Transcripts
1. Intro: Llo, everyone. My
name is Danish. I'm so glad you are here. Most watercolor bigners
struggle with one thing, making their
paintings look flat. The missing piece
lighten shadows. In this class, I will
guide you step by step on how to bring depth and life into your art using simple bigner friendly
watercolor techniques. You don't need to be
great at drawing. All you need is your paints, a brush, and a bit of curiosity. We'll start by understanding the core concept behind it all, the form principle and
which is really important, and how light interacts with basic shapes like sphere,
cube, and cylinder. Once we got this, I will
show you how to apply those same ideas to
more complex objects by analyzing light
and shadow for each. To put everything into practice, we will work on two
cityscape projects and also include a bonus chapter to have a complex scene as well. We will reveal what
we learned about the form principle and apply it in a creative hands on way. By the end of this class, you have the conference to look at any subject and understand how to paint believable
depth and atmosphere. Let's dive in and
start painting.
2. Chapter01 FormPrinciple: Come to the first chapter of my light and shadow
in watercolor class. Before we begin, I highly recommend watching
my Skillshare class, how to create three D
objects in Watercoloor. In that class, I covered
the form principle, which provide the
essential foundation for understanding light,
shadow, and death. These base concepts will help you to get the most
out of this course. As we explore, how
light interacts with the form in watercolor
painting. Let's get started. Now you have the base
understanding of form principle, and now let's jump into it. In the first one, we're
going to do a simple sphere. I'm just going to do
a basic simple shape of a circle here. If you see the
reference, the light is coming from this side. You can see there's
a big spot there. That's a spot, we
call it eyelets. This is where the light separates from the light
side on the shadow side. This is the shadow side and
this is the light side. I'll say light side. Shadow side. Whenever light it is an object, it also gives a shadow at
the bottom of the floor. This is called, since it's a casting the object
on the ground, this is called case shadows. I'm reiterating the form
principle again so that we get an idea as the first
chapter. This is our elight. If you see in our reference, there's something also
happening which is here. When a lights, it comes and eats here
and it bounces back. That's how the light
interacts in the real world. Sometimes what happens is,
since in our reference, it's a black and white image, it's bouncing back
the white light here. I'll just put it a column here. This is called bounce light. Let's assume that this
is a red floor and it will bounce red color
on this or ball. Since this is a white table and it's reflecting white
light on our ball, let's put this into practice. You can use any
colors you want and I used squeeze some azar and crimson here, I'm
going to use that. So for the eyelids, I'm going to leave the white
paper as it is, and I'm going to
layer this slowly. There's also multiple
ways to do it, and I'm just showing the
way which it works for me. I also want to make
sure that this looks really basic since
it's our first chapter. Can see that I created
the first af tone. This doesn't look flat anymore. If you can see that wherever the light and the
shadow side separates, there's a softer
transition happening. I'm going to apply
some clean water. I'm trying to create that
softer transitioning gear. You can see that here
and there you go. You can see that now we have the light side and
the shadow side. I'm just going to
layer again so that I can show the difference between the light
and the shadow side. I'm just going to
clean my brush. Now you can see that we establish the light
and shadow side. Here you can also do something called working on
the bounce light. What you can do is you
can just take off some of the paint like this and you can see that as
soon as I do that, it gives that bounce light happening on the
sphere by itself. I'll just work on it again, soften this a little bit up. Now we can add the core shadow. The core shadow is the one. It's a darker spot here
on the form principle. If you went and saw the
video on the form principle, and this is the darkest
area, which happens here. I also bounds here, come here and do
this right here. And I'll go like that.
Now you can see that I also left some lights for
the bounce light as well. I'm going to clean my
brush and I want to soften this area like that
in this area too, and I'll soften it like that. So I can show the bounce light and you can see that we
created this really nice. They're slowly
transitioning it and we also getting the three
D look on our object. This is really
important in painting, thinking in light and shadows
and thinking in eyelids, the case shadow, core shadow,
and the bounce light. This helps us to reduce any
objects to the three D forms. There's only one thing
missing is our case shadow, which is also the darkest. I'm not going to use
that much water. I'm going to combine
this guy with this guy. I should have weighed and
I would have dried it, but I'm not drawing it, but
I'm just painting on the go. As soon as we do it,
and you can see that we created a three
dimensional sphere, and we also have
the cast shadow. There's one more thing
we can do is vignetting. Vinetting is nothing
but if I put it here, and you can see that now the white area has
become a little brighter because it's fighting with white paper and it
doesn't have that much value. As soon as I add this, and you can see that
the white object, what we created, look
three dimsed already. The one thing I
could have done it, but I didn't do it is wet it, then painted this
part. But it's okay. Since it's the first chapter, and this is just for
learning purpose, just understanding the
light and shadows. You can see that just by adding that you can see
that globe which is happening on top
part of our sphere. You can also layer it if
you want to go a little bit darker on your core shadow. The more you align the value with what you're
seeing in your reference, it will look three dimensional. And you can also take this
little bit up like that. I'm just going to bring it down and combine it
here with a bound line. I want this transition
to be really nice on taking clean
water and I'll just wipe it off like
that. There you go. Now you can see that we cannot create a three
dimensional object just by using the concept
of form principle. If you have any questions
on this chapter, please let me know the comments and post on the class section. I'm happy to explain it and give a demo pointing
all the things.
3. Chapter02 Applying Form Principle: Welcome to the second chapter. In the last chapter, we just did a simple exercise of how
light and shadow effects with a little bit of value
exercise and creating a three dimensional form just by using light and
shadow concepts. We'll do the same
thing in this chapter, but we will just apply
on real world objects. For this chapter, I picked
the apple, the green apple. You could pick any
reference of your own or you can shoot your own references and
you can upl as well. So I'm just doing
the basic sphere and I'm just checking the
top part of an apple. You can see that in matter
of seconds I did it, and let's analyze where the
lighting is coming from. If you see the shadow
casting on the apple, it shows our lighting direction. It's casting the shadow on
top of this apple like this, the lighting is
coming from here. You can also see this
bright white spot here. This is the high lights. This is a one of the case
shadow of the top part. There's also a cash shadow
since this is going to be on the shadow side because
this is dipping in and this is going like this. This is another case shadow. There's also another
case shadow, which is going behind everything and just coming like that. And this is the
big case shadows. I'll just put a
cache shadow here. This is our second chapter. Everything you do
in the beginning, if you're new to watercolors and if you're new
to lighten shadows, just to try to break the sound. Because what happens is this
gets easier and easier. When you paint, you can literally go and do it without doing all the
steps what I'm showing. That's land. If you
see the core shadow, it stops all the way
at the top here. And it goes all the way
here and it stops here. More block it so
you guys can see it and it goes here
and it goes here. This is our core shadow. This is the one which
separates them, the light side and
the shadow side. There's also the bounce
light happening which is underneath the apple itself. This is where it goes till here, the bounce light, which is happening here
and I'll type it. I'll write it here,
bounce light. And this is our core shadow. Just by analyzing the
lighting direction and where it's coming from and just by knowing where
the eyelets and where the case shadows are and where's the core shadow and
where's the bons like. It helps us to simplify
our apple for us. So since people are
new to watercolos, I'm going to layer
this slowly and not rushing it so you guys
can understand how we can layer in
watercolos and get three damaged look using
light and shadow concepts. And the apple looks green. You could use any
colors you want. This is our first wash. This is the lightest wash. I'll just apply a wash all over the apple, the
shape of the apple. Really like that. What
you can do is here. You can also the highlighted
areas right here. I'm just putting
some green there. It looks like there's
warmth in there. I'll just put it here
and there you go. Now what I will do
is I'll dry it and I'll layer the next
wash on top of it. Now we are back and you can
see the dried quite a bit. I also did one more step, just adding a ray
amber on top of it when it's wet and
that's all I did. Now let's layer the next value. I'm going to go to the green and I'm going to take some radiant. I'm just going to go and apply
another wash on top of it. This is our second wash. I'm going to preserve the
bounce light like that, and it goes here, right here and right here too, and I'll go over the top part. I'll just go again on the top. When it comes to the
highlighted area, I'm just going to
leave it as it is. It also gets lighter because
this is a light side. I'll use more water to
this side, there you go. Now I dried the second base, what we added with just leaving the eyelids and glazing over it. Now let's go and add
the darkest dark. The darkest dark is the core
shadow on the case shadow. I'm going to use my radiant and I'm going to
use a neutral tint. Take some more. I want
this as dark as I can. What I will do is I'll just apply this on the core shadow. Just by adding that you can see that it started looking
three d already. I'll just go on add this. I'm seeing other darker areas, where can I see
the core shadows. These are the two
areas you see and it also goes back
all the way here. Let's take it all the way here to same thing here as well and it stops
here it goes here. Once we applied, one step I'm going to do
is just smoothing it. I'll just take some color
and just smooth this area to this area and constantly thinking about how the
form goes in here. I'll just do it here
and it stops here. I want to preserve that
eyelet and I'll just go here, do this, do this. If we all take some more water, just put some more
water here and we will soften this area
and this also softens too, and I'll soften
this area as well. I'll just bring it all the way down Making sure to keep
that eyelids as it is. You can see just by adding
that we are seeing that it's getting three
dimensional already. I have to soften this as well. I'll do that and
soften it till here. I'll take some more water and I'll just soften
it all the way here like this. There you go. You can see that we can create this really nice core
shadow and everything. Let's say if you want to
go a little bit darker, now we can also have a
little bit of fun with it. We can use a little
bit of neutral tint and this red and just apply it here and this will bleed and create this really nice darker core shadow. I see really darker here. I'll just apply a little bit of darker value here as well. And there you go. Now what I'm going to do is I'm going to take this
same neutral tint and ridian and I'm going
to add the case shadows. You could add any color
for the case shadows. I'll just combine it here, here. This is the most important part. You can see that as soon as I went this side,
I went over it, but it's fine and we won't
tell anyone and I'll just combine it like that. You can see that we can create this really nice casting
shadow of the apple. I'm just going to take
this off like that. Now I write the core
shadow on the case shadow. There's only one thing
that is pending is just adding another case shadow
on top of an apple. Once we add that, you will see that the form will be announced even further. I'll just add it right there. And it's going like this. Just by adding that
you can see that it just gives this
really nice look. There's also a little bit of
this sharper shadow there, and I'll just bring it here
and I'll slowly bring it up. Just by adding that and I'll just slowly blended
it on the top. Now you can see
that this guy even enhanced this entire thing at the top of the apple now looks really
three dimensional. I'll just take some
clean water and I'll just soft on it because
it'd have to be a soft edge, not a harsh edge. Even the top part as a lubra value there,
like a darker value. I'm going to take some Cipia or neutral tint I'll just add that. You can see that
just by adding that, it gives really
nice shadow side on the light side of the
top part as well. Now you can see that we
took a basic apple and we analyzed where the
lighting is coming from and where the shadows are and where the core shadows, we slowly build up the
pigment layering technique to use light and shadow
to create the dims forms. Once you understand
this concept and try to apply on each
and every painting, every object you paint
looks very dimision.
