Getting Started as a Digital Artist: Fundamentals for Artistic Expression | Bluebiscuits | Skillshare

Playback Speed


1.0x


  • 0.5x
  • 0.75x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 1.75x
  • 2x

Getting Started as a Digital Artist: Fundamentals for Artistic Expression

teacher avatar Bluebiscuits, idiot with a pen

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Intro class

      1:33

    • 2.

      How to use art programs

      16:36

    • 3.

      What art Brushes to use

      6:09

    • 4.

      Getting used to an art tablet

      5:17

    • 5.

      How to use Refrences

      4:28

    • 6.

      What to study

      4:32

    • 7.

      Form

      4:36

    • 8.

      Lines

      4:31

    • 9.

      Values

      5:01

    • 10.

      Anatomy

      5:25

    • 11.

      Outro

      0:54

  • --
  • Beginner level
  • Intermediate level
  • Advanced level
  • All levels

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

5,171

Students

82

Projects

About This Class

Hello! Welcome, in Class we'll explore a range of essential tools—tablets, brushes, and art programs like Procreate and clip studio paint —that will help you get comfortable with digital art as a beginner. 

if you're new to digital art or would like to switch to the medium this class is great for you, We’ll cover key art fundamentals like color, composition, and shading to enhance your work. Ill show you how to study and how to apply what you've studied to your art! 

By the time we’re done, you'll be equipped with a better understanding of where to get started with digital art.

Meet Your Teacher

Teacher Profile Image

Bluebiscuits

idiot with a pen

Teacher

Hello, Im Bloo i make silly little art videos! I've been drawing for about 8 years now and i enjoy sharing the tips and trick I've picked up !! welcome See full profile

Level: Beginner

Class Ratings

Expectations Met?
    Exceeded!
  • 0%
  • Yes
  • 0%
  • Somewhat
  • 0%
  • Not really
  • 0%

Why Join Skillshare?

Take award-winning Skillshare Original Classes

Each class has short lessons, hands-on projects

Your membership supports Skillshare teachers

Learn From Anywhere

Take classes on the go with the Skillshare app. Stream or download to watch on the plane, the subway, or wherever you learn best.

