Mastering ARMS in Figure Drawing - From Anatomy to Foreshortening | Winged Canvas | Skillshare
Search

Playback Speed


1.0x


  • 0.5x
  • 0.75x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 1.75x
  • 2x

Mastering ARMS in Figure Drawing - From Anatomy to Foreshortening

teacher avatar Winged Canvas, Classes for Art Nerds

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:35

    • 2.

      Arm Anatomy - Simple & Complex Forms

      19:44

    • 3.

      Drawing Foreshortened Arms Part 1

      16:05

    • 4.

      Drawing Foreshortened Arms Part 2

      13:13

  • --
  • Beginner level
  • Intermediate level
  • Advanced level
  • All levels

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

327

Students

2

Projects

About This Class

Arm anatomy and foreshortening are key concepts every artist needs to know to create realistic and proportionate human bodies! Improve your figure drawing skills with this step-by-step intensive course dedicated to drawing arms. Join figurative artist Fei Lu as she guides you through the anatomy of arms and how to master the art of foreshortening by simplifying their unique traits into simple and complex forms. By the end of this class, you’ll feel confident drawing arms in any position!

By the end of this course you will know how to:

  • Understand arm anatomy
  • Draw arms in different positions
  • Foreshorten arms in extreme angles
  • Practice structure drawing with forms 
  • Expand your figure drawing skills
  • Draw faster and more confidently

Materials:

  • Demonstrations are drawn digitally, but you may use the medium of your choice, including traditional techniques!

 

[Drawing arm steps]

[Foreshortening lesson]

About the Instructor:

Fei Lu is an award winning visual artist, educator, and founder of Winged Canvas. She has been teaching and practicing life drawing for over 20 years, and coined the GSL (gesture, shape, line) method for figure drawing, helping thousands of students build their confidence and get into the art school of their dreams with this proven teaching methodology.

Meet Your Teacher

Teacher Profile Image

Winged Canvas

Classes for Art Nerds

Teacher


Winged Canvas is an online visual arts school based in Ontario, Canada, and we represent a roster of professional artists and illustrators with a passion for teaching. We host virtual art programs and mentorship for aspiring artists ages 9 - 99. We also design art resources? for classrooms and provide free art tutorials on our YouTube channel, helping self starters, teachers and homeschoolers access quality visual arts education from home.

At Skillshare, Winged Canvas brings you special programs in illustration, character design, figure drawing, digital art and cartooning -- designed exclusively from our roster of talented artists!

About our Instructors:


Fei Lu is a figurative artist specializing in portraiture and contemporary realism. She holds a BA in i... See full profile

Level: Intermediate

Class Ratings

Expectations Met?
    Exceeded!
  • 0%
  • Yes
  • 0%
  • Somewhat
  • 0%
  • Not really
  • 0%

Why Join Skillshare?

Take award-winning Skillshare Original Classes

Each class has short lessons, hands-on projects

Your membership supports Skillshare teachers

Learn From Anywhere

Take classes on the go with the Skillshare app. Stream or download to watch on the plane, the subway, or wherever you learn best.

