Transcripts
1. Course overview: Hi, everyone. I'm Moshe Kat and welcome to Conceptual
sketching for Architect. Have you ever thought about what it means to capture
the soul of space? Imagine telling a story of an entire design with
just a single sketch. That's the power of
conceptual sketching. It's not just drawing. It's communicating
ideas, emotions, and inspiration in the way
that words never could. In this course, I'll
show you how to take abstract ideas and turn them into bold
architectural concepts. Sketching isn't just a skill. It's a language, a
way to translate your thoughts into visuals that can inspire and
connect with others. Yet many students are never taught how to find inspiration, how to develop abstract ideas, or how to transform those ideas into
architectural designs. That's what we are
here to change. Conceptual sketching is about letting your imagination
guide your hand. You'll learn how to capture
the essence, the mood, and the energy of a space
through simple tools like diagrams, ideograms,
and compositions. We'll explore how to translate the rhythm of a busy street, the intimacy of an interior, or the fluid movement
of a museum into meaningful sketches that
bring your ideas to life. We'll start learning how to see the deeper layers
of architecture, the form, compositions and signs that make up
the soul of a space. Through practical exercises
and case studies, you'll discover how to simplify complex ideas into clear,
powerful sketches. You create plans,
sections, elevations, and the three D
perspectives that reflect your unique
vision and style. By the end of this
course, you'll have a collection of
sketches that not only express your ideas but also showcase your creative voice. So if you're ready, let's get started with
conceptual sketching.
2. What is conceptual sketch in architecture?: Hi, everyone, and welcome to the Conceptual sketching
for architects. This is lesson number one. What is conceptual
sketching in architecture? The concept in a design
process is one of the most important tools and actions in architectural design. The concept contains
the soul of a project. It contains the whole idea, the DNA that eventually
develops into a real space. Everything actually starts with a conceptual drawing
of your project. These first signs,
these first lines that represent your translation
of the soul of your project is one of the most fascinating and
beautiful and important things that you would do
as an architect. It is the representation of
the foundation of an idea. You're turning your
thoughts into visual signs. Your dreams receive their
expression for the first time. All your thinking process, all of your thoughts, all of your imaginations, everything that you think
should be part of your project is now becoming a real
geometry and structure. It becomes a shape, a volume. It finally turns into an
architectural space on paper. It is like discovering
a wonder, a surprise. This is personally
why I fell in love in architecture so much and made it the profession of my life. I love that process
where you have 1 million pieces of puzzles and thoughts and
feelings and emotions, and everything comes in one
line or one sketch into life. This moment of translating dimensions between your inner
world into the real world. This thing made me fall
in love in architecture. So the conceptual
sketch captures the deepest ideas and unique visions that you
have for your project, and it is still flexible. It allows you to continue evolving and continue
planning through the sketch. It is usually unfinished and looks almost with some
errors or incorrections. But this is all part of your
evolution of your design. It is allowing you to
continuously explore and unfold the new
possibilities of your project, and layer after layer, you reveal the depth
and potentials and then slowly bring
them out in your sketch. While many students
and architects don't understand the difference between copying or imitation
and interpretation, this is very important for us to understand before we start sketching concepts
in architecture. When we imitate or copy a work, we usually stay in
the same level and the same shapes and
the same structure of the origin image. Our sketch would look
exactly the same as the origin view.
Imagine a fish. We'll look at this animal, and then we copy it
into a building that looks exactly like a fish
with the same structure, with the same size, the eyes, the fins, and the whole body. This is a process of
copying an imitation. It usually does not evolve
our interior world, our knowledge, our insights, our feelings, the
soul of things. I usually just represents
whatever we see in a very direct way without giving any
interpretation whatsoever. In conceptual sketching,
we are asked to interpret and work through
a process of abstraction. So if we have a
fish as inspiration and we want to bring it forward as an architectural project, we don't sketch the
same shape of the fish. We try to understand what
the fish means for us. What is the special movement of these three elements
that a fish has, the main body, the fins, and the rest of the small
details that it has. So we have three motions
that are flowing and going based on the
currencies of the water. So now we're trying to
interpret the meaning of being a fish into abstract forms
and architectural spaces. So usually the end
result will not look as the origin
view of the fish. This is the difference between imitation
and interpretation. So in any project
that you're doing, if you have an inspiration, don't copy it or imitate it. Try to let it go
through your system and your filters and interpret
it through your eyes, and then bring it out
with an extra value and quality that is yours and shows who you are as
a creative person. This is exactly the work
of the conceptual sketch. This is where we
experiment and bring out our ideas and our
filters into play.