Transcripts

1. Intro class: Hello, I'm Blue, and welcome to the first class of my skill Chacos. I'm not big on having asset rules or following them as there are many different ways to approach art and interpret it. And I think that's what makes arts fun. So, let me introduce myself. I'm blue biscuits, but I go by blue. I'm a character illustrator, and I make silly little art tutorials on YouTube. I've been drawing for around eight years now. I've known since I was young that creative field is where I wanted to end up. I have ADHD, so I have a very simple way of approaching things that help my brain stay focused. So in my lessons, I try and keep that in mind for my other fellow ADHD avers out there. In this class, I hope to show you how to do digital art as a beginner, how to get used to drawing tablet, what fundamentals to learn, and how to study these fundamentals, and why they would be important for your future artwork. I've always been a bit of romantic and use my art to express myself in ways that I can understand myself better. So I'm all about drawing things that you love and to fall in love with your art press. If you've decided to take these classes, then I'm guessing you're beginning artists trying to get into digital art. So that's exactly what I'm going to try and show you. I am trying to keep in mind from where I was when I started and where my struggles were and everything that I've learned over the last eight years. So I'm excited to be your teacher. Thank you so much for taking the class, and let's begin. 2. How to use art programs : Hello, I'm Blue and in today's close. I'll show you about art programs and how you can use them. It doesn't matter which art program you use, I'll be covering the basics that every art program should have. I'll be showing examples in both CP Sudo paint and P grade. The art program you end up choosing to be your first can be the one that you use for many years. Because deviating from one that you already used to can be quite scary and uncomfortable. When choosing an art program, consider the features, Is it complicated? Does it have an easy interface? Is it affordable? There are some great art programs out there that are free, such as these. So then consider the compatibility. If you're on mobile or computer, you'll have access to different art programs, and some of the art programs that work better on mobile, don't work better on PC and vice versa. I definitely suggest trying as many art programs as you can to see which ones you like the most and which you feel more comfortable for. So let's get started. Some art programs allow you to rearrange the panels to your liking. I find being able to customize the art program, to suit yourself makes the workflow a lot easier and feel more personal. So paint, for example, allows you to remove some panels and add some panels and allows you to rearrange the brushes to categories. This is how I have arranged my clipsio paint. So everything that I reach for is closer to my right hand. Since I am right handed, and everything that I don't reach for as much is on the left side, so further on the canvas. You can pull out panels, so they're kind of loosely put on the canvas, which is what I prefer, since I feels like the canvas is a lot bigger. If you close a window on ipsa paint, you can easily open it again by going up by window and then finding it in this panel, and it will reopen on the canvas. Procreates interface is a lot simpler already, so there's not a lot of customization that can be done. What you can do in Percrate is rearrange brushes and have them in brush sets, so they're easier to find, and you can have your favorite ones in one column. You can also drag out panels in Percrate, so you can drag out the color wheel, so you just grab it, pull it out and it's stuck on the canvas, so it's easier to work with. Now you can just put it back when you're done, so you have a bigger canvas space. Next, we have shortcuts, which helps speed up the art process by a ton. Shortcuts are handy for quick access to tools, brushes, and options. You won't believe how much time it saves having it on a button rather than having to reach for it and find the tool each time. Or maybe it's just the lazy in net talking. During tablets have this neat button on the side that you can assign brushes and tools to, like the color dropper, or canvas slip, et cetera. You can have shortcuts be set to the keyboard as well, which is what I do, since I find that a lot easier. You can have the keyboard shortcuts be used for Procreate as well if you link a bluetooth keyboard to your iPad. Also, please ignore my missing keys on my keyboard. My cat ate them off. Yeah. That's all I'm going to explain about that. For Pcate, you can also use finger shortcuts, so like, using two fingers to undo. You can go in over here, a PN Procrate, and you can reassign the different finger gestures to different shortcuts. For Clip Studio Paint, you go into the shortcuts over here, and this little menu will pop up, and then you can just click on the tool and then assign it to a button. There are some default shortcuts that you can use. So if you don't want to go in and edit and just learn these ones instead, you can. So the first thing you're going to want to do when you start is open up a canvas. In Clip Studio, it's in files, and then you press new, but in Procreate, it's up here on the corner, you click it, and you can press the list over here. One of the issues you'll run into if you use the default sizing of the canvas is your brushes are going to be very pixelated on both programs. So you're going to want to make the canvas bigger to avoid pixelated look. I normally do a 3,000 by 3,000 and a 350 DPI for both procrate and clipsdo paint, since this makes the canvas a lot bigger and makes more room for the pixels. I set my canvas color too gray, so it protects my eyes because the weight of the canvas can start to hurt your eyes after a while. Let's get into one of the most important parts, brushes and tools. There are different types of default brushes that you can pick from. There are sketch brushes, which are no softer, smaller brushes, great for well sketching. There are pan brushes, which are harder, better for linework and laying out colors. Then there are painting brushes. Then is soft and have a bit more of a blend them, great for painting and blending. Each of the categories will have different types of brushes in them. Like watercolor or inking brushes, or Yeah, you'll see. I'll definitely suggest going through the default brushes and seeing which ones you like and which you don't. So what I do when I find a brushes that I like in the default brushes, I just bring them into a separate category, so I have all my favorite brushes in one section. So to fold brushes are normally okay, but downloading different brush sets is a lot more exciting. You can find brushes and brush sets online for programs that you're using like Clips you paint and Procreate. Search brushes for Insert art programs name, and you'll find a bunch of options. For beginners, it's great to play around with different types of brushes. You can really see what will work for your art style or which kind of direction you want to go for. On cluster paints in tool properties. You can resize the brush, so you can make it smaller, bigger. You can turn the the pacity, which means the brush will either be very light or very dark, and on procreate, it is these settings on the side. So the top one is resizing the brush, and the bottom one is lowering or highing the opacity. The air brush is a really soft, fluffy brush, which is great for adding shading or gradients. Next tool is the eraser tool, which is pretty self explanatory. It's just an eraser, so it'll erase whatever is on the layer. Speaking of racing, there's undo and redo, which will undo what you just did or put it back. Now, please remember that Undo and Redo do have limits, so you can't go infinitely back at times in most of the programs. The smudge tool, which is up here in Per create, and in this tool over here on Cosi Paint will blend and smudge two colors together. I don't always use it, but I know a lot of people do really like the way