Digital Oil Painting: Create Expressive Painterly Portraits in Procreate | Gabriela Shel | Skillshare

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Digital Oil Painting: Create Expressive Painterly Portraits in Procreate

teacher avatar Gabriela Shel, Illustrator and Concept Artist

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:10

    • 2.

      Class Orientation

      1:49

    • 3.

      References

      5:03

    • 4.

      Structure of the face

      4:07

    • 5.

      Brushes and brushstrokes

      3:44

    • 6.

      Demo: Sketch

      8:07

    • 7.

      Demo: Creating a base

      6:43

    • 8.

      Demo: Adding more lights

      15:18

    • 9.

      Demo: Highlights

      13:10

    • 10.

      Demo: Detailing

      10:53

    • 11.

      Final words

      0:49

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About This Class

Learn to Paint Expressive Black-and-White Portraits in Procreate

If you’ve ever wanted to create expressive black-and-white portraits in Procreate, this class is for you. I’ll guide you through the entire process, from finding the right references and understanding facial anatomy to layering brushstrokes for a painterly style. Whether you’re a beginner or looking to refine your digital painting skills, this class will provide the tools and techniques you need to bring your portraits to life.

In this class, you’ll learn:

• How to find and use reference photos: Learn how to choose the best references and prepare them for your artwork.

• Facial anatomy basics: Understand key structural features of the face to create realistic and expressive portraits.

• My brush techniques for a painterly effect: I’ll share the Procreate brushes I use and teach you how to layer brushstrokes to add depth and texture.

• Step-by-step painting process: Follow along as I paint a complete portrait in real-time, showing you every step of the process from start to finish.

By the end of this class, you’ll have the confidence to create your own stunning black-and-white portraits with a painterly touch.

What you get

When you enroll in this class, you’ll receive:

• Procreate Brushset: A custom set of four digital oil brushes perfect for painting expressive portraits.

• Reference Photos: A variety of high-quality reference photos to choose from, making it easy to start your class project.

• Feedback and Guidance: Post your work in the Discussions or Projects sections, and I’ll be happy to provide feedback, answer your questions, and help you improve.

• Resource Section: Access additional resources in the Skillshare class page to support your learning journey.

What you need

To follow along with this class, you’ll need:

• An iPad with the Procreate app installed.

• An Apple Pencil or compatible stylus.

• Basic knowledge of Procreate (though I’ll explain everything step-by-step).

Why I’m Teaching This Class

I’m an experienced artist and illustrator with over 10 years of professional experience. I’ve been painting portraits since I can remember, and black-and-white painterly portraits hold a special place in my heart. Sharing my techniques and watching students grow as artists brings me so much joy. This class combines my love for portrait painting and teaching, and I’m excited to help you create expressive portraits you’ll be proud of.

Join me in this class, and let’s create something beautiful together. I can’t wait to see your black-and-white portraits!





Music: Massobeats - lush, noon (freetouse.com)

Meet Your Teacher

Teacher Profile Image

Gabriela Shel

Illustrator and Concept Artist

Teacher

Hello, I'm Gabriela Shel, an illustrator and concept artist who loves all things fantasy.
I have a background in the entertainment industry and in publishing and have been working professionally for over 8 years.

I have created characters and concept art for projects such as Star Trek - Wrath of Gems for CBS, working on bookcovers and book illustrations with a variety of authors and also created art for NFT projects.


I'm passionate about creating beautiful fantasy illustrations and can't wait to share this knowledge with you.

You can see more of my works and what I do here:

Website Artstation LinkedIn Twitter Instagram

<... See full profile

Level: All Levels

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Transcripts

1. Introduction: If you want to learn how to create beautiful expressive black and white portraits in Procreate, then this class is for you. Hi, I'm Gabrila Shel. I have been working as a professional artist and illustrator for over ten years. What once started as a passion for art as a kid turned into a profession. Since then, I have worked on a variety of projects, creating characters for video games, and illustrations for books. Ever since I can remember, I love to paint portraits. I love to capture the human essence in a portrait painting. My very first portrait, I painted with four, and I still keep painting portraits professionally and for fun. In this class, I will teach you how to easily paint a beautiful expressive black and white portrait and procreate using the digital oil brushes. We will talk about the basics of facial proportions and how to simplify them. Will also talk about finding good reference photos which will make the painting process easier. Later, I will show you how I used to default oil brushes and procreate to layer color and mix different values. I will also provide you with a free brush set which I used to paint my portrait. Later in the demo part, I will guide you through my painting process from start to finish. Feel free to paint along. Join me on this wonderful journey where you can learn how to improve your portrait paintings. So when you're ready, let's get started. 2. Class Orientation: Thank you for joining my class. I'm really happy to welcome you here. In this class, I hope to make it easier for you to start with digital portrait painting and procreate. I love painting portraits. They are so much fun to paint, but come with their own challenges. Even if you're an experienced artist, I hope you can learn something new for yourself. The most important thing, though, is that you have fun and enjoy the journey. Today, we will be painting expressive black and white portraits using digital oil brushes. You will need an iPad with Procreate apple pen and a bit of your time and imagination. We will be using some of the default oil brushes, as well as my free oil painting brush set, which I will provide for this class. For the class project, I encourage you to create your own expressive black and white portrait painting. Since the class painting demo will be in real time, feel free to paint along and share your process in discussions or in the project section. In the resource section, you will find several reference photos as well as some free brushes to kickstart your portrait painting. Feel free to use your own digital oil brushes as well, as well as your own reference photos. Please don't forget to share your paintings in the project section. You can also ask me any questions you might have here or in discussions. I will be very happy to clear any doubts you might have. Also, upon finishing this class, I will be very grateful for a review, as this helps me greatly to further improve my classes for you. I can't wait to teach you some wonderful and fun techniques on how to achieve a painterly look in your artworks. So prepare your iPad, and let's move on to the first lesson in discourse, how to find proper reference photos. 3. References: Finding good reference photos is an essential part in the creative process. Good reference photos will provide you with the necessary amount of information for your painting, making it easier to create a more realistic and believable painting. There are a few things to keep in mind when looking for references. Below, you can see some examples of different reference images. Left, you can see an image which at the first glance looks like a good photo. Yet if you actually want to use that for a painting, you will quickly realize that there is a lot of essential information which makes it less valuable as a reference photo. The photo on the left, for example, has no clear shadows. The lighting is super soft, and if you use that photo for a painting, we run the risk to get a very flat looking result. We have basically too little information to work from. Compare it now to the photo on the right. We have some strong shadows and lights, and the tonal value is much higher. I mean by that that we have a bigger gradient of values to work from. Resolution is also high enough to provide us with enough detail to work from. It's much easier to work from a photo like that. Both photos are mostly lit from the front. The studio light photo on the left removes all structure and texture from the face, while the naturally sunlit photo on the right allows us to see so much more complexity on the face, which we can adapt in our paintings. This leads to the next example. I always try to avoid photos that are too soft, nearly as if a blurry filter was applied. This can happen due to a bad camera lens or low pixels, but also simply because of a style of editing. Super soft blurry photos remove so much valuable information about the face. If you now take a look at the photo on the right, you can see so much more structure. The left photo also has very few contrasts. If we were to work from a photo like this, our end result would look quite flat. Compare it now to the better reference photo. The facial features are well defined and we have a nice amount of different tonal values, ranging from quite deep darks to fairly bright parts. By the way, it doesn't matter if your reference photo is black and white or in color. I use color photos all the time from a black and white portrait. If you prefer to work from a black and white reference for your paintings, you can quickly edit your photos to be in black and white and then upload them as reference photos again. Next photo here looks like a professional photo, but personally, I wouldn't choose it as a reference photo for my portraits. The photo is too bright, we have few shadows or contrasts, and the skin looks too perfect. As a painter, you can make the decision to remove some blemishes or slightly correct parts of the face. In fact, that's something that has been done for centuries in the painting of old Masters. Yet they were working from real models with real unedited faces. Having a photograph that is heavily edited removes so much information from the image, which basically leaves you with an idealized image to work from. This not only leads to much less interesting end results, but actually also makes it harder to read things like planes of the face. On the contrary, we have a natural looking photograph. This photo might be edited, but the editing was quite minimal, so we still see a lot of details. The face is well lit. We can see some shadows that help to show the plasticity of the face. We can easily read the different planes of the face, which will allow us to translate it into the painting easily. See also how a light source from the side allows us to see the form of the facial features, while direct frontal light makes them kind of disappear. Now, here's another example for a beautiful photo, which isn't suitable for the type of portraits I want to paint. It's not only very bright, which makes it have hardly any shadows, the face is also quite obstructed and covered by the glasses, the hand, and the hairpiece. Now, this