Creating YOUR OWN talking 2D Animation Character - For Beginners | Gakusei Muto | Skillshare

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Creating YOUR OWN talking 2D Animation Character - For Beginners

teacher avatar Gakusei Muto, Mangaka - Youtuber

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Class introduction


    • 2.

      Brainstorming your Character


    • 3.

      Sketching your Character


    • 4.

      Inking and coloring


    • 5.

      Making new poses


    • 6.

      Recording your Voice


    • 7.

      Adding the Mouth


    • 8.

      Editing your Character together


    • 9.

      Your Turn


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About This Class

Learn how to animate a talking 2D Character !

Learn character design, 2d animation, voice syncing, and editing, all to let your own 2d animation character talk for you! Perfect for beginners and those exploring animation for fun. Let's bring your characters to life together!

Meet Your Teacher

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Gakusei Muto

Mangaka - Youtuber


Hi there,

I'm Muto, a Youtuber & Mangaka!

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Level: Beginner

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1. Class introduction: Getting started with making your own talking two D animation character is actually pretty complicated. You have to know how to design your character, how to animate it, how to add the talking mouth while matching your voice. And also how to edit everything together to get the final animation. But to be honest, I am going to teach you all of that in the next few classes. I hope you are excited as much as I am. Hey, my name is to and I'm a content creator on Youtube. In this course, I'm excited to share my knowledge with you as someone who wants to get started with making two D animation. At the beginning of my Youtube journey, I didn't have a good camera to show my face, which is why I had to come up with different solutions for making content online. The best solution I found as an artist was making my own two D character and make him talk for me in the videos just like you're seeing right now. I started this journey on Youtube a year ago with zero experience. After a lot of trials and errors. I now have my own two D animation character that I use in every single video, which I will teach you exactly how to make step by step. In this course, we are going to cover a lot of things, including brainstorming your character, and sketching and designing it. Then coloring well, recording your voice, adding the mouth of the character, and making it talk. And finally adding everything together to make your final animation product. This course is for all beginners out there who want to make their own to animation characters and want to start their journey in the animation field. But it's also for the people who are doing this just for fun and want to try new things out. Which is why this course is not really that long. And you can finish it in one day with no problem. After the course, you can start making the cool character animations that you always dreamed of doing. For this course, we're going to be using Adobe character animator specifically to animate the mouth. But you can use any program you like to draw your character like Photoshop or Clip Studio Paint. Skillshare is awesome because it's centered around active learning through your participation in projects. This course is no different. When you're done watching all the classes, you will be able to upload your own to the animation character. Take this class as a little animation class in school, and see the project as the homework that you need to do. By the end of the class, I will personally make sure to give you a complete feedback on all of your projects so you can improve faster. Because feedback from the right people could really change a lot for you. Don't forget, have fun with it and good luck. 2. Brainstorming your Character: The first question you need to ask yourself before brainstorming your character is, do you want to make yourself as a character? Or do you want to make a fictional character? Either ways, here are the things that you need to identify before starting to sketch your character, your clothes, your hair, your accessories, your expressions while talking. You can have multiple of those and also any special features. Now, in case you are making a two D a character of yourself, look up references on Pinterest of people who wear similar clothes to you or just take a picture of yourself. In case you are making a fictional character, then try to find as many references as you want. Because this will help you a lot in the sketching phase. It will save you a lot of time, but it will make your character automatically look better as well. Just because you're taking inspiration and learning from other people to show you what I mean, I'm learning to make a new outfit for my own character. First, I went on to Pinterest and search for some images of some clothing style that I really like. I would really suggest same and make sure to save the images somewhere because you're going to be using them a lot during the designing and sketching phase. 