3. 3D and perspective in conceptual sketching: Hi, everyone. This
is Lesson number 12, three D perspectives in
conceptual sketching. So the three D perspectives
in conceptual sketching is one of the most important
tools to show how our design is representing in the three dimensional space
with its surroundings and the feel of the
architecture looked from far, either a street level or from a bird view or from
a different angle, but it is a very
important tool to show how the design is actually
affecting the building. Personally do that with a
very quick representation. It offers me a very quick
and powerful visualization of my ideas as it almost
exists in real world. So it provides me a sense of a presence of
the building and the depth that is missing when I sketch plan,
section or elevation. In this case, it gives me a three D understanding
of my building. So the three D representation
of a conceptual sketch translates my imagination
into reality, and it reveals the impact
of the building on its environment and the design
quality of the building. I tend to add colors, the depths, the shadows, the materials, but in
a very abstract way, just to have a feel
of the design. So don't be afraid to use colors in a variety of
signs and stains, just to see how it impacts the visual
potential of your building. The three D perspectives
help me also understand the interactions of the facades with each other, and they represent the sculptural quality
of the building. And it helps me
continue developing the whole design once
I have an overview. Of the sculptural feel of
the building in 360 degrees. I imagine I'm turning
around and almost feeling the whole impact of the different three dimensional
shape of the building. Let's do an example together
and see how we can sketch a three D concept step after
step and see how it goes. Now we're going to do some
nice three D perspectives of conceptual sketching. I personally like it a
lot. I do a lot of them. I like to play around with
intuitive ideas that come to me and just see what kind of an architecture
it can represent. So as first stage, I always create a very
quick line of the horizon. And then I start just playing
with whatever comes out. I just sketch a very quick line without thinking
just intuitively. And I try to recognize
the architecture in that. So the basic structure of such a three D perspective is the perspective is
the horizon line, a tree, the foreground gives me a sense of of
depth, very important. And if I look at the shape, I see that these are very
strong dynamic arches, I play around with those, create some This is an
entrance to a building, maybe close this shape. Now, let's do it
differently. Just go down. So it gives it more of a thickness of this
part of the facade. Always, when you have a certain flat image
in front of you, this perspective, to
create a three D, we are going into the Z axis. So we're going inside
the perspective, which means we take
a corner and just go in and create a parallel line of this arch, like
a parallel arch. So this front facade here
is now being multiplied, and we see the depth of it through these lines
here, this facade. So let's take unnecessary
elements and yeah, show these lines of the facade. We can go and create a
structure of it. Same thing. This is a straight facade, so we go with a
straight line back, and we can play around with
creating three angular shape. So it's a bit tilted, makes it more interesting
and sculptural. We get another tree, and we show the structure
of that facade. Maybe divided into two. Because it makes more sense
in such a big facade, we'll create this glass
structure. Same thing in front. We'll see a division, a person, and some people in
front of the in front of the building with very
small dots or lines. It gives us a sense of a scale because if this person
is so big here in front, when we go to the back, it becomes smaller
and smaller and smaller and smaller and smaller until it reaches the building, and it's practically a line. Let's go back. Let's
create another layer. And on top of that, we
can work with colors to enhance the feeling
of this sketch. So we can work with
a different brush. So we have the trees. Let's have some nice blue
color for the facade. But as you see, the brush is That's good. Let's work with this brush here. It's softer and gives us a nice sense of the
glass. We can work. The more we draw on
top of the layer, the color becomes more evident. If we take it back, the lines of the building become
more emphasized. So yeah, this is a beginning. So let's go back to
the first layer. I usually add some nice
elements openings. So if we work with these arches, we might as well
create some arches as windows to see what can fit. I mean, maybe thinner ones, so they don't take
charge of the big shape. We'll leave some
space for the walls. Like that. Maybe some round
ones in certain parts. So this is open for
interpretation. Yeah. So usually, I like to emphasize the direction
of the sun to show that if the sun comes from this part that goes
directly into the building, it will be a beautiful
reflection inside, for sure. If the sun is here
comes inside this part, we will have a very nice
arched reflection inside. I go back to the colors, do a bigger pen. And black, I'm emphasizing
the depth of the windows. It gives it a more three D feel. Just emphasizing one
side of the arch, same as the entrance. We can do that also on the top and the side
of these facades. It gives a nice three
dimensional feel, maybe some shading
of the person, go back to a smaller, go back to a smaller brush, and if we add some
flock of birds. Yeah, this is already a conceptual sketch of
a three D perspective. So again, we started with a
very quick line of flowing arch and then just created the depth of those
lines into surfaces, added some nice
architectural elements, divisions, just to
give it a real feel. We can go more into
details if we give it another line to show that each element in architecture
has more than one line. It is a material.