4. Chapter03 Basic Primitives: So now let's apply for the core shadow
and the cast shadow. If you look at the reference, and the core shadow
is exactly here. It goes all the way here, and I'll just frame our
our sphere as well. You can see that I created the core shadow on
the shadow side. Now what I can do is
I'll take clean water. Since it's a
cylindrical surface, if I put clean water here, and it will create this really nice softening edge for me. I'll take clean water again
and I'll soften it like this. And make sure I'll
take some more water, some more pigment soy, and
I'll put something here. It shows the other side as well and I'll
soften it as well. I'll just combine it here. You can see that in
a matter of seconds, we're able to create this
three dimensional form based on light on
the shadow side. That's the two things
I'm worried about. Nothing I'll just
leave it as it is. You can see that it's already started looking three dimension. I'll do the same
thing for the sphere. Now I establish my core shadow. Now I take clean water and I want to soften
this like that. I'll make sure that leave some white bits for
the highlights. The same thing here, there's
a bounce light happening, it has a lighter
value and I'll just use the water from my brush
to show that there you go. Just by doing that, you
can see that can establish the three dimensional form
on the sphere itself. I'll take some clean
water and what I'll do is I'll just make
sure this is softer, not s there you go. Now you can see
that we can create a three dimensional
shape just by using the concept of the shadow side, the core shadow, and
the bones lights. I'll just come on it
like that. And there. So now let's go to our
cube. It's the same thing. The cube, it's going to be tricky and I'll paint
the top face a little bit later because I don't want the sphere to be
bleeding on my cube. I'll just do this side. I know this is
going to be darker. We'll come back again this side. Now let's go to the
cylinder instead. It's the same concept. What I'll do is I'll
establish my core shadow. Establish the edge of here. Again, I'm not trying to be
neat with my brush strokes. I'll take some clean water, some pigment, and I'll
just combine it like this. I'll just do this
at the top as well. I'll take some clean water. Again, I have to soften this. And I'll just do
this side as well. And I'll take some clean water. Again, I just want to make sure it's not harsh
yelled, it's a soft eyelds. Just by doing that,
you can see that we also created the three
dimensional form by using the light
eating gear and adding a core shadow and
adding the foam, which is go at the
end, which is darker, and we're able to create this. Now, I'm going to
add the top pot, but I want to make sure it's dry or else
it's going to bleed. Now I dry a little bit and
I'll just add the top line. The top line have to be
a little bit lighter. What I'll do is I'll just take my thing and I'll
just do this like that. Now we can see that we
cannot create the top line. The only thing that is missing is this guy have to
be darker and this is our core shadow
or the shadow side. I'll just put something here
like that. There you go. Now you can see
that even the cube started looking
three dimensional. There's only one
thing missing is, you guessed it, it's
the case shadows. Let's ask the case shadows, and I'll start with the cube. There you go. Let's do
the cylinder at the back. But if you notice
in the reference, the cast shadows are
a little bit blurry. If you want, we can do that
too and I'll show you. But this one, the same thing. I want to make sure that
get the shape right. That's why I'm trying
to be neat or else I have not done anything
like that. There you go. Now we can see that we
cannot create this. In order to get blurrier
shadows on both things, I think we did on
every chapter or else we also did this on once we add the core shadow,
we cannot blurt it out. That's what I'm trying
to do. This also gives us realism in our shadows. Go here, I'll take. Like that. Now you can see that the
shadows look more realistic. Before it dries out and we can
also vintt the background, the one we did in
the first exercise. This step, you don't have to do it, and I'm just doing it. This also helps to frame
our three D primitives. Just adding a value. There you. Now you can see
that we can easily create just understanding
the concepts of light and shadow and
we can have created this. I can also even take
this even further. What I could do is I could
create this really nice, look. What I'm going to do
is I'm going to take a thinner brush and I'm
going to use a darker value. Maybe I'll use I have
to be no pigment, no water in your brush. I'll show in a second
what I'm going to do. H and this anchors the cone on the ground. And the same thing here for for the sphere, especially for this guy
who really need it. Just for fun, and
I'll just soften this area. There you go. Now we can see
that we can create this three dimensional form
just by using the concept. There's one more thing
you can do it as well. If you go and check my
other Skillshare videos, there's one thing I always
tell people to do is checking, squinting your eyes, and
checking if your values aligned. For example, when I looked
at the values on the cone, it went a little bit dull. I can go and glaze over and
this is called glazing. What this helps is to go and increase your value on your
three dimensional shapes. Even this one. Just by doing it, you will notice a noticeable difference on all those things. That's why if you want to
learn what values are, how to increase your value, how to decrease your value, you can always go and check out my other Skillshare
class, how to do values. Just by adding that you can
see the contrast become really more three
dimensional as we add it. I'll just soften it. It's
the same thing what we did. This is a tricky part my
students have issue with is just layering the value and squinting your eyes
and checking your value. If you get good at
it, your paintings will look so three dimensional
and look so realistic. If you go back and
check back our values, what we did earlier and you will see a
noticeable difference. Now it looks like
multi dimensional. The values are even close to
the reference, what we have.
5. Chapter04 MapleLeaf: Chapter, we analyzed
the lighting and we also did this apple. This one, let's do
something different. I really recommend in the
first couple of exercise, do the exact same thing
what we did in the apple. It's the same thing, I'm
going to do it here. I'm going to do a maple leaf
and let's go and sketch it. Again, when I sketch, I
keep it really simple and this is a process for learning, lighting and shadows,
not thinking about how realistic you can get
this object or anything. You can see that I put the
leaf exactly in the middle. So the shadow is going to be going out of the paper.
