Transcripts
1. Introduction to Cyberpunk Writing for Beginners: Hello and welcome to
my course on writing Cyberpunk stories for
beginner writers. My name is Matthew Dewey. I've been a writer and writing instructor
for many years now. And I've taught various courses
and all sorts of genres. But now I'm tackling some
subgenres which have grown very popular in
the fictional world. And in this course, I talk
about the Cyberpunk genre. I talk about the
various elements that make up a Cyberpunk genre. From its world space, to its society, to the characters and
their soul searching. There are so many elements
that have made some punk soak popular
for readers today. In this course, I'll
be talking about the various elements
that make up the genre. From the dystopian world spaces, to the corrupt society, to the soul searching
main characters. I've designed this course
not only to introduce these major elements of
Cyberpunk fiction to you, but also to give you some professional
writing methods on delivering them with
impact in your story. From the advice to
the projects that this course will help give
you all the challenges and information you
need to construct a story that fits
the Cyberpunk genre. In addition to all these
lessons on how to write the sum of punk genre and
why it is so popular. I'm also an active instructor, which means if you
have any questions on the genre or writing in general, you can leave it in
the discussions below and receive an answer very soon. For those who have accessed this goes from another platform. You can find this course and all my other writing
courses available. Amara Raja is Workshop at
Massey Dewey also.com. With a single payment, you'll have lifetime access
to all my writing courses, past, present, and future. This is a growing database
of writing knowledge. So if you're interested in getting the most
bang for your buck, I recommend checking that out. And for those who are
interested in private coaching, I recommend my novelist here and the writer's workshop where you and I worked together to write a novel you
can be proud of. During this three-month period, you'll be able to
submit your writing to me to be professionally
reviewed. I can give you feedback
and advice to help get you a story in a direction
that you are happy with. In addition to
that, once a month, you and I will have a video
chat about your novel, discussing the various elements that you enjoy
about your book and want to maintain and the struggles that you
might have in writing it. And I'll be able to give
you professional help and overcoming those obstacles. So whether you are looking for professional gardens and writing a novel or encouragement in
writing it consistently. This Writer's Workshop
has all that you need. With that said, I
do hope you enjoy this course on writing
the Cyberpunk genre. And if you have any questions
on your writing journey, please let me know in
the discussions below. As always, Good day, good naught and happy writing.
2. What is Cyberpunk?: Hello and welcome to your
Cyberpunk story writing course. If you skip the introduction, my name is Matthew Dewey and
I'm a writing instructor. I've been publishing
writing courses and tutoring students and how to write the novel for many years. Now, in this course, I'm going to be
going through how to ride a Cyberpunk story, going over the core aspects of what is a cyber punk novel, to tips and advice that
can help you write yours. And in this first lesson, I'm going to be discussing the meaning of a
cyber punk novel. The core aspects that make
up Cyberpunk stories. With that said, let's talk about the origins of the
Cyberpunk genre. First of all, cyber punk as a genre originated in the
sixties and seventies, but mostly in the seventies. During that period, science-fiction
was huge infection. A wave of interest grew and science fiction thanks to
many TV shows and comics, but also radio
shows that painted a strange picture of the future. Surreal designs of science-fiction
led to laser punk, which included bizarre
stories in space. Elements that were more dreamlike than
grounded in reality. That is because science-fiction lifts so much to
the imagination. And what many inhibition
was a efficient future, one with robots set
assisted families, colonies on planets
and flashy jump suits. Often these stories were
just wasting with aliens. The hero is always
a clean shaven man or a beautiful woman. A lot of images
are reminiscent of propaganda posters that painted the picture of an
ideal civilian. Everyone was fit,
healthy, and clean. The characters were just as
efficient and streamlined as the machines they used it around the sixties
and seventies, something else was taking
the world by storm. Rock and roll. The younger generation
was going into rebels that despised authority and everything associated with it. Many of these concerns were
founded when you consider the elements of history
that were less than savory, that favored by
the ruling powers. Another core element of this movement was
finding purpose, one different from the
previous generation, one that looked
entirely different. Old waste and beliefs
were being abandoned for more Eastern beliefs
such as xin or Buddhism. But also more new philosophies
that were more grounded but ultimately had
a negative view on life, such as nihilism. One cool feature that
remained was consumerism, despite the rebellious
nature of so many people. So why do I talk
about this history? Well, it was these events
that inspired many of the elements in the
Cyberpunk subgenre, from the style philosophy to
the more dystopian future that makes up Cyberpunk stories you might be
familiar with today. The clean and efficient became synonymous with corporate
and government. Or the dirty and clunky with an average man and street thugs. The hero is no longer
a dapper gentleman fighting for the planet
against fantastic aliens. But now the hero is
an untidy rebels fighting against a controlling government for their freedom. Cyberpunk focuses on the
Grammy underworld of a dystopian future
with characters trying to survive in a
broken and hollow society. No matter the position the
characters on a journey of self-discovery as the values are challenged by the
events of the story, the people in Cyberpunk
stories have strayed far from nature and are
closer to machinery. Taking up implants in
Cybernetics to improve themselves or circumnavigate
the human failings. The style of the world
space has changed as well. Many, when they think
of a Cyberpunk world, imagine a more clunky designed
to things with people wearing clashing colors and
having outlandish hairstyles. And that would be
the influence of punk culture in the
seventies and eighties. Punks during that term would
often be seen sporting such clothing and hairstyles as well as chains
piercings and tattoos. This appearance was another
important aspect of punk culture as an underlying
the rebellious nature. In punk culture, you not
only want to act and speak differently to those with traditional or
industrial values, you also want to look different. Nothing says anti-corporate, like a face full of Pearson's, a tone t-shirt and neon
pink lipid print pants. Of course, this is just
a brief overview of the origins and core elements
of the Cyberpunk genre. I'll be going into
more detail when discussing these elements
in later lessons. Yet there are few
more things that I do want you to take
from this lesson. A lot of elements that make up the Cyberpunk genre is a negative outlook on
the future of humanity. The world is either destroyed, the elite or more
soulless than usual. The average person is struggling
to live the good life. And there are plenty of dogs and criminals to keep
them struggling. It's a largely
negative cycle that continues to a point where people don't see
good in anyone else, just people wearing masks, searching for something that
makes him feel human on the spectrum of lighthearted,
too depressing. Cyberpunk is leaning
closer to the latter. It is a form of dark
science-fiction that tends to deal with
a lot of heavy issues. That is not to say
you can't create a happy story in a
Cyberpunk world. But it would simply
look more like a Cyberpunk world
than feel like one. If you did, your
story can end well, but until the ending is reached, the characters are going to
have a tough time getting me. We'll talk more about why
this is in a later lesson. But for now, I'd like to hear your thoughts
on what do you believe the core
aspects of Cyberpunk? If I missed anything
in this video, please let me know and remember that I am an active instructor. So if you have any
questions in regards to writing or the
Cyberpunk genre, be sure to leave it in
the discussions below. You will receive an answer as soon as I see your question. In the next lesson,
we'll be talking about the different
types of dystopias that you can create and how well they work with
the Cyberpunk genre. I'll see you then. Bye for now.