it looks. You can change the way the brush smudges by selecting from one of these brush options. If you're using procrate, you can use your fingers to move around the canvas. If you're using clips paints on like a PC, you can use space bar and then you can move around your canvas or you can use the navigation bar and move it around and zoom in and out over there. The liquefying tool is a really cool tool that allows you to manipulate sections on a canvas. And then the bucket tool allows you to full lines that are connected with each other. For P crate, to use the bucket tool, you grab this little circle up here where the colors are, and you drag it onto the place you want to full. Now, there's different ways you can full with like the layers, which I will show you in a second. Now, selections or laser tools in these art programs allow you to select shapes and then be able to manipulate or resize or move them around on the Canvas. So the laser tool clip City paint is over here, and the laser tool on Procreate is up here. So if you select something, you can resize it for clip City paint in tool properties. There will be options for how you can resize it. So you can change the center or you can change features on the scale it or deform it or something like that. And in Procreate, the options will be down over here. At the bottom, so you can either deform, scale, resize, and all that stuff. That is the basics on the tools in clip sido paint and P grades. Now I'll move on to explaining how layers work and the neat things you can do with them. Next, we'll tackle layers. Layers, man. They took me a hot minutes to figure out when I first started, but I'll try and explain them so they are a little bit easier for you. The easiest way to explain layers is to think about them as sheets of gloss stacked on top of each other. All transparent and see through unless there's something at the top layer. Everything on separate layers cannot interact with each other or be interacted with unless you're on that specific layer. So you can stack them like this, sketch, color, shading, line work, and then extras. So layers are really easy until you have a spot with like 70 different layers, and you can't figure out where on earth this spot is. And then it becomes a mission. Use this button to make a new layer, and then you can drag them around, so you can drag them to the top or to the bottom or to the middle. Now, let me introduce you to clipping masks. Clipping masks are so useful. And then we'll make the art process like ten times easier for you. For clips that you paint, this button over here sets a layer to clipping masks, and procreate, you have to select it, and then in this little options bar that pops up, it will say clipping mask. If you have a layer that's at the bottom with something on, the clipping mask layer that is above will not be able to leave the area the bottom layer has been set to. This is great for coloring a line art or coloring a base filling. I'm sure you've seen a bunch of artists color there drawing gray first before they start adding base colors. This is done because they're using that gray layer for a clipping mask. So they'll clip layers above that to be able to add base color, kind of like the example I'm showing here. You can group layers and rename them to make things a lot neater, so you can use something like a folder or a group. In Procreate, you drag them and then group them over here. And then in clipsit you paint, the folder layers over here, so you click it, and then you can drag all the layers into the folder. Oh, you can just be like me and have the layers be completely and utterly chaos. 99% of the time. I have no idea which is on what layer, and I do not have the brain power to care. You can select layers, so this is basically almost grouping them together, and then you can move them around, and only these layers that you've selected will be affected. With selecting a layer, you click this little error on clips of your paint or you swipe it on Procreate. If you've selected a couple of layers, what you can do is now use liquefying tool, and it will only affect the layers that you've selected, so you can liquefy a whole drawing if you select all the layers. This also applies for the laser tools, so you can select multiple objects and then move them if you have them on all separate layers. You don't have to merge everything down. Along with that, let's get into how you can use the bucket tool on different layers. So this neat thing that you can do is set a layer to reference. It is this little lighthouse onto stereo paint, or you have to select it like this on Procreate. Basically what this means is now this is the layer that the bucket tool will focus on, so you can be on a different layer at the bottom, and it will focus on what's on this layer instead of what's on the layer that you just had. So you can have the coloring on different layers. Make sure that the bucket tool in like tool properties and closer paint is referencing the reference layer. So this lighthouse over here. Make sure this is selected, and it will reference back to the layer that you set to reference. On the same note as layers, layers have really cool things called layer blending modes. There are neat settings that you can sit a layer to to make it react differently with the layer beneath it. These modes affect how colors on one layer blend the colors on the layers below, creating various visual effects. In clip city paint, the color blending modes are on the strop bar over here, and on Procreate, you'll have to select a layer and then select this little layer to be able to open up the color blending mode. I definitely suggest you going through these and seeing how they interact with the layer below them. But my favorite ones that I use is multiply. Multiply darkens the colors on the active layer, making it appear as if looking through a translucent dark glass. It is often used for shading and darkening effects. And then there's overlay combines the darkened effects of multiply and the lightening effects of screen. It enhances contrast and saturation. It's really fun to use with like a airbrush. Like I mentioned, there's so many more for you to go through, and I highly suggest just scrolling through and seeing which one you like. There are other layer effects that you can use like gradient map, which is a really powerful tool to adjust the color and tones in your image, providing a quick and effective way to achieve a stylized or autistic color scheme. For clip to paint, how you find gradient maps is by right clicking on a layer, going to color correction mode, and then you'll find color gradients at the bottom. All of these are actually really interesting to you, so I definitely suggest going through these. And in Procreate, you'll find it at the top over here. They can also be adjusted like I did with the clip so paint one. The next is the color wheel, which is really self explanatory. So the outer layer is the hue, so that means the colors, and then the inside is the saturation and values. So you can select how dark or how light or how saturated or unsaturated the color would be by selecting it in the middle. And then you can just change the color with the outer side. In one of the classes, I'll go over how to use color and how you can use the color wheel to make a color scheme. So when you're done with the art piece, or you would like to have a safe file for the art piece, you're going to create a file to save your work. This is for PC, of course. So I made an art file called art, and then I have the years that I use. So we're in 2024 now, so I going into 22 24, and then I just save it in there. There are two different types. There is PNG, which means everything is going to be merged together, and then there is the clip sider paint file, which means it will have all the layers still intact, so you can come back to it later. On Procreate, it's a bit different. All you have to do is go out and that will automatically save the Canvas. But do note that if you go out, you will not be able to use the backspace anymore. And then when you want to save it as a PNG, so a flattened image, you go up to here, you press