Blender 3D for Corporate Design: Create Stunning Expo Stalls using Blender 4. 0 and Photoshop | Karan Rathore | Skillshare

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Blender 3D for Corporate Design: Create Stunning Expo Stalls using Blender 4. 0 and Photoshop

teacher avatar Karan Rathore, 10+ yrs Exp : AI artist/Video Editor

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:19

    • 2.

      Understand the client needs and Project details

      4:46

    • 3.

      Installing Blender 4 Latest Version

      1:33

    • 4.

      Understand Importance of Stall and Marketing Why Stalls

      2:05

    • 5.

      Organise our work and folder

      2:52

    • 6.

      Blender Interface Overview

      7:03

    • 7.

      Understanding the standard dimensions

      4:09

    • 8.

      Create Basic structure of 2 side stall or Booth

      12:18

    • 9.

      Create Slant wall complex structure

      9:30

    • 10.

      Create Second Slant wall and Table Structure

      8:32

    • 11.

      Create Glass Material for Table

      6:38

    • 12.

      Create Fasia for Stall

      3:03

    • 13.

      Create Complete Fasia Structure

      13:42

    • 14.

      Create Pole to support the structure

      2:30

    • 15.

      Create LED lights

      10:32

    • 16.

      Learning Standee Design

      1:19

    • 17.

      What is branding and Why Standee Important

      1:34

    • 18.

      Why Branding ?

      0:47

    • 19.

      Understand Microsoft Guidelines

      6:58

    • 20.

      Company Provide its guidelines details on their website in PDF

      5:36

    • 21.

      Uderstanding Logo Guidelines for Digital and Print purpose

      7:36

    • 22.

      Collecting material to design standee right file to download logo and fonts

      3:47

    • 23.

      Get design inspiration and udertsanding proper use of guidelines in the internet

      2:12

    • 24.

      Explore linked and Pinterest and Download images according to the theme

      4:14

    • 25.

      Setting up your project in photoshop

      3:21

    • 26.

      Create your First Standee Desing in Photoshop

      10:06

    • 27.

      Getting Started with 2 Standee but it is Sponsorship Event Lets Research First

      0:41

    • 28.

      Understand Google Guidelines and Collecting Materials

      3:39

    • 29.

      Design 2 Standee in photoshop

      6:51

    • 30.

      Design 3 Standee in photoshop

      3:06

    • 31.

      Create fabricated standee and How to give extra margin

      4:49

    • 32.

      How to save in right way so printer can understand

      2:00

    • 33.

      Create Mock Up for the client

      2:22

    • 34.

      Bonus Lecture understanding and Creating Side Panels

      1:16

    • 35.

      Bonus Lecture Creating Side Panels for an Event

      2:44

    • 36.

      How to save standee for print generate PDF

      2:06

    • 37.

      How to save standee for print generate TIF

    • 38.

      After Design Standee

      0:25

    • 39.

      Texturing the Stall and Branding the Table

      17:45

    • 40.

      Change the colors according to client

      4:45

    • 41.

      Branding the panels

      23:36

    • 42.

      Add Logo using SVG

      5:11

    • 43.

      Add Logo using SVG and illuminate it

      9:06

    • 44.

      Why we added the logo

      1:16

    • 45.

      Add Brochure stand

      2:25

    • 46.

      Adding Backwall Design and Plasma

      11:27

    • 47.

      Add laptop stand, Laptop and Chair

      8:36

    • 48.

      Clean up space and extra edges

      3:06

    • 49.

      Client side changes Case color change

      0:29

    • 50.

      Give light to Scene and Render to view and adding texture to floor

      6:23

    • 51.

      Render different camera Angle

      6:59

    • 52.

      Add Complex Texture Design

      6:00

    • 53.

      Some important words before presentation

      2:36

    • 54.

      Create Presentation and Give to client proffesionally

      9:38

    • 55.

      Create Print ready files for stall and share with client

      1:42

    • 56.

      Final Lecture Render with or Without Background

      5:40

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About This Class

Class Overview

Step into the exciting world of 3D design with "Blender 3D: Design Stunning Expo Stalls." In this project-based class, you’ll learn how to create professional-quality expo stall designs that can wow clients and elevate your portfolio. Whether you're new to 3D or looking to sharpen your skills, this class will guide you through every step, from mastering the basics of Blender to completing a polished, ready-to-show design.

What You Will Learn

By taking this class, you’ll gain skills and techniques that can make your designs stand out. Specifically, you’ll learn:

  • How to navigate Blender and use its powerful 3D modeling tools.
  • Step-by-step techniques to design and structure professional expo stalls.
  • How to apply textures, lighting, and details for a realistic and polished look.
  • Tips for rendering and preparing your designs for presentations or print using Photoshop
  • Learn to Design proffesional standees

Why You Should Take This Class

If you’ve ever wondered how professional designers create those jaw-dropping expo stalls, this class will show you the secrets. Here’s why this class is a must:

  • In-Demand Skills: 3D design is a valuable skill in the corporate and creative industries.
  • Project-Based Learning: You’ll work on a real-world project, building confidence and a portfolio-worthy design.
  • Practical Applications: Use these skills to impress clients, secure freelance gigs, or enhance your design projects.
  • Learn from Experience: With years of experience in corporate and creative design, I’ll share tips and insights you won’t find in manuals.

Who This Class is For

This class is perfect for:

  • Beginners who want to explore the world of 3D design.
  • Freelancers and professionals aiming to expand their creative toolkit.
  • Students or hobbyists who want to bring their ideas to life with Blender.
    No prior knowledge is needed—just a passion for creativity and a willingness to learn!

Materials/Resources

Here’s what you’ll need to follow along:

  • A computer with Blender installed (it’s free to download).
  • A computer with Photoshop installed ( it's paid software ).
  • A desire to create something amazing!
  • I’ll also provide project files and resources to help you practice and succeed.

Final Thoughts

This class isn’t just about learning 3D design; it’s about discovering your potential and creating something extraordinary. So, let’s dive in together—your journey to mastering expo stall design starts here!