3. Popular Dystopias in Cyberpunk Fiction: Hello and welcome back to your Cyberpunk story
writing course. In this lesson, I'll
be talking about the different types
of dystopia you can create in your story and how well they work with the
Cyberpunk subgenre. The very first top of
dystopia that one can create is an
environmental dystopia. And environmental dystopia can be brought about by two things. And natural shift in the
planet's atmosphere. All it was caused by man through excessive production
of hazardous waste. Such waste and pollution
could be caused by unsafe industrial practices or the use of biological weapons. In an environmental dystopia. A lot of the world has gone to ruin, but progress continues. The only difference
between this and a post-apocalyptic novel is that the apocalypse
hasn't quite happened, that it was very
close to happening. There is still a sense of
society and a hierarchy and government which still
establishes control. People still have
an opportunity to become rock stars or astronauts. However, the world
isn't looking too good. Many restrictions and procedures put in place to ensure survival. It could be that some parts of the world are
completely abandoned. Maybe environmental
hazards are all around, so some places are dangerous
to linger and others require a full hazmat
suit to go near. Yet that feeling that
the world's days are numbered is present in the
minds of every civilian. Most can shut it out, but you don't have to
look too far to be reminded of the
Earth's current state. So in that case, many people are left wondering how
long it'll be before the Cyberpunk world space does turn into a
post-apocalyptic story. And these types of
dystopias work well in the Cyberpunk genre because it's symbolizes the
death of something natural for something unnatural, which is a common theme
in Cyberpunk novels. The second type of dystopia is caused by a tyrannical
government control. Measures are put in
place to restrict the population and almost
all aspects of their life. Especially the vital
freedoms that make the population
difficult to control, disarmed, and dependent
on the government. These kinds of dystopias show a dark future where a
person is never free, but simply cogs in a machine managed by those powerful
enough to exert their well, these kinds of
dystopias work well in the Cyberpunk genre as it places more focus on the underworld
of these stories. People are more
desperate and dangerous towards each other
than those in charge, which creates a wealth of scenes where characters conflict
with other characters. This also works well if you have a story that is centered
around rebellion, these are the inspirational
tails where the characters realize who the real problem
is in a world space. And the you not to take down a tyrannical government
and return their freedoms. The only reason that the
people don't rise up sooner or Unite better is because they don't
really see much point in it without a real sense
of self and purpose. Most people will take comfort
in materialistic things, which only makes them a
lot more easy to control. That is why so many people
are quite happy to stay under foot and remain
that cog in the machine. That is this dystopia. I'm sure we're all aware of countries and leaders
where such rights are being stripped away or haven't been in
place for long term. Many people living in
these countries can report the collective mentality of the population as being broken. Most people give up or lose themselves to an
illusion of freedom. They lose direction and
the sense of strength that governments should fear
from there people. In short, those rebels in
the seventies and eighties often talked about the
present government being so tyrannical. But in Cyberpunk that is taken
to an extraordinary level. If you want a story
centered around the reclaiming of human rights, then this is the
dystopia that'll work well with your story. The third dystopia is caused by overpopulation and
rampant consumerism. These two tend to
work well together because more people
means more consumers. In this Cyberpunk dystopia, people tend to be
boxed in living in small homes and desperate for work in order to
fulfill their wants, not just their needs. The population is higher, but that grid has not lessened. Industrial practices are
also been taken further. Often in these dystopias, people escaped to
a virtual reality where everything
feels more open, where they have the illusion
of more space, more freedom. Yet at the end of the day, the world is in a sorry, state. Government falls in line with
cooperations because it is the cooperations that keep
the people happy and docile. These kinds of
dystopias often fit the picture of
colorful billboards, massive skyscrapers,
and fabulously wealthy being the only people to have a place to themselves. In a Cyberpunk world, societies are strange things. And in this type of dystopia, there's more emphasis
on finding purpose in a world such as this about
discovering oneself. There is that
ever-present feeling that soon the world will reach its breaking point where the
resources simply not enough. And during this, most people are simply trying to stand
out amongst the masses. But like many predictions
being done today, there is a point
where population will take a steep decline. Because of this. With these heavy thoughts at the back of everyone's months, the main character is usually finding purpose in relieving the control of the people
from the cooperations. But during this journey, the main character tends to find a much longer
lasting comfort. Daniel regime change. Perhaps they find a
comfort of family or friendship or finding
inner strength through the practice
of stoicism. Whatever that comfort is, it's a plea for something to
make them a lot more human. Finally, although it kind
of goes without saying all of these dystopias have an
underlying lesson to them. It could simply be
about making people way of a possible future threat. Be at some environmental
crisis and apocalyptic war, tyrannical governments
or population. There is always a
factor in a Cyberpunk that establishes a less
than ideal world space. If the people have
been brought low, it makes sense that the world
is broad low with them, or they are brought low with
the world, whichever works. This is a crucial aspect of
the world space that creates an atmosphere that will
complement your story. Your project for this
lesson is to decide which kind of dystopia
you want in your story. And upon deciding
which dystopia, think about the effects that
has on your world space. What are people more
interested in buying? What are people wearing or their air purifiers and every
home have mundane things, become luxuries and has certain survival equipment
become necessities. Once done, I want you to write a small piece about
a few paragraphs that sets the scene in your Cyberpunk world and
posted in the project section. I look forward to seeing
the world's you create. Now this isn't the last
time that we'll be discussing how to create
atmosphere in your story. This lesson was more focused on the setting and your
Cyberpunk story. In the next lesson,
we'll be talking about the reasons why
humanity has faded and a Cyberpunk world and how you can write that feeling.
I will see you then. Bye for now.
