themselves. We're showing carrier
show content outside art board shall not
markers set password, and stuff like that. So it's really
important if you want to dig a little bit
deeper into sharing, to explore this option as well. So when we go back to here,
we have more options. So always showing carrier, basically what we saw right
here for the sharing. But this is what you and your teammates and the
project leaders, e.g. is what's what they are
going to see right here. So that's basically
it for the sharing. In the next video, I'm
going to explain in this download prototype
option what it is and what it is useful for.
So I'll see you there.
16. Downloading Prototypes: Sometimes you want to download your prototypes
from Mach plus rP, sharing them with
teammates, with clients, and don't want to upload them
and publish them just yet. Maybe you are under NDA. Maybe you don't have
internet access. Maybe you're traveling
somewhere and you want to have just
those prototypes. Think about them to review
some notes that you've got. All sorts of these different
scenarios and deaths were downloading option
comes into handy. Let me show you. So here it is, right
here at the top, you have this download option. So you can download offline prototype
presentation package. And these are the key
phrases right here, presentation package, this
is used for presentations. So when you want to
present this offline, when you are on the go, perhaps you are on your laptop,
maybe you're traveling, maybe you're going to the place of business or for your clients. There are various
different options and scenarios where you can
use something like this. It's super important to do this because you always
want to have a backup. It's great to have it in Cloud, but sometimes people may not have the access
to the Internet. Maybe you are just there. So why would you take them
to the Cloud when you have the option available
on your location, e.g. maybe you want to share it internally because of
the NDAs, as I said. So there are really few
scenarios where you can use something like this
and it's really useful. So all you need to do
is click right here. It's going to show
you a page range. I'm going to select the
Paint rage and I'm going to select my shop desire
so you can uncheck what, check what you want to do. I want to explore and exploit both of them so
we can simply select all. You can see that two
of them are selected. And you can see page
range all because I have two pages
inside of my folder. You can show page panel, you can show northbound,
show toolbar. You can show links to all of these settings that we
spoke about and hit. Okay, once you're
ready to download, It's going to take a bit
of time to download. And depending of your machine, depending of your project. So e.g. if you did an
optimize your images, it's going to take a
little bit longer. If you used various
different pages, is going to take a
little bit longer. But in this case,
as you can see, it exported really
quite quickly. So let me just drop
it into a folder. Now let me show it that
folder, how it looks like. So there we go. We have this option for
a zip file, right-click. And I'm going to extract
two here and hide this just so that you can
see it a little bit better. There we go. And it extracted these
assets solid and get rid of this zip file. Actually. Get rid of it by hitting delete. There we go. And here we have all of
these assets which are included by default
for multiple SRP. Then we have the data options, which are all the images
which are included inside. And obviously it's really important that you
name your layers. Otherwise you're going to end up with a results like this. But basically it
just export them like placeholder files when you actually share this
with your developers, it's going to keep those
layer names that you posted. Finally, we have the index page, double-click on it
and it's going to open up as a new
page and you can see what your users are
going to see inside of, let's say, presentation package that you want to show them. So they have all
of these options which we spoke about previously. If you want, you can include
some nodes right here. You can hide these panels. You can show these panels. You can do whatever
you want and let's just explore them one last time. There you go. It took
us to this page. Hover effects still
works. This still works. So everything is like
it was right here, but it's just a
portable and more, let's say version
where you can take it wherever you want because you have it stored
on your machine. And that's why downloading prototypes is such
a cool option. I'm going to like it and I recommend you guys
use it all the time. Seem like I'm doing as well.
17. Publishing Prototypes: Once you're ready to publish your prototypes and move them outside of your hands into
the wider organization, e.g. or just share them
with your clients, teammates, stakeholders,
investors, whoever. That's where the publishing
prototype option comes into play. And it's located right here
at the top right-hand corner. But maybe we can play
around with some settings. Maybe I can adjust
this and please sit to go to flowcharts
page jump animate. Let's go with non easing. That's fine. So I just want to be
able to animate to that page and you can
see when I select it, it shows that it animates
towards the flowcharts. So now when I select
my wireframes, let me hit Control or
Command S to save it, hit Publish, publish
to mock plus Cloud. So you can see
anthropologist plus Cloud for instant online
collaboration, handoff and layer data check. You can target Cloud project, project sample one, e.g. or you can create a new one. Our first project location. All hit, Okay, hit Okay, and it's going to
publish that project. Now once again, same liquid, all this other stuff. Depending on how big
your project is, how many images you have, how many icons you have, it's going to take
longer or shorter. So depending of your project, That's how long this
project is going to take N, especially how fast
your internet is. So you can view your
project because it's published successfully,
as you can see. And it's going to take
you to mock plus Cloud. Now, here it is, our new project pages. You can view details
and basically you can solve what we created already here are all
of these elements, wireframes, stuff like that. So you can get the code
right here for development. So you can switch that. And it's going to show the quotes or whatever
they select, e.g. this image is going
to show me the CSS, Objective-C, Swift, and Android. And that's great because you can switch for different platforms. You could go fullscreen
collapse, preview, and now you can download
this as separate option. You can go into presentation
mode if you want to present this to your clients during
this development process. So whatever you
select right here is going to narrate and show. So e.g. here we have this
option that we already chose. If I click here, it's going to take me to flowcharts, e.g. so we can present
that comment mode. So that's great because let's say I want to add
a comment here, maybe change this color to blue. Let's say. You can try and
labeling comments. You can hit control enter
to share this comment. So you can change
this color to blue. Okay? So when I hover and click, if I sold it, I can resolve it. And it's going to disappear. But if I didn't resolve it, I can always go back. So bad color, you can change it. And let's just actually
do that really quickly. So change this to blue, Let's say, shared
it. There we go. And now you can see that
we have this common. So whoever comes
right here can hover, can click and see, change this to blue. Okay, it will be done. There we go. Control
Enter to serve. And I'm going to be notified back in my project that
somebody commented. I can see that comment. Then I can see what to do. And if I did it, I can
reply back to them. But the review,
they can review it, they can come intent. And there are all sorts of different options that
they can do with it. E.g. if you hover right here
and click on the Select, you can see that you
have the select tool which allows you to move
these elements around. And basically to select
specific elements. You can select the text
and annotate dead. You can coordinate markup. You can do a spacing markup, and you can do a region
markup if you want to mark up some region of
your design and be extremely specific
about the changes that you want to highlight or about the changes that you want to highlight that
you did previously. They haven't reviewed yet. They can also do that
same thing to you. So basically they can jump
in right here and say e.g. if I go to select and
do the type, let's say, then they can annotate that type and say
something like e.g. this topography is too
big or it's too dark, you can change it to lighter, but they can be extremely specific about this
section of your design and about the elements in your design that they
want you to change. If you go back to here, you can edit this project
or view the details. And if you want to view all
airports in one screen, you can enter storyboard. It's going to show you all of your airports into one screen. You can click and double-click the pages to add comments
and check specs. So that's what I
already showed you, or you can go back to
the prototype list. So basically, that's how easy to publish
your prototype is. And one final thing,
you can also share it, private share, public share, or embed project if you
want to copy the code and embedded into the
separate website, e.g. publisher is great if
it's not under NDA or if you want to get
some additional external feedback
or private share, if you want to privately
share it inside of your team. Also invite your pardon, to become a project
member if you want to add it to your
project or if not, you can simply copy and
share this link with them. My dad. And when I open up a new tab on my machine, hit Control Enter. But because I'm
already logged in, is just going to show me a
diluted version like it is. But basically this is something which they
are going to see. They have the design, they have the task resource
style guide activity, all sorts of different
things right here. But that's basically
how you share your prototype and
how you publish it. And it's really
important that you do because you want to get
additional feedback on your design on every single project that
you do and not pass RP combined with mock
plus Cloud gives you this great option to do so.
18. What Are Templates: Templates are a great way to jumpstart your creation process because you are UX design is nothing but a repeating
tasks all over the time. If you think about
it, you're creating these buttons and these
elements all over again. So why not choose to use a template somebody
else has created, or you can create
a template of your own and just reuse some of these elements if you choose to create really separate
and delicate elements. Most of the time, that's
what's called design system. And then you can choose
systematically to use those design elements
across your designs. Like buttons, like time pickers, like inputs and stuff like that. But in this part of the course, we're going to talk
about templates, which are complete layout, finished layout so that
somebody else has created. And you can simply drag and
drop some of these elements of these templates to create
your own custom layouts. From there you can
add your own colors, your own typography,
your own images, your own copy, and
you can really personalize it to your
particular project. You can also change
the logo, e.g. for the client that you're
working on at the moment. And you can really make
this template custom to yourself and the project
that you're working on. So basically, those
are the templates in a nutshell and the
hole and main point, why would you use
the template is to save a bunch of time
because as I said, these elements are
repeating themselves all over again and all the time
on every single project. So why not use the
power of mock plus rP and the templates
that it provides. Because all these templates
are free after all, and they're super easy
to use and that's fine. I'm going to show you
in the next video. So I'll see you there.
19. Choosing The Template: In this video, I'm going
to show how to choose the best template which is going to work for your
particular project, where to click, how to do it
and all of that good stuff. So let's get started. So here we are back
in our home page, in our starting page. And here we have the
option for templates. And throughout mock plus rP, you're going to be able to see this option for
templates later on. I'm going to show that as well. When you open up the
interface itself, inside of the interface, you can open up templates
directly from there. But here inside of our homepage, this is where they
are located at. So here we have
samples and templates. All design resources are fully customizable, reusable,
and scalable. Which is really important because as your business scales, as you add more screens or
more pages or whatever, then you're going to be
able to scale them up. Then we have these categories. So you can like some
of these templates. You can just click right here on this heart icon and it's
going to be added to my legs. You can click on the
media and it's going to sort through
different media pages, e-commerce, travel,
social tools, management, Food, News and
UI kits, whatever you want. Now, UI kits are especially important because they're really useful because they are created with the
scalability in mind. What that means is you're
going to get bunch of these different
components which you can use as they are
in your design or you can adapt them to follow
suit your needs. So e.g. you can choose to use
one element of a UI kit, add rounded corners to it, add backgrounds, shadows to it, and really customize it to fit your brand and what
you are trying to achieve with your design. Or if you want, you can use it as it
is and just replace the colors that are
placed the copy perhaps add some new images. So it's really all up to you and how you want to customize these templates to fit
your project the best. So if we go back to
all what I wanted to show you right here
is new and popular. I'm going to go with,
let's say popular. And I'm going to go for, instead of for all devices, I'm going to choose between
mobile and websites. And I'm going to choose
websites in this case. So it's going to, because
I'm showing all right here, it's going to show
me all sorts of these different
options and templates. And you can see how each
of them is organized, how each of them is structured, and there is really a bunch
of them to choose between. Now, what you can notice
right here is we have wireframes, we have templates. And the main difference
between the two is images. Inside of wireframes, generally, you don't see any images. While inside of
templates, you do. So it's really all up to you how you want to present this, because wireframes are
best if you want to quickly create some sort of layout and just test a
few ideas that you have. Maybe get some additional
client feedback at the start to the project may be explored how things are going to be laid out on the page. So perhaps you can work
a lot faster if you're just working with wireframes
rather than with images. Because sometimes images can
be a little bit confusing, especially if they
don't work with the niche you are in
or your client is in. Therefore, in my opinion, working with these
wireframes is much better, especially at the start
of the project if you already have your images and you collected them into
a folder, e.g. then you can even
choose wireframes and upload those
images that you have directly into wireframes
and then just switch the colors later during
the design process. But it's really all up to you and how you want to structure your workflow when working with these mock
plus rP templates. So as I said, these
are the wireframes. If we scroll a little
bit more down, you can see some of these
have images prepared already, and let's open up one of them. Let's say this one, e.g. and if we scroll down, you can see it says
shopping web UI kits. So you can see it's
inside of UI kits, mock plus shopping web UI kits. And we have a bunch of these different
options right here. Now, on some of them, let
me actually show you those. Let's say this one. You can see that
these are the pages and it says 19 pages in total. But if you count these
things right here, it says nine because
these are nine folders. Because the team
that created this, and you can see it's more
PaaS team that did this. They put all of these pages
into separate folders. So they have few home options, they have few product
filters options, they have few login options. And that's how you get to
this 19 pages in total, which is really
useful when you're creating different
versions of your pages. So e.g. your client
wants to see how the little shopping cart is going to look like
when they fail, or when the card is declined, or when they fail to
enter some information, or when they completed the
whole checkout process, how that's going to look
like versus when they don't. So you can really see why these folders are
really great option to have in sudden mock plus
rP on this next one, you can see that we just
have these different styles. So you can choose any
one of these styles. You can customize them, adopt him however you want. So that's the difference
between just plain pages. And folders on specific pages and different versions
of specific pages. So basically you
can scroll right here and you can see
that they have 19 pages. It's an RPI file, so it works beautifully
in what plus rP. And you can see some further description
right here below. So what we have is a template
with 20 plus screens, 30 plus components,
which is great because we can reuse those components
a little bit later. Help you create
different commercial shopping websites in minutes. All necessary key pages like
homepage shopping and so on. And components like buttons, sliders and more are packed
and fully customizable, which is great because you don't want to
waste too much time, does the whole point of
templates and why you will use them to save you
a bunch of time. So what we can do right
here is I can click to 50% just to see
how it looks like. I can fit two width. I can fit to screen, go to 200 per cent just
to see the quality of it. Go back to here. Or I can click right here and hide these if I
don't want to see them. E.g. I don't want to
see these notes panel, so I'll click right here, is going to expand it. Or if I want to quickly
hide this and see it in, let's say fit to screen. Now I can see how it
looks like onscreen. So that's why these are super
useful and super important. Let's go back to 50% or
something like that. So to finally wrap this video up how to use a
template like this, you will just hit edit and save. So when I do that, it's going to take
me to a new screen. And you can see that
you are viewing this sample project
in mock plus rP. Click to save the project
in the current team. So why this particular bit
is important and useful. Here, you can get
a full preview of how everything looks
like inside of plus rP. So here the preview was
on the website itself, but here is how it looks like directly in the mock plus rP. So what I can do is
go back where it says pages right
here and open up some of these pages so I can
click right here to open up the menu type to
manually type one, type three, there we go. And I can quickly
scroll between these, but I'm not editing
them at the moment. So this is how they look like. I can switch between them. So 12.3, you can quite easily see what's the
difference between these types. Or I can go to the
homepage and select e.g. fashion home, how the
furniture home like that. So this is how all of these look like and you can quite
easily switch between them. You can hide them,
you can show them. And here we have these
separate artboards. Artboards showing us how
this screen looks like e.g. this is our slider. We can choose between these different
slide options and we can choose which ones
we want to integrate. So to be able to use this
template in your projects, all you need to do
is no matter which page you are in or
which folder urine, you can just to save the
project in current team. So what you can do
is choose between personal space or your team. I'm going to choose
the team in this case, because later down the line, I might invite some
other teammates from my team to help me add it, these templates and
to help me evolve this design into something
a bit more advanced. And finally, what I'm
going to do is hit, okay. Now you can choose a different project folder
if you created one, I didn't on my homepage and
you can see right there. So I don't have any
folders created, but I can create new project folder really
easily and quality e.g. fashion website or
something like that. There we go. And it's going to be
located right here. So when I close this
click to save team, fashion website kid, okay, and it's going to save it
inside of that folder. So when I go back to here later, it's located inside of this
website and it's not going to clutter my homepage at all. So there we go. Now that we open it, we can edit it, and that's what we're going
to do in the next video. I'm going to show you
how to make some edits, how to make some changes, how to adjust these and
make them fit your brand, and how to actually start
a new page and start building from scratch,
but using templates. So I'll see you there.