Transcripts

1. Introduction: Arms are full of dynamic muscles and curves, which can be really fun to draw, but also challenging if you've never done it before. If you've ever done an arm that ended up looking weirdly bumpy or looking like a sleeve of a big puffy jacket. This class will help you. In this series of lessons, you'll learn the anatomy of arms and how to construct their structure and muscles using simple forms. Foreshortening can also be the most intimidating part of drawing a human figure. But after this class, you'll feel confident about applying what you know to drive foreshortened arms. I'm vain blue, figurative artist and instructor at when Campbell's. I've been studying and drawing figures for overdose 20 years practicing from live models and learning from master artists. I'm passionate about teaching because I love helping my students achieve their goals. And I believe figure drawing is one of the fundamental milestones of buying art. Because when you're able to competently draw a figure out of your head, you can draw practically anything. In the next set of lessons, I'll teach you about the anatomy of arms and how you can draw them so that they look realistic, proportionate, and 3D. You'll draw along with me as I break down the structure of the arm as we shape the contours into different poses. And you'll learn what for shortening means and how you can foreshortened arms depending on how they're positioned in space. This can help you draw anatomically correct arms. Even if you're a beginner, I'd love to see what you create at the end. So please share your artwork with our community. See you in class. 2. Arm Anatomy - Simple & Complex Forms: Let's spend some time talking about arms. Because I feel like when you are drawing arms, a lot of the times we'll just kind of draw bumps. I know a lot of beginners, what they'll do is they'll draw arms like this. Bump, bump and bump. It's not the right approach to draw arms. I'd like you to think of arms not as these bumps, but as a chain. If you think about a chain, how a chain works is it interlinks and that's all actually how your muscles work as well, not mechanically, but that's how they appear. If you look at this example here, you'll start to see that link kind of goes in here. And then here it's like wider skinnier, wider skinnier. Here. It's the opposite here because it's tilted a little bit. This part is going in. And then this then this. Depending on how the arm is like in terms of orientation right here you can see the arms changing. Here. You'll see the link kind of going in here and then it's coming out this way. I know this might be a little bit confusing, but think of it like this. So if I look at the outline of this, it feels very different because it has opposing lines. If I want to simplify this into forms, which is what we ultimately want to do. Just sketch along with me if possible. Let's simplify this into a form. We talked about this being a link. Now let's simplify an arm into cylinders. This is the shoulder joint as it connects to the ribcage. Here's a rib-cage. There's the shoulder. Now let's draw a cylinder for the arm that goes down this way. I'll draw another cylinder that goes this way. Remember to draw the tops and the bottoms of the cylinder. So never again draw arms like this. Try to think of the tops and the bottoms of that cylinder. Because this doesn't have enough information. It doesn't tell me if the arm is going back or if the arm is coming forward. What's going to tell me is overlapping lines. If I have a line that goes like this, then I know that the arm is coming towards me. Here. It's going backwards. But if I don't have that information, then I don't know which way the arm is coming. I can just see it as a flat shape. Once we have the cylinders, Let's put in a hand. This is an arm as a simple form. A cylinder is a simple form. We're going to try to draw this as a complex form. We're going to do another drawing right next to it. So same thing, we're going to draw the rib-cage. Then we'll draw the joint. This joint here is your shoulder joint. Then behind this is kind of your shoulder blade. That's behind your ribcage. It actually draw this as a dotted line. But a lot of times people don't draw that shoulder spacer and then they attach the arm right to the ribcage and that doesn't look right. So you have to make sure you put that spacer in. So now what we're gonna do is we're gonna draw a complex form. So we're going to start off this cylinder as a round shape. We're going to taper it a little bit. But now we're going to flatten the bottom of the arm. So we're going to flatten it into more of a square. It's going to start off cylindrical and it's going to end squarish. Then we're gonna do the same thing for the bottom, we're going to start cylindrical. We're going to end as a rectangle. Can anyone guess where my POV is? Did you say my POV is here? Would you say my POV is here? Would you say it here? When you're thinking about your POV, look at the tops of these cylinders and this one's going up. This one is going up. This one is going up, but like this one is going down. It's going in the opposite way. When something turns, like, let's say this is a coin. If I'm looking straight on at the coin, I just see the edge of it, but as that coins starts to get further into space, I start to see either the bottom of it or the top of it. There's the top and there's the bottom. Same thing but this arm, if you imagine this arm as shape or as spheres or cylinders, you can kind of see this is where the cylinder becomes straight and that's how you know that that's the POV. This is complex form. This is simple form. You've never done simple forms start here. Simple forms are hard enough to try to get the hang of. So don't attempt complex form until you understand simple form first, the nice thing about complex form is that it offers you different ways of shading. So let me demonstrate what that means. So if I was to shade a simple form, I would shade it like this. I could connect those two simple forms are good for like maybe drawing female bodies because our bodies are a little bit less angular than male bodies. Complex forms are really good for anatomy because here's how I would shade a complex form. My cylinder would be round and then the bottom would be more flat. When I'm shading it, I have a lot more variety of angles. You can see that the complex form looks a little bit more human than my simple form. I realized I didn't draw the hand. Let's sketch that in four hands. I'm gonna start off by drawing kind of like a thick piece of toast. Now let's try to draw one of these arms by figuring out where the cylinder is in the arm and then applying this kind of chain link idea to the anatomy. And I'm