3. Sketching your Character: When sketching your character, the first thing that you want to do is to put all the references that you gathered in front of you so you can actually use them. You can either paste them into the drawing software that you are using, or you can use a software called Pureref, which is basically for putting all the references at one place and then looking at them while drawing. And don't worry, the software is completely for free. Make sure to set the canvas of your drawing to 1,920.1080 which is basically the compas size for Youtube videos. But don't worry about the size too much right now because you can edit this in the editing section as well. Once you have done that, you need to figure out one thing before drawing, which is what is the body type that you want your character to have? Here are some examples that I have already made for you. You can pick any of those or even make your own. It doesn't really matter, but what's important is that you will never change that, choose the body type you like and stick with it, and then you'll be good to go. Now I went for a cartoony body type that is not really realistic, which is what works for me. So feel free to draw your character the way you like. Once you have that, you can start sketching your character and figure out how it'll look with the clothes on. Don't worry about anything yet like coloring or line. All will come later in the inking and coloring section. For now, just focus on making the character as cool as possible. One tip here. Start sketching your character in the standing normal pose, just like I am doing right here. Because this is the first pose we are going to be making. And it's the pose that we will adjust all the rest of the poses to it. Now you don't have to just draw the half of the character like I am doing. You can add the lower body as well, but since I'm making my character for Youtube, and in Youtube, you don't usually show your whole body while talking, but rather just the upper part. I'm just going to draw the upper part. This is how my character turned off. It's been a while since I made the last character, so I actually have a new hairstyle and I also like a lot, I use one for this character. Now, once you are finished and satisfied with your character, we can move on to the next step, which is adding the line art and colors. 4. Inking and coloring: Now when it comes to inking and coloring your character, we need to make different layers for every part of the character. The first layer is for the upper body, and the second layer is for the head. The reason why we are doing this is because the head will not change at all. We will only be changing the upper body and mostly just the hands. Instead of having to draw the head multiple times, we draw it one time on a separated layer so we can paste it into the new poses that we will be making later. As you can see, the ink and colors of the upper body are in one folder, and the inking and coloring for the head are in another folder. Now, congratulations, you have your first pose that we are going to animate. But first, I want you to copy the head and body exactly like this into a new project. This project needs to have the same canvas size, so we can make another pose to animate the character, both folders, paste it into another project. Make sure to save the original one though, because we are going to work with a new project to change the pose and to make a new pose. 5. Making new poses: Now there are a lot of poses that you can choose from. Here are the poses that I already had for my old character, but for the new character I'm making right now, I'm going to make a high pose. And then another talking pose. You can choose any of the poses I made from my old character. Or you can make these two new poses as well with me. Or you can just come up with your own poses. Now to make the animation look smooth, we need to draw over the standing pose to make sure that the character doesn't move at all. And the only moving part is the right hand here. Try to replicate what I'm doing, and you are good to go. At the end, I made these two poses. As you can see, when I switch between the pictures, it looks like the character is moving his hand while standing and staying at the same place. Which is exactly what we want now, to save everything, you need to export every puse separately. And make sure that while exporting, there is no background color so we can use it as a PNG in the video that we want to make. Now that we have our character and our new poses ready, we can start animating. The first step for that is recording your voice. Don't worry about the month yet, We will be adding it later. 6. Recording your Voice: All right, for recording your voice, we're going to be using a software called Audacity. It's the software that I personally use for everything. The best thing about it is that you can edit the voice that makes it sound more professional. And that's what we will be doing right now. But to do that, we first need to record something. You can click this button to start your record, but first you need to change the input to the device that you are using. I'm currently using this one. Yeah. Just click here and the record will start. Hi, I am Muto and this is my new animation character. Let's listen to it. Hi, I am Muto and this is my new animation character. All right, first thing we need to do is to select somewhere where you didn't talk at all. Once you've done that, go to effect and then go to noise removal and repair. And then go to noise reduction. And then click Get noise profile this way. Now we know what the background noise is. The next step will be removing this voice, select everything and then go to effect again, noise removal and repair noise reduction. And then now just click okay. This way the background noise will disappear. Now what we need to do is to make the voice sound more professional, select everything and then go to effect, go to Q and filters filter curve Q. Then here, you don't have to understand any of that, just do what I'm doing. Go to Presets and setting factory presets, and then click on Base Boost. Then go to Apply. Again, select everything. Go to Effect and Filters, Filter curve, and then Precess and settings. This time we're going to choose a lulo for speech. Then click Apply. Now select everything again, and then go to Effect to the same place again, but this time we're going to be using a Treble boost Apply. Now the last thing that we will be doing is basically select everything again and then go to effect. But now we're going to go to volume and compression. Go to limiter. If it's not hard limit, choose hard limit and then apply. You're good to go. We can listen to it again now and see how much the voice actually improved. Hi I am to. This is my new animation character. Hi I am to. This is my new animation character. If you did some mistakes while recording or said anything wrong, don't worry about it. We are going to be cutting that in the edit section. You can also cut it here, but it's way easier. In the edit section, we can just export now. Go to file export and then export as a B three. Just like that, we completed recording the audio. 