20. Customizing The Template: Now that we chose our template, what we want to do with it, It's time to customize
it and to do so, it's super simple to
do a mock plus rP. So let me show you what
we're going to do with this particular
template and how we are going to adjust it to our needs. So let's say because this is a shop template that
we are going to use the shop elements for it and we're going to create
our own shop, so to say. So when I select this, you
can see it's 1,600 by 798. So obviously we will create
an output like that. But before we move on to it, Let's first create our group. So when I click Create Group, it's created a group right here. So I can move it right here, or I can move it one level up, which is going to basically
nudge it outside. Right-click, move up. So it's going to
put it to the top. And I can say something
like my design or shop design,
something like that. Inside of that, I'm
going to create a page and I'm going to
call it home page. And you can see it's 1,600
by 1080 because it's, by default, the width is
what matters, the height. It doesn't matter too much
because as you can see, it inherited those
types of elements from this particular page in this particular
group, like e.g. our port width and height. So what we're going
to do in this case is switch over to the Layers panel. And I'm going to
say something like content menu that's deleted. Editing the component
will detach it from the assets or you want to
show you want to continue. Let's first explore
this group and see, so we have some icons inside. So basically it's for the
content right here below. But what I'm interested
is basically this menu. So double-clicking
on it, detach it. Yes, ungroup it. And what we have right here are all sorts of these
different elements. And let me move
this down a little bit just so I can see
it a little bit better. What I'm interested in is this group and is
this rectangle. So when I hide it,
you can see it takes to complete width of it. What I'm interested in
is let's first group ID, so Control D, e.g. and I'm going to
call it Top Nav, BG. So Top Nav background. And I'm going to
reduce it down into size to something like this. So far, 71 or let's go
with 72 soft round number. And let's go back to the top. Let's extend this a little bit just so we have
a bit more space. What I'm going to do
is first of all reduce its opacity so we can
see the stuff behind it. So let's go back to here. Let's go group. What is this group? Yes, this is what we are interested in some NAV or top nav items. There we go. And inside of this
top nav items, what we have is our logo, which we will replace if
this is an actual project. So we have these three
icons like that. Then we have our menu items
and we have the rectangle, which is the oral background
from this project. So if I close it top nav items and move
it straight to the top. So something like this. There we go. So we have talked enough items and we
have Top Nav be G, which we just created. Let me drag it into that group. So let's open up the group. Let's try to move it. Or even better, maybe we
can ungroup this like so. And then select this, hit Control G and call it top. Now, what I'm going to do is hit Control C and then
go back to my pages. Select my homepage,
hit Control V. And you can see that it's
pasted in right here. What I'm going to do first of
all is jump inside of here. Select this text
where it says Assets. I'm going to add it as my texts. So you can see that this is
the font, this is the size. I'm going to go ahead and
straight at it as a color. It's pure black, so I
don't really like UPS, I don't really like that. So let me select it and
let's change that to something a bit more realistic
to something like this. I'm going to add it as my color. Get rid of the pure black. Select this one, apply the
color, apply the color. There we go. And for these particular icons, I don't really like this color. So let's go ahead
and change it to something nice and vibrant. Maybe something like this. There we go, I like it. So I'm going to
double-click right here and call it text color, just so that I know where it is. And this is my icon
color or my main color, or whatever you want to call it. So we can go and apply
our icon colors so you can see straight away that we achieve a look that we want. And I'm not going to bother
with the logo too much, but all you need to do is
simply look at the dimensions. So 136 with 36, you can have a little
bit different dimensions if you so choose, but it's best. A result to use the dimensions
that they already used, all you need to do is head on over right here where
it says Upload. Click Upload, upload
your own logo. This time in PNG format e.g. might work just fine. And simply upload it to there once we're ready
with our top menu. And when I switch
over to the layers, you can see top nav copy one. I don't really like this
copy one, naming strategies, so I'm going to call
it the top navigation. There we go. Below that, I'm going to
add some new elements. So head on over to pages had an over to home fashion home, as you mentioned, we want
to use these elements. So when I head on over to the layers, double-click
right here. So we have all sorts
of different options. So we have the rectangle, we have the image, and I want to use some of it. I'm not going to use
all of them small. Let's first select multiple of these elements,
something like this. Because I don't
really want them. You can hit 02 times to reduce the opacity just so that we can see what
we're working with. And you can select some of these leftover
elements 02 times, so that you can
reduce the opacity of it and select this container. You can zoom in a little bit, reduce its opacity, because I don't want
to use all of it. All I need is to use
just some of them. So e.g. I. Like this slider option. So I would use these
and just select these. I would use this text
because I like it. Shop Now button works just fine. And I'm going to use the rectangle and
the image below it. You can uncheck and
check to see if that was the image that you have chosen. So it looks like
we have to do it all over again, but
it does matter. So let's do it. You can hold your
space while you're navigating to move left,
right, top, bottom. So let's use the shop now and
let me actually use these. Yeah. But before I do, let me use all of these. Hit Control C, go
back to my pages, go back to my homepage, hit Control V to paste
them into place. There we go. And I'm going to align
them nicely to here. And when I switch
over to the layers, I'm going to add
them to the group. But actually before I do, let me switch over to the Fashion Home and
I'm going to use these. So switch over to the layers, select it, see what it is. There we go. So we
have icons and we have rectangles.
You can see that. So let's select them. Hit Control C and go back
to our homepage Control V. There we go. All I need to do really is
align them nicely to here. So hold Shift, Left
Arrow 123440 pixels, Shift Up Arrow
one-two-three-four to make it 40 pixels from here, or you can adjust them
to your own liking. I don't really like
the alignment of this, so I'm going to position it. Let's see what we
can do right here. Maybe I can align it
a bit differently. So let's see, maybe something
like this works just fine. There we go. And maybe I want to move it just a little
bit to the right. So maybe one-fifteenth
will work just fine. And there we go. We have went ahead and created
our own custom background. Now what you can do right
here is select your image. And because I'm really
have too many of these images right
here in my computer. I usually use some
online collections. So perhaps that would
work just fine. But let's say that I want
to replace this image. So what I will do is
call it hero image. Come right here to the right. Hit Upload, click to Upload. Go to stock photos, right light. That's the collection
I have to e.g. something like this hit Open. It's going to open the image
depending on how big it is. It's going to take
longer or shorter e.g. and you can hit Okay. It's going to stretch it a
bit so you can kit fill e.g. that's going to fill it in quite nicely because we have
rectangle on top. I can call it color overlay. Just so didn't know what it is. And e.g. if I select it, you can see that we
have this fill color. I can set up the
alpha to be 40, e.g. or something more dramatic
like 60, Let's see. Something like 50. I think it's actually
going to work quite fine. And there we go.
We have went ahead and created a separate button. What they need to do
right here is perhaps adjust this inside
of the interactions. You can see that it's invalid because it's going to take us to the separate page which we will make at some point, e.g. to add more elements
to this page, what I'll do is simply
select my art board and extended all the way down to give myself
a bit more space, switching over to pages, switching over to homepage. And now let's go ahead and
select some of these elements. So I'm going to select these
right here at the top. Switching over to my layers. And select them alike. So there we go. I think I selected
everything I needed. Hit Control C, go back two
pages, homepage layers. Hit control V. There we go. Nice. Hit Control G to group them, and I'm going to call them e.g. let's say promoted products,
something like that. And because all of these other elements are
scattered all across our page, but I'm going to do is
simply select all of them like So hit
Control G and call this hero image or
whatever you want. You can move this down top
navigation, move it up, and you can see how our website already starts taking
in some shape. I'm going to hold my
alt key to measure. And you can see
that this is 160, which is fine, and 80 from
the top, which is great. And I want to use it. Then we can go back
to the homepage. And e.g. I. Can just make the selection from all of these elements,
something like this. And we can go ahead and
select the footer as well. Hit Control C, just to save
ourselves a bit of time. Hit Control V around
one more time. And remember we are ATP. So we're going to keep the
consistency of our design. We're going to select our art
board by double-clicking on it and extend all the way down. There you go. We have
created one page, we have adjusted a page. And obviously what
you will do is, let's say that you want to add something like this and
you want to edit it. So maybe instead
of new arrivals, maybe I can see
prepare for winter. Because she looks
cold and snowy. Prepare for winter magic. Maybe something like that. Basic t-shirts, That's fine. So let's click outside
and adjust this. So sale this summer. Yeah, maybe enjoy most
popular items on sale. Something like that. I think that's going
to work just fine. And you get the whole picture, you can go right ahead and
replace these images so you can double-click to
draw the two properties. You have this Upload option. So what I can do is
hit Upload, e.g. click to Upload and
find another image. Maybe this one hit open. And once again, depending
on how big your image is, and I would always recommend that you
optimize your images, whatever you are doing, It's going to take longer or
shorter for you to do so. So here it is. And I can hit okay, e.g. n is you can see it's
going to replace that original image
with this image. Finally, what we need is to
add something different here. So I'm going to call it e.g. men's men's tight
fit trousers. Maybe. And maybe I can
add it this price. Maybe it can be 49, 99 or something like
that from this price. And you can clearly
see what that did. One more thing I want to note is when you double-click inside, you can see that you're
taking to this edit mode. Everything else is shadowed
and everything that you're editing at the
moment is highlighted. Also, what you can
do is hold Shift to narrow down this image if you
want to or to scale it up. But I'm going to
keep the consistency of this and I'm going
to place it right here. And by the way, I really like
how this looks like because it doesn't make too much
sense to include trousers. Next two models. So I'm going to keep the
original layout as it was. Why should they choose us? You can apply that,
you can adjust it. And e.g. maybe I want to apply this icon color
in the background. And now select this one
So it's an image and now drag and drop
our dollar inside. You can select these two and you can make sure
that it's centered. And there you go, you can see
how simple this is to edit, how simple this is to adjust. And crucially, you can
select these elements, hit Control G and call
it free shipping. Then you can group these control G equal payments. And you get the whole point. So you can go ahead and group them and adjust them
however you want. It's going to be quite simple
for you to organize it. And then simply you can
grab all of this content, hit Control G, and call it e.g. why choose thus? Because it's just my preference and I always like to do so. I was lucky to select
these elements and put them into group,
organize them nicely. So I know, and my
teammates know later down the line who
created what we did, what we achieved, and
where everything is organized at some
particular points in time. So that's why I like
naming my layers, my groups, and keeping
things organized. So later down the line, when things get bigger, when deadlines gets shorter, everything is nicely organized and everybody's
on the same page, what we need to do and where we left off the previous time. So if we move on down the line, you can see some
products in today. You can change something
like this to our most. A popular products. And what I will do in
this case is select this, make sure it's centered. So when I'm typing, it's
going to extend on each side. There we go. We have this option. So what I'm going to do right here is perhaps add
some background to it. Or maybe let's see image. That image. What I can do
is add a quick shadow, so something like 610 and
then 20 for the blur. And maybe adjust the Alpha so
it's not completely black, but it's something like that. There we go, just to add a
bit of shadow around it. And perhaps while we're at it, maybe we can add some
different options. So maybe I can go with ten for the corner radius
and just make sure to change this rectangle as well to turn because it covers
on top of the image. And now you can see that we have these nice rounded corners
instead of street corners, if that's something
that you are after. Now here what we
can see is all of these information
inside of our footer. What I would do is obviously
replace this and change it. So let's see what
we have right here. We have men, women, and kids. And I don't really like
how this is centered. So I'm going to actually
select all of it like this and just come
right here and make sure that everything
is centered, like so. So when I zoom, you can see that
everything is centered. Now, if you would like
this to be your footer, you will always just copy and paste it down at the bottom. But I'm just going
to keep it as it is because this is a component. I'm going to hit to
open it and to edit it. So what I'm going to do is perhaps you can change
this, what it says. You, you can see
shopping online. So maybe let's see
information contact. So maybe you want
to change this, Let's say store at my website.com or whatever
hotline you can choose. So let's say phone
number, phone. Maybe you want to add some additional phone
down below or something, maybe an address, whatever
you want, you can adjust it. And finally here we have some different options and we
have some different icons. So you can easily
replace these icons. You can add your own, you can switch them around. You can do whatever
you want with them. E.g. maybe this store
doesn't have LinkedIn. So you can get rid of
the LinkedIn and you can select these
two and just nudge them and see 31 pixels is the distance between these and you can quite
easily adjust them. In this case, what we can do is simply select all of them alike. So head on over to our assets panel and select
icon color because remember, that's the icon color
which we choose for that. But we also do is
select this one, makes sure it's bolt. And make sure that we
are actually using this font for these
options right here. There we go. So we have the same
font as before. I'm going to go with bold. I'm going to go for some reason it didn't change there
and there we go, bold. And we have bolt. Now that we added debt, what we can do is add
that option here. There we go. And you can simply apply
this option for bold. There we go. So now when you
add it, this bolt, it's going to add it
across your design. Now finally, what I want to
do is select these three and perhaps add a
different color to them. So it's not so obvious, maybe something like this. I think it's a lot more
readable than before. And let's see, we
have this color. I'm going to add
it to my colors. And I'm going to call it e.g. paragraph color. Like that. I'm going to select this paragraph and apply
the paragraph color to it. So you get the whole point. Maybe I can select this
and apply this bold, but I don't think that
it works really nicely. But you can go right ahead and simply adjust them and apply
whatever you want with them. So this one, I don't really
like how it looks like. So perhaps, maybe we can even move it outside of the folder. So let's see why choose us
right-click and ungroup. Then position this
to be in the center. There we go. Control
G, and then why? Choose us? Great. So now I can select this control G, most popular products. Then I can select
this control G, and perhaps call it. Let's see why I didn't
group control G. There we go. You can call it CTA, e.g. for call to action. And I can group our new
footer because remember we previously ungrouped it. So Control G, Let's
call it Footer, go. And what we are left with are all of these elements on top. So let's see. Okay, So for you, selected for you like that. And let's check. Now
you can see that we are a lot more
organized than before. We can do is start from the top. So we have top navigation, you can move it on top. Hero image. Then we have promoted
products selected for you. There we go. Then we have y, you choose us. Filter is going to go way down. Control of a call to action, most popular products
and the footer. So now if I want to
create a new page, Let's say that I don't know, I clicked on this t-shirt
or whatever and opening up, all I need to do is simply
find it right here. So let's go into product detail and let's see what we have.