share PNG, and then it will save it to your files. Now, there are many more convoluted things you can do with art programs, but this is just the bare basics on Clip ster paint and Procreate, and this is the bare basics that I use. I don't really have a too complicated process. So this is what I use in all my art pieces. There's nothing much else. So thank you so much, and I'll see you in the next classe. Bye. 3. What art Brushes to use: Hello again, and welcome to this class. Today we'll go over the different types of brushes and how they can be used. There are many different types of brushes, and each can be used on their own creative way. Side feel stuck with their default uses. For example, the calligry for brush clips paint is intended for writing, but I enjoy using it for painting because of the shape it has. There are four types of brushes, sketching, painting, airbrush, and pain brush. I'll go over each of them. Sketching brushes are usually very light brushes. They're easy and fast to use because of the stabilization being lower on the brush. Next, there is painting brushes. These are a lot softer and sometimes even have some kind of blending built into them. So normally they're the round brush. Air brushes or these really fluffy, soft light opacity brushes, which are great for adding softer shading, or adding gradients to your drawing. Fun tip. If you use the laser tool and the airbrush together, you can create really interesting textures and gradients like this. And finally pen brushes. These are solid brushes, normally with high stabilization and no blending or low opacity at all. Sometimes pen brushes can even have no pressure or sensitivity at all, too. And then finally, there are textured brushes. These are another type of brush that help add texture to your work. If that's something you're interested in. They normally have brush packs or brush textures to them. Can I like these ones? Now, each one of these brushes have their own default uses. But like I said before, you can have them used for anything. So you can use like the air brush for painting or you can use the painting brush for sketching or the pen brush for sketching. And yeah, so there's no real rule to how they're used. For sketching, I do suggest lowering the brush stability. The brush stabilization means how much control you'll have over the strokes, the lower the stability, the less stable, and the higher, the more stable. Sketching with a low stabilization will make it a lot easier because that means the brushes will have a lot more control. But if you're going to do lineout I do recommend hiring the stability. Different art styles will require different brushes. If you see an art style that you like, you can always ask the artists what brushes they're using. But just because you have the same brush set as an artist, doesn't mean you'll be able to achieve the exact same art style. Because brushes still require a technique to use them to achieve a certain look. That also goes on the opposite end. If you also don't have the same brushes as the artist or art style that you like, you can still achieve it with other brushes that you have by learning different techniques. At the end of the day, the brushes you use aren't going to be that big of a deal. It's how you use them. You can make about anything with the most basic brushes. That's up to you to figure out though which brushes work for your old style and how you'd like to learn from them. So now I'll show you the brushes I use, and then the techniques I use for them. So the brushes I used for clips CD paint and Procreate are linked over here, as you can tell. I have how you can download them and where you can find them online if you want to have the same brushes I have. I use the sole brush for sketching and painting. The sole brush or any brush that is the same, must have a bit of transparency to it, so it means it's slightly see through with a softer edge. I prefer minimal pressure sensitivity, where the size doesn't change much, but I press harder. Instead, I prefer the pressure sensitivity to be affected by the consistency of the paint. So the lighter I press, the lighter the paint consistency, but the harder I press, the darker it will be. You can also manually adjust the brushes transparency with like the bar over here if you don't have the same brush as I do. There should be no blending at all. The second brush is a hard parent brush with no transparency or blending. It's a square angle shape with no pressure sensitivity at all, meaning the consistency stays the same in general. Your art program should have a clygraphy brush by default. If not, it's basically just a square brush. And then every now and then, I'll use a different texture brush. So I'll has something like one of these ones like these painty brushes to add a bit of texture. But that basically sums up all the brushes that I use. As I have mentioned before that these brushes don't have any blending, and my art style is a bit more painty. So when I would like to blend two colors together, I would turn down the brushes opacity, so the paint density will be lower. And then I will just color pick. So I will pick one color and then go over another color and then pick the color in the middle that I just put down. And eventually it will start blending out as it goes. Another really cool blending technique that you can use or to add texture is b using the laser tool and then using a airbrush. This creates a really soft blending effect. And plus then you can also have a harder edge if that's something that you need. When you first start out, sometimes you kind of want to rely more on one brush, and I would suggest going out and finding different brushes and trying out as many as you can. But then I would also say contrast to that is to have a set of brushes that you use and get comfortable with. Because if you keep going out and trying different ones, sometimes you can't really learn the techniques that are needed for the brushes that you have. Remember, brushes are just the tool and not the actual painting. That was a pretty short lesson, but that sums up most of the things that you should know about brushes. Now on to getting used to our tablets. 4. Getting used to an art tablet: Hello again, so you just scot or are planning to get your first drawing tablet. Making the change over from traditional to digital can be difficult to get used to. So I have to show you an easy way to get used to using one. First, there are three different types of drawing tablets, each of their own sets of things that you can use, pros and cons. You can switch them either and they will have their own sets of challenges to get comfortable with. There's screen list, ctikes, and iPads and tablets. Screen list is probably the one that's the hardest to grasp, but they are very great to use, and I honestly prefer them over most screen tablets. One, because it makes you sit up straight, which house may posture. I'm not ******* over the screen. And secondly, my hand isn't in the way of the actual art, which is something that I found quite annoying with cytiques. Another issue that you'll find if you start with the screens tablet is the fact that there's a disconnect from actually drawing and seeing your artwork. So you'll be looking at the screen in front of you instead of looking down. Which can be a little bit disconnecting at first, but it will eventually start becoming easier, the more you start to use it. I used the tiny screenls tablet for the first six years of my art journey, and I loved it, and it made great work. So you don't have to go for the most fanciest to be able to start digital art and to be able to make art easily. So one thing about screen the tablets, people assume you use it like a track pad, when it's in fact the whole screen in the area of the tablet. It takes a minute to navigate. The next is the sytique, which is a tablet with a screen. There's a slight confusion sometimes, you need a computer or something to connect the cyniqu to. It's not just a standalone computer. Or a tablet. It is basically just a extra monitor. Cyniqus are great as I feel you're more connected with your art. But then your hand is also in