Transcripts
1. About the course: You ready to become
a certified in design expert and take your creative career
to the next level? Hi. Hi. My name is Martin Perime Adobe
certified instructor with over 20 years of experience teaching
Adobe design tools and working as a creative
for brands like Disney, BBC, Unilever, and Nickelodeon. I am excited to introduce you to the Adobe Certified
Professional in print and digital media publication using in design
exam Guide. I know. That's a mouthful.
But this course is your complete companion
to prepare for the official Adobe
certification exam, the highest industry recognized credential for in design users. You will get in
depth video training about all the topics
practice exams, exercise files, and detailed
downloadable guides to help you review
every important topic. Best part, you can now take the exam from the
comfort of your home. No need to travel to an
exam center anymore. Why should you consider
taking this exam? Becoming an Adobe certified professional proves
to employers, clients, and peers that you have real world job ready
in design skills. It's an incredible way
to boost your resume, your confidence, and stand out in a competitive,
creative market. It also opens doors to
freelance opportunities, career advancements, or
even higher salaries. Whether you are just
starting out or looking to solidify
your expertise, this certification
gives you a powerful, recognized credential
that will set you apart. Whether you are
already comfortable in in design or starting fresh, this course will help you
build the skills you need to pass the 50 minute live in
the app exam with confidence. Even if you are brand
new to in design, you can be exam ready in less than a week by following
this course carefully. It's important to mention that the certification exam isn't included and needs to be booked separately.
But don't worry. I will walk you
through everything you need to know to succeed. If you are serious
about becoming a recognized in design pro, this is your first step. I can't wait to guide
you on this journey, so let's get started.
2. How to prepare for the exam?: In this video, I'm going
to show you how to best prepare for the
exam using this course. First of all, the exam is
divided into five main topics. You can see these on my screen. And for each of these topics, I prepared a study guide, which you can download from the resources here
on Skillshare. Once you download these PDFs, you will be able to open them on your desktop computer or
even on mobile devices. And I recommend using
this throughout your entire preparation process to keep track of your progress. You can also search
within the document. So if I just type
something like scope, I will be able to quickly
find all the matches, and I can jump over them. I can also highlight
them if I need to. And, of course, you
can also select any text from these guides, and you can copy and paste
them somewhere else. I wouldn't recommend printing all these guides out because
it's a lot of paper. So just one topic. This first one
would be 18 pages, but altogether, the five topics, so if it's all the guides, probably would be close to
200 pages. Don't worry. You don't actually have to
read through all these guides. That's why we have video
lessons for every topic. So I actually cover everything that's written down here
in each of these videos. And you will also
see the numbering at the beginning of
each video title, like 1.1 point A, which means it's from the first main topic working
in the design industry. And within that, it would
be the first subtopic. And then the A is an additional
subtopic inside there. So if we look at the guide,
it will make more sense. So that's the main topic. Then 1.1 is the
identified purpose, audience and audience needs
for preparing images. And then 1.1 point A is that first subcategory within this subtopic for the
first main topic. So we can see that's determine whether content is
relevant to the purpose, audience, audience
needs, user experience, and design for devices. It sounds a mouthful. These are always quite long. But all you have to remember
is that the video lessons in the course are all recorded
according to this guide, and it goes through everything
in the right order. So we will see 1.1 point A, then there will be 1.1 point B. And if we scroll further down, we can find that here
in the guide as well. Then if I go further down, we will find the next subtopic, which is 1.2,
starting with 1.2 A. So once again, that's the
next one we can see here. Besides the study
guides that you can find in the resources
here on Skillshare, you can also find
a link to access all additional resources
like exercise files, project files, quizzes,
and the final test. Now, once you click
on this link, it's going to take you
to this platform which we are hosting onsmdsigner.com. The reason why we did this is because it allows us to include quizzes and practice tests that currently is not
available on Skillshare. It's important to mention that all the video lessons are
hosted on Skillshare. So you only have to
come here to access these additional
useful resources, but you can complete the class without
leaving Skillshare. Once you reach this
welcome screen, all you have to do is to create a new account by clicking on
the icon here at the bottom, and this is going to set up a new student account on
our learning platform. Yes, I'm at designer.com. All we need is your
first name, last name, your email address, and a
password that you can set up. Alternatively, you can also sign up with any
of these options. So LinkedIn, Facebook,
Google, or Apple. Once you created your
student account, you will be able to access all these additional resources, starting with the projects
and exercise files. So you can download
these from here. Then you can find the quizzes for each of the main
topics from the exam. And at the bottom, you will
also find the final test, which covers all the topics. But I will come back
and talk a bit more in detail about this
later in this video. First, I wanted to
talk a bit more about the quizzes that we created
for each of the topics. What I suggest is to do
these quizzes once you completed all the video
lessons for a specific topic, and then come over here and start the quiz for
that particular topic to test your knowledge
and to see how much you understood of all the
things that we covered. And it is important to
mention that there are a lot more questions for each of these
tests than just 20. So each time you
are going to take this is going to be
different because it's going to randomize
the questions from the available pool of questions. And when you are
taking these exams, if you are choosing the correct
answer, once you confirm, it's going to verify
that it's correct once you finish all the
20 questions, at the end, you will get your results, and we set the
passing rate to 70%, which would be the same for
the real Photoshop exam. So until you reach the 70%, I would recommend
to retake the quiz. But the best thing is
that you can actually see a list of your wrong
and correct answers. So it just gives you a summary of everything that you covered. To summarize, what I
would recommend to do for each main topic is to go
through the video lessons. First, use the exercise files to practice everything that
we cover in these videos. Then go through or skim through the study guide afterwards just to remind yourself of all the important things that
we discussed in that topic. And then when you feel ready, then you can take that quiz
at the end of the topic, and we take it until you
pass the 70% passing rate. Now in the real exam, besides
multiple choice questions, you will also be
tested using Adobe in design and performing tasks, and to be able to
help you prepare for this particular part of the
exam, I created projects. And you can access these
projects from this area, which I mentioned already
earlier in this video. Now, once you get to this point, all you need to
do is to download the in design projects
template file and complete the 12
projects inside it. There is no right or wrong
order to go through this, so you can pick whichever
you want to start with. Just make sure you go
through all of them. Now, it's important
to mention that some of these projects
will be slightly more complex and more difficult
to solve than others, and it's also important to mention that these are way more complex than what you would actually have in the real exam. While in this course,
for each project, you have several tasks
that you have to complete. In the actual exam, you
will have individual tasks. For each project file, you will have to normally
just do one single task. So in case of this
particular example that we can see on my screen, there's five tasks that
we have to do here. That would be five separate
tasks in the real exam. Now, once you completed all of these projects and you also
watched my solution videos, and you feel like you are
ready to try a final test, you can come here
at the bottom and choose all topics final test. So instead of 20 questions, here you will get 30 questions, which again is aligned
to the real exam, where you will have 30
questions in total. If you complete all of
these projects and then you go through this final
test at least once, it should give you
a very good idea of how the exam
is going to work. And once again, most of the things that I'm asking
here in this course is slightly more complex
and harder that you will end up having to
answer in the real exam.
3. What to expect during the exam?: This video, I would like to
show you the tutorials that you will be greeted with when
you are taking the exam. So these won't
actually be taking up the time allocated for your exam when you're
doing it live. You will have 50
minutes to complete 11 questions and 19 tasks. Before even getting to those, you will need to go through
a couple of slides, which just simply explains how
the exam is going to work. Now the reason I included this video is just so
you can familiarize yourself with these already even before actually taking the exam. And I will walk you
through these quickly. First, you will have a couple of things that they
will ask about you. It's more about your background and while you are
taking the exam. But then this is the slide
that explains it well that you will have this first
initial tutorial with a couple of slides. Then the first main segment of the exam starts where you
will be asked questions. So this segment will
include 13 questions. They are all multiple
choice questions. If they want you to have multiple answers selected
within a question, that would usually be mentioned. But most of the
time you would just need to choose one answer. Then once you are done
with that section, you will be moving into
another short tutorial, a couple of slides
about the next segment, which is going to run
directly in design. So that's the more exciting
and interesting part where you actually
have to perform tasks. And once you are
done with those, you will still have
the option to go back and revisit any of those tasks that you
are not sure about. But once you're ready,
you can just submit your answers and you will get the score report straightaway. That's a great thing. You
don't have to wait around. You will know exactly
what your scores are. Now, on this next slide, we can see that you will
be able to track how many questions
you've answered so far out of all the questions
that are coming up, you will be able to keep
an eye on your time, the remaining time
that's available. And any question can
easily be reset. So if you quickly just want
to go back to how it was before you made changes
to it, you can reset it. This applies to both the
questions and the tasks. And probably the most
important option here is the mark for review check box that you can check at
any time whether you already completed the
question or task or not. Checking this option is
going to add a little flag, and it will make it
easier to come back to that particular question
or task at a later time. This is how it would
look like when you get to the end of a section. Let's say the section
about questions, and there's the little
flags showing or indicating which questions
were marked for review later. And by clicking on the
questions here in the summary, you will be able to
quickly jump back to them. And once you finish
reviewing that question and you make sure that
your answer is final, then you can just go
back to the summary, which will take you
back to this page. And when all of your
questions are done, you can just say submit section. That's going to finalize that first stage
about the questions, and you will move to the
second segment or second part, which is going to
be about the tasks. But first, for the
tasks as well, it will give you a short
tutorial, a couple of slides, and again, explain
where you can find the important elements
within the user interface. For this part, the exam will
actually open in design, and of course, in design has to be installed on your
computer for this to work. And the exam will set the interface up in a
way that you will see the certification questions on the right side in
a dedicated panel. So that's what we can see here, and it will always give
you the task there, explaining what you need to do. And on the left side, you will have your document
where you can work. And the great thing
about this part of the exam is that you are completely free to use
whatever you want. As long as you complete the
task that they ask you, you will get points for it. Now it mentions
that a few features will be blocked during the exam, which is listed
here at the bottom, like the help option
because they don't want you to learn about the
features during the exam. But you don't have to worry
about these missing features because they won't be necessary
to complete the exam. Now, you are actually
also free to move panels around and
change the interface. But if you ever want to reset
it back to the way it was, just go to the window menu, choose workspace and then reset the certification
test workspace. I recommend to dock the
layers and the properties panels right next to the
certification test panel, and to keep these two
always visible because these will mainly be needed to complete all of these tasks. So this is my
recommended layout. Then similarly to the questions
during this task segment, you will also be able to
reset the tasks at any time. You will also be able to
track how many tasks you already went through and how
much of them we still left. You will also be able to mark any of the tasks
for review later. You will be able to see
your summary as well. And in case you wanted to leave feedback about a
particular task, you can also leave
feedback here. Now, feedback that
you give won't be considered for
your final result. It's more of a feedback
that they can use to improve the exam if you
have the time for that, but I wouldn't worry about
that most of the time. It's important to mention
that during the tasks, there will be a couple of them where you will also be able to click on Exhibit to
see the final result. And that's always useful to check first
before you even read the question because
sometimes it just makes more sense what
you need to create. On the left, you will
see your document. On the right, you can
check your exhibit. And then once you see
the before and after, you will know
already what to do. After that, reading the question will make much more sense. Whenever you see something underlined and set
in bold and italic, that means simply just
by clicking on it, you will be able
to copy that text. They just want to make
sure that you can quickly put in any text that
they ask you to use, for instance, for a layer
or a layer group or some other things like saving a file with a particular file. Now, there is an important thing mentioned here on
this slide that you should always only do the things that they ask you to
do and nothing else. So, for instance, if there is a dialogue box where
there's a lot of options and they only ask you to change maybe two
or three of those, then all the others should
always stay the default value. So don't mess around
with anything else. Always only pay attention
to what they ask you to do, and you don't have
to do anything else. Once you get to the end
of the task segment, and you also make sure that you reviewed everything that
you marked earlier on, then you can just click on
finish that section as well. And with that, you will
be done with the exam, and you will be getting
your score report, which will tell you
whether you passed or not. So the required score is 700, which essentially means 70%, and out of the 1,000 points, you will see your
score just below that, and on the bottom right corner, you will see either
a pass or a fail. But most likely, you
will get a pass if you complete the entire course
and you go through every. But that is all you need to know about how the exam works. So now, hopefully you are
eager to get started. So move on to the first topic, and I wish you good luck
preparing for the exam. I am confident that if you go through everything that
we cover in this course, you will nail it and you won't
have any trouble passing.
4. 1.1.a Identify the purpose, audience: For every design project,
in the beginning, it's very important to clarify
a couple of things like the purpose of the design and
also the target audience. Now for the purpose of an
image or design, first of all, you need to talk to the client
and find out more about their business goals
and what they want to achieve with that image that
you are creating for them. Here is one of our recent design contest
briefs, for example, for a charity called Amazon Aid, and they required a
series of posters created for the river
of Gold curriculum. And this is intended
for college students. And here are the topics, the impact of gold mining, rainforest ecology, and
so on and so forth. And each of these topics
will have a focus, objectives and key activities. So as a designer,
the more you know about the intent and
purpose of a design, the easier it is going to
be for you to understand what elements you
should use or how you should frame everything
in a composition. And if the brief is
not detailed enough, you should always ask additional questions from the client. You can ask questions
like, what is the main message that you are trying to convey
with this design? Or what action do you want the viewer to take after
seeing the design? And also importantly, how is
this image going to be used? Is it going to be printed? Is it going to be a small print that people will
hold in their hand? Is it going to be a
larger print that is going to be on the
wall of a classroom? And in case of this brief, we can find that information
here in the size. So we know exactly the print
size and the color mode, which is intended for print, the resolution that
is 300 pixel range. But like always, if there is something not clear
in a design brief, you should always
consult the client. Now, the target
audience of a design or image is just as important as
the purpose of the design. And again, that's
something that is very clear here in this brief. So we are creating this for high school students aged 15-17. In case of this project, it's very important to know because older kids
obviously will be able to understand more
complex graphics and designs. So things that we can see
here like this infographic would be hard to understand for younger kids
younger audience. Maybe for younger kids, something like this
would work better, which has a little
bit more color and a bit more vibrant and
more characters on it. While for a more mature
or adult audience, we can have more statistics and information that they will be
more interested in seeing.
5. 1.1.b Requirements based on video, print, and web: Another important aspect of the design brief is
the deliverables. And that means what are
the actual files that you will need to supply to your client at the
end of the project? And the type of files
or deliverables really depend on the output. So whether the image or
design that you're working on is intended for
print, web, or video, and the easiest way to
compare these and to see the differences is by going to the New Document dialog
box in Photoshop. So this is something you can
find by going to File New. And then here on the top, you will be able to choose
these different categories. So when you choose print, you will see the preferred or
suggested settings for it. And most importantly, here, the resolution should be set to 300 PPI or pixel
Pyrne by default. Now, the color mode
is set to RGB because Photoshop is best to be
used in this color mode. Most of the features
will be available here. While if you choose CMYK, it will be slightly limited. Some features might
not be available. However, this is the file format that is best suited for print, where the four
color channels are the four inks that we
use for print cyan, magenta, yellow and black. K stands for key
color in printing. The best file formats to
save into when it comes to print would be PDF, TIF or EPS. And there's one additional
thing to remember when it comes to saving for
print from Photoshop, and that's how to
set up the bleed. It's very rare that they
would ask you to do this, but you would have to go to the print options.
So the file menu and then choose print. And only here you
will be able to find the option for the bleed for which you need
to scroll down. And on the printing marks, you will be able to
choose corner crop marks and then go into functions
as well and choose bleed. And normally we would use 3 millimeters bleed,
once we click Okay, this should be all
that you need to do to have those
crop marks showing up with the right bleed settings when the image is going
to be printed out. Now coming back to the new
document dialogue box, when it comes to creating
images for the web, you would want to use
72 PPI resolutions through a lower resolution
and RGB color mode. But besides that, you have to also remember that
these files should be saved by using the exports or save for web options from the
file menu export dropdown. And the most commonly used
three image file formats for the web would be
JPAG PNG, and GIF. And we will be discussing
these options and all the exporting options in a later topic in this course. For now, is just
enough to remember these three options and perhaps one additional
file format, which you would be able to
find if you go to the file, save a copy option, and then just choose
on your computer. And here you will be able to
find the web P image format. This is starting to be used
more and more on websites, and it's a more
modern file format compared to the other three
that we mentioned before. And last but not least, from the new document
dialogue book, let's just take a look at
the film and video category. So here you will see
a couple of presets, like the 1080 P or 720 P. These all refer to the size or dimensions of the
images that we create. We can see that there are
different abbreviation used like HDV, HDTV. This would be considered
the full HD format. The 920 pixels by 1080 pixels. But if we click on
view all presets, we can also find the four
K standards like UHDTV, which would be four times
as large as a HD image. So here we can see 3,840
pixels by 2160 pixels. Additionally, it's
also important to mention that under
the advanced options, you will be able to change
the pixel aspect ratio. Most modern video file formats
would use square pixels, but some other file formats
like NTSC would require a 0.91 ratio between the width
and height of a pixel. And we can see these
ratios varying here, even having a two to one ratio, which is called the
anamorphic format. Just so you can see what
this actually means, if I create this document
and then click Okay, once I zoom closer
in this document, and we start to see
the pixel grid, we can actually see
that individual pixels are rectangular instead
of being squared. So here's a good comparison of the three different outputs that normally we work with
in design projects. So whether it's
video, print or web, the following considerations
you have to keep in mind. First of all, the type of image, whether it's a roster or pixel
image or a vector image, which would be resolution
independent and can be scaled up and down
without losing quality. And that's very
useful Fool print because sometimes
you need to print in a very large format and you still don't want
to lose quality. For color mode, it would
be either RGB or CMYK. Resolution would depend on
the screen size for video. For print, we would
normally want to stick to the 300 dots per inch
or DPI resolution. While for web, we
normally work with 72 PPI or Pixel per
inch resolution. The most commonly
used file formats, you can see here for web, print and video, and
the key adjustments would be the pixel aspect
ratio for video that's unique. For print, it would
be whether we want to use or utilize
scalable vectors. These file formats like EPS
and PDF will support that. And for web, the crucial
thing is to think about the compression because we want the images to load faster. So the smaller file
size possible is always ideal without
obviously compromising on the quality of the images.
6. 1.2.a Key Components of Project Communication: There will be a couple
of questions in the exam was about
project management, and you have to be familiar with a couple of
important terms. So let's just discuss these. First of all, you need to know the three key components
of project communication. The first is the project scope, then the due dates,
and then the third one is the possible
impacts of delays. Already mentioned having
a brief for a project. That's essentially what
you need for getting the project scope documented
and make sure that everyone agrees what are
the deliverables that the designer has to produce and what are the expectations
from the client? Now, when it comes
to this topic, one, I know it will always
come up in the exam, and that is the scope creep. So scope creep in
graphic design refers to the gradual and often
unapproved expansion of a project's goals, deliverables or requirements beyond the original agreement. It usually happens
when clients request additional revisions assets or features that weren't part
of the initial brief. And it happens more
often than not that the client would do these things without
adjusting the timeline, the budget, or contract. So obviously, scope creep is
something you want to avoid, and that is why
documentation and clear communication between
all the team members and the client is crucial. It applies to pretty much any
type of project management, but it's true also
for graphic design. A very typical scenario for scope creep is when
an individual, a freelancer working
remotely for a client, and they agree on
the initial terms, but maybe the brief is a
bit vague on some aspects. And then after the
designer delivering the work that they were
expected to create, the client would request
repeated rounds of minor tweaks that will turn into hours or maybe even days or
weeks of unpaid work. Unfortunately, this
can happen to anyone, even if you're familiar
with the term and even if you know how you
should manage a project, if you are on your own and if you have a new
client that you don't know how to
work with or how to manage a project
together with, then you can also easily end up suffering from scope creep. The main problem
is not just that you will be overworked
and you will be frustrated
because you will be working on things that were
not agreed in the beginning. But it can also strain the relationship between
you and your client, mainly because anything that wasn't discussed or agreed on in the beginning will
lead to lots of question marks and
unclear expectations, and it just makes
things confusing. So the way we prevent this
to happen is that we always set clear project scope and
deliverables in writing. It's highly recommended
to always have signed contracts
between the parties. And in case the client wants to have a couple of
rounds of revisions, that should also be agreed
on in the beginning, like limit the amount of
revisions that you will allow, and that should be already
considered when you set your rate or the
price for the project. So if you allow the client two or three rounds
of revisions, you should consider how much
time that is going to take, and if you get
compensated for it, then there won't be
any frustration. There's also another term called change order, which again, another signed document that you can have between you and
the client whenever they request additional changes that were not agreed on
in the beginning or maybe if they change their mind about a crucial
part of the project, like the direction
they want to change. For these, again, it's
good to have documentation you can easily refer
back at any time. I Bush comes to shove and the client is not
happy with something, these things like
the change order will always support
and protect you. Now for toDates, there's lots of different tools that you can use like Google Spreadsheets. You can use Notion, Monday, and there's so many
other tools out there, especially if you have a team, it's even more important
to keep track of everyone's work and what and when they are
supposed to deliver. So here's a simple
example from our team, the way we manage
the publication and advertisement of video tutorials that we publish on YouTube. It has a simple weekly timeline. It also has the tasks broken down and assigned
to team members, and there's a clear
indication of the status of each
of those tasks. For the exam, it's important to also know the term Gang chart, and that is simply just another visual
representational method for tracking the tasks
and also the deadlines. And you can also be asked
a question about what's a critical path analysis
or critical path method. This is another visual
planning technique which can identify the sequence of dependent tasks that directly impact the
project's completion. Both of these
methods are useful. Like with the Gen charts,
just coming back to them, it's easy to visualize
the timelines and how the tasks overlap and again,
depend on each other. And there is no
right or wrong way to manage the due dates
as long as there is some kind of tracking
method you are using and you are sharing with everyone
involved in the project. Last but not least the
third key component of project communication would be the possible impacts of delays. So it's very important to recognize any
potential bottlenecks, such as limited resources, like a single graphic
designer working on multiple projects and also client availability
for approvals. So even if you are the designer and you deliver
your work on time, but you obviously need
to get feedback on it, and based on that feedback, you have to progress further. If you don't check the client's
availability in advance and maybe the client won't be available to look at the
work for a week or two, then of course, that is
going to delay everything. And you might not feel
like it's your fault that the client wasn't
available to get feedback. But usually what this
leads to is that, again, you will have limited time for the revision
that you have to do. And there is another term for
this called feedback loop, which means the entire
process of you the designer, sending your work for review the client looking at the work, reviewing it, and sending
the feedback back to you. And then you, again,
the designer looking at that feedback and trying to address it and
make the changes. So that would be considered
one feedback cycle. And each of these
cycles, for instance, could have a separate version
name like version one, version two, version three. And it's best to also maybe create separate
subfolders within your main project
folder where you're storing all the deliverables
and files for the project.
7. 1.2.b Basic project management concepts: You also have to
be familiar with the five key stages of
project management, starting with planning
and analysis. Now, we already covered most of the key actions that's
required for this stage, like identifying the
target audience, finding out the demographics, the preferences and behaviors, also identifying
the client's goals, like what is the
purpose of the design? What's the main thing that they want to achieve
with this design? And the most important documents for this stage would be to get the contract agreement and also the design
brief, of course. If you're interested
to learn more about the stages of design project, I actually covered this in much more detail in my
graphic design theory series. But for the exam, don't worry, you don't have to
have an in depth knowledge about this topic. You just have to know the
individual stages and what's the order because you might need to put them in
the correct order. After planning and analysis, we move on to scheduling. Here, the main objective
is to establish a realistic timeline based on the deliverables
and the project scope. And we already talked
about the different ways we can do the planning, like using a gain
chart or timeline. And most importantly,
we need to set the due dates or deadlines
for all the deliverables. Third stage would be
the building part when we begin creating the
assets and starting the initial concepts
and working our way to fully detailed prototypes
or the final designs. And usually the beginning of the building stage
would be considered the ideation stage where
we come up with concepts, and there's many different
techniques that you can use, like mind mapping is a common
one where you map out and connect all the important words that you can associate
with the brief. And, of course,
sketching is something that most designers
would utilize, whether it's very simple
or more detailed sketches when it comes to web design
or user interface design, you would be using
wireframes, sketches. And the main purpose of
all of these techniques is to save time and
to make sure again that you are on the
right track so you can check with your
client before you invest too much time into
producing final artwork that you both agree on what's the best
direction moving forward. Here's another nice
timeline showing how an idea can start with
a simple rough sketch, which then is turned into
a more refined sketch with more details than later to include the color
palette as well. And only once the
composition and visual direction is
clear and agreed on, the designers can
start working on the final output for
which in this case, a three D model was necessary. And from that three D model, once all the lighting and
materials are applied, a nice fully rendered
image can be created or even a nice
animation like this one. After the building stage, we move on to the review
and evaluation stage. Here, we first
usually would have an internal review to check if we manage to meet the original brief and all
the requirements are met. In case a freelancer is
working on their own, it's worth asking
someone else's opinion before we send the work that
we created for the client. So if you have
another visual artist or designer that you know, it's always worth to
ask for their opinion because they will be looking
at things with a fresh eye, and they might notice things
that you've overlooked. When you feel confident
that everything is ready and you want to
show it to the client, you have to make sure
that your presentation is going to be top notch. So it's very important to impress the client not
just with the work, but also the way you present it, whether that's just a
PDF or a PowerPoint. And also, in case you
are presenting life, whether it's online or in
the same room as the client, it's also important to
prepare and rehearse how you are going to talk
about the project and what you've created. Once the client is happy
and approves the work, then we move on to
the last stage, the implementation
and publication, where the main objective
would be to deliver the final product
in the format and medium for which
it was designed.
8. 1.3 Copyright, permissions, licensing and how use specific content: During the exam, you will
also be asked a few questions about the legal aspects
of graphic design work, which mainly focuses
on the type of copyright permissions
and licensing required to use
specific content. Not only, you don't have to be a lawyer to understand
these terms. They are fairly simple
and straightforward. And there's only a couple of key terms that you need to be familiar with which keeps
coming up in the exam. First, let's just clarify
what is copyright. It is a legal
protection that gives creators ownership over
their original work, including designs, illustrations,
logos, and layouts. As soon as you create a design, you automatically own
the rights to it, and others can't copy, use or modify it without
your permission. So why does this matter? Because your work is
protected from being stolen or reused without
credit or payment? It also means that you
as a designer will need permission or a license
to use other people's work. So, for instance, if you
want to include a photo, use a font or an icon or a template for a project
that you're working on, you always have to make
sure that you have the rights or the
permission to use them. So in a nutshell, if you
made it, you own it. If someone else made it,
you need permission. Now when it comes to
generative AI, right now, there is no clear protection for the copyrighted work that is shared online because for these generative
AI models to work, they have to scrape the Internet and devour anything
that they can find. So we are talking about
billions of images. And most of the
big companies like Mid Journey or Open
AI, created Chet GPT, will either ignore or try
to hide the fact that they included millions
of copyrighted work in their training data. The reason why they
can get away with this or still continue
to do this is because it is very
hard to trace back the original copyrighted work because they are not sharing or being transparent about what was used in the training data. Don't worry in the
exam. They won't ask you questions about
generative AI. It's just something that I
am quite passionate about, and it's a gray area really when it comes to
how copyright is handled. Let's move on and talk about the next important
term public domain. So this refers to
creative materials not protected by
intellectual property laws, such as copyright,
trademark or patent. And in this case, the
public owns the work, not an individual
author or artist. And compared to
copyrighted work, anyone can use a
public domain work without obtaining permission. Derivative work would be
considered something that was altered or was based on
some other original work. So that means that you've taken an existing piece
like a logo, artwork, photo, or layout, and you
modified it in some way, like change the colors. You addit some elements, or you combine it with
lots of other elements to create something new.
But here's the catch. Even if you change something, the original creator
still owns the copyright. What that means is that you need permission to
legally use or share the new version unless that original work is
already in public domain, or you own a license that
allows you modifications. So again, to put it simply, changing a design
doesn't make it yours. If it's based on
someone else's work, it is still protected. Now, fair use, another important term to
be familiar with, is a legal rule that allows limited use of copyrighted
material without permission. But only in specific
situations like for education, commentary, news
reporting or parody. But fair use is
not a free pass to any image or design just because you are not
making money from it. And courts would usually look
at four different things to decide if something
is fair use or not. They would look at the purpose, so what it is intended
for, the nature, so is the original work
factual or creative, the amount or how much of the original work is being used? And most importantly,
the effect, whether you work will affect the original creator in any way, but most importantly
negatively, like, financial so fair
use is limited. It's case by case, and it's also not guaranteed. So the best thing to do to
avoid any complications is to get permission or a license
to use someone else's work. Now, I mentioned licensing
a couple of times. This is another term you
should be familiar with. So it is a way you can legally use copyrighted
material by paying a fee established by the copyright holder or
stock image provider, for instance, you can use the copyrighted material
or stock image for a specific time and in a certain way as outlined
in the terms of conditions. Might also be asked
about creative commons or CC for short, which is a system that
lets creators share their work with the public
while keeping some rights. So instead of saying
all rights reserved, a designer can use a Creative
Commons license to say, you can use this,
but here's how. So this is a way to
make sharing easier, but you still need to follow
the rules of each license. Similarly to licensing, you
might also need to get signed release forms if you want to use a person's likeness or a
landmark in your composition. You will also need a
release form if you want to include a brand name
in your project, especially if that brand is not owned by the client that
you are working for. And there's two types of specific releases that usually they ask about in the exam. One is the model release, which you need if a person is recognizable in your work
and the location release, which is required
for landmarks or private properties
like Disneyland.
9. 1.4.a File formats: It's also important to know
the differences between the file formats that we normally would use in a
print design project. Now, it might be a bit tricky to categorize the file formats, but essentially they would be falling into three main groups. First is the working
or project files that allows you to go back
and make changes to a design. So for Photoshop, it would be the PSD or Photoshop document. For Illustrator, it would
be AI, and for in design, it would be a DI
and D D file format or in design document. Next category are the assets that you would use
in a design project. And these would be predominantly
image file formats, including both pixel or
roster and vector images. But there can be
also text files or Excel files in case of
a catalog, for example. And last but not least,
the final category would be the print ready files. And most of the time, these
would be PDFs or EPS files. Now, I'm not going to
spend too much time comparing these to each other because you can just use this chart from the
Milanotbard for that. So instead, I'm just
going to highlight a few important things or tips that you should
keep in mind. When it comes to
Image five formats, you have to be aware of compression and the
loss in quality. So that is especially important when you work with JPEG images. And it is something that you can best understand when you're using the Export as
feature in Photoshop. So in this case, we
can see a detail from a design on the
left and the right side. And at the moment, I am
using the same settings, but I'm just going to switch
to JPEG for both of these, and I'm going to
change the quality. So here on the right size, I'm going to set
it to very poor, while on the left side,
I'll make sure it is set to the highest quality
option, which is great. If I zoom even closer, you will be able to see
the artifacts even better. So I'm sure you can spot all of these messy pixels here
on the right side. So that is due to the
JPEG compression, and this is what we would
call a compression artifact. Advantage of using
lower quality JPEGs is that their file
size will be lower. So while this one
here on the left side is around 350 kilobytes, the one on the right with the
lowest quality setting is only around 50 kilobytes,
so considerably smaller. Most image file formats, including JPEG, also supports
embedding color profiles, and this is something that you
should always make sure to include for a correctly
color managed workflow. And color management is actually our next topic that we will
be covering in more detail. Besides JPEG, another
very commonly used image file
format would be PNG, which has the advantage
compared to JPEG that it can also hold
transparency detail. So this is something that
you can again disable or keep it turned on here
on the top right corner. And the bit depth of PNG
files by default is 24 bits. But you can always
reduce the file size if you choose the
eight bit version PNG. Bit depth is a way of measuring the amount of colors that you
can use in a five format. So eight bit, for instance, means two on the power of eight, which is 256 colors. Compared to that,
the other format, 24 bit would actually
mean eight bit for each of the color
channels RG and B, and that also applies
to JPEG images. But there is also
another five format, GIF which can also
include animation. But the main limitation of
this five format is that it cannot go beyond
eight bit depth. So the maximum amount
of colors is 256. To better see what that means, instead of using the
Export as command, I'm going to choose Export, save for web, where for
the GIF file format, we also get the color table. And here, we can actually
reduce the amount of colors. And if I go down
maybe to four colors, in case of this design, it wouldn't make much
difference because it uses already a very
limited color palette. But by using less
colors in a GIF file, of course, you will have
a smaller file size. And file size in general, doesn't make much difference
in print projects. It's more important for
web and mobile design. In case you are
wondering, where can you find the other type
of file formats? You will find these
under File Save as in most of the
design applications. And in the latest version
of Photoshop, for instance, it will only show you a
very limited list at first, and you can only see the additional Five formats if you choose to save
a copy option. Once you do this, you will
see a much larger list. And here you can actually find all the formats that you
would normally be able to save from the export or
save for web features, but accompanied by a lot of additional specialized
file formats, which most of the time you
won't require in your work. Another common way
we can categorize image file formats is whether they are roster or vector based. So JPECPNG and Gift files
are all roster based, while the most common
vector file formats would be EPS and SVG. Out of these two, EPS is
mainly used in print, while SVG is a
vector file format that is designed to
be used on the web, and it's an abbreviation for
scalable vector graphics. Now, there's one other
important file format that is worth mentioning. And even though as
a graphic designer, you most of the time won't be
required to work with this, but it's still good
to be aware of, and it is the camera raw format. Now, this is something that most photographers will
be familiar with. And the name Row comes
from the fact that this is the unprocessed information
that the camera records. And this simple comparison
shows really well how it can be different or
better than a JPEG image. So if you have your camera
set to record JPEGs, that means that the camera will automatically compress and process the information and
turn it into a flat image. Compared to that, a afile will record and keep all
these layers of raw data and will allow
you to access all of those layers later on when you
are developing the images. And this is why a
camera file will always be much larger in size
compared to a JPEG, but it's going to give
you a lot more freedom when it comes to editing images. The biggest difference you will notice in the tonal range, which is the range between the darkest and lightest
details in an image. In case of a raw file, you would have a much
wider tonal range, allowing more details
to be captured in the brightest areas and also in the darkest
areas of the image. In case of a JPEC file, these brightest or
darkest details will be completely washed
out or burnt out, so they will become completely
white or completely black, which means that there won't be any useful color
information recorded. So when you are trying
to make adjustments, you are going to start
introducing a lot more noise into your images compared to
developing a raw photograph. And in case you are wondering, the best way to display
the tonal range of an image is by
using a histogram, which lists the
number of pixels in each tonal region from the darkest blacks to
the brightest whites, and reading a histogram
is actually very easy. When you look at these three
examples at the bottom, you can see an under
exposed image would have most of the values
closer to the left, while an overexposed
image would have most of the details in the
histogram on the right side. If you see a peak on
the far right edge, that means you
will have clipping in the brightest details. And the same can happen
with the darkest details. Once again, if you
see a peak there, that's also not a good thing. And in general, the
easiest type of images to work with
and that will provide the most information are these neutral
exposures where you have most of the details
in the mid tones range. And just so you can see and appreciate the difference that you can achieve by
developing a raw photo. Here is the original one, and here is the refined
and developed version. And you can really
see the amount of details we managed to recover in both the darker
and brighter areas. Once again, that's before, and this is after.
