Drawing Game - Storybook Assets/Props - Color Ink Brush Pens | Ipaintcreatures . poet painter illustrator and storyteller | Skillshare

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      1 Introduction

      3:37

    • 2.

      2Drawing Exercise

      6:58

    • 3.

      3 Inking and Outlining

      9:28

    • 4.

      4 Coloring

      9:05

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About This Class

In this class I take you through my drawing and painting process of preparing game/storybook assets with traditional media of ink and watercolor. I do a short drawing exercise to show you the drawing foundations I use to complete the illustrations of these graphic assets. I provide you with the art supplies I use - tips and tricksĀ 

Meet Your Teacher

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Ipaintcreatures . poet painter illustrator and storyteller

drawing and painting from the poetic imagination

Teacher

Hello, I'm Ipaintcreatures.

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Level: All Levels

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Transcripts

1. 1 Introduction: Welcome to another IP and creatures class, drawing and painting from your imagination. Today, I thought I'd take you into a little bit of the background process of how I prepare game assets, which also my world are also storybook assets and doing a bunch of prompts for book that I have available on the internet. And it's called where it's at. And it's my rendition of kind of bringing back a fantastical story like Cat in the Hat, but it's all updated in my world, the MTSU. And basically what's going to happen is I'm going to take you to the drawing process of you and take you through the base fundamental skills it takes to draw what I call the inker painter caps. And these are anchor pane or caps. And to remind you on a visual storyteller. And so a lot of my illustration, painting and drawing and venture of being a professional artist and illustrator, painter, animator and director, storyteller, is basically rendering all I do to tell the story to convey something from my imagination, some different fantastical realm or world. So these ink or paint or caps come from that world. And so basically I will go to the first drawing process and the inking process, and then the watercolors. And I'm using pretty much all your products on this. So I'll go into the depth of the highs and lows, the watercolor, the pros and cons, tips and tricks. And most of all, I will talk a lot about my process of drawing and painting from the ad imagination and how I come up with all this stuff and how I stay driven and how I apply all the fundamental drawing and painting and coloring skills through it all to make it all come to life. And why do certain things to get them prepped for, like I said, for assets, for games, or in my world storybooks, I use them as props in my story books. So I will see you over in the first video, which is the drawing video. We will go to all the fundamentals and the key elements you use in the art of drawing and the science of drawing to create these fantastical hats and gets you going along with that Second video. We'll do the inking there, do the color, and the exercise will, I will include some of my sketches of inker painter cats. So I'll see you folks over there. 2. 2Drawing Exercise: All right, Welcome to the drawing exercise of this course that is basically making game and storybook assets. C2, E2 products and features at your color brush pens. But right here I thought I'd go through a little joint exercise so you could draw along. The first fundamental we will use is ovals. So just draw a whole bunch of ovals and I always use my full hand when I'm drawing the ovals and use my arm and my myself and practice and just warm up and then I do parallel lines, parallel lines. I also do a lot of ovals and half ovals. Parallel lines use angles, start using angles. Straight parallel lines, different distances. Just warm up and really get it. And once again, I'm using a ballpoint pen. I love ballpoint pens for sketching because it's different to me than using graphite. Because graphite you can erase and I'm really wanted to just draw. And then I do these things. So tangles, which are like parallel lines and angles, right? But we do a lot of draw through and loop de, loops and underneath, right, overlap drawing. Practice your draw through in your overlaps because you use all these to make these ink or paint or caps are like little assets and props. Like even if you are drawn like tea cups, you use all this or tea pots or sunglasses you use a lot of these are bases, are candles. So he's done a lot of stuff. And so now I'm going to show you how I go into the hats and I use ovals, angles, and squares. In triangles. I use the power of the center points and times and I use contour lines. And so I'm going to show examples while I draw up with two hats, I'm just doing these on my imagination. You can look at some references, but I usually don't like to look at them when I'm drawing because I want to draw them like I've drawn. The magic of illustrating a story or just draws so you recognize somewhat what it is and it communicates that kind of vibe. So you've got the cooks hat, got the little pork pie that's in Top Hat, gets the doors, got a little baseball cap. Put my little style on them, right, and then draw just the standard inker painter cap, which I think has some type of aching device and a paintbrush coming