Illustrate & Draw Birds Characters with Pencil | Amelie Braun | Skillshare

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Illustrate & Draw Birds Characters with Pencil

teacher avatar Amelie Braun, Artist & Cartoonist

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:44

    • 2.

      Introducing the tools

      7:16

    • 3.

      Basic principles of animal illustration

      10:53

    • 4.

      General illustration of the first Bird

      3:28

    • 5.

      Drawing the details of the first Bird

      8:13

    • 6.

      General illustration of the Parrot

      3:45

    • 7.

      Drawing the details of the Parrot

      6:45

    • 8.

      General illustration of the Toucan

      3:57

    • 9.

      Drawing and Painting the details of the Toucan

      10:41

    • 10.

      General illustration of the Seagull

      3:40

    • 11.

      Drawing the details of the Seagull

      8:46

    • 12.

      Illustration and drawing the Angry Pigeon

      9:16

    • 13.

      General illustration of the Fat Pigeon

      3:37

    • 14.

      Drawing the details of the Fat Pigeon

      6:35

    • 15.

      General illustration of the Turkey

      5:51

    • 16.

      Drawing the details of the Turkey

      16:51

    • 17.

      General illustration of the first Owl

      4:25

    • 18.

      Drawing the details of the first Owl

      7:22

    • 19.

      General illustration of the second Owl

      4:11

    • 20.

      Drawing the details of the second Owl

      9:35

    • 21.

      General illustration of the third Owl

      4:08

    • 22.

      Drawing the details of the third Owl

      11:06

    • 23.

      General illustration of the Crow

      4:22

    • 24.

      Drawing the details of the Crow

      11:13

    • 25.

      General illustration of Flamingo

      4:55

    • 26.

      Drawing the details of the Flamingo

      9:58

    • 27.

      General illustration of the Stork

      3:44

    • 28.

      Drawing the details of the Stork

      6:07

    • 29.

      General illustration of the Hen

      5:11

    • 30.

      Drawing the details of the Hen

      12:28

    • 31.

      General illustration of the Rooster

      5:36

    • 32.

      Drawing the details of the Rooster

      12:07

    • 33.

      Illustration and drawing of a Chicken

      4:56

    • 34.

      General illustration of the Duck

      3:03

    • 35.

      Drawing the details of the Duck

      9:20

    • 36.

      General illustration of the Duckling

      2:47

    • 37.

      General illustration of the Duckling

      7:16

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About This Class

If you decide to become a professional character designer or illustrator, and you can easily design different bird characters.

This course is for you.

This course is suitable for those who like to work in the field of character design, animation, illustration, comics, and making computer games.

In the birds character design course, we give everyone the ability to create the works they have in mind. In this course, the student learns quite fundamentally how to draw a birds character. The student learns how to design different parts of a birds character, using geometric shapes.

You do not need expensive tools to start this course and you can become a character designer with a few pencils, paper, and accessories.

In this course you will learn the following topics:

Section 1: Required tools and basics of animal illustration.

Section 2: Illustration and design of Parrot and Toucan.

Section 3: Illustration and design of Seagull and pigeon.

Section 4: Illustration and design of Turkey.

Section 5: Illustration and design of Owl.

Section 6: Illustration and design of Crow.

Section 7: Illustration and design of Flamingo and Stork.

Section 8: Illustration and design of Hen and Rooster.

Section 9: Illustration and design of Duck.

I hope that by teaching this course, you will gain the ability to create your favorite character.

What will students learn in your course?
-During the course the student is trained to draw more professional birds characters.
-And he finds the mental ability to create the works he has in his mind.
-Students get acquainted with the rules and principles of work and are guided step by step to draw birds character.
-Students to be able to draw a character in different birds.

What are the requirements or prerequisites for taking your course?
Pencil B, b2, sharpener, Eraser, Pencil etude and suitable tip of etude, large brush for removing erasers, Fader, chalkboard and white paper, Colored pencils from any brand but Faber-Castell are recommended

Meet Your Teacher

Teacher Profile Image

Amelie Braun

Artist & Cartoonist

Teacher

Hello, I'm Amelie.

I started drawing with a pencil when I was sixteen, initially focusing on pencil drawing classes. During these early years, I developed a strong foundation in portrait drawing, figure drawing, and facial features design. I also honed my skills in working with colored pencils, ink pens, and watercolors. These diverse experiences have given me a comprehensive understanding of various techniques and styles.

As my interest grew, I discovered a passion for character design and animation, which led me to pursue professional character design classes. My university education in the field of animation further deepened my expertise. At the age of twenty-four, I began teaching character drawing with a pencil, combining my knowledge of traditional drawing techniques... See full profile