10. 1.4.a Resolution: Every print designer
has to be familiar with image resolution
because this is one of the most important
limiting factors when it comes to deciding the size
and the quality of a print. And essentially what
it means is that how much detail an
image can hold. When we refer to higher
resolution images, it means that there
is more detail in them compared to
low resolution images. And it's important to
differentiate already in the beginning when it
comes to digital images, we divide them into
two main categories pixel or roster images, and photographs
would also fall in this category and
vector graphics, which most of the time would
be illustration or type. Now, generally, in
graphic design projects, you would be using
a combination of pixel images and
vector graphics. But the weakest link in terms of resolution and
print quality will always be Pixel roster or sometimes also referred
to as bitmap images. Better understand the difference between pixels and rosters, here is a very close up look of a photograph
showing an eye and magnifying a roster
image this much will reveal the actual
building blocks, the pixels or rosters, which looking this closely, makes it look like
it's a mosaic. But zooming way back, we
will start to see this as a continuous image
without any pixelation. Good thing about pixels, especially when you
have a lot of them, is that you can capture really complex
visual information, and it also allows
a lot of subtlety that you might not be able
to recreate with vectors. Now, the biggest
advantage of vectors is that they are
resolution independent, meaning that they can be
any size you want them to be without
losing any quality. To demonstrate this to you, here we are in Illustrator with a simple illustration and no matter how much
I zoom into it, we will never see pixelation. So these curves that are used
as the building blocks in a vector graphic compared to a pixel image are all made
up small anchor points. Everything is
mathematically described instead of relying on that roster that we've seen earlier or the columns
and rows of pixels. If I move one of these
anchor points around, all that has to be
registered or recorded is the actual new location
of this anchor point. That's simply just these two coordinates that
we can see here. The computer will very
easily be able to connect two anchor points with
a linear straight line, but it can also connect anchor points like
these two with a curve, and to be able to describe
the curve itself, all that is necessary is this handle that I'm
dragging around, and it's relative distance from the original anchor point. This method of visualizing
vector graphics and shapes in general is what we
refer to as Bezier curves. It's named after
the mathematician who invented this method. Another important advantage
of vector graphics, apart from them being
resolution independent, is that their file size is also smaller compared
to roster images. But what's clearly a
downside with them is that it's very hard to make
things look photorealistic, and that is why we're
still relying on both pixels and
vectors in our work. So as you can see, they both
have their strengths and weaknesses and their use in
a graphic design project. There's a couple of ways that
you can measure resolution, and you may have heard of
some of these units like DPI, as we can see it
in this example, 300 DPI would be like a
standard that we would be considering a high
resolution image or a high resolution print. And DPI actually stands
for dots per inch, which refers to
the number of dots of ink on the printed image. But when it comes to
the design phase, so even before we end up creating something
that's ready for print, we would normally
measure roster of pixel images in PPI
or pixel per inch. And what's great about this
comparison is how it shows that resolution on its own
doesn't really matter. What matters is the amount of pixels in combination
with resolution. So when you have a lot
of pixel information recorded in your digital image, you will be able to print and
keep high resolution image, even in a large
format like a zero. We can see the size of
this in millimeters here. So this is a fairly
large sized poster. Compared to that, when you
have less pixels to work with, you can still have a
high quality print, but you will only be able to use a much smaller print size. So pixel print, again, just simply means how much of those pixels of the image will be printed on
an inch distance. And the higher the resolution, the more compressed those pixels will get on the printed image, which will result in a
higher quality print.
11. 1.4.a Image Size: The best way to understand the relationship between
the amount of pixels, the resolution and
the print size is to use the image size
feature within Photoshop. So in this case, we
can see that this is the original amount of pixels
that we are working with. So around 3,000 pixels width
and 4,000 pixels height, which is roughly around 12
million pixels or megapixels. I don't want to confuse you, but in case you want
to be specific, a megapixel is actually slightly more than
1 million pixels. It is actually two on
the power of 20 pixels, which is 1 million,
48,576 pixels. But to keep things simple, one megapixel you can think
of as 1 million pixels. I took this photo
with an iPhone, which has 12 megapixels roughly, and that's why we
get this image size. Notice how the pixel dimensions automatically paired
with the resolution, which is by default, set to
300 PPI or pixel per inch. But what if I change? And to be able to
see the print size, all I have to do is
to switch the pixels to either inches or one of
these other measurement units. But let's just go
with inches first. So you can see that
it can be printed in the high resolution standard 300 PPI with a size of
roughly ten by 13 ". And that, in case you
are wondering is between an A four and an A
three paper size. So even though it's a
12 megapixel image, it still won't give us a huge size when it comes to
printing it with 300 PPI. But what's also very
important to understand, and this is actually very
rarely discussed is that the quality requirement of a print also depends on
the viewing distance. So strictly speaking, 300 PPI or DPI is something that you require when you are
producing a print that is going to be held
by people like brochures, magazines, books, business
cards, so on and so forth. But compared to that, a large banner where people
will be just walking by or maybe even seeing it
from much further away. When they are
displayed on top of a building or by the
side of a motorway, the required printing
resolution will be much, much lower than 300 PPI. And here is a great
comparison where we can see the viewing
distance on the left. And the required resolution
for it on the right. And you can see that
even when a print is displayed 1 meter
away from the viewer, it already can drop
down to 180 PPI, which is almost half of
the original requirement. But as you are getting
further away from the viewer, like five meter away, that already results in the requirement going down
all the way to 35 PPI, which is around ten times
lower than what we started. I don't think you would ever
have to design something that will be displayed 200
meters away from people, apart from if you are
doing exhibition design, and it's a huge exhibition hall. But in those cases, the resolution could even be
all the way down to one PPI. Now, of course, that is a
fairly extreme scenario. But don't forget that the
minimum required resolution always depends on the
viewing distance. And in case you ever need it, there is also a
formula to calculate the minimum resolution based
on the viewing distance. To make sure that the
relationship between print size and
resolution makes sense. Coming back to our previous
example in Photoshop, when I turn off resampling, meaning that we are not planning to change the size of the image, so we are not introducing
new pixels at all. I I now start lowering
the resolution, at the same time,
as you can see, the print size is increasing. So what this means
is that we are just distributing the original
pixel information, and it will be printed
less densely on the paper. And, for instance, if I go
down to 150 PPI resolution, that will give us exactly
twice the size of a print compared to when we were about to print
this with 300 PPI. Of course, similarly, if we
were to go above 300 PPI, which most of the time
wouldn't be necessary. But just for the
sake of argument, if I go higher and
we check, again, the size either in centimeters
or inches, of course, it's going to keep dropping
because once again, all we are doing is condensing all that original pixel
dimensions into a smaller space. Besides PPI and DPI, you may have also
heard of SPI and LPI, out of which SPI
mainly refers to scanners and how high resolution
they can scan images. And it stands for the samples
taken in one linear inch, while LPI or lines per inch is used mainly in
commercial printing, which describe the
distance between the printed lines of dots. To keep things simple, as a graphic designer, you mainly have to worry
about PPI or pixel per inch, because that's something
that you will be working with in most of the
design applications.
12. 1.4.a Aliasing: Now another term which you most likely will come
across is aliasing, which is most noticeable on type when the
resolution is too low. We will start to see
these hard edges on the curved details on type, which is also referred
to as stair stepping. And the method of antialiasing
is what can help us to improve this by averaging the colors on the edges
and smoothing them out. Here is another
close up look which shows this stair
stepping perfectly. It even looks like a
stair in this case, and the result of
anti aliasing and how it can smooth it out
even at this close up view. When you are working with type in Photoshop, for instance, you will see that antialiasing
is automatically applied. But of course, it's something
that you can take off. If I select this text here and change the type of anti aliasing from the default sharp to no we can see the
result immediately, and even from a distance, this will be noticeable. But if I zoom a
little bit closer, we can probably see
it even better. So this is without and with anti aliasing, without and with. You probably notice
that there is actually no aliasing going on on
the horizontal line. And in some cases, it would also not show
on the vertical lines. And that is because
these details can perfectly align themselves
to the pixel grid. So for them, there
is no need for anti aliasing. And I
can just show you this. If I zoom closer, eventually, we will start
to see the pixel grid, and we can tell that this
sharp horizontal edge doesn't need any smoothing. It already looks
perfect the way it is. Last but not least, I just
want to mention that there is a very interesting new
area in digital imaging where artificial
intelligence is used or utilized to increase the
resolution of raster images. And Photoshop has its
own neural filter called Super Zoom, which is powered by the Adobe Sensei
Artificial Intelligence. And with this, you can
increase the size of an image, I think, up to nine times as
large as it is originally. At the same time,
you can enhance image details, remove
JPEG artifacts, introduce noise reduction
and shopening and even enhance specifically
phase details. And to give you an example, even a four times increase
in size would mean this much difference between the original image and the one that went through
the neuro filter. And to see the details, I'm just going to zoom a
little bit closer. So around 100% view or actual pixel size view would show the original
image quality. And if we jump to
the resize version with the same Zoom ratio, this is what we will see. This technology essentially is guessing the information that is missing in the original and tries to make up new pixels. Out of all the AI tools
used for resizing images, the most effective
one, in my opinion, is Let's enhance, for which the link you can
find on the board. And here you can
see a comparison of the original
image on the left, the result of neuro filter, we've seen in Photoshop
in the middle, and the result of the Let's
enhance AI on the right. You can see how much better the clarity is on
that version and how much details
were recovered or added to areas like
the eyes and the lips. I predict that these type of technologies in a couple
of years will make roster images also feel resolution independent
like vector graphics. But until then, keep
checking the resolution of every image that you're using in your graphic
design project.
13. 1.4.b Color spaces: The ultimate goal
of color management is to match the colors that you can see
on your screen to the colors on the
final printed product. In an ideal color
management workflow, you would have all the
devices that take part in the design and printing process to speak the same language, which will result in predictable and
accurate color results. One of the most
important components of a color managed workflow is
the use of ICC color profile. We can see, everything starts off with the designer having a color profile created for the monitor that
they are using. And later on, we will talk about the calibration of the monitor as well because that's
also important. But then for the
rest of the process, there is always going to be a color profile attached
to the designer's files. So no matter where they show up, the original color
information should be carried along avoiding any
unwanted transitions and shifts in the colors. A color profile is essentially the description of
the color space, gameut and behavior of
a calibrated device. Printers will have both their offset and digital
presses calibrated, and they will be
able to supply you the graphic designer with
their ICC color profile. ICC actually stands for
International color consortium. It was established in 1993, and it's the internationally accepted cross
platform architecture and system for color management. The color topic, we already talked about the
differences between RGB and CMYK color modes
and mentioned that the main difference
between the two is how the colors are combined. So while in CMIK that
we use for print, we are working in a
subtractive color model, which means black is the
most intensive color. In case of RGB or on screen, we are using the additive model where white is the
most intense color. So with CMYK, when
you're combining colors, they are getting darker. It's the opposite with RGB. As you are combining the colors, they are getting brighter. But the main reason why you will see a shift in the colors from RGB to CN YK is not because they describe
colors in a different way. It's because they have a
different color gameut. So each color space, and in this case, we can see four of them here
on the top right, will have their own color
gameut which is essentially the subset of colors that can be represented
by that color space. As you can see, SRGB, represented with
the green triangle has the smallest area covered, which means that it offers
the smallest color gamut. Compared to it, the
standard CNK color space is slightly larger, and it is this
polygon that we can see here with a pink outline. So even though these two
colour gamets overlap, there is still quite a lot
of difference between them, especially as you
are getting into these more vivid and
saturated colors. These cannot be translated
into CNK correctly. But SRGB color space is
actually more designed for b. While Adobe RGB, which is a much wider color gamet is the standard that we would
use for print design. You can see it here in
the diagram that it is a much larger
triangle than SRGB, meaning it covers
a lot more colors. And the largest color gamet in this chart is the P photo RGB, which is mainly used in professional
photography workflows. You may have noticed
that when you're using the color
picker in Photoshop, sometimes when you
select a color, you get a warning
here on the right. Now, this actually means
out of gamut for printing. We can see that the color that I selected is described
in many different ways, including RGB and C and K, and also LAB, which we
will discuss shortly. But in order to see
the closest color to this that can actually be printed with the four
colors, C and K, we can just click
on this little war the color picker immediately jumps to the actual color that was described
with the CNK values. So once again, if I
click somewhere up here, we can see that these are the
values, 430 hundred zero. And if I click on
the warning icon, even though the color
sample shifted quite a lot, the CNK values didn't change. That is because
essentially all of these very vibrant colors
cannot be represented with ink, and that, of course, not only
applies to the green hues, you would have the same issue with most of the other hues. So for example, if I
come up somewhere, let's say, here, again, moving to the top right corner where we have the
most intense colors, I can click on the warning, and once again, we will
have a huge shift, which shows the
nearest possible color that can be achieved
in printing. Once again, from here, all the way down there. Unfortunately, there is no magic formula or
feature that will save you from dealing with this difference
between RGB and CMYK. But by following a
color managed workflow, you can be best equipped and work and see
the right colors throughout the
whole process that eventually will be
possible to be printed.
14. 1.4.c.1 Key terms related to multi-page layouts - Inks and Bleed: Print design is a subset of the broader field
of graphic design, and the easiest
way to explain how it differs from other types of graphic design areas is that in general or in most
cases with print design, you would get a tangible product
at the end of a project, whether it's a book,
a business card, or even a cap with
a print on it. Design projects vary in
size and complexity. You might be designing
a tiny sticker, but you can also work on the
full branding of an airline and all the designs that will eventually end up on
actual airplanes. Now, of course, there
are a lot of overlap between digital
or web design and graphic design because you might be working on projects for clients where you are
required to do a bit of both. But whether you are
planning to be specialize in print design or whether
this is just something that you also want to have in your skills there are
a lot of aspects and important things to know how you can effectively prepare
your work for print. And that is exactly what we will be covering in this topic. So let's start with the
most essential one. What does four color print mean? Well, it means using cyan, magenta, yellow and black ink, and black is referred
to as the key color that we are using K
in the abbreviation. And CMYK is also referred
to as a color mode, similarly to the
RGB or red, green, blue that most
screen devices use. And color management is
a topic that we will be going into in much
more detail later that essentially means is the process in which you can guarantee
that the colors that you are seeing on your screen
will end up looking as close as possible in
the final printed product. As a print designer,
it is crucial to be aware of the limitations of this color mode and
ways that you can achieve richer colors
whenever it's necessary. Again, this is
something that we will go into much more
detail later on. There is one other term
that's worth remembering, and it is color separation, which is the process of turning a full color digital
photograph or image and separating it into the four color components
that we already talked about. So in this case, we can see the actual image
here at the bottom. And once this color
separation happens, it will allow the final print to be built up from
these components. And again, we will be discussing all the different
types of printing processes in more detail. But in this particular case, we are looking at
an offset print in detail view where
we can see the roster or the little dots of these four different colors which are using four
different plates, printed on top of each other
on paper to make it look similar to the
original color image that we've seen on our screen. Also another term that
printers would often refer to, and it's part of the
pre press process. It's RIP or RIP, which stands for roster
image processor, and it is essentially
the process where all the digital images, including vector
graphics, converted into the final format that the actual printing machines
will be able to work with. In case you are wondering, the roster in RIP is coming from the
rosterization process, where all the vector
details including type is turned into rosters, which are essentially
these little dots that we will see in
the final print. The quality of the print
has a lot to do with the original resolution and the resolution used during
the printing process. But this is again,
something that we have to discuss in more detail
in the next video. Since we already established
that in print design, we are working towards getting a tangible
product in the end. Similarly to how important it
is to get the colors right, it is also important to get a
professional looking print. And one of the obvious
signs of a low quality or cheap print project is
when you don't even have bleed on a
broochure or a poster. So what does a
correct bleed used in a graphic design
project essentially, what it means is that the
product in the end won't have any visible white edges because the printed image completely
covers the piece of paper. And the way you can
achieve this is by using a slightly larger
piece of paper or sheet and print a
slightly larger format than what you want to end
up as the final product. And then once the
print is ready, you are trimming or cutting off that excess part to achieve the actual
size that was needed. And the reason why it is called bleed is because in this case, the image is bleeding off
the edge of the paper. Here's another quick
example where we have a business card already
set up with the bleed. We can see that the logo
doesn't need any bleed, while this shape at the bottom, to assure that it's going to
be printed all the way to the edges is already
increased in size slightly. And once those additional
details are trimmed, we will get the final
trimmed business card, which will guarantee to have no white gaps around
here and it will make sure that the red color is bleeding off the
edges of the paper. I'm sorry, if things starts to sound a little bit
more surgical, having red bleed and
cutting in one sentence. And to better understand
how to set up bleed in your documents and how it
relates to all the other areas, here's a simple
explanation where we can see that the final print size, which we also refer
to as trim size is usually indicated
with a black outline. So that is going
to be the edge of the final product after
the bleed gets cut off. Immediately around the trim, we have the bleed usually represented with
this red rectangle. The most common size that we
would use for this area is 3 millimeters on all edges
of one eighth of an inch. However, in some
parts of the world, I think in Australia, it would
normally be 5 millimeters. But the size of the bleed is always best to check
with your printer, and it is going to
be either you or the printer who is going
to include the crop marks, which will indicate where the bleed edge is
going to be trimmed. Important that these
crop marks should never overlap the
actual trim area, otherwise, then they will end up showing in the final print. So it is perfectly fine
for them to overlap the bleed edge because that
is just an excess print. We don't actually
need it in the end. And they normally also overlap another area which is just
outside of the bleed, which is called slug. And this can be either on one
edge or on all the edges, again, outside the bleed. And usually this is
indicated with a blue line. Is an area where you can add additional
printing information, including registration marks,
color consistency charts, and additional instructions for the printer when necessary. And last but not least, there's another area worth
talking about, and that is the margins, which is represented
usually with purple line inside of your trim. And that is, of course,
a non printing detail. So it is an invisible guide that helps you to align the
content and assure a minimum distance from
the edge of the page on all sides and sometimes the margins can be different
on each of the sides, and they are mainly important
when it comes to text. So you wouldn't want
to end up having text too close to the
edges of the page. And you can think
of both margins and bleed as a safety
precaution in order to compensate for the
occasional inaccuracies that you will get
in a final print. It can easily happen that the
trim is slightly shifted, but as long as there was bleed and also a generous
amount of margin, you can be certain that none of the text will be chopped off, and you will also have no wide
borders around the edges. Now, jumping into in design, I just wanted to show you these couple of terms in action, and also we will look at a couple of other
definitions here. So first of all, when I zoom closer to one of
the corner points, we can see that black edge, which as you remember, is the trim edge, and then
the red edge is the bleed. If I press W on my keyboard, I can quickly preview how the final product
is going to look like without that excess bleed. And we can also see the
margins, so the purple lines, which is used to align the text, especially visible when we have justified text or
right align text. In terms of the
importance of the bleed, we can see a better example
with an actual image. As you can see, this
image is not aligned to the trim edge but moved
slightly beyond it. And that's what guarantees
that in the final print, we will have the colors bleeding of the edge
from this image. And most of the time, it
won't be an issue and you can easily sacrifice some details
from the edges of an image. You can see, for instance, here at the bottom in this layout, I actually have even more detail for the image than
3 millimeters. So it extends even
beyond the bleed edge. But that doesn't really
make any difference. However, if you
want in in design, you can obviously always align the image frame to fit
perfectly to the bleed edge. But bleed is not only used for images or background colors. It can also be used for simple design elements like
this line here at the bottom, which is used in combination
with the page number. So once again, we can see the final print will
look like this. But to make sure
that this white line shows up properly in print, it again, has to be also
included in the bleed section. In case you are
wondering in design, whenever you start
a new document, you will always be able to
set up all of these settings, including the
margins, the bleed, and the slug details
here on the right side. And as long as you have this preview option on
here at the bottom, you will also be able to
see these updating live. So when I start increasing
the bleed, for instance, we can immediately see it showing up here in
the background. And in case you already started the document and you forgot
to set up the bleed, you can always go
to the file menu and then from document setup, you will be able to find
the same option here.
15. 1.4.c.2 Key terms related to multi-page layouts - Magazines (Part 1): First and foremost, you
have to always think about the full spread when you are designing something
for a magazine. So instead of paying attention
to individual pages, you always consider
the full spread. So when a reader opens
up the magazine, they will look at both pages
roughly at the same time, so their eye scans
across very quickly. And even if the spread has an article 0N one side and
an advert on the other side, there should still
be some form of harmony or consistency
between them. Now, of course, when it
comes to an actual article, the first spread
of the article is the invitation for the reader
to start reading that, and you have to really
make a good job in combining those two
parts of the spread. So there's three main
factors with which you can grab someone's
attention for your spread. The first one is the layout or the composition
of the spread. The second is the image that
you use or the main image, and then the third
one is the headline. These three are obviously
very related to each other. So your composition relies on a good placement
of the image and the headline or a good
combination of them. But out of all the
textual elements, the headline is definitely the most crucial
one on your spread. It is quite common for
headlines to use display type, which is not just a single font, but it's usually a
custom designed font or hand lettering that really suits the theme of the article. The placement of the headline is usually on the top left side, but it can also be on the
right, in some cases, it can also be at
the bottom or on the far left or far right. Reason why it's
good to place it on the left side is because
naturally we are starting to scan the spread from left to right and starting from the top left through
the bottom right. That obviously can be different when you have your
magazine in Arabic. You would probably have it mirrored and have things
starting from the right. Headlines are
usually really big. So in terms of the hierarchy
within the composition, they should be really
the dominant element, definitely larger
and more robust compared to the other textual
elements within the spread. In some cases, the
headline itself can be using
different formatting. Like here, the first word, yeah, is quite different, even though it's using
the same font family to the rest of the headline, but this still forms a single unit when
it's put together. When you have a short
text above a headline, we normally refer to
that as the kicker. So again, here, this
would be the kicker. While below it, this
is the headline. And in this example, you can see that a font pairing can also work for a headline. So two very contrasting different
fonts combined together still forms a good solid unit that can work as the headline. Now, usually just
below the headline. So in this case, this section here is what we call
the intro stand first or D. This is usually covering in a
nutshell what you are going to read about
within the article, so it really entices
you to start reading, but it also acts as
a bridge between the headline and the body copy. So here's another example of the kicker the
headline and below it, the intro stand first or deck. Now, remember when I
said the two sides of your spread should be
considered as one unit. Even though here we have a very distinct left
and right side, there's still a lot of repetition that helps
to unite them together, and unity in design
is very important. So here we obviously see the color is used on the
left and the right side. Then the same font
is repeated again. And also, in general,
the shapes here on the left side are quite
blocky and squared, which again is repeated
here on the right side. Usually there's one
element that comes straight after or
attached to the intro. That's what we call the Byline. It's just simply buy and
then the author's name. Now, these elements that we already covered are very common, but that's not to say that sometimes you might have
to leave one of them out. Like, in this design,
I would say that this is the kicker this
is the headline. There's our byline, but
there is no actual intro. We can consider
this section here, the intro, but it feels more
like part of the body copy. And since we are talking
about body copy, that is the largest textual
element within your article. And here, the
readability is crucial. So you have to pay attention to the line length to make sure it's comfortable
to read the text. So two long lines or two
short ones are not ideal. You probably want to set it to around 45 to 80
characters in each line, and that's already with
the spaces included. Now, when there is no intro, the first paragraph can
be considered the lead. And notice how that is emphasized with the
bold formatting. So we wanted flying
cars that really leads you into reading
the rest of the copy. Now another term
that you might hear mentioned when it comes
to the first paragraph or even the lead of an article
is not graph or not graph, which is an editorial
slang for a sentence that summarizes the rest of the article without giving
out too much detail. So it's almost like the thesis of what you are
going to read about. And some may argue that the lead and then graph is
exactly the same thing. Some people would
say it's different. But generally, within your first paragraph
in the body copy, you can include
something that's, again, a little bit more elevated than the rest of the body copy. Another important thing
that you need to keep in mind when you work
with body copy is that you should have a
standardized baseline throughout the whole spread, which means that the lines, even if they are in
different columns, should match the position, so they should be
aligned to each other. So here is another example, even though we have a gap
here in this first column. So there's the gap
between the paragraphs. We still have the alignment. Between the lines on the left
side and on the right side. So that alignment is thanks
to the baseline grid. This is a feature in in design that you can turn on within an individual text frame or
even for the whole document. Now the next textual element
in terms of hierarchy, would be the subhead, which is usually within the
body copy columns or frames. And these help to break up large chunks or
blocks of text. So here, exercise, for
example, die health tests. These would be
considered subheads, but there can be many
levels of subheads. So even your 20s could be one if the article then goes on
and shows your 30s and 40s, but there can even be third
and fourth level subheads. Like this, again, serves
the same purpose, dividing or breaking up large
chunk of text, but again, creating smaller
divisions within already a unit that was created by the second
level subhead. Structure and hierarchy is
extremely important with magazine design because there's so many elements, so
much information. You really need to guide your reader through
the spread to make sure that they can find the relevant information
because believe me, most readers are not reading in the order that you want them
to read. They jump around. But by having these
subheads, for example, you really give them entry points into different
areas where they can go. And they might actually read eventually the whole article, but maybe not in the order
that it was set up to be read. Another very important
distinct textual element within a spread
is the pull coat, which we can see two
examples of in this spread. These are usually picked from the body copy
and highlighted as essential reads from the story and something that really is exciting
and interesting. Once again, these are to draw
attention to the article. Sometimes you might flick through the magazine and you see a pull coat that pulls
you in to the article. They don't always
have to be quotes, so it doesn't have to
be that someone sad. It can be just a summary or like an interesting
so it's really up to you as a
designer to decide what should be highlighted
in pull coats. Here is another very
elegant pull coat placed within the
center of the page. And here is another
very eye catching, strong and bold pull
coat within the spread. And of course, pull code
doesn't always have to break up the structure
of the body copy. They can actually
be independent, so they can be on
the side like here, a very sophisticated, subtle way of placing the
pull coat on the bottom left. Another important part
for giving structure to the magazine within a spread would be the header and Puta. In the header, you
would normally place something
about the article, whether it's a recurring
part of the magazine, and that indicates that this current article
falls in that category, or it can be something
more specific like let's say the celebrity's name, who is covered
within that article. This is especially useful if
you have multiple spreads, and you want to make sure
the reader knows that they are still reading
about the same thing. Footer normally holds a
little bit more information. One of the crucial elements
is the folio or page number, which normally you would
want to place on both sides. But if you only place
it on one side, it's better to use the right
side within the spread. The footer can hold
additional information like the URL website, or it can also be the date. And there can even be notes
and references placed here. In some instances, being playful
with certain elements of your design can set the tone of the article 0R
even the whole magazine. Short list is a really cool
magazine here in the UK, and you can see how witty
they are with their URL. So in this case, the footer is almost completely covered up. There's no page number visible, and also the URL icon read. However, this is an element that repeats on
the other spreads, and it doesn't always
have to be fully visible. But once again, that
is about breaking the rules when you
know the rules. Another term that you
might sometimes hear is running head or running feet. Once again, this is an element
that carries on throughout a couple of pages to indicate a chapter or section
within the magazine. So here, in this case,
that I could consider a running head because as we go along and go to
the other page, we again have the
same design there.
16. 1.4.c.3 Key terms related to multi-page layouts - Magazines (Part 2): Whenever you place in images, there's two important things
that you need to remember. First of all, is to have a caption for them and
to credit the artist, whether it's a photographer
or an illustrator. In some cases, you would see captions individually
for each image. But the common
practice would be also to combine them
together and just simply refer to images
as left, right, bottom. So in this text, we have everything written in
one block of text. To simplify the credits in case all the pictures were taken for an article by the
same photographer, you can also include the name at the beginning within
the byline section. So here, for example,
we have words, which is the article
written by a person, but then immediately after that, there's the credit
for the photographer. It is quite common that
other contributors are also named in
the Byline section. So here, for instance,
beside the author, we have the photographer again, but also the stylist
on the right side. Now, there's many different
ways of adding captions. They can be boxes
overlapping an image, or they can be written
over the images. And in these cases, usually, it should be at the bottom, where it's written
not on the top, because it can get confusing
if you move captions around, it's again good to have
a system for them. This is, again, a rule that you can break if it makes sense. Like in this example, we have the text on the top
left of that image, but that is mainly
because the image on the far right corner of the spread where there's
nothing else on top of it. So it is obvious that this
caption refers to this image. And the reason why this text was placed there
because that was the best negative space
within the image. So it would have been hard
to read it anywhere else. That is just another
good example of understanding the rules. Doesn't mean that you always
have to follow all of them. It's about being
flexible and adapt the rules to the
actual situation that you have in a spread. If there was another
image on top of this, I would probably avoid adding the caption here on
the top left corner. There's another term
quite important to learn in print design. It's the bleed, which is usually important when you place
images on your spread. Whether they are
smaller images or they are covering
the whole spread, you would most likely want them to go all the
way to the edge. So like this image here goes all the way to
the edge on the top, or this image goes all the
way edge on the right. And this is where you need to make sure that
you have bleed. Now, the bleed is
usually additionally 3 millimeters outside of
the final print size, which then gets trimmed. And whenever you set up
the images in in design, you just have to make sure
that the actual boundary or the edge of the image goes all the way to the
edge of the bleed. So that 3 millimeters
will be sacrificed to make sure that you get
a perfectly printed edge. And, of course, bleed is
not just for the images, it's also for the
rest of the spread. Like, in this case, we have a very subtle blue
color in the background, which means that you need bleed throughout
the whole spread. Now there's a big variety
of images that you can use, whether they are illustrations, infographics or photography, and it can even be a
combination of these. However, once you pick a
certain style, let's say, a style of illustration, like in this case, that should carry along in the
whole article. So it is common if there is an illustrator commission
to work on an article, they would be covering all of the graphical
elements necessary. Again, this is about to assure the repetition and unity
within your design, which definitely is one of the most important things to
make it look professional. Now, for images that
run across a spread, so it covers both sides, we normally call them
double truck or run around. And here is a good example
for or here is another one, which you can see
doesn't necessarily mean that it's an image
in the background, and then you put
text on top of it. There can be clever ways of integrating your type behind and in front and create a bit more perspective or
depth within your spread. And that's, again,
a very important goal for you as a designer, because if you can make
a two dimensional plane, which is the
magazine spread into something that feels
more three dimensional, your readers will be more drawn into entering that
space that you create. And there's one more term
about images worth mentioning, and there is photo package, which usually referred
to a cluster of images combined whether into a column
or even to a single row, or even when they are overlapped and stack on top of
each other like here. When we refer to the save
zone within the design, we normally refer to
everything within the margins. And the margins are those
invisible outside edges that make sure that text doesn't get too
close to the edge. Once again, there can be exceptions like the
running head in this case and the footer at
the bottom with the folios. But apart from the
outside margins, you have to also pay attention
to the inner margins, which we normally
refer to as the creep, and this is where you would have the binding or the
spine of the magazine. So apart from keeping
things away from the edges, it's probably even more
important not to place anything important in the
central section of the spread, and that applies to both
the textual elements and also the imagery. So notice how here cleverly, the four characters within the illustration are placed on the left and the right side, but no one is in the center. This is why planning
is so important, and the editor should
always communicate with the illustrator who is commissioned to work
on the same article. Now, of course, you cannot
always avoid to have no important detail around
the spine or creep. So in this case, this
double track would have some details that falls
into that spine section. But still, you can see
that the designer paid attention not to have
the text on the creep. It's both here on the
left and the right side. So it's still going to be legible once the final
print comes out. With this example, again, because the image covers
up the whole spread, it's impossible to avoid details ending up near the spine
or within the creep. However, all the
textual elements are still safe and far
away from the creep. Now, you might recall that I mentioned in the first
part of this video that the main textual element within your spread is always
going to be the body copy, and this is where
the readability is the most important
aspect of your design. So you would end
up usually using columns to divide up the text, making sure that your line
length is not too long. And when it comes to
creating columns, you would end up also
having a gutter or alli, which is the negative
space within the columns. The size for this
really depends on the text size and the
line length as well. But essentially, what
you want to assure is there's enough visual difference
between the two sides. So your readers won't end up jumping from one side to
the other accidentally. In some cases, you
can push the limits a bit and use very narrow
columns like this. It's not really
comfortable to read. Once again, it's a little bit
too short of a line length, but because there's
justification used, which creates a
very sharp edge on the right instead of
having ragged lines. So in these cases, you
might also be able to reduce the size of the gutter or alley
between the columns. Remember, readability should be your number one priority and not the stylistic
formatting of text. When it comes to
dividing columns, you could also use a down rule, which would be a graphical
element dividing the columns. So in this case, these
are just simple lines. But you can also be a bit more subtle with
your down rules. Like here, we have these
vague dotted lines running down at the
end of each column, so to the right side
of each column. Now, there's another
very common element within a magazine spread, which has several
different names. This is what I'm talking
about when you have an additional little
article within the article. It's like a side story that relates to the
article itself. There's many names for this, so it can be called panel, books out, box copy, sidebar, and also
secondary coverage. There are slight differences
between all of these, but essentially
they all relate to these additional separated
or isolated details, which usually helps to tell a complete story beside
the main body copy. Now the should be visually
separated and different from the rest of the body copy and the rest of the
magazine spread. So that's just to make sure that the reader will know
exactly when to read that. They can decide to
read it first before they end up reading the
body copy or afterwards. It's completely up to them. But you as a designer just have to make sure it's isolated. That can be by using
a different font, a background color, and it
can really vary in size. Sometimes it can even
take up half of the page. However, the most common
placement for these elements would be on the right
edge of the spread. So this is an ideal
placement for a sidebar. Panels can also be more graphic instead of
just relying on text. Like here, we have more
like a little infographic, but it still would be
considered a panel. And although here
on the left side, we don't have a distinct
background color. This detail is still
isolated enough by having those simple
graphical elements here, creating a little
frame, and once again, helping or assuring that this is isolated enough to
become a panel or box. And since we are talking
about frames, lines, of course, are also
important elements within a magazine spread. They can help to
guide the reader and direct their attention
to certain details. Here we have a rule, for example, just
underneath the headline. Or here we have an eyeline, which we normally
call when a line runs across the entire spread. This is another way to
visually unify the two pages. And remember when I
talked about depth, here, there's a beautiful example of integrating the
image that's in the background with that eyeline that seems to be
behind the image. So even though most of the
text is placed on top of it, there's still
another element that feels like it is running
behind the image. So that's a clever way of
using masking techniques to establish more depth and
perspective in the layout. And last but not
least, we need to talk about white space
or negative space, which is all the empty areas
within your magazine spread. These are just as crucial as all the other elements
that we already talked about because without a good balance between the
negative and positive space, you would end up having cluttered and
claustrophobic design. So even this massive
drop cap we have here on the left defines quite
a big negative space. And by the way, drop cap is another term that's
used for defining these large first characters
that can work again as a good entry point or
focal point in the design. And if you are interested
to learn more about them, I have a separate
video on the channel, how to use Photoshop
and in design to create exciting and
engaging drop caps. But coming back to negative
space by having a lot of it really intensifies the
rest of the elements, and it gives a little
more breathing space. So usually, the more
you use negative space, the more elegant and luxurious your magazine
spread will feel like. And even though with
this photograph, we have a color in the back because there's no
actual details, I would also consider
that negative space.