works greatly as a photo. It would probably also work great for a different type of illustration, such as more flat looking artworks for painterly realistic portraits, yet not so much. We want to choose a reference photo where the face is clearly visible, not obstructed by any objects with nicely defined shadows and lights, which isn't too bright nor too dark. To quickly summarize it, look for well lit, well defined reference photos with good lighting that will show a decent amount of shadows. I prefer lighting from the top side so that we can have some nice shadows from the nose. Look also for unedited photos if you can, and make sure they show the facial structures and the different planes of the face. I find a lot of my reference photos on royalty free websites like Nsplash and Pexels. You can also use websites like Pint Rest. Just keep in mind that photos from that sites don't usually come with a commercial license. Of course, the best thing is always to shoot your own reference. If you have friends or family, you want to paint. For that, I love to put them in a free quarterly view and put the lights from aside so that you can see some nice shadows. But I understand that is not always possible, and sometimes you just want to find a quick reference online to just start painting. In the resource section, I will provide some royalty free reference photos for you to choose. Feel free to use any of the reference images for your paintings. 4. Structure of the face: Before we start painting the portrait, I think it's important to keep some basic anatomy in mind. There are many ways to start a portrait. Some use exact grids on the reference image and the canvas divided in squares to make it easier to eyeball the placement of the facial features. This allows to paint perfectly realistic portraits with good likeness. While it's a good method, I personally prefer to start with a sketch where I roughly draw in the proportions. That way, I can create my own version of the portrait and add some stylization if I want to. With experience, it will be easier to just eyeball the placement of the facial features without a detailed sketch. You can also trace over the main facial features to make the start easier and focus on the painting itself. Yet knowing the structure of the head and especially the different planes of the face will lead to a more believable and better painting. Let's take a look at some proportions. There are many different approaches to drawing the human head. Some are more exact and scientific, others have a loser approach based on observation. Let's take a look at the simplified approach on how I would divide the head from the frontal view. I like to start my head drawings with an oval. Important to note that I'm talking here about an adult head. Children have a somewhat different anatomy. I like to divide that oval in the center with the line separating the two halves of the face. I divide the middle of the oval once again with the line. We now have a kind of a T or a cross dividing or oval. With horizontal line, we mark the position of the eyes. Now we will draw another line between the bottom of the oval and the eye line. This line marks the position of the nose. We divide the lower space once again marking the position of the mouth. The eyebrows lie on a separate line above the eyes, which will lie slightly over that line. That line also marks the start of the ears, which end roughly at the position of the nose. The hairline usually starts one third counting from the bottom. The space between the eyes is roughly the same width as one eye. Keep in mind that this is the very basic of proportions to make starting drawing a face easier. Each human has a somewhat different anatomy. We can also further exaggerate those proportions to create different characters in the illustrations. For a three quarterly view, I like to start with an oval as well. Instead of drawing now a straight line, we will slightly curve the line to mark the rotation of the face. I do the same with the eye line. That way, we can directly show the position and the rotation of the face. I once again mark the nose in the space halfway in the middle between the eyes and the chin and the mouth in the middle of those two. Now, additionally to the lines I've drawn, I will also show an ellipse to mark the side plane. This ellipse will change depending on the perspective of the head. From the center of the ellipse, we will draw a curve towards the mouth, marking the jaw. That will help us to consider the muscles below the skin when placing the lighting during the painting process. Let's not forget that the nose and the eyebrow and the forehead is extruded in comparison with the eye socket. Let's take a look at the planes to make this easier to understand. We use the planes method to simplify the different planes of the head. This is a stylized version of reality, as in reality, we don't have hard edges between different planes, but practicing drawing those planes will greatly help you improve your paintings, as you will be much more conscious when placing your brush strokes. The Asaro head, after which the first model was made, helps to visualize how light falls on the human face. I got this model from a wonderful app, which you can download for free from the app store. It's great because you can rotate your head, putting the light source. And basically, you will see how different planes act and where the shadows will drop. Now, if you unlock the full version, you have much more varieties of heads, and basically, you can adjust so many more options. But I think this one works great. So feel free to use that one as a reference, as well. In the next section, we will take a look at the brushwork. 5. Brushes and brushstrokes: Let's talk shortly about brush work and my techniques to layer color or in our case, just black and white values. If you haven't yet downloaded my brushes, feel free to do so now from the resource section and add them to your library. You can also use the default oil brush, which comes with procreate if you prefer. So there are many ways to layer brush strokes and mix colors in digital painting. And while we will be painting in black and white, the principle is the same. Depending on what style you're working in, you might want to achieve a very smooth finish or a very placaty flat look, like we can see in many examples in publishing or comic. For more painterly works like the ones we will be creating, we want to work with similar techniques to what traditional painters would use, but apply to the digital medium and using the wonderful array of digital tools that we have at our disposal. We will be using mostly digital oil brushes, which have a wonderful wet feeling to them. What makes them so unique is the fact that they drag a bit of that color with them with each brushstroke. That allows us to do two things at the same time. We can create a wonderful painterly texture due to the bristle texture they have. We can at the same time make soft transitions due to the fact that the brush will pick a bit of the already applied color and mix it with each brush stroke. That's wonderful for two reasons. That way, we can already mix a bit of a new value, which does half the work and also make a smoother transition between the brush strokes. The typical way to create new values or