the way. And I feel like I shrimp over them, and my posture is kind of bad with cyniques. So if you get a cynique, I would definitely suggest getting a different stand that like, elevates it bit more, so you're not like hunched over. Then there are tablets and iPads, which you're able to carry around, but the only thing with them is they only come in like a certain size. Because you have to carry them around, they aren't as big as like a syntqu or a screenless tablet can be. But the plus those, you don't need a computer or anything to connect it to. So one of the biggest things with getting an art tablet or getting into digital art from like traditional art is the disconnect you'll feel with your art because you're not really interacting with it as you would with traditional art. Here are some practices I suggest, when you start doing digital art regardless of which tablet you get. Use your shoulders instead of your wrist, especially if you're drawing on a surface that is smaller. What this means is like instead of pressing your hand down on the table itself and using your wrists for movements and strokes, use your shoulder for the movement and hover your wrist over the surface. This will help with having lines being longer and in more control, as well as protecting you from wrist injuries and also help with your posture. Injuries is another thing that new artists tend to forget about or overlook. You have to look after the way you draw so that you won't have any pains in the future, as drawing is a repetitive thing and can lead to injuries further down the line. And if you have injuries further down the line, it will hinder your art journey and getting better as things go. As for the actual drawing, I understand that getting used to art programs and tablets at the same time can be very, very stressful and a bit weird. But this is going to sound a bit goofy, but the way you can get used to drawing with the tablet is drawing circles and connecting them. This will help with eye and hand coordination. It's also great for control on the brushes and pens, and it's also great to learn the pressure and stabilization. When you're drawing them, I want you to use your entire shoulder instead, and I also want you to try drawing them as fast as you can and making sure that you connect them. So trying to connect the circle. You're just going to draw these over and over and over again, and if you want to keep practicing this, you can draw different kinds of shapes, but try not to spend too long on them, just draw them really quickly. This is great for if you're trying to get used to using a tablet. I would also suggest rather than going straight into trying to finish full pieces, doing little doodles and little sketches here and there to get used to everything will be a great help for you. Getting the hang of how awkward a drawing tablet can be can take up to two to three weeks, get comfy with it. Even if it feels a bit impossible at first, give yourself some time and practice and with simple drawings, and you'll eventually get the hang of it. It's exciting to get started and wanting to make full pieces. But the more you allow yourself to do doodles and have mistakes, the faster you'll get used to using it. Thank you so much for watching this video and now on to the next class about references and studies. 5. How to use Refrences : Today's lesson is all about finding references and how to use them effectively in your art. Whether you're using them for studies or to enhance your drawings, references are powerful tools for any artist. References are important to use for both studying and creating final pieces. By looking at a reference, you can perfect your work and ensure it's accurate and detailed. Here's why references are so important for studies. Understanding anatomy, proportions and details. Using references can help you understand anatomy, proportions and finer details of objects. It also aids in learning, some light shading and colors, improving accuracy. References are crucial for improving accuracy of your drawings, especially when anatomical correctness. Regularly studying references enhances your ability to notice subtle details, which is key for creating realistic arts or being able to stylize them. Using references to improve your art style or to actually get an art style is a really effective way to build your art style. Artists can mix and match different references, elements to create a unique art style. This encourages experimentation with various textures and patterns. I definitely recommend using other artists reference as well alongside realistic references. So where can you find references? I prefer using pinterest for references because it's like a site where everything is put together onto one site that you just scroll through. What I look for when I am searching references is like art references, anatomy references, portraits, values. I have a whole pinterest over here with a bunch of references that I personally use for my studies, if you're interested in going down the rabbit hole with this one. Now let's get into how you use references. When you're going in, it's about observation. Start by observing where things lay in your reference. Take note of the proportions, angles, and key features, break down the piece. Simplifying complex forms into basic shapes. This makes it easier to understand the structure and composition. Normally, I will draw on top of a reference to get the idea of what's actually going on beneath all the details and simplification. After you're done drawing the basic form, gradually add more detail. Simplify what you see makes the drawing process more manageable. So if you do an arm, breaking it down into two shapes makes it the easiest. And then you can take the study a bit further and study the muscle on top of it. Now you don't need to learn each muscle group to be able to study something or learn every detail in a reference. Now, I don't just use references for studying. I also use references when I'm drawing final pieces. So if I am unsure of how a pose will look or how something is supposed to interact with each other, I will go look for a reference that best represents the pose that I'm doing, or I take a photo of myself, and then I reference that. Since you don't always know exactly how the anatomy is going to react. And sometimes it's really hard to imagine it and perfect it. Unlike if you just used a reference, which makes the process ten times easier. If you can't find the reference that you're looking for, you can use three D models, which is clip CDR paint really useful. There's also sites like these ones where you can download three D models and then pose them, which will help you be able to put or at least have an idea of what the pose is supposed to look like. You can do it with backgrounds as well. I know a lot of people use blender to be able to make background so they can reference it in their drawings. You also don't just have to use one reference if you're going into drawing, you can use multiple of them. So if one pose has the right angle, but it doesn't have the right arms. You can mix match two different references, one having the arms that you like, and the other having the body proportions that you like. So feel free to have a collage of references, I normally have a mood board or something. And then that's kind of what I go off of. And that wraps up today's class. And that wraps up today's class. Remember references are your friend, and the only way you'll ever get better is by using them, so don't be afraid to use them as much as you can. All right. I'll see you in the next one. Bye. 6. What to study : Hello, and welcome. In this clause, I'll guide you on what to study, to improve your art. I will cover the topics in detail in separate videos, but I believe it's crucial to understand the whys first. As in why is it important? Where will you use this? Where can you see this in other media, and the house will come later. Why fundamentals matter. What I'm talking about are art fundamentals. You've probably heard of these terms before. Anatomy, lines, colors, forms, values, and composition. They might seem intimidating at first, almost impossible