So there we go. We have this exact shirt
that we'll look for. And we have all sorts of these different options
as a sub art board. So we have description,
we have reviews. And this is how
reviews look like and they used subpar ports to do so. And here you can see that
we have these two options. So really like what
they did right here. So we can do the same
for our second page. So inside of our shop design
and inside of our homepage, what they can do is put
it inside of the folder. Inside of that, what we can
do is create another page. Sorry, not not a group. I wanted to say another page. There we go. And I'm
going to call it e.g. product details. There we go. And all I need to do
right here is basically start copying and pasting
elements from my homepage. So now it's going to be
much simpler to do so, so let's just take this, let's take this, this and this control C. Switch over to the product
details control V. There we go. And I need to extend my airport tiny bit to
something like this. There we go. And I will go to the product detail and I will select everything that
you see right here. So I'll select all of it, hit Control G, switch over to
the layers and call it e.g. product details,
Control C, hit Pages. Go back to my product
details control V. There we go. Switch over to the layers. It always says Copy button,
don't worry about it. It's just because you copied
it from another page. So orange to do is
double-click and simply rename these product details. There we go.
Something like that. Copy and just keep things
nice and organized. Because sometimes your
clients are going to ask you, this is a copy of
what did you copy it from somewhere online and then you have to
explain to them. No, no. I just copied it
from another page. So what do we need
to do finally, is go back to the details
and we need to copy this, which as you can see
is the content panel. Inside of that content
panel we have U1 and U2. You can see that this is V1, this is VW two. And if you double-click, you can see how you can check between these and what
you can do with them. And of course, interactions have already been added for this. So you can quite easily
adjust between them. So if I hit Control
C to copy it, go back to my pages, go back to my product
details control V. There we go. And
remember we used AT, so maybe we can go with 100. So solid is still 123. And if I hide, if I hover and
select Alt and left-click, you can see I'm 100 from
the top navigation. And let's switch this
to here content panel. There we go. And basically what I will do as well as just make sure to go to View and select
these Control C. Go back to product
details Control V, and make sure that they
are located right here. So I'm going to just position
them right around here. There we go, nice and organized. And I'm going to select
all of my content and nudge it towards this
to be 100 double-click. And there we go. So now that we have
this prepared, everything is as it should be. Obviously, you will go and
make some changes further. So let's say that
this icon inside of this switch over
to the Properties, you can see that it is an icon. So switching over to Icon color, if that's the style that
you want to go for, maybe this sale is not
something that you like. You want to adjust these
font sizes and font types, e.g. stuff like that. So you can do all of it. And crucially, when you
hit preview right here, when I scroll down,
you don't really see this because we
need to connect it. But you can see the preview. And when I go back
to the homepage, you can see the homepage. Now this is just
what we created, this is just what we added. And in the next video, I'm actually going to show
you how to adjust and create this interaction to actually
integrate between them. And maybe we can add to cart, maybe we can add a nice
little hover effect. So I'll see you there.
21. Adding Interactions To Templates: Adding interactions to your
designs can really bring them to life because they're
not just static designs. You're going to add some life, some motion and some
national storytelling to your designs so
that your viewers, your clients, and your
developers will understand what you meant by it in what you are talking about
in your design. So let's pick up
where we left off in the previous lesson
and let me show you how to add some basic
interactions into mock plus rP. So here is the
product details page, but I actually want to
start from our homepage. So I want my users to be able to select this image and then
go to the product details. And then we're going to
tackle some of these options. So to do so, I'm going to
go right into here and say, go to page view one. I don't really like
how that's structured. So I'm going to edit it. And I'm going to
click Page jump. And I'm going to
target and go back to here to product details
on emissions, none. So let's see if we achieved it. And then let's quickly
hit preview right here. So when it opens
up this preview, I can scroll all the
way down to this image. When I click it, it's going
to take me to this page. So all of that
works just nicely. So when we go to
the details itself, what I want to adjust right
here are just two things. One thing is Add to Cart button. I want to add a quick
hover effect to it. And then I want to tackle this content panel to
add my hover effects. What I'm going to do is
double-click on my button. And then you can see that we
have all of these commands, but I actually want to
add it, this button. So I'm going to select
mouse hover in this case. And I'm going to go to
Properties right here. For the mouse hover itself. Instead of this fill color, I'm going to change it
to this icon color e.g. and on the text itself. So let's see, text is
going to be right here. There we go. So let's switch over to normal. Let's switch it to mouse hover. Let's quickly preview
and see what we did. So when you hover right here, you can see that it changes the background color and you
can do so with all of these. So e.g. this doesn't have any color on it except
for the icon itself. So when users hover on it, perhaps this icon can turn from green to purple or
something like that, like we did right here. But still we have issue with this content
panel because you can see it doesn't show
any content inside of it. So that's where
some magic needs to happen and we actually have
to connect some of it. So if we zoom in a little bit, you can see invalid are born. And that's because we copied it from this particular view. And here in this view, everything works just fine. So you can see view of YouTube. So you can rename these
however you want. If we go back to our T-cells, what I'm going to do is
double-click right here. And if you can see we
have invalid art board. So let's get rid of it by
simply clicking Delete. Then I'm going to go ahead
and add to our boards. And you can see them right here. Now, instead of this,
what I want to do is this is going
to be description. The next one is
going to be reviews. So quick. Description. Hold the space bar,
double-click reviews. There we go. And now if I go back to here, you can see that it updated in real-time to description
and reviews. So all I need to
do right here is simply copy the
content from here. Control C. Oops, sorry, I accidentally
selected the pen tool. So you can get rid of
this what I created. So let's go back once
again. Control C. Go to my description control V. There we go, nice and clean. Then go right to here, control C, and paste it
inside of my reviews. Now because I already
used this content, I don't need these subpar
ports which are just copied. So I can just position my
description right here, and I can just use my reviews. Position it right around here. Now, if I go back and
preview this one more time, you will see that
it is right here, but when I click right here,
nothing really happens. So how can I switch between
these two and how can I make it change between these
two content pieces? So to do that and
go back to here, once again, it all has to
do with this content panel. So if I switch over
to the layers, select it, you can see it names. It's named content
panel one in this case. So that's what we
need to target. So you can see that it already has some
interactions right here on the reviews and on
the description itself. So basically what we need to do is when users click to reviews, to take them to reviews, when they click to
description to take them back to the description.
How to do that? Simply go to the
interaction pattern. Select your reviews right here, and you can see that the
commands have already been set. So all you need to do is link it to the new page which
we just created. So hit Edit triggers,
click, that's fine. Select the target. So in the main artboard, which is this output right
here, I can open up, locate my content panel, one, click there, switch content. So content, I need to
select it to go to reviews. Because when they
select reviews, I need them to go to
reviews because this is reviews I'm going to
select it from right here. You can choose the
animation that you want. You can swipe down
left and right, and you can choose the easing when you choose the animation. So let me show you,
let's say swipe left, then you get all these options. So I'm going to
just choose none. Hit, Okay? And then you need to do
the same for this one. So click on these three
dots right here. Hit Edit. Click, select the target. I'm going to choose main
artboard content panel, same like we did
the previous time. And you can see
that you can have this loop continuously
option if you want to. But I'm not going to because
we are at the description, we want to target
the description. So select the
description right here. Hit Okay, once again, you can choose all sorts of
different options right here. And you also have
different triggers. So you have cliquish,
you have double-click, right-click my mouse down, up, mouse enter, mouse leave. Mall center means this. Mouse leaves means this
Slider fluoride Zoom, all sorts of different things, but I'm just going to use
the same basic hold click, hit Okay, to confirm that. And now let's hit
Preview on our main, our board also, you can call it a how you
called it right here. So we call it product details. So you can double-click
product details. Everything is going to be linked because you didn't change any links and you didn't
do anything extra to it. So now you can see that it is located right here.
So hit reviews. There we go. You have two reviews. Maybe we should change this to three reviews because we
have three reviewers. And obviously you can
change this description. You can play around with it
and do whatever you want. One last thing I want to do is perhaps when they
click on the logo, It's going to take
them to the homepage. So let's quickly add that. I'm going to go to here, select it from here, and then just click and
drag to my homepage. So trigger is going
to be click commands. It's going to jump to that page. Open and current window. I don't want it to open in additional Windham
animates none. So maybe I can do
something with it. Maybe feed in. I don't know, maybe that
will work and do the trick. Let's see. Yeah,
let's use fading. Easing is going to be ease
into the animation duration, two milliseconds to seconds, and then hit, Okay. Now when I hit preview,
this still works. Everything works just fine. You have to hit the target. And then when you hover,
you can see that it changes from the arrow to the pointer. You can click there
and it's going to take you to this
particular page, fade into nice effect. You can also turn these into hover states and maybe
we can do just that. So go back to the homepage
and select these. Switch over to the
layers and we have to do some basic adjustments. So maybe promoted products, maybe I can even
ungroup them for now so that I can group this. So Control G. This is going to be
winter magic, like that. This next one is going
to be basic T-Shirts. And finally, this
last one is going to be items on sale or sale
or something like that. So I'm going to
group all of them. And I don't remember
how we call them, but perhaps
promotional section of promo section,
Something like that. Now what I'm going
to do for this one is I'm going to add interaction, or I can add a new
state mouse hover, e.g. inside of the mouse hover, I can open it up, make sure to switch it over to the
Properties panel. So what you can do is
play around with these. You can include shadows, borders, and stuff like that. But all I'm interested
in is this. Here. I'm going to introduce loops. But first select mouse hover. Here I'm going to introduce a bit more opacity to something
like, I don't know if 50. There we go and switch
it over to the normal. Then select this one. Basic T-Shirts. I'm going to select mouse hover. And inside of it, I'm
going to select mouse hover for it and switch
it over to 50 per cent. Make sure to always go
back to normal, close it. And finally, we have
the sale option. So I'm going to select this rectangle mouse hover and make sure to change
it to 50 per cent. You can, of course change
the color if you choose. So we can choose this
icon color, e.g. that can be our
mouse hover color. Go back to normal, select this one as well, switching over to mouse hover, then we can select
this 40 icon color. And let's just make sure
that we left that normal. There we go. Select this one once again, choose the mouse hover icon color switch in order to normal. There we go. And now that that's completed, what we can do is
do a quick preview, See what we did so far. And once it loads, you can do so with these. You can make these arrows
jump a little bit. You can move them
up a little bit. You can add using our boards
like I just showed you. You can add this as
a quantity panel. Then you can connect
different sub art boards with different slides, with different products
and stuff like that. Maybe you can change
this as on hover. But you can see when
I hover on these, you can see what they do. And the power is incident. So it works just fine. But you can also do is
maybe on these images, you can enlighten
them up a little bit. So when you hover on
any one of these, it just zooms in a little bit. Maybe death could
be a thing to try. So perhaps on this image that we already chose here
we have the image, we have the mouse hover
on mouse hovering. What we can do is add
different interactions. I can select my target. So I would have to choose
this one manually. So it's image PNG. So perhaps we can name it man, model or something just so that we can differentiate
it a little bit. So inside of here, Let's try to find it. No. There we go. Mad model triggers. Let's see, replaced with
mouse, enter, Zoom. Then we can add
another interaction. If we go back to pages, go to the product details. So instead of mouse enter, I'm going to add
click Page, jump. I meet, none, hit. Okay, and there you go. Now we have two interactions. So let's quickly test it
out and see what we did. Mouse enter is hopefully going to show us
that hover effect. Like that. You can see how that looks like. So it just scales up
in size a little bit. When you click on it,
it's going to still take you to this particular
page when you have all of these elements which we just added and just edited. So that's how super simple
it is to work with. And you can see it just go back. It goes back to the original
state where it was. But when you go to
the mouse enter, you can hit Edit. And perhaps, maybe we can
move this c commands. Auto recovery. I think that will work just
fine because auto recovery is going to take it back to the original place
where you left off. And it's going to show you that original place and
that you edited. So basically that's
it for reviewing our interaction panel and what you can do
with interactions. And in the next video, we're going to tackle publishing our prototypes and how
to preview them and what are some of our
options that we have inside of mock plus rP?
So I'll see you there.
22. Previewing And Publishing Prototypes: When you want to
preview your prototypes inside of more plus rP, there are some
options that you can explore and also
when you want to share those prototypes
and published them for others to see which
are outside of your team, there are some options as well. So let me show you. When you go right here, you
have your preview mode. So you can click this
arrow to start from homepage or to start
from current page. If I select that, it's going to start
from the current page where we left off. And you can see, like all of our interactions still work as I showed you in the
previous video. But you can also select this
to start from the homepage. So whatever you set as your homepage is where
it's going to start. Finally, when you
want to preview, just click this arrow. Now instead of the premium mode, we have some options as well. So here you can select how you
want this to be zoomed in. You can fit too wet,
you can fit to screen. Oregon fit the width. Or you can zoom in
and 200 per cent, or you can do whatever
you want with it. And now we have
full-screen option, which is going to
be this option. But I don't really like
it because actually I need to zoom in a
little bit to 100%. And then I need to
go into full screen. And this is basically
what your users are going to see as a
full-screen website. Obviously, I have a
bit larger display, so I have these margins
on left and right side. But if you have e.g. laptop display, because
remember we did this at 1,600 pixels wide. It's going to take
up the full screen. So just keep those things in mind when you want
to go outside, you can just preview. You can see that this goes back when I click is going
to take me to this page. However, effect works. So everything that we did
previously, steelworks nicely. And when I click, it's going to take me
back to the homepage. If I want to escape, I would just hit Escape on your keyboard and it's going
to take you back to here. Now next we have these
panels left and right. You can hide page
bowel and doesn't show how many pages
you actually have. And you have a bit
more real estate to explore the prototype. And then you can
show your notes bow, we didn't add any
notes right here. But basically, you can head
on over to note and say something like when it's going to be for the
entire project. In this case, nodes
can be something like, do you like minimal
style and colors? Should I add more
colors to the design? There you go. You can hit Enter two
times n Then e.g. typing something like Please
send me the image back. We spoke about horizontal lines that maybe they didn't
share those images, but you can hit Control S and
hit Control R or Command R. If you are inside
of Google Chrome to refresh this page.
