How to draw anatomy! Learning anatomy with simple shapes - Figure Drawing Fundamentals! | Samuel Ben-Ezra | Skillshare

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How to draw anatomy! Learning anatomy with simple shapes - Figure Drawing Fundamentals!

teacher avatar Samuel Ben-Ezra, Artist and IT Technician

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Simple Anatomy with basic shapes Trailer

      0:31

    • 2.

      Lesson 1: Simplifying the Male Form into basic shapes

      21:51

    • 3.

      Lesson 2: Simplifying the Female Form into basic shapes

      27:39

    • 4.

      Lesson 3: Defining the Male form with simple shapes

      27:09

    • 5.

      Lesson 4: Defining the Female form with simple shapes

      33:48

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About This Class

Welcome to my class! In this class I'll be showing you how to learn and study anatomy by breaking down the form into simple shapes.

We will be using references from "AdorkaStock". Definitely check them out!

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Samuel Ben-Ezra

Artist and IT Technician

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Level: Beginner

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Transcripts

1. Simple Anatomy with basic shapes Trailer: Hello Skillshare members, my name is Sam or Sammy. I will be your instructor in this Skillshare class. In this class we will be talking about how to improve your anatomy and specifically how to study anatomy using figure references by breaking down the anatomy into simpler shapes. I hope you guys enjoy this class and find useful information from it. If you do, make sure to continue following me for future classes, let's go ahead and get right into the content. 2. Lesson 1: Simplifying the Male Form into basic shapes: Welcome to my class on improving your anatomy. In this lesson, we will be going over simplifying the anatomy with basic shapes. Here I've got six different figures. We're going to be doing this in three different stages with three different levels of simplification, starting from the simplest and working our way up to a slightly more complex form. Now what you'll often see if you work with different artists or if you've watched any artists and you'll see lots of artists with a variety of the method of a cube. A circle, circle for the head, got circles for the shoulders, the hips. Then you just have your basic lines. Now, I'm not going to be teaching anything like this. This is a good place to start. However, it will be best to move on from this stage quickly because this is a very 2D figure. We'll start working on, is adding characters who use three-dimensional shapes to define our figures. So instead of just a square, will do a cube, the side there. And then instead of just a circle for the pelvis, we'll start looking at using more of a cone shape, sort of like this, almost like a potted plant. Then from there you slowly start to slice into it. You can get your legs. And then for the shoulders you're looking at more of a cylinder. Sign on a cylinder, more of a spherical shape. But not quite, not, not necessarily fully circular, but you're looking at more of a slanted shape. And as we move along the line, I'll walk you through even a more advanced version of this that will get you more of a shoulder look. So let's go ahead and start for this will be going ahead and tracing over these references. I have the link for these references down in the class description. I should go without saying don't trace other artists work and then claim it as your own. But as far as using references for anatomy study, it is definitely recommended, especially in the earlier stages, to use life photos to learn from. So we'll go ahead, we'll start with this guy right here. When you go ahead and lower the opacity on this first group, I'm ready to go ahead and just define these with very simple forms. Depending on the artist They like to start in different places. You'll generally find artists who'd like to start with either the head or the torso. Personally, I like to start with the torso. So we'll go ahead and start in here. We'll define the center of his mass is right here. Now this gives us a good idea of where the middle of his rib cages from there, about the bottom of where his ribcage will be. If you don't know your anatomy super well, It's basically between the nipples and the belly button. Go ahead, put a line through there. Go ahead and trace out. His general center of mass will be leaving his shoulder out on this side. But because this shoulder here is overlapping, go ahead over that. Now we want to define this into more of a 3D shape. Twin, see his side is starting about here. And then I'm actually going to put a middle line down on the science. Well, in C, about right here, tilts upwards and we're actually seeing more of the top of his shoulder. He so we'll go ahead and add a line up here to define the top. Go ahead, make small adjustments. I'm actually going to go ahead race just a little bit up here. There we go. Now let's go ahead and along the back. Renewal Hindu, something cold, drawing through, drawing through his basic where we're drawing something we can't see yet are probably won't even be able to see. Super were to draw through. We draw the rest of the cube on this side. And then we'll go ahead and go through we'll define where his spine is. We go ahead, give a spiral shape and then move it down into his pelvis area. Like the pelvis next helps define the center of mass of our character. So like I said, our pelvis is really going to be a tapered shape. Sort of like a party planner. This is made to look sort of like how a pelvis would look. Like a pelvis bone when we'd have the pelvis sort of like this. But it's still very simplified shape. This bone here, it'd be a good, good idea to learn this bone at some point. But at least at this point, we're going to keep it real simple and just go with dislike potting plant shape. Now for men, this is more of a straight on, straight on shots like this. You kind of see the top of it there. But for the most part, the emphasis down here enough for women. Hips are oftentimes pointed a bit more down and see might be looking at a shape a lot more like this one here. You got a line that goes through to define direction. So let's go ahead and we'll add this to our character over here. Sort of sketch that in. And then it's going to go ahead and connect down here like that. And define where the center is, which is just about here. Now let's go ahead and we'll come back to the legs, but let's go ahead and do his shoulders. So at least in this stage is simplification. It's going to keep it real simple. And we're just going to use slightly squashed spheres for his shoulders. Just like this. If we want, we can use contour lines to help define the direction of them. Just like that. And then we can even add an additional line just to help define that a bit more. Just at the bottom here. This would be the muscle that would connect to our pectoral muscles right here. If you're familiar with any muscle anatomy. From here, we'll go ahead and start by using just simple lines to define the center of his arms. And then down to where the risks are. For arms generally, more of a cylinder shape works best. We're not going to really worry about muscles at this point, but just create a cylinder shape and then go ahead and add a contour here. Just to help you understand the direction. We don't understand what I'm saying by contour, what you can often do to help a 2D shape, especially when you're just defining the simple shapes. To make a 2D shape appear more 3D. You can go head and add additional lines. Just like that. I don't like this and this will help our eyes see that perspective on it. Now what you can, oftentimes get is you'll even start incorporating something like this into your actual peaks. So if we said this was like forearm, what you might get. Let's go ahead and lighten this up that much. If you have a shirt on him. You might use this to help define that 3D shape. So you might use something like that. We're doing something similar over here just to help our eyes see it. And this will help us internalize those shapes as we're studying the figure. We'll go ahead. We'll do the same thing over here. Just nice cylinder. This nice contour lines. We can even continue that through the form. Just like that, kind of connects everything, puts it all together. All righty, Let's go ahead and move down to his forums. Forums. We're gonna do pretty much the same thing as we did for the upper arm. We're going to start just the cylinder shape. Going to move it down to where the wrist is. An end cylinder shape off, we'll just add the little contour line. Some people that they like to do is that this pivot point is they'll put a sphere and this kinda helps them understand where the anatomy twists. So if this helps you, I would definitely add the sphere there for yourself. Personally, for me, I don't find it very helpful, so I don't draw that in. But whatever it's going to help you understand the basic structure of the anatomy most is what I