Meet Your Teacher

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Karan Rathore

10+ yrs Exp : AI artist/Video Editor

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Level: All Levels

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Transcripts

1. Introduction: I am current a creative specialist with over ten years of experience in graphic design, TD modeling, and event visualization. I have worked with corporate clients to design sturning booth for expose and trade source. Today, I'm excited to share my skills with you in this step by step blender, plus photosft course. In this class, we will dive into blender and learn how to design professional the tools from scratch. We will cover everything from basic modeling techniques to advanced details like texturing, lighting and rendering. You are complete beginner or someone with a liter blender experience. This course is designed to help you master the process one step at a time. This class is perfect for designers, freelancers, or anyone looking to expand their skills in TD and Photoshop. Don't worry if you are new to Photoshop and blender. All you need is a computer, the blender and Photoshop software, and a passion for learning. Will guide you how to create design for corporate client, how to create design that is tall and create a print ratifies so that after approval, you can share those files with your client. And they take three D model as a reference and apply those print radifils edit in Photoshop in real world. By the end of this course, you will have created your own custom three D tool ready to impress any client or showcase in your portfolio. Plus, you will learn tips and tricks that make your design truly stand out. I can't wait to see what you create. Let's get started. 2. Understand the client needs and Project details: Let's think of a scenario in which we get a mail from our client. If you are working in a corporate company in event management company, you get a mail from the client, and it says, Dear Karen, I hope this email finds you well. We are excited to collaborate with you for our upcoming expo and required your expertise in desiding a toll that align with our branding and company vision. Below are the details for the project, and they have shared the details for the project. That is the project requirements. First of all, we need to see how much in width and height and we have to design our stall. So the dimension of the stall is length is six meter and width six meter, height is ten feet. Purpose of the stall showcase our latest product services. From which company you have got this mail, you get the idea. So in this scenario, we are focusing on Microsoft Company. Why Microsoft Company? Because it is well known and it has all the guidelines available on their website. So it is easy for me to explain you. It is easy for you also to find these guidelines online so that we can create our own stall. So you will get your portfolio ready and your project ready so that you can share your portfolio to your future client. We will discuss everything step by step. Showcase our latest product. So what is the purpose of the store? So they are going to showcase their Microsoft product. We will discuss everything in depth in upcoming lectures. So right now we are reading the mail and understanding what their needs are and what we need extra if required. Create an interactive visual appealing experience for visitors. Okay, so branding guidelines, we have to align to the branding guidelines in this case. Use our brand colors, logos prominently, attached logo file and brand guidelines. In this scenario, they have attached the logo file and branding guidelines. So this is a Damo mall that I have created. It is the real mall that I have always got from my client. It is the actual work that I always do with my clients and in the company, they have attached the logo files, and if not, you can find the logo files in the web or Internet. We will read the brand guidelines in upcoming lecture and understand how these brands work. Clue is space for banners, product displays, and a digital screen. So they want space for banners, product display, and a digital screen. They want to incorporate band guidelines in all of these things and in the stall also. Create a professional and modern aesthetic that reflexs our brand entity. Elements to include, what type of element they want in the stall or booth. You don't have to get confused if I say stall or booth, so these both terms are same. Elements to include. R is absent desk, Okay, shelving or counter for product placement. They will need a shelf or a counter so that they can put their product to display. Microsoft is a software developing comp. What they will show, they will show a laptop with the Microsoft installed in it. And all the features they will show as a demo in those laptop to the customers or to the visitors that visit the Expo or their stalls. An enclosed storage area, okay, they will need a fridge for that. That is 1 meter X 1 meter, a square type of it's not like a fridge, I think, enclosed area. Basically, they need a Almira with the height, 1 meter, and the 1 meter. For materials and staff blowing enclosed storage area for materials and staff blowing. Comfort table setting for client meeting, small table and two chairs. They need a small table and two chairs for our meeting purposes. So it is extra print design requirements. What are the requirements for the print design? Banners, signs, for walls, pin ready design requireds. Okay, so they need a print ready design. So we have to create a print ready so that we can share the print file later on. They need that printip file from us. Backdrop design, backdrop design for our tag innovate inspired lead, they need a backdrop design with this tagline. Standis highlight key features of our product services. So they need standi. So you have to ask them how much standis they need, and you need to ask them any images or creative design that they have already prepared. Ask them to share with you. If not, you have to create on your own. They have shared the deadline. They need pre design on this date, this is an example. And final design rendered in print file, they need that date. They usually take the guidelines around one month before. You have one month to share the design and print ready files. In all the cases, you must have to share these designs within three to four days so that they can plan accordingly, and the changes they will share on regular basis until before the printing. So you have to take care of that also. And this is all we need to know. So let's get started with the bl 3. Installing Blender 4 Latest Version: We are going to use Blender in this case, and why Blender? Because we get the idea to create the design later on. First, we need the dimension of everything in which branding will be displayed. So for that, we have to create a TD model before designing any of the parts. So first of all, let's start by downloading Blender. Go to website, Blender, download. You have to search for Blender, download on Google, search for it, open the first website in your browsing search. Go for Download. And if you have MacOS, Linux or other version, you have to download for Windows. Right now, I have a Windows, so I'm downloading for Windows, so I'm downloading it for Windows. So it's downloaded, and we are going to install it. Let's install DoubleClick. I accept next next install. So it get install. Right now, I'm using a 4.3 version. Don't worry if you have a older version, it will work fine. And if you have a upcoming latest version, it will also work on them because with every update in the blender, they only add options and Open blender 4.3. So we have a blender and import 4.2 new left right, ok and import save. 4. Understand Importance of Stall and Marketing Why Stalls : This is interface of blender and I don't want you to be scared out of it. And the method I will show you, they are not complex. They are really simple method to create. If you don't know how to use blender and if you have never used blender before, this is the perfect course for you. You don't have to go anywhere, simply copy all my step and you will good to go. I discovered the power of designing stores for client, cooperate clients, expose and events. These are industries where network is everything. Networking events, stores, and branding will never go out of demand. Every company needs a strong presence, and stores are a big part learning blender and combining it with tools like Photoshop, coral row, Illustrator, Premiere Pro, and after effect opened up a whole new world for me. My earnings, the shoot up exponentially, companies pay really well for high quality TD design and professional branding. I will share everything I have learned step by step. Whether you are beginner or already have experience, you can earn a handsome amount as a three D and graphic designer. When you open the blender, you will see three main section. That is, three D viewport. Sidebar and timeline. This is where you will create and manipulate object, the side bar on the right, which stores detail about your objects like dimension, material and modifier, the timeline at the bottom, which is mostly used for animation, but comes in handy for organizing your workflow. On the left hand side, this is where you will grab tools for moving, rotating, scaling, and more. And up here and up here at the top, you have got tabs for different workspace like modeling, sculpting and ranging. Don't forget the outliner. Think of it as a word eye view of all the object in your scene. That's a quick intro to blender interface. It may look complicated now. With some practice, you will feel like you know it already. We will start using this tool to create something amazing. So stick with me and let's unlock the power of blender together. 5. Organise our work and folder: Let's start by saving your project files and create a separate folder so that you can organize everything while creating this I toll. If you have not done this, you will face many confusion later on. So first, we are going to create a folder, name it propidy because naming is the most important part which will save ton of time later on. Right now, let's create a folder. You will see this floater window too much because it will show what I'm typing here and it is really important for you to check what I have typed. So if I miss mentioning the button that I have pressed, at least you can see here. Or here, like you can see here, I have seen some lack in here. If I press some button in here, sometimes it will appear here and sometimes it will appear here. I'm using both of them. It might get confusing for you. Don't get confused with both details. So as a beginner, you will not face any issue, which keyword I have pressed, which shortcut I have used. You will not face any problem while using the software, the blender, as well as Photoshop. Right now I'm creating a folder which name Microsoft stall and create a folder. Three D files. I will create another folder, Control plus C plus N, paint files, new folder, design. That's all we need. Not TD file, we can name it project files. Why project files? I will save three D project here and also Photoshop project here. Let's start by saving the project. Go to save a and copy this path and paste here directly. Delete, paste, press Enter, and the path has been open, print file, project file, and name it Microsoft stall, Enter, save. So we save our project and we don't have to worry. You need to remember you have to press control after some time or after three or more changes. Why? Because somehow, if we lose the project or the project has been crashed, software has been crashed, somehow, anyhow, at least you have a saved file. So you don't have to work again on that. So it is better for us to save our file time to time. And this rule apply for everything, whether you are creating TD, creating design, editing video, anything you are. 6. Blender Interface Overview: Let's understand the mouse first how we are going to play with the interface of blinder. If you press the middle key of mouse and keep holding that, you can play with the three D dimension here. For the left click, if you click on the object on the left hand side, you can select or deselect the object as shown on your screen. Right click will show the options here. And if you select the object and press right click, there are some options. You can see. Now if I want to move this cue, how we can do that. We have to select, move, and select this arrow. It will move with the dimension in which our arrow has been pointed, as you can see, with the side. Okay, control. In the same place. Control as safe. So if I want to scale up I can do that also scale up. And if I want to scale in the Z direction, that is Z direction, X direction, direction, you can see the green denote y direction, blue denote, Z direction, red denote X direction. So I want to scale up in the Z direction in the Y direction in the X direction. I can do that also. So now we are going to transform with the transform option, all the rotation scale and move, these three options has been combined into transform, as you can see. If you see rotation, you can see this one. And all these arrow curve boxes, small boxes has been turned into And the combination of these three, you can see here. Now, press shift and keep holding that. And now press and keep holding middle. You can see without shift, you can see, there is a change, and by pressing Shift, you can change it in the one direction, and you are not changing the camera here or view. You are actually shifting the view, the total view of that, as you can see, Got it. So let's control Z again. All these three options we are going to use prominently in this course. I have made a little bit change here on the right hand side, on the left hand side, because in the middle, it gets confusing and blend with the actual view of our project. For you, I have changed this dimension. I hope you can see better now, and right now you can see press controllers, save the project. Let's get started by creating our firsttll. On the right hand side, if you see, this is a small arrow. And whenever you click, there is a pointer has been changed, and click it, and you will see item tool, view, polygon. We will later on talk about this. Right now there is a item transformation. All the things that we have seen here, you can see here in the number form. And if you click here, you can see the location has been changed if you displace it and the rotation, you can see the rotation. And now you have seen the scale factor here. We are not going to use scale factor because we have to take care of the dimension, how much dimension we are using. So that's why we need to change the dimension accordingly. And accordingly, simultaneously, they both will change. So we have to take care of the dimension only, not the scale in these projects. You can see. Now go for our tools, we are not going to use this right now, and for the viewport, we will talk about it later on. As we are going to use it one by one, all these options, we are going to talk about them briefly on upcoming lectures. Let's go for the item and close it. Now on the top, right top and side, you can see viewport, viewport shading, viewport wire, and viewport and viewport here. This is with the light, and it is a rendered view. As you can see, the change in the light. This is light. This is camera, and this is the object. Viewport and viewport. Let's select this and press zero on your number lock. Keypad, and you can see the view This is the view that our camera has been looking at, and this is the light. All these options are here on the right hand side. We will discuss everything in upcoming lectures. This is just an overview for the blender course so that you get familiar with the software. So let's control Z again and make them at the center. Now, Controls save. Now let's open our email what we have got. 7. Understanding the standard dimensions: In the email, we have got the length and width and height is ten feet, 106 meter and six wide. It is really important for you to understand the dimension structure. Let's start by understanding feet and meter. Open Google and search for meter, two feet. As you can see, there is a meter and all the dimensions here and foot and all the dimension here. So for the meter and foot, we are going to convert every meter thing to food. Before we start designing our stall, let's talk about something super important. Dimensions in the world of stall design, everything is usually measured in feet. For example, a table might be three feet and 2.5 feet. This is the standard way measurements are used. So it's important we follow it too. Now here's the thing. In blender, the default unit for measurement is in meters, and you will see dimension written as M. But to make things easier and avoid confusion later, we are going to treat 1 meter in blender as 1 ft, 1 meter foot. That is one equal 1 ft. This way, everything we design will match the real world measurements used in installs. So every time you see a dimension in blender, that says, for example, two meter, think of it as two feet. This will keep things simple and help us stay aligned with industry standards. So adding to this, let's clear up something really important again, how to work with real world dimension in blender. Tall dimension in the real world are often given in meters. As you can see in the example, we have six meter width, six meter length, and height ten feet. Right. So in blender and for practical purpose, we will convert this dimension to feet since most stall elements like table and banners are measured in feet. To work with this in blender, we first need to convert these meter into feet. So 1 meter equals to 3.28 feet. So 6 meters tall would be approximately 19.68 feet on each side. When we enter 19.6 18 blender, we are actually treating it as feet, not meters. To summarize, take real world dimensions in meter, convert them to feet using the formula meters into 3.2 X equal feet. Enter the feet value in blender and T as feed for our project. So the dimension we have added here, and the platform will be around eight inch to ten inch in height. So let's convert inch into foot. And that inch into foot is 0.83 enter. So this will be our platform for our stall. Let's make it above this grid. And now let's start by designing in our upcoming lecture. Thank you for watching. 8. Create Basic structure of 2 side stall or Booth: Last lecture, we have understood about the basics of blender. We understood we have generated a platform, which is six by six meter, and we have converted six meter into feet, and here is the dimension that is 19.68 meter, which is equal to feet. We are calling here is feet. So 19.68 feet and 19.68 feet in X and Y direction, both. After this, we have to create wall. Now up platform, we don't know what we have to create. So we have to find a reference from which we get inspired and create a stall for our client. So let's search on Internet to get inspired. Let's go to Google and go to PinterSt Open PintrSt and open LinkedIn and search for Stall. In the Pintrs, as you can see, there are many designs that has been shown to us by Pinterest search engine, and on the LinkedIn, we have to find it here is a the wall booth with a table in between and a browsure stand and ID that is around 22 inch and let's go to Pinterest because we have found many examples in the Pinterest. So here is the Pinterest example, and I like this one. This one I like because it is a little bit complex, and for the example that we are going to see, it is perfect fit for us. And these are very advanced. You can check them. After generating that difficult one, we will going to take many of them. Right now we are working on this one, and let's save images, and we are going to save it in the folder that we have generated that design and name it as reference and save. So we have a reference created here. And with this reference, we are going to generate our stall. As you can see, this is a two wall stall that is wall number one and wall number two and two sides are open. And it has a facia with the branding of Gdeg, and we are going to brand it with Microsoft lights are here and it has a fancy design above it. It looks difficult, but it is easier than you think. Trust me, it is a LED and panels with a light in the background so that the design are highlighted. So let's generate wall that is Shift plus D, and you can see, it is duplicated. If you click Shift D, as you can see, it's duplicated and I have not clicked anything. I shift I just press Shift plus D and the cursor, it is just moving with the cursor. Once you click it, it will release that object where the point is located like this. And right now control that and press Shift D again. And again, just press right click. Now, as you can see, it released the object on the same place the first object was located. Now, select move tool and move to the above. You can see. We have a object with the same properties at at the last object. Now in the transform section, transform section, rotate it 90 degree and move it here. As you can see, we have a dimension, and we are going to delete that. Now you know how to duplicate the object, but right now we need to add the object. So I have deleted that object and you can see it is a simple one object. Now, once you press SIP plus A, there is a option when you open here and you have to select for mesh, go to be, and there is another cube that has been generated. Now let's change the dimension of this cube. That is, first, we have to check for the dimension that is right and back inside. Now for the height, we have to change two meter to ten meter. That is ten feet that has been given in our male. The height is ten feet. And for the ten feet, the height is ten meter because the M is denoted as feet. And for the width, we are going to use 19.68. That is 19.68 and keep it two and the X direction will be