Color Grading in DaVinci Resolve: A Minimalist Guide for Beginners | Rosita and Jason | Skillshare
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Color Grading in DaVinci Resolve: A Minimalist Guide for Beginners

teacher avatar Rosita and Jason, Learn By Doing

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Course Introduction: What You Will Learn

      1:51

    • 2.

      Creating a Minimal Workspace

      1:44

    • 3.

      Key Vocabulary

      1:50

    • 4.

      The Minimalist Workflow

      0:32

    • 5.

      Essential Color Management Settings

      2:43

    • 6.

      The Waveform Monitor

      1:47

    • 7.

      Correcting Exposure

      6:02

    • 8.

      Color Balancing

      3:36

    • 9.

      Creating a Pro Film Look

      7:30

    • 10.

      Bonus: Correct for Skin Tones

      3:15

    • 11.

      Final Words

      0:24

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About This Class

Want to learn an easy, practical and minimal way to color grade your footage in DaVinci Resolve and still get a professional result? Then this course is for you!

Please join me in learning how to apply minimalism to your color grading workflow to achieve professional results without losing time or money. You don’t need additional equipment or experience to take this course.

The goal is to elevate your footage to the next level by using a system I developed over my 16 year career working in the commercial, Hollywood industry. Throughout each lesson you will learn:

  • How to create a professional, high quality look
  • Use fewer color grades to achieve great results
  • Correct for skin tones
  • How to correct exposure
  • Use the most effective color management settings
  • How to color balance your footage
  • Understand Parade, Vector and Waveform Scopes
  • Practical tips, advice and tricks!

If you are a beginner or intermediate filmmaker, YouTuber or hobbyist this course will help you understand how minimalism can shape the color choices you make in ways that will elevate your footage from amateur to professional.

I’ll be using a simple step by step guide that requires you to follow along with each demo using the video file provided in the course resources section but feel free to use your own.

I'm excited to show you how so, let’s get started!

Meet Your Teacher

Teacher Profile Image

Rosita and Jason

Learn By Doing

Teacher

Jason and Rosita are partners and content creators with a passion for education. We aim to create high-quality courses that offer a range of skills for people all around the world. Our courses use real world examples, practical exercises and simple teaching methods intended to give you a head start in today’s rapidly changing and competitive marketplaces. What we really care about is health, wellness, personal growth, education and culture.

About Your Instructors:

Rosita Grigaite (above left) is a Lithuanian polyglot, educator, artist and filmmaker from Kaunas, Lithuania. She received her B.A. in East Asian Cultures and Languages in 2018 from the Vytautas Magnus University and her M.A. degree in International ... See full profile