And there you go. You have your page notes. If you want to get rid
of the page nodes, simply select them right here. You can select one, like So, hit backspace to get rid of it. Or you can select another hit Control S and you
have to hit Control R Once again right here to refresh the page to see the changes
happening right here. If you don't want to
see the nose fell because at the moment we
don't have any notes. You can click right
there to get rid of it. Then you have your
sharing options. So you can share
the preview link. And you can choose
to include or remove some of these options depending on who you're sending it to. If it is a client, e.g. you want them to be able
to see all options. But if there are some users, you might want to hide
some options like e.g. a. Link areas. You can check
or uncheck Show clink area. And this is useful because you want them to
be able to either click on the link or to figure out where the links
are for themselves. You can even set
passwords if you want to protect your designs
and your prototypes. And you don't want
everybody to access them, but just certain people. Then once you're ready,
you can hit Copy and you can send them this link and they are going to be
able to access it. Also some options that
you have are these. So basically what we
just talked about, you can show link area, you can show hover effect, you can show these things or you can hide them depending on if you're doing
some testing or if you're doing some previous. So basically that's it for the premium and finally
for the publishing. When you want to
publish your prototype, let's say that you are ready. You are happy with it. And let's say that
I don't like these. Maybe I want to delete them because I just
wanted to be able to use the things which I created. And I don't want to necessarily
for my clients to see that I may be used some template
or something like that. So I'm just going to get
rid of this and I just have my own designs
which are just created. Doing a quick
check-up will be good because you always want to make sure before we
move on with this, if everything works,
everything works right here. If I click right here, it works right here. So everything is as it should, but just do a quick checkup before you actually hit publish. But when you're ready, you can hit publish and you can target or select a new project. So here we have our
first project, e.g. or project sample, but I want
to create a new project. So instead of this, which is the name of a UI kit. I'm going to call
it sharp design because that's
what I located at. And I can select all
as my location sheet. Okay, shop designed, hit, Okay, and it's going to publish
it to the mock plus cloud. And I'm going to be able
to work with developers, with teammates, or with
stakeholders on this project. You can close or you can choose to view
project right here. And it's going to show you that. So here we have
shopping web UI kits. We have View Details. Let's hit View details
to see what we have. So we have homepage and
we have product details, so we have description
and reviews as sub artboards inside of that. So here we have that for this particular section in which you can do inside of here is you can post notes so your clients can
answer some notes. So maybe I can maybe I want to add some comments
right here. Let's see. Do you like the yellow
color for the buttons? And you can hit control
enter to send that comment. And you can see it as unsolved or you can
solve with right here. You can close it if it is
completed and stuff like that. And your clients will
be able to see this in real-time and
answer in real time. So when they click, they
can post a reply here. You can see that
reply right here. Notification jump
back into here and simply added a worst
solve this issue. Development section is built
specifically for developers. It's a place where
developers can get everything they need
to start coding asap, like the specs, like CSS code, like snippets for color's
hex values and so much more. So we have the
assets annotations, link to design system, switch deaf platforms
and colors. So what all this means is
when you start hovering, you can see the distances
between all of your elements, which is obviously crucial
for both HTML and CSS. But let's say I want
to choose this image. I can get the code as CSS, Objective-C, Swift, and Android. I can see the
dimensions right here. So x, y, positions, width and height,
radius, and opacity. So I can see all of it, and it's all located
inside of my custom. You can see web h5, which is the size, iOS, android and custom. And I can do it in pixels. I can do custom
units right here, so I can choose between pixels, points, DP and so
on and so forth. And customize width,
I can confirm and it's going to apply
that particular change. So that's how super
simple this is to share inside of
more close Cloud, you can go into presentation
mode if you want to present this design
to your clients, e.g. or to the stakeholders or
project owners or whoever. And then you can choose
between these two projects. So you can go from homepage to product details and basically work with them in real time. And they are going to be able
to understand what you did. And here you can
see selected and highlighted areas when
they can actually click. You can see it
changing in real time. So everything works
as it should. And you can see these areas
right here, right here. So all of it works as it should. And that's the publishing
of the projects in mock plus r p. In
the next video, I'm going to tell you about
downloading your prototypes. Why is it useful
and how to do it, and how is it all looking like? So I'll see you there.
23. Downloading Prototypes: Sometimes you want to download your prototypes
from Mach plus rP, sharing them with
teammates, with clients, and don't want to upload them
and publish them just yet. Maybe you are under NDA. Maybe you don't have
internet access. Maybe you're traveling
somewhere and you want to have just
those prototypes. Think about them to review
some notes that you've got. All sorts of these different
scenarios and deaths were downloading option
comes into handy. Let me show you. So here it is, right
here at the top, you have this download option. So you can download offline prototype
presentation package. And these are the key
phrases right here, presentation package, this
is used for presentations. So when you want to
present this offline, when you are on the go, perhaps you are on your laptop,
maybe you're traveling, maybe you're going to the place of business or for your clients. There are various
different options and scenarios where you can
use something like this. It's super important to do this because you always
want to have a backup. It's great to have it in Cloud, but sometimes people may not have the access
to the Internet. Maybe you are just there. So why would you take them
to the Cloud when you have the option available
on your location, e.g. maybe you want to share it internally because of
the NDAs, as I said. So there are really few
scenarios where you can use something like this
and it's really useful. So all you need to do
is click right here. It's going to show
you a page range. I'm going to select the
Paint rage and I'm going to select my shop desire
so you can uncheck what, check what you want to do. I want to explore and exploit both of them so
we can simply select all. You can see that two
of them are selected. And you can see page
range all because I have two pages
inside of my folder. You can show page panel, you can show northbound,
show toolbar. You can show links to all of these settings that we
spoke about and hit. Okay, once you're
ready to download, It's going to take a bit
of time to download. And depending of your machine, depending of your project. So e.g. if you did an
optimize your images, it's going to take a
little bit longer. If you used various
different pages, is going to take a
little bit longer. But in this case,
as you can see, it exported really
quite quickly. So let me just drop
it into a folder. Now let me show it that
folder, how it looks like. So there we go. We have this option for
a zip file, right-click. And I'm going to extract
two here and hide this just so that you can
see it a little bit better. There we go. And it extracted these
assets solid and get rid of this zip file. Actually. Get rid of it by hitting delete. There we go. And here we have all of
these assets which are included by default
for multiple SRP. Then we have the data options, which are all the images
which are included inside. And obviously it's really important that you
name your layers. Otherwise you're going to end up with a results like this. But basically it
just export them like placeholder files when you actually share this
with your developers, it's going to keep those
layer names that you posted. Finally, we have the index page, double-click on it
and it's going to open up as a new
page and you can see what your users are
going to see inside of, let's say, presentation package that you want to show them. So they have all
of these options which we spoke about previously. If you want, you can include
some nodes right here. You can hide these panels. You can show these panels. You can do whatever
you want and let's just explore them one last time. There you go. It took
us to this page. Hover effects still
works. This still works. So everything is like
it was right here, but it's just a
portable and more, let's say version
where you can take it wherever you want because you have it stored
on your machine. And that's why downloading prototypes is such
a cool option. I'm going to like it and I recommend you guys
use it all the time. Seem like I'm doing as well.
24. Course Project Breakdown: In this video, we're going to do a quick course
project breakdown. And I do this for every
single one of my projects. We're just not going to include some deeper details like e.g. design brief or
project proposal. I'm going to assume that
these are already been created because this is the project that
doesn't really exist. But I still want to take you
to the full design process, which I like to use when
I'm designing my projects, both websites and mobile apps. First, we're going to start with some task flows or
with some flowcharts, however you want to call
them and structure them. I'm just going to show
you how the things are going to be structured
on the page itself. Then with some
basic information, we're going to move
on to wireframes. We're just going to lay down some elements onto
the page and just create some basic elements
structure in our designs. Then after that, we're going
to move on to designs. We're going to take
those wireframes, turn them into designs
by adding color, by adding different images, by adding structure, by
adding real copy to it. And then finally,
we're going to add some interactions
and animations to our design to bring it
to life and to make it stand out a little bit
more than at the end, I'm going to show
you how to share that design with your teammates, with your clients
and with developers. And finally, how to
export it as a prototype, which you can then take with
you wherever you are without any internet and you can
open it up on any device. So let's get started. In the next video, we're going
to create some quick task flows to describe what
our page is all about. So I'll see you there.
25. Flowcharts: In this video, we're
going to create some quick flowcharts
for our projects. So let's get started. So here we are in mock plus rP, and I'm going to straightaway
create a new project. And I'm going to use 1920s 1080. This is fine because this is
going to be up VR website. That's how I'm going to name it. Hit OK and it's going
to open up a new tab. I'm not going to use
any templates because I want to start creating
it from scratch. And first things first before
we move on any further, let's go ahead and set some preferences
up really quickly. So let's go with the
layout settings. I'm going to use 12 columns. For the column width. What I can do is use
something like 82. Gutter width can be maybe
something a little bit smaller, like 60 or something. There we go, but let's try
to meet in the middle. So 8,080.80, I think that's
going to work out just fine. And these rows are
going to be okay. Colors. Maybe we can go
with something like 40, something like that. That's good. And we don't need
any rows for now. I'm just going to use this. So let's see, offset
maybe 20 pixels, but not from the center. Gutter on outside. Something like debt. Let's see, one-twenty maybe. There you go. But I don't really like it. So let's go with a t once again. So we views, show layout. There we go. So this is our layout. This is going to be
auto-layout for this page. So first things first,
let's quickly hide it. So views, because I don't want
to see it really quickly. So alt plus l is how
we're going to hide it. Click Alt plus l to
quickly hide it. And I'm going to go to the page, and this page, I'm
actually going to rename. Let's see, when it creates a new page is going
to take me down. There we go. So this first page, I'm going to rename as
flowchart like that. Then the second page, I'm going to rename
to wireframe. Third page is going
to be our design. There we go. So all of them are 1920 by 1080 because that's
how we set them. And you can see it's right here. And let's go back
to our flowchart because let's start
laying some elements. So by the components, all I need to do right here is to use one
of these shapes. So perhaps this one here
inside of this shape. Let's stretch it out
just a little bit. I'm going to double-click
inside and type in something like hero image. There we go. And I'm going to enlarge this text to be maybe
30 or something. There we go. Just so that we have
a bit more space while we are working right here. Maybe something a
little bit smaller, like 20, just so that we can
see what we're working with. Now let's change this to Roboto, I think, and make it
bold, just like so. So inside of here
maybe we can switch this and use some
different color. So I have a color already
prepared on my desktop, which is a nice blue color. And the text in this case
is going to be pure white. And let's get rid of this
bold. We don't need it. Finally, I'm going to
get rid of the border. And in this case we
are ready to go. So what I need to do right here is I need to
go to the markup, drag some arrows inside of here, and let's place it, let's say roughly 20 from here. So from here on out, what I'm going to do is let's
increase the width to five. Maybe not that big. Maybe three, maybe two. Actually. There we go. So just extended it
a little bit just so that we can see it a
little bit better. What I'm going to do is duplicate
this, position it here. Then from hero image
we're going to go to Explore section. And inside of that
explore section, we're just going to
give some information about what you can
explore using this VR. Now for this first shape, I'm actually going to change it. So let's change it to
be the entry points, something like that,
I think works. Well. Let's narrow it down
from this side a little bit. Let's select all of them, move them something like this. Then from the explore section, we're going to move on
to the next section, which is going to
be possibilities. Because we want to show to
people what is possible when they purchased
this VR headset, e.g. then on the next section, we're going to move on
to gaming and gaming. And I want to highlight
this section, so I'm going to use
some other color. I already have this color prepared like this
because I want gaming to be standout feature of this website,
something like that. Because gaming is really beneficial in the world of we are currently
at the moment. This is where most of the money actually is in
this gaming stuff. So let's position it 20. There we go. And I'm going to move on
to some other sections. Now, this section can be e.g. video section. And inside
of that video section, we can maybe explain
what the VR is best for, how is it used or
something like that. Then let me duplicate this. Positioning here. Duplicate
this below the video section. Maybe we can explore some
features or some elements. So VR headsets. So maybe people can buy them
or something like that. And finally, let's
deal with this. Flip it around some delight. That position it here up to 20. There we go. Control D on this one, position it right here. And maybe we can type
in some testimonials. There we go. And let's duplicate this
arrow one more time. So I want to just create
some sort of a closed loop. So I want to show to my e.g. clients how this
is going to work. So let's see Promo section,
something like that. There we go. What we can do is
perhaps duplicate this arrow and maybe play around with this
shape a little bit. So at the end, Let's see right here, I'm going to use this
Control D to duplicate it, then position this to
be roughly around here. Start is going to
be none groups. Perhaps I should rotate to
the different side like this. So start should be none. There we go. And I want to position
this down a little bit. Then end is going
to go like this. There we go. And I'm going to
duplicate this one. Make sure it's roughly
in the center and make sure it's 20,
just like this. So below that we
are going to say something like
sharp accessories. Because there are
plenty of those. And let me duplicate one of
these, perhaps this one. And position it right here, where it says 20. There we go. And duplicate this one
once again, like so. And I'm going to
say something like final prompt section
or world of VR. Because it's going to describe what the world
of we're actually is. And finally we reached
the end of the page. So I can duplicate this
one more time Control. Whoops. Not that. Position it here to be 20. This to B2C as well. And this is going to
be our page footer. There we go. Perhaps I can call it and give it some different variations. So this first one can
be something like, I don't know, this color. This last one can be this color. Or even better, maybe we can use something a
little bit different. So for this first one, what I'm going to do is use
some darker color like this. So our entry and exit points
can be these dark colors. And for all of
these other colors, we can use these blue shades and blue tones and
stuff like that. Maybe we can move this
down a little bit and just extend this arrow to be
something like this. So this is just my approach and how I like to create flowcharts. You can do so on. Any kind of different techniques are ways that you choose to. And there is also one more
feature which is amazing instead of mock plus rP
called Connect mode, which is going to
help you create these flowcharts even faster. So let me show how it works. First of all, I'm not going to delete this because as I said, this is just my approach. I'm going to duplicate
this art board using Control or Command D. And then I'm going to get rid of this arrow and this arrow
and this arrow, e.g. and just continue with
deleting these arrows. And then I'm going to
actually select these to move them out of the way
and select this one as well, just to give myself
a bit more space. So same like we did right here. Let's say that this is
our hero image ended. We are starting from here. So to enter the connect mode, simply click right here or
use Alt C, click there. And then you can just drag
from one of the corners, e.g. this one, and let go. Then it's going to give
you the option to create any kind of these shapes
that you want, e.g. let's use this one. Let
me zoom in just a tad. And from here, I'm going
to double-click and type in this because this
works our next step. So let's just imagine that
we didn't create it at all. So Explore section. There we go and click
somewhere outside. Now to click on this
one, Let's see, 28793. I'm going to click on this one. So 28793, something like that. There we go. And when you move it up, you can see that the arrow is generated dynamically,
which is amazing. And it's going to
just give you that a bit more precision with your designs and with
your selections. So let me go ahead
and copy this color. Let me apply it to
the fill right here. Let me select the text
color of the text should be white and let's go with
Roboto. Let's go with 20. So to mimic these
sections down the line. So what you can do next is you can simply
select this one, hit Control D to duplicate it. Positioned at solver
outside click and just click and connect
these two dots. Now on this next one, you can say something
like possibilities. And then you can click and then drag this to reduce
its size, e.g. then the gaming was next. So what we can do
in this case is if I select these two
and move them, you can see how the arrows
are moving dynamically. Then maybe we can take a little bit of a
turn here and then hit control D one more time
and type in gaming here. There we go. But I'm just going to use
this gold color like so, and then paste it in right here. Now from gaming,
what I can do is perhaps I can connect
these two right here, or I can connect it right here, and then simply position it here so you can
see how dynamic it is and you can move it and organize it in any
way that you want. And these arrows are
going to follow up. If I'm not satisfied, I can always go and undo a few times and then
go back to here. And then if we want to connect to the next section where I can do is hit
Control D e.g. here. Then it should say
Video section, like so. And then simply connect
this one and this one. Then from this you
can go to here, e.g. from this one you
can go down to here, let's say from
here you can go to here and you can see
how quickly this can branch out and adjust in various different ways
and shapes and sizes. So you can go and
create all sorts of different complicated
layouts using this awesome connect mode to exit out of it,
simply click here. And then it's going
to leave you with all these arrows and
how you position them. And you can see that it's still dynamic even though we exited the Connect mode and whatever he tried to adjust and change, the arrows are
going to follow up. Just a quick note once again, this is much better
approach than my approach, but I still like using my
approach because I have been using it for years and
I'm just used to it, but make sure to use
the Kinect mode. It's much faster way to
create these flowcharts, especially if you have multiple different pages and
working on a huge project. And you need to connect
these cross pages and cross-platform
supporting layouts, screens, and different
sizes for your art boards. So this is much better way
to do it using connect mode. But as I said, I'm going
to hit Delete right here. We are going to use this
approach in this method, which I already showed you. Because as I said,
I'm just used to it. Obviously these flowcharts
are better used when you have multiple pages and
when you're moving between pages when you
have multiple screens. But of course you can
see how super simple they are to setup right here so that you can plan
your page content upfront before we actually move on to wireframes and designs. And don't waste any
time once you actually get to the creation
part of your design. Speaking about creation
part in the next video, we're going to tackle
some wireframes, and I'm going to show
you how to set up these wireframes and how to
prepare for that layout, what to include,
what not to include. So I'll see you there.