17. 1.4.c.4 Key terms related to multi-page layouts - Common Typographic Issues: In this lesson, we will
be talking about orphans, vedos, runs, regs, and rivers. Now, these terms might sound strange when
you first hear them, but if you are familiar
with typesetting, you probably already came
across some of them. So let's see in in design
how we first of all, can recreate these problems or issues with our body copy and then learn also
how to eliminate. First, let's talk about reverse. This is something
that you will mainly notice if you are using narrow column width and also
justification put together, and you can make things worse if you are not
using hyphenation. So this is something
that you can control in the paragraph
formatting options. Here, if you have
hyphenation of and you have the alignment set to one of the
justification options, and then you just reduce the text width or the
text frames width, you will start
introducing rivers. So here already, I
can point out one and another section where we
have these gaps in the text, and we call it usually
verse where it affects multiple lines
on top of each other. But even when it comes
to individual lines, having these larger
gaps in between words, it doesn't look professional. If I go even further and
reduce the measure or the line length we will
start to have even more of these rivers showing up and even larger gaps appearing. So the best way to avoid
these rivers to show up is to assure that your copy has
enough measure or line width, especially if you are
using justification. And in those cases, I would recommend to also have hyphenation enabled because
you can see even here, where we didn't really have many rivers showing in the copy, by adding hyphenation or
allowing hyphenation to show, it already corrects
the text a bit more and spreads things
out a little bit better. Now, the other time I mentioned at the beginning of the lesson, ag is also something
that refers to the alignment or the
edges of your copy. And this is mainly important when you use flush
left or flush right, also called left align
and right align, which sometimes by default, if there's no additional
features used, can have a very unbalanced
or ragged edge. So in this case, it
doesn't look too bad. So when we look at the
site here on the right, it's a little bit going back and forth, but
it's not too bad. And even here on the left, this is looking quite even. But if I start moving
my text frame around, we might end up creating
a more ragged edge, depending on the
width that we create. Something like this
doesn't look that great. So already on both left and
right side of these columns, we have the lines going
back and forth quite a lot. So once again, this is the
line I'm talking about. And to be able to refine this or balance
those ragged lines, we have an option in design, which you will find once
you select your copy and go to these additional options here on the right side. So click on this icon and then choose balance ragged lines. And that will try to refine
it as much as possible. So this was before
and this is after. It certainly got a
little bit better, so it's more evenly distributed. And this is an option
that, of course, you can save into
a paragraph style, which then will
automatically fix these problems while you
are editing the copy. So now if I move my
text frame around, it will always try to
refine that ragged edge, which would work
the same way either I'm using left or
right alignment. And of course, the ultimate
solution or weapon to eliminate the ragged
edges is justification. But remember, with this one, you might be introducing rivers. So in a nutshell, when
you're using justification, watch out for rivers. When you're using left
or right alignment, watch out for the ragged edges. Now, let's move
on and talk about the other three issues
that you might encounter, starting with a video, which we can already
see here on this page. So a video is the last line of a paragraph in the
beginning of a column. It got separated from the
rest of the paragraph, and now it's completely on
its own in that new column. And it can happen
also sometimes, which is even worse if this copy is on another page or
even worse if it's on another spread because
then the video is even more separated from the
rest of the paragraph. Similar to this, we call the
first line of a paragraph, an orphan, which is
separated from the rest of the paragraph at the
bottom of a column or page. And the way you can
remember it is that the orphan is left behind. So all the rest of the
paragraph went ahead, but they left the orphan behind. Some designers wouldn't even make difference between
these two terms, but I prefer to remember them as two distinct
individual mistakes, which, luckily, within in design can be fixed with
one simple setting. So all you have to
do is to create a paragraph style from the
Paragraph Styles panel, and within there, you will find a feature called Keep Options. Now I'm going to turn on the preview so we can
see this updating. So here, all you have to do is turn on keep lines together, and the default setting is
perfect because what it's going to do is to keep at the start and the end
of each paragraph, at least two lines together. And that's already going to
eliminate orphans and videos. If you want to be more generous, how many lines are
kept together, you can increase this amount, and you will see it already
updating here in the copy. So that was two
lines at the end of the paragraph or a single line. But if we increase this, then it's going to be
limited to minimum have three lines of a paragraph separated onto a
new column or page. So keeping lines together is your ultimate solution to
eliminate orphans and widows, and we can test this
out if I click Okay. Now, if I try to
change the copy here, and recreate the orphan
that we had previously. So we still have two lines here at the beginning
of that paragraph. But once I move this any higher, it won't let one single line, the first line stay on its own, it's going to automatically move both lines to the next column. So keep lines is like
two birds with 1 stone. We eliminated
orphans and widows, but there's still
one term that we need to watch out for,
and that is a run. Now, runt is usually
these short last lines of a paragraph that just looks very unbalanced and
not professional. And these things, unfortunately, are a little bit more tricky to fix because you have
to do two things. First of all, you have to
set up a character style, which will have a single option, and I normally just rename this as well and just
call it no break. Within here on the left side under basic character formats, we have to turn on
the no break option. That's all that we need to
set for this character style. And then coming back to our paragraph style that
we are already using here, we need to go inside it. And under grab style, we need to choose
new grab style. Select our no break
character style, which becomes a nested
style in this case. And then under this, you have to type in
the following code, full stop curly
brackets, dollar sign. And within the curly brackets, you need to specify the
minimum amount of characters you want to see in the last
line of each paragraph. So if we type in, let's say, 15 here, and I just click AA, immediately, it fixes those
short last lines in my copy. Once again, if I go back
and set this down to five, then I can allow these shorter words showing
up here in the last lines. And if I want to be
even more strict, I can set it, let's say, to 25. And that means we will have much longer last lines for
each of our paragraphs. Now, it is actually
a good thing to have less characters in the last
line of each paragraph because that also
helps to create a visual break and interruption
between the paragraphs. So it enhances readability, which as we discussed,
is very important. But having two short last lines is something you want to avoid. And now with this technique, the nested character style
using no break and setting up that grab function will automatically eliminate
these runs to show up. So whenever you end
up working with a longer amount of
text, most likely, you would end up
working in in design, and then you have to make sure that you set up a
paragraph style, which will have the
keep lines together, eliminating the orphans
and videos and also this technique I
just showed you with the character style nested
in using grab style, and that is going
to fix the runs. And then depending on
whether you are using justification or left
or right alignment, you have to remember to watch out for the reg and reverse.
18. 1.5.a Design elements and principles: The basic elements of design are fundamental visual
building blocks used to create any composition. Designers use these elements to construct and communicate
ideas visually, just like a writer
uses words to build sentences and sentences
to build stories. Each element has its own role. Lines guide the eye,
shape, creates structure, color, evokes emotion, texture, adds depth, and so on. The principles of design
on the other hand, are the rules or
guidelines for how to organize and arrange
those elements effectively. The elements are what you use, the principles are
how to use them. For example, you
might use color, which is an element
to create contrast, which is a principle
or arrange shapes the element to achieve balance, which is another principle. In short, elements are the tools and principles
are the blueprint. Luckily, for this exam, you don't have to have
an in depth knowledge of design elements
and principles. However, if you're interested to find out more about
these things, I have an entire training
series dedicated to this topic, covering all of these
terms in great detail. Just as an example, for balance, we talk about the visual
weight of design, and we look at lots of
different examples and also the types of
balance that you can see in compositions
like symmetrical, asymmetrical, radial
and mosaic balance. We look at examples
of alignment. Can be vertical, horizontal, diagonal or following
a custom grid. We also look at lots of
examples specifically on how grids can be utilized
in visual communication. And for every term and topic, we look at hundreds
of amazing examples, and we discuss them
in great detail.
19. 1.5.b Rule of Thirds: Rule of Thirds is a very
commonly used technique in visual arts. So before it was started to
be used in graphic design, it was already applied for
a long time in painting, photography, and
even cinematography. It is a very simple
rule that's easy to understand and also easy to apply to any
of your projects. And there's only a few
things I would like to discuss about it in this
video besides again, showing some creative examples, but rule of thirds is used
to align the focal points in designs because that is the best and most common way
of using rule of thirds. But first of all, let's just
understand how it works. So essentially what you
need to do is to divide up your frame into three
equal sections, both vertically
and horizontally. And these horizontal and
vertical division lines will result in four
intersection points. And according to
the rule of thirds, these are the positions where it is most effective to
place a focal point. Now you might remember that
we were talking about reading gravity when we were
discussing layouts, and for the same reason that most viewers starts
from the top left and then gravitate towards
the bottom right of each composition and frame, even these four
intersections within the rule of thirds are
not equally powerful. So you guessed it the top
left intersection point is the most effective
placement for a focal point
because this is what most viewers will first look at when they
see a composition. And most people not only
tend to look here first, but also keep their eye on this position for
the longest time. According to statistics, the top left intersection point gets 41% of the attention, followed by the one below it, which is 25%, and then
top right being 20%. And finally, the last one
on the bottom right is 14%. So according to
these percentages, we can think of these
four points being the direction or
general direction of viewers eye movement, which again, nicely
corresponds to the reading gravity that
we discussed earlier. Before we look at a few
examples from graphic design, I just want to spend some time
on these two photographs, which can help us
to understand that not only the
intersection points are important when it comes
to rule of thirds, but also how we utilize the lines that are
dividing the composition. So besides placing this boat here close to one of the
intersection points, notice how the horizon is also aligned with one of the rule
of thirds division lines. Photography and also in
illustration and graphic design, deciding where the horizon
line is will greatly affect the viewpoint and
perception of your composition. And it is a common
practice to align it with either the bottom or the
top horizontal third line. So here is an example
where once again, the horizon is
aligned in this case, to the top third line. And in this case,
the focal point would be this girl who is perfectly aligned to this
vertical third line. And even though we
can't see her face, the head is still aligned perfectly to one of these
intersection lines. It is important to mention
that you don't have to be extremely strict about
using this rule. It is more of a guideline, and the general idea is that by moving your subject
or focal point, a v from the center of your composition makes it
more dynamic and interesting. While keeping your
subject in the center of a composition can make
it more idle or static. Of course, there are exceptions like when you want to achieve perfect reflectional
or radio symmetry in your compositions or when
you want to emphasize stability by aligning everything to the center of your frame. Let's see rule of
thirds in action in these creative examples here. First, starting with
this magazine cover. If I align this rectangle that I created to the cover itself, we can see that it is going
to have the focal point, which is naturally the face of this woman and also
the big round hat that she's wearing fall almost exactly on the top right
intersection point. Besides having the woman
aligned to this vertical third, we also have the main cover line aligned to the other
vertical third line, and it might also be intentional
that this group of text is actually sitting perfectly on the bottom
horizontal third line. One other thing
that we can spot on the skyline or strip here
on the top of the cover is that the three words within
it are also perfectly divided and distributed
according to rule of thirds, where we have these
little division points aligned perfectly with the
vertical division line. So if I move this frame
down a bit and zoom closer, you can see what I
was referring to. By looking at this
example, once again, we can see that the main
title is perfectly aligned or centered to this first
intersection point here. But its right edge, the G is also perfectly aligned to the second
vertical third line. So even though this composition at first might feel
a bit chaotic, you can see there is actually a lot of underlying
structure used. Here's a really nice cover
of the New Yorker magazine, which shows New York
completely covered in snow and creating a lot of negative
space or white space. But just like before, the
rule of thirds, again, is used perfectly here to align the only visible building. And even though it is not a straight line,
but a curve one, even the snow is aligned
to one of the third lines, similarly to a horizon line, even though we can't actually see that in this composition. This poster of the movie Joker also utilizes the rule
of thirds perfectly, where we can clearly see that the focal point is
supposed to be this e, which in a very smart
way is a combination of both the real person and the reflection of the character that he is becoming
in the story. So that duality is represented in this
particular alignment. And if we take our guide
and drag it up here, we will see that it
is almost perfectly aligned with this
intersection point. Like with the previous examples, even the typography is aligned to the same
vertical division line. Sometimes you can even utilize multiple
intersection points. Like in this case, the rabbit
is placed on one of them, while the ego is very close to one of the other
intersection points. And if we connect
these two points, they actually form diagonal, which creates a very
dynamic composition. And in another
video, we will see lots of creative
examples, again, utilizing diagonals or diagonal arrangement
of visual elements. And last but not least,
here's another poster where almost all the
intersection points are in use. So we have this person's face
on this intersection point, another one here on the right, and then at the bottom, we have the text covering up the bottom two
intersection points. And I'm not sure whether
this was intentional or not, but even this letter D is aligned to the left
vertical division line. And the text itself is perfectly centered to this bottom
horizontal division line. So remember that
rule of thirds is not a strict structure like a grid in a composition that you must align
your elements to. You can think of it
more like an aid or even a cheat that can help you to find the
right placement for the most important
elements in your design.
20. 1.5.b Typographic hierarchy, readability and legibility: Typography is the art of
arranging letters and text in a way that makes it easy to read and visually appealing. Good typography helps
guide the reader's eye, sets the tone of the message, and makes the overall design feel more professional
and balanced. When looking at a
poster or design, we immediately get an impression whether it's been done by
a professional or not, and that's mainly to do
with the composition, of course, but also
the typography. During the exam, you will
be asked questions about a couple of key terms when
it comes to typography. Like visual hierarchy, which is a type of
grouping and arranging the elements within
the composition that will help the reader or the viewer to easily understand the message
of the design. You can emphasize
hierarchy between the typographic elements
in many different ways. You can use skill, for instance, to emphasize the title or the most important and
highest priority detail, or you can use color
to differentiate important details and
put them in focus. Readability should always be a priority whenever you
place text in a design, even when it comes
to hand lettering or more decorative uses of text. Let me demonstrate
in this example, a couple of the most
important typographic terms that they might ask
you about in the exam. So as you can see, we have a title and the
body copy under it. On both sides, it's exactly
the same format for now. But I'm going to refine
the version on the right. First, I'm going to apply
kerning to improve the title. Right now, it just feels like there's a little
bit too much space between certain characters
like the W and O. If I click there
in Photoshop and use option or old left arrow, I can reduce the space
between those two letters. I can do the same
thing between O and R, and probably I can do the
same next to O and S, and then L and O as well
can go a little bit closer. So that's already
looking better. And if I just place this here above the other
version of the text, can see it's very
subtle these changes, but it does matter. So if we move this a
little bit higher, you can feel that this is
feeling a little bit more balanced and more professional
than the other one. Now, let me just
drop that back here. And then for the body copy, what I'm going to do is to first increase the leading or line spacing that I can do by holding down alter
option key again. But now I press the down
arrow on the keyboard, so I increase the leading. Then I will also
increase the tracking, which is the character spacing. So that's alter option
key right arrow a couple of times until I feel like
it feels more balanced. And now, if we compare the text on the
left and the right, we can tell that the
one on the right feels much more
comfortable to read, that's essentially what
readability means. You might be thinking,
what does legibility mean? Well, that just simply
means whether it is physically easy
to read text or not. So for instance, if I reduce the opacity of this text layer, it is starting to be
difficult to read it. So the legibility
is getting worse. Similarly, if I made the text size smaller
to something like that, the text on the left,
compared to the one on the right is definitely
more legible. Even though the readability
is not as good, legibility is probably always your first priority when
setting text in a design. You might also be
asked about the four main categories of typefaces, and you just have to know
that they are Serif, sanserif script, and display. And to better understand
each of these categories, here's a couple of slides. Serifs are fonts with decorative strokes at
the end of the letters. So we are talking about
these little details that would be
considered the Serif. This is also a Serif. These details here are also serifs and so
on and so forth. These types of fonts are
usually associated with tradition, sophistication,
or professionalism. But San Serif category derives from the French word
sun, which means without. So without serifs, we
get these clean, modern, simple looking fonts with
no decorative flourishes. They have more clarity. They are more minimal, and
usually they come across more contemporary
compared to Serif fonts. Then there are the
script type faces which try to emulate
handwriting. Of these fonts, legibility
and readability won't be as good as the
other two main categories, mainly because of the fact
that these fonts won't connect the characters as well as if someone is actually
writing things by hand. So the continuity
or flow between the characters is
usually interrupted. And it is definitely not
recommended to use these for longer amount of
texts like body copy, but perhaps they can work well
for certain cases where we would like to draw attention
to a specific part of text, and we want to make it feel
more natural or organic. And last but not least, we
have the display type faces, which are highly stylized and the main purpose of them
to really be eye catching and draw attention to certain
details or to try to inject personality and
capture the essence of the topic of a design.
21. 2.1 Creating documents: You can create a new
document in in design either by going to the
file menu and then choose new document or by choosing new file
from the home screen. Once you click on this, a
dialogue box will come up, and probably the most
important option here to begin with is the preview. If you turn this on, the
settings that you will change in the dialogue box will automatically give you a
preview in the background, so you will get to see the document that
you are creating. This is actually really
useful because there's quite a lot of options that
we will cover in this lesson. So as you can see, my
empty new document appeared in the background, and we can first of all change the orientation just
to see it updating. So we can also see here on the right side in
the pages panel, we can see the portrait
and the landscape version. And by looking at
both the preview in the pages panel and also
here in the document area, most options will
make much more sense. For instance, if I increase the page number or
number of pages, we can immediately see how
they are created for us. And we can also see that the
default facing pages option will keep the pages connected. So every two page will
be connected into spreads apart from
the first page. Now, if I change the
start page number to two, then we will skip
the cover page, and we will start straight with the second and third pages, which is already
going to be a spread. So start page number is
something that we can set. I'm just going to set
it back to one that we will have a cover
page, and of course, we can decide to turn off
the facing pages that will keep all the pages
individually set up. So we would consider this a single page layout or document. Now here we also have an
important feature called primary text frame
if you turn this on, not much is going to
change in appearance. But what will happen is that
in design is going to place a text frame on all
of these pages, and that text frame
is actually going to be also on the parent page, which we will talk a little
bit more about later. And this feature
is very useful for long format documents
like books, where obviously you
want to fill most of your pages with flowing text. And, of course, in design will automatically flow the text
from one page to the next. So the text flow will also be set up on this
primary text frame. Going to keep this
option on just so you can see at the end
how it looks like. I'm going to also keep on
the facing pages option, and I'm not going to
change the units. I just want to show
you that, of course, you can set up the
measurement units for any new document, and these are the options
that we can choose from. And of course, we can also
change the page size. That's something that
you can find here. Currently, this is
an A four size, and we actually
have quite a lot of presets we can choose from
which we can find here. We can also switch
between print, web and mobile templates or categories and we can
find, for instance, for mobile, iPhone
and iPad sizes, and of course, a lot of
additional ones as well. Now, I'm going to
go back to recent, and it should remember most of the settings
that I had here. Maybe I'm just going to type
in nine pages like that. And then additionally,
we can also set up columns for our document, and that will appear
here in the background. So as you can see, now we have two columns or three or four, and the column gutter is
something we can also control. That's the space
between the columns. And these columns
will be just guides. So they won't appear, of course, in the final print, but they can help you to align your content to
these column guides. So it's up to you whether
you want to use this. And if you set it up here, it's going to be utilized
throughout the whole document. Of course, you can
change that later, but currently, if you
set this up here, it will be a global
setting that will be applied to all the
pages that you create. Similarly, if I change
the margins here, that's going to change all of
the pages in the document. And in case you want to keep all your margins the same size, you just have to
link them together. And then we can see increasing
and decreasing it will change all the edges or the
margins on all the edges. Additionally, we also
have bleed and slug. Now, this is something that
you might not see by default, so you want to make sure
you open this category. And bleed is something
that you can set up, and we already mentioned
this in the previous topic, but 3 millimeters is standard that we would normally
use for the bleed. And we can see that red outline appearing now outside of the
document. That's the bleed. And then for slug, I
would normally use maybe around 13 millimeters
because that's counted from the same edge or
trim edge of the document. And in case you have already
three millimeter bleed, then to have 10
millimeters of slug, you actually need to count 13. So that's like ten plus three. Because like I said, the first three millimeter
would be the bleed, and then the additional 10
millimeters would be the slug. Slug, we normally use for additional information that we would like to provide
to the printer. For instance, we can have
fold marks placed here whenever we are creating things
like a trifold brochure. And that is all the settings that you have to
be familiar with whenever you create a new
document in Adobe in design. Maybe one additional thing worth mentioning is that you can give the document a name even
before you are creating it. So I can just call
it brochure for now, but I can also save it as a preset if this is something that I want
to use in the future. So if all these settings I
need to reuse in the future, I can click on this icon here, and then I can call
it maybe nine pages A four portray and
then save preset. And you can see it will be
in this additional category called save so that's where
we will be able to find it. And you can see I
have another preset already here that I
can use if I want to. But now, I'm just going
to click on Create. And there's one strange thing
that you might notice when the document is created in case you use the same
settings that I did. And that is the fact that
instead of having nine pages, we actually only
have a single page. And the reason for
that is because we use the primary text frame feature, and there is an option or setting in in design
that would automatically delete any empty pages whenever we have this primary
text frame included. So if you go into in design
preferences and type, or if you are on a PC, you would have to go through
Edit preferences type. Here at the bottom,
you will find the delete empty pages option. So if I turn this off, and then I click Okay, now if I use the same
settings, once again, with nine pages,
and I hit Create, now it's not going to
delete those empty pages. And since we are
talking about this, it's also worth mentioning that whenever you want
to make sure that a setting that you
change will be used for every new document that you will be
creating in the future, it is always
recommended to close any active documents first. So in this case, I'm
just going to close this by pressing
Command or Control W. And then go into the preferences and check whether that
option is disabled. So if it's disabled,
I can click Okay, and now I can be assured
that any new documents that I will create will
automatically use that feature. So once again, we
can create this one with nine pages, create it. And as you can see, all
the pages will be intact, so we can jump over
them or zoom out, pressing Commando Control minus. And yeah, I can see all the
pages in this document.
22. 2.2 Interface: In this lesson, we
will be talking about the in design interface. So you have to be
familiar with all of the definitions used for the interface
because in the exam, they will be asking about this, and you have to be good at finding where
these things are. So first of all, of course,
we have the menu bar, which you can find
up here on the top. That's just like with
any other application. And below this, we have
this large section called the Options bar, which you can actually drag and place somewhere else
within in design. But normally you
would want to have this docked up here on the top. So when you drag it up, you should see this
blue line appearing. That's when you can dock
it back where it was. And in case you don't see it, just have to go to the window
menu and turn on Control. So I just show you without
it and then with it. So it's either referred to
as control or Options bar. And then finally, we also
have the contextual task bar, which you can see on my screen. This is, again,
something you can turn on and off from the window menu. And once it's turned on, you can actually change its behavior here
on the right side. You can choose to pin it in a specific space
within your workspace, or you can unpin it, which means it's going
to automatically move around in the document
depending on what you do. So, for instance, if I create a rectangle somewhere
within the document, notice how it would
appear directly under it. So if I move this object
maybe here on the right side, the contextual taskbar will
follow it accordingly. Not only the position changes, but also the available options. So depending on what
you have selected, Indesi will always suggest the most likely features
from this task bar. So, in case of an image
frame like this one, we get the generative
field feature recommended. But if I create a text frame, we will have the text options or text formatting options
showing up straightaway, like the typeface, text
size, color, and alignment. On the left side, we
have the toolbar, just like in the other
Adobe applications. This can be set to two
columns or a single column, and it can actually
be also floating. So if you drag it
out, you can keep it floating or you can also dock
it here on the right side. I'm just going to bring it
back on the left and dock it back here and keep it
in a single column format. And here, compared to
Photoshop or Illustrator, we don't have that many tools. But we still have a few of
them where you can right click and then find
additional hidden tools. So they are grouped together
like the type tool, and they type on a path tool. Each of these tools have
their own shortcuts, so you can use those to access
them from the keyboard. And right next to the toolbar, this big space here is
called the document area. Where we obviously see the
pages in our document, but we can also see the rulers. So if you press
Commando Control R, you can turn on and
off the rulers, and you can also right
click on this to change the measurement units that we've seen when we were
creating a new document. On the right side, I have
the pages panel open, but we also have a couple
of additional panels here, which I can extend by
dragging these out. We can see their names. Again, if I extend
these iconic panels, they will be visible
with their names. Now, iconic panels can always
be opened up or expanded, and then clicking
on them again will collapse them back
to the iconic state. So this is a way to take up
less space on the screen, but still make them
easy to access. And of course, you can
fully customize panels, move them around, dock them, and close them if
you don't need them. You can make them
wider or thinner. In this case, I'm
just going to reduce the size of the pages
panel, for instance. And if I click on this
double arrows here, I can fully expand these panels, and I can switch between
panels docked together into a panel group these
three links swatches and layers are in the
same panel group now. But if I want, I can
drag layers out, dock it into another
panel column, or I can even dock it here. Next to pages. Now I can switch
between the two, or I can drag it and place it or dock it above
the pages panel. And that way, I will be able to see these both
at the same time. You can find all the
panels in the Window menu. So from here, articles
to version history, these are all the panels. There's actually quite a
lot of panels in design, and some of them include
quite a lot of options. But one of the
panels is probably the most useful
one is properties, which would always
give you options. Based on what you're currently
doing in the document, a bit similar to how the
contextual task bar works. So in this case, I just
have an empty page. So I have the document
settings visible here and things like showing
or hiding the rulers, choosing which page
I want to go on. So even if I don't
have the pages panel, I can just use this
little drop down to jump to the page
that I'm looking for. But as soon as I select
something like a text frame, the properties panel will switch to giving me transformation
options and, of course, text and paragraph
formatting options. All of the things
that we can see in the properties panel would have their equivalent within
the dedicated panels. Like, for instance,
the character formatting options would be in the Type and Tables character
panel, which I can open up. And once again, this opens
up as a floating panel, but we can dock it anywhere we want it. Let's just say here. And now anytime I need it, I can just click on it to see it or click on it
again to collapse it. If you want to make
sure that in design, we'll remember a certain setup or arrangement of panels that
you prefer to work with, it's recommended to
save it as a workspace, which you can do from this
drop down here on the top. So by default, it should
say essentials here. And if you click on this, you
can choose new workspace. And I'm just going
to call it test. And I want to mainly capture
the panel locations. But this can also remember any customizations I've
done to the menus. I'm just going to
click Okay, and you can see now it is saved. Then if I now switch back to
the essentials workspace, you would expect in design
to change the panels. But what you also have
to do is to reset the essentials to go back to the way it was originally saved. So if I click on that, now we will see a much
cleaner interface setup where we have the properties
panel then next to it, the pages and CC libraries. Now I can just come here and choose test,
and immediately, it will go back exactly
to the same setup of panels and locations like
when we saved the workspace. Now, although in the exam, they mainly would ask
you about creating a workspace and save it in a certain way or load
a specific workspace. They might also ask
you about where to find a certain setting
or preference, and that's why it's good to get familiar with all
the preferences that you can find in in design. So this is something we've
already seen before, but I'll just show it again. For Macuss, it's under
in design preferences. On PC, it would be under edit preferences somewhere
here at the bottom. And once we go into preferences, you can choose any of these
because you will be able to switch between these
separate subcategories. But if you just press
General, for instance, you can see the lists
here on the left side. Command or Control K is
the shortcut, by the way, to get to the preferences, if you want to get to it faster. And most of the
time, they would ask simple things like how to
change the interface color. So if you go to interface, you can find the
color options here. And they might ask you to change the live drawing setting from immediate to never
or vice versa. Again, that's something
that you can find here. They might ask you to change some settings for the
guides or the grids. Again, this should be very
quick and easy to find because they are using these names
here in these categories. So very easy to find. Again, if there's some change
that you have to do for the spelling or preference
that you need to change, you will find it under
the spelling subcategory. Also remember seeing a question once about the
display performance. This is, again, something
that can be used to decide how in design should render the images mainly
in your documents. So you can change
the default view and the adjust view
settings in this section. So before you move on, I highly recommend to at least just read through
the preferences and the settings on just so you have a vague idea
where you can find things. You can also experiment, turning on things, turning
them off, see what happens. But don't worry, you
don't have to memorize anything because if there's a question like this comes up, you will be able to use in
design, and most of the time, it's very quick and easy to find the setting that
they are asking. If you're really
struggling finding something that they're
asking you to do, you can also just come to the help menu and simply
type in here. So for instance, if I'm looking
for display performance, I can just start typing that in, and immediately, it will tell
me where I can find this. So it's in the preferences
display performance, and there's even
another way to get to the same setting through
the object menu. So there you go. That's
just a useful tip that you can rely on in
case you really are lost, and this is something that
you can use during the exam.
23. 2.3.a Navigate a document: For this lesson, I will be using a document that I created for
one of our other courses. If you want to follow
along using the same file, you can find this in the
exercise files folder. And first off, you
might notice that there's a lot of frames
in this document. That's because we
have a lot of images and smaller text frames
on top of each other. Now, in design obviously
allows you to work like this where you can see all
of the boxes or frames, and you can easily identify the individual elements
that can be modified. But if you want to see it in a little bit more cleaner way, then you can just
simply press W, and that's a way to
switch to preview mode. So instead of seeing
it in normal view, you can see it in preview, which will only show
the things that will actually show up in print. So W is a quick way of switching
between these two views. And also you can
notice the bleed, for instance, is going
to be disappearing. So the bleed area, the space between the red line and the black outline
of the document, that is going to disappear
when we are in preview mode. So that's also a good way of testing whether you have
all the elements in the bleed region or not
around the edges of the page and whether it's still filled and it's going
to print correctly. So that's one of the first and most useful
shortcuts that I would recommend to get used to
whenever you work in in design. Besides this, you can
also use Shift W, which is to switch to a full screen view or
presentation view, it's called. Here, you won't have any
interface visible anymore. It's literally just
focusing on the document, and you can use the left
and right arrows to quickly go through the
pages in your document. Now if you want to
get out of this view, you can either press Shift W
again or just press Escape. By the way, these views you can also find from the toolbar. So there's a quick and
easy way to get to these. There's a couple of additional
view options as well here, and of course, you can also get to these from the view menu. You just have to go down all
the way here to screen mode, and this is where
you can find them. Now, zooming in and out is very similar in Adobe design to
the other Adobe applications. If you are used
to those already, you will find this familiar. Command or Control minus is for zooming out,
and immediately, you will see also that around
your pages or spreads, you have the pasteboard. And in this document,
for instance, I used the pasteboard to prepare some additional elements
that I didn't end up using. So these are the elements. I can select these and move
them on the other side or even on the pasteboard on the second spread
if I wanted to. Command or Control
plus will zoom back to whatever is currently
centered to your screen. However, if you select
something, like in this case, I selected this section here, now the Command plus or Control plus will zoom onto
the selection. By pressing Command
or Control Zero, you can fit the currently
selected page to the window. And in case of
facing pages layout, so where you have multiple
pages within a spread, you should use Command Option
zero or Control Alt zero. You can also zoom with the scroll wheel if you hold
down the old or option key, and in this case, wherever your mouse cursor is, that's where you are
going to Zoom to. Or if you temporarily want to have the Zoom tool selected, you can hold down Control
or command space bar, and then with this tool, you can click and drag
to the right to zoom in or drag to the
left to zoom out. So this we would normally
refer to as the scrubby zoom. And sometimes it's
easier to just simply use by having
the Zoom tool selected, which you can find here at
the bottom of the toolbar, or if you press Z, you will have this tool
permanently selected, and then you can just
simply click and drag to the right to zoom in and drag
to the left to zoom out. If you want to get familiar with all the zooming shortcuts, you can find them
in the view menu, so it gives you a good list of the things that we discussed. And there's one additional
very useful shortcut, which I call the
bird's eye view, but I think that's the
technical term as well that they use for it in design. And that you can access by pressing the H key
on the keyboard. Actually holding it down. So this shortcut is
for the hand tool. But if you press and hold it, and then you click and
hold the mouse as well, that's when you get this
special view where you will see a red frame showing your
initial Zoom ratio. So that's how close we
were to the document. But in design
temporarily zooms out to show you the entire
page or spread. And then when I let go either the mouse or
the keyboard shortcut, it zooms to the
previous Zoom ratio. So if I go even closer, let's just say we are working on a small section on one of
these bubbles or text frames, and then I quickly want
to move to the other one, I can just use this
technique, press and hold H, click and hold a mouse, and then I can reposition
my view to this one here. So it is a bit like
using a navigator, but directly within
the document window instead of using
a separate panel like in Adobe Photoshop. Panning around, again, is very similar to the
other applications. Just press and
hold the space bar and then click and drag. Or if you press H
on the keyboard, that will select the hand tool, and with that, again,
you can pan around. And in in design, you
can actually pen between pages or spreads as long
as you go vertically, so either up or down. And there's also something
worth mentioning that you can also use panning while
having some text selected. And that's unique in design compared to other
Adobe applications. So for instance, if I
select some text here, if I were to press the space bar while I
have that text selected, it would replace the
text with a space. However, if I hold down the lt or option
key, in this case, that's going to give me
an alternative access to the hand tool or
the panning feature. So that's really useful that
you can do that in design. And remember, of course, you can also press Escape
to remove your selection, and in case you have the
entire text frame selected, then there's no issue in using
the space bar for panning. In design, we don't have a rotate view tool like
in Adobe Photoshop. However, we can rotate individual spreads or
rotate their view. So if I right click on
this page, for instance, I can go into page attributes and then rotate spread view, and I can use one of these maybe clockwise,
19 degrees clockwise. So now you can see that there is a little icon here next to the page thumbnail
in the pages panel. That just tells me that
the view is rotated. And if I want to reset this, I can just right click on that
and choose clear rotation. So this is not going to affect how this document is printed. It's just a way to
help you to be able to read text that is written in a different direction
like this one here. It's obviously a
little bit easier to read it the way it is right now. But once again, I can just right click and choose clear rotation. And I just wanted to mention
this or clarify this that you can do this rotation
individually on every page, and you can even have
different rotations on certain pages, depending on what's the
best viewing angle.