would recommend doing. Go ahead and move over to this forum here. We'll add in the shape. Now your cylinders don't even have to be perfectly straight. So let's see. I'm sort of doing twisted cylinders that help resemble the shape. You can actually even take this to a further extreme gestures. You might have your shoulder right here. And then you might even do sort of an extreme shape like this and your gesture. That can really help create like some, some dramatic in your pose. And you kinda build the muscles on top of that, which we won't be talking about. In this lesson, you kind of start to add some of that extra on there that can create a cool dramatic look. So let's go ahead and contour. And we'll come back to the hands and the second. Alright, so now for the leg here, what we're gonna do is we're going to add almost like a circle cut here and a circular cut right here. This almost replicates look of underwear. So from a front view would look something like this. So we're basically just creating underwear. If you've ever seen like this, action figures were great and something similar to that. Then we'll go ahead and add in an action line right here, that bottom leg. And then just here. Even though we can't see the entirety of the leg, we want to go ahead and just draw through. It'll help us when we're actually drawing the full leg. It's actually get a better idea of what we're doing. So now from here, go ahead and put a cylinder in. Don't actually worry about it connecting to this right here. Go ahead and just put the cylinder and just like liking and actually go through slight and whatever is under it. This will just help this cylinder stand out on its own. Then we'll just flatten that out. And then right below it, we'll put another cylinder for the lower leg. This point, don't worry about the knee. This stage is simplification. We're just trying to get these basic shapes are not need to worry about anything complex. And the knee, again, if it helps, how you're seeing it, feel free to add a cylinder in there. But again, personally for me that it just doesn't help my personal flow. Whatever is going to help your mind understand what's going on there as what I would recommend you do. So we'll go ahead. Do the same thing for this, like here. We're gonna go ahead and draw really light right now. We are going to draw the whole leg. We're going to draw through. So we've got a cylinder right here. And then this cylinder right here. Alrighty. Need low head. Connects the cylinder and a contour line. Then we'll do the same up here, darken the lines where we can actually see our leg. Just like that. Now if we turn off our reference real quick, latency, he really good looking mannequin. We've got a few things missing now. Are missing our hands, our feet, our head. And then just a few of these weird, awkward spots where nothing's connected. So let's go ahead and work on those. We'll start with the hand. Now. No hands are generally one of the scariest things to draw. But at this point, we're just kinda simplify the shape. We're not going to worry about any of the complexities that come with it. So let's go ahead and start. Just like this. I'm gonna go ahead, get the back of the hand and the poem. It's going to look, draw a line right through it. Now I'm going to draw a really simple shape for our thumb is try to do it with a slightly smaller line. Just like this. Nothing complicated. Which can cut about the halfway point where I joined. Then because the fingers are all in one chunk, just going to go ahead and separate that into one big shape. Just like that. Keep it simple for now. We'll save complicated hands for later down the line. Once we've gotten a bit more into our anatomy. For the sand here, we'll do similar to one big shape like this. We've got a thumb protruding off. Just do a simple thumb shape. And then one shape just for these fingers here. Just keeping it real simple. Let's go ahead and move down to our feet. These are basically just going to be wedges. So from a side view, they would look. Something like this. And then from a front view, like this, 360 view, we're looking at something like this from a top view and looking at it like just like this. Go ahead. Kind of get this back area here. Then. You just kind of add on the rest of the foot. Just like this. Don't worry about containing all the toes right now. Just keeping it nice and simple. The modes get the side here. Go ahead and do the same thing for his other foot like this. Create our back shape. Then. Just this little wedge. We create the side, almost like ninja looking feet. Now, let's go ahead. Just simply do a simple connection of the different cylinders, just like this will follow the knee. The arms means following the elbow a little bit. No need to make it fancy. Do the same for the torso here. Again. No need to make it fancy. You continue our sideline down like this. Now let's go ahead, add the head. Now for this view, his back does come out just a little bit, so we'll add his back. Just like that. Let's go ahead and add his head. Now for the head. This is gonna be basically a sphere shape. Two sides that are a bit flatter. They'll come down into a chin. Then we'll have a jaw. From the side view. It's a bit less of a sphere and it's more ovular. Then you have the jaw coming down a bit more like this. Kind of a nose that protrudes sort of like that. Then the neck that connects to the cranium. Just like this. Let's go ahead and locate where those different features are on a character. We'll go ahead and lighten the shapes round. Lean, see, sort of a side here. I've got ovular shape here. I'm going to make sure we get the full cranium. It's a bit hard to see with his hair, but we can see sort of along the rest of the shape of the head. It's cranium probably comes to about here. We'll go ahead and add some lines that will help us understand what the shape is. We'll put a line to define the top of his head, down to the side of his face. Got his jaw. Just goes to about here. Back around side of his face. Ear just about here. Turn the opacity up just a bit more for the face, we can make sure we get details. Eyeline, nose line method, it's just about down there. Go ahead and hide a reference now in go ahead and see our simplified figure here. You'd want go ahead and clean up a few details here. So let's go ahead and connect his leg back here. We can go through just makes sure that that back leg doesn't show through anymore. Make sure we re-add are contours though. Keep things look nice. Little head nice and up some lines. None of this is necessarily necessary, but especially if you want to present your pose, you want to show it off. I think can be nice to just nice and up the lines a bit. Alrighty. And there we go. Here we've got our first simplified character. If you join me in the next lesson, we'll go ahead and take these same concepts will apply on our female character here. And then if you continue to stay tuned for future lessons will slowly go through. And it's slightly more complex, simplified shapes. Hope to see you in those next lessons. 3. Lesson 2: Simplifying the Female Form into basic shapes: Hello guys and welcome to our second lesson. In this lesson here, we will be working on breaking down the female form using the same techniques that we use to break down the male form. Just like the male one. We're gonna go ahead and start by working on our torso here. Now once I'm actually going to do first though, and this one is I'm going to do something which is the line of action. Now, this is, this is a form of gesture. I won't go into a lot of the, the more detailed parts about this. But for this gesture, we're just gonna go head. We're going to follow the spine mover layer here. Okay? So I'm gonna go ahead and follow from top of the head down to the spine, and then down to where the legs are. Now from here, we're going to go ahead. I'm going to start working on the torso. Now again, we'll be doing a similar shape to what we have here. Very QB, very blocky. So we'll go ahead and start just forming out the shape. Just kinda like this. For the female form, you may be tempted to, as you do this, go around the breast. However, when we're blocked out this form where we're actually doing is we're actually making a representation of what the bones underneath would be. So go ahead and skip going over the breast for now. And as we go through and we fill in extra pieces at the end, that's when we'll get that. But for now, we just want to get the form that's underneath. So we'll go ahead and connect this here. Now we'll turn this into a 3D shape. Will start to cube it out. We'll create our center line down the middle here. We can even give this a bit more of a ribcage shape if we want. Kinda like that. Alrighty will follow down spine. We can draw through again if we'd like, just so we can see what the shape that we're unable to see what look like. From there, we can draw the spine through down to the pelvis. Now, like I hinted at in the previous lesson, the female pelvis will actually see a lot more of the top here. Again, if we were doing the full pelvis, it would look a bit more like this with