Transcripts
1. Introduction: Hi, my name is Sebastimttiaz Weisbach and welcome to directing
performance, how to talk to Actors. I'm an actor and director
from Bowl in Germany. And in this course
I'm going to be your instructor as we learn
how to direct performance, AKA how to talk to actors. I recently completed my first indie feature
film, Stutter, and teach camera acting at Catalyst Institute for
Creative Arts and Technology. So I not only have experience working with seasoned actors, but also with young
students who haven't had the chance to gather
that much experience yet. Directing performance is one of the trickiest parts
of being a filmmaker, because making
adjustments to how an actor approaches
apart and giving meaningful feedback
isn't as straightforward as adjusting the color
temperature on an LED fixture. Not only newcomers, but
even seasoned filmmakers, will often get that
crucial element of being a direct or wrong, resulting in subpar
performances. And here's the thing, a few tech people on
the Youtube comments might be able to tell you that you're underexposed by one stop and introduce noise
into your footage, but everyone immediately can tell the stilted performance. So how do you get it right? How do you communicate
with actors effectively? And how do you make
sure that you turn your film in a
collaborative effort to get the best results? In this class, I'm
going to teach you the same techniques
that actors use in classes, studies,
and workshops. We are working with
techniques from some of the biggest acting
practitioners, such as Constantine
Stanislavski, Stella Adler, or Li Strasburg. And because this is an online
course and not a cult, we don't strictly adhere
to any one practitioner. We just mix and match
and see what works. Through these
techniques, we will get a better understanding
of the journey of the actor and we'll
be able to provide better feedback and
dynamic results. You will learn to speak the
same language that actors do, because directing is all
about communication. Like every other profession, actors use a very
specific language. And after this course, working with trained actors will be a breeze because you as a filmmaker will speak
the same language. You'll be fluent, an
actor so to speak. And if you're working with
actors with less experience, then you will be
able to help them grow throughout the
lessons in this class. And while there are great
resources out there by Hollywood directors
on how to direct, I find that most of these
classes are only really applicable if you are directing
a Hollywood budget movie. The techniques you will
learn in this class will be applicable on any level,
on de, film sets, stage productions,
coachings, acting classes, or even if you want to improve your own delivery of keynotes. Directing actors
isn't merely one of the most fun and
most rewarding parts of the work of a
filmmaker and director. It's also free
production design, lighting set ups,
even best catering. All of these things
cost lots of money. But if you can truly leverage the time spent with the actors, either rehearsals or on set, you can create more. With less. At the end of this
class, you are tasked with producing
one of two scripts. One suitable for one person and one dialogue scene for two. If you read these scenes now
as they are on the page, you might be inclined
to say, well, there's really not
that much there. It's a bit bare bones and that's exactly the point
these zero text scenes could swing in either direction. They are designed to
be a playground for your creativity and for the
creativity of the actor. Open it, open it. This is open. They are to paraphrase the great Stella Adler,
the mere skeleton. It is the job of the
actor and the director to slab some muscle
onto these bones. For this project, you can keep
the set up fairly simple. The less you think
about the tech, the better want to do the
scene in one long one. Take great one simple
set up on a tripod. Perfect. This course
isn't about blending the technical and
visual aspects of filmmaking or the work
with the actor just yet. It's really focused on
communicating with actors, delivering better directions, and offering clearer guidance. Of course, this online class is not only valuable
for directors, but also for actors workshop instructors, tutors,
and coaches. If you're an actor, just film the project
as you would film, self tape and use the techniques from this course to
learn to better direct yourself and level
up your work from the very moment you put
your hands on the script. So let's get you started
on your journey at becoming a master communicator
and well rounded director. Action. I don't know. So I should really slate
before I say action by the action, no action.
