How to Start Your Career in an Advertising Agency | Lucas Ribeiro and Kazuo Kubo | Skillshare

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How to Start Your Career in an Advertising Agency

teacher avatar Lucas Ribeiro and Kazuo Kubo, Creative Directors

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      So, you want to work in advertising?

      1:42

    • 2.

      Wait, how does an ad agency actually work?

      2:01

    • 3.

      What even is an idea?

      2:01

    • 4.

      Writing that actually makes people feel something

      1:23

    • 5.

      Art direction: Be more Batman

      3:39

    • 6.

      Ideas don’t fall from the sky (but here’s how to find them)

      2:45

    • 7.

      The poster: simple, powerful, unforgettable

      1:39

    • 8.

      Embracing AI

      1:37

    • 9.

      No client? No problem.

      1:46

    • 10.

      Your portfolio is your passport

      2:01

    • 11.

      Showing Your Work

      1:44

    • 12.

      Work hard. Be nice. Have fun.

      2:35

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About This Class

We are Lucas and Kazuo, a creative duo with over 20 years of experience in advertising. We’ve worked at agencies like Goodby Silverstein & Partners, McCann, CP+B, and BETC, creating work for brands such as BMW, Budweiser, Smirnoff, Puma, ESPN, Google, and Microsoft.

This class is for anyone starting a creative career and trying to understand how agencies work, how ideas are born, and how to build a portfolio that gets noticed. You’ll learn how to create strong concepts with little or no budget, using the tools and mindset we’ve developed over the years.

We’re also the authors of Principle, a book with 128 practical lessons on how to start and grow your career inside a creative department. What we teach here is based on everything we wish we had known when we were starting out.

Let’s get to work. 

Meet Your Teacher

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Lucas Ribeiro and Kazuo Kubo

Creative Directors

Teacher

Lucas (CW) & Kazuo (AD) are a Brazilian creative team with over 20 years of experience in advertising. They've worked at agencies like Goodby Silverstein & Partners, McCann NY, CP+B, and BETC, creating work for global brands such as BMW, Budweiser, Smirnoff, Puma, Google, Microsoft, and ESPN.

Their portfolio includes high-impact campaigns and bold, low-budget ideas brought to life with creativity and persistence. From a pop-up restaurant to a typeface that helped preserve a native language, their work often challenges traditional formats and expectations.

They have been recognized at major international festivals including Grand Prix at Cannes Lions, D&AD, The One Show, ADC, and Clio.