7. Adding the Mouth: All right, now we're finally going to be adding the mouth to do that. We're going to be using Adobe Character Animator. When you open that, it will look something like that. The first thing we need to do is to create something called puppet. We do that by going to file and going to open Puppet Maker. When you open it, you will see a lot of puppets here. But we don't really care about them because we're just going to be using the mouth. As you can see, the mouth here is like moving while I'm talking to you. Yeah. There are different puppets and stuff like this one, but personally I just use this one. So once you choose your puppet, just click here on Generate. All right, once you have the puppet here, next thing we need to do is to hide everything except the mouth. Go to window and then click on puppet. It will open this window right here, and then just hide everything except the mouth. All right. Open the puppet here and then just hide everything. Now the only thing left is this head right here. Click on head, and then hide everything except the mouth. Perfect. Now, go to this scene right here. Again, as you can see, okay, there's some background stuff, foreground. All right. All right. Now we've got the mouth here. The reason why we recorded our voice before this step is to do this right here. Adobeacor animator has a very cool feature where you can import your voice and the software will sink your mouth movement to the recording. To do that you need to go to file and then import audio that we recorded earlier. And put it in the scene right here. It will look something like that. Click here and then left click. Set scene duration to playhead. All right, the last thing we need to do is to sing the mouth. Click on the puppet and then go to Timeline. And choose this option right here. It will take some time, but then as you can see, we have all the mouth movement right here. Hi I'm to. This is my new animation character. This is actually not going to lie, it saves you so much time and it's very efficient. Hi, I am to, and this is my new animation character. By. All right, so now that we have done that, we can go to this little icon right here, and then click video with Alpha via Adobe Media encoder. This way it will export the video as a PNG, which is exactly what we need. Click here, it will open Adobe Media Encoder for you. Once you see that, just click here and click Enter. Boom. Just like that, you have your mouth ready. 8. Editing your Character together: To animate our character, we're going to be using Cap Cut. It's another free software that I personally use, and it's more than enough for this animation. First, you need to import everything that we need. What we need is the three drawings that we drew earlier and also the mouth and any kind of background that you would like to use. I personally will go with a white background. First thing you want to do is to add the mouth. We want to edit this before starting anything because this will not change. Just cut the areas that you don't like or where you made some mistakes. You are ready to go add the background and make it as big as the audio and the mouth. Let's kill it right here. Now we're going to listen to the audio. Hi, I am Muto and this is my new animation character. Hi. Now I place the background on top of the mouth, which is not good. We need to get it underneath the mouth. Here you can see the mouth. Don't worry about it too much. We're going to be placing it in the right place later. First, we need to add our poses. The first pose we're going to be adding is the first pose. At the beginning, I am saying high to the viewer, which is why I made this pose. Once I say high in the audio, I'm going to be changing the pose. Cut it right here. You can cut things in cup cut with control B, just like that. Make it a bit bigger so you can see more. All right, exactly where I say hi. We're going to be putting this the place where I say auto. I'm going to go back to the normal standing pose. Let me cut it here again with control B. And then add the standing pose again. Hi, I am to Just right here here. I'm going to say this is my new animation character. Yeah, this is my new animation character. All right, we're going to be using this pose for this text. Boom, this is my new animation character. Let's cut it here, actually, make it a bit longer. Then add the wave again, because I am saying to the end of the video, maybe add the standing animation at the end as well. Boom. Now as you can see, we have our little animation first. Hi, I am to. And this is my new animation character by the bike can come a bit earlier. It's like that actually, no, just make it that Hi. All right, now that we have our animation ready, you need to click on the mouth and then go to the end. And then click on three to make it on top of everything. It's like that. Scale it and position it the way you want. I'm going to rotate it by 15. Boom. Don't worry about the quality. This is just because of cup cut to work a bit faster. Just like that. Hi, I am mu. This is my new animation character. By. All right, we can move the mouth right here. Let's see the final product. Hi, I am T. This is my new animation character by Hi, I am Muto and this is my new animation character. By Perfect, you can obviously make a lot of poses and add more backgrounds, but I think for the tutorial this is more than enough. 9. Your Turn: So now that you have watched all the classes and saw how to make your toy animation character, it's your turn to do this stuff yourself. And so here's exactly what I want you to do.