color in case you work with color directly, is to paint a brush stroke, then paint a new one on top or next to it, and color pick in the middle to pick up some of that newly achieved color or tone. Depending on your transparency in your brush settings, you will have more or less colour transfer with each brush stroke. This is about playing around and experimenting and see what you like the most. So generally, I like to start with a color base so as not to work directly on a white canvas. I like to start with quite strong brush strokes when I first start painting. What I mean by that is that I like to press harder on my pencil to create a brush stroke with less transparency and to lay opaque color at the beginning of the painting to have a nice color base to work from. While at first, we might use the color wheel more frequently to pick up new colors and tones, later on, we can basically work directly from the canvas, picking the color we already established and mix. I use the color picker constantly to add more variations of color. Obviously, you could always open the color wheel and choose a new color, but that would be not only very time consuming, but also much harder to do, as it is hard to find the correct tonal value which you already established in the painting. So I definitely recommend using that method to create new colors, even if just in gray tone. Later on, when we have a nice base, we can start adding brass strokes with less transparency to layer color upon color and slowly work away up towards the finished illustration. A few words about the smudge tool. The Smudge tool is a very useful tool which I recommend using sparingly. I would avoid using it to mix colors on the canvas, as it will create a way to soften transition, and when working in color oftentimes creates grayish colors. Use it for small details to smooth out a specific part, but definitely try to mix color using the color picking technique. 6. Demo: Sketch: So it's time to start painting. In this part, I will guide you through my painting demo. So we start our illustration by opening a new file. This is super individual. I personally love to work in 2,500 by 3,000 pixels. And just in case I want to print it later, I use 300 DPI. If you're working with an older iPad model, you can consider working on smaller canvas. First thing I do is to set up the reference window with a reference photo. You can upload the reference you have saved in photos, and it will be floating in the little window next to your painting. So to save time and be able to focus directly on the painting process, I will quickly outline her proportions directly in the canvas. Usually, I sketch the faces from scratch. This not only provides a completely unique face, even if you try to make it as photo realistic as possible, but also lets you input some subtle stylization of the face. The sketching process can therefore take quite a bit of time. In this class, I want us to focus on the painting process itself. Therefore, I'm outlining on a layer on top of the photo layer with a sketch brush or any brush you like, really, the overall shape of her head. For that, I've uploaded the reference photo as well as a single layer on the canvas. I recommend lowering slightly the opacity to make it easier to see or sketch. Luckily, procreate instantly creates a new layer on top of the background layer, so we don't have to do that. I remember how many paintings I had to start from the beginning or try to separate later from the background just because I forgot to create a new transparent layer over the background layer. When outlining, I focus on the overall proportions, the flow, and the direction of the hair. I sketch the shape of her face, outline the form of the nose, the eyes with the eyebrows and the lips. I work around the contour of the face, but don't worry if you're not working too cleanly. We will paint over those parts later and define the lines better. I also like to draw in the shadows. That will help us later when we start filling the shape with color. I also try to keep the facial structure in mind when sketching. We tend to simplify and make the facial structure softer when we paint. So keep in mind that Asaro head we were looking at and keep the plains in mind. I lower the opacity of the sketch layer so I can better see what I'm painting. I also try to keep my layers organized and name them accordingly. In the next step on a layer below our sketch layer, I will start filling in the shape with the middle tone. I chose a middle gray which lies more in the darker values. It's still lighter than the shadow color, but definitely much darker than the lighter part of her face. And I take some time to fill in the shape. I like to fill in the shape and lock the transparency of the layer. You can do that by sliding the layer to the right with two fingers. That way, when creating other layers on top of it, we won't be able to paint over the contour of the form. I also duplicate the base layer just because I like to keep extra cupies just in case. On this new layer, I start painting in darker shadows. For that, I chose a somewhat darker tone. I like to outline the face by painting in the dark spots on her hair, contouring her face. I work around the contour of the face, but don't worry if you're not working too cleanly. We will paint over those parts later and define the lines better. See how I make the brush strokes in direction with the hair? This is already half of the work to create a realistic hair later. Having sketched in the limitations of the shadow in our sketch layer before will help us to know where to paint in the shadows. I also use the same color to paint in the shadows on the side of her face. I do the same on the neck on her cheek, keeping the structure of the face in mind next to the nose and below it above the eyes. Let's also not forget the shadows under her lips and, of course, below her face. That's where we have most of the shadows. Having sketched in the delimitations of the shadows in our sketch layer before will help us to know where to paint in the shadows. So let's talk quickly about how I work with layers. For complex illustrations, I usually tend to have separate layers. So let's say I would have a different sketch layer, then I would have layers for different objects or parts of the face or clothing. For painterly portraits like this one, I actually prefer to work on very few layers. So I would have a background layer. I would have the main layer with all the colors, and I would have a sketch layer on top, which I will be gradually removing or lowering the opacity of. I do that because of the weight brushes we're using. The reason for that is that digital oil brushes work when we have a good base of color. Also, I think it's a personal preference because I just really like to work like I would in a traditional way. I also use the same color with a somewhat smaller brush size to mark the outside of the nose and the shape of her skull. You can squeeze your eyes slightly at the photos to make it easier to see which parts have subtle shadows we can add. At this point, our painting looks much darker than the reference photo, and that is okay because we will be layering layers upon layers of color. Well, in this case, black and white. In that way, we will lighten our illustration as we go. There are many ways to approach painting a portrait. I usually prefer to start with the middle tone. That way, I have better control over the other two important parts, the shadows and the lights. It also gives me more flexibility to lighten or darken the painting as I see fit. In the next step, we will start adding the first light to a portrait. 