a scene, more of the top here. So as we draw this in, we want to make sure that our pot shape is a bit more tilted forward. So we'll go ahead and start top of the circle here. And then he'd out of it and then it will connect here. Go ahead and create a center line crossed there like that. And here we have about where the site is, right about here. Okay. Now what we can do, we'll go ahead and work on adding arms. Again, similar to the last one. We have the spherical shape, not quite spherical, kind of like a, a slightly warped sphere that we're using as their shoulders. Slowly placing that in the same location. Right here. Place it on both sides. Now for over here because it's a bit more in perspective and it's a bit further away. We're compressing that a lot more than we are for this one here. If you have a bit more of a view of just makes sure that you're following those shapes of perspective as you go through. In filling this detail out. Then we see we have an arm that similar to the leg up on this first figure is not in our view. So what we'll do is we'll draw through, if you remember from the previous lesson, drawing through is where we're actually drawing something. We can't say. This is to help us actually fill in all the shapes are. So if we look, we can see here her arm goes back about here, and then it's going to connect down to her arm here. So using straight lines, you can get an idea where that is. And this will help us place it. So it's just very lightly sketch in that cylinder shape for the arm. Just real lightly. That way we can tell that it's a shape than redrawing through four. So I can actually see right here the I misplaced this because it's not lining up with her other arm. So let's go ahead and do that real quick and we'll give them another go. So who here? The shoulders here and ends here. It's going to about here. And then down to the arm. So we'll go ahead and extract this upper arm first. Place right here. The arm coming down, just like this. There we go. Now let's go and get the other arm. This arm, it's a lot simpler to Jocks can see the whole form. So again, we'll just be going with that cylinder shape again. Keeping it pretty simple where the arm connects to the shoulder. But I like to do because we have the shape here. It's like just kinda put the arm of it into the shape and actually kinda connect them together. Because especially once we start studying muscles, these actually overlap each other. And the muscles all sorta connected to each other. And so as we're building out this basic shape, having them connected like this will really help with envisioning with that supposed to look like. Because ultimately this shoulder is actually going to be over it. Kinda like this. And we'll get into that in future steps for some of these other characters will have a bit more advanced structure. But for now, we'll just make sure that we're overlapping those like that. Now we'll go ahead and get the lower arm again, like I mentioned in the previous lesson, if you want, you can kinda put a ball joint here. And actually for the sake of example, I will put ball joints on this one. Personally, I don't use them, but they have definitely served helpful for some artists. So whichever you end up finding most helpful is what I'd recommend doing. So for this example, I'll go ahead and use it. We'll create our cylinder here. Add some more contour lines, continue the direction of it. And this will also just help your brain see it as a 3D shape. As interpreting. Just like that. Like last time, we'll come back to the hands and feet as sort of a last thing to do. So we'll be continuing to simplify the swarms until we get later. Alright, so let's go ahead. We're going to add in some lines for the legs. Now if we look at it, it looks like we have a curve like this. For the leg. You can see for this first joint here, the curves outward and then back inward. Them for this leg here, we sort of get just a very small tilt this way. Smaller tilt back almost. There are a lot more rigid shapes. So it's kind of sketch that in length that we're gonna go ahead and make some lines on here to kind of create to finish off creating this pelvis shape for where the legs are gonna be. Again, pointing back to the previous lesson. In essence, if we're looking at the shape front on creating a shape like this, sort of like do that again. We're basically creating almost like a fear familiar with like those old action figures or Barbie dolls sort of underwear look. So we're creating something like that. Then what we can do is we can use these spaces right here. We can then sketch lines off and those can become my legs. Whatever this here is. Alrighty. Now from here, we'll go ahead. We'll create our cylinders. So we'll start with this one here. Cylinder is going to end about here. Then we'll just sort of do, especially for legs, especially in the female form. We can do very curved cylinders just like that. And a cylinder ends about here. And we're actually going to do, we're going to take for the cylinder. That it's ending more like this. So with this being what we're drawing through. So this is on the other side. This is what's actually on the foreground. Make sure to add a contour lines down the side around the cylinder. Then we'll go ahead and create a similar cylinder on the other side. Draw through, so cylinders coming up like this. And then on the other side of our character, it's tapering like this. You can see it kind of goes right here. With this being with center foreground. I know our sketches getting real messy. Oftentimes what I'm doing when I'm creating a character is I'll create a first layer. There'll be very sketchy, very messy like this. And then once I'm done forming everything out, I'll end up creating a new layer and I'll go over it and I'll draw only what the eye will actually be able to see. Like a lot nicer with my line art. Now for our studies, we don't necessarily need to worry about that. If you're maybe presenting it than maybe yeah, you want to show it off a bit more, but definitely don't need to worry about that right now. Go ahead, go down the side here with a contour. Didn't have a front line right here. And then we'll go ahead. Circle that through. Create that 3D shape. Then work on the lower legs and add just a ball here for the knee. Again, you don't have to add that if it doesn't help your workflow. But if it does definitely add that to help a vision the form, because a lot of this right now is not even about creating. It's not about creating amazing piece of art right now. And it's not about creating phenomenal anatomy either. This is about helping train your eye to see the shapes in 3D. To start seeing the form in the simplified shapes. Then as you start doing free drawing, or like freehand drawing, you'll start to see these shapes, especially as you do your different studies, you'll see these shapes in your characters and you'll know how to simplify them. And so, you know you're creating your character like Okay, well I'm going to start with this nice cube shape for my torso. And then I can create this tapered shape here for an arm. Then I'll use lines sort of place where I want my character's arms to be. Then, you know, you know that you can use the spine, then get down into the pelvis. You can create this pot shape lymph from the pot shape. You know that you can use He's lines to sort of show you where the legs are. And then you start trialing them into cylinders. Eventually before you know it, you start having a full character. This is really all we're doing here is we're just training our eyes and we're training our hands. But a lot of these, we're training our eyes. How to see this, how to be looking at this, how to know what's there. So let's go ahead. We're gonna move on to the hands and the feet. Now, you saw this last time I showed with these wedge shapes. And then from the wedge shape sort of went down like that, you kind of create this weird wedge foot shape. Now the same thing will apply here. However, obviously she is in high heels. So we'll go ahead and start by creating this basic shape. This one's more of an aside views with a side view there. And then there we go. We've got our wedge. And then we'll just sort of create more of a curvy wedge. Whereas last time it was very straight. This time, we'll just sort of curve it. Makes sure that define what the site is. And then we can actually just sketch in the Basic shoe. We don't really need to worry much about it. Just like that. Then on the other side, we'll go ahead and put in that wedge again. Just like this. Then go ahead and add that nice little curve. If we want, we can continue down our contour lines through the feet. Then I'll sketch in the shoe over here to there we go. For the hands will do the same thing we did last time. We'll start with one basic. It's not quite a rectangle or square shape, but it's just sorta like this. It's a trapezoid sort of like that. And it'll be it'll slant down towards where the pointing finger is or the index finger. Your finger is, you get your index, your middle finger, and your ring finger. You've got your pinky and the thumb kinda