around 19.6, eight. Now it is the same. Now it is same as this one. And the width is going to be around 0.4. You can take 0.4 or five as a standard width because in the actual area, we don't know how much width it will get, but for the standard purpose and the weight which will be allocated on our wall, at least walls are managed to handle that weight on them. So I'm taking a standard weight here and let's keep it round. Y. This. And with that control save and shift D, like I have told you how to duplicate object, Control D, release, and we have a duplicate here. So just arrange it a little bit. Now we have a duplicate here, and this wall has to be rotated into -90, as you can see, -90 is better. Just go with it and place it here. Just a little bit. Now we have a two wall are standing here. I think this is too much wide. Let's make it 0.4 standard one. Now let's start with this design. That will be our phase. Now add a wall that is around shipped A. Q change it here and let's go to transform and select for dimension. We will check for the dimension here later on, but right now we have to create it so that it will perfectly fit keep it around 0.4, yes, and make it around 0.3. Now, it will be around 19.68. That is the dimension of our base You can see if it's getting outside our base or not. Yes, it is perfectly fine. Now, Shift D, right click, leave it here and rotate it by 90 degree and position of it has been shifted to here. You can see here. Now, let's make it around half. Make it around it will be around as you can see, the table should be around 2.5 feet. That is, height will be 2.5 feet and width around three feet here, three feet here. And below that, it will be around approximation 2.5 feet. So let's have 2.5 feet here. And it is around three feet. Approximation. It is via approximation. So as you can see, there is a slant height. So I'm just taking extra edge so that I can create a slope here and it will be around three feet on the dimension. As you can see, and it is not a three 9. Create Slant wall complex structure: Let's understand the dimension of this toll and the dimension of our toll that we are working on are different. So we have to work accordingly and a little bit of hit and triil. So right now, let's make it around that is seven feet two. Let's take it directly eight feet. And now let's duplicate it, release it and just move it forward. So we have a so we have total height is around. That is two meter, that is two feet here and two feet plus eight feet plus eight feet. That is 16, eight plus eight, 16 plus two. So we have two feet here, two plus eight plus eight is equal to eight plus 816 plus 218. So we have a total of 18 feet of height and 19.68 -18. So it's equal to 1.68, left. So the area is between 1.68 left in between. So let's duplicate it. Press Shift D, release it, press it, and now make it 90 degree. And let's we into Y and 90 degree. And now let's make here and turn it around 100 get around 100. Let's a little bit of 1110. Let's change it here. And now let's increase the size, select this, increase the size. It will be around ten feet, so we have to directly take ten feet here and change yeah. It is slightly slant, so we have to take or let's change the dimension than Let's locate a little bit. Here. Here. So I'm using this location panel here, okay? So let's Now, let's change the dimension little bit here. Select this and go to object to edit mode. As you can see, we are now in edit mode. Now select this selection mode. As you can see, this is a pointer. We are going to select pointer. And if you select Edge, we are going to select Edge. And if you select phase mode, it will select to phase. So these are vertex. These are edge, and these are phase. So right now we are going to select vertex, select this one, press and whole sift and select this one. Now, press G. It is the sort cut. As you can see, now it's moving. But we want it to move in a Y direction, as you can see here, Y direction, let's press Y, and now see it's only moving to the Y direction. But we want here, the width of the border will remain same and only this will change. So we have to select select phase, press control R, and as you can see, once you press Control pius R, you can see a little bit of box appeared here. Once you press, once you scroll up and scroll down, you can see there many boxes are up here. So what are these boxes? Let's use it and you will get an idea. I just simply left click and move it forward. And just click again, as you can see, there is a cut has been added in this. Let's Control Z again. I'm just repeating the process so that you get a better idea. Press control piezas R, click it, as you can see, you can move forward. And you can see this is known as loop cut and slice. Once you open it, you can see number of cut here and you can see the smoothness. Let's control plus R again. Once left click, now move it upward, select again now. Let's select above and press G, as you can see, as you can see, the size below this loop cut remain same and the size above this loop cut is getting changed. So right now, let's control Z again and press select text and press G and Y. As you can see, now I have make it inside the edge, and we can't see anything around here. Let's again, here's a sharp edge. As you can see, there's a one sharp edge. Now let's select this one press tab and you are now into the Object mode again. Now select this one and press tab again. It is a shortcut. When you press tab, you will directly go into Edit and Object mode. Now select this one. Go to Edge select edge, and press G and Y. Move it a little bit forward. You can see now it has a edge around it. Now, press tab. You can see there is a edge here. And once you go to edge, you can see we have generated an edge like this. 10. Create Second Slant wall and Table Structure: We have generated this border. Now let's create another border for this one. First, we have to go to Object mode. As you can see seen in the object mode, and now select this one. Shift D duplicate and right click, move it forward. And as you can see, it has parallel moved here. Now let's select and with this one, go to Edit mode, select this edge tool and just select a press X, which is a shortcut, press X. And delete for edge. Now, this delete edge, select X simply select the edge X delete X delete. Delete. Not this one. We are going to delete this one. Edge, edge. So this area has been left out with no face. Now press, shift select this edge edge, edge, and edge. We have selected all the edges. Now, right click Fill. We have filled the edges, as you can see, Now, press E that is extrude and extrude it a little Okay. Now XE, that is now press G and move it in the Y direction. Little bit of direction and press G again in the z direction. Let's see if it's working or not. No, I don't like this one, and let's control Z Press. I just control that until the first step that I have extruded. So right now there is no extrude. First, let me tell you what is extrude. Once you press E, there will be extrude happen. And what this extrude is, it will just create another object above the object, but this object is connected to this one, but it has a separation between them. It is just like a loop cut. In the loop cut, we make a cut in between the object, and in the extrude, we just create another object above that object. That's all. So right now, let's make it extrude disappear and simply go to object mode. Make it move it forward, press G, and Z, move it forward. As you can see, press G and x, not X, press G and J. Move it forward, go to. This one, press, go to edge mode. Select edge, press G, and Y, move it forward. That's solved. Now, let's make it press tab, select this one. By selecting tab, I just entered the object mode. Now let's go to transform mode and I just have to select press G and Z for the z direction and press G and Y for the Y direction. Now let's check if there is gap here. I think there is a little bit of gap and move G and Y direction. Got it. As you can see, and press this one, press now go to tab, select edge, and press G, and Y, move it forward. Now let's check this out and compare it with the reference image that we have available. Yes, now it's working fine. Now, go to object mode, as you can see. Now we have a basic framework that has been generated, and let's check for the dimension of the table. According to this, our table should be different, I think, because according to the size of this, our table should be in the dimension of a little bit higher than that. Press Shift plus A, mesh at cube Now let's move that cube and just make it a little bit in that dimension. As you can see, it is around. It is around 6.3 feet. So let's make it 2.5 feet in the height. Make it 2.5 feet. And I think it is not 2.5 feet. It is around 4.5 feet. Maybe not. It is around 2.5 feet. Why? Because of the dimension. Let's take it 2.5 feet and with that, let's Go to Object mode, select H and press G, make it Y to move into Y direction. Yes. Now we have a table that has been generated. So it has a two side table. So right now we are just going to use a one side table. 11. Create Glass Material for Table: Now we are going to create the table completely with this class. So on this edge, let's create a basic cube again, press Shift A, mass at cube. And with this cube, let's change it dimension according to our table and make it this here above the table. And now make it make the size of it this around this, make it point to one and make it around this one, move it down towards. As you can see, the dimension of this are same Now let's move it a little bit, move forward. Control save. Now our glass has not been created. Right now, it has been created. So before that we are now going to move it here and let's press shift and this time we are taking a cinder cylindrical shape, and right now, let's transform it and first move it here, move it here, move it here. Now let's transform it completely. As you can see, move. And now let's scale a little bit. Now move it. As you can see, if I zoom it out, you can see the cylindrical shape on which our glass material will be placed. So for that reason, I'm just creating this and let's move it backward a little bit. Move it down now let's duplicate it, control a duplicate, Shift D and leave it by pressing right click. Move it backward, little bit. Now let's delete. Sorry, shift plus T, right click and move it on the right side. Or let's control, select this and duplicate both of them. Shift T, and right click and move them forward. Let's. So we have a glass material. Update it. Let's. Now let's place our glass object here. As you can see, we have placed our glass object. Now, let's select this object and go to Shader, go to Shader. Once we go to Shader, we are now in the glass properties. And now we have to change the material properties, and it is really important so that go to right hand side on the object properties, you can see there is a material, and once you click on material, you will create a new material and just click new material. Once you click it, new and there is a tab has been generated. Now you double click it and name it glass table. Just click Principle BSTF and make it glass BSDF Now Control as save. Now one last step is here. Once you go to render mode, you have to render engine, select two cycles. If you have a graphic card, it will work very fine. So just click it once you click it. Here is our glass material that we have generated. As you can see, transparent. Four cylindrical material that we have created is now visible, just like a glass or a transparent material. Now, let's go to GPU compute. Make it to GPU compute. I have a CPU compute, so that's why it's getting so perfectly fine. As you can render fast. We have a glass material. Make it to Eve again. So in the layout section, I just shifted our light bulb and change the light bulb to 13000 so that it is clearly visible. So right now, let's make it to this our layout. Now let's go to viewport again and viewport again. We have a basic workflow has been generated. Now, 12. Create Fasia for Stall: Let's create a facia here. Once you create a facia, let's start by creating this one, go to here and just create a facia of this one. So now we are going to create this one, press Shift A, add Q. Make it forward. Yes. Now, make it forward. And now go to transform and just simply make it a rectangle. Move it here and get a bit of higher around this and just move it a little bit down. And now let's go to Edit mode, select this edge and Control B, Control plus B. As you can see, the difference here, it's making a bevel. This is a shortcut to make it bevel. So just click it and you can see the width height segment, increase the segment, so it will get smooth around edges and material should be around this says Okay. So now let's click outside, select this one, this edge, and press G and move into the Y direction. Yes, like this. And now let's Go to this, make it a smooth edge, right, click Smooth shading. That's all. And keep shading edge, no tab. Control ZD right, click Auto Smooth, es or Control ZD. Right click. Just simply select it. Right, click Shade auto smooth. 13. Create Complete Fasia Structure: Is no gap in between and there is a pattern that has been laid out. So we can just simply select this control plus D D and click it, make it into 90 degree of separation. As you can see, I just rotate into X direction that is -19, sorry, -90 and make it to the width should be around like this, go to Object mode, transformation and select it. Once you select it, just click and select it. Go to tab Object Mode, and select, press G, move it upward in the direction Nope. Not in the Y direction. That is Z and Y direction. Control Z and move it to the direction that is transform, move it into this direction. Now, simply delete these edges or move them. If you want, let's select Vertex, select the press X, delete vertex. Yes. Now, make it Vertex, press G and press Z and press them, move it forward. And as you can see, press G and Y, move forward. That's all. Now, press tab, go to layout mode, and we have generated our and we have filled this area. Now, let's select this one. It has a width. That is a higher bid. So let's change the width of this area. Let's suppose take it one or 0.8 and move a little bit backward and a little bit down. Got it. So now we have created this area, and I think it should be a little bit higher. So let's scale it above and select, move it a little bit higher. Now, Let's. Now let's select this one, control, shift the right click and rotate it on the X axis that is 90 degree. Move it upward and make it a little bit lower in size and move down here. As you can see, it is in between them. So just right, click here. Sorry, just click here, Contosive D, just duplicate it, rotating to the X axis again on the 90 degree and make it move on forward. Now, make scale bit higher, as you can see, it just go inside it and just move a little bit in between it and let's check it around here and here. So we have Let's simply change dimension using the location tool. Now. Now, let's add another facia these are small structure that has been generated above it. Now let's add them. So as you can see, this structure has a height similar to this and have a little bit higher height above them. And it is same the height of this box is similar to this box. So let's make it a little bit higher again. So press S that is Shift, that is a shortcut for scaling, so I don't want that to happen. So control Z and scale it, scale it above, move above, and just add a small box around here. Let's duplicate it again. Shift D, right clip, leave it down, and now move them. Scale down. Move it like this and simply again, same process, Control D, right click, move it, scale down and as not as just move it by selecting the move cursor. You can see. So location should be around a little bit. Yes. So it has a location of let's with 5.2. It has a 5.3, make it 5.2, so it will get the same height. It has. So now let's generate these boxes. Shift select this one, Shift D leave it here and again, scale down like this, make it a box and just move it down. That's all. Shift D, like this one, Shift T, release it, just move down. Again, shift D, move it, move down. Again, shift T, release, move here. So we have generated this structure. Now, Let's create another box here like this one. No shift. Let's duplicate it again, Saft, right click, it duplicate and now rotate it on the wide direction. That is 90 degrees and zero degree on X direction, and the height should be around one or two, according to this. So it has a height of 3.44, so we can make it 3.44 on the axis. It has a high tone Z and it has a high tone X. Why so? Because as you can see, there is no rotation in it, and there is a 90 degree rotation. So it is changing dimension according to it. Okay. So let's make it move forward. Shape D, press tab and select gas select this phase, and press G and Y. Y, not Y. Press X. Yes. Same like this, press tab again, select this one, press tab again, go to edit mode. Now select this phase, as you can see, phase, and press G and XO to X direction. That's all. Now press tab again. We are into object mode. Now let's move it to the little this direction. And press go to tab, edit, and select this pace, press G, and Z little down. That's all. Now, the basic structure has been generated. Now let's add this box here. Simply press control a press ship plus A at cube cube should be around here. So it is around two feet or 1.5 feet. So make it like that. So height should be around 1 ft or 1.5 feet. And the dimension should be around three feet or you can make it two feet make it here and make it. The scale is around it. Yes, that's all. Now, it has a dimension. That is press, go to tab. After selecting the phase of this cube, now select this phase and press I and make it inward. That's all. Now, let's That's all. Now, let's control as save. We have a basic structure has been generated, and now it has a move to press tab, make it move to middle of it. Now, let's drink some water. 14. Create Pole to support the structure: Now let's get to another step. Now let's add two pool around here. So like this one, simply just select this and the process of slander will be same. So I'm just copying it. Control, plus not control, Chip plus D and move it here. So the process will be same. So just scale it a little bit because the thickness of the pol should be higher than this one. So I'm just grating. So just make it. It will be down and make it high. Move it above. It here. And just move it down and just go to tab. Select this phase, move it upward. That's all. Press tab again and move a little bit forward. Let's change the material property here. So once you select it on the layout mode in the object mode, go to object material, this material property and select new and name it BOL Paul and just select for the metallic property and make it higher. That's all you have to do. Now let's go to shading mode. As you can see, it has a metallic property. C, it has a metallic property right now. So now, just go to layout and simply shift D, right click and move it forward. So we have a two pole that support this design. 