That's fine as well. And just seeing the shape
of it and there you go, now I can able to create this maple leaf with
quick simple strokes. Let's do this as well, and there's the leaf
pot at the bottom. You can see that I did
it and if you want, and what we could do
is the same thing, analyze where the
lighting is coming from. If you see the
reference closely, the lighting is coming from
here. I'll just put it here. The easiest way to think about
how the lighting is coming from is looking at the
shadow and how it's casting. Looking at this angle, if
you look at the angle, sorry, the lighting is
coming from this side. That was wrong in
the first time. And I'll just add the
shadows here goes like that, and the shadows going
here, like that. I'm going to ignore the ground. I'm not going to be
worried about the ground. I'm just going to add the shadows and the lighting. That's what we're going to do. It's also shadow here as
well. The cash shadow ear. Again, I'm not
trying to be neat. I'm just seeing where
everything goes. Let's apply a wash here. I don't have any Indian yellow. The color, what we see in the reference is almost
like Indian yellow. What I'm going to do is I'm
going to combine Windsor yellow and a little bit
of this orange in it. The Windsor allows I'm seeing in the areas of the light
which is in here. I'll just go and block it. Even the Windsor law is
going on the shadow side, I'm not worried about
it because I know that the value is darker This
is really important. You can always go and refer
my class on how to do values. In that class, I went through
the dark and lighter values and how to layer it to get a realistic painting
in waterclo. You can see that
this are some of the areas I'm seeing
the Windsor yellow. Now let's go on layer with a
little bit of this orange. And this is Windsor Orange. I use Windsor Newton, professional grade
watercolor paints. Again, you don't have to use this paints and you can
use any paints you want. This is the one I
used for a while. I think every artist, um, connect with one brand, and this is the brand I connect with a couple of
my students they like Paul Rubens and some people like Schminke and hopefully
I'm saying the name right. It's a German brand. It's really nice and it's also a
little bit expensive. But some people artists
connect with those brands. There's also Turner
and there's also Obin. There's a lot of
brands out there, pick one which speaks to you. You can see that I'm blended
this orange with this mins. There you go. If you see a couple more areas
of this Monzlllo, let's go into layer. I also say see
some here as well, and I'll add as like that. There's also some here as well. I blend it and there you go. Now you can see that we cannot layer the leaf with the thing. The same thing I'm going
to do here is I'll use the same mensa yellow and I'll just add this
right here like that. Now I'm squinting my eyes
and I'm seeing there's any other areas I
could do some ads. As I showed in the previous
techniques and everything, I take some tissue paper and dab some paints and get
some paint out of it. That way, and I'm creating
eyelids just by grabbing, taking some of the
paints from it. You can see that we can create this real nice eyelids for it. Now I'm going to layer
it and I'm going to come back and I'm going
to add another layer on the top of this to create more three dimens
look to the leaf. I write quite a bit. There's a little bit
of wetness in it, but it's okay this will
help me get started. I'll just go to this
orange and I'll like a little bit of low ochre
I'll start from this side. I'm just checking the areas
where the leaves are folding. And stops here and
it goes all the way from here and here. There you go. There's also
a couple here at the top. Again, I'm going to go
and soften these areas. There's also the shadow and we'll add the shadow
a little bit later. But I'll just layer
one more value just to show it's folding in like this. It also goes here and
it goes here like that, and it also goes here
and goes here like that. Now what I'll do
is I'll go here, use my clean brush, and I'm going to soften it. This areas like this. Again, this is just showing
the three dimensional way of the leaves and
also soften here too. Make sure you also use a good
paper or else it's going to the results might
be a little bit off. You can't able to soften
it as I'm doing it now. The paper I'm using
is Winsor Newton and you can use any
paper you want. There you go. We created this really nice leaf with a
little bit of things in it. You can see that it's not
reading that well yet, but once we add the shadow, and you will see that
it will come alive. At the bottom, I'm going to
add a couple more values like that to show just trying to enhance this
look even further. And There you go. Now I can see that
everything has been set. Before it dries out, I'm going
to add the shadows here. What I will do is, I'm seeing
this really reddish tone. I'm going to use born Sienna. I'll just go here. I'll just go here and combine
it all the here. Connect the leaf and
then go and do that. Maybe I'll take some CFIa as well and I'll go at top of it. H there. Now, I'm taking
some yellow Ochre, since it's a cylindrical shape, as we learn in rendering the basic primitives,
and it's going to turn. I'm just taking clean
water and trying to create this
really nice island. Just by doing that,
you can see that we can create this three
dimensional leaf already. This will take looks
three dimensional as soon as we add the shadows. I'm not going to wait anymore. I'll go and add the shadows, so I won't drive and let's
go and add the shadows. For the shadows, I'll
just go a little bit of, um, nice color. I'll just use French ultra blue and I'll use a little
bit of cifa in it, so it doesn't look that blue. I'll go, there you go. I really like this color. Now, I'll start from the top and I'll just keep
looking at the shape. Outlining the shape of it. Now I can go and
fill it really fast. As I said in the beginning, we're just going
outside the shape, so I'm not worried about it. Again, this is not the class to create a realistic rendering. This is a class to think
about light and shadows. And there you go.
I'll just go here and I'll just connect
the shape as well. Just by adding this shadow, you can see that our leaf looks three dimensional already. Just by adding the
light and shadows, we can able to create a lot of realistic
watercolor paintings. You can see that I'm
combining this with this one and there you go. There you go. Now, the same thing, I'll do the same thing
for the bottom part. The bottom part comes
all the way here. I'll just combine
this one to this one. And there you go. You can see that we create this really nice three
dimensional leaf sitting on the floor. This side, there's also shadow. I'm going to add as well. I'm going to make up the
shadows a little bit here and I'll just come and add like
that and there you. You can see that
now we can create this three dimensional
look on thing. There's one more
shadow I have to add, which is on here.
Let's go and add that. That one is I'm going to use this orange and bone Sienna.
I think that should work. If you want, you can
also add a little bit of bone timber, just
increase the value. When I'm checking it, it comes here and it goes like that. Trying to see the
outline outcomes. And it rolls or like this. And like here. There you go. Now I'm going to take
some clean water and I'm just going to soften it. You can see that we can create the shadow for the leaf as well. The one thing is bothering
me is the values. The value is not
aligned properly here, so I'm going to go and layer or again and we'll add the shadows
on the top of it. This one is good and I'm not happy with not
looking three dimensional. I'll just go and
add another layer. Again, these are the
additions you have to take while you paint. Again, I'm not scared of going and layering a value
again in my paintings. My goal is to make sure
that even when I'm painting um, any
kind of painting. My goal is always to make
it look three damaged. If it doesn't look
three dimensional, there's only one issue
that's happening is we're not capturing the light not properly or not
conveying our light and shadows just by doing this,
and it will get better. I'm pretty sure about that. I'll go here and I'll soften
it as well, like that. There you go. I think
that works pretty nice. It helped. There's also a
darker value here as well. I'll go ahead and add it
like this on the top. Just by adding another
value on top and you can see that our leaf looks
three dimensional already. The only one thing is
pending is the shadow, which is here, we have to add and I want to dry it and
come back and I'll add it. Now I dried it, you can see that it's quite
dried quite a bit. I'm going to take
some burn sienna and a little bit of orange
and that should help and we'll add
the shadow now, maybe a little bit of Cipia. So that this value I'm adding, it's going to look darker on our painting and
on the leaf sorry, not on the painting,
it goes like that. It comes like I'm looking at reference. It comes like this. Yeah, I think that work pretty nice and it comes like that, there you go, and it goes here. And that's it. There you go. Now we can add up the shadow within the leaf itself and it's also softer here and also
softer here as well. I think that helped quite a bit. Again, we didn't
paint the ground. If you paint the ground, it will give more
contrast as well. For example, if I go and
add some colors here, I think you can see that this
will even enhance further. I'll just only do it
on this side because I don't want to touch my
shadows on the other side. This also helps to frame and you can see that I'm just
adding only this side. By adding it, you
can see that now it's the contrast
is really nice for the leaf and for the
leaf and the shadows. If you add the
ground with a value, and it will look
even more realistic. We can analyze the lighting and we saw where the
lighting is coming from. We slowly layered the aftne. Then we layered
the cache shadow. Then we also a mid tone
values by layering it and we also add case shadows within it
to get a realistic look.