comes off on its own. So we'll just do that. Then we'll just keep it real simple for the fingers for now. Basically it's going to continue with the simplistic shapes. Here. Tweets got a square, square, square. And then we'll do just some proportion squares for where the fingers are bending right here. Go over. Now over here we can basically see no detail as far as the hand. So we'll just sort of sketching. It's really simplistic. Shapes, bit of detail for the finger, kinda like that. That's all we'll do over there. Now. We didn't get much into the neck and this one just due to how the perspective ended up being done. But how do you the neck over here is we'll continue with the spine line here, 0 through to the head. None kinda go from the shoulders, create a line over the top here. Then once we get into further detail, this will start to branch off and become the collarbone that we won't be worrying about that in this stage. And then the neck is just sort of a gradual rise up into the cranium. Now the big thing to note, so you have a cranium here which is not actually completely spherical. In the front. It's sort of some spherical, but if you start to look from the side, it's a bit more like this middle point being about here. So from here, neck is going to connect about here. You're halfway point and the next is going to connect about halfway then to the back. Then you had the chin come out and the neck then come out from that. So this is sort of what our connection here is going to look like. So as we create our neck, we didn't see her cranium is coming back here, which is where the neck is then connecting. And we've got her chin. And because of the way she's twisted, her neck here just sort of tapers somewhat directly up. Alrighty. Then for the neck, we're going to go ahead and define where the side of the neck is. The neck is more so of a cylinder shape. Sort of like we're sort of like a really short version of what we're doing for the arms. So we'll go ahead. Add a nice round contour line. Will define where the frontiers. And sometimes what I'll do is I'll even draw through the top of the neck, actually going to about here. So if you ever draw a character completely from behind, or even only has 360 behind, you have it like this. You know, their chin comes down to about here. The neck we'll do is the next actually coming up to about here. The neck actually goes a lot higher in your head than you might initially think. And so when I'm drawing my character, I'm actually just going to draw through he dropped towards the neck is and I'm just going to lighten it. Still want it. They're sort of lightened in the bit so we can go ahead and sketch in our head. Now for here, the first thing I like to do for the head is like to find out where my cranium. So it seems like the cranium is going to about here. And then our cranium was probably ending around here. So we'll go ahead. We'll sketch in that spherical shape. Again from the front, it is going to look a bit more spherical. I would say cranium. It's probably on a tad lower than that. So we'll just go ahead and adjust that. And then we're gonna go ahead and create a line for the front. This is to define where the center of the front of the faces will add a circle on the side. And this is actually the ad more of a flat shape to the side because we don't want it fully spherical. Because once you get to the side of the face and actually started to get rather flat. So we'll go ahead. We'll flatten out there. And from the middle of this shape is where the jaws going to come off of. So the jar will come from the halfway point there is the edge of her face. Then sorted down into this shape. We'll go ahead and add eyeline. Right here. I like to do right above the eyes. Some people like going right under the eyes. And then some people also will do above and under the eyes. I'll either do just above the eyes. Are L2 under the eyes or I'll do over the eyes and then also under the eyes. So then here we can go ahead and continue the flattening of the shape. This additional shape right here. I won't go very much into facial anatomy in this class. I may go into this in a future class and how to place all the pieces. But just sort of from the spot here we're going to add and just like where that cheekbone and B. And then we'll finish off the job. We've got a job right here and it's sort of the size of the job, just like that. And then we have the ear, which should be just about here. So from here, if we turn off our reference, we can see we've got a pretty good looking shape. The only thing we really have left is we're gonna go ahead and just connect a few of those pieces. So we've got the knees. And we'll just kinda quickly sketch in those knees, they're in future lessons. We'll go more into how much do more simplification for the knees but still placing them. Well, we won't worry about that right now. Same thing goes for the elbow. Just sort of sketch in what currently looks right? And we'll work on some of those more advanced shapes in future lessons. Here. Go ahead. We'll sketch in sort of this fatty but here, because this point we're going over and we're getting not just the bones, but we're getting those last pieces of iron, her stomach. You can go ahead, continue that line down. And then if you want, you can go ahead sketching our belly button real quick. At this stage, if you are wanting to just sketch in the close lines, you could do that too. So her clothes kinda go like that so we can sketch that into. You don't need to, but if you wanted to, you could do that here. Let's do it here for example. Then this here is where we would then just sketch in her breasts. And I won't be going very deep into how breasts work in this class either. The main thing to keep in mind is that breasts, and you've probably heard this before. Breasts are not circles. Breasts are more like teardrops. So they got to shape. More akin to this. None if we were to copy that, flip it over. You would have this would be unless he had a very strong like push-up bra, she would actually have all of this space here. In-between them. You would have depends on how old your model was, but you'd have about here. You would then have facing outwards. We'd have the nipple placement about here and here. So we won't be going very deep into that past this, but that's just kind of gives you an idea of where that would be. So it's just sketch these in real quick. Just keep that in mind. A more teardrop shapes. They're not, not, not balloons, or at least air balloons. Water balloons are oftentimes uses. Good examples though. So you can keep that in mind. In college, you gesture line right over where the nipples might be. Just kinda help with seeing the motion of things. And then there you go. If we go ahead, turn off our references. Now say both are male or female figure. We can see we've really simplified them down. Now what I would do before moving on to the next lesson, because we will be moving into a bit more of advanced shapes. I would go head, I would grab a few references. You can either use the references that I used. I put the link to where I got these in the description of this class. They've got a lot of really, really good references, but I know there are also a lot of really good ones out there. I would go ahead and get some of those and I'd go ahead and practice these shapes a lot. If you don't have digital art that I'd go ahead and use tracing paper or a lightbox, something like that to practice. Either way, I would practice these forums a lot. And then once you've done maybe five or six of them, you can even do more than that. Once you've done a few of those, go ahead and come back and go ahead and move on to the next lesson. 4. Lesson 3: Defining the Male form with simple shapes: Hello guys, welcome back to this next lesson. In this lesson we're going to be going over the next stage in our studies. As you can see right here, I've already done the simplest form for our male and female character as I walked through in our previous two lessons. What we'll be doing here in this lesson, we will actually be going through and we'll be using simple shapes to continue adding to the detail of our character. So here we're going to start actually working on defining some of the muscle groups and a bit more of the anatomy past just the simple shapes. But continuing to that next day. Go ahead and take a look at our male character here. For the model, I picked a bit more of a muscular character. As you can see, we have our reference on a low opacity. It was turned up real quick, so you can see it here. It's aren't referenced here. Then over top of that, we have again at a low opacity, a sketch. This is again just a simple sketch based off of our previous lessons. Now we're gonna go head. We're going to start adding some additional definition that we're not, that we weren't looking at in the previous lessons. Alright, let's go ahead and get started. Just like before in the previous lessons, I still like to start at the torso. And I go from there. So as you can see, I have very much angular shapes here for like the ribcage in my initial sketch. But we're going