out of it. So there's a lot of parallel lines and angles and you just got to learn a lot of the shapes and draw the shapes of the recognizable and draw it in your style. The way you like to communicate how that will be. A lot of story ideas. And once again, that's why I like the ballpoint pen C, I can start to shade real quick and get a real result of lake water cooler like put my drips down, put a little highlight and make my little mechanics of how the anchor, my inker brush or a painter or ink pen might work and then put my little logo IPC on there. All different types of lettering. And I like to work really quick in this stage. I do have it sped up a couple of times, but I do work really quick and conceptual. Usually a center point right here, this, how do you do my little Ferris wheel and my little wheel invention on top? You'll see when we get an inking, I got some that have little inventions like wheels on top and then a lot of pipes using all that draw through again, make a little saxophone coming off that is, it exhausts saxophone. So just imagination is the limit to really get comfortable with all those basic drawing skills of angles and curves and most of all parallel lines like I was saying, and ovals and contour lines like I did right there on the candy canes and you can see it. Alright, if you just keep looking at a lot of parallel lines, I'm using the center line again on the front there to measure where that's coming off. So it has a three-dimensional quality and I understand like kind of disappearing points and vanishing points when I'm drawing on there. And I do it again There I here. So I'm using the center point. I figured out where the center point is on that object and then I can draw something projecting out of it. And I put a paintbrush out there, right? And that's again, there's I can get real sketchy with a ballpoint pen, but also definitely started flying a lot of shading to give it form and know what it's going to look like. And if I have a lot of funds, so that's kinda like a little beanie baseball type strains cap, cap, right? But you know what it is and that's the key, the story art, right? So this one, like the one I just did stuff out of the way a little bit light gray right next to me here. It has a little water tank on it. So of course, a lot of watercolor and water brush right up there and flowing a little tank, put a little fishing. Have a little bit of science and make sense of how the water might flow down out of the tank into the ink or paint or cab and drip into the thing. But the whole concept is very imaginative and what I encourage, encouraged more as we get into the next video is that you just got to have a great story in really be imaginative and do a lot of process of that thinking before you start drawing. The basis of this drawing exercise video is to see a show like this parallel lines. All of the things I mentioned are the fundamentals, contour lines, center points, triangles, squares, ovals are very important. Then the sky's the limit. And then if you're new to drawing, just spend a lot of time looking at a spray paint can and figure out where all the parallel lines are and ovals. And then figure out just to have fun sitting there sketching it and figure out how you draw it. I'll see you over there in the inking portion. 3. 3 Inking and Outlining: Welcome to the outline in inking portion of this class. And we're featuring game assets and stored Burke acids, featuring the S, your brush pen collection, color brush pen collection. But I'm using also some other tools. And so I'm starting with the black ink set by Asher and they basically have re-imagined the hole and incredible contemporary inking kit. Good for illustration, comic books, Mung, prepping for watercolor, all sorts of every application and I'm using them today. I'm using a 0.05 to start off with. They go all the way down to 001 micro micro point. But this one allows me with the use of pressure to get thick and thin lines. I'm not too concerned with giving too many inking shading effects, more just outlining and getting the detail. And once again, I'm illustrator that specializes in visual storytelling. So a lot of my illustrations are all about communicating the fantastical and imaginable concepts that are coming across either in games for a younger audience or for storing books. And these, once again are called inker painter caps. And so the whole concept is that basically creative people have all kinds of amazing things going on up in their domes, up in their skulls and their brains. And basically where they store all the great ideas and how they get into the world. And the concept is an inker painted cab. And this was specifically done for some game assets and for storybook. And so like there's wheels, there's paint brushes demonstrated in the drawing exercise that just using a lot of parallel lines on the angles, lot of ovals. All right? A lot of shapes and use the power of the center line to make things like wheels and make things in three-dimensional coming off the hat. There's other accessories I didn't really show in the drawing, but once again, the drawing exercise, but once again, they're using those fundamentals of angles and curves and contour lines and center points and most of l parallel lines. And always thinking in perspective and proportions. And drawing and painting from the imagination is, in visual storytelling is more believability enough to communicate. Really concentrate on the base principles