to master, but even a basic understanding of these concepts will make the art process so much easier. Many new artists jump straight into creating art without understanding the basics. This can hinder their progress. Let's break down the fundamentals and understanding why they're so important. The practical how two lessons will follow in separate classes. So first, we have form. Form is the foundation, and in my opinion, the most important element. It's the building of blocks for everything else you'll learn. Form refers to three dimensional objects that enclose volume having length width and height. So In basic words, form is creating a three D shape on a two D surface. You're going to create form by using shading, values, lighting, just shape in general. So why is it so important is because once you learn how to do three D shapes, you'll be able to master things like anatomy and perspective. Next on the line, we have anatomy. Anatomy is a popular starting point for many new artists. When you start drawing characters and to say look a little odd, that's your cue to start studying anatomy. Anatomy is about understanding the human body and all its shapes, curves, muscles, and proportions. To Excel in anatomy, you must first grasp form well since the body is a three D shape. Learning anatomy helps your characters look more natural and lively, as mistakes in anatomy can make a piece look a bit awkward. Next, we have lines. Lines, the basic elements used to create art. Becoming confident how you draw lines and understanding line weight, the heaviness of the lines can make the drawing process feel more natural and easier to tackle. As new artist, your lines might lack confidence. So you have chicken scratch lines or your lines that really connect well, or there's no proper form in the way you draw with the lines. But with practice, you'll improve your line placement and gain the confidence with the stroke. So having longer strokes and making things to connect better. The next fundamental is colors. In traditional art, understanding primary colors and how to mix them to create different color palettes, to put them on to the canvas is fundamental. But that also applies in digital art, but differently. In digital art, you have the color wheel, which already has all the colors on them, so there's no need to mix colors. But there's more to color than just selection. Using color to draw attention or create harmony in your art is actually crucial. The knowledge is important because it helps you create the intended atmosphere and directs attention to specific objects or areas in your work. The next fundamental is values. Values refer to how light or hard dark colors appear. It communicates the light surface, focal points, and depth. Using shades of similar values together creates low contrast, while varying values create points of interest and depth. Understanding values is important for showing shape through lighting and shading. Values are also used to draw attention to specific areas. For example, if you have a darker background and a lighter character, the character is going to stand out and vice versa. When you can see value in color, you can create dynamic pieces with both attention to values and colors. This is why studying colors and values at the same time are important. And then the final one is composition. Composition is about how different elements of artwork are combined. It focuses on arranging key subjects, poses, objects, colors, and cropping, so they all flow seamlessly together in one piece. Composition can tell stories or create atmosphere. When you're first starting out, composition doesn't really seem that important, or it can be hard to grass, but I will show you later that it's actually pretty easy to create flow in a piece. In conclusion, these fundamentals are the building blocks of art. Understanding and mastering them will make your art process smoother and your piece more impactful. In the following clauses, we'll dive deeper into each topic and learn how to apply these concepts practically. 7. Form : Hello. In today's lesson. I'll be showing you the importance of form and how you can learn it. So what is form? Form is an element of art that is three dimensional and enclosures volume, including height width and depth. It's cubes, spheres, pyramids, and cylinders. Form also includes getting good at using shading and lighting to show depth and shape. There are different types of form, geometric form. These are precise and regular like cubes, spheres, and pyramids, often found in human made objects, and then there's organic forms. These are irregular curvy and asymmetrical, typically found in nature like trees, plants, and animals. Form involves three d shapes used to create depth and perspective in your work. It's important because everything around you is made out of shapes. By simplifying anatomy into shapes, drawing becomes so much easier. For example, a hand can be simplified into basic shapes like a square and cylinders. Knowing how to draw these basic shapes make it so much easier to comprehend and draw the hand. So how do you learn form? First, you need to start thinking in three D. When drawing, don't think of it as a flat image. Think of it as a three D shape with form. With art, you're trying to capture three D shape on a two D surface, creating depth and a flat piece of work. Form isn't just about the depth, length and width, it's about the color and lighting as well. You can create form by using good shading or lighting. For instance, a cylinder might look flat, but with the right added shading, it can appear like a three D form. Drawing three d shapes, try drawing a rubber band around them to show where the centers are. You want these lines across the shapes, which will help you keep track of the proportions and the middle of the shape. I call this the rubber band. This technique is also useful in perspective and nach me. Help me understand the angle better. For example, the cylinder has two rubber bands on them, and no matter where I turn the cylinder, there will still always be a constant two lines on there, but it helps me keep track of where the shape is turning. The rubber band will help you when you start drawing perspective to do for shortening, which is turning the shaped towards the viewer and becoming shorter like this. The best way to learn three d form is to draw three d shapes. Stop or drawing cylinders, squares, rectangles and different perspective. You can draw them using this squad as reference, which shows cubes in all angles. You can replace them with different shapes. This might seem a bit silly, but it'll help you when drawing the fs of the body. Ss anatomy is made out of shapes piled on top of each other. I feel like even by doing just one or two shape studies, and then I tackle an atom me after. I have such a bit of grasp on how the body works and how the shapes interact with each other. So I always recommend doing shape studies before actually studying like a full piece. Getting back to rubber bands, a great way to practice them is by imagining a shape cut in half and then drawing what you see. For example, imagine a cylinder cut in half and draw it. This will help you grasp three D shapes bitter on paper, and it will also help you understand rubber bands. The next shape to practice is the organic shape, which is like shapes that aren't typically geometric. Having a more loose idea of how to put a shape that isn't exactly geometric into different positions will help when you start breaking down different objects or during backgrounds or during anything that isn't perfectly symmetrical. A good way to start grasping form is also to use three D modeling or sculpting. By simply just looking at a shape or forming a shape in a three D program will help you grasp it and put it into your memory better. I don't forget to go in and shade them as well. There's plenty of references online of different shapes with shading. This will help for when you go in and want to shade something. You'll know how the shape is going to look because each because each shape will have a different type of lighting. For example, a cylinder will have a software lighting because