Level: Beginner

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Transcripts

1. Course Introduction: What You Will Learn: Hi, my name is Jason Georgiana. I am a commercial filmmaker and video editor with over 16 years of industry experience. If you're wondering how to make your footage look professional, stand out cinematic or bigger budget using an easy minimalist approach to color grading and Da Vinci Resolve, then this course is for you. I have worked as a professional editor and filmmaker for Warner Brothers, Hollywood Reporter, vice attention media, and HBO films. I've produced, directed and edited to feature films with the distribution from 1091 and gravitas ventures, my last feature film beneath green was edited and color graded. Using Da Vinci Resolve, professional clients demand fast results that force you to think critically about the time you spend on each project. So the question really becomes, how can I cut down the time it takes to do a color grade, but still make it look high-quality. Over the years, I developed a practical and minimal way to improve your color workflow. And that's what I'm here to teach you today. This course is for beginner or intermediate students who like me believed that less is more. When it comes to your time, I don't like working any harder than I have to when I color grades. So I'll teach you how to use fewer color grades to get great professional results in half the time and money it would normally take you to do it. Also, you don't need any expensive equipment or training to get started. We will use built-in features into Vinci that tell us what we need to know without having to buy inexpensive external monitor or trained for many years to be an expert. So I'll be using a simple step-by-step guide that requires you to follow along with each demo using the video file provided to you in the course resources section. But feel free to use your own. Your class project will be to use the minimalist method to color grade this clip and posted in the class projects section. So if you're ready to begin, let's get started. 2. Creating a Minimal Workspace: For reference, I'm running Da Vinci Resolve 17. So if there are some differences in what you're seeing, you may want to update your version. Remember that there is also a free version of the program you can download absolutely free. And if you haven't done so already, please make sure to download the sample clip in the course resources section to follow along with these demos. Once you've done this, please head over to the color page and Da Vinci by clicking on the bottom color wheel icon, which will take you to the workspace. What I'd like you to do is toggle off gallery, let's and media pool above left and turn off everything except for nodes on the top right. If you have one or more clips, you may want to toggle on clips in the future. But for this demo, you don't need it since we're only grading one clip. It also cuts down on screen real estate if you're working on a laptop like nice. So let's just keep it off. The notes section is where we will be doing our color grading. Every adjustment can be tracked here, but not adjusted. On the bottom left corner is where we make color adjustments. And we're going to be doing our color adjustments in the HDR panel, which is located here. The HDR, or high dynamic range panel, gives us more tools to work with when color grading our clips. To the right hand side, you may be seeing something called keyframes. So go ahead and click this small little mountain icon to reveal your color scopes. 3. Key Vocabulary: What are Scopes used for? What when we color grade, we're really talking about adjusting three things. Hue, saturation and luminance. Hue is just a fancy word for color. Saturation is the vividness of that color and luminance is the brightness or exposure. The scopes are used to measure these values as we work with each clip. The two we will use most, or hue and luminance or luma. It's also helpful to know that every color you see replicated in a video clip is just a combination of the colors red, green, and blue. That's how computers make colors. And so that's how we'll control them individually. So all that said when we take a look at the color scopes, we can see parade selected to the right, which gives us a graphical view of how much blue, green, or red hues, That's colors are present in our image. If they are equal, we call that balanced color balanced. If any one of these hues or colors or pushed higher or lower on the scope, it will be unbalanced and reflect that particular color in the image that you're seeing. The only other scope I use is the waveform monitor to check for exposure. This has nothing to do with color. It's totally separate, just exposure. So what I'm looking to do in my clip, It's fixed. Our exposure if we need to, or brightness, that's the other term for exposure. We'll cover that in the following lessons. But for now, just understand that these scopes are useful primarily because we referenced these. If we don't have a super big, expensive monitor to check the true colors. So as long as these scopes look correct and balanced, we actually don't need to reference any external monitors. 4. The Minimalist Workflow: So now that we understand the workspace, color, and scopes, Let's have a look at the overall minimalist workflow. The first step will be to correct any exposure issues. The second will be to balance the color of the image, also known as white balancing. And then finally, we'll also add our professional look. Minimalism is all about using less to create more, but really more about efficiency. So how can I achieve a high-quality look in less time with fewer effects? Well, the first thing we need to do is set up our project for success using something called color management. 