26. Wireframe: Wireframes are really
important part of every design process
because in it you can really experiment
with the layout, see where the positioning of
different elements can be, how you can adjust it, how you can position
it and do with it whatever you want in those
first stages of the project. Before we actually move
on to the design stage, the whole point of
wireframing is to do things quickly and
move on from things. And if something breaks, just leave it and
just continue to the next idea because
this is all it is. Idea generating process of wireframing before we move
on to the final design. So let's jump back
into ma plus rpm. Let me show you how to
create some wireframes. So here we are in mode plus r p. And I'm going to select
my wireframe page. Remember we have that 1920
by 1080 already set up. And I'm going to
extend it quite a bit because we're going to add
quite a bit of content inside. So first thing I want to
do is hit Control L. Okay, so the issue here was that I didn't set the original values on the first page before I created these other pages, e.g. wireframe and design. So what you have to do here is when you have
your first page, make sure to set the
values that you want and then save them as default
and then create other pages. It will then translate to all those other pictures
that you created. But you have to do it in the
first page that you create and then save those
values by default. So we have 80, 80, 87. So let's quickly adjust that. So we have 8,080.87, 80, 80, 80. Let's try it and
gutter on the outside. 80, 80, 87. But before we go any
further preferences, I want to change
it just a touch. So perhaps I want to narrow
this down to maybe 20, or maybe even something
lower, like ten. There we go. Okay? So it doesn't clash too
much with our design, which is not what we
actually want to do. So first things
first we can create some sort of a hero section. To do that. You can
use rectangles, you can use images, you
can use whatever you want. I am going to use
image in this case. So I'm going to drag an image to this and I'm going
to set some values. So 1920 by 1,000. There we go. I'm going to snap it
to the top like this. And on top of it, I'm going to add our rectangle. So 1920s by 1,000. So same dimensions. And I'm going to just
snap it to the top, get rid of the border. Come in right here. Image.
And I'm going to call it e.g. hero image. There we go. And this can be
Hero Color Overlay. There we go. Now I'm going to
add another image to here. And I'm going to name
this image logo. There we go. And for the logo itself, what I can do is give
it some dimensions of 106, width 56, e.g. snap it to the top.
Physician it e.g. maybe 50 pixels down, something like that, and
position it roughly around here. There we go. Hit T on my keyboard and I'm going to type in
something like products. There we go. And I'm going to position it
to be roughly around here. Now for this, what I want to do is use Roboto in this case. And I'm going to go
with 18. There we go. I'm going to make
a few duplicates. So first of all, control and D. Now this
one is going to say e.g. partners. This next one
is going to say support. There we go. And one final one. And it's going to say something
like about, there we go. And now finally,
all I need to do is simply a space them out evenly. So I'm going to maybe position this right here to the end, position this right here. So it's right around 60. There we go. Hopefully this will follow. It. Does. This will
follow as well. It does. So what I can do is
select all of them, hit Control G to put them in a group called them nav items. Put them below my logo and make sure that
these are centered like So hit Control G and I'm going
to call it Top Nav maybe. And with that, our hero
section is almost ready. But we need some sort of a
color overlay right here. So what I'm going to do is use the color and I'm going
to place it right here. There we go. And I'm going to go straightaway
to my assets and select that color without
this bottom color because I don't need that one. I just need this one. And I'm going to call it e.g. something like dark
gray or main dark. Dark, something like that. There we go. And in this case, I want to make sure that my
text is completely white. So I'm going to head
on over to here. Completely white. But let's just select the text elements sort of
Bordeaux, completely white. Yeah. Okay. I'm going to head on
over to the color, select one of them,
it doesn't matter. White. There we go and
select one of them. And I'm going to add
them to my texts because that's what I'm going to
use throughout my design. Let's go to compost and let's add text to their basic text. And I'm going to put it
roughly around here. Then I'm going to move it out or Control X to cut it outside and then paste
it in right around here. Then I can position
it to the top. And once it jumped to the top, what I can do is create some
bigger texts in this case. So I'm going to use
Roboto once again, but go with something like 70. There we go. Make sure it's centered, align, make sure it's something big. And I'm going to say something
like title goes here. There we go. And I'm going to, as I said, make sure its center aligned,
make sure it's centered. There we go. And I can position
it just below here. And then I'm going to bold. There we go. Go back to my assets
and add it as my text. Then I'm going to duplicate it, position it right
here and I'm going to something like customize yours. There we go. But instead of this, I'm going to go with 18. 18 is going to
work out just fine for this particular case because I need to create a button so I can use the button
component and I'm actually going to button placed
it in right here. So my button is going
to be something like 366 width 60, their ego. And the text inside, as we said, is going to be 18. So you can select it. Go with 18, go with
Roboto, go with white. So I'm going to go with white. And for the color of my button, what I'm going to do is use the color which
I already used. So right here, there we go. And we're going to add this color and get rid of this
because we don't need it. I'm going to use this
and this is going to be called our main blue. There we go. And here I'm going to
just use this text. Double-click, customize yours. There we go. Get rid of this one. And
for the corner radius, Let's get rid of the border. For the corner
radius, let's go with something big like Swanee. See how that looks like. It looks good. Make sure it's in the center, like so makes sure it locates and right or roughly
around here. Sorry, there we go. So this is going to
be our main btn. And straightaway,
what I'm going to do is perhaps create a
component for it. So on mouse hover, but I'm going to do
is change its color. So perhaps we can go
with actually let's change that mean
blue, main blue. Let's see what we can do. Come in right here, change it to here, there we go. So this is going to
be our main blue. And this is going to
be our dark blue. There you go. So
for the main blue, it's going to be
inside of the normal. There we go. And for the mouse hover, it's going to be dark blue. So just that simple. Let's go back to normal. Let's quickly preview just to see if we apply that change. And you're going to
see, there we go. So it's already there. Lovely. So if we go back to it, and let's start designing
some of these other elements. Before we move on any further, I want to make sure to
put the button here. There we go. And I'm going
to call this hero section. Now, the next section
below my hero section is going to contain my
image and some text. So basically what
I'm going to do at this point is use some text. There we go. And I'm going to say
something like section title. There we go. And I'm going to make
sure it's left aligned. And this time I'm going to go with something
lower, like 60. And I'm going to go with
that main dark color, make sure it's left aligned. Once again. Position it
until it lines right there, Control D to duplicate this. And now let's go with something
different once again. So first of all, let's
add this as our text. This one is going to be something
different, like 24 e.g. and the color is going to
be a little bit different. So I'm going to turn
this color into here, then select the color into here. Call it the paragraph. There we go. And this paragraph
is actually going to stretch to, let's
say one-to-one. Something like that. That's this 792. There we go. And the height is
going to be 121. Now here I'm using my own texts, but if you want to use
a placeholder texts, all we have to do is right-click on this
text component and click autofill to quickly fill it out with auto
placeholder text. And this is going to be section paragraph text is
going to go right here. So there we go. Now finally, what I need
is to include some image. So I'm going to straight
to the components, go to Image, stretch
it in nicely, position it roughly around here. It doesn't really
matter for now. And then what we need is we need to turn that
button that we have. So open this up. Default group, but we didn't
create it as a component, so let's add it right there. Main button hit, Okay, and open up this default group. Here we have the main button, just drag it and
position it right here. For some reason, it just keeps popping into the
main hero section. So let's go out of
it and just hit Control X close all
of this. There we go. So it's positioned it
right around here. Section paragraph, image,
section title. There we go. And I'm going to
simply group these. But before I do, maybe I want to have some spacing
between them. So maybe 48 is a good number. So let's see, 58,
48, there we go. And this can be 48 as well. So what I can do is select this quality section,
contents like that. And I can call this
entire section a section. Position it below
my hero section. And let's see for
the distancing, what we can do is maybe
let's just keep it. Let's keep it at 100. I think that's going to
work out just fine for now. And inside of it, what
we can do is select these two elements and
just make sure that they are centered.
And there we go. Now below that we can have
some different section. And I'm going to actually
reuse some of these elements. But before I do, let me select this one and add it as my text. There we go, and go outside. And what we can do is create
some different sections. So let's create a
new one either way. So this is going to say
unlimited possibilities. Possibilities, make
sure it's centered and make sure it's this
one in the center. Make sure we are 100 Control
D. Now, use this one. I'm actually going to go
a little bit quicker. So I'm going to
actually paste in that content, the
original content. And let's see, the
distancing can be something like 40. I
think it's quite good. There we go. So here we have 100. Now below that, what
we are going to actually create are
some sort of cards. So this card can be
inside of a container. So to create the container, you can create with
our rectangle. And it can be because it's going to be, let's
say four of them. It can be something like
three columns wide. Let's see, maybe we can
give it something like 40, 87 for the height or
something like that. Let's see the
distance between it and the layers on top can
be something like 100. So if I selected
100, there we go. And we can add the
corner radius. So without any border
corner radius can be ten. There we go. And one thing I
forgot to mention is we can set the color of our art board to some
different color because at the moment it's not really
standing out too much. So I'm going to use this
color added up like this. And I'm going to also add
it to my colors right here. But I'm just going to
quickly apply it to here. There we go. So fill, you can see f b, f b, f b. And I'm going to add
it to my colors, call it art board color. There we go, and simply
get rid of this color. Now, instead of Artboard color, I'm going to go
with white now to continue what we did previously. I don't need this to
be bold, I think. So maybe I can set
it up like so. There we go. And what I can do is
actually use this text. So Control D, position
it roughly around here. And I can add some
content to it. There we go. And maybe I can
set the width to, let's say three to three,
something like that. I can adjust it to the center of my card roughly around here. And I can go back to components
and add a new image. This time we can
go with something like one-twenty width 108, maybe, something like that. Position it to the center
control D on this one. And here what we can do is set
up a new text style of 32. And I can give it a name
of education maybe. And this time it can be Bolt. There we go. I want to give it that main dark color to differentiate it. Just a touch. And let's see, we can go 40 from each side. Let's say, I think that's
good. So let's see. First of all, let's go
58 from this top edge. So 58 and this can be 40 down. Like that. This can be 40 down as well. There we go. And then we can extend the
card perhaps a little bit, just a little bit down. There we go. So now that we have our card, what we can do is
call this current BG. There we go. And I can group these elements. So this can be icon, learn new skills, education, icon. There we go. So this is going to be our cart. And we are going
to put our cards. Let's see, right here. So this will be right there. There we go. This is 100 grid. And now all I need
to do is simply duplicate this card,
position it here. Position it here,
and then finally position it roughly around here. Now let's see, 369. We're missing a column
here for some reason. 23 456-789-1011, 12 columns. So let's go back to our
preferences. Layout settings. You can see 12 columns, but this offset is
from the center. So maybe we can set it
to something lower. Know, Let's go gutter
on outside AT or 40. Let's go with zero.