It has a depth. So there are the more
we are going into details, the nicer it feels, the real the nicer it feels, and we have a real feeling
of an architecture building. So glass divisions,
can keep it full, but it's nicer to see
some elements. Yeah. So this is it. Let's
do another one, just a quick sketch and
then develop it into a three D perspective
of a conceptual sketch. Just go with the
flow, intuitively find your line or find your movement without thinking.
Just go with the flow. It's a nice game to play
with and see what kind of an architecture comes out of our intuitive movement.
Yeah, let's do another one. So here's our second
sketch starting. Again, let's start with a
very nice Horizon line. Well, make it as
straight as possible. Doesn't have to, but
just for the fun of it, sometimes create
a diagonal floor. Let's see what kind of a complex motion we can
create. Like, play around. I sometimes can't find
the right sign for me. So I'm just playing
around going back and forth, going very quickly. This is a nice one. I like it. So let's work with
it. Okay, as we said, first elements, put a
tree here, tree here. Really gives us a scale. You understand that
this is a three, four floor building,
foreground surface. So it gives us a
nice perspective. Play with the lines. Okay,
so we already see we have quite a clear building.
We have an entrance here. We have the different
surfaces on top. So we might as well work
with these shapes and forms, create the glass division. Okay. Now, how do we proceed
with these free form lines? As we did before, we just pull another
line into the depth. We can do it like that. So it's a straight surface
or we can go down. So we understand
that the surface is not so straight it goes in
a different shape or we can create a different
arch to enhance or to echo to echo the
shape that we've started with or we can
create a new form, so it would be almost a
circle elliptic form that makes us understand that this is the form of our architecture. Same thing we can do
on the other side. So either we close
it like that or we create a new form
so we can work with with another elliptical
form and make sure that we're closing that
form into a continuous line. We'll go with another
layer on top of that to make it more clear and nicer. These are helping lines
that we're working with. So here, as you see, my shape here became this combination of two
arches or two circles. Maybe we can work with that. So this is the first
one. We keep it and we give it a certain
depth and the division. So this is the first
one. It's almost like two leaves, one
on top of the other. So the second one here, this one can either
go like that, I can go deeper inside. So it's a more dynamic
feel or we can work with another circular form. It is a nice idea. So it is let's say it's the same language
that we are using. So imagine people are coming actually from that tube
inside the building. Okay, so we have the structure, more or less concrete, not a division on the
understanding that here is an entrance. This arch could be nicer. So this is a depth
and an entrance. So let's put a person
figure here and some small people
conceptual sketches are not so much
about the outcome. I don't like to go. I'm
not a perfectionist here. I don't want to be working
on all the details. It's about giving a
feel and understanding. So imagine we have a
background as well. So mountains. Okay, so let's do the different structures of the architectural elements, division of the glass,
some circular openings. So if you have one, let's do
some small ones next to it. So the sun when it enters, it has a beautiful reflection on the other part of the wall. Here, we don't have
a lot of space, we can work with
circles or we can create the understanding
that here, there's another
glass facade and it goes around, something
happens there. And then maybe we'll take
this line and close it. With the main entrance. So we have this continuous flow, like a beautiful
flow of surfaces. So we see this as a surface
that develops in the back, and this surface
is in the front. So we have a nice
sense of depth. Yeah, let's connect
this angle here. Maybe there are
different materials. This is one material, and
that will be another. But let's see how it
goes. So let's put another layer on top and
work with thicker lines. The thicker lines allow us to
decide which even thicker, which are the elements or the final lines that
we are now sketch. So this is it. So we're just going through the different shapes
that we decide as the final ones and give
them a clear geometry. It's okay that we see
the helping lines on the back. It's a
part of our work. It's also just a
conceptual sketch. The ground is usually
a thicker line, so feel free to to give it
a nice thick line feel. And now let's do the shading
and some coloring and so on. So we do it on a
different layer. The shading, let's go with
the line together here. So all the openings, they
give us a three D feel. So I'm going just with
one arch of the circle. Same thing on the
bigger structures. So we see just the
arch that is on the background. Here it is. So the shading gives us a
very nice feel of three D. So let's do some
coloring on another layer. Let's go with the trees. Then with the background. Let's take this brush. Let's go with Let's do some
coloring of the glass. So very lightly. We can leave some white spaces. It shows the reflections. As you see, I'm leaving
a little bit of whites here I'm filling it, but then it gives a nice sense of reflection
on the glass surface. Now I'm adding maybe maybe it's a desert
a desert background. So I'm just coloring
very quickly. Remember, this is a
conceptual sketch. So we're not going too
much into details. It's just about the feel. So let's do let's do a darker element here on the background just to have some three dimensional