going to follow this third example here because it mimics this similar type of shape. And I start off with my simple form. We're going to draw our ball. Just lay in the shape of the hand. I feel like I made the cylinder a little bit small. Now let's add on the anatomy the first big muscle that we see here. This is called the deltoid. The deltoid muscle. We can find where it attaches on the arm and then let's drop in that muscle shape. It's very much like a teardrop shape, like upside down. Then this here is like a natural split between the bicep and the tricep. Your bicep is usually bigger than your tricep. This guy has huge triceps as well. But your bicep is here. That's like when you see someone's arm and they have this kind of muscle, that's the bicep. It's the one that is most likely to be flexed. And then as you'll see, the tricep is a little bit higher and longer than the bicep. Muscles will always expand and contract. So it's always contracting on one side and expanding on the other side. The next thing we'll do is we can divide this muscle group. There's muscle group here and then you'll see that there's a tendon that attaches this arm to this arm, attaches the upper arm to the forearm. And it starts kinda halfway up on that upper arm. And it's a lot more geometric looking. It's kind of like a shape that looks like this. Put that in. You can put in the elbow, which is right in between your upper arm and your forearm. And now, don't worry about all of these lines. We're going to ignore those for now. What I do want us to look at is the overall shape. That muscle group that makes up the forearm. From here. I think I made my forearm a little bit short. Then. I don't know if you guys can see the squareness of the forearm. But I'm going to go for my complex form here. And square that. I think I made my bicep a little bit short. So I'm going to extend it. If you wanted to label this, you can label this deltoid. This is your bicep. This is your tricep, elbow. Forearm. If you want to attempt the shading, the first thing you want to do is establish a light source. Light source, it is over here. I'm gonna continue shading in the blue, and I'm just going to choose a color that's more neutral but a little bit darker, not going to go full on dark. Maybe reduce my opacity a little bit. Let's think about how each form would be shaded. So if it's a round shape than the shading is gonna be kinda halfway on that. So let's shade this form first. I'm using kind of a rough brush. It's a default brush, but I'm using a rough brush at 50% opacity. So we got that shape in. Now let's shade in the forearm. So it just has a little bit of lighting on the side here. And then the biceps, similar kind of form. All of these forms would have a little bit of shading on the right side. You can express some of these smaller muscles by just putting in a little bit of shading, but I wouldn't go too much into detail. But here I mean, you can, but we don't really need too much. You can express it with just a little bit of shading. You might notice the arm gets a little bit darker as it moves towards the bottom. And that's just because anything that's closer to the ground is gonna be darker. What you can do to express that, if you're working digitally, it's quite easy. You can just select your arm. Is. I'm going to use a gradient tool. Make sure it's foreground to transparent. I'm just going to do this. There you go. So now I have a little bit of a gradient. I'm probably going to remove some of that gradient. Here on the hand. I'm gonna do it with an air brush. You can see once I start to remove that, it gets really bright. Maybe I don't remove it at full opacity, or I actually select the color and then just go a little bit higher on that and then just paint on top of it. Because I think if I want to preserve that gradient, then I can't go full out white. If you're shading digitally and you'd like that gradient look, you can like select every single part on its own. You can do the same thing. So you can add that gradient just a little bit on each of the muscle groups if you want your shading to be very precise. But instead of using the gradient tool all the time, you definitely want to know where the shading goes. The gradient tool is a great digital trick because it saves you a lot of time. But that's kinda how I would shade and draw an arm. 3. Drawing Foreshortened Arms Part 1: We're going to attempt an arm in different perspectives. What we're gonna do is create a new layer on top of this picture. And we're gonna call it contours. And then we're going to actually draw the cylinders or those curves. Tops and the bottoms of the cylinders. We're going to draw those right on top so that we can start to figure out how the arm is foreshortened and what happens to those lines when they're foreshortened? What I want to do is start to look at the lines of the arm and how it's moving in space. And when it becomes more geometric versus when it's more round. Some of this might have to do a bit of guessing, but think about like if this person had lines like drawn on their arms, how would they look? So if you're an animator, you'd be pretty familiar with this. But the first one, this is pretty easy. We're tracing and doing a little bit of analysis. Next one. I can see it starts to get more geometric here. Do you see the shadows? Starts to become more geometric. Here it's flatter. Here, it's around her. Here it's more geometric. You can go all the way down to the hands as well. Remember as the arm starts to come forward, your contour lines are gonna change. They're always changing and this is what makes figure drawing so difficult. Notice how big the hand gets once it gets really close to you, you don't even see the arm anymore. So these ones are gonna be tricky. Really try to think about which part of the arm is more geometric. Sum which part of the arm has more angles? If you look at the shadow here, like see this shadow here. That shadow is a really good indication of your deltoid. Can see your deltoid and there's your bicep. G actually see the bicep going into the deltoid there, whereas there's not as much information when the arm is just kind of relaxed. Keep that very geometric. I can't really see what his wrist is doing, but I can imagine that it's pretty geometric like here. It's kind of behind his hands. It's a little bit hard to see. Emphasized the roundness of the hands. We're just drawing through our forms. We're not drawing any of them, the outlines, but we're actually drawing. So I'm going to erase this because it's technically an outline. We're just drawing through the forums. We're drawing the contour lines. I turn that layer off, you can really start to see how these lines move. I'm going to reduce the opacity of