6. Chapter05 Cone: In the last chapter, we analyze the lighting and shadow
on a leaf on the ground. This chapter we'll focus
on a different shape. In this chapter,
I'll be focusing on a cone shaped object. This is a triangle. In the first chapter, we learn how to do an object
of a sphere like apple. The second one we went
with a complex shape, and this one is a pyramid shape. And we also did some
primitives as well. Is the exact same concept of whatever you
paint in waterclos. It comes to basic
four shapes of cube, a cylinder, a
sphere, and a cone. If you learn how to render
these objects and also understand the lighting and the shadows and it gets
easier and easier. The same thing. Now let's
analyze the lighting. If you look at the reference
just by looking at the angle of the shadows and the
shadow is ting here, it comes here and it
goes all the way here. Just by knowing the
angle of the shadow, we know that we know that the lighting is
coming from here. So this is a way of analyzing lighting in your references. Again, I provided a
lot of references. You could pick
anything you want, and this is the
one I'm going for. Again, the shadows going
out of the page, it's fine. Let's go and apply for
the first wash. Again, it's up to artists preference. You can also go on block the shadows for you to see
where everything goes. Whenever I tell my
students is if you want, you can also go on shad as well. This also gives an idea of how you can operate the
washes before you do it. It's like the first wash. The first wash is I see
a reddish orange cone. Let's go and apply
it and I'll also put some little bit
of Munster orange. It's also quite bright. I want to capture that part. I'll just go here, making sure just capturing
the shape as fast as I can. This is the exact
same thing we did for Apple two just filling the shape and thinking
about the shadows. Again, there's a black
part at the bottom, but I'll just ignore
it and I'll just combine as one single shape. You can see that I
filled in the thing. Sometimes, let's
say you want even darker and you can
go darker as well. Not darker, brighter. Whenever you want to go
brighter or anything, you just increase the
pigment and that's it. We just establish the top part and let's do the bottom part. The bottom part is a little
bit of warmth in it. I'll just go and mix French ultramarine blue and a little bit of
yellow ocher in it. Again, if I go and paint
this on top of it, what will happen
is it will bleed. I'm just going to leave
some white space there. This one I'll combine it
because there's going to be a shadow and this one I do the
same thing here like that. And it's bleeding into the
colors, I don't care about it. But if you want to
do the proper way, the proper way to do it is
just making sure to dry, then do it and I'll just go
and do this and there you go. We can apply the washes
for both of this stuff. There's also this little bit
of white pot underneath it. What I'm going to do is I'm
going to take clean water. I'm just going to rub
it off like that. The same thing here as well. I'll go here, take
some clean water, and I'll just put
some water here and it will get rid of the
pain for me there as well. I'll show this side at the bottom and little
darker side here as well, and I'll just combine
it like this. Again, I just want to take this clean water. There you go. Now I'm going to
draw it, come back, then we can apply
the cache shadow as well as the core
shadow on our cone. Now I dried the wash. Now let's apply the core
shadow on the top part. Then we can apply
the core shadow at the bottom part and we can also add the case shadow later. Let's focus on this guy. I'm going to take the
same red and orange. What I'm going to
do is I'm going to maybe put a little bit of this, um, what is it called
bar blue in it. I got a little bit darker. I'll just put some orange. It's going muddy,
so I'll just put some red in it. There
you go. This is good. This is the thing
I want. Look at the reference and there's a
top part which is like that, and the shadow is
going in like this, hoing over it, and it goes
like that, and there you go. It goes all the
way at the bottom. I'm going to ignore
all the details at the bottom and just
fill the shape. And there's also
a sharper shadow, which is like houring over here. I'll just do it like this. Now you can see that we did it, but still the form
is not rolling. The reason is we need to create a softer transitioning gear as soon as we create this
softer transitoning, and you will see that the turns. Just going to take off the
paint like that. There you. And I'll take a different brush because I couldn't able to take off the paint
from this side. I'm going to turn my paper here and I have clean
water in my brush, and I'll just rub it off
the paint like this. Now you can see
that you can create this really nice transition
from this side to this side, the core shadow, which is
happening on this side. Let's add the core shadow
for the bottom part. For that, I'll just
use neutral tint and I'll just go and add a
couple of the areas like that. And just checking it again. Now I'll just go and do this. There's also this shadow
pot on the other side, and I'll take some
brush and make sure to soften these areas like that. So it doesn't look sharper. It looks like it's bending over. The same thing here as
well. There you go. Now I'm going to add the shadow
side for the bottom part. There is a bottom part
which we skipped it. I'll just add it like this. This is to show the cone
a little bit better. And, uh, and I'll just go and
combine this shadow. It's also green at the bottom, but I'll just do
one single shape. And you can see that we create this really nice cone shaped
with just light and shadows. Again, if I go and
take some paint, like that and you
can see that we can see the eyelets behind it. Now we can see that we
applied the same concept, but a different shape of a
cone and we able to create this really nice three
dimensional shape just by using the concept
of light and shadow. As we learned in
the beginning on rendering the
cylindrical objects, the core shadow
gets a little bit darker where the
transition happens. That's why I was trying to do. I'll just go and combine
like that and there you go. I'll just soften it. Maybe I just soft right here. And there you go.
So now you have it.
7. Chapter06 ComplexShapes: Shapes. Now let's focus on a little bit of
complex shapes. We will do a rock
and you can see the lighting and the lighting
is coming from this side, just like other reference
I showed out to see the reference just by
seeing the case shadows. Again, when you see
a complex shape like this and you
have to simplify it, the easiest way to simplify is thinking about
the top plane first. The top lane would be
something like this. And it goes here
and it goes here. This is our top plane and
there's also the side plane, which goes like this. Again, I'm not trying to paint a pretty picture
and I'm just trying to block the shape
as fast as possible. If you think about the shape, it looks like a cheesecake. This one goes here and goes here and goes like here.
I'll just do this. There you go. There's also cache shadow, which is coming here, coming here, and coming
like that, there you go. Now what we could
do is we can take this and do the
exact same thing. This is our core shadow. This is our cache shadow, and the terminators are here and the terminators
are coming like that goes here and goes
at the top and goes here. And these are the terminators. There's also some
shadows here and there, but we'll just
ignore it and we'll keep as simple as possible. Maybe I'll just do this
here and there you go. Now let's apply a wash here. The first wash is mostly
getting the af tone off it. I see a lot of this what's it called the amber
and a little bit of low occur here and
I'll just apply it and making sure to capture the shape of the rock
as fast as I can. I'll go here. Go here
and something like that. I'll just ignore the grass and we'll just paint
the rocks as it is. Now here, we can also use
utilizing the wet on wet. We can try a couple of
Docker values on top of it. For example, I see a
couple of these areas, which is going in like this and I'll just put some
values here like that here too and
this going here. Here goes here, maybe I'll put little yellow oak or to
here and it goes like that. This is I'm making it up. You can make it up too, just
to have a variation in it. Even this guy, if you see it, this value is going like this. I'll take some orange. I'll also mix some
orange here and there, just to have color
variation and not to the same thing here. This is just the top
plane and the plane, which is going at the bottom. Actually, what I can do is the same techniques we have been doing in other chapters Azub. I'll take some of the paint. Like here, maybe I'll take some slim blue and try to take some of
the paints like this. That gives what is it
called them a little bit of variation on top
of it like that. I'll just take some here and I'll take some clean water and I just put some
dots here and there. There you go. Now we can create the top plane with
the udbrog variation in it. What I'm going to do
is I'm going to dry so we can get the really nice
sharp shadow on this side. I dried it quite a bit
and you can see it. What I will do is,
you know what? I will just add some green. It helps us to frame the
rock a little bit better and and I'll just do here and do
it here, and there you go. And I'll just put some male here and there. Now you can see that we add some values and it also frames the rock a little bit better or it will be finding
with a contrast. Now I applied this
while it's drying, let's go and add the shadows. Let's add the core shadow
for the core shadow, this on this side, and I'll take a little bit
of this on this. I'm squinting my eyes and
I'm checking here and here, I want to make sure to get this rock structure
on the terminator. This is the terminator which
is happening at the top. Whenever you see a
shape like this, and this is our terminator. I'll leave some here and it
comes here and there you go. Now we add the terminator. I'm really confident to go
and add the core shadow. Just by adding that you
can see that the shape turned in and we're able to get the core shadow and
the shape of the rock. The shape of the
rock is not reading that well because the plane
which is on the side, it's not reading
that well either. What we can do is, I
want to show this side. What I'm going to
do is I'm going to layer another value
here like this. We know that there is a plane
which is going this side. Just by adding that you
can see that we able to see the other side
of the rock as well. We can also add a couple
more layers like this. There's also connecting here. I'll add a couple more here. There's also a couple
more here as well. There you go. This is a
couple of details I'm adding and you can see the
layering slowly happening. Now it's almost dry. What I will do is I will add
another layer on top of it. I think I went a little
bit darker, but it's fine. What I will do is, I'm just layering some value to show There's a little bit
of details happening. Just by adding it, we
can see that we able to create this really
nice adept in a a. There's only one thing
missing is just adding the shadows for the shadows. I'm going to take this
really nice sap green. I'll take some co baa blue. I'll take this thing. I think this should
work. Now what I will do is I'll combine this guy and I'll just
making not a straight shape, but trying to have
some undulations or some noise on my shadow. There you go. If you want, you can also add some darker
value where it's meeting. I can act as really
a cast shadow. As we saw the sphere
and other objects, wherever the rock is contacting, it will be darker and it
goes lighter and lighter. And you can see that
just by utilizing the concept of the
lighting as well as the core shadow
and the cache shadow, we're able to create
this three dimensional rock in a really fast way. Again, it doesn't stop here. If you want to make this
as realistic possible. Again, watercolors, it's
a slow layering process. The more you layer it, your rock will get more three
dimensional as well. I'm trying to add another
value here just to show the side of it so you
guys can see Again, what happens is if I go and
increase the value behind it and as we did in
the previous chapter, Veri, the light will gets
lighter and brighter. What I mean by that is it gets brighter as we increase
the value here. You can see that
just by doing that, we can increase the
value on this side as well on the top
part of the rock. I can also do this.
It's floating here, so I just want to have
some darker values here so we can see the
other side as well. There you go. Now we have it took the concept of lighting and shadows and we're able to create something really
beautiful and of a rock. A really complex rock, but we simplified it and made
it really simple from it. I'm just adding this
like a bush around it, so it frames our rock
even really nice as well. There you go. I'll stop it here.