4. The Fading of Humanity in Cyberpunk Stories: Hello and welcome to your cyber
punk story writing goals. In this lesson, we'll
be talking about how humanity has faded in a Cyberpunk world and different writing methods
for capturing that feeling. Now in the last lesson, we talked about the
different dystopias and how they work well with
the Cyberpunk genre. Now, a dystopia is enough reason for people to abandon
their humanity, to abandon their morals
in order to survive. But now we're gonna be talking
about how these dystopias, how the Cyberpunk
world space is often brought about by the
lack of humanity, not the other way around. The fading of humanity
is a big part of any Cyberpunk genre because
it signifies that we are becoming more in-tune with cold machinery and superfluids desires striving
for greater power through corruption and metal. To put it simply, people are selling pieces of their bodies for Cybernetics and implants to help them live
longer and becomes stronger. At the same time they're
selling pieces of their soul for highest status
and greater influence. To explain that point further, the mind of every
person is focused on improving their laugh
in materialistic ways, or by gaining power over others as death becomes a shadow
of its former self, thanks to the advances in
technology and medicine, the negative consequences of immoral actions
seem less and less. It becomes a system with
a morally bankrupt or the wealthiest individuals
in the sense of money and influence of
this concept and mount, the world is filled in with
rewards and easy parts and free stuff to keep oneself blinded to the reality
of the situation. And most Cyberpunk stories, many characters take two
more hedonistic pleasures in order to feel something. That's what happens when there is too much of a good thing. When people become
stronger and smarter through cybernetics
implants and drugs, the idea of striving for
something meaningful is lost. That's why the characters in Cyberpunk worlds appear a
lot colder towards each other as they are more
interested in status and materialistic things than actual humanity
than other people. And that's why when
people describe the decline of humanity
and assign a punk novel, they talk about how people abandon the meaningful
things in their lives. For cybernetics, status symbols, and they immoral
acts that people do. E.g. you can establish that as sect of people
consider cybernetics or the next step in humanity through machinery that
numbs up pains and sadness. You have characters that are always at their
peak emotionally. Yet without this machinery, you have the most
emotionally we characters, one's dependent on cold metal and disconnected
from their humanity. It becomes difficult to
someone who has never experienced great pains to sympathize with those who have. It also means that
they will lack the strength of
character to overcome these emotions as they have little to no experience
dealing with them. Humans in Cyberpunk World spaces are often taking steps
away from the natural, whether they realize it or not. This is because they want to become more machine than human. And this tends to
show itself not just in their appearance In
a personality as well. Sometimes this isn't necessity that they don't
have much say in, especially if a great many
people take up cybernetics. If cybernetics becomes
such a prevalent thing, suddenly the people
who don't take them up become less like
their own people. Even though they are more human than those who take
up cybernetics. It takes a special mindset
for some people to give up healthy parts of themselves for something that is unnatural. So that is why so many
people will consider it a terrible loss to do so, we're others consider it the next step in their evolution. Then there is the spiritual side of humanity being disconnected. As I said in an earlier lesson, the rebellious
nature of humanity is a double-edged sword with the right influence of accounting individual
and a lack of knowledge on the
part of the rebel. A new order can be established, one just as easy to
control as the first. What do you then have
is a society that has been twisted but
remains the same. Often in the Cyberpunk genre, society is more selfish,
more egotistical, e.g. while the masses have
stepped away from the traditional parts
of living under a flag, which can be bad
if the power is, use the flag drool
over the masses. The people now rule
over themselves. But under the
self-destructive philosophies that helped destabilize
their previous rule. Separated, divided
by the differences rather than united by
their shared values. The world is left to pick up the pieces of their
spiritual self. And again, this division
is easy to control. What started out as a great idea to regain
one's freedoms can easily be twisted by the
right individuals to turn into another
form of control. One way that people now alienates each other and
look after themselves, but that's exactly what the
people in control want. This is another form of
tyrannical government, but it's often brought
about by good attentions, which is the real irony. So to sum up, people exchanging pieces of themselves for
one natural advantages. People are striving to live longer in order to gain
more power and influence. People are losing their
sense of self and are becoming more empty emotionally. They're rebellious
nature has inadvertently lead to more cold
closed-off personalities. People are surrounded
by so much good that they now take pleasure
in immoral acts, which are more often
rewarded than punished. Of course, there
are many ways you can underline this
decline in morals, this fading of humanity. You can also take it
further alternate down depending on
how dark you want to make your story will be touching more on this topic
in later lessons. But for now, let me leave you with the project
for this lesson. Decide on the backstory
behind your world space and how it established the general mentality
of the masses. Are people more united
or more divided? Two people want to have their consciousness
stored on computers, or do they want to have a
more natural way of living? If these are the
decisions they've made, why did they make them? Be sure to share your
ideas and thoughts on this topic in the
project section. In the next lesson,
we will be discussing the styling of a
Cyberpunk world. I'll see you then. Bye for now.