2. The Objective - Character Motivation for Actors: Chapter two, the objective. It's one of the biggest cliches in acting and it dates back to the beginnings of
what we would now consider modern acting theory. An actor asking
what's my motivation? Or in other terms,
why am I doing what I'm doing in
the broadest sense? And speaking in Konstantin
Amizlavski's words, that is what we
call the objective. Each character has an
objective in every scene and a super objective for the
overall play or screenplay. Sometimes these are
also referred to as the scene objective and
the overall objective, but the meaning behind
them remains consistent. Here's an example
from pop culture. In Empire Strikes Back, Luke wants to defeat the
remnants of the galactic empire. That is the super objective
of the character. And that super objective in turn informs all the
other objectives. Because Luke knows he
needs Jedi training. As soon as he crash
lands on Dagoba, his objective is I want to
find Yoda, the Jedi Master. What exactly does
objective mean though? What do I, as my character want? All of the actions
within a scene are driven by that motivation. And changing that objective
alone can massively impact how an actor
approaches the scene and drives an
organic performance. Organic, in this context
means a performance that is natural and logical within the confines of the
script and the genre. It's a better term to use than naturalistic or realistic spider Man shooting as web slingers or me and Sebastian bursting
into a song in Lala Land aren't realistic actions,
but they are organic. They make sense
in the context of the films and worlds
that were set up. How does an objective
transform a performance? Take a scene where a
character sits down at a piano to play a song
for another character. Now, that's a
fairly clear action and straightforward enough, but why exactly does our character enter the scene and start playing the piano? Let's say our pianist
wants to seduce the other character so they play their song and can smoothly
fall into the keys, maybe keeping playful eye
contact as they do so. Or let's say they want to impress the other
character because they've taken piano lessons and secret and now they
want to show off. When you imagine both
scenes back to back, can you see how vastly different the body
language of the characters would be even if you were to change nothing else
but the objective? Or imagine this. Our pianist knows
that their spouse was murdered in a jazz club while a particular song was playing. And now they want to incriminate the murderer by playing
that song back to them. Perfect mouse trap. Here are a few neat tips
when it comes to objectives. First person is encouraged. When actors talk about
their objectives, they should speak
in first person. I want this, I want that using the character as
a linguistic barrier. My character wants
to have a biscuit, only creates
unnecessary distance. I, as my character, want a good objective
and a biscuit. Specific inputs lead
to specific outcomes. A good objective
should be clear and precise. Try and be specific. When you talk to your
actors about objectives, I want to show you how much you hurt me is a
clear objective. I want to tell you something
is a vague objective that would fit almost any
character in any scene. Make it visceral,
where possible. Acting isn't just an
intellectual process. It's emotional. It's about
instincts and gut reactions. If you create
visceral objectives, you are more likely to spark emotional reactions and spontaneous impulses
in your actors. As to how much an actor will lean into the
objective within the confines of a character and scene will depend
on various factors. But think about this, which objective sounds
more interesting? I want to walk out of the
room as quickly as possible, or I want to escape. I want to be mean to you,
or I want to destroy you. Even I want to destroy
you can look vastly different depending on whether said destruction is
delivered by JK. Simmons and whiplash,
or in the form of a sick burn by Alicia
Silverstone and clues. Because the objective is one of the foundational aspects
of scenic analysis, it'll be one of the
starting points for a script breakdown. Usually the first thing
an experienced actor will map out,
granted, some more. Experienced actors won't commit their objectives to paper, but just vibe with the scene, but they will still
know even if they know instinctively rather
than intellectually. The core of dramatic
conflict usually lies within the incompatibility of two
characters objectives. One cop wants to
abide by the law, the other cop believes in revenge conflict right
from the get go. Just because these two
characters that were tossed into a scene
have objectives, setting them on different
incompatible paths and isn't that interesting. In conclusion, the objective is the structure map that outlines the scene without
too many specifics. Without this initial
plotting of the course, working on the details
won't matter too much. If a plane can't take off, you don't have to worry too
much about the inflight menu. Directors and actors
should both know what the characters objectives and
super objectives are. And then you can both figure
out which ones work best for the plot and create the most dramatic and
compelling conflict.
3. Actions - Actionable Verbs, Beats, and Tactics: Detector three, actions. Okay, now we know what we
want, but how do we get it? In order to become
better actors, actors will need to
learn better verbs. Because every new verb
will allow an actor to think action in a unique
and creative way. And the same goes for
you as a director. Let's look at this idea for a minute and what the
implication here is. A lot of times rookie
filmmakers and rookie actors alike will
think in adjectives, do the scene again but angry
and now happy, and now sad. Perfection, but acting
as an act of process, act as our actors, not emots. It's not about the emotions.