5. Essential Color Management Settings: One of the major problems students have when color correcting is understanding why they're color adjustments looks so very different on a phone versus a TV, or uploading to YouTube or a cinema. It's because every single screen will display your color differently. Reds and blues on your phone might not match the ones on your uncle's brand new for k TV. Why does this happen? Well, the program doesn't understand what you want to do with your clip in terms of final display. Maybe you want to upload it to YouTube or projected in a cinema. Well, what we're really talking about here is something called color management. And what we need to do is tell Da Vinci that we would like to make our adjustments to the clip based on where we want the clip to finally display. We want our reds, blues, greens, and exposure corrections to look the way we want them to look. When it comes time to present our clips, phone or in a theater. So since most of us export content that we share on laptops, computers, and phones, Let's take a look at how we can make sure Da Vinci knows how to do that. In order for Da Vinci to understand how we want it to decode or read our clip for input and output to YouTube. We go into the gear icon and head to color management. So I'm going to use the following setting by default because it is recommended by the makers of DaVinci Resolve and some really top tier colorists in the industry to accommodate any clip you want to color grade. So I'll just select Da Vinci. Why RGB color managed. Un-check automatic color management. Select HDR, Da Vinci, wide gamut, intermediate. And right here, under Output, this is where it all counts. You're telling Da Vinci where this clip will end up in terms of its final display. Is it YouTube or cinema? What I use for all my YouTube or Vimeo and an online purposes like projecting it on a phone is either rec 709 gamma 2.4 or S RGB. Either one will work just fine. I tend to use the sRGB mode. If we do this, no matter what laptop or computer people will use to view your content, the color you adjust on your laptop or desktop. We'll match across all those platforms and screens that use this color space. Check save, and let's start our color grading. 6. The Waveform Monitor: The first thing we need to do is understand what's going on with our clip in terms of exposure or brightness. That's the very first thing that we're going to check. How do we do this? Well, let's select waveform in the drop-down menu below here on the right instead of the parade. I'll also want to select this little option with three slider lines to adjust those settings so I can see the scope settings a little bit better. Make sure mine looks like yours. All you have to do is toggle this little y here. This is how computers shorthand the word luminance or brightness. They use the letter Y and please de-select, colorize. Okay, what we see here is a graphical representation of just brightness without color, it's no color, right? It's just exposure. This is your waveform scope, and we'll be using this a lot. The bottom line on the scope represents your shadows and blacks. The top line represents your whites. Both of these lines are really hard caps. You don't want any of this graphical information to fall above or below either of these lines. What I'm seeing here is all of our brightness values. All of them are contained in the middle zone, which we don't want. What we want is to stretch these values out. We want values all over the graph so that the brightness is evenly distributed between the shadows, the mids, and the highlights of your image. So now that we've identified our exposure issues, let's go ahead and try and fix them. 7. Correcting Exposure: Okay, Just a quick note here. If you need a little bit more room to work, go ahead and adjust this middle bar to see your notes section a little bit easier. Again, the notes section is where we track our adjustments. We don't do any actual color grading or exposure adjustments here. This is a little like adding layers in Photoshop if you're familiar with that program or if you've never used that before, it's kind of like adding tracing paper on top of an image where each piece represents a different adjustment that can be changed individually. One paper might be for exposure, another piece for color, and another for hue. So when we stack all those pieces of paper together, we get the overall look adjustments working together. So why do we do this? What we don't want all of our changes in one layer or ingredient because it would be hard to manipulate and separate them. So it's a little like buying a spice mix rather than individual ****** for your seasoning, you just get better control over your recipe if you can separate the ingredients out. So you might want to think of this like ingredients we can see but not adjust. Da Vinci doesn't call it layers or ingredients. It actually calls them nodes. Node layers work from left to right. So we start on the left and add layers or adjustments to the right. Each one adding a different spice to our recipe if you prefer that analogy. All the actual color or exposure adjustments are done below in the HDR section, which we'll cover later. For now, let's just fix our exposure. Okay, so let's go ahead and create a new node and new ingredient. This ingredient or node will be for exposure only nothing else. So let's right-click on the default node and select add node, add cereal. You'll see a new node pop up now to the right, right, because things move from left to right. Let's label our node by right-clicking this new node again. And selecting node label will title it exposure. Now, all my exposure adjustments will occur just in this node. This is the spice we're adding just for exposure. So let's adjust the amount. Head over to your curves tab located below here. This is where I do all of my exposure adjustments. And again, the very first thing I always do in our workflow for minimalists, what I need to do is adjust this line to stretch out my exposure values. The bottom corner represents my black values, and the upper right-hand corner are my white values. Everything in-between are the various mid tones and shades of white and black. So I'll start with my blacks first by dragging the small little white golf ball to the right. I'm just holding and dragging the ball to the right. As I'm doing this, I'm looking at my waveform monitor trying to get the values down to that bottom line which represents our shadows. Usually this occurs when the little white ball is on the side of my color mountain. That's what I actually call it. I call this graph mountain of color because it kinda looks like a mountain, right? So when that's done, I'll drag the other white golf ball to the left, the one on the upper right-hand corner here to adjust my white values. And I'm dragging the ball to the left until it reaches the side of my color mountain on the left. But it's also looking at these values peaking up. I'm looking at these values to make sure my whites are nice and extended into that upper range on the scope. You don't want to extend values too far to the left or right. Otherwise, what you're doing is you're causing clipping and losing color information. As you can see, if I drag the balls here too far to the either side of our color mountain, if I, if I dig them too deep into the color information, it