24. 2.3.b-d Rulers_Guides and Grids: Briefly talked about the
rulers in previous lessons. I just wanted to talk a
little bit more about them. So first of all, in the property s
panel is probably the easiest place to
find the rulers option. You can turn it on or
off with this icon here, very quick and easy
way to access it. And once the rulers are visible, you can right click on them to change the measurement units. Now, currently, I
have millimeters for both my horizontal
and vertical rulers. But for instance, if I change this one up here to centimeters, notice how the other ruler is not going to
change automatically. So in design, you can have different measurement units for the horizontal and
vertical rulers. That's just worth remembering. And you even have a custom measurement option
where you can put in the exact amount
of points that you would consider as a
single measurement unit. So for instance,
if I type in 50, then obviously I will have only a few divisions
here on the top. And once again, I can go back and I can change this
back to millimeters. And then I will see 297, which is the correct size
for an A four paper. You can also press
Command or Control R to hide or show the rulers. And if you click and drag from the intersection point
of the two rulers, you can redefine the zero
point or starting point. So, for instance, I
can drag it here to the top left corner
of the margins, and now that is going to be
my origin or zero point. Both for my horizontal
and vertical values. If I want to reset that, I can just double click here on that intersection point or on the top left corner
where the rulers meet, and that will reset it back to the top left corner of the page, and that's not
including the bleed. So it's always measured from
the trim size of the page. Since we have often
multiple pages within a spread in design, when you right click
on the rulers, another important option is
to decide whether you want to have a ruler per
page or per spread. So in case you are using the
ruler per spread option, then the second page in
facing pages layout. So within a spread,
that's on the right side, it's not going to restart the number going to continue
from the left page. So in this case, if I
had another page here, it would start at
297 millimeters. And the total width of the spread would
be two times that, so it would be 594 millimeters. Just like in other
Adobe applications, you can use the
rulers, of course, to place guides on your layout. So I can drag a guide from the vertical ruler
to place it here, and I can also drag another guide from
the horizontal ruler. And later on, these could
be moved and repositioned easily or with the delete key on the keyboard can
be deleted as well. Just to be able to
show you a shortcut, how this works when you have multiple pages within a spread, I switch back to
this empty document that we created earlier. So if I start dragging from
the horizontal ruler on the top and I reach
one of the pages, notice how it's
only going to place the guide either on the
left or on the right. We can also say the
verso or rector sites, left and right in
editorial terms. Now, if you want to
make sure that it goes across the entire spread, just make sure you
hold down the command or control key
before you let go. So notice how holding
down the command key or control key
changes the guide, and it actually goes even
across the entire pasteboard. For that spread. So that's the difference there. And another useful shortcut, whenever you drag a guide from either the top or the left, if you want to switch the
direction of the guide, just hold down the
order option key. So even though I started
this as a horizontal guide, I can switch it into
a vertical guide. And like I said, this
would work on both sides. And you can even combine
these shortcuts if you want. If you want to
quickly clear guides, you can just go to the
view menu and go down to guides and then delete
all guides on spread. Or if you just
want to hide them, you can use this
shortcut, hide guides. You can actually find this in the properties panel as well. So here we can quickly turn the visibility of the
guides on and off. But notice that
whenever you do this, you will also hide
the bleed guides. So they will also disappear and also the slug guides that
we normally would see. Besides guides, we also have two types of grids in design. So it's a little bit
more complex than the grids that we would see in Adobe Illustrator and Photoshop. So here we have
the document grid, which is similar to the
other applications, but we also have
a baseline grid. Now, baseline grid we
mainly use for text. So that's a way to
enforce the alignment of lines or placements of
lines within our document. And the document
grid is more for positioning elements
within a layout. And if you want to
change the settings for the document grid, just go to the preferences. That's Commando Control K, like we mentioned before, and then on the grids, you will be able to specify exactly how you want
your grid to work. So you can specify both horizontal and vertical
grid line distances and also the subdivisions
between them. Is also a useful feature
called grids in B, which means that the
grids will always be behind the elements that you
place in your composition. So if we switch back to the other document
here, for instance, if I turn on the grid, notice how it's not going to
overlap the design elements. So my images and the text, I can easily read and see without the grid
overlapping them. So that's an extremely
useful feature that you can again find
in the preferences. Similarly to the other
Adobe applications, we also have Smart
Guides in design, which will help you
with alignment. So for instance, here, when
I drag this frame around, I can very quickly find where the center
point of the pages. So I can align the
frame to that. I can also find the
center of columns easily, and so on and so forth. So for instance, if I duplicate
this frame and I want to align it to the same
vertical position, I can see that green
line appearing telling me that now they are
aligned to their top edge. Or I can also do align top edge to the bottom edge of the
other object if I wanted to. And this option you can find from the view menu in
case you don't see it, and it would be on the GID
and guide, Smart Guide, where you can also use the
command to control shortcut, both to enable or disable. By the way, the same
feature you can also find in the properties panel
is this icon here, so you can hide smart guides, and then when it's hidden, obviously, you won't see those line appearing whenever
you move things around. Or if you prefer
to work with it, just make sure that
nothing is selected, and then you can find the
icon here, turn it back on. And once again, we will see these helping us to
align our objects.
25. 2.4 Importing assets: First up, we need to discuss how to create in design templates. This is something you
can do by going to the file menu and
choosing Save as. And instead of saving your
file as an in design document, you want to choose
the template option. So the main difference between an in design file and
a template is that a template will
automatically open up as an untitled document
whenever you open it, which can help to avoid accidentally overwriting
the original file. Obviously this is extremely useful if you are
working, for instance, on a monthly or weekly magazine where you have to use the
same layout and same setup, but each time you have
to change the contents. So if you want to
save a template, you just have to choose where you want to
store that file. I'm just going to
save it in here, and I will open
this up by going to the file menu and choose
open or open recent. And notice that the file
extension is slightly different. So instead of in
design document, it's an in design template. That's what the T stands for. Once I open this up,
it's going to look exactly the same as
the previous document, but as you can see, it opened
up as an untitled document. Now, in case you need
to update a template, what you can do is to make
your changes and then go into File Save As and use again
the template option. Use the same file name
that you used before and simply overwrite the
template file itself. So this is something that you accidentally most
likely want to do. But if you are intentionally trying to update the template,
this is how you do it. And this, again, is exactly
the same way it would work to work with templates
in Illustrator, for instance. When it comes to placing assets into an in
design document, the most useful feature
that you will be relying on would be the
file place command. And for this, it's definitely recommended
to learn the shortcut. It's Command or Control D.
Once the dialog box comes up, you will have to just navigate
to the folder where you have the files that you would like to place into in design, and you can place in pretty
much any type of image file. And also, of course, you can
import text files as well, and you can select multiple images if you want to place them in
all at the same time. So for instance, here
I selected three of these images and
if I choose open, these will be loaded
into my cursor. So this is called the Place Gun, and I can actually see the first image that will
be placed in as a preview. But if I use the
right or left arrows, I can toggle through
these images. And I can also see that
there's three of them. There's that little bracket telling me that there's
three images loaded here. Now, if I just come across
here onto the pasteboard, it might be easier to see
what is going to happen next. If I just click, it's going to place the image
in with its actual size, with its current size. However, if I click and drag, I can place in the image with whatever size
I want to use. And if I'm not happy
with the placement, I can even undo these steps and load the images
back into the cursor. So command or
control by default, would load them
back in there and instead of placing them
one by one, in design, you can actually also
place them all in at the same time by
using a shortcut, so click and drag, and then before
letting go the mouse, press the right or
up arrows to start dividing your frame into
multiple columns and rows. This feature is called gridiPi. This is something
that they might ask you about in the exam, so it's worth remembering it. So up arrow to add rows, right arrow to add columns. In this case, I'm just going
to go with three rows. And by the way, if
you press and hold the space bar while you
are using the place gun, you can reposition
the entire frame or set of frames that
you are about to create. And once you are ready, you
can just let go the mouse, and the three images
will be loaded. No, they might not fit
perfectly in the frames, and that is because
the aspec ratio of the original images might not match the aspec ratio
of these frames. However, we can easily fix that with the frame
fitting options. We just have to click on the
fit content proportionally, and then it will automatically
fix each of those images. Notice that next to
each of these images, we have a little chain icon, and that's the default way in design handles images
and data in general, whatever you place in as
assets into a document. So it's linking to the
original source file. In this case, the
original images. And we actually have a separate
panel called Links panel. I'm just going to open
now so we can see better. And this is going to list
all the linked assets, and we can easily jump to their location by clicking
on these little hyperlinks, so we can find them
where they are. And if I hover over
the name of a file, I can actually see the
location of that file. So where it's
physically stored on my computer, and if I want, I can embed this to make sure that even if I change the original
file or delete it, this will still be able to
show up here in the document, and I will still be able
to make changes to it. So embedding a link
is going to turn it into an embedded
image in this case. And the main reason why in design is not doing
that by default, so it's not embedded the images by default
is because that is increasing the in
design file size and it's also going to
increase the load times. So that's something that
you would want to avoid. And instead, the best practice is to always save your work as a package whenever you
are ready to archive it or to pass it over to
one of your colleagues. And that will assure that all the linked assets
will be included, even including the font so this is something that you
would do from the file menu, you would just go
down to package, and that will include,
in this case, as you can see, 11 links. And I believe it will
also include some fonts, yeah, eight fonts in this case will also be included
in the package file. We will talk more
about exporting and publishing our work
in the last topic, so I will come back
to this later. But for now, I just wanted to make sure that
you're familiar with the way all assets in in design are handled and how to
use the Links panel. By the way, within
the Links panel, there is a section
called Link Info. So whenever I select an image, I can see more information there about that selected image. And probably one of the most useful and important
information here is the resolution and specifically
the effective resolution. So that's effective PPI. That means what is the current
resolution of this image. And notice, if I hold down command or control
shift and drag the size of this frame a bit to the top left that reduces
the size of this image, and this will result in an
increase of the effective PPI. So by making it smaller, I am compressing all
the pixel information that I have in this image, and that is going to
increase the resolution. While if I go and
make it bigger, then the effective
resolution is going to drop. Now, in case you don't see
the link info section, just click on this
little arrow here. That's to show or hide
this section and you can decide how much of
this you want to see by dragging it up or down. I just want to show you
what happens if I change the file name of one of
these images that I used. I'm just going to put an X in the filename for this image. And as soon as I return
back to in design, I'm going to get this red
question mark both in the Links panel and also here on the top left
corner of this frame. And seemingly, we still
have the image in here, but that is only a low
resolution placeholder version of the original file. So whenever you see missing links, you
would want to fix it. You can do this by
double clicking on the question mark and
then locating the file, or you can also choose the relink option here in
the contextual task bar. So once I select that image, it's going to fix the
missing link problem.
26. 2.5 Managing colors: It's important to know how to use watches and gradients in Adobe in design because it's a commonly asked
question in the exam. So I'm going to walk you through all the things that you have
to know in this lesson. First of all, from
the window menu, the panels that you
will definitely need will be on the color section, and you will need
all three of these. So I'm going to open
up color first, and I'll just drag
this out here and then go back and open
gradient as well. Let's just dock these together, and that way we can
move it easier, and then we will also
need the swatches. So let's just drop that
here maybe between the two of these or even on
top of them. All right. Now, I'm just going to close these panels and dock this here just so we
can see them better. And then next up, we can already see that
in this document, we actually already have a
couple of custom swatches. So these were swatches
that I created this green one and then
this pink one, which is used to indicate
the spiciness level. So these watches are stored
within this document, and it can easily be reused, and we can be consistent about using them
throughout the document. And we can see this also showing up on both
of these pages. So we have that green color
utilized here on the text, mainly and maybe on some
background elements as well. Now, we also have
these big shapes in the background that are
using the same color, but as you can see, they look different in their intensity. So whenever I select
these shapes, even this one here
in the background, so that big circle, it is going to tell me that
it's actually black but it doesn't look black because
it uses a lower intensity. So this is the
feature called tint. So it's basically reducing
the intensity of the color. It's not making it transparent. So don't get this
confused with opacity. It's reducing the
intensity of the color. So the same thing here, we can see this is
43% tint value, and then we have this one here, which is 21% tint value. But again, if I
were to move this higher up in the
layer structure, and I would drop it on
top of everything else, you can see that it's
not see through, so we can't see
anything behind it. So it's completely filled. It just has a lower tint value. Now, the fill and stroke are the main attributes
of every object, and you can apply
this on anything. Mainly we work with
frames in design. So I'm just going to create a rectangle or maybe we
can create an ellipse, and we can click and drag. And if we hold down
the Shift key, we can place this here on the pasteboard or on the
document page as well. And if I press D
on the keyboard, that's a quick way to get to the default appearance
of an object, which would be black
outline and no fill. So it's slightly different
from Photoshop here. The field would be set to none, and the stroke amount
would be set to one point, but we can increase this and maybe we can even
change the stroke color. We just have to make sure that the stroke attribute
is highlighted first, and then we can apply the color. So pressing X on the keyboard is a quick way to target
either the field, which is the interior color
used within a shape or frame and then press X again
to switch to the stroke, which is the outline
of the shape. So having the fill selected, I can use this other swatch, or I can add white,
for instance, or I can again just remove it to keep it empty
in the inside. To apply a different color, something that is currently
not available as a swatch. For this, we can switch
into the color panel, and we can either type in
the values in CMYK or RGB, HSB or lab color models, or we can just quickly pick a color from the spectrum
here at the bottom. So that's like a color picker, and it will give us the
values in this case, in CMK and in case we like this color and we wish to use
it throughout the document, we can just click
on the plus icon in the Swatches panel to
add it as a new swatch. Now notice that these
little icons here in the Swatches panel will tell us the color mood
of that swatch. So this one, for instance, is made up of CMYK colors and
this one up here as well, while these other three
colors are RGB colors. If you want to edit as swatch, you can double click on and here you can change
even the color mode, so we can switch it over
to RGB if we wanted to, or we can even change it from a process color to a spot color. Spot colors are
premixed inks, usually, but they can also
be used to indicate other special
printing techniques like embossing or foil stamping. I'm just going to click
Okay just to show you that if you
use a spot color, this little icon
would appear here. These icons are important to remember because these can
be questions in the exam. So they might just show you an icon and you have
to know what it means. So definitely, you want to get familiar with the things that I just mentioned here so far. Besides what we've seen so far, we also have gradients that
we can use in in design. And for this, we have
the gradient panel. Just going to drop this here on the top just so we
can see it better. So for instance, I can
have the field color replaced with a black and white gradient by clicking on that, and we can even change this from linear to radio if I wanted to. I can reverse the order of the two colors that
are currently used. And of course, we can change these color stops
of the gradient by double clicking on them and then choosing any color
from the color panel, or we can even drag a color onto the gradient
from the Swatches panel, and we can drag down a color stop that we don't
wish to use anymore. So we can reverse this once again just so you can
see how it looks. Maybe we can replace
the blue with white. And of course, we can move
these color stops around so we can decide the
actual location, and even the transition
between them can be adjusted with
the middle point. And whenever you are happy with a gradient
that you created, you can also save this
as a gradient swatch. So if I click on the plus sign, it's going to be saved as
a new gradient swatch. Similarly to editing
a standard switch, you can also double
click on this, and there you will be able
to adjust the type of gradient and also the individual colors
that you applied on it. So you can move these
up and down just like before and refine the gradient the way
you want to use it. But not least, it's worth mentioning that you
can group swatches. So, for instance, I can select
these two by holding down Command or Control key and
then click on New Color Group. That's going to place
them in this group. I can even rename this
group if I wanted to, and I can also filter the
swatches if I want to. So instead of showing all
swatches from this icon, I can just choose to
show color groups only. Or I can just see gradient
switches if I wanted to. Of course, I can switch back to all switches that will
remove this filtering. Now, there's another
important difference between Adobe in design and
Illustrator, for instance, and that is the fact
that we can apply colors from the swatches panel either to the container
or to the text. So if we select the text
frame, in this case, I'm going to select this
text frame right here, we can see that the container
is using this green color. But if I switch to the text, it will tell me that is white. So there's white text
inside a green container. And you can actually have
both a fill and a stroke on the container and also a fill
and a stroke on the text. So in a way, for a
single text frame, you can have four
different swatches utilized at the same time. Like using X on the
keyboard to switch between the stroke and fill color
to be pre selected, you can also use J on
the keyboard to switch between selecting the
container or the contents, which in this case, is the text. So J, as you can see, switches between those two, and X is to switch between the fill and the
stroke attributes. In case you are using
this document and you are struggling to select the
text frame that I'm using, you might want to use the
Command or Control key when you click to make sure you
select the right object. When you have multiple
objects on top of each other, this is a shortcut to go
underneath your selected object. So the first object
might be the text frame, which is used for
this text K here. And then when I click again, I will have this frame
underneath it selected. You might need to
click twice to get to. Once you see the green
color showing up, that's when you know that
text frame is selected. Of course, you can also use the layers panel to find
what you're looking for. But the command or
control clicking within a complex
document like this is an extremely useful
shortcut to dive deeper or dig through all the layered elements on
top of each other.
27. 2.6 Using styles: Learning to work with styles in Adobe in design is probably the most important skill or
knowledge that you can get. And the more you use in design, the more you will be
relying on these to work consistently and
to work effectively. Now, the three main
categories of styles that you will be using are the
character styles, paragraph styles,
and object style. In this document,
as you can see, I'm utilizing all three
of these categories. Now, first of all, before
we see how they work, I just want to make sure you
know where to find them. So in case you don't
see these panels, just go to the window menu, and on the styles,
you will find them. And by the way, we also have additional styles
like table styles, cell styles, and
even style packs. But we don't actually have to go into these
because in the exam, these won't be asked about. The most common
styles that you will be working with would
be the paragraph style. And also character styles
because these are used for the formatting of
text and to make sure that you can be
consistent in using them. And even for a
document like this, where we have a restaurant menu and it's simply just two pages, it still needs some consistency. So, for instance, we
have these salad names like this one, Zabal, spicy situation, Caesar crunch, Kalia, and easy leaf. Just going to press W on
the keyboard just so we can see the design a little
bit easier or clearer. And I'm actually going to hide the contextual task
bar as well for now. So when I select one
of these text frames, we can immediately see that it highlights the
currently used style, and it shows that it has
the signature salad name, but also it utilizes the
subtle shadow object style. But instead of focusing
on object size, first, I want to show you
what happens if I change the salad name
paragraph style. So notice how I
deselected everything. So nothing is
currently selected. You can do that by just simply clicking on the pasteboard
somewhere there's no objects or press Command
or Control Shift A. That's also a way to
deselect everything. And then right click on the paragraph style that you want to make changes
to and choose Edit. You can also double click on the name of a style
to make changes to and straightaway, here we can see the definition
of this style. So what is currently
saved into it, the font, the size,
and the color. So if I want to
change the color, I can easily find that down
here, character color. And instead of white, maybe we can change to this blue swatch that we
created in the previous lesson. And if I turn on the preview, this will immediately show up. And we can notice that
the same style was actually used on the
pricing as well. So that's a slightly
modified version because it's smaller
in text size, but it is still using the same font and the
same paragraph style. If I click Okay, I can
update this easily. And if I select that
text, for instance, here, so I highlight the text inside the text frame
used on the price, we will see that
it relies on this paragraph style, but there's a little plus sign
next to the name, which means that there are some local overrides or differences from
the original style. When I hover over
the style name, I can actually list
the overrides. So there's quite a lot of
overrides in this case. You can see a lot of changes. And if I want to clear
these overrides, all I have to do is just
simply press Alt or Option, click on this, and that's
going to remove those changes. Now it also removed the text
because it's too small, it doesn't fit in the
text frame anymore. But if I make it bigger, now we can see that
it reverted to exactly the same formatting
as this other text here. I'm just going to
undo these few steps and go back to the way
the text was set up. And the good news
is that pretty much the way you work with each
of these style categories, so character, paragraph, and object style is going
to be the same. So they all work
in the same way. They just affect different parts of your contents or
elements in your layout. So object styles, for instance, is going to apply things that can be applied on
the entire frame, and that could be an
effect like drop shadow, but it could be a lot of
other things as well. And the easiest way to learn about all the different
things that you can apply through a specific style is by really just going into
one of these styles. So we can see there's
a lot of options here, including the fill
and stroke colors, stroke and corner options, size and position options, and then you can even embed
a paragraph style into object style, and I'm actually doing that
right here as well. And there's a lot of
other things here we can find like text wrap
and other options, even frame fitting
options, and of course, then the effects where I have that dropshadow setup that
we've seen in this document. Now, paragraph styles
we've already seen. I'm just going to
go back quickly and just to show and highlight the variety and extent of the options that you can
save into a paragraph style. It's crazy, really complex, and there's so much
things you can do here. And just like we can embed a paragraph style
into an object style, you can also embed a character style into
a paragraph style. So this is what you can
do under nested styles. Here, you can say you want
to have a character style. From this drop down, let's say, the green character style used
throughout the first word. In each of the
paragraphs, for instance. That's actually used here on the second page where you can see in each
of these paragraphs, the first segment is
formatted differently. So before the semicolm, we have the text set in bold, and we also have it in green. And this is actually done automatically by using
the nested style feature. So this is the Bild salad
text paragraph style. I just double click
inside the text frame to see which paragraph
style is used there. And then if I double
click on that, I can see under the drop
caps and neti style. I have the green character style applied until the
first column symbol. So that's what I have here. And it's a really cool
feature because if I wanted to remove
the column from here, for instance, and I want
it to edit instead here, you see immediately
as it appears, it will affect the formatting. So it's completely
automated and it relies on the text itself to automatically change
the formatting of each of the paragraphs. Luckily, in the exam, you won't have to be
a style visit and know all the complex
and advanced features that you can achieve with them. You just have to understand
and know the basics of how to work with styles and
what they are used for. You might be asked to create a new style and save it or
amend an existing style. So I want to show two examples similar to these scenarios. So let's just say we
need to save this as a new character style. This text, the build your part. So this currently is not saved
as a style actually here. So I would recommend to save
this as a character style, which we can do from this
plus sign here in the panel. And once you do that, it's going to give
you a new style. You can double click
on this to rename. Just going to call it heading
and then double click again to see what's saved into it so we can see the signs, the leading and the font
family are all stored in this. And then if we click Okay, we can see whenever
we click on the texts that now it's connected
to that character style. And I would just make sure
that it's utilized on all of the other instances where we want this
to be working. So I would assign that style
heading to this text here, the soups, and then
also on drinks. So now each of these will have that style
connected to them, which means that if I now
want to make changes to it, I can just right click and
choose edit the heading style, and then I can go in here
and maybe reduce the size. And as long as I
have the preview on, it's going to appear
dynamically on all three instances,
as you can see. And yes, that's in a nutshell, how you work with styles, and we will learn a
little bit more about them later in the other topics. However, if you want to
really master working with styles and you want to be really effective using Adobe in design, I highly recommend to take our in design
fast track course, where we use styles in very complex projects like creating an entire
book or creating catalogs and even creating beautiful magazine layouts with a very professional
typographic setup, fully relying on the
scalability, flexibility, and efficiency of working with
styles in Adobe in design.
28. 3.1.1 Layers basics: Working with layers in
Adobe design is just as crucial as using layers in
Photoshop and Illustrator. In this file, for instance, I have six layers, and the reason why we use
layers is to make it easier to separate elements and easily select them and work with them. So as you can see, I have a lot of elements
on top of each other. For instance, we have
these balls here. We have the text wrapped
around the circle inside. Have then the circle with
some additional text on it, and already just having a few elements placed
on top of each other makes it sometimes
hard to select the element that you are
planning to make changes to. So, for instance,
if I wanted to make changes to the spicy
situation text, I might end up accidentally
selecting this text instead. So let me zoom a little bit closer here just so you
can see what I mean. So yeah, this circle
has text inside it, while this circle has
text wrapped around it. So of course, I can use a double click to make
selections like that, or, again, I can double click here just to make sure I
select the right thing. But still, you might end up selecting things you don't
want to make changes to. And again, it might be tricky to select the image if you have
lots of texts placed on top. So this is why we
have the layers. And as you can see, the layers that I have here are set up in the following way that I have first a separate layer
for the dish names. So I can easily select that and turn it on and off
just to see what's on it. But of course, when you click on the little triangle or arrow
next to a layer's name, you can see what's inside it. So these are the objects or
elements inside the layer. And I can see the names
circle and text frame. So there's five of these
because there's five dishes. And I'm just going to
keep this turn off just to help you see what's
on the other layers. So the more info is the additional information
about each of these dishes. Again, I decided to put this on a separate layer once again
because this is again using a circle and the text
is placed on the path. Circle. So it makes it a little bit
trickier to select it. Again, if I press W and
we are in normal view, you can actually see
that outline there. So that's blue line. By the way, any object
that is placed in a layer will always have the
same highlight color as the layer's color. So, for instance,
with more info, we see this cyan or
bright blue color, which corresponds to
the layer's color. So if I double click on the layer's name
or the color area, we can actually
change that color. And let's just say we
change this to orange. Once I click Okay, notice how the highlight color
will also update. So that can sometimes
be useful if you have a design where a certain color blends too much into
the design itself, you can easily update the
color as I showed it to you. And by the way, whenever you
double click on a layer, you get the additional
layer options. So besides the name
and the color, you can also control things like whether this layer is
supposed to be printed or not. So you can always
disable that if you don't want to have a layer
included in the print. So you can keep it
visible in the document, but if it's turned off, that means it's not going
to be incorporated in the print or even when
you export to a PDF. So I'm going to just keep
that on and click Okay. And by the way, any layer that
is hidden or turned off is automatically not going to be exported or included in a print. So in this case, for instance, the dish names wouldn't appear in the print already
because I turned it off. Now, more info, I'm going
to turn off as well. Then we have the
layer called icons. So if I turn this off, notice how this area
here disappears, but also the icons
on the dishes. Which shows the spiciness
level and the knot warning, whether it contains nuts or not. So I'm going to turn
that off as well. Then we have the text layer, which includes also the text in the middle on the top
and the bottom left, but also these text frames. Again, they are circles,
including the prices, and then we have the images, and finally, we have
the background. I like to layer things in a way that doesn't
get too complicated. So normally maximum six, seven or eight layers I would
have in an in design file. But in some cases, maybe if you have multiple
language versions, I might end up creating
more than that. But as a general rule of thumb, it's best to keep the
layer count low design, so you don't want to
overcomplicate the structure, but it's still better to have more layers than just to
work on a single layer. That's probably the
worst thing you can do because it really gets complicated after a while if you decide to do
everything in a single layer. So one useful shortcut, even if you don't have layers,
you can always rely on, and that's the Command
or Control key and clicking with the
selection tool, with that, you can actually toggle through all the objects that are
laid on top of each other, even if they are in
different layers. Now notice, for instance, if I click on this bit here, it shows that I selected an item or an object from
the dish names layer. How can I tell that?
Well, first of all, I can see this dark
blue highlight, but I can also see
that dark blue square showing up here in
the layers panel. Now, of course, if I open this, I can actually see which item is that that I just selected. But now if I commando Control click exactly
in the same place, notice how that
found the next item, which is the more info. And the reason why I found that specifically is because
of the stacking order. So that's the layer
directly under dish name. So if I command or
Control click again, it would move further down
in the stacking order. So the next one
would be the text, and then I click again, and then it will
find the images, and then if I click again, it will find the background because there is a big
background image here, which includes all
of these scribbles. Now, the only layer that
wasn't selected was the icons, and that is because I wasn't
clicking near the icons. If I start clicking
up here, again, first we sag dish names, then Command or Control
click will select more info. Then because I am near an icon, it will find that particular
icon on that layer. Then I command or
Control click again. We move on to the text layer, and again, move on to images, and then again, we
move to background. And by the way, if I command
or Control click once more, it would also go
back to the top, so it can continue even
when you reach the bottom, it will just loop
back and start again from the beginning from the
top of your stacking order.
29. 3.1.2 Managing layers: Now another very useful
shortcut that you should know is that you
can isolate layers, both their visibility
and their locked status. So the way this works
is that instead of just clicking on the icon to
turn a layer on and off, let's just say we do this
with the text layer. We can also hold down Alter option key and
click on the icon. So this is going to show only that layer and
hide everything else. So this could be a
very useful way to again quickly check
what's on a layer. So instead of turning off all
the other ones one by one, you can just alt
or option click on the icon of the layer
that you want to check, and then you can do the same shortcut to reveal
the other layers once more. Now if you want to a layer, the best thing to do is to
click here next to the icon. So that's going to add the log. That means you won't
be able to interact with any of the objects
on that layer anymore. So for instance, I can
just demonstrate this to you if I d click on the
background layers visibility, and then I also lock it. Now, if I try clicking anywhere, I won't be able to
move this around. While if I turn off the locking, now immediately, I can
move that object around. So let me bring back
all my other layers. I also wanted to show you
that you can click and drag to add lock items. So you can lock layers quickly by just dragging over them. The same thing works
with visibility. And in design even
has a live view of revealing and hiding layers as you are scrubbing
through them. Now, besides using
the layers panel, you can also use shortcuts
to hide and show objects. So, for instance, I can
select this text frame here, and if I press Commando
Control three, that's a quick way for hiding that particular
selected object. Now you won't be able to
press Command three or Control three again to reveal it because it's already hidden. You can just undo this step
if you want to go back, so commander controls that. So this is the same as
going into a layer, so opening up the layer, finding that selected object, and then turning it on and off. I notice, by the way, there is a hidden option here, a hidden object
called Title one. And that is because I created
two versions for this text. So that's my first version, and then that's my
second version. Sometimes I like to keep
unused options still in place. But, of course, for these, what you can also do is to
move them to the pasteboard. That way you can still see them, but they won't end
up in the print. So one other way of selecting something when you have them on top of each other like this, where it's not really
clear which one you will be selecting if
you click on it is to use the little
square icon next to an object that will select
that particular object, and then we can move this
out here to the side. So that's our pasteboard,
and this way, it's easier to find the
two separate versions. So we don't have to hide it. We can just keep it
there on the side. Now, in some cases,
you might want to quickly select something
from a specific layer, and the fastest way to
achieve that could be to lock every other layer and just have that one particular
layer available. So just the way
we manage to hide all other layers and
keep one layer visible, we can also use the
alter option key and click on the layer you
want to keep unlocked. Like this and notice how immediately all the
other layers got locked. So now we will only be able to select things
from the images layer. So if I click here, I will know exactly what I'm selecting.
I'm selecting the image. So once I have it selected, I can alter option click again here and remove the locks
from the other layers. But now what I can
do while I have this selected is if I just want to
lock this particular image, so not the entire layer, just that particular image, I can press Command or
Control L, L for Lock. When an object is
locked you will see a little padlock icon
on the top left corner. And this also shows up here in the layers
panel right there. Now, you can, of course,
unlock it from here, but you can also hover over
it here in the document area. And when you see your
cursor changing to this, you can click on
it to unlock it. It's a little bit tricky to use the cursor and
find the right spot. So it's usually easier to just use the layers panel
if you need to unlock it. Or I'm just going to
undo this last step. You can also go into
the object menu. And choose unlock all spread, which will unlock every item. I'm not going to do
that in this case, I'm just going to unlock
it from the layers panel. And before moving on, I just
wanted to mention that if you're not a fan of using
keyboard shortcuts, you can also select any
layer and then go to the layers panel
menu or drop down to access the Hide others
or lock others options. So these would be the same as holding down the
alter option key. So if I choose Hide others, you can see exactly that. I can say show all layers
to show them again. It's also worth mentioning
that there is an option in in design to delete
unused layers. This would mean a layer that
doesn't have any contents. So if there is nothing
inside the layer, it would be considered unused. If I click on this,
nothing happens because all my layers
have something in them. But if I create a new layer
with the icon right here, now I can see that there is
seven layers in the document. Without selecting Layer seven, I can just click here and
choose delete unused layers. Now, there's another important
thing worth mentioning. This little icon here, this indicates the
current drawing layer. That means if we end
up creating something, whether that's a text
frame or a shape, or we can use one of
the drawing tools, that would be creating the
new item on that layer. So if I want to change this, I can click on the layer. Anywhere, so I can just
select the layer and notice how that little
pan icon is moving. So that's the highlighted layer, and that's the one
that's going to be used for creating
the new objects. Now, although in this document, I really feel like
the way I set things up having six separate
layers makes the most sense. I might change my mind. And I might want to combine a few of these layers together. Maybe the dish names, more info, icons and text could
be combined into a single text layer
or text elements, even though icons are
more graphic based, but they are also placed
inside text frames. I can select all four
of these quickly, either by using the
Commando Control key and select them one by one or select one at the
bottom and then Shift click on the top to select
everything in between. And once you have
multiple layers selected, you can right click and
choose merge layers. Once you do that, notice how it created a
single layer now. But inside this layer, we obviously will still have all the additional
original objects, but we won't have sub layers. So it's not going
to put them into groups by default when
you're merging layers. I'm just going to
undo this step. I also wanted to show one additional option from
the layers panel drop down. The paste remembers
layers feature. I don't think it will be
ever asked in the exam, but it's still a very useful
feature worth mentioning. So for instance, if I select
this text spicy situation, obviously, it comes from
the dish names layer. I can copy it,
Command or Control C, then go to the second
page in this document, and I'm just going to select the background layer
at the moment. Can see, I have background
layer highlighted. If I press Commando Control V
to paste into the document, that's going to paste it in the currently selected
layer, background layer. However, if I undo this
step and go back to the panel menu and have the paste remember
layers turned on, then when I paste it in, notice how it still will go
on the dish names layer, even though I had the
background layer selected. So this can be very useful, especially when you
have multiple layers and several pages, and you want to assure that your document
will be consistent and all the objects will be in the right layers across
the entire document.