7. Demo: Creating a base: Now we will start adding the first lights. For that, I repeat the procedure with the layers as before. I duplicate our shadow layer, and on a new layer which I will now call lighting, I will continue adding more brush strokes. All of my layers have the transparency locked, which is called Alpha lock and procreate, which means I cannot paint outside of the already established contour. That way, we don't have to worry about being too precise when painting around the edges. I choose a lighter color, not too light yet and start adding the main masses that have the most light. If you look at the photo, those are on the top left over the eye on her cheekbons below the eyebrows, and on the bridge of the nose. We also have a bit on the chin. This is a delicate process which can take a bit of time to get right. I always try to paint in the direction of the planes. At this point, having a rough understanding of the structure of the face and how the muscles work below is a great help, as you can visualize the direction in which it's best to set the brush strokes. The oil brushes allow for soft smudging when applying low pressure. That way you can make your brush strokes somewhat softer. I also occasionally lower the brush size to paint in smaller areas. I carefully paint in the lighter parts of her face without much brush pressure and following the form of the face. As those brushes allow for soft smudging while painting, I use that to make softer transitions between individual brush strokes. The most amount of shadows can be found on the left side of her face as her light source comes from the top left side corner. Therefore, I'm concentrating on that area first. But we also have a bit of light on the right cheek and to show form, it will be important to paint it. The eyebrows lie above the eye sockets on the extruded part of the skull and have therefore quite a bit of light. You can use the smudge tool to soften the individual brush strokes. While for later, we want a painterly texture for layering color in the beginning and until we get the right values for a painting, it can be very helpful to use the smudge tool. I smudge tool can also be used to softly push the paint where we needed to be. It's also fun to experiment using different brushes with the smudge tool and see what textures and effects you can achieve. In this painting, I will be mostly using it for some minor adjustments and to soften the base layers. Also, please don't forget that any painting always passes through an ugly face. It's absolutely normal and every creative passes through it. It's important at this stage to believe in the process and keep on going. The end result will be worth it. I'm smudging the transitions of the shadows to make them softer. This will help me continue building up color later on without getting distracted by sharp edges. I click on the little N next door sketch layer to lower the opacity of the layer. That way, I can better see what we have painted, and at this stage, I don't need this guidance to be that strong anymore. In the next phase, I will start detailing the image. In this case, I actually forgot to duplicate the layer as I did before. By the way, I decided to proceed on the same one anyways. As the sketch layer is now not that visible, we can clearly see some parts of the illustration that needs clarifying and defining. I start defining her facial features. I pass over the lips, adding some darker tones, and add some more defining lines to her eyes. For that, I color pick a somewhat darker color. I basically draw out the lines that I initially had in our sketch, going over the contour of the eyes, the iris, so we have a darker base to work from. I do the same with the nose outlining the nostril somewhat and giving more definition to the eyebrows. The nose at that point, doesn't have too much structure, so I start by painting in the lower planes of the nose. This will make the nose appear like an actual three dimensional object instead of just a flat shape on a canvas. As you can see, I do half of the work of defining the eyebrows by painting the lines in the direction of the growth of the hair. I also love to rotate the canvas as I paint to make it easier to place brush strokes in direction of the form. As you can see, I always jump around the painting. Now I'm adding a bit more definition to the nose, and here's moving a part of the eye a bit. I occasionally switch values as well just to add a bit more variation, and I also regularly change the brush size as well. In the next part, we will continue adding more lights to the painting. 8. Demo: Adding more lights: Now we will start adding more variety of values to our portrait. For that, I choose a slightly lighter value. I start adding the first highlights to where the face catches more light. Those are being the lips, corners of the mouth, the nasal lab fold, the nose itself, and the cheek. I do it with small, careful movements without much pressure. I want to build up the value slowly, controlling each step of the process. I observe the photo for lighter parts and add brush strokes which move with the direction and form of the face. We haven't so far added any on her right side. The side that has most of the shadows. But if you look closely, you can see that her right cheekbone has some lighter shadows on it. The part on the nose bridge is also particularly lit, as well as on the top of her forehead. The process is really about observing the photo reference. If you have difficulties making out the lighter part, try squeezing your eyes slightly to help you see which parts are lighter. I carefully smudged the brush strokes with the same brush by applying very low pressure. That's what I love so much about oil brushes and procretes that they allow you to smudge parts that need lesser texture. I spent some time carefully placing lights on her chin, cheek, and the part above her mouth. While I'm still working rough, I simultaneously softly blend the brush strokes. I work quite Zoomed out in order to focus on the main masses of light that need to be placed. I'm adding some darker color to create more volume. I'm adding reflected light into the shadow from her nose. Reflected light is light that gets bumped back into a shadow from shiny objects, which are too dark to illuminate the shadow completely. Shiny objects could be things as white paper on the table or bright clothing, but it can also be skin itself. Those reflected lights give us the information about the type of material we're painting. In this case, that the skin is slightly shiny, is not completely mat. It's important not to add too much light. Otherwise, it won't look believable. When painting teeth, it's important not to give too much emphasis on them. Start very carefully adding slightly lighter patches of light where the teeth reflect the light without painting the dividing shadow of individual teeth. Just a hint of highlight, and I assure you our brains will do the rest. They will help us visualize what