5. Establishing the Style and Atmosphere of a Cyberpunk World: Hello, and welcome back to your Cyberpunk story
writing course. In this lesson, we'll
be talking about how to style your Cyberpunk world. Now style extends beyond the
visuals of your world space, but we will still be talking
about the visuals at length. This is a lesson
surrounding atmosphere, obviously Cyberpunk
world, space. And that means dealing
with all the senses, not just what the character
is seen with that said, let's start with
the visuals before we move on to those
other sensors. Now, one visual
element of Cyberpunk, I've already mentioned
in the first lesson, I told you that Cyberpunk
began in the late 60s, but mostly the seventies. The style, the punks
during that time was more vibrancy and
clashing colors, piercings and
US-centric haircuts. Cyber punk is that non conformism with
a dash of futurism. The more cliches Cyberpunk
visuals will include characters that look
so strange and funky, but that doesn't
mean you can't have character's wearing
something different. E.g. the corporate side is meant to contrast the
punk side of the genre. The rich and Alito
typically wearing more sleek and refined clothing. Impoverished look as
all impoverished do, no matter the genre. It typically we rags of clothing cheap or dirty when
times are tough, one can afford a
high-class fashion of the elite to even the
middle ground fashion, such as the broad clothing
and odd cuts of clothing. The visuals are taken further by other objects and places. I mentioned that
Cyberpunk worlds are generally
dystopian and nature. That type of dystopia is best reflected in the design
of the world space. If it is an
environmental dystopia, then you will have
vast wasteland surrounding the cities
or air purifiers or acid rain umbrellas and anything that has become
part of that society. The same applies to more
corporate dystopias. We'll have more
tiring skyscrapers, the real sense of
power and wealth. You'll have more billboards and advertisements that centered
around buying something, around fueling these
giant enterprises in a dystopia ruled by a tyrant, you might see more fences and
police enforcing the law. Anything that shows that
freedoms are lacking. As for the design of technology, most of it will be clunky, looking more boxed than rounded
for the average person. This applies to everything
from computers to weapons to cause exposed wires and
circuits are commonplace. Everything running
off electricity. The more commercial items tend to look more
hardened, resilient, appearing to have
thicker plating or a more practical design. Whereas I said earlier, the rich have access to high-quality items that
appear more well-made. Now this isn't a
strict rule of how to design your Cyberpunk
world space. Some of the common
aspects that we often think about when we
think about Cyberpunk. But the core of a
sour punk novel is more round its story, it's characters, it's soul
searching than anything else. You can style yourself a
punk ruled any way you wish. With that said, let's talk
about the other sensors. One can build a
Cyberpunk atmosphere by considering the norms that we experienced today and making logical differences depending on the Cyberpunk world you create. E.g. if you plan on creating a cyber punk city filled
with electronics, you could talk about
the hum of energy, the dependence on technology, and the mundane machinery, such as traffic lights
or public transport. If you want to focus
on food and drinks, you can easily add a twist to them depending on
your world space. Let's say in a
tyrannical society, the food is over
processed sludge where everyone gets a
specific amount no more, no less always the food made from some biological
monstrosity in a lab have certain commodities that we use today
become luxuries? Or have they become so old
school that nobody uses them? Even the smell can underline important features in your
Cyberpunk world space. E.g. some districts might
smell grommet than others. Whereas in a more corporate
or government environment, everything is clinically clean
and it feels a lot colder. Things like that
certainly add to the atmosphere of certain places in your Cyberpunk world space. And that brings us to the
project for this lesson, which is to create a scene. If you've been looking
for a chance to really test out your
writing skills. This is it. In this project, you are to set the scene in your salad
punk world space, following a character that
is entering the apartment. And it could be in any class system in
your SoftBank world. Or it could be your
characters simply walk in the streets in your
summer punk city. You are to describe what
they see and experience. You don't have to address every since that's not
necessary at all. Simply write the
scene as if you're writing another
scene in your novel. New goal is to establish the atmosphere in
200 words or less. Although if you do get carried away, That's not a problem. Either. You can submit the scene in the project section
of this course. If you have any
questions in regards to how to describe a
Cyberpunk world space, let me know in the discussions. In the next lesson, we'll be
talking about the different Cyberpunk plot tops that
work well, the genre. Now I will be talking about these plot tops in
a general fashion because the specifics of your story are
entirely up to you. But these are the plot tops that tend to work well if the genre, I'll be talking about how
they are separated into different parts and how each
part flows into each other. So if you're looking for ideas, this is the lesson for
you. I'll see you then. Bye for now.
6. Different Cyberpunk Plot Types: Hello and welcome to a
Cyberpunk story writing course. In this lesson, I'm going
to be talking about the different blood
types which are popular in the Cyberpunk genre. And how you can find one that best suits the kind of
story you want to tell. Now this is a lesson that is
directed towards writers who are looking for ideas
for the Cyberpunk story. Whether you have a vague
idea of your story or if you want to branch out
into the Cyberpunk genre, this lesson is for you. Now there is a variety of
different plots that work well in this sub-genre
of science fiction. I'll be talking
about transcendence. I'll be talking
about power shifts. I'll be talking about rogue AR. These are some
popular plot tabs, as well as some other ones which deal with more heavier topics, which are so well-known
in the Cyberpunk genre. But since most of these
plot tops tend to deal of the re-examination
of the value of laugh. I have separated that
into a separate lesson. And I'll be just talking about the different plots and the
structures for this video. With that said, let's talk
about the very first plot tab, which is very popular
in the genre, synthetic versus natural laugh. I've discussed this
topic before my channel, but for this lesson, I'll give you the plot details
and not just my thoughts. The synthetic versus natural
laugh plot top has been used for long term even before
cyber punk music genre. One of the most popular examples of this plot is Frankenstein. Frankenstein's monster was
an unnatural creation. And for many people, this
meant it was something to be destroyed as a result of
front to their beliefs. Yet, many standby
Frankenstein's monster, as it is a character
that despite its crumbs, was mostly wronged by men. Proving that natural
law can be just as monstrous as synthetic laugh. It's still a big
discussion today when people talk about
Frankenstein's monster. But this is stretched
forward into different genres from iRobot by Isaac Asimov to Blade
Runner to Ex Machina. That idea that robots or
unnatural laugh can become sentient is something that
terrifies some others. In more negative stories. Air or sentience, laugh is created through
progress and discovery. And while generally
the AI is created with pure intentions are
the terms that isn't. The way in these
negative stories, the AI or sentiment laugh is quick to learn about
the horrors of mankind. And most of them find mankind to be a problem that
needs to be dealt with. Either it's coding
conflicts with what it feels about mankind, and that creates a
wealth of problems. Or it considers
itself superior and mankind is more infestation
to be exterminated. We then have a plot
around protagonists conflict with this idea of
exterminating humanity. Fight ensues, whether they
win or lose is up to you. But this story works well
with the Cyberpunk genre. Either way, as it talks
about the flows and mankind, it raises questions
regarding our importance in the world and the worth
of synthetic laugh. And this discovery often
goes a long way in improving the mentality of
certain characters who feel lost in
this world space. And they can find meaning in themselves through discovering
meaning and others. The more positive version
of these stories, synthetic laugh and natural
laugh, learn to co-exist. Either they accept each
other's differences and learn to work together, or simply you not against
an even greater antagonist. Now the structure for this
plot is in three parts. The first part, the
AI is introduced. The second part,
various conflicts lead to questions and
character development. Third part, ai is deleted or it receives an ID
card and citizenship. Simple in structure, plenty
of room for Rotter to add their own thoughts and design some interesting
confrontations. E.g. the first part
can be used to introduce the conflict
between AI and mankind. The second can deal with AI and mankind learning
to work together or grow apart and immediately fight each other if that is the kind of story
you want to tell. The third part can include some final decisions being made, some facts being accepted, and a final confrontation
if necessary. This is a popular plot tab
in the sum function honor, as it includes a lot of
interesting elements that are well-known in the
science fiction genre. And it also gives you
an opportunity to create some really cool
and interesting scenes. If you're interested in creating a more action adventure
oriented story. Now for the second plot tab, which is transcendence, humanity is always looking for a way