Lucas and Kazuo also teach at Miami Ad ... See full profile

Level: Beginner

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Transcripts

1. So, you want to work in advertising?: Hey, I boas Rivero and I'm Caso Cubo. I I. Hey, I'm Lucas Rivero. And I'm Kazukud. We're Brazilian creative dude who's been working in advertising for over 20 years now in San Palo, New York, Boston, and now San Francisco. We've worked with global brands like Budweiser, BMW, Puma, Nissa Smirnoff. Got idea. We've also won some lions and pencils and other shiny stuff, but more important than that, we've been exactly where you are right now, starting from scratch, trying to figure out how this industry works. And that's why we wrote a book. It's called Principle, 128 practical tips to help you start your career in advertising agency. All here is simple. We'll teach you how to create amazing projects with low or zero budget, so you can build a killer portfolio and get hired. You don't need a huge team, big budget. You just need ideas and the guts to put them out there. Throughout this class, we'll show you how to come up with strong concepts, write good copy, design bad *** posters, use AI, make sack word test tends out, and even how to behave once you finally land the job in an agency. It's everything we wish someone had told us when we're starting our career. So if you're ready to learn, experiment and maybe fail a few times, that's actually a good sign because that means you're doing the work. Okay, so let's do it. Let's go. 2. Wait, how does an ad agency actually work?: Alright, so let's start from the basics. How does an ad agency actually work? First thing, forget about Madman. It's not whiskey at 10:00 A.M. And big presentations every day. It's more like 87 Google Docs open at once, and you're trying to find the right photo for a shampoo brand. Agencies come in all shapes. Big ones, boutique ones, digital only, social first poo service doesn't matter. The core structure is usually the same. You've got your accounts. They talk to clients and make sure the brief lands on your lap. You've got strategy. They figure out what the brand should say. Production, they help make ideas happen from print to Super Bowl commercials. And then creative. That's where you come in. In the creative team, you usually work in pairs, one copywriter and one art director, like this. Copywriters write. Headlines, scripts, case studies, even TikTok captions. Art directors design layout, storyboards, presentations, key visuals. And yes, picking the perfect font is part of the job. But it's not a strict rule. The best creatives today aren't just thinkers. They are makers. You write, design, edit, animate, shoot, prototype. Don't wait for someone else to bring your idea to life. You make it happen. That's the real power today, being a creator, not just a creative. But when you're just starting, it helps to understand your position on the field, like in football. You're more visual or more verbal. And if you're lucky or strategic, you'll find your perfect match, your creative soul mate, someone who thinks like you, but fills your gaps. That's what we are a creative best. Two heads, one person fun. So the agency world can seem massive from the outside, but once you get in, it all starts to make sense. Kind of. Next, we're going to talk about what really matters Gb. What it is, how it works, how to come up with good ones. Let's go. 3. What even is an idea?: Okay, so let's talk about the idea, the holy grail of advertising. Idea, that magical thing you're supposed to have ten up by lunch. No pressure. But seriously, what is an idea? A good one, at least. An idea is a new way to look at the truth. Something people feel, but you're the first one to express in a fresh, unexpected way. We like to break ideas down into three levels. The platform, the big long term thought, like Nike's do it. The concept, what this campaign is saying now? And execution. How do you bring it to life? A film, a billboard, a snapchat lens, a book, whatever. A lot of people confuse execution with idea. A cool visual doesn't mean there's a strong thought behind it. You need both. Let's look at an example. Using both 9.58 biography for Tuma. Insight. Everyone remembers the record using bolt broke. But no one knows the story behind it. Idea, let's tell his life story in the same amount of time. 9.58 seconds. Execution. A flip book with one page for every frame of his world record run. Simple, powerful, cheap to make. That's what we call big versus bold. You don't need a big budget. You need bold ideas. Now, how do you get to an idea like that? Brainstorm smart. Don't just say random stuff. Ask better questions. What is the tension? What is weird about this brand or product? What is something no one is saying? And don't be afraid to say dumb thing. Sometimes the worst idea in the room is the one that unlocks the best one. Ideas are messy. Let them be, but always come back to. Does this say something true? Does it say in a way I've never seen before? Alright, at the conce up down. Next up, we're gonna talk about how to write for ads or posters or tweets, whatever your thing is. Let's keep moving. 