Blender kitopps addon 3d modeling | SUNNY K. | Skillshare

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Blender kitopps addon 3d modeling

teacher avatar SUNNY K., Blender 3D animation

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      introduction

      1:24

    • 2.

      kitopps addon download and installation

      4:59

    • 3.

      How to use kitops

      5:39

    • 4.

      Facts about kit-ops

      2:10

    • 5.

      KITOPS PRACTICE

      3:40

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About This Class

Class Overview

Welcome to the premium addon series of blender.

In this class we will see the most popular addon used in 3d modeling in blender …i.e kitopps.

Kitopps is the paid and free add-on available in blender market for nearly the price range of  30 dollars.

Kitopps basically is an asset browser with added extremely useful features.

It comes with some loaded assets which can be easily applied on the viewport object in a very precise way.

What You Will Learn

In this class you will learn the basics of kitops addon and its main purpose of use.

Why You Should Take This Class

  • addons are key elements of blender to enhance and fast forward 3d modeling work.
  • This class is very short and precise to make you aware of the best use of addon.
  • Simple language of explanation which helps you learn easily and fast.

Who This Class is For

  • This class is for both beginner and advanced users.
  • Creator, who wants the 3D modeling process to be fast.

Materials/Resources

  • Requirement for this class you must have a kitops addon download free or paid any.
  • Blender 2.8 and above.
  • Minimum knowledge of blender interface

Meet Your Teacher

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SUNNY K.