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Transcripts

1. Introduction: Hello to all of my dear friends. Welcome to sketching and illustrating bird characters course with pencil. One of the most important parts and aspects of a sketching characters for our students would definitely be a sketching the bird characters. In this course, you will learn that how you can illustrate and sketch different bird characters with the use of geometrical shapes and a specific principles. In this course, you will learn the Character sketching of parrots. Can see bird, pigeon, Turkey, crowd, flamingo, Hen, rooster, duck, all in different models and positions. I hope this scores will be helpful and beneficial for you and I wish you would enjoy it the most. 2. Introducing the tools: Hello to all of my dear friends. We are here again and today we want to learn about the equipments and tools which are needed for this course, which is characterizing the animals. I would start with my etch it. Because first symbol. We are going to create our primary sketch for our characters. And I will do it with the use of my at it. And I would also use b or B2 pencil. It is going to be needed for our work. This is B and this one is B2. I've chosen these pencils because our primary lines for our primary sketches are going to be drawn lightly. And then we've made sure that our work is okay, and it's correct in all aspects. We can use pencils with higher numbers and fix our work. But for the beginning of it, it's better to start our work with B or B2 pencils. Now, for our attitude, we also need this. And just pay attention that the type of your edit and the type of your lead or it's a tip, would be the same. So if you choose one of them, 0.5, the other ones should also be 0.5 you shouldn't choose. For example, is 0.7 lead for 0.5 at it. Even if you can't see the leader violated is to be. It should also match your pencils. So you can create softer lines. Now, after all of these, we need obviously a pencil sharpener. These are which have this kind of a case at the bottom of them are the best because it will make your work easier and faster. You would also need a sharpener for your pencils. And after that, we definitely need erasers. We would definitely definitely need our dough eraser. This is a necessity. So you should definitely have a dirty eraser. You can also have pencil erasers. I have the fabric castle type of it. Something good about these pencils is that at the ending part of them, they have it brush, cell venue, erase any part of your work. You can use your brush to get the extra things off your work. Your work would not get messy. It would just make your work easier. Can also use this kind of brush erasers. But again, I say do they worry, sir, is a necessity and you should definitely have it or otherwise, you can note, do your work. Another kind of eraser that you can have is this eraser. That they have some kind of an eraser tips inside of them. You can change them or wherever. Your work is so thin and you want to erase it. You can use this kind of erasers. So this is another type of eraser that you can use in your work. Then another point that I should tell you is that you can use this pencil holder for your pencils. This can come to use for you when your pencil would be too short and small. Therefore, you can place it inside of this pencil holder and use it. One of the most common problems that people have is that then, and pencil is short and small, they cannot properly use it, but this pencil holder actually helps you to use your pencil still. I think this is also necessary for your work if your pencils are short or a small, okay? And we are going to have some works with colors. Therefore, we need some colored pencils. For the parcel. You want to use some shadings. You might even need a fader. We will just use this fader limited oddly. But if you like it, you can use it more. And I also have a brush. Therefore, I can get any extra things off my work so it would be clean and it wouldn't be messy. My paper and my sketch would know AS get messy. I use it, especially for the, for the times that you use. You want to use color on your sketch because it would not let your work to be dirty. And therefore, it wouldn't make your colors look dirty. You can use 1212 number colored pencil, or 28 or even 108. Depends on how much costs do you have for this, how much you want to pay for this stuff? And you can also consider your colors more than this. It depends on you also need some papers for our work and normal lie cheat. You can also use some board that you can place it underneath your paper and your hand. You can also have some paper tape, and these are just some accessories that you can have if you want. The board will be also kind of unnecessary for you because it would be placed underneath your hand and your paper. And it will actually fixate, fix your paper on your board so it wouldn't move. These are all the tools that you're going to need for this characterizing course of animals. And you can provide them. 3. Basic principles of animal illustration: Hello, My dearest friends. We are here. We did course of characterizing animals. We want to see what do we need for the beginning of our course of characterizing the animals and what things are important. So I would teach you a general structure for the animal's head. We can consider this and start this with a circle. The beginning of our work is creating a circle. In general placement of the head. This would be different in different animals, but generally do face of most of animals can start with creating a circle. Then we would determine the placement of our animals jaw. And then depending on the animal that you're working on, this area can be different. It can be bigger or smaller than this. Either way. Based on the animal that you're creating. This part can be different. For example, for a rabbit or a bunny, This part is not too big and it's not too small. A medium size compared to the size of the face. For example, for the dog, you should create bigger nose. For a rabbit, you should create a smaller nose. All of these that happen in creating your face depends on the animal that you are creating, on which animal that you're creating. I would also tell you another point is about the eyes. You can create the eyes completely, simply, completely simple, sorry. The shape of two ovals like this. Or you can just get eyes closer together or event in some animals, you can create the eyes as smaller. All of these depend on what kind of animal you're creating and it will differ from each animal to another. But generally for the dogs, you should create the jaw longer. But in some other animals, this is not possible. In the front view, it's not possible therefore. For example here this would be to nose of a dog. And then they would have the line for its mouth are almost also create a tongue for it, for example. Then for this part above the nose, we will create one or two lines in order to show the depth of the job because in front view you cannot show the length of the jaw. But if you are creating your animal in the side view or three phases view, showing the jaw is so much more easier. Example for this side view, depending on the dog that you're working on, you can change the shape of the nose. For example, you can create it like this. Or you can make it look like this. If this is your jaw, you can create your nose like this in this shape. You would actually create the nostril for your nasal area. Again, I say depends on the dog that you're creating and the view that you are creating your dog in. It can have so many different types, so many different shapes for creating the jaws, the eyes, the nose, or even the mouth. Generally, you should pay attention that which kind of animal you're working on. Another point is about the ears. They are XO of animals. Again, depends on the type of animal that you're creating. You might, for example. You might be creating a cat. Therefore, you should create a small ears for it. Or you might want to create a rabbit, therefore, you should create long and thicker ears for it like this. Then with some lines you would definitely show the volume of the ear. Then for example, for inside of the air, you can use some lines to show that inside of this ear we have a volume at a depth or an event. Now, you might have some hair inside of it. You can use these kinds of lines. You should consider that everything that I'm telling you generally right now, we will actually apply them in each one of the animals one-by-one in their own episodes and you might not worry about it right now. I'm just telling you the general principles. And then later I will explain them one by one in each episode. For example, if I wanted to create a mouse's ear, would look like this. So as you can see, we have different types of ears, nose, eyes, even jaws, and so many other things. It really depends on what kind of animal you're creating. But as I said before, most of the times is start our work for the head fruit creating a circle. So this was about the mammals. But if you want to work on birds, this structure of their heads can be elicited bit different. First, we should consider an oval for the placement of their head. I mean, for the most of the birds. But if, for example you want to create a pigeon, you can start with a circle for its head Bug. Most of the birds would be a start with an oval as their heads. Then it was determined or placement of the eyes and our birds peaks because birds have also, the shape of the beak can be different in each bird. Exactly the same scenario Davy had for the jaw in mammals. We have it in beaks. For birds, we have them long, short, thick, or thin. It depends on the type of bird that you want to create. If I wanted to give you an example, for example, if I wanted to create a doc, you will create this oval. If you want to work into side view, you should create it speak like this. I will consider it a general placement for the beak. And because you are creating a dog, you should also come inside of the face and determine these placements, but you will come up to this area and then from this inner side, you will come out and in again. This would be deep beak of a duck. From this side view, this is the placement of the eye. As you see, for example, this is a structure of duct speak. But if you want to create power it for example, you should change the shape of your beak. You can see Debbie cuff, my parrot is more volume and it's chubby. Or actually first we will consider an oval and then you'll bring it toward inside like this. And also from this side, you will come toward inside of the face and then from this lower part, you will create the lower beak. You can also determine the placement of the nostril on the bake. This was about the bigs and they would also differ from each other. And it depends on what kind of a bird you are creating. You should definitely consider this in your works. This was an explaination about the general structure and shape of the animals and the birds heads. But I will explain them in details in each episode. 4. General illustration of the first Bird: Hello, dearest friends. We are here again with another tutorial session for you. Well, this session we are going to start creating birds together and we want to see how we can create different types of birds together. First of all, I start with creating a circle for my first bird's head. Then for its body. I'm going to consider a shape that on one side it's straight. And on the other side, as you can see, it has a curve and a shape, kind of like an oval. It's like an oval which is straight on one side. That on one end it would be wider and the, on the other end it would be more narrow. On the back of my bird's head, I will consider a shape for the feathers which are going to be placed on the back of a bird's head. Then I would also consider a general shape for my bird's tail. And then I can create my birds feet, legs or feet. I create two triangles next to each other as its legs. And then I come down to create her claws. Actually it's feet. I just create some volume for its feet. After I've created the lines. This is a general shape of my bird. Then I would also determine the placement of its wink. With two lines, I will determine the placement of both wings. One is on this side, which is closer to us and we can see it completely. And the other one is on the other side of the body. And we only see a little small part of it because it's on the other side. Now I'm going to determine the placement of my bird's beak with a general shape. Then we will actually create the rest of our work in our detailing phase. So we are going to do it on Next step. This is the general shape of our bird. 5. Drawing the details of the first Bird: Hello again, my dearest friends. Now we're going to continue our work on our first bird character. In this phase, we are going to add the details to our work. I start from my bird's head and detail, this volume that I've created for the feathers on the back of its hit. Okay, now I will start from my character's head. And then this way I will separate a volume. Then again, I come a little bit forward and I separate and another shape, another volume. Like this, I will continue. Consider warm part smaller because I want to have some kind of a distance between my feathers. I'm just shaping this area. And I am actually creating these lines without any special order. Because if I give it a very special order, it wouldn't look good because the feathers of my bird does not have any special order for itself. Then I also create a very tiny feather for the front part of the head. Now with the use of my guideline, which shows the direction of my face, I'll determine the direction of bird's head. Then I will determine the placement of the eyes and then I'll create them on that area. This I will be created first because it's closer to us. It's more in front. You can see. Then I would move on to create the other eye, which is in the back and it's further from us. Like this. Then for inside of the eye, I will create the pupils. Then I will also create two lines as my birds eyebrows. Then from this side of the face, I come down. I come out a little. And I will create the texture of feather actually here. So with creating some lines, I'm texturizing this part to show that its body is covered with feathers. Then after that, I will create my bird's beak. I will shape it in this way, looks like a triangle. Almost. But as you can see, I've stretched my triangle. And this would be i, that will be actually the upper part of my bake and for the lower part of my beak, I also create another triangle. If you pay attention, both parts of my beaks are on top of each other. But because we wanted to show that there is a volume here, I will create a little wide open like this. I want to work on my bird's body. And just like this, I will create this wing at first. Then I will start my tail a little bit lower than the wing. I come down and I shape it like this as well. One. And then two feathers would be created over here to show that our bird has a volume of feathers as its tail and we denote create it all in one piece. For the legs. From the ending part of the tail, I will come down toward the legs. Then I will create them as this. Then I come down this line and I create my birds Applause, or better to say feet. Then I would create the fingers, which are basically the clause here. I will create each one of them separately in order to show that it's not also all one piece and they are each different from the other one. Then I just do the same for the other leg. Exactly as I did for this one. In this way, I'll create the legs, the feet cause and its chest. Now that we've created the legs like this, the feet like this. What can also create a part of a branch beneath its feet. So we can show that bird is like standing or sitting on a French. Then I will create other wing, which is in the back. And I'll create it just like this so easily. Then for chewing that in the chest we have a volume and a volume of feathers. Specifically. I'm going to create these lines. I'll consider a shape like this. Then. On the back that we've created these feathers on the back of the head. I'll connect them to my bird's body. Just like that. I have a very beautiful and cute bird which has been characterized. Now, I'm going to use my eraser. I will erase any and all extra lines and my guidelines. Then my bird would be very beautiful and complete and we are done with it. This way. My work looks cleaner and better. This is my beautiful bird. The first bird that we've created together from the beginning to this point. 