to start actually making this look a lot more natural. Let's go ahead. I think I want to start at the collarbone. That's oftentimes it's a nice place to start. If we turn off our sketch and we look at just our reference, we can see the collarbone is not, It's not necessarily a straight curve or a straight line, but rather is kind of warped depending on what our muscles in the area are doing. If you have a character who's got a lot less muscles, then you are going to see that being a bit more of a straight line. But with this character who's got a lot of muscles on top of that, it's going to be a bit more angular. Now we're not going to copy exactly what's there, but try to, try to study from it. So we'll go ahead and sketch in just that right there. That kinda connects up to the top of the shoulder here into similar thing right here. And then kinda connects to the shoulder. Now one of the ways that we're actually going to create a more 3D looking shape. Because in this stage we're actually going to stop adding all of those contour lines that we've used here to help define the 3D shape. And a lot of how we're going to continue to have that 3D shape showing a full piece is by having overlapping lines. So instead of the shoulder where you might have done is just your shoulder and you continue to the arm. But you can instead, you have the overlap there. You have them the arm connected here. Then it would go down to the torso, which may also overlap and places. You see this form here looks very 3D without needing to add that additional contour to define the 3D shape. So that's what we're doing right here, is we're not just going to connect the shoulder to this line here. We're going to add just a bit of an overlap right there. Now we're going to come back here. We wanted to find where it separates from being sort of the front plane of our character. Tourists side planes. The liver going to do that, especially with the arms at the armpit is a great spot to start defining this. We've got the armpit just about here. This is going to separate the arm and half as well. You can see that kinda continues through that contour line there. Then it's going to come down. We're going to define a bit of the chest here. Now, our character here does not have a super defined chest, at least not with his arms up like this. But we're actually going to go ahead and add a bit of a chest here anyways. And this is because we're not just trying to necessarily replicate fully our character here, but we are also wanting to create something new, sort of add a bit more to that. So we are going to define just a bit of a chest shape here, even if it's not necessarily as defined in our reference picture. See definitely make that loads go ahead and do that once more. At in just a bit of a chest shape. Doesn't need to be perfect, doesn't need to be anything extravagant. Just like that. And then we have nipples, judges sketch in real quick. Now, something to take note of is for men, the nipples are generally even when stretched. Generally just a pretty simple shape like this female nipples vary a lot more. You may see something more like this. The nipple there, or are more of an oval shape for men. It's generally more of a circular shape even when stretched like this one. So with his arm up like this, this one is being touched up upwards a little bit. This arms out stretching quite as much. So we're not seeing the same sort of stretch there. Alright. That's going right down the middle there. And then they interests sheet line goes through the middle right there. Now we're going to go head sides. These again, like before we were doing a bit more of a, just a straight line down. We're gonna make sure we incorporate now just this bit of a curve, curves down and this is going to be following the ribcage here, right there. And then for the ribcage, instead of doing these straight lines again like we did before. We're gonna start of hint at what it's going to look at the skin level. So especially on someone who's a bit thinner. And I can even show you over on this reference here. You actually do see some of that definition of the ribcage through the skin. So we'll go ahead. Just have it curve. But we get some of this ribcage right here. Just like that. Right? Then let's go ahead. We'll sketch in the hips. Once again, even on thinner models, you still see some of this hip that comes out and then back in. So obviously this guy is not super ripped that we are adding a bit more toning then maybe he actually has. Go ahead, Go out. And that's going to come back in. This kinda like this. And then from there, you have almost this underwear shape again. For my men especially I like to do almost a boxer shape like this. Then shaped just kinda comes down right there. This will start at the top of our legs. We'll come back to her legs there. Let's go ahead and actually move back up to her arms at this point though, where we have our biceps now, the way that muscles look under the, under the skin. And I'll do kind of a top top view is to start if this is our elbow, this is a shoulder. For the bicep. You have what's called the tendon, which is it's sort of like a bungee. The muscle is on top of the tendon that connects to the bone here. And then from the tendon you have the Bicep on top of it. And then it connects once again to another tendon on the other side, which connects to the shoulder in the armpit area. That's defining that shape there. Now the tendon can vary in length. You can have a really long tendon. And that'll create generally a bit of a bigger bicep That's a lot shorter. He ever see those arms? That the bicep kinda looks like that and then there's a decent amount of space before the forearm. That's because it's got a bunch of longer tendon. And then you've got some with much longer ten, sorry, with much shorter tendons. This is going to create for a longer looking bicep that generally is going to have a bit less mass unless they're really, really ripped. And then on the bottom side you have a similar thing with the tricep. Sort of like that. So that's what we're going to be sketching out here. So go ahead and start with the bicep. Obviously we got armpit here. This defines the shoulder shape. We then have the other side of the tendon go in here. Just going to give us a bicep about here. But there is going to also help define our shoulder shape just a little bit right here. I'll go ahead and actually clean up my lines here. But then the other side, this tricep, That's a shape like this. Then here still have connecting in their elbow. And then what we have here, we'll have our forearm muscle. Now. We've got our arm right here. You've got a bicep. Tricep. This muscle is gonna go down about the middle of the arm. It's going to connect sort of like this. And it's going to come down and it's going to follow through. Down to this point right here. Says good luck. Sort of like if you ever see a really buff guy and he's got those forearms and that muscle that kinda goes through past his elbow and said bit of like fleshy part right there. That's the forearm muscles. Can it go ahead and come through? Fine. That just kinda like that. And we'll continue his arm on the other side. Just like this. You'd see part of the muscle there go over top like that. Now, I'm not going to have this part defined quite so much when I have it taper off into a bit of a thinner line, just like that. There we go. Let's go ahead and get the other side. Once again. But the armpit here, biceps gonna be here, tricep here. Go ahead and get her tricep first this time. That we'd be seeing the back of the arm a bit more here. We would definitely see a bit more of that tricep just due to the pose not seeing too much tricep. Then let's go head sketching that bicep right there. Okay. She going to scooch this muscle over mics aren't bit more like here. There we go. Now likewise on the other side or the other part of the arm, go head. That forearm muscles. Now, let's go head. The neck, which kind of goes down here. And then you've actually got this back muscle here. Now, what you get kind of shows up in the front view like this, looking like it's looking it looks kinda like it's part of the shoulder but it's actually part of the back. So you have your guy here, your shoulders, your spine, and come out into the hips here. You got your shoulder blades here. Nausea, a more muscular back. Your back actually starts to go up. Just like this is you really define those muscles. So what we're getting here is on our character here, those muscles are large enough and especially because of the way he's flexing, we're just seeing those just past the neck here. So that's what we're sketching in there. Not much to be said there, but that is what we're doing. It's again, I'm glad go ahead and adjust her chest muscle here. If you're working digitally as you find areas that you think, maybe I placed them Natalie bit wrong. Feel free to adjust it. Try not to use it too much as a crutch. It's good, especially when you're getting started out to do lots of pen and paper. We can't necessarily make those adjustments. Just to kinda make sure that you're focusing on