to elongate their lifespan. Today we are discovering the limits of our
biological foams. We may have doubled
our lifespan as opposed to what it
was in the Dark Ages. But despite our
developments in medicine, we have not been able to
extended much further than that. That's way
transcendence comes in. Now there are two methods
in a Cyberpunk world that characters use to
elongate their lifespan. The very first
method is to replace parts of themselves
with synthetic parts. It could be that
they replace limbs, organs with machinery
in order to elongate their laugh because that organ or that limb was failing them. The second one is to
completely take to machinery and download one's consciousness
onto some software, some motherboards, some
storage device way they can, how's their entire
consciousness? There are many ways
that different authors have described how
transcendence could work. But it always comes down to the biological form
being abandoned. As the person takes
to a synthetic one. It isn't such a
ludicrous idea as our minds are
biological computers. All it takes, at least in
science fiction stories, is some fancy headgear, plenty of thick cables, and perhaps a robot body ready for a soul to
bring it to laugh. Transcendence is another
interesting topic that often results in conversation
surrounding whether it should be done or
if it can be done. After all, we live in a
world where people follow various faiths and beliefs that say there is an
afterlife waiting for us. That when it is our top to die, we should face it bravely. Notably, there are those who simply funded unnatural
to live so long. Others who consider
in mortality to be depressing as it is the prospect
of death on the horizon. That makes laugh so wonderful. Then there's the other
side of the argument, which is that so many people are cut down unfairly
in the prime, that love is filled
with so much pain. And if there's a way
to circumnavigate it, that is an option
that should be taken. And as for the various beliefs, there are many out
there who believed that nothing comes off to Dave. So it is a much more
reasonable alternative to have one's consciousness
stored somewhere else. Already. This is a
plot tab that can create all sorts of conflict
between your characters. You can have some folders, form of immortality and you
can have others against it. And there is plenty of room to philosophize about
the meaning of death, as well as live in this plot. The third plot tab is
rebellion. It's a plot top. We will discuss more
on in the next lesson, but let me give you
a brief description. The ruling power is bad,
downtrodden people, good. The Cyberpunk world is
not a pleasant place. There are wealthy individuals
with connections and power, corrupt to the core and
willing to step on anybody, especially the little guy, to retain that power and
perhaps get even more. In this plot, the protagonist generally seeks to
topple this power, returning stolen
freedoms, or simply taking revenge on a system
that has wronged them. So, like the previous plot tops, there are many
aspects that can be adjusted to fit the kind
of story you want to tell. It could be the rebellion is
started by the protagonist, or the protagonist
joins the rebellion. It could be that the rebellion
succeeds and all is well, or it is defeated, but willing to keep
fighting until they won. The rebellion could
be led by a leader, just as bad as so after the original powers
have been toppled, there is some infighting amongst the variables before new
regime is established. And there are many
reasons you can motivate your protagonist to take
up of the rebellion. It could be that they feel
that this is justice, or they could be
doing it for revenge, or they could just be
doing it to pass the term. Of course, given
your protagonist, a more meaningful motivation was certainly add to the
impact of your story. And this is a plot
tab that really synergize as well with
the Cyberpunk genre, as we've already
talked about before, the origins of the
Cyberpunk subgenre. It is a plucked up that is surrounding control
over the people and freeing of the people and finding meaning in this world. So in this plot tab, you'll be able to focus on all three greater elements
that make up the genre. But that is something
we'll discuss more of in the next lesson as we discuss
rebellion and control. If you have any questions
on this lesson, be sure to leave it in
the discussions below. I'll see you in the next lesson. Bye for now.
7. The Duality Rebellion and Control: Hello and welcome to your
Cyberpunk story writing course. In this lesson, I'll
be talking about the duality between
rebellion and control and why it is so inherently important
to the genre. Now, going back to the lesson on the origins of the genre, I talked about how the
mentality of the youth was vastly different
than science-fiction 15, 20 years earlier. The need to stand out meets
the desire for meaning. In the 1950s, the effects of World War will still
be very much felt. And there was a common
feeling of good versus evil. Patriotism was at
an all-time high because in the event of
such a crisis alone, differences tend to fall away. That's not to say
that they weren't conflicts between
government and its people. There are many great reasons for people to stand
up to the government. But in those days,
the primary focus, the primary fear was
about enemy nations. Fast-forward to the 70s, you have terms that were
somewhat softened compared to the harshness during and
following World War II. With that in mind, government was always finding a way to push things a bit further when
people are feeling complacent. That's not to say corruption and selfish decisions To involved in politics during the
forties and fifties. But in time, it grew to such
an extent that the problems at home were being felt more than the threat
of other nations. This shift in concerns led to more people taking notice of the problems in
their own countries. It was the golden
age of activism, weather causes that
were being fought for with decent an honorable. These weren't just
conflicts of audiology. These were protests
against truly bad things. Issues regarding
race, religion, sex, and even protests
against pollution back then were popping
up everywhere. People back then understood that changes needed to be made. And these purchases as
the decades went on bar. And while they have
changed somewhat, as some issues have
been addressed, there are more issues
being found to this day. Conflicts with sparked
all over the world, but a culture of protest
was established. One that's sympathized
with problems globally, but had a secondary purpose
of ensuring the government knew it couldn't use problems to take
advantage of the people. Many issues at home
were put off or ignored during darker
terms, but not anymore. The people would fought against oppressive ideologies and those who were still under tyranny. We're truly fighting for
their lives every day. Some are still
fighting to this day. And the culture of protest is a fundamental part
of punk culture as well as the idea of punk
is to not be a conformist. And a great example of
conformism is when people share a mentality that makes them easier to control by an
oppressive government. It was all about standing
up for individual rats, the ones that were
established in each country, the ones that became fundamental freedoms that
all people should have. And as time went by, the punk culture
developed a style and its values with
straight a bit further away from traditional values and towards more
individualistic ideologies. The common factor remained, which was the desire for
everyone to be free. The cyber punk genre
works well with the concept of
rebellion and control because it places it in a more harsh version
of the future. One way oppression is at dystopian levels and the rebels have a serious uphill battle. But if you think that's a
clear cut story of good versus evil, you would be wrong. While the really empowers
have grown worse, the rebels have as well. The rebellion is a
lot more chaotic, showing the worst sides
of absolute freedom. Crimes, drugs and death
are dealt by the ribose, just like the ruling powers. These two forces are polar opposites and
lagging and Yang, they both have their flows. It, as I mentioned earlier, it's not all about corrupt
governments and gangs. There is also a
spiritual conflict. The lifestyle of
someone living in a Cyberpunk world is
filled with danger. Such dangerous, look around every corner and if you
make a bad decision, you are no doubt
going to get burned. And both sides of this conflict have a certain coldness
to them as they have abandoned
their morality for the ideologies on
the side of control, one gives us oppression to establish order for their
own selfish desires. And what they believe is the
betterment of the world. On the side of rebellion, they use violence to establish chaos for their own
selfish desires. And what they believe is the
betterment of the world. It's no wonder so many
people feel hollow with everyone just trying to be alive and stay
out of trouble, but still somehow remain
a part of this world. It's easier just to abandon all thought and be like water, adapting to every
obstacle they come across until the river that is
there laugh comes to an end. It's because of this
hollow feeling that such stories tend to include
philosophical elements. Bit existentialism, be at
nihilism, be in absurdism. Not all stories do include
this element, but most do. And it makes sense considering
that stories like these include elements that challenge the values of the
main character. But that is something
we'll discuss more of in a later lesson when we talk about the soul searching
of the main character, your project for this lesson
is to decide what kind of control and rebellion you want
to establish a new story. Do you want to have something so prevalent that it's an
important part of your plant? Or do you want to create
a Cyberpunk world where this idea of a rebellion
doesn't exist. And it's more of a focus on the characters and
their unique story. And with that, I'll see
you in the next lesson. We'll be discussing cybernetics, the next step and unnatural
Evolution. See you then. Bye for now.