8. Chapter07 StoreFront Part 01: Okay, so now we applied light and shadow
concept on objects, you know, some complex
objects like rocks, you know, some leaf, the cones. So now let's apply on
a cityscape scene. Even when it comes to cityscape, you have to think about
that everything in shapes, and that's the most
important thing. For example, let's do this, uh, the convenience store. But again, think about
the basic shape of this. The basic shape would be a
rectangle. So let's block. So this is my shop, and this is also going
on a perspective too, so I'm going to add that there's
also three layers to it. There's a top part,
that's a roof part, and there's the first floor and there's also
this store sign. Again, a lot of students have difficulty of simplifying and I'm going to
simplify this scene, and I'm not worried about the seeds exactly
looking in my reference. The reason for this
exercise is just to capture the lighting and shadows and that's the
most important part. And I'm just adding the
things here and there's also this an awning literally here. I'll just add that
and I'm just checking where it's turning and there's also some trims
here. I'll add it. There's also this
big window there, but I'll ignore it
and I'll just do a simple window for
simplification. Actually, I'll just
combine it here, the same way the windows, which is sitting on this side. You can see that I'm also doing everything as a single ships. I don't think about this
roof or anything like that. I also combining like
that and it goes here. And it goes like
that. There you go. I'm going to ignore the windows there and I'll just add
one windows here and I'll ignore the rest of it because
I just want to make sure to simplify it for you guys since you guys
doing it for the first time. There is also a building
which is next to it, and I'll do it as
a single shape, and there you go. This helps for us. Now let's think about there's
also another building here. Let's add it, which goes here. And I'll just do this
here and that's it. There's also this roof, which is here and we
can do it like that. There you go. Now think
about the lighting, where the lighting
is coming from. That's the most important part. As I said in the
previous chapter, look for the cast shadows
and how it's casting. The angles I'm seeing is
usually it's happening here. So the shadows are
casting in this way. So the light is coming
all the way from here and you can also see
the lights are here as well. These are the clues,
you can add it, and I'm going to add a couple
of these shadows here. When I paint, I don't do it because I've been doing
it for quite a while. I understand the
lighting and shadows and you just block
certain things here. Even for the windows here, you can also block couple
of darker tones too. The same thing here. Again, here, our goal is not
to do a pretty painting, just capturing the shadows. Wherever I see shadow pot,
I'm just adding that. The trim is going all the way here and there's a
shadow underneath it, and I'm also adding
that as well. I'll just do it
here. There's also show this shadow of the trees, which is also casting
here as well. This shadow here, There's also shadow going
inside the shop. Let's add that as well. All the things which is in the foreground, I'm
going to ignore it. Even the things here, what's it called the
There's also shadows here. I'm checking here. There's
also shadows here as well. Let's apply it and
there's also shadow here. And there you go. There's
also, if you see, there's a big shadow
which is happening here and we'll just
apply it here like this. Now you can see that
were able to add all the shadows and everything
from our references. I simplify it because I want to make sure that you
guys understand the concept of lighting
and shadows here. There you go. This will
help us get started. Again, let's start with the
sky. That's our first shape. For the sky, you can use, what's it called cobablue or what is it
called soleum blue? I'm trying to block this
shape as fast as I can. There's also some clouds
there. I'm going to ignore it. I'll just combine with
solium blue and CBA blue. I'll just go here
and frame it here. Just by doing it, we
cannot create them. The sky wash really fast. Let's go to the roof,
which is next to it. For the roof, I'm
going to be using lubraf yellow Ochre and
lubraf neutral tint. I think that should do. This is a little bit
darker when I put it here and it's going to combine with the sky
and that's okay, we'll combine the sky
and the roof together. And I'll just do this. I'll also do this too and the roof for the
next building. There you go. Now we add the sky. Now we
add what is called the roof. Now let's go to the
wall of the buildings. I'm going to use some orange
and some yellow ochre. Hello here, some little
bit of orange here. And it looks a little bit
of red in the reference. Let's add some red. And I'll just combine
it like this. You can see that this
kind of bleeding, it's okay. You won't
worry about it. Now we can see that we add the roof, then we add the thing. Let's add, it's also
this building year. I'll add some couple of yellow ocher ear for
this one at the bottom, I'm going to take some solium
blue, some white paint. I want to get this really
nice this white building, like a grayish
white. There you go. The same thing is
happening here and I will take some white paint and
the same thing what we left. I'll leave the white trims
and for this white window, and I'll just go over it. And this is com in the shadow. I'll go like that. We're just adding
the miton value or the base color of other objects, and that's where we
are doing it now. If I go to the bricks,
it's the same thing. I can take some yellow ochre
and I'll take some orange. I'll take what is
called burn Sienna. That gives a really nice
brick color for us. I'll just go and add these here. And making sure not
to go or the windows. There you go. You're just taking the shape and
filling the shape. When you paint, if
you have something different, don't worry about it. Again, you don't
have to exactly put my colors what I'm showing here and you can put your
own colors too. And the rest is good. What
I'll do is same thing. I'll take this white and a little bit of
this solium blue. I'll put a little
bit of this green in here and maybe I'll
take some neutral tint. I think I don't want
this to be white, so I can just have
some variations in it. I know this red going to
be darker than this value. This is why you should go and
check out my value class. I have value classes.
This will give more idea of why I'm
doing what I'm doing. It gets easier for
you. I'll just go here as well. There you go. Keeping it really loose, not
worrying about anything. The same thing at the bottom, but I'll put a little
bit of yellow tinge in it because I don't want the exact same color
at the bottom as well. You can see that
I'm not painting the awning because for awning, we're going to have
our own colors, nice and there you go. You can see that we
started from the sky, roof, the brick wall,
and everything. Jumping from one place
to another place. For the road and I'm going to be using I'll use a little
bit of what is it called the amber to get the rod. And for this one, let's use a little bit
of what's it called? This is the violet and a
little bit of this blue. I will just do this.
Maybe add neutral tint. Yeah this is our road. You can see that I
took simple things, simple colors and tried to
put all the colors together. There's only one
thing is missing on our first wash is the awning. But for the awning,
I'm just going to leave it white for this guy. But this one, let's add the
same color what we see. This is this green. I'm going to use the
sabgreen I'll use this torquis and I'll use a little bit of
this neutral tint. I think we got that color. This is a little bit vibrant. What I can do is I can take
some Cuba blue as well. There you go. Now
we can get color. I'll just do it really nice. I think it's even darker, so I'll just go with a
little bit of neutral tint. I'll go neutral tint. I'll just do this
and there you go. What I'm going to do is
I'm going to dry it, then we'll come back
and we will start adding the shadows
and you will see that everything will start
looking three dimensionals.
9. Chapter07 StoreFront Part 02: Okay, I dried it and
it came out very nice. Whenever we paint the shadows, we start from the background
to the foreground. For the foreground, what happens is whenever things are
on top of each other, there'll be a shadow,
and I'll add the shadow. I'll take some orange, some cefa I'll just add the first
shadow right here like that. Just by adding that shadow, you can see that it looks like the lighting started
appearing on our scene. I'll do the same
thing here as Wow and you can see the shadows which is happening in
the reference to. I'll take this red and this
blue and I'll just do this. There you go. I'll add a couple of windows that like that. This one, I'm just making it up. I'm just trying to add a shadow, and I'll just combine
this to this. And I'll just combine like that. Now you can see that it also
creates really nice shadow. I'll do the same
thing here as well, just for fun and this
doesn't happen there, but I'm just making it up. Just to enhance the
shadows a little bit even further and that's it. Technically, we can all sat
down to the shadow here, but I'll just leave it as it is. Now let's go and add the shadows on this building and there's a shadow
here, you'll add it. And there's also
shadow underneath it. That shadow is going to look different because it's going to be a different wall color and
I'll show you in a second. I'll add some detail here
just by adding the tinge of it and you can see that it's already looking really nice. What I'll do is, I'll just
add some windows here. Actually, there you go. What this does is
this helps to frame this building and there
you go. I'm checking. Now I'll go and add this shadow of this c here. There you go. There's also a trim here. There you go. I'll do the
same thing for this guy. This is not the shadow, but this will be in the shadow. I'll just add the shadow. For the awning, the thing, which is on top of it. I'll just combine it like this. There's also this couple of doors and windows,
and that's it. So now I have this kind. What I'll do is I'll add
the trim detail here. These are going to
be in the shadow. There's also other shadow
here and there you go. And the trim is going here, going here, same
thing here as well. And there you go.