getting the anatomy right the first time. But it's always good to make adjustments as you see them. Erasing things were neat. Be that way you're learning. If you're never correcting your anatomy, if you work in your characters, then it doesn't matter if you realize that it's incorrect, you're not training your arms properly. So it's always good to just kinda work on fixing those mistakes. And if you can't erase them and redo them, this is better for training your brain. So we're gonna go head. Go back to our face here. This is not necessarily a facial anatomy class, so I'm not gonna go into lots of detail on how I'm doing this, but I'm just kinda sketch it in its basic shapes there. You got side of his face here. Just sketching it in. We've got jaw right here. Because of the angle of the head. We are seeing a bit of the top of his head. We're going to do I'm just going to sketch in that hairline. Just like that. Here. It's got eyebrows, eyes right here. Knows. Sketch this in real quick. Nothing fancy. God is lips. Just keeping that pretty simple. Some point I may do a class that breaks down facial anatomy and put more where I can go into how to craft a nicer face than this one. But this is all we're gonna do for this class. You can go ahead and sketch in a bit of those muscles that branch off from the collarbone. Adam's apple right there. Okay, We're gonna go ahead and move down to his torso here. Again, this model is not super reliable. We are going to be drawing anatomy over him. So we've got obviously the belly button right here. I'm just going to sketch that in real quick. For the belly button. Don't just do like a straight line or anything like that. What I like to do, to do sort of like this half circle, I just have a dividend a little bit. Just give us a good idea of what we're looking at. Nothing too crazy though. Then. We're gonna go ahead. We're gonna give this character apps. Now. Six pack abs, eight Pack abs, what have you? There's all these different variety, but we're gonna do is from the ribcage here. Let me go ahead and start just sketching in the genital area. These apps are going to be, these are going to start about where the ribcage tapers down, come round for this round shape. And we'll just taper down a little bit right here. If you've ever seen those like muscle anatomy illustrations, you probably familiar with this sort of shape right here. Then from there, we're going to start just finding that central line. Just like that. And then we're going to start defining these abs. Now what you get is you get three amps here. And then what you have here is it's not quite an app, but it's just sort of that shape that continues down sort of like a tendon down into the groin area. Start with this first right here. It's going to give it a nice tapered shape. The second one, and they all kinda get slightly bigger as you keep going. Again, abs vary a lot. Some of it, some of it is up to just aesthetics. But he's going to continue just sort of like this. And then lastly down to that last AB right here. And that shaped just kinda continues down there. The AMX going to make adjustment and just move all of these down. Just like that. And move this shape up. And there we go. Hi, Let's go head. Move on to the legs. Now, for the legs, what I like to do is I actually like to start down at the names. Some of the reasons for this, because I like to work the leg muscle, muscles from the knees up just fine for the way I work. It works the best light. That means C for the leg muscles, but you get to kinda have a shape. Not necessarily unlike the bicep, sort of like this. You've got the tendon up there. Going from the knee up almost into the groin area. This muscle there, and then you've got the back muscle. It will actually show through on both sides as well. So the reason I like to start with the knees, sit this nice neat shape here. Then is base from the tendon there up into the, the knee. The knee up, up into the groin area. Then it's going to come through, tapers out and around. And then once again back to the name. You do that on the other side to our knee. Just like that. Coming through. Now, on the other side we have the back leg muscle show a front view. It's going to taper out just here from the knee. Eau Claire, I'll kinda like this. You actually see that just a bit on both sides. Then on the side view here, we do it just a bit more. It's going to come around just like this. Then the other side we get down here, just a small section here where Ni is, we just get a bit of flesh there that then goes into a cat. So in the front calf muscles just going to show like this where it just kinda protrudes a little bit then comes back in. But what it looks like, and I'll do a side view sort of goes like this. Down to this bottom part of the leg. For the most part, while you still have the tendon down here, the majority of the calf is contained in the upper two-thirds of the leg, with the rest of the leg having a lot less muscle define meant that there got it coming down to the feet. The same thing on this side. See it a bit on both sides of the leg will actually add just a bit more refinement because we can then scan. We just kind of have his feet right here. I'm just going to sketch in a simple shape, not unlike what we did before. Just without drawing through. Do the same. Just right. Keep bringing back then backups the leg. Okay. And then on this one, we don't actually have any hands to look at. But we would just be doing the same simplification that we have right here. So at this point, what we can do, we can turn off our initial sketch. If you want. You can go ahead and sketch in his kinda shorts. Or if you were doing a nude model, than just leave it as is, I'm not going to do either. I'm not going to sketch in any pants. I like seeing the additional anatomy. Go ahead and turn off the reference. See your character right here. We've added just that bit of extra shapes here. And he's looking pretty good. If you join me in the next lesson, we will go ahead and work on doing the same steps on this figure here, adding a bit more of that muscle definition and a bit more of that detail. Now with the female model, we're going to find that unlike the male model where we have all this definition here, creating a static female character. We're not going to have quite as much definition. Even though all the same muscles are there, we're not going to draw them with the same. I keep saying definition, right word, the same definition. Definitely look forward to that video and join me for that and I will see you guys in that lesson. 5. Lesson 4: Defining the Female form with simple shapes: Alright guys, welcome back. Today we're going to be continuing our class on creating characters from simple shapes. In this lesson, we're going to go ahead and continue on with our female model here. I'm going to be showing you how to add some additional definition to her and making a start to look like a bit more of a fully fleshed-out character. So as you can see here, I've already gone through and done the first stage is simplification as we covered in lessons 12. And now here we went to continue what I taught you in less than three here and less than four except for our female figure here. So for here, as you can see, we've got this great pose. This is provided by a Dorcas stock, which was 18th-century stock. If you're interested in getting these references, please go ahead, take a look in the description down below for the class. Let's go ahead and get started here. Like last time I told you I like to start in the torso. I like to do same thing for the female model, and we'll start here with our collarbone. For turn off our sketch real quick and turn up the opacity on our reference. You can see here that unlike our male model and the previous ones, with her humming a lot less muscle definition that we do have much more. Just a straight on line for our collarbone. So that's actually where we're going to go ahead and get started. Go ahead, lower our opacity. Here. You go. Head, starting from the shoulder here, down into the collarbone. Make straight line leading off to the shoulders. Now I'm actually going to go ahead and just get the neck here right away. The next going to come up from here into the back of the cranium. Cranium being just about right here. Then from here and get the other side of the neck. Now we can see on our model because actually twisting her head a bit, which is resulting in just a bit of these wrinkles right here from the skin turning. We're gonna go ahead and just sketch that in real quick. Then we'll loop, remove my sketch real quick just to show you on our reference here. We've got this right here. Now this has also created from the neck. This can happen when Elizabeth more strain on the neck where there's a bit of pulling on the skin because you've got some almost like tendons in the neck here that help you move your head around. And when the head is twisted back like this, you sort of get that divot right there. So we're gonna go ahead and just sketch that in right here. Just like that. You don't necessarily have to add these, but I really enjoy adding