Transcripts
1. Introduction: Hey everyone, this
is Nithum Patel. In today's class, I'm
going to teach you about this amazing cinematic product
reveal animation blender. Basically, this class is
divided into four episodes which are going
to be downloading and installing
blender Kit, add on and importing model from it, setting up some lights and
adding constraints to it. After that, setting up camera and adding key frames
for our animation. And at the last, what will be the best render and
output settings? So join us on this
achlarating journey as we craft a short captivating shot to elevate your
product animation. See you in the first episode. Let's unleash our
creativity together.
2. Downloading and installing blenderkit addon: In this video lesson, I'm going to teach you what
is Blender Kit. Add on. It is an add on where you can find a variety of
three D models, brushes, a bunch of materials, HDRIs, which
environmental textures, and background sceneries
which are completely free. First, I'm going
to show you how to download Blender Kit,
Add on and install it. Just simply go to a browser
and just simply type here Blender Kit download. You have to go into
the first link, then just simply download
this Blender Kit. After downloading it, just go to the blender and go to
Edit and Preferences. In the add on section, you have to just simply go to install an add on Select
where you have downloaded it. I downloaded it in my
download section and just simply install add on
After installing it, you have to just make
sure that you have tick mark this box After
tick mark this box. Just simply refresh it. Just close this menu. This little box will pop up where you can find a
bunch of three D models, Materials, brushes,
and so many things. In this particular section, you can find all
the three models, variety of three D models. In this section, you can
find bunch of materials. In this section, you can
find the bunch of sceneries. In this section, you can
find variety of DRI's. In this section, you can
find some couple of brush, different brushes in
this blender kit. Add on, so many bunch
of things are locked, which means you have to
pay for that version. But we are going to use a three D phone
model which is free. First press to select all and then press X and
depict all the objects. First, I'm going to import
the model in the blender kit. Just simply type
here, Samson S 21. Now I'm selecting this model, just simply click on it. Your model is now imported.
3. Setting up some lights and adding constraints to it: Now select the model. Press R X 90 to rotate it towards the 90 degree
in the X dimension. Now press numbered one to go into the front view and number seven to go
into the top view. These are the two short cut
for front view and top view. Just go to the top view by
pressing numbered seven. Now I'm going to add
two area lights. Just press shift
and add area light. Now scale it according
to the body, scaling it a little
bit like this. Just press X to scale it in
the x direction like this. Now light it pointed towards
the downward direction. Just simply go to this rotate tool and just
rotate it like this. Rotate towards -90 Type here, -90 If you're not properly aligned towards the 90
degree in -90 x direction, again, press Numpad seven,
go to the top view. Now select Area Light. And just press to grab it and place it
over here like this. Rotate it in this
direction by pressing like this and just press
to grab it like this. Now what I'm going
to do is again, go to top, somewhere
over here like this. Now what I'm going to do is
I'm duplicating this light. First we are going to set
some power to this light. I'm going to set
power 200 milliwatt. Just press M. Type here capital W. Make sure you have typed
small M and capital W. That's what the
full form of Megawatt. And just simply press Enter. Now what I'm going to do is
duplicate this light again, Press Shift D, and press X to grab it in the X
direction like this. Now I'm going to rotate it. Just select this right light, press N and go to this item. I have rotated this light
in about -24.288 degree, just slight and just cancel out. This negative value
is negative value, it will be perfectly aligned. Again, press and X to grab
it over here like this. Yeah, it is perfectly
now aligned. So now I'm going to add some
constraints to the light. So now I'm going to
do is just select this right light and go to
this constraints section. Now I'm going to add the copy location constraint and set the target to another light, which is area 001. Now you have to just
select this inward to X and select this offset value. What basically location
constraint will do. That it forces its owner to have the same
location as its target. By ticking mark
this offset button, It adds original location
into the copy location. Just go to the front
view and just adjust this by grabbing it in the
X direction like this. By pressing Numptree, go to this side view and
again adjust it. Select by pressing Y, grab it towards the Y
direction like this. And make sure these lights
are perfectly aligned. In simple language, what copy
location constraint will do if you select targeted
light over here? If you change its
location by grabbing it, by pressing another light
where we have applied, the copy location constraint will move in the
opposite direction. So this will be very
helpful for our animation. See you in the next episode.