It's about the actions. If done right, the emotions
happen as a mere side effect of the actions and interactions
with other performers. In order to truly craft
an organic performance, you would be looking for
transitive, actionable verbs. But this isn't a grammar course. What exactly does that mean? Well, a transitive
verb is a verb that transitions from one
person to another. I something something you. Common examples
are, I teach you, I threaten you, I seduce you, and so on and so forth. They are actionable because they can be turned into
meaningful actions. They create a clear action
for an actor to execute and something that they can do in the scene
to their partner. The emotions and
reactions are merely a welcome side effect
of the actions. It is through the
actions that we create a dynamic and interesting scene. These actions, particularly
in a dialogue, also add an element of unpredictability to
the performance. Not everything can be
mapped out in great detail, and thus the performance
truly comes to life with the objective
being what you as your character
want to achieve. The actions or tactics map out a trajectory for how
you want to achieve it. The process of breaking
an objective down into various actions is also
referred to as actioning. Talking to your actors
and actions will help you guide them more precisely through the journey
of their character, and yet maintain a certain
element of surprise. But what are actionable verbs? Pretty much any verb
can be actionable. There are a few great
resources available, like actions, the
acts Thesaurus. But to get you started, here's a few examples to
challenge, to question, to console, to tempt, to confess, to intimidate,
the list goes on. I would recommend
not shying away from using really strong
physical action verbs, like shield or assault, as they can trigger an initial
reaction in your actor and create an interesting
physicality and psychophysical process. Working with actions
has one added benefit. It brings a scene to life, whereas an emotion is static. To ensnare someone is
an active process. A tactic that can help a
character achieve their goal. And then when it runs
into a break wall, needs to be swapped out for a different tactic
to break it down. Here's how to talk
to your actor about the character and make sure
you're on the same page. Every character has
one super objective, that is what the character wants throughout the
entire film or play. For every scene, a character
will have one objective. There are a few exceptions, most notably scenes
around the act break. So whenever something crucial
for the plot happens, there is a good chance that a character's objective
will change mid scene. But normally one
scene, one objective. An objective tells us
what a character wants. An action tells us how
they are going to get it. Here's your mini exercise
for the class project. Break the script down per
character and identify the objective and at
least three actions the character takes in order
to achieve said objective. Ask your actors about their
objectives and actions and see if you want to create a performance from your
idea, from theirs, or find something
entirely new in the process, some
practitioners, coaches, and actors will break
their script down into one action per
bit of dialogue. I personally think
that that makes a character too
changeable and malleable, resulting in an almost predictably schizophrenic
performance. I'd much rather see an action carried out to its
natural conclusion. But that's me, Find out what works best for your
vision and collaboration. The next thing to
know about is beats. A beat signifies a
shift In action verbs, often actors will literally
draw a vertical line, mid dialogue to indicate a beat. Depending on how the
script was written, it might also
indicate the beats. It'll literally
say beat or caps. Because these beats are such
crucial character moments, it's important to
find the perfect spot and pacing for them. Strong and sudden
beats are perfectly suited for fast paced comedies, whereas beats and
dramas tend to be a bit softer, more meandering. In conclusion, actionable
verbs or tactics are what is used in order for a character to achieve
their objective. A good rule to work
with in order to craft a compelling journey for a
scene is the rule of threes. An objective should
be broken down into at least three actionable
verbs or tactics, because that creates
a beginning, a middle, and an end.
4. No More Text - Exercises Without Dialogue: Chapter four, ditching the text. If you take nothing else from this course but
this following bit, I will still have done my job. If a scene works without
dialogue, it works. If it doesn't work
without dialogue, the words aren't going
to do you much good. Take any great scene from throughout movie
history and rewatch it. Worth the sound
off, I promise you. What's going on will be just as clear without
the dialogue. When rehearsing or blocking, how do you make
sure that you can achieve a similar clarity? In this chapter, I will suggest three different methods that
will help your actors better understand their characters
and have a reason for everything that they do in front of the camera or onstage. These methods will help you, as their director, create more
compelling narratives too. The first method is particularly useful
for stage productions, but can also work on a film set. For this, you need to be
further along in production. Your actors need to know their
lines and their actions. Maybe you've even put
on a show already. Instead of using the text, actors will engage in a
narrative run through. They will narrate their
actions to each other and create something akin to a
novelized version of the play. I'm charming you,
a character could say as they flirtily dance
around their scene partner. I find this kind of
run useful late in rehearsals for a play
or a few shows in, when the actors might feel like they've lost the
characters motivations. This can also help the
actors discover something new and come up with
surprising new actions. The second method
is a silent run. The dialogue is completely
banned from this run. All actions are played silently. Actors need to find other
means of communicating. They can use meaningful looks, body language, distance,
and proximity. Anything non verbal goes. This will ask a lot of the actors and they
will need to stay attentive and responsive to the actions of their
scene partner. If done right, this can create a truly unique interaction
between the characters. And showcase that most of communication isn't verbal
and doesn't rely on words. This technique can even
end up in the final film, or this class project,
dare to be silent. And dare the actors
to be silent too. Dialogue is always a safe shore. But the marvelously
interesting things happen when we're not sure what
life has in store for us. This is my grandmother's. It means a lot to me and
I want you to have it. Want to do a variation
on the silent run. Well, here's a great exercise that comes straight
out of Strasbourg. And method acting,
this exercise is also really great if you are working with children or younger actors. It's called the
gibberish exercise. Your actors will play the scene as they
would with the text, but instead of using the
actual words on the page, they will simply create
a language on the spot, made up language like if your actors are
communicating clearly, if their body and voice do all the talking, the words are. But a nice added bonus
gibberish exercise is a really fun warm up and make sure that your actors will not only
know what they're saying, but also know what's underneath all the words and how they are trying to reach
their scene partner. Just try, Let's do
the scene again, but this time without the words. Here's the challenge
for the course project. Run your entire scene
without any dialogue. Focus on blocking
and communication. You'll see that marvelous
things can happen when we're not thinking
too much about the words. In conclusion, the text is just one tool for actors to
communicate their intention. And it shouldn't be the
main focus of the actor. Removing the words from the equation can
really help create and craft a dedicated nuanced
and compelling performance. Want to run the classroom
project without words? Show me what you can
do with just actions in a monologue in
given circumstances.