6. General illustration of the Parrot: Hello, love my dearest friends. We are here. We didn't another tutorial session for you. And in this session, we are going to create another bird. And for this one, I've considered a parent. It can create it together. Okay. Now I want to start with my general shape of the bird. I will start with an oval this time for my birds hit like this. Then after that, for my bird's body, I'm going to create a volume and shape almost as an oval. That one side of it is more volume and prominent and the other side is straight. Just as we did for our previous spurt. For the feathers on the back of the head. I should also consider a general volume, and I will create it in this shape. Then later, I will add two feathers in this area. Then for my bird's beak, I will consider and general volume again. Because as you've seen, parents beaks are a little different. Then I will create my parrot swing. And I'll create it with this volume. I would also create the other ring, which can be seen a little bit of it because it's on the other side of the body. For its tail would also create a shape like this. Then I will continue to create its legs. Just in this way. I will create a general shape for its feet. I would do exactly the same for the other leg. Just with the difference that I should create the other leg little bit smaller and further because obviously it goes into perspective. It would look like this. All right, This is the general shape for my bird. Now, we're going to add the details to our bird. And next step. 7. Drawing the details of the Parrot: Hello again, my dearest friends. Well, I'm back with continuing my work on my parrot and my second bird character. And this time I want to add the details to my work. All right, well, I'm going to start from my bird's head. And obviously we'll start with creating the feathers which are placed on the back of the head. Just like this. I will just determine a very small volume. Then I create a bigger one like this. And dressed a little. I bring these feathers down too much, just a little. This is it. Then. I would also create some lines between these shapes that I've separated. In order to show that some of the feathers are actually shaping this area. It's not just two feathers and that sit, we have a medium amount of feathers over here. Then I come down from my bird's head, Dan, I get to speak. Then I will consider volume for the upper beak. Length. This. Then I will consider another part for my lowers big volume. This way I have my whole big with this shape. Then I would also create a line in order to separate the upper part of the beak from the lower one is shaped like this to represent my birds tongue actually. Then I will create the volume for the neck and some feathers over here. That these feathers are actually separating the neck from the head of our bird. Then I would definitely want to create the eyes. I will create it as well. Obviously, I should also create a pupil for it in this way. Then one eyebrow evolve its eye. Definitely as we always did before. Now, here from the back of the head I come down, I get to the back of my Bert. I still go down until I get to the tail. Again. We should show that detail is made from feathers. We're just trying to separate it to different parts in order to show the feather texture. Then I would also work on the wing. For the continuous of my wing. Again, I will do this. I will create some feathers. I can also show my wings in this way with a good texture. Then I move on to the wing on the other side of the body. Then I bring the chest area down to the stomach, to the bottom of its body. I would also work on the legs and feet. It's just very easily here. You don't have to do anything special. I move on to the other leg. And I will create my birds feed fingers, claws actually, and nails. It would all and all look like this. Now at last, as usual, what we're going to do is we get our eraser, especially our eraser. You can also use your eraser as well. I'm just more comfortable with my acids eraser here. You get it in your hand and you erase any extra lines or any guidelines, any extra shapes that you've created and you don't need anymore, you will erase all of them. Your work, your main work would pop out and it would show itself better and more. Just as easy as this. This is our second character. 8. General illustration of the Toucan: Hello, all of my dearest friends. We are here again with another tutorial session. In this session, we are going to work on another bird together. And I want to create a bird for you, which is actually on the contrary of our other two birds. It has a big beak and it has a smaller head. Okay, now I'm going to start. First. I will start with creating my primary sketch, which is an oval in this shape. And then I would create my bird's beak that has a shape like this. Has a very big shape. Intuitive be shaped like this. Actually, you might say that you are creating an oval which is curved on one side and straight on the other, worn. Then for the lower beak, I'm going to create a shape like this. Shape which has a very sharp I want to work on its body. The body of my bird has a shape like this. That on one side it's more wide and on the other side it's more narrow. This Sway. Then for my bird's tail, I will consider a general shape like this. Then for its legs, I would do the same as I did for other birds. I will create two triangles here. Then I'm going to use two lines. Then I would shaped feet. And we finish our general sketch. I'll create the rest of the work the same way. Now, I would also determine the placement for my bird's wing. Because the volume of our bird's body is a bit much. We do not see the other wing on the other side. This would be the primary shape for our bird that I've created here. Next step, I can add the details to this bird and complete it. 9. Drawing and Painting the details of the Toucan: Hello again. To all of my dearest friends. We are going to continue our work on our bird. And we're going to add the details to Albert this time. This episode. Obviously, I start from my bird's head. So in this way, first I'll create a line. Therefore, the volume of the face would be separated from our beak. Then I determined the placement of the eye in this area. Then I connect the beak to the head in this way. And I would have my eye in here. Just like you can see here. For the eyebrow. I would also go out of the head and little. I place my eyebrow. Then for the back of my bird's head. I would also create several small feathers. This shape. Then I move down. I want to work on my bird speech. And I would also want to complete that. We will sharpen, tip off our beak, the end of it. Then we go down. We get inside of this area which actually connects the upper beak to the lower one. From here, we're going to start lower beach. In this way. This would be actually, this space would be actually inside of our lower beak. Then for outer part of the beak, we would create a shape like this. Means that we just considered a volume and little bit more. Then on my beak, I would create a shape like this. I want to move on to my bird's body. I want to shape it this way. For this area, I will create a shape like this. I would separate these two parts from each other and then come down from this area. For the tail. I will just create feathers and separated way with some lines that I created here. Okay. No, I wanted to work on my bird's wing and I would also want to create the wing with several lines. I want to show the feathers of the wings with these lines, which are actually separating the feathers on the wink. Okay. I want to work on my bird's legs and I would also create them in this shape. I will create two fingers actually he too clause. We're just going to call them finger right now. Then one would be on the back, so two in the front and one in the back. I would do the same for the other leg. To India from two fingers in the front and one in the back. This way. So this is the shape of our hurt. Now, exceptionally, I'm going to color this spurred for you. You'd also get to know how you can color these birds on your own taste and with the colors that you want. I'm just giving you a model and a sample. I'm going to use a dark blue and then maybe I would use some oak color. First, I will erase the extra lines. I mean, I would erase any guide or any extra lines that I have in my bird. And then I would just color it so easily. You would know how it's done. I'm just showing you how you can do this. If you want to do it on your own. I've erase the extra lines of my primaries sketch. I'm going to use the color 344, which is a dark blue For around it's this way. Depart that I've separated from my body. I mean, I will color the outer part with this color. As you can see, this inner part would be left white and it would not be colored in any ways. And the shading for this area would be like that. Easily. In this way. Very, very easily. I'm just shading this area with some shadings and hatchlings. I would also call her this triangle, which I've created for the legs. Then for the feet and fingers, I will use the color 314. Day would have different colors because they are from different parts of the body. Then I would definitely do the same for the beak. I will use the same color for an A-B-C. In this way. Then I'll use the color 383, which is my AUC color. I will place a layer of it on my beak. Therefore, my colors would look better, more realistic. Then for this tip of the beak, I'm going to use the color 376. So I'm going to use it for this tip of the beak just to create a cute contrast. But remember that for a whole of your birds, you can use any different color that you want based on your personal taste because these are your creatures made up from your creations and your creativity, your imagination. I would add a bit of this color inside of the mouth, so it would be a little darker. This is our beautiful bird which we've colored. For adding even more details. You can also create some more lines on defeat. You can create some designs there. And they would look like this. This is it. 10. General illustration of the Seagull: Hello, loved my dearest friends. I'm back again with another tutorial session. Obviously. In this session, we are going to work on another different bird together and we want to create it all by ourselves from the beginning. I don't want to see how it's done. I will start with creating an oval for the beginning of my work. Then move on to create my bird's body. Now we are going to work on its body. We would create a shape like an oval, but we will make it wider on one side and it will make it narrow on the other side. Like this. Then after that, I want to determine the placement of my birds. Actually, I will create a very sharp triangle for the placement of detail. Now, for my birds, like I'm going to consider them tall and long in display. Then I would also create the other leg right next to it. Then for the fingers, will create almost another triangle here. And then for the other leg, I'll do exactly the same. I'm just creating in general, another general shape in the shape of a triangle. Now, I would also determine the placement of the wing here. This way. Then. I would also determine the placement of my bird's beak. I want to head of bird to be turned. I will create my bird speak in this direction in this way. Then after I finished with general shape of my work, I'll move on to the next steps so I can add the details to my work. 11. Drawing the details of the Seagull: I love my dearest friends. We are continuing our work on our character. And this time we're going to add the details to our bird. I start from my bird's head. I will create my burden this way. For civil. Create the line for my bird's heads direction this way. And then I will determine the placement of its eyes with creating a circle in this area. Then inside of the eye would be shaped like this. Dan I would also create the other eye as well. Then I would complete the beak area. First of all, we are going to complete the shape of the beak because our eye would replaced in this area which is, which has gone down a little. Therefore, we will create the beak and the eye together. Then obviously I'll create two eyebrows for him. For my bird. Then I would complete the beak. In this way. I go up again. This way. Then after that, I'll move on to shape my character's body. And also did Nick area. Then from this side I would also come down and continue down through the chest and stomach. Like this. I would move to my birds. Wink. I'll create it. This way that you're watching right now. Then. Also determine the feathers. Then move on to my birds tame. And I would also create that. And just creating some feathers. I was complete detail. I mean, I just create some feathers as our presenter for the rest of them, just to show the texture of detail. Then I would move on to get to the legs. Because I want to show both the feathers and the part of the leg. And also for our work to be cuter. We will show some more textures over here. We would do the same for the other leg. This way, I will show the feathers. Then I would move on to the leg area. As I come down. I will consider an area for this part because bird's leg can be bent from this area. Therefore, we can show it with this bump in the medulla of the leg. Then I want to work on my birds feet. On its feet. We don't have actually fingers. We show it like feathers. Because our bird goes into the water, therefore. Its legs and feet should look like this. It doesn't have any fingers. It's like the ones that you wear in swimming suits, naturally diving suits. I would just do the same for the other one. I would also create this kind of feed for this one. Now. I will create this front of, front part of the bird's body with some lines. Then I would shade this inner part of the beak. This I would separate it exactly as you can see. Then after that, I will erase any extra lines I have in my work. I loved my work would look cleaner and better. I'll erase the extra useless lines which were just created for guiding us. We will erase all of them in order for our work to show itself better and more. Here we go. Like this. Now we are finished with the details we've created textures for its body and any details that was needed. And we've also erase the extra lines and extra works to show it better. 