we need to when we look at the image. I add more variation of values to her lips and start defining lighter parts stronger. What makes a painting interesting is often the contrast between soft contrast and strong contrast. So we want some strong contrasts like the darks of her nostrils, the shadows of her hair framing her face, the line of her mouth, versus the skin babove. But we also want some soft contrasts like the shadow from her nose, which is much softer in comparison, and doesn't have such a clean line dividing shadow from light. Painting noses is probably one of the most difficult things in a face, as they have so many different planes. I recommend going back occasionally to face models such as their Saro head to familiarize yourself with the different planes. But see how adding that little shadow plane on the right side instantly makes their nose appear more t dimensional. I also add some highlights to the eyelids and start adding a bit of definition there as well. We will now start adding details. As usual, we will basically paint on one layer. Yet still, I like to duplicate it for orders sake and rename it to the details stage. That way, we can clearly see the different stages of the process. So I continue by defining the lips further. I now add darker parts and basically make the lines a bit cleaner. I add the shadow that curves around the mouth and soften the highlights on the lips I added previously. I work on her lips, slowly starting to define the form in more detail, focusing on the smaller differences in tone and gradients. Now I also define a bit the ear and adds to the shadow on the eyes, which we get from the upper eyelid. To define the eyelids, I closely observe the reference photo and the little variation in values. Painting realistic eyes can take a bit of practice. The good thing is that we don't have to work into many details. Try to observe the form of the eye from the photo, looking at it as different shapes rather than an actual object. That will make it easier to get the proportions in the form right. I decided to lower the opacity of the sketch layer further as I no longer needed guidance. I slowly started working on smaller areas of her face. With a soft brush, I now add more variation on values in the shadow side of her face and keep on layering brush strokes. I layer them following the direction of the form I'm painting, basically, as if I were to apply paint on a real face, and the direction of her face I would follow. Due to the brush I'm using, I'm slightly softening the brush strokes while I'm applying them. You can see me jump around the face, switching from one part and moving to the next while working on defining her features. That's also the best way to prevent any overworked part and assures that you're equally advanced in all parts of the painting. Now, let's define the nose shadows further. You can see that the right part of her nose, which is in shadow is somewhat lighter than the shadow itself. That's what's giving us the illusion of the reflected light on her nose, probably bumping back from somewhere outside of the image frame. We also have a similar patch of reflected light right on her lower part of her chin and right below it on her neck. I will define those later. I'm changing the brush size quite regularly depending on what area I'm working on. That way, I can slowly work on smaller details. I define her neck, which in truth, I neglected during most of the painting process. While most of her neck will be hidden by her hair, it's important to get the values right. I slowly add more lighter colours. The neck definitely has quite a bit of brightness. I'm painting in the light following the direction of the form. You can see how the patch around her left eye on her forehead and over the lips gives more volume to the face. For that, I'm using my oily round, which has a bit more texture than my oily soft brush. I use it to add some brighter highlight around the eye. You have probably noticed how I oftentimes go over the same place for several times. While in the first step, we added some very soft light on the lighter part on her face. I now gradually raise the intensity on those lights by going over them again. The highlight color I'm using is also brighter than the color I've been using before. I'm using it to add some small patches of color. I define the eyes a bit more clearly now focusing on making a proper circle. Some artists like to use the lasso tool to make a perfect circle, but I enjoy doing a free hand. I like to fill in the iris with a big brush because I will be working on the detail later on. I zoom out once again to check the values of my painting. I'm adjusting a shadow part which was too dark by softly smudging it. As I don't want the fault between the nose and the lips to be visible, I soften it up a little. A if you squeeze your eyes slightly, you can see that there is still work to be done, especially around the left part of her nose. The shadows now look too dark, and I will have to go over it again with a soft brush to make it appear softer again. Sometimes when painting, I just take little breaks just to have a better view of what needs to be fixed. In fact, good art schools will actually encourage you to step away from your painting for a few minutes so you can relax your eyes. Y. I now add the reflected light on her chin. The reflected light should be a bit brighter than the shadow color, but never as bright as the light color. You can see a good example of it on the nose. See how it makes her whole face pop out. I constantly use the color picker to add lighter and darker values to my painting, layering brush strokes and colors. With each step, I get more exact than what I paint. I'm adding some better definition to the side planes of her head. I use the same color to deepen the shadows around her eyes. When painting the side planes, think of the tree d model we were looking at before. I also add a few more hair strands that aren't actually in the photo on the right side to make your portrait more interesting. In the next part, we will start adding highlights as well as a background. 9. Demo: Highlights: Mm. We can now start adding sharper, brighter highlights. For that, I move the value much higher in brightness. With a much smaller brush size, I start adding smaller highlights such as on her cheek, the eyelid, and below the eye. I brighten the vies of the eyes and add some little bright spots on her skin. The upper eyelid has quite a bit of light. There is also some satellite next to her cheek. If you look at the photo, the corner of the eye also has quite a bright spot. I also add a bit of that light below her eye. I brighten the whites of her eyes by carefully painting around the iris. The upper part of the white of the eyes is now a bit too bright, but I will later on add some shadows. I highlight the hairs of the eyebrows by painting in the spaces between the hairs. I do the same on her ears and lips. I add some specks of light on the ears, but apart from that, I leave them quite undefined. I'm also adding some little highlights on the inner part of the nostrils. Occasionally, I would switch the color to a darker one to mark the eyes a bit more. I also add a few hints of eyelashes. I paint I will paint the upper eyelashes later on when I'm fully satisfied with the eyelids. To paint