feel of the mountains. Okay. Let's work with
some grays for the front. We put some gray on the bottom as a shadow
for the person. Now it depends what we want to show as information
on top of our sketch. So if you want to say, Okay, take a look at this light, how it enters into different
into different places. It depends what information
we wish to bring forward. So don't be afraid to take
some lines and write the text. Maybe you want to say something
about these openings. Text, maybe the
background, where it is. Text. So feel free. A conceptual sketch is a very dynamic and flowing
sketch you can integrate. It would be actually wise to integrate a lot of
texts and information, as much symbols and
signs that you can to explain what did you think of how the building works and the special characteristics and definitions of each
part, maybe textures. Imagine this part has
a different texture. So we do with some
hatching technique, maybe cross hatching. So this is one material, maybe stone or aluminum or other materials that
you might have considered. Maybe this here let's
take an arch line. Go with this flow. So maybe this part here
is a different material, you can describe that.
Yeah, feel free. Whatever information
comes to mind, feel free to share it on top of the conceptual sketch. This
is the place to do it. This is how we take
these perspectives and develop them into very
interesting visionary buildings. I hope you liked it,
and keep trying. I personal load, I can tell
you I'm doing that every day. I'm playing around. It's so fun. It gives me so many ideas to develop all these new
architectural designs. Just do that as well. It's a beautiful exercise, and it will open your
imagination and creativity. You will feel that amazing flow that
we're all looking for. So enjoy and have
fun with sketching.
4. Case Studies - learning from projects: Everyone, this is
lesson number 15, studies and learning
from projects. So in this lesson,
we are going to go through some of my projects. I wanted to show you
some examples and how can we learn from
those experiences? And how do we create the conceptual sketches based on the different
stages of design, especially in the beginning when an idea comes to life and wants
a certain representation. How do we do that? How
do we develop that and translate our inner life, our feelings, our thoughts,
the intimate visions. How do we represent that
into conceptual sketching? So the first project
I want to talk to you about is the light
drops in Helsinki. The light drops
are urban spaces, urban healing spaces that
are designed to help people, especially in the
northern parts of the world where there
is no sunlight, almost most of the day and
most of the year to bring these light spaces that
allow people to get inside, sit and be washed almost
by sunlight effects and lamps that give them
the sensation that they are now in the middle of
summer in the Mediterranean. So the project started
when I was just playing around with
the sun at the beach. I was just looking around
and playing and imagining what an amazing element
this light form is and how I'm privileged to sit underneath that
beautiful sun and imagine that there are
so many people around the world that don't
have that privilege, and they don't have the
sunlight as accessible as I do. So how do I bring it to
them if I could only bring some drops of light
to those people? And this is how this
sketch came to life immediately when I
understood that I want to create these
small drops of light and put them in
different places in the world. So I had vision of these
light drop shapes and structures that contain within themselves a very
strong light effect. And this is what you see
in the first sketches. These are the
conceptual sketches. So I imagine an
urban environment in Finland and Helsinki, a square in the city, and these drop
shaped architectures are standing there and can be transformed from one
place to another. But inside, when you sit
almost in this shape and form of a sauna and these
beautiful glass stairs, you are experiencing a
very strong impact of lights and lamps that give you a sensation
of middle of a summer. Together with the acoustics, so I used music and sounds and vibrations
that react to light, and the light reacts
to the vibration. So you are basically
surrounded by healing forces as light and sound that
affect your health, affect your muscles, and you are basically relaxing on the way home or
on the way to work. It also creates spaces
for personal reflection, but most importantly
spaces and places for people to interact and
come into communication, especially in those nordic
parts of the world, where communication
is sometimes scarce. So the light bring people
together to communicate. In the northern
parts of the world, we have beautiful light
effects in the sky in the northern lights we
see sometimes a year, because of the
different conditions of the sky and the atmosphere, we see all these
beautiful reflections of lights and shapes
forming in the sky. So I wanted to take this almost environmental
phenomena and bring it also into a
small scale of space. And then in sometimes
you can see these lamps creating beautiful effects that people are used to
see on the sky. Now they are in the
reach of their hand. And they can sit inside of that actually and feel the dynamics
of these lights moving. Another project that
I want to present to you is City Bridge
in Florence, Italy. So the city bridge is an idea of a cultural and creative
hub in the city. It's on top of the Arno
River in Florence, and it is supposed to be built instead of one of the
existing bridges, Ponte Da Verrazzano. So the idea behind it came
from a simple question. I went to the site and
asked the concrete, sad bridge Bridge, what
do you dream of being? What do you want to be? What do you wish for?