4. Writing that actually makes people feel something: So you want to be a copywriter or at least write better ideas? Welcome. This is where words actually matter. Copywriting is about saying something short and smart that punches you in the gut or makes you laugh or think or click. You don't need fancy words. You need the right words. The ones that hit. You can be on a poster, on t shirts, on captions, on packaging. Copy is everywhere, and when it's good, you notice. So how do you write a good headline? Start with the idea. What's the truth? What's the twist? Then try writing 20 different lines. Push it. Try humor. Try smart, try weird. One twit we love, write it like a tweet. If you can't make your idea work in one sentence, you might not have an idea yet. Another one is still the rhythm of things that already work. Song lyrics, proverbs, famous quotes, twist them, break them. Also, read your line out loud. If it feels clunky, it is. Make it smoother, sharper, shorter, and finally, write like a human. Talk like you talk. No one wants at speed. If the audience feels something, they will pay attention. Now, let's shift gears and dive into the visual side of creativity, or direction. 5. Art direction: Be more Batman: So our direction. Let's talk about visuals, layout, design, fonts, composition, nothing that makes people stop scrolling and sometimes stop breathing for a second. And no, you don't need to be born a design genius. You just need to train like Batman. We like to say, some people are like Superman. They seen born with superpowers. Amazing taste, perfect style, naturally cool. But most of us, we're Batman. No powers, hard work, tools, and a lot of tutorials. I wasn't born knowing how to design. I learned by watching YouTube, copying layouts, testing things every day. Design is muscle memory. The more you do it, the sharper your eye gets. You learn the rules, hierarchy, alignment, balance, colors, and then you break them on purpose. But here's something I learned that changed the way I see design. Design with intention, and it will never fade. It means don't just make something look cool. Give it a mini purpose reason. Take numbers, for example, the shape of a number isn't random. It was designed to be read, understood, replicated. There's logic behind it. That's why it lasts. I also learned a lot by playing with different techniques. In these projects, I use ink stamps, real ones to explore texture. I wanted to understand how ink behaves on paper, how it bleeds, how it breaks. Now I can replicate that digitally, but with the nuance of something real. Same thing when I tried silk screen or Risograph printing. Once you understand the limitations of a physical process, misalignment, ink overlap, color restrictions, you can simulate them in your digital work with intention. Even for the use in bolt biography, I have to learn an illustration and stop motion. Wasn't an expert, but I wanted the idea to exist, so I figured it out. That's what art direction is about. Solving visual problems with whatever tools you've got. Sometimes it's designs, sometimes it's photography. Sometimes it's tape. And I scanner. Please, learn how to use mocaps. One good mocap can make a school project look like a professional case study. Check out sites like free mocapword.com. Seriously, it makes a difference. Also, save your references. Pintersbards, be hands, Instagram folders, look at everything, and question why it works. Follow studios like and Wash. Portu haha. Hart. Mirror Mirror. Study how they build visual systems, how they mix type, how they use white space. You don't need big shoots or crazy budgets. You need taste and time. One of my favorite examples is that campaign from AFNaska for DNAD. Are you next? Low budget, high craft. One powerful visual system that spoke volume. So, yeah, whether you're starting now or ten years in, embrace your Batman era. Experiment, copy, learn, invent. And when someone starts calling your work superhero level, that's when you know we've worked. Up next, let's talk about where ideas come from and how to come up with them from scratch. Let's go. 6. Ideas don’t fall from the sky (but here’s how to find them): So how do you come up with ideas? Yeah, the million dollar question. Let's start by clearing something up. When we say idea, we can mean two things. The platform, which is the big picture, the main concept, the thing behind the campaign, and execution. The specific way that the concept comes to life. Both matter. A great platform gives you consistency. A great execution makes people care, and guess what? You need both. And how to get there? First, you have to know what you're solving. What's the business problem? Who are you talking to? What's been done before? What are the benchmarks? What's the product really about? No, it sounds like homework, but it's true. You can't make a great idea without understanding why you're talking about. Insight first, execution later. Speaking of insight, that's the why behind the idea. A universal truth. A real behavior, something the audience sees and thinks. Yeah, that's me. The idea itself is the what? It could be a metaphor, a visual exaggeration, a cultural twist. Something surprising, memorable, and