the eye, I add a bit lighter tones to the eyes. I made them a bit lighter than they are in the reference image and add lighter parts on the lower part of the iris. That will give them more depth. I make the pupils look darker so the eyes really stand out. Also, a little fun fact. Making the pupils look bigger than they actually are will make the subject look more friendly. With a darker color, I paint the shadows of the nostrils. I use the same color to paint the lines where the eyelashes will be. That's the first time I'm actually introducing a really dark color. And as you can see, it instantly creates much more depth. I also use the same color to darken the line of the eyelashes. I also start adding more texture and overall detail to the hair. I use the same dark color to paint where the different hair strands meet. Those little occlusion shadows between the different hair strands will help to make the hair appear more realistic. In order to make her face tand out more, I will be darkening the shadows on her hair on the right side. I work steadily and carefully in the direction of the hair, each brush stroke adding texture to the hair. At this time, I'm not using very small brush size. You can see that my brush size is fairly big. I then switch back to lighter color and keep adding more lights on her face to create more volume, just as we did previously, but basically layering more color on top. I really like this approach of gradually adding more variety of values to my painting, as it allows me to have a lot of control in my process. By gradually building up the darks and the lights of my paintings, I have the liberty to decide which parts of the face I want to accentuate more. A that gives me the liberty to decide if I want to put the accent, for example, on a specific part of her face by basically raising the contrast of the values. I also define the edges of the nose in more detail, focusing on smaller gradients and changes in value, as can be seen in the photo. Seeing those gradients and changes takes a bit of practice. But the more you paint portraits, especially black and white portraits, the more you will be able to see them. And I take some time to work on the left plane of the nose and work out the little differences in values. Sometimes I go over the same place various times because I'm not satisfied how it's turning out. And that's okay. Painting is a gradual process. Since I don't want to lose the painterly feeling of the artwork, I try not to go into much detail when rendering the painting. I want to add just enough details to make the brain do the rest of the work for the viewer. When painting, we actually achieve the feeling of realism by getting the values right. Values are basically the most important thing in a painting. If your values are correct, and even if you paint with huge abstract brush strokes, when looking from afar, the painting will look realistic. That is, of course, if you are trying to achieve realism. But that's also a fascinating thing about your brains. We are able to see separate brush strokes and perceive a whole picture. I add some very sharp highlights on the point of her nose and also add the reflected light in the eyes. Observe how that instantly makes them come alive. One thing I recommend doing, especially when painting painterly work, is to think of one area which you want to emphasize. You can do that by adding slightly more details in that area than in the rest of the face. Obviously, in a reasonable amount, of course, especially if you plan to keep the painting painterly and not too hyperrealistic. I kind of put a focus on the upper part of her face, the nose, and the eyes while leaving the rest such as the neck, chin, and ears a bit more rough. This kind of imitates how the eyes work because when we look at something, we are actually only able to focus on something right in front of us. I paint the eyebrows by drawing small lines in the direction of growth of the hair. I also darken the pupils to make them stand out more and the circle around the iris, just because I think it looks more beautiful that way. I continue with the process of layering color upon color for a while. I smooch some things. Sometimes I switch to my smuHtol. But usually I just use the brush picking up color with the color picker and adding more details. You can also see how I come back time and time again to some areas I'm not very satisfied with yet, like the nose, for example. So I keep on layering color, putting more brush stroke until I find the form that works. I really like to lighten the inner part of the iris just next to the pupil. You can see this especially with lighter eyes. I also really like to darken the iris on the outside. I'm basically giving her husky eyes at this point. I choose an even brighter color to work on even sharper highlights. I slightly brighten the left chin side and the bridge of the nose as I want to add a bit more contrast to my painting. I use that new bright color to go over places which can be lightened a bit up. Basically, I like to work in batches. So basically, when I choose a color, I try to use it all over the painting where I can use that color, kind of like you would do in traditional painting. I'm brightening some small areas like the bridge of the nose. I also once again add some sharper highlights in between the eyebrows. At this point, I'm basically painting small specks of color here and there just to add little accents of brightness all over the face. Adding a little light accent on the corners of the mouth makes the mouth look more realistic. I also add little accents on the bottom part of her teeth. I switched to a darker color to paint in the curvature of the eyeball. Usually, we also have a little accent light on the corners of her eyes. I totally invented the one on the right, but you can clearly see the one on the left eye in the reference photo. I lowered the brightness of the accents of the eyes by softly painting with a darker color on top as it was a bit too bright. The eyelashes follow the form of the eyelid and grow in different directions, starting from the eyelid. Don't make them too symmetrical or perfect. A few short curved lines to show the growth is enough. Also, try not to space them out evenly because eyelashes tend to grow in little patches. Once again, I'm zooming out to check for values and basically to see how the painting looks from afar. So far, we have been painting on a white background, but let's add a bit more interest to the painting. I like to create a painterly background for my illustrations. So basically, I like to keep them abstract, but add a bit more texture to the background. I do that by painting big blobs of color with a big soft brush just to give some texture. So in the next lesson, we will work on smaller details and basically finish the painting. 