4. Setting up camera and keyframes for animation: In this video lesson, I'm going to teach
you how to set up camera and keyframe
for our animation. First, I'm going to select
this right side area light. Just place it in this
direction by placing G. And place it over here. Like this. Yeah, like this. Now to set up the camera, we have to add a camera. Press shift A and select
camera to add the camera. Now to perfectly align the
camera with the Viewp display, just press control
out and numbered zero and press Y to grab it
in the y direction. Like this. If you hold
down Shift button, the movement will be
a little bit slower. And press G, X to
perfectly align it. Yeah, Again, press Y, and again press said X, X. For the better composition, just go to the camera
data properties and just change this value
of passport out to one. You can see the area
which is going to be under the camera only for
the better composition. Just enable the center. And third, you can
perfectly see, perfectly align the three D
model with respect to camera. So just adjust it accordingly. I'm adjusting it direction, so I think now it is
perfectly aligned. Yeah. Yeah, now it is perfectly aligned by pressing Numpad zero. Get out from the camera view. I'm going to add an animation of the slide by setting
up some key frame. First to see the results
of the animation, I'm going to vertical split. Just move your cursor
over here like this until and unless you
see these two arrows. Just right click and select vertical split and place
it over here like this. Now pressing numbered
zero in this step, go to the rendered view. Before going to
the rendered view, just change the world setting
and change the color to zero to completely plaque and change the strength
value to zero. Now if you go to the
render settings, your light will
appear like this. To give the animation
to the light. First of all in the timeline, you have to set the frame
200 and start frame to one. I'm giving an animation
of total hundred frames. At first frame, I want
the light to disappear. Completely select
this left light and grab it in this
direction until and unless you see complete
darkness in this tab. Just select, select
the area light. And just zoom it in until, unless you see complete
darkness over the object. Press G. Sad. Yeah, the object is not seeing, it is completely dark. At first key frame, I'm grabbing it a little bit more towards
the sad direction. Yeah, just add a key frame on the left by
selecting left side of the light and press and select location
to insert key frame. Now just go to the last
frame which is 100 frame. Select the left light and
press and move it upwards like this until and unless you see completely dark in
this left tab like this. And again, press and select this location
to add key frame. Our animation will
appear like this. I want my animation to
move at constant speed. This is first appearing
somehow slow, and at the last it
is moving fast. To solve this problem, just press A to select
all in the timeline. Press again A and press and select Interpolation
to linear. By selecting linear option or animation will move
at a constant speed. You can see the now you can join this area by pressing right click and select
join areas like this. See you in the next episode.
5. Render and output settings: In this video lesson, I'm going to show
you what will be the best render setting and output settings
for our animation. Just go to the render setting and make sure you
have cycles selected. Now send samples to 300
and view put sample to 50. Make sure you have
GPU compute selected. If you have not GPU in your
particular PC or laptop, you can simply select CPU. But I will prefer you
to select GPU compute. Now in the output setting, make sure your frame rates
are 30 frame per second. Make sure that your start frame is one and end frame is 100. Now for the specific output, you have to select
a specific folder where your animation
output will be seved. Just simply go to this folder. I'm creating a new folder
over here which I'm going to name it as animation. Simply select the
folder and accept. Now in the file format section, make sure you have selected FFmpeg video in the
encoding container. Make sure you have
selected Mpeg four. And at last, in the
render setting, in the color management setting, just in the look section, select high contrast
for the better results. Before rendering the animation, just simply see your animation
in this view display. Now just layout to before
rendering the animation, you are in the layout
to you and just simply click here,
Red render animation. It will take some
time to render. Here is my final result. I hope you all like this class. So please take a moment
to share your thoughts in the comment below about
your experience so far. Your feedback is
greatly appreciated. See you in the next class.