this bit of detail to my character. Really adds what I feel, exhibit more of a dynamic feeling to them. Now, we're gonna go head, followed down our character here and define right here, which is where the rib cages. It's gonna go ahead, go to our back right here. It's going to come in just sort of like this. Now like the last lesson, I talked about how without using these contour lines that we used in the previous one, which is where we're kinda ramping around the shape. The way we're going to make some 3D is with the overlapping object. So in the previous lesson, I used the shoulders as the example here. Where we have the lines overlapping, we have shorter. Then the overlapping of the arm coming out from that. Now, this applies to all obviously a lot more than just her shoulder. And so down here I'm actually going to apply this concept to our torso here. I'm going to continue this line through and then go back here. And I'm gonna go head Easter adding in lines going to bring down to the hips. This here obviously shows that whatever is here, overlapping, what's down here. Those are beautiful scribbles I just added. Anyways. So we're gonna go ahead, have the overlap right there. What we get here is because our sign is obviously right here, or side plane is that this here is actually the back right here. We're going to add just that nice curve there. Now we're gonna go ahead and go onto the other side, like we talked about in the first lesson. The second lesson, we're not going to worry about the breasts quite yet. Now in this model, we actually have relatively small breasts. But like the previous lesson, I am going to be exaggerating certain points of anatomy for emphasis to help you understand what's happening. What's going on there? So once we get there, I'll go into a bit more detail of how to make them with the proper way. And we'll talk about how that ends up working with different types of brows as well. Go ahead. It's continued. The ribcage is going to continue this way. I'm not going to draw in all that detail, but it's going to continue just up to here. Now, this pose is great because we have one arm up, one arm down, which is going to create a lot of different places for study. We're going to go ahead and start with this arm that's going up. We actually get just a bit of the back here that connects to our arm. So if our armpits here, this here is just a bit of muscle. That connection sort of from the back up into the shoulder blade. The shoulder blades. What's controlling this part of the muscle right here? This is connecting right into our arm quite nicely. From there, we're gonna go ahead and define in where shoulder is. That's gonna be this muscle right here. Just like that. And I'm gonna go head. And we're not going to add too much definition to it. We're going to add a bit more than I would normally do just for the case of study, which kinda continued to keep prosthetic. We're not going to add too much definition. Unlike what we did with the male figure. Now from here, armpit, what we've talked about with the, the tendons in the previous lesson, that same thing's going to apply here. We're going to have bicep like that. The tendons connect right there. We've got a nice trace right here. Just like that. Let me go ahead, lower the definition on that just a tad. Then we'll go ahead and add in that forearm again, this is going to be the same as the previous lesson. It's going to come sort of like this. Overlap over that muscle. Just a little bit more. Go ahead and come back to the hands. Just a little bit. Kind of focus on those their own separate thing. So we'll go ahead and get the other arm. So we've got the shoulder right here. Similar shape. It's going to connect down into the armpit. From the armpit here we have that tendon. It's going to connect out and to bicep like this. Then got a tricep just in the back here. Just keeping that relatively small. We'll have a bit of overlap from the shoulder to help define 3D shape. Then got our forearm. Just like that. The elbow around to the hand, dt once again, we'll come back to you just a little bit. Alright, perfect. Now, in the previous lesson, one of the things we talked about is this back muscle here. Now this here we're not seeing quite as much as in the previous lesson just due to not quite as much muscle definition. But we aren't getting enough of that back there. We do need to make sure we add that connection there. Just like that kind of connects right off of the shoulder there. All right. Now from here, we're gonna save the head and hands per liter and we're gonna come down to where these hips are. Now. Kinda got some of it here already. What we're gonna do is we've got the ribcage here and often the ribcage. And it go ahead and make sure we get that hip. The other side there. Then, similar to the male character, I like to just sketch out the underwear shape. It helps define where the links are. So then, just like this and you can see underneath, I have that shape that we've talked about in lesson one. Listens wanting to sort of cone-shaped were square root of sketching over that. Then on this side, we're seeing just a bit of the buttocks just going to come through just here. Right off where the hips are. Now we're just gonna go ahead and erase wherever we drew in. The hands are. What can often be helpful to get a good line is still draw through all the way and then just erase whatever is not actually visible. This just helps get a nice accurate line. Now from here, if we continue down from where the Center for character is, even though she's wearing this one piece, we cannot isolate. The belly button should be about here. And I'm actually going to sketch that in, if anything, it just helps me know where the different landmarks are. Now like the previous one, we are going to add a bit of definition that's not there. And so I am going to sketch in her abs. This will be, again, a lot more subtle that are more muscular model. We'll sketch in generally where that shape's going to be. The final middle line. Then sketch in basic muscle definition right here next to where the rib cages sort of like that. Now what we can oftentimes do once we've got that definition in there. So just go ahead and lighten a lot of these lines, both in opacity and in line weight. Line weight, especially a lot of people get caught up with trying to lower the opacity. But lowering the line weight is really what's going to make it look a bit less defined. We're gonna go ahead and erase through their thinner lines and Lorene opacity where applicable. Just kinda keeping that whole shape just a bit simplistic. Just like that. Now for the legs again, like in the previous lesson, I talked about how I like to start with the knees. And the reason for starting with the names that I can build the muscle up from there. We go ahead and start with this front knee here. Let's get to them. Like the previous time we talked about this shape here for this muscles, which we doing that same shape. Just like that. And I once again got back muscles. They'll help find the rest of the shape. Go ahead. I actually grabbed different color. Let's go and just grab that nice dark blue again. Go ahead and let that end. And from the buttocks here, go ahead and have an overlapping shape. Just kinda create right there. We've got a business meeting part right here where the knee is in the calf will come off after that. Here we have the knee just about here. And then lightly draw in that line. Go to here. Liz, where that muscle is going to lay there. Now we've got that back muscle. We don't see much of that. Now we've got the calf here. You go head to find that right here. It's kind of a side. They kind of got this bone underneath it that goes from the knee to about here. And then you have the calf kinda want both sides of that. Sometimes it's helpful, just sketch in where that bone is going to be. Then define the Cath, made sure that you define the calf on both sides. The calf isn't in the back. I mean, it isn't the back but you're able to see it on both sides of the legs. So make sure as you're sketching it in. Remember to add that calf muscle on both sides. The exception being if you're talking strictly a side view, then you're going to see the calf, more like that within the knee coming up here and all that beautiful jazz writing. Then brings us down to the feet, which again, we will come back to. Good and just nice. And line up right here. Okay? Now, do the same thing here. Now what we can do, this is almost completely sideview, calf or leg. That is, go ahead and have this definition. We'll use this as another time that we can define that 3D shape. We having this overlapping shape here. We have the capitalist definition continuous curve in a bit, especially because of the high heels, which is going to force that calf to tense just a little bit more. Then we have this line come down and that really creates a nice 3D looking shape. We've got a bit of a curve here in the front defined by that lower leg bone. Needs got a bone that protrudes here, here, and on the other side to that ankle bone. All righty. So now what we've got left at the face, the