You can see that everything falls in place as
soon as we start adding the. First we add the light on the shadows, everything
comes alive. Now let's add the top part. And this guy. And goes like that. I went over like that. It's okay. We'll go
over the window too. This one goes here and creates a shadow
underneath this guy as well. I'll make a little bit thicker. This piece is going
all the way inside. There you go. What
we will do is, we'll also make the shadow
here for the window as well. It goes like this and it goes
like this and there you go. You can see that just
by adding that shadow, it looks really nice. I'll just detail for the window as well and
I'll combine it like this. The light is eating on top
of it coming from here. What I will do is I
will also add here, the trims, you can see that it's thinner
this side than that side. This side is thicker and
this side is thinner. The same thing here, and the shadows here and here. Even for the windows, I'm
trying to simplify it, not adding all the details. Let's go here. Same
thing, actually. This guy is casting a shadow, it should be this brick
color we have to add. I can add that there and there should be a line here because the light
is hitting this side. When you look at the references, just analyze where
the shadows are. You can see that
just by adding it, everything sits on the place. You can see that there's
a darker color inside. I'll take some neutral tint. Maybe put some white and put
some blue in there as well. And I'll just fill in like that. And the same thing here as well. And I'll take this guy. There. Just by adding some
details there, you can see that
everything comes alive. I don't want to spend that much time on the windows because I want to go at the
shadows at the bottom. For the bottom, it's
the same thing. I'll take some neutral
tint and maybe I'll take some co Ba blue and I'll
just add this like that. Just by adding that
you can see that it puts everything in place. So there's a shadow
happening on top of it. I'll do the same thing here and just adding the shadow
for the things which is there and here as well. The light is going in, but
there are certain things which are showing at the door. I'm just leaving it as it is. There's also a
shadow there here. And I'll add the shadow
for everything here. And the shadow goes all
the way here like that. There you go. You can see that just by adding the shadows, things start looking
three dimension. There's only one things
we have to add is the shadow of the
shadow of the trees, which is casting air, then
we can call this done. Again, I simplified it as
simple as possible because I want to make
sure that you guys understand the concept of it. Before I want to add the thing, I want to add the store sign. And the store sign
goes here like that. This also pops our scene
a little bit more. We go here. And we call done milk and there you go. Now, only thing that is
pending is the shadow side. Once we add the
shadow at the bottom, I think we can call this done. Again, we can add as
much as detail you want, but we are simplifying it. The one more thing I'm going to do before adding the shadow, you can see the
shadows of blurry in order to get the
blurry shadows. I'm going to put some
water here and there and this will give us the
blurriness on our shadows. And I'll take some solium blue. Actually, this green is there. I'll just take that as well, mine as well, and I'll put a little bit of
white paint in it. I'll take a little
bit of koba blue. It can be any blue and you can see that
just by adding it, it spreads and create this really nice tree like shadow. That's
what we want it. I'll combine it till here. I leave some spots
here and there. It goes all the way here. And there you go. And if you don't believe, so this is also casting
a shadow here as well of the tree shadows, which is kind of happening here. And it will just
combine it like that. It also goes inside
and there you go. You can see that just
by adding the shadows, it creates this
really nice thing. The one thing we have to keep in mind that even
in the shadow we added, there's a lot of
values which happens. What I'll do is I'll take some neutral tint
and I'll just add some darker value on
top of this thing. Even it happens here a
little bit here and there, so I can just put some
shadows here and there. And you can see that now we can combine both the
shadows here and there. This looks really nice and this side is a little bit blank. I'll just add a
window here on this. Now you can see that we took
a concept of the same thing, looking at the
lighting condition and we created this shadow. There's one more thing pending. I didn't add it, but
I'll just add it now. The shadow on this guy on the awning There you go. It gives a really
nice shadow for us. Now I can take here and
add another value at the bottom. There you go. Since I have this darker value, I can just add it on the road to show that there
something is happening. Showing the bottom part of the
store as well as the road. Just by adding that you can
see the separation and we can also do one more thing
and this is just for fun. When shard cast, I think it
also comes here as well. I want to make sure to add that. But I will just soften this edge. There you go. Now you can see that
we took our reference. We can add all the details
of whatever we need. Again, from here,
we can take it and add more details and make
it really enhancing. But I'm going to stop it
here because I don't want to want to overwork it
and make it confused. Now you see how
we take something and add a shadow and
light from our reference.
10. Chapter08 StreetView Part 01: In the last chapter,
we looked into how to paint a
cityscape corner scene, thinking about light and shadow. You can see that I
showed this painting just to show how we can
simplify the light and shadows, not worrying about the details.
Let's do the other one. It's going to be a complex one, and I want to show you guys so you can understand
how you can simplify and think about light and shadows when you
do these kind of scenes. So this is a simple scene from Toronto, like a corner Street. And I'm just blocking
in and blocking in the bus stop first because
I know where I can put it, and I'll just do
something like that, and there's another building
here, and that's it. And it kind of goes like that. Again, when you do this kind
of exercise, keep it simple. Don't worry about being close or being true
to your reference. So the reason you do this
exercise is just to practice, you are your eye to see the light and shadows. That's the most important part. I see a shadow here,
I'll just block it. And this is open seven
days a week sign, which also shows a
really nice cash shadow. This gives the lighting
direction for us. The lighting is coming
from the top top left. There's also this one thing, this building going at the top and I'll
just do this here. As soon as it comes here, and there's also this low thing, which is happening here
and I'll come like that. There's also another shop
which is going like this. You can see that I'm
blocking a really, really simple and not
thinking about anything else. I'll just do this. This is a one point perspective
and everything goes in here, what I will do is, um there is a sign here, like a red sign, let's
add it because it's going to give a really
nice element for us. I'll just add some tree, which is coming here. Let's add a couple
of figures here from a reference and I'm just going to add it like
that and there you go. Now you can see that we use a simple scene to
block all the things. The rest will just wing it. This also really big and there's also this wires going,
but we'll just ignore it. Again, keep in mind this, we are just doing this exercise to see the light and shadow, how to block light and shadows. As in the previous scene or
in the last scene I showed, we always start with sky
and that's what we do, and I'm going to do it here. I'll just start with the sky. This is a CA blue and storm
blue would help here, maybe I'll just go
a little bit in and making sure not to go the sign. I'll just bring it all the
way in here like this one. It's a big building.
There's also a small building. I there. You can see that in
a matter of seconds, we're able to finish the sky. If you do this in any other
medium, it'll takes forever. But that's why I really
like watercoloor I just like you can just keep on painting really fast
and there you go. Now we block the sky just
by using two simple colors, koba blue and Serlim blue. Now let's do the
building on this side. For this one, what
I'll do is I'll use a lubrov Burn Sienna. Maybe I'll use lubraKbabu in it. Maybe I want the
bronze building. This building there are a lot of building
like this in Toronto, and I think this is
older buildings. I'll leave some white
bits for the windows. If you want to paint acids, you can leave that
too and it ends here. I'll do the same
thing here as well. And instantly it
looks like building. Maybe I'll just go a little
bit more of the pigment. Maybe I'll make the windows
a little bit shorter. I'll just blend with the
sky and it blends and give this detail and that's
fine. There you go. Now we connected the sky to the building on the midground. Let's block the road. For the road, I'm going
to use this yellow ocher. And I'll just do this. I want to make sure to have a different color
for this bus stop. I'll just do this like
this and there you go. Now, we also created the
ground color as well. There you go. Now what I will
do is once I blocked it, I will just go and
add the If you see there is a lot of
what is it called them? There's a lot of glass here. So whenever people get
scared of painting glass, I think that's the
easiest thing to do. Think about the
glass is nothing, but it's reflecting the sky
and the things around it. Again, I'll simplify it
so don't worry about it and we will just
take it here as well. This going to be a darker value. And this is why values
are really important. If you understand values and lighting and shadows,
you can do any painting. If you want to learn, I think I recommended early that I
also have value classes. You can always go
and check it out. I think I'm promoting
my class a lot, but it's okay, but I want to make sure
that when you paint, you have all the tools
and you're not um, fighting and you know what
exactly you're doing. For now, let's go to this guy. There's also a little bit of this yellow tinier.
I'll add that first. Then we'll add the green
line, the green color. This is where the
value comes in. I know that the value, which is inside this sign is lighter and the
green is darker. Let's go and do what
is it called keep on forgetting the the bus stop. There's a little bit of
tinge of green there. There's also a little
bit of this cobalt blue. I'll just mix like that
with this yellow here. It gives this warmish tone
and I'll mix like this. There you go. I'll do the
exact same thing here as well. I'm going to ignore the
sign which is inside. But if you want, you
can add something. What I'll do is I'll just
put something here as a shape. There you go. Now we're just
blocking the values. Again, sometimes
if you're scared about this color
bleeding in the air, don't worry about it, let
it do watercolor does. I'm also going to
add this red value, sorry, the red sign. Let's add the pole
which is sitting there. For the pole, I'll use the
exact same thing here. Maybe I'll take a tinge of this blue and I'll just add
here and there you go. Now we add the pole
and everything. There's one thing is
missing is the tree. What I'll do is the tree, I'll just as a single
shape and I'll just draw it and we'll come and add another value on top of it.