5. Given Circumstances and the 9 Questions: Chapter five, Given
Circumstances. The idea of given
circumstances was created by Constantine
Stanizlovski, and it basically
boils down to what's going on around me,
what's the vibe here? To fully understand why
something that seems so basic is of such
historical significance, you have to understand that
in Stanizlovsky's time, one of the issues
with acting was that actors would just hop
on stage and show off exalted emotions without any deeper understanding for the logical journey
of the character or the play for that matter. It's like people mimicking emotional lines from
movies on Tektok, he coins something called
the given circumstances. One of the first analysis
techniques any actor needs to undertake just to get a feel for the scene and to make the
right logical choices. Sometimes these
circumstances are given and sometimes they
need to be created. This is also where some
Sherlock Holmes style work comes in for actors or directors asking them to deduce what exactly is
happening in the scene. Actors will often
have to do that for auditions because they
only receive a few sides. But directors also need to be flexible with the
given circumstances. Because latent production,
moving car shoot, might turn into a bike ride. Part of the given circumstances
is what is around me. What time is it? Where do I come from as I
enter the scene? Where do I go after? What is my class? Gustan az Laski was
very much member of the early 20th century
Russian bourgeoisie. A very precise way to break down the given circumstances was created by actress and practitioner Utter Hagen
the nine questions. If an actor or you as a director can answer
these nine questions, then you are pretty
much good to go. Number one, who am I? This can be very simple
and superficial, like name and age, or broken down further. Physical traits, scars, ethics, psychological
history, et cetera. Don't overload your actors with backstory. Keep it
straightforward. What matters for
them, in the scene, in the play, or in the film. Number two, what time is it? This two can go from abroad, the not too distant future. To more specific, it's 09:15 P.M. time for the
train to arrive. The time can also give actors
a great research tool. How did people act in the 1950s? Number three, where am I? This can be an office,
a cozy child at home, a police station, et cetera. The country and region can also play a massive
role in this. Number four, what surrounds me? This is a perfect exercise for actors straying
around on set, because it will allow them
to take in the sites and see if there is something
they can use or get used to. This will also be your
job to fill in under certain conditions if you are patching together the
space in the editing, for example, where you now
see the scenic green screen, we will see the beautiful
landscapes of Arizona. Number five, what are
my circumstances? This refers to past,
present, and future. What happened right
before the scene, what is happening in this scene, and what will happen
in the next scene? It's important for actors
and directors alike to map out and pace the
journey of the character. Number six, what are my
relationships on a surface level, this refers to the relationships that characters have
with each other. But every time an actor enters
a space or touches a prop, a new relationship
is established. Fine tuning these relationships and ensuring that
every relationship to objects and characters as meaningful can fill a
performance with life. Number seven, what do I want? This one is quite simple, we've talked about it.
That's the objective. The way that actors
will typically phrase the objective is a good
indication on that. I want something, something, number eight, what's in my way? Ah, the obstacle.
In other words, if a character wants something, why don't they just get it? That's where the
obstacle comes in. Something that's in
the way that forces a character to employ
different tactics. An obstacle can be external, something, or someone else, or internal, a fear, a phobia, hesitation, et cetera. Your actors should know
about their obstacles, and if you feel like their journey is too straightforward, throw a spanner in their works. No, actually you can't
just confess because if the other character finds
out, they'll tell your mom. Adjustments like these
can easily create contrast and conflict
in a scene number nine. How do I get what I want? Well, this question follows
a clear trajectory. What does a character want? Why can't they just get it? Well, then how do
they go about it? This is all about the
actions a character is willing to take to
fulfill their objective. To give you an example, in
an interrogation scene, a police officer and a suspect
sit in a dimly lit room. The police officer
wants to solve a crime, but the suspect won't confess just through the
objective and the obstacle. We immediately have
a conflict set up. Let's kick it up
or not, shall we? What are the actions the
police officer could take? They could threaten the suspect, intimidate them,
negotiate with them, console them, ensnare them. And all of a sudden we have a meaningful transition of actions and a scene
with different beats. But thus far, we've only looked at one character and one actor, let's say in this
imaginary script. It's quite evident that
the suspect won't talk. Maybe that's because they
want to protect their sister, whom they know
committed the crime. Now the obstacle
is quite apparent. They will face consequences
if they don't talk. So they can't just
straight up protect their sister through
shielding themselves, avoiding the police officer,
then confronting them. We can create another
meaningful transition of action verbs and more
importantly, conflict. In conclusion, the given
circumstances turn a screenplay into a novel
filled with rich inner life. Only the director and actors
really need to know about. The audience might never see what's hiding underneath
the bed of a character, but the actor needs to know.