There you go. Just so that we can have some lining of our
content in this case. And I don't want to
waste too much time because at the end of the day, this doesn't really
matter when it comes to development
because developers are going to create
it either way. Either you create it like
this or they are going to edit it later when
they finished with it. So first things first, I think this is just fine. Maybe this can be
moved slightly. Maybe this can be
moved slightly to hear everything else
works just fine. When final thing which I wanted
to add and touch upon is these cards can be a bit
narrower, something like this. And like this. There we go. Then like this. And finally control
D, duplicate it. Position is right here. There we go, and
that's our card. So basically, what
I'm going to do at this stage is select
this control G, call it possibilities, and basically organize it
just below this section. The next Control D
on this section, organize it below possibilities, hold my Shift and
bottom arrow so I can move them about the
place a little bit. And basically what I want
to do with this section is just replace the position
of these elements. So this image is going
to go right here. This text is going to
go roughly around, let's say here I think we're going to sketch that later
and see that later. This is just going
to be our gaming. There we go. Below gaming, what we
will need is that video. So I'm going to just
create a quick image. So go back to here, image drag and drop. Now, this image is going
to be something like 16, 44, width 863. There we go. Make sure it's in the center. And I'm going to
basically create a rectangle which is exactly the same
dimensions as this image. 16, 44 with 863. There we go. Was that the image here? So this is going to
be Color Overlay. We're going to apply the
same main dark color to it. And I'm going to lower
it down to maybe 60% or something like that
doesn't really matter. So this is going to be
our video or promo video. There you go. Like that. And finally on top
of it, we need some texts. So hit T and type in. See the world through new eyes. Now, this text is going to have this huge style and
it's going to be located in the center
of this element. You can select all
of these elements, called them promo, video, and nudge them all the way down. Now, adjust this to be
100 from here, e.g. or obviously you
can set it up to be 150 maybe and
adjust this further. I'm going to tackle that a
little bit later when we actually have all of
our content ready. But for now, I'm just thinking of cutting off this
video because I don't really have too much of the different contents which
I want to create below. Maybe I can set
this up, possibly. And then maybe I can actually duplicate
this entire section. Position it all the way down to, let's say 150, move
it all the way down. This can be cutting-edge,
something like that. And then I'm going to go ahead
and get rid of this card. All of them like so. And let me actually
copy the text inside is going to be much
quicker than for me to type. There we go. And I'm going to actually create three different
cards right here. So let's use r for
rectangle once again. And let's go with
something like this. 246 columns Control D, position one right here. And I'm going to actually
narrow them down a little bit. Let's see what we can
do with this layout. This first one can be something like 618 in height or something, but let's just leave
it like it is for now. So here we are going
to have one image, so I'm going to drag
it and drop it inside. That image is going
to be something like 680 by 386. There we go. So nice, enlarge. Lovely. And then I'm going
to select this one, drag and drop my image
inside of here as well. This image is going to
be a little bit smaller. So 146 width, two to three, e.g. something like that. There we go. And then one final
image is going to cover the elements below. So let's drag and drop. And I'm going to basically
use the same dimensions. So 880 by 3198080 by
319, there we go. And just position
it right there. I'm obviously going to have
some text inside of here, so I'm going to call
it the Explorer to. That's going to be the
name of our headset. And let's see for the size. Yeah. I think it's quite good. So just make sure
it's in the center. There we go, positioning
their control D. And I'm going to give it
some different colors. So dark blue, e.g. or main blue here. And I'm going to give it some texts like
customized yours, e.g. maybe we want to customize
this a little bit. Then I'm going to hit Control C, Control V. To duplicate this, I'm going to position
it right here. Make sure they are aligned to the left-hand
side like this. Then I'm going to type
in e.g. controller. There we go, but
I forgot to make it left aligned for the text. This is going to be left the line instead of
customers yours. Maybe you can say something
like explore now. And these two can be links. Now finally, I can duplicate
this one more time, position them in
the center here. In this first one can
be getting ideas, and this next one
can be get inspired. There we go and adjust the
background of this image. Let's see, it's in this one. I can give it the
dark blue color, e.g. this image is just going
to stay here for now. So basically here we have
this, these sections. And obviously I will
just go inside and e.g. group, this group,
this group and this, so that we have three
different groups. This is going to be ideas. This is going to be controller. And this is going to be Explorer to this,
the actual headset. So I'm going to give
it the name of tech. There we go, move this
down a little bit and finally move on
to the next section, which is going to
be testimonials, is going to be the
same as this section. So just move it all the way
down to here. There we go. And I'm going to
give it the name of testimonial. There we go. We're going to adjust
it a little bit later. Then we will have this same section more or
less position it here. And I'm going to give
it some different name. Like all in one handsets. We're going to have some
options right here. There we go. And I'm going to just basically
get rid of this and this, get rid of this as well. So right-click Ungroup, and I'm just going to leave
the image inside of here. Now this image is going
to be Explorer too, because that's going to
be our device headset. So that device headset
can be something like 1190650. There we go. Make sure that's in the center. Lovely. And finally, just drag that main button
component that we created previously and position
it's something like I don't know. 80 maybe,
something like that. There we go. Just make sure it's
below our image. Now, this can be headset. Lovely. And then finally,
what we have at the bottom are going to
be some three cards. And we are going to actually duplicate this
section. Let's see. Yeah, actually I
can even duplicate this section because
it's just going to say something like
unleash the world of we are technology or
something like that. And let me actually extend this down a little bit like so. Between this and this section should be one other sections. So let's put it right here. Unleash. There we go. And as I said, we are going to have footer right
here at the bottom. So what we can do is actually
create that rectangle. Use our position right here. And I'm going to use
this main dark color. And I'm going to call it
something like footer. Bg. These dimensions are going to be 1920s by 740 and a wind
to get rid of the border, snap it to the bottom
edge, like so. Switch over to
compost at my image. And let's see, 1920 by 740. So 1920 by 740. There we go. Make sure it's here, then it's here, and make
sure to send it to back. So Order Send to Back. There we go. This we're going
to lower down to maybe 50% just so that we can
see what's located behind. And one other thing
which I would like to do is just create this same logo. So hit Control C on this one. Go back to here where we are, footer be G. There we go. And I'm going to basically
group these, call it footer. Inside of the footer, I'm going to paste in that logo. So just located right
here, Right-click order. I don't know why it won't show
me this, but does matter. So ungroup Control G
and call it footer. There we go. So just below that, we are going to
include some copy later down the line
so I can hit T, e.g. and typing something alike. Let's see products. There we go. And for this products texts, I'm going to use
one of my assets, which is this 100-fold or
Control D. And for this one, I'm going to save partners Control D. This is going
to be support, groups. Support. And finally, for this last one
about, there we go. So now that we have all of them, I'm going to select them and simply spread them
apart a little bit, position them in the center
and later down the line, I'm going to add some
elements behind the scenes. But basically how that's going
to look like is Control D, duplicate it and then add
something like headsets. But I don't want you guys to get bored while watching this. Instead, what we're
going to do is create another
section right here. So to do so, what we need is one section and just
above this section. And that section is going
to be something like, I don't know, maybe
yeah, Let's see. Maybe we can move this up, just a touch like that. And above this
section maybe we can create something like sharp accessories or
something like that. So let's go with T
typing right here. Sharp accessories. There we go. Now, this can be, I don't know, 32. Why we didn't create
that 32 thing. 24, where is the 32? So this is 60. Where was it? Was, it, was it this? No. This was 32. Alright,
so created right here. There we go. And now I'm going
to select the debt, turn it into 32
dairy goal position it left aligned to here, Control G. And I'm going to say something like carrying case. Carrying case. This next one can
be extended cable. And this next one can
be see all accessories. And maybe I can break it into two lines or
something like that. There we go. Below those. I'm going
to add some images. But before that, I
can actually create some rectangles to put them into those
because we have three, Maybe I can divide them
into four different groups. So right-click and
Order, Send to Back. There we go. So this is
going to be right here. Actually let me get
rid of these ones. And let me actually create one. And then we can duplicate
it like we did previously. So maybe I can position it 40
from each edge. Like this. And then I can duplicate this and put the price right here. And for the price I can go
with that smaller size. And maybe this can
be something like, I don't know, 98 or
something like that. $98. There we go. 40. And inside of here, I'm just going to add a
quick image like that. And that image can be
something like 417 by 417. There we go. Nice and big. And let's see, the oral card itself can
be a little bit bigger. So let's see. No, let's
just put this image. So Order, Send to Back. There we go. Right-click Order. Bring forward. There you go. So it lies
just below our text. So I'm going to select it. And actually before I do, maybe we can turn this and added some corner radius of 20. Maybe get rid of that border. Background color is white, which is just fine. And this is going to be
our shop BG or product. So product of background. And I'm actually going to
go ahead and select all of these items like that, 98 Control G. And this is
going to be our products card, maybe something like
that product card. There we go. Control D to duplicate it, position it right here. Control D to duplicate it, position it right here. Now, this next one
can be called, let's see, extended cable. Maybe. There we go. Price of that can be
something more like 54. There we go. And then this final one
can be something like C. All accessories like that. My English is not
really good today. There we go. And all I want to do
right here is say something like explore all. And next to it, I want to be able to
add the icon of error. So let's see, this arrow is
going to work out just fine. Like so. There we go. Make sure we are at 20 e.g. and this arrow is just
going to be a white. We're going to add, what is this? White? There we go. And this can be white as well. So white. There we go. No, not fill color, but the text color can be white. There we go. This can be white
as well. Like so. And the background of it can go to Assets and go with dark. Obviously you don't see
it below this image, but it doesn't really
need this image. So I'm going to get
rid of it altogether. And shop or accessories, I'm going to keep it so 40
and this is at 40 as well. And basically, there we go. We have gone ahead and
completed all that we need. One final thing I
want to do is bring this a little bit closer, maybe to 60, maybe to 40. We can do whatever
you want with it. And I can say something
like accessories. And let's quickly just
organize them a little bit. So it's going to go
just below here. This section is going
to go just above here. There we go. So when we go to unleash, footer and accessories is
going to go above unleash. And obviously let's organize
them a little bit better to something like this Double-click and nudge this
down a little bit. So if we go to our
layout preferences, and I'm going to switch off
our columns here, okay? And this is what we have so far. So this is our design, this is what we
currently created, and this is our wireframe. You can see how super
simple this was, how quick this was. Obviously it took me
40 min to create, but the design part is going
to be much faster because we will go ahead and create
this without any scratch. So you can see when
it starts crawling, everything is nicely laid out on the page and everything
can work as intended. So in the next video,
we're going to tackle design. So
I'll see you there.