of expression. First of all, and second of all communications. So somewhat tell what the concepts are. But a lot of storytelling and fantastical. Contemporary animation films, storytelling storybooks, to me all about doing what the master did. Dr. Seuss and Shell Silverstein opening people's imagination. Lot of it is just getting you, your fantastical ideas across. So the more that you have more story in mind when you start to approach, really rendering your assets and your props and illustrations for your stories that basically you kinda know what you want to communicate. So that also translates very well to all the different things that you're drawing your illustrated in your painting and you're representing two, communicate your story concepts. So once again, on the technical inking side, I haven't switched up the pen. I usually stay with one like this or I'll go up a little bit into the 0.05 and they have what are called the synthetic brush tips, which are not individually little hairs, but it's a little nibs that you can flick and give pressured to and bend it a little bit on the page and it gives you power over getting a thicker line. And always remember an inking. A thicker line is where the shadow is and the thinner line or the removal of a line is where the light is coming. And so I don't really think of a lot of light source if you've heard that before. When I'm doing all this mortgage, it's once again, it's story art, so just wanted to communicate as best possible kinda what it is on the hat. So it opened your imagination to wander more how it functions and if it does really function and more, the goal is right to decent fantastical art and opened up the curiosity of the viewer, the listener, or the audience. Once again, going back to fundamentals, if you see, if you really look at it looks really complex and it can be like, I don't draw it like that. Lot of it is why I do the drawing lessons is just to show you. They're just based fundamentals that you just need to practice. Go over and over again, which are basically ratios, proportions, perspective, angles, right? And curves and then basic shapes. And then just doing something you really love and are interested in. So you continue to keep doodling and drawing and shows you a few, a couple of other things in the drawing, which are those tangles, which are a good exercise for doodling and remembering things like dropped and completion of shape. But the basic shape language is always composed a very, very basic shapes like triangles and circles and ovals. Then at that point is more how much you enjoy what you're doing. So you will spend more time doing it and finding that very particular ways of how you draw the shapes. I'm not really a precision person. I really liked the energy of the hand-drawn and that you can tell that someone spent the time to illustrate that and tell the story and he is kinda more authentic, genuine field. Put it in a time when they've been with all the tools and the digital tools, you could definitely get it to a point where it is pretty polished. So that's all just a lot of techniques to do. Get that down. But the main thing is the base fundamentals of drawing. And then there's lot of confidence that I believe to in your imagination. So the more you do it and the more you see results in, the more you can share the art. Even on a commercial level or just the first, on a hobby level within your circle of people. And we live in a great time where you just don't particularly after work for a company or anything you do that you can get on the wagon and just get your skills. So remember one fundamental is always to have fun and keep you interested and be successful. So as I finished inking and lot of these Aussie, you can see, I'll do come time but hesitation, but that's more observation. Observing more. And I might switch a pen out here and there I will go a little bit thicker. Just the process is a little quicker if I want to add a lot of the shadows. And at this point, I'm really warmed up. And so I'm looking at some of the hats and I'm looking at where you got to really punch in the shadow because there's a lot going on and I'm a real fantastical Illustrator like that. Sometimes the design can get out of hand, but that's just part of the storytelling and the layers I loved to do and just flow with it. But once again, returning back to the fundamentals is very basic fundamentals. And the drawing here to deliver what I imagined that was inking and outline it. And I'll see you for the final video. We're going to color this with some mixed media, some watercolor ends of color brush pens. 4. 4 Coloring: Alright, welcome to the final video of the ink or paint or caps from your imagination, game assets and storybook assets, basically prompts in visual storytelling kinda, you know, theatre and publishing. And what we got going on here is, I'm using the Escher color brush pens and they work very much like a lot of techniques. Used watercolor, where you lay down a lot of the first layer, kinda like a wash and it's pretty, it's not very thin with markers because it punches very, very saturated. But that's what you do. And a lot of it is, is these brush pens are really nice to tip, is really incredible. They're made by the Australian based company at, at your ET CHR and beautiful set of 16 color brush pens, all different colors but with the same consistency of that color and their pigment ink. So they're professional ink pens. So that means that basically