12. Illustration and drawing the Angry Pigeon: Hello, My dearest friends. We are here again with another tutorial session for you. And in this session, we are going to create another fun and cute bird lady together. Then I will use a circle as my bird's head. Then after that, I will come down and from the Missoula of my work, from the medulla, my circle. And I'll create my bird's body with another circle. Looking like this. Then I will connect these lines together from the side. And we will shape our bird. I would determine the placement of my bird's wing. Hey, detention. All of the birds that we've created up to now are in side view, in profile, or in three phases view. But this time we're going to create a bird from the front view. Therefore, it would definitely be more different. We created in this angle would also determine the placement of my bird's legs. In this way. I would also show a little bit of the swing for here as well. Now, my bird's stomach has turned this way. It's head is in the front view. Therefore, I've created this wing more and the other one less because it's in the front view. So you should also know that the body has turned a little. This is my bird's leg, which would be placed in this shape and in this direction. Finger area. And then dip back finger. Now we want to work on this other leg. We will do exactly the same thing as we did over here. We shape it like this. It would be just the same shape, but in a little bit more different direction. I come down a little and complete it this way. This is our other leg. Now, I will create my bird's wing. Also, my bird's wing can be seen underneath this one. In this way. Now I would move on to my bird's face. Its face is a front view, as I said before. Therefore, we will consider a central line. I want to create one of my character's eyes bigger and the other one's smaller. In a way that I want to show our bird has seen something and it's in a shock or surprise. In this way, again. Then I can move on to its peak. Just like this, I will create my beak on a front view. Well basically we are going to create a corner raised line. Then we shape the upper area like this and a lower area like this. These are for the weeks that are being seen from the front view. They would be shaped like this. Then I will create dual eyebrows. As I said, are birdie is in a shock. It would look like this one I bigger than the other and the eyebrows would be in this position. Then for the shape of the head, I will create my lines in this direction and in this shape. Right? Then. I will erase the extra lines around my bird's head. Well, this is our beautiful bird, which we've created all together. Erase this leg and I'll create it again. Because the lines are a little bit mixed together. This leg cannot be seen really well. Now I want to create the fingers. This way. As my leg is turned, its facing forward. This is our bird, which looks like this. Clean and beautiful and cute. 13. General illustration of the Fat Pigeon: Hello, dearest friends. We are here again with another tutorial session for you. In this session, we want to work on another shape and another different form of a bird, which would be actually the last part of our bird characterizing for my bird's head outcomes, CIDR a circle. Obviously as usual. Then four. My bird's body. I will consider circularity shape on this. It's not a complete circle because I want to create a complete chubby bird character. Then. This time, I want to create the wings of my bird. This way. I want to create one of them open like this. The other one would be placed on the body. This way. Well, actually trying to have any possible way. Any pulse civil model that can be created here. Because when you want to start working on your own, you can also create different shapes and different forms. Now, for my characters leg, I would note create them like my bird is standing. I would create my bird in a sitting position this time. Therefore, we can not see too much of its leg and you would not create too much of it. This way. We will create the other leg as well in this shape. And as I said before, the fingers and legs cannot be seen that well. This shape. Now this is a general shape for my bird's body. Now we want to move on to the detailing phase, and we want to add the details to this chubby, cute bird. 14. Drawing the details of the Fat Pigeon: Hello again, my dearest friends. We are continuing our work on our last type of bird. And I will start from my bird's head for detailing it. Just like this. I will create fun head for it. Now I want to place the eyes for my bird. Will show the placement of the eyes with two circles. Well to head of our bird is a little bit turned. So we use it to our benefit and we consider it while we are creating it. Then I create a pupils for my bird inside of his eyes. And then I would move to its beak. And I would also create the beak in this shape. For this upper part of the eye. I will consider darker color. For this part. On the back of its head, I'll create two very fun feathers in order to make it look cuter. And also in here, I would create some more feathers like this. Now I want to work on it, swing and I will create the wing with creating some feathers. Looking just like this. This very same direction that we've created here. We will create the feathers for the wings. Now with a line, we will determine direction of the wing as well. Also with a corner ray line. Now that we've added the feathers for the wing, we are going to go down through the stomach to shape our bird's body. We are using so many curved lines in the wings in the body. We also create some lines over here obviously to show the texture which is feather on its body and also the direction, the volume of the body. Now we'll move on to our bird's wings. And we will create them as well. This way. I would definitely work on these lower feathers for the wing. And I just show them with several lines like this. Then again, I come back up to the back of the head. Again with the use of some lines I create the texture of the feather all around and all over the body. Did I move down to the ending part of the wing? And then at last, I would definitely want to work on my bird's tail. I would shape it this way with some lines right next to each other. I will detail this way. Then. I would also work on the fingers. It's feed. I mean, they're not actually fingers but whatever they are there cause we created easily like that, like before. This is our last cute birds character that's complete now. 15. General illustration of the Turkey: Hello, dearest friends. We are back again with another tutorial session as usual. In this session, we are going to create a cute Turkey together and we want to see how it's done. So first we start our work with creating an oval like this. Then for its speak, we're going to create an oval which is choppier on one side and thinner on the other side. Now after that, for its neck, I will create a shape like this. It's a very long shape that I will consider. For its body. It's even better if it's a little curved and it wouldn't be a straight one side of it obviously. And on the other side it just comes down to straight. Now for its body, I will consider bigger oval here. This way. Then, for the wing which is facing us on this side of the body, consider a shape which would look like this. That on top side of it. It would have rectangle looking like this. And for the rest of it, I'll just continue this downward. Then. From this side of it, when I finished creating it, I will create a shape like this, similar to that. A bit more corner rays then being straight. This is a general shape for it. And obviously later we're going to add the details to it. Now. For the tail, I would also create curved and coroner ways volume just like a circle but not to circularly. It's actually something between an oval and a circle that we created. In this shape. We will reach to this shape outlast Dan for its legs. I want to create shaped like this. I bring it down. Then after that, I will do exactly the same for the other leg. There is a difference that you cannot see the other leg because it's on the other side of the body. I would have a general shape for the leg area determinant like this. Then I just create the other leg right next to this one. This is our other feet. This is a general shape of our work, our turkey, which the placement of everything is determined. But I want to also create the other language can be seen from the other side of the body. I want to create a little love it. I will create a shape like this to present the other wing on the other side of the body. We can have that too. We're done with our primary sketch, with our designs. Now in next step, we're going to add the details to our work. 16. Drawing the details of the Turkey: Hello, my dear friends again. We are going to continue our work on our character here. Well, we've created the general shape of our turkey together and now we want to move on to the details of our work. Now, I'm going to start my work with creating the volume shape of my head. I just develop it like this. Then I will determine the placement of the eyes. Well, our character's eyes are very big, so we're going to show that this shape. I would also create the other I exactly a stuck to this one right next to it. Then I will determine the placement of the eyebrows looking like this. Then after that, because the head is a bit pressurize that is just too small. I just add a little bit more volume to my head like this. No big deal actually. Then I would also consider two shapes for the top of my bird's head. Just to make it look cuter. That so then like this, I'm going to shape the eyebrows more and more. These were the eyes. Now I want to work on the darkness inside of the eyes. Then I move on to my bird speech. I would also shape it like that. Just like this. I will shape my bird. Then from the side of the eyes. From here. I will create that extra part that I should create. Because if you look at turkeys, they have something like that. Coming right down next to their eyes and their beaks. It's actually look like what some roosters have on them. I would also add the beak. Then after that, I will bring down didn't Nick? Like this. I would add the neck with the wrinkles that we can see on it. Like this. Then we're just creating some sir, it calls I would shape this volume like this. It looks like a semicircle. Dan from the back of the head. I will continue the body. Obviously after that, I will bring down my wing from this area. And then we will separate the wings. Hey, exactly like this. In this way. Then I want to work on the back of my characters neck and shape it in this way. I'll create my lines. Then I will move on to the wing. Started from here. Then we will show the wings like this. We can have the volume of our work and we would just have some feathers representing the whole body because you want to show the texture that is covering our body, which is feather. We're doing both simultaneously. Creating these feathers. We are creating a better volume and we are showing our textures. We continue to wing and we move on like this. And we just continue the general shape that we've created before. We move on that. And we create our wings. Now after we've created both of our rings, we can just move on and create our bird's tail. From this various spot that we've started to create our primary sketch. We will start to create our feathers. We move on from both sides equally in order not to have any extra feathers in the middle of that. I can't even create some space between these two feathers in order to make our work look a little cuter. And that's so. But before I move on, I will determine the number of feathers and Dan, I will create them one by one. From both sides. I come towards the center of the tail. Therefore, the feathers that we are creating, the FBI would not be too much or too little. I mean, it shouldn't be in a way that one of them would be so wide and so big and the other one would be so small or too narrow. First, I determine the number of my feathers and I consider kind of a different but not too different width for each of them. We can even create a feather like it's in the back. Then the other one would be placed on top of it. Like this. We will also create next feather in this shape. Then we get to these two feathers that we've created at first. Now if you pay attention, you can see that we've created all these feathers without any special order and they don't have any special order in nature. All of these feathers should be placed just disorderly in order for our work to look better. And it wouldn't be just too weird. Then with some curved lines, we can even decorate our feathers and give some designs to them. Not so this is our bird's tail. Then for the legs of our turkey, we will move on our work like this. We are actually developing our work. Just gave some feathers too, as far as its leg as well. In order to make it sill cuter, funnier. Then I would work on the leg area, make it stretched a bit more because I wanted to be seen better. And also, it looks so well in the whole picture here. Then. I will create the fingers. Then also we will create days nails for him. For this one. We will actually shape it in this way. Then we would move on to the other leg as well. We just easily shape it this way because we don't see this finger on the back screen. Kids love it, not all of it. And then just like that, we create the rest of the fingers next to that would create nails. Exactly like this as we did before. This is our turkey. Now I am going to erase the extra lines in order for my work to look way more better and it can show itself way more better. This way. I'll erase this extra place here. And even if there are some lines which have been erased by accident, we can easily create them again after we are finished with erasing. I mean, first you should erase any extra lines when he got lines that you had. Then if you've removed some main lines accidentally, you can come back again with your pencil and correct it. I do it for the extra lines here. I'm going to work on everywhere that is being created extra. Then I would also work on the parts which have been removed or erased by accident. Just going to create them like this and wherever I have to make an area darker or bolder, do that as well. In this phase, it can even shade this area a little in order to make it show itself more. Sorry, here we go. This is it. This is our bird, which looks like this. For this area on the back of the beak. We can also create some lines in order to show that there is some volume behind it. That's it. This is our complete Turkey. 