this picture here. Let's try to draw the forearms, try to keep those forms in mind, those complex forms in a different color. It's really hard not to trace the outline. I'm going to challenge you not to draw the entire outline, but just to draw the contours that will make the most impact. I'm using broken lines. So anywhere there's a corner, you can emphasize that corner. So try using broken lines because they're a little bit more descriptive. I just helps your peace breathe a little bit better. You can see the part that becomes more geometric. I'm gonna put a line through it, trying to think of where I want to break my lines. Instead of breaking your lines, you can also do like thick and thin lines. So sometimes your lines can be thicker and areas and thinner and areas. I tend to make them thicker when they're closer to the bone and thinner when they're disappearing into space. This is true structure drawing. What you guys are doing is like most people draw the outline first. When most people draw, they are not drawing the pink lines that we're drawing. But those contour lines are more important sometimes than your actual outline. That's why we drew them first is because it's really telling you what the arm is doing, where it's bending, where it becomes more round and more geometric has arms are very organic. The only way to get better is to study how they start to turn in space. I do want to draw his fingernail because I think the fingernail like if you look at the fingernail, it changes direction as it moves into space. So I think I want to capture that as well. So anywhere where it's straight, draw a line around it or like right on it to show where it's turning, where it becomes more geometric. And this is true for all bodies. There's some parts that are naturally softer and some parts that are naturally bone ear. So your hips or your ribcage will be bony ear and your stomach area is flashier. You'll see it a lot on fingers as well. So your fingers on the outside of your hand are more angular and then on the palm of your hand it's more fleshy. Your fingers also do the same thing. It's a pattern that you see in the human body. The other thing that you could put in if you wanted to, is a bit of that chest muscle. So you can kind of see it if you want to give a little bit of context for the body. And kind of how the arm relates. Also the shoulders. Now that it's coming towards you like the proportions are really skewed and things also are overlapping a lot more so your lines can kind of overlap more. So here I see that the deltoid overlaps the shoulder as it's coming forward. Make sure that when you put your lines down that you're putting in those overlaps. What form is overlapping? What try not to just make it very ambiguous. Trying to show where those overlaps are and draw with intention instead of just like, Oh, I'm just going to trace the lines. I'm putting in some of these verticals through my arm just to show where it's flattening out. The contour lines do that. It's showing you where it's flat and where things are round. So this one is the hardest one. It's really hard to see what's overlapping. What I'm going to have to guess what the shoulders doing here. I forgot to draw the chest plate here, so I'm gonna make sure that I do that on all of them. Just kind of draw in the armpit and the side of the torso. This is a really great way to study anatomy. You can do this with any type of pose, but I find it particularly rewarding to draw this foreshortened view. And then if you do a little bit of analysis like what those shapes are doing, and how to draw them as simplified forms. Because right now what we did was we drew the contour line and then we traced what we saw. 4. Drawing Foreshortened Arms Part 2: If I was to analyze these arms even more, how would you construct this arm with forms? What I'm trying to do is I'm trying to draw the fist as one form. And then the arm behind it is a cylinder. And then the arm behind it again is a cylinder. A cylinder here. And then there's a cylinder here. That cylinder is attaching to the cube, which is the hand. There's a little bit too much to draw this form like right in the contour drawings. So I'm trying to do it separately. Now you can see the hand and the cube has now changed, right? So if you look at the cube now, it looks more like this. Whereas that cylinder, how does that cylinder connect to the cube? When cylinders are foreshortened, they get smaller as they go away from you and larger as they go towards you. I feel like this part would even be smaller. I'm going to do this each time and try to see how these shapes change as the arms changed direction. Here, the thumb, I didn't draw the thumb in these, but if you do want to draw them, you can draw them as a cylinder. You can kind of see what I mean from the arms that we drew in the beginning, that we're just kind of cylindrical. So for this one, it's very, very cylindrical. This was your bigger cylinder like this. You can draw the complex shape if you want. But as the arm starts to turn, these forms start to exist on top of each other, then it becomes really challenging. But if you can still see those forms, like try to look for them and try to kinda understand them in a 3D sense. That you're not just relying on outlines when you're drawing arms or when you're drawing objects. As the arm comes towards you, the forearms gonna get larger and then the hand is going to get larger. So anything that's coming towards you is gonna be much bigger. And the cylinders that are moving away are gonna be much smaller. Is I feel like I need to make this cylinder even smaller just to kind of exaggerate. I'm trying to carefully look for my cylinders that are going into space, so I want to make sure that all of my cylinders are getting consistently smaller. I can see, for example, that this one is not as small as the one before it. I have to make sure that the forearm is getting smaller and smaller than that, I'm consistent with that transformation. Then here you can see it's smaller on this side. And here it's larger on this side. So I, for consistency sake, I think I have to make this part a little bit smaller. That deltoid is looking like, it's making things bigger. Went to redraw this part so that it's more straight. There's a bit of an overlap here. I want to make sure I capture themselves relapse. I'm just going to simplify the cylinder. It's a little bit confusing to keep it. A complex form. Here, the forearm is getting a little bit thick. It's hard because you have to make a consistent throughout, right? You have to make that transition very seamless. Cubed is going to be very, very distorted. This is like three-point perspective. Here you can see that the cube is getting dramatically smaller.