15. Create LED lights: We are going to add this, this, this, this, this. These five areas we are going to add at Shift plus A Q Q. Make it around here. I'm just creating a basic layout right now. I'm not checking the dimension right now. We will check for the dimensions later on. So right now I'm just making them accordingly. And let's Yeah. Move them a little bit around here and just add a screen. We will add a screen later on. Shift D release, copy it around here and one, two, three, four, hit D, copy it, rotate it 90 degree and move it backward. Ship D. I just copy it here again. So two on this world, two on this world. All these things has been generated. You can ignore this one, this one, this one, this one, because we will clear it out later on. Now let's add lights. As you can see, we have to create lights. Right now we are going to create passive A, press cylindrical shape, and with this cylindrical shape, we are going to simply let's select this slander and go to material. In the material property, press new with this new light and it simply click here, make it black. Are we seeing anything? Yes. And now, press tab or go to edit mode. Go to select this phase and select this phase again. Now again, click plus here. New. Now click LED Light. I just naming it randomly so we will not get confused. So right now, let's go to shading mode. In this shading mode, first, let's select this principle node and go to emission. And with this emission, select this one, this. Yes. Now, as you can see, is there any emission in that? Right now? No. Right now, is there any emission in that? No, because we have not assigned anything to this phase yet. So everything will be black remains black. So what we are going to do is that select this and select this light. We have selected this emission. We only have to assign this property to it because we have two properties. This is the main category property, and this is a subcategory property. So just assign it and you can see there is a change. Everything will black and it is white. Now we are going to change its properties, go to composition, simply select this and go to composition. In the composition, what we have done is that we have just simply cracked this thing, use nodes. That's all. And in the nodes section, we have simply add this glare effect, Y searching. Shift A, search, I just searched for glad and just put it in between them. So right now, if you see shading, there is no effect in it. So let's increase the strength also. Let's make it seven. There is a change. So what we are going to do is that, let's change our property of our composition. And once you select it, so let's make it stick to bloom. So we have a bloom effect here and let's make it, go to shading mode again. As you can see, there is a bloom light available right now. As you can see, there is a tab extra. If you don't know how to add extra tab, you can do like here. Just this is the arrow and just drag it here, and you will see a extra window pop up. So what I'm going to do is here, select this one and select for compositor, and you can see compositor menu here. Just bring it down. Right now, we are going to change everything directly here and we don't have to go to composition setting. Right now, let's change it directly and use different different options. As you can see, ghost effect, and we have streaks. These are streak different. Let's use this one. Yes. And fog mix. So now simply let's change the size of it, press a mall it down and go to layer. You can scale up and scale down in the layer section also. So let's go to Y. Just put it here. As you can see, we have added this here. So if you go into render section, you can see there is no change in here. And if you go to cycles in the render option, go to cycles in the render with cycles. PoE and try to render it again, press F 12, but directly, we have a bloom effect right now, as you can see. So F 12 is the shortcut to rendering thing like this. As you can see, in the render section, render image. This is F 12. This is the shortcut. We will discuss it later on. So just copy all the light, just duplicate it, shifted and shipped shipped D. They're getting pop off. We will Change it later on. Or we can do this right now. Go to scale and just do it. That's all. A little bit more. Yes. Now it's working fine and the position of this should be around a little bit down. Okay. Now, let's duplicate this and then duplicate this duplicate this, duplicate this. Okay, so all the lights have been perfectly set up. So you can see, and let's delete this one, and we have a light. Let's have tilt, and we have a blooming light which bloom our image. You can see there's a plum effect. So let's change this to cycle and see after removing the lights. This is what bloom effect has done. As you can see, there is a dim life effect from each of the light has given to our stall. This is just D small light effect that we have given. And if we change the emission and everyone has their own strength and they will bloom like a bright star. Can see it looks really, really nice. 16. Learning Standee Design: Before we jump into branding our stall, there is something we need to understand first. Branding glines these guidelines are likely the rule of the game. They define how a brand's logo, color, font, and overall style should be used. And, trust me, whether it's Microsoft, Google or any other company, following these guidelines is not just important. It's not negotiable. To help you understand how to apply these guidelines, we are going to design a Sandy using Microsoft and Google branding guidelines or graphics branding rules. Why? Because learning from the best will give you a clear idea of how to make your design look professional, coercive, and aligned with a brand's identity. Creating a Sandy is the perfect starting point. Once you master this, you will be able to apply these branding concept to large elements like stalls. And remember, branding is the foundation of every design. It's makes your work stand out and ensures that the client's identity is represented perfectly. So let's start by creating our standing with these guidelines in mind. Once you are done, we will move on to apply branding to the entire stall. Ready? Let's design something amazing. We are going to use photo 17. What is branding and Why Standee Important: Hello, everyone. Welcome to this first lecture of this course of standi Design for corporate client. I will teach you how to design effective standis for corporate client or big companies. Standis are an essential part of corporate branding, and we will focus on creating designing that communicate a company's message clearly and professionally. What is branding? Before we dive into standi design, let's talk about branding. Branding is the foundation of any design process for company. It's not just about the logo or colors. Branding represent the face of the company. Gives customers both existing and potential a clear understanding of the company's identity, values, and message. Think of it as the first impression a company makes, and we as designers have the responsibility to make that impression impactful and memorable. Why branding is important for standis Branding plays a critical role in designing standis. A well designed standi that is EIP E stands for eye catching, I stand for informative, P stand for professional. It grabs atenson quickly. That means eye catching. Informative, it delivers the right message effectively. Professional, it reflects the company's credibility. We will cover all these three point in depth incoming lectures while we design standis. In the upcoming lectures, we will explore how to incorporate branding elements like colors, fonts and layout into your standi design. You will have a clear idea of why branding is important and how it acts as the backbone of any design. Let's move on and learn how to apply these concepts step by step. 18. Why Branding ?: So we are going to use Google and Microsoft as our prime examples. Why these companies because they are the industry leaders with a strong focus on branding, and their branding guidelines are easily available online. You can read it out. You only have to search Microsoft guidelines or Microsoft design guidelines, Google guidelines, Google design guidelines. These guidelines will help us understand how to maintain consistency in design while working with big corporate and by studying them, you can improve your skills and learn the professional standards of branding. Please give five star to this course and share with your friends. This course is actually not available and no one going to teach you this part of graphic design how to use guidelines. Let's start by exploring their branding guidelines. 19. Understand Microsoft Guidelines: Can see the link miicrosoft.com, legal intellectual property trademarks. No hanks. Okay. And for the Google Brand Resource Center, you can search for it. About Google Brand Resource Center, guideline is sponsorship. So I've searched for the sponsorship, how we can use Google with the sponsors. Let's read some of the basic guidelines that Microsoft follow and Google follow. Let's start with Microsoft. To deeply understand how these things works, we are going to read all these things Microsoft trademark and brand guideline. Thank you for helping us protect our trademark and brand assets. Microsoft is grateful for the trust that people place in our product. So in the Microsoft, as you can see, what Microsoft is trying to tell us, and you have to learn and you have to understand what Microsoft branding is all about. Once you read it out, you will understand how Microsoft work, how it want to be visible in the eyes of their customers, or any company, not about Microsoft or any corporate company. So let's read. Microsoft is grateful for trust that people place in our products, services and experiences. These trademark and brand guidelines, trademark guidelines detail how you can help us protect Microsoft brand asset, including logo, name, app, and product icon. And the trust that they represent. We have created these trademark guideline to help clarify proper uses of our brand asset. Microsoft reserves the right to take an action necessary to protect them and as a result, protect its customer and the public. So Microsoft is trying to thankful the people that we are using the Microsoft, and it is all about trust. Let's understand that is all about trust that we place as a customer in our Microsoft. Okay? So Microsoft Band set including the Micro tdf T. Okay. And that is icon, logo design, Ts font name and Microsoft software. Product service soundsmgs and any other brand. So what type of cis you should have in your mind? If you are going to work for a company, what type of question you should ask? And what type of details you should ask? That is what type of lovo they are using, what type of icon they are using, what type of designs they are using. If there is any previous design, please ask them to share with you so that you can understand them properly and deeply. Trade dress, that is what type of design that they are using commonly, and what type of phone they are using, please ask them if they are not available online. Phone that is typography. Okay, so let's move forward. Property asset on exclusive microcompany, these trademark guide which time to time detail. Uh, many users include our logos, app and product icon, and other design will require a license first. Okay. So it's actually a legal term that they are using, so we don't have to use them. We need to check for example of government trademark g right. Example of branding asset required for authorizing a Microsoft. So these are the icons, and these are the Microsoft logo lockups. First, understand about the logo, Microsoft logo. C specific brand and product guidelines section for more information. So there is brand specific guidelines that we are going to cover in this upcoming lecture or we are going to see in upcoming details. While we read it out, we are going to see the specific link they will provide us. Okay. So like this Microsoft, you will get these information for the other companies. If there is any PDF or any guideline, they will show they will show you or they will provide you. If you can't find a proper guidelines on the Internet for the specific company, you can ask the client directly, what are the guidelines? They will share with you the PDF version of the guidelines. Actually, PDF version is commonly used in the corporate sector. Now that trend has been converted into online section. As you can see for Microsoft, you can see it online. For the companies, you can also see details online. Microsoft Logo Lou. These include logo, Lou for flagship offering, which are offering that are aligned to and signal Microsoft long term strategic intent. They include Microsoft 365, Microsoft Azure, Microsoft Surface. Among others see specific brand and product guidelines for more information. So Microsoft trying to tell us with a Microsoft Logo plus 365 or Azure. 365 it's kind of trusted by Microsoft. It is going to be a long term uses by Microsoft. And for Azure Microsoft, two are the part of the Microsoft and they can't be separate from Microsoft. Microsoft product icon, these are the icons that Microsoft use. These include app icon for products such as Microsoft 365, Microsoft Dynamic, Microsoft Azure and others. Specific band line, we are going to see specific band and product guideline section for more information. Okay. Let's Microsoft software authorized service provider badges. So designation or relationship between the product and the Microsoft. These are all the dos and don'ts for the Microsoft. And these are all the legal terms that companies share online. So we are going to use and we are going to see brand guideline, intellectual property, right. This is the same product trademark PD. Specific brand and product guidelines section. And I hope there is an A. Okay. If you come down, these are all the legal term that Microsoft is using and specific brand and product guidelines. This is the term that we have seen before two times. So let's check it out. 20. Company Provide its guidelines details on their website in PDF: Certain brand assets have specific brand and product guidelines, providing guidance on how to use them. Several of these specific brand and product guidelines are published below, and other maybe provided to you by relevant Microsoft contact in the context of your relationship with Microsoft. As you can see, we have already discussed and they have already shared that an executive with the company will share the detail with you, or you can search it by online. Or Microsoft's specific brand and product guidelines are incorporated in these tech guidelines. Okay? This is the Microsoft Windows 11. Sky pink Microsoft Surface. Let's see. Microsoft Logo third party uses guidelines. Okay, these are the PDF, so these are the PDF that they have shared with us. Now let's read them out how to use Microsoft. So use requirement, thank you for interest in including Microsoft logo in your material. The Microsoft logo is more than name. Okay. Microsoft logo is more than a name and symbol. It's one of the most recognizable elements of the Microsoft identity. It is a beacon of the quality, trust, and empowerment that Microsoft levers to the world every day. As a general rule, a formal license is required to use Microsoft Logo. Okay. So these are the legal term, our supply consort of Microsoft. Third party Microsoft logo. How you can use the Microsoft logo. Use the positive version, that is logo type in gray. Okay? On light backgrounds, a white background is preferred when the logo is at its maximum size. Okay. White or black backgrounds are preferred for the Microsoft logo. As you can see, they have clearly mentioned the guideline for using the Microsoft logo or the logo of the company, not just Microsoft, the logo of the company, how we can use, they have clearly mentioned here. It's not just about Microsoft in each company, in every company. In all the companies, we will going to see these types of uses. Got it? The Microsoft logo comprised of the symbol and logotype. That is symbol and logotype. The symbol and logo type must be used together. Logo type and symbol must be used together. You can't separate them, okay? Because they have clearly mentioned. Now use the reverse version that is logo type in white on dark background. Logo type, that means Microsoft that is written, okay? Logo for light background, get logo for dark background. So they have also shared the detail for the logo, Microsoft logo guidance, minimum size and clear space. Let's understand what this means is before moving forward, what they have shown with the windows and for the Microsoft trademark guideline 365, these are the details, how we can use these details and for the edge, how we are going to use because these okay, as you can see, Microsoft H H, H, H, they have the four types of logo we can use. Okay and for the Skype by end guidelines uses, we can't use this logo and this Skype Team. Only icon we have to use for the Skype. Okay. For the Bink trademark, Microsoft Bk icon name logo. Got it. As you can see, three things and Microsoft Surface, all these are part of the Microsoft. So we are going to cover the main aspect in the Microsoft, that is Our Microsoft, the main company we are going to cover. As you can see the minimum size and clear space, these are two ways to measure the minimum size of the logo. We are covering it very slowly. I just want you to understand how these things work. If you want to skip them, you can do so. And if you really skip them, you actually don't really understand how this company works, how corporate sector works. You have to understand how these corporate sector works. That is why I want you to understand and say part by part, focus by focus. I know it is actually boring, and at first, it is actually boring for me, too, for reading all these things. But after read them out, you can call yourself as an creative expert for that company. And they will after reading all these things, they will ask you how we can use our guidelines. At first, you are asking them how we can use your guidelines. But after reading them and after creating them, they will listen to you and you will become an expert once you create or have completed any event. 21. Uderstanding Logo Guidelines for Digital and Print purpose: These two ways to measure the minimum size of the logo. So let's move forward. Minimum size and clear space. These are two ways to measure the minimum size of the logo. On a screen 16 PX that is pixels, print 5.5 M. This is the lowest size we can use for the Microsoft logo for the print and for the screen. They are shared for both of them. So right now we are using it for print media on screen 72 pixel for print 25.5 Mm. For the vertical part, we can use only 5.5 Mm. And for the horizontal part, we can use only 55.4 m of dimension for the Microsoft logo for horizontal and vertical. It is really basic to understand, but I'm going to explain what it means. Let's understand it on oral row just to give you an idea. I'm using a oral row. Because it is more specified for print media, but we are going to create it in Photoshop, so you don't have to worry about that. So I have a different course for the oral do, how we can create all the standings in Coral Do, also in Illustrator. I have different different courses for the different different software, so you don't have to worry about I'm using it just to give an idea for the size. So use box and create color, remove none. Okay, so this is the box, and let's understand four millimeter. Let's check 5.5 and 25.5. For the millimeter, te 5.5. And 25.4 MM. And for the AFO size, as you can see, this is the Microsoft logo we can use the lowest. This is what band guidelines have teach us right now. We can't use the size of the Microsoft lower than this. If we are going to use this, we are not aligned with the brand guidelines. There is some exceptional case we can use, but right now we are going to use this size. Okay? It is just to give you an idea by height on skin, the simplest would never, okay, they have shared this information. Make the logo standard by giving it space on all sides equal to write the height of the symbol. That is, this is the symbol. And let's understand by so for the symbol, let's understand it has a symbol of plaque. Let's understand this is a symbol of Microsoft. That is Microsoft, and this is the logo. For each logo, there has to be some space that we can see a safe margin for the logo. There has to be a safe margin for the logo. So once you duplicate it, there has to be a safe margin, TTT. Taste. So this area is the safe margin for the logo. It is not perfect, but I hope you understand what I mean. This is the safe margin for any logo or for specifically Microsoft logo right now. Got it. So this is the Microsoft logo, and there has to be a space between the Microsoft logo and any content that you are using besides Microsoft. Things to avoid. They have clearly mentioned things to avoid. That is, don't make the logo a single color. Okay. Avoid background that provide insufficient contrast. Got it. They have clearly mentioned it in the start page. Don't place logo over busy background, that is busy background, that means a crowded background or as you can see, this is the example of the busy image that they mean it or busy background that they mean. Microsoft, don't use one color white or black logo in a full color communication. That is as you can see, background has color, and in front of the background, we can't use a single color of Microsoft. Don't compress or stress the logo. That it means don't compress or stress the logo, any kind. Got it. And don't add effect like shadow or gradient. Don't ever use shadow on logo and gradient. Don't alter the symbol. Do not alter the symbol. Hope you understand. Don't alter the symbol. That is that it means don't re arrange the element of the logo. Don't rearrange the element. Got it. Now, more things to avoid. Things to avoid, more things to avoid. Microsoft, achieve more. Don't attach tagline to any kind of the logo. Got it. Don't use a tagline. Don't create new version of the logo. Do not recreate the logo, please. Don't add anything to the symbol. Got it. Don't add anything to the symbol. Don't create new logo with element from the Microsoft logo. Okay. So it only means don't create any kind of new logo. Please don't work on the logo. They have already worked on them. Oh, the logo should not be contained within the box, circle or other shape. I hope you understand. And right now, our Microsoft, if you can imagine, this is a Microsoft logo. We can't actually use this yellow color background for this logo. Got it. So we are going to remove this. Now we are good to go and align with the guidelines. The logo must never appear any other symbol. Got it, or combined with any other name, logo or icon to create a co branding logo. For the co branding, they have said that we can't use any kind of logo plus or any kind of these things, we can't use them. Don't create title pattern with a symbol. Do not write in the Microsoft logo. Don't create pattern of ties to simulate the element of the symbol. Huh. So they are telling that we can't use our icon as a pattern. Any kind of pattern, we can't use them. Finally, this is the guidance that we have covered for the Microsoft. So let's create a Microsoft Itandy in the upcoming lecture. Thank you for watching. 