17. General illustration of the first Owl: Hello, love my dearest friends. I'm back again with another tutorial session for you. In this session, we are going to create an owl together and we want to see how it's going to be created. Now I will start with creating an oval shape. I just start my work with that. Although it could actually use circle as well. But I've chosen to start with an oval this time. This way. Then, for detail of my bird, I will consider a shape like this. Then for the legs, I will create a shape like that. I would create lines as representer of the legs. I would also create some kind of a shape like this. Liked to feta of other birds that I've created there actually clause, but we're just going to call them feet for now. Then. I can move on to the rest of my bird and create the rest of my character's face. I mean my owl face. Because I wanted to direction of the face to be this way, I will create a guideline for that too. Then I come to the eyes and create two very big circles to have the eyes. Obviously because our head is turned this I would be seen less wouldn't be seeing complete. Then I would also determine the placement of the beak. And I just create a general shape for the beak like this. With this volume. Now for the eyebrows of my owl, I'll create another shape like this. I started from here. Then I bring it out of the face. And I would do the same exactly on this other side. In this way. These are the eyebrows. Then I would also create two very cute and fun feathers on the top of its head. In order to make it more fun and more cute. I can even bring the body a little bit more forward and down. This is actually a general shape for my owl bird. It has this small wing over here too. Now I'm going to add the details to it in the next step. All right. That's it. 18. Drawing the details of the first Owl: Hello again, my dearest friends weren't going to continue our work on our owl character. This time. I'm going to start from my character's head. I would also create these very two little feathers on the top of its head. Then I will move on to create my bird's eyes and eyebrows. From here I go down. Because of this, I would be placed behind the beak. So I'll just do it this way. And I will add my volume here. Then I would move on to create this inner circle for inside of the eye, which is actually the pupil. I easily created as well. This way I would also have my PO pill. Then I will darken this upper eyelid. We can even create a line behind the eye. Then I move on to the eyebrows. I would also work on them. Just several lines. I would move on to the other. I just do the same for the other one as well. I will determine the circle for N's inside of my eye. Then after that, I will place that darker spot inside of the eye, the pupil. I will also darken the upper eyelid and I also consider a line for the upper part, upper eyelid. I can also agree to lines for below the eye. Now I would show the other eyebrow with the shape like this. Then I will darken inside of it this way very easily. Now. We'll move on to my Elle's body. Then with three feathers, which can be created like this. I just complete my tail this way. Then. I would also create the wing looking like this. Now this was about my bird's body and head. Now I move on to my characters leg and very, very easily. Just move on my primary lines which I have had in my primers sketch. Then for the beak. Again, I move on. My primary sketch. Then you can also place a line on the nose under beak actually to represent a nose. Then it would look like this. Based on my big, I will shape the circle of the eye even more than this. I will erase any extra lines from here. My character would be complete. This way. Then I would erase my guidelines and the other lines that I've just used to move my body or edit any parts. Now, I'm going to create some lines around the eye in order to make my work looking more fun this way, it's just very, very easily. I'm just creating these lines in order to make my character cuter. I would also consider some lines above my eyebrows and on the top of the head. This is our beautiful can also shade the wings or tails a little in order to make them stand out. Or you can even use some lines in front of its body, on its chest in order to show the textures. And actually in order to make it different and can even create some designs like this. Just like that. I just create several designs on my owl's body. Then I will shade it. Now if you've paid attention, you might know that body of an L has kind of a design on a front part of it that we've created like this. This is our owl. 19. General illustration of the second Owl: Hello. Hello, My dearest friends again. We are here with another tutorial session for you. And in this session, we are going to create another kind of OWL. And we wanted to see how it's done. Well, I will start with creating a circle for my owl's head. This way. For my owl's body. I would also consider a general shape. In this way. Then from both sides, I will complete this general shape and I just connect both sides of it together. Then I would also add apart for my bird's tail. Then I move onto its swing and I will add it to that as well. In this way. Then. I will the legs to this lower part of my bird spotty. And as you can see, the body of our bird is kind of in a three phases. Between a side view and a three phases view. But I wanted to turn my bird's head toward me and I will actually create its head on its face in a front view. So I will just create a very straight line as the guideline of my face. If I wanted my head to be normal, I would've created I would've created this line corner ways or in sideways. Then I will create the general shape of my legs for the L. In this way. Then I would also do the same for the other leg and all their foot forwards head. I am going to determine the placement of the eyebrows. Obviously. Then I bring it down to separate this inner part of the face from the outer part of it. And this inner part of the face would be separated as a shape of a heart. As you can see. Dan, I would place eyebrows on this upper area later. Of course, this would be the placement of the eyes. Just so easily create the eyes in this shape. Then at last I will determine the replacement of the beak, which would be in this area. Now after I've created the general shape, move on to next step, which is actually adding the details to my work. That's it. 20. Drawing the details of the second Owl: Hello, dearest friends. We're going to continue our work on our owl character. I will start from my bird's head, will create my main lines starting from here. And also the details obviously. First of all, just go down to shape to head. From the sides. I will make the face a little bit more narrow and smaller. Then I will shape my birds eyebrows. And I would also create them because, you know, eyebrows are one of the most significant things in owls. Even if you've seen cartoons or animations, you can see that always owls have big, significant eyebrows. Okay, I darken both IRRs and I create them. I move on today eyes. I create them. And then I would also place the pupil inside them. Then I will darken this line for the upper eyelid a little as I did in my previous L. Then I move on to the other. I like this. I would do exactly the same for this other eye as well. Then I would also darken this line for the upper eyelid. And then after that, I move onto my bird's beak. I created speak in this shape because we are actually looking at it from a front view. But I just tilted a little toward this side, turn into little to the side because I just wanted to show a little bit of our lower beak as well. Then I would also apply one line above to beak in order to show this area more. In order to show that it has volume actually and it's coming out of the face from sides of the eyebrow. I come down, I go around this heart shape. Then I would move on to my bird's body. I bring out the chest a little. Ok. Now I'm going to create a wink. I'll also bring it out a little bit more, making my wing bigger. I bring it down toward detail and the end of the body. This would be the back of the wing and tobacco vibe bird. Then for the wing, I would also create two feathers in order for my wing to show itself better and more. And then I create some designs for this inner part of the wink. Like this so easily. This is actually my bird's wing. And then for my bird's tail, I will create two feathers. As a presenter of the Dan, I move on to the legs, which I should easily create as well. I just use some lines and the ending part of the leg in order to show that our bird's body is covered with feathers, even in this area. Then I move on to the fingers, to the clause and I'll create them. Shape this area. This way. We will actually make the tip of these clause L is a bit more sharper. Comparing to the ones that we've created before. Keep the tips sharp. Again. We'll do exactly the same for the claws on the other side of the body. The other leg. Obviously because these two legs are being placed in front of each other, we cannot see all parts of the fingers or clause completely. Just create two of each of them. Use my shadings to some places like some parts of the wings or tails in order for my work to show itself even better. So just liked it. I will shade around the sides of the face. And also this inner part of birds stomach and chest. First I divide this area. We did a design like this. And then from here I start shading again until I get to this separated area. Then for the wing area, I'm going to use different hatches and different shadings because we want to show that this volume is different from the other one that we've created before. Looking like this. Then again for the feathers which are on this lower part of the wing. Again, I'm going to change the direction of my shadings and etchings in order to show that these layers again are different from each other. Like this. I would not place any color in this area exactly as I did for this inner part of the face. I would not color in her pride of the body, the chest and stomach. Then again on detail, I use different direction of shading and also these parts of the legs. Now I will erase all the extra lines and this stomach, chest, and face in order for them to show themselves more and they would just pop out. Here we go. Now this is my owl's face. This is actually in another type of Al that is really different from the previous one. Then I can also create some more lines for this front part of its stomach and chest in order to show that there are also some feathers over here. Then this is it. 21. General illustration of the third Owl: Hello, My dearest friends. We are here with another tutorial session for you. In this session, we're going to create a baby owl together and we want to see how we can make it look cute and fun. First, I'll start with my L's face. Create a circle for that in this way. And then for its body. I'm going to create another smaller semicircle. Then after that for the tail area, I'm going to create a shape like this. Then for the feet, I'm going to create two lines next to each other, downward. And then the placement of the fingers would be here. Then I would do exactly the same for the other leg. Just create my fingers in a general shape. Then I would also create my baby baby bird wing. I would also create the other wing in this way because it's on the other side of the body. We are just going to show this this much. Then. I would also determine the placement of the face parts and phase components in this way, in this direction. Then I can move onto my next step, which would be the detailing. We're going to create two very big eyes for our baby owl. And then I'll come over here and I'll determine the placement of the eyebrows on my owl's face with a general shape. I'll do the same for the other one. This is a general placement for my eyebrows. For this size of the face. I'm going to determine placement like this for the feathers, actually, for placing my feathers. Now, for the next step, I'm actually going to add details to this general shape that we have created together now. 22. Drawing the details of the third Owl: Hello, I love my dearest friends are going to continue our work on our owl characters. This time we are going to detail our baby owl. Again. I'm going to start from the head for adding the details and going over a domain lines. I come to this side from this area in the middle of my eyebrows. And then I will shape the eyebrows like this just to make it more different from the other two. Then again, I come back down and to the central of my eyebrows. I would do exactly the same for the other eyebrow. Creating several lines, we will complete the eyebrows, both on its volume and on its texture and shape. Now, I would have to darken these two parts like this. Then I will actually go on creating general Shea for its face. From here I come down, I bring it down to the ending part of my face. I can create chubby face for it because it's a baby. From this side. Again, from this corner of my eyebrows, I come down. Then I move on to the other part, to the other side, to the end named part of the face. Now for these parts which I've chose you to create an ear primers sketch. We are going to come down from them. And with the shape like this, we are actually going to show the volume of the feathers on its head. Now, I want to work on it. I will create dies in this way, completely big. Then for this inner part of the eye, I will also create shapes like this. And a darkness inside of the eye would be placed like this. And on this upper area can just create Elizabeth bit more shape in order to make it cuter. Like like an upper eyelid. And even above it. Now I'm going to move on to the other. I just do exactly the same for this other eye as well. I created in this shape first, then I'll create this inner part of the eye. Then the dark spot inside of it. Again, the procedure is completely the same for this one. Again, for this upper part of it's just as an upper eyelid and dress as the previous. We will consider this shape. Then in this way, I will create it. Right? Now I will move on to create the beak. Obviously because we don't want to forget that. Because it's a baby owl I created speak in this shape. Small and cute. I will create it in the shape of a diamond. Then also create the lower part of the beak. Lower beak actually. Then I will darken this area because I want to show that it's inside of my lower beak. Its mouth is open. I would also darken this area above the eyes to give it a specific volume. For this area for the cheekbones. I can also play some more lines. I'm just going to create two lines in order to show my owls cheekbones. I wanted to work on my owl's body and I will bring down it's Friday from here, down from here actually. And then I will move it towards the next wing. I would also create this swing which we can see less because it's on the other side of the body. Now I get to this other wing which is closer to us and in front of us. I created, in this shape, I create two feathers on it. In order to show that it does have a volume. And our creature is covered with feathers. Then for the tail, I would also consider several feathers as a presenter for detail. Then I would move on to my birds links. And I will create the legs clause in this shape. For our PBL, we can actually create feathers over here, which the leg connects to the clause. Feet. In this area. We can even play some feathers because we are working on a baby el not grown up. I'll determine the placement of the fingers here to close. Actually. I'll create the next one exactly the same way. Basically the procedures on both sides of a bird or not too different. Then we can even Roundup the tip of its fingers are clause because it's still a baby. So this is our bird are actually baby owl character. We've created two other different shapes and this time we've created and AV1. Now I can also add some more lines on the chest area in order to show the volume of here and also the texture of here, riches, feather. Then obviously we can erase any extra lines and finish our work. I get my eraser and erase all extra or guidelines that I can see here. Whatever is left from the extra parts, I will just easily erase them right now. Fingers are a little bit longer. Then I'm going to create these again. Another thing is that I am going to actually shade on the top of the head and also on the sides of my face. In order to show that this area is different and it would actually pop out more. Also go on the wings and the tail a little. Obviously, the legs too. This is our very cute yet beautiful baby L. We just create this line on both sides and that's it. 23. General illustration of the Crow: Hello, I love my dearest friends again. I'm here back with another tutorial session for you. In this session, we are going to create a crow together and we are going to see how it's done. First of all, I started with creating a circle, definitely for the head of my Crow character. Then I will consider a volume for it. Speak like this. Now, I'm going to create its body. For this part. Above the body, I create an oval and I would create another oval for the lower part of its body. In this way. Then after that, I will connect these two volumes and shapes together. And from this side, I would also create a shade farm. I, birds swing. Now. I will create my bird's tail