6. Improv Exercise - Given Circumstances: Chapter six, Given
Circumstances An Exercise. Here's a little exercise I
like to do with my students. You might also find this useful
when you're working with a group of actors to use
as an improv warm up, or if you're working with
younger actors or children. It's an exercise derived from improv theater that once again, goes to show how flexible
the words in a text can be. Pair up two or more actors
and give them their lines. They may only use
these three lines, but they may say
them in any order or repeat them as many
times as they want. The lines are, it was
right there. Where is it? It's gone. Now
give them a set of given circumstances to create a playful little improv scene. Here are some of my favorites. Someone at a dinner party in the 19th century realizes the
diamond necklace is gone. Two people stranded on a
rescue boat for a week in the middle of the ocean
spot a helicopter, Two people on a
commute in the subway when they discover
a dog sized rat, someone willing to pay ransom
to a kidnapper in a park, but they've lost
the ransom money. Do you see how wildly
different a scene based on the same script
can be and how wonderfully imaginative we are when we challenge ourselves in conclusion the given
circumstances and utter Haagen's nine questions
might sound a bit basic, but that's because they are
knowing and understanding. These fundamentals of a scene, though will enable
actors to deliver a more nuanced, more
organic performance. And make choices that are true to the character
and the setting. Uterhagen's nine questions are particularly useful because they give actors a checklist of items to simply tick off
one after the other. Sometimes actors will receive an unnecessarily
long character bio taken straight from
the Bible of a series. But how is anyone realistically supposed to keep all of this
information in their heads? Also realistically, what
does it matter whether your parents gave you that pony you always wanted
when you were six? If the scene just sees
you ordering coffee, the nine questions
do a great job at streamlining the
information needed for actors to give
their performance with clarity and dedication. It's a matter of
choosing the things that matter and sorting out
the ones that don't. Clarity on the circumstances
will help your actors, but also help you as a director.
7. The Magic If - Imagination for Actors: Chapter seven, Emotion
memory and the Magic If. How can you help your
actors bring props and circumstances to life
without being too intrusive? Even in the beginning
of modern acting theory around the early 20th century, that was a question that the practitioners
asked themselves. And there were two
schools of thought. One is the school of personal experience that
branched off into method acting. This boils down to remember
how you felt when. Now, please, could
you feel that again? This can be a
powerful technique, but reliving
traumatic experiences can obviously be
harmful for actors. As a director, you shouldn't ask actors to reliver
personal trauma. You might not even have
the slightest insight into their personal lives. So how would you even know? And then there's
the obvious thing. It doesn't always work. It doesn't always
work for the scene. And it flat out
doesn't always work. Acting workshops that
create a comfortable, safe space and afford the actors the time to prepare
and set up the scene. In my experience, working with effective or emotion memory can be a true revelation and
a mind opening exercise. But onset with the lights
all around the actors. The AD fiddling for
the shop list, makeup, giving final looks and a boom pole right over their heads. Also, this can be fairly
limiting because you'd rely on the personal experiences of the actors you're
working with. Remember that moment
in your life when you were chased by a
bunch of alien robots? So here's the other
school of thought, engaging the imagination to some degree that is going to be necessary for actors anyway, simply because there's
crew on set lights stands, there might be a green screen. The other actor might not
even be on set that day. Nothing too outlandish. One of Stanislavsky's
techniques can be particularly useful in
leveraging that imagination. It's called the magic if. And the beauty of that technique
is it respects actors as thinking beings and
doesn't require them to delude themselves
into a stupor. The magic if can get actors
to ask clever questions about any interaction and spark a unique process in their heads. I'll give you an example. This is a glass of
what I'm holding, but what if it were
expensive whiskey? And what if I were
a coving alcoholic? And all of a sudden without too much background
work and without a dedicated preparation process, simply because I can now
start going through a list of questions in my head and
let my imagination wonder, we have filled the
simple action, holding a glass with life. And don't feel like
you are obliged to just use naturalistic
ifs, either. Imagine if this glass
were to give you a static shock every
time you touched it. If this glass were
the Holy Grail, but you didn't want your
friends to know about it. Keep it fun and playful. In conclusion, the
imagination is a powerful tool in
acting and in directing. Learning how to use
the imagination of your actors,
how to guide them, how to inspire them, is going to be invaluable for your journey as a director and as a storyteller in general. The magic, if is a fantastic technique because it allows you as a director to give a simple prompt and then see where your actors go
with their imagination.