11. Chapter08 StreetView Part 02: Now I dry the paper
and it's really nice. Now let's go and add I'm
going to use sap green, and this is a sap green. I'll just put some amber in it. I want to show the
warmth or else you can also add a little
bit yellow or two. Or else you can also add
what is called burn Sienna. It gives this warmish
sap green and that's what we want it
and that's what I see there and you can see
something different. This also helps us
to what's it called? Help us to frame our
building as well as the sign. There you go. You can see that I also brought this tree a little bit up even though it's a little bit
smaller there and it also going a little bit down,
but it's okay. It's your painting, so you
can express how you want it. I'll just let it go like this and a couple
of spots like this. The leaves are going
behind it. There you go. There's also this couple of shadows which are going
in. Let's go and add it. And there you go, there's some shadows and maybe
it will just go down. I'll use some B Sienna and just put some things
there. That's it. Just by adding the libra
value, it's already there. I'm not going to
touch it anymore. Now what we can do
is we can start adding the shadows for this one. It's going to be super dark. These are the core shadows because the light is
coming from the top, this everything inside here are sitting on the core shadows. What I will do is, in order to get the core shadow really dark, I'll just add the top ft first. This sign is going like that. And I'll just do this. I make sure that this window
is really tiny like that. There you go. Now you
can see that we can add this darker value here. There's also some reds, but we're going to think
everything as a shape, and that's the most important thing we're planning to do here. This is the bottom
part of the sign, which is happening here. What I'll do is, take this neutral tint and I'll just add the bottom
part of the store. What I will do is, I'll mix, the reflection what I was
talking about earlier. What I'll do is I'll put
some reflection here. Like that and even here, it's reflecting the sky
here, there you go. Just by doing that, you can
see that we able to do it. Again, this guy, the same thing. This is the bottom of the thing. We also have to
increase the value for the stores as well. I'll just come like that. Now we can add the stork and what I'm going to
do is I'm going to take some low ochre and I'll take maybe a little
bit of this blue, and I'll just go like
that. There you go. Now I can increase
the value on it? It becomes dull,
what I'll do is I'll put some orange to have some vibrancy and that's you can also see that the
areas are popping out more. What we'll do is we'll add
some different values there, a different colors,
and there you go. You can see that in a
matter of seconds I was able to block this area. Let's focus on what's it
called the sign itself. For the sign, what I'm
going to do is I'm going to take this
color and this color, maybe this one, a little bit
of Saphia blue and sorry, slum blue and a little
bit of this green. Sorry, I don't know what my
accent suddenly changed. And there you go. I'm going
to take some CBA blue too. Again, if you're not getting the exact same color
from the sign, and don't be harsh on
yourself, it's okay. Again, tell yourself this is your exercise and you're learning the lighter
shadow than anything. We also learning how to do washes to get a lighter
shadow on a scene as well. But just by doing that, you
can see that we are able to the values are
totally different now. Now what I could do is maybe I can add
those red signs too, and I will add it
and it says open. Seven days and
seven days a week. Again, I'm not trying to do a pretty picture
and there you go. Now we create this
really nice thing. I see this red somewhere,
I'll just put it like this. I think there's a car there. I'll just do it like that.
There's also some redier, some redier there you go. One thing is bothering this
because the background, the background is going
a little bit white. What I'm going to do is whatever I have here, I just
mix some blue, some red, and I'll just
go and add some shadows. Behind this people and making sure to leave some
white bits here and there, just to add some noise here
and there and that's it. There you go. But
just by doing that, you can see that now the
background is filled, so we don't have
to worry about it. I'll do the exact same thing for our near the bus stop
as well, and there you go. Now we can see that we add
a lot of things there. I'll leave some
eyelets for this guy. Now, let's add the
shadow for the ground. For the ground, I'm seeing
a lot of this warm shadow. I'm going to take
some koba blue, and I'm checking the
shadows how it's happening. And put some this
purple there as well because I don't
want a brighter shadow. Check also comes here, goes near the bus stop
two and comes like this. There you go. See that just by looking at
the perspective as well as, see the cast shadows. These are the cast shadows. By adding the cast shadow, you can see that things come on the front and is going
over the bus stop too, but we'll add the
shadows for that. Just by adding the shadow, you can see that everything
comes alive. I'm also going to
add the figures now. I'm going to take
neutral tint again. There's one figure, she's
all in black, but it's okay. One we'll do black and one she has white
stuff, white top. I'll just take some white bits and I'll just apply here
like that. There you go. You can see that now we can add these two figures in
the shadow as well. That also gives a really
nice foil for us. Now I'm going to add the
shadows for the bus. For the bus, I'm
going to focus a little bit more because
it's really important. There's a first shadow
I'm going to add. It's on the top, and there's also a shadow which
is going underneath. You can also see the
angle of the shadow, which is also happening
here as well. I'll just add that. There you go, and it goes here at the bottom
and stops here. I'll just combine
this shadow with this one and I'll also combine
this shadow like this. Something here at the bottom. I'll just do that right
here and there you go. I also noticed that the
shadows on the bus stop as a little bit
of softer shadow. You know how to do
softer shadows by now because we did
a lot of practice. I'm trying to do the softer
shadow from the top, as well as from the bottom
as well, and there you go. This not reading as good yet
because if you see closely, I don't know if you
notice if you see close this part is
casting on there. What's happening is it's going here and it's going
to go inside because it's inside the frame.
I'm adding that. I'm also going to add
this guy as well. Now it's going inside and creating this shadow
on the thing. I'll try to establish
the same thing here as well, and there you go. Then you can see
that now it looks like this guy is
casting on top of it. Again, there's some bits here and I want to separate the top
part from the bottom part. There's also this
shadow which is happening inside
of the bus stop. I'm just going to
add that. I'm not going to add anything inside. I'll just come here
and there you go. And you can see that we created the shadow casting on the sky. So now what I can
do is I can also add a little bit of
details inside like that. So it looks a little bit darker and there's
a shadow there. There's only one
thing missing now is the casting shadows for
this guy, and let's add it. For the casting shadows, I'll just take a little bit
of blue and a little bit of this green because this
is where it's happening. I want to make sure
that I get that. What I'll do is I'll take some neutral tint and
I'll just go here. And you can see that I'm
changing the color of the sign. But what happening is whenever
something cast a shadow, it doesn't exactly
have the same color. Based on the color
of the object, the shadow color changes
by adding that you can see how much realism you're gaining just by doing
that, one thing. And I'll just there you go. You can see that right here. I'll do the same
thing here as Worm, go here and make that like that, and I'll do it like that, and I'll just do something
at the bottom like that. And there you go. You can see that now we can create this really nice shadow. There's also sometimes
you can think. Is my shadows values are right. When I squint my eyes and I tell my students to do this
every time once they almost finished
adding the shadows is quint their eyes and check if their values align in the shadows,
if it doesn't. I see this a little bit of
a darker value close to it. I'm just trying to
add that and I'll just layer it on top of it. Same thing here as well, and this board here and here. And I'll just do something
like that, and there you go. I'm also going to another
Docker value underneath the shops because it's write quite a bit and
same thing here as well, and I'll just do something here as well, and there you go. Just by adding the
docker values, you can see that
things falls in place. The one thing which is happening
is it become realistic as the realism takes place. That's why I said if you
know value and think about everything in light and shadows and everything falls
in a painting. What I'll do is there is
one thing we have to do is adding this pole which is
connected to year to year. And I'm just kind
of connecting here. I'm also not worried
about the exact details, what's there, what's there. I'm just suggesting something, it looks like what's there. If people see this
painting in four and it does looks really good. There's one thing is happening
with what's it called? This pole is refeting on the
board, so I can add that. I'll just add a Dra val
here, here and here. There you go. You can see that
we took a simple scene and we created lighting
shadow based on that. When I screen my
eyes, it does work. There's one more thing
I can add is the poles. Because the poles
will look a little bit weak and there you go. Now we add the poles there. Now from here, we
can also increase the value on the road
to show the separation between the walkway on the
street and the bus stop. You can see it there.
And it exp itself. Now you can see
there's a separation between the bus stop
as well as this thing. These are the things you can do. Again, when you paint,
start with how I started, start with lighter value. Think about lighter shadows and think about where
the core shadows are, where the case shadows are, and you have to think on
every individual objects, not just in one area
and other areas. You have to almost
think in every object. You can also see that I went
and increase the value on this building just to match
the things which are there. I'll start with
here. But actually, you know what, let's
add a bonus detail. Which bring this scene
even looks pretty. Actually, you know what?
I'll just do that here. I'm going to switch to
maybe a thinner brush here and I'll just do it
like that, and there you go. And there you go. This also takes us into the
painting and creates this really nice
details for thing. Actually, you know
what? I'll just add one more year and one more year. Trono, they have this
really nice street pools. I'm adding that as well. I think I'll stop it here and
you can see that the point of this painting or this chapter is just to see the
light and shadows. That's the most important thing. Is not worrying
about the details, it's about simplification of the scene and thinking in the core shadows,
the cast shadows. And how it affects the objects on other things
in our scene too. For example, there's
a case shadow in our thing and there's a core shadow below
and on top of it, and there's also some eyelets. This is the eyelet
areas, and it's the same thing on here and
same thing on the building. You can see that
just by separating each and individual objects, it's easier for
us to think about lighting shadows and we can
create a realistic painting.