like this. Then I'll create the other wing on this side as well. Actually my bird has been turned a little and we are looking on its chest and this inner part of its stomach. We see this wink completely because it's closer to us and it's this side. But the other languages placed on the other side of the body, we don't see it completely and our bird's head is inside view and profile. I will determine the placement, the general placement for the legs. Then also clause would be place like this. Then for this call on the back, I will have a shape like this. I would also create the other leg exactly as we did for this one. Then base to that this leg is closer to us. This one is a bit further. Therefore, it would be a smaller and a little shorter because it goes in perspective and recreated like this. Now that we've determined the placement of the body parts, I will also determine the placement of the eye. Over here. Obviously the general shape and then later I will add the details to it. In next step. 24. Drawing the details of the Crow: Hello, Joe, love my dearest friends. Now we are going to add the details to our CHRO. Now, I will start from my bird's beak. Then create the tip of the beak very sharply. Then with this shape, I bring it back toward the face, bring it up a little, make a curve, and down straight to the face. I'm going to shape beak from here. This way. I will connect it to my lower beak. Then again, I bring it toward the tip of my whole beach. Now this is our beak. Now we can also determine the placement of the nose on it. All right, I'm going to move on to my birds. And I would also shape the eye this way. Then for the lower part of the, I would also consider this line. Now for inside of the eye, I'll create a circle and a pupil. Then for my birds eyebrow, I will create a very angry eyebrow. Then move on to the top of the head. I will shape it. Toward the end. I will create a shape for showing the feather texture. And then I come down and I create the rest of the feathers in this shape and in this design. Also from below do beak, I will come toward inside and I will create the neck. Now for the area. I would also create a line for the back of my eye and then also create another line for this upper part of the eyebrow and another one below that. In order to show the shape of the eyebrow even better than I will darken my eyebrow this way. Now I'm going to move on to my bird's body. And from here, I'll create a line for the chest. And I will have my wind behind this line. Then I will bring down this line for the body. For this part inside of the body. I will determine several placements for several feathers. I mean, I want to show that there are some feathers on its chest as well. Then I would move on to the wing which is closer to me and is on this site. Therefore, I'm going to show it this way with kind of a curved way. I come down with a curved line. And I do not create any straight lines for our ring because we want to show the volume and the shape of the chest as well. As well as we are showing the shape of the wing. I mean, then again, I move on to the lower parts of the feathers. Just like this, I'll determine some feathers for my wing. Then I move on. The neck area. Then I will consider several more feathers for this upper area in order to show that all of my crows body is covered with feathers. Then also for this lower part of the body, for the stomach below the chest, I will add some more feathers. I move on to my bird's tail and I will shape it this way. I would also show it with two feathers. I'll show detail with two feathers. Therefore, we will. We are actually showing that it's body is covered with the feather. I also create a little one at the end of the tail in order to make it cuter and be more unique. Also for the leg area, I should create some shapes as a representative of feathers. Right next to each other, small ones right next to each other. Then I would have my leg coming out of my feathers downward in this shape. Then on the leg we're going to create some curved lines as kind of a design for our clause and our leg. Then we move on to the fingers. I mean, the clause actually. Then after I've created the clause, I would also create several more lines on them and move on to the next finger that I have here. As you can see, I'm simultaneously completing these fingers and close and applying these designs on all of them. Just be careful based on the direction and the angle that our call has. Finger has. We will going to create these designs and these lines. I mean, we shouldn't just consider all parts as so flats and just a surfers, all parts are actually volumes here. And therefore, depending on their angle under direction, we are going to determine and create the lines into correct direction and angle. Well, definitely I would do the same for the other leg. Again, I create some are feathers on this area. Did I bring my leg out of it with its designs? Just like the previous leg. I'm going to use some lines as designs here. Then I will create the claws. This way. This is the last finger over here. Then I will consider this middle finger a bit bigger and thicker in order to show it better. And the last finger would be very, be actually seen very thing. This is actually the shape of our CHRO bird. For the last step, I'm going to use my eraser and erase all my extra and guidelines in order for my work to show itself better and more. Just like that. Okay. This is our Crow, which is complete right now. Step by step. If you created, you would not face any problem at all. Here we go. That's it. 25. General illustration of Flamingo: Hello to all of my dearest friends. I'm back again with another tutorial session for you. And in this session, we are going to work on if flamingo together and we want to see how it's done. Flamingos, a very cute and beautiful bird, and it's very unique in its shape. As usual, I will start with the circle as my bird's head. Okay? I will create a circle here and then determine the placement of my bird speak. Then I'm going to create kind of a general shape. And then later in the next step, I will add the details to it. Therefore, it's really important that if you're first and generally shaved would be too much different or not. It's enough if you can determine the placement of different things on it. On your head, on your face, on your beak, and on your body. This is a general shape of my head. Then I will consider very long shape for my bird's neck. Actually consider tall cylinder shape for my bird's neck because it has a long neck. And then for its body I'll create an oval like this and consider a shape, a triangle. A triangle shape for my bird's tail. Obviously, it needs wing because it's bird so well-considered this area for my bird's wing. Then after that, I will create my bird's legs. Obviously it has very long legs to flowing goes are very unique as I said, they have very long necks and very long legs and also long beaks. We are actually going to show all of them exactly in our characters. I create two shapes over here and then we'd have very thin, we'd actually two thin lines. I come down and then again I create another corner raise line. Also bring this one down. And this area, I would place my bird's foot, the ending part of the lake. I would do exactly the same for the other leg of my bird. Again. I come down like that just a little bit more above the leg, which is closer to us because as I said, it's closer to us and this leg that we are creating right now is fair there and is on the other side of the body. I also create some circles and small circles as the joints of the legs. Again, I put the leg in the perspective and I create the leg and the food in its correct placement. Alright. Okay. This is a general shape and a primary shape for our flamingo bird, which we have characterized and sketch at the same time. Now we should determine the placement of the eyes as well generally. Then a next step, we can add the details to each part of our bird. This is it. 26. Drawing the details of the Flamingo: Hello, my dear friends again. We are going to continue our work on our bird. And this is simp, I'm going to add the details to my bird. All right. I start from the top of the head. Obviously. I will shaped ahead. This way. I'm going to consider two feathers for the top of the head dare for it would be cuter. And we can show that bird has some feathers. Now from the lower part of the feathers I come down. I will create the skull of my bird toward out and then I bring it in again. And also from this side, I go down like this. Then I'm going to create my birds eyebrows, which should be like this. I would also place the other eyebrow underlying of the head and then I will move on to the eyes and create them this way. Alright. Now we would also work on this dark area inside of the eyes. Then we can move on to create our bird's beak. From hearing the medulla of the eyes, I move on to her, the center of the eyes, and then the shape of an oval. I bring it down and this area would be the lower, big lower beak of our bird. Then again also I can find the center of this curve that I've created and I create a line and bring it down to show actually to separate the inside of the mouth from the outside of it. And I also darken this area inside of it. This way we can show that its mouth is open. Now from here, I'm going to bring deadline down. Going up again, we did very smooth line. We would also create this upper part of our beak. This way. Then for the tuple of our beak, we will actually separate an area and the color of it can be different from the rest of the beak. Therefore, we will complete our beak as easy as this. Now, for my bird's neck. From the lower part of the beak, ME from below the beak and from the back of the head. I come down. This way. As we come down from the top, in the middle of the neck, it would be thinner. Then again, as we come down, we are going to actually increase the volume of it this way. Now from this way it's the same as we come down from the top. Neck would be thinner. And again, as we get to the bottom, we will add the volume actually. Now for the back of my neck, I will create a small line. Then. I'll create a volume for its back looking like this. Then for this front area. I will come down and again, I move toward defeat to the legs actually. Then I would want to work on the legs. And also I'll consider two parts for where the legs would be starting and then I will shape them very thin like this. I bring them down. We'd keeping debt width of it very narrow and thin in this area. I twist leg downward in this way. Then I move on to the other leg. And I just do the same for the other leg as well. I'll bring it down this way. Then. Just like that. I will determine the bottom part of my feet. I mean, where I have the lower part of the leg, which is actually the feet would be created like this. And we can move toward this inner area a little, not too much. As you know. Leg can have a shape like this. Would also work on the other leg like that. So easily. All right. This was the legs and feet for me now I'm going to work on the wings and the rest of the body. Well, from here I bring to it weighing down and, and I bring it toward the end of the body. And obviously I'll create several feathers on the body in order to present the whole feather texture on the body. Then you can also use a line to separate the tuple of the wings from the rest of it. And then you can shade it in order to make a design on the body and make it more unique. Now I'm going to work on my bird's tail and I'll create it. It's like this. Then for this area, I will complete the stomach actually. Right now this is it. For this area that we've set, the color of it is different. We can use some shadings in this way. Then we can also darken the eyebrows. We can also work on this upper part of the eyes and make them darker. This way. When you clear this extra lines, the shape of our bird will actually show itself completely. In this way. Now we can erase all the extra and guidelines here in order for you to know that in at the end, which lines are actually main lines and which lines are extra. And guidelines. As this. This would be our complete flamingo, which is very cute and fine. 27. General illustration of the Stork: Hello, love I dearest friends. We are here again. We didn't another tutorial session. In this session we are going to create a stork together. I'm going to start with creating a circle for my bird's head as usual. And then I will determine the placement of eight speak over here. As you know, Starks have very long beaks, so we create it. Then in here I create a lower big as well. Just pay attention that you're lower big should be definitely shorter comparing to the upper beak. Because it's going to come up and match offer beak. Therefore, it should be shorter. You created in this position. Then I'm going to create my bird's neck downward with almost a long cylinder shape. And then for this part of my bird's body, I'm going to create an oval. Consider an oval for this part of my bird's body. Dan, I'm going to work on the legs. I would also create them as well. This shape, obviously one of the legs would be more in front and the other one is more in the back and on the other side of the body in this shape. Then I'm going to create a feed. Again like always with three fingers into Friend and one in the back. I will do exactly the same for the other one, which is little bit further from me. Therefore, it would be a little shorter and maybe a bit smaller because it goes into perspective. Then I'm going to create my bird's tail. I'll consider a shape like this for its tail. Then at last I'm going to create my bird's wing. This shape. That will be the last of the body. The last thing we want to do in our primary sketch is to determine the placement of the eyes just so generally. And then in the next step, we're going to add all the details to our stark. That's it. This is a general and primarily shape of our bird that we've created together. 28. Drawing the details of the Stork: Hello, My dearest friends. We are going to work on our bird and add the details to our stork this time and we're going to complete it. Now. For the top of my bird's head, I'm going to shape my head a little bit more, making it more developed. From the back of the head. I'll do the same and I come down until I get to the neck. Then in this area you can even add two small, very small, tiny feathers in order to make it cuter as we did for some of our birds. Then I'm going to add my bird's eyes in this way and two eyebrows as usual. Then I'll do the same for the other eye as well. Dan, I will place the pupil inside of the eyes. Now I'm going to work on my bird's beak. I will continue my beak all the way down like this, make the tip of its sharp. I go back all the way until I get to the face. Then for this area, obviously as we did before, I create a curved line and shape it. Then I bring it down. I get to the lower beak and shape it in this way, also creating a line over here to separate the outer part of the beak from inside of the mouth and shape it like that. And obviously you can just separate, apart on the tip of the beak and shaded in order to make it more different. Dan, I move on to my bird's neck and as I come down from the top in the middle, I'll make it a bit thinner. I would also do the same from this side. Then I move on to the shape of the body, the chest like this. I'll complete this stomach over here. Basically from inside of my primary sketch. I'll separate my body's shape and I will leave a part for the other wing which is on the other side of the body. Then we come to this swing, which we can see almost completely and create general shape of it. And then I'll separate an area to show the feathers on the wings like this. And obviously you can also shade this ending part to show the difference over here in this area. Then I can come to New my body and connect it to the neck. All right, now come to my birds. And I will shape it in this way. With creating several different feathers, I will show detail very easily. Then obviously at last, I move on to the legs are so easy to create. As you can see, I'm just following my primary lines. I go down, I shaved it, fingers three indifferent, one into back. And that will be it. I'll do the same for the other leg. Then. I will definitely erase all these guidelines and extra lines. My work would look cleaner and better, and this would actually complete my whole work. Very well. As you can see, I've erased all the extra lines and now my work looks very complete and very beautiful. And you saw that we'd very simple geometrical shapes. We've created our creature and our cute Bert river rehab guidelines. We will erase them with our attitude eraser. This is our final work and our result. 