30. 3.1.3 Photoshop layers within InDesign: On this page, we have some
items on the background layer. I'm just going to show you this. So these are the circular
shapes in the background. And what I wanted to show
here is that, of course, you can also change
the order of layers simply by selecting them and then dragging
them up and down. So if I drag this all the
way to the top, of course, that's going to
be closest to us, and all the other
items will be behind. So this, of course, needs to be in the
background that allows all the other details
to show up above it. So this is when you want to move an entire layer up and down. You would want to use the
layers panel for that. However, inside the layers, for instance, in
the images layer, if I zoom a little bit closer and drag this object
over to the left, we can see this is on
top of the other image. So the cheese here is on top of all the
other ingredients. We can tell that. Now, if I want to move this
below the other one, I can just drag it down
until it goes to the bottom. So similarly to dragging
layers up and down, we can also do the
same with objects. However, in these cases, it might be easier to use
the keyboard shortcut, which is Command or Control left square bracket
to move something backwards and the
right square bracket to move it forward
or in the front. Of course, you can also right
click on an object and then choose range and choose bring
to front or send to back, which both by the way, have
their own keyboard shortcuts. It's the same as
I showed before. Just adding shift can
move it to the extreme, either to the very front
or to the very back. Yes, you can see all the
four arrangement options and their keyboard
shortcuts here. So these are all features
we use to change the stacking order within
an in design layer. Besides the layers that you create in an in design document, you might also have layers inside an image in
case you are using a multi layered file like a photoshop document or
a TI so in these cases, you might have maybe an adjustment layer that
you created or some text elements in your
Photoshop file that you would want to access
directly within in design. So I want to show
you how this works. I am just going to
select this image. First of all, I
everything else to make sure I have the
right object selected. And then I am going to
right click on this and show you the option
called Object layer options. So this is a feature
you will only see if you have a multi
layered image file. But right now this only
has a single layer. So if I want to make changes
to this in Photoshop, I can hold down the alter
option key and then double click on the item for
it to show up in Photoshop. And we can see this is an
image that was masked out. I created a vector mask to
crop out the background. But besides this, maybe I want to add an
adjustment layer. And in this case, I'm
just going to use something obvious
like gradient map. Which I can then change from the default
gradient to something, let's just say red
and then pick one of these and maybe just invert or revert the colors like that. So that's obviously not the right color for
this composition. But let's just say this
is how I want to use it. All I have to do is to save
this file in Photoshop. So save and then we could even close
this if we wanted to. But I'm just going to
jump back to in design, and you can see now we have this automatically
updated here. And if we right click on this and choose
Object layer options, it will also show that
gradient map available to turn off or on directly
within in design. So we don't have to leave and go back to Photoshop
to change this. You just have to make sure
the preview option is on to be able to see live the
changes that you're doing. So technically, you are using the layers panel of
Photoshop within in design. So it's a really cool feature, and it's worth mentioning
that this Photoshop file, of course, is linked. So whenever there is a link between the source file
and in design document, you can also decide on the
behavior of these files. So by default, whenever
you update link. So for instance, here, I turn off the gradient map, that will be remembered
within in design. And even if I use that
gradient map within Photoshop, it will still keep it turned
off here inside in design. However, you can say use Photoshop's layer visibility if you always want to make sure that the version you
see in in design is the most recent updated version
directly from Photoshop. So it's important to remember
to check this feature. I'm just going to click Okay. Now, again, there is just one minor thing
worth mentioning. If you ever end up creating layers inside a file
like a Photoshop file, and then you delete
those layers. So in this case, I'm
just going to delete this gradient map
and save this file. So not saving in a
different filename, just simply saving it back
to a single layer version. And then I come
back to in design, notice that it's going to
turn into a missing link. So you just have to be careful. If you introduce layers in a
multi layered file like PSD, TIF, and so on and so forth, and then you delete
all layers but one, it will still have a missing
link warning in design. That's just a thing that you
have to pay attention to. So if I go back to the links, I can double click on the
excamation mark here, or I can also double click
on the excamation mark here, and then it will tell you
that the file which we use, this Photoshop file has different layers than
the imported version. So the link will be
updated with the source files current layer
visibility settings. We can click Okay. So this will only happen if you tell in design that
you prioritize the layer visibility
that you used in design over the actual Photoshop
files layer visibility. Remember that option that
I showed you in here, so if we use the other option, this warning and error message wouldn't happen because
the design file would automatically update to
the single layer version of the Photoshop file, so we wouldn't have to
do this extra step. That's just a side note.
Again, don't worry. If this feels or sounds a
little bit complicated, they won't be asking
questions about this, or at least the
questions about layers won't be as complicated
as it sounds.
31. 3.2.a.1 Document setup and Start Page Number: While in Adobe Photoshop
and Illustrator, I would argue that
the layers panel is probably the
most important one to always keep an eye on. In Adobe in design, I probably would
say the pages panel is the one that is
extremely important, maybe even more important
than the layers panel. And that's because in in design, most of the time you would be working with multiple pages. So multi page document and in case of a magazine, you might end up having more than 100 pages
or in case of a book, you can even end up
having hundreds of pages. And the Pages panel is the
one that you will rely on a lot to navigate and
move around the document, but also to make
important changes. So first of all, for navigation, what you can do is to
double click on any of the spreads or pages
in your pages panel. So that's a quick way
to move between them. And in some cases, you might
need to wait a little bit, so it might take long
to load if there's lots of high resolution
images, for instance. And this file, by the
way, that I'm using here, is a project that we put
together from scratch in the Adobe Indesign
Fast Track course. So if you are interested to know how to build
something like this from scratch with all the
advanced settings in design for magazine layouts, then I highly recommend
to check that course out. But, of course, you can
open the file and take a look at how it's built and how all the
styles are set up. But what we are focusing on
right now are the pages, and you can see we
have four spreads, but they are not
starting from page one. And there's also no single
page or cover page, and there's already a
spread to start with. That is something that I already showed in the previous chapter. I just wanted to make sure that you're familiar with this. So if I create a new document
with Commando Control N, it's a setting that you can specify here, the
starting number. So if that's set to
number two, for instance, then we will have already
a spread to begin with, as long as the facing pages
feature is also turned on. So if I create
this new document, notice how it already
starts with a spread. Of course, this is
something you can change at a later time as well. So coming back to this project, if I go up to the file menu, I can find document setup. So you want to come back here, and this will let you change
the start page number. If you have the preview on, you can even see
this updating live. So if I set this to 52 and
I click somewhere else, immediately, the page
numbering will update. I can just click Okay, before
I leave this dialogue box, I just wanted to mention that
we can also globally change the page size here and even the orientation
if we want it to we can also globally for
the entire document, change the margins and even
the bleed and the slug. So these are all
things that we specify at the beginning when we
create a new document. But when you come back here,
you can still change these, and even the intent of the document can be
changed at a later time. So even though you started
working for print, you can change that later if this project ends up
being more digital
32. 3.2.a.2 Adjusting page size: I wanted to also bring
your attention to another important feature
called Adjust Layout. But before we check that, I just want to show
you what happens if I change an attribute
like the height. So if I change this to 350, increasing it a fair amount, and then I click
Okay, you will see it updating and we can see
throughout the document. When you use this feature, it just simply adds
space to the document. So I increase the height. It will keep the original
content in the center, and it will add the
space on top and bottom, but nothing else will happen. So no dynamic adjustments
will happen to the document. Now, compared to this, I'm just going to undo
this step and go back to the document set up
from the file menu. So compared to this, if I go
to the adjust layout option, so I click on this button, it will have a different result. So I will type in 350 millimeters
for the height again. And I will want to
keep the margins the same and the bleed
as well as before. I'm not going to ask to
adjust the font size. I want to keep those intact. I just want in
design to rearrange all the elements to this
new taller page format. And I even want to adjust
all the locked elements. So if there's something
locked in the current setup, I want those also
to be adjusted. So now if I click Okay, notice how we have
this taller version, and we have a bit of
the text missing here, but we can see that there is no white gap on the
top and the bottom. So in design did a good job in general to reshuffle things. But it's even more noticeable
here on the next spread. So it did a brilliant job
reformatting everything. And then, again, here, and then once again here, the biggest giveaway
that we have a taller page format
is that the text now doesn't flow
onto the last page. So our text flow ends here, and these are empty
frames on the right side. That's just simply
because we created more space vertically
in the document, and that's why the text doesn't run all across the
entire document. I'm just going to undo this
and show you the last page. The text is supposed
to end here. Adjust layout is a
very useful feature, and there might be questions in the exam where you have
to know the difference between just simply resizing the document or using the
adjust layout option. You should also know that
you can change the size of a particular page or spread
from the pages panel. So if I come to
the first spread, I can go down here and
click on this second icon. Which is the edit
page size option. And here, maybe I
can choose a three, which is going to make these
selected pages much bigger. So you can see the
original size there and obviously the expanded space that we have for a
larger page size. Now, if I have just a single
page selected, let's say, the one on the right, and then I go here and change
this again to a three. That's also possible. So you don't have
to have an entire spread selected for this. Whichever page or pages are selected will be
affected by this option. And by the way, this
is a good example to show that you can have completely different
page sizes even within a spread whether they
are taller or wider, they can be attached together. And you can also use a tool from the toolbar to change
the page size, so you don't have to rely on that icon in the pages panel. So the tool that
you are looking for is this one called page tool. But this you can select either left or the right
page in this case, and then you can start
dragging it out. So for instance, here, if
I wanted to make it wider, I can drag it out, but notice
what happens if I let go, it snaps back to
the original size. So what you want
to do is to hold down the older option key while dragging and make sure you keep holding it down even after
you let go the mouse, that's going to make
the change permanent. So you now increase
the size of this page, and we can actually see the size while it's
being selected with the page tool here on the control bar or options bar. So here we can see the width
is now 290 millimeters. I can change this and maybe
I can change it to 300. However, one thing you want to make sure is before you
change it from here, you want to change
the reference point. And in this case,
because it's aligned to the left edge or the
spine is on that side. So we have this reference
point selected. Now, it's going to increase
the size towards the right. So the left side is
locked in a way, or that's the reference point. So if I type in 300, it's going to increase
it to the right side. Compared to if I have the
center point selected, and I maybe add another
50 here, so 350. Notice how it's pushed the other page to
the left as well, so it starts messing things up. I'm just going to undo that. I just wanted to show you one
last thing and that is why this tool wouldn't automatically
change the page size. Why do we have to
hold down a modifier, the alter option key? So the reason for that is because there is another feature called the liquid
layout behavior, which can be turned on
from the layout menu. So if you go up here, you
can choose liquid layout, and I'm going to actually undo this page size
changes first. Then I choose scale. And now if I start
dragging the page, notice how certain elements can update as I'm moving this. So this is just a
way to preview how the elements would react
to page size changes. But it would still snap
back to its original state. So it's a good way to preview each of these liquid
page rule options. So recenter is another one
which works quite well. So it doesn't just scale, but it keeps the original
center point of the page. Then we have object based. Again, works like that, similar to the previous one and if I choose
controlled by parent, that again is going to give a little bit
different option. And we can, of course, check this on these other
pages as well. So I'm just going to
choose re center here, and we can see how that
works compared to scaling, for instance, where everything is updating in size as well when we are
changing the size. I'm going to turn the liquid
page rule off, by the way, you can also turn
off from up here as well as long as you have
the page tool selected.
33. 3.2.a.3 Moving and shuffling pages: One other thing worth mentioning
about the page tool is that you can also use this
not only for scaling pages, but also to move them around. So you can, for instance, move a page up or down and
notice when you do that, the actual contents of
the page is not moving. So you can reposition the page without the
contents moving, which is a quite interesting
feature as well. However, if I move this
back up here and align it, and I turn on objects
move with page, then we can also
move them together. So in this case, it's going to move the entire page with the
contents up and down. But in case you want to
change the order of the page, you wouldn't want to use
the page tool for that. Instead, you would want
to use the pages panel, where you can select a spread
like the cover spread, for instance, and we
can drag it to the end. So when you see a
vertical line appearing, that's when you can let go, and you will know that that's where the page is going to move. And if I zoom out with
Control Command minus, we can see that now it's at
the end of the document, while if I want to move
it back to the front, I can just drag it up there. And if you're a fan of dragging
pages around like this, you can also select them first. The pages you want to
move and then right click on the thumbnail
and choose move pages. When you use this feature, you can be more specific exactly where you
want to move them. You can also just say
you want to move it at the end of the document
or start of the document. You can say after
a specific page or before a specific page, and you can even specify to move these pages to a
different document, so we could even move it into this other untitled
document if I wanted to. And I can also decide to
delete them after moving, which would mean like a
cut instead of a copy. That feature, by the way,
will only show up when you are targeting
another document. So as long as you
are moving the pages inside the same document
or current document, the delete pages is not
going to be available. If you just want to move
to a specific page, of course, simply just double click on a thumbnail
will take you there. However, with a large document, you might want to
use a shortcut, which is Command or Control J, I remember it as jump to page, although the feature itself
is called go to page. Here you can use this dropdown to find the page you
are looking for. And, of course, besides
the actual pages, we can also jump
to parent pages, but we will talk about
those in another lesson. So so far, I just wanted to show you we can easily jump to
another page like this. But this dropdown is also available from the
status bar here. So we can also jump to
another page with that. It's important to
mention that margins and columns can be changed
individually on pages, so not for the entire document. So if I have a single page
selected like this one, I can reveal the margins, so we can see the margins
and also the columns. And if I come to
the layout menu and choose margins and columns, so notice is different
from the document set up, which would be a global change. If I just choose margins and
columns from layout menu, this is going to
be only affecting the currently selected
page or pages. So here I can change maybe the top margin to
only be 20 millimeters, and maybe the columns I'm going
to change to two columns. Then immediately
these changes will happen on this page,
so we can click Okay, and we can see
both the margin is now higher compared
to the other page, and also we only have
two columns instead of 14 columns that I had
in the original layout. So again, between the pages, you can see the difference
here on the left side. Just going to undo
this and it's going to reformat the
text accordingly. And there is another feature that is a bit
confusing at first, if you have never
heard of it before, it's called Allow Document
pages to shuffle. So let me show you
what it means. If I right click here on
any of these thumbnails, I will see the option, allow document pages and also selected
spreads to shuffle. This means whenever you move pages around
in the document, it's going to still maintain the original structure of
having two pages in a spread. So even if I move a single page, let's just say this
one to the end, it's going to
reshuffle the pages. That's where the
term comes from. So it's going to
realign them into a facing pages or spread format. So it's not going to
affect the structure. However, if I right and
turn this option off, so allow document
pages to shuffle. Now, if I start moving one
of these pages around, I can even attach it to an existing spread or put
it completely on its own. So let's say I
just drop it here. The notice that we
now ended up having a single page in the middle of the document and
another single page at the end of the document. So because we turned
off the shuffling, it's not creating that
consistent facing pages layout, but this allows to even combine multiple pages
together if we wanted to. Like this page we could drag and attach to the right side
of this existing spread, and maybe we could even drag
this one and attach it here. So we could create this
four pages long spread. So this will work as long as you have the
shuffling turned off. Now what happens if
I right click and choose Allow document
pages to shuffle again, it's going to ask us
whether we want to maintain the current number
of pages of these spreads. If we say no, it will reshuffle them into two pages per spread. But if I say yes, it's actually going to preserve this combination of four
pages in a single spread. But now, if I start
moving this around, it will be able to maintain the rest of the structure
the way it was.
34. 3.2.a.4 Alternate layout: I want to show you another
important feature, the alternate layout. So this is not
adjusting the layout. It's to create an
alternate layout. So in some cases, you might need to have
a different format or aspect ratio to adapt the
document for a certain medium. And for this, what you
need to do is to go to the layout menu and choose
Create alternate layout. Once you choose that, you
can then rename this. So the current name it would
recommend is custom H, which I guess would stand
for horizontal because currently we are using a more vertical or
portrait format. And for this, it also recommends a landscape format or
orientation that works, and the rest of the options, you can just keep the way it is. So we can just click Okay. Now what happens is
within the pages panel, you will have two columns. You will have your
original layout, which is the portray format, and then we have the new format, which is the landscape format. Now, when you use the default
settings, which again, I can just show quickly here
that includes link stories, this will allow you to make changes in one of the layouts, and those will carry on onto
the other alternate layouts, not immediately, but it will allow you to
quickly update them. So just to demonstrate this
linking stories feature, if I come to this part here
in the original layout, I can change this
word to legends. So myths was the original word. I changed it to legends, and then I can jump over to the landscape format
and notice how we have this little excamation
mark on the text frame. If I click on it, it will update the text according
to the original layout. There's one more thing
that's important to mention since we now
started creating alternate layouts that you can actually change the
view of the pages. So if you right click here underneath your pages
in the pages panel, you can choose view pages, and you see when you use
the alternate layout, that's the one that's
going to be selected. But still, you can switch to see things either
vertically or horizontally. And if you do that,
you will see all of the pages from both layouts listed directly
beneath each other. So we will see them
up here and below. So instead of having them
split into two columns, you will see them like that. And in case you choose
view pages vertically, it can even be aligned
like a single column. So even though I have
more space here, it's not going to
move them anywhere, it's just going to keep
them the same way. You would see them here
in the document window, laid down from top to bottom. But there is one
important reason why you would want
to stick to using the alternate layout option in case you have alternate
layouts in a document. And that is because
you can click on this drop down either here or here and choose the option split window
to compare layouts. So if you do this, you will be able to see
them side by side. So we can see one version here and the other version
there on the left. So this could be a great way to work simultaneously
on both layouts. And of course, if you
then change your mind and you don't need one of
these alternate layouts, you can again, click
on the same drop down and choose delete. So if I do that, I'm
just going to say, Okay. And once that's deleted, of course, there's no point of splitting the view anymore. So we can just click
Unsplit window. And that way we just see a single version of the document. Remember, by right clicking
in the pages panel, you can go back to seeing them horizontally or vertically. Again, there is no point
of seeing that drop down anymore if we don't have an alternate layout
in this document.
35. 3.2.b.1 Parent pages basics: Use parent pages in Adobe in
design for repeated elements that you would want to use
across multi page document. And usually for magazines, that would mean
footers and headers. And for instance, in this case, we have this footer
here with the folio, which is the page number. And on the left side, if I just jump over
to the left side, we have the same
layout just mirrored. So we have, again, the
folio and some text. And the most important
thing to recognize is that a parent page element won't be directly editable within
the document pages. So you will see a dotted outline around these parent
page elements, so I won't be able to move
them or make changes to them. I will have to find the
corresponding parent page and make changes there. Now, in this document, I actually have a
more complex setup where I even have
based on parent pages. And it's a great example to understand why
that is necessary. For now, I just want
to show you that the main parent page is
this one here on the top, the A parent, which will have every component in it that I would use throughout
this magazine. So the A parent has
the Foote section, which again, can show
here at the bottom. And for instance, I want
to update this to 2025. I can just easily
change the date there, and probably I will have to change it on the
right side as well. So let's just zoom in. Now, actually, there's
only a URL there, so we only needed to change
it on the left side. And straightaway, if we go
back to page 36, for instance, in these document pages as well, it's going to show 25 and was
on the last spread as well. So we only had to
change it in one place, which was the main parent page. And because of the
based on parent pages, this one single change will not only affect
the document pages, but also the additional parents that are based on this
current parent page. So the AA parent, you can think of as a variant
of the original a parent, it includes pretty
much everything, but these icons indicating the section within the magazine
or the type of article, which in this case, he
refers to experiences, but I can just zoom back. And if I switch to the
variant or AA parent, then I won't have
that detail there. Actually, in the AB parent, we don't have any of
the elements visible. So even the footer
section is empty. So we can see that once
again, the original parent, which includes
everything, then we have these variants that includes
less and less details. So why was this necessary? Why would I want to
have an AB parent where none of the
elements are visible? That was necessary because of the cover spread or
the main intro spread, where, of course, we wouldn't want to see most
of the elements. But notice that we still see
the text here at the bottom. However, here it's set to white. And if I go back to
that AB parent option, even though we
didn't see the text, it was actually there
it's just set to white. So it can be a little bit
confusing because, of course, white background and white text, but if I drag it down
here on the pasteboard, you can see, actually,
it's just white. So it's the same formatting, same elements,
just set to white. And again, that's a variant
of the original parent page. How do we create parent pages? The first parent page is something you
don't have to create. Every new document is created by default with an A parent. So you can see that here
in this empty document. We already have an
A parent spread, and on all of the pages, these will automatically
be applied. So if you see the little
A icon on the thumbnails, that means they are
connected to a parent. By the way, if you want
to remove the connection, you can either drag this
non thumbnail onto a page, or you can even select multiple pages and
then right click and choose apply parent to
pages and just choose none. That way you can very quickly remove the connection
to the parent page. And even if you are
not using parent page, you won't be able to delete it. You must have at
least one parent page for each in design document.
36. 3.2.b.2 Overriding parent page items: Just to make sure that
you understand how parent pages work in case you have never worked
with them before, I'm going to use this empty
document to practice this. You can just create an empty
document with a couple of pages in it just so
you can follow along. So I'm just going
to add a container, maybe the ellipse frame tool, click and drag and draw a perfect circle by holding
down the Shift key. And then I'm just going to give this color, let's say, scion. So we have a science circle on the A parent
on the left side. And I'm going to alter option, click and drag and
also hold down the Shift key to
keep it aligned, move this on the right side, and I will also
keep that scion so we know that these are the
circles on these pages. And then if I drag a parent
onto the first page, which is page number two, it can be applied
only on that side. And if I drag it
onto the right side, now it's applied on both left
and side of those pages. Now, just like
we've done before, if I select all the
rest of the pages, I can quickly apply the same parent page to
all of these by using apply parent two pages and then choose a parent to
pages 4 to ten, and immediately the
circles will appear. And directly within
the document, I won't be able to
select these shapes, just that primary text frame
that's on top of them, but the shape itself I
won't be able to select. I would have to go back
to the A parent to do the change and move one of
these shapes around and notice how immediately all of
those shapes will update in all of the pages wherever the master page or
parent page is applied. By the way, parent pages used
to be called Master pages. So if I ever say that, that's because for a long time, they used to be
called Master Pages, then they decided that it
is not a good time anymore, and they changed it
to parent pages. Before I create
another parent page, I wanted to show you that
you can actually create a local override of
a parent page item. So I'm just going to come
here and I'm going to make sure that text frame
on this page is locked. So there is a primary text frame that I don't want
to interact with. But I'm going to
hold them command or control and shift together, and then click on this object. So that is a way to override
a parent page item. And by the way, you
can also do this by selecting the page
from the pages panel, right click on it and choose override all parent page items. This is a little bit more crude, though, because if
there's multiple items, it would affect all of those, and they would be
all overridden. But if you want to
use this often, you can even remember
the shortcut for it. So if I do this, once again, that circle is now accessible. And by the way, notice,
if I undo this step, that circle just appears out of nothing here in the
layers panel as well. So it's not just
locked or hidden. It's not even accessible at all. It's not even visible in the layers panel until
it's over ridden. And the reason for that is
because once you do this, it actually physically copied from the parent page
onto the page itself. So now, this can easily
be moved around. And notice whenever
I move this around, it will only move here, but not in the other pages and also not in the parent page. So I'm not affecting the source. I am just making the changes
here in this current page. And if I ever change
my mind and I want to reset this to go
back to the way it was, the easiest thing
to do would be to reapply the original
parent page, which you can do either by right clicking and
choose apply parent to pages or drag the
corresponding page onto the page thumbnail. So that will reconnect
it and again, remove that circle that we saw here in the layers panel
while it was overridden.
37. 3.2.b.3 Multiple parent pages: Now, you can, of course, have multiple parent pages
in a document which we've seen already in the
previous example. So how do we do that? You can just right click
here in the parent section, which by the way, you can extend or collapse by
dragging this line. And when I choose new parent, I will be able to
choose a prefix for it. By Dfault it would be B. And the name as well can
be changed from parent. You can give it some
name that will help you to remember why
you created that. And you can also
control the amount of pages for the spread
or parent spread. And of course, you can also set up the size and orientation. But also, we will come
back to this option here, the based on parent. For now, I'm just
going to keep it none, so there won't be any connection between a parent and B parent. Just to see a difference here, I'm going to create
a rectangle frame. So I'm going to click and drag and hold down
the Shift key. This is going to create
a perfect square, and I'm going to use
red fill color on this. And I will also alt or option shift drag this
here on the right side. So now we have this B parent, but currently this is not
used in the document at all. However, I can start
putting it in. And notice, for instance, here, on the left side, we have
the B parent applied. On the right side, we have
the A parent applied. So in in design, you can combine multiple parent page
layouts in a single spread. And just like
before, we can very easily reapply parents by drag and dropping whichever we want on each of these pages. Now, let me just make
it clear that you can duplicate parent
pages without having any connection
between them by simply just right clicking and
choosing duplicate parent. So this way, it's going to automatically be
called C parent, but there won't be any
connection between these two. So I can move these
shapes around, maybe move them a bit down, and maybe change their color
just like both of them. So now we have C parent. Although it's a square, it has no connection to
the B parent layout. However, if I right click
and choose new parent, and then in the
dialogue box before I change anything,
I'm going to say, I want to create a
variant of B parent. Once I choose that,
I can now say maybe this could be
called B, B like this. So it's a variation or B A actually would
make more sense. So this is the first variant of the B parent, and
then I click Okay. This automatically will include
those two red squares but they won't be editable
because the source of these are on the
original be parent. So in a similar way, you would have a
child parent relation between a document page
and a parent page. You can also have the same thing between two parent pages. And this way, we would
be able to create an alternate version of this by adding maybe another
additional shape here. Just let's add another
square on top of this, and I'm going to give it
another color, maybe yellow. And I can also do it
on the right side. But most importantly, we
want to also have this applied to some of
these pages like that, you can see BA, that's the variant of B parent. But now if I come back to
the original B parent, where we have these red squares, if I select these and
start moving them around, notice how they can
update not only here, but also on the variant. So I can move this down while the yellow squares will stay
in the original position. So you can almost
think of this as two parent pages applied
at the same time. So the red squares are coming
from the original B parent, while the yellow squares are
coming from the variant, which is called B a parent. Don't worry. This might
sound very confusing, and really you only
have to understand this if you work on really complex
long format documents. And in the exam, they won't
go into this much depth. I just wanted to make sure
we cover this properly to assure that they can't really give you any tricky
questions about this, and you will always know what each of these features are for. But just to see an actual useful way
of using parent pages, I also wanted to end this
on a simple feature. So I'm going to
use the type tool, and on the A parent, I'm going to create a text
frame here on the bottom. And then I will go to
the type menu and choose insert special character
markers, current page number. So this is what you
would normally use to have a page number marker. It's a variable that can
update based on where it is in the document and I'm just going to make sure it's
aligned to the right, and maybe we can make
it slightly bigger, so let's just increase
the size like that. Now, if we jump to page three, that's going to change
to three on page five, it's going to say five, but it's not going to show up on these other pages because these parent pages and variants don't have that
specific item on them. But the good news
is that even if you created multiple
parent pages and you forgot to base them all
on the original a parent. You can still do this by
selecting the parent pages. You can even select
more of them. Hold down Command or
Control or Shifke, select multiple pages or
parent pages in this case, and then choose apply
parent to pages and then choose a
parent, then click Okay. But the good news is that
in case you forgot to have a connection between the original parent page and all the additional parent pages, this is actually something
you can fix later on. So for instance, I can
come back to B parent I can right click on this and I can go into the options for it, and I can even change the based on feature at
any point later on. So I can connect this to a
parent and then I click Okay. Notice how immediately
the folio or page number textbook jumped onto the page together
with the blue circle. But now if I come to
maybe page number nine, it will show up there. Also on page seven,
it will show up, and we could do the same
thing for C parent. We can right click
on this and also connect this back to
the original A parent. And once again, it will carry over everything
that we had there. Maybe one last thing I wanted to mention that whenever you work with parent pages and you actually select them
to work with them, if you zoom out, you won't actually see the
other parent pages. You have to switch between these and work with
them individually. So they won't be laid
out on top of each other like your normal pages. But they are also
surrounded by pasteboard, just like normal document pages.
38. 4.1.a Frames: Frames are fundamental
building blocks of Adobe in design. Pretty much everything
that you would create would be
inside the frame, and the two main categories
are text and graphic frames. Now sometimes graphic frames are referred to as image frames, but essentially, these are
the two main categories. And you can also have
unassigned frames. So I'm going to show
you the tools that you can use to
create frames first. So we have the frame tools, which we can find
here in the toolbar. The rectangle frame
tool is the main one, but you can switch to ellipse frame tool and
polygon frame tool as well. But let's just start with
the rectangle frame tool. I'm going to click and
drag to draw this frame, and I can hold down
the Shift key if I want to make this
a perfect square, and I can also hold
down the space bar if I want to reposition it
while I'm still drawing it. Of course we can align it to existing frames in the document
using the Smart Guides, and we can also see the size
of the frame that we are creating on the bottom right
corner where our cursor is. So I'm just going to
create a size like this. Now when we select this frame, we can actually see that
it is an unassigned frame, so it doesn't have
any contents yet. So it's just the container, but no contents inside it. And we can see the position
of it here on the top, the X and Y values, and we can also see the size, the width and the height now, in case you don't see
these options on the top, just make sure you turn
on the control area. So if I take that off, that disappears, but
I can bring it back. But of course, we also have
the properties panel where you will be able to find these options in
the transform area. And what I wanted to just
show here is that you can, of course, change the size
from the values here. So if you wanted to have
maybe 100 by 50 points, you can easily change
the size of the frame. But you can also drag
any of the corners of the frame to increase
or decrease in size. If you down the shift key, while dragging a corner point, you can constrain
the proportions. And if you use the
frame tool and just simply click
somewhere on a page, you can actually define the size of the frame
that you want to create. So if I just type in
maybe 100 by 50 again, you can see that it's created exactly the right size for us. Can use the selection tool, the main selection tool
to move frames around. And the best way to see these unassigned empty
frames, of course, is to be in normal view because then you can see a
cross over them. However, if I press W and
we are in the preview mode, if I deselect this frame, I won't even see it there because there is
nothing assigned to it. So it's completely transparent. So how do we add content to
a frame? It's very simple. If we use the type tool, for instance, we can
just click on the frame. By the way, I selected the type tool by pressing
T on the keyboard, but it's here in the toolbar. So clicking on this
particular frame will turn this
into a text frame. And now I can go
to the type menu, for instance, and choose
fill with placeholder text. And we can see that this
turned into a tax frame. Now, one of the main differences between an unassigned frame and a tax frame would be that this will have
automatically a tax flow, which is indicated
by this small square here at the bottom right corner. And if I make this
tax frame smaller, we can see the red plus
sign showing overflow. While this frame obviously
doesn't have that feature. If I load the overflown text into my cursor by clicking
on that red plus sign, I can also turn this unassigned frame into a text frame by simply
clicking on it. So this is going to load that
additional text in here. And now we have a text flow
between these two frames. To reveal the text thread
between these two frames, we can go to the view
menu and then choose extras and show text threads. There is even a keyboard shortcut for and
once we have that, once again, we have to be in normal view for this to appear. We will be able to see that, but only if either the left or the right
frame is selected. So that's the text thread, and the two squares
which is connected by this thread would be
called the outport. That's the one on the
right side of this frame, and the inport which is
here on the second frame. So it's called outport because that's where the text is leaving the frame and input because that's where the
text is coming into it. It's important to be
familiar with these terms, even if you know how they work. You should know the names
for them because I've seen these being asked by just
showing a graphic like this, and they would ask what's
this particular thing called. Now we will talk and
discuss how to work with text frames in much more
detail later in this topic, but I just want to
delete this and create another empty frame
because I want to show you how to turn this
into a graphic frame. So to place content into an unassigned frame and turn it into
a graphic frame, you would want to
have it selected and then press
Command or Control D. And I'm just going to choose Open once
I found an image, and this is now turned
into a graphic frame. Graphic frames
immediately, we can see that there is a little
chain icon here on the top, meaning that it's
a linked asset. And whenever you work
with an image frame, you will also see this content grabber icon here in the middle. Once again, we
will talk a little bit more about this,
how to use it. But for now, I just wanted
to make sure you can differentiate the
three types of frames. So once again, unassigned
frame looks empty like this, text frame which has some text inside it and a graphic frame which will have either
vector illustration or a photo placed inside it. It's important to mention
that you can also define frames with
the shape tools. They look almost identical to the frame tools with
the main difference that these would be created with some visual attributes
assigned to them, whether it's a stroke or fill. So for instance, if I
select the rectangle tool, the default setting would be
no fill and black stroke. So if I just draw
something with this, you see, it's going
to be also a frame, but it will already have
this stroke around it, which in this case
is a special type of stroke attribute
the thick thin, but we can change
this back to solid. And of course, we
can change the size of this from the
properties panel. And even though this looks
slightly different from a completely empty frame like this here on
the right side, it would still be considered an unassigned frame
because once again, it doesn't have any content. So even if I change
the fill color, let's just change
that to sin and I go to the object menu
on the content, I can see this is an
unassigned frame. So simply just having a fill and a stroke
color assigned to a frame would make it into a graphic frame.