Blender 3D animation

Teacher
Level: All Levels

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Transcripts

1. introduction: Hello students, welcome to the premium add-on series of Blender. In this class, we will see the most popular add-on used in 3D modeling in blender. That is, KitOps is the bid and the free add-on available in the blender market.com. I don't basically is the asset browser with the extremely useful features. It comes with the loaded ethics which can be easily applied on the object in the viewport. In the very precise, vague cutoffs include assets like machine parts, material, and many complex design shape, which may be difficult if we try to model in manually. kitops include the small parts of machines, material, and many other complex design shape, which may be difficult if we tried to model it manually. But these add-ons simplify the process and fast forward our 3D modeling process. So students join this class to know more about the kitOps add-on and enhance your creativity level in the 3D modeling work using Blender. 2. kitopps addon download and installation : In this class, we will all look the cutoffs too. I Have purchased blender market.com, after purchase and download, we get this bunch of files. Among these all files. First,kitops pro 2.2 . The file is the main add-on. Don't unzip it. Second step to install add-on. Send regular process, Edit, Preferences, install, and find the same zip file Then back to viewport. Press N. Kitops located to the right side of a vertical menu. Yes, the Kitops menu is big with many options and features. Let's see the first basic function of add-on. The viewport. We have a default cube, select it and press N. The cutoffs menu. On the top, you will find the image thumbnail preview, click on it. Here is a set-top extra object available, or we can call them assets. Select any of them, and click on Insert. As we move most cursor on the object, the selected object gets snap on the cube. Fifth, try on to the all sides of the cube. In this way, we can add different assets from treetops to the object available in the viewport. kitops is the collection of machine part or a small accessory part, which can easily step to the object in the Viewport. Next is the two important part of kitops The first is the add-on setting menu, and second is the functional cutoffs menu in the viewport. Let's see how these both are connected. Does now, we have seen that kitops has some assets library which we can add on our viewport objects. Now, this preset assets here is already filled in the master folder that comes with kitops settings. To locate it, go to add-on setting options. I will label gender and file path. Click on file path. Here you will find the master folded address, which is mentioned as KPack Copy the address, and paste the link to the address bar. You will be redirected to the master folder, where all the default assets are stored in the Spatial Blend file with thumbnail images. Now, back to the viewport. This asset in kitops is also called as inserts. We also get the different type of assets or insert with the purchase of cutoffs. Go to your download page. Here are the few free assets available for download. Download it all and extract the zip file to the folder. Now, go to the atom sitting in the file path. Click here the plus icon, and choose the expected file location. Now, this asset is added to the kitops, add-on. Back to viewport and check the cutoffs. The newly added assets are available. And we can use it in our octets. In this way, we can increase our assets library in GitHub. Let's add some more assets, unzip the file, and add them to the add-on from kitops setting by location folder. 3. How to use kitops: How to use GitHub. Now the important part of kitops how to use the Insert in kitops First step, we need the main object in the viewport. Then select bit and look at the cutoffs. Now. Choose the asset you want to use from the library. Now, it just keep the mouse cursor on the face you wanted. It will get snap automatically. Add the center of the face. If you do not select the object. Before applying the assets, directly, click on insert the object. It will get slab to the middle of the object in the viewport. Make sure to select the main object. Then added. By default, phase snapping is on from the add-on itself. You can change the snapping preference test by selecting what is step or snap. The object will get slapped to those vertex are very conveniently. You do not need any snapping setting. Just clicking here, you can manage their preferences. By default, it's alignment is at the center of the face. If you select the assets in the viewport and look at the cutoffs menu, the alignment adjustment is also presented by selecting the different alignment position. You can precisely place the object position. The object will not stop the position and scale geometrically correct. Up till now, we are using the kitops in object mode. Let's try on Edit Mode. Object slapping, the same in edit mode on the face. Let's divide the face into the four-part and kitops. Inserts Now, insert added on the cube. Then it will snap to the face of the object separately. You can select the Inuit will face also and apply the inside. This kitops work on the selected fifth separately. Useful in the precise working design. Meter function also works perfectly. Select one insert, and in the cutoffs, click suitable meter axis, x, y, or z. Then the insert will emitter to its position axis. You can also select the both and apply meter. It is easy and convenient. The assets or the insert we use in the cutoffs. If you notice that the old material included, for example, disconnected is perfect, metallic and other parts setting materials. kitops allow us to modify or change materials. Selecting said. Look at the scene collection. From here. You can choose the individual material and make changes in the material menu in the shader editor. Parent Insert option. If we add an insert normally, Moodle main object, the insert will be at the same place. If you enable this option, parent insert, then the boat main object and insert will be together. In many inserts. You can see this wire-frame geometry on the main object. This virus are actually support the design to the Boolean modification on the main object. Remove this wire up periods. First select the main object. And in the kitops 00:04:58.610 --> 00:05:02.105 click on Convert to mesh. Now switch to edit mode. Here you can see that object and insert get joined. Form the one object. And this visible wireframe can now move easily. Then click on cutoffs. Select, Remove Unused wire in the inserts. This step will clean the, all the wire which are not useful. Now in the desire. 4. Facts about kit-ops: Facts about kitops Let's see some theoretical facts about kitops. First, we have already seen that we get an asset or an insert for a free with the add-on purchase, which consists of the number of element. And it is sufficient library for practice and use add-on in practical. But kitops is not limited to this only by clicking here on this icon. We redirected to the kitops official page. And from here, the full list of extended asset or an insert library available to purchase. Here you will find the variety of assets or insert which may be useful in many of our project. Available for free. Or we can get some of the premium assets. So if you are ready to use the cut-offs, then bookmark this page to get the future reference for any of the Blender 3D modeling work. Creating your own insert. Most interesting feature of the kitops is that you can create your own insert or assets. Can be sealed in the laboratory and reuse to very easily. So if you are a creator excellent in 3D modelling, then what this video on the YouTube to create an insect. The process of creating an insert for a kitops is a little complicated. So I found it difficult to explain. So visit the official radio link, I hope provided in the document attached to the class resource section is available for both free version and a paid version. And here is the difference between the free. And so if you want to use it for the first time, just like free, and if found useful, then go for a paid version. 5. KITOPS PRACTICE : So friends up till now, we have come across the basic knowledge of KitOps add-on and its features. Now it's time to utilize the power of KitOps add-on in 3D modeling. In this add-on, after installing, you've ever seen that we have got many assets are insert, which are difficult to remember visually. So I have prepared the PDF, including the preview of assets available with the KitOps. You can download this PDF from the resource section, which will be useful for the selection of the assets while working on 3D modelling project. In the kitops first millbox example is shown with a separate assets. It also has a full assembly unit where all the inserts are used. You can really move the, each one up there. With reference to this, we can use all this, insert in a creative way to fill our 3D model object. So let's start. Now. First we need the concept drawing. To start 3D modeling. I made this simple sketch showing some digital equipment room. The concept is very clear. We need to make some walls, tables, and just add extra elements from KitOps. Start modeling. It is just a simple design, so it doesn't need much explanation. Once it appears stable, then according to skate, start adding, insert or assets to the main object. It will snap perfectly and you can scale. And at the position to the match the C-N ratio of each element. You can try multiple assets to make it visually bitter according to your creativity level. And if you try to create such object manually, it will take lots of time. So this add-on is perfect for a small detail which may be hard to get perfect. Launched for this table Assembly. First create a control box, add a regulator, insert connected at the, both the end. Now for the cable, I'm going to use the cable rater add-on. It is very useful add-on to create cable. If you want to learn more about the table later, check my previous course profile. It create cable easily between the two points. Also, it has a physics feature that will allow the cable to how natural fall, uh, periods. And also we can insulate to cable perfectly. Finally, that digital equipment is ready just by adding some light. It's a good thing for a practice. In this way, you can be more clear to and use kitops.