8. Text and Subtext - What's Underneath the Text: Chapter eight, text and subtext. It's not what you said,
it's how you said it. Sometimes I find both,
in my experience as an actor but also as a
director or teacher, that using actions
can be a bit vague. Particularly when
working with text. You can instantly tell when
an actor doesn't know what to think or isn't sure what the
meaning behind the words is. Better actors can
sometimes bluff themselves through a
few lines of dialogue, but this isn't a sustainable
approach to a scene. This is where working with
subtext comes into play. Stanislavski uses
a nice distinction between subtext and
in a monologue, but sometimes the terms
are used interchangeably. It doesn't really matter
which terminology you use, because what they mean
is the same thing. What does a character think? Stanislavski uses subtext
when the character is text, and in a monologue when the
character doesn't typically one line of dialogue coincides
with one line of subtext. Because it's really
hard to think at a different pace
than you speak. Subtext is a tool that I would describe almost as a shortcut. When you feel that an
actor's lines sound off, you can always ask them,
what's your subtext? Here, I'll give you an example. We use a super simple line, maybe just one word. Maybe the subtext for maybe
could be no. It could be yes. Or it could be, maybe
it could even be, I hate you, the
sky is the limit. If you really want
your actors to line up subtext and text, just have them say
the subtext first. No, yeah, I absolutely hate you. Subtext can almost
be used as a hack, a quick way for actors and directors to ensure
that they are on the same page when
it comes to what a character is
saying and thinking. In practical use, I often find the subtext to be a bit more precise than an actionable verb. The action might be,
I apologize to you, but the subtext could be, I know that I hurt you and I know I can
never make up for it. A lot more specific, isn't it? And you will find that when
an actor nails their subtext, they will also nail
their text bonus point. Subtext is really easy to annotate because you
or the actor can simply write down a line of subtext right next to
the text in the script. It's a blessing that scripts give us that much
empty space to fill. Here's how this can
work and practice. Ask your actor for the
subtext or the opening line. You can ask them, point
blank, What's your subtext? Or you can sugar
coat a question. But what are you
really trying to say? Characters with a
rich inner life will also have a rich subtext. Or as Stanislavski puts it, an audience doesn't go to the
theater to hear the text. They can read the text at home. They go to the theater
to hear the subtext. And here's your exercise
for the project. Ask your actors to write one line of subtext for
every line of text. If you are working
with the monologue, ask your actors to perform the
scene after they are done, but they don't perform
with the text. Instead they give us
the subtext only. This may sound
blunt and far more overtly honest than any
of us are in real life. So tell them to lean into
it and have fun with it. This is the chance to let it all out if you are working
with the dialogue. Tell your actors to create the subtext as a
partner exercise. Very often actors
will have no one to work with and will have
to prepare alone at home. And that's not ideal. While you have two
actors in the room, they should prepare
the subtext line by line for their
respective characters. Because in real life we are masters at picking
up on subtext. If someone comes into my shop and says hi
with the subtext, I want to file a
complaint about you. My reaction wouldn't be
hello with the subtext. So nice to see, Make it a fun and interactive
preparation exercise. And then let them hit each
other with their subtext. Guiding the subtext can be an extremely useful tool
for you as a director. In conclusion, text and subtext don't always have to
be drastically different. But bear this in mind. The
subtext affords you to produce a layer of meaning that isn't in the script, instilling the film. Or play with a life that
previously hasn't been there. A good example for this comes from the cult classic, The Room. When the store
clerk tells Johnny, you're my favorite customer, the line sounds wildly off
because there is no subtext. Imagine if she actually
told him to write off, or this is my last day and I'm just working my way
through company policy. Subtext is a wonderful tool to use the collective
imagination of all creatives on set and to make easy and quick adjustments while filming or while rehearsing.