it's round and there's no hard edges catching it. But a cube will have a more solid shading, but more of a solid shading due to it having solid edges. There's everything for this lesson and now into the next one. 8. Lines: Hello. Welcome back to another lesson. And in today's lessons, I'll be talking about lines and how to be more confident with them. And when you first start drawing lines can be very intimidating because it takes a long time to build the confidence and being able to put down the lines correctly and in the right place. So today, I'll show you how to improve your confidence with lines. I want to suggest you avoid. So the importance of confident lines. Lines of fundamental and art, and having confident lines can significantly improve your work. Confident lines are more intentional and can better convey the form and structure of your subject. When starting out, it is common to use shorter, hesitant strokes, often referred to as chicken scratches. Well, this is a natural part of learning, transitioning to longer, more deliberate strokes can make your lines appear more confident and your work more polished. So here's some techniques for confident lines. So have longer strokes. Try and avoid the chicken scratch lines, which are short and hesitant. Aim for longer, continuous strikes. This doesn't mean every line has to be long and perfect, but work on making each strug purposeful. Work from your shoulders, not just your wrist, to achieve smoother, more controlled lines. Remember how I said in the tablet video is to work from your shoulders and not your wrist. If you work from your shoulders, you can have more confident longer strikes. But if you tend to work from your wrist, you'll have more chicken scratch lines. Plan your lines. Before putting down a line, know where you want it to go, visualize the path of the line and the form it'll create. Practice ghosting the line by hovering your pencil or styles over the page or paper before making contact. Connecting the lines. In digital art, many artists struggle with connecting lines. Practice making sure your lines mean to create complete shapes and forms. Sometimes if your lines aren't connecting well, you can lose form pretty easily. For example, look at these two different drawings. One has more hesitant non connected lines and the other does. This doesn't mean that you can't have good non connected lines and make it look good, but that comes with skill and practice. Another thing with lines is a lot of new artists struggle with spacing, so there's not a lot of space between the two lines to create well the shape. Practicing drawing shapes and things, but making sure that there's enough space between the two lines to show the form and the shape is very important. So here are some exercises to improve line confidence. Doodling and sketching. Allow yourself time to doodle and sketch freely. These informal drawings can help you loosen up and gain confidence. Don't worry about perfection, focus on the flow and the connection of your lines. When you start drawing, I know that you really want to create beautiful completed pieces, but it is very important to really warm up and get that flowiness to sketches. But the only way you'll do that is by allowing yourself to doodle more. Every time before I start drawing, I normally do like a doodle page and that helps a lot. So line weight in variation. Practice wearing the weight of the lines to add depth and dimension. T thicker lines can indicate areas of shadow, overlap, while thinner lines can be used for details and highlights. Take a look at these two drawings. One has line weight, and the other doesn't. One looks a little bit lifeless, while the other looks like it has more depth to it. Another example, I if an arm is resting on a disc, the lines with the arm is touching the disc will be thicker because of the weight and the contact. This is just one simple way to add line. Here are some practical tips. Zooming, when drawing digitally, avoid zooming in too closely. This can cause you to lose sight of the overall shape and composition. Keep your canvas at a comfortable distance and regularly zoom out to check the overall balance and proportion of your drawing. Then creating space. Use lines to create space and separations in your drawings. For instance, of a drawing a character with a background, leaves space between the character and the background elements to make sure the character stands out. Clean space lines can enhance the clarity and readability of your work. Then there's line practice. Practice drawing is straight and curved lines, both free hands and using guides. Experiment with different types of lines, straight, curved, zig dag, and wave lines can all convey different emotions and textures. By focusing on the technique and tips outlined in the video, you confidence in your lines. Remember, practices key, spending time doodling sketching, and experimenting with different lines and weight styles that goes along with brushes too. Over time, your lines will become more confident, adding a professional touch to your work. 9. Values: Hello, and welcome back. In today's via, I'll be talking about values and how to use them to improve your lighting and shading, which is crucial for creating good contrast and atmosphere in your art. Why values matter? Values are all about the lightness and darkness of a color, and they play a vital role in making your artwork pop. By mastering values, you can guide the viewers eyes through the drawing and direct their focus to where you want it to be. For example, if your character blends into the background due to similar values in the colors, They will become muddy and you won't be able to see them very well. By adding a lighter ele outline or background to the character, you can make the character pop and stand out immediately. You can use values to create contrast. Contrast is key in making elements of your piece distinct and engaging. Without a good range of values, your art can look flat and muddy, causing important details to get lost. Using contrasting values helps to define form and create a sense of depth, making your work more dynamic and visually appealing. You can create contrast by using values, so a very light color and a dark color can contrast each other, or you can create contrast by using different saturated colors. So for example, if this is a very monotone low saturated piece, but if I add a very high saturated color to this piece, there'll be a lot more contrast of colors here. So your eyes will trail around the piece. Or if your piece is very high in saturation and you use a very low saturated color, you can create high value sections. Values aren't just for black and white. They are crucial in color work too. Even if you have contrasting colors, if the values are just similar, the piece can still lack definition. For instance, contrasting a dark blue with a light yellow can create striking effect if the values are well chosen. Here, for example, this piece looks like it has different colors to it. But if I turn on a black and white filter of this, you can tell that there's barely any values, which will make the piece of get lost. But here I am changing up the values of the colors, and you can already see there's a big difference. So creating depths of values. Values help to create depth. Which is in turn enhancing the form. By effectively using light and shadows, you can turn flat shapes into three dimensional forms, adding realism and interests to work. So for example, this is a flat circle, but by adding like two or three lighter colors, I can already make it look like a three dimensional shape. So how do you study values? Gray scale drawings. Stop by redrawing your pieces in gray scale, focus on identifying and replicating the darkest and lightest areas. And focusing solely on that, not on what you're actually drawing. For example, if I am drawing this teapot, I'm concentrating on the darkest values, the second lightest values, and then the lightest lightest Lightes lies. I kind of just bulled up from there. This exercise will help you understand the value structure without the distraction of colors. And number two, observational