8. How to Write Cybernetics: Hello and welcome to your
Cyberpunk story writing cones. In this lesson, I'll
be talking about cybernetics, what they are, how to write about them, and why they are so prevalent
in the Cyberpunk genre. Now the amount of technology
used in his story of the genre varies
from author to author. If you plan to create
technology that is very important to your plot. And this is one listen,
you don't want to miss. First and foremost,
cybernetics are mechanical augmentations
to a human being or replacements for
certain limbs or organs. One thing that is
typical when it comes to cybernetic
enhancements, as they're often called, is that they have a connection to the
month that gives them the ability to operate the same way as natural
limbs or organs. E.g. someone could
have lost a limb in an accident and replaced
it with a machine version. It may be metal and
filled with circuitry, but it operates the same way as the last limb. If not better. This is what is known as
a cybernetic replacement. Another example would be
a machine attached to the outside of the body
or inside the body. It helps the body to
function better or it gives the person
a new ability. It can be anything
from a chip in the brain which will
keep one's mind sharp. Or it could be a chunk of metal attached to the shoulder
that shines a light when the person is in
a dark room with it'd be a brain booster or
shoulder mounted flashlight. If these cybernetics on
replacing something, they are known as augmentations,
a Cyberpunk world. There's a variety of different cybernetics
that one can include. It is only limited by
one's imagination. And as I said earlier, it is up to you
to decide whether you want to have cybernetics as a feature or an important
element in your plot. Another to know
what Cybernetics or I'm gonna be telling you some methods on how to write them. First of all, don't over-complicate your
description of jargon. Science-fiction
writers often turn to jargon to add realism
to their novels. But you can't dump
so many words and the reader and expect
them to understand. That is why if you
have to use jargon, you do it one bit at a time, making it easy to follow thanks to explanation or context. Second, when describing your sub and intakes to the reader, one great method is to compare it to something
we know today. It could be as big or
as small as something we're familiar with or
shaped that way you are, operates the same way. It saves a lot of time
explaining something. Next when showing off your
cybernetics in the story, don't be afraid to linger on
describing how it operates. Throwing a single sentence
that the reader is fun, but sometimes it
helps to describe the actions as you
envision them. The only catch is that you
shouldn't spend more than an average paragraph describing anything that isn't a
major part of the story. Cybernetics are great
thing to discuss if you want to discuss
mortality in your novel, we've already discussed how medicine and sub m matrix can be used to elongate one's lifespan. But cybernetics is also
a great way to underline the philosophy that you want to establish a new
story as well. E.g. some might consider seven it takes to be the next
step in our evolution. Although it isn't a natural one. Humans evolved over a
long period of time. But as of recently, it is reported that the
rate in which we are evolving is slower than and what we are evolving
into is something weaker and smaller than
what we once were. While our minds are doing
the most of the groin. That is why some believed
that the only way to progress how evolution in a more
favorable direction is to consider Cybernetics and unnatural evolution
sounds pretty amazing to some and
scary to others. And that's where
the other side of this argument comes in. As many people
today believe that our evolution depends
on our actions today. And with that in mind, if we take steps
in the direction towards a weaker body
and a stronger month, we'll find ourselves in
a very bad situation. And this is largely true because we are no
longer the people back then who took down
mammals with spears. So on this side of the
argument that idea of depending on technology,
It's not a good one. Both sides make excellent cases. But another point I
want to underline in this discussion is how
the idea of replacing parts of oneself
with technology is the perfect physical
representation of abandoning our humanity
and growing into colder, more cynical human beings. I'm not saying I'm
against the idea of augmentations been in
a Cyberpunk world. They can be characters who
take cybernetics to fall, becoming less of themselves
as they sacrificed their natural potential
for synthetic potential. But as a writer, I would encourage you to
include characters on both sides of these arguments in order to create
interesting conflicts. The resolutions that one can
derive from these conflicts are both captivating for
the writer and the reader. And with that said,
I would like to hear your thoughts on the
concept of cybernetics. Do you believe that we will grow into a society that is obsessed with them or will become a
necessary part of our society? Or is it something that
we will reject flat-out? Leave your thoughts
in the discussions below and in the next lesson, we will be discussing the
main character's soul searching in the Cyberpunk
world. I'll see you then. Bye for now.