the color won't fade. And you can see I pretty much use a very painterly technique. The inking. I really paid attention, like I was saying in the inky video to a lot of the shadows and the places where I needed to punch things. So a lot of the really thin details will pop forward like that. It's kinda like a brush. We'll brush color wheel on there. It has a bunch of little creatures on their little painting features. But you can see the coloring process is pretty basic and I'm preserving a lot of the highlights. Have a lot of really vibrant almost on the fluorescence side, some of these color brush pens. And you'll see in the end I just saturate a little bit more and add a little more blending a little more variety of shaded tone. I will break out the S, your watercolor set, which is a really nice set to a good tip about Escher products is they kinda came a little later in the game. And they're an international inner, Internet-based company, has art supplies. Basically. Have really seems like I don t know for a fact, but it seems like they've been analyzed. A lot of art companies that have been art supply companies that have been out a long time. And they really put together some nice sets that me as a professional illustrator, visual storyteller really appreciate. And all the sets have everything that I've got used to in a lot of other products with I used to have to mix and match with a pretty complete when you get this shifting color brush set or the black color Inking set. And then watercolors over a nice perfect amount of colors. But you can do some great blends. They are water-based. So you see how if you work pretty fast. I got that pretty nice. Orangey, orangey red to the yellow sunset fiery blend. Same with this one. Going for the gold feel a thing called green here. So once again, just being really conscious of preserving the highlights. A little more complex one up there, the one with the wings on it, the wheel with wings, that you definitely have to spend a little more time with a reference and seeing what you gotta get kinda geometrically perfect for the wings too. Be satisfactory way you want them. So you don't have to go through the trials of I don't know There's draw and all that because it wasn't going to draw since you got to pay attention to the ratios and certain things, especially that's why it goes back to store yard again, you got to get it to the point where you're satisfied that you're communicating. People are going that that looks like a diesel truck and it's actually a little color wheel or something. Imagine, especially if you're doing a lot of magic stuff and fantastical stuff. I do that where it didn't exist in the world. So gotta kinda sell it a little bit sometimes. But once again, these are like assets, right? So these are like props. So lot of the story explains somewhat what's going on right there. A lot of it is just to have fun drawing and painting like I do and come up with a little creatures and being an express my imagination. Because I imagine all of you that are creative like that. That's a very valued point to do stuff like this. But the world needs more stories, more wonder. So you can see some of these. I definitely have color themes I'm in mind, and that's what we're working with pencil like these are really cool because the limit of what you can do with your color, but then it keeps it in the sweetest thing, especially when you're once again doing story arc like this one's really have to kind of pay attention to that one because it's got that weird pencils winding around with a paintbrush kinda like wind around and O, and a lot of times why I do a lot of parallel lines, even when a paintbrush in real life is like a straight line because I'm just showing interest. And I think that comes a lot from my background and illustration background. Fantastical illustration. Illustration. Just give me more interests as long as you can tell it's a paintbrush and what it's doing. The twist things and bend. It. It's not a hard fundamental skill like it goes right back to parallel lines, is just practicing parallel lines and curves and angles. Yeah, so most brush pen sets work for this, so you don't necessarily need the extra set. One of the really popular ones is Tombow and I use those a lot. But the SUR1 is super powerful and I would recommend it because if you're doing professional work, they are light fast. And a lot of marker sets are not light fast, including the powerful, cool beaks. Lot of alcohol based ones are not light fast. So Escher is really powerful because they are pigment based inks. I'd like to thank you all for coming along for the journey and getting creative, get inspired drawing, painting from your imagination and adding the drawing videos hopefully brings up a level and get you all inspire. But ultimately you got to do something that you love to do and tell your story. And the rest is just the enjoyment of the art adventure. And remember to always do things that you really haven't interests and excite you to do so you'll continue to do them and improve your skills so you don't have to stress about the end product. The end product will just communicate and be an expression of what you want to do. So stay inspires, keep painting and drawing, and come back and of course, leave feedback down below. But what you'd like to see or added or anything, actually keep improving what I do here. So thank you very, very much from I think teachers and I'll see you folks, you'll see.