9. Casting - A Director's First Choice: Chapter nine, Casting,
Directing Actors, starts as soon as you
start casting actors. And that choice might not
always be completely up to you. Think about it along the
lines of scouting locations, your mind might see one thing, but the production reality forces you to make do
with something else. Or you go to work in a surprise location that
exceeds all your expectations. The same is true
for casting actors. For this lesson, we are going to presume that you
will be in charge of, or at least partially
responsible, for, casting. You might be the one putting up the casting call and
organizing the audition. You might look at
reels and self tapes. Or you might reach out to local
theaters or ask around in your friend group to see if someone is interested
in doing some acting. You can include Dame Judy Dench and Gary Oldman in
your Pitch Deck, but you're most likely not
going to get them to be part of your film when
writing the casting call. Be relatively specific,
but not overly so. You'll need some
flexibility anyway, so there's no need to scare
off the perfect cast with an overly descriptive care taken straight from
the screenplay. Ben, 25 years old, is a two meter tall man with gray hair and a scar
on his right cheek. We're looking for a tall act
in his '20s is good enough. Also, try and be
gender inclusive in your casting calls
whenever you can. Sometimes a certain
part calls for a certain gender,
but not always. If you have a wider pool
of actors to pull from, it'll only increase your
chances to make a better film. And if you audition an actor for a role they might not
be a great fit for, maybe they're a better
fit for a different part, or you work with
them in the future. When you're looking for
the perfect casting, be open to changes,
change the character, just the script if necessary, Don't try and force
something onto an actor that simply
doesn't work. If you are looking
to cast someone in the early '20s but can't
find a suitable actor, don't try and bend a 40
year old actor into a different he bracket without
proper hair and makeup. Be open to making adjustments to the character to
reflect the appearance, type, and general aura of
the actor that you've cast. Because film is a rather
naturalistic medium, whatever an actor brings to the table will be
visible to the audience. There is no pretending that an athletic actor will be something other than
an athletic character, no matter how often the other
characters call them nerd. When casting stutter, most characters were
gender neutral, with fairly few exceptions. The role of a therapist,
as I envisioned it, was a more distant
bureaucratic man, slouched away in his armchair. But when we cast our actress, Viviana in the part, she not only brought a
natural warmth to it, scene suddenly took
on undertones of maternal care and very
inappropriate behavior. What kind of a
fool would I be to throw that away instead
of working with it? Here's how I audition actors when I'm
looking to cast apart. We meet over coffee. First, I want to meet the
people that I'm working with. Because I not only work with the actor, but also
with a person. Making a film is a personal
experience and it's about a shared vision and being on the same page about
the filmmaking process. I don't need to be best friends with every actor I work with, but I have a certain style. When I work, I'm spontaneous
and will often suggest wild inputs or barely
related directions to spark the actor's
imagination. Don't expect a perfect
collaborative relationship with every actor
you ever work with. But I think this is an
important factor of the casting and
filmmaking process and one that you should
not overlook on set. The actors need to trust
you and vice versa. So meet them as people
first added benefit. It tends to get the nerves
out of the way a bit. So the first read is going
to be much smoother. In the next step, I let the actors perform the scene
as they have prepared. Ideally with another actor
reading in the lines. Ideally the actor who has
already cast in the role. This will generally give me a good overview over
their instinct. How does an actor prepare? Do they get the general
vibe of the character? And do they bring
something to the table that I previously hadn't
seen in the character? And for the final step, I'll give them some directions, not necessarily what I
want to see on the day. Maybe I'll toss
them a curveball. Mostly I'll just riff off what the actor has presented me
with and work with that. Performing the scene
again is my test to see how the actor
handles directions, if they can make quick
adjustments on the spot, if they are flexible
and fun to work with. Now, this isn't a magic
one size fits all recipe, but it's worked for me so far. So maybe it'll work for you too. In conclusion, to quote a
19th century German general, no plan survives first
contact with the enemy. The same goes for filmmaking. It is the mark of an
amateur to stick to ideas that you simply
cannot pull off on the day. Maintaining
flexibility and being open to the solutions that your collaborators will offer you isn't going to
harm your project. In fact, your project
will benefit from it growing beyond
its original scope. Finding the perfect
cast for a film, a scene or a play can be
daring under any conditions. But working on a no
or low budget level, it becomes even more difficult
find good people that you want to work with and use their unique personalities
in your favor. It's an asset.
10. Creative Collaboration - The Filmmaking Effort: Chapter Ten Collaboration. The beauty of the
filmmaking process lies in how collaborative the
process is and can be. If you are an illustrator, the entirety of your
work will depend on you. You are in charge of the entire process from the moment you devise an image in your head to the last stroke of the brush. But as a filmmaker or director, sometimes you can just
kick back and relax. You work with an
experienced gaffer. Great. Immediately all
your images are going to look more professional,
talented sound engineer. Everything you film will
sound so much better. And if you have talented actors, then they will bring
their own suggestions and directions for
the character. And then crafting
the performance collaboratively
becomes a matter of negotiating the best moments for the character and the story. Any experienced actor
will be open to directions because they know that in the hands
of a good director, they will look so much better. But as a director, you too, should be open to suggestions. You should listen
to the actor and watch their
performances carefully. Don't try and force your
vision on the entire set, because you believe
you are destined to be the next Tarantino Cubric. Maybe you are, and if
you are good on you. But directing performances
is also a matter of finding out how other people
can enrich your vision. Because, and that's the
crucial reason why AI filmmaking won't ever produce
something worth watching. You don't really
want what you want. An AI will give you
exactly what you want. But what you
actually want is for your film to be the
best it can be. And in order for
that to work out, you need to consider
your unique vision to be the lowest bar to clear. And that bar might
be pretty high. But if someone brings
in a better suggestion, if an actor presents you
with a unique twist in the characters arc that you
hadn't anticipated before, then you'd be pretty stupid
to say no to that offer. It's like free production
value because in the end, that's what makes your film
look better and reflects positively on your own work
and you as a director. Still sometimes filmmakers, particularly young
filmmakers who simply know they are
set out for greatness, will ask me how they can get actors to do exactly
what they want, how they can pull
all the strings and make the actors repeat. Line reads, that's when a
director shows the actor exactly how lines should be
performed and be obedient. Little puppets. Well simple. You just have to pay
them a fair rate. And then you'll find actors
to be far more receptive of directions than are
commands, not suggestions. In general, I would advise against using
line reads either way, because all you really do is limit your possibilities because then your actors will simply repeat back to you
what you just did. And you miss out
on the chance of getting a better
offer from them and seeing their unique
perspective and spontaneity reflected
in your work. In conclusion, a good
direction is a suggestion. It's a pass. Everyone on set is on the same team.