simple enough to explain one line. And then comes the execution, the how, how the idea will look, feel, and come to life in the real world. Here is our process. We each come up with five rough ideas separately. They don't have to be great. They just need to exist. Then we met, each them to each other, to a few, laugh a bit, and start polishing. The good ones rise, the weak ones disappear. Here's another trick we love the blender method. You drop in all the product elements, like flavor, color, vibe. And then you add an expected format, a song, a sticker, a poster, a social stunt. Mix them, cross them. The less obvious, the better. Name your ideas. Always. If it doesn't have a name, it doesn't exist. A great name makes people remember and care. After that, that's the idea. Ask, Would this go in my portfolio? Would it make the news? Would Oprah talk about it? Yeah, okay, dream big. Can it be explained in one slight? Then, write it down like this, a strong headline, a one liner idea description, a short paragraph of how it works, and mock it up. Even if it's fake, make it look real. Ideas don't fall from the sky. They're built, research, tested, rewritten, rejected. Then one of them hits and everything clicks. That's the job. Now let's put those ideas into action, starting with the most basic format in advertising, the poster. 7. The poster: simple, powerful, unforgettable: Now, let's talk about posters. The most basic essential format in advertising. Why? Because it's pure. One image, one headline, one message. That's it. And that's simplicity. That's the challenge. The poster is the synthesis of an idea. It can become a billboard, a ki visual or even an IcebrnPost. So it needs to be consistent and concise. Clear at a glance. Memorable after you scroll past it. Here's what makes a good poster. A short, clever headline. A strong visual that makes people stop and an idea behind it that actually means a thing. You don't need decoration. You need communication. The image should say something, not just look pretty. So how do you make one? Step one, start with the truth. Step two, find a twist. Step three, write ten headlines. Pick the smartest one. Step four, think about the best way to show it visually. Simple is better. If you're an art director, design it. If you're a copywriter, grab a template, but make it feel intentional. No clear, no gamings. Ulcers are your creative gym. They teach you focus, taste, and discipline. They are your training ground for every other format. So, yeah, one idea well executed can become a full campaign. But it always starts here. Next up, we'll talk about how to bring AI into your creative process, not to replace you, but to push your ideas even further. 8. Embracing AI: Alright, let's talk about AI. Everyone's either scared of it, hyped about it, or both. But here's our take. AI is not a threat. It's a tool, and it's here to stay. Like Photoshop, back in the day or Google or even the Internet. When it first came, people resisted. Now, we can't live without it. Same thing with AI. It won't replace creativity. It will just speed up the boy parts so you can focus on the idea. Use AI to write drafts, generate headlines, explore visual references, but pitch decks, even make quick image comes. It's fast and it's fun. One example, when we did the Giraffeson Horseback salad project, based on Salvador Dali unproduced film, we used AI to imagine what Dali might have directed, surreal, cinematic, weird, and totally out of style. Remember, AI is just a starting point. The soul of the idea still has to come from you. So don't fight the future. Embrace it. Learn how to use tools like chat, GPT, mid journey, 11 labs, and others. And most importantly, don't just use them like everyone else. Use them like a creative, with taste, with concept, with purpose. You'll be faster, sharper, and way more dangerous in a good way. Next, we'll show you how to take everything we learned so far and build a bigger project. A 360 idea, a real SPAC campaign. 9. No client? No problem.: Let's be honest. When you're just starting out, you don't have real briefs or real clients, that's fine. That's where spec work comes in. You create your own brief and build the whole thing as if it's real. So how do you do it? Start with something that matters to you, a topic, a cause, a brand you love. Then, write your own brief. What's the problem? What's the goal? What's the insight? And from there, build it like a real campaign. Think 360 film, social activation, product, out of home experience. Use everything you've learned so far. Insight, idea, smart headline, bold visual, execution that fits the message. And here's the truth. We learned the hard way. A lot of people have initiative. They start ideas, but very few have initiative. The discipline to take an idea all the way to the end. That's why spec work is so important. It forces you to go through all the steps, not just thinking but doing. You write, design, test, rewrite, mock up, build a deck, present. That's how you grow. And keep it real, don't write scripts for Nike, staring the rock and lady gaga unless you can actually make it. Focus on what's possible. Simplicity is your superpower. Faste is your