29. General illustration of the Hen: Hello, My dearest friends. I'm back with another tutorial session for you. And in this session we are going to create a hen together. Also goes by the name chicken. Going to learn how we can create a hand. Obviously, I'm going to start with the general shape of my character and then detail it in the next steps. For the beginning of my work, I will create a circle as my character's head. In this way. Then for my hands head, I will have this shape to move forward with. Considering that I want my hand to be looking this way and I want its face to be in this direction. Therefore, I also determine a guideline for my faces direction. Then with an oval shape, I will consider my hands body with a bit of distance with my circle. For you can also and create a corner raise line for your hands neck in order to get the distances and sizes correctly. I create a body with the distance from the head. Then I will consider an oval for my hens body, a very big one and a chubby one. Then I will connect the neck to here. Actually, I will connect the head to the body with the neck. I'm basically adding the neck to my whole work. So as you can see very easily, we have got our primary shape. Now for the tail of it, I'm going to create a shape like an overall, which is more round on one side and on one side it's coming down. This would be shaved for the tail. I'm going to work on my hands, legs. I will create them with two triangles. And then I would have them like this. You have already noticed up to now, for all the bird animals, we can create their legs like this. I mean, we can use two triangles for the placement of their legs. Almost all of bird animals are like this and they can be created the same way. Bring it down. One of the feet are facing to the front view and the other one is toward the direction of my hands face. Then after that, I will determine the placement of my hands. Wink. Of course, they can't fly but they have wings. Then I will place another oval for the placement of my hands. Wink. All right. Now, something which is very significant in my hands face is actually speak. Therefore, I should also determine its placement. I just created general shape for it for now. Because later I know I'm going to actually develop it and detail it. Now I'm also going to create a general shape for my hands. Crown is actually a crown and we have just created a general shape of it. In next step we are going to add the details to our hand. The eyes and the rest of its body. Would we created completely with details, then it can be shown better and seen better. 30. Drawing the details of the Hen: Hello job, I love my dearest friends. We're going to continue our work on our hand character and adding the details to this character. All right. I'm going to start from my hands head. I'm going to start with it's crown. The crown. I'm going to create several small as semi-circles like this. Then for the back of the crown, it would be the same. Basically. We are creating three kinds of oval shapes for our crown area. Now for this front part of my hands head, I'll go down like this. And I'm actually give a shape to this side of my face. Now, I'm going to determine placement of the eyes. Based on that. Actually our beak is over here. I will create one on this side, which is definitely being seen. Smaller, endless. And I create another eye over here which is obviously bigger because it's closer to us and it goes into perspective. Just like that. We create it. Then I'm going to create the darkness of the eyes. In this shape. Depending on where your eye is going to look at, you will determine this area actually above the eyes. You can actually make your lines a little darker to emphasize the upper eyelid. And then I move onto my hands, eyebrows and I'll create two of them for her. In this way. It would look cuter. Now we two lines. I can create the shape for my, I know I want to work on my hands beak. And I want to complete it this way. I create the general shape. Then I will open my beaks, my hands beak like this. In order to show the mouth is open. Then I will connect to lower beak like this. After that with a line. I separate and inside of the big from the outside and I connect its mouth altogether. Now for my hand, I would also consider kind of be heard it's not a beard, it's actually something that's dangling from its beak. I will create it for, for my hand. You should consider that we are creating a hand. And later we will work on the rooster. And then you can actually compare these two characters together to see where they are different or where are they are similar. Then I come down from the neck. Then I create the breast. And I just determines some feathers for this breast area in order to show that it's spotty is covered with feathers. As you can see. I'm showing this with these kinds of shapes to create the feather texture. Then I will work on the hands, legs. I create this semicircle very softly and very smooth. I make it coming out like this. Then I would work on this leg. Just like that. I will bring out this leg out of it. Then I create the shape of the feet, going to complete it actually. Alright, now I will create my hands, fingers in this way, in this shape. Then I would also create these back fingers looking like this. Then for the tip of the fingers, I'm going to actually add a name for my character in order to make it more developed. Okay, now move on to work on the other foot. And we can almost say that we are looking at this leg and this foot from a front view. Therefore, I'm going to show it with a shape like this. It's a little bit different from the other one. This is the third one. I would also create the back finger like this. Okay. Now for this nail area, I'll consider a shape like this. This way. All right, now these are the fingers of my hands, nails that we've created together. Alright, Now from this side of the foot, from side of the leg, I come up until I get to detail. I'm actually going to shape the feathers for our tail area because we should definitely shows some feathers on our tail. Otherwise it wouldn't look at. I'm going to create them with the shape of feathers, which look like this. And they are connected together in this shape and in this order. Another row. This lower area would be created for my feathers. Then with several solo feathers, create another shape. And I'm actually completing my tail, as you can see on my tail. I have three rows of feathers in order to make a good volume and a good shape for it. Then I come down from the to above the tail and I create my hands back. I continue this line onto light goes through the neck and I get to the head. For the back of the head. I'm going to shape my lines in this way and I bring it also from the head down to the neck. At last I'm going to work on my hands wink and as you can see, I'm just going on my guide and premier lines. But then for the ending part of it, I should also create some feathers to show that its wing is also made with feathers. Then again on the back, I'll do the same. I would also consider some more feathers for different parts like this. You know, there to show that all of our bird's body is covered with feathers. And we're just creating these as a representer of our body. We would want to show all of our body is covered with feathers. Then at last, I'm going to actually erase all the extra lines and all the guidelines as usual to make my work looking better and cleaner. This way you can see your main lines better and they will pop out. Then you can see your final outcome. Just like that. I will erase these extra lines, especially for parts that we have these feathers textures because then you erase these extra lines from your primary sketch. You can show the shape of feathers on the tail, on the wing. Way more better. And it will help your work to look better overall. Now, I'm going to also erase this extra lines for the crown. When they've completed my shape, we can see it together like this. This is my character. 31. General illustration of the Rooster: Hello to all of my dearest friends. We are here again. We didn't another tutorial session for you. In this session, we are going to create a rooster together and we want to see how it's done and what differences does it have with our hand? All right, I start with creating a circle. Considering my character's head. Obviously. In this way. I will create my circle and then I determine the direction for my face. I want my rooster to look this way. Okay. What I'm going to do now for my roosters neck, going to actually create a very long and complete general neck for it. Under contrary that we've done for our hint, I mean, the differences between a hand and a rooster is that a reserve has definitely longer and taller neck. So for our roosters neck, we are going to create a very tall and long oval. Generally. Then I'm going to work on my roosters body. I will show it with kind of a very smaller oval and I create the general shape for my body. Then I can move on to my roosters tail. And obviously, roosters tail is again longer than our hand, and it has even more feathers on it. I just put this general shape for my rooster. And then later I'm going to work on its details. Now I'm going to determine the legs, as I said before, I'm going to do this with two triangles. Dan, I'm going to create dielectrics. Well, even the legs of our rooster are longer comparing to a hand. We see this part longer. Therefore, it's one of the other differences between our roster and our hen, and it has also a longer fingers that recreate them in this shape. All right, For the other leg, I'm going to do exactly the same, creating the fingers in this shapes. Then this finger comes behind the other and we don't see it anymore. Now for my roosters wing, I'm going to consider a very general shape like this. Then for its crown on her head. Again, I'm going to consider a very big crown because this is another one of differences between our hand and our rooster. Then for the beak area in the direction that I want to place my face, I will create my beak in this shape. Another difference between our hand and our rooster is that that part that have been dangling from below the beak of our hand is longer and bigger in our rooster. Then we also create the eyes bigger comparing to the hand. And as you can see, I've even used more exaggeration in my roster and I wanted you to see how you can exaggerate parts of your character. For example, this time I've chosen that I want to exaggerate my neck because it's very significant. Or if you don't want to do that, you can also create the body bigger. But I've chosen to exaggerate the neck. And you can create normal life. What we've done for the hen. In next step we are going to work on the details. 32. Drawing the details of the Rooster: Hello, I love my dearest friends. As you know, we're going to continue our work on our roofs are character and this step, we are going to add the details to our rooster. Alright? As I did, usually, I start from the head area at the top of the head and I start from our reserves crown. And I'm going to shape it this way. I've created one part of the crown toward up and the rest of them, I'll be creating them short back in this way. Well, because crown of our rooster is actually heavy, therefore, it's going to the back of the head and also it's cuter. We can easily create our character. This way. This is our research crown. For the placement of the eyes. I will create kind of a crescent shaped downward until I get to my roosters beak. Like this. Then I will create the other I like this. I'm actually separating it because I wanted to make my character funnier. And also I want to use some exaggeration on the eye because our characters are Rr. Okay, then I'm going to create the eyes. You should always consider that with exaggeration, you would have funnier characters. Definitely don't doubt it. Okay. I'll create the other eye on the other side of the head like this. Then I'm going to determine the direction of my eyes. And I want them to look this way. So I consider them looking this way. I would apply the darkness inside of my roosters eyes this direction. You should consider that because I want my roof, sir, to be funnier. I can create the eyes closer together. Or even if you don't want that, you can just create your eyes in a normal way, in a normal position. You should consider that you can actually test all these shapes and you can just try them. I'm not going to create any eyebrows for my risks are because this shape that we've created on the top of the head can also represent the eyebrows. Then obviously I'm going to work on my roosters beak. Like this. I will complete it with this shape of the eyebrows. And another thing that you can consider is that roosters always have some kind of an angry face. And with this work that we've done here, we can actually show this face more. We can create our rooster looking more angry, the shapes that we've created now we're going to create our roasters beard, which is actually I said before apart, dangling from below the beak. And as I said before, we're going to create them longer. Comparing to watch we've created for the hand and we don't see the other one on the other side of the beak completely because it's been placed on the other side of the body. And we can't see it completely. Like what we can see from the other eye. Here I'm going to create my neck a little bit more volume and I'm going to bring it down in this way. Now, from here, I will create some feathers in order to separate the neck area from the body. In this way. Then for the back of the head, I come down and get to the end of the neck. All right. Now I can move on to my roosters back and it's spotty. First of all, I started from the back and then I come back to the front and create its chest leading to the stomach. I'll determine the volume of this area and then I can move on to create the legs of rooster. Then I will create the fingers of my rooster in this way. Then it's last. Obviously, I'm going to add the nails, fingers or clause of my rooster. Then I'm going to move on to the next finger and created in this shape. Then you should obviously consider that this finger should be a little bit smaller and it can be seen too much because it's closer to the other leg and other foot. It can also create a shape like this above the feet. For your roots are character. I mean, after you've created the last finger, you can come up a little and create a shape like this for your rooster. And the back of the leg above death foot. If you want, if you don't want, do can actually eliminate it from your work. I just execute the same procedure. I apply the same process. On the other leg, fingers, the claws and nails, and everything they've done for our previous one. Just as you can see, I'll consider the nails too, because I can say that this leg is from the front view. We cannot have that area at the back of the leg. Now, I'm going to create my roosters ring. And obviously going to create some feathers on my roosters ring in order to show its texture, the texture of the wing, and obviously the texture of the whole body. And then add last, I'm going to create the tail on virus, sir. It's actually one of the significant parts of a rooster's body. I'm going to create almost a very big tail for my rooster. Going to create them long and big. And actually we are not going to create very short and small feathers for our resource tail. Exactly the opposite of that. I'm going to create bank and tall feathers for that. Then with this shape, I'm going to connect tail to the back of the wing because it goes through the body behind the wing actually. Alright. This is our final creation of ours, sir, that you can even add some more lines beneath the eye. And then you can go over the upper eyelid making it bolder. And as we've always done before for detailing phase. And at the end of the detailing step, I'm going to use my eraser to erase all and any extra or guidelines that we've had in our work. Whenever you are creating the feather texture, I think it's better for you to create a separation, create a distance between one of the feathers and the rest of the feathers. Exactly as we've done here, for example, for the tail or for its crown. I think it can just make your work looking better and more improved. So just like this, I am erasing all the guidelines, all the extra lines over here from our primary sketch. That was for the general shape. In order for our character to show itself better and more, it would be cleaner. It would look more developed and complete. Obviously. This is it. This is our final result as our rooster character. 