You play them a pass. They play a pass,
and then eventually you score a goal. It's teamwork. We're all in this together, not knowing exactly where the journey is going
and how it's mapped out step by step is part of the beauty of the
filmmaking process.
11. Communication - Clarity on Set: Chapter 11 communication. Initially, I didn't
want to include this, but I've recently been
on a film set and it's been a while since the
following happened to me. But it wasn't the first time. And I want to prevent you from
making that same mistake. I was cast for a part in
a film and at no point unset did I ever really know what was going
on in the scenes. Because no one told
me which part of the scene exactly would be shot. And this isn't exclusive to younger and
inexperienced filmmakers. Even well versed crews will
often forget to talk to the actors and get lost in every other aspect
of filmmaking, from lights to sound,
to production design. Well, the actors stand
around like glorified props. Yes, actors can read shot lists
and should in fact do so. But a shot list will
only tell you so much, and an action outlined
in the script will often not survive
the production reality. Remember that epic
landscape on page five, Or that's someone's
grandpa's backyard now, and instead of
running a few laps, you do a few jumping jacks easy. Tell your actors what they
need to know for every shot. Tell them where the scene starts and where the scene ends. This is the big break up or this scene five just
isn't good enough. Walk them through
what they need to do. The clearer you are in this part of the communication process, the more efficient you
will be at working with actors on set or on stage. We'll need you to come
in, you look around, you pick up the
glass, take a swig. And then you notice your mother
sitting in the arm chair. You confront her with your
eyes until I yell, cut. Now, this is also the part where actors
can ask questions. Why exactly do I come in? Well, you want your magic wand back and you suspect that
your Uncle Frederick has it. Great. Say no more. Any information the
actors don't need, such as lens choices or camera
movement or color scheme, et cetera, et cetera,
won't be needed. It's great to communicate these things up front
and pitch your movie, but right before I take, an actor won't need to know that this is the one anamorphic
shot in the film. Proper rehearsals are great, but clarity on set is key. If your actors don't
know what they're doing, they'll just be swimming. And you can always tell and
because you can always tell, you can't really use
any other footage. This is where you start,
this is where you end, this is what happens in between. That's all you really need. All the best acting
techniques and the greatest coaching abilities
won't get you anywhere. If you can't communicate
clearly what is happening in the scene and
what is happening in the shot. In conclusion, there is nothing like clarity
in communication. Actors will need
guidance, blocking, and marks to deliver the
best possible performance. Setting up a shot takes
more than enough time to talk to the actors and
tell them what's next. You can sit down with them and watch them run their lines, provide some loose feedback
or rehearse in depth, depending on how
much time you have. This clarity and communication is also part of the
trust relationship that you need to have
with your actors in order to get the best
performance out of them.
12. Conclusion - How Directors Can Learn to Work With Actors: Chapter 12. In conclusion, this brings us to the
end of our course. I'm planning on doing
follow up courses. So if you enjoy this one, stay tuned for more
courses focused on different aspects of directing
and working with actors. In follow up courses, I will talk a bit more about the technical
aspects of directing performance for the screen and the physicality of performance. The only thing
left for you to do now is to wrap up the course
with your class project. And let me reiterate, this really isn't
about the level of production and
the look at all. It's about working
with the actors. Set up a camera, film it
as you would an audition. Keep it super simple if
you have or want to. We've gone through quite a
few things in this course. So let me briefly summarize that you have a refresher to
know what to work with, the objective actions and
beats subtext the magic. If use these techniques to prepare the script
as a director, what is each character's
objective and what actions can they take
to achieve their objective? Use the beats to pace out the actions and make
interesting choices. And create a rich subtext for every line of text if you
need a starting point. I've provided some additional
materials suggesting given circumstances and
objectives to work with. Ask your actors to do the same
as they prepare the scene, run the scene, block the scene, and go for a set up that you feel comfortable
working with. Really try and
make this exercise all about working
with the actors. Once you've nailed that, you can always introduce or reintroduce all other aspects of filmmaking and add
the varying layers of complexity to you shoot. It's been really fun compiling this course and I'm looking
forward to seeing what you, your imagination and
the imagination of your actors do with the
world's blandest scenes. If you add something interesting
to these two scenes, then you can certainly
find unique layers in every scene that you
are going to work with. Oh, I cat like this. Should I should slate first
and then say cat and also, this should be a tail slate. So thanks for watching.