That's also important. I don't think they
will be asking tricky questions like this, but it's important to be
familiar with the terms and the distinction between the different types of frames. So what happens
if I want to turn this into a graphic
frame or text frame? Well, I can also just right click on it and
choose content and say, This actually needs
to be a text frame. And once I do that, immediately, you can see the inport and
the outport appearing. And if I use the type tool, I can just click inside
it and start typing. Now, even though I turn
this into a text frame, I can still change my mind and right click and
choose content. Graphic. So now it will
have that cross over it, meaning that it's ready to accept image that we
can place inside it. And of course, if you
have a frame that already has contents like
this text frame here, these options won't
be available. So I can go into content and you'll see these
options are grade. The same thing would
be for image frames. Once again, if I go here, I won't be able to convert it. So as long as you don't have
contents inside a frame, you can easily change the type of content
that you wanted to use. And last but not least, you should also know about
the convert shape option, which allows you to convert an existing frame to another
particular type of shape. So for instance, here, I
have a rectangle frame. Maybe we can use the one which has fill and
stroke around it. And if I want to change this, I can go to the object menu
and go down to Convert shape. And you can see a
couple of options here. Maybe let's change
this into a ellipse. And the good thing
about this feature is that it's going to keep exactly the same original
width and height of the frame, and also, of course,
the appearance of it. And by the way, this feature
can also be accessed from the bottom of the properties
panel under quick actions. So if you click on this, you can maybe choose rounded rectangle. By the way, the corner
radius when you're using round corners can be adjusted with this
little yellow square. So if you click
on that, you will be able to edit the corners. If you hold down the Shift key, you can even adjust
these individually. And if you hold down the alter option key
and click on them, you can change the corner style. There's a couple of
different options until you go back to having
no corners applied. What you can also do, of course, if you want to be more
specific with the size of the corner radius is to come here into the
properties panel, and under appearance,
you can find corner and we can just
type in maybe 15 points, and we can also choose
which style we prefer. So maybe I can
just choose Bevel. If you want to be
even more particular, you can click on
the word corner, which will bring up
the corner options. And here you can even have
each corner specified independently or individually
by taking the chain off. Now I can change maybe
the top left to be fancy, the bottom right to be rounded, and so on and so forth. And of course, if you have
the whole frame selected and you want to quickly
revert it back to having no corner effects, you can just set
this back to none, and that will revert it
back to its original state.
39. 4.1.b Graphic frames: When it comes to working
with graphic frames, the most important
thing to learn is that you can make changes to the container itself without affecting the contents
and vice versa. So it's almost like working with two entities
that are linked. So the container is
the frame itself, which I can use to change what I see from the
contents or the image. So in a way, adjusting the corners or edges
of the container, we are cropping the image. So we are revealing parts of
it or hiding parts of it. You can also consider
this mask so this is a very straightforward and
simple thing that you just have to get used to if you haven't used that all
being designed that much. Now, if you want
to scale something or transform frame
or graphic frame, you would want to hold down
the command or Control key and start dragging that way, but this would end up also stretching or
distorting the image. So you also want to hold down the Shift key most of the time to constrain the proportions. So this is changing both the container and the
contents at the same time. We are increasing or
decreasing their size. While if I don't
hold down any of the keyboard shortcuts
that I mentioned, I would be just adjusting the container without
affecting the contents. So that's when it looks
like cropping or masking. Remember, I mentioned the
content grabber tool, this circle in the center
of a graphic frame. If you click and drag this, you can very quickly
access just the contents. And this way, the container or the frame will stay in place. So it's not moving.
We are just adjusting the position of the
contents inside the frame. Now if you click once instead of click and
dragging, this way, you will switch to having
the contents selected, and you can even resize the contents without
resizing the container. So if I hold down
the Shift key now, I can resize the image
inside the frame. I can also reposition it a bit. And maybe resize it a
little bit even more, and now it fits better
the frame itself. However, you rarely
will have to use this technique because of
frame fitting options, which we will be covering soon. But first, I just wanted to
mention that if you ever have the contents selected and you want to quickly
switch to the container, just simply double click, and then you will have the entire graphic frame
selected again. So you can either click once on the content grabber tool and then click twice
to switch back. Or if you click anywhere
on the image twice, that is also a way of selecting
the contents quickly. Now, if you have the content selected and you press
backspace or delete, you will be able to
maintain the container or the frame and just
simply remove the contents. And in case you have
an image inside a graphic frame and you
want to just replace it, you can use the same shortcut
while it being selected. Command or Control D for place or go to File Menu
and choose place. And if I choose a
different image, you will see this is going
to replace the existing one. So let's talk about
frame fitting options. These you can find both from
the control area here on the top and also from the
property s panel on the right. Or you can also right click and choose fitting to see
the list of options. So the most common
out of these would be the field frame
proportional which is going to make sure the
image is not stretched, but it's going to fill in the frame and focus also on
the center of the image. Now, this is an option that
can easily be overridden by simply just changing the crop or changing the size
of the container. So now I can end up having
a frame bigger than the original image with or wider than the
original image width, and again, having some empty
parts within the frame. If I want to reapply this, I can again use the
same right click fitting feel frame
proportionally or the shortcut, or we can also click
on this icon here, feel frame proportionally
to fix that problem. However, if you keep changing the frame size and
you want to make sure the contents always
going to follow the option or preference that you chose for
frame fitting, you would want to use
the autofit feature. So once you choose this one, and then you start
changing the frame size. Notice how it intelligently
follows the changes, and we even get a live
feedback of what's happening. So that's a very,
very useful feature, and I often use this for most
of my in design projects. Now, if you want
to make sure that the entire content is visible and nothing
is being cropped, then you would want to
use this second option called fit content
proportionally. So the content will
now be fully visible. And it's going to also keep
the original proportions. But now, of course, because of the aspect ratio of this frame, we will have a lot of empty space on the right
and on the left side. Now, if you click on
the options for frame fitting here in the properties
panel, or you right click, choose fitting and then
choose frame fitting options, you can also specify where do you want the
content to be aligned to. Instead of being in the center, you can also set it to
the left or the right. And by the way, here,
you can also change the fitting preference and whether you want the auto
fit to be enabled or not. Since I still have the
autofit option turned on, it will be able to again, apply the changes live while
I'm changing the size of the frame and keep all the
preferences that I chose, so it will use the fit content proportionally and aligned to the right side of the frame. Next two options
out of the frame fitting features
are less useful, like fit content to frame
and fit frame to content. They are similar to
the previous two, but without keeping
the proportions. So in this case, if I choose
fit content to frame, it would stretch it out, and if I use fit
frame to content, it would just snap
the frame back to the current state
of the contents. Is actually something
you can also access and do quickly
by double clicking on a corner point of the
frame so that will snap the container
to the contents. It's a quick and
easy way to remove any empty parts within
a graphic frame. And last but not least, we also have the
center content option. So in case you change
the alignment and you want to quickly
recenter the image, you can use this icon here, centers the content
inside the frame. Last but not least, we also have a feature called
Content Aware Fit, which will try to guess what's the best part of
the image that can fit into the current frame. So if I click on this, it's
going to give us this option. But of course, it doesn't always give you the best results. Like, in this case, it looks
very strange to crop here. We can't even see the person. I definitely would
want to show a little bit more of her in some cases, this would give you
fairly good results. So once again, if I crop into it something like this and
then choose content a fit, it's going to resize the
content to the current frame, and it will give us a reasonably good crop and composition. I also wanted to mention
that if you are using the direct selection tool instead of the main
selection tool, you can adjust the corners of your graphic frames
individually. So for instance, here, I have
only this corner selected, and I can start dragging it down and create a more unique frame, more abstract shape
like this or trapezoid. And if I wanted to
further customize this, I could even use the Pen tool to either add new anchor points. Around the edges of this shape, so I can click maybe here. And then once again using
the direct selection tool, I can move this
anywhere I wanted. Or if once again, I
use the Pen tool, I could hold down older
option key and drag out the handles from a corner point to turn it into a smooth point. So this is something that
is similar to how you would work with pots in
Photoshop and Illustrator. So if you are
familiar with that, this should be fairly
straightforward and easy. But as you can
see, we can create very unique custom frames
by using these techniques.
40. 4.2.a Text frames: We've already seen an example
of editing text inside the text frame by using the
Lum Ibsen placeholder text, which once again,
you can find from the type menu filled
with placeholder text. So that's what we can
see in this text frame. And by the way, because there is an overset text warning here, I just wanted to show you if you double click at the bottom
center point of the frame, that's a quick and
easy way to quickly reveal all the overset text. So once again, if
I drag it up here, I can just double click
there and it will extend the text frame down until we can see all the text inside it. By the way, if you
have overset text, there's also a way
to visualize what is missing by pressing
Commando Control Y, which opens up the story editor, and this separate window
will show the overset text. Can highlight it here. We can read it, and we can
make changes to the copy without being restricted by the currently
available frame size. We will talk more about
the story editor later. I'm just going to press
Commando Control Y again to switch back to the
normal editing mode. Now, one of the other important
and useful shortcuts that you should be familiar with is simply double clicking
on a text frame. Well automatically give you a
way to access the contents, which in this case, is the text. So we switch to
text editing mode. And if you want to
leave the text frame, you would just want
to press Escape. So that's the way to
exit text editing mode. By adjusting the corner
point of a text frame, you are resizing
the frame itself, but the contents is
not going to resize, so you are not going to
affect the text size. However, thanks
to the text flow, the text will automatically rearrange and it's
going to happen live. So we can see how in Design is restructuring these paragraphs
inside our text frame. Another main difference between a graphic frame and
a text frame is that while changing the corner point or adjusting the corner
point of a graphic frame, you are cropping
into the contents. In a way, you can say that
we are also cropping into the text just like cropping into an image when we are
working with a graphic frame, but it's still slightly
different because here, thanks to the text flow, it constantly changes and adapting to the available
text frame size. Besides using placeholder
text, of course, you can also bring in
text from external files. And for this, you can again
use the place command. So go up to file menu
and choose place and selecting a word
document or a text file, you can import that text directly into your
selected frame. Just to show you, I have this
frame selected currently, and even though it has
some text inside it, I can still use file place. And I'm going to use this
file called sample text. It's a plain text document, which is the TXT file extension. So once I choose Open, it's going to load that
text in here and I can extend the text frame just to
reveal all the text inside. And it's also worth
mentioning that if you had some text
inside the text frame, whenever you're
using this feature, it's going to replace it just
like with graphic frames. So the original placeholder copy is now removed or deleted. But if you have a keen eye, you may have noticed that not
only the text was replaced, but also the font or
typeface that was used. So if I go back a
couple of steps, you will see that originally
we had a Serif font here, while once we brought
in this text, it is now switched to a Sunserif
typeface called acumen, and that is because when
you are placing in text, you also bring in the
formatting of the text. Now, in case you wanted to keep the formatting of
the text the way it was originally in in design and just replace
the text itself, then what I would recommend
to do is to copy the text. So open it up in a text editor and choose
Command or Control C. Then come back here and select all the
text inside the frame. That's Commando Control A, and then use the edit Paste
without formatting feature. So that's Commando
Control Shift V instead of just using
Commando Control V, which would be the
normal paste option. So Paste without formatting
will bring in or import the text from that text file or
from the pasteboard, but it's going to keep the original formatting that
we had in this document. In case you are
importing texts from more advanced document file
formats like Microsoft Word, then you will have even
more ways to control how the word styles will be converted to your new
in design styles. But luckily, this is
something you don't have to worry about learning
for the exam. Besides having text
inside the text frame, you can also have
it along a path, and it could be around an
existing shape like an ellipse, or it could also be
along an open path, something that we can
create with the pen tool, going to create a
path like this. So the best way to add text along a path would be to use
the type on a path tool. You have to right
click on the type tool and switch to this tool here. So I can click on the perimeter or the
edge of this shape, and then I can start typing, or I can even place in text
that is on the pasteboard. And in this case, we would have a start point and
endpoint of the text. So this is the
start point that I can move around with
the selection tool, and this is the endpoint. Once again, we can
move around easily. And of course, there
is overset text here, which we can see because
of the red plus sign. And similarly to this, we can also add the text here
on this open path using, once again, the type
on a path tool. We can start now
typing or place in the text that we had
originally on the pasteboard. And of course, we can
remove the stroke. So if we set this
to 0 millimeters, we can now read the text better, but we can still see that it is following that path
that we created. And by using the
direct selection tool, I can easily select
any of these points, move them around, and see
the changes happening live to the text that's
set along the path. And the same applies, of course, to the shape here as well. So we can adjust these easily and see the updates
happening live to the text. Last not not least,
it's also important to mention the text frame
options feature, which you can see when you
have a text frame selected. You can either press
Command or Control B or go to the object menu and
choose text frame options. And this is an extremely
useful dialogue box with a lot of important features like
columns inside the text frame. You can find here, also inset spacing, vertical
justification, and there's a lot of other
things like column rules, baseline options, auto
size, and footnotes. Not going to go through
these because in the exam, they most likely won't
ask you to use these. But throughout the next
couple of lessons, we might come back to it, and it's just important to know where you can
find this feature.
41. 4.2.b Character formatting: Formatting text is
probably one of the main areas where in
design really shines. So you can expect
a lot of options, both for character formatting
and paragraph formatting. And first, we will look at
character formatting options. Now, we could spend hours
just talking about these, but I will be focusing
on the things that they might ask questions
about in the exam. So first of all, you
need to make sure you select the text that you
want to make changes too. And in this case,
I'm just going to select the first sentence. So having this selected, I will be able to
change things like the typeface and the
style of that typeface. So I'm just going to choose
Caslon in this case, but maybe change it to myriad, which is a sensory font, and we can immediately see
the change happening here. Then we can change the weight or style of this maybe
to black Italic, and that looks definitely very different from
the rest of the text. Now this is already one important thing worth mentioning that
character formatting can be applied to even
an individual character or any selections of text, while paragraph
formatting will be restricted to an
entire paragraph. So the smallest selection
that can be controlled with paragraph formatting
would be an entire paragraph. Now besides the font
and font style, we also see the text size, which we can control in the character area within
the properties panel. We can then also
control leading, which is the distance
between the lines of text. So that's something
we can find here, and it can be reverted
back to auto, which will be adding a
certain percentage to the font size to ensure enough space between the
lines for good legibility. Next, we have the
option called Kerning, which we would normally use between individual
character pairs. So if there's a text set in
all capitals, for instance, this might be useful, and maybe I can show
this in a separate area. So if I type in maybe
world and then select this text and change it to all capitals with this
option here on the top, so that's going to
make it all capitals. And if we zoom a
little bit closer, you will see that the
R and the L feels much closer to each other than the rest of the characters. So especially between the O
and the other two characters, it feels like there's
a lot more space. So we can either position our
cursor next to the letter R and then use Alter
option key and right arrow to
increase the spacing. Or we can keep this closer and maybe this one
slightly closer as well and then just reduce the
space between the O and the R by again using or option
left arrow key this time. So there is cning adjusted, and we can actually see now
the urning amount here. So when I position my cursor
between these letters, see how the curing is changing. So here is -20 while
here is plus 20. So that means that I
increased the cning here and here I reduce
the kerning amount. So yeah, we can see the
custom values everywhere. And if I select the
entire word and I go back here and set
this back to zero, that's how it looked
before kerning. And by the way, if I just
keep the custom kerning on this word and I just
copy it underneath it, I can now reset this one
back to the default value, and then you can better judge
the two under each other. So the original on the top and the manually kerned
version below. Learning is actually
something that we would mainly use when we work with larger texts like
headings or titles. It's definitely not something
that we would have to worry about when we work with
body copy, for instance. Now, the next option
is called tracking, which is very
similar to kerning. But this is something
that you can apply to an entire
selection of text to increase or decrease the character spacing
or letter spacing. So if I increase it like this, you can see how it adds more space between
the characters, and I can also go the negative direction
either using this dropdown or using alter option left arrow on the keyboard. So it's the same shortcut, but we would call it
tracking if it's on a larger selection of texts and not individual
character pairs. Of course, also similarly to
resetting kerning values, we can also reset the tracking
by going back to zero. Besides the options
that we saw here, we can click on
this icon to reveal more options for
character formatting, including scaling options. So we have vertical scale
and horizontal scale. This would stretch the text. So this is something that
I would very rarely use. It's not something
that would improve legibility or
readability of the text. So it's good to know
where you can find them, but I would advise against
it most of the time. Then if I select one of these words by double
clicking on it, I can show you the next option, which is called baseline shift. I'm just holding down the
Shift key to increase this faster instead of increasing
it by individual points. So this is actually
something that can move the selected text and lift it
from its original baseline. So if I have my rulers, I can just drop
the baseline here. So that was the
original baseline, and now this word here is elevated or lifted from its
baseline by five points. I can also go below
the original baseline, so I can set this
to a minus value. And once again, I
can just set it back to zero if I want to revert it. Another feature that you can use to distort your text
is called skew. Again, it's something that
I would advise against and instead use italic text
wherever possible. And only in cases where
you are working with a font or typeface that
doesn't have italics, maybe this could
be a last resort. Again, skewing is similar to distorting text
vertically or horizontally. Most of the time, I would
avoid this feature. But not least, we
also have the option to change the
language of the text. And this is especially useful when it comes
to hyphenation. So in design is going to use the grammar rules for hyphenation depending on which
language you are choosing. But there's also a lot of other reasons why
you would want to always choose the right language for the text that you
are working with. I just wanted to
also show how to change the color
of selected text. So this can be done from the properties panel by
clicking on the fill option, and then we can just change
the color there easily. Now, in case you are using these drop downs from the
control area up here, you just want to make sure that the text option is selected, so the formatting
will affect the text, and then you can choose
the color you want. In case you have an
entire frame selected, it's even more
important to check what you are going to affect
with the selected color. So in this case, you can see currently we have the
container selected, and if I choose a color, it's going to affect the
color of the container. So it adds a backdrop
or background color. While if I undo this last
step or remove this color, I can switch to affect the
text with my formatting. And then if I choose maybe Sian now all of the texts will be
colored with that swatch. And last but not least, it's also very important
to know how to save a character style
because that's the way you can reuse certain formatting throughout your document or
even multiple documents. So if you select a text that you set up the way
you want to reuse, you can go into the
drop down here on the top in the control area and choose new character style. Or if you don't use
the control area, you can switch to character styles here in
the properties panel, and you can just simply click on the plus sign to create
a new character style. Then you can give this a name. I'm just going to
call it test for now. But once that's saved, you will be able to find this from the character styles panel. And it can be applied to
any selection of text. So if I just select
this sentence, for instance, I can just click on this to reapply that style. And in case I select
all the texts here by pressing
Commando Control A, I can also reset the formatting
by clicking on none. But this by default might not remove the coloring of
the text that we assign. So we can also
reset that up here, set it back to black. Usually, what I would also
recommend to do is to go to paragraph styles and click on clear overrides in the
selection to make sure that any custom setting
will be removed, and we have the text set
back to the default values. And now, just to test our
character style once again, I can click on an
individual word twice and then choose
the style that we save. You want to see
the settings that were stored in this
character style, you can right click on
it and choose Edit, and here is a list of the settings that we
stored in this style. And of course, the style
itself can be updated easily. So if I want the
text to look bigger, I can increase the
size, and once again, I can select another word
and apply the same style, and now it's going to
be exactly the same. Of the biggest advantages
of working with styles in general in in design is that
you can stay consistent. So if I edit this
style once again, maybe go back and change the styling from black
Italic to light, it will immediately
update both of those words according to the
changes that I made here.
42. 4.2.c Paragraph formatting: Whenever you select
the text frame or you highlight some text, you will be able to find
paragraph formatting options and controls in the Properties panel right below the
character section. And similarly to the
character section, you can also reveal
additional options if you click on the little
dot dot dot icon. So this is the paragraph panel embedded into the
Properties panel. But if you want to specifically see all of these options
in a separate panel, you can just go to
the Window menu, then choose type and tables
and then choose paragraph. As you can see, we have
the same options here. And I'm just going to
keep this open just so we can keep track of all of the things that
we have to cover. And first and most importantly, there are the alignment options, and these are very
straightforward and easy to understand. We have left alignment, right alignment, and
center alignment. Then we have the same options, but we justified lines. So we can justify the
text with the last line, aligned left, center, or right, or have all the lines justified. Besides the, we also have two options to
change the alignment based on the text frames
position compared to the spine, so we can have it
aligned towards the spine or away
from the spine. But of course, these features
will only be available if you have facing pages
enabled in a document. Next up, we have the
indentation section. For this, again,
I'm going to place my cursor inside the
first paragraph, so that's the one that's
going to be affected. And it's important to mention
that you don't have to have a whole paragraph selected
for these features to work, it's enough to have your cursor placed inside somewhere
in the paragraph. So first of all, we can do indentation on the
entire paragraph. So that's called left indent. Besides this, we can also do indent on the first line only, and these two can
even be combined. So you can have
an indentation on the entire paragraph and an additional indentation
on the first line. We also have the
same options for the right side of the text. So write indent and also
last line write indent. These definitely
are less common, but it's great that we have the option to
change these as well. Now, we also have
spacing that we can control between paragraphs, and the first option would be
space before the paragraph. So if I start increasing that, if there was any text in
front of it, this would work. However, because this is the first paragraph in
this story and text frame, this wouldn't make
any difference. However, the space after the
paragraph would still work. In this case, it
feels like there is more than five millimeter space between these two paragraphs, and that is because there
is an empty paragraph here. And the way you can see this or the easiest way to spot this is by going to the type menu and choose the show hidden
characters option. So whenever that's on, you will be able to find
these empty paragraphs, and I can just remove this
by pressing backspace. Now we can see this is the
end of a paragraph here, and this is the
end of the story. So these special characters are used that are hidden normally, but they can help us to identify what's
happening in our copy. So once again, coming back
to the first paragraph, we can change the space between the paragraphs
back to zero, and then that's how it's
going to look like. Besides space before and after, if you have more than
one paragraph selected, you can also start using
space between paragraphs, which could be even more useful. So this wouldn't add any
unnecessary space at the end of the last paragraph
of a story, for instance. So I can just choose 10
millimeters and it will only apply this space between
these paragraphs. Further down in this panel, we have the drop caps options. So this one you will start
seeing only after you set the drop cap number of
lines to at least two. So that means that the
first character within the paragraph will
be increased to the size that matches two lines. Three lines or four lines
and so on and so forth. Then the next option, the drop cap one or
more characters can decide how many of the characters you want
to turn into drop caps. I'm just going to
keep this on one. And I just wanted to mention quickly that kerning can also be used to separate or increase the space between the drop
cap and the rest of the text. So if you hold down
alter option key and press right arrow
a couple of times, you can increase the spacing between the text
and the drop cap. Shading and border are
two features that are very similar to fill and
stroke colors on a frame. But the main difference
here is that they are applied to an
individual paragraph. So in this text frame, we have two paragraphs. And if I have the
second paragraph selected and I choose shading, only that text will get
a background color. And we can decide on
the color, of course. We can adjust that, and we
can also change more options on this if we hold down the alter option key and
click on this icon here. So that's going to open up the paragraph borders
and shading options. And here we can control
things like the tint, which is the intensity
of the color. So if I said that all
the way up to 100%, then we get the full cien color. And I'm just going to
set this back to 20, but we have also
corner size and shape, offsets, and so much
additional options. I'm just going to click Okay and show you how the border
option looks like. Once again, very similar to
a stroke option on a frame. We can change the color. Maybe I'm going to
use red in this case, actually, because the frame is already red, let's
just use green. And once again, if you hold
down the alter option key, you can jump back to
the additional options. And as long as you have
the preview at the bottom, you will be able to
see the changes. So we can change the size
or thickness of the border, and we can even introduce offset if we don't want the border
to overlap the text. So I can increase that and immediately, we
can see it better. Last but not least, we
also have hyphenation. So once again, if we have an
entire paragraph selected, these will be applied on
the entire paragraph. So by turning off hyphenation, you can see these hyphens are removed and the text is
reformatted accordingly. And next to hyphenation, we also have the
baseline grid option, whether we want this
particular paragraph to align to the documents
baseline grid or not. So these can be controlled here. It's like a toggle, you can turn it on or off. Let me just select
this second paragraph here and let's say I want to apply the same style
on the first paragraph. The easiest way to
do that would be to save this as a
paragraph style. So I can come up here to
the properties panel, and under paragraph styles, I can click on New style, and I'm just going to
call it paragraph. Test. And now if I select
this first paragraph, I can just choose from the
drop down paragraph test. And the cool thing that you
can see straightaway is that shading and border
will be continuous, so there won't be an
interruption as long as the two paragraphs are
using the same settings. But most importantly, the paragraph style captured all the settings
that we saved here. And if we want to make
any changes to it, we can just come here and
choose style options. And here you will see
the extensive list of features that can be
stored in a paragraph style. So this is the
most complex style that you will come across in
an Adobe design application. There's lots and lots
of options here. And again, you don't have to be familiar with all
of these settings, but it's important to
know how to create a paragraph style
and at least be familiar with the basic
features that we went through, including in dense and spacing, paragraph border,
and shading options, and the basic setting where you can turn the hyphenation on and off and also the drop
caps that we mentioned. Again, there's a lot of
additional options here, and there are many
ways that you can even connect character
styles and paragraph styles, which makes things
even more interesting. If you want to
learn more about in design styles and really
master how to utilize them, I highly recommend to
check out our in design fast track course where I
go way deeper than this, and we really explore a lot
of other techniques where we really make the most of the advanced capabilities
of in design styles.
43. 4.2.d Text to outlines: A common feature
of in design that they like to ask questions
about in the exam is how you can turn text
into outlines and then maybe even use them
as a graphic frame. So I'm going to show you
this in this example, and you can open it up. It's called text to Image,
the Indesign document. Once you have the text frame
selected, which by the way, is editable text here, all you have to do is to go to the type menu and
choose create outlines. The shortcut is the same as the same feature
in Illustrator. So it's Command or
Control, Shift O. And once you do that, the text is now more like a vector shape, so it's not editable
text anymore. We can use the direct
selection tool, for instance, and select any of these points and start
moving it around. What I wanted to do here is to turn this into
a graphic frame. So all we have to do is
to select the image in the background and
then press Command or Control X to cut it out, then select the text and
then use, edit, paste into. So that's Command Option
or Control Alt V, and that is going to remember
the original position of the image and turn the text that we had
into a graphic frame. So now we can use the content grabber tool
and move this around if we wanted to find the right place where maybe
this boat is more visible, and that looks quite good to me. What you need to
remember is once you turn text into outlines, you won't be able to use any of the text formatting options. Like, for instance, if you wanted to change the
tracking or kerning, you won't be able
to do that anymore. However, you can achieve
similar results by using alternative
techniques like using the direct selection tool, I could select this
letter, let's say, R, and then using the left
arrows on my keyboard, I can move this to
the left slightly. And that way, I improve
the kerning in the text. While most features in in
design are non destructive, meaning that they
are flexible and you can make changes to
them at any time, turning text into
outlines is permanent, so you won't be able to revert
it back to editable text. But of course, you still have the flexibility to change
things like assigning a stroke to this or replacing the contents
of this graphic frame.
44. 4.2.e Text flow: We already discussed how
text threading works, but I wanted to talk a little
bit more about it and show you a couple of
additional features that you need to
be familiar with. So first and foremost,
in this document, there's quite a lot of
things going on like document grade 12 or 14
columns on each page, which makes it really hard
to see what's happening. So I'm going to just change
a couple of settings first, going into the view menu, I'm going to choose
grids and guides, and I'm going to hide
the baseline grid. Then I'm also going to hide the guides once again
from the same section. Just choose hide guides. And you can also use the Command Control semiclm that's the shortcut
for this feature. And last but not least, I also want to see
the text threads. To visualize this, you
would have to go to view extra show text threads. So once you have that on and you have one of these
text frames selected, you will see how the text is flowing from this first
spread to the second. It's coming in
here, then it goes from here to there,
so on and so forth. So we can see exactly
how this story is threaded throughout
the entire document. The first thing I wanted
to show you is how can you remove a text
frame from a thread? So for instance, I wanted this
text frame to be removed. All you have to do luckily is
to simply delete the frame, but the text inside that frame is not going to
be deleted in this case. It will just simply
reformat the text or reflow the text and utilize
the remaining frame. So we can see that
now we have obviously overset text here because we
don't have enough frames. But if I make this frame
bigger, for instance, we will be able to see the
end of the story right there. Now, similarly to removing or deleting frames from
an existing flow, you can also add frames. By using the type tool, I can just create a frame here, and then if I want to join this into the rest of the story, what I can do is to
click on the input or in port of this frame and relink it to
this one right here. And automatically,
you can see that it's going to continue the
rest of the text here. So I managed to add this frame into the thread or text flow. Another important
feature you should be familiar with is
called text wrapping, and most of the time
this is actually applied to images
or graphic frames. So for instance, in this case, if I wanted this image to
interact with the text, I would use text wrap on it, and you can see this
is already working. So as I move the image around, the text is reformatting itself. So here on the left side, it's even more visible how the image is
pushing away the text, and it doesn't allow overlap
to happen between the two. So the way you set this
up is by using text wrap, which you can find here
in the properties panel, and you just want
to make sure you have one of these
options selected. So by default, it would
say no text wrap, and that's when the text
will overlap the image. The reason why we see the
text on top of the image is because the image is on a layer underneath
the text layer. So we can see this here. The images are under the text. Well, of course, we can
change that easily. But more importantly, if I
have still the image selected, I can now choose wrap
around bounding box, which is going to push
the text away already. And if we wanted to
add more options, we can find offset here, which is going to
make more space between the image and the text. Last but not least,
it's also important to mention that although having separate tax frames can be
useful when you want to create a layout where the tax frames have
different height, so they don't have
a matching height. However, if you wanted to
keep them the same height, it would make sense to
turn these two tax frames into a single tax frame
using two columns. So if I, for instance,
delete this tax frame here and I make
this frame wider, then I can go back to the
tax frame options from the object menu or press Commando Control
B on the keyboard, and there I can just choose
two columns like that. Now, we can even
balance the columns out to make sure that
they are completely even. So the text on the left
and the right is even. I can then click Okay,
and maybe we can just move these down a
little bit around here.
45. 4.2.f Add special characters or content: You need to know how to add special characters to
an in design document. And one of these
special characters that we already discussed in previous chapter is the
current page number markers. And these, as you might recall, should be added on a parent page to make it consistent throughout
the document. So here, if I go to a parent, this here is a page
number marker. Can be edited once again
from the type menu, insert special characters,
markers current page number. So once it's placed in a
text frame on a parent page, it will automatically update to whichever page number
it needs to be. Now, although you
can find a couple of special characters or
symbols from this list, like the copyright symbol, there is actually
another way to insert certain glyphs that might
be hard to find otherwise. And to access these,
you would want to go to the type menu and choose glyphs. So from here, you
will be able to find all the available
characters from a font, including ligatures
and punctuations. But of course, you
can filter for certain things like ornaments, or we can look for
fractions, for instance. And, of course, depending
on the typeface, there might be much less options than what you can
see in this case, because Miniam pro is a very extensive typeface with lots of variation and
alternatives for glyphs. But to show you how
to add the glyph, all we have to do is to position our cursor in the text
where we want to place it, and then simply we just
have to double click, and that's going to
place that glyph. Let's do Tick maybe
let's do also one of these triangles and
star or asterisk, and you probably get the point. So these are all added
now to our text. Now to insert a
table of contents, most of the time
you would want to place that on a separate page, and I can put this at the beginning of the
document if I wanted to. But for now, I'm just going
to keep it here at the end, and I'm going to press T on the keyboard and then
create a text frame. So let's say this is the frame I want to use for my
table of contents. Then I can go to the layout menu and choose table of contents. And here you would
be able to specify which paragraph styles you want to track throughout
this document. So I'm actually going to use
the headline and add that. So these are the
styles that I want to turn into entries in
the table of contents. And then I can specify
also what formatting. I actually want to use it
to stylize these entries. And in this case, I'm just
going to use the body copy. And then once I click Okay, I can just simply click into this text frame and we can see that being
edited already here. Now, this paragraph style, the heading was only used once in the document on page 37. And we can actually see
that if we jump back there. So it's this one
here on the top. But if I go further
down in the document, maybe we can include one
additional style to be tracked, maybe the one that is for
the days of this itinerary. So we can see day two is using the subhead
paragraph style. And if I go back to the layout
menu, table of contents, I can find that one, so I can go down subhead. And add this also into
the table of contents. And if I click on more options, I can even decide the level, whether this is the
first or second level within the structure of
the table of contents. And it automatically set it to level two, which makes sense. So I'm going to keep it on then I click Okay,
and the table of content has been updated
successfully. I get the message. I can click Okay,
and I can go back to the last page and I can see exactly what's
happening here. So while the heading
is on page 37, each of the days are now listed with their corresponding
page numbers. Another important feature
you need to be familiar with is how indexing
works in design. For this, you would
want to first open the panel from window
type and table index. And once you
have this panel open, you would want to go back to the text and find something
that you would like to index. Maybe the place
Santorini could be one. And once this is selected, you can just go to the Index
panel and click on Create a new index entry and
then just click Okay. And scrolling down in the panel, we will find this showing up under S. So
there is Santorini, and we can also see
that it is on page 41. Just to have more than
one item in our index, I'm going to also add the
word or name acropolis. So I will add this
as well. Click Okay. And also maybe let's go to
a different page like here. And again, let's find
something that we can add like this Greek mesa so let me select this, turn this into an reference as well. And now, if we go
to the last page, we can just use the
index panel and click on this icon
called Generate Index. And then there's a lot
of options here as well, but I'm just going to click Okay using the default settings and then click and drag
to generate the index. And now we can see that the word Acropolis is showing
up Santorini, as well, and Greek Mesa and obviously the corresponding
page numbers as well.
46. 4.3 Selections: Using selections in in design are much more straightforward and simple compared to
applications like Adobe Photoshop. And we actually
already covered all of the things that you need to
know about making selections. But just to recap, the most important tools
that you want to work with are the selection tool and
direct selection tool. Now, when would you want
to use one over the other? But most of the
time, selection tool is the one that you want to use to select the frames that
you created in in design. Why with direct selection tool, you can select usually
the contents of frames. So if I click on this image
frame or graphic frame, immediately I
selected the contents instead of the container. But it's good to know that you can also switch between what is currently selected by using the object menu,
select sub menu. Here you can see the container
and the content option. So I can switch quickly to container instead of having
the content selected. Another reason why
you would want to use the direct selection tool is to interact individually with
anchor points of objects. Like this line here, I can select the top anchor
point and drag it around. While with the normal
selection tool, I can move the
entire line around. I also mentioned a shortcut that I like to use in in design, that's the select next feature. So if I have multiple
things placed on top of each other like a text frame
and an image behind it, using the Commando Control key, I can click on this again
to select what's behind. And then if I use the
same shortcut again, I can also come back to
the object in front. Although the keyboard shortcut
is easy to remember and is definitely the
most effective way of switching between
these elements, it's also good to know that if you right click
and choose Select, you can actually find
the same options here. Next object above
and next object below or even last object
below and first object above. And using the command
key actually replaces or utilizes this next
object below feature.