studies. Practice observing values in real life, like at objects and notes and lighting in the darkest areas. Look at objects and note the lightest and darkest areas. Try sketching these objects using only the shaded black and white and gray to capture the essence of the form through value alone. So this is more of an intense lighting study. So what I want you to do when you're studying like this is to look at the image and try and find out how you can translate this into a solid black and white line into a piece. So this will help you really get down values, and it will also help you really understand the form of a piece. And when you're going and drawing something, you'll be able to curate the object without having to think too much about it. And then there's painting studies. When you're doing traditional oil paintings, it is always suggested to start with the darkest colors and then build from there. Now, this is a practice for traditional work, but if you start doing it in your digital work, it will also help build this value mapping for you. This technique helps in creating a solid value foundation and builds depths from the ground up. This will come in handy even for digital work. By mastering values, you can significantly enhance the visual impact of your work. Values guide the viewers eyes, create contrast and add depth and form. A great way to really practice values is to occasionally turn your piece to black and white when you're laying down the shading and the colors. You can see if your values are doing well. You can also practice this out beforehand in a thumb nail form. You can have where you want the lightest and darkest colors to be in your drawing. You can plan that out in a thumbnail, like a smaller version to the side. Thank you so much for watching, and I'll see you in the next class. Bye. 10. Anatomy : Hello. Today's lesson will be about anatomy and the shapes that are used to draw anatomy. So why is anatomy important? Anatomy is fundamental if you're going to be drawing character art. Having accurate proportions in anatomy for your characters will help them feel more realistic and in depth. If your anatomy is off, it's often noticeable, even to people who can't draw. They can sense that something is wrong. Anatomy is probably one of the first things you want to study when you start learning art. Because it's likely one of the first you struggle with. Finding good references is crucial. I made a whole video of where I can find references in the previous classes, but I usually find mine un pinterest. I always use realistic references when studying anatomy. Since these references are more accurate. I break down anatomy into simple shapes like cylinders, cubes and squares and circles. This is where knowing form is important to be able to study anatomy. How to study anatomy. Using reference. Take a reference image and break down the anatomy into simple shapes. Identify, and draw the basic shapes, the cylinders cubed and squares over the reference. When doing this, think over the shapes are pointed, the perspective, the rubber bands, and the shapes in three D. Redraw the reference to the side, paying attention to the position of the limbs and proportions. For example, where the limbs and joints fall on the reference, and try putting that where it's supposed to be. So the redrawing picture to the side is normally to practice getting the hang of the proportions on your own without so heavily relying on the reference. It's building muscle memory. The second one to study is gesture drawing. Gest the drawing involves drawing the figure as a stick figure with flow and weight. Break down the body into the simplest shapes or flow lines. Focus on where the shoulders and legs and spine and weight are. When I say weight, what I mean by this is the body leans in a direction or a point. This helps capture the flow of the anatomy, which is essential when adding the anatomical shapes on top of it. Both these will build up to drawing an nature better, so I suggest doing both. Here's some additional tips to studying anatomy. Understand the joints. Pay attention to where the joints are and how they function. For example, understand where the elbows, knees, and ankles bend and how far they can bend. Study muscle groups. Well basic shapes will help with the structure. Understanding majority muscle groups can add realism to your drawing. Learn where muscles bulge and contrast on movement. Practice regularly, consistency is key. Regular practicing these techniques will help you internalize the proportion and structure of human anatomy. Use three D models. Utilizing three D models can give you a better understanding of anatomy from different angles. So what are the basic shapes that are used for anatomy? For the head, start with the circle for the back of the skull, and the face is of paper wrapped around the skull. The neck is a cylinder that connects to the torso and the skull. I use a spine line to figure out where the neck will be aligned. The torso uses a combination of rounded shapes and triangles to represent the chest and the palvis. The chest can be represented by a boxy shape or egg shape, using the spine to figure out where to add the chest and where it will sit, like the direction of it. From there, the mid section is a smaller cylinder and then the crotch. Remember, there are three shapes to the torso, not just two, a lot of people forget the mid section, and then their torso tends to be a lot shorter. And then the crotch are like boxers. The arms, start with the cylinder for the upper arm and then the cylinder for the bottom arm. The elbow is a little circle, which sticks out from certain angles, and then the hands are a little rectangles. The shoulder connects the little torso. I use the middle line at the top of the torso to determine where the shoulders are going to be, and then I also use them down the side of the torso. Here the middle of the torsos sits is where the arms will go. This will help when I'm trying to bend the torso in a different direction. I can tell where the arms are going to be, or if I'm going to be able to see where the shoulders are. For hands, a flat malleable square for the palm with cylinders for the fingers. The thumb is an additional shape attached to the square. For legs, this one's a little bit more easier. Use a straight curve straight line method. Each leg can be broken down into cylinders and shapes. So for this, I mean, if you look closely, it will always be straight line, curved, curve, straight line, no matter from what angle the legs are from. This makes it a little lot easier just to tackle it in general. So you can see me drawing a bunch of different arms and legs here, and they all have the straight curve straight curve method. Attaching that is the feet, feet is something all struggle with, but I normally look at them as like a little triangle that attaches to the ankle and also don't forget about how feet can bend from the joints and stuff. By breaking down complex forms and disemple shapes and consistently practicing, you can improve your understanding of anatomy and create more realistic and dynamic characters. I see in the next class, by 11. Outro: Hello, and welcome to the final video of our class. I can hardly believe it's already come to an end. It feels like I've been working on these videos for such a long time. I truly hope they've been valuable and inspiring to you. As you continue on your artistic journey, I wish you all the best. My hope is that you discover your love for creating art and find happiness in your work. Remember, art is deeply personal and evolving process. Allow yourself to grow and embrace the unique path you'll forge. It'll be very different from mine, but that's what makes your art really special. Thank you so much for allowing me to be part of this learning experience. I've had a blast creating these videos and sharing my knowledge with you. I'm incredibly grateful for the opportunity to host these class. Keep pushing the boundaries of your creativity, stay curious, and most importantly, enjoy the process. I would pe you again in the future until then, best of block of your art and take care. Goodbye and happy creating.