27. Creating Design: In this lesson, we're
going to create the design and turn those
wireframes into design. So without any further
ado, let's get started. So here is the wireframe
which we created previously. What I can do is simply select all of my elements
inside of the page. Hit Control C, go back
to Pages, hit Design, zoom out all the way out and extend this all the
way down to here, e.g. hit Control V and it's going to paste in all of the
elements inside. Let this empty space be at
the bottom because obviously we are going to do some
spacing a little bit later. So first things first I want
to add some real copy here. So I'm going to
paste it in right here and make sure that this is, let's say 59, 60 or
something like that. There we go. And I'm going to
nudge this into here. Then switch over to layers
and find my hero image, which is this image right here. I'm going to head on over
to upload, click Upload, and then I'm going to head
on over to my desktop. Let's see where the
folder is located. So here it is. And if I
go to images and video, which is going to be
my hero background, this is how it's going
to look like I'm going to hit Okay,
and there we go. So let me just lower down the
color overlay a bit to 60, 50, maybe, something like that. And let me go ahead and use
my top now for the logo. Let's replace that. Let's click to
Upload and let me go back to my assets icons. Let's see if we are there. No, it's inside of the images. Logo. It's SVG, so it works
just fine. There we go. So you can see how easy
this is to replace. Now, this image is going
to be VR in girl, e.g. for the VR grill, I'm
going to hit Upload click images and use this
girl right here. There we go. And you can see how
super simple death was. We became human, scale it up a little bit to
something like this. There we go. I'm going to click outside. You can see how that looks like. Now here I'm just going
to paste in the copy from my original design which
I created offscreen. Obviously, use this
for my paragraph. There we go. And what I can do right here is six tended to just a touch so that it fits the role of
we are maybe or even better, I can narrow it
down so we can go into three lines to
something like this. 48, 48, that's good. But I still don't think that this image has to be this big. Or maybe we can just
use the two like so. And just make sure that they
are in the center like this. So with all of these
other sections, we are going to move them down obviously to
something like this. Let's see how this works. Maybe we can bring this
up a little bit closer. And maybe we can even turn on our preferences layout settings. There we go. Yeah, I think that's going
to work out just fine. But why doesn't it stick so
preferences, layout settings. Okay, So L, and I'm going
to nudge it to the edge. There we go and just nudge
this image in a little bit. And I think that's going
to work out just fine. What I'm going to do
once again is hit Control D. One more time. Let's go back to here. So let's see where is our image? Here it is. We are girl. So I'm going to
add another image right here on top of it. Hopefully. For some reason it
doesn't want to go. But it doesn't matter. What I'm going to do
is just make it 200 by 200 and upload my
logo, sorry, my icon. Instead of the icons, what I have right
here is the VR icon. There we go. Click Place and then position
it roughly around here. What that's going to do is
just giving me some a bit more of interest
in this section. Say. So, I think that this
section has been fine. Then these all I
need to do is just go right ahead and click Upload. Then switch this. This is going to
be our education. So switch it over to
here, there we go. This next one is
going to be games. There we go. And I'm just going to
replace this with games. And this next section, we're going to double-click
and paste in some text. Next one is going to be music. And double-click music. So just click right here, hit Upload click and
find music. There we go. Here. Okay? And then this final one is going to be metal because that's all the rage
at the moment. As I see online. There we go, Mehta, and finally replace this icon with your own icon matter icon. There we go. Hit. Okay, great. Now that that's done, what I can do is select this entire section and
just nudge it right around here just so
that I can see where does it fit with the
rest of my design. And I can go ahead
and select all of these other sections and just move them all the way down until I see what to do
with them a little bit later. So that's why it's great. So let's see games here. And I can upload
this click Upload, go back to my images, games, which is this guy. There we go. You can see something like this. I think it's going to
work out just fine. So select the data to make
sure they are in the center. And maybe I can move
them just a touch. Or maybe I can just move
this game's image a little bit towards here,
something like that. Perhaps some lacking some
shapes in the background. So maybe I can add some background shapes a bit later or
something like that. But I think it's going to
work out just fine for now. The next thing I'm
going to do is add a new image right here and
use the same technique. So 200 by 200, there we go. And inside of that position, it may be roughly around here. I'm going to hit
Upload and switch on over to my assets icons. And let's see games icon. No, not that one. So let's see gain, gain gaming. It's this one and position
it roughly around here. Now when I have that, I'm going to include my copy
inside a define gaming. And I'm going to do the same
for this text. There we go. This button has auto
sync in feature on it. But if you just want to
change this button and you don't want the change to
sync to all instances. All have to do is right-click on this button and click
detached from assets. And then the changes will be
applied to this button only. And obviously we will need
to change some text here. So instead of this, I'm going to say get yours. There we go. Hit apply and just see if it updated in
real-time everywhere. So what I need to do
is to basically make a copy of it and
then change in debt. But I'm not going to
for the sake of time. So let's just go ahead
and move on with it. So I'm going to select these two and make sure that
they are in the center. They are great. So I'm just going to select
this and make sure it's in the same distance as this one at the top to just give it a bit
more of a breathing room. There we go. So now for this next one, I'm going to align
it to be the same and this is going to be
quite straightforward. So promo video, just hit
Upload click right here, go to my assets
and Ikhwan, sorry, images promo video
is this one here. Okay, there we go. It's placed straight inside. Then in this section, move up. And all I need to do
right here is basically replaced these images
as they move up. Here, upload select images. It's going to be
this one here, okay? As you can see, now here
we are going to use the controller hit Upload to
click to upload controller. There we go. Hit Okay. And finally for this one, it's going to be a
little bit tricky. So select the image here,
upload, click Upload. And I'm going to use this image because it's a PNG
image of this girl. As you can see, it's
going to translate nicely into that background. But for this, we need to
actually replace some of this. So this get ideas should
be completely dark. So main dark in this get inspired should be
white. In this case. There we go. So you can see how
this looks like. But finally, I need to get
rid of some of these borders. If I selected this, Let's see, it doesn't have a border
of this rectangle, does have a border. Same like this rectangle. Same like this
rectangle. There we go. And now we can move
on to this section, which we can add it further. So first things
first, for this one, what I will do is
replace the size of the image to something
like 792 with 500. There we go. Make sure it's
roughly around here. There we go, and make sure
that I put them into position. So what we will do
is actually turn this section title and change it from 60 to something a
bit smaller, like 32. Double-click paste in
some, it's life changing. And let's include some
paragraph of text right here. So make sure to extend it just
so it can cover the text. And let's see for
the distancing, maybe we can use 48. So let's see what
we have right here. So we have 35. So we are at 48 right now. Instead of this, what I will do is include some pagination. So I can simply hit 0 to create a nice circle,
something like this. And let's see Fourier but 48, maybe a bit big. So 40 by 40, there we go. I'm going to include a border. And this border is
going to be this, Let's say mean blue color. So apply to border. And I'm going to get rid
of the fill border width is going to be two pixels, something like
that. There we go. From here we are 54. And I'm going to be at 48, same like I did with
the previous one. Control a D. There we go. Control D, where we are
at the moment we are 29. So 20, let's see 20 and Control
D on this one we are 20. So let's go ahead and
quickly select these. So these other
ones, actually, no, let's select all of them and hit paragraph color as a border. And I'm just going to select the second one and hit main blue as the fill color without any border to indicate
that this one is selected. But I still think that
they are really too big. So I'm going to
select all of them like that and reduce
them to 20 by 20. Let's see how that looks like. Yeah, I think
that's much better. Evenly distributed them in case just they are not hit Control G, we're going to call
this pagination. And you already have the
component for the pagination, but I like to create
my stuff from scratch. So I just like to have, let's say, full control of it. So I'm going to
select this text, make sure it's in the
center of this image. So I can select my
content, select my image. So Section content and image and make sure
their center aligned. There we go. And I'm just going to
select this image here. Upload, click Upload, and add the testimonial
image to it. Hit okay, there we go. And I just want to add
some additional details. So hit R and perhaps creates some sort of a rectangle in
the background. Maybe round the corners up
a little bit. Let's see. Maybe 20. There we go. And I'm going to get rid of
the fill and for the border, I'm going to apply
that main color and I'm going to make it e.g. two pixels. Right-click
Order, Send to Back. So it's just behind this image. There we go. I think that works
out just fine. So only one handset. It's going to be
super simple to do. All we need to do is simply
upload this VR device. There we go here. Okay, and I think
that works just fine. So we are at 01:20. Let's see, five
from each side, 24. 24. Yeah, 123 from each side. I think it's going to
work out just fine. And then finally for
these right here, what we will need is to
go with product card. This first card is going
to be the carrying case, as it says, on the tin. Hit Okay, there we go. The second one is going
to be those cables. So hit Upload, click
Upload cables. There you go. And perhaps because
it's cut off, maybe you can place it on the bottom edge
of your image and this scale it up a
little bit and then simply align it to
the center like this. I think it's going to
work out much better. Now finally, for here what
we will need is, let's see. We'll need the title. So unleashed the world
of VR technology. There we go. Make sure this is 48, like so. And then I'm going to
add texts right here. There we go. And I'm going to
keep this as it is. And finally, simply
replace this image. Hit Upload. Choose
this VR woman. There we go. And I'm going to make
her a lot larger to something like
this, nice and big. Select both of them, hit center and then move
this photo down below. For the content image itself, I'm going to use components
to drag in another component, go with 200 by 200. There we go and place it
somewhere, roughly around here. Hit Upload, click right there. And then I will need
the assets icons. And I'm going to use
technology icon, I think. Yeah. So just position it
roughly around there. What you can do is also use some background shapes
to fill in these images. If you want, it will make them stand out a
little bit more. And perhaps I should actually
export and bring them in. So let me actually
see what I can do. So maybe I can do
something like this. So what we can do
with this is here it's bringing the new image. Make sure it's scalable. Positioning roughly around here. Order Send to Back, hit, upload. Click to Upload and where it is, blob shape hit, Okay? And you can see how it looks
like straightaway from here, all you need to do now is nudge this image into the blob
shape itself. There we go. And just move both of
them at the same time to roughly around here and it's
going to work out just fine. I'm going to go a bit later
and adjust all of them. But I see now is I would
need something like 20 right here for the rectangle. So let's go with 20. There we go, just so that
we can have a bit more of an interesting layout going
on inside of this image. Our final thing
which I wanted to do for this, but
before I move on, let me quickly make sure that this is
centered. There we go. I'm going to select the
footer image, filter image. There we go. Hit upload and
click right there, select the VR device
number two images. We are device to. There we go. Hit OK. And perhaps I will just enlarge it a touch to
something like this. And just make sure that the
footer background is on top, maybe on 80%,
something like that. In the nice trick is
you can simply cut off your art board
roughly around here and it will not
scroll any further. But if you want,
obviously you can simply extend your foot right there. I think that's going to be
quite a nice trick and quite a nice way to end this
design session. But because I'm really annoyed with these
background shapes, I'm going to simply export
them from my original design. Add them right here. So I'm going to add a new image, placed it to
something right here, right-click and
Order, Send to Back. Hit, Upload. Click Upload, go to Assets, blob
shape number two, hit. Okay, there we go. And perhaps I can
scale it up just a touch to roughly
around here, maybe. Yeah. And then I can adjust
and move them around. Let's just see where it is. Yeah, So here it is. This, this and this. I can move to here, perhaps. There we go. And we're left with one
single blob and let me export it and prepare it and
simply bring it into here. And while I'm doing that, let's quickly go ahead
and add a new image. Scale it, right-click Order, Send to Back, upload click. And it's going to be
blob shape number three, but for some reason it
doesn't exist in there. So let me try that
one more time. Click to upload blob
shape number three. There we go, here, okay, and it's located right here. Obviously, you can play
around with the settings a little bit more and adjust
them a little bit more. But these blobs are
there just to give you a bit of interests
to your design. Let's quickly hit preview
to see what we did so far and see what
we've created so far. So here we have
our hero section, we have our buttons, everything works
just as it should. I start scrolling down. You
can see explore new worlds. And we have this
girl, once again, button works really nicely. Unlimited possibilities. So we have these
options right here, but I think I forgot to add
is for the main airport, I want to change this color. So assets. Right-click. Let's
see what we can do. So it was this one. There we go. So when I switch
over right here, it should make it switch
and stand out a little bit more if it's saved.
Let's check it out. Yes, because now we can see the white color of these cards. So everything works as it
should. It looks nice. You can see how these blobs
make your image stand out. Perhaps I should move that
just a little bit more. But I think it's going
along quite nicely. And for this video, what I will do is simply round up the corners
of this video. Locate the color overlay and make sure that we
are 20 right here. There we go. And now when you save it and open
it up right here, it will work just fine. You could just imagine
that this video plays continuously on bloop
maybe over nucleic. It's going to take
it to Vimeo or YouTube or something
of that nature. These cards should
also be rounded. So let's do that. So let's go with 20. Let's go with 20 here as well. There we go. And let's check out this
section for the testimonials. So this one is
selected, works good. All-in-one headset, customize
yours. There we go. So we have these three. Explore all maybe we can add some hover effects. There we go. So everything works as it
should accept for this section. Perhaps I should even
cut it and I should even included inside of here. So what we can see, let's see. So we have footer, BG is 740. So let's go with 740. And I can go with Phil. There we go. And I think that's
going to just about salt in this case, like that. In there we go. So that's
it for our design. I really hope you enjoyed it. In the next video,
we're just going to tackle a little
bit of animation. And I'm going to show you e.g. how to animate one of two of these sections just to see how everything works. So
I'll see you there.
28. Adding Interactions: Let's go ahead and quickly add some nice little
interactions to make our page a little bit
more interesting than it is right now when it's
almost completely static. Alright, so here's where we
left off the previous time. Let's go ahead and add
some interactions. So the first interaction
I'm going to add is actually when this page loads, I want these elements
to move a little bit. So how to do that? Well, let's just quickly
switch over to interaction. We're going to
select the target, and I'm going to select
this hero section. So scroll all the way
down here, a section. And you have your
hero image, e.g. and you have all of
these other elements inside of the hero section. So first things first, let's just select
this text like so. So it targets the text on load. Like so. And we want to commence to move. And let's do something
like on the y-axis, let's go, I don't know,
maybe ten pixels. So for three-five
to ease out 200, maybe 300, something like that. Okay, then do another one. So add interaction, select the target inside of
the hero section. What we can do next is
maybe use the main button. We can also use the move. And let's go with, I don't know, maybe
ten pixels here. So let's go with something
like 604300 milliseconds. That's fine. Let's add another one
for the menu e.g. so AD interaction. Let's go to the top. So we have the top
nerve, we have the move. And on the y-axis, which is top and bottom, I'm going to move it e.g. let's say 40 pixels. Something like a debt. Maybe I can, I don't know, maybe I can enlarge
the background image. So let's do that. So once again, hero section. Let's go with hero
image on load, and let's go with Zoom. So let's go with the width, maybe 105, something like that. Let's quick. There we go. You can
see how quickly this happened because we set it
up to 300 milliseconds. If you want these changes to happen a little bit
slower than this, then you can play
around with that. Let's now move ahead and
adjusted this next section. And I'm going to quickly
touch upon this icon. And maybe when you hover
over it, it can rotate. When you move your mouse over, it can just jump back. So to do that, instead
of these triggers, and first let me explain
what I just did. So when I click and
drag it to itself, it's going to apply
changes to itself. So I'm going to go
with mouse enter. So when the mouse enters, and instead of Zoom, let's use a rotate
and let's go 180. Let's go linear duration 400, I think can be quite good. You can use ease in, out. I think it's going to just
look a little bit better. Click Okay, and then
do another one. So mouse leave, and I'm
going to use the angle zero. So let's quickly preview
what we did right there. So when I move down, you can see that it's
highlighted in red, which means that it
has the effect on it. So when I hover, you
can see what it does. And when it moves inside, maybe you should set
it to minus 180. So let's test it
on Moussa leave. Let's hit Edit right here, and let's go with minus 180 so that it goes back to
its original position. So let's see if
that did the trick. There we go. So when
your mouse leaves it, it's going to go back to
that original position. You can go with 360
if you want to. But I think 180 is good. I'm not going to touch upon these buttons because they already have the
hover effect on them. You can do all sorts of different things with
this image, e.g. you can enlarge it when you
move your mouse over it. E.g. when you slide over the
intersection of sunlight, that what I want to
do is play around with the position
of these cards. We already have the
hover effect on them that we previously set. But what I'm going
to do is I'm going to select the entire
card and drag it. Use the mouse enter. Instead of rotate, I'm going
to use the Move y-axis. I'm going to go with ten pixels, 300 milliseconds, which is fine. And then use this and go. Let's see. Let's go with zero and see what
that does for us. So let's go instead
of mouse enter. Yeah, let's, let's do
that one more time. So when I click right here,
male-centered move y-axis. Let's go with ten pixels. Click Okay. When I click right here. Instead of mouse
center, I'm going to go with mouse leave. I'm going to keep it at zero. Hit. Okay? So now we have mouse
enter with ten, mouse leave with zero, and let's hit Preview. So when I hover over right here, you can see when it leaves, it goes back and it has
this springy effect, which is going to go nicely with what we are
trying to achieve right here. So I'm going to go
with mouse enter, move ten here, okay? Do the same for
this mouse center, move 10, mi center
move ten. There we go. And then I'm going
to go with this one. Mouse leave, It's
going to be zero. Mouse leave zero and
mouse leave zero. You can of course, copy
and paste these effects, but I found to be equally
as fast when you do this. When you're just Blair,
plan your state's upfront and when you plan
your animation upfront. So now that we have this effect, sort of this springy effect, when you move your
mouse over these cards. They play around and they show you these different positions. So when you scroll down, maybe we can rotate this one, but I'm just going
to skip it for now and move straight
to this section. And what I'm going to do in this section is I'm just going to select this color
orderly from here. Head on over to my states, go to the mouse hover
selected, go to Properties. Inside of the properties. I'm going to lower this down
to maybe something like, let's go with 40 per cent. Something like that. Switch back to normal. Hit preview one more time
because when you hover over it, like so when you're
scrolling down, I want you to be able to quickly click on it or to see that you can
actually do something with it. And in this case, it would be a video playing in
the background. So perhaps when you click on it, it can expand, enlarge to be full screen or
something like that. So this is the whole point. When you click outside, when you hover outside,
it's just going to enlarge in obesity. So now let's play around with these sections a little bit. So what we can do right here is maybe we can enlarge
this a little bit. So when you click and drag
mouse enter, we can resize. So you can do it relative
value, or you can, if you have a right
here, you can see if untick resize
to specific size, which is actually what I want. Because I wanted to on Enter
to enlarge for ten pixels. So 710. And let's go with, let's go with the
round number here. So maybe 407, actually
200 milliseconds. I think that's fine. Easy now, that's great. So that was mouse, enter, drag it once
again, mouse leave. And we're going to keep
it at these sizes. There we go. Let's hit preview one more time
because I want to be able to know if this
works or if it doesn't. So I can know if I need to
make any changes. There we go. So you can see how
this looks like when you hover your
mouse over it. It's just going to
basically show you this image and show
you how it looks like. That's great. So the next thing which
I want to do is perhaps, maybe do the same
thing with this. So what I can do is
do the same thing. So mouse enter,
just so that we are able to understand
that these are all part of the same
section. Let's see. So 156.233. There we go. And then mouse leave. It's going to bring us back
to the default settings. Hopefully. So let's see 156146. There we go. Then let's play around
with this one as well. So I'm going to select
the image like so. And in this case, I want to be able to scale
it to something like this. So 9 443-594-4350. So once again,
select your image. So 944 with 350,
that's on mouse. Enter, hit, Okay. And now add another one. Instead of mouse center. Let's go with mouse leave. You can see 880319. There we go. So let's quickly preview these. And if these animations work as intended on these sections, so this one works quite nicely. This one works quite nicely, and this one works as well. It's just jumping
outside of this sum. If you want, you can play around with the
positioning of it. For it to go to the
top a little bit. So maybe instead of
this enlarged and maybe you can make it
move just by y-axis, but just keep in mind that her legs are still going
to look like this. But for now, I'm going to skip this section because usually these sections are quite
static because people are taking between
them and changing. So maybe we can
enlarge this one. So let's try it with debt. So what do we can do right here? Let's do the same trick. So let's go mouse,
enter, resize. Let's go with 1206, 60 maybe. Let's go with something
a little bit slower, like 400 milliseconds. There we go. And then mouse leave. We're going to keep
the same settings. Something like that. There we go. Finally, for D is what I want, is I want to select this image and I want
to switch to hover, mouse hover in here. I want to reduce the opacity
to maybe 70% or something. Switch back to normal, then select this image as well. So char to mouse hover, 70%. There we go. Switch
back to normal. And then finally switch back to this product PG, mouse hover. But here we're actually
going to change the color. So inside of mouse, our switch over
to the dark blue, go back to default. There we go. And here what we can do for perhaps because it's
the last section, maybe you can make
that same trick for it to rotate on hover. So mouse enter, instead
of re-size, maybe I can. Let's see, if I rotate
100 degrees. There we go. And mouse leave -100 degrees, 100 degrees, and there we go. So now that we have
that, of course, you can add all sorts of
different animations. Let's go ahead and
quickly test out the entire design and
see what we have so far. So when I hit preview
one more time, we're going to have that
nice little loading effect of all of these elements
in the background. As I mentioned, you can add an additional animations to the background if you want to. But for now I think it's good. This works as intended. We have these which acts sort of like a springboard effect
in the background. So maybe you can click right here and it's going
to take you to either dedicated page
section about games or separate games
page. In this case. We can make this
rotate if we want to, then we have this reducing
hover effect on this card. We have these elements
scaling, including this one. Then we have this slowly
enlarged and interview. We have this nice
little hover effect on all of our cards. Then finally, we have this one for the rotation. There we go. That's how easy it is to add different interactions
inside of mock plus rP. And you can see how simple they are when you select
your art board, you can see on load what happens then when you select specific elements
like this one, e.g. you can see the triggers
that it has and the commenced that it
has right there. In the next video,
I'm going to show you how to preview and
publish to mock plus Cloud why that
is important and what you can do once you are there. So I'll
see you there.