47. 4.4.a Reusing contents: We already discussed a lot
of things about how to work with text frames
and graphic frames. However, there was one tool
that we haven't used so far, and this might be useful
to know for the exam. And this is called
the content collector and content placer tools. It can almost be
considered a single tool, which has two states. So first, you would want to collect things and then
you want to place them. It's similar to a more advanced version
of the pasteboard. So we can use the collector
to click on images. Let's just collect some of these images here and you can
see it's being placed here. We can also collect text, maybe this caption or that
caption and then this map. And then I can maybe go onto the last page of this document, and then I can switch to the place option or just simply
press B on the keyboard. With B, you can switch between
collection and placement. So once I'm in the
placement state, I can choose which
item I want to place by using the right and left
arrows on the keyboard, so I can very quickly go
through all the items. And let's just say I want
to place this image, I can just click and drag. And once it's placed
in the document, it's removed from the conveyor. This is, by the way,
called the conveyor. If you want to use
something multiple times and you want to
maintain it in the conveyor, you can also switch
this setting here, the place multiple and
keep in conveyor feature. So once I have that on, I can have multiple instances of the same element without it being removed from a conveyor. Now, if you want to remove
things from the conveyor, just keep pressing
escape on the keyboard. And then if you want
to quickly load all of the elements from your
document into the conveyor, you can also use this
option, load conveyor. And if you want, you can specify which pages you want to use. So you can type in maybe
only from page 34, you want images and elements or all pages even
including the pasteboard, which is the area outside of the pages. And
if I click Okay, this is going to load
everything in here. And this feature will
automatically create sets. So we have the Photoshop
documents here. We have just normal
images and graphics. So if I choose this, I can scroll through it
or use the arrows here, these are all the graphics, and then we can go back to the other categories and choose whatever we
are looking for. So in a nutshell, that's
how you work with the content placer
and collector tools, which is probably one of
the most efficient ways of using contents that already
exist in a document.
48. 4.4.b Transformations: We already talked
about transformations in previous chapters, but I would like to
repeat these and make sure you know
where to find things. The easiest way to do
transformations is to use the properties panel or
use the dedicated panel, which you would find
in the window menu under object and
layout transform. Once you have an object
selected like this image, you will be able to
see its coordinates. So we can see the X and Y value for its center point currently. But we can change the
reference point to indicate the top left corners position in this case in the document
or the bottom right corner. So it's always going to change depending on
your reference point. And you can also see the width and the height of this object. So we have these
two values here, and of course, we can
make changes to these. However, if you ever use
the transform settings, I would recommend
to first constrain the proportions by
linking them together. That way you are not going to distort the graphic or image. If I change the width
to 50 millimeters, for instance, we can see it
maintains the aspect ratio. And also, by the way, the top left reference
point was also used. So that's an anchor is
going to keep that point in the same place and resize
towards that point. So if I use the
bottom right corner, for instance, and I
make this even smaller, let's say, 30 millimeters, now that point was fixed
during the transformation. Similarly to using
the width and height, you can also use percentage
values for scaling. And this is again,
something that is worth keeping constrained
in proportions. So if I want to make this maybe twice as large
as it is right now, I could use 200%, and it's going to
increase in size. Once again, it was set to the
bottom right corner point. It normally would be better to use the center point
when you're scaling. So if I go 50% and then
go back again to 200%, now it's scaling from
its center point. Rotate an object, we can
use these quick actions, rotate 90 degrees clockwise
or anticlockwise, or we can also use
this drop down where we can choose
any angle we wish, or of course, we
can also type in a specific angle that
we wanted to use. And the good thing about
these angles is we can easily revert them back
to zero at any time. We can also flip the image horizontally and
also vertically. What I like about in design
is that it also keeps track of the original
orientation of an image, before it was flipped either
horizontally or vertically. And this little indicator here would tell us if
it's flipped or not. So if I right click on this and choose clear
transformations, it can very quickly reset it. And this is how it's
supposed to look like. So it's a capital P. But as
soon as I flip it around, we can see how that P is showing us that it was
flipped horizontally. And if I flip it vertically, we can again see
that sign changing. So let me just clear the
transformations again and show the last option
here, which is shear. This is similar to
what we used on text. Here, we can also share
the image itself. And luckily, again, these
things are non destructive. So if I change my mind, I can just reset
it back to zero.
49. 4.5.a Spelling: When you reach the
revision stage of an in design project, you would definitely
want to do spell check. And this is something
you can find in the edit menu under
spell check spelling. But there's a couple
of additional options here we will be looking
at in this lesson. So first of all, if you
choose check spelling, it's going to scan the document, and it's going to try to track down any issues in the copy. I can just skip through
this and see the next one. Yeah. So for instance, this one is actually the
name of a place and it's not recognized in the
current dictionary for this document,
which is set to English USA. But if we see this word showing up and we can tell
that it's written correctly, we can just edit
to the dictionary. Once we edit,
that's not going to be considered grammatic error. Similarly to this
word taverens, again, if this is something
that we feel like should be added
to the dictionary, we can just say add. So another instance where
it's spelled without the S, once again, we can add that, and it just keeps
on finding all of these Greek names of places, which we can all add or Suvlaki
which is a type of dish. And yeah, it actually will
only find these issues. And as soon as these are
added to the dictionary, next time they won't be flagged. And once you went through
the entire document, you can be sure that all the
grammatic errors are fixed. If you want to take a
look at your dictionary, you can just click
on this button here, and you will see a list of the custom words
that were added, and you can always go back and remove these if you
made a mistake. And in case you work with
different languages, you can also switch between the dictionaries and
you will be able to find those additional words added in other dictionaries
that you're using. If you want to see
any grammatic errors underlined in your text, for this, you would want to
use the dynamic spelling. If you turn this on, these would automatically
appear in the text. And even while you are typing, you will see the
errors showing up. And one other really
cool feature is, again, here called Autocorrect,
which can be enabled. Now for this to work, you would also want to go to
the preferences. So in design preferences
auto correct or on PC, it will be edit
preferences autocorrect. You will be able to specify misspelled words and
their corrections. A good example to use this
form would be the word Svlaki which is often
misspelled like this. But of course, we want to use the correct
spelling like this. So if I click Okay,
this is going to work. And by the way, we can also auto correct any capitalization
errors as well, so I can enable that. Now, if I click Okay and I go into the document and maybe
just create a new text frame, I can start typing Suvcky and as soon as I press space, it will auto correct it
to the right spelling. Now we can also test out the
automatic capitalization. So if I just go in here, I can just start typing
Santorini with lowercases. And as soon as I press
space, it gets capitalized, but it also gets an automatic
formatting on the text, and that is thanks to an
embedded character style in this paragraph style that
I'm using for the body copy.
50. 4.5.b Appearance: The appearance of
objects in design can be adjusted easily from
the property s panel. The most important
feature would be their opacity or visibility. This can be very quickly
adjusted with this slider, and you can see immediately
how it becomes see through, and we can see both the images and any other items
underneath them. Now, besides the opacity, we also have blend modes. And if you click on
the word opacity, you can access these easily. We can choose the commonly known blend modes that we have in the other Adobe
applications as well, like multiply, screen, overlay, and so on and so forth. We have the entire list here. These can be applied,
and obviously, these are all non
destructive changes. So we can always come back
and reset this to normal. And one other option that
you might not expect to find in design is the
pathfinder feature. Which mainly we would
use in Illustrator, but this is also available here. You just have to go
to Window object and layout and
choose pathfinder, and you will have basically the same operations that you
would have in Illustrator. And these can be useful mainly
when you create shapes. For instance, if you
wanted to create a frame made up of
multiple ellipses, you can create these
ellipses next to each other. Or circles, then
select them together. And then, in this case, it would make more sense
to add them together. So it will combine those
into a single frame. You can also by the way, find the convert shape options here that we used
already in this course. So if I select maybe rectangle, I can quickly revert
this shape back to a rectangle or a
rounded rectangle and so on and so forth.
51. 4.5.c Story Editor: The story editor is a feature that is highly
recommended to use, especially when you
have complex documents and complex text flows. So in this case,
we've already seen this magazine where
we have the text threaded across multiple spreads and between multiple frames
even within spreads. So I'm just going to turn on the text threads so we
can see them once again. And so when it comes
to editing the text, instead of having to go
through each of these frames, you can just simply double click inside any of
these frames and press Command Control Y to see the entire story in a
separate dialogue box. So here we can
scroll through it, and it looks more like
something you would see in a text editor or even in Microsoft Word
or Google document. And it just makes it much
easier to make changes to the copy or find a relevant
detail in the copy. For instance, if I
wanted to jump to this Greek getaway to remember, I could just highlight
it and then press Commando Control V to switch
back to the layout editor, and you can see the text
being highlighted there. Now, for the story editor, there's a couple of options you can find in the preferences. So just go to
preferences either from the design menu on Mac
or Edit menu on PC. And then here you
will be able to change the story editor
display options. So mainly you can
change the typeface, but also a couple of additional
stylization options. And I mentioned this before, but one of the other
big advantages of using the story editor is
that it's going to be able to reveal overset
text, as well. So if we have some
overset text in a story, once we see the story editor and scroll down to the bottom, we can actually see
exactly how much text is in overset state. But we can also see
the hidden characters like end of copy or
end of paragraph, and even icons like
this little anchor here for an anchored object
or inline object. And of course, the story editor can be used to make
changes to the copy, so we can easily select
text and move it around. And here, by default, drag and drop works as well. So if I select
that nested image, I can just drag it to
the other paragraph, and then it's going
to show up there. We just have to make sure we jump back to the layout editor, and then immediately we can
see the icon showing up here. I only mentioned the keyboard
shortcut for story Editor, but, of course,
you can also find this from the edit menu. You just have to go down
to Edit in story Editor. And by the way, there
is a copy editor, which is currently in Beta, but this is supposed to be an even more advanced
version of story Editor. But I am not going to go into detail on this
because this is still not a fully fledged
feature that they introduced.
52. 4.6 Effects and Object Styles: In design is not as popular for applying effects as like
Photoshop or Illustrator, but it still has a couple of
basic effects that we would call layer styles in
Photoshop, for instance. So you can find these from
the appearance section in the properties panel
under the effects icon, and we can start with probably the most common one drop shadow. Now, once you have the
dialogue box open, just make sure you
turn on the preview, and that's going to show you a live feedback of what
you are doing here. We can change the
angle of the shadow, for instance, we can increase the distance
if we wanted to. We can also increase
the size of the shadow, and we can also, of course, change all the other settings
that you can find here. I'm just going to keep this maybe around 5
millimeters in size, and maybe I will set it a
little bit closer as well. So 5 millimeters distance away. Just so we can see how
multiple effects are applied, we can also add
Bevel and M Boss, which creates this three
D effect on the image. And then once we click Okay, we will be able to see this text here saying multiple
effects are applied. If we click on the effects icon, we can also see the checkmarks showing what are the
effects that we are using. And in case you
want it to quickly revert back to the original
state of the image, you could just clear the effect. But in this case,
let's say I want to reuse the settings and
use it on another object. In that case, it
would make sense to save it as an object style, which is a similar feature to character and
paragraph styles. And you can find
the relevant panel from the Window
menu under styles. Just have to click
on Object styles. And here, all you have to do is to click on the
Create New style. Or if you hold down
the order option key, it will also automatically
open up the dialogue box, and I'm just going to type in shadow for this, and
then I click Okay. Now it's going to be saved here, and we can just very easily reapply this on any other image. Let's just say this one here. I can just click on shadow, and that's going to include both the shadow and the
Bevel and and boss effects. And just like with character
and paragraph styles, the best thing about saving
object styles is that you can update the source of the
style or the definition, and that's going to
be reflected on all of the instances throughout
the whole document. So we can just right click
and choose Edit shadow. And maybe we can go
back to drop shadow, and maybe we can change the
size down to 2 millimeters. Also, the distance can be set to 2 millimeters and maybe
change the angle as well. Once I click Okay, this
is going to look the same here on this other image where we originally
defined the style. Besides the
straightforward effects that you would find in
other applications, we also have feathering
options in in design, which are also
considered effects. So I'm going to go back here and choose basic feather first. Once we have this turned on, we will see the feather
effect around the edges. So it's a way of masking out the image from
around its borders, and we can obviously control
the settings here and refine I'm just going to turn
this off because I want to show you the other
two feather options. So we have directional feather, which can be set up
from any direction. So you can have top, bottom, left and right, separately set up, or they can have all at the same
time if you wanted to. And then last but not least, we also have gradient feather, where you have a little bit
even more control over how the feather is applied
and in what direction. So instead of using the edges, you can just specify the exact angle that
you want to use, and you can create a gradient
for masking this out. So you can control the
endpoint and start point and midpoint of the
opacity gradient.
53. 4.7 Interactive content: Adobe in Design has a lot
of interactive features, which can be both used
for interactive PDFs, ePubs, or for the
published online feature. And I'm going to walk you
through some of these that might come up in the exam. I'm not going to go through extensively all these
features because it could be an entire course
on its own just to cover everything about
interactivity in design. The first and most
important feature is how you add URLs, working URLs, so hyperlink and here's
a good example having the link at the bottom in the footer should be
set up as a hyperlink. So when I select this, I can then go to
the Window menu, and from the
interactive category, we can find hyperlinks. In this panel, all
you need to do is to simply put the copy in
that you want to use. So I just copied that text
and pasted it in here. Since you are using
a secure URL, I'm going to just add
the S here as well. And when we click Away, we can see that this
link is working. So if you see a green sign, that means it's an active
URL and it's going to work. You can also just refresh to
make sure that it's checked. Yeah, it's working well. And that's essentially how you
set up a URL or hyperlink. There's another feature
called cross references, which is similar to hyperlinks, but they are used to navigate
within the document. So instead of going
to external sites, you can link to certain
parts of your document. So for instance, in this case, we could go to the last page, and we could create
a text frame here, and we could go to the
type and and then choose hyperlinks and cross references and choose insert
cross reference. Now, from this dialogue box, we could specify which
paragraph style we want to search for or link to and which instance of
that we want to link to. So in this case, the cover
title could be a good one or maybe the department
title would be also good. So we can just say, Okay, and then we can see already our cross
reference created here. We can obviously make this
bigger if we wanted to. And essentially, this is
going to work as a hyperlink, but instead of going to an external places going
to link to page 36. And by the way, whenever you
create table of contents, all the entries are also
automatically interactive. So they work as hyperlinks or cross references when they
are exported as PDFs. You can also create buttons
in design for which you can again go to the
interactive category and choose buttons and forms. And using this panel, you can essentially turn
anything into a button, even an existing image. But in this case, I'm
just going to create a new text frame and
type in previous page, and I will maybe
change the alignment of this to be
horizontally centered, and also using the
text frame options, I will center it vertically,
and then I click Okay. By the way, this
menu I got to with the Command or
Control B shortcut. So now we have it centered, which means that I can go to the properties and assign
a stroke around it, and maybe also add a bit of corner radius or round and
maybe even a fill color. Let's just add a yellow fill. So this looks much
more like a button. Now all we have to do is to actually turn it into a button. So from the buttons
and Forms panel, we can choose button, and then we can decide what the action should be when
someone is clicking on this. So we can choose the
previous page command. But you can see there's a
lot of additional actions we can use out of
which all of these can be used in both
EPAPs and PDF while the options here in
this category would only work in ePubs and the
published online feature, and these would
only work in PDFs. So I'm just going to choose to go to previous page for this. And that's all. Now this
is working as a button. But to be able to
preview how this works, I'm actually going
to place it here on the top left corner and
then go to this icon, the Preview spread ePub. Once this comes up, it will open up a separate dialogue box. It's worth changing
to set preview to document mode whenever you are testing out these features. And now, if I click
on previous page, it's going to jump to
the previous page, and I can use this go
to next page icon at the bottom to test out also that cross reference
that we created. So I'm just going to make this slightly bigger
so we can see it. It's right there. Let
me click on this. This should also jump
to the first page where the source of that reference
is the word experiences. If this interactivity preview
doesn't work straightaway, try clicking on the
play preview button and then test out the
interactive features again. Another interactive
feature that you can set up is the page transitions, which we can find here. Here you will be able to preview the transitions that
you can choose from. So we have blinds, books, and so on and so forth. I will probably
just choose push, which is going to push one
of the page over the other. Maybe instead of up down, I'm going to use left so let's push this
way or maybe right. That would make
more sense, yeah. And the speed, we can
also set maybe to medium. I think that's good. And
then we can just click on this icon to apply this
to all the sprends. Page transitions
are not compatible with ePubs, only with PDFs. So that's why you
won't see them also in the EPUB interactivity
preview panel, where we were testing the
buttons and cross references. So I just wanted to make
sure you remember that. But we will see the transitions once we export this as
an interactive PDF. First, I wanted to also show you a few additional
interactive features like videos and audio files that you can add
to your documents. For this, I am going to
open the Media panel, and here you will be able to see any interactive elements that you placed inside a document. And to place a video or
audio file into a document, you just have to use the
same shortcut Command or Control D or file place. And I have this salad MP four, which is a generated
video from Mid Journey. I'm just going to click and drag to create
a frame for it. And I'm going to
use the field frame proportionally option. So there we have our video, and we can actually see in the media panel
how it looks like. So once we play it,
this is how it looks. And we can set
this up to play on page load and also to play
in loop if we wanted to. And we can even change
the poster frame, which is the starting frame that is going to show
before it starts playing. And that's essentially
how you add the video, and you can actually
preview this here with the
interactivity preview. So we will see the video
playing here on the top. We can test it, stop it, and it's already
set up perfectly for us. You can also embed HTML
snippets in design, and a good example for this
would be a Google map. So I just search for
Greece in Google Maps, and I would choose Share embed a map and then copy the
HTML code from here. And once we jump
back into in design, we can find a spot for this map. Maybe we can go down
and create a new page. And here, all we
have to do is to press Command or Control V, which is automatically
going to be turned into an
interactive frame. We can make this a little bit smaller so it fits on the page. And again, we can check this through the
interactivity preview. It's a working map where
we can zoom in and out, and it's obviously going to rely on an active
Internet connection. But this would work even
better once we actually publish this online or use
an interactive PDF for. Last but not least,
there's also a way to add animations in
in design document. So for instance,
we could animate this text coming in
from the left side. This you do by going into animation and having
something selected, you can choose a preset. In this case, I'm going
to say fly in from left and we can see a
preview here in the panel, and we can even specify the distance where we want
this to come from and also, of course, the duration and whether we want
to have it looped. Also, when do we want
this to appear on page load or on page click or roll over and
so on and so forth. And once again, we can check it in the interactivity preview, and there is the animation. Now, there is a restriction
that's worth mentioning about animations that they won't
work in interactive PDFs, only in the published
online and EPOp formats. So now that we went
through everything, let's see how this is going to look in an
interactive PDF first. So if I go to File Export and then choose the
interactive PDF option, we can click on Save
and then continue. We want to make sure
all pages are exported, and I'm actually going
to keep them as spreads. At the bottom, I want
to make sure that all forms and media
are included, not just the
appearance, but they are actually
interactive elements. And then I'm going
to hit Export. And like I mentioned before, we won't see the animation
showing up here, but we will see the hyperlink
working at the bottom. So we could click on this
to open the website. We can also use the button that will take us
back to the previous page. And we also have the cross
reference here on the right. She can click on to go
back to the first spread. But let's just jump
back into in design, and let's publish
this document online. So we go to file and
choose publish online. And this is the recommended way of utilizing all the
interactive features. So I can just call
this Grease test, and I want to export
it as spreads, all the pages, and then
we can just hit Publish. After the export is completed, we can copy the link or click on View document to open
it up in a browser. And here is going
to work perfectly even including the
animations that we added.
54. 4.8 Tables: In Design has a lot of useful features when it comes
to working with tables. And for this
particular exercise, I prepared this file where we have nothing currently on the actual page in the document, but I placed this
sample table contents here on the pasteboard, and this is just a
simple text frame, and the text is placed in with tab separators
between the elements. And in the first line, we have the column titles or header row. Now, whenever you have
something like this, you can actually select
all the text and go to the table menu and choose
convert text to table, which is an extremely
useful feature that can generate the table based on the settings that
you choose here. So by default, I would
normally use tab for the column separators and paragraph breaks
for raw separators. You could also choose
a table style, but by default, we won't
have any of these, so we will just go with
the basic table style. And once I click
Okay, notice how it automatically generated
this table for us. So that looks already perfect. But I wanted to show you, if I go back a couple
of steps that if I just copy all of this text, I can also create table from
scratch by using table, create table, and specify the amount of rose columns
and heather rows I need. Then I can click
and drag to define the frame which will be
inside the margins here. And then if I click on the top
left corner of this table, that quickly selects
all the cells, I can just press Command or Control V to paste the text in. So whichever way
you prefer to work, you can very quickly
generate tables in design, and you can place
in the contents. And, of course, you can then
start formatting your table. Now, the first thing I
want to show you is that you can easily change
the column width. So if we want to make this first column a
little bit longer, we can do that, and then we can also make the entire
table smaller. If we hold down the command, the control shift key, we can drag it down to make sure it still fits
in the page here. We can, of course, make the frame itself larger
as well if we need to. Then we can format the text. If we just select
the first line, either by clicking
here on the left or click and drag over
each of these cells. We can then change the formatting maybe set
to center alignment, also vertical center alignment, and then I'm going to choose bold and condensed text and
maybe increase the size. Something like that.
So that looks already different from the
rest of the table. And if I press W, we can see how this would
look in print. Now, straightaway, one thing that's worth
mentioning is that this would be considered a
header rule because that's a feature that I used in the beginning when I
created the table. And what that means is, if this table, for instance, doesn't fit on this first page, I can create a continuation
of it on another page. So I'm just going to create this new page and
just click here. Notice how immediately the
header rule is edited here. So just according to the same style that we
had in the first page, it is generated automatically
here on the second page. There's a lot of ways you can customize the style
of your table, including the fills and strokes. So for instance, we can
again select the header row, and maybe we want to
have a fill color here. I'm just going to add cin
maybe 20% tint value. So that's how that looks. And again, if we jump
to the second page, that's already assigned
there as well. Now when you double
click inside a table, you can go up to
the table menu and choose table options,
table setup. And here you will find a lot of additional features
like the fills, which can be set up to
have alternating pattern. And for this feature,
I would normally use one row for both
the first and next. And then we can just choose
maybe the same sin color, just a lower value for the
tint, something like that. Perhaps different color
would work better. And now if I click Okay, we can again see how this looks if we extend this
frame a little bit. We see more of this
alternating pattern and it works really well. Now, just like with other
features in design, when it comes to tables, it's also worth
utilizing styles. And the first thing
that you want to use is a paragraph style
inside a table. So, for instance, if
I want the dish names to be stylized or formatted
in a certain way, I would save that first
as a paragraph style. So, for instance, here,
maybe we can set these to bold and maybe even all capitals and maybe change
their size a bit. Let's just make them
bigger and perhaps turn off the hyphenation from the paragraph
formatting controls. I'm just going to turn that off. I will also add a
bit of left indent, something like that,
I think, looks good. And I'm going to save this
as a new paragraph style. So let's just go in here
and I'll call it dish name. And I will also apply
this to the selection. So let's click Okay.
Now, instead of applying this paragraph style directly
to the rest of the cells, what I'm going to do is to
select the entire cell. So notice the difference
between just having the text selected and dragging
a little bit further, I have the cell selected,
the entire cell, and then go up here and choose a line center within the cell. So the text will be
centered inside the cell. And then we can also maybe choose different stroke weight, like 0.5 and maybe change the stroke
style also to dotted. If I click away and I press W, we can see how that looks. That might be a
little bit too small, so I'm just going to select this again and increase
this to one point. Yeah. So these dots
look better now. So this is perfect. I'm going to keep
this cell selected, and then I see if
this is a cell style. So we click on this icon up here and then choose new cell style. And I'm going to call
this dish name as well, and I will make sure the dish name paragraph style is nested or included in here. So I click Okay, and then
I click Okay once again. Now, if I zoom out a bit, let me just bring in
the entire table here, and then I can just
highlight all of these additional cells that I want to stylize or
form at the same way, and I can come up here and
choose dish Name cell style. Now notice how this was applied without affecting the
alternating pattern. Because within the cell style, we didn't specify the
field color for the cells. Now I also want to show you
how to save a table style, which would record all the
formatting and styling options that you used here. So all you have
to do is to click somewhere inside
the table and then go to the window menu and from styles, choose table styles. And within this, you
just want to hold down the alter option key and
click on the plus sign, and there we can
give this a name. I will just call it dishes. And here you would be able to
see that using cell styles, you would be able
to specify exactly how you want your head
arrow, your foot row, the body rows, and even
separately the left column and the right
column to look different. For now, I'm just going to apply the dish name style that we
created to the body rows, and I'm going to click Okay. So now we have this
table style created. And let's just test this
out with this text here. Again, I'm going to convert
this to a table and then choose the dishes style that we created
let's click Okay, and we can see that this
is looking really good. The main difference here
is that the header row is not following the same
style we created on the right. That's because that wasn't
saved as a cell style. But that could easily be
edited and fixed later. However, there's one
additional thing here worth mentioning these red dots which indicate
overset text within a cell. So it's slightly different
from the red plus sign that you would see on
the outport of a text frame. These, again, can be
fixed very easily. You just have to make
sure that there is enough space within a cell. So either by increasing it
vertically or horizontally, we can now see
more of that text, and that already
fixed that issue. So that's in a nutshell
how you work with tables. In design, of course, there's a lot of additional features. Again, we could spend
an entire course just dedicated on tables. Luckily, for the exam, this should already
be more than enough. Most of the times they ask very simple questions or task that you have to complete
when it comes to tables.
55. 5.1 Preflight: Adobe Designs preflight
feature is probably the most useful way to detect
any errors while you are working on a project and
also at the end when you are preparing it for either print
or for digital delivery. And the feature you can find easily at the bottom
here in the status bar. So this is the preflight menu. And at the moment, you can see this document doesn't
have any errors. So I have a green light, meaning that it's all perfect. But we can click on
the preflight panel to see a little
bit more options. And by the way, the panel
can also be found from the window menu on the
output pre flight. And of course, you can
dock this panel here on the right side and keep an
eye on it at all times. I'm just going to do that
and maybe hide some of these panels because we won't
need these in this lesson. So first and most important
thing about this panel, of course, is to have
the option turned on. So when it is disabled, it's going to say pre flight
off here at the bottom. And when you turn it back on, it will automatically
choose the basic profile. This is the default profile, which includes a lot of rules, which will have to be mat in the document for it to
get the green light. Of course, you can create
your own profiles. As you can see, there's
one here called digital publishing
we can choose, but we can create
our own profiles. So if we go to the drop down, we can choose define profiles. And here we will be
able to add a new one. I'm just going to call
this pre flight test. And we can take a closer look
at all the features here. So on the general, we just have a description. We can change this
and describe why this preflight preset
or profile was created. Then we can open up
the links category, which includes these
three options. So it means that the
preflight will pick up on any missing links
or links that are modified and also
inaccessible URL links. Now, there's also
another option here, which is by default disabled, and that is why this
doesn't have a checkmark. Instead, it just say
dashline meaning not all the available
options are enabled. So if I click on this, all
the options will be selected. If I take it off, then none of them are there. And if I just add a few of them, that's the sign that you see, meaning not all the
options are enabled. Now under Color, we have a
lot of additional options, even subgroups of options, and I'm not going to go
through all of these because you won't need to know
all of them for the exam. It's just important to know where you can
find these options. They might ask you to create
a new preflight profile, so you just have
to know how to do. And maybe choose the settings
that they ask you to use. One thing that I know they
might ask you is that you would want the image
resolution to be checked. So this would be under
images and objects, and then you can open
this additional group, turn on image resolution. And then here you can
specify exactly what's the minimum resolution or effective resolution
that you want to allow. And anything below that will
be picked up as an error. So for instance, with color
image minimum resolution, the default is 250, but we can increase that to 300 and maybe also
gray scale images, we can increase up to 300 PPI. And then if we save this
and then click Okay, and then we just have
to make sure it's also selected from the drop down here within the
preflight panel, so as soon as I do that notice that it picked
up on one error. So it found one error, we can open this here, and we will see that
this is the image on page 36 that has the problem. And if we open up the info area, it will explain exactly
what the issue is. So it tells us that the current effective resolution
of that image is 242, so that's below 300
PPI as we specified. Now if I click on
the page number, that's going to take us
directly to the image, and then we can check
how large this image is. Well, at the moment,
this doesn't meet that strict
criteria that we set. So what can we do
in these cases? Well, the easiest thing to do would be to resize this image. As soon as I make it smaller, notice that the
effective resolution is increasing. So now it's 273. It's still not
enough for 300 PPI. So let's just make
it even smaller. I'm doing this, by the way,
with Command or Control, Shift click and drag. And if I go all
the way down here, I'm pretty sure it's
going to be fine now. So yes, the error disappeared. And this is the cool thing
about the preflight panel that it automatically
picks up on changes. So immediately, it shows the error again as soon
as I increase the size. And once again, we just
have to select it, and we can see
it's just a little bit below the
required resolution. It's also quite
cool that it gives you tips on how
to fix the issue. So it explains that
you need to scale the image to make sure that it's going to meet the criteria. Once again, I'm just
going to make it smaller, and this would be a pass with
the settings that we chose. Now, if you ever need
to go back and make changes to your pre
flight profile, just remember to go to
the panel menu drop down, choose the define
profiles option, and there make sure you select the one that you want
to make changes to. And then, in this
case, for instance, I want to show you that
you can also look for things like bleed
and trim hazard. So if we take a closer look
at this, I can scroll down. You can what is supposed to be picked up as a
bleed and trim hazard. So anything that is within
6.35 millimeters of the outside edges of our pages
is going to be a hazard. So any images that would
be placed that close to the edge would have to utilize the bleed area in the document. So we can even look for objects near the spine
if we wanted to. But I'm just going to concentrate
on the outside edges, and if I click Okay, yet again, we found another error. So if we go here, we can see on page 41, we have an image that
needs to be checked. But when I check this
with the normal view, I can actually see this is already utilizing
the bleed area. But maybe if we just drag it a little bit
higher like that, it's going to remove the error. So the pre flight feature in design sometimes
can be a little bit overcautious and tell you things that might not
even be an issue. But in most cases, it will give you a very
good indication of potential errors and problem
and although it is good to create your
custom profiles and include options that wouldn't be in the default
preflight profile, you have to be aware of the fact that the more
options you include, the more likely you will
have to constantly fix tiny errors that might not
even affect the final outcome. So a healthy balance of features included in your pre flight is what I would recommend to do.
56. 5.2.a-b Saving: There are many different ways of saving your work in
Adobe in design, and there's also
different file formats you can use to export
your work too. And you should be familiar with most of these for the exam, as they might ask you multiple choice questions
or maybe you will have to match the right format with the corresponding
description. So first of all, the in design native
file format is INDD. This is what you would normally
get when you use the file save command or saves
on save a copy. This would all give you the
in design document format, which is INDD file extension. Then we have these two
additional options here, the template, which we talked about
previously in another chapter. That's IN DT. This is extremely
useful if you want to avoid overwriting an
original template. So if there is a
document that you keep reusing and you're
creating, let's say, new issues for a
magazine every month, then it's recommended to
save that as a template, which will automatically open
as an untitled document. That way you won't accidentally overwrite a previous
version of that file. In design markup
language format. This bottom one here,
IDML is a way to save your work in a
format that can be opened in previous
versions of in design. So if you are using
the latest version, but someone else needs
to check that file, maybe at a print shop, they might have
an older version, and to ensure that they
can open the file, you can save it into the in design markup
language format. So that's also useful. And by the way, we'll
be talking about saving your work as a
package in another lesson that will automatically
also include an IDML file next to
the in design document. So this will come back when
we talk about packages. So these are the
main file formats that we can store
on our computer. However, there's also the option to save this in the Cloud. So turn this into
a Cloud document. So if I choose Save
Cloud document, I can decide what
the name should be, and then I can just say Save. And then it will tell us
that the linked assets, mainly the images, won't
be uploaded to the cloud. So they will be showing
up as missing links. So if you are opening up this Cloud document
on another computer, you might have issues with that. So the best way to avoid that
happening is either to keep all of the assets in your CC libraries or simply
embed all of the images. So in case you are planning to use a cloud
documented in design, it's advisable to avoid
any linked assets. Actually completely the
opposite recommendation, I would say, if you're
working offline. So when you are storing
your file on your computer, it's actually better to
keep everything linked. So that's a little bit
tricky to get used to if you are switching to a
Cloud document format. But I'm just going to show you what happens
when we do this. You can see that the file
format is changing to NDDC. So in design Cloud document. And we can also see the
little Cloud icon here. And we can check whether it's
saved now in the Cloud by going to the Creative Cloud
desktop app and inside files, we can see that there is the
file that we just saved. By the way, if there's
lots of Cloud documents, you can even filter for
in design documents, and you can see I have
a few of these here. And we can, of course, open this directly
into Indesign. We can even preview it here in the Creative
Cloud desktop app. And if we come back here, we can also open it in web. So that would open
it in a browser. One of the biggest
advantages of creating a Cloud version of your
in design document is that it will allow other
people to collaborate with you and access
the same document. All you need to do
is simply just send the link to your collaborator, and then when they open
it up in their browser, they will be able to choose
open in Adobe in Design, which will then open it in
the actual application. There they will be able
to make their changes and you will be able to
work together with them. Once you start
working with someone, especially remotely
on the same file, it would be recommended to also use the Version History panel, which you can find here at the
bottom of the Window menu. And this is going
to tell you about all the changes that were
made to the document. So currently, it's just
me working on this. But if I have a collaborator, I will also see when
they are making changes, and I would be able to
even revert back to previous versions if I don't
agree with their changes. Case you want your entire
document to appear in a browser and make it easily
accessible for everyone. For that, you should use
the publish online feature, which you can also
find in the file menu. So you just have to come
down here, publish online, and here you can
decide whether this is a brand new document or you just want to update an
existing document. I'm going to choose
publish new document, and I'm going to keep
the default settings. There's quite a lot of options
that you can choose here. Like we could say,
we want to choose a certain page for
the preview for this. Maybe the second page would be better or we could even
upload an image if we wanted to and I'm
just going to keep the rest of the options
here the way they are, and I'm just going
to hit Publish. And it's going to take a while, especially if you have a long document with lots of images. In this case, there's
only eight pages, so it was fairly quick. And now we can just copy this link or click
on View Document, and then it will open
up in browser window. So let me just open this up. And we can see the thumbnails here at the bottom
showing up as well. And one of the issues that I see straightaway is that it was saved as individual
pages, not as spreads. So that's something
that we need to fix. And if I jump back to in design, I can just go back to
publish online again. And this time, I would choose
update existing document. And the good thing about this is that it's not going
to change the URL. So if you already send it
out or shared it somewhere, people will be able
to keep using that. But as soon as we
make the changes, it will automatically refresh. So everything will be fixed. I'm going to change to spread. That's the one that
I forgot to change. I can just say
publish, click Okay, and then we just
have to wait for the upload option to
go through again. And now we can just
jump back here and refresh the browser
and immediately, I can see there's
now only four pages. And if I see the
thumbnails, yes, now they are set in spreads. And, of course, we
can zoom in and out, and it's a very good way to review the work that you
created within the browser. Now, there's also
another option here on the top right corner
called share. This is the share
for review option. This is especially useful if you have other stakeholders or collaborators that
you work with who you would like to review the
work and give you feedback. So if you click on Share, here you will be able
to choose the option whether this is going to be accessible only to
invited people, or maybe anyone with the link will be able
to comment on it. I'm just going to choose
anyone with the link for now, and if I click on
Create Link, again, this is going to upload
it in my Cloud storage, but this is going to
be a different URL, not the same that we created with the published
online feature. So that one is just simply for viewing the document
in a browser, while this one is
actually allowing people to review it
and add comments. If I copy this link, I can copy it from
the review panel as well and then open it
up here in the browser. We can see that we have a comments panel
here on the right, and here we will be able to
place pins maybe and just explain that this
needs to be smaller. And then we submit that
comment that is going to be visible for anyone with
this link in the browser. But when we come
back to in design, it's also going to appear here. So after a few seconds, we will see that
command came in and we can check where this is in the document by
simply clicking on it, and it will take us to
where that pin is placed. And although it took
me to the right page, it's important to mention
that only in normal view, you will actually see the
annotation, the little pin. So you have to press W in
case you are in preview mode, and now we can see there is the annotation,
which by the way, can be hidden as well if
we don't want to see it, but that, of course,
can be useful. And then we can reply to this, or we can just say it's
already been resolved. So if I click on that, I am going to respond
to this in a way that I fix it, so
that can be taken. And I really like this feature. In a way, it works similar to the preflight panel that we
talked about previously. But of course, here you are
collaborating and working with maybe proof
readers or people who are checking your work
and helping you to refine it and get it ready
for the final output. We can also export our in design document into
various other formats, which you would find under
the File Export feature. So if we go here, we will be able to choose the
following options. So we have two types of
PDFs, interactive and print. These are very commonly used. The interactive
option would include additional features that would work well on things
like a tablet, like a video or maybe URL, while the print PDF
option has more options of converting colors and
getting it ready for print. We also have EPS, which is an older
version of PDF. That can be opened also in Illustrator and other vector
editing applications. We also have two types
of ePub formats, fixed layout and reflowable. We have HGML options. We actually have the in design markup language file here too, so that you can find both in
File Save and file export. And then we have two image
file formats, JPEG and PNG. And finally, we have XML, which is more for
a structured list of all the components
of your document.