And the bridge answered, I don't want to be a bridge. I don't want to be an element that connects to
parts of the city. I want to be a city in itself. I want to be a space
for meetings and a space for creating and for dreaming and for
children to stay on, not to move from one
side to another. So this is when the idea came to life that a bridge can
be a city in itself, a cultural city in itself. And to use that language of
motion and transformation, I took the location of it, so above the waters
of the river. So those signs started
slowly to build up. The current signs
started to build up and create a connective
complexity of lines. That's supposed to
bring people from different parts of the
city into one space. So slowly, these first lines became structures and the
structure became spaces, and the spaces allow different
functions to happen. So this interior dialogue, you see here in the
sequence of sketching, how it slowly developed
from one sketch to another, a different condition
came to life and then changed and influenced
the whole space. So I introduced roads that continued from
the city and from those roads you enter into those spaces that allows you to do different
cultural functions, museums, places for
children to play, theaters, exhibition
centers, and so on. And on top of all of that is the continuation of the
park and the gardens. So you have different
layers of the bridge, and each one allows different functions to happen almost as a small city that contains all the functions of
a small neighborhood. Another interesting project is the dancing architecture in Santa Domingo, the
Dominican Republic. This project started from the understanding
of the local dance, which is the meringue, which was born in the
Dominican Republic. And I wanted to take that
cultural phenomenon of a dance and movement and
make a project out of it, like a symbol, an
icon that represents the most beautiful thing that I experienced from that place. So I started the sketching, the conceptual sketching
by trying to figure out the different motions and
the different movements of the dance and the different
colors and textures of the clothing when people
dance the meringue. So I wanted to understand
the spirit of the design. So I'll take the movements and the lines and the beautiful
colors and the textures, put them together
into one structure. So all of those elements, I wanted to translate
them into space. So I took the form of the
dynamic and twisting towers. So we have a dancer, the woman which moves with
a beautiful red fabric, and the other partner
that dances with her, which is more stable and rigid and creates a
certain stability. And to use the colors, the vibrations of
the facades to put different functions and the
cultural elements inside the whole complex and to
see the urban impact of such a space when you
create this landmark, and how does that
change the environment? So an understanding of a
dance and then translating it into a sketch becomes eventually the design
of a building. When I was a student,
I lived in Florence, and some professor
used to say that you could skip my class and not come altogether on the condition
that you would walk in the streets of the city
and sketch and learn from it. I happily did that, skipped the classes and made the city my biggest
teacher and mentor. The power of a place is
something you should also find. The inspiration is
always around you in every corner, window or square. It's your responsibility
to find beauty everywhere. You choose to be an architect, so there must be a
poet within you, and that poet wants to see the world through
different eyes. So as I fell in love with
the city of Florence, I hope you will find that, too, in your city and make her your
partner in the journey. Just open your eyes
and your heart because beauty is all of those places where eyes
are not necessary.