22. Collecting material to design standee right file to download logo and fonts: In this lecture, we are going to collect information about the Microsoft. That is the logo file, typography, icon, all these things. As we have covered the guidance for Microsoft, let's understand which type of branding element they are using that is font. Let's start by finding the logo first online. Search for Microsoft logo, and a search, and our Internet is not working. Microsoft. Let's go for it. Original file is SVG. SV is the file format that is for print it is used for principle purposes and original file SPG right click Save as. SVC document. Yes, this is the light logo. Right click save Images. We have image, PNG here, and the size of the PNG is very low. No issue. Let's find out Microsoft font font library typography. Microsoft topography. Download and install custom Ford to you with office, add a font Cloud. Microsoft Corporation phone Foundry. Microsoft font. So I have search which type of font Microsoft use. Microsoft use variety of font including SegoUI Calibra Skip SegoUI the default. The default font for Microsoft operating system and used in many Microsoft plans, including Microsoft Team. Out Sego UI variable is okay Microsoft supplied Mono spade two typography phone, Microsoft support. Let's search for both of them. I font. Font download. And Monospace to typography font. Seg Sego. Okay, Sego Microsoft, the company Sego in its online printed marketing material, including recent logo for the number of product. Okay, this is the main font that they are using. SegoUI is the main font that Microsoft use, download font for PC, SegoUIUI bold, Install. I don't know for sure, 100% that they are using SegoUI or not. So which type of phone that I have found for the Microsoft is the SegoUI if you don't know if they are using it or not, you only have to ask the client that please provide the phone. I can't find it online or please provide the name of the phone that they are using in the MIC. 23. Get design inspiration and udertsanding proper use of guidelines in the internet: So now we have readout guidelines. We have font, we have icon in high quality. Now we need to understand which type of design that Microsoft used in the event. So let's go to first Google Microsoft event. Search for the Microsoft event. Let's go for the images. And which type of images they are using and which type of graphics they are using Cosoftnt Microsoft, Microsoft, Microsoft. Actually, they are using a very simple background for each of the, so this type of corporate office meets event technology, as you can see the gap between them, Microsoft build, copilot, Microsoft, Microsoft as you can see, which type of background they are using unless your business potential. Microsoft, another company and third company, and there is a separation between them. It is very important for you to understand Microsoft Rs and this is the standard design. So they are using a very simple design. Only have to stick to the guideline and use a very simple design for Microsoft. Got it. It's not only for Microsoft. For any company, they use a very simple and minimalistic design, and you don't have to create a very messy type of Strandy design for the company. Like this, very messy. Very messy. Cluttered. It is actually cluttered design. Let's go for a very simple design for Microsoft. So right now, I'm going to use a gradient design for the Microsoft Stndy something like this, Microsoft or something like this. This is the standing. Let's save it. Save image. Save. Let's find out in our upcoming lecture why I have saved this image. 24. Explore linked and Pinterest and Download images according to the theme: Get the more ideas about the design of the standing for the Microsoft. Let's dive into LinkedIn and also open Pin trust and search for Micro Soft event. Search for Micro soft. Standi design and search for Microsoft standard design, and we can't find anything. So it is not our lucky day to check for the standard design. And right now it is not our lucky day that we have found any Sandy for the Microsoft. That's create our own. So let's go for the pick way. Yeah, they will provide you a dam or they will provide you a library so that you can download image specifically for the event. Let's ask hat GPT that give me event them text for the Microsoft Event. Keep it in three to four words and technology based related to. Okay, got it. I hope. Chat JBT will provide us. Give ten shots. So if there is any event, you will get the theme of the event. Okay, let's understand which type of theme Chat GPT has provided us. So right now, empowering tomorrow's tech, innovate, beyond boundaries, future driven solutions, reimagine, redefine, revolutonize, revolutionize, revolutionize to take care. Revolut transforming tech together, next gen innovative inspiring digital futures, building tech bridge, pining the possible accelerated digital horizon. Building tech bridge. This is what I like, and I'm going to use it. So for that, there has to be a bridge. Is there any bridge available in Pixaway? Is there any technological bridge available in Pixel Way? Let's start for Pixel, and I hope we found something amazing. That is technology Bridge. Technology PIT bridge. Okay. We have found something. And this is nice, but I don't like it. This is something. But it's more like a cinematic look of the movie. And yes, this is something kind of diverging. Let's go for the technology. It's look like a bridge, but we can't use it because it is a paid version of Itok 25. Setting up your project in photoshop: This amazing Hello. Welcome back to this amazing course in which you are going to learn how to create Sandy for a corporate client in Photoshop. You can create anything in Photoshop. If you are new to Photoshop, here's a quick overview what is Photoshop. So Photoshop is used to edit and create images, as you know, it made by Adobe, and it is really popular for editing photos, creating graphics, combining images, adding effects. And now we are using it for Sandy. So let's start how it will work. You have to understand the overview of Photoshop. If you don't know how to use Photoshop before, and if you have no idea how Photoshop will work, then it's okay. You don't have to worry about anything. It is my duty to tell you how to use Photoshop. If I have not teach you how to use Photoshop, then it is not my right to teach you how to create Standi. As you have already installed Photoshop, you will see this type of screen. This is the home screen for Photoshop and you will see all these type of projects. You have to create new file and check for the print. And there is nothing you have seen. You only have to check for the right place and check for inches, pixels, centimeter, millimeter points, pixels. So we are working on inches. Okay? So it is really important, that is, what is the size of a standard standi? That is three X six. That is three feet width and six feet height. And there are two types of standi which we will cover later on in depth. It is just a overview. There are two types of standing that it roll up standi and flex standyO we can say fabricated is standy. Right now we are going to create a roll up standi after that, we can create flex statndy or fabricated standy. In the end, we will give some kind of bleed. I will tell you later on what is bleed. You don't have to worry anything about it. Width and height, width three, height, six, and press create. Wait, wait, wait. You don't have to create anything right now because we are working in inches, so we have to create it into feet, and the dimension of feet and inches are different. 1 ft is equal to 12 ". So you have to convert these inches to feet. That is 12 into three, 36, 36 inch width, and four height, 12 into six, 72, that is height. And you don't have to worry about the CMYKN RGB for the standing. You just only have to create let's delete this one. And you have to work on this. So the dimension of this is image adjustment, image image size. This is the dimension of your Canvas. So in the Photoshop, it is Canvas. Let's save it. That is saves and select your file where you want to save 26. Create your First Standee Desing in Photoshop: The text that we are going to use in our standing, we have already used the Chat GPD to give us an idea and building tech bridges, this is what I love, and for the text, you don't have to be large enough for the text because the size of the standing, you have already seen the size of the standing. As you can see the table, it should be around 2.5 to three feet, and the size of the standing is double of the table. If you are using a computer, you also have the table, and it is around 2.53 it is the standard size of the table, and the size of the standing is about double of the size of the table. That is a height is almost double. So your height should be around 5.5 or six or 6.2. I don't know. So the height of the standing is more than you, and you don't have to worry why the size of the standing is more than you. So I hope you get the idea. The size of the text should not be that big. Okay. If you have put it here. Controls and double click. Building tech bridge. Select tall, increase the gap between the tags. Select Let's make the color is black. And I like this one. You always have to be aligned in the between. And how we can do that, there is a align option here. And if you have not seen this window, there are tools and options. As you can see, window, the panel that I have selected for option has been removed, and for the option, press select again. So the window so the panel has been appeared by selecting the options. So right now, let's select it, and we have two options here. First, click on these three dots. And align to Canvas. And let's see press again, and you can see now this option will light up. So what I have selected, whenever you press this, it will align to Canvas. That is canva This is our canva and press it, and it will get to between the canvas, as you can see, but right now we want it to be and now select the logo. Let's reposition it. And now select it. As you can see, it will get in the middle of the canvas. Middle in the canvas, Slactis middle in the canvas. And right now, Slacts gradient would be slightly bit down and uh, we have created our stande, and right now it is not that good enough. So what I'm going to do is that. As you can see, this area is not looking good, and let's stretch it out a little bit. So as you can see, it is visually appealing right now. A little bit. Click, press flip horizontal. Nope. Yes, now it is visually appealing right now to me because that area was looking very odd to me. Building tag bridges. Let's create extra gap in between them. Okay. Good. Press Control S. So we have saved our istndy Could not save this document because. Okay. So we could not save this document right now. Let's image. Let's go to Image, Image size and the resolution of this K to 72. That's all you have to do. And now press Okay. And now you can save the photoshop file that is not exceeding two GB. You don't have to worry about it at all. So now for the image, image size, it's nothing matter. Okay. So your size is already around 36 " and 72 ", so you don't have to worry about the resolution. If your computer can't handle this much pressure, so you can use this resolution. You don't have to worry about that. For the printable, whenever you try to save the file, let's go to the image image size and make it around 150 at least. And it will give you the sharp image, via printing. You will get the better result with a sharp image. That's all. And if you have not done that, you don't have to worry about that. We have created one standi. Let's save it. If you want to give the client, and a faster way to give your standi option to the client is that you can give the screenshot. That is, in your keyboard, you can see a print skin button and you can simply select it and it will take a snaps out of your standing and you can send it too. And you only have to press Control V that is pasted in your WhatsApp chat. It is just a shortcut for you if you are using a WhatsApp. You only have to press Control V, and it will automatically paste the image that you have taken the screenshot of into your WhatsApp chat. That's all. So for the email, let's export. Quick export as PNG or export as Click select for JPET or PNG. It is your choice. Quality could be around two and export. You can see we have exported the file. This is the standing that we have created, and it look good, really good. And after printing, it looks actually amazing. Right now, we have done a small mistake in our standing while I was checking my standing in the image. It is actually a big mistake that we have done as a graphic designer. And as an expert, as you can see, the background is black and the Microsoft is gray. It looks good to us. I can understand that. But in the eyes of the branding, and if you are seeing from the glasses of your branding expert branding designer, then it is really, really big mistake. In the photoshop, let's go for the tool rectangle tool here and just get a rectangle above the Microsoft. And Go for the Microsoft, this one. Okay. And press Alt press Alt, keep pressing the Alt and go in between these two layers, and just clip it. So you have done a clipping mask, okay? This is just a clipping mask. And if you want to remove the clipping mask, press Alt and you can see extra crows appear in this icon. Just press it again and you can see it just clip clip it. So let's clip mask it. And now it looks amazing to me. We have to go for the export, quick export SP NG. Okay, so we have a 15 ambo file. It is a high resolution file. You can see the resolution is really sharp. Right now, it looks amazing. So we have created a fabulous Sandy right now. One standi we have created. Let's work on another stand 27. Getting Started with 2 Standee but it is Sponsorship Event Lets Research First: File new. Again, create another standing with the resolution of 72 right now. Okay. So we have changed the resolution while we have created the file. So let's create it and import another image. So let's get into the case where we have Microsoft and Google. Both have co branding or co sponsor to each other. So there is an event which have two sponsor, which is Microsoft and Google, and you have to create a standi for them. So it is a collaboration between Microsoft and Google. We already know the Microsoft guidelines. So we have to read out a little bit of Google guidelines also, in that case. 28. Understand Google Guidelines and Collecting Materials: On your Internet and go for the Google guidelines. But first of all, we are going to save this as for Google graphic guidelines. And the first page I have seen Google Brand Center, and you can see brand element guideline, Google logo. Use appropriate color. Don't modify the logo at the proper clear space. It is same as Microsoft. The space between them, don't overcrowd things. Okay, keep it clear hierarchy. Don't overstate Google role, product or product name. Google Ads specialts, adhere. Don't use our name in yours. Don't try to incorporate our product name in your product or company name. Okay. Such as GML Inbox, Sweep, Google Ads, Google Pro use Google product name to show how your product or service is related to our product. You can use like this Google Ads specialist, but you can't use like this Google ads or Google Pro Guy. Google ads Google Pro guy. You can't do this because it looks like one logo to me. Or to any type of viewer or customer to Google. Use language that clarifies, don't confuse things. Invoke sweep for Gmail. I don't know what that means. So it is really confusing for me. So product icon. In most cases, you are welcome to use our icon in our material, but make sure to keep the relationship between our product and fruitful and clear. Additional approval may be required. Some products, okay, maintain a hierarchy. Don't highlight our icon. So you have to maintain the hierarchy. What that means is for the title, it should be big and for the subtitle or tag line, it should be a little bit small, and it is not like show of Google products. And for the body, the size of the text, you can see the difference, the title and the text or you can say the title and the body. Keep the relationship clear, don't overstate or our relationship. As you can see, keep the relationship clear. But that means is, for example, work with or service we offer. That's a simple term. Don't use our icon without proper contact that makes our relationship. It is about the typography in most of the cases and in the hundred percent of the cases, you will get the typography. You don't have to be worried about the typography. So they will provide you the typography. You only have to use that creatively. Okay? And for you, it is very important for you to read all this for the typography also because you are the one that using the typography. And whichever you have created, it will show up to the customers of the brand B distinct from Google. Don't copy our visual style. It is similar to Microsoft. Don't use brand color in your logo or icon, clearcut. Don't use our brand colors as decoration. You can't use this type of decoration, okay? Okay. If I have not that I have in mind that let's try to create this one into a Rangoli style of holy colors decorating things. Actually, I will going to create a decorative style. So right now, I'm not going to decorate anything, so I will keep it simple. These are the product and these are the services that Google offer and guidance and overview. Wacu Brand center press resources, Google has shared its images that we can 29. Design 2 Standee in photoshop: Let's keep bring it here. Mm mm mm. No. No. Imported in here. Let's delete this one, delete, control as save delete it. So for the Google, bring it here. And for the Microsoft Control Copy, bring the Microsoft here also, size of the Microsoft, open this one again and select this, click select this, press Shift click, right, click, Convert to Smart Object. Slack this, copy, go to our stranded design. Here. Tilt. Control plus R, you can see the ruler up here, bring it here. And if you want it to be removed, just bring it here. That's all. So for this and for this. Let's make it a little bit smaller. That's all. Press enter, selected. Enter, remove it. And in the middle, how we can distinguish them rectangle and add a rectangle, bite rectangle here and keep it a little bit. Press shift. Now you can see keep pressing shift. If you lose the shift, as you can see, the size of the rectangle will increase or decrease in a ratio from all the side. But if you press shift, the size of the rectangle will change from one side only. Okay. Now it's up here, okay. But let's select this, select this, select. You have to be visually clear that if it's looking okay or not, you have to see from your eyes. So right now, click the dot and align not to Canvas right now. Slaxen keep it slaxen. So what that means is the layers that we have selected here that it's mean. So alignment right now, we are not going for alignment. If you click for the alignment, you can see they all merge into into between into mid of each other. Okay? So control Z and keep it distributed. Not vertical, we are going to distribute it horizontally. Select. Select, press shift arrow. One, two, three, four, five, keep press and select press shift, two, three, four, five, six, seven, six, seven. Now you can see, and the size of the rectangle should be a little bit higher than them. Should be Not much, you can check for the guidelines, as you can see a proper space between them. You can check for the space using a rectangle. So this is the rectangle and press Alt. It will make a copy for you, drag it out and release the Alt. Now you can see. The distance between them is, yes, it's almost same. So select Google. Google, and this. Control G, it will create a group for you, and now you can select the group slag dot, align to Canvas and try to make it here. Okay. As you can see, it's aligned to Canva in between the canva. So we have created a Sndy. So only we have here is that just copy and paste it here. Built bridges. Wow. We have created a Strandi. That's all you have to do. We have created second Sndy here. Or you can give the second option to your client. If they like it, they will print it. If they don't, they ask you to create another one. You just have to try to be creative. That's all. Building tech bridges. That's all you can Yep. Nope, we can't do that. So building. Let's make it. Yes. It. One more. Or you can create another layer of tag bridges that you can do. Okay, so we have created another stande with two options. 30. Design 3 Standee in photoshop: Let's use this standi here and back out, hide it. Just delete extra space between them and the size of the standi and the color of the text, not the size of the standi. Let's make it. Mm hmm. Black. Nope, it's not looking good. We can change it. And it's not looking good to me right now. And let's select a paragraph and keep it here. Here. Let's increase the size. And because we have to give the space. So while the printing, our tags will not cut out because we have to give extra margin for the printing. That's what I mean. Okay, building tag bridge, we can create this type of standing, and let's decrease little bit of space between them. That's all. Yes. Now for the Google, what we can do is here, we can add extra rectangle here. And make it black. If your company allow this, then you can do it and you can give it as an option. But if they don't, don't give that. Okay. So make it align to it a little bit. This is the third standi that we have created. Okay, we have created third standy. Let's change all the standy Sandy T, save. 31. Create fabricated standee and How to give extra margin: Now let's convert this standi into a fabricated Indy. I will give you an idea for the one and you can create for another one and share your example with me. And please give five star rating to this course. Thank you. So right now, Control Shift S and make it fabricated EstandPreated, stand safe. So how we can convert it, you only have to select for Image size. And for each side, you have to give three inch bleed to each side. That is, if you give inch to right hand side and left hand side, three inch bleed. That is three inch bleed this side and three inch bleed this side, three plus 36, you have to make it 42. And for three inch bleed this side and three inch bleed this side, three plus 36 and make it 90. That's all you have to do. And it is automatically, actually, as you can see, make it 90, remove the link button between them. So 42 and 90, we have created a three inch bleed here. Okay. And I don't think it has done its job really well. So let's control because I feel like it somehow stretch the size of the text and image. So what I'm going to do is here, press new file and create touch Sandy, that is 42. And 72 plus six is 78. Okay, that's what I have done here. Though the mistake that I have done there, as you can see in your screen that I have done a big mistake in creating the size of the image. Why have shown this to you? Because sometimes we have done this mistake. And as an expert, I'm not a machine. I'm just a human, so I can do mistakes. Okay? So I hope you are getting the good idea by creating the standing because it is a printable media and you can't just do control ZadOUndo button. There is no undo button here. One time the printing has been done and it has been sent to the client and client have printed out and use it in their event, they can't just undo it and you can't just undo it, and it will impact your overall services and your credibility. So you have to be very careful about it before sending it to your client. You have to check it twice or at least four or five times. Okay? So with 42 and 78 created now select these files. Copy it and paste it. Make it slack canvas between between between between. And we're sip Okay. As you can see, what is different between here a little bit of size different here. Okay? And there is an extra margin in between them. You can see that. Select it selected. So it is the extra margin that we have given it for the fabricated standi. So our fabricated standi is perfectly created. 