33. Illustration and drawing of a Chicken: Hello, My dearest friends. We are back again with another tutorial session for you. In this session, we're going to create a chick together and chicken actually. And we want to see if you want to do something like that, how we can create it to make it really cute and fun. Obviously, as usual, for creating my chicken, I will create a circle at first, but a small one for its head, because it's a chick, it's small and cute. And then for its body, I will consider another circle which is a little bigger comparing to my first circle. Then I will connect this part to the body. This way. Then from this side again I go down and completely I connect to head area to the body. Then I will consider a very small shape over here for its tail. Obviously, I'm going to show the legs with only two small lines, several smaller lines for its feet and claws. Then for its beak. I will create a very small shape, again like this. Then for the wing, I will create this shape that you can see here. If you want to make your chicken even cuter, you can create a very, very small crown on its head. But you can eliminate it as well because it's a chicken and it might not have it. It's optional for you. Then I'll determine the placement of the eye. Now, I'm going to add the details to my chicken because it was small. And it's one of the easiest thing that you can do. We're just going to move on to the details very fast. I started from the top of the head, obviously from creating the crown. I created like this, just as simple as this. As I said before, creating chickens are one of the easiest work that you can do. Then I come down until I get to the beak. Then I'll create my chickens. I, I'll consider an eye like this for our check. Its pupil in scientific. Dan, I will create the beak. Very, very small, big as this. Then I come down to the stomach until I get to the tail. For the tail area, I'm just going to create several feathers, several completely small feathers. And then I go back up to the back of the head until I get to the crown again. I'm going to create its wings with only two feathers shaped like this. Separated like this. For the leg area. Again against so simply we'd creating some lines toward actually forward. We are going to show the leg and declare. It looks like this. It was very easy and it looks so cute. The same time. And at last, obviously you can erase your extra lines with your eraser. Just as simple as this. 34. General illustration of the Duck: Hello, My dearest friends. We're back again with another tutorial session for you. Obviously. In this session we are going to create a duck together. As usual, I start from the general shaping of my character, just a primary sketch. I am going to create a long and tall oval as my ducts head. This time I'm creating the head within oval. Then I will actually divide this oval into half. This. And then I'll determine the replacement of the parts in the face. First of all, with a line, I'm going to determine the direction of my face. Then after that, I will determine the placement of my dogs. Be KX because it talks speak is one of its most significant parts in its whole body. Just like that, I've determined the placement of the beak, general placement, of course. Then I can move on to create my dark snake. I also create a long neck for my duck, almost lung. Then for its body again, I will consider another oval. But this time in this position and in this shape. Then after that, I will shape this area for its tail. Then I will place the wing on dead body, definitely in here and in this shape. Then at last, I will create a general shape for my dog's legs. Two lines coming down. Then this bottom part of the leg. Just a general shape. And I would do exactly the same for the other leg. But I only pay attention to that because it goes in perspective. I should create the other leg is smaller and a little bit shorter because it goes in perspective and it's further from us. Now that we've determined general placement of our body parts, we can move on to the next step and add the details to our duck character. 35. Drawing the details of the Duck: Hello, My dearest friends. I'm going to continue my work on my doc character. And this time I'm going to work on the details. I start from the top of the head. As usual. Like this. Inside of my design and my primary sketch. I determine the placement for my body parts. For the top of its head, I'll create two feathers in order to make it cuter. Represents its hair, some kind of hair. And then from the corners, from the sides I come down. Then I come out a little to create a shape like a cheek. Because if you've seen dogs, they have cute chicks. Then I will determine the placement of the eyes. I will do the same for the other eye as well. Then for B little my eyes I will shape form like this. Again, I say in order to show that my doc has cheeks and it's also happy. And I will also create it for the other side. I'll determine the placement for my eyebrows in this way. And I also darken inside of my eyebrows. I create the other eyebrow. Then I'll darken it. I want my character to look this way. Therefore, I created its pupils in this direction. I obviously do it on both eyes. Also determine the placement of its speech. Just as this will determine the placement and also the shape of the beak. We created in two steps. First I come, I bring a line down until I get to the tip. And then in this area, I create a shape going out and coming in again. Then again from here, from the inside. I come out and I turn it and bring it back to the face to depart that we've created for It's a smile. Also from this side, I come toward inside the mouth. And also we come down a little. We can even determine the placement of the tongue for our doc. Then last wish to darken this area in order to separate from the rest of the mouth. For the lower beak. We come from the corner, we come down and we go up again until we get to the beginning of debit. And in this way, we will complete our dots, face and mouth. Then after that, we're going to start creating the neck from here, bring it down. I would also create a back of the neck. As I come down. In this area, we can also create some feathers in order to show the textures of our dog's body. You want to show that its body is covered with feathers. Now for its chest again, I will create some more feathers like this. And then I go down to the stomach and the legs for this, actually for his front parts of the body, I would also create some more feathers. Before I create the legs, I would create my dogs wing. As you could see. I've just shaped it a little bit more to make it more developed, an advance. And then obviously at the End of the wing, I would create these shapes in order to show the feathers. And I create each one from little bit inside of the wing. I mean, I create each one shorter as you can see. Even on top of them. I created some shapes to make sure that they can show feathers. Then here we would have the legs. I make this part a little prominence. Then. Because I want to show that my leg is coming out of some feathers. I will create the second curved line. Dan, I just create the leg and its fingers at the end. Then we'd two lines. We can just create some designs on top of the leg. I would just do the same for the other leg. Bring the lines down and then create the leg itself and two lines for the other leg as well as I said, exactly the same. At last. I want to work on my dogs. And even I'm going to use several more feathers for the tail. And for the back of my body. I start from here, I come down. I create, open down over here. Again, I say because you wanted to share that they are actually some amount of feathers. And just like this, I finished my work. That's it. That's the result of our doc character. We are finished with the details. We can also create a nostril, this area for its nose obviously, because it needs to breathe, can even create a little part of the mouth on this side of the beak. In order to show that our mouth is actually continued, its laughing and we can see it on the other side as well. For the last thing, overall, for my overall character, I will take my eraser and I will erase all the extra lines and guidelines to finish my work. Well, obviously details will make your work much more better and much more prettier. But you shouldn't Astarte from, you shouldn't start creating the details from the beginning. It will actually have the reverse effect on your work. It will make it not look good. You should just start with general basic shapes and then complete that a little bit more. And then at last, you should add the details to your work. Don't ever forget that in everything that you do. This is the result of our work. 36. General illustration of the Duckling: Hello to all of my dearest friends. We are back again with another tutorial session. And in this session, we are going to create a Baby Doc together and we want to see how it's done. Alright? I start with creating the general shape of my Baby Doc as usual. And then later I'm going to add the details and I will start with my baby docs head that I will create it with a circle. Then for its buddy, I'm going to create an oval here. In this way. Then at the end of my wall I consider a part for its tail. It also looks like a drop of water. If you can see. Right. Now I am going to determine the placement of the wing on its body. It's more in the back of the body. Then obviously the placement of the beak. And I will create my beak in the lower part of my face. I mean, I'll consider this shape for it. I add a little more volume to my face. And here I also determined the direction of my baby dog's face. Then I determine the placement of the beak. Over here. As I've said before, only a general shape. And then later I will add details to it. Like this. I will also determine the general placement of the eyes. And also I'll create the placement of the legs again with the general shaping. And obviously because we are grading a baby dog, everything would be smaller and simpler. This is a general shape of it. Now we're going to add the details in the next step. 37. General illustration of the Duckling: Hello. Welcome back to the rest of our work on our Baby Doc. Okay. I'm going to add the details to my character. I will start from the top of the head. I will create some small cute feathers on the top of the hit. In order for our character to be cuter. Then from this side of the face, I come down and I make this part a little prominent in order to show it's cute shakes. Then I go back again until I get to Nick. I get to the next sorry. I will also do the same from the other side. I come down from the side. Then I come out a little to make a prominent area. Because in this area, we are having our beak. We cannot see the other side of the face too much, but generally we should come toward down. Then I am going to determine the placement of the eyes and create them. You should consider that because we are creating a baby duck. Again, I say the eyes should be bigger actually because it likes it actually make it look cuter. And because you want to show that it's a Baby Doc. Because because this eye is closer to us, it's a little bit bigger comparing to the other one. Little, not too much. And we created this direction. We've created it. For the other eye. Both pupils should actually aim in the same direction. And then I will create DI browse here for my character. Then something that you should know. We are actually going to make the upper eyelids and little bit bolder and darker. After that, I'm going to determine placement of the beak. Very specifically. I will create it between the two eyes, and I'll create my beak. This shape. From this side. I go out like this. I'll create around cute beak for the baby duck. Then from inside of this shape, I create another line or a curved line going down and again go back to the inner part of the beak, actually the part below the eye. Then I use the same line. And when I get here, I go down and I create a turn in the middle of the beak in order to shape our lower beak. Then get back to the face again. Then I connect this part together. And just as easy as this, we've completed our beak. Then we can create inside of the mouth and we darken it in order to separate the tongue. And we can even add a nostrils at two nostrils on its beak. Then we can move to the rest of the body. This way. We will create them from below to beaks. We go down and we can even bring the body a little bit lower in order to make it a little choppier. Yet it stays a small. Then we turn it would complete detail and we create a lizard part for its back. I'm going to create a wink and complete it actually. In this way, we complete the wing. We can even create two very small feathers with for the wing it to small lines. Then for the legs. I'll start creating lines at first. Coming down. Then I will create the legs completely with its shaves, which looked like a finger. Because this leg is more in front and is closer to us. It would be a little longer and bigger comparing to the other one. Because it definitely goes into perspective and you should consider that in all of your sketching, it can also create a line in the middle of your leg in order to show that it's a volume and it's not just a surface. You can also add some more lines in front of its chest to show the feathers. Then at last, as we always do, we get our eraser. We erase all the extra and guidelines in order to make it completely developed. And it would look like this. All right. This is our cute baby Doc next suits mom or dad. As you've seen. We've created both an adult dog and a baby duck. You would know how to do on each one of them and how to create each one of them. Alright, this is our final result, which looks so good. I hope you've enjoyed it and it was helpful for you.