5. Creative exercises: Everyone, this is lesson
number 16, creative exercises. In this lesson, we're going
to do some creative exercises that trigger and help us
with conceptual sketching and how to develop ideas and that interior
dialogue within us into nice sketches and ideas of innovative
amazing projects. We'll do that through
some examples that I have created myself, but I hope that you
can take that as a beginning stage of creating your own amazing
innovative spaces. So the first exercise is
to start drawing quick, spontaneous signs on paper
without thinking at all. Try to keep your mind
empty of thoughts, just to go with the flow, let the line lead you and just follow
the flow of the lines, move very freely
and intuitively. And once you have these
marks, on top of the paper, begin to connect them
and imagine a story or a sequence of shapes that
come out of the paper. So if you've created different curved and round shaped lines, take that as a
language and transform those lines into volumes
and more complex shapes. Once you finish that, just
add some small figures of human beings inside those
abstract signs that came out and try to figure
out if you are now envisioning powerful sense
of architecture or space. Try to consider look at every place where you
have positioned a person, try to look around it and see, do I have here a beginning
of a beautiful structure? And how can I take that
and translate it one step further into an entire building? Let that lead you to
a volume and from a volume through a three D representation
of architecture. The second exercise is
the life story of a cube. So let's do a diagram that starts with a very simple cube, and imagine it has a
life story of itself. So a cube is born, and from that moment of
birth, the cube is changing. It has different events
of life happening. It becomes bigger and grows up, and then it has amazing
beautiful moments in life. It falls in love,
and then it has downfalls and it has dramas. And the cube has a very
clear life and a story. So let's try to
take that cube from the moment of its birth and tell the story of
its development. So I took here the
cube and imagine that it had a very dynamic
and dramatic life. You see it as a second sketch. Inside the cube, many
things are happening, a vortex of dramatic events are happening, colliding
with each other. And from that dramatic life, the cube transforms
into a longer element, and inside the lines are
not chaotic anymore. They become more fluid, organic, and balanced, and it gives a more understanding
of a growth. And a maturity of
that life event. And it has different
points of discovery. So it became more of a journey instead of a chaotic experience. And from the third sketch, the next step was to take these organic and
balanced life events and create out of them a beautiful structure of three dimensional lines and arches and domes that
develop into a volume. Next to it, I have created some small figures
that allows me to feel how this beautiful shape is now considered
almost as architecture, together with light
effects that are glowing from within
towards the outside. And basically, that represents
the end of a cube's life. So this is maybe the passing on of the cube towards
a new dimension. So from a moment
of birth as a cube now became this beautiful
dome structure. So for me, this dome structure represents a new innovative form and shape of funeral space
or a place of memory, place where people become lights and transform
into the next dimension. The next exercise would be transforming feelings
into spaces. So let's do it through the
exercise of picking a feeling, in this case, happiness. Let's imagine what happiness is and translate
it into emotion. What happens to you
when you are happy? How does happiness move? So the first sketch
that I did is, when I'm happy, I am connected. All the parts of
me feel connected. Different parts, different
dimensions within me are connected
into one center. I feel that everything is
working in some sort of a flow and a reason and everything is
working harmoniously. So everything is connected. And then as a second stage, I would suggest to take
it to the extreme, what happens if that
moment becomes the peak, the highest moment, and you
take it into the extreme. So from happiness,
I would go from the next stage just
this beautiful explosion of emotions of
feelings of structures. So sketch the initial sketch is now becoming
more of a volume, a three dimensional and
starts to erupt and explode. And in the middle, there is
light bursting everywhere and everything is connected
and turning towards the top. After you do that, you take
your sketch to the extreme, try to give a volume, a character, a material, and imagine that
as architecture. So for me, all these parts
became parts of a building, and they are connected. Everyone is a single
part representing the different
dimensions within me, and they're all
connecting in one point. And in that point, there is like this beautiful light sculpture opening up towards the sky. So this is this conceptual
representation of this beautiful feeling that
starts from a point and then goes to the extreme and then becomes an
architectural space. Do that with a
different feeling of your choice and try to develop
it conceptually like that. The fourth and the
last exercise is the human being figure that
represents you, basically. So just draw a very simple line as a ground and then put on
top of it a human figure. Around that figure, try to represent a certain
structure and a shape. Start first with a very
simple linear line and then maybe diagonal and then maybe
around around the person. And see what effect
does that create? Do you like the fact that it has a certain arch
or do you like the fact that it has diagonal
wall turning towards it? How does it feel when you are inside this shape
and this space? So, try to have a dialogue within yourself as you
sketch those things and imagine what it is of
a feeling when you are that person and you are creating the structure
around this person. How does it feel for you? Do you need to change that?
What if I open it up? What if I made it more extreme? What if I created this infinite lines that are
turning around this person? So this is how you slowly
develop an idea of a sense of feeling from geometry and the impact of it on
you as a person. So do that exercise and try to feel what lines in geometry create the most powerful
feeling for you and use that as a beginning point
for an architectural design.