32. How to save in right way so printer can understand: Press Control S and you have to save it, and you have to give and while you are saving it, you have to give your printer the information also. That is three, that is width. Every time you press a number in the starting, it always denote you the width. And the second number will always denote with the height. So for X six feet fabricated with three inch bleed. Each site. So the person who are going to print this file, they will read the size of the standing, and they already knew that you have given the bleed so for the person who will going to print your file, they don't have to give the bleed to your file. One time I forgot to give the bleed to the files, and they have created abled on their own. And what they have done it, they have stretched the size of the text like we have done before. While creating the standi, they have stretched the size of the standing and the size of the text had been stretched out the image stretch and the logo was stretched. And hopefully, that was not my mistake. It is the mistake of the printer and the person in your company have not seen that during the printing, they just print it and give them to the client during the event. I have seen my original file to them that this is what I have shared with you, and it is not my mistake that the printer has changed the size of the image and gave it to you. So after that happened, I realized that I always have to give extra bleed in fabricated standi. You also have to give that. So we have created a fabricated standi 33. Create Mock Up for the client: Now let's save our Sndysave 36 fabricated, three inch bred, each side. So we have save our fabricated standi here. So what I'm going to do is that and how we are going to visualize is that file new 19 2010 80, create, bring our image here. For the extra margin, select tool, crop tool, and just crop it out. Okay. Now we have our standing here and image. Let's use Enter. So press control and transform it like it and transform it like this. Wow. So this is our standing, and you can see how our standi will look like. It is just a visual represent for you to give to the client that this is how standi will look like, and they will approve it. So we have created a fabricated standy and roll up strandy. It's just a roll uptndy that it will just roll up. It will just like open. It will open up. That's just a roll up Itandy. You just have to go to a shop and check for the Itndy yourself. You will get the better idea how these things 34. Bonus Lecture understanding and Creating Side Panels: Let's get to the bonus lecture, and what we are going to do here is that we are going to create a side panel for an event, and it is really important for you how these things work. There are two types of side panels. One is fabricated side panel and one is large type of screen side panels. So you can see side panels in event. Search for it, images. You can see different types of side panels in an size of sit panel will different for different sizes, as you can see the site panel is here. This is sit panel, and it is a digital side panel. I can see that, and it is a screen. So in an event for the branding purposes, there is a site panel you can see, and I hope you have gone to an event like this and you have seen a side panel or a branding or you can see marketing type of strategy you can see. It is same as fabricated standing. But the size of the site panel will differ according to the size of the all. That's all. The size of the site panel will differ according to the size of the 35. Bonus Lecture Creating Side Panels for an Event: Is not much you have to do for the side panel. You just have to create a new file with 48. That is four feet. And for the eight feet, you have to multiply by 12. That is 48 96 and plus six plus six, that is 102 and plus six, that is 54. Why added six here for the extra bleed. The extra bleed three plus three plus three and plus three. So extra bleed I have given here, just have to delete it, copy, and paste, control that, go for the image size and make it 72. Control pase. Now you have created just had to a little bit bigger in the side panel because as you can see, the size of the hole is big and people will see how it will appear. So you have created a side panel. This is the extra margin, and we are going to remove this also. Okay. So we have created side panel for our event also and for the standing. This graphic is just to give you an overview. The side panel and the standi should not be same. You can use the same colored theme option, but you can't make them same or if the client says that you have to make them same, you can do also because right now client is doing things according 36. How to save standee for print generate PDF: Have given the final touchu to our standi and we have made it in a fabricated standing, and we have also made it a roll up standi. Size of this standi is 42 by 78, that is a fabricated standing. So this process is same for both of the standing. You only have to save this file, press Control Ship plus S and save your file. As a Photoshop, if your printer has a Photoshop file, you can give them a Photoshop file. And there are two types of file we can give them. One is PDF and one is DIF. So first of all, let's look at photos of PDF file. And for photo PDF file, let's try to copy the path and whenever you save, if you lose your path, you at least can find your path by directly copy that, and you have to only paste in the directory. And Walla the file path you have copied, you can directly open it. So you don't have to worry about that. And whenever you try to save the file, you also can paste it here. Okay? The same directory. So right now, let's save as PD. Okay. And you don't have to change anything. Just see if you have a compression on, no, keep it high quality output, no color, et cetera. Okay. So you don't have to edit anything in the Photoshop, you just have to save it as a PDF. So right now, the saving process is on. You can see size of the PDF will depend on the size of the image that you have imported in your photoshop file. So this is what we have printed. The size of the PDF is generated 136, and it is high quality if you double cicat and it will open in your Tom or any PDF viewer you have, as you can see, high quality PDF. So your fabricated Sandy is ready. 37. How to save standee for print generate TIF: Or second option is control sift a or second option is go to file, save as, and save as DIF. So the file name will same as the photoshop file name. That is three by X feet fabricated, three inch bleed each side, save. You don't have to do anything and compression none. Keep it, okay. Increase. Okay. The size of TIF, let's check it out. Here is the TIF file, and the size of the TIF is 173, and the PDF is 136. TIF is a high resolution image. You can open it and I hope it will open. Yes, it is. Sometimes it sometimes the image will not open in your common sometimes the image will not open in your common image viewer. So the person sitting on the printing chair will only redirect it to the printer by pressing Control P. That's all he will do and he will not change anything or he can't change anything. And sometimes if you get the PDF version, and they will ask you to check if it is printable or not, you have to check it for printable size. Light click Open in Photoshop, check for Photoshop here and just once, as you can see the size of the PD the layers that we have generated, it automatically generated the layers in the PDF version and the size of the image. You can see it is the same size that you have received in PDF. It will depend on the PDF in which software the PDF has been saved or the PDF has been generated. So for autoshow film open it as a layer or it can open a single image for you. Okay? So for TIF, in the Photoshop, it is also open as a Photoshop. As you can see, in the TIF, the Photoshop also have opened it as a layer based file, not as a single image. It will open as a layer based or as a single image. It is also depend on the version of the Photoshop that the file has been saved in which person. You can see this is what we have changed last time, and that's it for this course. And I hope that you get the better result for how we can create standing as well as side panel for our corporate client or event management company. As a graphic designer for event management company, how we can create all of these branding elements. Thank you for taking this course, this side current, your friend. You can ask me any question, anytime. I will be available. And I request you to share your review five star review, positive review. It will help me a lot to share this knowledge with many of you who want to learn these type of skills and use it in their company or for their freelance work. I hope you like this course. Thank you for taking this course. See you in my upcoming courses. 38. After Design Standee: Alright, we have just wrap up designing the standi. And let me tell you it's masterpiece. You have handed over the paint ratifs to the vendor, and soon your design will come to life. That's a big win right there. Right now, it's time to get back to where we left off. Our stall design in blender. This is where all the skills you have learned so far will come. 39. Texturing the Stall and Branding the Table: Now let's start by asking. You can find this file in the design folder, and there is a orange, green, blue, yellow, gray. These are all the colors that Microsoft is using in their branding and you can use them and try to create a combination of these two colors. Let's try to add color in this, and then we will try to add color in another one. So let's try to color by selecting this, go to Object mode and go to viewport shading and just select Object, go to material, new material, and Wall. And I'm just using green color, wall green and try to add color try to add hexagon color, and you can see what is the hexagon color in the green seven FBA hashtag, seven FBA, zero, zero. Press Enter. Yes, we have a green color, same as this highlighted here. And now, try to add this same color in this wall two and simply go to material and try to go shading In this shading panel, select green wall. You can see that we have already created a green wall. So by go into shading panel and you can see here this ball and just select it and select wall green. And automatically the color has been allotted to this wall. It is really simple. Okay. Now, let's add this color to this wall also. So this wall and select Go to shading, go to Wall and select this here. Now, we can select automatically here. Now select this one, go to Wall, select this. Yes. Now, let's select this one. Go to Wall and green, select this, select Wall process is same. Select, select wall. Yes. Now let's give this area a red color, green and red combination, orange red. We are using a orange red. Let's try F 25022. New double click Wall red base color, hash tag, F 25022. Enter. Okay. We have this orange color. I don't know why, but I like blue. 00ae, F, select zero 0a4ef. Am I right? A for F. Let's Enter. Yes, green and blue combination. It's, it's looking nice. Let's give this color also. Now you can select it by this from here also. Simply select this and red. Okay. We have named the red, but we are using the blue color. So please don't get confused and simply use this as a blue. Yo. Now we have a blooming structure with different layout. Now let's go to this and with this, make it blue. And now. One wall should be in green, and one wall should be in blue. Is it looking good? Yes. Oh, no. We don't know yet. If we can give this a printable color or we can just create a design on it. We can check it later on. So right now I'm just giving it a color. That's all I'm doing. Green. Green Slack and t. All right. I think it's not looking good, and let's make it green. Green. Yes. Hmm. We can change the color later on if we don't like it. I'm just giving you an idea how we can use that and let's make it blue. So now for the table, I'm using white color, and I'm going to use this table dimension and create a printable design file for it. Let's check what is the dimension of it and we have a dimension of Y and X direction. Y and Z direction. So we have a width of 7.3 feet, not meter, it's just feet and 2.5 feet in height in length. Let's change it. So let's create So let's create table first. And now, I have downloaded a Microsoft SVG file. It is a printable file and high quality file, so you don't have to worry about that. It is just a vector file, not a pixelated file. So I am using right now, let's open Photoshop file new and we don't have any feet input here. So we are using inches here and 1 ft 2 ". Let convert 1 ft two inch. So as we know, 1 ft equal to 12 ". So we have a height of 2.5 feet. So our 2.5 foot, it will be around 30 " and 7.3 foot will be 87.6 ". 87.6 inch and create our file. Now, let's import this Microsoft file here. I have imported this file. I just directly then drop here and it will just open up and let's create it around here like this. Yes. Se like this. Yes. I have aligned it in the middle and just save. And right now, I'm not just saving it as a PDF file or TIF or PSD version. Why? Because I am using a image in here. So we need a smaller size of image. Let's exports and change it to JPEG resolution, keep it low and size, make it around 50% And export it. And we are going to export this. We are going to export this in our design folder and naming it as table branding. These are table branding, press save now we have saved this table branding file in our design folder. Let's select this. Now in the blender, select our table first control as save and go to shading. In this sading section, we have a material that we have generated by selecting new and name it table. Simply drag this image in our blender, in the sading section. You can see this is the editor type. So this is the point, press this and connect it to the base. As you can see, there is a change here. Now, go to UV Edit. And select this, you can see there is a change. But before that, we have to change something important. Right now, this Microsoft is working on this table in hold this table. Okay, right now, we have not assigned this front area to our image. So select this again, new table, front, go to edit mode, select this one, this phase, select table front and assign. Okay, as you can see, the image that we have selected is gone. So first, go to this, go to shading and delete this image. And now, select this drag image again and select here. As you can see, same thing we are seeing right here again. So let's select UV edit. These are UV mapping. So we are going to UV map it. So let's select this scale and scale up. But first, as you can see, we can't see any color and any texture here. So just scroll up or scroll down. You can see simply drag your cursor hair and scroll up and scroll down. You can move it to the left. Now select this, and you can see the change. Now, let's rotate it. You can see, I'm rotating it to the 90 degree, and you can see. It's just working on the front angle. And I'm just using a moving tool. Let's move it out. Select, select both point, select, select this point, move, select these both, move, and select these both. Move. And now Zoom in simply select. Select. I'm using a middle mouse to move it, as you can see, T clicking, middle click. Moving here. You can see, we have a Microsoft. But I think there is something. There is a change. Let's go to layout. As you can see, there is a change here. Can you see that? There's a little bit of change here. Let's see how we can change it. Edit mode. I think it is because of this. Yes, it is because of that. Don't worry. We are just adjusting it. Let's go to shading. And go to UV Map. As you can see, they are four point and they are four point here. The reason it just getting distorted because the point we are using here is not just a perfect rectangle, as you can see, it is not a perfect rectangle and it is a perfect rectangle. That is why. If we change the shape according to it, you can see, we are getting into it and now see it is now perfectly fine, as you can see. Now let's go to layout, go to object, yes. Yes. Now we have perfectly Microsoft branding done. 40. Change the colors according to client: We are getting deep into the world of TD. So on Google, I have searched for g logo. Okay, so I have found it on the Wikipedia. It is the first logo and simply right click SVS Image. And you can see it has a SVG format. Now, let's save it. And now let's open it. Do we have It is a PNG format, but not a SVG format. So let's open it, open it. And try to download original file that is SVG, Save As and SVG document, save. Why I am using a SVG format, you will get to know in some time. I don't know, but I really don't like this, and it's getting really irritating. And so let's change it to app, and make it white. And as you can see, I have downloaded this PDF from Microsoft website, and let me tell you one thing. I like this blue color. So let's find this blue color. How we can do that. We can use Canva for that or Photoshop, whatever medium you feel, it's easy. You can use it. So I'm using Canva right now and I'm just taking a snapshot of it. I took snapshots paste it. And element you can add headline and select color. Now go for add new color, pick the color, and you can see here is our code. Now, let's paste this code here and make it white first. Let's use change this white to White and Change this to Blue. Let's change this white to blue. Paste. Wow, as you can see, we are using the same format. We are using the same wall green on everyone. Like the material that we have created is same for everyone. Whenever we change the material itself, all the places we have used this material will chain on. So let's make it white here. Light glass table, table. Red fall. Let's use this red fall and it become white. Now we have blue color and make it blue hair also use green. Let's see if we like it or not. Green green. Do we like it? A little bit. Let's make it green also. Here. Yes. Now it's look a little bit better. Let's brand them. So let's understand what is the dimension we have here. So here, the dimensions are 360 1 ft. 41. Branding the panels: Photoshop, this is 360 1 ft. This is 361. So we have to create a graphic for this one. So we have to adjust dimension for this one, and we have same dimension for all these boxes. So right now, let's open our photoshop, change foot into inches, and we have 1 ft. Let's calculate it. And we have our calculator with 12 into the foot number that we have right now. So we have 360 1 meter, multiply 3.61. Which is 43.32 ". So let's add width 42.32 ", and the height will be around 4.59 foot. Remove 4.59 foot into 12 ". So 55.08. So it is 55.08. This is the height, and let's create them. So we have created this hardboard. As you can see, it is the rectangle, and it is the rectangle here. And now let's adjust. I will try to add a logo of Microsoft here. Why not? Let's I think we can do something better. Let's do it. So right now, let's Ad edge logo here. Microsoft Edge. And we have. And as we already know, Microsoft Edge should have this, and let's try to open it up. I'm using Coral door right now. It is a version that, Okay, the file is corrupted and we can't open it. So let's try to open it in Illustrator, if we can open it. Most probably it will not open because once the coral is corrupt, it will not open and if it open, then I don't know. Wow. So we have this. And let's simply copy. I just open it in Illustrator. I want you to just If you have Illustrator, you can use it. But if you don't have, I just simply provide you the Photoshop file, so you don't have to worry about that. So let's hope for the best. And yes, we have edge It is a pixelateed file. So in the print Saxon, it might get pixelate because the image size is not that high resolution. So I request you to ask the client that is Microsoft, in this case. I will ask them to share the original file with me. But right now, we can ignore it. And let's use Clam tool. And I was using healing tool and it's not baking, so let's increase the size. Okay. Now, let's see. Press Alt, select this and release At now, paste here. So now, that's I'm assuming that you know a basis of Photoshop right here, okay? So you know how to use Press tool and clam tool. So press save, and I just save it here. That is PDF file, and I just name it gH ground. So let's paste it, and let's export it as a JPEC In the JPAC let's scale it 50% again and export it export here. Edge background. Let's save it. And now let's give it a material. Now select this box first new box black. And now change the color to black, and again, press plus sign. New Double click Edge back ground. Now, press tab and go to Edit Mode. Now select this pace, select this and select face. Now select this edge background and assign it. Now, once you assign it, you can see the change in the color. Now, go to shading simply drag this here and connect it