9. The Main Character's Soul Searching: Hello, and welcome back to your Cyberpunk story
writing course. In this lesson,
we're going to be talking about the soul searching that many of the main characters
do in a Cyberpunk story, the plight of every
person today, whether they know it or not, is to find meaning in life or to accept laughs,
lack of meaning. And thus search continues even in a future
that is ruled by monstrous dictators and filled with rivalry between gangs, however, with ramp and lawlessness and a
terrible leadership, most of the meaning that one derives from the world
space is negative. The main character in a salad punk novel forms the core of the philosophical
direction in which the writer wants
this story to go. The actions and valleys
of the main character in the beginning are very different compared
to those in the end. That is because
the main character typically goes on a soul searching journey over
the course of the plot, whether they like it or not. For many cyber punk writers, this is an essential element
in a cyber punk story. The world needs a character that is willing to
look at themselves and decide the kind of
person they are going to be in this
crazy world space. The only question is, do you want to
write a story that includes this element
of storytelling? Well, some believed that this intense look
at a character and this development is a very
important element in a story. Others found it's a distraction from the plot as they like to focus on the interactions between the protagonist
and the antagonist, rather than the development of philosophical mentality
of the characters. And that is a good
argument to make because you don't have to create a story that is following the philosophical development
of the character. You can have a story
that's more about adventure but
mystery, discovery. Anything else really? And you will still have
a great Cyberpunk novel. And if that is the kind of
story that you want to tell, then it goes without saying
that this lesson will have very little
impact of your plot. However, if you do want to include this element
in your story, Here's some of the virus
to get you started. First of all, your sins
need to address this issue. Often the character starts
the story feeling one way. They might despise the
world they live in. They might love it. They're going to
have strong feelings towards cybernetics, transcendence, the crisis they live in the
leadership they have. And in order to get them
to change their mindset, to do some real soul searching, you need to challenge your character's values
as often as possible. It doesn't have to
be every scene, but certainly has
to be most of them. If your character
believes the leader in the country or city
is a good person, present them with scenes that make them question that belief. If they hate cybernetics, maybe start the story
with them being forced to receive one other for a job or because of an accident that is
entirely up to you. Conflict comes in many forms, but at the end of the
day, you are going to be challenging the values
of your character. It could be that
you could create scenes that contradict
their beliefs, that have them question
what they know. Or there could be simply them accepting a different
way of law. One that they have no
choice but to accept, or one that they
find they take a bit of lacking to than
the original length. The second piece of advice is to do with inner monologues, narration or dialogue, and how it pays attention
to this inner conflict. If the development
of your character is one of the main
story elements, you don't just want to
challenge them and move on. You want the main character or other characters to
acknowledge this change. It will help the development of the character feel more natural, especially if these challenges occur in a short space of time. That's also important
to note that characters don't
Change in a day. If they do, it will most likely
be a temporary change as these conflicts over
a short period of time a more an exception than the rule when it comes
to character development. The third piece of advice is to really intensify
these challenges. You need to raise the stakes. Small contradictions
and obstacles won't do much to stick in
a character's mind. The subtle challenges are
meaningless if you don't have a grant or lasting effect on
the main characters laugh. To put it simply, if
the main character is unable to notice or
remember these conflicts, they won't have an impact. Yet. Like most conflicts, you can intensify the effect
by raising the stakes. These conflicts that the
main character encounters could change their way of life. Threaten someone
they care about, undo a lot of work they
are proud of, and so on. The main character
has to be really opinionated to feel anything
of these challenges. If there's no sense of risk. And one of the greatest
ways and most common ways to challenge a person's beliefs, to raise the stakes is to
put someone's laugh line. Now it's typical
of most stories to put the main characters
law from the lung, where they need to
confront themselves in order to save themselves. But it could still
work if a character that they care
about is in danger, if they don't change their ways. The final piece of advice
is to not overdo it in a monologues and
narration that dragged on for more than a page
quickly become boring. Taking the time
to be concise and hit each core point
in your reasoning or the characters reasoning
will go a long way toward keeping the story interesting
as well as insightful. If you remember this advice, you'll have no problem
writing these scenes. And if you have any
experience dealing with this particular
problem in a story, let me know your thoughts
on this advice and what advice you would
give to beginner writers. In the next lesson, I'll be talking about how
one can research. So Cyberpunk genre in order
to fund some inspiration, I'll talk about different
media from books to movies that can make the
process that much easier. I will see you
then, Bye for now.
10. Popular Cyberpunk Media and Resources: Hello and welcome to your
Cyberpunk story writing course. In this lesson, I'll
be talking about the popular media and
the Cyberpunk genre, from books to movies, as well as various resources
you can check out when researching and
finding inspiration to write your Cyberpunk story. If you're more interested
in some practical advice, I recommend checking
out the next lesson where I'll go through
the last pieces of advice I can give you as well as your final project
for this course. However, if you
are interested in checking out this
research with it'd be checking out how another writer writes a Cyberpunk
story or getting some visual representation of the Cyberpunk genre in
movies and TV shows. And stay tuned, I'd
like to start with the cyber punk
theme novels that I recommend and are
popular with the genre. First we have Do Androids
Dream of Electric Sheep. It's a very popular
choice and it's obvious why it became a
very popular movie, a cult classic known
as Blade Runner. So if you want to check out
a short book on the genre, I recommend Do Androids Dream of Electric Sheep by
Philip K. ****. Next we have Ready Player
One, Ernest Cline, a popular book and now movie
more about video games, but still sit in an enjoyable
Cyberpunk dystopia. Next we have neural Mensa by
William Gibson, a gripping, fast-paced book that
really captures the Cyberpunk feeling,
in my opinion. Next we have Snow Crash by
Neal Stephenson or Stevenson. It's not a book that
I have read just yet, but it is well recommended
in the Cyberpunk genre. Of course, these are
only some books that are recommended for
the Cyberpunk genre. But there are also
some movies and TV series to check out two. First, we have RoboCup, 1987 or 2014 version. It's a classic icon in
the Cyberpunk genre. It also gives you a good
idea of what it looks like when cybernetic
obsession goes too far. After that, we have Blade
Runner and Blade Runner 2049. I've already mentioned them early in this list
when I talked about, Do Androids Dream
of Electric Sheep. But they definitely
deserve second place here in this list of movies
and series to check out. Next, we have iRobot 2004. It's a movie based on Isaac Asimov's book
iRobot or the same name. It's talking about the
different laws of robotics. And while it is not
a complete dystopia, it is something I
recommend checking out. Should you want to
write a story of synthetic lab versus
natural laugh. Another version of that
would be ex machina 2014. It's another great example of synthetic laugh
versus natural life. After that, we
have Elysium 2014, a great Cyberpunk movie
that emphasizes the gap between classes
and the conflicts that could arise between them. Next, we have charged trade. While based on a comic series, it is also a great movie with you enjoy the
old version of Sylvester Stallone
or the new version was called urban birth, are interesting movies