57. 5.2.c Proof: In design offers various
ways to test your document, how it's going to work in print. So this is what we call proofing before it actually is
sent to the printer. You can do a couple of tests, and you will find this
under the fire menu, mainly in the print option, but we will also take a
look at print booklet. First let's start here in print. For this, all you need
to do is to go to the setup section and you would want to
choose thumbnails. Here you can decide
how many pages you would want to see per page. So maybe I want to
see two by two. And in that case, because we have eight pages, this would result in two pages in total
once we export this. Now it's important to
mention that there is no way to save this as a PDF, so this is only
available for printing. Before we move on,
I just wanted to also mention that just
below thumbnails, we also have an
option called tile. Now, this can be
useful if you are planning to print
something very large, so like a large banner
that doesn't fit in your paper size that
your printer can handle. And here you will be able
to specify the overlap. So how much of the prints
you would like to have an overlap on when you are aligning these printed
tiles next to each other. Another option for
proofing your document would be the print
booklet feature. Once you choose this,
you will be able to choose the bound
or the stitching. So whether this is going to be a settled stitch
or perfect bound, and you can specify
the creep as well. So these are all print
terms that in case you are familiar with how books
are printed or magazines, you will be able to appreciate. However, you don't
really have to worry about learning
all of these for the exam because I've never actually seen this come up. The good thing is to know where you can
find this feature. And just to familiarize yourself how these booklets
would be printed. So it's just generally reshuffling the pages
in the document. So we can see that next
to the first page, we would have the last page. So 34, 41, then we would have the second page
aligned with the seventh. Then we would have the third
page here on the right, aligned with the
sixth on the left. And then we would have five and four next to each
other on the last spread. So in a way, the
print booklet feature is just reshuffling the pages according to how these booklets would
normally be printed. But like I said, you don't have to worry about this
feature too much. But besides these print
proofing options, you also have proofing for
colors from the view menu. You can choose proof colors, and that's going to be enabled. And then going back to the
view menu under proof setup, you can choose the color profile that you would like to proof. So in case you have
the ICC profile specifically for a printer, you can actually show that
here on the computer screen. So for instance, I could go down here and find a printer profile, like one of these, this, I believe is an absent
printer profile. Let's just choose this
one and click Okay. Immediately, you can see
how the colors will shift, and that's just giving us a preview of the
actual printed page. So if I turn off proof colors, this is what we
saw on the screen, and this is a close estimate
of how this would look like in print on that
particular printer using that particular paper. That's a very useful feature, and it's important to know
where you can find it. And last but not least, it's also worth mentioning
that you can also proof spelling in your document for which you would want
to go to the edit menu, and under spelling, you will be able to choose check spelling. When you click on this,
it's going to run through the document
and find any issues. So I can just click Skip and as you can see, it will find things that it
doesn't recognize, like the name Santorini, we would be able to add this to a dictionary because
that's a place. Then again, we have other
names here that we can add. I'm not going to
go through this, but this generally
works similarly how you would have spell check
in other applications.
58. 5.2.d Package: Once you checked for all
errors and you've done all the proofing that was required for your
in design project, it's time for archiving it, which means you
want to save it in a format that can be
easily accessed later on. So you can store it on your
hard drive or on a server, or you can also send
it over to someone else who might need to make
changes to it in the future. So for this, without a doubt, the best format is the
in design package, which we mentioned briefly previously already
in this course, but I would like to show
you where you can find it. So it's file package. And for this to work, the
first and most important thing that you have to first
save your in design file. Once you do that, you will
be able to save the package. So I'm just going to show
you if I click on package, and ask me to first
save the document. And then I can show
you that I already have here a package folder. So this is what you are going to get when you save a package. Inside it will be
the Idsign file and also a links folder, including all the required
images and graphics. In case there are any fonts
used in your document, they will be stored in an
additional folder called fonts, except if you are using Adobe fonts because they won't
be copied into a folder. And for this
particular document, I was only relying
on Adobe fonts. That's why we don't
see that here. I notice that there is actually a feature here
with which you can disable the font folder creation if you don't want to use this. But by default, I
would recommend to have all three of
these options on and I also normally like to save an IDML or in design markup
language file in the package, which is the backward compatible file
format of in design. So again, that can be opened up in other versions of in design. And then the PDF print option
is also useful to have. You can choose one of these
presets like this one, which will also be saved
into the same folder. So I'm not going
to actually create the package because I already
have it in this folder. I just wanted to show
you where you can find this and how to save it.
59. Projects intro: Alright, so, finally, we got to the most exciting part of
this course where you get to test your knowledge
and see how much you understood from everything
that we covered so far. This entire chapter is
dedicated to giving you the closest experience
to performing tasks during the exam
using Adobe design. So besides answering
multiple choice questions, you have to perform these tasks. And normally these
tasks are simple, like flipping an
image horizontally. Or moving something from one layer to another
and so on and so forth. Now, to make things a
little bit more organized, but also slightly
more challenging, instead of giving you
just individual tasks, I organized multiple tasks
together into projects. So this is slightly
different from the exam. There, you will have
just individual tasks. But here, you have multiple
tasks that you have to perform in the right order
to complete a project. So for instance, here we can see the first project
and we can see the five steps or tasks that we have to perform
to get this completed. So just to be clear, if you complete maybe
three or four projects, that's already around the
same amount of tasks that you would have to complete
during your exam. And like I said, in the exam, these tasks won't be
connected to each other, so they will be completely
independent from each other. So you don't have to complete
them in the right order. When you feel ready
and confident about all the five topics, what I would recommend
for you to do is to open the projects in design
template file and go through all the projects
without watching the rest of the videos
in this chapter because that is the best way
to test and see how much you understood everything
that we covered so far. So just to clarify, the
rest of the videos in this chapter are the
solutions to these projects. So I walk you through step by step how I would complete them, but you should only
watch those after you completed the
projects on your own. Now here's just a couple
of useful things to keep in mind when you go
through these projects. First of all, when
you open the file, it should come up
in the normal view, which will show you the margins and the outlines of objects. But in case you don't see them, just press W on the keyboard, and then it should switch back
to that from preview mode. And the panels that are
most useful that you should keep open on the
right are the properties, the pages, and the layer panels. But occasionally, you will also need a couple of
additional panels, which obviously you can
find from the window menu. I don't recommend keeping
a lot of panels open. So if you don't need something, just hide it into a dogged
iconic state like this, or you can just close them and reopen them whenever
you need them. There will be three layers in this file out of which
two will be locked, the parent page and
instructions layers. So I can just show you
parent page elements there on the top and
instructions on the left side. And the test assets is the layer that you are
supposed to work on. So this is where
all the elements will be, which you
can work with. And each of these pages
will have things that are log like the instructions and things that you
can interact with. The projects finally
set up as a template to make sure that you don't
accidentally overwrite it. So in case you want
to restart a project, you just open the file
again into in design. It will come in as a fresh
untitled document with everything reset in the state
that I prepared for you. No right or wrong order to
go through these projects, so they are not increasing in
difficulty as you go along. So you can complete them
in any order you wish. And for instance, if you come across one that is a little
bit too challenging, you can just skip it, move on, and maybe revisit it
a little bit later, maybe after you rewatch some of the
corresponding lessons. And I would recommend to save your file at the end once you
completed all the projects. And that way, you
will be able to compare it side by side to my results that I am going to demonstrate in the following
videos in this chapter. So good luck, and I hope
you will have as much fun completing these projects as I had putting them
together for you.
60. Project 01 Pink moth: Okay, so in this
video, I'm going to show you the solution for the first project with
this beautiful pink moth. But before I go ahead, I just wanted to
make sure that you already try this
project on your own, so you completed it, and now you just want
to watch the solution. So the whole point
of this chapter is not to follow step
by step what I'm doing. It's just to check whether
you've done things correctly. So in case you haven't
done the project yet, make sure you open
the file, do it, and only after that, you
watch the rest of this video. Without the spoiler
warning out of the way, I'm just going to go
through the tasks. Okay, so the first step is to resize this image to
100 by 100 millimeters. For this, we can use the transform area here
within the property s panel, or we can also use the values up here
in the control area. I have the chain turned on already to constrain
the proportions. That makes it easier
because I just change the width to 100 and the
height will adjust as well. The original aspect
ratio was also square, so this keeps the
aspec ratio the same. But notice that
this transformation only change the size
of the container, but not the contents
to make sure that the two match or the
content is resized as well. We should use the field frame proportionally or fit
content to frame fitting. This is something we
can do from here. I'm just going to click on that, or you can also
find these options here in the property s panel. So I will use that option. Now, let's create
a vertical guide at the center of the page. So this is an interesting
one we know that vertical guides can be dragged out from the
ruler on the left, and if I move this around, I will be able to align it
to the image if I wanted to. I can align it to the margins and any other elements
in the document. But there is no
smart guy telling me where the center point
of the document is. So the easiest way to place
this into the center of the document would
be to put it all the way to the far right
edge of the page. So that's the maximum value, the 297 millimeters
in this case. And if I select the
ruler, I can see it here. So it shows it to me in
the properties panel. And what you can do
is to half this by typing in forward slash
two and then press Enter. So in design can do
the math for you, and that way you get your
guide exactly in the center. Now, next, we need to create a horizontal guide at this particular position
in the document. What I normally do is
to drag out a guide, select it, and then
type in the value. So 97.3 millimeters.
That's perfect. And by the way, in case you
are now seeing millimeters, you can right click
on the rulers and change the units there. And finally, we have to
align the top left corner of the image to the intersection of the guides. That's simple. We just have to drag
this down here, and it should perfectly fit between the guides and also
the margin at the bottom. So that's the solution
for the first project. It wasn't that hard, right? And don't worry if you didn't do exactly everything
the way I did it. As long as your final result looks like mine,
you should be fine. Because even in the exam, you don't have to do everything
exactly in a certain way. It's all about the
final outcome. So if you set things
up correctly, no matter how you do it, the test should give you
points for what you've done regardless of how
you ended up there.
61. Project 02 Table: Second project is about
creating a table. Now this is something
that almost all the time would come up in the exam. So you definitely need to be familiar with how to do this. And this project tests most of the things that
they would normally ask. And once again, it
would just be one or two of these
tasks in the exam. It wouldn't be as complex
as the entire project. So this is supposed to
be a compilation of all the type of
questions that you would normally have
to answer in an exam. Oh, the first step is to create a text frame
between the guide in the center and also
the margin of the page. So I'm going to
create my frame using the rectangle frame tool or the type tool as
well, can be used. So I'm just going to use the
type tool and then click and drag and make sure
it fits inside here. Okay? So there's a frame ready. And I'm going to double
click inside this just to make sure
that that's where the table is going
to be placed into. Now, before you go ahead
to place the table in, just double check that you have no character or paragraph
style selected. This is something
you can see from the property s panel or the
styles panels as well. So you want to make sure that the basic paragraph is selected, and also from the
character styles, no style is selected. And then you can go to the table menu and
choose Insert Table, and you will want
to have ten rows, six columns, and one header rows as described here
in the second task. Once I click Okay, this is
how the table looks like. So it fits nicely
inside my text frame. And then we have to place the copy from this
text frame into here. So I just clicked inside
the text frame and press Commando Control
A to select O. And then we have to make sure
when we select this table, we don't just select it
with the selection tool, but you actually
double click inside and then go to the bottom
left corner and click once more on there to
select all the cells. So this is actually described
here in the task as well. So all cells needs to be filled
correctly for this task. And now we can just say edit, paste, and this is how
it should look like. Now for the next step, we
have to make sure we still have a cursor flashing
somewhere inside the table. It doesn't really matter where. Just make sure that
you are still in text editing mode and you
have the table selected. And then you can go
to the table menu and choose table options, and we need alternating fills. We select this option, we will get the dialogue box, and just make sure you have
the preview on so you can see a live feedback to the
changes that you add here. So we want to make sure this
is set to every other rule, and we want to use
the Sian swatch. And I think that's all we needed to do in
this dialogue box. Yes, we can just click Okay. So that's how it's
going to look like. And then we want to save
this as a table style. For this, we would need the Window styles table
styles panel. And then within this, we can hold down the
alter option key and click on the plus sign, and that allows us
to call this dishes. That's the style that
we want to save, and it includes the alternating
fill setup that we used. So we can just click Okay, and now select this just to make sure that it is applied
to this table as well. And that is all you need to
do for the second project.
62. Project 03 Cranes: For Project three, we have another image that we
need to work with. First of all, we have to set the reference point
in the center point. Now, this is something
we can do up here. It's already in
the center point. It's also in the
center point here. So we can now flip the
image horizontally. Again, I can do that
from this icon here. So without moving the frame, it just flips it horizontally, and the cranes should be
flying towards the right side. That's when you already
done the flipping. But we can also see up here, this little indicator tells us that the image was
already flipped. Now comes the interesting part. So we have to crop
this image from the bottom by 25 millimeters. Now, how would you
normally do this? If you don't have
to be too specific, I would say just simply drag the bottom edge
of the frame up, and that's already cropping it. However, here we need
to make sure that it's done exactly by 25 millimeters. So the best way to do
this would be to change the reference point to the top center point or
any of the top points, and then you will change
the height of the frame but without changing the width. So we will take off the link. We don't want to constrain
the proportions. And to be exact, we could type in -25
in the height value. So if I press Enter, that is going to crop it 25 millimeters from
the bottom up. So once again, the
reference point is there to make sure the
top edge doesn't move. So that's the fixed point, and then changing
the height will result in cropping from the
bottom edge in this case. Now, if we need to
crop from the top, we would want to change the reference point
to the bottom edge. Then we want to type in -15 for the height because
that's the next step, crop 50 millimeters from
the top end of the frame, and that is going
to work like this. So once again, the
reference point change was important to assure that we are cropping from
the right direction. Now we can move on to
step or task four, which is to add
fancy corner effects with eight millimeter
size on all corners. So I can use the corner
effects from here. We want fancy and set
to 8 millimeters. That is also something
that we can find from the appearance section in the properties panel, if
you want to use that. Then we need to add
an inner glow effect. Again, you can either choose
the effects from here or from up here in the control bar as well,
whichever you prefer. And inner glow is
what we are off. Now, in this dialogue box, you want to make sure
the preview is turned on just so you can see
the changes that you do. And then I'm going to
type in first the size. This needs to be 30 millimeter. The opacity should be 100 then we want the blend
mode to be set to overlay, and the color should be
the following values. It's the hundred 9010 color. So that's this one,
the dark blue. It's a default swatch in design. Let's click Okay, and we can see the before and
after versions of this. So it adds that nice purple
tone around the edges, almost like a vignette. And we can click Okay. And now we just have to save
this as an object style, which we can either do from this drop down
here on the top or actually this drop down where we can specify the
new object style, or we can also do it from the object styles panel by
creating a new style here. I recommend holding down
the Alter option key, and that way you will be able
to also name this style. So I'll just turn on preview, and I type in fancy. And we can also apply the
style to the selection. So not just creating a
style based on this, but we also link
the two together. And then let's click Okay. So now our style is saved, and just to test it out, we can switch back to basic
graphics frame, for instance, which
looks like this, and then we can
switch back to fancy, which will look like this. And that's the solution
for the third project.
63. Project 04 Formatting text: Project four is about formatting text and saving a
paragraph style. So first of all,
we have to change the width of this text
frame to 90 millimeters, and we will have to align it
to the top and we margin. So first of all, we
can change the width here without having
the height changed. I'm just going to type
in 90 millimeters, and then we can align it up
here to the top right corner. And then we need to set
the leading to 12 points. Now, the best thing
to do is to use the type tool and
select all the text, or if you have the entire
text frame selected, you can also use the
properties panel and already make these changes. So the leading
would be this here. I'm just going to
type in 12 points, and as you can see, it
updated on the entire copy. Then we want to set the
tracking to minus ten. That's going to be
this value here, so minus ten for tracking. It just moves the characters a little bit closer
to each other. Then we want to remove
the empty paragraphs. So there is an empty
paragraph here and there. But in case you want
to visualize this, you can use the type show
hidden characters option, and there are the
empty paragraphs. So I remove one and another, and maybe this one here at the
end is what we can remove. And now, again, I just press this scape to have the
entire frame selected, and then we want to add four millimeter space
between the paragraphs. So this is something that we can do from the paragraph options, which is further down here, and we want to use
the space between paragraphs and set
that to 4 millimeters. So that is looking good. Now we want to use
justified text with last line align left. This one, and we want to
also remove the hyphenation. So let's take that off. And finally, we want
to save this as a paragraph style called
editorial Design. So we can do this from the
Paragraph Styles panel, alter option key and click
on Create New Style, and then make sure apply
style to selection is on because that's
actually part of the task. And we want to name
this editorial design. And let's click Okay. So just to test this out, if I switch to basic paragraph,
this is how it looks. And with the editorial design, you will remember all the
settings that we applied. And that's project
number four solved.
64. Project 05 Kerning: Project Number five is probably the easiest one out
of all of them. This is just a simple
urning exercise. So we have to make sure
this black version of the text matches the cerning
of the text underneath it. So the blue version is the
ideal state of the text, and that's what we need to
achieve here on the top. So first of all, you need the type tool,
click inside the text, and then you would want to use Alter option key left
and right arrows to adjust the kerning, and it doesn't have to look
exactly the same as below. Just try to get it as
close as possible. And by the way, I have the
hidden characters visible. That's why I see that
little dot there. That is the space character, and I like to have these on
when I do kerning because it helps me just to see where these characters are and
where the center point is. So you can go to
type and then show hidden characters
here at the bottom in case you don't
see them already. Now, let me move the W
a bit more to the left. Maybe this one can come back
a bit, something like that. Again, I'm just using left and right arrows
on the keyboard. Until I feel like everything
is in the right place. And this guide here on the
right is helping us to align the last character
to the same text below. So once again, maybe I need
to move this slightly in, yes, I feel like we
are very close now. And then the next step
would be to change the color of the text to Scion. If I press J on the keyboard, I can very quickly
switch between having the frame selected or the
text inside it selected. And once the text is selected, I can just choose
the Sian switch. And with that, Project
five is also complete.
65. Project 06 Text wrap: In Project six, we have to use a couple of features
in combination, and we have three elements here we will have to work
with this circle, empty frame, we have
the image behind it, and we have also
this text frame. Now, it's important not
to move these around, so everything is already
placed in the right position. And in general, you shouldn't
be moving things around in the exam unless they
specifically ask you to. So it's a good habit to
get into not to move and mess with things unless
they ask you to. So the first step is
to place the image into the circular white frame. So let's select the image and then press Commando
Control X to cut it out, and then select the frame
right click and choose paste into or use
edit paste into. And that should have the
image placed inside the frame exactly in the same
location as it was before. So now we can assign
the text wrap to this. So have this text
frame selected, and then you can go to the text wrap options here
in the properties panel, and you want to choose
wrap around object shape, and then you want to use
five millimeter offset. That's how it should look like. Next, we want to select the
text frame and double click inside the first paragraph
to add the drop cap. For this, we can scroll down
to the paragraph panel, and we want to increase
this value here to three. So that's going to have
the first character covering three lines. And stylistically, it would make sense to add
a little bit of courting here between this
character and the paragraph. That's something you can
do with Alter option right arrow a couple of times, and it's not actually
defined here in the instructions.
It's just something I always like to do. But now that we've
done that, we want the whole text frame
to be selected. You can always press
escape if you are in text editing mode to switch
to having the frame selected, and then we want to change
the leading to 14 points. So we just scroll down here
in the properties panel, and we change the auto
leading to 14 points. Then we want to
change the alignment to justify with last
line align left. And finally, we want to extend the frame down to avoid
any overset text. So we can just drag
this down like that, or we can just double click on this bottom center
edge of the frame, and that should extend
it down for us. And that's the final result. So this is how it
should look like when you are ready
with Project six.
66. Project 07 Parent page: For Project seven, you don't actually have anything on
the page to work with. It's just the instructions
that you need here. So we need to create a new
parent page called B parent, based on a parent. The easiest way to
do this would be to right click on a parent in the pages panel and
choose new parent. And then we want
this to be called B, which should be the
automatic option. But we want to make sure
it's based on a parent. Page size and orientation
don't have to change, so we can just click Okay. And this will take us
straight to B parent page, so we can make changes
here if we wanted to. But I'm just going to jump
back to the instructions on page seven to see
what's the next step. So we have to add
the text frame on the bottom right corner just below the bottom page margin. So let's jump back to
our B parent page, and I'm going to
use the text frame, and I create a text frame here. So just below the
margin as described, I'm just going to zoom
a little bit closer, make sure the
alignment is correct. There it is. Okay.
So there's a frame. Now let's see the next step. We need to add a page
number marker using the bold red character style and aerial font
with 12 point size. So let's jump back
once again here. First, I just click
inside the frame to make sure the
cursor is there. And then I go to the
type menu and choose Insert special character
markers current page number. You can also use the
shortcut if you want. Once that's placed in, we want to make sure that there is no paragraph
style used, so we will revert this
back to basic paragraph. And the character style was automatically
set to bold red, but in case it's not for you, you just want to make
sure that you highlight the text and you
choose bold red. Once you have that,
you just want to change the font to aerial. So I'm changing this
in the character area. We want aerial regular, and 12 points is what's
already selected. I'm actually going
to set this to be aligned to the right
edge of the frame. So that's how it's
going to look like, and we can check what's the rest of the tasks
in this project. So we have to make sure
that this text frame is placed inside the
parent page layer, and then we also have to
apply this to page seven. So let's go back to
the parent page, select this text frame, and we will have to move
it into parent page layer, but that's currently locked, so I'm just going to
unlock it and then drag the selected
object onto that layer. And if you've done
things correctly, you should see a green
highlight on your text frame. And now we can just this
back just to make sure that we don't accidentally move any parent page elements around. And then finally to apply this new parent
page to page seven, we just have to drag it over it. And as soon as the B appears
here on the thumbnail, that means it's applied, and we can see the
page number there at the bottom right corner where
we defined our text frame. So that's all that you need
to do for Project seven.
67. Project 08 Preflight: Project eight is about the preflight panel and to see whether you
know how to use it. So first of all,
we need to define a new pre flight profile that is going to check
image resolution. So I already have
the panel here, but in case you don't
see the preflight panel, you will find it under
the Window menu, and it will be under
output pre flight. And to define a new profile, you would want to go
to the panel menu and choose define profiles, and there we will be able
to click on the plus sign, and we will need to call this AC E. So that's the
profile name that we need. And then we need
to make sure that the image resolution
is selected. So once you open up the
images and objects section, you need this to be selected. And also, you want to change the minimum required
resolution for full color images to 300 PPI. So that's this one here. Instead of 250, this
needs to be 300. And then let's
click Okay. So now that we have this new profile, we just have to select
it from this drop down. So let's choose ACP. And immediately, we get a
couple of error messages. But the only thing
we have to worry about is what's on this page. So we have to resize the
image without moving its top right corner until
the error goes away. So let's check the errors. We just open this up, and we
can see yes on page eight. So this one right
here is an issue. There's an issue
with this image. So we need to resize without
moving the top right corner. So what we can do is to
select it and hold down commando control shift keys
and start dragging this up. And when you let go, you will see the
effective resolution here in the info area. In case you don't see
that, just make it a little bit bigger
or open this up. So currently the effective
resolution is 228, so it's still too big. Let's go further down. So now it's 263. So this is still too big and the resolution
is still too low. So as soon as I
make it this small, now that error message is gone. And you don't have
to worry about the other image on page one. So we just have to fix
this image on this page. We can close the
preflight panel, and we are done
with Project eight.
68. Project 09 Pathfinder: For Project nine, you will have to use the Pathfinder feature, which you can find in
the property Spanel. You just have to
make sure you select both the circle and
the characters. And then from Pathfinder, you would want to
use the option here on the right called
exclude overlap. Once you click on this, you should get the same
result as below. And this will result
in a single object. So when I click on
this once again, it's now an individual object, so it merges those
two shapes together. Now we can apply the swatch
that's defined here. So we can go to the fill
options and go into color, and we can change to CNK. So we can just type this
while using. So 105 30 and zero. It should be this
nice teal color. You can even save this
as a swatch if you want. But then, finally, we need to rotate the logo 15
degrees anticlockwise. So that would be simply typing in 15 degrees for rotation, but we have to make sure it's rotated around its center point, so the reference point needs
to be here in the center. If you press Enter, that's the result that you should get to complete
Project nine.
69. Project 10 Button: Project ten is about
interactivity in in design. So we have to turn
this image into a button and assign
a hyperlink to it. But first, we have to
make sure it's set up in the right place and uses the
right frame fitting options. So we want to use
the auto fit option, and we want to use the fit
content proportionally, which will allow it to always be fully visible
without being cropped. So that's the first thing
that we were asked to do. Then we have to position
the logo top right corner to the top right corner
inside the page margins. And then scale it to fill the
area defined by the guides. We can now just drag the bottom left corner
because we already have the autofit and also
the fit content proportionally turned on. So we can do that quickly. Now, we want to turn
this into a button. That's something we can do
with the interactive area, buttons and Forms panel. So window interactive
buttons and forms. And I'm just going to turn off hyperlinks and bring
buttons and forms here. So we want to choose the type
from the drop down button, and then we want to name this. And then we want to
choose the action, which will be to go to URL, and we can type in this text. Unfortunately, you
won't be able to copy the text unless you unlock
the instructions layer, but it's a fairly
simple one to type in. So I'm just going to do that. Yes, I'm a designer.com, and that's all you need to
do to complete Project ten.
70. Project 11 Text threading: Project 11 is about threading text or
connecting text frames, and the first step is to
set the space between the paragraphs to four
millimeter for the body copy. Now, this is the title
here on the top, of course, and this would
be the body copy below. But notice that not all the
text is visible currently. So one thing we can do to
make sure that we have all the text selected would
be to use the story editor. That's Command or Control Y. And here we will be able
to see the entire copy. I can just make this wider. We can actually see
there's only one paragraph that is currently not visible. So we can just select
these, not the top part, and then press Command
or Control Y to switch back to the
layout editor. Now we want to set
the space between the paragraphs to 4 millimeters. Let's do that from here. So space between
paragraphs is this. 4 millimeters. Now we can thread the text to the small frame
on the right under the image. So I can press escape
and then click on the little overset icon here and then click inside
the other frame on the right. And don't worry if you see
an overset sign still, that's something
that we are going to change once we format the text. So next step would be to go to the first frame and
change it to two columns. For that, we need the
text frame options, which would be from object menu, text frame options or Commando
Control B on the keyboard. And then here, all we have to do is to set this to two columns. So that's how it's
going to look like, and already, there is no overset text
anymore on this page. And now we can move
on to task four, which is to use the
span all columns feature on the title paragraph. So I just double
click inside there, make sure my cursory
splay is there. And then to find the
spanning option, we would want to use the
control area here on the switch to
paragraph formatting. By the way, if you
don't see this, just go up to the Window
menu and choose Control, and then you will be able
to find this here on the right side where
it says span all. So if it's set to none, it looks like this, and span
all will look like this. Next, we want to save this
as a paragraph style. So while the title
is still selected, we want to create a new
style, Alter option, click on create new style
from Paragraph Styles panel, have the applied style
to selection turn on, and let's call it
Finley, the goldfish. Then let's click Okay. So
now this style is saved. We can test it if we switch to basic paragraph and then back
to Finley, the goldfish. By the way, I generated
this story with Che GPT. It's surprisingly touching, so feel free to give it
a read if you have time. But now we can just move
on to the last task, which is about
adding a drop cap on the first paragraph
of the body copy, and it should cover
three lines of text. So we just increase this to
three, something like that, and maybe I just add a bit of kerning here just
for good measure. And that's how the final
result should look. But just as a side note, I would still want to fix these orphans at the bottom
of these two columns. So we can see the
individual lines of text both in the first
column and the second one. So to fix these, we would want to select
the entire copy. So we can select all of this. And normally this would
be set up as a body copy, and then we would be able
to make changes easier. But even without that, we can go to these additional options up here and then
choose keep options. And if you choose keep lines together and
turn on the preview, it's going to fix
that problem for you. So now we don't
have the orphans. So that was before, and this is after looking
already much better. Once again, this step wasn't
included in this project. It's just something I thought I point out to you
just to help you to know how to fix orphans and videos if you encounter
them in your text.
71. Project 12 Document setup: For the last project Project 12, once again, we don't have
any assess to work with. Simply just a few
instructions that we will have to change
on this document. So first of all, we need to
add bleed to all the edges. Now, the best place to do this would be from the file menu, the document setup feature. And if you keep the
preview turned on, you will be able to
see these changes. So I am going to open
up the bleed and slug, make sure the chain is on
for the bleed setting, and then I type in three. So that should be added to
all the edges straightaway, and I can see these red outlines here on the layout as well. Then we can just click Okay, and now we have to
add five pages to the end of this document
using a parent. So if you hold down the alter option key and
click on the plus sign, the create new page icon at the bottom of
the pages panel, you will be able to
type in five pages, and you can also
say you want this to be at the end
of the document. And you also want to use
the A parent option. Let's click Okay. And here
we have these pages created, so one, two, three, four, five. Let's jump back to page 12, just to see the rest
of the instructions. So now we have to save this
document in a format that is compatible with in design
CS four and above. So that would be
the IDML format, the in design markup
language format. So if we go to File
and choose Save As, we will be able to
find this here. IDML, and then we can just save it somewhere
on the computer. I'm just going to save
it as it is for now. And then last, we
have to export a PDF, including crop marks using
the documents bleed settings. So for this, I go
to File Export, and then I'm going to choose
the Adobe PDF print option. And then from here, I need
to go to Mark and bleed. Choose crop marks and use
document bleed settings. And if I export
this, it's going to look like this once
the file is opened. So we have the crop marks
visible for all the pages. And that's all we needed to
do for this last project. And overall, I
hope none of these were too challenging
for you to complete. And like I said,
in the beginning, each of these projects are combinations of multiple
tasks while in the exam, you would have individual task not connected or not
related to each other. So for each task, you would have to just
perform a single task. Tried to make this project
slightly more challenging. So if you could
complete most of these, you shouldn't have any issues doing the tasks
during the real exam.
72. Conclusion: Congratulations on
completing this course. You've put in the time, the
effort, and the practice, and you are now one
big step closer to earning your official
Adobe certification. Remember, during the exam, you will have 50
minutes to answer 11 questions and
complete 19 tasks. So keep practicing with the exercise files and test exams included
in this course. When you feel ready,
book your exam, stay calm, trust your skills
and show what you can do. If you are looking to build even more creative
superpowers, don't forget. We also have exam
preparation courses for Adobe Photoshop
and Illustrator. These certifications can
make your resume even stronger and open even more
doors in the design industry. If you manage to pass
the Photoshop and either the Illustrator
or in design exam, you will automatically get an
additional Adobe certified professional in visual design specialty credential and badge, even more reasons to do
more than one Adobe exam. Once you pass your exam, and I'm sure you will, we would love to celebrate
your success with you. So tag us on your
social media posts. We are always excited to see our students achieve
amazing things. Thank you for joining
me on this journey. Stay creative, stay curious, and I will see you
in the next course.