12. Chapter09 BonusChapter: So let's do one more
exercise and last chapter, we did this lighting
from top down, and this is another reference. This a little bit complex. Again, I simplified it
changed the composition, and I went and sketched the exact same way
I showed earlier. So this one will be a little bit faster because now by now, you guys, when I go on paint, you know how to go and um simplify your scenes or
thinking lighting shadows. When you see the reference
for this painting, and uh you can literally
see that where the shadows are really
easily because there's a lot of shadows which
are going this side, so we know that the lighting
is coming from here. Even on the grass
for this small uh, I don't know what is
the small blocks. And those shows that the
lighting is from here as well. It was, in the
evening, I believe. And this is in Toronto and
you can see the SN Tower. I'm going to ignore
it because this one I'm going to show
the shadows um, of this guys and this
guys, and that's it. There's also a building
next to it behind it. I'll just do
something like here. You can see that um this is
like a negative painting. What I mean by that is, um, you can see that I
left some white bits, for the and sometimes you have
to think about the values. Again, I talk about
values a lot, even though it's lighting in a shadow class and it goes in
conjunction with together. Because when you
think about values, if you see a lot of artists, even all the famous dist, they always talk about value being the important thing
than anything else. I didn't believe it
when I first started, but later I realized
it is a true part, and now I'm just
going to the roof exact same what we did on
the other chapter as well. I'll just go here. Maybe
I'll put a little bit of this solium blue so it
doesn't look super warm. I'll just bring it like this and it goes here and I'll
combine it like that, and it also goes at the top. If it bleeds, it's fine. This is going to be
on the shadow side, so I'm not worried
about it that much. Maybe I can go a
little bit um Maybe. There you go. Maybe
warmth in it. For the color for the house itself and it's this
warmish reddish stone. This is a brick
color which exist in almost all the architectures in Toronto and I'll just
combine it like this. I should have left
some white bits here, but I didn't do it. But it's okay. We won't tell anyone. And this side it's going to be
on the shadow side. I'm just going to
combine it like this and I'll just bring it here and I'll also
bring it here as well. And I'll go here and make
this like that and like that. There you go. You
can see that we can create what is it called
the brick layer as well. Now what I will do I will add some the one thing I forget
is the top part here as well, and I should have added the value for it,
but I forget it. I'll just go and
add it like that. It's also turning as well. I'm also keeping
it really loose, not painting it
really perfection. That's thing, a lot of beginners do is they want everything
to look perfect. But again, the one
thing I learned from painting is it doesn't
have to be perfect. You have to let loose and paint and enjoy
the process of it. You can see that I can add, uh, the brick colors. The windows all those
frames have this. I'll just go and add
it really quick. I'll do the same thing here, same thing at the top as
well, and there you go. Even in the front
entrance, it has it. I'll just go and
add it like that. Even the frames here.
I'll just add it. You can see that we created
the house by itself. Now let's add what's
it called the fence, the same thing here, I'll just combine it and it goes
in the shadow side. This side, I'm not
worried about it. I'll make sure to
preserve these pillars. Like that and you can
see that we can edit it. Now I'll add the rod. For the road, I'll
just use some white and maybe I'll add
some solar blue and have some tinge like that. I'll do the same
thing here as well. There's also this a little
bit of green there, and we'll add the
green because I want the green it looks really
nice in our painting. It's going to be a little bit of sap green, and there you go. I'll just combine it like that. There you go. I think we created everything. Now what I'm going to do
is now I'm going to go on at shadow for the trees. This season, if you
see the reference, this I took the picture in
the fall whenever I go out, I look for pictures of a really
good lighting condition. If I see something
really interesting, I'll use it and I'll
just put something here. And I'll just goes here. If you try to go on paint as it is in the reference, it
will take you forever. It's not that you can't do it, but it will take some time to understand all the
veins and everything. Again, the easiest
way to use just to simplify the painting
or the trees, especially the trees, we have to even simplify
it even more. I think it's a little
bit dark at the bottom. There's also a little bit of this warmth here and there
and I'll add that as well. I think I went to red and
it have to be subtle, but what I'll do is I'll just take it and put it
everywhere like that. Yeah. I also use maybe
a thinner brush. I'll try to create
some veins like this. It's going everywhere, even. I'm just doing that
without adding the shadows and it's
not recommended, but still we won't tell anyone. There's also this
trees behind it. Again, I'll just keep it really simple like a
shape and that's it. I think I'm going
to draw it, then we can add the shadow pot. Now I write it,
it's quite a bit. Now let's start
adding the shadows. I'll start from the top pot and bring it all the way down. For the top pot, and I'll use some CFA maybe some CFA and a little bit of yellower
and this should work. I'm checking the shadow, which goes behind it
and it goes like that. And there's a tree, and I'll just ignore
it. There you go. Now we add the first shadow and this guy is
actually, you know what? I'll just add another
shadow here and another one here and
another one like that. There you go. This part is done. I'm not going to touch it. Now let's go to the brick
part and the same thing here. There's a little
bit of shadow for the thing for the windows, and it goes all the
way here and it take a tone here and it
goes like that. This is why I was
saying this going to be everything on
the shadow side. So and this is the exercise we did on the
cube or any cubicle object. This is going to be all
on the shadow side. I'll also put some
shadows for here as well, thinking that
there's house there. This also frames our tree. This guy here is going to
catch a shadow till here. I'll just go here. And it kind of goes like that. This is the door pot, and this is the shadow part, which is on the top of it. And there you go. Actually, you know what? I'll
just extend it like that. I add the shadow for this
guy and this guy here, this is also casting a
shadow here like that. There's also the stairs, which is casting the
shadow there. I slope. If you see closely on the
reference, you can see that. This guy is also casting
shadows on the windows, and I'll just add like that. The same thing here
for this windows too. And there you go. Just by adding it,
you can see that we created the shadows really
fast on everything. And one thing now I can do is the windows are
looking a little bit flat. So what I could do is
I'll take this blue, maybe these guys and
put some colors here. Making sure leave some eyelids. I'm using white paper as my eyelds because it's really
nice sometimes to use it. There you go. Even this one, I'll just fill it and this one
I won't fill it like that. This side is everything
is in the shadow. This is what I
said that I should have not added
what is it called? The tree branches
yet, but it's fine. I'll work around it. And this
is on the shadow side too, and this also helps
the tree as well. So I'll go here. This guy, I think should be in the
shadow too, like that. There you go. Now we can add the shadows for
the house and everything. The one thing I have to add
for the house is the shadows. There you go. Add the
shadows for these guys. Again, I'm combining
as a one single shape. There's the shadow here. These are the shadows. I'll connect to
the grass as well, and there you maybe I'll just put something
here like that. And there's also
this bush I left, and I'll add it really quickly. I frames what is it called the fences for us? There you go. The fences on the other side, this guy everything will be in the shadow because this
is the shadow side. This is a core shadow and it'll be casting a shadow
on the other side. What I'll do is I
can just do this. There you go. You can see that we created the
shadows within in it. And now, maybe I'll add
some detail for this guy. And there you go. So now, You can add
the details for it. Now I add some details for what is it called
for the trees. For the trees, the same thing. Keeping a little bit
simple, not work it. There you go. And making sure to have some
i on the shadows too and making that up and you can see that it
worked pretty nice in a way. Again, I'm not going to be that neat with the shadows here. We also did some
cylindrical objects. Usually the form turns and that's what I'm
trying to do here. There are some in the
shadow and some are not. There you go. Now I'm going to take
some clean water and soften this like this. I get the cylindrical shape
for the tree. Even here. If I do that, you can
see that it gives a cylindrical shape and some soft shadows for
the tree as well. This is where we can use the
small brush to advantage. And there you go. I think I'm not going
to add anything else. Maybe I'll take this
exact same thing, maybe create some
shadows here and there on this side for the trees. It's kind of casting
the shadow on this side. And there you go. You can see that we can add the shadows on the trees as well. Now let's add the
case shadows on the febron all the way to
the background as well. I'll take some Sl in blue. And let's add it. And it goes like that. And the same thing here as well. Just by adding that
you can see that the shadows are
happening in our scene. There's also this building
all there at the back. I'll just add a couple
of the things here. And maybe I'll there you go. Just by adding that you can
see that I'll just have a thicker tree here. Now what I'll do is I'll take
this small brush, break it. Tree shadows are
happening here as well. Same thing here, and I'll
go here and there you go. There's one shadow I added and another shadow I'm going
to add is this guy. There you. There's also
shadow here like that. What I'm going to do is
there's also a lot of shadows. There's one shadow which is
peking all the way here. I think this is a tree shadow, there's a lot of
trees behind this, so I'm just going to make some shadows up and
connect it to the other side. There you go. If you don't believe and there's
thing which is happening here, the building, which goes here. I'll just soften it like
this, there you go. Now you can see that we
took a complex scene, and we did the exact same
thing on the other stuff. The other thing is
matching the value. The value is a little
bit, lighter here. As soon as I add it,
you can see that um this is looking three
dimensional already. I can also add a couple
of windows here. One, one year and one year. To have the variations
on the windows, I'm just going to have some
variations here and here. Actually, this two darker and this one is a
little bit lighter. Maybe this one is a
little bit darker. There you go. Even this one, I can add some details
here and here. I think I'll just call. Maybe I'll add this detail here. The shadow speaking
through on this guy, and it's a lighter. Again, you can see that we
did the exact same thing from the previous
cityscape we did. Again, if you
understand the concept of the form principle, and you can also apply
on any painting you do. This also apples
on landscapes too, and I'm going to have tutorial
on landscape as well. This is how it works. You can see that everything I started the same way I
did on other scenes. Now it's your turn.
Take my reference or you can pick your
own reference too. You don't have to
stick to my reference. You can pick whatever
reference you want. And slowly build up from learning the
form principle using the basic primitives
and slowly build up to this kind of scenes
and this kind of objects. Because once you
understand the concept of forms ping out
certain primitives and everything
falls in the place.
13. Outro: Wrath. You have learned how
to see and paint light and shadows and how to use a farm principle to make
your watercolor come alive. From simple primitives
to complexity scapes, you now have a
solid foundation to keep experimenting and
improving your art. Keep practicing and trust
your observations and don't be afraid to play with light and shadow in every painting you do. I can't wait to see
what you create and make sure to share your projects in the
project section. I want to celebrate
your progress and I also want to give some
critics and feedback. Thanks for joining me in this
class and happy painting.