weapon. If you're working a team, divide and conquer. If you're a solo, start small. Then add layers as the idea grows. Don't wait for someone to give you an opportunity. Create it, finish it. Show the world that you can do. Next up, let's talk about where all the work goes and how to build a portfolio that opens doors. M. 10. Your portfolio is your passport: Let's talk about portfolio. Your portfolio is your passport into the ad world. It's how you get in the room or not. Portfolio is your business card, your voice, your story. When someone sees it, they should know who you are in 5 seconds. So here's the golden rule. Only put great work in it. No good. No. It was real. Only the stuff you're proud of. Don't wait on two Ha ten projects. A port to fool with four amazing ideas is better than one with 12 efforts once. Balance is key. Show range, a smart poster, a film or case study, something digital or interactive, a weird activation, maybe something personal. Make sure it's easy to navigate. Don't over design your site. Use platforms like cargo, red Mg, or square space. Whatever lets your work shine. And here's a pro tip. Don't just show your work. Tell the story. Use the structure, inside, the why idea, the what, execution, the how, results if you have them. Also, updated constantly. You'll never know when a recruiter will click. That under construction banner? Not cute. Headlines matter. Thumbnails matter. First impressions matter. You want your portfolio to scream. This person has ideas, tastes and knows how to bring things to life. Next up, we'll show you what to do with your portfolio once it's ready, how to share it, pit yourself and get seen. M. 11. Showing Your Work: So let's say your portfolio is ready. Now what? You need to get in front of the right people. We call it taking a book for a ride. It's a hustle, but it works. Here's the mindset. You are not asking for a job. You are showing what you can do. You're building relationships. Start with people, not places. Find creatives you admire, cures directors, ACD, recruiters, message them with respect and personality. Don't send a boring email. Say something real, something short, and always include your link. Be humble, be confident. Like, Hey, I really admire your works. I love your feedback on my portfolio. Will you have 5 minutes for a quick look? Sometimes they will answer. Sometimes they won't. That's normal. Follow up once, and then move on. And when you do get a meeting, be ready. Study the person and the company, practice the stories behind each piece you're showing. Keep it short, sharp, passionate. Show how you think your energy is more important than the work itself. And if you're getting no replies, try other ways. Articipting portfolio reviews, go to events, DM people on LinkedIn or Instagram. The creative world is small. Word travels. Be visible, be nice, be persistent. One yes is all it takes. And once you finally go into an agency, that's where the real game begins. We'll talk about that in the final video. 12. Work hard. Be nice. Have fun. : You got the job. Amazing. But now comes the real challenge. What do you do with that opportunity? There's a quote we love by designer Anthony Buro. Work hard and be nice to people. It sounds simple because it is, but it's also everything. When you join an agency, there are three things to focus on. Learn the task. This is the easiest one, and usually the first you learn. Understand what's expected from you, how to write a headline, design a key visual, build a deck, the actual craft of doing the job. Understand the process. Learn how things work. You, your boss, the agency, and, of course, the client. Every place has its own written. Understand the steps before trying to break in. Build a relationship. Be kind to everyone. Always. You never know when you need someone and when someone will need to give you feedback about you. That intern today might be your creative director tomorrow. And the key is to keep balancing those three pillars. Sometimes you're crushing the work but missing the process. Other times your relationships are great, but your craft needs work. So keep asking yourself, which of these do I need to improve right now? That's how you grow. Not all at once, but one piece at a time. Yeah. Don't forget the basics. Say, please, thank you, sorry, and congrats. These tiny words are huge in our workplace. Another tip. Show up. Arrive 1 minute before your boss, live 1 minute after. Be visible, be around, be available. Because in this industry, if you're not seen, you're not remembered. Volunteer, raise your hand, turn your camera on. Ask if anyone needs help. And when things get tough and they will, remember one word that solves 99% of agency problems. Respect. Respect people's time, their ideas, their feedback, their silence, their process, their way of thinking. And maybe, most importantly, don't forget to have fun. We are here to solve problems in creative ways, that's supposed to be fun. We made this course because we love this job, and we want more people to feel that, too. So, work hard, be nice, stay curious, trust the process, and enjoy the Thank you for watching. See you in the next idea or maybe the next agency.