to pace, and you can see the change. And now, go to UV editing after you go to UV editing, just scale further and rotate it 90 degrees antilog wise. Now, use Move tool, select this move sec this, move Slack T, move, SlaTs, move. You can see the change here. Let's zoom it. Middle click, use mouse middle click. Move tool select T. Move Air. Move here. Move here. Move here. As you can see, controls now, let's go to layout. So we have a layout here. So we can do one thing here also. Let's try to give it a light. Let's change this. It is just an experiment purpose, so let it emison and go to shading. Surface nop displacement, thickness, volume, surface, all Eve, all strength. Nope. It's not working. And let's add this color. And I just simply add this to emission and make it strengthful, as you can see, The strength of it little bit. And let's see. Yes, it is a light type of Okay, now it's getting amazing. So let's further. Yes, little bit of strength. And make it volume. Okay, displacement, nothing, thickness, nothing. A cycle all yes, add another graphic here and save it first. Now go to this place, and let's select graphics. And here, I'm just adding a text current rate. No, I'm just using a this blender course is amazing. Please give five star to this course and share with FA friends. So it is just a marketing thing, and please don't consider it with Microsoft guidelines. So simply make it awesome. So let's increase it. And let's change the background further. So you change the background too. Looking cool. Okay. So let's save it. And it is a second. So let's group it two, and group it One. Okay. So once you unhide it, you can see this is the second first, and this is the second. And let's try to create another. Let's Get Microsoft here and you can just use this Microsoft. I don't know if it will work, but I think we can do better. Let's try to add Blender logo and Photoshop logo. Okay. So I'm using a Photoshop logo here and simply save it. And now Blender and Photoshop. Try to add a background in Blender. So it is not within the guidance of Microsoft because we are using a different company. It is just for fun. I'm just adding a space here, and I know you will the idea how we are doing it just simply take a box, change the color. Let's change it and just simply press alt, and you can see this sign in between them plunder. Okay. So now let's save it and name it Group three, and just simply at a logo Photoshop. That's all. File, export, exports in make it export name as Ps, export done, and export this one also. I can write, click and export it directly. Simply blender. I just exported it, and now, yes, we have this thing right here and now add new box two, now add again, new box two, front and add Simply drag. This blender again. Now we can see we have a blender. But first, what we are going to do is that we are going to change the color of this black, the whole color and assign it. So for assigning it, let's go to Edit mode, select this face, select this box front and assign it. Now we can see the difference. Now let's change the texture here. And 90 degree antilog wise. Okay, so why this getting 90 degree because we are using a different dimension. That's why. So it's not an issue. So let's move it. Move it. I'm getting it roughly, so you can make it perfectly if you want. I'm just using roughly. So it doesn't matter. So right now go to layout, and you can see we have edge, we have Blender and looks cool. And we have two more boxes right here and let's change them first new, first, new and box three, box three, front. And now go to edit mode, select this face, select this box front and assign it. Now go to shading mode, and the shading mode, you can use this refraction. Let's see what this refraction do to our image. Do we have a fourth number? I think we have Edge and we have Blender. We have Potoshop. And what about the fourth group that we had? Photoshop blender. Okay, this is the one we forgot about. Let's quick export as B&G and doesn't care about the name right now. And let's go to this and just see what we are getting the result. So right now, let's select this rotate it 90 degree and We see the result. Let's increase and move. This is the settings. So let's change to setting to diffusion roughness. Et's delete this background diffuser, amionGlass, glossy. Let's use glossy. What is there any difference? Maybe there will some difference here. Now let's go to again, this section, and let's add Photoshop file here. So let's new select box four, select New box for front, and now add this image of Photoshop that we have created in Photoshop. So just bring it here, and now nothing happened. Why? Because we have not assigned this. So go to edit mode, select this phase, and select phase, and select this and now assigning. Okay, so we have assigned we have assigned it, right? Yes. So go to Uva it and see what is the problem. Okay, that is the problem. Now, change it to 90 degree and select this and select this and select this, move it like this, as you can see, we have put shop. So now, go to Layout and we have branding done. 42. Add Logo using SVG: Now let's create a logo here. So what we are going to do so we are going to do a new material. No, we are going to create a new material. Go to shading. In the shading menu, let's create a new material, till it and just new above and now change it color. Now, let's give it a logo that will bright up. For that, we are going to input SVG file into the blender. So now let's import SVG file. Can you see? Is there any SVG? Yes, there is SVG. So to enable SVG, you simply have to go to edit and preference and go for SVG, Scalable vector format, SVG, you have to enable. Okay, if not, you have to find it online like this, get extension. And in the extension menu, you have to search for extension and search for SVG. Import SVG, cut direct, freestyle PG exporter. As you can see, there is a extension available. So let's import SVG cuts directly. Import SVG cut directly, and you can see extension has been installed. Import object based on directly of SVG cuts, and you have to enable it, like this. And then the information about the import will show up. So right now, let's select for SVG format, SVGs Grease Pencil, SVG as directory, and SVG as vector graphics. So I have to use SVG vector graphics. And what I think, I think I might change this size. I think change size here. Let's add Windows logo here. I'm searching of Windows logo for SVG. Windows in SVG. If it's open, yes, it's opening, and let's open with No let's Microsoft Windows Logo let's open it in Blender. Now Import Blender, windows, import. Where is our import go? Let's size for it. Yes, here it is, Windows and just move it upward and scale it. And I hope it worked fine. Yes, it's working fine. Let's increase it further and rotate it 90 degrees. -90 and no, -90 not working. Make it 90. Now move it here, here and here. But before that, let's extrude it. Select this, go to Data and go to shape, shape, go to geometry. Within Zometry that's offset it, as you can see. But change these curves to extrude. Let's one. As you can see, it's extruded Let's make 0.01. It's extrude, little bit. Yes. Now move it. Move it downward. A little ward. Yes. And make it. And now, make it black. The material should be black, black, black. Make Black. Black. As you can see, now, we have a tapped here. As you can see, 43. Add Logo using SVG and illuminate it: Duplicate. Sit tea. Leave it behind. It slapped. And now Let's now use node and now make it emission. Duplicate it and delete this, delete now new select emission. Now we have emission of blue and go to this, and we have emission right now, as you can see, a little bit down. Yes. And amission will be with the strength of you can see, we have amission behind it. Now let's go to this Again, now we are using this process again on this right hand side, add a Microsoft logo here. So file that's import SVG and add this Microsoft import it. I don't know where it goes. So search for that, select all of them, move it forward, scale up, scale further, and rotate it in 90 degree. Yes. So these both are different. So let's make it 90 degree. I don't know why, but let's make it 90 degree. Make it rotate 990 degree both. Yes. Keep it directly. 90, as you can see. Here the options has been displit. So I just make it 90 degree. And now let's control save. Now let's move both of them. Move, move, rotate in the 90 degree and now move and scale down and move, scale down a little bit again and move. Okay. So what I'm going to do is that simply extrude all of them. So let's extrude the same process, select and go to curve. In the curve section, go for geometry. Symmetry 0.01. Extrude 0.01 enter. 0.01 extrude 0.01. Where is the extruden? Yes. Gas 0.01. It means that you can directly change SUV into three D format. It's very easy and it is really handy to use this feature, and it will help you a lot. Let's once you Let's move it here. It's getting confusing. Yes. Just duplicate safety. Duplicate. Yes. And now, once you change and now let's change the material property and delete this one, I just delete it Do we have a shading, p and do we have a layout? No? So for Microsoft, let's give it a new name and with name it. Let's Nope, surfacemiemision is tan high, and save just select this one with this used nodes. But it's changing in both of them. Let's select it and delete this one. Yes. And now use node. Now emission, select color. We can emit a white color also, but I like to change the emission to different color so that we don't have to worry. I'm using a difficult method. Okay? So you just watch and copy. So let's new emission, slack color. Yes, yes, emission instant approximate two. Again, process the same, delete new select emission, color, pinpoint the color here. Emision instant two now select this one, delete new material change to emission and color. I will pinpoint now emission will be two. Now let's move Backward. Yes, a little bit further. Now, let's select all of them. Backward, Backwards. And move here. As you can see, we have a perfect match. Now, let's change it. And here you can see it's working perfectly safe and here. Or we can just delete it, delete it. We can just use this You will know one side make it. You will get to know easily. And now let's move it. Total. Yes. Why we used it? Because it's a window logo. So why we have used it? Let me tell you something. 44. Why we added the logo: So what we are going to see, as you can see, the thing we have created here, if you just take a cue and it had the dimension of 2.5, and you can just place it here and approach this, just increase this and select this and increase the height a little bit. That's all. Now it has the height of 2.5 feet. Now, how we can use it. I have a prime example that we have done a event before. So I just deleted that. So you can see this is the prime example. This is an autodax company, and as you know, it has a product. It has many product with a software company, and it has many product which is one of the product that it has generated is AutoCAD and you are mostly familiar with the AutoCAD software, and the AutoCAD software manufacturer is Autodesk. We have done our project AldSkin in the behind, and this is the logo that we have created. First, it was generated in three and after that, we have created in the real world. This is how we can use this logo like. 45. Add Brochure stand: Now let's add a browser. Now here comes a small challenge that we have to search all our TD stuff online. And we have to search for brochure, brochure, strand. Ready. Free. We can create it, but if we want to reduce our workload, we can download it. So here is a browser stand and its free. And you can see CZ Tata is a website we can find our stuff. So let's click it and go to Free Download. First, we have to login to download that. As you can see, we have two files that we can download it. Let's try ABX. It doesn't matter which file you are using. I just download it in design folder so that you can find it online. So let's copy and let's file import and search for APX format. And we have AVX here and just click it. Let's paste our folder destination folder path, which we have copied from here. So let's select it and I'll click it. And now let's check where it is located. Yes, here it is. And now just increase the size of it. Move it here and just increase the size. Yes. Let's move it here, and the size of it is very big. We can decrease the size a little bit. Yes. It is about three feet, approximation three feet, as you can see, it is, we can increase and decrease the d size of it like this. Let's make it three feet. No. Let's make it four feet. Yes. Now let's move it upward. Yes. Now we have a Browser stand updated here and let's see how it's 46. Adding Backwall Design and Plasma: Let's try to create a wall background. So for the wall background, we are not using any graphics here. We simply use a image, but we have to check for the dimension of the image so that we can give a print file later. So for that, let's select it and we have dimension of 19.68 feet and ten feet, which is not meter and which is feet. So let's open Photoshop. In Photoshop, press go to File New, and add a width of 19.768. It is almost similar, so it doesn't matter. And let's take the height of ten feet and create it, select this paint skin this and gab and go to paste. And now, just select this color 1868. Okay. This is the color and just use a Photoshop Windows brand guideline, and we have a Microsoft Edge. Let's create a wall with its logo. To, we have a guideline for Microsoft Edge. Use this brand guidelines, color how we can use this color, Microsoft Edge, Microsoft Edge. Yes, dark blue, dark gray, light gray. So we can use this type of logo. Simply print skin it, click it, paste it, and we are going to use a dark blue color for it and just check if we can find it one for that. Let's take a light gray color and just delete and just add this color. Yes. And make it in between, select it, go to. Now we can put this logo here or here if people are coming from this side or if they are coming from this side. I don't think they come. Yes, they can come from this side also. And let's add a logo here, and we can add a screen here. Let's export it, file, export, export as and export as JPEG and export export design, edge wall, B crowd. Now we can see where we have saved it. Yes. And let's go to this wall or this wall, it's up to it's your choice. I'm just selecting this wall and again, adding new material, go to new material side wall. And just go to Shader. Before Shader, I'm going to select edge mode and select this edge and just sidewall, go to assign. I'm just assigning it like this and just import it. And with this, I'm just adding this again and go to UV editing. Now I just counterclockwise it again, at 90 degree and zoom in select move to move, select this. I've just select a move and just move it here. Select this. And how I'm playing this around, I'm just using a middle click of mouse. The click inside our scroll. I'm just repeating all the step. You can see So we have a problem here, a little bit of problem why or how. Let's check it out. It is not in the middle. That's all. And I want it to be in the middle. So let's go to layout and go to object mode here. And as you can see, I just want it to move a little bit left, a little bit left. That's all. Now it is in the middle. Yes. And now let's add a TV here. So for that, for the LCD skin, we should have to understand how we are going to use the dimension because it will get a little bit confusing if we are using this in feet. Okay. So for that, now let's go to our Google. And in the Google, just calcate, delete. And now let's go to foot in inches or metered into food. No, food into meter. We were using every time. So for 1 meter, we have 3.2 foot. So the dimension of 42 inch, 42 inch plasma. So this is the size of the 42 inch plasma. And for the height, let's take it around 60 centimeter. Why? Because I already know. So I'm just taking a round figure of it. Okay. So four, let's go to images and search for the for the 42 inch dimension, we are taking around 100 centimeter around of figure. Why? Because we want a gap between our plasma and all the stuff we are using on the wall. That is why for all the graphics that we are using. So I just taking 100 centimeter for safety side and 60 centimeter for this height. By the 42 centimeter plasma is standard that we always use in our stall, and we can take it around 52 inch plasma also. Let's take it. It's 50 inch, and you can take it around 20 centimeter, and the height should be around 70 centimeter of height we can take. This is the height of the plasma because we are using without strand, a 42 inch here. So the size of the 42 inch should be around 100 hundred, that was 93 and 60. 160 we are using. So let's add Shift plus A and add a cube again. With this cube, it has the dimension of two to two meter, which is two to two feet, let's convert centimeter to meter first. So let's convert to centimeter and hundred centimeterhul be 1 meter, and 60 centimeters would 0.6 centimeter. So let's add it to 100 centimeter. And now convert this centimeter to foot, which is around 1 meter is equal to 3.28 foot. So in the real world and in our software, we are using different defent like I have already explained you before. That is confusing. You can check that lecture again. So just 1 meter is around 2.38 foot. So let's take the width of this is 3.28 foot. And 0.6 meter is 1.96 height, 1.96 height. What I have done, I simply convert centimeter of this dimension to meter and to convert into centimeter to meter, we simply divide by 100 because 1 centimeter is equal to 100 meter. It is a basic math that we have to use. If you are confused in this, you can find formula online and you can find it easy. Width should be around 0.3. And just paste it here. And one more thing new. Try to add that up black color and just move it backward. I've just edit it here. So we have a 42 inch plasma with this plasma, go to tab, select tab, go to this and just press I. I just what I have done, I just invert it, insert phases. That's all I have done. So let's go to object, and you can see let's within edit mode, not object. Within edit mode, we have a phase here, and let's create another material and select new and just give it TV and assign it, and you can change the color of As you can see, go to Object mode, and you can see, we have a tab here. So let's just select it, go to Edit mode, select and go to our image section and we can use edge background here. I'm just using it as an afference, go to UV edit select it. Before that, I'm going to use this shading and just shading into this and just increase it. Let's move it, rotate into 90 degree, move it downward. You can see it is a little bit stretched. Yes. Yes. Yes. Yes. Move it a little bit. Select, move. Okay. 47. Add laptop stand, Laptop and Chair: Add a laptop stand here. So let's create a laptop stand now. Just select a cube. With this cube, just move it. And with this scale factor, just move it downward, and now move it backward, attached to the ball. Done. Give it a different color so that we can defenst it later. Yes. So we have a laptop stand created. But with this, I just wanted to get a support. So what I can do, I just simply duplicate it, right click, just duplicate it. I just rotate. I just rotate it into 90 degrees, select -90, move it little bit down. Backward. Why don't these charts little bit down. I'm just selecting a down and little bit rotation like this. Move it backward. Just Yes. I just give it a dimension. Let's go to object, edit, and with this edit mode, go to this selection mode and just select these two, press G or just move it downward. Yes. I just hide it. That's all I have. And now just select this one and go to object again, duplicate D, and just right click by releasing it, and now again, move it here. That's all. So I just give it a stand here and now we can put a laptop here. So let's find a laptop online. Yes, we can find it on I Sketchfab, search on Sketchfab. I'm just Googling it TOT. So what type of laptop we can use, I just downloaded it. Let's download this one. This model is free, and you can use any type. I'm using as USD set, just downloading. I downloaded it, and now let's go to our folder, and let's see if it is Zip file or not. This is the ASUS rock that we have downloaded and just go to file and now go to import and Witch file we have downloaded UST, Universal in Description, project file. Let's copy this path, select and paste it in you can find your path like this also, go to backward and go to Microsoft Distall Design, and here is it. I'm just copying it because I just find the easiest way to use or it is the fastest way. So import USD file. Okay, so Oh, wow. So we have a laptop. So that's select it and simply scale it down. Now, move it down. This a laptop, which is, I don't know, around more than the size of our Earth. So right now it is more than size of our stall. So just use a flashlight of Dimon to make it small. Move it. And I think it is the size of an atom run. And now just scale it a little bit. That's all. Move it downward, press shift and move downward. You can see this like this, like this. Yes. So we have laptop placed here. So if you want to move it anywhere else, and if you select it, you just can't select it. So let's go to this selection scene selection. And here you can see whichever we have created a cube or we have generated any type of object, it will appear here and go to here. And in this section, you just check for the scene. This is the scene here. And if you double click it, you just select our laptop. That is how you can select it again and again. So it will be handy for you once you use it here. So just add it here. And now we have a laptop stand here and let's increase the size of it a little bit. Move. Okay, so it is levitating right now. So just select this, make it move downward, left that soil. And now, yes, we have now better