starts to get a little funky. When it looks right. I'll add something called a contrast curve to adjust her mid exposure values. So I'll just click halfway to the bottom on my line to make a point and drag it. Just a nudge below. And I'll do the same again, but this time to address my white values to, I'm just doing a little fine tuning here to make sure we have a nice even distribution of exposure across the image. So keep an eye out on your scope as you do these adjustments. If you miss any of this up, just hit Command Z to undo or hit this little circular wheel to reset your curve. Remember at this stage to keep things minimal, don't be too aggressive with these changes. Just because we're inside the program doesn't mean we need to spend all day. They're minimal results in da Vinci, result in huge changes. Also, if you toggle this little color icon above, you can see the change and it's really dramatic. See how your exposure goes from super smashed and ugly to nice and evenly distributed. That's what we want. And we're all done with exposure. So let's move on to our hue or color adjustments. 8. Color Balancing: For hue, we don't have to do too much. Remember, we want to do less, not more. All I'm looking for is making sure the shot is properly balanced, not to blue, green, or red. It doesn't have to be perfect, just close. So how can I tell what? Let's have a look at the parade graph. So we'll go under this little tab here and select parade instead of waveform to see if my clip is off balance in terms of the hue or color. Make sure your settings for this match mine by clicking on the little icon to the right again, the one with the little, three little sliders. Make sure RGB and colorize are turned on. What you're looking at is the color information of the clip represented in three channels, red, green, and blue. These three colors mixed together to form the color or hue information in your clip. Every clip, everything you ever see on computer screens is a mixture of red, green, and blue. So if any one of these colors is out of sync with the others, meaning three are not lined up next to each other in a straight configuration that your color balance is considered to be off. So based on this kid, you tell me which color is off. This graph is telling us that blue and a little green are not lining up with red. So we need to add some blue and green to match red. Let's first add a new node for hue. And I'll do this by right-clicking my exposure node and adding a new serial node. I will name my notes like before and call it hue or color, whichever you prefer. With this selected, I'll go to the HDR section below. This is where we do our adjustments. What I'll do now is adjust the temp or temperature slider in the bottom corner. A quick note. You may have seen colorist auto white balancing their clips into Vinci using another automated feature. But what if you don't have a white to reference for this automated feature? Well, this is how you do it. I'll begin to slide the temperature left or right until my three parade channels look even. There. Can you see how blue and green moved up to match the red channel? And all three looks symmetrical or look like they're in a line. Not convinced or not good enough. How's this? So go ahead and right-click on the image and select, Show picker RGB value. When we move the cursor over the image, you'll see a numerical value tracing the value of each red, green, and blue elements in that particular pixel or region. So if all three numbers are about even, you're in very good shape, you're close to color balance. They don't have to be exactly perfect, but just super close like this. My ranges are good for me and we are nice and balanced. This is a great way to check if your overall image is color balanced by just dragging this cursor over the image itself to check if all the values are even. Exposure is good, as well as our color balance. So let's move on to the fun stuff. The pro look. 9. Creating a Pro Film Look: So getting a pro film look is pretty much a matter of taste and your client, what you may like, may not be what your client likes, so don't assume anything. If you're working professionally, makes sure to talk with your client to see what they like before going into this final node session. I like to use a separate node for this work because we can keep it separate from the other major fundamental adjustments we've made to hue and exposure. This is mostly subjective, but I think achieving a pro film look is about doing very minimal things to make it look very dramatic. I'm not a huge fan of messing with saturation because I think it tends to be overdone and your skin tones might come out looking a little bit more like an orange slice than regular people. So when we're going to step into da Vinci and approach color from a minimalist point of view. What I want you to do is think minimal effective color grades to achieve maximum professional results. So let's take a look. So now that we've adjusted exposure and color balance, Let's add a new node for our look. Feel free to label this node. Look to keep track of your changes as we move through this part of the demo. Next, I'll start to target my shadows, mid tones and highlights to attack color. What I love to do is add blues into my blacks, which the HDR tab allows you to do. More specifically, my old painting instructor had us do this when we mixed our blacks, we would add a little bit of cobalt blue, I still remember it to this day into those blacks, which gives it this really nice full, shadowy, moody color. So notice that in the HDR tab there are six wheels right here above the actual color wheels that you see below. There's these really tiny, tiny six wheels here, three of which are colored in and the other three remain ghosted. So there are six color wheels to manipulate in total, but you can only see three at a time on a laptop or smaller screens, which is what this is telling me here. So in order to move to the next set of wheels, just click over on the ghosted or missing wheels, if that makes sense, to see the additional wheels that aren't displayed. I'll make sure to see my blacks and dark wheels first. That's what I'm going to work on right now. So I'll slowly, slowly pushed by dark. We'll towards blue to give my darks some bluish color in them. And I'm doing this by just clicking the white golf ball in, dragging it ever so slightly towards blue. You'll notice that just a small little movement is all you need to make a pretty significant change in the image. So just go easier. You don't need to do anything super dramatic. For