hands, the feet, and the breasts. Let's go ahead. We'll actually just start the feet just so we can continue working from where we were. We've got the heel of the foot, the top of the foot which will curve down like this. Then taper out for where our toes or app. That'll come back to the ball of the foot here. Have that nice curve back into our he'll lean. Go ahead and actually just sketch that shoe over top. We're not going to put my focus into the shape, but it is really just outlining along the foot. Now, we'll do the same thing here. We've got the top of the foot to print out into the toe area. Doesn't taper over the ball of the foot. Back to the heel, protrudes right out from the leg. Then Scott, these high heels, again. Come around. Just like this. There you go. There's our foot shape. Go head, move to the hands. We're going to do here. I like to just follow sort of this cube shape I've got here. Now I like to add just a bit of curve so it doesn't show off in a Sally's q. And it come here, add the knuckle here. Then you just a few knuckles per the fingers. And the fingers, fingers are oftentimes one of the hardest things for us artists to draw. A good way to keep the fingers simple is just keep it based in a two to joint modes. He got first joint. And you got your second joint. Now fingers are technically three joints, but it can, oftentimes make it simpler for most poses. Yet the hand here, they're just sort of treat it like it's two jointed just when getting started. And then as you continue, insert, move more into these complex shapes where you got a three joints. But for now, we're actually just going to go to joints for this character. So we got this finger here, joint one, just straight out. That joint to just, just a bit curved down. Do the same here we got joint one, joint two. And if you see, you actually got this third joint here. But we're not going to worry about that right now. That's a bit more advanced. And for now, just so we can make sure we're actually getting their fingers down. Is doing to join. One. Joint to joint one. Joint two. Nothing goes through. It's nice and upright lines, but now we don't have a thumb here on the sand. So move on and we'll have that for the next hand. Splint having followed the anatomy, I'm actually going to shrink this in just a tad because I think it'll look a bit nicer. Just taking kind of a creative decision there. Alrighty. Go ahead and move up to this hand here. Now here we gotta hand in a much different pose. A bit more foreshortened. We have a lot of shapes that are overlapping each other. But the basic concept still applies. You've got to do this cube shape. Now for here we do have the thumb which kinda has its own tapering off. She will have basically just joint one, which is the ball of it. And then just joint two. You can do three joints for the thumb a lot easier. You don't have the bulb. And then just sort of like this. You got 123 if counting the ball of the thumb is joint. But we're not really needed that for this pose here. Now, the fingers, we've got just so nice curved shape for this. We got joint one, joint two. It's got pretty flat shape coming back down. Joint one. Joint to joint one, joint 21 joint. There you go. It's pretty simple. Hand is just kind of connects to the rest of the arm there. Just like that. Alrighty. Now we're left with the face and the breasts will come, go ahead and do the breast snacks. Now, I alluded to in less than two that the breasts sort of like a water. So water balloon has the point at the top. And then if you're holding it from this point, come down. New taper kinda like this, kinda like a teardrop. Is all of the water to the gravity pushed downwards because breasts are mostly comprised of fat. This is this is obviously affected by gravity in a similar way that a teardrop would see often getting like anime, breasts that are like this. And then they're just like, Yeah, no, no, no, no, no, no, no, no. This is not what we're doing here. Now, unless supported by a bra of some kind. The breast oftentimes have shaped sort of like this in-between them. So if we were to draw from a complete front view, her breasts, sort of like this. It would have all this space in between them. Now, good way. Figuring out the, how you do the anatomy of the breast, so good, a good point of reference is to imagine you have two water balloons connected to a string hung behind the neck. So this, the first few times you can kinda sketch this as you got this string. You got the water balloons connected to them. It's going to come out like this. It's going to take for backup. Now one of the other things is the breast actually connects into the armpit. So with a raised arm, you actually going to have the fat of the breast pulled upwards. So even if you have an older model and say her breasts have started to sag issuer to raise her arm, then you would actually see that start to pull upwards. Similarly with the arm down, you're gonna see gravity taking a bit more of its pool with a bit less stretch. You got that there. Just like that. Now, one other thing to mention is if you have a model wearing a strong push up wrong. And what you might see. So if you've got a torso right here, whereas baseline, the breasts are going to, let's try that again. You're going to taper out. And they would sort of come back up like that. With there being this space here. If you have a powerful push-up bra, honestly, just a brown general. And what you might get is something a bit more like this. And this is where you get cleavage from, is when you have a bra pushing them together. Baseline. That's not what our anatomy is going to get. An even large majority of bras aren't gonna give you that same kind of cleavage. So as we do it, we're going to come out from the armpit, create a teardrop shape, taper back just like that. And I'm actually just this breast here just a little bit down, just like that. Then come around like this. As you can see, we got that shape right there. Now that shape right there in the middle. Then we can do, know, round this out just a little bit more. Actually. Breasts are definitely one of the more temperamental parts of female anatomy is he tried to figure out what it should be doing there. Especially because depending on how your character is moving can adjust so much. You can get there. How to create a line through to define where the nipples. And I'm gonna go ahead and actually undo this and I'm going to draw more what this specific model has. Somewhere to go ahead and erase this here. In this model, it's relatively flat chested, so we're actually just going to I'm just a bit of a bump. The protrudes out here. And then similarly, we have just small bump out from the armpit here. Less is more realistic to as to what you actually have this model here. Again, if you're doing a nude model, her nipples would lay about here. And here. For this model here, I'm just gonna go ahead now, just real quick sketching this one P, she's wearing. Nothing special, not going to go ahead and add any wrinkles or anything. Now lastly, we have her face here. So I'm gonna go head, start around cranium, just tear but define. Shave her. She create here. We've got the jawbone here coming round. Now again, we're not going to be using contour lines to help with some of the 3D shape. We're going to go ahead and sketch in her hair just with a pretty simplistic shape. And then it looks like she has her hair in a ponytail or even like a button type thing. So we'll do that. Sketch in the ear. Just like that. Got her nose. Again. This is not a facial anatomy course, so I'm not going to go over a lot of what I'm doing as far as the facial anatomy. I might, I might do. Classic gets a bit more into the facial anatomy in the future. We're sketching this in real quick. Eyes. Sort of color and pupil there. But a line for the shadow under the I just helped to that 3D form their eyelid. Then got her lips. And there we go. We go ahead and turn off our reference images. You just take a look. I'm going to thicken up some of these lines and the arm here, just so they match. The passage that we've gone for the rest of our character. The clean up any lines we want to clean up a bit of a stronger shape. They're just too Any last touches that we think may make our drawing look a bit better. Because even though this is a study, it's nice to make our studies looked nice. There we go. And actually going to go ahead and lighten this even just a tad and large. It's just kinda wearing this Leah tarred. There we go. We've got our female character. Nice and drawn out here. There we are. All right. Thank you so much for joining me for this next lesson. Go ahead and join me in these last two classes. We're gonna go head and or last few lessons, I should say, we're gonna go ahead and take these last two poses. We're going to go ahead and use them to actually create our own characters using these poses. So instead of just simply trying to recreate simple poses are the slightly more in-depth poses. We're going to use these and draw our own characters over them. So go ahead and join me for that. And I hope you guys have a great rest of your day.