10. Demo: Detailing: In the next step, let's get to work on the hair. So far, we have mostly only added the shadows on the hair. Since I want a hair to be blond, we will need to lighten it up significantly. Observe the lighter parts on the hair. I start adding lines following the flow of the hair. I start doing that with a big texture brush like the oil one which has a bristle like texture. I always start with big strokes, marking the big strands of hair first and slowly lower the brush size to add smaller strands. We can quickly achieve the illusion of full voluminous hair by recognizing the lightest parts of her hair and placing the highlights there. If you take a look at the photo, you can see that those highlights are on top of her head, basically facing the light source. Some of that light is also reflected in the length of the hair. Additionally, blond hair oftentimes gets a bit lighter in the ends due to years of sun exposure. I'm adding another strand on the right side as well as I won't be painting her pullover. That way, I will slightly cover her body and also make the painting more interesting. I soften her hair and add a hint of her clavicular bone. We are in the finishing phase of the illustration. I could consider the painting done by now, but I really like to work on some small areas that I still feel need refining. I like to soften some areas that have too much texture like in the shadows. We don't want too much texture in the shadows as it draws the eye too much. Plus, it's rather unrealistic, as most of the texture can be perceived in the middle tone area between light and shadow. When I'm painting portraits, I usually spend the longest amount of time on the rendering process itself. You can quickly add the right values to a painting with some big brush strokes. But in order to create a more realistic painting, spending time to properly mix different brush strokes and work out details will make a huge difference. I'm working on softening the texture in her face. The cheek has many different brush strokes which aren't properly mixed yet. And with low opacity and low pressure, I spend some time going over the different brush strokes to soften them up. When doing that, I also regularly zoom out to check my values. One thing I like to do is to slightly smash the painting with a big brush, kind of connecting the foreground to the background. I do that very softly adding some stroke from the shoulder area upwards. You can also do that on some hair on the back, but I wouldn't do that on her face directly. I would do it somewhere where it's not so visible, like the contours of her head. Now let's also add some more details. Little skin marks like moles or even imperfections can add a lot of realism quickly to our painting. So I will be adding a few bird marks. You can also add wrinkles or any other face marks. I feel like having a bit more texture in the face generally helps to better convey the character of the person we are painting. Depending on how photorealistic you want to be, you can even invent some things like scars to make the face look more interesting. I'm working on the contour of her lips and the shadow between the mouth and the nose. In this stage, I just go over small issues I see here and there, parts that need definition, making the lines cleaner, little hair strands here and there. I'm paying attention to the direction of the overall light so that even the smaller shadows look coherent in the painting. I'm color picking colors directly from the painting at this point and go over parts that I haven't yet defined, such as the right ear. While it's in the shadow and not as visible as the other ear, we still need to bring it to a similar level of finish as the other ear. I really liked to paint some small hair strands over the ears and basically leaving the contour of the face. For that, you might need to unlock the alpha lock by swiping with two fingers to the right so you can paint outside of the contours of the painting. You can also do it on a separate layer. Also, don't forget to define the area where the hair starts. To avoid making it look like a wig, I like to do that by drawing small lines to connect the hair line with their head. I slowly start going into smaller details and add tiny lines where they might be needed. Now, this is a personal decision. Basically, I decided to detail it a bit more, but it's up to you to decide when you consider the artwork to be done and when to stop rendering. Overworking is a real thing in every artist has at least once experienced that. I generally tend to overwork my works, so I need to stop myself oftentimes before I start working on tiny details which contribute nothing to the final image. After adding and removing a lot of values in the area around your mouth, I decided to add a bit more light. This adds plasticity to the face and adds a wider range of values, making it more interesting to look at. With a somewhat lighter color, I go over the forehead and make it a bit brighter. At this point, if you compare it with a photo, we have a bigger range of values than in the reference image. I decided to add brighter colors to create more contrast in the painting. With that bright color, I go over parts that might benefit from sharper highlights. Apart from the forehead, I placed them on the bridge of the nose below the eye and in the corners of the eyes. I also add a subtle lighter line to show the inner lit. Now, in this painting, there is still some room for improvement. So I add a little details here and there, lights and textures where I feel they will improve the artwork, like for instance, defining some of the shadows. And I work on some small details, cleaning the line between her lashes and adding the same light color to make the lashes stand out more. I also use the same color to add more highlights to the lower lip. I add a bit more definition to the corner of the mouth and define the contour of the lower lip. I also gradually start summing in more because I started working out on more smaller details. I add some very sharp highlights on the I go over the nose rails as well, making the line which separates the shadow cleaner and more defined. Don't forget also to zoom out occasionally just to see your picture from further away. That way, you will be able to spot mistakes which you might have gotten used to. I add another little bird mark on her neck. Time to work a bit more on the shadow on her neck. I tried to leave it painterly and add just a few brush strokes with a big soft brush. As part of her neck should be naturally in shadow. I think we're nearing the finishing line. Overall, I'm happy with the painting, and I would consider it done. You can work as long as you want on yours. While likeness was never my goal, I still feel she looks quite a bit like the photo. I changed somewhat the form of her face and just made her generally blunder. Overall, I'm happy with the painting, and at this point, I'm considering done. Anyhow, I hope you enjoyed this class and see you in the last lesson. 11. Final words: Congratulations on finishing this class. I hope you learned something new, and most importantly, I hope you had fun to recount. Took a look at the basics of the proportions of the face. We learned what to look for in good reference photos, how to use the digital oil brushes to achieve a painterly look, and I walked you through my portrait painting process. Don't forget to share your paintings in the project section. Also, feel free to ask me any questions you might have. I'm super happy to help. You can also follow me here on Skillshare or on Instagram, where I upload my latest artworks and class updates. I had a lot of fun teaching this class, and I hope you too. I can't wait to see your beautiful paintings in the project section. So thanks again and see you soon. Happy painting.