a more cooler overall, look in your shadows. Go ahead and push your shadows into blue as well. Next, I'll jump into my lights. We're not going to mess too much with the mids. I really just like focusing on my shadows and my lights for mids. I really just like to mess with the exposure, which we'll do in just a second. So for lights, just go ahead and click the missing wheels above here to get over to the light wheel. And I'm going to start to push my lights into red since my guy's face is looking a little bit of a yellow. A quick note, if you wanna get less of a color. So let's say your image is a little bit too purple. Just move away from that color. Push the little golf ball in the direction, the opposite direction of that color. So in this case, if it's too blue, just push it towards red. And you can tell by looking at the wheel and looking at the opposite color that it faces. So if it's gonna be red, it'll be blue, are going to push towards blue to get rid of the red. Okay, So if you want to step it up a little bit more with that pro look, we're going to try to attack a look that's a little bit more dramatic in terms of flavor. So I might go back at this point into my exposure curves by selecting it here you remember this from the last lesson. Then playing a little bit more with this exposure curves to create a moodier look or a boulder contrast ear type of looks. So I'll add a little golf ball on my exposure curve halfway down the middle of that line for exposure and sync it down just a little bit like this. Okay, then the same for my brightness. I'll add a golf ball up in the upper brightness whites section and drag up that brightness just a little bit to make a nice added contrasted look, looks really nice and thick. You can toggle your does't look off and on by clicking on the number where the node is. If I do that, you can really see the changes we've made. Changes from our original fundamental color corrections to the color, the hue, and the exposure, and the new node look that we've made here. So switching on and off really shows you how far the look has been pushed. Very, very minimal way. And I know it doesn't seem like we did a lot in this node, but we really have, what do we look at the difference between the new look node and our previous corrections? Less is more for short, but the major changes occur when we adjust our fundamental hue and exposure values. I want to just emphasize the fact that a lot of tutorials, a lot of demos, we'll have you adding so many nodes, so many nodes, so many little, little tiny, tiny changes here and there, you really don't need half of those small, effective, minimal adjustments can be extremely powerful. So I urge you to play around a little bit. Less is more, you want less cuts, not more cuts. So if you can learn what each of these wheels really does in terms of their power, really don't need a lot to go a long way. Give it a look, have fun with it, and do your best. But remember, less is definitely more. My overall advice for personal looks is to try and think about the mood you're trying to go for. Are you trying to create a scary looked and make me feel afraid? Or maybe something warm to make me feel a little bit more relaxed. Remember that in color, less is really more. Think about being minimal and not overdoing things or the color adjustments. Ask yourself, what do I need to do at minimum in order to achieve the mood? Or look, I'm going for, if you get to this point, just stop and move on to the next clip. 10. Bonus: Correct for Skin Tones: If you're feeling up to it, let me show you a quick way to tell if your skin tones are accurate or looking real. We often use a lot of footage with people in it. And we need to be able to figure out what looks like natural skin tone, right? Maybe your skin doesn't look natural, but how can we tell if it's right or not? And a quick note, this works for all visible skin tones in the human color spectrum, no matter the race. So let's create a new node by right-clicking on the last node in our chain. I'll add a new Serial Node. Next, I'll select a new scope. This one is the vector scope, which want to make sure that's turned on under settings. That's the little three slider menu icon option here is that show skin tone indicator is turned on. When it is, you'll see this white line on the scope. So what this line is, is where you want all your color information to fall for just skin tone. If there are spots outside of this line or spots on the graph that fall off this line, then your skin tone won't look good. So let's say I just might global settings wheel, you can see how much the color is pushed off the lines showing us that's really not where we want to be with our skin tones. So we gotta push our color values over or on top of this line. And how we do that is by selecting the Hue vs Hue graph, which is the second icon, the one with this little double overlapping wheel in the line graph adjustment area, this one right here. So once I'm there, I'll just click once on the red color icon, down on the bottom, select our red tones. This will target our skin red tones. So this is adjusting our skin tones because there are a lot of reds in our faces, again, no matter what the race. So once I do this, a small little white ball appears allowing me to raise or lower it on that graph. Notice what happens as I push the ball up and down. And all I'm doing here is clicking and holding my mouse down on that little white golf ball. The color values start to get pushed to the left and right of that line on the vector scope as I do this. So we want those reds to be above the line. And there we have it. If I just do a little bit of adjustment here, make sure you don't get too extreme with this push because it will affect some other reds in your image. Just give it a little nudge. That's all it takes. And as you can see, a ton of color work can be done by just using monitors in scopes without the need for big, expensive monitors to check the true color. At this stage, please go ahead and export your clips so I can see it and upload it to the class project page. 11. Final Words: I'm excited to see your work, so please don't forget to post your clip in the class projects section when you're finished. I want to give you good feedback there so we can look at your work together. Also, if you've enjoyed this course, please leave us a review before you go. We would really appreciate the feedback and look forward to seeing them. Lastly, we'd like to thank you for taking this course. I hope you learned a few things along the way and we'll see you in the next one.