result. So now let's add a chair here. And again, we are going to find it online, and let's find it chair, which type of chair we can use. We can use a professional looking elegant chair. You can use this type of chair also, or we can use high table Simple office chair should be enough. We can use this type of chair also if we want. This type of chair we can use also. Let's use a simple chair here. Simple office chair would be enough. So let's use it. P download and download. Let's wait for some second again, download in file format, download. And you can rename it so that we will not get confused. Go to File, again, same process, FVX and hare three D, and now input it. Now let's increase the size of our chair here. Move it. Rotation. Then just decrease the size a little bit, which is around the brokes around the table. Yes. Yes. So how it will look like. Just move it a little bit in but doesn't matter. So let's check for the scene. Yes, perfectly fine. 48. Clean up space and extra edges: Select it, go to edit. And now let's refine all the extra edges that we have not cared about before. So just go to edit, select this object, go to edit, and just select edges. Press G, g4g4 move shortcut and just press Y into the Y direction. Yes. Now press Tab again, select this object. Now press G, not G. Control. Press, tab, select these four edges, press G, and press Y. Move it inward. That's all. And now let's for this, go to tab, select this object. Again, press tab, select our edges and move Inward, press G, and then Y. Move inward. Yes. Now it is perfectly fine a plain wall. And now let's press tab again, just slat this, press tab, select four edges, press G and press X. This time we are using X. Why? Because we are using into the X direction. Okay. And if I press Y, it will move into the other direction. Press G and Y. As you can see, it is the Y direction. Press X, it is the X direction. You can check it by. You can see this is the red and you can see this is the red and where is the red is going here. And the d is here. And for the Y, it's this side, this side. Y, Y, positive Y, negative Y, positive minus negative X, positive X, negative X, positive X, negative Y, positive Y, and positive z, positive z, negative z. So just go to tab, select this, press tab, select again. Press G and X, move it inward. That's all? Yes. Now for this, I can move it go to tab, select this object, move it inward. That's all. Yes. Now we have extra here, just take it a little bit of move upward. Just move upward. Yes, it is now fine, perfectly 49. Client side changes Case color change: Let's change the diamond color too. Let's try to change the color with a green wall. Yes, it's now look fine. Black, it looks odd because we have a blue adjacent blue wall. Why not? Give it to a blue wall and it looks nice. And according to the brand, we can use a dark 50. Give light to Scene and Render to view and adding texture to floor: Right now we are going to use a light, and let's check for bulb here, Dub have bulb? Nope. And for that, let's press sift A, select light and go to Aa. Once you select it and move it upward, press S for a scale. I just scale it, and we have a light properties here. Here is a bb bulb, make it 1,000, as you can see. Yes, we have a light now. Make it 3,000, so it will become Love you 3,000. Okay, so Tony Stark is not working right now, so let's make it 7,000 yes, it's working a little bit. Fine. Let's make it a little bit upward, and just duplicate it. Shift D, duplicate and with this with this, move it slap slapped it. Transform. Go it. Go it. Move it. Yes. And again, press Shift D for duplicate, right click and move it around here. Move it. Move it here like this. Move it around here. So as you can see, we have a light a proper light has been given to our object. So let's add now let's add press go to, go to this camera, press O on your number keypad, press zero, and you can see it has a dimension. And by selecting this, you can move the location of it PthPyTsPs But we are going to use a move tool here, and by selecting zero again, let's change it 90 degree and changes 90 degree. Move Yes. So it is now inside the frame. So let's press 12. I don't like it. Why? Because as you can see, because we don't have a separation between our floor and the wall. So let's create a floor here, select floor, go to polygon. And it is an extension that I have downloaded from online. So just go to polygon. Here is a website polygon, and you can download their extension here. Four Blender. You can see four Blender, go to Blender. You can see download Blander addon. You just download it. Okay. And after downloading it, you just have to go to file go to edit preferences, add on, and install from disk, click it and select that file with a zip folder and just install from disk thatsO. And after installing it, you have to find that search here and search for polygon. You can find it here, and after that, you have to enable it ThatsO like this. Got it. So as you can see, this is the polygon library that I have used before. So I have already installed it, so I'm not using it again. For this, go to search for free. And in the free axon, we see many many polygon here, polygon texture and polygon objects, you can see here. You can make it little bit applied two K. Just download it, just click it, and it will get download. And after that, there is another option which says apply two K. You just have to apply it. For applying it, you just have to select the object, so it will apply on that. So now let's click F 12 again. As you can see, we have a floor right now, which is perfectly fine. See, we have a different margin here, so let's change this a little bit move around here. Yes. Move it item. Yes, cool. Now, let's press F 12. Yes, now it's look professional. 51. Render different camera Angle: Go to this section, press, select this camera, shift deduplicate, move it left. Why don't just move it like this. And then go to view because if we select zero, it will automatically switch into one first camera that we have selected. So we want to select it into second camera. So let's go to local camera. Select camera from here, camera one and camera 001. Now this is the second camera. Now you can move like this and just rotate it like this, move it. Let yes. Now go to F 12, as you can see, is our image. So within the Microsoft, I think there is a glare here and I don't think where is the glare. So let's increase the strength of it a little bit. So with this, go to shading mode, try to emit and just select it again. Go to shading. Yes, there is a mission. Can stand it further. You can change it later one by one. I'm not getting into it. I'm just giving you an idea how we can do it. So just like Microsoft, you can edit all of them one by one. Let's go to F 12 again, go to layout and go to F 12. Yes, now it's looking good. Give it another view, which is from this side. Ship D D view. Select camera two and press zero. Now go to item. Move it zero. Yes. With this camera, press zero again. Move it backward. Now, select F 12. This is the view, as you can see, and it has a little bit of extra area here also. So let's increase this area. Move. Yes. Move it a little bit. Yes, it's perfectly fine and pressed F 12 again. Here it is. Now, let's go to cycle, go to render and go to E to cycles. I have selected a third camera and F 12 I have pressed. Now it's rendering in cycles render engine. Save it. Select save. You can see we have a side view available here and just open it. Here is a perfect side view that has been generated. There is a little bit of problem here, as you can see with the chair. We can delete it anytime we want, so we don't have to worry about that. We can add extra camera angle on above. Let's make it expressive t, right click and just move it in that direction. Just move. Yes, now item zero degree and select another camera, which is 0.003 and press in the above section, t zero. Now let's move it left above away from the stroll. Why we are showing this view because we can see the space, how much space we have left and if client want to fill this space up a little bit, we can do so. So let's just simply says. And with this press F 12 again. Like we have a view, which is camera angle three already been selected. So let's press F 12, which is shortcut to render the view. Or we can do render render image. Cutting this. Why? Because I'm just wanted to render extra view, which is select this camera angle. 52. Add Complex Texture Design: So we have another options and we have another design. So we need to incorporate a design here. Let's create a dimension for this. We have a dimension of 11.3 feet. We don't have to worry about the z direction because it is adept and it is not noticeable right now. So we need to check for the X and Y direction. So in this case, we have X direction of 11.3 feet, and we can design it, create a new design. And with this design, have the dimension of 11.3 feet. If we convert it into inches, we need to multiply it by 12. So for 12 into 11.3. So 135.6 is the height and 1.53 into 12 is 18.36 18.36. Create. So we have a dimension according to this. Now let's create a dimension, and let's add a text message here I just use a text option here and let's say. Blender. Make it a little bit up but now you can save it. Before we save it, let's save it into Photoshop file and wall. A I naming it, save file export, export as exported in this folder, and we have a folder now. Now let's add a material. Let's select this object, go to Edit mode, select this phase, select this phase now go to material. We have a wall red and now add a new material, new give it a print name and assign it. After assigning it, let's go to shading and just dragon drop here. Again, the same process, connect it, we can see the difference right now. You can see we have to select this. If you have a select in this, you have to select this and now go to UV editing. In the UV editing, you can see, we have a different output here. So let's move it. And after moving it let's just see if it is working perfectly fine or not. No, it's not working. So we have to just rotate it 90 degree. We have option here -90 and just move it. Now you can see a difference here. So we have to rotate it like this. Now, let's select, move it, select, move I'm just using a mouse. That's all I'm using. No any shortcut, select it, move it. Now you can see. So we have a bend here. As you know that we have changed the dimension of it a little bit, so we have to change it like that also. Just duplicate it. Move it outside, and let's see what we can do here. Why I have done this, you will understand it better. I'm using it. So let's move So this is how we can use it. So just go to tab, slack this. Again, tap slack this space. We have you reading like this. Somewhat like this. Yes. Now it's working fine, and you can selective, delete this area. And now let's go to F 12. Yes, we have a blender course right here, which is highlighted. So using this basic blender and Photoshop tutorial, you can generate this type of luxurious stall and start earning right away. So we have created our 53. Some important words before presentation: Far, we have covered some amazing ground in this course. We have combined the power of Photoshop and blended to create a fully branded TD stall for our client. From designing, studying graphics to building all structure in TD. We have brought a vision to life, a vision that can actually be built in the real world. This Pujk isn't just a learning exercise. It's a game changer for your portfolio. Think about you have designed something that can be used in real life. Clients love that kind of skills. But here's the challenge. How do you present this to your client? You can't just send them the three D blender file and expect them to know what to do. Clients need to see your work in a clear, professional and accessible way. That's where PowerPoint slides come in. By creating a well structured presentation, you can showcase your design from every angle. Front view, side view, top view, and even detail it helps your client understand your design and give you feedback easily. If any changes are needed, when preparing your slide, here what's to include rendered view, high quality images of your design from every perspective. Second, branding details how the graphics are created in Photoshop are integrated into a three D design. Third, callout. Add text boxes to highlight specific features like branding placement, lightning or dimension. And remember, it's not just about visuals. Make your presentation interactive and engaging. Add notes and label explaining certain design choices were made. This shows your expertise and help the client to see the thought process behind your work. Also, don't forget the dimensions. We have already discussed how we are working in fit for better real world understanding, including dimension in your slides is crucial for the clients to visualize the scale of the stall. Now another important part of the process is print readiness. For elements like standis or banners, you will need to include print ready files. This ensures your designs can go straight to production without any issue. And these as downloadable files as referenced in your presentation. So what's the takeaway here? It's not just about creating the design. A professional presentation boost your chances of impressing the client and securing future projects. Think of it this way. A beautiful design without a professional presentation is like a masterpiece hidden in the dark. By learning how to showcase your work effectively, you are not just delivering a project, you are delivering confidence. Now let's dive into the exciting new chapter where I will guide you step by step how to prepare client presentation for your three D design. Trust me, this skill is going to take your career to the next level. So let's guess 54. Create Presentation and Give to client proffesionally: After rendering out all the views. So I just have to open up my PowerPoint. Let's open up PowerPoint. In the PowerPoint, there are section, and I assume that you know the basics of PowerPoint. So in this section, give the name in the first PowerPoint, like Microsoft. Underscore Stall mockup. Now with this, duplicate this slide, decrease the size to 24, make it bold. Reduce the size here, decrease the size to 32, make it in the middle. In this, just front view, duplicate slide, B Control plus D, side view, duplicate Control plus D, upper view, duplicate E. Let's add. I just delete that. That's all. So let's add our image that we have generated. So in the stall, go to print Fs or project file. Let's add our view, select this. This is the image and simply view right click, bring to send to back and change the color of this font to go to home white. Again, add this front view. And let's copy it, copy it, name it at side view, and just paste it here, copy, paste. Front view. Control jet. I'm just pressing Control jet, Control V and Control C. That's all control jet. Now, add a pve. Right click Send to back, change the color. Now let's add our branding details that we have saved. This is the banding detail that we are going to use, and this is this. Let's add select all of them. This is the view that we were using. So just bring it here, select all of them, give us shadow so that it is not. This is the one that we are using and give it a shadow also. Now, these are with the dimension of Let's s this one and check for the dimension. This is 3.6 1 ft and 4.6 feet. 3.6 feet. 3.64 0.6. So just name it down, copy it, control C, and control V, change the color to black. Size 4.6 feet g three point. So width is 3.6 X Width 3.6 width height, 4.6 height. We have a back wall. Let's add a back wall. Size is here. Now di in presentation. Let's duplicate it. Delete, delete, delete. Give it a shadow. This the size, and it has a size of 19.7 19.7 width. 19.7 feet width and height is 1010 pig. Okay, so now we have added the wall here. Now duplicate this again, delete this. Now add table wending table branding. It is 7.7 0.3 feet and high 2.5 meter, 2.5 meter. Now, it has a Microsoft logo. So let's add a Microsoft logo. We can add a backdrop here. Let's use a simple image. You can add anything. I'm just giving you a reference because it looks at empty space. So let's give it a background for the background. You have to first understand that you must have a high quality of this image or any kind of image. After that, you can use them. If you can't provide the high quality of that image, then that will be a problem. So you better have to keep the high resolution before you show to your client. So I have selected this object and go to Edit mode, select this phase, and now go to material this Add new material, new just assign this go to shading. In the shading tab, I just add this image, and this will be changed into UV iting in the UV editing, let's take it to -90 and increase the size of it. Let's move it here. Move it here. Control set. Just select this one, move to upward, select this one, move to downward. Now let's go to layout object. Now, let's add. Simply select F. With this, let's go to print Ps again, not print files, project Pis. Add this view two. No, right now here. Just duplicate it first. Yes, I have already duplicated it, so I don't have to worry about that, yes. Let's just add here. That's all. Now, paying it to Aba you can say hit Option A. Option B. That's all you can do with this duplicate it, delete this and add that image, which I have downloaded at this image here. That's all you have to do. Done. Now, control a, saves and save it to our main folder. Let's save it. Microsoft Stall mockup, save. Done. So we have professionally created our store, and we are ready to share this with our client. Now, let's check our PowerPoint. This is our PowerPoint. 55. Create Print ready files for stall and share with client: Only if our client have given the green sheet for this and we are ready to go with the print file. Now let's create the print file. Let's open Photoshop in which we have created the images and the backdrop. Let's create and simply save it as TIF or PDF, like we have already discussed while creating a standing. So you only have to save it as PDF. You can name it according to the size that you can see in your blender. You just have to name it according to that 10.7 feet and 0.3 feet. Not one we are going to create here. Three feet, let's name it again. This is our print file, as you can see. So simply, you have to right click Rename. So more properties, rename 11.3 FT X, 1.53 feet. So we have named it correctly, and it's now working perfectly fine. You have to save all of these files in the PDF format. This is just an example. You have to save all of them using these photos of files. Okay? Like table branding. You just have to control shift, press PDF and save it. 56. Final Lecture Render with or Without Background: So I'm just repeating all the process again and again because I just want you to understand. You can skip them because it is just a video, so you can skip and make it fast forward or slow according to your needs. So if you want to share an image, but without a background to the client. Okay? You want a white background or no background, how you can do that. You just have to shift plus A, add plane and just scale it out. You have already dried up plane here. So with this render view, let's go to Eve so it get faster. So just increase this size. Move it a little bit down. And with this, go to edit mode. With the added mode, let's select this edge, and now select this and press E, E for extrude and press Z, Z for one plane. Now we have added an extrude area in it with this, select it again. I have selected this edge now,rolPlus B. With this, you can see it is a bubble. If you lose it, you see the options, extra options here. Let's add segments. Shade shape. And let's add right click. Go to Object mode, right click, Shade Smooth. That's all. Now, see what we can add here. Yes, we have a white background, but not like that. So let's go to this camera view. And with this view, press zero on number pad. And you can see we have this background. Let's select this object, increase the size, move it, and you can see, we have area with a white background. You can hide and unhide it. Okay. If you just click it and hide from the camera, disable in Render as you can see, it's already shows, or you just can hide it. And also, you can do one more thing. Hide it, hide from camera also. And if you want to render it in a PNG format so that you can change the background according to you, you can do that also. Just go to Render and go to film and you can see transparent. Now press F 12. Here is a transparent background. Now save save as, save as view save as. Now you can see we have a transparent image of our installed. Here is a transparent image. You can change the background according to you, as you can see, it is transparent. One more thing which might helpful. So in the color management, also in the render, if you see in the output, you have to check for color management and override it and just select any kind of color display. If you select AGxOd Standard, you can see many types of information here, and you just have to select for the look and medium and high contrast images. As you can see, they are high contrast, select for the high contrast. And once you render it out, you will see in your safe folder, AP. There is a difference in the output. It is a simple one and it is the rendered one with the contrast. As you can see, with contrast, without contrast. It is like a dull image, as you can see, very dull image, and with high contrast, you can see a very polished image and in high contrast. You can share it with your client and client will go a love it, as you can see. So it is important to share with your client a high contrast image, so it will just pop up in their eyes. Also, you can check for the render, go to Eve and select for the cycles, and just render it out again. Wait for the render.