29. Preivew, Share and Mockplus Cloud: Getting feedback
from your clients is the most important thing
you can do on the project. Because the wrong feedback
can take the project into wrong part and how to actually get the feedback
from your clients. And that's what we're going
to talk about in this lesson. Okay, so this is where we left
off in the previous video. Now, let's go ahead and
preview this one more time. So here we have this
panel at the bottom. So here we have fit to width. You can have fit to screen if you want to see
your entire design. And once again, all of
these elements which are outlined have some
interactions included on them. You can go back to fit the
width or you can go with 50% depending of
your screen size. Then what we have next to
it is the full screen. And you can hit Escape to go
outside of the full screen. And you can show or hide
these panels on the side. Of course here, on
the left-hand side, you can switch between
your different pages. And here, your nodes are
going to be located. If you have your notes, once again, you can quickly
show or hide these panels. If you don't need them. Then we have the
preview link option. And what we have right here
is what it says right here. So this privilege will be different when you change
the settings below. So please copy the new
link to share then. So what this means is when you check and uncheck
some of these options, make sure to always
click new link that you got from checking and unchecking some
of these options. So what we have right here
is to show control panel. You can show it if you want to. You can show this
toolbar if you want to or don't want to. You can show the link
area on mouse hover. What that's going to do
is it's going to show to your viewers that
they can actually click on that specific area. This is great, especially
for user testing because you always want your users
to understand for themselves if they can
click somewhere or not. Because that's going to
improve the speed of your design and usability
of your InDesign. You can always show LNG carrier. You can show content
outside our firm. Those can be either
sub art boards are some elements that you created
outside of your artboard. You can show node markers and
you can set the password so everybody with a password
can get into this preview. Everybody without password
cannot access it at all. So those are just some of your settings when you
share the preview link. And then finally, we have here, which are just some
quick settings which I already showed you here, just congested and
condensed into here. So once again, always
showing carrier, short link, carry
on mouse hover. So once happens right here, and it's going to
show that link area. This is your link area. Show content outside art board. As I mentioned,
Show Note markers and auto hide the toolbar. So those are just some
of your options when you want to share your
prototype really quickly. But what happens if you
actually want to publish it? So to publish something
on mock plus Cloud, but actually selected
and let me show you, is going to say right here. So you can sync your
project to mock plus Cloud, for instance, online
collaboration, handoff and layer data. Check what this means is when you just share
pour for preview, people can actually preview it. And then they can maybe give you some advice
about what to change. Maybe they can that point you in the right direction
about the design. But when you actually
share to mock plus Cloud, you can collaborate with other designers and other
people in your team, like Stakeholders like
copywriters and developers. So that all of you inside
of that team can shape that design to be what you actually want
it to be at the end. So let's go ahead and
target the Cloud Project. And of course, for developers, they can be able
to see data specs. They can be able to see colors. They can be able to
see CSS, snippets, and all sorts of different
things which will be useful for them to develop this design faster at
the end of the day. So we can target
the Cloud project. We our website, that's fine. Hit Okay, and you can change it. You can use whatever
you want from here. And I'm going to use we're website in this case hit, Okay? And depending on how
big your project is, publishing of it is going
to take longer or shorter. It's published successfully. So you can hit View project as a separate your environment and you can see
how it looks like. So you have all sorts of these different
options right here. About to document
prototype design, task resource style
guide and activity. You can check all of it. You have the team, so
project permission. Who has the permission
to access this project? You can preview it once again. Here you can start
from the homepage or start from the current page. You can download that we
already mentioned previously, and you can further share
it outside of here. And you can set some
settings right here. So let's view details
really quickly. Let's go into design right here because it was starting
from the flowchart, because that was the first
entered default page. So what we have right here
are some options on the top. First of all, we
have the review. So inside of this tab,
people can review. All of the changes that
you created and they can basically have their
say about your design. Then here we have some options. At the bottom, they can select some options inside
of your design. They can add the texts, they can coordinate work-up. They can add the spacing markup and region markup if they want to add some comments in
specific region of your design. They also have some pin style, so you can show
annotation markers or unresolved comments to
have a bunch of options when you're working with about somebody like clients
or stakeholders. So they can really voice their opinion about
your design and about changes that needs to
be made for your design. You can quickly add
these references. You can add different
colors and stuff like that. So you really have
a lot of options. You have annotations right here, and you have your
revision history, which is always great
because you can see how many revisions that
your design actually had. Then what we have right
here is the comment mode. So when you go into inside
of your comment mode, you can quickly
leave some comments. So e.g. change this
background image. You can see it says Control, Enter to post this. So it's sent when
I click outside, somebody can see this
and click and say, Okay, change this background
image and somebody else can see, I already did. Please check the
revision history. So they will be able to see
in the revision history that already did change
this background image. So that's basically how it
works and how it looks like. You can choose any kind of part of your design that
you want to annotate. Maybe you can say
something like add some graphics and the background here or something like that. So you get the whole point
and you get how this works. Then we have the development. And this is especially useful, of course for developers. This is where they will be
able to see all sorts of code snippets there
we'll be able to see all the colors that you use, typography that you use. And there'll be able to further inspect your
design before they actually start with
the development and speed up their workflow a lot. So what we have right
here are the assets. So these are the assets
that you prepared a download acids, we
have annotations. So if any annotations
have been added, if you're linked
to design system, you can switch deaf
platforms and you can set colors and get the values
are on the current page. So when I click right there, you can see that we have
all of these colors. And you can find a
duplicate of these colors. And you can change between hex, RGB and all sorts of these
different color modes. Because depending
of which color mode your developers
are going to use, it's going to be easy
for them to do so. So you can see
acids are currently not supported in
prototype pages. You can use more
plug-ins to import designs from these tools. And you can watch the
tutorials if you want to import assets and you
can view annotations. We don't have any yet. And you can link to
the design system, as I said, if you want to. And you can switch the
development platform. So right now we have web. So these are your units. We have iOS, we have
Android and custom. And you can enter the
values right here. So if I select the web, that's going to be our main sort of platform that we are going to develop for
it as developers. So when you actually
hover over your design, you will see that the
artboard size is 1920. And you can see that this
is 1,000 pixels tall, which is the section
of this page. And you can see when I hover over various
different section, the distances between
each of these elements. So you might be wondering how developers are going
to actually use this. Well, it's quite
simple when they actually see that
this button, e.g. is 366 by 60. They can select it. And they're not just going to
get the values right here. They're also going to
get the code snippets. They're going to
see the width and height and quiet easily, be able to copy the
code and paste it into their code editor so they
can work much faster. We have this e.g. which is the logo. You can see how it looks like. And of course you can change the development
platforms here if you want to get some
different values, e.g. and stuff like that. And finally, we have a
different sharing options. So you can share private, share public or embed project. This is really useful, especially when
you're working with outside collaborators such as, let's say some board
of directors may be or people from other
company that you're collaborating with on
this particular project. So it can be really
useful to share this outside of your
organization or outside of your circle
of people who are working on this particular
project with you. So that's why this version
is useful and that's why this option is useful for
speaking about collaboration. Mock plus rP has great collaboration
features and we're going to talk about
them in the next video. So I'll see you there.
30. Collaboration: Collaboration is
really important part of a redesign process because
that's where you're going to get the feedback or
you're going to get help from some
external designers, either as a part of your team or some designers that come in to help you from some
outside of the team. But how can you do
that in more plus rP? Let me quickly show you
how to do just that. So here we are back
in more plus rP. And if you want to invite
your collaborators, all you have to do is click right here where
it says members. Now, you can invite
these members and give them all sorts of
different permissions. So they can edit, end design, they can comment and view specs, or they can be guessed
to preview only. So it's really all up to you. Obviously, if you want to invite somebody to
help you with design, you have to give them the
role to edit and design. And all you need to do is
simply copy this link, share this link with them, and they're going to be
invited to your team, first of all, and then to this project to be
able to edit with you. Now permissions, project type, you can set it to private, so accessible to all members
of this project or team. Accessible to all members
of the Quran team. In my case, I would
switch it up to this and click Submit, click, Close in, white members. There you go. And then they will be able
to access this with me. Now in real time, what's really important
is using nodes. Now switch over to
nodes right here. And then if you have
to say something, then add it to notes. There'll be able to see it, they will be able to access it. And obviously it will
be super easy for them to understand
what you mean. But you can also do
your communication outside of mock plus rP, but it's just easier to have it all into one tool like
it is right here. So anytime you want to add something on,
removes something, you can just add the note and the other person in the team
is going to see that note. So that's how super
simple it is to collaborate with others
on your project. And remember, you can do so
in mock plus clubbed as well. Just a little bit more advanced using the tools for
developers, e.g. and you can have your project be worked
on by multiple people. So on one side you can do the presentation,
the clients, e.g. or stakeholders or some
new teammates in the team. On the other hand, developers
can take those specs, measurements and simply edit and cut them out ready
for development. And on the other hand, you can work behind the
scenes and create an adjust some of
these changes in real-time and simply
update the prototype, update the link, update the
MOP plus Cloud project, e.g. and everybody in the team can see that version and see the versioning behind that project inside of the Cloud as well. If you want to quickly
share the library you already created
with your teammates, all you have to do is click right here on these three dots. Hit share. And it's going to
show this dialogue if you want to share it with
the current team hit, Okay? And then you will be able to share that
with the current team. And everybody in
your team will get a notification that this library has been shared with them. As mentioned previously, you can come right here to download the offline
presentation package if you need to take
this with you, e.g. on your laptop or on your phone. Maybe you just want to package
it up and you just want to take it with you to show
to somebody in person, then you can simply
click right here to be able to download it and to
take it with you offline. If you want to export
this RPI file, you can head on over here on the menu and hit
Export RPI file. And it's going to export this RPI file to your
machine and then you can share it like that with your teammates or take it
with you wherever you want. So that's how super
simple it is to work inside of mock plus rP. And you can just come
back to right here. And you can see a
revision history. You can click there. And you can see who
created what at which day. So when you hover, you can see some changes which are made. If I click right there, if I click right there
and unzoom a little bit, then I can see all sorts of different changes,
how they looked like. So I can click right here.
So this is where we started. And finally, this is where
we left off or I can click the current version
and see how that looks like. So that's how super easy it
is to work in mock plus rP, especially with some
outside team members or your local team
members as well.
31. Outro: There we go, we reach
the end of this class. I really hope you had
fun learning about Mach plus rP and exploring
in how to use it. I look forward to
seeing your creations in the class project. There is a dedicated video
about your class projects, so make sure to check
it out and I look forward to see what
you guys can create. That's it for this one. If you want to
access mock plus rP, make sure to check out the
PDF with a link inside, then you can easily access it and create your free
account that way, it makes sure to
get started today and get those creations going. Thank you so much for
watching this class. Once again, if
you're interested, I have some other classes about UI UX design right here
on my Skillshare profile. So make sure to check
them out as well. Thanks again for
watching this one and until next time, take care.