that really paint a good picture of what a
Cyberpunk world looks like. Finally, we have
Ghost in the Shell, 1995 or Akira 1988. These are two classic enemy
Moody's was looking at, if you're interested in a more artistic view on
the Cyberpunk world space. And speaking of
visual inspiration, there is one great resource that I'd definitely
recommend and often do recommend when one is
writing a fictional genre that requires some good
visual inspiration. And that isn't to go online and delve into Google's images, but actually to create an
account with Pinterest and search concept art based
around their genre. The words concept art
means conceptual art. It is art that is creator of the idea of
creating something bigger. Often the concept
art is filled with great detail and interesting
ideas that other artists came up with to represent a genre story and concept artists work on all
sorts of projects, but their imagination
is incredible. The ideas are not just
based on something that artistically fits
the genre story, but usually includes a sense
of logic in the creations. If you want to find
more specific pieces, then you can fine
tune your search. And now I'm going to
recommend something that many of you
might not black. It is ARR generators
are generators. Now that just sounds very
Cyberpunk, doesn't it? When you have machines going too far and then I'll delving
into the greater world. Threatening creativity in a way, or perhaps adding to its value whichever
way you look at it. But as a writer, these artworks can serve as great inspiration, especially since the AR becomes a bit smarter
as time goes on. Which means you can get
more specific images to the one that you
are trying to imagine. You also get a bit of
practice in describing it to the ARR generator
and asking it to generate an image
that fits the words. Now this isn't something
that I particularly use. I prefer using Pinterest and
collecting images as I go. But if you want something
that is more specific, you might have an
easier time asking an AR generator than simply searching through
hundreds to thousands of images to find something
as close as possible. So having discussed
the different stories, the movies and shows, and wait to get a wealth
of images to study. Let's talk about music. I'm a firm believer that music can be just
as inspiring as the other sources of disgust for some
people even more so. That's why I recommend
that writers out there who enjoy listening to
music when writing, to consider listening to more sci-fi theme
music when writing. We've trained our brains
with all forms of media, which is why when we are
presented with a piece, we come up with new
ideas a lot easier. It will at the very least, make writing in certain
sequences easier. And without this lesson
comes to an end. I should remind
you that you don't have to partake in any of this research in
finding inspiration. But if you do
struggle with ideas, it is something I recommend. I've noticed and so many of my students that to
combat writer's block, it helps to go to our
source of inspiration. And the sources of inspiration
can come from any way. And I've talked about, I believe most of them in this video. However, if you are an
experienced writer, what resources would you recommend to beginner
writers API, especially for the genre? And that brings us to
the end of this lesson. In the next video,
I'll be giving you my final pieces of advice as well as your
final project for this course. I'll see you then. Bye for now.
11. Final Project and Advice for Writing Cyberpunk Fiction: Hello and welcome to your
Cyberpunk story routing course. In this lesson, I'm
going to give you my final pieces of advice, as well as your final
project for this course. Very first thing
we're going to talk about is the project. Your project is to plan out
your novel from beginning to end with simple paragraphs describing what happens
in each chapter. Keep it simple and
vague enough to give you room for some
creative freedom. The story might change
as you write it. The second part of this
project is you are to write your first
five chapters. And if you are willing to share your first chapter in
the project section, I understand if you
are uncomfortable with sharing any of your
writing just yet, which is why this is a purely optional part of this project. If you don't want to share
any of your writing, that is perfectly fun. And instead, I would like
to hear your thoughts on the writing experience and anything you feel like
you're struggling with. And that brings me to the
very first piece of advice, which is more of
encouragement for you to take full advantage
of this course. I am an active instructor, which means if you
have any questions, if you want to me to review
small exits of your writing, please let me know in
the comments below, you can also use this
course to discuss different writing elements
with other writers. Every writing course I create
has a niche community for that specific genre or that
topic to do with writing. So if you want to
discuss other elements as Cyberpunk fiction
with other writers, please feel free to do so. The next piece of advice I have is in regard to consistency. Writing a novel, especially
if it is your first novel, is an intimidating task. It's a lot of work and
requires a lot of time. Many writers struggled to finish their novels because
they aren't happy with the way they are
rotting or they're simply disappointed with
the progress they make. I'm going to tell you that these feelings are hard to dodge. But there is one method
which I've found helpful, not just for myself but
other students as well. And that is making small goals and meeting them consistently. A lot of writers jump into
writing full of energy. And they think just because
they are full of such energy, they need to keep writing until they have none of it left. The problem with that is, it's a fast way to hit burnout, which is why so
many writers take long breaks after
the hip burnout. And it'll be lucky if they
ever returned to the novel. Because in the last few
experiences and writing, they are feeling drained. They are lacking the energy and inspiration they did
in the beginning. And that makes the writing
process very unpleasant. If you feel like you can write 5,000 words every
day of the week, then perhaps try aiming
for 2000s or even 1,000. Because when you make
those small goals, those small steps, you'll maintain the energy
to keep writing. Any leftover energy will pass
forward onto the next day. And also don't forget to
assign yourself some off days. There are some days
when you shouldn't get any writing done where it's better to recharge or take care of some other
responsibilities. The rule though is all
about consistency. So most writers have other responsibilities
that need their attention. You no doubt have such
responsibilities as well. Don't make writing into a chore that you have to
handle every day, but make it a necessity that improves through
consistency, like exercise. My third piece of advice is to push forward when
you are struggling to write or you're unhappy
with your older writing, a lot of writers
fall into the trap of reviewing the
routing constantly. Going back to the
very first chapter, every time they write a new one right here will tend
to use that energy and inspiration to go through the older work and
always find a mistake, the router tends to
get disheartened. They find so many mistakes and they begin to question
their writing skills. Or perhaps they story. A great writer will
accept their mistakes and understand that
such mistakes can and will be resolved
in a later draft of the novel or during
the editing phase. You especially don't want to
waste your inspiration on editing when you could be
continuing your story. And finally, I want to talk
about my writer's workshop. It's a writing program
which you can find on our website, Matthew
Dewey, author.com. And in this program, there are three tiers. The very first tier, and it's something
that all the other TAs have access to as well, is the writing bundle. With a single payment, you get lifetime access to
all of my writing courses, past, present, and future. And for the writers
out there who want some private
professional coaching and feedback on their writing. I recommend the novelist here, where you are now work together over a three-month period, creating a book you
can be proud of. You be able to submit
your writing to me to get some
professional feedback and advice on how to get the story in a direction
you want it to go. So whether you need some
guidance in writing your novel, perhaps some encouragement in
writing more consistently. The Writer's Workshop
has all that you need. You can learn more about
the writer's workshop on Matthew Dewey, author.com. And if it interests you, I look forward to working with you in the workshop very soon. And with that, I thank you for
joining me in this course. And as always, good day, good nut and happy writing.